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		<id>https://wiki.rpg.net/index.php?title=Strange_Highways&amp;diff=320776</id>
		<title>Strange Highways</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Strange_Highways&amp;diff=320776"/>
		<updated>2017-06-06T19:33:38Z</updated>

		<summary type="html">&lt;p&gt;Ryven: /* Encumbrance Ape &amp;amp; Treasure Log */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Strange Highway.jpg]]&lt;br /&gt;
&lt;br /&gt;
An ACKS campaign, refereed by The Wyzard.&lt;br /&gt;
&lt;br /&gt;
= The Player Characters =&lt;br /&gt;
&lt;br /&gt;
* [[Rain_(Strange Highways)|Rain]] (ryven), L3 Thief, HP 9, AC 2, Atk Throw 9+, handaxe and dagger +1/1d6, longbow 1d6 70&#039;/140&#039;(-2)/210&#039;(-4), backstab +4/x2&lt;br /&gt;
* [[Shevassk_(Strange_Highways)|Shevassk]] (Lysus), L2 Cleric, HP 10, AC 7, Atk Throw 10+, Mace 1d6&lt;br /&gt;
* [[Torsin]] L2 Mage, HP 7, AC 0, Atk Throw 10+, dagger or darts 1d4, Init 0&lt;br /&gt;
*[[Vidli the Bold]] thirdkingdom, Bard 2,HP: 10, AC, &lt;br /&gt;
*[[Bush Ned]] | atlictoatl | L2 Explorer, HP 10, AC 7, Init +2, Surprise  +1, bow 8+ 1d6+1, spear 9+ 1d6+1&lt;br /&gt;
*[[Elysia Glenn]] | Apostlyte | L1 Spellsword, HP 6, AC 9, Sword 10+ 1d6+1, Init 1+&lt;br /&gt;
* [[Puchkov Kirill]] (Harrowed), L2 Fighter, HP 13, AC 6, Crossbow 9+ 1d6+1, Sword 9+ 1d6+1, Init +1&lt;br /&gt;
*[[Blank_Character_Sheet]]&lt;br /&gt;
&lt;br /&gt;
= Encumbrance Ape &amp;amp; Treasure Log =&lt;br /&gt;
*Bush Ned&lt;br /&gt;
**Gear: 9s + 5i&lt;br /&gt;
**Treasure:&lt;br /&gt;
**Total: 9s + 5i&lt;br /&gt;
&lt;br /&gt;
*Elysia Glenn&lt;br /&gt;
**Gear:7s + 3i&lt;br /&gt;
**Treasure:&lt;br /&gt;
**Total: 7s + 3i&lt;br /&gt;
&lt;br /&gt;
*Shevassk&lt;br /&gt;
**Gear: 9s&lt;br /&gt;
**Treasure:&lt;br /&gt;
**Total: 9s&lt;br /&gt;
&lt;br /&gt;
*Harrowed&lt;br /&gt;
**Gear: 8S&lt;br /&gt;
**Treasure:&lt;br /&gt;
**Total: 8S&lt;br /&gt;
&lt;br /&gt;
*Rain&lt;br /&gt;
**Gear: 4s + 3i&lt;br /&gt;
**Treasure:&lt;br /&gt;
**Total: 4s + 3i&lt;br /&gt;
&lt;br /&gt;
*Character Name&lt;br /&gt;
**Gear:&lt;br /&gt;
**Treasure:&lt;br /&gt;
**Total:&lt;br /&gt;
&lt;br /&gt;
*Character Name&lt;br /&gt;
**Gear:&lt;br /&gt;
**Treasure:&lt;br /&gt;
**Total:&lt;br /&gt;
&lt;br /&gt;
== Treasure Stored Elsewhere ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Identification Queue==&lt;br /&gt;
&lt;br /&gt;
= The Main Map = &lt;br /&gt;
====[https://drive.google.com/file/d/0B3byNvOofZkMVnhEVWw3YW9SSTA/view The Edge of Civilization]====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= House Rules =&lt;br /&gt;
&lt;br /&gt;
== Character Creation ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Proficiencies ==&lt;br /&gt;
Most proficiencies that grant an 11+ throw can be improved with additional slots, to 7+ and then 3+. If you come across any proficiency that you think should be modified in accord with the below general principles, ask. &lt;br /&gt;
&lt;br /&gt;
Full PCs get an extra general proficiency at each third level.&lt;br /&gt;
&lt;br /&gt;
====Animal Training====&lt;br /&gt;
A PC animal trainer can learn to train additional types of animals by studying, they don&#039;t have to spend multiple proficiency slots. &lt;br /&gt;
&lt;br /&gt;
====Blind Fighting====&lt;br /&gt;
Blind Fighting totally eliminates the penalty.&lt;br /&gt;
&lt;br /&gt;
====Combat Trickery====&lt;br /&gt;
Special combat maneuvers have a penalty of only -2 for any character. Taking Combat Trickery lets you select two to eliminate the penalty for and give a -2 penalty to the saving throw against. &lt;br /&gt;
&lt;br /&gt;
====Elven Blood====&lt;br /&gt;
Any character may select Elven Blood as a class proficiency, but must do so at level 1.&lt;br /&gt;
&lt;br /&gt;
====Manual of Arms====&lt;br /&gt;
Characters of a martial bent and at least a few hit dice can train NPCs as though they had Manual of Arms, although they need to have the other prerequisites and be able to use the arms and equipment they purport to teach.&lt;br /&gt;
&lt;br /&gt;
====Naturalism====&lt;br /&gt;
I would use multiple purchases solely for the target number of the throw. I&#039;d say that &amp;quot;familiar&amp;quot; means that the PC is literally, in-character, familiar with the terrain. So they&#039;d probably start out with whatever terrain type was most common in their background (pick one), and after that they&#039;d gradually gain familiarity with anyplace they spent enough time tromping around in. Maybe with some IC education from one of the natives.&lt;br /&gt;
&lt;br /&gt;
====Precise Strike====&lt;br /&gt;
Anyone can fire into melee at -4 and with a chance to hit an ally. Take the proficiency to eliminate the penalty and the chance to hit an ally.&lt;br /&gt;
&lt;br /&gt;
====Riding: Exotic====&lt;br /&gt;
Riding: Exotic is only one proficiency. You get one exotic mount the first time, and can train up others.&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
== Encumbrance ==&lt;br /&gt;
*Every character with a belt pouch is presumed to be able to carry up to 100 coins or gems in personal treasure inside it without further encumbrance. Party treasure always counts towards encumbrance. Jewelry counts as one item per piece, unless it is worn openly.&lt;br /&gt;
&lt;br /&gt;
= The Setting =&lt;br /&gt;
&lt;br /&gt;
== Human Civilization ==&lt;br /&gt;
&lt;br /&gt;
== Terra Incognita ==&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Other Races ==&lt;br /&gt;
====Yuan-Ti====&lt;br /&gt;
Yuan-Ti are ancient, and at one time ruled a great empire. They are not precisely benign, but they believe the world is coming to an end and are no longer motivated to pursue the destruction of men with any great organization or vigor. They have also ceased to maintain their greatest achievements, and emit a cynical and sibilant laughter at those who make long-term plans. They were a very wise people, and their belief in the coming end times has caused great anxiety among human sages.&lt;br /&gt;
&lt;br /&gt;
====Minotaurs====&lt;br /&gt;
Minotaurs are non-native, but have their own means of coming and going from the world. They are hostile to men, but not unrelentingly so in all circumstances.&lt;br /&gt;
&lt;br /&gt;
====Dolphins====&lt;br /&gt;
Dolphins are telepathic and highly intelligent. They hate humans less than everyone else does. They have intelligent octopus minions that act as their &amp;quot;hands.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====The Fae====&lt;br /&gt;
The Fae are highly dangerous, but also fickle. Fae creatures such as nymphs, sprites, pixies, et cetera generally owe fealty to a nearby Sidhe Lord or Lady, the True Elves that rarely set foot within the world. Half-Elven or Elf-blooded characters have something fae in their ancestry, but the specifics can vary. The thing to realize is that they do have a society. If you kill off some Naiads, it&#039;s likely their liege-lord is going to notice. They may or may not decide to respond, in much the same way that monsters who kill a few peasants might find mounted and armored knights hurling flaming oil into their front parlor the next day. &lt;br /&gt;
&lt;br /&gt;
====Djinns, Efreeti, and Rakshasa====&lt;br /&gt;
Djinn/Efreeti/Rakshasa/Etc. have their own civilizations, and only occasionally visit the world in their interplanar perambulations. They have little time for lesser beings.&lt;br /&gt;
&lt;br /&gt;
====Verdure Queens====&lt;br /&gt;
Verdure Queens: Enormous living and walking trees who rule the primeval forests. They have many allied species who are their subjects. Really do not like humans, but hate the myconids even more.&lt;br /&gt;
&lt;br /&gt;
====Dragons====&lt;br /&gt;
Dragons. You know what dragons are. Dragons live on a long timeline, and generally won&#039;t risk their own well-being to scrap with lower lifeforms. &lt;br /&gt;
&lt;br /&gt;
====Ogres====&lt;br /&gt;
Ogres are huge, pallid, flabby humanoids that usually resemble bipedal toads with diverse random mutations. &lt;br /&gt;
&lt;br /&gt;
====Shadow Men====&lt;br /&gt;
Shadow Men are dark creatures, also called shadows. They serve the Night Kings, as do hags and numerous other evil beings. They are extremely bad news. &lt;br /&gt;
&lt;br /&gt;
====Sphinxes====&lt;br /&gt;
Sphinxes are another ancient race, who may have ruled large portions of the world in a civilization that flourished prior even to the Yuan-Ti. They live tremendously long lives on an individual basis, and hoard knowledge the way that dragons hoard treasure. They dislike dragons, but know better than to tangle with them if it&#039;s avoidable.&lt;br /&gt;
&lt;br /&gt;
====Kuo-toa====&lt;br /&gt;
Kuo-toa: Insidious fish-men who worship the demon-god Dagon. They prey on merfolk, but are amphibious enough to prey on humans as well. &lt;br /&gt;
&lt;br /&gt;
====Bullywugs====&lt;br /&gt;
Possibly related to the Kuo-toa, the Bullywugs are hideous frog-men. They&#039;re berserkers and will fight damn near anything.&lt;br /&gt;
&lt;br /&gt;
====Formians====&lt;br /&gt;
Formians are an ant-like civilization that is extremely ordered. They aren&#039;t impossible to deal with, but they have no compunctions about annexing the lands of former allies once they are numerous enough. They often control other less-intelligent insects, in much the same way that humans have domesticated animal species.&lt;br /&gt;
&lt;br /&gt;
====Aranea====&lt;br /&gt;
The Aranea are a civilization of intelligent spiders. Their kind are made up of numerous semi-related species, and they&#039;re capable of training and controlling some spider-like or insectile monsters much as Formians can.&lt;br /&gt;
&lt;br /&gt;
====Lizardmen====&lt;br /&gt;
Lizardmen are largely degenerate, but they were once a powerful and psionically advanced race. Occasionally, one encounters a small cadre of lizardmen who remember.&lt;br /&gt;
&lt;br /&gt;
====Gnolls====&lt;br /&gt;
Gnolls are an insane and sadistic race of hyena-folk. No one knows where or how they reproduce. They live only for destruction. Their hobbies include arson, mass murder, and demon-summoning. They are fortunately rare.&lt;br /&gt;
&lt;br /&gt;
= Plot Hooks &amp;amp; Notes =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Construction =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Wars &amp;amp; Mercenaries =&lt;br /&gt;
&lt;br /&gt;
= Important Game-Related Threads &amp;amp; Posts =&lt;br /&gt;
*[https://forum.rpg.net/showthread.php?803921-In-which-I-plan-out-my-next-PBP-campaign Planning].&lt;br /&gt;
*[https://forum.rpg.net/showthread.php?804241-ACKS-Recruitment-Strange-Highways Recruitment].&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Strange_Highways&amp;diff=320775</id>
		<title>Strange Highways</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Strange_Highways&amp;diff=320775"/>
		<updated>2017-06-06T19:33:22Z</updated>

		<summary type="html">&lt;p&gt;Ryven: /* Encumbrance Ape &amp;amp; Treasure Log */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Strange Highway.jpg]]&lt;br /&gt;
&lt;br /&gt;
An ACKS campaign, refereed by The Wyzard.&lt;br /&gt;
&lt;br /&gt;
= The Player Characters =&lt;br /&gt;
&lt;br /&gt;
* [[Rain_(Strange Highways)|Rain]] (ryven), L3 Thief, HP 9, AC 2, Atk Throw 9+, handaxe and dagger +1/1d6, longbow 1d6 70&#039;/140&#039;(-2)/210&#039;(-4), backstab +4/x2&lt;br /&gt;
* [[Shevassk_(Strange_Highways)|Shevassk]] (Lysus), L2 Cleric, HP 10, AC 7, Atk Throw 10+, Mace 1d6&lt;br /&gt;
* [[Torsin]] L2 Mage, HP 7, AC 0, Atk Throw 10+, dagger or darts 1d4, Init 0&lt;br /&gt;
*[[Vidli the Bold]] thirdkingdom, Bard 2,HP: 10, AC, &lt;br /&gt;
*[[Bush Ned]] | atlictoatl | L2 Explorer, HP 10, AC 7, Init +2, Surprise  +1, bow 8+ 1d6+1, spear 9+ 1d6+1&lt;br /&gt;
*[[Elysia Glenn]] | Apostlyte | L1 Spellsword, HP 6, AC 9, Sword 10+ 1d6+1, Init 1+&lt;br /&gt;
* [[Puchkov Kirill]] (Harrowed), L2 Fighter, HP 13, AC 6, Crossbow 9+ 1d6+1, Sword 9+ 1d6+1, Init +1&lt;br /&gt;
*[[Blank_Character_Sheet]]&lt;br /&gt;
&lt;br /&gt;
= Encumbrance Ape &amp;amp; Treasure Log =&lt;br /&gt;
*Bush Ned&lt;br /&gt;
**Gear: 9s + 5i&lt;br /&gt;
**Treasure:&lt;br /&gt;
**Total: 9s + 5i&lt;br /&gt;
&lt;br /&gt;
*Elysia Glenn&lt;br /&gt;
**Gear:7s + 3i&lt;br /&gt;
**Treasure:&lt;br /&gt;
**Total: 7s + 3i&lt;br /&gt;
&lt;br /&gt;
*Shevassk&lt;br /&gt;
**Gear: 9s&lt;br /&gt;
**Treasure:&lt;br /&gt;
**Total: 9s&lt;br /&gt;
&lt;br /&gt;
*Harrowed&lt;br /&gt;
**Gear: 8S&lt;br /&gt;
**Treasure:&lt;br /&gt;
**Total: 8S&lt;br /&gt;
&lt;br /&gt;
*Rain&lt;br /&gt;
**Gear: 4S + 3i&lt;br /&gt;
**Treasure:&lt;br /&gt;
**Total: 4s + 3i&lt;br /&gt;
&lt;br /&gt;
*Character Name&lt;br /&gt;
**Gear:&lt;br /&gt;
**Treasure:&lt;br /&gt;
**Total:&lt;br /&gt;
&lt;br /&gt;
*Character Name&lt;br /&gt;
**Gear:&lt;br /&gt;
**Treasure:&lt;br /&gt;
**Total:&lt;br /&gt;
&lt;br /&gt;
== Treasure Stored Elsewhere ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Identification Queue==&lt;br /&gt;
&lt;br /&gt;
= The Main Map = &lt;br /&gt;
====[https://drive.google.com/file/d/0B3byNvOofZkMVnhEVWw3YW9SSTA/view The Edge of Civilization]====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= House Rules =&lt;br /&gt;
&lt;br /&gt;
== Character Creation ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Proficiencies ==&lt;br /&gt;
Most proficiencies that grant an 11+ throw can be improved with additional slots, to 7+ and then 3+. If you come across any proficiency that you think should be modified in accord with the below general principles, ask. &lt;br /&gt;
&lt;br /&gt;
Full PCs get an extra general proficiency at each third level.&lt;br /&gt;
&lt;br /&gt;
====Animal Training====&lt;br /&gt;
A PC animal trainer can learn to train additional types of animals by studying, they don&#039;t have to spend multiple proficiency slots. &lt;br /&gt;
&lt;br /&gt;
====Blind Fighting====&lt;br /&gt;
Blind Fighting totally eliminates the penalty.&lt;br /&gt;
&lt;br /&gt;
====Combat Trickery====&lt;br /&gt;
Special combat maneuvers have a penalty of only -2 for any character. Taking Combat Trickery lets you select two to eliminate the penalty for and give a -2 penalty to the saving throw against. &lt;br /&gt;
&lt;br /&gt;
====Elven Blood====&lt;br /&gt;
Any character may select Elven Blood as a class proficiency, but must do so at level 1.&lt;br /&gt;
&lt;br /&gt;
====Manual of Arms====&lt;br /&gt;
Characters of a martial bent and at least a few hit dice can train NPCs as though they had Manual of Arms, although they need to have the other prerequisites and be able to use the arms and equipment they purport to teach.&lt;br /&gt;
&lt;br /&gt;
====Naturalism====&lt;br /&gt;
I would use multiple purchases solely for the target number of the throw. I&#039;d say that &amp;quot;familiar&amp;quot; means that the PC is literally, in-character, familiar with the terrain. So they&#039;d probably start out with whatever terrain type was most common in their background (pick one), and after that they&#039;d gradually gain familiarity with anyplace they spent enough time tromping around in. Maybe with some IC education from one of the natives.&lt;br /&gt;
&lt;br /&gt;
====Precise Strike====&lt;br /&gt;
Anyone can fire into melee at -4 and with a chance to hit an ally. Take the proficiency to eliminate the penalty and the chance to hit an ally.&lt;br /&gt;
&lt;br /&gt;
====Riding: Exotic====&lt;br /&gt;
Riding: Exotic is only one proficiency. You get one exotic mount the first time, and can train up others.&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
== Encumbrance ==&lt;br /&gt;
*Every character with a belt pouch is presumed to be able to carry up to 100 coins or gems in personal treasure inside it without further encumbrance. Party treasure always counts towards encumbrance. Jewelry counts as one item per piece, unless it is worn openly.&lt;br /&gt;
&lt;br /&gt;
= The Setting =&lt;br /&gt;
&lt;br /&gt;
== Human Civilization ==&lt;br /&gt;
&lt;br /&gt;
== Terra Incognita ==&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Other Races ==&lt;br /&gt;
====Yuan-Ti====&lt;br /&gt;
Yuan-Ti are ancient, and at one time ruled a great empire. They are not precisely benign, but they believe the world is coming to an end and are no longer motivated to pursue the destruction of men with any great organization or vigor. They have also ceased to maintain their greatest achievements, and emit a cynical and sibilant laughter at those who make long-term plans. They were a very wise people, and their belief in the coming end times has caused great anxiety among human sages.&lt;br /&gt;
&lt;br /&gt;
====Minotaurs====&lt;br /&gt;
Minotaurs are non-native, but have their own means of coming and going from the world. They are hostile to men, but not unrelentingly so in all circumstances.&lt;br /&gt;
&lt;br /&gt;
====Dolphins====&lt;br /&gt;
Dolphins are telepathic and highly intelligent. They hate humans less than everyone else does. They have intelligent octopus minions that act as their &amp;quot;hands.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====The Fae====&lt;br /&gt;
The Fae are highly dangerous, but also fickle. Fae creatures such as nymphs, sprites, pixies, et cetera generally owe fealty to a nearby Sidhe Lord or Lady, the True Elves that rarely set foot within the world. Half-Elven or Elf-blooded characters have something fae in their ancestry, but the specifics can vary. The thing to realize is that they do have a society. If you kill off some Naiads, it&#039;s likely their liege-lord is going to notice. They may or may not decide to respond, in much the same way that monsters who kill a few peasants might find mounted and armored knights hurling flaming oil into their front parlor the next day. &lt;br /&gt;
&lt;br /&gt;
====Djinns, Efreeti, and Rakshasa====&lt;br /&gt;
Djinn/Efreeti/Rakshasa/Etc. have their own civilizations, and only occasionally visit the world in their interplanar perambulations. They have little time for lesser beings.&lt;br /&gt;
&lt;br /&gt;
====Verdure Queens====&lt;br /&gt;
Verdure Queens: Enormous living and walking trees who rule the primeval forests. They have many allied species who are their subjects. Really do not like humans, but hate the myconids even more.&lt;br /&gt;
&lt;br /&gt;
====Dragons====&lt;br /&gt;
Dragons. You know what dragons are. Dragons live on a long timeline, and generally won&#039;t risk their own well-being to scrap with lower lifeforms. &lt;br /&gt;
&lt;br /&gt;
====Ogres====&lt;br /&gt;
Ogres are huge, pallid, flabby humanoids that usually resemble bipedal toads with diverse random mutations. &lt;br /&gt;
&lt;br /&gt;
====Shadow Men====&lt;br /&gt;
Shadow Men are dark creatures, also called shadows. They serve the Night Kings, as do hags and numerous other evil beings. They are extremely bad news. &lt;br /&gt;
&lt;br /&gt;
====Sphinxes====&lt;br /&gt;
Sphinxes are another ancient race, who may have ruled large portions of the world in a civilization that flourished prior even to the Yuan-Ti. They live tremendously long lives on an individual basis, and hoard knowledge the way that dragons hoard treasure. They dislike dragons, but know better than to tangle with them if it&#039;s avoidable.&lt;br /&gt;
&lt;br /&gt;
====Kuo-toa====&lt;br /&gt;
Kuo-toa: Insidious fish-men who worship the demon-god Dagon. They prey on merfolk, but are amphibious enough to prey on humans as well. &lt;br /&gt;
&lt;br /&gt;
====Bullywugs====&lt;br /&gt;
Possibly related to the Kuo-toa, the Bullywugs are hideous frog-men. They&#039;re berserkers and will fight damn near anything.&lt;br /&gt;
&lt;br /&gt;
====Formians====&lt;br /&gt;
Formians are an ant-like civilization that is extremely ordered. They aren&#039;t impossible to deal with, but they have no compunctions about annexing the lands of former allies once they are numerous enough. They often control other less-intelligent insects, in much the same way that humans have domesticated animal species.&lt;br /&gt;
&lt;br /&gt;
====Aranea====&lt;br /&gt;
The Aranea are a civilization of intelligent spiders. Their kind are made up of numerous semi-related species, and they&#039;re capable of training and controlling some spider-like or insectile monsters much as Formians can.&lt;br /&gt;
&lt;br /&gt;
====Lizardmen====&lt;br /&gt;
Lizardmen are largely degenerate, but they were once a powerful and psionically advanced race. Occasionally, one encounters a small cadre of lizardmen who remember.&lt;br /&gt;
&lt;br /&gt;
====Gnolls====&lt;br /&gt;
Gnolls are an insane and sadistic race of hyena-folk. No one knows where or how they reproduce. They live only for destruction. Their hobbies include arson, mass murder, and demon-summoning. They are fortunately rare.&lt;br /&gt;
&lt;br /&gt;
= Plot Hooks &amp;amp; Notes =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Construction =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Wars &amp;amp; Mercenaries =&lt;br /&gt;
&lt;br /&gt;
= Important Game-Related Threads &amp;amp; Posts =&lt;br /&gt;
*[https://forum.rpg.net/showthread.php?803921-In-which-I-plan-out-my-next-PBP-campaign Planning].&lt;br /&gt;
*[https://forum.rpg.net/showthread.php?804241-ACKS-Recruitment-Strange-Highways Recruitment].&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rain_(Strange_Highways)&amp;diff=320774</id>
		<title>Rain (Strange Highways)</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rain_(Strange_Highways)&amp;diff=320774"/>
		<updated>2017-06-06T19:30:33Z</updated>

