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	<updated>2026-05-15T05:27:38Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Mutineers&amp;diff=417249</id>
		<title>Mutineers</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Mutineers&amp;diff=417249"/>
		<updated>2022-02-13T18:31:19Z</updated>

		<summary type="html">&lt;p&gt;Scholz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Serenity_logo.jpg|80px|left]]&lt;br /&gt;
[[Category:Serenity]][[Image:ExeterShield.png|200px|right]]&lt;br /&gt;
[[Category: Firefly]]&lt;br /&gt;
=Game Information=&lt;br /&gt;
This game is played in the &#039;Verse, based on Joss Whedon&#039;s Firefly TV series and Serenity Movie. It will use the Serenity RPG system with some house rules. Adventures follow the crew of the &#039;&#039;&#039;&#039;&#039;[[Equinox| Exeter]]&#039;&#039;&#039;&#039;&#039;, mutineers who twice took the ships of two evil brothers named Potemkin. They now ply the spacelanes making a credit where they can, doing some good, and trying to stay out of trouble.&lt;br /&gt;
&lt;br /&gt;
*[[CREW]]&lt;br /&gt;
*[[&#039;VERSE]]&lt;br /&gt;
*[[EPISODES]]&lt;br /&gt;
*[[RULES]]&lt;br /&gt;
*[[Mutineers Timeline|TIMELINE]]&lt;br /&gt;
*[[UTILITIES]]&lt;br /&gt;
*[[Ship&#039;s Books]]&lt;br /&gt;
*[[Mutineers Metagaming]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-size:60%&amp;quot;&amp;gt;The Mutineers and Little Sister websites are not-for-profit websites for the personal entertainment purposes only. Artwork has been added from the web, for the personal use of its readers only, and no violation of copyright is intended. If you own to the rights to any material linked to this site, please email roguescholar(at)gmail(dot)com, and it will be attributed or removed as soon as possible.&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Grasshopper_Station&amp;diff=417176</id>
		<title>Grasshopper Station</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Grasshopper_Station&amp;diff=417176"/>
		<updated>2022-02-13T18:29:02Z</updated>

		<summary type="html">&lt;p&gt;Scholz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Grasshopper.jpg|thumb|300px]]&lt;br /&gt;
About half way between Kalidasa and Georgia (approximately 100AU and 50AU respectively) Grasshopper station is little more than a way station and refueling center, it is a glorified truck stop on one of the longer routes in the Verse. &lt;br /&gt;
Grasshopper station has a small hotel, laundry, showers and other services for those who&#039;ve been in space for some time. &lt;br /&gt;
&lt;br /&gt;
* The Station was seriously damaged when poor traffic control resulted in dozens of ships vying for space. A collision of three ships into the station was almost a complete catastrophe but crews from a number of ships (including Beatrice) saved most of the crew, putting out the fires and salvaging the station.&lt;br /&gt;
&amp;lt;be&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[&#039;VERSE]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mutineers]]&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=%27VERSE&amp;diff=408084</id>
		<title>&#039;VERSE</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=%27VERSE&amp;diff=408084"/>
		<updated>2021-10-17T18:44:32Z</updated>

		<summary type="html">&lt;p&gt;Scholz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Verse-frontbig.jpg|400px]]&lt;br /&gt;
[[Image:Verse-backbig.jpg|150px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Systems:&#039;&#039;&#039; (Planets by distance from star, • moons)&lt;br /&gt;
{| style=&amp;quot;width:100%; height:200px&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;[[White Sun]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Red Sun]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Georgia]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Kalidasa]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Blue Sun]] 青龙&#039;&#039;&#039;&lt;br /&gt;
|-  &lt;br /&gt;
| [[Bernadette]] &amp;amp;upsilon;|| [[Planet - Jiangyin|Jiang Yin]] || [[Planet Ezra | Ezra]] ||[[Sho-Je Downs]] || [[Meridian]]青龙&lt;br /&gt;
|-&lt;br /&gt;
| [[Londinium]] &amp;amp;upsilon;|| [[Planet New Melbourne | New Melbourne]] || [[Regina Description|Regina]] ||[[Verbena]] || [[New Canaan]]青龙&lt;br /&gt;
|-&lt;br /&gt;
| [[Planet Sihnon| Sihnon]] &amp;amp;upsilon;|| [[Greenleaf]] || [[Boros]] || [[Constance]] || [[Muir]]青龙&lt;br /&gt;
|-&lt;br /&gt;
| [[Liann Jun]] &amp;amp;upsilon;|| [[• Dyton]] || [[Kerry]] || [[Glacier]] || &amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt; &#039;&#039;&#039;[[Fury]]&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Gonghe]] &amp;amp;upsilon;|| [[Harvest]] || [[Ithaca]] || [[Vishnu]]ब || [[High Gate]]青龙&lt;br /&gt;
|-&lt;br /&gt;
| [[Rubicon†]] &amp;amp;upsilon;|| • [[Higgin&#039;s Moon]] || [[Prophet]] || &amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt; &#039;&#039;&#039;[[Heaven]]&#039;&#039;&#039; &amp;lt;/span&amp;gt;  ब || &amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt; &#039;&#039;&#039;[[Dragon&#039;s Egg]]&#039;&#039;&#039;青龙 &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Osiris]] &amp;amp;upsilon;|| [[St. Albans]] || &amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt; &#039;&#039;&#039;[[Elphame]]&#039;&#039;&#039; &amp;lt;/span&amp;gt; || [[Planet - Angel|Angel]] ﻙ|| [[Deadwood]]青龙&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt; &#039;&#039;&#039;Qui Shi Huang&#039;&#039;&#039; &amp;lt;/span&amp;gt; || [[Anson&#039;s World]] || [[Di Yu]] || [[Delphi]] ﻙ|| • [[Haven]]青龙&lt;br /&gt;
|-&lt;br /&gt;
| • [[Santo-Core Planet | Santo]] &amp;amp;upsilon;|| [[Jubilee]] || [[Planet Athens|Athens]] || [[New Kashmir]] ﻙ|| &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt; &#039;&#039;&#039;Burnham&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Valentine]] &amp;amp;upsilon;|| &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt; &#039;&#039;&#039;Himinbjorg&#039;&#039;&#039; &amp;lt;/span&amp;gt;  &amp;amp;kappa; || • [[Whitefall]] || [[Whittier]] || [[Miranda]]青龙&lt;br /&gt;
|-&lt;br /&gt;
| [[Bellerophon]] &amp;amp;upsilon;|| • [[Aesir]]   &amp;amp;kappa; || &amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt; &#039;&#039;&#039;[[Daedalus]]&#039;&#039;&#039; &amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt; &#039;&#039;&#039;Penglai&#039;&#039;&#039; &amp;lt;/span&amp;gt;||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ariel-Core Planet|Ariel]] &amp;amp;upsilon;|| • [[Moab]] || [[New Hope]] || • [[Beylix]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Albion]] &amp;amp;upsilon;|| • [[Brisingamen]]   &amp;amp;kappa; || [[Three Hills]] || • [[New Hall]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt; &#039;&#039;&#039;Lux&#039;&#039;&#039; &amp;lt;/span&amp;gt; || • [[Anvil]] &amp;amp;kappa; || [[Meadow|Novaya Rodina]]  H|| • [[Oberon]] ||&lt;br /&gt;
|-&lt;br /&gt;
| • [[Persephone]] &amp;amp;upsilon;|| &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt; &#039;&#039;&#039;Heinlein&#039;&#039;&#039; &amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt; &#039;&#039;&#039;Murphy&#039;&#039;&#039; &amp;lt;/span&amp;gt; || [[Ghost1|Ghost]] ||&lt;br /&gt;
|-&lt;br /&gt;
| • [[Pelorum]] &amp;amp;upsilon;|| • [[Moon Triumph | Triumph]] || • [[Hera]]|| [[Aberdeen]] ||&lt;br /&gt;
|-&lt;br /&gt;
|   || • [[Paquin]] || • [[Aphrodite]] || &amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt; &#039;&#039;&#039;Zeus&#039;&#039;&#039; &amp;lt;/span&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
|   || • [[Lazarus]] || • [[Planet Shadow | Shadow]] || • [[Sophie]] ||&lt;br /&gt;
|-&lt;br /&gt;
|   || • [[Silverhold]] || || [[Nouveau Lyon-Beaumonde|Beaumonde]] ||&lt;br /&gt;
|-&lt;br /&gt;
|   ||   || ||  &amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt; &#039;&#039;&#039;[[Djinn&#039;s Bane]]&#039;&#039;&#039; &amp;lt;/span&amp;gt; ﻙ||&lt;br /&gt;
|-&lt;br /&gt;
|   ||   || || [[Salisbury]]  ||&lt;br /&gt;
|}&lt;br /&gt;
Key&amp;lt;br&amp;gt;&lt;br /&gt;
: &amp;amp;upsilon; - [[Union of Allied Planets]] (The Alliance)&lt;br /&gt;
: &amp;amp;kappa; - [[New Kalmar]]&lt;br /&gt;
: H - [[Novaya Rodina]]&lt;br /&gt;
: ﻙ - [[Califate]]&lt;br /&gt;
: ब - [[Bharat]]&lt;br /&gt;
: 青龙 - [[Qing Long | Qīng Lóng]]&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://spreadsheets.google.com/ccc?key=0AlH9FMJVH0L5dFZ6WVZtYUVUTVNybmlEdkliMXpZS1E&amp;amp;hl=en Link to Online Travel Time Calculator]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Even Better one in HTML [https://ramblurr.github.io/firefly-rpg-generator/travel.html | &#039;&#039;&#039;Firefly Tools&#039;&#039;&#039;]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Space Stations ==&lt;br /&gt;
*[[Grasshopper Station]]&lt;br /&gt;
*[[The Sampson Array]]&lt;br /&gt;
*[[SkyPlex Space Bazaar]]&lt;br /&gt;
*[[IAV Trafalgar]]&lt;br /&gt;
*[[Rockhaven Waypoint]]&lt;br /&gt;
*[[Pericles Station]]&lt;br /&gt;
&lt;br /&gt;
== Peoples of the Verse ==&lt;br /&gt;
*[[CREW]] of the MakeMake/Summer&#039;s Gift&lt;br /&gt;
*[[Union of Allied Planets]]&lt;br /&gt;
**[[Wuwei]] Party&lt;br /&gt;
**[[WuBa]] Faction&lt;br /&gt;
**[[Mandarin-Tory]] Faction&lt;br /&gt;
*[[New Kalmar]] of Red Sun&lt;br /&gt;
*[[Novaya Rodina]] of Georgia&lt;br /&gt;
*[[Califate]] of Kalidasa&lt;br /&gt;
*[[Bharat]] of Kalidasa&lt;br /&gt;
*[[Qing Long]]&lt;br /&gt;
*[[Reavers]]&lt;br /&gt;
&lt;br /&gt;
== News of the Verse ==&lt;br /&gt;
*[[Archived News Pre-2525]]&lt;br /&gt;
*[[Genetic Pandemic]]&lt;br /&gt;
&lt;br /&gt;
== Corporations of the &#039;Verse ==&lt;br /&gt;
*[[Corporations#ANS|ANS Agua-Negra Seguridad]]&lt;br /&gt;
*[[Corporations#Blue Sun|Blue Sun Corporation]]&lt;br /&gt;
*[[Corporations#Corone|Corone Mining]]&lt;br /&gt;
*[[corporations#Crimson Permanent Assurance|CPA Crimson Permanent Assurance]]&lt;br /&gt;
*[[Corporations#H2|H2 Enterprises]]&lt;br /&gt;
*[[Corporations#Iskellian|Iskellian Technology Solutions]]&lt;br /&gt;
*[[Corporations#NBC|New Byzantine Chemicals]]&lt;br /&gt;
*[[Corporations#Shulan-Maersk|Shulan-Maersk Transport]]&lt;br /&gt;
*[http://www.ubs.com/ UBS]&lt;br /&gt;
*[[Corporations#Unified Reclamation|Unified Reclamation]]&lt;br /&gt;
*[[Corporations#Volker|Volker Hovermotive]]&lt;br /&gt;
*[[Corporations#Veridian Dynamics|Veridian Dynamics]]&lt;br /&gt;
*[[Corporations#Weyland-Yutani|Weyland Yutani]]&lt;br /&gt;
*[[Corporations#You-Go|You-Go Gas and Service]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Stories ==&lt;br /&gt;
*[[Delilah_Episodes| The Last Voyage of the Delilah]]&lt;br /&gt;
*[[EPISODES| Mutineers Stories]]&lt;br /&gt;
*[[VerseStories| Stories of the &#039;Verse]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
* [[Bu Gao Lan]] Cortex Free Bulletin Board (a la Craigslist)&lt;br /&gt;
* [[Blackout Zone]] Area &amp;quot;area off the books&amp;quot; in the Core.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;[[Innocents-Project]]&#039;&#039;&#039;&#039;&#039; (Current campaign)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;[[Firefly-RPG]]&#039;&#039;&#039;&#039;&#039; (Previous campaign)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;[[Mutineers]]&#039;&#039;&#039;&#039;&#039; (Previous campaign)&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Innocents-Project&amp;diff=408083</id>
		<title>Innocents-Project</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Innocents-Project&amp;diff=408083"/>
		<updated>2021-10-17T18:40:50Z</updated>

		<summary type="html">&lt;p&gt;Scholz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a Cortex Prime game set in the FireFly Universe. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Characters]]&#039;&#039;&#039;&lt;br /&gt;
* Captain - Figuerina &#039;[[Fig&#039; Cavendish]]&lt;br /&gt;
* Pilot - Maj William &#039;[[Bill&#039; Barnes]]&lt;br /&gt;
* Mechanic - [[Buddy Wong]]&lt;br /&gt;
* Hacker - [[Fu Yu Yip]]&lt;br /&gt;
* Security - [[Sammo Kwan]]&lt;br /&gt;
* Ship - [[Beatrice Ship]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Episodes]&#039;&#039;&#039;&lt;br /&gt;
# [Miner Inconvenience]&lt;br /&gt;
# [SOS]&lt;br /&gt;
# [We don&#039;t need no stinkin Badger]&lt;br /&gt;
# [In Novaya Rodina job does You]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[&#039;Verse]]&lt;br /&gt;
&#039;&#039;&#039;Links to Past Games&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mutineers]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Firefly-RPG]]&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Innocents-Project&amp;diff=407083</id>
		<title>Innocents-Project</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Innocents-Project&amp;diff=407083"/>
		<updated>2021-10-01T15:22:45Z</updated>

		<summary type="html">&lt;p&gt;Scholz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a Cortex Prime game set in the FireFly Universe. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Characters]]&#039;&#039;&#039;&lt;br /&gt;
* Captain - Figuerina &#039;[[Fig&#039; Cavendish]]&lt;br /&gt;
* Pilot - Maj William &#039;[[Bill&#039; Barnes]]&lt;br /&gt;
* Mechanic - [[Buddy Wong]]&lt;br /&gt;
* Hacker - [[Fu Yu Yip]]&lt;br /&gt;
* Security - [[Sammo Kwan]]&lt;br /&gt;
* Ship - [[Beatrice]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Episodes]&#039;&#039;&#039;&lt;br /&gt;
# [Miner Inconvenience]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Links to Past Games&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mutineers]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Firefly-RPG]]&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Paquin&amp;diff=407084</id>
		<title>Paquin</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Paquin&amp;diff=407084"/>
		<updated>2021-10-01T15:12:18Z</updated>

		<summary type="html">&lt;p&gt;Scholz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:transparent; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[Image:Paquin.jpg|thumbnail|300px|]]&lt;br /&gt;
||&lt;br /&gt;
[[File:PaquinM.jpg|thumb|Paquin]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Circus&#039;&#039;&#039; is one of the more developed cities on Paquin, it is also home to one of the larger theater districts on the planet. Circus boasts a uniquely blended Federal-syndicate based &#039;police&#039; force. It is largely made up of syndicate personnel, but authorized with Federal authority. The &amp;quot;Hospitality&amp;quot; officers are situated around the city and ensure that everyone can have a good time, as well as seeing that the syndicate gets a share of every enterprise. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Beatty&#039;&#039; is a small mining town with a simply flat platform spaceport for up to two ships to land. &amp;quot;Clem&#039;s&amp;quot; is the local saloon. Beatty is 10km from the Rhyolite Gold Mine. A labor dispute is ongoing there as up 2526 between the Miners and the Corone Mining Consortium. &lt;br /&gt;
&lt;br /&gt;
*Met [[Solon Massoukis]] (former crewmate of Nika&#039;s)normally based on Greenleaf.&lt;br /&gt;
*The crew picked up a small number of EMP devices (illegal) unknowingly, and took them to [[Nouveau Lyon-Beaumonde|Beaumonde]]. (Episode 103: [[Episode 103. Summer&#039;s Gift|&#039;&#039;&#039;&#039;&#039;Summer&#039;s Gift&#039;&#039;&#039;&#039;&#039;]]).&lt;br /&gt;
*&#039;&#039;&#039;Summer 2522&#039;&#039;&#039; - Paquin has become more dangerous in the last few months as armed insurgents have targeted Alliance outposts around the major city. In response, the Alliance has cracked down on movement, and attempted to enforce a curfew in the cities along with roadblocks and no-fly zones around the major cities. These are fairly porous, and served more to filter cash into the pockets of enterprising people who know how to sneak people into the cities. Despite the regular fire of weapons, and the boom of bombs, life goes on. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
[[&#039;VERSE]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mutineers]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Firefly-RPG]]&lt;br /&gt;
[[Innocents-prjoect]]&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Innocents-Project&amp;diff=407070</id>
		<title>Innocents-Project</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Innocents-Project&amp;diff=407070"/>
		<updated>2021-09-30T20:37:57Z</updated>

		<summary type="html">&lt;p&gt;Scholz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a Cortex Prime game set in the FireFly Universe. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Characters]&#039;&#039;&#039;&lt;br /&gt;
* Captain - Figuerina &#039;[Fig&#039; Cavendish]&lt;br /&gt;
* Pilot - Maj William &#039;[Bill&#039; Barnes]&lt;br /&gt;
* Mechanic - [Buddy Wong]&lt;br /&gt;
* Hacker - [Fu Yu Yip]&lt;br /&gt;
* Security - [Sammo Kwan]&lt;br /&gt;
* Ship - [Beatrice] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Episodes]&#039;&#039;&#039;&lt;br /&gt;
# [Miner Inconvenience]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Links to Past Games&#039;&#039;&#039;&lt;br /&gt;
[[Mutineers]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[FireFly-RPG]]&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=%27VERSE&amp;diff=407057</id>
		<title>&#039;VERSE</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=%27VERSE&amp;diff=407057"/>
		<updated>2021-09-30T18:20:54Z</updated>

		<summary type="html">&lt;p&gt;Scholz: /* Miscellaneous */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Verse-frontbig.jpg|400px]]&lt;br /&gt;
[[Image:Verse-backbig.jpg|150px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Systems:&#039;&#039;&#039; (Planets by distance from star, • moons)&lt;br /&gt;
{| style=&amp;quot;width:100%; height:200px&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;[[White Sun]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Red Sun]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Georgia]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Kalidasa]]&#039;&#039;&#039; || &#039;&#039;&#039;[[Blue Sun]] 青龙&#039;&#039;&#039;&lt;br /&gt;
|-  &lt;br /&gt;
| [[Bernadette]] &amp;amp;upsilon;|| [[Planet - Jiangyin|Jiang Yin]] || [[Planet Ezra | Ezra]] ||[[Sho-Je Downs]] || [[Meridian]]青龙&lt;br /&gt;
|-&lt;br /&gt;
| [[Londinium]] &amp;amp;upsilon;|| [[Planet New Melbourne | New Melbourne]] || [[Regina Description|Regina]] ||[[Verbena]] || [[New Canaan]]青龙&lt;br /&gt;
|-&lt;br /&gt;
| [[Planet Sihnon| Sihnon]] &amp;amp;upsilon;|| [[Greenleaf]] || [[Boros]] || [[Constance]] || [[Muir]]青龙&lt;br /&gt;
|-&lt;br /&gt;
| [[Liann Jun]] &amp;amp;upsilon;|| [[• Dyton]] || [[Kerry]] || [[Glacier]] || &amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt; &#039;&#039;&#039;[[Fury]]&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Gonghe]] &amp;amp;upsilon;|| [[Harvest]] || [[Ithaca]] || [[Vishnu]]ब || [[High Gate]]青龙&lt;br /&gt;
|-&lt;br /&gt;
| [[Rubicon†]] &amp;amp;upsilon;|| • [[Higgin&#039;s Moon]] || [[Prophet]] || &amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt; &#039;&#039;&#039;[[Heaven]]&#039;&#039;&#039; &amp;lt;/span&amp;gt;  ब || &amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt; &#039;&#039;&#039;[[Dragon&#039;s Egg]]&#039;&#039;&#039;青龙 &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Osiris]] &amp;amp;upsilon;|| [[St. Albans]] || &amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt; &#039;&#039;&#039;[[Elphame]]&#039;&#039;&#039; &amp;lt;/span&amp;gt; || [[Planet - Angel|Angel]] ﻙ|| [[Deadwood]]青龙&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt; &#039;&#039;&#039;Qui Shi Huang&#039;&#039;&#039; &amp;lt;/span&amp;gt; || [[Anson&#039;s World]] || [[Di Yu]] || [[Delphi]] ﻙ|| • [[Haven]]青龙&lt;br /&gt;
|-&lt;br /&gt;
| • [[Santo-Core Planet | Santo]] &amp;amp;upsilon;|| [[Jubilee]] || [[Planet Athens|Athens]] || [[New Kashmir]] ﻙ|| &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt; &#039;&#039;&#039;Burnham&#039;&#039;&#039; &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Valentine]] &amp;amp;upsilon;|| &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt; &#039;&#039;&#039;Himinbjorg&#039;&#039;&#039; &amp;lt;/span&amp;gt;  &amp;amp;kappa; || • [[Whitefall]] || [[Whittier]] || [[Miranda]]青龙&lt;br /&gt;
|-&lt;br /&gt;
| [[Bellerophon]] &amp;amp;upsilon;|| • [[Aesir]]   &amp;amp;kappa; || &amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt; &#039;&#039;&#039;[[Daedalus]]&#039;&#039;&#039; &amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt; &#039;&#039;&#039;Penglai&#039;&#039;&#039; &amp;lt;/span&amp;gt;||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ariel-Core Planet|Ariel]] &amp;amp;upsilon;|| • [[Moab]] || [[New Hope]] || • [[Beylix]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Albion]] &amp;amp;upsilon;|| • [[Brisingamen]]   &amp;amp;kappa; || [[Three Hills]] || • [[New Hall]] ||&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt; &#039;&#039;&#039;Lux&#039;&#039;&#039; &amp;lt;/span&amp;gt; || • [[Anvil]] &amp;amp;kappa; || [[Meadow|Novaya Rodina]]  H|| • [[Oberon]] ||&lt;br /&gt;
|-&lt;br /&gt;
| • [[Persephone]] &amp;amp;upsilon;|| &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt; &#039;&#039;&#039;Heinlein&#039;&#039;&#039; &amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#FF8C00&amp;quot;&amp;gt; &#039;&#039;&#039;Murphy&#039;&#039;&#039; &amp;lt;/span&amp;gt; || [[Ghost1|Ghost]] ||&lt;br /&gt;
|-&lt;br /&gt;
| • [[Pelorum]] &amp;amp;upsilon;|| • [[Moon Triumph | Triumph]] || • [[Hera]]|| [[Aberdeen]] ||&lt;br /&gt;
|-&lt;br /&gt;
|   || • [[Paquin]] || • [[Aphrodite]] || &amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt; &#039;&#039;&#039;Zeus&#039;&#039;&#039; &amp;lt;/span&amp;gt; ||&lt;br /&gt;
|-&lt;br /&gt;
|   || • [[Lazarus]] || • [[Planet Shadow | Shadow]] || • [[Sophie]] ||&lt;br /&gt;
|-&lt;br /&gt;
|   || • [[Silverhold]] || || [[Nouveau Lyon-Beaumonde|Beaumonde]] ||&lt;br /&gt;
|-&lt;br /&gt;
|   ||   || ||  &amp;lt;span style=&amp;quot;color:#800080&amp;quot;&amp;gt; &#039;&#039;&#039;[[Djinn&#039;s Bane]]&#039;&#039;&#039; &amp;lt;/span&amp;gt; ﻙ||&lt;br /&gt;
|-&lt;br /&gt;
|   ||   || || [[Salisbury]]  ||&lt;br /&gt;
|}&lt;br /&gt;
Key&amp;lt;br&amp;gt;&lt;br /&gt;
: &amp;amp;upsilon; - [[Union of Allied Planets]] (The Alliance)&lt;br /&gt;
: &amp;amp;kappa; - [[New Kalmar]]&lt;br /&gt;
: H - [[Novaya Rodina]]&lt;br /&gt;
: ﻙ - [[Califate]]&lt;br /&gt;
: ब - [[Bharat]]&lt;br /&gt;
: 青龙 - [[Qing Long | Qīng Lóng]]&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://spreadsheets.google.com/ccc?key=0AlH9FMJVH0L5dFZ6WVZtYUVUTVNybmlEdkliMXpZS1E&amp;amp;hl=en Link to Online Travel Time Calculator]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Even Better one in HTML [https://ramblurr.github.io/firefly-rpg-generator/travel.html | &#039;&#039;&#039;Firefly Tools&#039;&#039;&#039;]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Space Stations ==&lt;br /&gt;
*[[Grasshopper Station]]&lt;br /&gt;
*[[The Sampson Array]]&lt;br /&gt;
*[[SkyPlex Space Bazaar]]&lt;br /&gt;
*[[IAV Trafalgar]]&lt;br /&gt;
*[[Rockhaven Waypoint]]&lt;br /&gt;
*[[Pericles Station]]&lt;br /&gt;
&lt;br /&gt;
== Peoples of the Verse ==&lt;br /&gt;
*[[CREW]] of the MakeMake/Summer&#039;s Gift&lt;br /&gt;
*[[Union of Allied Planets]]&lt;br /&gt;
**[[Wuwei]] Party&lt;br /&gt;
**[[WuBa]] Faction&lt;br /&gt;
**[[Mandarin-Tory]] Faction&lt;br /&gt;
*[[New Kalmar]] of Red Sun&lt;br /&gt;
*[[Novaya Rodina]] of Georgia&lt;br /&gt;
*[[Califate]] of Kalidasa&lt;br /&gt;
*[[Bharat]] of Kalidasa&lt;br /&gt;
*[[Qing Long]]&lt;br /&gt;
*[[Reavers]]&lt;br /&gt;
&lt;br /&gt;
== News of the Verse ==&lt;br /&gt;
*[[Archived News Pre-2525]]&lt;br /&gt;
*[[Genetic Pandemic]]&lt;br /&gt;
&lt;br /&gt;
== Corporations of the &#039;Verse ==&lt;br /&gt;
*[[Corporations#ANS|ANS Agua-Negra Seguridad]]&lt;br /&gt;
*[[Corporations#Blue Sun|Blue Sun Corporation]]&lt;br /&gt;
*[[Corporations#Corone|Corone Mining]]&lt;br /&gt;
*[[corporations#Crimson Permanent Assurance|CPA Crimson Permanent Assurance]]&lt;br /&gt;
*[[Corporations#H2|H2 Enterprises]]&lt;br /&gt;
*[[Corporations#Iskellian|Iskellian Technology Solutions]]&lt;br /&gt;
*[[Corporations#NBC|New Byzantine Chemicals]]&lt;br /&gt;
*[[Corporations#Shulan-Maersk|Shulan-Maersk Transport]]&lt;br /&gt;
*[http://www.ubs.com/ UBS]&lt;br /&gt;
*[[Corporations#Unified Reclamation|Unified Reclamation]]&lt;br /&gt;
*[[Corporations#Volker|Volker Hovermotive]]&lt;br /&gt;
*[[Corporations#Veridian Dynamics|Veridian Dynamics]]&lt;br /&gt;
*[[Corporations#Weyland-Yutani|Weyland Yutani]]&lt;br /&gt;
*[[Corporations#You-Go|You-Go Gas and Service]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Stories ==&lt;br /&gt;
*[[Delilah_Episodes| The Last Voyage of the Delilah]]&lt;br /&gt;
*[[EPISODES| Mutineers Stories]]&lt;br /&gt;
*[[VerseStories| Stories of the &#039;Verse]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
* [[Bu Gao Lan]] Cortex Free Bulletin Board (a la Craigslist)&lt;br /&gt;
* [[Blackout Zone]] Area &amp;quot;area off the books&amp;quot; in the Core.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;[[Innocents Project]]&#039;&#039;&#039;&#039;&#039; (Previous campaign)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;[[Firefly-RPG]]&#039;&#039;&#039;&#039;&#039; (Previous campaign)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;[[Mutineers]]&#039;&#039;&#039;&#039;&#039; (Previous campaign)&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Innocents-Project&amp;diff=407056</id>
		<title>Innocents-Project</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Innocents-Project&amp;diff=407056"/>
		<updated>2021-09-30T18:18:48Z</updated>