		<summary type="html">&lt;p&gt;Ryven: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Strange Highways]]&lt;br /&gt;
&lt;br /&gt;
Rain is a young human woman, about 5&#039;8&amp;quot; and 10 stone, with pale skin, unruly black hair that is perpetually on the verge of escaping her ponytail, and eyes the pale grey-blue of a winter sky. Raised as a serf but dissatisfied with village life, she turned her back on her family and fled her lord&#039;s land to seek her fortune.&lt;br /&gt;
&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Thief 3&lt;br /&gt;
*XP: 2500/5000&lt;br /&gt;
*Alignment: Neutral&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Player Character: played by ryven&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 10&lt;br /&gt;
*INT 10&lt;br /&gt;
*WIS 10&lt;br /&gt;
*DEX 10&lt;br /&gt;
*CON 13&lt;br /&gt;
*CHA 10&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
**Common&lt;br /&gt;
&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Adventuring: maintain equipment, ride, camp, find secret doors, assess the value of treasure&lt;br /&gt;
**Bargaining: buy 10% lower, sell 10% higher&lt;br /&gt;
**Riding: handle mounts under difficult circumstances&lt;br /&gt;
&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Lockpicking: +2 to open locks, or roll at -4 to open a lock in one round&lt;br /&gt;
**Trap Finding: +2 to find and remove traps, or roll at -4 to find a trap in one round&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 2&lt;br /&gt;
*HP 9&lt;br /&gt;
*Movement Rate 120&#039;/40&#039;/120&#039; &lt;br /&gt;
*Mounted Movement Rate 240&#039;/80&#039;/240&#039;&lt;br /&gt;
*Initiative Modifier +0&lt;br /&gt;
&lt;br /&gt;
*Attacks: Atk. Throw 9+&lt;br /&gt;
**Handaxe and Dagger: +1, 1d6&lt;br /&gt;
**Handaxe: +0, 1d6&lt;br /&gt;
**Longbow: +0, 1d6 (Ranges 70&#039; / 140&#039; (-2) / 210&#039; (-4))&lt;br /&gt;
&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 12&lt;br /&gt;
**Poison &amp;amp; Death 12&lt;br /&gt;
**Blast &amp;amp; Breath 15&lt;br /&gt;
**Staves &amp;amp; Wands 13&lt;br /&gt;
**Spells 14&lt;br /&gt;
&lt;br /&gt;
== Thief Skills ==&lt;br /&gt;
*Open Locks 16+&lt;br /&gt;
*Find and Remove Traps 16+&lt;br /&gt;
*Pick Pockets 15+&lt;br /&gt;
*Move Silently 15+&lt;br /&gt;
*Climb Walls 5+&lt;br /&gt;
*Hide in Shadows 17+&lt;br /&gt;
*Hear Noise 12+&lt;br /&gt;
&lt;br /&gt;
*Backstab +4/x2&lt;br /&gt;
&lt;br /&gt;
*Note: Base target numbers, not reflecting Proficiency bonuses&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
=== Carried ===&lt;br /&gt;
&lt;br /&gt;
* Encumbrance: 4s + 3i&lt;br /&gt;
&lt;br /&gt;
* Hand Axe&lt;br /&gt;
* Dagger&lt;br /&gt;
* Longbow&lt;br /&gt;
* Quiver&lt;br /&gt;
** 20 Arrows&lt;br /&gt;
&lt;br /&gt;
* Sturdy clothes:&lt;br /&gt;
** Tunic and Pants (freeholder)&lt;br /&gt;
** Leather Belt&lt;br /&gt;
** Gloves&lt;br /&gt;
** Leather High Boots&lt;br /&gt;
** Cloak, Long Hooded&lt;br /&gt;
* Leather Armor&lt;br /&gt;
&lt;br /&gt;
* Backpack - capacity 5i / 3s&lt;br /&gt;
** Standard Rations (low quality), 1 day&lt;br /&gt;
** Waterskin&lt;br /&gt;
** Tinder Box (flint &amp;amp; steel)&lt;br /&gt;
** Torches x6&lt;br /&gt;
** Thieves&#039; Tools&lt;br /&gt;
&lt;br /&gt;
* Belt pouch&lt;br /&gt;
** 6gp, 1sp&lt;br /&gt;
&lt;br /&gt;
=== Mount ===&lt;br /&gt;
&lt;br /&gt;
* Encumbrance: 6s + 1i, 25s + 4i when ridden by Rain in full gear&lt;br /&gt;
&lt;br /&gt;
* Medium Riding Lizard &amp;quot;Gingerbread&amp;quot;&lt;br /&gt;
** Saddle and Tack (riding)&lt;br /&gt;
** Saddlebags x2 (leather) - capacity 5s + 5i / 6s&lt;br /&gt;
*** Tent, Small&lt;br /&gt;
*** Blanket (wool, thick)&lt;br /&gt;
*** Standard Rations (low quality), 6 days&lt;br /&gt;
*** Standard Rations (vegan, high quality), 7 days, lizard treats&lt;br /&gt;
*** Waterskin x3&lt;br /&gt;
*** Rope, 50&#039;&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rain_(Strange_Highways)&amp;diff=320772</id>
		<title>Rain (Strange Highways)</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rain_(Strange_Highways)&amp;diff=320772"/>
		<updated>2017-06-06T19:19:18Z</updated>

		<summary type="html">&lt;p&gt;Ryven: /* Mount */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Strange Highways]]&lt;br /&gt;
&lt;br /&gt;
Rain is a young human woman, about 5&#039;8&amp;quot; and 10 stone, with pale skin, unruly black hair that is perpetually on the verge of escaping her ponytail, and eyes the pale grey-blue of a winter sky. Raised as a serf but dissatisfied with village life, she turned her back on her family and fled her lord&#039;s land to seek her fortune.&lt;br /&gt;
&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Thief 3&lt;br /&gt;
*XP: 2500/5000&lt;br /&gt;
*Alignment: Neutral&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Player Character: played by ryven&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 10&lt;br /&gt;
*INT 10&lt;br /&gt;
*WIS 10&lt;br /&gt;
*DEX 10&lt;br /&gt;
*CON 13&lt;br /&gt;
*CHA 10&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
**Common&lt;br /&gt;
&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Adventuring: maintain equipment, ride, camp, find secret doors, assess the value of treasure&lt;br /&gt;
**Bargaining: buy 10% lower, sell 10% higher&lt;br /&gt;
**Riding: handle mounts under difficult circumstances&lt;br /&gt;
&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Lockpicking: +2 to open locks, or roll at -4 to open a lock in one round&lt;br /&gt;
**Trap Finding: +2 to find and remove traps, or roll at -4 to find a trap in one round&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 2&lt;br /&gt;
*HP 9&lt;br /&gt;
*Movement Rate 120&#039;/40&#039;/120&#039; &lt;br /&gt;
*Mounted Movement Rate 240&#039;/80&#039;/240&#039;&lt;br /&gt;
*Initiative Modifier +0&lt;br /&gt;
&lt;br /&gt;
*Attacks: Atk. Throw 9+&lt;br /&gt;
**Handaxe and Dagger: +1, 1d6&lt;br /&gt;
**Handaxe: +0, 1d6&lt;br /&gt;
**Longbow: +0, 1d6 (Ranges 70&#039; / 140&#039; (-2) / 210&#039; (-4))&lt;br /&gt;
&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 12&lt;br /&gt;
**Poison &amp;amp; Death 12&lt;br /&gt;
**Blast &amp;amp; Breath 15&lt;br /&gt;
**Staves &amp;amp; Wands 13&lt;br /&gt;
**Spells 14&lt;br /&gt;
&lt;br /&gt;
== Thief Skills ==&lt;br /&gt;
*Open Locks 16+&lt;br /&gt;
*Find and Remove Traps 16+&lt;br /&gt;
*Pick Pockets 15+&lt;br /&gt;
*Move Silently 15+&lt;br /&gt;
*Climb Walls 5+&lt;br /&gt;
*Hide in Shadows 17+&lt;br /&gt;
*Hear Noise 12+&lt;br /&gt;
&lt;br /&gt;
*Backstab +4/x2&lt;br /&gt;
&lt;br /&gt;
*Note: Base target numbers, not reflecting Proficiency bonuses&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
=== Carried ===&lt;br /&gt;
&lt;br /&gt;
* Encumbrance: 4 5/6 stone&lt;br /&gt;
&lt;br /&gt;
* Hand Axe&lt;br /&gt;
* Dagger&lt;br /&gt;
* Longbow&lt;br /&gt;
* Quiver&lt;br /&gt;
** 20 Arrows&lt;br /&gt;
&lt;br /&gt;
* Sturdy clothes:&lt;br /&gt;
** Tunic and Pants (freeholder)&lt;br /&gt;
** Leather Belt&lt;br /&gt;
** Gloves&lt;br /&gt;
** Leather High Boots&lt;br /&gt;
** Cloak, Long Hooded&lt;br /&gt;
* Leather Armor&lt;br /&gt;
&lt;br /&gt;
* Backpack&lt;br /&gt;
** Standard Rations (low quality), 1 week&lt;br /&gt;
** Waterskin x2&lt;br /&gt;
** Tinder Box (flint &amp;amp; steel)&lt;br /&gt;
** Torches x6&lt;br /&gt;
** Thieves&#039; Tools&lt;br /&gt;
&lt;br /&gt;
* Belt pouch&lt;br /&gt;
** 5gp, 3sp&lt;br /&gt;
&lt;br /&gt;
=== Mount ===&lt;br /&gt;
&lt;br /&gt;
* Encumbrance: 4 4/6 stone,  stone when ridden by Rain in full gear&lt;br /&gt;
&lt;br /&gt;
* Medium Riding Lizard &amp;quot;Gingerbread&amp;quot;&lt;br /&gt;
** Saddle and Tack (riding)&lt;br /&gt;
** Saddlebags x2 (leather)&lt;br /&gt;
*** Tent, Small&lt;br /&gt;
*** Blanket (wool, thick)&lt;br /&gt;
*** Standard Rations (vegan, high quality), 7 days, lizard treats&lt;br /&gt;
*** Rope, 50&#039;&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rain_(Strange_Highways)&amp;diff=320652</id>
		<title>Rain (Strange Highways)</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rain_(Strange_Highways)&amp;diff=320652"/>
		<updated>2017-06-05T07:11:21Z</updated>

		<summary type="html">&lt;p&gt;Ryven: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Strange Highways]]&lt;br /&gt;
&lt;br /&gt;
Rain is a young human woman, about 5&#039;8&amp;quot; and 10 stone, with pale skin, unruly black hair that is perpetually on the verge of escaping her ponytail, and eyes the pale grey-blue of a winter sky. Raised as a serf but dissatisfied with village life, she turned her back on her family and fled her lord&#039;s land to seek her fortune.&lt;br /&gt;
&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Thief 3&lt;br /&gt;
*XP: 2500/5000&lt;br /&gt;
*Alignment: Neutral&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Player Character: played by ryven&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 10&lt;br /&gt;
*INT 10&lt;br /&gt;
*WIS 10&lt;br /&gt;
*DEX 10&lt;br /&gt;
*CON 13&lt;br /&gt;
*CHA 10&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
**Common&lt;br /&gt;
&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Adventuring: maintain equipment, ride, camp, find secret doors, assess the value of treasure&lt;br /&gt;
**Bargaining: buy 10% lower, sell 10% higher&lt;br /&gt;
**Riding: handle mounts under difficult circumstances&lt;br /&gt;
&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Lockpicking: +2 to open locks, or roll at -4 to open a lock in one round&lt;br /&gt;
**Trap Finding: +2 to find and remove traps, or roll at -4 to find a trap in one round&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 2&lt;br /&gt;
*HP 9&lt;br /&gt;
*Movement Rate 120&#039;/40&#039;/120&#039; &lt;br /&gt;
*Mounted Movement Rate 240&#039;/80&#039;/240&#039;&lt;br /&gt;
*Initiative Modifier +0&lt;br /&gt;
&lt;br /&gt;
*Attacks: Atk. Throw 9+&lt;br /&gt;
**Handaxe and Dagger: +1, 1d6&lt;br /&gt;
**Handaxe: +0, 1d6&lt;br /&gt;
**Longbow: +0, 1d6 (Ranges 70&#039; / 140&#039; (-2) / 210&#039; (-4))&lt;br /&gt;
&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 12&lt;br /&gt;
**Poison &amp;amp; Death 12&lt;br /&gt;
**Blast &amp;amp; Breath 15&lt;br /&gt;
**Staves &amp;amp; Wands 13&lt;br /&gt;
**Spells 14&lt;br /&gt;
&lt;br /&gt;
== Thief Skills ==&lt;br /&gt;
*Open Locks 16+&lt;br /&gt;
*Find and Remove Traps 16+&lt;br /&gt;
*Pick Pockets 15+&lt;br /&gt;
*Move Silently 15+&lt;br /&gt;
*Climb Walls 5+&lt;br /&gt;
*Hide in Shadows 17+&lt;br /&gt;
*Hear Noise 12+&lt;br /&gt;
&lt;br /&gt;
*Backstab +4/x2&lt;br /&gt;
&lt;br /&gt;
*Note: Base target numbers, not reflecting Proficiency bonuses&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
=== Carried ===&lt;br /&gt;
&lt;br /&gt;
* Encumbrance: 4 5/6 stone&lt;br /&gt;
&lt;br /&gt;
* Hand Axe&lt;br /&gt;
* Dagger&lt;br /&gt;
* Longbow&lt;br /&gt;
* Quiver&lt;br /&gt;
** 20 Arrows&lt;br /&gt;
&lt;br /&gt;
* Sturdy clothes:&lt;br /&gt;
** Tunic and Pants (freeholder)&lt;br /&gt;
** Leather Belt&lt;br /&gt;
** Gloves&lt;br /&gt;
** Leather High Boots&lt;br /&gt;
** Cloak, Long Hooded&lt;br /&gt;
* Leather Armor&lt;br /&gt;
&lt;br /&gt;
* Backpack&lt;br /&gt;
** Standard Rations (low quality), 1 week&lt;br /&gt;
** Waterskin x2&lt;br /&gt;
** Tinder Box (flint &amp;amp; steel)&lt;br /&gt;
** Torches x6&lt;br /&gt;
** Thieves&#039; Tools&lt;br /&gt;
&lt;br /&gt;
* Belt pouch&lt;br /&gt;
** 5gp, 3sp&lt;br /&gt;
&lt;br /&gt;
=== Mount ===&lt;br /&gt;
&lt;br /&gt;
* Encumbrance: 5 4/6 stone, 25 3/6 stone when ridden by Rain in full gear&lt;br /&gt;
&lt;br /&gt;
* Medium Riding Lizard &amp;quot;Gingerbread&amp;quot;&lt;br /&gt;
** Saddle and Tack (riding)&lt;br /&gt;
** Saddlebags x2 (leather)&lt;br /&gt;
*** Tent, Small&lt;br /&gt;
*** Blanket (wool, thick)&lt;br /&gt;
*** Standard Rations (vegan, high quality), 1 week, lizard treats&lt;br /&gt;
*** Iron Rations (low quality), 2 weeks&lt;br /&gt;
*** Rope, 50&#039;&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rain_(Strange_Highways)&amp;diff=320548</id>
		<title>Rain (Strange Highways)</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rain_(Strange_Highways)&amp;diff=320548"/>
		<updated>2017-06-04T04:25:06Z</updated>

		<summary type="html">&lt;p&gt;Ryven: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Strange Highways]]&lt;br /&gt;
&lt;br /&gt;
Rain is a young human woman, about 5&#039;8&amp;quot; and 10 stone, with pale skin, unruly black hair that is perpetually on the verge of escaping her ponytail, and eyes the pale grey-blue of a winter sky. Raised as a serf but dissatisfied with village life, she turned her back on her family and fled her lord&#039;s land to seek her fortune.&lt;br /&gt;
&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Thief 3&lt;br /&gt;
*XP: 2500/5000&lt;br /&gt;
*Alignment: Neutral&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Player Character: played by ryven&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 10&lt;br /&gt;
*INT 10&lt;br /&gt;
*WIS 10&lt;br /&gt;
*DEX 10&lt;br /&gt;
*CON 13&lt;br /&gt;
*CHA 10&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
**Common&lt;br /&gt;
&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Adventuring: maintain equipment, ride, camp, find secret doors, assess the value of treasure&lt;br /&gt;
**Bargaining: buy 10% lower, sell 10% higher&lt;br /&gt;
**Riding: handle mounts under difficult circumstances&lt;br /&gt;
&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Lockpicking: +2 to open locks, or roll at -4 to open a lock in one round&lt;br /&gt;
**Trap Finding: +2 to find and remove traps, or roll at -4 to find a trap in one round&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 2&lt;br /&gt;
*HP 9&lt;br /&gt;
*Movement Rate 120&#039;/40&#039;/120&#039; &lt;br /&gt;
*Mounted Movement Rate 240&#039;/80&#039;/240&#039;&lt;br /&gt;
*Initiative Modifier +0&lt;br /&gt;
&lt;br /&gt;
*Attacks: Atk. Throw 9+&lt;br /&gt;
**Handaxe and Dagger: +1, 1d6&lt;br /&gt;
**Handaxe: +0, 1d6&lt;br /&gt;
**Longbow: +0, 1d6 (Ranges 70&#039; / 140&#039; (-2) / 210&#039; (-4))&lt;br /&gt;
&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 12&lt;br /&gt;
**Poison &amp;amp; Death 12&lt;br /&gt;
**Blast &amp;amp; Breath 15&lt;br /&gt;
**Staves &amp;amp; Wands 13&lt;br /&gt;
**Spells 14&lt;br /&gt;
&lt;br /&gt;
== Thief Skills ==&lt;br /&gt;
*Open Locks 16+&lt;br /&gt;
*Find and Remove Traps 16+&lt;br /&gt;
*Pick Pockets 15+&lt;br /&gt;
*Move Silently 15+&lt;br /&gt;
*Climb Walls 5+&lt;br /&gt;
*Hide in Shadows 17+&lt;br /&gt;
*Hear Noise 12+&lt;br /&gt;
&lt;br /&gt;
*Backstab +4/x2&lt;br /&gt;
&lt;br /&gt;
*Note: Base target numbers, not reflecting Proficiency bonuses&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
=== Carried ===&lt;br /&gt;
&lt;br /&gt;
* Encumbrance: 4 5/6 stone&lt;br /&gt;
&lt;br /&gt;
* Hand Axe&lt;br /&gt;
* Dagger&lt;br /&gt;
* Longbow&lt;br /&gt;
* Quiver&lt;br /&gt;
** 20 Arrows&lt;br /&gt;
&lt;br /&gt;
* Sturdy clothes&lt;br /&gt;
* Leather Armor&lt;br /&gt;
&lt;br /&gt;
* Backpack&lt;br /&gt;
** Standard Rations (low quality), 1 week&lt;br /&gt;
** Waterskin x2&lt;br /&gt;
** Tinder Box (flint &amp;amp; steel)&lt;br /&gt;
** Torches x6&lt;br /&gt;
** Thieves&#039; Tools&lt;br /&gt;
&lt;br /&gt;
*Belt pouch&lt;br /&gt;
** 14gp, 1sp&lt;br /&gt;
&lt;br /&gt;
=== Mount ===&lt;br /&gt;
&lt;br /&gt;
* Encumbrance: 5 4/6 stone, 25 3/6 stone when ridden by Rain in full gear&lt;br /&gt;
&lt;br /&gt;
* Medium Riding Lizard &amp;quot;Gingerbread&amp;quot;&lt;br /&gt;
** Saddle and Tack (riding)&lt;br /&gt;
** Saddlebags x2 (leather)&lt;br /&gt;
*** Tent, Small&lt;br /&gt;
*** Blanket (wool, thick)&lt;br /&gt;
*** Standard Rations (vegan, high quality), 1 week, lizard treats&lt;br /&gt;
*** Iron Rations (low quality), 2 weeks&lt;br /&gt;
*** Rope, 50&#039;&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Strange_Highways&amp;diff=320540</id>
		<title>Strange Highways</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Strange_Highways&amp;diff=320540"/>
		<updated>2017-06-03T22:54:28Z</updated>

		<summary type="html">&lt;p&gt;Ryven: /* Encumbrance Ape &amp;amp; Treasure Log */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Strange Highway.jpg]]&lt;br /&gt;
&lt;br /&gt;
An ACKS campaign, refereed by The Wyzard.&lt;br /&gt;
&lt;br /&gt;
= The Player Characters =&lt;br /&gt;
&lt;br /&gt;
* [[Rain_(Strange Highways)|Rain]] (ryven), L3 Thief, HP 9, AC 2, Atk Throw 9+, handaxe and dagger +1/1d6, longbow 1d6 70&#039;/140&#039;(-2)/210&#039;(-4), backstab +4/x2&lt;br /&gt;
* [[Shevassk_(Strange_Highways)|Shevassk]] (Lysus), L2 Cleric, HP 10, AC 7, Atk Throw 10+, Mace 1d6&lt;br /&gt;
* [[Torsin]] L2 Mage, HP 7, AC 0, Atk Throw 10+, dagger or darts 1d4, Init 0&lt;br /&gt;
*[[Vidli the Bold]] thirdkingdom, Bard 2,HP: 10, AC, &lt;br /&gt;
*[[Bush Ned]] | atlictoatl | L2 Explorer, HP 10, AC 7, Init +2, Surprise  +1, bow 8+ 1d6+1, spear 9+ 1d6+1&lt;br /&gt;
*[[Elysia Glenn]] | Apostlyte | L1 Spellsword, HP 6, AC 9, Sword 10+ 1d6+1, Init 1+&lt;br /&gt;
* [[Puchkov Kirill]] (Harrowed), L2 Fighter, HP 13, AC 6, Crossbow 9+ 1d6+1, Sword 9+ 1d6+1, Init +1&lt;br /&gt;
*[[Blank_Character_Sheet]]&lt;br /&gt;
&lt;br /&gt;
= Encumbrance Ape &amp;amp; Treasure Log =&lt;br /&gt;
*Bush Ned&lt;br /&gt;
**Gear: 9s + 5i&lt;br /&gt;
**Treasure:&lt;br /&gt;
**Total: 9s + 5i&lt;br /&gt;
&lt;br /&gt;
*Elysia Glenn&lt;br /&gt;
**Gear:7s + 3i&lt;br /&gt;
**Treasure:&lt;br /&gt;
**Total: 7s + 3i&lt;br /&gt;
&lt;br /&gt;
*Shevassk&lt;br /&gt;
**Gear: 9s&lt;br /&gt;
**Treasure:&lt;br /&gt;
**Total: 9s&lt;br /&gt;
&lt;br /&gt;
*Harrowed&lt;br /&gt;
**Gear: 8S&lt;br /&gt;
**Treasure:&lt;br /&gt;
**Total: 8S&lt;br /&gt;
&lt;br /&gt;
*Rain&lt;br /&gt;
**Gear: 4S + 4i&lt;br /&gt;
**Treasure:&lt;br /&gt;
**Total: 4s + 4i&lt;br /&gt;
&lt;br /&gt;
*Character Name&lt;br /&gt;
**Gear:&lt;br /&gt;
**Treasure:&lt;br /&gt;
**Total:&lt;br /&gt;
&lt;br /&gt;
*Character Name&lt;br /&gt;
**Gear:&lt;br /&gt;
**Treasure:&lt;br /&gt;
**Total:&lt;br /&gt;
&lt;br /&gt;
== Treasure Stored Elsewhere ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Identification Queue==&lt;br /&gt;
&lt;br /&gt;
= The Main Map = &lt;br /&gt;
====[https://drive.google.com/file/d/0B3byNvOofZkMVnhEVWw3YW9SSTA/view The Edge of Civilization]====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= House Rules =&lt;br /&gt;
&lt;br /&gt;
== Character Creation ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Proficiencies ==&lt;br /&gt;
Most proficiencies that grant an 11+ throw can be improved with additional slots, to 7+ and then 3+. If you come across any proficiency that you think should be modified in accord with the below general principles, ask. &lt;br /&gt;
&lt;br /&gt;
Full PCs get an extra general proficiency at each third level.&lt;br /&gt;
&lt;br /&gt;
====Animal Training====&lt;br /&gt;
A PC animal trainer can learn to train additional types of animals by studying, they don&#039;t have to spend multiple proficiency slots. &lt;br /&gt;
&lt;br /&gt;
====Blind Fighting====&lt;br /&gt;
Blind Fighting totally eliminates the penalty.&lt;br /&gt;
&lt;br /&gt;
====Combat Trickery====&lt;br /&gt;
Special combat maneuvers have a penalty of only -2 for any character. Taking Combat Trickery lets you select two to eliminate the penalty for and give a -2 penalty to the saving throw against. &lt;br /&gt;
&lt;br /&gt;
====Elven Blood====&lt;br /&gt;
Any character may select Elven Blood as a class proficiency, but must do so at level 1.&lt;br /&gt;
&lt;br /&gt;
====Manual of Arms====&lt;br /&gt;
Characters of a martial bent and at least a few hit dice can train NPCs as though they had Manual of Arms, although they need to have the other prerequisites and be able to use the arms and equipment they purport to teach.&lt;br /&gt;
&lt;br /&gt;
====Naturalism====&lt;br /&gt;
I would use multiple purchases solely for the target number of the throw. I&#039;d say that &amp;quot;familiar&amp;quot; means that the PC is literally, in-character, familiar with the terrain. So they&#039;d probably start out with whatever terrain type was most common in their background (pick one), and after that they&#039;d gradually gain familiarity with anyplace they spent enough time tromping around in. Maybe with some IC education from one of the natives.&lt;br /&gt;
&lt;br /&gt;
====Precise Strike====&lt;br /&gt;
Anyone can fire into melee at -4 and with a chance to hit an ally. Take the proficiency to eliminate the penalty and the chance to hit an ally.&lt;br /&gt;
&lt;br /&gt;
====Riding: Exotic====&lt;br /&gt;
Riding: Exotic is only one proficiency. You get one exotic mount the first time, and can train up others.&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
== Encumbrance ==&lt;br /&gt;
*Every character with a belt pouch is presumed to be able to carry up to 100 coins or gems in personal treasure inside it without further encumbrance. Party treasure always counts towards encumbrance. Jewelry counts as one item per piece, unless it is worn openly.&lt;br /&gt;
&lt;br /&gt;
= The Setting =&lt;br /&gt;
&lt;br /&gt;
== Human Civilization ==&lt;br /&gt;
&lt;br /&gt;
== Terra Incognita ==&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Other Races ==&lt;br /&gt;
====Yuan-Ti====&lt;br /&gt;
Yuan-Ti are ancient, and at one time ruled a great empire. They are not precisely benign, but they believe the world is coming to an end and are no longer motivated to pursue the destruction of men with any great organization or vigor. They have also ceased to maintain their greatest achievements, and emit a cynical and sibilant laughter at those who make long-term plans. They were a very wise people, and their belief in the coming end times has caused great anxiety among human sages.&lt;br /&gt;
&lt;br /&gt;
====Minotaurs====&lt;br /&gt;
Minotaurs are non-native, but have their own means of coming and going from the world. They are hostile to men, but not unrelentingly so in all circumstances.&lt;br /&gt;
&lt;br /&gt;
====Dolphins====&lt;br /&gt;
Dolphins are telepathic and highly intelligent. They hate humans less than everyone else does. They have intelligent octopus minions that act as their &amp;quot;hands.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====The Fae====&lt;br /&gt;
The Fae are highly dangerous, but also fickle. Fae creatures such as nymphs, sprites, pixies, et cetera generally owe fealty to a nearby Sidhe Lord or Lady, the True Elves that rarely set foot within the world. Half-Elven or Elf-blooded characters have something fae in their ancestry, but the specifics can vary. The thing to realize is that they do have a society. If you kill off some Naiads, it&#039;s likely their liege-lord is going to notice. They may or may not decide to respond, in much the same way that monsters who kill a few peasants might find mounted and armored knights hurling flaming oil into their front parlor the next day. &lt;br /&gt;
&lt;br /&gt;
====Djinns, Efreeti, and Rakshasa====&lt;br /&gt;
Djinn/Efreeti/Rakshasa/Etc. have their own civilizations, and only occasionally visit the world in their interplanar perambulations. They have little time for lesser beings.&lt;br /&gt;
&lt;br /&gt;
====Verdure Queens====&lt;br /&gt;
Verdure Queens: Enormous living and walking trees who rule the primeval forests. They have many allied species who are their subjects. Really do not like humans, but hate the myconids even more.&lt;br /&gt;
&lt;br /&gt;
====Dragons====&lt;br /&gt;
Dragons. You know what dragons are. Dragons live on a long timeline, and generally won&#039;t risk their own well-being to scrap with lower lifeforms. &lt;br /&gt;
&lt;br /&gt;
====Ogres====&lt;br /&gt;
Ogres are huge, pallid, flabby humanoids that usually resemble bipedal toads with diverse random mutations. &lt;br /&gt;
&lt;br /&gt;
====Shadow Men====&lt;br /&gt;
Shadow Men are dark creatures, also called shadows. They serve the Night Kings, as do hags and numerous other evil beings. They are extremely bad news. &lt;br /&gt;
&lt;br /&gt;
====Sphinxes====&lt;br /&gt;
Sphinxes are another ancient race, who may have ruled large portions of the world in a civilization that flourished prior even to the Yuan-Ti. They live tremendously long lives on an individual basis, and hoard knowledge the way that dragons hoard treasure. They dislike dragons, but know better than to tangle with them if it&#039;s avoidable.&lt;br /&gt;
&lt;br /&gt;
====Kuo-toa====&lt;br /&gt;
Kuo-toa: Insidious fish-men who worship the demon-god Dagon. They prey on merfolk, but are amphibious enough to prey on humans as well. &lt;br /&gt;
&lt;br /&gt;
====Bullywugs====&lt;br /&gt;
Possibly related to the Kuo-toa, the Bullywugs are hideous frog-men. They&#039;re berserkers and will fight damn near anything.&lt;br /&gt;
&lt;br /&gt;
====Formians====&lt;br /&gt;
Formians are an ant-like civilization that is extremely ordered. They aren&#039;t impossible to deal with, but they have no compunctions about annexing the lands of former allies once they are numerous enough. They often control other less-intelligent insects, in much the same way that humans have domesticated animal species.&lt;br /&gt;
&lt;br /&gt;
====Aranea====&lt;br /&gt;
The Aranea are a civilization of intelligent spiders. Their kind are made up of numerous semi-related species, and they&#039;re capable of training and controlling some spider-like or insectile monsters much as Formians can.&lt;br /&gt;
&lt;br /&gt;
====Lizardmen====&lt;br /&gt;
Lizardmen are largely degenerate, but they were once a powerful and psionically advanced race. Occasionally, one encounters a small cadre of lizardmen who remember.&lt;br /&gt;
&lt;br /&gt;
====Gnolls====&lt;br /&gt;
Gnolls are an insane and sadistic race of hyena-folk. No one knows where or how they reproduce. They live only for destruction. Their hobbies include arson, mass murder, and demon-summoning. They are fortunately rare.&lt;br /&gt;
&lt;br /&gt;
= Plot Hooks &amp;amp; Notes =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Construction =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Wars &amp;amp; Mercenaries =&lt;br /&gt;
&lt;br /&gt;
= Important Game-Related Threads &amp;amp; Posts =&lt;br /&gt;
*[https://forum.rpg.net/showthread.php?803921-In-which-I-plan-out-my-next-PBP-campaign Planning].&lt;br /&gt;
*[https://forum.rpg.net/showthread.php?804241-ACKS-Recruitment-Strange-Highways Recruitment].&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rain_(Strange_Highways)&amp;diff=320539</id>
		<title>Rain (Strange Highways)</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rain_(Strange_Highways)&amp;diff=320539"/>
		<updated>2017-06-03T22:53:00Z</updated>

		<summary type="html">&lt;p&gt;Ryven: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Strange Highways]]&lt;br /&gt;
&lt;br /&gt;
Rain is a young human woman, about 5&#039;8&amp;quot; and 10 stone, with pale skin, unruly black hair that is perpetually on the verge of escaping her ponytail, and eyes the pale grey-blue of a winter sky. Raised as a serf but dissatisfied with village life, she turned her back on her family and fled her lord&#039;s land to seek her fortune.&lt;br /&gt;
&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Thief 3&lt;br /&gt;
*XP: 2500/5000&lt;br /&gt;
*Alignment: Neutral&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Player Character: played by ryven&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 10&lt;br /&gt;
*INT 10&lt;br /&gt;
*WIS 10&lt;br /&gt;
*DEX 10&lt;br /&gt;
*CON 13&lt;br /&gt;
*CHA 10&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
**Common&lt;br /&gt;
&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Adventuring: maintain equipment, ride, camp, find secret doors, assess the value of treasure&lt;br /&gt;
**Bargaining: buy 10% lower, sell 10% higher&lt;br /&gt;
**Riding: handle mounts under difficult circumstances&lt;br /&gt;
&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Lockpicking: +2 to open locks, or roll at -4 to open a lock in one round&lt;br /&gt;
**Trap Finding: +2 to find and remove traps, or roll at -4 to find a trap in one round&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 2&lt;br /&gt;
*HP 9&lt;br /&gt;
*Movement Rate 120&#039;/40&#039;/120&#039; &lt;br /&gt;
*Mounted Movement Rate 240&#039;/80&#039;/240&#039;&lt;br /&gt;
*Initiative Modifier +0&lt;br /&gt;
&lt;br /&gt;
*Attacks: Atk. Throw 9+&lt;br /&gt;
**Handaxe and Dagger: +1, 1d6&lt;br /&gt;
**Handaxe: +0, 1d6&lt;br /&gt;
**Longbow: +0, 1d6 (Ranges 70&#039; / 140&#039; (-2) / 210&#039; (-4))&lt;br /&gt;
&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 12&lt;br /&gt;
**Poison &amp;amp; Death 12&lt;br /&gt;
**Blast &amp;amp; Breath 15&lt;br /&gt;
**Staves &amp;amp; Wands 13&lt;br /&gt;
**Spells 14&lt;br /&gt;
&lt;br /&gt;
== Thief Skills ==&lt;br /&gt;
*Open Locks 16+&lt;br /&gt;
*Find and Remove Traps 16+&lt;br /&gt;
*Pick Pockets 15+&lt;br /&gt;
*Move Silently 15+&lt;br /&gt;
*Climb Walls 5+&lt;br /&gt;
*Hide in Shadows 17+&lt;br /&gt;
*Hear Noise 12+&lt;br /&gt;
&lt;br /&gt;
*Backstab +4/x2&lt;br /&gt;
&lt;br /&gt;
*Note: Base target numbers, not reflecting Proficiency bonuses&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
=== Carried ===&lt;br /&gt;
&lt;br /&gt;
* Encumbrance: 4 4/6 stone&lt;br /&gt;
&lt;br /&gt;
* 2gp, 6sp&lt;br /&gt;
&lt;br /&gt;
* Hand Axe&lt;br /&gt;
* Dagger&lt;br /&gt;
* Longbow&lt;br /&gt;
* Quiver&lt;br /&gt;
** 20 Arrows&lt;br /&gt;
&lt;br /&gt;
* Sturdy clothes&lt;br /&gt;
* Leather Armor&lt;br /&gt;
&lt;br /&gt;
* Backpack&lt;br /&gt;
** Standard Rations (low quality), 1 week&lt;br /&gt;
** Waterskin x2&lt;br /&gt;
** Tinder Box (flint &amp;amp; steel)&lt;br /&gt;
** Torches x6&lt;br /&gt;
** Thieves&#039; Tools&lt;br /&gt;
&lt;br /&gt;
=== Mount ===&lt;br /&gt;
* Encumbrance: 3 4/6 stone, 23 2/6 stone when ridden by Rain in full gear&lt;br /&gt;
&lt;br /&gt;
* Medium Riding Lizard &amp;quot;Gingerbread&amp;quot;&lt;br /&gt;
** Saddle and Tack (riding)&lt;br /&gt;
** Saddlebags (leather)&lt;br /&gt;
*** Tent&lt;br /&gt;
*** Blanket (wool, thick)&lt;br /&gt;
*** Standard Rations (vegan, high quality), 1 week, lizard treats&lt;br /&gt;
*** Iron Rations (low quality), 2 weeks&lt;br /&gt;
*** Rope, 50&#039;&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rain_(Strange_Highways)&amp;diff=320297</id>
		<title>Rain (Strange Highways)</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rain_(Strange_Highways)&amp;diff=320297"/>
		<updated>2017-06-01T06:03:27Z</updated>

		<summary type="html">&lt;p&gt;Ryven: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Strange Highways]]&lt;br /&gt;
&lt;br /&gt;
Rain is a young human woman, about 5&#039;8&amp;quot; and 10 stone, with pale skin, unruly black hair that is perpetually on the verge of escaping her ponytail, and eyes the pale grey-blue of a winter sky. Raised as a serf but dissatisfied with village life, she turned her back on her family and fled her lord&#039;s land to seek her fortune.&lt;br /&gt;
&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Thief 3&lt;br /&gt;
*XP: 2500/5000&lt;br /&gt;
*Alignment: Neutral&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Player Character: played by ryven&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 10&lt;br /&gt;
*INT 10&lt;br /&gt;
*WIS 10&lt;br /&gt;
*DEX 10&lt;br /&gt;
*CON 13&lt;br /&gt;
*CHA 10&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
**Common&lt;br /&gt;
&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Adventuring: maintain equipment, ride, camp, find secret doors, assess the value of treasure&lt;br /&gt;
**Bargaining: buy 10% lower, sell 10% higher&lt;br /&gt;
**Riding: handle mounts under difficult circumstances&lt;br /&gt;
&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Lockpicking: +2 to open locks, or roll at -4 to open a lock in one round&lt;br /&gt;
**Trap Finding: +2 to find and remove traps, or roll at -4 to find a trap in one round&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 2&lt;br /&gt;
*HP 9&lt;br /&gt;
*Movement Rate 120&#039;/40&#039;/120&#039; &lt;br /&gt;
*Mounted Movement Rate 240&#039;/80&#039;/240&#039;&lt;br /&gt;
*Initiative Modifier +0&lt;br /&gt;
&lt;br /&gt;
*Attacks: Atk. Throw 9+&lt;br /&gt;
**Handaxe and Dagger: +1, 1d6&lt;br /&gt;
**Handaxe: +0, 1d6&lt;br /&gt;
**Longbow: +0, 1d6 (Ranges 70&#039; / 140&#039; (-2) / 210&#039; (-4))&lt;br /&gt;
&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 12&lt;br /&gt;
**Poison &amp;amp; Death 12&lt;br /&gt;
**Blast &amp;amp; Breath 15&lt;br /&gt;
**Staves &amp;amp; Wands 13&lt;br /&gt;
**Spells 14&lt;br /&gt;
&lt;br /&gt;
== Thief Skills ==&lt;br /&gt;
*Open Locks 16+&lt;br /&gt;
*Find and Remove Traps 16+&lt;br /&gt;
*Pick Pockets 15+&lt;br /&gt;
*Move Silently 15+&lt;br /&gt;
*Climb Walls 5+&lt;br /&gt;
*Hide in Shadows 17+&lt;br /&gt;
*Hear Noise 12+&lt;br /&gt;
&lt;br /&gt;
*Backstab +4/x2&lt;br /&gt;
&lt;br /&gt;
*Note: Base target numbers, not reflecting Proficiency bonuses&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
=== Carried ===&lt;br /&gt;
&lt;br /&gt;
* Encumbrance: 4 5/6 stone&lt;br /&gt;
&lt;br /&gt;
* 2gp, 6sp&lt;br /&gt;
&lt;br /&gt;
* Hand Axe&lt;br /&gt;
* Dagger&lt;br /&gt;
* Longbow&lt;br /&gt;
* Quiver&lt;br /&gt;
** 20 Arrows&lt;br /&gt;
&lt;br /&gt;
* Sturdy clothes&lt;br /&gt;
* Leather Armor&lt;br /&gt;
&lt;br /&gt;
* Backpack&lt;br /&gt;
** Standard Rations (low quality), 1 week&lt;br /&gt;
** Waterskin x2&lt;br /&gt;
** Tinder Box (flint &amp;amp; steel)&lt;br /&gt;
** Torches x6&lt;br /&gt;
** Thieves&#039; Tools&lt;br /&gt;
&lt;br /&gt;
=== Mount ===&lt;br /&gt;
* Encumbrance: 3 4/6 stone, 18 1/6 stone when ridden by Rain in full gear&lt;br /&gt;
&lt;br /&gt;
* Medium Riding Lizard &amp;quot;Gingerbread&amp;quot;&lt;br /&gt;
** Saddle and Tack (riding)&lt;br /&gt;
** Saddlebags (leather)&lt;br /&gt;
*** Tent&lt;br /&gt;
*** Blanket (wool, thick)&lt;br /&gt;
*** Standard Rations (vegan, high quality), 1 week, lizard treats&lt;br /&gt;
*** Iron Rations (low quality), 2 weeks&lt;br /&gt;
*** Rope, 50&#039;&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rain_(Strange_Highways)&amp;diff=320296</id>
		<title>Rain (Strange Highways)</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rain_(Strange_Highways)&amp;diff=320296"/>
		<updated>2017-06-01T05:50:50Z</updated>

		<summary type="html">&lt;p&gt;Ryven: /* Carried */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Strange Highways]]&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Thief 3&lt;br /&gt;
*XP: 2500/5000&lt;br /&gt;
*Alignment: Neutral&lt;br /&gt;
*Player Character: played by ryven&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 10&lt;br /&gt;
*INT 10&lt;br /&gt;
*WIS 10&lt;br /&gt;
*DEX 10&lt;br /&gt;
*CON 13&lt;br /&gt;
*CHA 10&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
**Common&lt;br /&gt;
&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Adventuring: maintain equipment, ride, camp, find secret doors, assess the value of treasure&lt;br /&gt;
**Bargaining: buy 10% lower, sell 10% higher&lt;br /&gt;
**Riding: handle mounts under difficult circumstances&lt;br /&gt;
&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Lockpicking: +2 to open locks, or roll at -4 to open a lock in one round&lt;br /&gt;
**Trap Finding: +2 to find and remove traps, or roll at -4 to find a trap in one round&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 2&lt;br /&gt;
*HP 9&lt;br /&gt;
*Movement Rate 120&#039;/40&#039;/120&#039; &lt;br /&gt;
*Mounted Movement Rate 240&#039;/80&#039;/240&#039;&lt;br /&gt;
*Initiative Modifier +0&lt;br /&gt;
&lt;br /&gt;
*Attacks: Atk. Throw 9+&lt;br /&gt;
**Handaxe and Dagger: +1, 1d6&lt;br /&gt;
**Handaxe: +0, 1d6&lt;br /&gt;
**Longbow: +0, 1d6 (Ranges 70&#039; / 140&#039; (-2) / 210&#039; (-4))&lt;br /&gt;
&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 12&lt;br /&gt;
**Poison &amp;amp; Death 12&lt;br /&gt;
**Blast &amp;amp; Breath 15&lt;br /&gt;
**Staves &amp;amp; Wands 13&lt;br /&gt;
**Spells 14&lt;br /&gt;
&lt;br /&gt;
== Thief Skills ==&lt;br /&gt;
*Open Locks 16+&lt;br /&gt;
*Find and Remove Traps 16+&lt;br /&gt;
*Pick Pockets 15+&lt;br /&gt;
*Move Silently 15+&lt;br /&gt;
*Climb Walls 5+&lt;br /&gt;
*Hide in Shadows 17+&lt;br /&gt;
*Hear Noise 12+&lt;br /&gt;
&lt;br /&gt;
*Backstab +4/x2&lt;br /&gt;
&lt;br /&gt;
*Note: Base target numbers, not reflecting Proficiency bonuses&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
=== Carried ===&lt;br /&gt;
&lt;br /&gt;
* Encumbrance: 4 5/6 stone&lt;br /&gt;
&lt;br /&gt;
* 2gp, 6sp&lt;br /&gt;
&lt;br /&gt;
* Hand Axe&lt;br /&gt;
* Dagger&lt;br /&gt;
* Longbow&lt;br /&gt;
* Quiver&lt;br /&gt;
** 20 Arrows&lt;br /&gt;
&lt;br /&gt;
* Sturdy clothes&lt;br /&gt;
* Leather Armor&lt;br /&gt;
&lt;br /&gt;
* Backpack&lt;br /&gt;
** Standard Rations (low quality), 1 week&lt;br /&gt;
** Waterskin x2&lt;br /&gt;
** Tinder Box (flint &amp;amp; steel)&lt;br /&gt;
** Torches x6&lt;br /&gt;
** Thieves&#039; Tools&lt;br /&gt;
&lt;br /&gt;
=== Mount ===&lt;br /&gt;
* Encumbrance: 3 4/6 stone, 18 1/6 stone when ridden by Rain in full gear&lt;br /&gt;
&lt;br /&gt;
* Medium Riding Lizard &amp;quot;Gingerbread&amp;quot;&lt;br /&gt;
** Saddle and Tack (riding)&lt;br /&gt;
** Saddlebags (leather)&lt;br /&gt;
*** Tent&lt;br /&gt;
*** Blanket (wool, thick)&lt;br /&gt;
*** Standard Rations (vegan, high quality), 1 week, lizard treats&lt;br /&gt;
*** Iron Rations (low quality), 2 weeks&lt;br /&gt;
*** Rope, 50&#039;&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rain_(Strange_Highways)&amp;diff=320295</id>
		<title>Rain (Strange Highways)</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rain_(Strange_Highways)&amp;diff=320295"/>
		<updated>2017-06-01T05:50:14Z</updated>