		<summary type="html">&lt;p&gt;Scholz: Created page with &amp;quot;This is a Cortex Prime game set in the FireFly Universe.   [Characters] Captain - Figuerina &amp;#039;[Fig&amp;#039; Cavendish] Pilot - Maj William &amp;#039;[Bill&amp;#039; Barnes] Mechanic - [Buddy Wong] Hacke...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a Cortex Prime game set in the FireFly Universe. &lt;br /&gt;
&lt;br /&gt;
[Characters]&lt;br /&gt;
Captain - Figuerina &#039;[Fig&#039; Cavendish]&lt;br /&gt;
Pilot - Maj William &#039;[Bill&#039; Barnes]&lt;br /&gt;
Mechanic - [Buddy Wong]&lt;br /&gt;
Hacker - [Fu Yu Yip]&lt;br /&gt;
Security - [Sammo Kwan]&lt;br /&gt;
Ship - [Beatrice] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Episodes]&lt;br /&gt;
1. [Miner Inconvenience]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Links to Past Games&#039;&#039;&#039;&lt;br /&gt;
[[Mutineers]]&lt;br /&gt;
[[FireFly-RPG]]&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Pericles_Station&amp;diff=278720</id>
		<title>Pericles Station</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Pericles_Station&amp;diff=278720"/>
		<updated>2015-03-03T17:23:44Z</updated>

		<summary type="html">&lt;p&gt;Scholz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:IAVDortmunder.jpg|thumb|right|Pericles Station]]&lt;br /&gt;
Formerly the IAV Pericles, a Tohoku Class Cruiser, Pericles stations has changed hands a number of time throughout its life. Initially it was a capital cruiser. Then after sabotage destroyed its pulse drives, it became a way station for the Alliance Navy. Then it was sold to YouGo Gas and served as a for profit space station. When YouGo dissolved, the Qing Long government of Blue Sun took over. Recently the Alliance Navy took it in a bloody battle (it briefly was a scene of anarchic chaos as some kind of sleeping sickness attacked the station, weakening its crew). &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Currently it serves the Alliance Navy. Contractors are at work replacing its destroyed engines.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There is a very large military force on the station. Two brigades of marines and several thousand staff and construction workers. &amp;lt;br&amp;gt;&lt;br /&gt;
The current chief is Admiral Richard Harliston.&amp;lt;br&amp;gt;&lt;br /&gt;
XO Commander Genovese Dewey&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Pericles Station still has over a thousand civilians from Blue Sun and other Independent areas. Their citizenship is not recognized by the Alliance, and they are deemed Displaced Persons. As such they have no rights. They are permitted to live on the station until such a time as they can find passage off. The Alliance assists them in finding a way off, and offers basic services (food, water, healthcare) but they are not permitted to work or freely move about the station. &amp;lt;br&amp;gt;&lt;br /&gt;
Civil rights advocates have decried the conditions of the Displaced Persons, but the Alliance counters that they are treated humanely and safely. And that the safety of the crew and the Alliance depends on the high security of the station&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The displaced persons are allowed some autonomy and have elected themselves a governing body to manage their internal disputes. So long as they pose no danger to the station or its personnel the Alliance welcomes the efforts at self rule and autonomy. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[&#039;VERSE]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mutineers]]&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:DelilahDeck5.png&amp;diff=276147</id>
		<title>File:DelilahDeck5.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:DelilahDeck5.png&amp;diff=276147"/>
		<updated>2015-01-21T17:03:32Z</updated>

		<summary type="html">&lt;p&gt;Scholz: Scholz uploaded a new version of &amp;amp;quot;File:DelilahDeck5.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Veronica&amp;diff=274300</id>
		<title>Veronica</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Veronica&amp;diff=274300"/>
		<updated>2014-12-18T14:41:02Z</updated>

		<summary type="html">&lt;p&gt;Scholz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;float: right; clear: right; margin: 0 0 1em 1em; width: 28em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center; font-size: 90%;&amp;quot;| [[File:Delamar-Naughton.png|250x350px]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Veronica Delamar]], played by Naturi Naughton&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: center; font-size: 90%;&amp;quot;| [[Image:Teo|250x350px]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Captain Teo&#039;&#039;&#039;, played by random guy found on Internet&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unknown date in 2505&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Undocumented Debris Field&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blue Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Poco sighed and carefully stretched each of the bruised muscles in his legs and back. The aches of the day were slowly fading away as his body eased into languid satisfaction. Next to him, Veronica stirred sleepily as he methodically worked through each knot in his neck. Still lost in the relaxing the last of his pain away, his hand wandered into the drawer of his nightstand on its own accord, fishing for the familiar pack of Blue Suns.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Wham&#039;&#039;! Poco yelped and half leapt out of bed as Veronica slammed the metal drawer shut on his hand. He cussed again as his head cracked into the low bulkhead and snatched his hand back, all relaxation evaporating as Veronica rolled over and gazed up at him impishly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
“After all that,” she mocked, “I’m surprised you have the energy to light one of those.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
“&#039;&#039;Gorrammit&#039;&#039; darlin’, it wasn’t even on purpose. Hell, there aren’t even any in there. Threw them all away like you asked.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
“Good,” she replied, levering herself up on her elbows in the small bunk. “I detest making love to an ash tray.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
“You seem’ta have gotten over it. Maybe it’s one of them…acquired tastes?”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
“Like a fine spoiled wine…?”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
“Now wait a minute, first you nearly break my hand and now you’re goin’ and insultin’ my &#039;&#039;vintage&#039;&#039;? After the day we’ve had, I deserve a bit better than that!”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
“Oh,” she replied arching an eyebrow. “All of your aches and pains are coming back, are they?” She laughed at his overly dramatic nod and pulled Poco back down into her arms. “Well, let’s see what we can do about that, shall we?”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Later, Poco hovered on the edge of consciousness trying to figure out what the hell had happened in the past few months. He’d taken up on this salvage ship out of desperation, as usual, on the run from a broken deal. Captain Keo was an abusive bastard, but his reputation meant that no one crossed him. Not the best situation, but Poco’s life was essentially a string of bad decisions with worse consequences. Until Veronica.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
She had walked through his defenses like they weren’t even there. Smart, beautiful, and likely the best sensor array operator in the ‘verse, she’d snared him almost immediately. At the moment it didn’t matter that Keo lashed out with a baton every now and again. Right now, nothing could be wrong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
“Tony? Tony,” Veronica shook him again, pulling him back from the verge of dreams. “Tony. We need to talk.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Those few scant months were the longest stretch of happiness in Poco’s twenty years of life and they ended with those four words. He squinted up at her groggily, her head and naked shoulders silhouetted by the harsh light of the small quarters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dread built up in his stomach as he spoke, “Sure…what’s….about what?”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
“I…,” Veronica bit her lip and closed her eyes, “I’m…pregnant.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Relief flooded through Poco and he threw his head back into the rough linens, laughing so loudly that Veronica had to stifle him frantically, “Shut up! Shut up you oaf! Do you want to wake up the entire &#039;&#039;gorram&#039;&#039; ship?!”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
“Oh darlin’,” he gasped once he stifled his laughter, “I thought it was somethin’ serious. We can take care of that…”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Veronica drew back sharply. Hurt. Wounded. “I don’t want to ‘take care of it,’” she spat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
“Oh,” Poco replied. Understanding slowly dawned. Did he want this? Was his destiny a brood of snot-nosed brats and a steady life in a boring spaceport somewhere? No, he thought slowly, but did he want her? The answer came quickly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
“We have to leave,” Poco said.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
“I know,” she replied.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
“He beats us. If he hits you wrong…we have to leave.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
“I said, I &#039;&#039;know&#039;&#039;,” she quirked her head at him. “Are you sure? I don’t expect you to save me. I’m not looking to be rescued. This is my choice. I’m choosing something better for my…our…child. Is this what you want?”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
“I want you,” he said without hesitation. “First thing I think I’ve ever wanted enough to get hurt over.”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
She smiled sadly and they put their heads together, planning their escape into the early morning.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Poco nervously turned the long-range navigation module over in his hands as he hurried down the corridor toward the shuttle bay. He’d been making minor modifications to one of the salvage scouts all week, and they’d stashed just enough food in the unused medical supplies box to make it planet-side. From there they’d just have to stay ahead of Keo’s anger and hope for the best.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
He rounded the corner into the shuttle bay and stopped suddenly, sensor module tumbling from his hand. A scene from his nightmares was laid out before him, painted in the harsh emergency lighting of the hangar: Keo with his hulking first mate were standing over the crumpled body of Veronica.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
“Ah. Poco,” Keo said as he casually wiped blood off his baton onto Veronica’s jumpsuit. “Were you going somewhere?”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
“Boss. If you’ve hurt her, I swear—“&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
“I have hurt her,” Keo interrupted. “Perhaps…badly? It’s difficult to tell with all the blood. What do you swear?”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With a wordless roar, Poco rushed at Keo, but was stopped short by the first mate’s fist slamming into his stomach. Coughing, Poco collapsed next to Veronica, close enough to hear her rattling breaths. Thank God, Poco thought, in too much pain to speak. The first mate kicked him savagely as Poco tried to crawl closer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
“You wanted to leave,” Keo said distantly, barely heard over a rushing sound in Poco’s ears. “All you had to do was ask. There was no need to steal from us. Unfortunately, we are in the middle of a job, so we will just have to drop you off here. You understand, yes?”&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Poco managed to roll over and weakly spit at Keo before the baton struck him across the face and he knew no more.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Poco awoke hours later, on a derelict freighter, slumped against Veronica. Groaning, he scanned the decking around him. It was the ship they had salvaged earlier that day. No working engines or life support. The air he was breathing was left from Keo’s pressurization.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tenderly, he lowered Veronica to the deck. Her eyes fluttered open and she looked confused. One of her pupils was fully dilated and she coughed harshly before trailing off into a wheeze.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
“Where…?” she asked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
“Alive. Alive and away from that bastard,” he responded around split lips. “We’re going to be OK. We’re only a few hours from planet-side. I’ll get us home.” He paused, realizing he was babbling. “I’ll get all of us home,” he said firmly, placing his hand on her abdomen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
“Tony…” she wheezed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
“I know. I know. I love you too,” he said, but she was already unconscious.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Coughing and bringing up blood, Poco started to work.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wednesday, 10 Oct 2525&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;On Delilah&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;En-route to Deadwood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gasping for air, Poco woke from the dream in a cold sweat. It was the dead of night. Distantly he heard the mewling screams of the good Doctor “sleeping.” Apparently it was a good night for bad dreams. Sighing, he swung his feet over the side of the bed and fished his cigarettes out of his shoe.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fire flared briefly as he puffed the cigarette to life. No matter how many times he had that dream, he never got the freighter working fast enough. Every time he relived it, he failed her again. Every time he dreamt, he was reminded of how much it hurt to connect. He cradled his head in his hands until his heart stopped pounding.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Once his heart was back into rhythm, he could hear that Delilah’s was about two cycles off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Muttering curses, he made his way across the rickety gangplank to engineering, pulling on a shirt but not bothering with pants or shoes. He stopped at the doorway, noticing a small project Nuri had been working on, tucked away behind an access panel. She always came to him when she needed to work on her shivs in peace. He hoped she was OK.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
“Wonder if she knew, bein’ a reader and all.” he muttered to himself as he started slowly adjusting the injectors, pausing after each small turn of the multi-tool. “Hope she did,” he whispered as the engines eased into alignment. “Would’a been proud to be her pa…minus the mind reading and people eatin’, &#039;course.”&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Return to [[Delilah Episodes|&#039;&#039;&#039;Episodes&#039;&#039;&#039;]] | [[Last Voyage of Delilah, Season Two|&#039;&#039;&#039;Season Two&#039;&#039;&#039;]] | [[Firefly-RPG|&#039;&#039;&#039;Firefly-RPG Homepage&#039;&#039;&#039;]] | [[Delilah_Crew|&#039;&#039;&#039;Crew Page&#039;&#039;&#039;]]&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=ShipDistinctions&amp;diff=274254</id>
		<title>ShipDistinctions</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=ShipDistinctions&amp;diff=274254"/>
		<updated>2014-12-15T19:06:21Z</updated>

		<summary type="html">&lt;p&gt;Scholz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== POLARIS CLASS d8 ==&lt;br /&gt;
This mid-sized cargo liner is an older model that’s distinguished by its slower speed and thickened hull. Though it’s small for its class, the Polaris is a heavier ship that was once manufactured by the Trans-U shipping company. Because it’s not widely used and is no longer in production, pilots who recognize this ship will find it odd no matter who’s at the helm...&amp;lt;br&amp;gt;&lt;br /&gt;
Triggers:&amp;lt;br&amp;gt;&lt;br /&gt;
#Plot point when taking d4 instead of d8&amp;lt;br&amp;gt;&lt;br /&gt;
#&#039;&#039;Misunderestimated:&#039;&#039; Step Up or Double any Attribute Die. Spend a plot point to do both. Afterwards the ship is Taken Out until repaired. &lt;br /&gt;
#&amp;lt;s&amp;gt;&#039;&#039;Spacious&#039;&#039; : When using a location-based Asset or other Trait in your pool, spend a plot point to step up or double that Asset or Trait for that roll. &amp;lt;/s&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== BEEN AROUND THE VERSE d8 ==&lt;br /&gt;
Your boat has been in service a long while. It’s probably had a few different owners and crew in its time, but it’s also got a fair amount of charm.&amp;lt;br&amp;gt;&lt;br /&gt;
Triggers:&amp;lt;br&amp;gt;&lt;br /&gt;
#&#039;Plot point when taking d4 instead of d8&lt;br /&gt;
#&amp;lt;s&amp;gt;&#039;&#039;Well-Loved&#039;&#039;: Crewmembers on board may share Plot Points with another Crewmember who’s operatin’ the ship.&amp;lt;/s&amp;gt;&lt;br /&gt;
#&amp;lt;s&amp;gt;&#039;&#039;They Don’t Make ’Em Like This Anymore&#039;&#039;: Step back the difficulty die when making a Fix roll to repair the ship. Step up any Complications that result.  &amp;lt;/s&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== MUSCLE SHIP d8 ==&lt;br /&gt;
This ship was customized with bigger, fuel guzzling engines. On full throttle there are not many ships in the &#039;Verse that can outrun it. But it can&#039;t keep going that fast for long.  It is fast but not designed to maneuver particularly well.&amp;lt;br&amp;gt;&lt;br /&gt;
Triggers:&amp;lt;br&amp;gt;&lt;br /&gt;
#Plot point when taking d4 instead of d8&lt;br /&gt;
#&#039;&#039;Moves like a fish, steers like a cow&#039;&#039; : When pouring on the speed. Step up or Double Engine Die, or use a Plot Point to do both. When used for maneuvering any complication is stepped up.&lt;br /&gt;
#&amp;lt;s&amp;gt;&#039;&#039;Full Burn&#039;&#039;: Spend 1 Plot Point to reroll a pool containing the engines dice. On your subsequent roll, both 1s and 2s count for Complications. &amp;lt;/s&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== SHIP&#039;S ASSETS ==&lt;br /&gt;
#&#039;&#039;&#039;Turbo Thruster D6&#039;&#039;&#039;&lt;br /&gt;
#*&amp;lt;s&amp;gt;&#039;&#039;Tailfire Blast-&#039;&#039; Engineer sets up a rear facing weapon using turbo thruster to emit a blast of fiery fuel. A base difficulty of 2 x Asset desired (plus any difficulty for existing conditions).&amp;lt;br&amp;gt;&#039;&#039;Ex.  The engineer wanted to create a D10 weapon while being pursued by a small pirate ship. Difficulty = D10 + D10 + D8 (fleeing)&amp;lt;s&amp;gt;&amp;lt;br&amp;gt; Pilot can then attack pursuing ships (or maneuver ship so the tail points at the target. Then make an Operation roll (adding the Asset) vs. the opponent&#039;s Fly + Hull. &amp;lt;/s&amp;gt;&lt;br /&gt;
#&#039;&#039;&#039;Medical Bay D6&#039;&#039;&#039;:&lt;br /&gt;
#&#039;&#039;&#039;Casino D6&#039;&#039;&#039;:&lt;br /&gt;
#&#039;&#039;&#039;Machine Shop D6&#039;&#039;&#039;:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Return to [[Delilah]]&amp;lt;br&amp;gt;&lt;br /&gt;
Return to [[Firefly-RPG]] homepage. &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Delilah&amp;diff=274253</id>
		<title>Delilah</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Delilah&amp;diff=274253"/>
		<updated>2014-12-15T18:45:28Z</updated>

		<summary type="html">&lt;p&gt;Scholz: /* Gear */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FFship|&lt;br /&gt;
CrewPosition= Delilah - Polaris Class Cargo Liner|&lt;br /&gt;
Image=[[image:Delilah-side.png|350 px]]|&lt;br /&gt;
First=101|&lt;br /&gt;
built=2430|&lt;br /&gt;
Kind=Mid-Sized Cargo Liner|&lt;br /&gt;
Full Name=Delilah|&lt;br /&gt;
Identity=Hazardous Waste Notice|&lt;br /&gt;
pulse=4159358072|&lt;br /&gt;
Age=95|&lt;br /&gt;
maker= Trans-Universal Shipping|&lt;br /&gt;
Arms= Unarmed|&lt;br /&gt;
Engines= D6|&lt;br /&gt;
Hull=D8 &amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;(D10)&amp;lt;/span&amp;gt;|&lt;br /&gt;
Systems=D6 &amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;(D8)&amp;lt;/span&amp;gt;|&lt;br /&gt;
Class=&#039;&#039;&#039;[[ShipDistinctions#Polaris|Polaris]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;&#039;&#039;Misunderestimated&#039;&#039;&#039;&#039;&#039;: Step Up or Double any Attribute Die. Spend a plot point to do both. Afterwards the ship is Taken Out until repaired.&amp;lt;/small&amp;gt;|&lt;br /&gt;
History= &#039;&#039;&#039;[[ShipDistinctions#Been Around the Verse|Been Around the Verse]]&#039;&#039;&#039;|&lt;br /&gt;
Custom=&#039;&#039;&#039;[[ShipDistinctions#Muscle Ship|Muscle Ship]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;&#039;&#039;Moves like a fish, steers like a cow&#039;&#039;&#039;&#039;&#039;: When pouring on the speed. Step up or Double Engine Die, or use a Plot Point to do both. When used for maneuvering any complication is stepped up.&amp;lt;/small&amp;gt;|&lt;br /&gt;
tons=35,000|&lt;br /&gt;
cargo=20,000|&lt;br /&gt;
Length=394|&lt;br /&gt;
Beam=80/260|&lt;br /&gt;
Decks=5|&lt;br /&gt;
SigAssets= &amp;lt;small&amp;gt;&#039;&#039;Turbo Thruster D6&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Medical Bay D6&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;Casino D6&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;Machine Shop D6&#039;&#039;&amp;lt;/small&amp;gt;|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Polaris Class Cargo Liner ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This ship is 95 years old, ancient even by Rim standards. The hull is patched, the engines (Capissen 38 Mark I) jury-rigged and the interior is well... interesting.&lt;br /&gt;
The ship has been renovated and retro-fitted several times over its long life. Most recently it was in the process of demolition of the interior when finances dried up. The ship can fly, barely, but amenities are all but non-existent. The interior appears stripped down to the bulkheads with temporary piping, and scaffolding separating the ship into 5 decks.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[DelilahDecks#Deck One|Deck 1 - Cargo - Vehicles]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[DelilahDecks#Deck Two|Deck 2 -Cargo - Environmental]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[DelilahDecks#Deck Three|Deck 3 - Crew Quarters - Infirmary - Engineering]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[DelilahDecks#Deck Four|Deck 4 - Bridge - Passengers]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[DelilahDecks#Deck Five|Deck 5 - Galley]] &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[:File:DelilahDecks3.png|Link to One Page Deck Plans]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[image:Transu.jpg|500px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
* Standard Shuttle - Alliance Navy Markings&lt;br /&gt;
* Heavy Duty Skiff &lt;br /&gt;
* Robot M.U.L.E (Multifunctional Utility Logistics Equipment vehicle)&lt;br /&gt;
* Six Vacc Suits&lt;br /&gt;
* Three 4 man Escape Pod&lt;br /&gt;
&lt;br /&gt;
[[image:Shuttle.jpg|200px]]&lt;br /&gt;
[[image:Skiff.png|200px]]&lt;br /&gt;
[[image:robomule.png|200px]]&lt;br /&gt;
[[image:vaccsuit.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
== Past Crew ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:transparent; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[image:Angle-Saxon.1.jpg|left|thumb|150px|Paul Angle &amp;lt;br&amp;gt; First Mate]]&lt;br /&gt;
||&lt;br /&gt;
[[image:Kevin-Chow.png|left|thumb|150px|Kevin Chow &amp;lt;br&amp;gt; Boatswain]]&lt;br /&gt;
||&lt;br /&gt;
[[image:Rook-More.jpg|left|thumb|150px|Helena Rook &amp;lt;br&amp;gt; Security]]&lt;br /&gt;
||&lt;br /&gt;
[[image:Borgnine-piper.jpg|left|thumb|150px|Fredrick &amp;quot;Pipes&amp;quot; Piper &amp;lt;br&amp;gt; Chief Engineer]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[image:Valasquez.jpg|left|thumb|150px|Jaime Valasquez &amp;lt;br&amp;gt; Junior Engineer]]&lt;br /&gt;
||&lt;br /&gt;
[[image:Shanta.jpg|left|thumb|150px|Shanta Ghandi &amp;lt;br&amp;gt; Deckhand]]&lt;br /&gt;
||&lt;br /&gt;
[[image:Juan-cannavale.jpg|left|thumb|150px|Juan Cimarro&amp;lt;br&amp;gt; Deckhand]]&lt;br /&gt;
||&lt;br /&gt;
[[image: Stonestreet-Piper.jpg |left|thumb|150px|Freddie Piper&amp;lt;br&amp;gt; Engineer]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Return to [[Firefly-RPG]] homepage.&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Delilah_Books&amp;diff=274252</id>
		<title>Delilah Books</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Delilah_Books&amp;diff=274252"/>
		<updated>2014-12-15T18:36:53Z</updated>

		<summary type="html">&lt;p&gt;Scholz: /* Cargo */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Ship Wealth ==&lt;br /&gt;
[[File:D8Black.jpg|100px]]&amp;lt;br&amp;gt;&lt;br /&gt;
D8 Complication (Big debts) €1000+ (Owe lots to Colin Bansfield of Meridien)&lt;br /&gt;
&lt;br /&gt;
== Signature Assets ==&lt;br /&gt;
*Turbo Thruster D6&lt;br /&gt;
*Medical Bay D6&lt;br /&gt;
*Casino D6&lt;br /&gt;
*Mechanics Shop D6&lt;br /&gt;
&lt;br /&gt;
== Other Ship Assets ==&lt;br /&gt;
*Shuttle&lt;br /&gt;
*Skiff&lt;br /&gt;
*Robot Forklift&lt;br /&gt;
&lt;br /&gt;
== Ship Complications ==&lt;br /&gt;
&lt;br /&gt;
==Cargo==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Firefly-RPG|Return to Firefly-RPG Homepage]]&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Delilah_Books&amp;diff=274251</id>
		<title>Delilah Books</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Delilah_Books&amp;diff=274251"/>
		<updated>2014-12-15T18:34:06Z</updated>

		<summary type="html">&lt;p&gt;Scholz: /* Ship Wealth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Ship Wealth ==&lt;br /&gt;
[[File:D8Black.jpg|100px]]&amp;lt;br&amp;gt;&lt;br /&gt;
D8 Complication (Big debts) €1000+ (Owe lots to Colin Bansfield of Meridien)&lt;br /&gt;
&lt;br /&gt;
== Signature Assets ==&lt;br /&gt;
*Turbo Thruster D6&lt;br /&gt;
*Medical Bay D6&lt;br /&gt;
*Casino D6&lt;br /&gt;
*Mechanics Shop D6&lt;br /&gt;
&lt;br /&gt;
== Other Ship Assets ==&lt;br /&gt;
*Shuttle&lt;br /&gt;
*Skiff&lt;br /&gt;
*Robot Forklift&lt;br /&gt;
&lt;br /&gt;
== Ship Complications ==&lt;br /&gt;
&lt;br /&gt;
==Cargo==&lt;br /&gt;
*4 Containers for IRP Rural Power Generation Project (VIkki)&lt;br /&gt;
*2 Containers for IRP Clinic in a Can (One clinic, one refrigerated medicine store) (Dr. Grace)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Firefly-RPG|Return to Firefly-RPG Homepage]]&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Delilah_Crew_Relationship_Map&amp;diff=274197</id>
		<title>Delilah Crew Relationship Map</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Delilah_Crew_Relationship_Map&amp;diff=274197"/>
		<updated>2014-12-14T20:25:26Z</updated>