		<summary type="html">&lt;p&gt;Ryven: /* Mount */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Strange Highways]]&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Thief 3&lt;br /&gt;
*XP: 2500/5000&lt;br /&gt;
*Alignment: Neutral&lt;br /&gt;
*Player Character: played by ryven&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 10&lt;br /&gt;
*INT 10&lt;br /&gt;
*WIS 10&lt;br /&gt;
*DEX 10&lt;br /&gt;
*CON 13&lt;br /&gt;
*CHA 10&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
**Common&lt;br /&gt;
&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Adventuring: maintain equipment, ride, camp, find secret doors, assess the value of treasure&lt;br /&gt;
**Bargaining: buy 10% lower, sell 10% higher&lt;br /&gt;
**Riding: handle mounts under difficult circumstances&lt;br /&gt;
&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Lockpicking: +2 to open locks, or roll at -4 to open a lock in one round&lt;br /&gt;
**Trap Finding: +2 to find and remove traps, or roll at -4 to find a trap in one round&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 2&lt;br /&gt;
*HP 9&lt;br /&gt;
*Movement Rate 120&#039;/40&#039;/120&#039; &lt;br /&gt;
*Mounted Movement Rate 240&#039;/80&#039;/240&#039;&lt;br /&gt;
*Initiative Modifier +0&lt;br /&gt;
&lt;br /&gt;
*Attacks: Atk. Throw 9+&lt;br /&gt;
**Handaxe and Dagger: +1, 1d6&lt;br /&gt;
**Handaxe: +0, 1d6&lt;br /&gt;
**Longbow: +0, 1d6 (Ranges 70&#039; / 140&#039; (-2) / 210&#039; (-4))&lt;br /&gt;
&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 12&lt;br /&gt;
**Poison &amp;amp; Death 12&lt;br /&gt;
**Blast &amp;amp; Breath 15&lt;br /&gt;
**Staves &amp;amp; Wands 13&lt;br /&gt;
**Spells 14&lt;br /&gt;
&lt;br /&gt;
== Thief Skills ==&lt;br /&gt;
*Open Locks 16+&lt;br /&gt;
*Find and Remove Traps 16+&lt;br /&gt;
*Pick Pockets 15+&lt;br /&gt;
*Move Silently 15+&lt;br /&gt;
*Climb Walls 5+&lt;br /&gt;
*Hide in Shadows 17+&lt;br /&gt;
*Hear Noise 12+&lt;br /&gt;
&lt;br /&gt;
*Backstab +4/x2&lt;br /&gt;
&lt;br /&gt;
*Note: Base target numbers, not reflecting Proficiency bonuses&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
=== Carried ===&lt;br /&gt;
&lt;br /&gt;
* Encumbrance: 4 5/6 stone&lt;br /&gt;
&lt;br /&gt;
* Hand Axe&lt;br /&gt;
* Dagger&lt;br /&gt;
* Longbow&lt;br /&gt;
* Quiver&lt;br /&gt;
** 20 Arrows&lt;br /&gt;
&lt;br /&gt;
* Sturdy clothes&lt;br /&gt;
* Leather Armor&lt;br /&gt;
&lt;br /&gt;
* Backpack&lt;br /&gt;
** Standard Rations (low quality), 1 week&lt;br /&gt;
** Waterskin x2&lt;br /&gt;
** Tinder Box (flint &amp;amp; steel)&lt;br /&gt;
** Torches x6&lt;br /&gt;
** Thieves&#039; Tools&lt;br /&gt;
&lt;br /&gt;
=== Mount ===&lt;br /&gt;
* Encumbrance: 3 4/6 stone, 18 1/6 stone when ridden by Rain in full gear&lt;br /&gt;
&lt;br /&gt;
* Medium Riding Lizard &amp;quot;Gingerbread&amp;quot;&lt;br /&gt;
** Saddle and Tack (riding)&lt;br /&gt;
** Saddlebags (leather)&lt;br /&gt;
*** Tent&lt;br /&gt;
*** Blanket (wool, thick)&lt;br /&gt;
*** Standard Rations (vegan, high quality), 1 week, lizard treats&lt;br /&gt;
*** Iron Rations (low quality), 2 weeks&lt;br /&gt;
*** Rope, 50&#039;&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rain_(Strange_Highways)&amp;diff=320294</id>
		<title>Rain (Strange Highways)</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rain_(Strange_Highways)&amp;diff=320294"/>
		<updated>2017-06-01T05:47:21Z</updated>

		<summary type="html">&lt;p&gt;Ryven: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Strange Highways]]&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Thief 3&lt;br /&gt;
*XP: 2500/5000&lt;br /&gt;
*Alignment: Neutral&lt;br /&gt;
*Player Character: played by ryven&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 10&lt;br /&gt;
*INT 10&lt;br /&gt;
*WIS 10&lt;br /&gt;
*DEX 10&lt;br /&gt;
*CON 13&lt;br /&gt;
*CHA 10&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
**Common&lt;br /&gt;
&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Adventuring: maintain equipment, ride, camp, find secret doors, assess the value of treasure&lt;br /&gt;
**Bargaining: buy 10% lower, sell 10% higher&lt;br /&gt;
**Riding: handle mounts under difficult circumstances&lt;br /&gt;
&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Lockpicking: +2 to open locks, or roll at -4 to open a lock in one round&lt;br /&gt;
**Trap Finding: +2 to find and remove traps, or roll at -4 to find a trap in one round&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 2&lt;br /&gt;
*HP 9&lt;br /&gt;
*Movement Rate 120&#039;/40&#039;/120&#039; &lt;br /&gt;
*Mounted Movement Rate 240&#039;/80&#039;/240&#039;&lt;br /&gt;
*Initiative Modifier +0&lt;br /&gt;
&lt;br /&gt;
*Attacks: Atk. Throw 9+&lt;br /&gt;
**Handaxe and Dagger: +1, 1d6&lt;br /&gt;
**Handaxe: +0, 1d6&lt;br /&gt;
**Longbow: +0, 1d6 (Ranges 70&#039; / 140&#039; (-2) / 210&#039; (-4))&lt;br /&gt;
&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 12&lt;br /&gt;
**Poison &amp;amp; Death 12&lt;br /&gt;
**Blast &amp;amp; Breath 15&lt;br /&gt;
**Staves &amp;amp; Wands 13&lt;br /&gt;
**Spells 14&lt;br /&gt;
&lt;br /&gt;
== Thief Skills ==&lt;br /&gt;
*Open Locks 16+&lt;br /&gt;
*Find and Remove Traps 16+&lt;br /&gt;
*Pick Pockets 15+&lt;br /&gt;
*Move Silently 15+&lt;br /&gt;
*Climb Walls 5+&lt;br /&gt;
*Hide in Shadows 17+&lt;br /&gt;
*Hear Noise 12+&lt;br /&gt;
&lt;br /&gt;
*Backstab +4/x2&lt;br /&gt;
&lt;br /&gt;
*Note: Base target numbers, not reflecting Proficiency bonuses&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
=== Carried ===&lt;br /&gt;
&lt;br /&gt;
* Encumbrance: 4 5/6 stone&lt;br /&gt;
&lt;br /&gt;
* Hand Axe&lt;br /&gt;
* Dagger&lt;br /&gt;
* Longbow&lt;br /&gt;
* Quiver&lt;br /&gt;
** 20 Arrows&lt;br /&gt;
&lt;br /&gt;
* Sturdy clothes&lt;br /&gt;
* Leather Armor&lt;br /&gt;
&lt;br /&gt;
* Backpack&lt;br /&gt;
** Standard Rations (low quality), 1 week&lt;br /&gt;
** Waterskin x2&lt;br /&gt;
** Tinder Box (flint &amp;amp; steel)&lt;br /&gt;
** Torches x6&lt;br /&gt;
** Thieves&#039; Tools&lt;br /&gt;
&lt;br /&gt;
=== Mount ===&lt;br /&gt;
&lt;br /&gt;
* Medium Riding Lizard &amp;quot;Gingerbread&amp;quot;&lt;br /&gt;
* Encumbrance: 3 4/6 stone, 18 1/6 stone when ridden by Rain in full gear&lt;br /&gt;
&lt;br /&gt;
** Saddle and Tack (riding)&lt;br /&gt;
** Saddlebags (leather)&lt;br /&gt;
*** Tent&lt;br /&gt;
*** Blanket (wool, thick)&lt;br /&gt;
*** Standard Rations (vegan, high quality), 1 week, lizard treats&lt;br /&gt;
*** Iron Rations (low quality), 2 weeks&lt;br /&gt;
*** Rope, 50&#039;&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rain_(Strange_Highways)&amp;diff=320293</id>
		<title>Rain (Strange Highways)</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rain_(Strange_Highways)&amp;diff=320293"/>
		<updated>2017-06-01T05:44:14Z</updated>

		<summary type="html">&lt;p&gt;Ryven: Created page with &amp;quot;Strange Highways == Rank == *Human Thief 3 *XP: 2500/5000 *Alignment: Neutral *Player Character: played by ryven  == Attributes == *STR 10 *INT 10 *WIS 10 *DEX 10 *CON 13...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Strange Highways]]&lt;br /&gt;
== Rank ==&lt;br /&gt;
*Human Thief 3&lt;br /&gt;
*XP: 2500/5000&lt;br /&gt;
*Alignment: Neutral&lt;br /&gt;
*Player Character: played by ryven&lt;br /&gt;
&lt;br /&gt;
== Attributes ==&lt;br /&gt;
*STR 10&lt;br /&gt;
*INT 10&lt;br /&gt;
*WIS 10&lt;br /&gt;
*DEX 10&lt;br /&gt;
*CON 13&lt;br /&gt;
*CHA 10&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Languages&lt;br /&gt;
**Common&lt;br /&gt;
&lt;br /&gt;
*General Proficiencies&lt;br /&gt;
**Adventuring: &lt;br /&gt;
**Bargaining: buy 10% lower, sell 10% higher&lt;br /&gt;
**Riding&lt;br /&gt;
&lt;br /&gt;
*Class Proficiencies&lt;br /&gt;
**Lockpicking: +2 to open locks, or roll at -4 to open a lock in one round&lt;br /&gt;
**Trap Finding: +2 to find and remove traps, or roll at -4 to find a trap in one round&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
*AC 2&lt;br /&gt;
*HP 9&lt;br /&gt;
*Movement Rate 120&#039;/40&#039;/120&#039; &lt;br /&gt;
*Mounted Movement Rate 240&#039;/80&#039;/240&#039;&lt;br /&gt;
*Initiative Modifier +0&lt;br /&gt;
&lt;br /&gt;
*Attacks: Atk. Throw 9+&lt;br /&gt;
**Handaxe and Dagger: +1, 1d6&lt;br /&gt;
**Handaxe: +0, 1d6&lt;br /&gt;
**Longbow: +0, 1d6 (Ranges 70&#039; / 140&#039; (-2) / 210&#039; (-4))&lt;br /&gt;
&lt;br /&gt;
*Saves:&lt;br /&gt;
**Petrification &amp;amp; Paralysis 12&lt;br /&gt;
**Poison &amp;amp; Death 12&lt;br /&gt;
**Blast &amp;amp; Breath 15&lt;br /&gt;
**Staves &amp;amp; Wands 13&lt;br /&gt;
**Spells 14&lt;br /&gt;
&lt;br /&gt;
== Thief Skills ==&lt;br /&gt;
*Open Locks 16+&lt;br /&gt;
*Find and Remove Traps 16+&lt;br /&gt;
*Pick Pockets 15+&lt;br /&gt;
*Move Silently 15+&lt;br /&gt;
*Climb Walls 5+&lt;br /&gt;
*Hide in Shadows 17+&lt;br /&gt;
*Hear Noise 12+&lt;br /&gt;
&lt;br /&gt;
*Backstab +4/x2&lt;br /&gt;
&lt;br /&gt;
*Note: Base target numbers, not reflecting Proficiency bonuses&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
=== Carried ===&lt;br /&gt;
&lt;br /&gt;
* Encumbrance: 4 5/6 stone&lt;br /&gt;
&lt;br /&gt;
* Hand Axe&lt;br /&gt;
* Dagger&lt;br /&gt;
* Longbow&lt;br /&gt;
* Quiver&lt;br /&gt;
** 20 Arrows&lt;br /&gt;
&lt;br /&gt;
* Sturdy clothes&lt;br /&gt;
* Leather Armor&lt;br /&gt;
&lt;br /&gt;
* Backpack&lt;br /&gt;
** Standard Rations (low quality), 1 week&lt;br /&gt;
** Waterskin x2&lt;br /&gt;
** Tinder Box (flint &amp;amp; steel)&lt;br /&gt;
** Torches x6&lt;br /&gt;
** Thieves&#039; Tools&lt;br /&gt;
&lt;br /&gt;
=== Mount ===&lt;br /&gt;
&lt;br /&gt;
* Medium Riding Lizard &amp;quot;Gingerbread&amp;quot;&lt;br /&gt;
* Encumbrance: 3 4/6 stone, 18 1/6 stone when ridden by Rain in full gear&lt;br /&gt;
&lt;br /&gt;
** Saddle and Tack (riding)&lt;br /&gt;
** Saddlebags (leather)&lt;br /&gt;
*** Tent&lt;br /&gt;
*** Blanket (wool, thick)&lt;br /&gt;
*** Standard Rations (vegan, high quality), 1 week, lizard treats&lt;br /&gt;
*** Iron Rations (low quality), 2 weeks&lt;br /&gt;
*** Rope, 50&#039;&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Strange_Highways&amp;diff=320287</id>
		<title>Strange Highways</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Strange_Highways&amp;diff=320287"/>
		<updated>2017-06-01T05:13:18Z</updated>

		<summary type="html">&lt;p&gt;Ryven: /* The Player Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Strange Highway.jpg]]&lt;br /&gt;
&lt;br /&gt;
An ACKS campaign, refereed by The Wyzard.&lt;br /&gt;
&lt;br /&gt;
= The Player Characters =&lt;br /&gt;
&lt;br /&gt;
* [[Rain_(Strange Highways)|Rain]] (ryven), L3 Thief, HP 9, AC 2, Atk Throw 9+, handaxe and dagger +1/1d6, longbow 1d6 70&#039;/140&#039;(-2)/210&#039;(-4), backstab +4/x2&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*[[Blank_Character_Sheet]]&lt;br /&gt;
&lt;br /&gt;
= The Main Map = &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= House Rules =&lt;br /&gt;
&lt;br /&gt;
== Character Creation ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Proficiencies ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= The Setting =&lt;br /&gt;
&lt;br /&gt;
== Human Civilization ==&lt;br /&gt;
&lt;br /&gt;
== Terra Incognita ==&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Other Races ==&lt;br /&gt;
&lt;br /&gt;
= Plot Hooks &amp;amp; Notes =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Construction =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Wars &amp;amp; Mercenaries =&lt;br /&gt;
&lt;br /&gt;
= Important Game-Related Threads &amp;amp; Posts =&lt;br /&gt;
*[https://forum.rpg.net/showthread.php?803921-In-which-I-plan-out-my-next-PBP-campaign Planning].&lt;br /&gt;
*[https://forum.rpg.net/showthread.php?804241-ACKS-Recruitment-Strange-Highways Recruitment].&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Strange_Highways&amp;diff=320286</id>
		<title>Strange Highways</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Strange_Highways&amp;diff=320286"/>
		<updated>2017-06-01T05:12:32Z</updated>

		<summary type="html">&lt;p&gt;Ryven: /* The Player Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Strange Highway.jpg]]&lt;br /&gt;
&lt;br /&gt;
An ACKS campaign, refereed by The Wyzard.&lt;br /&gt;
&lt;br /&gt;
= The Player Characters =&lt;br /&gt;
&lt;br /&gt;
* [[Rain|Rain_(Strange Highways)]] (ryven), L3 Thief, HP 9, AC 2, Atk Throw 9+, handaxe and dagger +1/1d6, longbow 1d6 70&#039;/140&#039;(-2)/210&#039;(-4), backstab +4/x2&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*[[Blank_Character_Sheet]]&lt;br /&gt;
&lt;br /&gt;
= The Main Map = &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= House Rules =&lt;br /&gt;
&lt;br /&gt;
== Character Creation ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Proficiencies ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= The Setting =&lt;br /&gt;
&lt;br /&gt;
== Human Civilization ==&lt;br /&gt;
&lt;br /&gt;
== Terra Incognita ==&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Other Races ==&lt;br /&gt;
&lt;br /&gt;
= Plot Hooks &amp;amp; Notes =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Construction =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Wars &amp;amp; Mercenaries =&lt;br /&gt;
&lt;br /&gt;
= Important Game-Related Threads &amp;amp; Posts =&lt;br /&gt;
*[https://forum.rpg.net/showthread.php?803921-In-which-I-plan-out-my-next-PBP-campaign Planning].&lt;br /&gt;
*[https://forum.rpg.net/showthread.php?804241-ACKS-Recruitment-Strange-Highways Recruitment].&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Yrral_Rekloh&amp;diff=320129</id>
		<title>Yrral Rekloh</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Yrral_Rekloh&amp;diff=320129"/>
		<updated>2017-05-27T23:53:13Z</updated>

		<summary type="html">&lt;p&gt;Ryven: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[WhiteBoxDelvers]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Yrral Rekloh ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Magic User&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Human&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Neutral&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XP:&#039;&#039;&#039; 125&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XP Bonus:&#039;&#039;&#039; 5%&lt;br /&gt;
&lt;br /&gt;
== Stat Block ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STR:&#039;&#039;&#039; 7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DEX:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CON:&#039;&#039;&#039; 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INT:&#039;&#039;&#039; 16&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WIS:&#039;&#039;&#039; 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CHA:&#039;&#039;&#039; 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HD:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP Max:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP Current:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AC:&#039;&#039;&#039; 9&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Move:&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saving Throw:&#039;&#039;&#039; 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saving Throw Mods:&#039;&#039;&#039; +2 vs spells&lt;br /&gt;
&lt;br /&gt;
== Spells / Abilities ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Prepared:&#039;&#039;&#039; Sleep&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Level Spells Known:&#039;&#039;&#039;&lt;br /&gt;
* Charm Person&lt;br /&gt;
* Detect Magic&lt;br /&gt;
* Hold Portal&lt;br /&gt;
* Light&lt;br /&gt;
* Protection From Chaos&lt;br /&gt;
* Read Languages&lt;br /&gt;
* Read Magic&lt;br /&gt;
* Sleep&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Languages Known:&#039;&#039;&#039; Common, Elf, Dwarf, Orc, Slug-Man, Crab-Man, Giant&lt;br /&gt;
&lt;br /&gt;
== Weapons / Armour ==&lt;br /&gt;
&lt;br /&gt;
* Staff (2h 1d6)&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
* Staff, 10lbs&lt;br /&gt;
* Goblin dagger, 2lbs&lt;br /&gt;
* Hooded Lantern, full, lit&lt;br /&gt;
&lt;br /&gt;
* Backpack, ~10lbs&lt;br /&gt;
** Bedroll&lt;br /&gt;
** Spellbook&lt;br /&gt;
** Flint &amp;amp; Steel&lt;br /&gt;
** Small Pouch&lt;br /&gt;
*** 10 Candles&lt;br /&gt;
** Small Pouch&lt;br /&gt;
*** Chalk, 10 pieces&lt;br /&gt;
** Oil, 1 pint&lt;br /&gt;
** Rope, 50&#039; Hemp&lt;br /&gt;
** 2 days Dried Rations&lt;br /&gt;
** 1 Waterskin, empty&lt;br /&gt;
** an iron book inscribed with the spell &amp;quot;Project Image,&amp;quot; 50lbs&lt;br /&gt;
&lt;br /&gt;
* an iron ring&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gold:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Silver:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Copper:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gems:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 72 lbs&lt;br /&gt;
&lt;br /&gt;
== Hirelings and Henchmen: ==&lt;br /&gt;
 &lt;br /&gt;
* None!&lt;br /&gt;
&lt;br /&gt;
== To Hit ==&lt;br /&gt;
&lt;br /&gt;
Note: Yrral is not proficient with any ranged weapons.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;AC (Base)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;10:&#039;&#039;&#039;  10 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;11:&#039;&#039;&#039;  11 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;12:&#039;&#039;&#039;  12 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;13:&#039;&#039;&#039;  13 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;14:&#039;&#039;&#039;  14 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;15:&#039;&#039;&#039;  15 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;16:&#039;&#039;&#039;  16 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;17:&#039;&#039;&#039;  17 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;18:&#039;&#039;&#039;  18 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;19:&#039;&#039;&#039;  19 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;20:&#039;&#039;&#039;  20&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Yrral_Rekloh&amp;diff=320090</id>
		<title>Yrral Rekloh</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Yrral_Rekloh&amp;diff=320090"/>
		<updated>2017-05-27T07:13:04Z</updated>

		<summary type="html">&lt;p&gt;Ryven: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[WhiteBoxDelvers]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Yrral Rekloh ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Magic User&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Human&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Neutral&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XP:&#039;&#039;&#039; 125&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XP Bonus:&#039;&#039;&#039; 5%&lt;br /&gt;
&lt;br /&gt;
== Stat Block ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STR:&#039;&#039;&#039; 7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DEX:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CON:&#039;&#039;&#039; 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INT:&#039;&#039;&#039; 16&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WIS:&#039;&#039;&#039; 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CHA:&#039;&#039;&#039; 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HD:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP Max:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP Current:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AC:&#039;&#039;&#039; 9&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Move:&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saving Throw:&#039;&#039;&#039; 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saving Throw Mods:&#039;&#039;&#039; +2 vs spells&lt;br /&gt;
&lt;br /&gt;
== Spells / Abilities ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Prepared:&#039;&#039;&#039; Sleep&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Level Spells Known:&#039;&#039;&#039;&lt;br /&gt;
* Charm Person&lt;br /&gt;
* Detect Magic&lt;br /&gt;
* Hold Portal&lt;br /&gt;
* Light&lt;br /&gt;
* Protection From Chaos&lt;br /&gt;
* Read Languages&lt;br /&gt;
* Read Magic&lt;br /&gt;
* Sleep&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Languages Known:&#039;&#039;&#039; Common, Elf, Dwarf, Orc, Slug-Man, Crab-Man, Giant&lt;br /&gt;
&lt;br /&gt;
== Weapons / Armour ==&lt;br /&gt;
&lt;br /&gt;
* Staff (2h 1d6)&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
* Staff, 10lbs&lt;br /&gt;
* Goblin dagger, 2lbs&lt;br /&gt;
* Hooded Lantern, full, lit&lt;br /&gt;
&lt;br /&gt;
* Backpack, ~10lbs&lt;br /&gt;
** Bedroll&lt;br /&gt;
** Spellbook&lt;br /&gt;
** Flint &amp;amp; Steel&lt;br /&gt;
** Small Pouch&lt;br /&gt;
*** 10 Candles&lt;br /&gt;
** Small Pouch&lt;br /&gt;
*** Chalk, 10 pieces&lt;br /&gt;
** Oil, 1 pint&lt;br /&gt;
** Rope, 50&#039; Hemp&lt;br /&gt;
** 2 days Dried Rations&lt;br /&gt;
** 1 Waterskin, empty&lt;br /&gt;
** an iron book inscribed with the spell &amp;quot;Project Image&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* an iron ring&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gold:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Silver:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Copper:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gems:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 22 lbs&lt;br /&gt;
&lt;br /&gt;
== Hirelings and Henchmen: ==&lt;br /&gt;
 &lt;br /&gt;
* None!&lt;br /&gt;
&lt;br /&gt;
== To Hit ==&lt;br /&gt;
&lt;br /&gt;
Note: Yrral is not proficient with any ranged weapons.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;AC (Base)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;10:&#039;&#039;&#039;  10 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;11:&#039;&#039;&#039;  11 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;12:&#039;&#039;&#039;  12 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;13:&#039;&#039;&#039;  13 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;14:&#039;&#039;&#039;  14 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;15:&#039;&#039;&#039;  15 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;16:&#039;&#039;&#039;  16 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;17:&#039;&#039;&#039;  17 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;18:&#039;&#039;&#039;  18 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;19:&#039;&#039;&#039;  19 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;20:&#039;&#039;&#039;  20&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Category:Fatecrashing&amp;diff=319830</id>
		<title>Category:Fatecrashing</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Category:Fatecrashing&amp;diff=319830"/>
		<updated>2017-05-24T02:12:15Z</updated>

		<summary type="html">&lt;p&gt;Ryven: Created page with &amp;quot;A play-by-post game of Eclipse Phase using the Transhumanity&amp;#039;s Fate rules. See Fatecrashing.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A play-by-post game of Eclipse Phase using the Transhumanity&#039;s Fate rules. See [[Fatecrashing]].&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Eugene_Linus_Ingman&amp;diff=319829</id>
		<title>Eugene Linus Ingman</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Eugene_Linus_Ingman&amp;diff=319829"/>
		<updated>2017-05-24T02:10:08Z</updated>

		<summary type="html">&lt;p&gt;Ryven: Created page with &amp;quot;Category:Fatecrashing [https://forum.rpg.net/member.php?166623-Reality-Glitch Reality Glitch]&amp;#039;s character in Fatecrashing.  == Ego ==  * Name: Eugene Linus Ingman...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Fatecrashing]]&lt;br /&gt;
[https://forum.rpg.net/member.php?166623-Reality-Glitch Reality Glitch]&#039;s character in [[Fatecrashing]].&lt;br /&gt;
&lt;br /&gt;
== Ego ==&lt;br /&gt;
&lt;br /&gt;
* Name: Eugene Linus Ingman&lt;br /&gt;
        &lt;br /&gt;
=== Aspects ===&lt;br /&gt;
&lt;br /&gt;
* High Concept: Autistic Async Gatecrasher&lt;br /&gt;
* Trouble: Survivor&#039;s Guilt&lt;br /&gt;
* &amp;quot;I Remember the 1990&#039;s.&amp;quot;&lt;br /&gt;
* Vivid Imagination&lt;br /&gt;
&lt;br /&gt;
==== Mental Consequences ====&lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
&lt;br /&gt;
* Great (+4): Kinesics, Rapport&lt;br /&gt;
* Good (+3): Notice, Will&lt;br /&gt;
* Fair (+2): Survival, Investigate, Xeno-Contact&lt;br /&gt;
* Average (+1): Athletics, Cred, Civ Rep, Medicine, X-Risks&lt;br /&gt;
&lt;br /&gt;
=== Stunts ===&lt;br /&gt;
&lt;br /&gt;
*Psi Sleights &lt;br /&gt;
** Psi-Chi &lt;br /&gt;
*** Hyperthymesia&lt;br /&gt;
*** Sensory Boost&lt;br /&gt;
*** Space-Time Sense&lt;br /&gt;
** Ego Sense&lt;br /&gt;
** Sensory Boost&lt;br /&gt;
&lt;br /&gt;
=== Muse ===&lt;br /&gt;
&lt;br /&gt;
* Name: D.E.C.S.&lt;br /&gt;
* Skills:&lt;br /&gt;
** Fair (+2): Infosec&lt;br /&gt;
** Average (+1): Program&lt;br /&gt;
&lt;br /&gt;
== Morph ==&lt;br /&gt;
&lt;br /&gt;
* Biomorph (Flat)&lt;br /&gt;
&lt;br /&gt;
=== Aspects ===&lt;br /&gt;
&lt;br /&gt;
* Heavily Modified Human (Sans Trans)&lt;br /&gt;
    &lt;br /&gt;
==== Physical Consequences ====&lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
=== Traits ===&lt;br /&gt;
&lt;br /&gt;
* Enhanced Senses (Keen Smell)&lt;br /&gt;
* Manipulators (Prehensile Tail)&lt;br /&gt;
* Mobility (Flight)&lt;br /&gt;
&lt;br /&gt;
=== Stunts ===&lt;br /&gt;
&lt;br /&gt;
* Enhanced Senses (Standard Five).&lt;br /&gt;
* Natural Attack (Breath Weapon). May attack an entire zone (same or adjacent) with a single shoot roll.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
&lt;br /&gt;
* Refresh: 1&lt;br /&gt;
* Fate Points: 1&lt;br /&gt;
* Physical Stress [ ] [ ]&lt;br /&gt;
* Mental Stress [ ] [ ] [ ]&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Jaala_d%27Amasku&amp;diff=319828</id>
		<title>Jaala d&#039;Amasku</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Jaala_d%27Amasku&amp;diff=319828"/>
		<updated>2017-05-24T01:53:42Z</updated>

		<summary type="html">&lt;p&gt;Ryven: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Fatecrashing]]&lt;br /&gt;
[https://forum.rpg.net/member.php?70442-brahnamin brahnamin]&#039;s character in [[Fatecrashing]].&lt;br /&gt;
&lt;br /&gt;
== Ego ==&lt;br /&gt;
&lt;br /&gt;
Name: Jaala d&#039;Amasku&lt;br /&gt;
&lt;br /&gt;
=== Aspects ===&lt;br /&gt;
&lt;br /&gt;
* High Concept: Devil You Know&lt;br /&gt;
* Trouble: Psi Tongue Async&lt;br /&gt;
* I know what you want&lt;br /&gt;
* I can make that happen&lt;br /&gt;
&lt;br /&gt;
==== Mental Consequences ====&lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
&lt;br /&gt;
* Great (+4): Will, Civ Rep&lt;br /&gt;
* Good (+3): Deceive, Kinesics&lt;br /&gt;
* Fair (+2): Xeno-Contact, Rapport, Infiltrate&lt;br /&gt;
* Average (+1): Somatics, Notice, Cred, InfoSec&lt;br /&gt;
&lt;br /&gt;
=== Stunts ===&lt;br /&gt;
&lt;br /&gt;
* Hyperlinguistic&lt;br /&gt;
* Psi Chi&lt;br /&gt;
** Ambience Sense [1 free trait invoke]&lt;br /&gt;
* Psychic Stab&lt;br /&gt;
* Subliminal&lt;br /&gt;
* Xeno-Empathy&lt;br /&gt;
&lt;br /&gt;
== Morph ==&lt;br /&gt;
&lt;br /&gt;
Splicer with Neotenic leanings&lt;br /&gt;
&lt;br /&gt;
=== Aspects ===&lt;br /&gt;
&lt;br /&gt;
* Mind Spliced&lt;br /&gt;
* Wisp of a Woman&lt;br /&gt;
&lt;br /&gt;
==== Physical Consequences ====&lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
=== Traits ===&lt;br /&gt;
&lt;br /&gt;
* Essential Biomorph&lt;br /&gt;
* Small&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
&lt;br /&gt;
* Refresh 1&lt;br /&gt;
* Fate Points 1&lt;br /&gt;
&lt;br /&gt;
* Physical Stress [ ] [ ]&lt;br /&gt;
* Mental Stress [ ] [ ]&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Jaala_d%27Amasku&amp;diff=319827</id>
		<title>Jaala d&#039;Amasku</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Jaala_d%27Amasku&amp;diff=319827"/>
		<updated>2017-05-24T01:51:38Z</updated>

		<summary type="html">&lt;p&gt;Ryven: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Fatecrashing]]&lt;br /&gt;
[https://forum.rpg.net/member.php?70442-brahnamin brahnamin]&#039;s character in [[Fatecrashing]].&lt;br /&gt;
&lt;br /&gt;
== Ego ==&lt;br /&gt;
&lt;br /&gt;
Name: Jaala d&#039;Amasku&lt;br /&gt;
&lt;br /&gt;
=== Aspects ===&lt;br /&gt;
&lt;br /&gt;
* High Concept: Devil You Know&lt;br /&gt;
* Trouble: Psi Tongue Async&lt;br /&gt;
* I know what you want&lt;br /&gt;
* I can make that happen&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
&lt;br /&gt;
* Great (+4): Will, Civ Rep&lt;br /&gt;
* Good (+3): Deceive, Kinesics&lt;br /&gt;
* Fair (+2): Xeno-Contact, Rapport, Infiltrate&lt;br /&gt;
* Average (+1): Somatics, Notice, Cred, InfoSec&lt;br /&gt;
&lt;br /&gt;
=== Stunts ===&lt;br /&gt;
&lt;br /&gt;
* Hyperlinguistic&lt;br /&gt;
* Psi Chi&lt;br /&gt;
** Ambience Sense [1 free trait invoke]&lt;br /&gt;
* Psychic Stab&lt;br /&gt;
* Subliminal&lt;br /&gt;
* Xeno-Empathy&lt;br /&gt;
&lt;br /&gt;
== Morph ==&lt;br /&gt;
&lt;br /&gt;
Splicer with Neotenic leanings&lt;br /&gt;
&lt;br /&gt;
=== Aspects ===&lt;br /&gt;
&lt;br /&gt;
* Mind Spliced&lt;br /&gt;
* Wisp of a Woman&lt;br /&gt;
&lt;br /&gt;
=== Traits ===&lt;br /&gt;
&lt;br /&gt;
* Essential Biomorph&lt;br /&gt;
* Small&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
&lt;br /&gt;
* Refresh 1&lt;br /&gt;
* Fate Points 1&lt;br /&gt;
&lt;br /&gt;
* Physical Stress [ ] [ ]&lt;br /&gt;
* Mental Stress [ ] [ ]&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Jaala_d%27Amasku&amp;diff=319826</id>
		<title>Jaala d&#039;Amasku</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Jaala_d%27Amasku&amp;diff=319826"/>
		<updated>2017-05-24T01:49:18Z</updated>

		<summary type="html">&lt;p&gt;Ryven: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Fatecrashing]]&lt;br /&gt;
[https://forum.rpg.net/member.php?70442-brahnamin brahnamin]&#039;s character in [[Fatecrashing]].&lt;br /&gt;
&lt;br /&gt;
== Ego ==&lt;br /&gt;
&lt;br /&gt;
Name: Jaala d&#039;Amasku&lt;br /&gt;
&lt;br /&gt;
=== Aspects ===&lt;br /&gt;
&lt;br /&gt;
* High Concept: Devil You Know&lt;br /&gt;
* Trouble: Psi Tongue Async&lt;br /&gt;
* I know what you want&lt;br /&gt;
* I can make that happen&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
&lt;br /&gt;
* Great (+4): Will, Civ Rep&lt;br /&gt;
* Good (+3): Deceive, Kinesics&lt;br /&gt;
* Fair (+2): Xeno-Contact, Rapport, Infiltrate&lt;br /&gt;
* Average (+1): Somatics, Notice, Cred, InfoSec&lt;br /&gt;
&lt;br /&gt;
=== Stunts ===&lt;br /&gt;
&lt;br /&gt;
* Hyperlinguistic&lt;br /&gt;
* Psi Chi&lt;br /&gt;
** Ambience Sense [1 free trait invoke]&lt;br /&gt;
* Psychic Stab&lt;br /&gt;
* Subliminal&lt;br /&gt;
* Xeno-Empathy&lt;br /&gt;
&lt;br /&gt;
== Morph ==&lt;br /&gt;
&lt;br /&gt;
Splicer with Neotenic leanings&lt;br /&gt;
&lt;br /&gt;
=== Aspects ===&lt;br /&gt;
&lt;br /&gt;
* Mind Spliced&lt;br /&gt;
* Wisp of a Woman&lt;br /&gt;
&lt;br /&gt;
=== Traits ===&lt;br /&gt;
&lt;br /&gt;
* Essential Biomorph&lt;br /&gt;
* Small&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Jaala_d%27Amasku&amp;diff=319825</id>
		<title>Jaala d&#039;Amasku</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Jaala_d%27Amasku&amp;diff=319825"/>
		<updated>2017-05-24T01:48:28Z</updated>

		<summary type="html">&lt;p&gt;Ryven: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Fatecrashing]]&lt;br /&gt;
[https://forum.rpg.net/member.php?70442-brahnamin brahnamin]&#039;s character in [[Fatecrashing]].&lt;br /&gt;
&lt;br /&gt;
== Ego ==&lt;br /&gt;
&lt;br /&gt;
Name: Jaala d&#039;Amasku&lt;br /&gt;
&lt;br /&gt;
=== Aspects ===&lt;br /&gt;
&lt;br /&gt;
* High Concept: Devil You Know&lt;br /&gt;
* Trouble: Psi Tongue Async&lt;br /&gt;
* I know what you want&lt;br /&gt;
* I can make that happen&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
&lt;br /&gt;
* Great (+4): Will, Civ Rep&lt;br /&gt;
* Good (+3): Deceive, Kinesics&lt;br /&gt;
* Fair (+2): Xeno-Contact, Rapport, Infiltrate&lt;br /&gt;
* Average (+1): Somatics, Notice, Cred, InfoSec&lt;br /&gt;
&lt;br /&gt;
=== Stunts ===&lt;br /&gt;
&lt;br /&gt;
* Hyperlinguistic&lt;br /&gt;
* Psi Chi&lt;br /&gt;
** Ambiance Sense [1 free trait invoke]&lt;br /&gt;
* Psychic Stab&lt;br /&gt;
* Subliminal&lt;br /&gt;
* Xeno-Empathy&lt;br /&gt;
&lt;br /&gt;
== Morph ==&lt;br /&gt;
&lt;br /&gt;
Splicer with Neotenic leanings&lt;br /&gt;
&lt;br /&gt;
=== Aspects ===&lt;br /&gt;
&lt;br /&gt;
* Mind Spliced&lt;br /&gt;
* Wisp of a Woman&lt;br /&gt;
&lt;br /&gt;
=== Traits ===&lt;br /&gt;
&lt;br /&gt;
* Essential Biomorph&lt;br /&gt;
* Small&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Fatecrashing&amp;diff=319824</id>
		<title>Fatecrashing</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Fatecrashing&amp;diff=319824"/>
		<updated>2017-05-24T01:48:13Z</updated>

		<summary type="html">&lt;p&gt;Ryven: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Fatecrashing]]&lt;br /&gt;
This is the page for &#039;&#039;&#039;Fatecrashing&#039;&#039;&#039;, a play-by-post game of Eclipse Phase using the Transhumanity&#039;s Fate rules.&lt;br /&gt;
&lt;br /&gt;
== Threads ==&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/showthread.php?804013-Recruitment-Gatecrashing-in-Eclipse-Phase-Fate-edition!&amp;amp;p=21099828#post21099828 Recruitment]&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/showthread.php?803798-GM-Wanted-Eclipse-Phase-gategrashing-campaign The original GM finding thread]&lt;br /&gt;
&lt;br /&gt;
== Dramatis Personae ==&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/member.php?144471-Muskrat Muskrat] as [[Starblaze Johnson]]&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/member.php?160742-EnigmaticOne EnigmaticOne] as a Firewall agent&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/member.php?44939-Carcharodon Carcharodon] as an octomorph explorer&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/member.php?166623-Reality-Glitch RealityGlitch] as [[Eugene Linus Ingman]]&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/member.php?70442-brahnamin brahnamin] as [[Jaala d&#039;Amasku]]&lt;br /&gt;
&lt;br /&gt;
== Game Masters ==&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/member.php?39739-Meriss Meriss], Master of Crunch&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/member.php?53405-ryven ryven], Master of Fluff&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
&lt;br /&gt;
[https://www.evilhat.com/store/index.php?main_page=product_info&amp;amp;cPath=79&amp;amp;products_id=223&amp;amp;zenid=t02o59jmn13droh0dlotd2rj74 Fate Core]&lt;br /&gt;
&lt;br /&gt;
[https://robboyle.files.wordpress.com/2014/05/ps21000_eclipsephase_4thprinting.pdf Eclipse Phase]&lt;br /&gt;
&lt;br /&gt;
[https://robboyle.files.wordpress.com/2010/05/ps21003_transhumanitysfate.pdf Transhumanity&#039;s Fate]&lt;br /&gt;
&lt;br /&gt;
[https://robboyle.files.wordpress.com/2010/05/ps21201_ep_gatecrashing.pdf Gatecrashing]&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Jaala_d%27Amasku&amp;diff=319823</id>
		<title>Jaala d&#039;Amasku</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Jaala_d%27Amasku&amp;diff=319823"/>
		<updated>2017-05-24T01:47:20Z</updated>

		<summary type="html">&lt;p&gt;Ryven: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Fatecrashing]]&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/member.php?70442-brahnamin brahnamin]&#039;s character in [[Fatecrashing]].&lt;br /&gt;
&lt;br /&gt;
== Ego ==&lt;br /&gt;
&lt;br /&gt;
Name: Jaala d&#039;Amasku&lt;br /&gt;
&lt;br /&gt;
=== Aspects ===&lt;br /&gt;
&lt;br /&gt;
* High Concept: Devil You Know&lt;br /&gt;
* Trouble: Psi Tongue Async&lt;br /&gt;
* I know what you want&lt;br /&gt;
* I can make that happen&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
&lt;br /&gt;
* Great (+4): Will, Civ Rep&lt;br /&gt;
* Good (+3): Deceive, Kinesics&lt;br /&gt;
* Fair (+2): Xeno-Contact, Rapport, Infiltrate&lt;br /&gt;
* Average (+1): Somatics, Notice, Cred, InfoSec&lt;br /&gt;
&lt;br /&gt;
=== Stunts ===&lt;br /&gt;
&lt;br /&gt;
* Hyperlinguistic&lt;br /&gt;
* Psi Chi&lt;br /&gt;
** Ambiance Sense [1 free trait invoke]&lt;br /&gt;
* Psychic Stab&lt;br /&gt;
* Subliminal&lt;br /&gt;
* Xeno-Empathy&lt;br /&gt;
&lt;br /&gt;
== Morph ==&lt;br /&gt;
&lt;br /&gt;
Splicer with Neotenic leanings&lt;br /&gt;
&lt;br /&gt;
=== Aspects ===&lt;br /&gt;
&lt;br /&gt;
* Mind Spliced&lt;br /&gt;
* Wisp of a Woman&lt;br /&gt;
&lt;br /&gt;
=== Traits ===&lt;br /&gt;
&lt;br /&gt;
* Essential Biomorph&lt;br /&gt;
* Small&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Jaala_d%27Amasku&amp;diff=319822</id>
		<title>Jaala d&#039;Amasku</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Jaala_d%27Amasku&amp;diff=319822"/>
		<updated>2017-05-24T01:44:51Z</updated>

		<summary type="html">&lt;p&gt;Ryven: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://forum.rpg.net/member.php?70442-brahnamin brahnamin]&#039;s character in [[Fatecrashing]].&lt;br /&gt;
&lt;br /&gt;
== Ego ==&lt;br /&gt;
&lt;br /&gt;
Name: Jaala d&#039;Amasku&lt;br /&gt;
&lt;br /&gt;
=== Aspects ===&lt;br /&gt;
&lt;br /&gt;
* High Concept: Devil You Know&lt;br /&gt;
* Trouble: Psi Tongue Async&lt;br /&gt;
* I know what you want&lt;br /&gt;
* I can make that happen&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
&lt;br /&gt;
* Great (+4): Will, Civ Rep&lt;br /&gt;
* Good (+3): Deceive, Kinesics&lt;br /&gt;
* Fair (+2): Xeno-Contact, Rapport, Infiltrate&lt;br /&gt;
* Average (+1): Somatics, Notice, Cred, InfoSec&lt;br /&gt;
&lt;br /&gt;
=== Stunts ===&lt;br /&gt;
&lt;br /&gt;
* Hyperlinguistic&lt;br /&gt;
* Psi Chi&lt;br /&gt;
** Ambiance Sense [1 free trait invoke]&lt;br /&gt;
* Psychic Stab&lt;br /&gt;
* Subliminal&lt;br /&gt;
* Xeno-Empathy&lt;br /&gt;
&lt;br /&gt;
== Morph ==&lt;br /&gt;
&lt;br /&gt;
Splicer with Neotenic leanings&lt;br /&gt;
&lt;br /&gt;
=== Aspects ===&lt;br /&gt;
&lt;br /&gt;
* Mind Spliced&lt;br /&gt;
* Wisp of a Woman&lt;br /&gt;
&lt;br /&gt;
=== Traits ===&lt;br /&gt;
&lt;br /&gt;
* Essential Biomorph&lt;br /&gt;
* Small&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Fatecrashing:Main_Page&amp;diff=319821</id>
		<title>Fatecrashing:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Fatecrashing:Main_Page&amp;diff=319821"/>
		<updated>2017-05-24T01:44:23Z</updated>

		<summary type="html">&lt;p&gt;Ryven: Ryven moved page Fatecrashing:Main Page to Fatecrashing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Fatecrashing]]&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Fatecrashing&amp;diff=319820</id>
		<title>Fatecrashing</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Fatecrashing&amp;diff=319820"/>
		<updated>2017-05-24T01:44:23Z</updated>

		<summary type="html">&lt;p&gt;Ryven: Ryven moved page Fatecrashing:Main Page to Fatecrashing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the page for &#039;&#039;&#039;Fatecrashing&#039;&#039;&#039;, a play-by-post game of Eclipse Phase using the Transhumanity&#039;s Fate rules.&lt;br /&gt;
&lt;br /&gt;
== Threads ==&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/showthread.php?804013-Recruitment-Gatecrashing-in-Eclipse-Phase-Fate-edition!&amp;amp;p=21099828#post21099828 Recruitment]&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/showthread.php?803798-GM-Wanted-Eclipse-Phase-gategrashing-campaign The original GM finding thread]&lt;br /&gt;
&lt;br /&gt;
== Dramatis Personae ==&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/member.php?144471-Muskrat Muskrat] as [[Starblaze Johnson]]&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/member.php?160742-EnigmaticOne EnigmaticOne] as a Firewall agent&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/member.php?44939-Carcharodon Carcharodon] as an octomorph explorer&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/member.php?166623-Reality-Glitch RealityGlitch] as [[Eugene Linus Ingman]]&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/member.php?70442-brahnamin brahnamin] as [[Jaala d&#039;Amasku]]&lt;br /&gt;
&lt;br /&gt;
== Game Masters ==&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/member.php?39739-Meriss Meriss], Master of Crunch&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/member.php?53405-ryven ryven], Master of Fluff&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
&lt;br /&gt;
[https://www.evilhat.com/store/index.php?main_page=product_info&amp;amp;cPath=79&amp;amp;products_id=223&amp;amp;zenid=t02o59jmn13droh0dlotd2rj74 Fate Core]&lt;br /&gt;
&lt;br /&gt;
[https://robboyle.files.wordpress.com/2014/05/ps21000_eclipsephase_4thprinting.pdf Eclipse Phase]&lt;br /&gt;
&lt;br /&gt;
[https://robboyle.files.wordpress.com/2010/05/ps21003_transhumanitysfate.pdf Transhumanity&#039;s Fate]&lt;br /&gt;
&lt;br /&gt;
[https://robboyle.files.wordpress.com/2010/05/ps21201_ep_gatecrashing.pdf Gatecrashing]&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Fatecrashing&amp;diff=319819</id>
		<title>Fatecrashing</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Fatecrashing&amp;diff=319819"/>
		<updated>2017-05-24T01:43:12Z</updated>

		<summary type="html">&lt;p&gt;Ryven: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the page for &#039;&#039;&#039;Fatecrashing&#039;&#039;&#039;, a play-by-post game of Eclipse Phase using the Transhumanity&#039;s Fate rules.&lt;br /&gt;
&lt;br /&gt;
== Threads ==&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/showthread.php?804013-Recruitment-Gatecrashing-in-Eclipse-Phase-Fate-edition!&amp;amp;p=21099828#post21099828 Recruitment]&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/showthread.php?803798-GM-Wanted-Eclipse-Phase-gategrashing-campaign The original GM finding thread]&lt;br /&gt;
&lt;br /&gt;
== Dramatis Personae ==&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/member.php?144471-Muskrat Muskrat] as [[Starblaze Johnson]]&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/member.php?160742-EnigmaticOne EnigmaticOne] as a Firewall agent&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/member.php?44939-Carcharodon Carcharodon] as an octomorph explorer&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/member.php?166623-Reality-Glitch RealityGlitch] as [[Eugene Linus Ingman]]&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/member.php?70442-brahnamin brahnamin] as [[Jaala d&#039;Amasku]]&lt;br /&gt;
&lt;br /&gt;
== Game Masters ==&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/member.php?39739-Meriss Meriss], Master of Crunch&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/member.php?53405-ryven ryven], Master of Fluff&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
&lt;br /&gt;
[https://www.evilhat.com/store/index.php?main_page=product_info&amp;amp;cPath=79&amp;amp;products_id=223&amp;amp;zenid=t02o59jmn13droh0dlotd2rj74 Fate Core]&lt;br /&gt;
&lt;br /&gt;
[https://robboyle.files.wordpress.com/2014/05/ps21000_eclipsephase_4thprinting.pdf Eclipse Phase]&lt;br /&gt;
&lt;br /&gt;
[https://robboyle.files.wordpress.com/2010/05/ps21003_transhumanitysfate.pdf Transhumanity&#039;s Fate]&lt;br /&gt;
&lt;br /&gt;
[https://robboyle.files.wordpress.com/2010/05/ps21201_ep_gatecrashing.pdf Gatecrashing]&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Jaala_d%27Amasku&amp;diff=319818</id>
		<title>Jaala d&#039;Amasku</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Jaala_d%27Amasku&amp;diff=319818"/>
		<updated>2017-05-24T01:41:29Z</updated>