		<summary type="html">&lt;p&gt;Scholz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; &lt;br /&gt;
|align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=120px width=&amp;quot;17%&amp;quot;|&#039;&#039;&#039;Crew Member&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; width=&amp;quot;16%&amp;quot;|[[Image:Levitt-quick.jpg|100px]]&amp;lt;br&amp;gt; [[Valentine Quick]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; width=&amp;quot;16%&amp;quot;|[[Image:Ross-McAlister.jpg|75px|]]&amp;lt;br&amp;gt; [[Rachel McAlister]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; width=&amp;quot;16%&amp;quot;|[[Image:Giamatti.jpg|85px|]]&amp;lt;br&amp;gt; [[Tony Malloy| Tony &amp;quot;Poco&amp;quot; Malloy]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; width=&amp;quot;16%&amp;quot;|[[Image:Tian.jpeg|75px]]&amp;lt;br&amp;gt; [[Grace Tian]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; width=&amp;quot;16%&amp;quot;|[[Image:VictoriaT.jpg|75px]]&amp;lt;br&amp;gt;[[Viktoria Tikhonova]] &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
! [[Image:Levitt-quick.jpg|100px]]&amp;lt;br&amp;gt; [[Valentine Quick]]&lt;br /&gt;
||N/A&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
![[Image:Ross-McAlister.jpg|75px|]]&amp;lt;br&amp;gt; [[Rachel McAlister]]&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||N/A&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
![[Image:Giamatti.jpg|85px|]]&amp;lt;br&amp;gt; [[Tony Malloy| Tony &amp;quot;Poco&amp;quot; Malloy]] &lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||N/A&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot; &lt;br /&gt;
![[Image:Tian.jpeg|75px]]&amp;lt;br&amp;gt; [[Grace Tian]]&lt;br /&gt;
||&#039;&#039;&#039;Asset: &#039;&#039;&#039; &#039;&#039;Captain&#039;s Number One&#039;&#039; When Val backs her decisions as XO&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication: &#039;&#039;&#039; &#039;&#039;Contagious Indecision:&#039;&#039;  When Val waffles about a decision that needs to be made&lt;br /&gt;
||&#039;&#039;&#039;Asset: &#039;&#039;&#039;When Rachel talks about her daughter&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication: &#039;&#039;&#039;When Rachel shows her doubts about Tian’s mental state&lt;br /&gt;
||&#039;&#039;&#039;Asset: &#039;&#039;&#039;When Poco willingly helps/supports a kindness or good deed&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication: &#039;&#039;&#039;When Poco refuses to help someone just because “it’s not our business”&lt;br /&gt;
||N/A&lt;br /&gt;
||&#039;&#039;&#039;Asset: &#039;&#039;&#039;When Viki builds something that eases an innocent&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication: &#039;&#039;&#039;When Viki’s prattle goes on too long&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
![[Image:VictoriaT.jpg|75px]]&amp;lt;br&amp;gt;[[Viktoria Tikhonova]] &lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||N/A&lt;br /&gt;
|}&lt;br /&gt;
== Relationship Triggers ==&lt;br /&gt;
Each Character can create/define a &amp;quot;relationship&amp;quot; with any other. This represent your relationships with the other crew. In each case, you define the circumstances when it is an &#039;&#039;&#039;asset&#039;&#039;&#039;, and when it is a &#039;&#039;&#039;complication&#039;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
When it is an Asset, you can spend a plot point and get a stepped up asset D8 (it doesn&#039;t count as an asset unless you spend the point)&amp;lt;br&amp;gt;&lt;br /&gt;
When it is a complication, you can declare it so and create a D6 Complication or step it up, and get a plot point.&amp;lt;br&amp;gt;&lt;br /&gt;
You can continue to get plot points by stepping up the complication (once per scene)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Delilah_Crew]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Firefly-RPG]]&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Delilah_Crew_Relationship_Map&amp;diff=274196</id>
		<title>Delilah Crew Relationship Map</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Delilah_Crew_Relationship_Map&amp;diff=274196"/>
		<updated>2014-12-14T20:23:28Z</updated>

		<summary type="html">&lt;p&gt;Scholz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; &lt;br /&gt;
|align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=120px width=&amp;quot;17%&amp;quot;|&#039;&#039;&#039;Crew Member&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; width=&amp;quot;16%&amp;quot;|[[Image:Levitt-quick.jpg|100px]]&amp;lt;br&amp;gt; [[Valentine Quick]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; width=&amp;quot;16%&amp;quot;|[[Image:Ross-McAlister.jpg|75px|]]&amp;lt;br&amp;gt; [[Rachel McAlister]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; width=&amp;quot;16%&amp;quot;|[[Image:Giamatti.jpg|85px|]]&amp;lt;br&amp;gt; [[Tony Malloy| Tony &amp;quot;Poco&amp;quot; Malloy]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; width=&amp;quot;16%&amp;quot;|[[Image:Tian.jpeg|75px]]&amp;lt;br&amp;gt; [[Grace Tian]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; width=&amp;quot;16%&amp;quot;|[[Image:VictoriaT.jpg|75px]]&amp;lt;br&amp;gt;[[Viktoria Tikhonova]] &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! [[Image:Levitt-quick.jpg|100px]]&amp;lt;br&amp;gt; [[Valentine Quick]]&lt;br /&gt;
||N/A&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
![[Image:Ross-McAlister.jpg|75px|]]&amp;lt;br&amp;gt; [[Rachel McAlister]]&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||N/A&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
![[Image:Giamatti.jpg|85px|]]&amp;lt;br&amp;gt; [[Tony Malloy| Tony &amp;quot;Poco&amp;quot; Malloy]] &lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||N/A&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
![[Image:Tian.jpeg|75px]]&amp;lt;br&amp;gt; [[Grace Tian]]&lt;br /&gt;
||&#039;&#039;&#039;Asset: &#039;&#039;&#039; &#039;&#039;Captain&#039;s Number One&#039;&#039; When Val backs her decisions as XO&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication: &#039;&#039;&#039; &#039;&#039;Contagious Indecision:&#039;&#039;  When Val waffles about a decision that needs to be made&lt;br /&gt;
||&#039;&#039;&#039;Asset: &#039;&#039;&#039;When Rachel talks about her daughter&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication: &#039;&#039;&#039;When Rachel shows her doubts about Tian’s mental state&lt;br /&gt;
||&#039;&#039;&#039;Asset: &#039;&#039;&#039;When Poco willingly helps/supports a kindness or good deed&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication: &#039;&#039;&#039;When Poco refuses to help someone just because “it’s not our business”&lt;br /&gt;
||N/A&lt;br /&gt;
||&#039;&#039;&#039;Asset: &#039;&#039;&#039;When Viki builds something that eases an innocent&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication: &#039;&#039;&#039;When Viki’s prattle goes on too long&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
![[Image:VictoriaT.jpg|75px]]&amp;lt;br&amp;gt;[[Viktoria Tikhonova]] &lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||N/A&lt;br /&gt;
|}&lt;br /&gt;
== Relationship Triggers ==&lt;br /&gt;
Each Character can create/define a &amp;quot;relationship&amp;quot; with any other. This represent your relationships with the other crew. In each case, you define the circumstances when it is an &#039;&#039;&#039;asset&#039;&#039;&#039;, and when it is a &#039;&#039;&#039;complication&#039;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
When it is an Asset, you can spend a plot point and get a stepped up asset D8 (it doesn&#039;t count as an asset unless you spend the point)&amp;lt;br&amp;gt;&lt;br /&gt;
When it is a complication, you can declare it so and create a D6 Complication or step it up, and get a plot point.&amp;lt;br&amp;gt;&lt;br /&gt;
You can continue to get plot points by stepping up the complication (once per scene)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Delilah_Crew]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Firefly-RPG]]&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Delilah&amp;diff=274191</id>
		<title>Delilah</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Delilah&amp;diff=274191"/>
		<updated>2014-12-14T20:15:12Z</updated>

		<summary type="html">&lt;p&gt;Scholz: /* Gear */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FFship|&lt;br /&gt;
CrewPosition= Delilah - Polaris Class Cargo Liner|&lt;br /&gt;
Image=[[image:Delilah-side.png|350 px]]|&lt;br /&gt;
First=101|&lt;br /&gt;
built=2430|&lt;br /&gt;
Kind=Mid-Sized Cargo Liner|&lt;br /&gt;
Full Name=Delilah|&lt;br /&gt;
Identity=Hazardous Waste Notice|&lt;br /&gt;
pulse=4159358072|&lt;br /&gt;
Age=95|&lt;br /&gt;
maker= Trans-Universal Shipping|&lt;br /&gt;
Arms= Unarmed|&lt;br /&gt;
Engines= D6|&lt;br /&gt;
Hull=D8 &amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;(D10)&amp;lt;/span&amp;gt;|&lt;br /&gt;
Systems=D6 &amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;(D8)&amp;lt;/span&amp;gt;|&lt;br /&gt;
Class=&#039;&#039;&#039;[[ShipDistinctions#Polaris|Polaris]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;&#039;&#039;Misunderestimated&#039;&#039;&#039;&#039;&#039;: Step Up or Double any Attribute Die. Spend a plot point to do both. Afterwards the ship is Taken Out until repaired.&amp;lt;/small&amp;gt;|&lt;br /&gt;
History= &#039;&#039;&#039;[[ShipDistinctions#Been Around the Verse|Been Around the Verse]]&#039;&#039;&#039;|&lt;br /&gt;
Custom=&#039;&#039;&#039;[[ShipDistinctions#Muscle Ship|Muscle Ship]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;&#039;&#039;Moves like a fish, steers like a cow&#039;&#039;&#039;&#039;&#039;: When pouring on the speed. Step up or Double Engine Die, or use a Plot Point to do both. When used for maneuvering any complication is stepped up.&amp;lt;/small&amp;gt;|&lt;br /&gt;
tons=35,000|&lt;br /&gt;
cargo=20,000|&lt;br /&gt;
Length=394|&lt;br /&gt;
Beam=80/260|&lt;br /&gt;
Decks=5|&lt;br /&gt;
SigAssets= &amp;lt;small&amp;gt;&#039;&#039;Turbo Thruster D6&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Medical Bay D6&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;Casino D6&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;Machine Shop D6&#039;&#039;&amp;lt;/small&amp;gt;|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Polaris Class Cargo Liner ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This ship is 95 years old, ancient even by Rim standards. The hull is patched, the engines (Capissen 38 Mark I) jury-rigged and the interior is well... interesting.&lt;br /&gt;
The ship has been renovated and retro-fitted several times over its long life. Most recently it was in the process of demolition of the interior when finances dried up. The ship can fly, barely, but amenities are all but non-existent. The interior appears stripped down to the bulkheads with temporary piping, and scaffolding separating the ship into 5 decks.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[DelilahDecks#Deck One|Deck 1 - Cargo - Vehicles]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[DelilahDecks#Deck Two|Deck 2 -Cargo - Environmental]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[DelilahDecks#Deck Three|Deck 3 - Crew Quarters - Infirmary - Engineering]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[DelilahDecks#Deck Four|Deck 4 - Bridge - Passengers]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[DelilahDecks#Deck Five|Deck 5 - Galley]] &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[:File:DelilahDecks3.png|Link to One Page Deck Plans]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[image:Transu.jpg|500px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
* Standard Shuttle - Alliance Navy Markings&lt;br /&gt;
* Heavy Duty Skiff &lt;br /&gt;
* Robot M.U.L.E (Multifunctional Utility Logistics Equipment vehicle)&lt;br /&gt;
* Modular Clinic&lt;br /&gt;
* Six Vacc Suits&lt;br /&gt;
* One 4 man Escape Pod&lt;br /&gt;
&lt;br /&gt;
[[image:Shuttle.jpg|200px]]&lt;br /&gt;
[[image:Skiff.png|200px]]&lt;br /&gt;
[[image:robomule.png|200px]]&lt;br /&gt;
[[image:vaccsuit.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
== Past Crew ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:transparent; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[image:Angle-Saxon.1.jpg|left|thumb|150px|Paul Angle &amp;lt;br&amp;gt; First Mate]]&lt;br /&gt;
||&lt;br /&gt;
[[image:Kevin-Chow.png|left|thumb|150px|Kevin Chow &amp;lt;br&amp;gt; Boatswain]]&lt;br /&gt;
||&lt;br /&gt;
[[image:Rook-More.jpg|left|thumb|150px|Helena Rook &amp;lt;br&amp;gt; Security]]&lt;br /&gt;
||&lt;br /&gt;
[[image:Borgnine-piper.jpg|left|thumb|150px|Fredrick &amp;quot;Pipes&amp;quot; Piper &amp;lt;br&amp;gt; Chief Engineer]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[image:Valasquez.jpg|left|thumb|150px|Jaime Valasquez &amp;lt;br&amp;gt; Junior Engineer]]&lt;br /&gt;
||&lt;br /&gt;
[[image:Shanta.jpg|left|thumb|150px|Shanta Ghandi &amp;lt;br&amp;gt; Deckhand]]&lt;br /&gt;
||&lt;br /&gt;
[[image:Juan-cannavale.jpg|left|thumb|150px|Juan Cimarro&amp;lt;br&amp;gt; Deckhand]]&lt;br /&gt;
||&lt;br /&gt;
[[image: Stonestreet-Piper.jpg |left|thumb|150px|Freddie Piper&amp;lt;br&amp;gt; Engineer]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Return to [[Firefly-RPG]] homepage.&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Delilah&amp;diff=274190</id>
		<title>Delilah</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Delilah&amp;diff=274190"/>
		<updated>2014-12-14T20:13:21Z</updated>

		<summary type="html">&lt;p&gt;Scholz: /* Gear */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FFship|&lt;br /&gt;
CrewPosition= Delilah - Polaris Class Cargo Liner|&lt;br /&gt;
Image=[[image:Delilah-side.png|350 px]]|&lt;br /&gt;
First=101|&lt;br /&gt;
built=2430|&lt;br /&gt;
Kind=Mid-Sized Cargo Liner|&lt;br /&gt;
Full Name=Delilah|&lt;br /&gt;
Identity=Hazardous Waste Notice|&lt;br /&gt;
pulse=4159358072|&lt;br /&gt;
Age=95|&lt;br /&gt;
maker= Trans-Universal Shipping|&lt;br /&gt;
Arms= Unarmed|&lt;br /&gt;
Engines= D6|&lt;br /&gt;
Hull=D8 &amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;(D10)&amp;lt;/span&amp;gt;|&lt;br /&gt;
Systems=D6 &amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;(D8)&amp;lt;/span&amp;gt;|&lt;br /&gt;
Class=&#039;&#039;&#039;[[ShipDistinctions#Polaris|Polaris]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;&#039;&#039;Misunderestimated&#039;&#039;&#039;&#039;&#039;: Step Up or Double any Attribute Die. Spend a plot point to do both. Afterwards the ship is Taken Out until repaired.&amp;lt;/small&amp;gt;|&lt;br /&gt;
History= &#039;&#039;&#039;[[ShipDistinctions#Been Around the Verse|Been Around the Verse]]&#039;&#039;&#039;|&lt;br /&gt;
Custom=&#039;&#039;&#039;[[ShipDistinctions#Muscle Ship|Muscle Ship]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;&#039;&#039;&#039;Moves like a fish, steers like a cow&#039;&#039;&#039;&#039;&#039;: When pouring on the speed. Step up or Double Engine Die, or use a Plot Point to do both. When used for maneuvering any complication is stepped up.&amp;lt;/small&amp;gt;|&lt;br /&gt;
tons=35,000|&lt;br /&gt;
cargo=20,000|&lt;br /&gt;
Length=394|&lt;br /&gt;
Beam=80/260|&lt;br /&gt;
Decks=5|&lt;br /&gt;
SigAssets= &amp;lt;small&amp;gt;&#039;&#039;Turbo Thruster D6&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;Medical Bay D6&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;Casino D6&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;Machine Shop D6&#039;&#039;&amp;lt;/small&amp;gt;|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Polaris Class Cargo Liner ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This ship is 95 years old, ancient even by Rim standards. The hull is patched, the engines (Capissen 38 Mark I) jury-rigged and the interior is well... interesting.&lt;br /&gt;
The ship has been renovated and retro-fitted several times over its long life. Most recently it was in the process of demolition of the interior when finances dried up. The ship can fly, barely, but amenities are all but non-existent. The interior appears stripped down to the bulkheads with temporary piping, and scaffolding separating the ship into 5 decks.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[DelilahDecks#Deck One|Deck 1 - Cargo - Vehicles]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[DelilahDecks#Deck Two|Deck 2 -Cargo - Environmental]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[DelilahDecks#Deck Three|Deck 3 - Crew Quarters - Infirmary - Engineering]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[DelilahDecks#Deck Four|Deck 4 - Bridge - Passengers]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[DelilahDecks#Deck Five|Deck 5 - Galley]] &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[:File:DelilahDecks3.png|Link to One Page Deck Plans]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[image:Transu.jpg|500px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
* Standard Shuttle - Alliance Navy Markings&lt;br /&gt;
* Heavy Duty Skiff &lt;br /&gt;
* Robot M.U.L.E (Multifunctional Utility Logistics Equipment vehicle)&lt;br /&gt;
* Modular Clinic&lt;br /&gt;
* Six Vacc Suits&lt;br /&gt;
* One 4 man Escape Pod&lt;br /&gt;
&lt;br /&gt;
[[image:Shuttle.jng|400px]]&lt;br /&gt;
[[image:Skiff.png|400px]]&lt;br /&gt;
[[image:robomule.png|400px]]&lt;br /&gt;
[[image:Clinic_interior.jpg|700px]]&lt;br /&gt;
[[image:vaccsuit.jpg|500px]]&lt;br /&gt;
&lt;br /&gt;
== Past Crew ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:transparent; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[image:Angle-Saxon.1.jpg|left|thumb|150px|Paul Angle &amp;lt;br&amp;gt; First Mate]]&lt;br /&gt;
||&lt;br /&gt;
[[image:Kevin-Chow.png|left|thumb|150px|Kevin Chow &amp;lt;br&amp;gt; Boatswain]]&lt;br /&gt;
||&lt;br /&gt;
[[image:Rook-More.jpg|left|thumb|150px|Helena Rook &amp;lt;br&amp;gt; Security]]&lt;br /&gt;
||&lt;br /&gt;
[[image:Borgnine-piper.jpg|left|thumb|150px|Fredrick &amp;quot;Pipes&amp;quot; Piper &amp;lt;br&amp;gt; Chief Engineer]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[image:Valasquez.jpg|left|thumb|150px|Jaime Valasquez &amp;lt;br&amp;gt; Junior Engineer]]&lt;br /&gt;
||&lt;br /&gt;
[[image:Shanta.jpg|left|thumb|150px|Shanta Ghandi &amp;lt;br&amp;gt; Deckhand]]&lt;br /&gt;
||&lt;br /&gt;
[[image:Juan-cannavale.jpg|left|thumb|150px|Juan Cimarro&amp;lt;br&amp;gt; Deckhand]]&lt;br /&gt;
||&lt;br /&gt;
[[image: Stonestreet-Piper.jpg |left|thumb|150px|Freddie Piper&amp;lt;br&amp;gt; Engineer]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Return to [[Firefly-RPG]] homepage.&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Shuttle.jpg&amp;diff=274189</id>
		<title>File:Shuttle.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Shuttle.jpg&amp;diff=274189"/>
		<updated>2014-12-14T20:12:13Z</updated>

		<summary type="html">&lt;p&gt;Scholz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Skiff.png&amp;diff=274188</id>
		<title>File:Skiff.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Skiff.png&amp;diff=274188"/>
		<updated>2014-12-14T20:02:33Z</updated>

		<summary type="html">&lt;p&gt;Scholz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Delilah_House_Rules&amp;diff=274187</id>
		<title>Delilah House Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Delilah_House_Rules&amp;diff=274187"/>
		<updated>2014-12-14T19:57:55Z</updated>