		<summary type="html">&lt;p&gt;Ryven: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://forum.rpg.net/member.php?70442-brahnamin brahnamin]&#039;s character in [[Fatecrashers]].&lt;br /&gt;
&lt;br /&gt;
== Ego ==&lt;br /&gt;
&lt;br /&gt;
Name: Jaala d&#039;Amasku&lt;br /&gt;
&lt;br /&gt;
=== Aspects ===&lt;br /&gt;
&lt;br /&gt;
* High Concept: Devil You Know&lt;br /&gt;
* Trouble: Psi Tongue Async&lt;br /&gt;
* I know what you want&lt;br /&gt;
* I can make that happen&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
&lt;br /&gt;
* Great (+4): Will, Civ Rep&lt;br /&gt;
* Good (+3): Deceive, Kinesics&lt;br /&gt;
* Fair (+2): Xeno-Contact, Rapport, Infiltrate&lt;br /&gt;
* Average (+1): Somatics, Notice, Cred, InfoSec&lt;br /&gt;
&lt;br /&gt;
=== Stunts ===&lt;br /&gt;
&lt;br /&gt;
* Hyperlinguistic&lt;br /&gt;
* Psi Chi&lt;br /&gt;
** Ambiance Sense [1 free trait invoke]&lt;br /&gt;
* Psychic Stab&lt;br /&gt;
* Subliminal&lt;br /&gt;
* Xeno-Empathy&lt;br /&gt;
&lt;br /&gt;
== Morph ==&lt;br /&gt;
&lt;br /&gt;
Splicer with Neotenic leanings&lt;br /&gt;
&lt;br /&gt;
=== Aspects ===&lt;br /&gt;
&lt;br /&gt;
* Mind Spliced&lt;br /&gt;
* Wisp of a Woman&lt;br /&gt;
&lt;br /&gt;
=== Traits ===&lt;br /&gt;
&lt;br /&gt;
* Essential Biomorph&lt;br /&gt;
* Small&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Jaala_d%27Amasku&amp;diff=319817</id>
		<title>Jaala d&#039;Amasku</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Jaala_d%27Amasku&amp;diff=319817"/>
		<updated>2017-05-24T01:39:06Z</updated>

		<summary type="html">&lt;p&gt;Ryven: Created page with &amp;quot;A summary goes here - I&amp;#039;ll let brahnamin write it. ~~~~  == Ego ==  Name: Jaala d&amp;#039;Amasku  === Aspects ===  * High Concept: Devil You Know * Trouble: Psi Tongue Async * I know...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A summary goes here - I&#039;ll let brahnamin write it. [[User:Ryven|Ryven]] ([[User talk:Ryven|talk]]) 18:39, 23 May 2017 (PDT)&lt;br /&gt;
&lt;br /&gt;
== Ego ==&lt;br /&gt;
&lt;br /&gt;
Name: Jaala d&#039;Amasku&lt;br /&gt;
&lt;br /&gt;
=== Aspects ===&lt;br /&gt;
&lt;br /&gt;
* High Concept: Devil You Know&lt;br /&gt;
* Trouble: Psi Tongue Async&lt;br /&gt;
* I know what you want&lt;br /&gt;
* I can make that happen&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
&lt;br /&gt;
* Great (+4): Will, Civ Rep&lt;br /&gt;
* Good (+3): Deceive, Kinesics&lt;br /&gt;
* Fair (+2): Xeno-Contact, Rapport, Infiltrate&lt;br /&gt;
* Average (+1): Somatics, Notice, Cred, InfoSec&lt;br /&gt;
&lt;br /&gt;
=== Stunts ===&lt;br /&gt;
&lt;br /&gt;
* Hyperlinguistic&lt;br /&gt;
* Psi Chi&lt;br /&gt;
** Ambiance Sense [1 free trait invoke]&lt;br /&gt;
* Psychic Stab&lt;br /&gt;
* Subliminal&lt;br /&gt;
* Xeno-Empathy&lt;br /&gt;
&lt;br /&gt;
== Morph ==&lt;br /&gt;
&lt;br /&gt;
Splicer with Neotenic leanings&lt;br /&gt;
&lt;br /&gt;
=== Aspects ===&lt;br /&gt;
&lt;br /&gt;
* Mind Spliced&lt;br /&gt;
* Wisp of a Woman&lt;br /&gt;
&lt;br /&gt;
=== Traits ===&lt;br /&gt;
&lt;br /&gt;
* Essential Biomorph&lt;br /&gt;
* Small&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Fatecrashing&amp;diff=319816</id>
		<title>Fatecrashing</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Fatecrashing&amp;diff=319816"/>
		<updated>2017-05-24T01:28:24Z</updated>

		<summary type="html">&lt;p&gt;Ryven: Created page with &amp;quot;This is the page for &amp;#039;&amp;#039;&amp;#039;Fatecrashers&amp;#039;&amp;#039;&amp;#039;, a play-by-post game of Eclipse Phase using the Transhumanity&amp;#039;s Fate rules.  == Threads ==  [https://forum.rpg.net/showthread.php?80401...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the page for &#039;&#039;&#039;Fatecrashers&#039;&#039;&#039;, a play-by-post game of Eclipse Phase using the Transhumanity&#039;s Fate rules.&lt;br /&gt;
&lt;br /&gt;
== Threads ==&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/showthread.php?804013-Recruitment-Gatecrashing-in-Eclipse-Phase-Fate-edition!&amp;amp;p=21099828#post21099828 Recruitment]&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/showthread.php?803798-GM-Wanted-Eclipse-Phase-gategrashing-campaign The original GM finding thread]&lt;br /&gt;
&lt;br /&gt;
== Dramatis Personae ==&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/member.php?144471-Muskrat Muskrat] as [[Starblaze Johnson]]&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/member.php?160742-EnigmaticOne EnigmaticOne] as a Firewall agent&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/member.php?44939-Carcharodon Carcharodon] as an octomorph explorer&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/member.php?166623-Reality-Glitch RealityGlitch] as [[Eugene Linus Ingman]]&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/member.php?70442-brahnamin brahnamin] as [[Jaala d&#039;Amasku]]&lt;br /&gt;
&lt;br /&gt;
== Game Masters ==&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/member.php?39739-Meriss Meriss], Master of Crunch&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/member.php?53405-ryven ryven], Master of Fluff&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
&lt;br /&gt;
[https://www.evilhat.com/store/index.php?main_page=product_info&amp;amp;cPath=79&amp;amp;products_id=223&amp;amp;zenid=t02o59jmn13droh0dlotd2rj74 Fate Core]&lt;br /&gt;
&lt;br /&gt;
[https://robboyle.files.wordpress.com/2014/05/ps21000_eclipsephase_4thprinting.pdf Eclipse Phase]&lt;br /&gt;
&lt;br /&gt;
[https://robboyle.files.wordpress.com/2010/05/ps21003_transhumanitysfate.pdf Transhumanity&#039;s Fate]&lt;br /&gt;
&lt;br /&gt;
[https://robboyle.files.wordpress.com/2010/05/ps21201_ep_gatecrashing.pdf Gatecrashing]&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Yrral_Rekloh&amp;diff=319229</id>
		<title>Yrral Rekloh</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Yrral_Rekloh&amp;diff=319229"/>
		<updated>2017-05-12T07:03:42Z</updated>

		<summary type="html">&lt;p&gt;Ryven: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[WhiteBoxDelvers]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Yrral Rekloh ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Magic User&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Human&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Neutral&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XP:&#039;&#039;&#039; 125&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XP Bonus:&#039;&#039;&#039; 5%&lt;br /&gt;
&lt;br /&gt;
== Stat Block ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STR:&#039;&#039;&#039; 7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DEX:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CON:&#039;&#039;&#039; 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INT:&#039;&#039;&#039; 16&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WIS:&#039;&#039;&#039; 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CHA:&#039;&#039;&#039; 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HD:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP Max:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP Current:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AC:&#039;&#039;&#039; 9&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Move:&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saving Throw:&#039;&#039;&#039; 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saving Throw Mods:&#039;&#039;&#039; +2 vs spells&lt;br /&gt;
&lt;br /&gt;
== Spells / Abilities ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Prepared:&#039;&#039;&#039; Sleep&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Level Spells Known:&#039;&#039;&#039;&lt;br /&gt;
* Charm Person&lt;br /&gt;
* Detect Magic&lt;br /&gt;
* Hold Portal&lt;br /&gt;
* Light&lt;br /&gt;
* Protection From Chaos&lt;br /&gt;
* Read Languages&lt;br /&gt;
* Read Magic&lt;br /&gt;
* Sleep&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Languages Known:&#039;&#039;&#039; Common, Elf, Dwarf, Orc, Slug-Man, Crab-Man, Giant&lt;br /&gt;
&lt;br /&gt;
== Weapons / Armour ==&lt;br /&gt;
&lt;br /&gt;
* Staff (2h 1d6)&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
* Staff, 10lbs&lt;br /&gt;
* Goblin dagger, 2lbs&lt;br /&gt;
* Hooded Lantern, full, lit&lt;br /&gt;
&lt;br /&gt;
* Backpack, ~10lbs&lt;br /&gt;
** Bedroll&lt;br /&gt;
** Spellbook&lt;br /&gt;
** Flint &amp;amp; Steel&lt;br /&gt;
** Small Pouch&lt;br /&gt;
*** 10 Candles&lt;br /&gt;
** Small Pouch&lt;br /&gt;
*** Chalk, 10 pieces&lt;br /&gt;
** Oil, 1 pint&lt;br /&gt;
** Rope, 50&#039; Hemp&lt;br /&gt;
** 2 days Dried Rations&lt;br /&gt;
** 1 Waterskin, empty&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gold:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Silver:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Copper:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gems:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 22 lbs&lt;br /&gt;
&lt;br /&gt;
== Hirelings and Henchmen: ==&lt;br /&gt;
 &lt;br /&gt;
* None!&lt;br /&gt;
&lt;br /&gt;
== To Hit ==&lt;br /&gt;
&lt;br /&gt;
Note: Yrral is not proficient with any ranged weapons.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;AC (Base)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;10:&#039;&#039;&#039;  10 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;11:&#039;&#039;&#039;  11 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;12:&#039;&#039;&#039;  12 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;13:&#039;&#039;&#039;  13 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;14:&#039;&#039;&#039;  14 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;15:&#039;&#039;&#039;  15 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;16:&#039;&#039;&#039;  16 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;17:&#039;&#039;&#039;  17 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;18:&#039;&#039;&#039;  18 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;19:&#039;&#039;&#039;  19 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;20:&#039;&#039;&#039;  20&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=WhiteBoxDelvers&amp;diff=319115</id>
		<title>WhiteBoxDelvers</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=WhiteBoxDelvers&amp;diff=319115"/>
		<updated>2017-05-10T06:41:08Z</updated>

		<summary type="html">&lt;p&gt;Ryven: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the page for the White Box Delvers PbP game.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
[[WhiteBoxSheet | Sample Sheet]]&lt;br /&gt;
&lt;br /&gt;
[[Darcy Wessing | Darcy Wessing]] (Level 1 Cleric) played by Apostlyte&lt;br /&gt;
&lt;br /&gt;
[[Eliana Creyr | Eliana Creyr]] (Level 1 Thief) played by JoanieSappho&lt;br /&gt;
&lt;br /&gt;
[[Werner]], a peasant bowman (Level 1 Fighter) played by acodispo&lt;br /&gt;
&lt;br /&gt;
[[Spitfyre Ardensmith | Spitfyre Ardensmith]] (Level 1 Spearmage - Fighter/Magic-User) played by jscifert&lt;br /&gt;
&lt;br /&gt;
[[Glorb | Glorb]] a Gray Dwarf (Level 1 Fighter) played by Toimu&lt;br /&gt;
&lt;br /&gt;
[[Yrral Rekloh]], a human magician (Level 1 Magic User) played by ryven&lt;br /&gt;
&lt;br /&gt;
Dungeon Master played by Jay O&#039; Bedlam&lt;br /&gt;
&lt;br /&gt;
=== Marching Order ===&lt;br /&gt;
&lt;br /&gt;
# Darcy, Glorb, Spitfyre&lt;br /&gt;
# Werner, (Xaisomboun)&lt;br /&gt;
# Yrral, Eliana, (Anibal)&lt;br /&gt;
# (Isabel), (Diana)&lt;br /&gt;
&lt;br /&gt;
=== Slain Player Characters ===&lt;br /&gt;
&lt;br /&gt;
# Barnay Moley a Halfling (Level 1 Thief)&lt;br /&gt;
# [[Darish | Darish]] a fighting man (Level 1 Fighter) played by Caias Ward&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treasure Gained:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* 14 gp from [https://forum.rpg.net/showthread.php?800080-White-Box-Delvers&amp;amp;p=21024690#post21024690 dead goblins]&lt;br /&gt;
* an iron ring&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treasure Inherited:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* 2 gp from [https://forum.rpg.net/showthread.php?800080-White-Box-Delvers&amp;amp;p=21032931#post21032931 Darish]&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/showthread.php?800080-White-Box-Delvers IC Thread]&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/showthread.php?799905-White-Box-Delvers OOC Thread]&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/showthread.php?799736-(Recruit)-White-Box-OD-amp-D-dungeon-crawl Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
[https://campaignwiki.org/gridmapper.svg?load=WhiteBoxDelversLightningStruckTemple Lighting Struck Temple Map]&lt;br /&gt;
&lt;br /&gt;
[https://campaignwiki.org/gridmapper.svg?load=WhiteBoxDelversBattleMap Battle Map]&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Yrral_Rekloh&amp;diff=318365</id>
		<title>Yrral Rekloh</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Yrral_Rekloh&amp;diff=318365"/>
		<updated>2017-04-30T00:01:51Z</updated>

		<summary type="html">&lt;p&gt;Ryven: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[WhiteBoxDelvers]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Yrral Rekloh ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Magic User&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Human&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Neutral&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XP:&#039;&#039;&#039; 125&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XP Bonus:&#039;&#039;&#039; 5%&lt;br /&gt;
&lt;br /&gt;
== Stat Block ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STR:&#039;&#039;&#039; 7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DEX:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CON:&#039;&#039;&#039; 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INT:&#039;&#039;&#039; 16&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WIS:&#039;&#039;&#039; 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CHA:&#039;&#039;&#039; 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HD:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP Max:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP Current:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AC:&#039;&#039;&#039; 9&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Move:&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saving Throw:&#039;&#039;&#039; 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saving Throw Mods:&#039;&#039;&#039; +2 vs spells&lt;br /&gt;
&lt;br /&gt;
== Spells / Abilities ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Prepared:&#039;&#039;&#039; Sleep&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Level Spells Known:&#039;&#039;&#039;&lt;br /&gt;
* Charm Person&lt;br /&gt;
* Detect Magic&lt;br /&gt;
* Hold Portal&lt;br /&gt;
* Light&lt;br /&gt;
* Protection From Chaos&lt;br /&gt;
* Read Languages&lt;br /&gt;
* Read Magic&lt;br /&gt;
* Sleep&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Languages Known:&#039;&#039;&#039; Common, Elf, Dwarf, Orc, Slug-Man, Crab-Man, Giant&lt;br /&gt;
&lt;br /&gt;
== Weapons / Armour ==&lt;br /&gt;
&lt;br /&gt;
* Staff (2h 1d6)&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
* Staff, 10lbs&lt;br /&gt;
* Goblin dagger, 2lbs&lt;br /&gt;
* Hooded Lantern, full, lit&lt;br /&gt;
&lt;br /&gt;
* Backpack, ~10lbs&lt;br /&gt;
** Bedroll&lt;br /&gt;
** Spellbook&lt;br /&gt;
** Flint &amp;amp; Steel&lt;br /&gt;
** Small Pouch&lt;br /&gt;
*** 10 Candles&lt;br /&gt;
** Small Pouch&lt;br /&gt;
*** Chalk, 10 pieces&lt;br /&gt;
** Oil, 1 pint&lt;br /&gt;
** Rope, 50&#039; Hemp&lt;br /&gt;
** 2 days Dried Rations&lt;br /&gt;
** 1 Waterskin&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gold:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Silver:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Copper:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gems:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 22 lbs&lt;br /&gt;
&lt;br /&gt;
== Hirelings and Henchmen: ==&lt;br /&gt;
 &lt;br /&gt;
* None!&lt;br /&gt;
&lt;br /&gt;
== To Hit ==&lt;br /&gt;
&lt;br /&gt;
Note: Yrral is not proficient with any ranged weapons.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;AC (Base)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;10:&#039;&#039;&#039;  10 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;11:&#039;&#039;&#039;  11 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;12:&#039;&#039;&#039;  12 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;13:&#039;&#039;&#039;  13 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;14:&#039;&#039;&#039;  14 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;15:&#039;&#039;&#039;  15 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;16:&#039;&#039;&#039;  16 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;17:&#039;&#039;&#039;  17 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;18:&#039;&#039;&#039;  18 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;19:&#039;&#039;&#039;  19 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;20:&#039;&#039;&#039;  20&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Yrral_Rekloh&amp;diff=318364</id>
		<title>Yrral Rekloh</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Yrral_Rekloh&amp;diff=318364"/>
		<updated>2017-04-30T00:01:30Z</updated>

		<summary type="html">&lt;p&gt;Ryven: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[WhiteBoxDelvers]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Yrral Rekloh ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Magic User&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Human&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Neutral&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XP:&#039;&#039;&#039; 125&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XP Bonus:&#039;&#039;&#039; 5%&lt;br /&gt;
&lt;br /&gt;
== Stat Block ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STR:&#039;&#039;&#039; 7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DEX:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CON:&#039;&#039;&#039; 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INT:&#039;&#039;&#039; 16&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WIS:&#039;&#039;&#039; 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CHA:&#039;&#039;&#039; 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HD:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP Max:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP Current:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AC:&#039;&#039;&#039; 9&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Move:&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saving Throw:&#039;&#039;&#039; 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saving Throw Mods:&#039;&#039;&#039; +2 vs spells&lt;br /&gt;
&lt;br /&gt;
== Spells / Abilities ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Prepared:&#039;&#039;&#039; Sleep&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Level Spells Known:&#039;&#039;&#039;&lt;br /&gt;
* Charm Person&lt;br /&gt;
* Detect Magic&lt;br /&gt;
* Hold Portal&lt;br /&gt;
* Light&lt;br /&gt;
* Protection From Chaos&lt;br /&gt;
* Read Languages&lt;br /&gt;
* Read Magic&lt;br /&gt;
* Sleep&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Languages Known:&#039;&#039;&#039; Common, Elf, Dwarf, Orc, Slug-Man, Crab-Man, Giant&lt;br /&gt;
&lt;br /&gt;
== Weapons / Armour ==&lt;br /&gt;
&lt;br /&gt;
* Staff (2h 1d6)&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
* Staff, 10lbs&lt;br /&gt;
* Goblin dagger, 2lbs&lt;br /&gt;
* Hooded Lantern, full, lit&lt;br /&gt;
&lt;br /&gt;
* Backpack, ~10lbs&lt;br /&gt;
** Bedroll&lt;br /&gt;
** Spellbook&lt;br /&gt;
** Flint &amp;amp; Steel&lt;br /&gt;
** Small Pouch&lt;br /&gt;
*** 10 Candles&lt;br /&gt;
** Oil, 1 pint&lt;br /&gt;
** Small Pouch&lt;br /&gt;
*** Chalk, 10 pieces&lt;br /&gt;
** Rope, 50&#039; Hemp&lt;br /&gt;
** 2 days Dried Rations&lt;br /&gt;
** 1 Waterskin&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gold:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Silver:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Copper:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gems:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 22 lbs&lt;br /&gt;
&lt;br /&gt;
== Hirelings and Henchmen: ==&lt;br /&gt;
 &lt;br /&gt;
* None!&lt;br /&gt;
&lt;br /&gt;
== To Hit ==&lt;br /&gt;
&lt;br /&gt;
Note: Yrral is not proficient with any ranged weapons.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;AC (Base)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;10:&#039;&#039;&#039;  10 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;11:&#039;&#039;&#039;  11 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;12:&#039;&#039;&#039;  12 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;13:&#039;&#039;&#039;  13 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;14:&#039;&#039;&#039;  14 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;15:&#039;&#039;&#039;  15 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;16:&#039;&#039;&#039;  16 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;17:&#039;&#039;&#039;  17 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;18:&#039;&#039;&#039;  18 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;19:&#039;&#039;&#039;  19 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;20:&#039;&#039;&#039;  20&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Yrral_Rekloh&amp;diff=318363</id>
		<title>Yrral Rekloh</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Yrral_Rekloh&amp;diff=318363"/>
		<updated>2017-04-30T00:00:16Z</updated>

		<summary type="html">&lt;p&gt;Ryven: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[WhiteBoxDelvers]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Yrral Rekloh ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Magic User&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Human&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Neutral&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XP:&#039;&#039;&#039; 125&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XP Bonus:&#039;&#039;&#039; 5%&lt;br /&gt;
&lt;br /&gt;
== Stat Block ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STR:&#039;&#039;&#039; 7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DEX:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CON:&#039;&#039;&#039; 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INT:&#039;&#039;&#039; 16&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WIS:&#039;&#039;&#039; 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CHA:&#039;&#039;&#039; 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HD:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP Max:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP Current:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AC:&#039;&#039;&#039; 9&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Move:&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saving Throw:&#039;&#039;&#039; 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saving Throw Mods:&#039;&#039;&#039; +2 vs spells&lt;br /&gt;
&lt;br /&gt;
== Spells / Abilities ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Prepared:&#039;&#039;&#039; Sleep&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Level Spells Known:&#039;&#039;&#039;&lt;br /&gt;
* Charm Person&lt;br /&gt;
* Detect Magic&lt;br /&gt;
* Hold Portal&lt;br /&gt;
* Light&lt;br /&gt;
* Protection From Chaos&lt;br /&gt;
* Read Languages&lt;br /&gt;
* Read Magic&lt;br /&gt;
* Sleep&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Languages Known:&#039;&#039;&#039; Common, Elf, Dwarf, Orc, Slug-Man, Crab-Man, Giant&lt;br /&gt;
&lt;br /&gt;
== Weapons / Armour ==&lt;br /&gt;
&lt;br /&gt;
* Staff (2h 1d6)&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
* Staff, 10lbs&lt;br /&gt;
* Goblin dagger, 2lbs&lt;br /&gt;
* Hooded Lantern, full, lit&lt;br /&gt;
&lt;br /&gt;
* Backpack, ~10lbs&lt;br /&gt;
** Bedroll&lt;br /&gt;
** Spellbook&lt;br /&gt;
** Flint &amp;amp; Steel&lt;br /&gt;
** Small Pouch&lt;br /&gt;
*** 10 Candles&lt;br /&gt;
** Oil, 1 pint&lt;br /&gt;
** Small Pouch&lt;br /&gt;
** Chalk, 10 pieces&lt;br /&gt;
** Rope, 50&#039; Hemp&lt;br /&gt;
** 2 days Dried Rations&lt;br /&gt;
** 1 Waterskin&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gold:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Silver:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Copper:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gems:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 22 lbs&lt;br /&gt;
&lt;br /&gt;
== Hirelings and Henchmen: ==&lt;br /&gt;
 &lt;br /&gt;
* None!&lt;br /&gt;
&lt;br /&gt;
== To Hit ==&lt;br /&gt;
&lt;br /&gt;
Note: Yrral is not proficient with any ranged weapons.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;AC (Base)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;10:&#039;&#039;&#039;  10 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;11:&#039;&#039;&#039;  11 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;12:&#039;&#039;&#039;  12 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;13:&#039;&#039;&#039;  13 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;14:&#039;&#039;&#039;  14 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;15:&#039;&#039;&#039;  15 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;16:&#039;&#039;&#039;  16 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;17:&#039;&#039;&#039;  17 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;18:&#039;&#039;&#039;  18 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;19:&#039;&#039;&#039;  19 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;20:&#039;&#039;&#039;  20&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=WhiteBoxDelvers&amp;diff=318362</id>
		<title>WhiteBoxDelvers</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=WhiteBoxDelvers&amp;diff=318362"/>
		<updated>2017-04-29T23:43:43Z</updated>