		<summary type="html">&lt;p&gt;Scholz: /* Relationship Triggers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Advancement == &lt;br /&gt;
(For the sake of advancement, each gaming session equals one episode)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Character Advancement.&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Turn an Asset from an Episode into a Signature Asset: 1 Episode&lt;br /&gt;
*Switch out a Distinction for a new one: 1 Episode&lt;br /&gt;
*Add a Signature Asset Trigger (2 Max): 1 Episode&lt;br /&gt;
*Step up a Signature Asset (Max D8): 2 Episodes&lt;br /&gt;
*Add a new Skill Specialty: 2 Episodes&lt;br /&gt;
*Unlock a new Distinction Trigger: 2 Episodes&lt;br /&gt;
*Step up a Skill from D4 to D6: 2 Episodes&lt;br /&gt;
*Step up a Skill beyond D6 (D12 Max): 3 Episodes&lt;br /&gt;
*Step up one Attribute and step back another: 3 Episodes&lt;br /&gt;
*Buy a Rechargeable D4 Big Damn Hero Die: 2 Episodes&lt;br /&gt;
**Step Up a Rechargeable Big Damn Hero Die from D4 to D6: 2 Episodes&lt;br /&gt;
**Step Up a Rechargeable Big Damn Hero Die above D6: 3 Episodes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ship Advancement&#039;&#039;&lt;br /&gt;
*Turn a ship Asset from an Episode into a d6 ship Signature Asset: 2 Episodes&lt;br /&gt;
*Add a Signature Asset trigger: 3 Episodes&lt;br /&gt;
*Step up a Signature Asset from d6 to d8: 3 Episodes&lt;br /&gt;
*Unlock a new ship Distinction trigger: 4 Episodes&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Episode Callbacks ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RAW&#039;&#039;&#039;: Episodes can be recalled by players (to create and use a plot point) once per episode, assuming that the episode has not been used for Advancement Purposes (below). They need not be used immediately and can be held until the end of that adventure. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OPTION 1&#039;&#039;&#039;: The idea would be to extend the use of Episode Callbacks to Introspective Moments, Monologues, or Internal Narrations tied to something from a previous game (or games). It would be like the Callbacks that you do with another player (for the D8 Asset) but you&#039;d do it by yourself, and for a plot point. It would just need to be related to something that happened during our game (broadly construed... RPs included). The only requirement would be Narrating what is going on in your characters head. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OPTION 2&#039;&#039;&#039;: You could give another player an Episode Point, and demand that they tell the audience what they are thinking. The other player can refuse, but then they don&#039;t get the plot point. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Ex. The Captain is trying to fly the shuttle back to the ship because Rachel was hit by miscreant gunfire while they were conducting a deal. Andy speaks what Val is thinking.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;I&#039;ve never had a person willing to sacrifice everything to try to save me before. Not my father, definitely not my mother. But Rachel was willing to sacrifice her life, that of the crew, and our hapless passengers. You don&#039;t just let that go. She needs a doctor. I&#039;ll do whatever it takes get her &lt;br /&gt;
to one. If that means pretending to fly like her, gorram it, I am going to fly like her.&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ex. Vikki is trying to build a makeshift Pump for the port hydrogen tank, she is still out out by a casual insult thrown at her by Poco. &lt;br /&gt;
Maer speaks whats on Vikki&#039;s mind. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Poco thinks I am just some flighty know-it-all. I can help! I have helped. If he would&#039;ve listened to me about the couplings on the grav boo we wouldn&#039;t have been burning through so much fuel. Clearly they needed lubrication, they were operating at a temperature well above normal. He doesn&#039;t care unless something is broke clear off. Well, he&#039;ll see. This pump will fix the problem he made.&amp;quot;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ex. Val and Poco are in a gunfight with some pirates who originally hired them to salvage a ship. Poco is grumbling. Andy hands an EP to Matt and says. Can you explain what Poco is thinking right now? &lt;br /&gt;
Matt Pockets the EP and explains:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;It ain&#039;t the gunfight I am so ticked off about. Hell we seem to get shot at as much as we get coffee. Naw what pisses me off is that Val was staring at a fortune in that salvage. That ship had state of the art relay capacitors. I told him as much. He was so worried about gettin the passengers off before she blew he didn&#039;t listen to me. He never listens to me. He didn&#039;t listen about the guns, he didn&#039;t listen about the terrorists. One of these days, he&#039;s gonna get a bullet, and it won&#039;t be from no pirates!&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Helping Another ==&lt;br /&gt;
You can help another player accomplish a task in a couple of ways:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Helping&#039;&#039;&#039;: Helpers take on or step up a complication related to their assistance (needs to make sense). You get a plot point which you must spend on the Helped player&#039;s triggers, dice pool, roll, etc (any way that player could use them), or to add your own Big Damn Hero Die to her roll. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ex. Vikki tries to help Poco fix the starboard engine. She takes on the complication &amp;quot;Tangled up in wiring&amp;quot; D6, gets a plot point, and uses it to help Poco add a third die from his pool. &amp;lt;br&amp;gt;&lt;br /&gt;
Ex. Val tries to help Rachel evade some missiles, he steps up his Complication &amp;quot;Patience wearing thin&amp;quot; from D8 to D10, and uses the plot point to let Rachel add her Big Damn Hero Die to her roll. &amp;lt;br&amp;gt;&lt;br /&gt;
Ex. Tian tries to help Vikki build some knock out gas IEDs. She steps up her complication &amp;quot;Exhausted&amp;quot; from D6 to D8, and uses her plot point to add her own D10 Big Damn Hero Die to Vikki&#039;s craft roll. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Like other complications these can be recovered from in the normal way.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2. RAW: Simply add your appropriate [[skill]] die to the other person&#039;s pool. If a jinx is rolled, the lender also gets a complication, but without getting the plot point, being taken out, and complications though.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3. Creating an Asset for the person. &amp;lt;br&amp;gt;&lt;br /&gt;
You can create an asset by rolling against a difficulty (determined by the GM), this assumes you are in a position to help.&lt;br /&gt;
If you are successful at raising the stakes, you create a D6 Asset, that can assist the person. If you fail, you just fail (this is usually considered a low stakes roll). Any jinxes rolled are treated as normal.&lt;br /&gt;
&lt;br /&gt;
== Money ==&lt;br /&gt;
We won&#039;t be keeping strict accounting of cash. However, we can get a fairly general sense of cash on-hand by reference to the Wealth Die. A D0 (neither an asset nor a complication) It is assumed the Ship can spend in the hundreds of credits (up to €1000 buy fuel, food, limited maintenance) and individuals can spend in the tens (up to €100 second hand clothing, snacks, drinks). You CAN spend more, both as a ship and as individuals, but doing so lowers your wealth bracket (effectively putting you into debt) and getting out requires paying that off. &amp;lt;br&amp;gt;&lt;br /&gt;
A credit is roughly equivalent to a modern dollar.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*D8 Asset (Flush) ships can spend €100K+&lt;br /&gt;
*D6 Asset (Good) ships can spend €10K+&lt;br /&gt;
*D4 Asset (Getting by ok) ships can spend €1000+&lt;br /&gt;
*D 0 (Times are tough) ship on the edge of debt €100+&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;D4 Complication &amp;lt;/span&amp;gt;(Barely scrapping by) €10+&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;D6 Complication &amp;lt;/span&amp;gt; (Owes favors) €100+&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;D8 Complication &amp;lt;/span&amp;gt; (Big debts) €1000+&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;D10 Complication &amp;lt;/span&amp;gt; (Dangerous Debt) €10k+&lt;br /&gt;
&lt;br /&gt;
If you spend beyond your wealth range. You step down your wealth die.  &lt;br /&gt;
In the reverse direction, for every two steps up the money earned gets you, you go up one step of wealth. &lt;br /&gt;
You may notice that is is easier to get to poor in this system than get rich. :( but that when you accept a certain amount of debt, you can spend more freely (until yours debts are called in). As an Asset, the Die can benefit your negotiations, maintenance checks etc.. As a Complication, the opposite. &lt;br /&gt;
&lt;br /&gt;
The idea is that within a wealth or debt category you can spend in certain amounts before getting worse off. As complications and assets, they can also affect other rolls, when appropriate. &lt;br /&gt;
&lt;br /&gt;
So, if you are at Asset D6 and spend less than €100K during an adventure, then you stay at that level. If you spend more you go down. Saving money doesn’t make that amount go higher. If you earn money in the €100K range (ex. selling Surf records) that would boost you to D6 where you can spend up to €100K without going down a level. If you spend more. You drop down. &lt;br /&gt;
&lt;br /&gt;
Voluntary and Involuntary changes.&lt;br /&gt;
In addition to voluntarily spending money, sometimes you might get robbed, or have the ship break (maybe as a result of failed rolls) Under those circumstances the Wealth Die might go down involuntarily. Likewise, sometimes you might sell a cargo voluntarily and get cash, OR you might stumble upon an unexpected salvage and get a bonus to your Wealth die that way. &lt;br /&gt;
&lt;br /&gt;
== Opportunities ==&lt;br /&gt;
&#039;&#039;&#039;RAW&#039;&#039;&#039;: When GM rolls a 1, the opposing player may buy the opportunity with a Plot Point and Step Down a complication. If multiple 1s are rolls, the player may either Step Down a complication one step for each 1 rolled (for 1 plot point), OR step down multiple complications (for 1 plot point PER complication).   &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
OPTION: When The GM rolls an opportunity, in addition to the chance to Step Down a complication, a player can &#039;&#039;&#039;Step Up&#039;&#039;&#039; an existing complication and receive a plot point. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;As normal this starts with the player being rolled against, and the passed around until each opportunity is used up. One per person (so if multiple opportunities present, a single player can only step up one complication, and get only one plot point, but another player could do also so.)&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
== Persistent Complications ==&lt;br /&gt;
You can pick one appropriate complication you have to extend from one episode to the next. It appears in the next Episode as a D6, and you get a Plot Point the first time it is added to another character&#039;s dice pool. It doesn&#039;t matter what die level the complication was at the end of the previous episode. &lt;br /&gt;
ex. Val has a D10 &amp;quot;Kissed Off&amp;quot; complication he got for kissing Vikki to encourage her to get the ship running when that episode ends. He opts to make it &#039;&#039;persistent&#039;&#039;, so at the beginning of the next episode he writes &amp;quot;Kissed Off&amp;quot; D6. If and when this complication appears in another character&#039;s (or GMC&#039;s) dice pool, Val get a plot point.&lt;br /&gt;
&lt;br /&gt;
== Relationship Triggers ==&lt;br /&gt;
Each Character can create/define a &amp;quot;relationship&amp;quot; with any other. This represent your relationships with the other crew. In each case, you define the circumstances when it is an &#039;&#039;&#039;asset&#039;&#039;&#039;, and when it is a &#039;&#039;&#039;complication&#039;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
When it is an Asset, you can spend a plot point and get a stepped up asset D8 (it doesn&#039;t count as am asset unless you spend the point)&amp;lt;br&amp;gt;&lt;br /&gt;
When it is a complication, you can declare it so D6, and get a plot point.&amp;lt;br&amp;gt;&lt;br /&gt;
You can continue to get plot points by stepping up the complication (once per scene)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Ex. Vikki towads Val&amp;lt;br&amp;gt;&lt;br /&gt;
Vikki has a crush on Val.&amp;lt;br&amp;gt;&lt;br /&gt;
When she feels like she has an opportunity to impress him, or indeed gets praise from him, she can spend a plot point and get a D8 (instead of D6) Asset &amp;quot;Doing it for Val&amp;quot;or &amp;quot;Warm feelings&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
If he says something dismissive, she can opt to take a D6 complication &amp;quot;Hurt by Val&amp;quot; and get a plot point.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Ex. Tian toward Poco&amp;lt;br&amp;gt;&lt;br /&gt;
Tian thinks under his gruff exterior there is a heart of gold. Maybe she can help bring it out.&amp;lt;br&amp;gt;&lt;br /&gt;
If she can convince him to do a good thing, she can spend a plot point and create a stepped up asset like &amp;quot;Feelings of redemption&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
When Poco rejects this and complains about there &amp;quot;no profit in it.&amp;quot; She can take a D6 complication like &amp;quot;Contagious cynicism&amp;quot; and get a plot point.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Ex. Poco towards Val&amp;lt;br&amp;gt;&lt;br /&gt;
Poco is annoyed at Val&#039;s grudging acts of altruism. He thinks he&#039;s better than everyone else when he&#039;s just been lucky.&amp;lt;br&amp;gt;&lt;br /&gt;
When Poco pulls one over on Val, he can spend a plot point to create a stepped up asset like &amp;quot;Taught that boy a lesson&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
When Val ignores his advice and gets to be seen as  the hero, Poco can take a complication like &amp;quot;he thinks he is so great. Poser!&amp;quot; d6 and take a plot point. If in a later scene Val gets in trouble and needs rescuing, Poco can take on another plot point and step up the complication, turning into &amp;quot;Once again, he got himself into more than he can handle. Don&#039;t expect he&#039;ll thank me for pulling his ass out of the fire.&amp;quot; d8.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Like all complications, once they are on the table, they can be stepped up by jinxes.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Delilah_Crew_Relationship_Map]]&lt;br /&gt;
&lt;br /&gt;
== Re-trying ==&lt;br /&gt;
If you Fail an action that doesn&#039;t Take You Out, you can in general try again, but with each failure the Difficulty or Complication Die is Stepped Up.&amp;lt;br&amp;gt;&lt;br /&gt;
* Step Up difficulty or complication, and roll again. &amp;lt;br&amp;gt;&lt;br /&gt;
* If Stepping Up will result in it going above D12, the task becomes impossible (by that means).&amp;lt;br&amp;gt;&lt;br /&gt;
* In the case of Timed Actions, each retry takes another beat. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Ex. Poco tries to break into locked cabinet.&amp;lt;br&amp;gt;&lt;br /&gt;
Difficulty D8 + Rusty Lock D8 + People Nearby D6 vs. Mental D8 + Sneak d6 + Breaking and Entering D6 + Career Criminal D8&amp;lt;br&amp;gt;&lt;br /&gt;
Roll  15 vs 11, Poco fails to raise stakes. Poco wants to try again.&amp;lt;br&amp;gt;&lt;br /&gt;
Difficulty D10 + Rusty Lock D8 + People Nearby D6 vs. Mental D8 + Sneak d6 + Breaking and Entering D6 + Career Criminal D8&amp;lt;br&amp;gt;&lt;br /&gt;
Roll  16 vs 9, Poco fails to raise stakes again. Poco wants to try again.&amp;lt;br&amp;gt;&lt;br /&gt;
Difficulty D12 + Rusty Lock D8 + People Nearby D6 vs. Mental D8 + Sneak d6 + Breaking and Entering D6 + Career Criminal D8&amp;lt;br&amp;gt;&lt;br /&gt;
Roll  18 vs 13, Poco fails to raise stakes. If Poco tries again and fails he will be unable to try to puck the lock again. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== RP: Callbacks ==&lt;br /&gt;
Players who write posts to the wiki, add details to the Verse (art, descriptions, NPCs, etc) or otherwise contribute to the game outside their regular participation, get a plot point they can use during the next session. These work exactly like Plot Points..&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Firefly-RPG]]&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Delilah_Crew_Relationship_Map&amp;diff=274186</id>
		<title>Delilah Crew Relationship Map</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Delilah_Crew_Relationship_Map&amp;diff=274186"/>
		<updated>2014-12-14T19:56:33Z</updated>

		<summary type="html">&lt;p&gt;Scholz: /* Relationship Triggers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; &lt;br /&gt;
|align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=120px width=&amp;quot;17%&amp;quot;|&#039;&#039;&#039;Crew Member&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; width=&amp;quot;16%&amp;quot;|[[Image:Levitt-quick.jpg|100px]]&amp;lt;br&amp;gt; [[Valentine Quick]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; width=&amp;quot;16%&amp;quot;|[[Image:Ross-McAlister.jpg|75px|]]&amp;lt;br&amp;gt; [[Rachel McAlister]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; width=&amp;quot;16%&amp;quot;|[[Image:Giamatti.jpg|85px|]]&amp;lt;br&amp;gt; [[Tony Malloy| Tony &amp;quot;Poco&amp;quot; Malloy]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; width=&amp;quot;16%&amp;quot;|[[Image:Tian.jpeg|75px]]&amp;lt;br&amp;gt; [[Grace Tian]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; width=&amp;quot;16%&amp;quot;|[[Image:VictoriaT.jpg|75px]]&amp;lt;br&amp;gt;[[Viktoria Tikhonova]] &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! [[Image:Levitt-quick.jpg|100px]]&amp;lt;br&amp;gt; [[Valentine Quick]]&lt;br /&gt;
||N/A&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
![[Image:Ross-McAlister.jpg|75px|]]&amp;lt;br&amp;gt; [[Rachel McAlister]]&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||N/A&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
![[Image:Giamatti.jpg|85px|]]&amp;lt;br&amp;gt; [[Tony Malloy| Tony &amp;quot;Poco&amp;quot; Malloy]] &lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||N/A&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
![[Image:Tian.jpeg|75px]]&amp;lt;br&amp;gt; [[Grace Tian]]&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||N/A&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
![[Image:VictoriaT.jpg|75px]]&amp;lt;br&amp;gt;[[Viktoria Tikhonova]] &lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||N/A&lt;br /&gt;
|}&lt;br /&gt;
== Relationship Triggers ==&lt;br /&gt;
Each Character can create/define a &amp;quot;relationship&amp;quot; with any other. This represent your relationships with the other crew. In each case, you define the circumstances when it is an &#039;&#039;&#039;asset&#039;&#039;&#039;, and when it is a &#039;&#039;&#039;complication&#039;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
When it is an Asset, you can spend a plot point and get a stepped up asset D8 (it doesn&#039;t count as an asset unless you spend the point)&amp;lt;br&amp;gt;&lt;br /&gt;
When it is a complication, you can declare it so and create a D6 Complication or step it up, and get a plot point.&amp;lt;br&amp;gt;&lt;br /&gt;
You can continue to get plot points by stepping up the complication (once per scene)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Delilah_Crew]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Firefly-RPG]]&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Delilah_Crew_Relationship_Map&amp;diff=274185</id>
		<title>Delilah Crew Relationship Map</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Delilah_Crew_Relationship_Map&amp;diff=274185"/>
		<updated>2014-12-14T19:55:46Z</updated>

		<summary type="html">&lt;p&gt;Scholz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; &lt;br /&gt;
|align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=120px width=&amp;quot;17%&amp;quot;|&#039;&#039;&#039;Crew Member&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; width=&amp;quot;16%&amp;quot;|[[Image:Levitt-quick.jpg|100px]]&amp;lt;br&amp;gt; [[Valentine Quick]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; width=&amp;quot;16%&amp;quot;|[[Image:Ross-McAlister.jpg|75px|]]&amp;lt;br&amp;gt; [[Rachel McAlister]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; width=&amp;quot;16%&amp;quot;|[[Image:Giamatti.jpg|85px|]]&amp;lt;br&amp;gt; [[Tony Malloy| Tony &amp;quot;Poco&amp;quot; Malloy]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; width=&amp;quot;16%&amp;quot;|[[Image:Tian.jpeg|75px]]&amp;lt;br&amp;gt; [[Grace Tian]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; width=&amp;quot;16%&amp;quot;|[[Image:VictoriaT.jpg|75px]]&amp;lt;br&amp;gt;[[Viktoria Tikhonova]] &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! [[Image:Levitt-quick.jpg|100px]]&amp;lt;br&amp;gt; [[Valentine Quick]]&lt;br /&gt;
||N/A&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
![[Image:Ross-McAlister.jpg|75px|]]&amp;lt;br&amp;gt; [[Rachel McAlister]]&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||N/A&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
![[Image:Giamatti.jpg|85px|]]&amp;lt;br&amp;gt; [[Tony Malloy| Tony &amp;quot;Poco&amp;quot; Malloy]] &lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||N/A&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
![[Image:Tian.jpeg|75px]]&amp;lt;br&amp;gt; [[Grace Tian]]&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||N/A&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
![[Image:VictoriaT.jpg|75px]]&amp;lt;br&amp;gt;[[Viktoria Tikhonova]] &lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||N/A&lt;br /&gt;
|}&lt;br /&gt;
== Relationship Triggers ==&lt;br /&gt;
Each Character can create/define a &amp;quot;relationship&amp;quot; with any other. This represent your relationships with the other crew. In each case, you define the circumstances when it is an &#039;&#039;&#039;asset&#039;&#039;&#039;, and when it is a &#039;&#039;&#039;complication&#039;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
When it is an Asset, you can spend a plot point and get a stepped up asset D8 (it doesn&#039;t count as am asset unless you spend the point)&amp;lt;br&amp;gt;&lt;br /&gt;
When it is a complication, you can declare it so D6, and get a plot point.&amp;lt;br&amp;gt;&lt;br /&gt;
You can continue to get plot points by stepping up the complication (once per scene)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Delilah_Crew]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Firefly-RPG]]&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Delilah_Crew_Relationship_Map&amp;diff=274184</id>
		<title>Delilah Crew Relationship Map</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Delilah_Crew_Relationship_Map&amp;diff=274184"/>
		<updated>2014-12-14T19:52:10Z</updated>

		<summary type="html">&lt;p&gt;Scholz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; &lt;br /&gt;
|align=&amp;quot;center&amp;quot; valign=&amp;quot;center&amp;quot; height=120px width=&amp;quot;17%&amp;quot;|&#039;&#039;&#039;Crew Member&#039;&#039;&#039;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; width=&amp;quot;16%&amp;quot;|[[Image:Levitt-quick.jpg|100px]]&amp;lt;br&amp;gt; [[Valentine Quick]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; width=&amp;quot;16%&amp;quot;|[[Image:Ross-McAlister.jpg|75px|]]&amp;lt;br&amp;gt; [[Rachel McAlister]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; width=&amp;quot;16%&amp;quot;|[[Image:Giamatti.jpg|85px|]]&amp;lt;br&amp;gt; [[Tony Malloy| Tony &amp;quot;Poco&amp;quot; Malloy]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; width=&amp;quot;16%&amp;quot;|[[Image:Tian.jpeg|75px]]&amp;lt;br&amp;gt; [[Grace Tian]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; valign=&amp;quot;bottom&amp;quot; width=&amp;quot;16%&amp;quot;|[[Image:VictoriaT.jpg|75px]]&amp;lt;br&amp;gt;[[Viktoria Tikhonova]] &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! [[Image:Levitt-quick.jpg|100px]]&amp;lt;br&amp;gt; [[Valentine Quick]]&lt;br /&gt;
||N/A&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
![[Image:Ross-McAlister.jpg|75px|]]&amp;lt;br&amp;gt; [[Rachel McAlister]]&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||N/A&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
![[Image:Giamatti.jpg|85px|]]&amp;lt;br&amp;gt; [[Tony Malloy| Tony &amp;quot;Poco&amp;quot; Malloy]] &lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||N/A&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
![[Image:Tian.jpeg|75px]]&amp;lt;br&amp;gt; [[Grace Tian]]&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||N/A&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
![[Image:VictoriaT.jpg|75px]]&amp;lt;br&amp;gt;[[Viktoria Tikhonova]] &lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||&#039;&#039;&#039;Asset:&#039;&#039;&#039;&amp;lt;br&amp;gt; &#039;&#039;&#039;Complication:&#039;&#039;&#039;&lt;br /&gt;
||N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[Delilah_Crew]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Firefly-RPG]]&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Delilah_Crew&amp;diff=274183</id>
		<title>Delilah Crew</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Delilah_Crew&amp;diff=274183"/>
		<updated>2014-12-14T19:40:06Z</updated>

		<summary type="html">&lt;p&gt;Scholz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
=PCs=&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:transparent; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[Image:Levitt-quick.jpg|200px]]&amp;lt;br&amp;gt; [[Valentine Quick]] - Captain/Owner&lt;br /&gt;
||&lt;br /&gt;
[[Image:Ross-McAlister.jpg|150px|]]&amp;lt;br&amp;gt; [[Rachel McAlister]] - Pilot&lt;br /&gt;
||&lt;br /&gt;
[[Image:Giamatti.jpg|200px|]]&amp;lt;br&amp;gt; [[Tony Malloy| Tony &amp;quot;Poco&amp;quot; Malloy]] - Engineer&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Image:Tian.jpeg|150px]]&amp;lt;br&amp;gt; [[Grace Tian]] - Passenger - Doctor&amp;lt;br&amp;gt; (In Western culture: Tian Grace)&lt;br /&gt;
||&lt;br /&gt;
[[Image:VictoriaT.jpg|150px]]&amp;lt;br&amp;gt;[[Viktoria Tikhonova]] - Passenger - Maker&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Delilah-side.png|350px]]&amp;lt;br&amp;gt;&#039;&#039;&#039; &#039;&#039;[[Delilah| Delilah]]&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Delilah Crew Relationship Map]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=NPCs=&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot;|&#039;&#039;&#039;[[Paul Angle]]&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|Executive Officer - Rockhaven Wayport&lt;br /&gt;
|width=&amp;quot;30%&amp;quot;|[[image:Angle-saxon.jpg|thumb|90px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Minerva Babbitt|Minerva Babbitt]]&#039;&#039;&#039;&lt;br /&gt;
|Trader - Beaumonde&lt;br /&gt;
|[[image:Colvin-Babbitt.jpg|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Colin Banfield|Colin Banfield]]&#039;&#039;&#039;&lt;br /&gt;
|Trader - Merdian&lt;br /&gt;
|[[image:Banfield-thompson.jpg|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Henry Banko]]&#039;&#039;&#039;&lt;br /&gt;
|Union Foreman - Athens Longshoreman&amp;lt;br&amp;gt;&#039;&#039;Friend of Rachel&#039;s&#039;&#039;&lt;br /&gt;
|[[image:Banko-young.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Hamilton Berger]]&#039;&#039;&#039;&lt;br /&gt;
|Solicitor on Persephone&lt;br /&gt;
|[[image:Gleeson-Berger.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Muriel Bloom]]&#039;&#039;&#039;&lt;br /&gt;
|Owner of the &amp;quot;Bodhi Teahouse&amp;quot; - Peña Kerry &amp;lt;br&amp;gt; &#039;&#039;One of Laz&#039;s Treasure Hunters&#039;&#039;&lt;br /&gt;
|[[image:Bloom2525.jpg|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Kevin Bosche]]&#039;&#039;&#039;&lt;br /&gt;
|Prisoner - IJS Alcatraz&amp;lt;br&amp;gt; &#039;&#039;One of Laz&#039;s Treasure Hunters&#039;&#039;&lt;br /&gt;
|[[image:Redford-Bosche.jpg|thumb|70px|center|&#039;&#039;Old Photo&#039;&#039;]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[George Boykin|George Boykin]]&#039;&#039;&#039;&lt;br /&gt;
|Chief of Security- Salt City - Newhall &lt;br /&gt;
|[[image:Boykin.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Caleb Bridge|Caleb &amp;quot;Bridges&#039; Bridge]]&#039;&#039;&#039;&lt;br /&gt;
|Bridges&#039; Shuttle Service - Paquin&amp;lt;br&amp;gt; &#039;&#039;Special Friend of Rachel McAlister&#039;&#039; &lt;br /&gt;
|[[image:Bridges.jpeg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Phineas Cage|Dr.  Phineas Cage]]&#039;&#039;&#039;&lt;br /&gt;
|Trauma Surgeon&amp;lt;br&amp;gt; &#039;&#039;Adoptive Father of Tonya Cage &amp;lt;br&amp;gt;(Poco&#039;s Biological Daughter)&#039;&#039;&lt;br /&gt;
|[[image:Cage-stoltz.jpg|thumb|100px|center]]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;[[AntoniaCage|Tonia Cage]]&#039;&#039;&#039;&lt;br /&gt;
|Teen&amp;lt;br&amp;gt; &#039;&#039;Poco&#039;s Biological Daughter&#039;&#039;&lt;br /&gt;
|[[image:Cage-coleman.jpg|thumb|100px|center]]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;[[Anatole Chang Morrow|Lord Anatole Chang]]&#039;&#039;&#039;&lt;br /&gt;
|Second Earl of Morrow, minor nobleman of Persephone &amp;lt;br&amp;gt; &#039;&#039;Special Friend of Rachel McAlister&#039;&#039;&lt;br /&gt;
|[[image:irons-chang-morrow.jpeg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Jeffery Chase]]&#039;&#039;&#039;&lt;br /&gt;
|Prisoner - IJS Alcatraz&amp;quot; &amp;lt;br&amp;gt; &#039;&#039;One of Laz&#039;s Treasure Hunters&#039;&#039;&lt;br /&gt;
|[[image:Newman-Chase.jpg|thumb|70px|center|&#039;&#039;Old Photo&#039;&#039;]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Chen Sha Li]]&#039;&#039;&#039;&lt;br /&gt;
|Cortex Spectre &amp;lt;br&amp;gt; &#039;&#039;One of Laz&#039;s Treasure Hunters&#039;&#039;&lt;br /&gt;
|[[image:Chen-Shali.jpg|thumb|70px|center|&#039;&#039;Old Photo&#039;&#039;]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Sonia Chen|Sonia Chen]]&#039;&#039;&#039;&lt;br /&gt;
|Sonia Chen, Investigative Reporter for &#039;&#039;Yì Jǐngtì,(Ariel Edition)&#039;&#039;.&lt;br /&gt;
|[[image:SCjkt.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Christopher Christian|Lt. Christopher (CC) Christian]]&#039;&#039;&#039;&lt;br /&gt;
|Alliance Naval Criminal Investigations (ANSI) Special Officer&lt;br /&gt;
|[[image:Christian-hardwick.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Harrison Dean]] &#039;&#039;&#039;&lt;br /&gt;
|Chief of Operations Golden Dragon Casino and Hotel&lt;br /&gt;
|[[image:Fichtner-dean.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Glory DeCosta]]&#039;&#039;&#039;&lt;br /&gt;
|Magistrate Portsmouth Meridian&amp;lt;br&amp;gt;&#039;&#039;One of Laz&#039;s Treasure Hunters&#039;&#039;&lt;br /&gt;
|[[image:DeCosta2525.jpg|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Veronica Delamar-Cage| Veronica Delamar-Cage]]&#039;&#039;&#039;&lt;br /&gt;
|Wildlife Administrator - High Gate&amp;lt;br&amp;gt;&#039;&#039;Poco&#039;s First Love&#039;&#039;&lt;br /&gt;
|[[image:Delamar-Naughton.png|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Delilah#Past_Crew|Delilah&#039;s Past Crew]]&#039;&#039;&#039;&lt;br /&gt;
|Past Crew of Delilah&lt;br /&gt;
|[[image:Delilah-side.png|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Baran Douglass|Aldebaran &amp;quot;Baran&amp;quot; Douglass]]&#039;&#039;&#039;&lt;br /&gt;
|Ship Repairs - Trader - Boros&amp;lt;br&amp;gt; &#039;&#039;Friend of Rachel&#039;s&#039;&#039;&lt;br /&gt;
|[[image:Freeman-Douglass.jpg|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Malcolm Fox]] &#039;&#039;&#039;&lt;br /&gt;
|CPA Insurance Fraud Investigator&lt;br /&gt;
|[[image:Fox-coyote.JPG|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Emilio Giaccolli]] &#039;&#039;&#039;&lt;br /&gt;
|Import-Exports Parth (Bellerophon)&lt;br /&gt;
|[[image:Giaccolli-mantegna.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Halloway|Vera &amp;quot;Doc&amp;quot; Halloway]] &#039;&#039;&#039;&lt;br /&gt;
|Owner - Rockhaven Way Point&lt;br /&gt;
|[[image:Jane-lynch.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Han Zhang]] &#039;&#039;&#039;&lt;br /&gt;
|Defense Minister - Kerry&lt;br /&gt;
|[[image:Leung-Han.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Indra-792]] &#039;&#039;&#039;&lt;br /&gt;
|Director Erehwon Colony&lt;br /&gt;
|[[image:Indra792-nagra.jpg |thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Jann Wei]] &#039;&#039;&#039;&lt;br /&gt;
|Owner and Chairman of Golden Dragon Casino and Hotel&lt;br /&gt;
|[[image:Jann-Wei.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Kai Sing]] &#039;&#039;&#039;&lt;br /&gt;
|14K Triad - &#039;&#039;Grass Slipper&#039;&#039; &lt;br /&gt;
|[[image:Wong-kai-sing.jpg|thumb|100px|center]]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;[[Alicia Kilbourne]]&#039;&#039;&#039;&lt;br /&gt;
|Rim Operations Director - of The Interplanetary Restoration Project&lt;br /&gt;
||[[image:Washington-kilbornesm.png|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Peter Kowolski]] &#039;&#039;&#039;&lt;br /&gt;
|Bar Owner - Beaumonde&amp;lt;br&amp;gt;&#039;&#039;Special Friend of Rachel McAlister&#039;&#039; &lt;br /&gt;
|[[image:Kowolski-Russell.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Lt. Jessica Marshall]] &#039;&#039;&#039;&lt;br /&gt;
|Intelligence Officer - &#039;&#039;IAV Dortmunder&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
|[[image:Marshall-Chastain.jpg|thumb|100px|center]]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;[[Nurul Bin Amir|Nurul &amp;quot;Nuri&amp;quot; Bin Amir]]&#039;&#039;&#039;&lt;br /&gt;
|Child Prodigy and Heart Transplant Recipient &lt;br /&gt;
|[[image:Nurul-rudaini.jpg|thumb|100px|center]]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;[[Fred PiperJr|Fredrick &amp;quot;Freddie&amp;quot; Piper Jr (Deceased)]] &#039;&#039;&#039;&lt;br /&gt;
|Engineer of &#039;&#039;Delilah&#039;&#039;&lt;br /&gt;
|[[image:Stonestreet-Piper.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Fred PiperSr|Fredrick &amp;quot;Pipes&amp;quot; Piper Sr (Deceased)]]&#039;&#039;&#039;&lt;br /&gt;
|Former Engineer of &#039;&#039;Delilah&#039;&#039;. &lt;br /&gt;
|[[image:Borgnine-piper.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Delilah Quick]]&#039;&#039;&#039;&lt;br /&gt;
|Mother of Valentine. &lt;br /&gt;
|[[image:DelilahPresent.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Lazarus Quick|Lazarus P. Quick (Deceased)]]&#039;&#039;&#039;&lt;br /&gt;
|Former owner of &#039;&#039;Delilah&#039;&#039;. &lt;br /&gt;
|[[image:Lazarus Quick.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Katarina Selezneva | Katarina Selezneva]]&#039;&#039;&#039;&lt;br /&gt;
|Business Woman&lt;br /&gt;
|[[image:Huston-selezneva.jpeg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Daniel Spencer|Daniel Spencer (Deceased)]]&#039;&#039;&#039;&lt;br /&gt;
|Husband of Grace Tian. &lt;br /&gt;
|[[image:DanSpencer-EDane.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[David Spencer|David Spencer]]&#039;&#039;&#039;&lt;br /&gt;
|Son of Grace Tian. &lt;br /&gt;
|[[image:DavidSpencer.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Sturm-489]]&#039;&#039;&#039;&lt;br /&gt;
|Facilities Manager - Erehwon Colony&lt;br /&gt;
|[[image:Sturm-lennon.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Rosalie_Trahan|Rosalie &amp;quot;Rosie&amp;quot; Trahan]]&#039;&#039;&#039;&lt;br /&gt;
|Reporter for &amp;quot;the Pulse&amp;quot;&lt;br /&gt;
|[[image:Trahan-ferrera.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Mary Ann Valmont]]&#039;&#039;&#039;&lt;br /&gt;
|Valentine&#039;s current romantic interest and an independent art appraiser with many contacts in the insurance and art/auction industries. She&#039;s smart and sharp and just a little bit mysterious. &lt;br /&gt;
|[[image:Valmont-page.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Beylix#People_of_Trash_Town|Villagers of Trash Town]]&#039;&#039;&#039;&lt;br /&gt;
|Town based on Buying and Selling Junk on Beylix&lt;br /&gt;
|[[image:Trashtown1.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Miranda Wesley|Dr. Miranda &amp;quot;Green&amp;quot; Wesley]]&#039;&#039;&#039;&lt;br /&gt;
|Chief of Surgery - Drug Lord&lt;br /&gt;
|[[image:Wesley-DelaRossi.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Mitchell Woodruff]] &#039;&#039;&#039;&lt;br /&gt;
|Purser on the &#039;&#039;Artemis&#039;&#039;&lt;br /&gt;
|[[image:Novak-woodruff.jpg|thumb|100px|center]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Ships=&lt;br /&gt;
*&#039;&#039;&#039; &#039;&#039;[[Delilah| Delilah]]&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Tech=&lt;br /&gt;
[[Verse Technology#Cortex V.1|Cortex V.1]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Verse Technology#Cortex V.2|Cortex V.2]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Verse Technology#Paranoidroid|Paranoidroid]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Verse Technology#Glow Stick|Glow Stick]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Players=&lt;br /&gt;
[[GM: Steve]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Player: Andy]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Player: Kim]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Player: Maer]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Player: Matt]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Player: Terri]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
Return to [[Delilah Episodes|&#039;&#039;&#039;Episodes&#039;&#039;&#039;]] | [[Last Voyage of Delilah, Season One|&#039;&#039;&#039;Season One&#039;&#039;&#039;]] | [[Firefly-RPG|&#039;&#039;&#039;Firefly-RPG Homepage&#039;&#039;&#039;]]&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Valmont-page.jpg&amp;diff=274182</id>
		<title>File:Valmont-page.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Valmont-page.jpg&amp;diff=274182"/>
		<updated>2014-12-14T19:38:18Z</updated>