		<summary type="html">&lt;p&gt;Ryven: /* Marching Order */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the page for the White Box Delvers PbP game.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
[[WhiteBoxSheet | Sample Sheet]]&lt;br /&gt;
&lt;br /&gt;
[[Darcy Wessing | Darcy Wessing]] (Level 1 Cleric) played by Apostlyte&lt;br /&gt;
&lt;br /&gt;
[[Eliana Creyr | Eliana Creyr]] (Level 1 Thief) played by JoanieSappho&lt;br /&gt;
&lt;br /&gt;
[[Werner]], a peasant bowman (Level 1 Fighter) played by acodispo&lt;br /&gt;
&lt;br /&gt;
[[Spitfyre Ardensmith | Spitfyre Ardensmith]] (Level 1 Spearmage - Fighter/Magic-User) played by jscifert&lt;br /&gt;
&lt;br /&gt;
[[Glorb | Glorb]] a Gray Dwarf (Level 1 Fighter) played by Toimu&lt;br /&gt;
&lt;br /&gt;
[[Yrral Rekloh]], a human magician (Level 1 Magic User) played by ryven&lt;br /&gt;
&lt;br /&gt;
Dungeon Master played by Jay O&#039; Bedlam&lt;br /&gt;
&lt;br /&gt;
=== Marching Order ===&lt;br /&gt;
&lt;br /&gt;
# Darcy, Glorb, Spitfyre&lt;br /&gt;
# Werner, (Xaisomboun), (Dung Pho Sneek)&lt;br /&gt;
# Yrral&lt;br /&gt;
# (Isabel), Eliana, (Diana)&lt;br /&gt;
# (Anibal)&lt;br /&gt;
&lt;br /&gt;
=== Slain Player Characters ===&lt;br /&gt;
&lt;br /&gt;
# Barnay Moley a Halfling (Level 1 Thief)&lt;br /&gt;
# [[Darish | Darish]] a fighting man (Level 1 Fighter) played by Caias Ward&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treasure Gained:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* 14 gp from [https://forum.rpg.net/showthread.php?800080-White-Box-Delvers&amp;amp;p=21024690#post21024690 dead goblins]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treasure Inherited:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* 2 gp from [https://forum.rpg.net/showthread.php?800080-White-Box-Delvers&amp;amp;p=21032931#post21032931 Darish]&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/showthread.php?800080-White-Box-Delvers IC Thread]&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/showthread.php?799905-White-Box-Delvers OOC Thread]&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/showthread.php?799736-(Recruit)-White-Box-OD-amp-D-dungeon-crawl Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
[https://campaignwiki.org/gridmapper.svg?load=WhiteBoxDelversLightningStruckTemple Lighting Struck Temple Map]&lt;br /&gt;
&lt;br /&gt;
[https://campaignwiki.org/gridmapper.svg?load=WhiteBoxDelversBattleMap Battle Map]&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=WhiteBoxDelvers&amp;diff=318361</id>
		<title>WhiteBoxDelvers</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=WhiteBoxDelvers&amp;diff=318361"/>
		<updated>2017-04-29T23:43:00Z</updated>

		<summary type="html">&lt;p&gt;Ryven: /* Marching Order */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the page for the White Box Delvers PbP game.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
[[WhiteBoxSheet | Sample Sheet]]&lt;br /&gt;
&lt;br /&gt;
[[Darcy Wessing | Darcy Wessing]] (Level 1 Cleric) played by Apostlyte&lt;br /&gt;
&lt;br /&gt;
[[Eliana Creyr | Eliana Creyr]] (Level 1 Thief) played by JoanieSappho&lt;br /&gt;
&lt;br /&gt;
[[Werner]], a peasant bowman (Level 1 Fighter) played by acodispo&lt;br /&gt;
&lt;br /&gt;
[[Spitfyre Ardensmith | Spitfyre Ardensmith]] (Level 1 Spearmage - Fighter/Magic-User) played by jscifert&lt;br /&gt;
&lt;br /&gt;
[[Glorb | Glorb]] a Gray Dwarf (Level 1 Fighter) played by Toimu&lt;br /&gt;
&lt;br /&gt;
[[Yrral Rekloh]], a human magician (Level 1 Magic User) played by ryven&lt;br /&gt;
&lt;br /&gt;
Dungeon Master played by Jay O&#039; Bedlam&lt;br /&gt;
&lt;br /&gt;
=== Marching Order ===&lt;br /&gt;
&lt;br /&gt;
# Darcy, Glorb, Spitfyre&lt;br /&gt;
# Werner, (Xaisomboun), (Dung Pho Sneek)&lt;br /&gt;
# Yrral Rekloh&lt;br /&gt;
# (Isabel), Eliana, (Diana)&lt;br /&gt;
# (Anibal)&lt;br /&gt;
&lt;br /&gt;
=== Slain Player Characters ===&lt;br /&gt;
&lt;br /&gt;
# Barnay Moley a Halfling (Level 1 Thief)&lt;br /&gt;
# [[Darish | Darish]] a fighting man (Level 1 Fighter) played by Caias Ward&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treasure Gained:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* 14 gp from [https://forum.rpg.net/showthread.php?800080-White-Box-Delvers&amp;amp;p=21024690#post21024690 dead goblins]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treasure Inherited:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* 2 gp from [https://forum.rpg.net/showthread.php?800080-White-Box-Delvers&amp;amp;p=21032931#post21032931 Darish]&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/showthread.php?800080-White-Box-Delvers IC Thread]&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/showthread.php?799905-White-Box-Delvers OOC Thread]&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/showthread.php?799736-(Recruit)-White-Box-OD-amp-D-dungeon-crawl Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
[https://campaignwiki.org/gridmapper.svg?load=WhiteBoxDelversLightningStruckTemple Lighting Struck Temple Map]&lt;br /&gt;
&lt;br /&gt;
[https://campaignwiki.org/gridmapper.svg?load=WhiteBoxDelversBattleMap Battle Map]&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Yrral_Rekloh&amp;diff=318172</id>
		<title>Yrral Rekloh</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Yrral_Rekloh&amp;diff=318172"/>
		<updated>2017-04-25T23:45:17Z</updated>

		<summary type="html">&lt;p&gt;Ryven: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[WhiteBoxDelvers]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Yrral Rekloh ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Magic User&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Human&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Neutral&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XP:&#039;&#039;&#039; 125&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XP Bonus:&#039;&#039;&#039; 5%&lt;br /&gt;
&lt;br /&gt;
== Stat Block ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STR:&#039;&#039;&#039; 7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DEX:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CON:&#039;&#039;&#039; 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INT:&#039;&#039;&#039; 16&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WIS:&#039;&#039;&#039; 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CHA:&#039;&#039;&#039; 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HD:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP Max:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP Current:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AC:&#039;&#039;&#039; 9&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Move:&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saving Throw:&#039;&#039;&#039; 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saving Throw Mods:&#039;&#039;&#039; +2 vs spells&lt;br /&gt;
&lt;br /&gt;
== Spells / Abilities ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Prepared:&#039;&#039;&#039; Sleep&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Level Spells Known:&#039;&#039;&#039;&lt;br /&gt;
* Charm Person&lt;br /&gt;
* Detect Magic&lt;br /&gt;
* Hold Portal&lt;br /&gt;
* Light&lt;br /&gt;
* Protection From Chaos&lt;br /&gt;
* Read Languages&lt;br /&gt;
* Read Magic&lt;br /&gt;
* Sleep&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Languages Known:&#039;&#039;&#039; Common, Elf, Dwarf, Orc, Slug-Man, Crab-Man, Giant&lt;br /&gt;
&lt;br /&gt;
== Weapons / Armour ==&lt;br /&gt;
&lt;br /&gt;
* Staff (2h 1d6)&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
* Staff, 10lbs&lt;br /&gt;
&lt;br /&gt;
* Backpack, ~10lbs&lt;br /&gt;
** Bedroll&lt;br /&gt;
** Spellbook&lt;br /&gt;
** Flint &amp;amp; Steel&lt;br /&gt;
** Small Pouch&lt;br /&gt;
*** 10 Candles&lt;br /&gt;
** Hooded Lantern&lt;br /&gt;
** Oil, 2 pints&lt;br /&gt;
** Small Pouch&lt;br /&gt;
** Chalk, 10 pieces&lt;br /&gt;
** Rope, 50&#039; Hemp&lt;br /&gt;
** 2 days Dried Rations&lt;br /&gt;
** 1 Waterskin&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gold:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Silver:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Copper:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gems:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 20 lbs&lt;br /&gt;
&lt;br /&gt;
== Hirelings and Henchmen: ==&lt;br /&gt;
 &lt;br /&gt;
* None!&lt;br /&gt;
&lt;br /&gt;
== To Hit ==&lt;br /&gt;
&lt;br /&gt;
Note: Yrral is not proficient with any ranged weapons.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;AC (Base)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;10:&#039;&#039;&#039;  10 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;11:&#039;&#039;&#039;  11 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;12:&#039;&#039;&#039;  12 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;13:&#039;&#039;&#039;  13 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;14:&#039;&#039;&#039;  14 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;15:&#039;&#039;&#039;  15 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;16:&#039;&#039;&#039;  16 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;17:&#039;&#039;&#039;  17 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;18:&#039;&#039;&#039;  18 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;19:&#039;&#039;&#039;  19 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;20:&#039;&#039;&#039;  20&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Yrral_Rekloh&amp;diff=318164</id>
		<title>Yrral Rekloh</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Yrral_Rekloh&amp;diff=318164"/>
		<updated>2017-04-25T23:34:59Z</updated>

		<summary type="html">&lt;p&gt;Ryven: /* To Hit */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[WhiteBoxDelvers]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Yrral Rekloh ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Magic User&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Human&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Neutral&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XP:&#039;&#039;&#039; 125&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XP Bonus:&#039;&#039;&#039; 5%&lt;br /&gt;
&lt;br /&gt;
== Stat Block ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STR:&#039;&#039;&#039; 7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DEX:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CON:&#039;&#039;&#039; 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INT:&#039;&#039;&#039; 16&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WIS:&#039;&#039;&#039; 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CHA:&#039;&#039;&#039; 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HD:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP Max:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP Current:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AC:&#039;&#039;&#039; 9&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Move:&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saving Throw:&#039;&#039;&#039; 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saving Throw Mods:&#039;&#039;&#039; +2 vs spells&lt;br /&gt;
&lt;br /&gt;
== Spells / Abilities ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Prepared:&#039;&#039;&#039; Sleep&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Level Spells Known:&#039;&#039;&#039;&lt;br /&gt;
* Charm Person&lt;br /&gt;
* Detect Magic&lt;br /&gt;
* Hold Portal&lt;br /&gt;
* Light&lt;br /&gt;
* Protection From Chaos&lt;br /&gt;
* Read Languages&lt;br /&gt;
* Read Magic&lt;br /&gt;
* Sleep&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Languages Known:&#039;&#039;&#039; Common, Elf, Dwarf, Orc, Slug-Man, Crab-Man, Giant&lt;br /&gt;
&lt;br /&gt;
== Weapons / Armour ==&lt;br /&gt;
&lt;br /&gt;
* Staff (2h 1d6)&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
* Staff, 10lbs&lt;br /&gt;
&lt;br /&gt;
* Backpack, 10lbs&lt;br /&gt;
** Bedroll&lt;br /&gt;
** Spellbook&lt;br /&gt;
** Flint &amp;amp; Steel&lt;br /&gt;
** Small Pouch&lt;br /&gt;
*** 10 Candles&lt;br /&gt;
** Hooded Lantern&lt;br /&gt;
** Oil, 6 pints&lt;br /&gt;
** Scroll Case&lt;br /&gt;
*** 10 sheets parchment&lt;br /&gt;
** Ink, 1oz Bottle&lt;br /&gt;
** 2 Quill pens&lt;br /&gt;
** Small Pouch&lt;br /&gt;
** Chalk, 10 pieces&lt;br /&gt;
** Rope, 50&#039; Hemp&lt;br /&gt;
** 7 days Dried Rations&lt;br /&gt;
** 2 Waterskins&lt;br /&gt;
** 1 bottle of Wine&lt;br /&gt;
&lt;br /&gt;
* Signal Whistle&lt;br /&gt;
* Small Pouch&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gold:&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Silver:&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Copper:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gems:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 20 lbs&lt;br /&gt;
&lt;br /&gt;
== Hirelings and Henchmen: ==&lt;br /&gt;
 &lt;br /&gt;
* None!&lt;br /&gt;
&lt;br /&gt;
== To Hit ==&lt;br /&gt;
&lt;br /&gt;
Note: Yrral is not proficient with any ranged weapons.&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;AC (Base)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;10:&#039;&#039;&#039;  10 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;11:&#039;&#039;&#039;  11 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;12:&#039;&#039;&#039;  12 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;13:&#039;&#039;&#039;  13 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;14:&#039;&#039;&#039;  14 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;15:&#039;&#039;&#039;  15 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;16:&#039;&#039;&#039;  16 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;17:&#039;&#039;&#039;  17 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;18:&#039;&#039;&#039;  18 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;19:&#039;&#039;&#039;  19 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;20:&#039;&#039;&#039;  20&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Yrral_Rekloh&amp;diff=318158</id>
		<title>Yrral Rekloh</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Yrral_Rekloh&amp;diff=318158"/>
		<updated>2017-04-25T23:21:50Z</updated>

		<summary type="html">&lt;p&gt;Ryven: /* Spells / Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[WhiteBoxDelvers]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Yrral Rekloh ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Magic User&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Human&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Neutral&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XP:&#039;&#039;&#039; 125&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XP Bonus:&#039;&#039;&#039; 5%&lt;br /&gt;
&lt;br /&gt;
== Stat Block ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STR:&#039;&#039;&#039; 7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DEX:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CON:&#039;&#039;&#039; 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INT:&#039;&#039;&#039; 16&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WIS:&#039;&#039;&#039; 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CHA:&#039;&#039;&#039; 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HD:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP Max:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP Current:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AC:&#039;&#039;&#039; 9&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Move:&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saving Throw:&#039;&#039;&#039; 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saving Throw Mods:&#039;&#039;&#039; +2 vs spells&lt;br /&gt;
&lt;br /&gt;
== Spells / Abilities ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Prepared:&#039;&#039;&#039; Sleep&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Level Spells Known:&#039;&#039;&#039;&lt;br /&gt;
* Charm Person&lt;br /&gt;
* Detect Magic&lt;br /&gt;
* Hold Portal&lt;br /&gt;
* Light&lt;br /&gt;
* Protection From Chaos&lt;br /&gt;
* Read Languages&lt;br /&gt;
* Read Magic&lt;br /&gt;
* Sleep&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Languages Known:&#039;&#039;&#039; Common, Elf, Dwarf, Orc, Slug-Man, Crab-Man, Giant&lt;br /&gt;
&lt;br /&gt;
== Weapons / Armour ==&lt;br /&gt;
&lt;br /&gt;
* Staff (2h 1d6)&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
* Staff, 10lbs&lt;br /&gt;
&lt;br /&gt;
* Backpack, 10lbs&lt;br /&gt;
** Bedroll&lt;br /&gt;
** Spellbook&lt;br /&gt;
** Flint &amp;amp; Steel&lt;br /&gt;
** Small Pouch&lt;br /&gt;
*** 10 Candles&lt;br /&gt;
** Hooded Lantern&lt;br /&gt;
** Oil, 6 pints&lt;br /&gt;
** Scroll Case&lt;br /&gt;
*** 10 sheets parchment&lt;br /&gt;
** Ink, 1oz Bottle&lt;br /&gt;
** 2 Quill pens&lt;br /&gt;
** Small Pouch&lt;br /&gt;
** Chalk, 10 pieces&lt;br /&gt;
** Rope, 50&#039; Hemp&lt;br /&gt;
** 7 days Dried Rations&lt;br /&gt;
** 2 Waterskins&lt;br /&gt;
** 1 bottle of Wine&lt;br /&gt;
&lt;br /&gt;
* Signal Whistle&lt;br /&gt;
* Small Pouch&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gold:&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Silver:&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Copper:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gems:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 20 lbs&lt;br /&gt;
&lt;br /&gt;
== Hirelings and Henchmen: ==&lt;br /&gt;
 &lt;br /&gt;
* None!&lt;br /&gt;
&lt;br /&gt;
== To Hit ==&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;AC (Base / Short Range / Medium Range)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;10:&#039;&#039;&#039;  10 / 11 / 13&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;11:&#039;&#039;&#039;  11 / 12 / 14&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;12:&#039;&#039;&#039;  12 / 13 / 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;13:&#039;&#039;&#039;  13 / 14 / 16&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;14:&#039;&#039;&#039;  14 / 15 / 17&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;15:&#039;&#039;&#039;  15 / 16 / 18&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;16:&#039;&#039;&#039;  16 / 17 / 19&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;17:&#039;&#039;&#039;  17 / 18 / 20&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;18:&#039;&#039;&#039;  18 / 19 / 21&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;19:&#039;&#039;&#039;  19 / 20 / 22&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;20:&#039;&#039;&#039;  20 / 21 / 23&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Yrral_Rekloh&amp;diff=318157</id>
		<title>Yrral Rekloh</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Yrral_Rekloh&amp;diff=318157"/>
		<updated>2017-04-25T23:21:24Z</updated>

		<summary type="html">&lt;p&gt;Ryven: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[WhiteBoxDelvers]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Yrral Rekloh ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Magic User&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Human&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Neutral&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XP:&#039;&#039;&#039; 125&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XP Bonus:&#039;&#039;&#039; 5%&lt;br /&gt;
&lt;br /&gt;
== Stat Block ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STR:&#039;&#039;&#039; 7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DEX:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CON:&#039;&#039;&#039; 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INT:&#039;&#039;&#039; 16&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WIS:&#039;&#039;&#039; 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CHA:&#039;&#039;&#039; 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HD:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP Max:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP Current:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AC:&#039;&#039;&#039; 9&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Move:&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saving Throw:&#039;&#039;&#039; 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saving Throw Mods:&#039;&#039;&#039; +2 vs spells&lt;br /&gt;
&lt;br /&gt;
== Spells / Abilities ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Prepared:&#039;&#039;&#039; Sleep&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Level Spells Known:&#039;&#039;&#039;&lt;br /&gt;
* Charm Person&lt;br /&gt;
* Detect Magic&lt;br /&gt;
* Hold Portal&lt;br /&gt;
* Light&lt;br /&gt;
* Protection From Chaos&lt;br /&gt;
* Read Languages&lt;br /&gt;
* Read Magic&lt;br /&gt;
* Sleep&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Languages Known:&#039;&#039;&#039; Common, Elf, Dwarf, Orc, Slug-Man, Crab-Man&lt;br /&gt;
&lt;br /&gt;
== Weapons / Armour ==&lt;br /&gt;
&lt;br /&gt;
* Staff (2h 1d6)&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
* Staff, 10lbs&lt;br /&gt;
&lt;br /&gt;
* Backpack, 10lbs&lt;br /&gt;
** Bedroll&lt;br /&gt;
** Spellbook&lt;br /&gt;
** Flint &amp;amp; Steel&lt;br /&gt;
** Small Pouch&lt;br /&gt;
*** 10 Candles&lt;br /&gt;
** Hooded Lantern&lt;br /&gt;
** Oil, 6 pints&lt;br /&gt;
** Scroll Case&lt;br /&gt;
*** 10 sheets parchment&lt;br /&gt;
** Ink, 1oz Bottle&lt;br /&gt;
** 2 Quill pens&lt;br /&gt;
** Small Pouch&lt;br /&gt;
** Chalk, 10 pieces&lt;br /&gt;
** Rope, 50&#039; Hemp&lt;br /&gt;
** 7 days Dried Rations&lt;br /&gt;
** 2 Waterskins&lt;br /&gt;
** 1 bottle of Wine&lt;br /&gt;
&lt;br /&gt;
* Signal Whistle&lt;br /&gt;
* Small Pouch&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gold:&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Silver:&#039;&#039;&#039; 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Copper:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gems:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 20 lbs&lt;br /&gt;
&lt;br /&gt;
== Hirelings and Henchmen: ==&lt;br /&gt;
 &lt;br /&gt;
* None!&lt;br /&gt;
&lt;br /&gt;
== To Hit ==&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;AC (Base / Short Range / Medium Range)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;10:&#039;&#039;&#039;  10 / 11 / 13&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;11:&#039;&#039;&#039;  11 / 12 / 14&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;12:&#039;&#039;&#039;  12 / 13 / 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;13:&#039;&#039;&#039;  13 / 14 / 16&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;14:&#039;&#039;&#039;  14 / 15 / 17&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;15:&#039;&#039;&#039;  15 / 16 / 18&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;16:&#039;&#039;&#039;  16 / 17 / 19&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;17:&#039;&#039;&#039;  17 / 18 / 20&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;18:&#039;&#039;&#039;  18 / 19 / 21&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;19:&#039;&#039;&#039;  19 / 20 / 22&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;20:&#039;&#039;&#039;  20 / 21 / 23&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Yrral_Rekloh&amp;diff=318156</id>
		<title>Yrral Rekloh</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Yrral_Rekloh&amp;diff=318156"/>
		<updated>2017-04-25T23:20:27Z</updated>

		<summary type="html">&lt;p&gt;Ryven: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[WhiteBoxDelvers]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Yrral Rekloh ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Magic User&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Human&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Neutral&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XP:&#039;&#039;&#039; 125&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XP Bonus:&#039;&#039;&#039; 5%&lt;br /&gt;
&lt;br /&gt;
== Stat Block ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STR:&#039;&#039;&#039; 7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DEX:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CON:&#039;&#039;&#039; 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INT:&#039;&#039;&#039; 16&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WIS:&#039;&#039;&#039; 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CHA:&#039;&#039;&#039; 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HD:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP Max:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP Current:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AC:&#039;&#039;&#039; 9&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Move:&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saving Throw:&#039;&#039;&#039; 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saving Throw Mods:&#039;&#039;&#039; +2 vs spells&lt;br /&gt;
&lt;br /&gt;
== Spells / Abilities ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Prepared:&#039;&#039;&#039; Sleep&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Level Spells Known:&#039;&#039;&#039;&lt;br /&gt;
* Charm Person&lt;br /&gt;
* Detect Magic&lt;br /&gt;
* Hold Portal&lt;br /&gt;
* Light&lt;br /&gt;
* Protection From Chaos&lt;br /&gt;
* Read Languages&lt;br /&gt;
* Read Magic&lt;br /&gt;
* Sleep&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Languages Known:&#039;&#039;&#039; Common, Elf, Dwarf, Orc, Slug-Man, Crab-Man&lt;br /&gt;
&lt;br /&gt;
== Weapons / Armour ==&lt;br /&gt;
&lt;br /&gt;
* Staff (2h 1d6)&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
* Staff, 10lbs&lt;br /&gt;
&lt;br /&gt;
* Backpack, 10lbs&lt;br /&gt;
** Bedroll&lt;br /&gt;
** Spellbook&lt;br /&gt;
** Flint &amp;amp; Steel&lt;br /&gt;
** Small Pouch&lt;br /&gt;
*** 10 Candles&lt;br /&gt;
** Hooded Lantern&lt;br /&gt;
** Oil, 6 pints&lt;br /&gt;
** Scroll Case&lt;br /&gt;
*** 10 sheets parchment&lt;br /&gt;
** Ink, 1oz Bottle&lt;br /&gt;
** 2 Quill pens&lt;br /&gt;
** Small Pouch&lt;br /&gt;
** Chalk, 10 pieces&lt;br /&gt;
** Rope, 50&#039; Hemp&lt;br /&gt;
** 7 days Dried Rations&lt;br /&gt;
** 2 Waterskins&lt;br /&gt;
** 1 bottle of Wine&lt;br /&gt;
&lt;br /&gt;
* Signal Whistle&lt;br /&gt;
* Small Pouch&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gold:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Silver:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Copper:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gems:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 20 lbs&lt;br /&gt;
&lt;br /&gt;
== Hirelings and Henchmen: ==&lt;br /&gt;
 &lt;br /&gt;
* None!&lt;br /&gt;
&lt;br /&gt;
== To Hit ==&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;AC (Base / Short Range / Medium Range)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;10:&#039;&#039;&#039;  10 / 11 / 13&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;11:&#039;&#039;&#039;  11 / 12 / 14&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;12:&#039;&#039;&#039;  12 / 13 / 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;13:&#039;&#039;&#039;  13 / 14 / 16&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;14:&#039;&#039;&#039;  14 / 15 / 17&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;15:&#039;&#039;&#039;  15 / 16 / 18&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;16:&#039;&#039;&#039;  16 / 17 / 19&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;17:&#039;&#039;&#039;  17 / 18 / 20&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;18:&#039;&#039;&#039;  18 / 19 / 21&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;19:&#039;&#039;&#039;  19 / 20 / 22&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;20:&#039;&#039;&#039;  20 / 21 / 23&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Yrral_Rekloh&amp;diff=318155</id>
		<title>Yrral Rekloh</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Yrral_Rekloh&amp;diff=318155"/>
		<updated>2017-04-25T23:19:52Z</updated>

		<summary type="html">&lt;p&gt;Ryven: /* Weapons / Armour */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[WhiteBoxDelvers]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Yrral Rekloh ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Magic User&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Human&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Neutral&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XP:&#039;&#039;&#039; 125&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XP Bonus:&#039;&#039;&#039; 5%&lt;br /&gt;
&lt;br /&gt;
== Stat Block ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STR:&#039;&#039;&#039; 7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DEX:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CON:&#039;&#039;&#039; 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INT:&#039;&#039;&#039; 16&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WIS:&#039;&#039;&#039; 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CHA:&#039;&#039;&#039; 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HD:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP Max:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP Current:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AC:&#039;&#039;&#039; 9&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Move:&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saving Throw:&#039;&#039;&#039; 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saving Throw Mods:&#039;&#039;&#039; +2 vs spells&lt;br /&gt;
&lt;br /&gt;
== Spells / Abilities ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Prepared:&#039;&#039;&#039; Sleep&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Level Spells Known:&#039;&#039;&#039;&lt;br /&gt;
* Charm Person&lt;br /&gt;
* Detect Magic&lt;br /&gt;
* Hold Portal&lt;br /&gt;
* Light&lt;br /&gt;
* Protection From Chaos&lt;br /&gt;
* Read Languages&lt;br /&gt;
* Read Magic&lt;br /&gt;
* Sleep&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Languages Known:&#039;&#039;&#039; Common, Elf, Dwarf, Orc, Slug-Man, Crab-Man&lt;br /&gt;
&lt;br /&gt;
== Weapons / Armour ==&lt;br /&gt;
&lt;br /&gt;
* Staff (2h 1d6)&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
* Staff, 10lbs&lt;br /&gt;
* Dart Quiver&lt;br /&gt;
** 6 Darts, 6lbs&lt;br /&gt;
&lt;br /&gt;
* Backpack&lt;br /&gt;
** Bedroll&lt;br /&gt;
** Spellbook&lt;br /&gt;
** Flint &amp;amp; Steel&lt;br /&gt;
** Small Pouch&lt;br /&gt;
*** 10 Candles&lt;br /&gt;
** Hooded Lantern&lt;br /&gt;
** Oil, 6 pints&lt;br /&gt;
** Scroll Case&lt;br /&gt;
*** 10 sheets parchment&lt;br /&gt;
** Ink, 1oz Bottle&lt;br /&gt;
** 2 Quill pens&lt;br /&gt;
** Small Pouch&lt;br /&gt;
** Chalk, 10 pieces&lt;br /&gt;
** Rope, 50&#039; Hemp&lt;br /&gt;
** 7 days Dried Rations&lt;br /&gt;
** 2 Waterskins&lt;br /&gt;
** 1 bottle of Wine&lt;br /&gt;
&lt;br /&gt;
* Signal Whistle&lt;br /&gt;
* Small Pouch&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gold:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Silver:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Copper:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gems:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 26? lbs&lt;br /&gt;
&lt;br /&gt;
== Hirelings and Henchmen: ==&lt;br /&gt;
 &lt;br /&gt;
* None!&lt;br /&gt;
&lt;br /&gt;
== To Hit ==&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;AC (Base / Short Range / Medium Range)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;10:&#039;&#039;&#039;  10 / 11 / 13&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;11:&#039;&#039;&#039;  11 / 12 / 14&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;12:&#039;&#039;&#039;  12 / 13 / 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;13:&#039;&#039;&#039;  13 / 14 / 16&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;14:&#039;&#039;&#039;  14 / 15 / 17&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;15:&#039;&#039;&#039;  15 / 16 / 18&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;16:&#039;&#039;&#039;  16 / 17 / 19&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;17:&#039;&#039;&#039;  17 / 18 / 20&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;18:&#039;&#039;&#039;  18 / 19 / 21&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;19:&#039;&#039;&#039;  19 / 20 / 22&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;20:&#039;&#039;&#039;  20 / 21 / 23&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Yrral_Rekloh&amp;diff=318138</id>
		<title>Yrral Rekloh</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Yrral_Rekloh&amp;diff=318138"/>
		<updated>2017-04-25T19:29:39Z</updated>

		<summary type="html">&lt;p&gt;Ryven: /* Spells / Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[WhiteBoxDelvers]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Yrral Rekloh ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Magic User&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Human&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Neutral&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XP:&#039;&#039;&#039; 125&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XP Bonus:&#039;&#039;&#039; 5%&lt;br /&gt;
&lt;br /&gt;
== Stat Block ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STR:&#039;&#039;&#039; 7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DEX:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CON:&#039;&#039;&#039; 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INT:&#039;&#039;&#039; 16&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WIS:&#039;&#039;&#039; 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CHA:&#039;&#039;&#039; 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HD:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP Max:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP Current:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AC:&#039;&#039;&#039; 9&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Move:&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saving Throw:&#039;&#039;&#039; 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saving Throw Mods:&#039;&#039;&#039; +2 vs spells&lt;br /&gt;
&lt;br /&gt;
== Spells / Abilities ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Prepared:&#039;&#039;&#039; Sleep&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Level Spells Known:&#039;&#039;&#039;&lt;br /&gt;
* Charm Person&lt;br /&gt;
* Detect Magic&lt;br /&gt;
* Hold Portal&lt;br /&gt;
* Light&lt;br /&gt;
* Magic Missile&lt;br /&gt;
* Protection From Evil&lt;br /&gt;
* Read Languages&lt;br /&gt;
* Read Magic&lt;br /&gt;
* Shield&lt;br /&gt;
* Sleep&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Languages Known:&#039;&#039;&#039; Common, Elf, Dwarf, Orc, Slug-Man, Crab-Man&lt;br /&gt;
&lt;br /&gt;
== Weapons / Armour ==&lt;br /&gt;
&lt;br /&gt;
* Staff (2h 1d6)&lt;br /&gt;
* Darts (1h, 1d3, rof 3, range 15&#039;, 6 carried)&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
* Staff, 10lbs&lt;br /&gt;
* Dart Quiver&lt;br /&gt;
** 6 Darts, 6lbs&lt;br /&gt;
&lt;br /&gt;
* Backpack&lt;br /&gt;
** Bedroll&lt;br /&gt;
** Spellbook&lt;br /&gt;
** Flint &amp;amp; Steel&lt;br /&gt;
** Small Pouch&lt;br /&gt;
*** 10 Candles&lt;br /&gt;
** Hooded Lantern&lt;br /&gt;
** Oil, 6 pints&lt;br /&gt;
** Scroll Case&lt;br /&gt;
*** 10 sheets parchment&lt;br /&gt;
** Ink, 1oz Bottle&lt;br /&gt;
** 2 Quill pens&lt;br /&gt;
** Small Pouch&lt;br /&gt;
** Chalk, 10 pieces&lt;br /&gt;
** Rope, 50&#039; Hemp&lt;br /&gt;
** 7 days Dried Rations&lt;br /&gt;
** 2 Waterskins&lt;br /&gt;
** 1 bottle of Wine&lt;br /&gt;
&lt;br /&gt;
* Signal Whistle&lt;br /&gt;
* Small Pouch&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gold:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Silver:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Copper:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gems:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 26? lbs&lt;br /&gt;
&lt;br /&gt;
== Hirelings and Henchmen: ==&lt;br /&gt;
 &lt;br /&gt;
* None!&lt;br /&gt;
&lt;br /&gt;
== To Hit ==&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;AC (Base / Short Range / Medium Range)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;10:&#039;&#039;&#039;  10 / 11 / 13&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;11:&#039;&#039;&#039;  11 / 12 / 14&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;12:&#039;&#039;&#039;  12 / 13 / 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;13:&#039;&#039;&#039;  13 / 14 / 16&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;14:&#039;&#039;&#039;  14 / 15 / 17&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;15:&#039;&#039;&#039;  15 / 16 / 18&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;16:&#039;&#039;&#039;  16 / 17 / 19&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;17:&#039;&#039;&#039;  17 / 18 / 20&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;18:&#039;&#039;&#039;  18 / 19 / 21&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;19:&#039;&#039;&#039;  19 / 20 / 22&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;20:&#039;&#039;&#039;  20 / 21 / 23&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Yrral_Rekloh&amp;diff=318133</id>
		<title>Yrral Rekloh</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Yrral_Rekloh&amp;diff=318133"/>
		<updated>2017-04-25T19:05:05Z</updated>

		<summary type="html">&lt;p&gt;Ryven: /* Yrral Rekloh */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[WhiteBoxDelvers]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Yrral Rekloh ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Magic User&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Human&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Neutral&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XP:&#039;&#039;&#039; 125&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XP Bonus:&#039;&#039;&#039; 5%&lt;br /&gt;
&lt;br /&gt;
== Stat Block ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STR:&#039;&#039;&#039; 7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DEX:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CON:&#039;&#039;&#039; 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INT:&#039;&#039;&#039; 16&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WIS:&#039;&#039;&#039; 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CHA:&#039;&#039;&#039; 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HD:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP Max:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP Current:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AC:&#039;&#039;&#039; 9&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Move:&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saving Throw:&#039;&#039;&#039; 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saving Throw Mods:&#039;&#039;&#039; +2 vs spells&lt;br /&gt;
&lt;br /&gt;
== Spells / Abilities ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Prepared:&#039;&#039;&#039; Sleep&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Level Spells Known:&#039;&#039;&#039;&lt;br /&gt;
* Charm Person&lt;br /&gt;
* Detect Magic&lt;br /&gt;
* Hold Portal&lt;br /&gt;
* Light&lt;br /&gt;
* Magic Missile&lt;br /&gt;
* Protection From Evil&lt;br /&gt;
* Read Languages&lt;br /&gt;
* Read Magic&lt;br /&gt;
* Shield&lt;br /&gt;
* Sleep&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weapons / Armour ==&lt;br /&gt;
&lt;br /&gt;
* Staff (2h 1d6)&lt;br /&gt;
* Darts (1h, 1d3, rof 3, range 15&#039;, 6 carried)&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
* Staff, 10lbs&lt;br /&gt;
* Dart Quiver&lt;br /&gt;
** 6 Darts, 6lbs&lt;br /&gt;
&lt;br /&gt;
* Backpack&lt;br /&gt;
** Bedroll&lt;br /&gt;
** Spellbook&lt;br /&gt;
** Flint &amp;amp; Steel&lt;br /&gt;
** Small Pouch&lt;br /&gt;
*** 10 Candles&lt;br /&gt;
** Hooded Lantern&lt;br /&gt;
** Oil, 6 pints&lt;br /&gt;
** Scroll Case&lt;br /&gt;
*** 10 sheets parchment&lt;br /&gt;
** Ink, 1oz Bottle&lt;br /&gt;
** 2 Quill pens&lt;br /&gt;
** Small Pouch&lt;br /&gt;
** Chalk, 10 pieces&lt;br /&gt;
** Rope, 50&#039; Hemp&lt;br /&gt;
** 7 days Dried Rations&lt;br /&gt;
** 2 Waterskins&lt;br /&gt;
** 1 bottle of Wine&lt;br /&gt;
&lt;br /&gt;
* Signal Whistle&lt;br /&gt;
* Small Pouch&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gold:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Silver:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Copper:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gems:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 26? lbs&lt;br /&gt;
&lt;br /&gt;
== Hirelings and Henchmen: ==&lt;br /&gt;
 &lt;br /&gt;
* None!&lt;br /&gt;
&lt;br /&gt;
== To Hit ==&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;AC (Base / Short Range / Medium Range)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;10:&#039;&#039;&#039;  10 / 11 / 13&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;11:&#039;&#039;&#039;  11 / 12 / 14&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;12:&#039;&#039;&#039;  12 / 13 / 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;13:&#039;&#039;&#039;  13 / 14 / 16&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;14:&#039;&#039;&#039;  14 / 15 / 17&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;15:&#039;&#039;&#039;  15 / 16 / 18&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;16:&#039;&#039;&#039;  16 / 17 / 19&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;17:&#039;&#039;&#039;  17 / 18 / 20&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;18:&#039;&#039;&#039;  18 / 19 / 21&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;19:&#039;&#039;&#039;  19 / 20 / 22&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;20:&#039;&#039;&#039;  20 / 21 / 23&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=WhiteBoxDelvers&amp;diff=318132</id>
		<title>WhiteBoxDelvers</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=WhiteBoxDelvers&amp;diff=318132"/>
		<updated>2017-04-25T19:03:00Z</updated>

		<summary type="html">&lt;p&gt;Ryven: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the page for the White Box Delvers PbP game.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
[[WhiteBoxSheet | Sample Sheet]]&lt;br /&gt;
&lt;br /&gt;
[[Darcy Wessing | Darcy Wessing]] (Level 1 Cleric)&lt;br /&gt;
&lt;br /&gt;
[[Darish | Darish]] a fighting man (Level 1 Fighter)&lt;br /&gt;
&lt;br /&gt;
[[Eliana Creyr | Eliana Creyr]] (Level 1 Thief)&lt;br /&gt;
&lt;br /&gt;
[[Werner]], a peasant bowman (Level 1 Fighter)&lt;br /&gt;
&lt;br /&gt;
[[Spitfyre Ardensmith | Spitfyre Ardensmith]] (Level 1 Spearmage - Fighter/Magic-User)&lt;br /&gt;
&lt;br /&gt;
[[Glorb | Glorb]] a Dwarf (Level 1 Fighter)&lt;br /&gt;
&lt;br /&gt;
[[Yrral Rekloh]], a human magician (Level 1 Magic User)&lt;br /&gt;
&lt;br /&gt;
=== Marching Order ===&lt;br /&gt;
&lt;br /&gt;
# Darish, Darcy, Spitfyre&lt;br /&gt;
# Werner, (Xaisomboun), (Dung Pho Sneek)&lt;br /&gt;
# (Isabel), Eliana, (Diana)&lt;br /&gt;
# (Anibal)&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/showthread.php?800080-White-Box-Delvers IC Thread]&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/showthread.php?799905-White-Box-Delvers OOC Thread]&lt;br /&gt;
&lt;br /&gt;
[https://forum.rpg.net/showthread.php?799736-(Recruit)-White-Box-OD-amp-D-dungeon-crawl Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
[https://campaignwiki.org/gridmapper.svg?load=WhiteBoxDelversLightningStruckTemple Lighting Struck Temple Map]&lt;br /&gt;
&lt;br /&gt;
[https://campaignwiki.org/gridmapper.svg?load=WhiteBoxDelversBattleMap Battle Map]&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Yrral_Rekloh&amp;diff=318131</id>
		<title>Yrral Rekloh</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Yrral_Rekloh&amp;diff=318131"/>
		<updated>2017-04-25T18:54:36Z</updated>

		<summary type="html">&lt;p&gt;Ryven: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[WhiteBoxDelvers]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Yrral Rekloh ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Magic User&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Human&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Neutral&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XP:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XP Bonus:&#039;&#039;&#039; 5%&lt;br /&gt;
&lt;br /&gt;
== Stat Block ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STR:&#039;&#039;&#039; 7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DEX:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CON:&#039;&#039;&#039; 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INT:&#039;&#039;&#039; 16&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WIS:&#039;&#039;&#039; 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CHA:&#039;&#039;&#039; 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HD:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP Max:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP Current:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AC:&#039;&#039;&#039; 9&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Move:&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saving Throw:&#039;&#039;&#039; 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saving Throw Mods:&#039;&#039;&#039; +2 vs spells&lt;br /&gt;
&lt;br /&gt;
== Spells / Abilities ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Prepared:&#039;&#039;&#039; Sleep&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Level Spells Known:&#039;&#039;&#039;&lt;br /&gt;
* Charm Person&lt;br /&gt;
* Detect Magic&lt;br /&gt;
* Hold Portal&lt;br /&gt;
* Light&lt;br /&gt;
* Magic Missile&lt;br /&gt;
* Protection From Evil&lt;br /&gt;
* Read Languages&lt;br /&gt;
* Read Magic&lt;br /&gt;
* Shield&lt;br /&gt;
* Sleep&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weapons / Armour ==&lt;br /&gt;
&lt;br /&gt;
* Staff (2h 1d6)&lt;br /&gt;
* Darts (1h, 1d3, rof 3, range 15&#039;, 6 carried)&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
* Staff, 10lbs&lt;br /&gt;
* Dart Quiver&lt;br /&gt;
** 6 Darts, 6lbs&lt;br /&gt;
&lt;br /&gt;
* Backpack&lt;br /&gt;
** Bedroll&lt;br /&gt;
** Spellbook&lt;br /&gt;
** Flint &amp;amp; Steel&lt;br /&gt;
** Small Pouch&lt;br /&gt;
*** 10 Candles&lt;br /&gt;
** Hooded Lantern&lt;br /&gt;
** Oil, 6 pints&lt;br /&gt;
** Scroll Case&lt;br /&gt;
*** 10 sheets parchment&lt;br /&gt;
** Ink, 1oz Bottle&lt;br /&gt;
** 2 Quill pens&lt;br /&gt;
** Small Pouch&lt;br /&gt;
** Chalk, 10 pieces&lt;br /&gt;
** Rope, 50&#039; Hemp&lt;br /&gt;
** 7 days Dried Rations&lt;br /&gt;
** 2 Waterskins&lt;br /&gt;
** 1 bottle of Wine&lt;br /&gt;
&lt;br /&gt;
* Signal Whistle&lt;br /&gt;
* Small Pouch&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gold:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Silver:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Copper:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gems:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 26? lbs&lt;br /&gt;
&lt;br /&gt;
== Hirelings and Henchmen: ==&lt;br /&gt;
 &lt;br /&gt;
* None!&lt;br /&gt;
&lt;br /&gt;
== To Hit ==&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;AC (Base / Short Range / Medium Range)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;10:&#039;&#039;&#039;  10 / 11 / 13&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;11:&#039;&#039;&#039;  11 / 12 / 14&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;12:&#039;&#039;&#039;  12 / 13 / 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;13:&#039;&#039;&#039;  13 / 14 / 16&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;14:&#039;&#039;&#039;  14 / 15 / 17&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;15:&#039;&#039;&#039;  15 / 16 / 18&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;16:&#039;&#039;&#039;  16 / 17 / 19&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;17:&#039;&#039;&#039;  17 / 18 / 20&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;18:&#039;&#039;&#039;  18 / 19 / 21&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;19:&#039;&#039;&#039;  19 / 20 / 22&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;20:&#039;&#039;&#039;  20 / 21 / 23&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Yrral_Rekloh&amp;diff=318130</id>
		<title>Yrral Rekloh</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Yrral_Rekloh&amp;diff=318130"/>
		<updated>2017-04-25T18:52:19Z</updated>

		<summary type="html">&lt;p&gt;Ryven: /* Stat Block */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[WhiteBoxDelvers]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Yrral Rekloh ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class:&#039;&#039;&#039; Magic User&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Human&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alignment:&#039;&#039;&#039; Neutral&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XP:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XP Bonus:&#039;&#039;&#039; 5%&lt;br /&gt;
&lt;br /&gt;
== Stat Block ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STR:&#039;&#039;&#039; 7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DEX:&#039;&#039;&#039; 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CON:&#039;&#039;&#039; 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INT:&#039;&#039;&#039; 16&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WIS:&#039;&#039;&#039; 11&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;CHA:&#039;&#039;&#039; 10&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HD:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP Max:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP Current:&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AC:&#039;&#039;&#039; 9&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Move:&#039;&#039;&#039; 12&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saving Throw:&#039;&#039;&#039; 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saving Throw Mods:&#039;&#039;&#039; +2 vs spells&lt;br /&gt;
&lt;br /&gt;
== Spells / Abilities ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Prepared:&#039;&#039;&#039; Sleep&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;First Level Spells Known:&#039;&#039;&#039;&lt;br /&gt;
* Charm Person&lt;br /&gt;
* Detect Magic&lt;br /&gt;
* Hold Portal&lt;br /&gt;
* Light&lt;br /&gt;
* Magic Missile&lt;br /&gt;
* Protection From Evil&lt;br /&gt;
* Read Languages&lt;br /&gt;
* Read Magic&lt;br /&gt;
* Shield&lt;br /&gt;
* Sleep&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weapons / Armour ==&lt;br /&gt;
&lt;br /&gt;
* Staff (2h 1d6)&lt;br /&gt;
* Darts (1h, 1d3, rof 3, range 15&#039;, 6 carried)&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
* Staff, 0gp, 10lbs&lt;br /&gt;
* Dart Quiver, 1gp?&lt;br /&gt;
** 6 Darts, 1.2gp, 6lbs&lt;br /&gt;
&lt;br /&gt;
* Backpack 5gp&lt;br /&gt;
** Bedroll 0.2gp&lt;br /&gt;
** Spellbook 25gp&lt;br /&gt;
** Flint &amp;amp; Steel, 1gp&lt;br /&gt;
** Small Pouch, 0.5gp?&lt;br /&gt;
*** 10 Candles, 0.1gp&lt;br /&gt;
** Hooded Lantern, 7gp&lt;br /&gt;
** Oil, 6 pints, 0.6gp&lt;br /&gt;
** Scroll Case, 1gp&lt;br /&gt;
*** 10 sheets parchment, 2gp&lt;br /&gt;
** Ink, 1oz Bottle, 1gp&lt;br /&gt;
** 2 Quill pens, 0.4gp?&lt;br /&gt;
** Small Pouch, 0.5gp?&lt;br /&gt;
** Chalk, 10 pieces, 0.5gp&lt;br /&gt;
** Rope, 50&#039; Hemp, 1gp&lt;br /&gt;
** 7 days Dried Rations, 7gp&lt;br /&gt;
** 2 Waterskins, 2gp&lt;br /&gt;
** 1 bottle of Wine, 2gp&lt;br /&gt;
&lt;br /&gt;
* Signal Whistle, 0.5gp&lt;br /&gt;
* Small Pouch, 0.5gp?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gold:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Silver:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Copper:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gems:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Encumbrance:&#039;&#039;&#039; 26? lbs&lt;br /&gt;
&lt;br /&gt;
== Hirelings and Henchmen: ==&lt;br /&gt;
 &lt;br /&gt;
* None!&lt;br /&gt;
&lt;br /&gt;
== To Hit ==&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;AC (Base / Short Range / Medium Range)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;10:&#039;&#039;&#039;  10 / 11 / 13&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;11:&#039;&#039;&#039;  11 / 12 / 14&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;12:&#039;&#039;&#039;  12 / 13 / 15&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;13:&#039;&#039;&#039;  13 / 14 / 16&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;14:&#039;&#039;&#039;  14 / 15 / 17&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;15:&#039;&#039;&#039;  15 / 16 / 18&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;16:&#039;&#039;&#039;  16 / 17 / 19&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;17:&#039;&#039;&#039;  17 / 18 / 20&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;18:&#039;&#039;&#039;  18 / 19 / 21&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;19:&#039;&#039;&#039;  19 / 20 / 22&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;20:&#039;&#039;&#039;  20 / 21 / 23&lt;/div&gt;</summary>
		<author><name>Ryven</name></author>
	</entry>
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