		<summary type="html">&lt;p&gt;Scholz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Delilah_Crew&amp;diff=274181</id>
		<title>Delilah Crew</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Delilah_Crew&amp;diff=274181"/>
		<updated>2014-12-14T19:28:30Z</updated>

		<summary type="html">&lt;p&gt;Scholz: /* NPCs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
=PCs=&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:transparent; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[Image:Levitt-quick.jpg|200px]]&amp;lt;br&amp;gt; [[Valentine Quick]] - Captain/Owner&lt;br /&gt;
||&lt;br /&gt;
[[Image:Ross-McAlister.jpg|150px|]]&amp;lt;br&amp;gt; [[Rachel McAlister]] - Pilot&lt;br /&gt;
||&lt;br /&gt;
[[Image:Giamatti.jpg|200px|]]&amp;lt;br&amp;gt; [[Tony Malloy| Tony &amp;quot;Poco&amp;quot; Malloy]] - Engineer&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Image:Tian.jpeg|150px]]&amp;lt;br&amp;gt; [[Grace Tian]] - Passenger - Doctor&amp;lt;br&amp;gt; (In Western culture: Tian Grace)&lt;br /&gt;
||&lt;br /&gt;
[[Image:VictoriaT.jpg|150px]]&amp;lt;br&amp;gt;[[Viktoria Tikhonova]] - Passenger - Maker&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Delilah-side.png|350px]]&amp;lt;br&amp;gt;&#039;&#039;&#039; &#039;&#039;[[Delilah| Delilah]]&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Delilah Crew Relationship Map]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=NPCs=&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot;|&#039;&#039;&#039;[[Paul Angle]]&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|Executive Officer - Rockhaven Wayport&lt;br /&gt;
|width=&amp;quot;30%&amp;quot;|[[image:Angle-saxon.jpg|thumb|90px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Minerva Babbitt|Minerva Babbitt]]&#039;&#039;&#039;&lt;br /&gt;
|Trader - Beaumonde&lt;br /&gt;
|[[image:Colvin-Babbitt.jpg|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Colin Banfield|Colin Banfield]]&#039;&#039;&#039;&lt;br /&gt;
|Trader - Merdian&lt;br /&gt;
|[[image:Banfield-thompson.jpg|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Henry Banko]]&#039;&#039;&#039;&lt;br /&gt;
|Union Foreman - Athens Longshoreman&amp;lt;br&amp;gt;&#039;&#039;Friend of Rachel&#039;s&#039;&#039;&lt;br /&gt;
|[[image:Banko-young.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Hamilton Berger]]&#039;&#039;&#039;&lt;br /&gt;
|Solicitor on Persephone&lt;br /&gt;
|[[image:Gleeson-Berger.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Muriel Bloom]]&#039;&#039;&#039;&lt;br /&gt;
|Owner of the &amp;quot;Bodhi Teahouse&amp;quot; - Peña Kerry &amp;lt;br&amp;gt; &#039;&#039;One of Laz&#039;s Treasure Hunters&#039;&#039;&lt;br /&gt;
|[[image:Bloom2525.jpg|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Kevin Bosche]]&#039;&#039;&#039;&lt;br /&gt;
|Prisoner - IJS Alcatraz&amp;lt;br&amp;gt; &#039;&#039;One of Laz&#039;s Treasure Hunters&#039;&#039;&lt;br /&gt;
|[[image:Redford-Bosche.jpg|thumb|70px|center|&#039;&#039;Old Photo&#039;&#039;]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[George Boykin|George Boykin]]&#039;&#039;&#039;&lt;br /&gt;
|Chief of Security- Salt City - Newhall &lt;br /&gt;
|[[image:Boykin.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Caleb Bridge|Caleb &amp;quot;Bridges&#039; Bridge]]&#039;&#039;&#039;&lt;br /&gt;
|Bridges&#039; Shuttle Service - Paquin&amp;lt;br&amp;gt; &#039;&#039;Special Friend of Rachel McAlister&#039;&#039; &lt;br /&gt;
|[[image:Bridges.jpeg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Phineas Cage|Dr.  Phineas Cage]]&#039;&#039;&#039;&lt;br /&gt;
|Trauma Surgeon&amp;lt;br&amp;gt; &#039;&#039;Adoptive Father of Tonya Cage &amp;lt;br&amp;gt;(Poco&#039;s Biological Daughter)&#039;&#039;&lt;br /&gt;
|[[image:Cage-stoltz.jpg|thumb|100px|center]]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;[[AntoniaCage|Tonia Cage]]&#039;&#039;&#039;&lt;br /&gt;
|Teen&amp;lt;br&amp;gt; &#039;&#039;Poco&#039;s Biological Daughter&#039;&#039;&lt;br /&gt;
|[[image:Cage-coleman.jpg|thumb|100px|center]]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;[[Anatole Chang Morrow|Lord Anatole Chang]]&#039;&#039;&#039;&lt;br /&gt;
|Second Earl of Morrow, minor nobleman of Persephone &amp;lt;br&amp;gt; &#039;&#039;Special Friend of Rachel McAlister&#039;&#039;&lt;br /&gt;
|[[image:irons-chang-morrow.jpeg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Jeffery Chase]]&#039;&#039;&#039;&lt;br /&gt;
|Prisoner - IJS Alcatraz&amp;quot; &amp;lt;br&amp;gt; &#039;&#039;One of Laz&#039;s Treasure Hunters&#039;&#039;&lt;br /&gt;
|[[image:Newman-Chase.jpg|thumb|70px|center|&#039;&#039;Old Photo&#039;&#039;]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Chen Sha Li]]&#039;&#039;&#039;&lt;br /&gt;
|Cortex Spectre &amp;lt;br&amp;gt; &#039;&#039;One of Laz&#039;s Treasure Hunters&#039;&#039;&lt;br /&gt;
|[[image:Chen-Shali.jpg|thumb|70px|center|&#039;&#039;Old Photo&#039;&#039;]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Sonia Chen|Sonia Chen]]&#039;&#039;&#039;&lt;br /&gt;
|Sonia Chen, Investigative Reporter for &#039;&#039;Yì Jǐngtì,(Ariel Edition)&#039;&#039;.&lt;br /&gt;
|[[image:SCjkt.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Christopher Christian|Lt. Christopher (CC) Christian]]&#039;&#039;&#039;&lt;br /&gt;
|Alliance Naval Criminal Investigations (ANSI) Special Officer&lt;br /&gt;
|[[image:Christian-hardwick.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Harrison Dean]] &#039;&#039;&#039;&lt;br /&gt;
|Chief of Operations Golden Dragon Casino and Hotel&lt;br /&gt;
|[[image:Fichtner-dean.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Glory DeCosta]]&#039;&#039;&#039;&lt;br /&gt;
|Magistrate Portsmouth Meridian&amp;lt;br&amp;gt;&#039;&#039;One of Laz&#039;s Treasure Hunters&#039;&#039;&lt;br /&gt;
|[[image:DeCosta2525.jpg|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Veronica Delamar-Cage| Veronica Delamar-Cage]]&#039;&#039;&#039;&lt;br /&gt;
|Wildlife Administrator - High Gate&amp;lt;br&amp;gt;&#039;&#039;Poco&#039;s First Love&#039;&#039;&lt;br /&gt;
|[[image:Delamar-Naughton.png|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Delilah#Past_Crew|Delilah&#039;s Past Crew]]&#039;&#039;&#039;&lt;br /&gt;
|Past Crew of Delilah&lt;br /&gt;
|[[image:Delilah-side.png|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Baran Douglass|Aldebaran &amp;quot;Baran&amp;quot; Douglass]]&#039;&#039;&#039;&lt;br /&gt;
|Ship Repairs - Trader - Boros&amp;lt;br&amp;gt; &#039;&#039;Friend of Rachel&#039;s&#039;&#039;&lt;br /&gt;
|[[image:Freeman-Douglass.jpg|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Malcolm Fox]] &#039;&#039;&#039;&lt;br /&gt;
|CPA Insurance Fraud Investigator&lt;br /&gt;
|[[image:Fox-coyote.JPG|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Emilio Giaccolli]] &#039;&#039;&#039;&lt;br /&gt;
|Import-Exports Parth (Bellerophon)&lt;br /&gt;
|[[image:Giaccolli-mantegna.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Halloway|Vera &amp;quot;Doc&amp;quot; Halloway]] &#039;&#039;&#039;&lt;br /&gt;
|Owner - Rockhaven Way Point&lt;br /&gt;
|[[image:Jane-lynch.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Han Zhang]] &#039;&#039;&#039;&lt;br /&gt;
|Defense Minister - Kerry&lt;br /&gt;
|[[image:Leung-Han.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Indra-792]] &#039;&#039;&#039;&lt;br /&gt;
|Director Erehwon Colony&lt;br /&gt;
|[[image:Indra792-nagra.jpg |thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Jann Wei]] &#039;&#039;&#039;&lt;br /&gt;
|Owner and Chairman of Golden Dragon Casino and Hotel&lt;br /&gt;
|[[image:Jann-Wei.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Kai Sing]] &#039;&#039;&#039;&lt;br /&gt;
|14K Triad - &#039;&#039;Grass Slipper&#039;&#039; &lt;br /&gt;
|[[image:Wong-kai-sing.jpg|thumb|100px|center]]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;[[Alicia Kilbourne]]&#039;&#039;&#039;&lt;br /&gt;
|Rim Operations Director - of The Interplanetary Restoration Project&lt;br /&gt;
||[[image:Washington-kilbornesm.png|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Peter Kowolski]] &#039;&#039;&#039;&lt;br /&gt;
|Bar Owner - Beaumonde&amp;lt;br&amp;gt;&#039;&#039;Special Friend of Rachel McAlister&#039;&#039; &lt;br /&gt;
|[[image:Kowolski-Russell.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Lt. Jessica Marshall]] &#039;&#039;&#039;&lt;br /&gt;
|Intelligence Officer - &#039;&#039;IAV Dortmunder&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
|[[image:Marshall-Chastain.jpg|thumb|100px|center]]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;[[Nurul Bin Amir|Nurul &amp;quot;Nuri&amp;quot; Bin Amir]]&#039;&#039;&#039;&lt;br /&gt;
|Child Prodigy and Heart Transplant Recipient &lt;br /&gt;
|[[image:Nurul-rudaini.jpg|thumb|100px|center]]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;[[Fred PiperJr|Fredrick &amp;quot;Freddie&amp;quot; Piper Jr (Deceased)]] &#039;&#039;&#039;&lt;br /&gt;
|Engineer of &#039;&#039;Delilah&#039;&#039;&lt;br /&gt;
|[[image:Stonestreet-Piper.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Fred PiperSr|Fredrick &amp;quot;Pipes&amp;quot; Piper Sr (Deceased)]]&#039;&#039;&#039;&lt;br /&gt;
|Former Engineer of &#039;&#039;Delilah&#039;&#039;. &lt;br /&gt;
|[[image:Borgnine-piper.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Delilah Quick]]&#039;&#039;&#039;&lt;br /&gt;
|Mother of Valentine. &lt;br /&gt;
|[[image:DelilahPresent.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Lazarus Quick|Lazarus P. Quick (Deceased)]]&#039;&#039;&#039;&lt;br /&gt;
|Former owner of &#039;&#039;Delilah&#039;&#039;. &lt;br /&gt;
|[[image:Lazarus Quick.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Katarina Selezneva | Katarina Selezneva]]&#039;&#039;&#039;&lt;br /&gt;
|Business Woman&lt;br /&gt;
|[[image:Huston-selezneva.jpeg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Daniel Spencer|Daniel Spencer (Deceased)]]&#039;&#039;&#039;&lt;br /&gt;
|Husband of Grace Tian. &lt;br /&gt;
|[[image:DanSpencer-EDane.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[David Spencer|David Spencer]]&#039;&#039;&#039;&lt;br /&gt;
|Son of Grace Tian. &lt;br /&gt;
|[[image:DavidSpencer.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Sturm-489]]&#039;&#039;&#039;&lt;br /&gt;
|Facilities Manager - Erehwon Colony&lt;br /&gt;
|[[image:Sturm-lennon.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Rosalie_Trahan|Rosalie &amp;quot;Rosie&amp;quot; Trahan]]&#039;&#039;&#039;&lt;br /&gt;
|Reporter for &amp;quot;the Pulse&amp;quot;&lt;br /&gt;
|[[image:Trahan-ferrera.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mary Ann Valmont&#039;&#039;&#039;&lt;br /&gt;
|Valentine&#039;s current romantic interest and an independent art appraiser with many contacts in the insurance and art/auction industries. She&#039;s smart and sharp and just a little bit mysterious. &lt;br /&gt;
|&#039;&#039;&#039;Picture Unavailable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Beylix#People_of_Trash_Town|Villagers of Trash Town]]&#039;&#039;&#039;&lt;br /&gt;
|Town based on Buying and Selling Junk on Beylix&lt;br /&gt;
|[[image:Trashtown1.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Miranda Wesley|Dr. Miranda &amp;quot;Green&amp;quot; Wesley]]&#039;&#039;&#039;&lt;br /&gt;
|Chief of Surgery - Drug Lord&lt;br /&gt;
|[[image:Wesley-DelaRossi.jpg|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Mitchell Woodruff]] &#039;&#039;&#039;&lt;br /&gt;
|Purser on the &#039;&#039;Artemis&#039;&#039;&lt;br /&gt;
|[[image:Novak-woodruff.jpg|thumb|100px|center]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Ships=&lt;br /&gt;
*&#039;&#039;&#039; &#039;&#039;[[Delilah| Delilah]]&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Tech=&lt;br /&gt;
[[Verse Technology#Cortex V.1|Cortex V.1]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Verse Technology#Cortex V.2|Cortex V.2]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Verse Technology#Paranoidroid|Paranoidroid]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Verse Technology#Glow Stick|Glow Stick]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Players=&lt;br /&gt;
[[GM: Steve]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Player: Andy]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Player: Kim]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Player: Maer]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Player: Matt]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Player: Terri]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
Return to [[Delilah Episodes|&#039;&#039;&#039;Episodes&#039;&#039;&#039;]] | [[Last Voyage of Delilah, Season One|&#039;&#039;&#039;Season One&#039;&#039;&#039;]] | [[Firefly-RPG|&#039;&#039;&#039;Firefly-RPG Homepage&#039;&#039;&#039;]]&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nurul_Bin_Amir&amp;diff=274180</id>
		<title>Nurul Bin Amir</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Nurul_Bin_Amir&amp;diff=274180"/>
		<updated>2014-12-14T19:22:40Z</updated>

		<summary type="html">&lt;p&gt;Scholz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Nurul-rudaini.jpg|thumbnail|Nuri Bin Amir]]&lt;br /&gt;
Nurul is a mostly uneducated but brilliant young lady (16). She is the daughter of the Iman Amir Bin Wazaar one of the town elders on the island of Banggi on Newhall. She shows a tremendous capacity for insight, and is a mathematical prodigy. She helped encourage the people of Banggi accept treatments from Dr. Grace for the Genetic Pandemic, before suffering a major heart failure caused by the same.  Her life was saved by Dr. Grace and the efforts of Delilah&#039;s crew with a heart transplant. She appears to be a reader, though how, no one knows. She is currently living at a Monastery on New Canaan.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Delilah_Crew#NPCs|Return to Crew Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Firefly-RPG]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Delilah_Crew&amp;diff=274179</id>
		<title>Delilah Crew</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Delilah_Crew&amp;diff=274179"/>
		<updated>2014-12-14T19:16:34Z</updated>

		<summary type="html">&lt;p&gt;Scholz: /* NPCs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
=PCs=&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:transparent; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[Image:Levitt-quick.jpg|200px]]&amp;lt;br&amp;gt; [[Valentine Quick]] - Captain/Owner&lt;br /&gt;
||&lt;br /&gt;
[[Image:Ross-McAlister.jpg|150px|]]&amp;lt;br&amp;gt; [[Rachel McAlister]] - Pilot&lt;br /&gt;
||&lt;br /&gt;
[[Image:Giamatti.jpg|200px|]]&amp;lt;br&amp;gt; [[Tony Malloy| Tony &amp;quot;Poco&amp;quot; Malloy]] - Engineer&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Image:Tian.jpeg|150px]]&amp;lt;br&amp;gt; [[Grace Tian]] - Passenger - Doctor&amp;lt;br&amp;gt; (In Western culture: Tian Grace)&lt;br /&gt;
||&lt;br /&gt;
[[Image:VictoriaT.jpg|150px]]&amp;lt;br&amp;gt;[[Viktoria Tikhonova]] - Passenger - Maker&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Delilah-side.png|350px]]&amp;lt;br&amp;gt;&#039;&#039;&#039; &#039;&#039;[[Delilah| Delilah]]&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Delilah Crew Relationship Map]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=NPCs=&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot;|&#039;&#039;&#039;[[Paul Angle]]&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|Executive Officer - Rockhaven Wayport&lt;br /&gt;
|width=&amp;quot;30%&amp;quot;|[[image:Angle-saxon.jpg|thumb|90px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Minerva Babbitt|Minerva Babbitt]]&#039;&#039;&#039;&lt;br /&gt;
|Trader - Beaumonde&lt;br /&gt;
|[[image:Colvin-Babbitt.jpg|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Colin Banfield|Colin Banfield]]&#039;&#039;&#039;&lt;br /&gt;
|Trader - Merdian&lt;br /&gt;
|[[image:Banfield-thompson.jpg|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Henry Banko]]&#039;&#039;&#039;&lt;br /&gt;
|Union Foreman - Athens Longshoreman&amp;lt;br&amp;gt;&#039;&#039;Friend of Rachel&#039;s&#039;&#039;&lt;br /&gt;
|[[image:Banko-young.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Hamilton Berger]]&#039;&#039;&#039;&lt;br /&gt;
|Solicitor on Persephone&lt;br /&gt;
|[[image:Gleeson-Berger.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Muriel Bloom]]&#039;&#039;&#039;&lt;br /&gt;
|Owner of the &amp;quot;Bodhi Teahouse&amp;quot; - Peña Kerry &amp;lt;br&amp;gt; &#039;&#039;One of Laz&#039;s Treasure Hunters&#039;&#039;&lt;br /&gt;
|[[image:Bloom2525.jpg|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Kevin Bosche]]&#039;&#039;&#039;&lt;br /&gt;
|Prisoner - IJS Alcatraz&amp;lt;br&amp;gt; &#039;&#039;One of Laz&#039;s Treasure Hunters&#039;&#039;&lt;br /&gt;
|[[image:Redford-Bosche.jpg|thumb|70px|center|&#039;&#039;Old Photo&#039;&#039;]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[George Boykin|George Boykin]]&#039;&#039;&#039;&lt;br /&gt;
|Chief of Security- Salt City - Newhall &lt;br /&gt;
|[[image:Boykin.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Caleb Bridge|Caleb &amp;quot;Bridges&#039; Bridge]]&#039;&#039;&#039;&lt;br /&gt;
|Bridges&#039; Shuttle Service - Paquin&amp;lt;br&amp;gt; &#039;&#039;Special Friend of Rachel McAlister&#039;&#039; &lt;br /&gt;
|[[image:Bridges.jpeg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Phineas Cage|Dr.  Phineas Cage]]&#039;&#039;&#039;&lt;br /&gt;
|Trauma Surgeon&amp;lt;br&amp;gt; &#039;&#039;Adoptive Father of Tonya Cage &amp;lt;br&amp;gt;(Poco&#039;s Biological Daughter)&#039;&#039;&lt;br /&gt;
|[[image:Cage-stoltz.jpg|thumb|100px|center]]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;[[AntoniaCage|Tonia Cage]]&#039;&#039;&#039;&lt;br /&gt;
|Teen&amp;lt;br&amp;gt; &#039;&#039;Poco&#039;s Biological Daughter&#039;&#039;&lt;br /&gt;
|[[image:Cage-coleman.jpg|thumb|100px|center]]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;[[Anatole Chang Morrow|Lord Anatole Chang]]&#039;&#039;&#039;&lt;br /&gt;
|Second Earl of Morrow, minor nobleman of Persephone &amp;lt;br&amp;gt; &#039;&#039;Special Friend of Rachel McAlister&#039;&#039;&lt;br /&gt;
|[[image:irons-chang-morrow.jpeg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Jeffery Chase]]&#039;&#039;&#039;&lt;br /&gt;
|Prisoner - IJS Alcatraz&amp;quot; &amp;lt;br&amp;gt; &#039;&#039;One of Laz&#039;s Treasure Hunters&#039;&#039;&lt;br /&gt;
|[[image:Newman-Chase.jpg|thumb|70px|center|&#039;&#039;Old Photo&#039;&#039;]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Chen Sha Li]]&#039;&#039;&#039;&lt;br /&gt;
|Cortex Spectre &amp;lt;br&amp;gt; &#039;&#039;One of Laz&#039;s Treasure Hunters&#039;&#039;&lt;br /&gt;
|[[image:Chen-Shali.jpg|thumb|70px|center|&#039;&#039;Old Photo&#039;&#039;]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Sonia Chen|Sonia Chen]]&#039;&#039;&#039;&lt;br /&gt;
|Sonia Chen, Investigative Reporter for &#039;&#039;Yì Jǐngtì,(Ariel Edition)&#039;&#039;.&lt;br /&gt;
|[[image:SCjkt.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Christopher Christian|Lt. Christopher (CC) Christian]]&#039;&#039;&#039;&lt;br /&gt;
|Alliance Naval Criminal Investigations (ANSI) Special Officer&lt;br /&gt;
|[[image:Christian-hardwick.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Harrison Dean]] &#039;&#039;&#039;&lt;br /&gt;
|Chief of Operations Golden Dragon Casino and Hotel&lt;br /&gt;
|[[image:Fichtner-dean.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Glory DeCosta]]&#039;&#039;&#039;&lt;br /&gt;
|Magistrate Portsmouth Meridian&amp;lt;br&amp;gt;&#039;&#039;One of Laz&#039;s Treasure Hunters&#039;&#039;&lt;br /&gt;
|[[image:DeCosta2525.jpg|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Veronica Delamar-Cage| Veronica Delamar-Cage]]&#039;&#039;&#039;&lt;br /&gt;
|Wildlife Administrator - High Gate&amp;lt;br&amp;gt;&#039;&#039;Poco&#039;s First Love&#039;&#039;&lt;br /&gt;
|[[image:Delamar-Naughton.png|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Delilah#Past_Crew|Delilah&#039;s Past Crew]]&#039;&#039;&#039;&lt;br /&gt;
|Past Crew of Delilah&lt;br /&gt;
|[[image:Delilah-side.png|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Baran Douglass|Aldebaran &amp;quot;Baran&amp;quot; Douglass]]&#039;&#039;&#039;&lt;br /&gt;
|Ship Repairs - Trader - Boros&amp;lt;br&amp;gt; &#039;&#039;Friend of Rachel&#039;s&#039;&#039;&lt;br /&gt;
|[[image:Freeman-Douglass.jpg|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Malcolm Fox]] &#039;&#039;&#039;&lt;br /&gt;
|CPA Insurance Fraud Investigator&lt;br /&gt;
|[[image:Fox-coyote.JPG|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Emilio Giaccolli]] &#039;&#039;&#039;&lt;br /&gt;
|Import-Exports Parth (Bellerophon)&lt;br /&gt;
|[[image:Giaccolli-mantegna.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Halloway|Vera &amp;quot;Doc&amp;quot; Halloway]] &#039;&#039;&#039;&lt;br /&gt;
|Owner - Rockhaven Way Point&lt;br /&gt;
|[[image:Jane-lynch.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Han Zhang]] &#039;&#039;&#039;&lt;br /&gt;
|Defense Minister - Kerry&lt;br /&gt;
|[[image:Leung-Han.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Indra-792]] &#039;&#039;&#039;&lt;br /&gt;
|Director Erehwon Colony&lt;br /&gt;
|[[image:Indra792-nagra.jpg |thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Jann Wei]] &#039;&#039;&#039;&lt;br /&gt;
|Owner and Chairman of Golden Dragon Casino and Hotel&lt;br /&gt;
|[[image:Jann-Wei.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Kai Sing]] &#039;&#039;&#039;&lt;br /&gt;
|14K Triad - &#039;&#039;Grass Slipper&#039;&#039; &lt;br /&gt;
|[[image:Wong-kai-sing.jpg|thumb|100px|center]]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;[[Alicia Kilbourne]]&#039;&#039;&#039;&lt;br /&gt;
|Rim Operations Director - of The Interplanetary Restoration Project&lt;br /&gt;
||[[image:Washington-kilbornesm.png|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Peter Kowolski]] &#039;&#039;&#039;&lt;br /&gt;
|Bar Owner - Beaumonde&amp;lt;br&amp;gt;&#039;&#039;Special Friend of Rachel McAlister&#039;&#039; &lt;br /&gt;
|[[image:Kowolski-Russell.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Lt. Jessica Marshall]] &#039;&#039;&#039;&lt;br /&gt;
|Intelligence Officer - &#039;&#039;IAV Dortmunder&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
|[[image:Marshall-Chastain.jpg|thumb|100px|center]]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;[[Nurul Bin Amir|Nurul &amp;quot;Nuri&amp;quot; Bin Amir]]&#039;&#039;&#039;&lt;br /&gt;
|Child Prodigy and Heart Transplant Recipient &lt;br /&gt;
|[[image:Nurul-rudaini.jpg|thumb|100px|center]]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;[[Fred PiperJr|Fredrick &amp;quot;Freddie&amp;quot; Piper Jr (Deceased)]] &#039;&#039;&#039;&lt;br /&gt;
|Engineer of &#039;&#039;Delilah&#039;&#039;&lt;br /&gt;
|[[image:Stonestreet-Piper.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Fred PiperSr|Fredrick &amp;quot;Pipes&amp;quot; Piper Sr (Deceased)]]&#039;&#039;&#039;&lt;br /&gt;
|Former Engineer of &#039;&#039;Delilah&#039;&#039;. &lt;br /&gt;
|[[image:Borgnine-piper.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Delilah Quick]]&#039;&#039;&#039;&lt;br /&gt;
|Mother of Valentine. &lt;br /&gt;
|[[image:DelilahPresent.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Lazarus Quick|Lazarus P. Quick (Deceased)]]&#039;&#039;&#039;&lt;br /&gt;
|Former owner of &#039;&#039;Delilah&#039;&#039;. &lt;br /&gt;
|[[image:Lazarus Quick.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Katarina Selezneva | Katarina Selezneva]]&#039;&#039;&#039;&lt;br /&gt;
|Business Woman&lt;br /&gt;
|[[image:Huston-selezneva.jpeg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Daniel Spencer|Daniel Spencer (Deceased)]]&#039;&#039;&#039;&lt;br /&gt;
|Husband of Grace Tian. &lt;br /&gt;
|[[image:DanSpencer-EDane.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[David Spencer|David Spencer]]&#039;&#039;&#039;&lt;br /&gt;
|Son of Grace Tian. &lt;br /&gt;
|[[image:DavidSpencer.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Sturm-489]]&#039;&#039;&#039;&lt;br /&gt;
|Facilities Manager - Erehwon Colony&lt;br /&gt;
|[[image:Sturm-lennon.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Rosalie_Trahan|Rosalie &amp;quot;Rosie&amp;quot; Trahan]]&#039;&#039;&#039;&lt;br /&gt;
|Reporter for &amp;quot;the Pulse&amp;quot;&lt;br /&gt;
|[[image:Trahan-ferrera.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mary Ann Valmont&#039;&#039;&#039;&lt;br /&gt;
|Valentine&#039;s current romantic interest and an independent art appraiser with many contacts in the insurance and art/auction industries. She&#039;s smart and sharp and just a little bit mysterious. &lt;br /&gt;
|&#039;&#039;&#039;Picture Unavailable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Beylix#People_of_Trash_Town|Villagers of Trash Town]]&#039;&#039;&#039;&lt;br /&gt;
|Town based on Buying and Selling Junk on Beylix&lt;br /&gt;
|[[image:Trashtown1.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Miranda Wesley|Dr. Miranda &amp;quot;Green&amp;quot;: Wesley]]&#039;&#039;&#039;&lt;br /&gt;
|Chief of Surgery - Drug Lord&lt;br /&gt;
|[[image:Wesley-DelaRossi.jpg|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Mitchell Woodruff]] &#039;&#039;&#039;&lt;br /&gt;
|Purser on the &#039;&#039;Artemis&#039;&#039;&lt;br /&gt;
|[[image:Novak-woodruff.jpg|thumb|100px|center]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Ships=&lt;br /&gt;
*&#039;&#039;&#039; &#039;&#039;[[Delilah| Delilah]]&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Tech=&lt;br /&gt;
[[Verse Technology#Cortex V.1|Cortex V.1]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Verse Technology#Cortex V.2|Cortex V.2]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Verse Technology#Paranoidroid|Paranoidroid]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Verse Technology#Glow Stick|Glow Stick]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Players=&lt;br /&gt;
[[GM: Steve]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Player: Andy]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Player: Kim]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Player: Maer]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Player: Matt]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Player: Terri]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
Return to [[Delilah Episodes|&#039;&#039;&#039;Episodes&#039;&#039;&#039;]] | [[Last Voyage of Delilah, Season One|&#039;&#039;&#039;Season One&#039;&#039;&#039;]] | [[Firefly-RPG|&#039;&#039;&#039;Firefly-RPG Homepage&#039;&#039;&#039;]]&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Delilah_Crew&amp;diff=274178</id>
		<title>Delilah Crew</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Delilah_Crew&amp;diff=274178"/>
		<updated>2014-12-14T19:12:27Z</updated>

		<summary type="html">&lt;p&gt;Scholz: /* NPCs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
=PCs=&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:transparent; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[Image:Levitt-quick.jpg|200px]]&amp;lt;br&amp;gt; [[Valentine Quick]] - Captain/Owner&lt;br /&gt;
||&lt;br /&gt;
[[Image:Ross-McAlister.jpg|150px|]]&amp;lt;br&amp;gt; [[Rachel McAlister]] - Pilot&lt;br /&gt;
||&lt;br /&gt;
[[Image:Giamatti.jpg|200px|]]&amp;lt;br&amp;gt; [[Tony Malloy| Tony &amp;quot;Poco&amp;quot; Malloy]] - Engineer&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Image:Tian.jpeg|150px]]&amp;lt;br&amp;gt; [[Grace Tian]] - Passenger - Doctor&amp;lt;br&amp;gt; (In Western culture: Tian Grace)&lt;br /&gt;
||&lt;br /&gt;
[[Image:VictoriaT.jpg|150px]]&amp;lt;br&amp;gt;[[Viktoria Tikhonova]] - Passenger - Maker&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Delilah-side.png|350px]]&amp;lt;br&amp;gt;&#039;&#039;&#039; &#039;&#039;[[Delilah| Delilah]]&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Delilah Crew Relationship Map]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=NPCs=&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot;|&#039;&#039;&#039;[[Paul Angle]]&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|Executive Officer - Rockhaven Wayport&lt;br /&gt;
|width=&amp;quot;30%&amp;quot;|[[image:Angle-saxon.jpg|thumb|90px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Minerva Babbitt|Minerva Babbitt]]&#039;&#039;&#039;&lt;br /&gt;
|Trader - Beaumonde&lt;br /&gt;
|[[image:Colvin-Babbitt.jpg|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Colin Banfield|Colin Banfield]]&#039;&#039;&#039;&lt;br /&gt;
|Trader - Merdian&lt;br /&gt;
|[[image:Banfield-thompson.jpg|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Henry Banko]]&#039;&#039;&#039;&lt;br /&gt;
|Union Foreman - Athens Longshoreman&amp;lt;br&amp;gt;&#039;&#039;Friend of Rachel&#039;s&#039;&#039;&lt;br /&gt;
|[[image:Banko-young.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Hamilton Berger]]&#039;&#039;&#039;&lt;br /&gt;
|Solicitor on Persephone&lt;br /&gt;
|[[image:Gleeson-Berger.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Muriel Bloom]]&#039;&#039;&#039;&lt;br /&gt;
|Owner of the &amp;quot;Bodhi Teahouse&amp;quot; - Peña Kerry &amp;lt;br&amp;gt; &#039;&#039;One of Laz&#039;s Treasure Hunters&#039;&#039;&lt;br /&gt;
|[[image:Bloom2525.jpg|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Kevin Bosche]]&#039;&#039;&#039;&lt;br /&gt;
|Prisoner - IJS Alcatraz&amp;lt;br&amp;gt; &#039;&#039;One of Laz&#039;s Treasure Hunters&#039;&#039;&lt;br /&gt;
|[[image:Redford-Bosche.jpg|thumb|70px|center|&#039;&#039;Old Photo&#039;&#039;]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[George Boykin|George Boykin]]&#039;&#039;&#039;&lt;br /&gt;
|Chief of Security- Salt City - Newhall &lt;br /&gt;
|[[image:Boykin.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Caleb Bridge|Caleb &amp;quot;Bridges&#039; Bridge]]&#039;&#039;&#039;&lt;br /&gt;
|Bridges&#039; Shuttle Service - Paquin&amp;lt;br&amp;gt; &#039;&#039;Special Friend of Rachel McAlister&#039;&#039; &lt;br /&gt;
|[[image:Bridges.jpeg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Phineas Cage|Dr.  Phineas Cage]]&#039;&#039;&#039;&lt;br /&gt;
|Trauma Surgeon&amp;lt;br&amp;gt; &#039;&#039;Adoptive Father of Tonya Cage &amp;lt;br&amp;gt;(Poco&#039;s Biological Daughter)&#039;&#039;&lt;br /&gt;
|[[image:Cage-stoltz.jpg|thumb|100px|center]]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;[[AntoniaCage|Tonia Cage]]&#039;&#039;&#039;&lt;br /&gt;
|Teen&amp;lt;br&amp;gt; &#039;&#039;Poco&#039;s Biological Daughter&#039;&#039;&lt;br /&gt;
|[[image:Cage-coleman.jpg|thumb|100px|center]]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;[[Anatole Chang Morrow|Lord Anatole Chang]]&#039;&#039;&#039;&lt;br /&gt;
|Second Earl of Morrow, minor nobleman of Persephone &amp;lt;br&amp;gt; &#039;&#039;Special Friend of Rachel McAlister&#039;&#039;&lt;br /&gt;
|[[image:irons-chang-morrow.jpeg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Jeffery Chase]]&#039;&#039;&#039;&lt;br /&gt;
|Prisoner - IJS Alcatraz&amp;quot; &amp;lt;br&amp;gt; &#039;&#039;One of Laz&#039;s Treasure Hunters&#039;&#039;&lt;br /&gt;
|[[image:Newman-Chase.jpg|thumb|70px|center|&#039;&#039;Old Photo&#039;&#039;]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Chen Sha Li]]&#039;&#039;&#039;&lt;br /&gt;
|Cortex Spectre &amp;lt;br&amp;gt; &#039;&#039;One of Laz&#039;s Treasure Hunters&#039;&#039;&lt;br /&gt;
|[[image:Chen-Shali.jpg|thumb|70px|center|&#039;&#039;Old Photo&#039;&#039;]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Sonia Chen|Sonia Chen]]&#039;&#039;&#039;&lt;br /&gt;
|Sonia Chen, Investigative Reporter for &#039;&#039;Yì Jǐngtì,(Ariel Edition)&#039;&#039;.&lt;br /&gt;
|[[image:SCjkt.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Christopher Christian|Lt. Christopher (CC) Christian]]&#039;&#039;&#039;&lt;br /&gt;
|Alliance Naval Criminal Investigations (ANSI) Special Officer&lt;br /&gt;
|[[image:Christian-hardwick.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Harrison Dean]] &#039;&#039;&#039;&lt;br /&gt;
|Chief of Operations Golden Dragon Casino and Hotel&lt;br /&gt;
|[[image:Fichtner-dean.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Glory DeCosta]]&#039;&#039;&#039;&lt;br /&gt;
|Magistrate Portsmouth Meridian&amp;lt;br&amp;gt;&#039;&#039;One of Laz&#039;s Treasure Hunters&#039;&#039;&lt;br /&gt;
|[[image:DeCosta2525.jpg|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Veronica Delamar-Cage| Veronica Delamar-Cage]]&#039;&#039;&#039;&lt;br /&gt;
|Wildlife Administrator - High Gate&amp;lt;br&amp;gt;&#039;&#039;Poco&#039;s First Love&#039;&#039;&lt;br /&gt;
|[[image:Delamar-Naughton.png|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Delilah#Past_Crew|Delilah&#039;s Past Crew]]&#039;&#039;&#039;&lt;br /&gt;
|Past Crew of Delilah&lt;br /&gt;
|[[image:Delilah-side.png|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Baran Douglass|Aldebaran &amp;quot;Baran&amp;quot; Douglass]]&#039;&#039;&#039;&lt;br /&gt;
|Ship Repairs - Trader - Boros&amp;lt;br&amp;gt; &#039;&#039;Friend of Rachel&#039;s&#039;&#039;&lt;br /&gt;
|[[image:Freeman-Douglass.jpg|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Malcolm Fox]] &#039;&#039;&#039;&lt;br /&gt;
|CPA Insurance Fraud Investigator&lt;br /&gt;
|[[image:Fox-coyote.JPG|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Emilio Giaccolli]] &#039;&#039;&#039;&lt;br /&gt;
|Import-Exports Parth (Bellerophon)&lt;br /&gt;
|[[image:Giaccolli-mantegna.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Halloway|Vera &amp;quot;Doc&amp;quot; Halloway]] &#039;&#039;&#039;&lt;br /&gt;
|Owner - Rockhaven Way Point&lt;br /&gt;
|[[image:Jane-lynch.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Han Zhang]] &#039;&#039;&#039;&lt;br /&gt;
|Defense Minister - Kerry&lt;br /&gt;
|[[image:Leung-Han.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Indra-792]] &#039;&#039;&#039;&lt;br /&gt;
|Director Erehwon Colony&lt;br /&gt;
|[[image:Indra792-nagra.jpg |thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Jann Wei]] &#039;&#039;&#039;&lt;br /&gt;
|Owner and Chairman of Golden Dragon Casino and Hotel&lt;br /&gt;
|[[image:Jann-Wei.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Kai Sing]] &#039;&#039;&#039;&lt;br /&gt;
|14K Triad - &#039;&#039;Grass Slipper&#039;&#039; &lt;br /&gt;
|[[image:Wong-kai-sing.jpg|thumb|100px|center]]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;[[Alicia Kilbourne]]&#039;&#039;&#039;&lt;br /&gt;
|Rim Operations Director - of The Interplanetary Restoration Project&lt;br /&gt;
||[[image:Washington-kilbornesm.png|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Peter Kowolski]] &#039;&#039;&#039;&lt;br /&gt;
|Bar Owner - Beaumonde&amp;lt;br&amp;gt;&#039;&#039;Special Friend of Rachel McAlister&#039;&#039; &lt;br /&gt;
|[[image:Kowolski-Russell.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Lt. Jessica Marshall]] &#039;&#039;&#039;&lt;br /&gt;
|Intelligence Officer - &#039;&#039;IAV Dortmunder&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
|[[image:Marshall-Chastain.jpg|thumb|100px|center]]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;[[Nurul Bin Amir|Nurul &amp;quot;Nuri&amp;quot; Bin Amir]]&#039;&#039;&#039;&lt;br /&gt;
|Child Prodigy and Heart Transplant Recipient &lt;br /&gt;
|[[image:Nurul-rudaini.jpg|thumb|100px|center]]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;[[Fred PiperJr|Fredrick &amp;quot;Freddie&amp;quot; Piper Jr (Deceased)]] &#039;&#039;&#039;&lt;br /&gt;
|Engineer of &#039;&#039;Delilah&#039;&#039;&lt;br /&gt;
|[[image:Stonestreet-Piper.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Fred PiperSr|Fredrick &amp;quot;Pipes&amp;quot; Piper Sr (Deceased)]]&#039;&#039;&#039;&lt;br /&gt;
|Former Engineer of &#039;&#039;Delilah&#039;&#039;. &lt;br /&gt;
|[[image:Borgnine-piper.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Delilah Quick]]&#039;&#039;&#039;&lt;br /&gt;
|Mother of Valentine. &lt;br /&gt;
|[[image:DelilahPresent.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Lazarus Quick|Lazarus P. Quick (Deceased)]]&#039;&#039;&#039;&lt;br /&gt;
|Former owner of &#039;&#039;Delilah&#039;&#039;. &lt;br /&gt;
|[[image:Lazarus Quick.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Katarina Selezneva | Katarina Selezneva]]&#039;&#039;&#039;&lt;br /&gt;
|Business Woman&lt;br /&gt;
|[[image:Huston-selezneva.jpeg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Daniel Spencer|Daniel Spencer (Deceased)]]&#039;&#039;&#039;&lt;br /&gt;
|Husband of Grace Tian. &lt;br /&gt;
|[[image:DanSpencer-EDane.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[David Spencer|David Spencer]]&#039;&#039;&#039;&lt;br /&gt;
|Son of Grace Tian. &lt;br /&gt;
|[[image:DavidSpencer.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Sturm-489]]&#039;&#039;&#039;&lt;br /&gt;
|Facilities Manager - Erehwon Colony&lt;br /&gt;
|[[image:Sturm-lennon.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Rosalie_Trahan|Rosalie &amp;quot;Rosie&amp;quot; Trahan]]&#039;&#039;&#039;&lt;br /&gt;
|Reporter for &amp;quot;the Pulse&amp;quot;&lt;br /&gt;
|[[image:Trahan-ferrera.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mary Ann Valmont&#039;&#039;&#039;&lt;br /&gt;
|Valentine&#039;s current romantic interest and an independent art appraiser with many contacts in the insurance and art/auction industries. She&#039;s smart and sharp and just a little bit mysterious. &lt;br /&gt;
|&#039;&#039;&#039;Picture Unavailable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Beylix#People_of_Trash_Town|Villagers of Trash Town]]&#039;&#039;&#039;&lt;br /&gt;
|Town based on Buying and Selling Junk on Beylix&lt;br /&gt;
|[[image:Trashtown1.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Mitchell Woodruff]] &#039;&#039;&#039;&lt;br /&gt;
|Purser on the &#039;&#039;Artemis&#039;&#039;&lt;br /&gt;
|[[image:Novak-woodruff.jpg|thumb|100px|center]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Ships=&lt;br /&gt;
*&#039;&#039;&#039; &#039;&#039;[[Delilah| Delilah]]&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Tech=&lt;br /&gt;
[[Verse Technology#Cortex V.1|Cortex V.1]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Verse Technology#Cortex V.2|Cortex V.2]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Verse Technology#Paranoidroid|Paranoidroid]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Verse Technology#Glow Stick|Glow Stick]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Players=&lt;br /&gt;
[[GM: Steve]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Player: Andy]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Player: Kim]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Player: Maer]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Player: Matt]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Player: Terri]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
Return to [[Delilah Episodes|&#039;&#039;&#039;Episodes&#039;&#039;&#039;]] | [[Last Voyage of Delilah, Season One|&#039;&#039;&#039;Season One&#039;&#039;&#039;]] | [[Firefly-RPG|&#039;&#039;&#039;Firefly-RPG Homepage&#039;&#039;&#039;]]&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Delilah_House_Rules&amp;diff=274177</id>
		<title>Delilah House Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Delilah_House_Rules&amp;diff=274177"/>
		<updated>2014-12-14T19:04:48Z</updated>

		<summary type="html">&lt;p&gt;Scholz: /* Advancement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Advancement == &lt;br /&gt;
(For the sake of advancement, each gaming session equals one episode)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Character Advancement.&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Turn an Asset from an Episode into a Signature Asset: 1 Episode&lt;br /&gt;
*Switch out a Distinction for a new one: 1 Episode&lt;br /&gt;
*Add a Signature Asset Trigger (2 Max): 1 Episode&lt;br /&gt;
*Step up a Signature Asset (Max D8): 2 Episodes&lt;br /&gt;
*Add a new Skill Specialty: 2 Episodes&lt;br /&gt;
*Unlock a new Distinction Trigger: 2 Episodes&lt;br /&gt;
*Step up a Skill from D4 to D6: 2 Episodes&lt;br /&gt;
*Step up a Skill beyond D6 (D12 Max): 3 Episodes&lt;br /&gt;
*Step up one Attribute and step back another: 3 Episodes&lt;br /&gt;
*Buy a Rechargeable D4 Big Damn Hero Die: 2 Episodes&lt;br /&gt;
**Step Up a Rechargeable Big Damn Hero Die from D4 to D6: 2 Episodes&lt;br /&gt;
**Step Up a Rechargeable Big Damn Hero Die above D6: 3 Episodes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ship Advancement&#039;&#039;&lt;br /&gt;
*Turn a ship Asset from an Episode into a d6 ship Signature Asset: 2 Episodes&lt;br /&gt;
*Add a Signature Asset trigger: 3 Episodes&lt;br /&gt;
*Step up a Signature Asset from d6 to d8: 3 Episodes&lt;br /&gt;
*Unlock a new ship Distinction trigger: 4 Episodes&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Episode Callbacks ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RAW&#039;&#039;&#039;: Episodes can be recalled by players (to create and use a plot point) once per episode, assuming that the episode has not been used for Advancement Purposes (below). They need not be used immediately and can be held until the end of that adventure. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OPTION 1&#039;&#039;&#039;: The idea would be to extend the use of Episode Callbacks to Introspective Moments, Monologues, or Internal Narrations tied to something from a previous game (or games). It would be like the Callbacks that you do with another player (for the D8 Asset) but you&#039;d do it by yourself, and for a plot point. It would just need to be related to something that happened during our game (broadly construed... RPs included). The only requirement would be Narrating what is going on in your characters head. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OPTION 2&#039;&#039;&#039;: You could give another player an Episode Point, and demand that they tell the audience what they are thinking. The other player can refuse, but then they don&#039;t get the plot point. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Ex. The Captain is trying to fly the shuttle back to the ship because Rachel was hit by miscreant gunfire while they were conducting a deal. Andy speaks what Val is thinking.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;I&#039;ve never had a person willing to sacrifice everything to try to save me before. Not my father, definitely not my mother. But Rachel was willing to sacrifice her life, that of the crew, and our hapless passengers. You don&#039;t just let that go. She needs a doctor. I&#039;ll do whatever it takes get her &lt;br /&gt;
to one. If that means pretending to fly like her, gorram it, I am going to fly like her.&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ex. Vikki is trying to build a makeshift Pump for the port hydrogen tank, she is still out out by a casual insult thrown at her by Poco. &lt;br /&gt;
Maer speaks whats on Vikki&#039;s mind. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Poco thinks I am just some flighty know-it-all. I can help! I have helped. If he would&#039;ve listened to me about the couplings on the grav boo we wouldn&#039;t have been burning through so much fuel. Clearly they needed lubrication, they were operating at a temperature well above normal. He doesn&#039;t care unless something is broke clear off. Well, he&#039;ll see. This pump will fix the problem he made.&amp;quot;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ex. Val and Poco are in a gunfight with some pirates who originally hired them to salvage a ship. Poco is grumbling. Andy hands an EP to Matt and says. Can you explain what Poco is thinking right now? &lt;br /&gt;
Matt Pockets the EP and explains:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;It ain&#039;t the gunfight I am so ticked off about. Hell we seem to get shot at as much as we get coffee. Naw what pisses me off is that Val was staring at a fortune in that salvage. That ship had state of the art relay capacitors. I told him as much. He was so worried about gettin the passengers off before she blew he didn&#039;t listen to me. He never listens to me. He didn&#039;t listen about the guns, he didn&#039;t listen about the terrorists. One of these days, he&#039;s gonna get a bullet, and it won&#039;t be from no pirates!&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Helping Another ==&lt;br /&gt;
You can help another player accomplish a task in a couple of ways:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Helping&#039;&#039;&#039;: Helpers take on or step up a complication related to their assistance (needs to make sense). You get a plot point which you must spend on the Helped player&#039;s triggers, dice pool, roll, etc (any way that player could use them), or to add your own Big Damn Hero Die to her roll. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ex. Vikki tries to help Poco fix the starboard engine. She takes on the complication &amp;quot;Tangled up in wiring&amp;quot; D6, gets a plot point, and uses it to help Poco add a third die from his pool. &amp;lt;br&amp;gt;&lt;br /&gt;
Ex. Val tries to help Rachel evade some missiles, he steps up his Complication &amp;quot;Patience wearing thin&amp;quot; from D8 to D10, and uses the plot point to let Rachel add her Big Damn Hero Die to her roll. &amp;lt;br&amp;gt;&lt;br /&gt;
Ex. Tian tries to help Vikki build some knock out gas IEDs. She steps up her complication &amp;quot;Exhausted&amp;quot; from D6 to D8, and uses her plot point to add her own D10 Big Damn Hero Die to Vikki&#039;s craft roll. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Like other complications these can be recovered from in the normal way.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2. RAW: Simply add your appropriate [[skill]] die to the other person&#039;s pool. If a jinx is rolled, the lender also gets a complication, but without getting the plot point, being taken out, and complications though.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3. Creating an Asset for the person. &amp;lt;br&amp;gt;&lt;br /&gt;
You can create an asset by rolling against a difficulty (determined by the GM), this assumes you are in a position to help.&lt;br /&gt;
If you are successful at raising the stakes, you create a D6 Asset, that can assist the person. If you fail, you just fail (this is usually considered a low stakes roll). Any jinxes rolled are treated as normal.&lt;br /&gt;
&lt;br /&gt;
== Money ==&lt;br /&gt;
We won&#039;t be keeping strict accounting of cash. However, we can get a fairly general sense of cash on-hand by reference to the Wealth Die. A D0 (neither an asset nor a complication) It is assumed the Ship can spend in the hundreds of credits (up to €1000 buy fuel, food, limited maintenance) and individuals can spend in the tens (up to €100 second hand clothing, snacks, drinks). You CAN spend more, both as a ship and as individuals, but doing so lowers your wealth bracket (effectively putting you into debt) and getting out requires paying that off. &amp;lt;br&amp;gt;&lt;br /&gt;
A credit is roughly equivalent to a modern dollar.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*D8 Asset (Flush) ships can spend €100K+&lt;br /&gt;
*D6 Asset (Good) ships can spend €10K+&lt;br /&gt;
*D4 Asset (Getting by ok) ships can spend €1000+&lt;br /&gt;
*D 0 (Times are tough) ship on the edge of debt €100+&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;D4 Complication &amp;lt;/span&amp;gt;(Barely scrapping by) €10+&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;D6 Complication &amp;lt;/span&amp;gt; (Owes favors) €100+&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;D8 Complication &amp;lt;/span&amp;gt; (Big debts) €1000+&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;D10 Complication &amp;lt;/span&amp;gt; (Dangerous Debt) €10k+&lt;br /&gt;
&lt;br /&gt;
If you spend beyond your wealth range. You step down your wealth die.  &lt;br /&gt;
In the reverse direction, for every two steps up the money earned gets you, you go up one step of wealth. &lt;br /&gt;
You may notice that is is easier to get to poor in this system than get rich. :( but that when you accept a certain amount of debt, you can spend more freely (until yours debts are called in). As an Asset, the Die can benefit your negotiations, maintenance checks etc.. As a Complication, the opposite. &lt;br /&gt;
&lt;br /&gt;
The idea is that within a wealth or debt category you can spend in certain amounts before getting worse off. As complications and assets, they can also affect other rolls, when appropriate. &lt;br /&gt;
&lt;br /&gt;
So, if you are at Asset D6 and spend less than €100K during an adventure, then you stay at that level. If you spend more you go down. Saving money doesn’t make that amount go higher. If you earn money in the €100K range (ex. selling Surf records) that would boost you to D6 where you can spend up to €100K without going down a level. If you spend more. You drop down. &lt;br /&gt;
&lt;br /&gt;
Voluntary and Involuntary changes.&lt;br /&gt;
In addition to voluntarily spending money, sometimes you might get robbed, or have the ship break (maybe as a result of failed rolls) Under those circumstances the Wealth Die might go down involuntarily. Likewise, sometimes you might sell a cargo voluntarily and get cash, OR you might stumble upon an unexpected salvage and get a bonus to your Wealth die that way. &lt;br /&gt;
&lt;br /&gt;
== Opportunities ==&lt;br /&gt;
&#039;&#039;&#039;RAW&#039;&#039;&#039;: When GM rolls a 1, the opposing player may buy the opportunity with a Plot Point and Step Down a complication. If multiple 1s are rolls, the player may either Step Down a complication one step for each 1 rolled (for 1 plot point), OR step down multiple complications (for 1 plot point PER complication).   &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
OPTION: When The GM rolls an opportunity, in addition to the chance to Step Down a complication, a player can &#039;&#039;&#039;Step Up&#039;&#039;&#039; an existing complication and receive a plot point. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;As normal this starts with the player being rolled against, and the passed around until each opportunity is used up. One per person (so if multiple opportunities present, a single player can only step up one complication, and get only one plot point, but another player could do also so.)&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
== Persistent Complications ==&lt;br /&gt;
You can pick one appropriate complication you have to extend from one episode to the next. It appears in the next Episode as a D6, and you get a Plot Point the first time it is added to another character&#039;s dice pool. It doesn&#039;t matter what die level the complication was at the end of the previous episode. &lt;br /&gt;
ex. Val has a D10 &amp;quot;Kissed Off&amp;quot; complication he got for kissing Vikki to encourage her to get the ship running when that episode ends. He opts to make it &#039;&#039;persistent&#039;&#039;, so at the beginning of the next episode he writes &amp;quot;Kissed Off&amp;quot; D6. If and when this complication appears in another character&#039;s (or GMC&#039;s) dice pool, Val get a plot point.&lt;br /&gt;
&lt;br /&gt;
== Relationship Triggers ==&lt;br /&gt;
Each Character can create/define a &amp;quot;relationship&amp;quot; with any other. This represent your relationships with the other crew. In each case, you define the circumstances when it is an &#039;&#039;&#039;asset&#039;&#039;&#039;, and when it is a &#039;&#039;&#039;complication&#039;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
When it is an Asset, you can spend a plot point and get a stepped up asset D8 (it doesn&#039;t count as am asset unless you spend the point)&amp;lt;br&amp;gt;&lt;br /&gt;
When it is a complication, you can declare it so D6, and get a plot point.&amp;lt;br&amp;gt;&lt;br /&gt;
You can continue to get plot points by stepping up the complication (once per scene)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Ex. Vikki towads Val&amp;lt;br&amp;gt;&lt;br /&gt;
Vikki has a crush on Val.&amp;lt;br&amp;gt;&lt;br /&gt;
When she feels like she has an opportunity to impress him, or indeed gets praise from him, she can spend a plot point and get a D8 (instead of D6) Asset &amp;quot;Doing it for Val&amp;quot;or &amp;quot;Warm feelings&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
If he says something dismissive, she can opt to take a D6 complication &amp;quot;Hurt by Val&amp;quot; and get a plot point.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Ex. Tian toward Poco&amp;lt;br&amp;gt;&lt;br /&gt;
Tian thinks under his gruff exterior there is a heart of gold. Maybe she can help bring it out.&amp;lt;br&amp;gt;&lt;br /&gt;
If she can convince him to do a good thing, she can spend a plot point and create a stepped up asset like &amp;quot;Feelings of redemption&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
When Poco rejects this and complains about there &amp;quot;no profit in it.&amp;quot; She can take a D6 complication like &amp;quot;Contagious cynicism&amp;quot; and get a plot point.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Ex. Poco towards Val&amp;lt;br&amp;gt;&lt;br /&gt;
Poco is annoyed at Val&#039;s grudging acts of altruism. He thinks he&#039;s better than everyone else when he&#039;s just been lucky.&amp;lt;br&amp;gt;&lt;br /&gt;
When Poco pulls one over on Val, he can spend a plot point to create a stepped up asset like &amp;quot;Taught that boy a lesson&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
When Val ignores his advice and gets to be seen as  the hero, Poco can take a complication like &amp;quot;he thinks he is so great. Poser!&amp;quot; d6 and take a plot point. If in a later scene Val gets in trouble and needs rescuing, Poco can take on another plot point and step up the complication, turning into &amp;quot;Once again, he got himself into more than he can handle. Don&#039;t expect he&#039;ll thank me for pulling his ass out of the fire.&amp;quot; d8.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Like all complications, once they are on the table, they can be stepped up by jinxes.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Re-trying ==&lt;br /&gt;
If you Fail an action that doesn&#039;t Take You Out, you can in general try again, but with each failure the Difficulty or Complication Die is Stepped Up.&amp;lt;br&amp;gt;&lt;br /&gt;
* Step Up difficulty or complication, and roll again. &amp;lt;br&amp;gt;&lt;br /&gt;
* If Stepping Up will result in it going above D12, the task becomes impossible (by that means).&amp;lt;br&amp;gt;&lt;br /&gt;
* In the case of Timed Actions, each retry takes another beat. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Ex. Poco tries to break into locked cabinet.&amp;lt;br&amp;gt;&lt;br /&gt;
Difficulty D8 + Rusty Lock D8 + People Nearby D6 vs. Mental D8 + Sneak d6 + Breaking and Entering D6 + Career Criminal D8&amp;lt;br&amp;gt;&lt;br /&gt;
Roll  15 vs 11, Poco fails to raise stakes. Poco wants to try again.&amp;lt;br&amp;gt;&lt;br /&gt;
Difficulty D10 + Rusty Lock D8 + People Nearby D6 vs. Mental D8 + Sneak d6 + Breaking and Entering D6 + Career Criminal D8&amp;lt;br&amp;gt;&lt;br /&gt;
Roll  16 vs 9, Poco fails to raise stakes again. Poco wants to try again.&amp;lt;br&amp;gt;&lt;br /&gt;
Difficulty D12 + Rusty Lock D8 + People Nearby D6 vs. Mental D8 + Sneak d6 + Breaking and Entering D6 + Career Criminal D8&amp;lt;br&amp;gt;&lt;br /&gt;
Roll  18 vs 13, Poco fails to raise stakes. If Poco tries again and fails he will be unable to try to puck the lock again. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== RP: Callbacks ==&lt;br /&gt;
Players who write posts to the wiki, add details to the Verse (art, descriptions, NPCs, etc) or otherwise contribute to the game outside their regular participation, get a plot point they can use during the next session. These work exactly like Plot Points..&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Firefly-RPG]]&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Banfield-thompson.jpg&amp;diff=274176</id>
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		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Banfield-thompson.jpg&amp;diff=274176"/>
		<updated>2014-12-14T18:54:29Z</updated>

		<summary type="html">&lt;p&gt;Scholz: &lt;/p&gt;
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		<updated>2014-12-14T18:53:17Z</updated>

		<summary type="html">&lt;p&gt;Scholz: &lt;/p&gt;
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		<author><name>Scholz</name></author>
	</entry>
	<entry>
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		<updated>2014-12-14T18:50:37Z</updated>

		<summary type="html">&lt;p&gt;Scholz: &lt;/p&gt;
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	</entry>
	<entry>
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		<updated>2014-12-14T18:48:51Z</updated>

		<summary type="html">&lt;p&gt;Scholz: &lt;/p&gt;
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	</entry>
	<entry>
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		<updated>2014-12-14T18:47:21Z</updated>

		<summary type="html">&lt;p&gt;Scholz: &lt;/p&gt;
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		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Delilah_House_Rules&amp;diff=274171</id>
		<title>Delilah House Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Delilah_House_Rules&amp;diff=274171"/>
		<updated>2014-12-14T18:45:36Z</updated>

		<summary type="html">&lt;p&gt;Scholz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Advancement == &lt;br /&gt;
(For the sake of advancement, each gaming session equals one episode)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Character Advancement.&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Turn an Asset from an Episode into a Signature Asset: 1 Episode&lt;br /&gt;
*Switch out a Distinction for a new one: 1 Episode&lt;br /&gt;
*Add a Signature Asset Trigger (2 Max): 1 Episode&lt;br /&gt;
*Step up a Signature Asset (Max D8): 2 Episodes&lt;br /&gt;
*Add a new Skill Specialty: 2 Episodes&lt;br /&gt;
*Unlock a new Distinction Trigger: 2 Episodes&lt;br /&gt;
*Step up a Skill from D4 to D6: 2 Episodes&lt;br /&gt;
*Step up a Skill beyond D6 (D12 Max): 3 Episodes&lt;br /&gt;
*Step up one Attribute and step back another: 3 Episodes&lt;br /&gt;
*Buy a Rechargeable Big Damn Hero Die: 2 Episodes&lt;br /&gt;
**Step Up a Rechargeable Big Damn Hero Die from D4 to D6: 2 Episodes&lt;br /&gt;
**Step Up a Rechargeable Big Damn Hero Die above D6: 3 Episodes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ship Advancement&#039;&#039;&lt;br /&gt;
*Turn a ship Asset from an Episode into a d6 ship Signature Asset: 2 Episodes&lt;br /&gt;
*Add a Signature Asset trigger: 3 Episodes&lt;br /&gt;
*Step up a Signature Asset from d6 to d8: 3 Episodes&lt;br /&gt;
*Unlock a new ship Distinction trigger: 4 Episodes&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Episode Callbacks ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RAW&#039;&#039;&#039;: Episodes can be recalled by players (to create and use a plot point) once per episode, assuming that the episode has not been used for Advancement Purposes (below). They need not be used immediately and can be held until the end of that adventure. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OPTION 1&#039;&#039;&#039;: The idea would be to extend the use of Episode Callbacks to Introspective Moments, Monologues, or Internal Narrations tied to something from a previous game (or games). It would be like the Callbacks that you do with another player (for the D8 Asset) but you&#039;d do it by yourself, and for a plot point. It would just need to be related to something that happened during our game (broadly construed... RPs included). The only requirement would be Narrating what is going on in your characters head. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OPTION 2&#039;&#039;&#039;: You could give another player an Episode Point, and demand that they tell the audience what they are thinking. The other player can refuse, but then they don&#039;t get the plot point. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Ex. The Captain is trying to fly the shuttle back to the ship because Rachel was hit by miscreant gunfire while they were conducting a deal. Andy speaks what Val is thinking.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;I&#039;ve never had a person willing to sacrifice everything to try to save me before. Not my father, definitely not my mother. But Rachel was willing to sacrifice her life, that of the crew, and our hapless passengers. You don&#039;t just let that go. She needs a doctor. I&#039;ll do whatever it takes get her &lt;br /&gt;
to one. If that means pretending to fly like her, gorram it, I am going to fly like her.&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ex. Vikki is trying to build a makeshift Pump for the port hydrogen tank, she is still out out by a casual insult thrown at her by Poco. &lt;br /&gt;
Maer speaks whats on Vikki&#039;s mind. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Poco thinks I am just some flighty know-it-all. I can help! I have helped. If he would&#039;ve listened to me about the couplings on the grav boo we wouldn&#039;t have been burning through so much fuel. Clearly they needed lubrication, they were operating at a temperature well above normal. He doesn&#039;t care unless something is broke clear off. Well, he&#039;ll see. This pump will fix the problem he made.&amp;quot;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ex. Val and Poco are in a gunfight with some pirates who originally hired them to salvage a ship. Poco is grumbling. Andy hands an EP to Matt and says. Can you explain what Poco is thinking right now? &lt;br /&gt;
Matt Pockets the EP and explains:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;It ain&#039;t the gunfight I am so ticked off about. Hell we seem to get shot at as much as we get coffee. Naw what pisses me off is that Val was staring at a fortune in that salvage. That ship had state of the art relay capacitors. I told him as much. He was so worried about gettin the passengers off before she blew he didn&#039;t listen to me. He never listens to me. He didn&#039;t listen about the guns, he didn&#039;t listen about the terrorists. One of these days, he&#039;s gonna get a bullet, and it won&#039;t be from no pirates!&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Helping Another ==&lt;br /&gt;
You can help another player accomplish a task in a couple of ways:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Helping&#039;&#039;&#039;: Helpers take on or step up a complication related to their assistance (needs to make sense). You get a plot point which you must spend on the Helped player&#039;s triggers, dice pool, roll, etc (any way that player could use them), or to add your own Big Damn Hero Die to her roll. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ex. Vikki tries to help Poco fix the starboard engine. She takes on the complication &amp;quot;Tangled up in wiring&amp;quot; D6, gets a plot point, and uses it to help Poco add a third die from his pool. &amp;lt;br&amp;gt;&lt;br /&gt;
Ex. Val tries to help Rachel evade some missiles, he steps up his Complication &amp;quot;Patience wearing thin&amp;quot; from D8 to D10, and uses the plot point to let Rachel add her Big Damn Hero Die to her roll. &amp;lt;br&amp;gt;&lt;br /&gt;
Ex. Tian tries to help Vikki build some knock out gas IEDs. She steps up her complication &amp;quot;Exhausted&amp;quot; from D6 to D8, and uses her plot point to add her own D10 Big Damn Hero Die to Vikki&#039;s craft roll. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Like other complications these can be recovered from in the normal way.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2. RAW: Simply add your appropriate [[skill]] die to the other person&#039;s pool. If a jinx is rolled, the lender also gets a complication, but without getting the plot point, being taken out, and complications though.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3. Creating an Asset for the person. &amp;lt;br&amp;gt;&lt;br /&gt;
You can create an asset by rolling against a difficulty (determined by the GM), this assumes you are in a position to help.&lt;br /&gt;
If you are successful at raising the stakes, you create a D6 Asset, that can assist the person. If you fail, you just fail (this is usually considered a low stakes roll). Any jinxes rolled are treated as normal.&lt;br /&gt;
&lt;br /&gt;
== Money ==&lt;br /&gt;
We won&#039;t be keeping strict accounting of cash. However, we can get a fairly general sense of cash on-hand by reference to the Wealth Die. A D0 (neither an asset nor a complication) It is assumed the Ship can spend in the hundreds of credits (up to €1000 buy fuel, food, limited maintenance) and individuals can spend in the tens (up to €100 second hand clothing, snacks, drinks). You CAN spend more, both as a ship and as individuals, but doing so lowers your wealth bracket (effectively putting you into debt) and getting out requires paying that off. &amp;lt;br&amp;gt;&lt;br /&gt;
A credit is roughly equivalent to a modern dollar.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*D8 Asset (Flush) ships can spend €100K+&lt;br /&gt;
*D6 Asset (Good) ships can spend €10K+&lt;br /&gt;
*D4 Asset (Getting by ok) ships can spend €1000+&lt;br /&gt;
*D 0 (Times are tough) ship on the edge of debt €100+&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;D4 Complication &amp;lt;/span&amp;gt;(Barely scrapping by) €10+&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;D6 Complication &amp;lt;/span&amp;gt; (Owes favors) €100+&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;D8 Complication &amp;lt;/span&amp;gt; (Big debts) €1000+&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;D10 Complication &amp;lt;/span&amp;gt; (Dangerous Debt) €10k+&lt;br /&gt;
&lt;br /&gt;
If you spend beyond your wealth range. You step down your wealth die.  &lt;br /&gt;
In the reverse direction, for every two steps up the money earned gets you, you go up one step of wealth. &lt;br /&gt;
You may notice that is is easier to get to poor in this system than get rich. :( but that when you accept a certain amount of debt, you can spend more freely (until yours debts are called in). As an Asset, the Die can benefit your negotiations, maintenance checks etc.. As a Complication, the opposite. &lt;br /&gt;
&lt;br /&gt;
The idea is that within a wealth or debt category you can spend in certain amounts before getting worse off. As complications and assets, they can also affect other rolls, when appropriate. &lt;br /&gt;
&lt;br /&gt;
So, if you are at Asset D6 and spend less than €100K during an adventure, then you stay at that level. If you spend more you go down. Saving money doesn’t make that amount go higher. If you earn money in the €100K range (ex. selling Surf records) that would boost you to D6 where you can spend up to €100K without going down a level. If you spend more. You drop down. &lt;br /&gt;
&lt;br /&gt;
Voluntary and Involuntary changes.&lt;br /&gt;
In addition to voluntarily spending money, sometimes you might get robbed, or have the ship break (maybe as a result of failed rolls) Under those circumstances the Wealth Die might go down involuntarily. Likewise, sometimes you might sell a cargo voluntarily and get cash, OR you might stumble upon an unexpected salvage and get a bonus to your Wealth die that way. &lt;br /&gt;
&lt;br /&gt;
== Opportunities ==&lt;br /&gt;
&#039;&#039;&#039;RAW&#039;&#039;&#039;: When GM rolls a 1, the opposing player may buy the opportunity with a Plot Point and Step Down a complication. If multiple 1s are rolls, the player may either Step Down a complication one step for each 1 rolled (for 1 plot point), OR step down multiple complications (for 1 plot point PER complication).   &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
OPTION: When The GM rolls an opportunity, in addition to the chance to Step Down a complication, a player can &#039;&#039;&#039;Step Up&#039;&#039;&#039; an existing complication and receive a plot point. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;As normal this starts with the player being rolled against, and the passed around until each opportunity is used up. One per person (so if multiple opportunities present, a single player can only step up one complication, and get only one plot point, but another player could do also so.)&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
== Persistent Complications ==&lt;br /&gt;
You can pick one appropriate complication you have to extend from one episode to the next. It appears in the next Episode as a D6, and you get a Plot Point the first time it is added to another character&#039;s dice pool. It doesn&#039;t matter what die level the complication was at the end of the previous episode. &lt;br /&gt;
ex. Val has a D10 &amp;quot;Kissed Off&amp;quot; complication he got for kissing Vikki to encourage her to get the ship running when that episode ends. He opts to make it &#039;&#039;persistent&#039;&#039;, so at the beginning of the next episode he writes &amp;quot;Kissed Off&amp;quot; D6. If and when this complication appears in another character&#039;s (or GMC&#039;s) dice pool, Val get a plot point.&lt;br /&gt;
&lt;br /&gt;
== Relationship Triggers ==&lt;br /&gt;
Each Character can create/define a &amp;quot;relationship&amp;quot; with any other. This represent your relationships with the other crew. In each case, you define the circumstances when it is an &#039;&#039;&#039;asset&#039;&#039;&#039;, and when it is a &#039;&#039;&#039;complication&#039;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
When it is an Asset, you can spend a plot point and get a stepped up asset D8 (it doesn&#039;t count as am asset unless you spend the point)&amp;lt;br&amp;gt;&lt;br /&gt;
When it is a complication, you can declare it so D6, and get a plot point.&amp;lt;br&amp;gt;&lt;br /&gt;
You can continue to get plot points by stepping up the complication (once per scene)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Ex. Vikki towads Val&amp;lt;br&amp;gt;&lt;br /&gt;
Vikki has a crush on Val.&amp;lt;br&amp;gt;&lt;br /&gt;
When she feels like she has an opportunity to impress him, or indeed gets praise from him, she can spend a plot point and get a D8 (instead of D6) Asset &amp;quot;Doing it for Val&amp;quot;or &amp;quot;Warm feelings&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
If he says something dismissive, she can opt to take a D6 complication &amp;quot;Hurt by Val&amp;quot; and get a plot point.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Ex. Tian toward Poco&amp;lt;br&amp;gt;&lt;br /&gt;
Tian thinks under his gruff exterior there is a heart of gold. Maybe she can help bring it out.&amp;lt;br&amp;gt;&lt;br /&gt;
If she can convince him to do a good thing, she can spend a plot point and create a stepped up asset like &amp;quot;Feelings of redemption&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
When Poco rejects this and complains about there &amp;quot;no profit in it.&amp;quot; She can take a D6 complication like &amp;quot;Contagious cynicism&amp;quot; and get a plot point.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Ex. Poco towards Val&amp;lt;br&amp;gt;&lt;br /&gt;
Poco is annoyed at Val&#039;s grudging acts of altruism. He thinks he&#039;s better than everyone else when he&#039;s just been lucky.&amp;lt;br&amp;gt;&lt;br /&gt;
When Poco pulls one over on Val, he can spend a plot point to create a stepped up asset like &amp;quot;Taught that boy a lesson&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
When Val ignores his advice and gets to be seen as  the hero, Poco can take a complication like &amp;quot;he thinks he is so great. Poser!&amp;quot; d6 and take a plot point. If in a later scene Val gets in trouble and needs rescuing, Poco can take on another plot point and step up the complication, turning into &amp;quot;Once again, he got himself into more than he can handle. Don&#039;t expect he&#039;ll thank me for pulling his ass out of the fire.&amp;quot; d8.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Like all complications, once they are on the table, they can be stepped up by jinxes.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Re-trying ==&lt;br /&gt;
If you Fail an action that doesn&#039;t Take You Out, you can in general try again, but with each failure the Difficulty or Complication Die is Stepped Up.&amp;lt;br&amp;gt;&lt;br /&gt;
* Step Up difficulty or complication, and roll again. &amp;lt;br&amp;gt;&lt;br /&gt;
* If Stepping Up will result in it going above D12, the task becomes impossible (by that means).&amp;lt;br&amp;gt;&lt;br /&gt;
* In the case of Timed Actions, each retry takes another beat. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Ex. Poco tries to break into locked cabinet.&amp;lt;br&amp;gt;&lt;br /&gt;
Difficulty D8 + Rusty Lock D8 + People Nearby D6 vs. Mental D8 + Sneak d6 + Breaking and Entering D6 + Career Criminal D8&amp;lt;br&amp;gt;&lt;br /&gt;
Roll  15 vs 11, Poco fails to raise stakes. Poco wants to try again.&amp;lt;br&amp;gt;&lt;br /&gt;
Difficulty D10 + Rusty Lock D8 + People Nearby D6 vs. Mental D8 + Sneak d6 + Breaking and Entering D6 + Career Criminal D8&amp;lt;br&amp;gt;&lt;br /&gt;
Roll  16 vs 9, Poco fails to raise stakes again. Poco wants to try again.&amp;lt;br&amp;gt;&lt;br /&gt;
Difficulty D12 + Rusty Lock D8 + People Nearby D6 vs. Mental D8 + Sneak d6 + Breaking and Entering D6 + Career Criminal D8&amp;lt;br&amp;gt;&lt;br /&gt;
Roll  18 vs 13, Poco fails to raise stakes. If Poco tries again and fails he will be unable to try to puck the lock again. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== RP: Callbacks ==&lt;br /&gt;
Players who write posts to the wiki, add details to the Verse (art, descriptions, NPCs, etc) or otherwise contribute to the game outside their regular participation, get a plot point they can use during the next session. These work exactly like Plot Points..&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Firefly-RPG]]&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Delilah_House_Rules&amp;diff=274170</id>
		<title>Delilah House Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Delilah_House_Rules&amp;diff=274170"/>
		<updated>2014-12-14T18:42:37Z</updated>

		<summary type="html">&lt;p&gt;Scholz: /* Callback References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relationship Triggers ==&lt;br /&gt;
Each Character can create/define a &amp;quot;relationship&amp;quot; with any other. This represent your relationships with the other crew. In each case, you define the circumstances when it is an &#039;&#039;&#039;asset&#039;&#039;&#039;, and when it is a &#039;&#039;&#039;complication&#039;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
When it is an Asset, you can spend a plot point and get a stepped up asset D8 (it doesn&#039;t count as am asset unless you spend the point)&amp;lt;br&amp;gt;&lt;br /&gt;
When it is a complication, you can declare it so D6, and get a plot point.&amp;lt;br&amp;gt;&lt;br /&gt;
You can continue to get plot points by stepping up the complication (once per scene)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Ex. Vikki towads Val&amp;lt;br&amp;gt;&lt;br /&gt;
Vikki has a crush on Val.&amp;lt;br&amp;gt;&lt;br /&gt;
When she feels like she has an opportunity to impress him, or indeed gets praise from him, she can spend a plot point and get a D8 (instead of D6) Asset &amp;quot;Doing it for Val&amp;quot;or &amp;quot;Warm feelings&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
If he says something dismissive, she can opt to take a D6 complication &amp;quot;Hurt by Val&amp;quot; and get a plot point.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Ex. Tian toward Poco&amp;lt;br&amp;gt;&lt;br /&gt;
Tian thinks under his gruff exterior there is a heart of gold. Maybe she can help bring it out.&amp;lt;br&amp;gt;&lt;br /&gt;
If she can convince him to do a good thing, she can spend a plot point and create a stepped up asset like &amp;quot;Feelings of redemption&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
When Poco rejects this and complains about there &amp;quot;no profit in it.&amp;quot; She can take a D6 complication like &amp;quot;Contagious cynicism&amp;quot; and get a plot point.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Ex. Poco towards Val&amp;lt;br&amp;gt;&lt;br /&gt;
Poco is annoyed at Val&#039;s grudging acts of altruism. He thinks he&#039;s better than everyone else when he&#039;s just been lucky.&amp;lt;br&amp;gt;&lt;br /&gt;
When Poco pulls one over on Val, he can spend a plot point to create a stepped up asset like &amp;quot;Taught that boy a lesson&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
When Val ignores his advice and gets to be seen as  the hero, Poco can take a complication like &amp;quot;he thinks he is so great. Poser!&amp;quot; d6 and take a plot point. If in a later scene Val gets in trouble and needs rescuing, Poco can take on another plot point and step up the complication, turning into &amp;quot;Once again, he got himself into more than he can handle. Don&#039;t expect he&#039;ll thank me for pulling his ass out of the fire.&amp;quot; d8.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Like all complications, once they are on the table, they can be stepped up by jinxes.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Helping Another ==&lt;br /&gt;
You can help another player accomplish a task in a couple of ways:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Helping&#039;&#039;&#039;: Helpers take on or step up a complication related to their assistance (needs to make sense). You get a plot point which you must spend on the Helped player&#039;s triggers, dice pool, roll, etc (any way that player could use them), or to add your own Big Damn Hero Die to her roll. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ex. Vikki tries to help Poco fix the starboard engine. She takes on the complication &amp;quot;Tangled up in wiring&amp;quot; D6, gets a plot point, and uses it to help Poco add a third die from his pool. &amp;lt;br&amp;gt;&lt;br /&gt;
Ex. Val tries to help Rachel evade some missiles, he steps up his Complication &amp;quot;Patience wearing thin&amp;quot; from D8 to D10, and uses the plot point to let Rachel add her Big Damn Hero Die to her roll. &amp;lt;br&amp;gt;&lt;br /&gt;
Ex. Tian tries to help Vikki build some knock out gas IEDs. She steps up her complication &amp;quot;Exhausted&amp;quot; from D6 to D8, and uses her plot point to add her own D10 Big Damn Hero Die to Vikki&#039;s craft roll. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Like other complications these can be recovered from in the normal way.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2. RAW: Simply add your appropriate [[skill]] die to the other person&#039;s pool. If a jinx is rolled, the lender also gets a complication, but without getting the plot point, being taken out, and complications though.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3. Creating an Asset for the person. &amp;lt;br&amp;gt;&lt;br /&gt;
You can create an asset by rolling against a difficulty (determined by the GM), this assumes you are in a position to help.&lt;br /&gt;
If you are successful at raising the stakes, you create a D6 Asset, that can assist the person. If you fail, you just fail (this is usually considered a low stakes roll). Any jinxes rolled are treated as normal.&lt;br /&gt;
&lt;br /&gt;
== Re-trying ==&lt;br /&gt;
If you Fail an action that doesn&#039;t Take You Out, you can in general try again, but with each failure the Difficulty or Complication Die is Stepped Up.&amp;lt;br&amp;gt;&lt;br /&gt;
* Step Up difficulty or complication, and roll again. &amp;lt;br&amp;gt;&lt;br /&gt;
* If Stepping Up will result in it going above D12, the task becomes impossible (by that means).&amp;lt;br&amp;gt;&lt;br /&gt;
* In the case of Timed Actions, each retry takes another beat. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Ex. Poco tries to break into locked cabinet.&amp;lt;br&amp;gt;&lt;br /&gt;
Difficulty D8 + Rusty Lock D8 + People Nearby D6 vs. Mental D8 + Sneak d6 + Breaking and Entering D6 + Career Criminal D8&amp;lt;br&amp;gt;&lt;br /&gt;
Roll  15 vs 11, Poco fails to raise stakes. Poco wants to try again.&amp;lt;br&amp;gt;&lt;br /&gt;
Difficulty D10 + Rusty Lock D8 + People Nearby D6 vs. Mental D8 + Sneak d6 + Breaking and Entering D6 + Career Criminal D8&amp;lt;br&amp;gt;&lt;br /&gt;
Roll  16 vs 9, Poco fails to raise stakes again. Poco wants to try again.&amp;lt;br&amp;gt;&lt;br /&gt;
Difficulty D12 + Rusty Lock D8 + People Nearby D6 vs. Mental D8 + Sneak d6 + Breaking and Entering D6 + Career Criminal D8&amp;lt;br&amp;gt;&lt;br /&gt;
Roll  18 vs 13, Poco fails to raise stakes. If Poco tries again and fails he will be unable to try to puck the lock again. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Persistent Complications ==&lt;br /&gt;
You can pick one appropriate complication you have to extend from one episode to the next. It appears in the next Episode as a D6, and you get a Plot Point the first time it is added to another character&#039;s dice pool. It doesn&#039;t matter what die level the complication was at the end of the previous episode. &lt;br /&gt;
ex. Val has a D10 &amp;quot;Kissed Off&amp;quot; complication he got for kissing Vikki to encourage her to get the ship running when that episode ends. He opts to make it &#039;&#039;persistent&#039;&#039;, so at the beginning of the next episode he writes &amp;quot;Kissed Off&amp;quot; D6. If and when this complication appears in another character&#039;s (or GMC&#039;s) dice pool, Val get a plot point.&lt;br /&gt;
&lt;br /&gt;
== RP: Callbacks ==&lt;br /&gt;
Players who write posts to the wiki, add details to the Verse (art, descriptions, NPCs, etc) or otherwise contribute to the game outside their regular participation, get a plot point they can use during the next session. These work exactly like Plot Points..&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Callback References ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RAW&#039;&#039;&#039;: Episodes can be recalled by players (to create and use a plot point) once per episode, assuming that the episode has not been used for Advancement Purposes (below). They need not be used immediately and can be held until the end of that adventure. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OPTION 1&#039;&#039;&#039;: The idea would be to extend the use of Episode Callbacks to Introspective Moments, Monologues, or Internal Narrations tied to something from a previous game (or games). It would be like the Callbacks that you do with another player (for the D8 Asset) but you&#039;d do it by yourself, and for a plot point. It would just need to be related to something that happened during our game (broadly construed... RPs included). The only requirement would be Narrating what is going on in your characters head. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OPTION 2&#039;&#039;&#039;: You could give another player an Episode Point, and demand that they tell the audience what they are thinking. The other player can refuse, but then they don&#039;t get the plot point. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Ex. The Captain is trying to fly the shuttle back to the ship because Rachel was hit by miscreant gunfire while they were conducting a deal. Andy speaks what Val is thinking.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;I&#039;ve never had a person willing to sacrifice everything to try to save me before. Not my father, definitely not my mother. But Rachel was willing to sacrifice her life, that of the crew, and our hapless passengers. You don&#039;t just let that go. She needs a doctor. I&#039;ll do whatever it takes get her &lt;br /&gt;
to one. If that means pretending to fly like her, gorram it, I am going to fly like her.&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ex. Vikki is trying to build a makeshift Pump for the port hydrogen tank, she is still out out by a casual insult thrown at her by Poco. &lt;br /&gt;
Maer speaks whats on Vikki&#039;s mind. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Poco thinks I am just some flighty know-it-all. I can help! I have helped. If he would&#039;ve listened to me about the couplings on the grav boo we wouldn&#039;t have been burning through so much fuel. Clearly they needed lubrication, they were operating at a temperature well above normal. He doesn&#039;t care unless something is broke clear off. Well, he&#039;ll see. This pump will fix the problem he made.&amp;quot;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ex. Val and Poco are in a gunfight with some pirates who originally hired them to salvage a ship. Poco is grumbling. Andy hands an EP to Matt and says. Can you explain what Poco is thinking right now? &lt;br /&gt;
Matt Pockets the EP and explains:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;It ain&#039;t the gunfight I am so ticked off about. Hell we seem to get shot at as much as we get coffee. Naw what pisses me off is that Val was staring at a fortune in that salvage. That ship had state of the art relay capacitors. I told him as much. He was so worried about gettin the passengers off before she blew he didn&#039;t listen to me. He never listens to me. He didn&#039;t listen about the guns, he didn&#039;t listen about the terrorists. One of these days, he&#039;s gonna get a bullet, and it won&#039;t be from no pirates!&amp;quot;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Opportunities ==&lt;br /&gt;
&#039;&#039;&#039;RAW&#039;&#039;&#039;: When GM rolls a 1, the opposing player may buy the opportunity with a Plot Point and Step Down a complication. If multiple 1s are rolls, the player may either Step Down a complication one step for each 1 rolled (for 1 plot point), OR step down multiple complications (for 1 plot point PER complication).   &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
OPTION: When The GM rolls an opportunity, in addition to the chance to Step Down a complication, a player can &#039;&#039;&#039;Step Up&#039;&#039;&#039; an existing complication and receive a plot point. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;As normal this starts with the player being rolled against, and the passed around until each opportunity is used up. One per person (so if multiple opportunities present, a single player can only step up one complication, and get only one plot point, but another player could do also so.)&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
== Advancement == &lt;br /&gt;
(For the sake of advancement, each gaming session equals one episode)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Character Advancement.&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Turn an Asset from an Episode into a Signature Asset: 1 Episode&lt;br /&gt;
*Switch out a Distinction for a new one: 1 Episode&lt;br /&gt;
*Add a Signature Asset Trigger (2 Max): 1 Episode&lt;br /&gt;
*Step up a Signature Asset (Max D8): 2 Episodes&lt;br /&gt;
*Add a new Skill Specialty: 2 Episodes&lt;br /&gt;
*Unlock a new Distinction Trigger: 2 Episodes&lt;br /&gt;
*Step up a Skill from D4 to D6: 2 Episodes&lt;br /&gt;
*Step up a Skill beyond D6 (D12 Max): 3 Episodes&lt;br /&gt;
*Step up one Attribute and step back another: 3 Episodes&lt;br /&gt;
*Buy a Rechargeable Big Damn Hero Die: 2 Episodes&lt;br /&gt;
**Step Up a Rechargeable Big Damn Hero Die from D4 to D6: 2 Episodes&lt;br /&gt;
**Step Up a Rechargeable Big Damn Hero Die above D6: 3 Episodes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ship Advancement&#039;&#039;&lt;br /&gt;
*Turn a ship Asset from an Episode into a d6 ship Signature Asset: 2 Episodes&lt;br /&gt;
*Add a Signature Asset trigger: 3 Episodes&lt;br /&gt;
*Step up a Signature Asset from d6 to d8: 3 Episodes&lt;br /&gt;
*Unlock a new ship Distinction trigger: 4 Episodes&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Money ==&lt;br /&gt;
We won&#039;t be keeping strict accounting of cash. However, we can get a fairly general sense of cash on-hand by reference to the Wealth Die. A D0 (neither an asset nor a complication) It is assumed the Ship can spend in the hundreds of credits (up to €1000 buy fuel, food, limited maintenance) and individuals can spend in the tens (up to €100 second hand clothing, snacks, drinks). You CAN spend more, both as a ship and as individuals, but doing so lowers your wealth bracket (effectively putting you into debt) and getting out requires paying that off. &amp;lt;br&amp;gt;&lt;br /&gt;
A credit is roughly equivalent to a modern dollar.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*D8 Asset (Flush) ships can spend €100K+&lt;br /&gt;
*D6 Asset (Good) ships can spend €10K+&lt;br /&gt;
*D4 Asset (Getting by ok) ships can spend €1000+&lt;br /&gt;
*D 0 (Times are tough) ship on the edge of debt €100+&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;D4 Complication &amp;lt;/span&amp;gt;(Barely scrapping by) €10+&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;D6 Complication &amp;lt;/span&amp;gt; (Owes favors) €100+&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;D8 Complication &amp;lt;/span&amp;gt; (Big debts) €1000+&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;D10 Complication &amp;lt;/span&amp;gt; (Dangerous Debt) €10k+&lt;br /&gt;
&lt;br /&gt;
If you spend beyond your wealth range. You step down your wealth die.  &lt;br /&gt;
In the reverse direction, for every two steps up the money earned gets you, you go up one step of wealth. &lt;br /&gt;
You may notice that is is easier to get to poor in this system than get rich. :( but that when you accept a certain amount of debt, you can spend more freely (until yours debts are called in). As an Asset, the Die can benefit your negotiations, maintenance checks etc.. As a Complication, the opposite. &lt;br /&gt;
&lt;br /&gt;
The idea is that within a wealth or debt category you can spend in certain amounts before getting worse off. As complications and assets, they can also affect other rolls, when appropriate. &lt;br /&gt;
&lt;br /&gt;
So, if you are at Asset D6 and spend less than €100K during an adventure, then you stay at that level. If you spend more you go down. Saving money doesn’t make that amount go higher. If you earn money in the €100K range (ex. selling Surf records) that would boost you to D6 where you can spend up to €100K without going down a level. If you spend more. You drop down. &lt;br /&gt;
&lt;br /&gt;
Voluntary and Involuntary changes.&lt;br /&gt;
In addition to voluntarily spending money, sometimes you might get robbed, or have the ship break (maybe as a result of failed rolls) Under those circumstances the Wealth Die might go down involuntarily. Likewise, sometimes you might sell a cargo voluntarily and get cash, OR you might stumble upon an unexpected salvage and get a bonus to your Wealth die that way. &lt;br /&gt;
&lt;br /&gt;
[[Firefly-RPG]]&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Last_Voyage_of_Delilah,_Episode_217:_Green_Pursuits&amp;diff=274141</id>
		<title>Last Voyage of Delilah, Episode 217: Green Pursuits</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Last_Voyage_of_Delilah,_Episode_217:_Green_Pursuits&amp;diff=274141"/>
		<updated>2014-12-13T17:20:42Z</updated>

		<summary type="html">&lt;p&gt;Scholz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#800000&amp;quot;&amp;gt; &#039;&#039;&#039;&#039;&#039;Quick and dirty but the high points are there. Sound file available on request.—Maer&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Air Date: 03 Dec 2014&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Present: Andy, Kim, Terri, Matt, and Maer&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Thursday, 18 Oct 2525&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;You Ge Memorial Hospital&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Lorngaard, Highgate&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Blue Sun (Qing Long) system&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Poco sees his daughter by his old lover, Veronica, exit the hospital with Veronica&#039;s (apparent) husband and drive away. Veronica is a doctor at the hospital but before Poco can inquire for her contact information, his contact for the drug deal pulls him aside.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
His boss, Mr. Green, is not happy over the botched deal, he tells Poco. Not pleased at all but he is willing to give us another chance. Meet the boss at a truck stop outside the Naval Base. Once there, he&#039;ll give us a chance to explain ourselves.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
The meet&#039;s in an hour. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If we can&#039;t make the meet  … well, the Boss&#039;ll be &#039;&#039;upset&#039;&#039;. The orderly tells Poco that we&#039;ll likely have to recover the lost drugs.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Why are the drugs lost? Well, what we&#039;d managed to escape with are on our ship and our ship is currently inside the Naval base, ostensibly under unofficial impoundment. The idea that the drugs are sitting so close to what passes as the law here is making the boss extremely twitchy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thus, the meet.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Be there.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Poco searches the hospital for Valentine and finds him treated for his injuries and drugged to the gills. He&#039;s feeling no pain. Perhaps that is the reason he agrees to go to the meet instead of running, which Poco advises. Valentine quits the bed, throwing off the covers and heading for the door.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Um, Captain? Put some pants on first.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valentine notices Poco hanging back. Isn&#039;t he coming along? &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
No, Poco has some personal business to attend to. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
What kind? Valentine is a little worried but … Is it something important, he asks?&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Yes.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Okay, Poco. Go take care of it. Just tell Tian on the way out.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;Kay, bye.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And Poco makes tracks out of there. He&#039;s got to find out where Veronica and her family are. He&#039;s got a daughter he knows nothing about and he&#039;s not entirely sure how to handle it. Nevertheless, he&#039;s going to find out. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He also finds Tian and relays the information the orderly contact gave him. She also wants to know what&#039;s so important that Poco&#039;s not going with the rest of the crew to the meet. Doesn&#039;t he realize that Valentine is as high as a kite and might get the crew killed?&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Poco&#039;s caught in a bind but how can he explain something he can&#039;t explain to himself?&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tian convinces him to come with the crew in exchange for her helping him out with his matter afterward.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Okay.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Last Chance Truck Stop&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;One hour later&#039;&#039;&#039;&amp;lt;br&amp;gt; &lt;br /&gt;
The crew takes the bus to the truck stop and Vikki&#039;s tasked to stay outside and act as the look out. The rest of the crew walk into the truck stop diner. As diners go, it&#039;s nothing elaborate. You have your standard long counter with the stools that spin, the dusty bric-a-brac, the care worn booths, the juke box in the corner that makes no promises of working properly. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There is a man in a business suit at the last booth. He doesn&#039;t fit in with the setting. He&#039;s obviously here to meet someone. He&#039;s wearing a green tie. Val walks right over. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Mr. Green?&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Yes, he is. They talk. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The talk goes something like this:  Mr. Green is unhappy. He doesn&#039;t like losing drugs or money. He likes even less that the drugs are on a military base where they might be found. He&#039;s willing to give us one more chance. Get his merchandise off our ship andoff the base and deliver it to Poco&#039;s contact at the hospital, where we&#039;re to drop it off at the place specified.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
No Imperial entanglements. Understood?&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If we succeed, we&#039;re clear. If we fail, we will owe Mr. Green fifty &#039;&#039;thousand&#039;&#039; platinum. If we cannot raise the fifty thousand in coin, he will take the fifty out of our hides by any means necessary. We&#039;ve got some fine looking women on our crew, Mr. Green says, leaving their fate to Valentine&#039;s imagination. It isn&#039;t hard to imagine Mr. Green&#039;s intent.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have two days to pull this off.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Mr. Green walks out of the diner and on his way out, he murmurs to Vikki not to get her hopes up. Which sends her right inside to ask the Captain how the meet went. Valentine ushers his crew out and on the walk onto the base to pick up our ship, he fills her in. Also, along the way, we rehearse our story if we&#039;re asked by the base personnel what happened.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We devise a sanitized version of the truth: We were on our way to the next city to find work when we had to stop in the middle of the desert for repairs, at which point we were attacked by bandits. We can describe Killjoy and his crew in all truthfulness. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It&#039;s a good thing we got our story nailed. The military refuses to release our ship to us without debriefing us first. We&#039;re shown into a room and told to wait. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The drugs are right there on the table.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Um ….&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A man in uniform walks in. He introduces himself as Lt. McClarin. He asks us if we have anything we want to declare.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valentine&#039;s thinking that we&#039;re humped. Seven-ways-come-Sunday kind of humped. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
McClarin throws us a lifeline. He understands that times are hard and work is scarce. A freighter captain might take on a job with no questions asked. It&#039;s not entirely impossible he wouldn&#039;t be aware he was dealing with bad people running drugs, right?  And when things didn&#039;t go according to the plan, he naturally had to make an escape. So … is that how the story goes?&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valentine says it&#039;s a pretty good story. But how does it end?&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
McClarin tells us he&#039;s familiar with Hodger&#039;s reputation on the Southern Continent. The PDF investigated the hulk at our meeting spot and found the bodies. He knows we&#039;re in over our heads.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
McClarin offers us a deal. Help the PDF find the owner of the drugs or … they can leave us to extricate ourselves from this mess on our own.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valentine asks for a moment alone with his crew. McClarin exits. Valentine turns to us and we&#039;re pretty much already there with him: we agree to negotiate the deal. Valentine and McClarin arrange the details. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
McClarin says he&#039;s authorized to grant clemency in return for our help in nailing the drug lord. Valentine describes Mr. Green. McClarin nods: he&#039;s heard of him. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In fact, McClarin wants Mr. Green badly enough that he wants Valentine and the crew to arrange a face to face meeting with him when we deliver the drugs. If we can get the man on tape accepting the drugs, that would be enough proof for the PDF to come in and make their case against the drug lord. But they need the proof first. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Well, hang on, now. Mr. Green didn&#039;t say he&#039;d be there when we delivered the drugs to the hospital drop. Valentine got the signal loud and clear that he was to deal with Poco&#039;s contact, that Mr. Green was to remain clear of it all. How are we going to convince the man to show up? We&#039;re already in Dutch with him as it is.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
That is not McClarin&#039;s problem, but that&#039;s the deal. Take it or leave it.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Valentine takes it.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
McClarin clears the crew to take possession of &#039;&#039;Delilah&#039;&#039; and he releases the drugs to us so we can arrange the meet.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Thank you, sir. We&#039;ll keep you in the loop.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And we get the hell out of there.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Yikes!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once we&#039;re off base and out of their airspace, we discuss what we&#039;re going to do. Could we pressure Poco&#039;s contact, the orderly, to convince Mr. Green to come to the meet? Tian points out that the drugs came from a pharmaceutical corporation. It&#039;s likely Green has ties to a pharm corp. There would also have to be someone high enough up the corporate ladder to divert shipment of the drugs without notice or concern. If we could find out for certain on either of those points, we&#039;d have leverage against Mr. Green. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Yeah. Maybe. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So what are we dealing with?&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
#Follow the money? What can we offer that&#039;s better than 50K in platinum?&lt;br /&gt;
#Does Mr. Green owe &#039;&#039;someone else&#039;&#039; 50K in platinum, and is using us to get him off the hook?&lt;br /&gt;
#Is Mr. Green an operator with 50K to lose in order to save his reputation? &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
How do we find out? What should we do?&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We come up with two options:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
#We tell the orderly that we don&#039;t trust leaving the drugs with him—look how well our trust worked at the desert meet, yeah?—and we&#039;re not going to deal through intermediaries. We&#039;re dealing directly with Mr. Green. &lt;br /&gt;
#OR we mark the drugs with a trackable isotope so the PDF can follow it through the criminal chain&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
We take the second idea to McClarin. He&#039;s reluctant to do it. He thinks it&#039;s too risky. He really wants Green on tape taking the drugs with his hands. We ask for more information about Green. What more can McClarin tell us? &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Not much. He warns us that the LEOs in the area are colluding with the drug lords, basically looking the other way. The PDF doesn&#039;t have jurisdiction dirtside unless they can prove the drugs crossed the lines off-world coming or going. McClarin is pretty confident he can get that proof, but he has to get Green with the goods in order to get that proof. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When Rachel asks McClarin a little more closely, he finally admits that he doesn&#039;t even know what Green looks like. Well, how the hell&#039;re we supposed to know if we&#039;re even dealing with the right man when we hand the drugs off? &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We won&#039;t. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Great.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tian asks McClarin if he knows of Highgate&#039;s social elite. Any Core high society? Lord knows, there are enough of those folks hooked on prescription painkillers that there&#039;d be a good business serving that market. Possible as a gateway market into the harder stuff. Perhaps by tracking them we can narrow in on our target? &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Of course, this points us back to the hospital as the distribution bottleneck. We decide to ask around with the janitors and the nursing staff: they&#039;re practicallyt invisible but are placed to see everything that goes on at the hospital.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tian thinks out loud about posing as a high society woman looking to score some drugs but only if she can pay Mr. Green directly. Poco fine tunes the idea, saying ideally the person to make that offer should be someone Mr. Green hasn&#039;t seen yet. That pretty much nixes anyone on the crew for the task of arranging the meet.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now wait a tick. Rachel knows someone with the manners and the connections to high society folk with possibly unsavory secrets: Lord Anatole, 2nd Earl of Morrow, currently at Paderborn. Rachel&#039;s pretty sure she can get him to agree to send a wave as the go-between. Anatole would be a very tempting lure—rich, landed, has a title, should have a lot of money to go with it.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Barring that, Valentine suggests maybe getting the Triad to stand in as our buyer …. err … no. We need a whale to make he sale with Green, yes, but it should be a whale we can trust.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Antole is looking really good as our whale. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rachel waves Anatole and begs his help to get her out of a jam. He&#039;s the only man she can trust. He&#039;s the only one with the expertise to save her. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
She hits send and sits back to wait his response. She and he have a history. They go way back. He&#039;s helped her out of jams before and she&#039;s been ever so appreciative afterward. She&#039;s implied pretty heavily he won&#039;t go unappreciated if he helps her out this time. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While we wait, we fine tune Anatole&#039;s offer to Green, making it as enticing as possible. Valentine and Poco have the most experience in influencing people, given their backgrounds. They take on the task of writing Anatole&#039;s offer. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When he responds to Rachel&#039;s wave, saying he&#039;ll help, we give him what Valentine and Poco have drafted. Say this when making the offer, we tell him. Think of it as a dramatic role in a play, we tell him. Sell it, make it look good. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Anatole delivers!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now all we have to do is make the meet and get the target on tape accepting the drugs. McClarin assures us that he&#039;ll have his men on hand to back us up.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Poco meets his contact at the hospital. He says we have a client, very rich, that we can offer to Green to make amends for our drug snafu. His contact isn&#039;t buying it …. but eventually is convinced to take the offer to Mr. Green. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Poco prevails in the end but he&#039;s pretty sure he&#039;s lost the trust of his contact. As a consequence, we&#039;ll only have one shot at this. This had better work.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There being nothing else he can do at the moment, Poco finally takes off to find out more about Veronica and his daughter. He bribes a paperpusher with cigarettes to find out the lovely doctor&#039;s address. It&#039;s in a middle class area. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Address acquired, Poco returns to the crew to tell them that the meet is arranged, though it&#039;s pretty much burned his contact. As a consolation prize, he&#039;s got their conversation on tape. We can turn it in with the footage of Green at the meet, when the time comes.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Poco&#039;s contact calls us back: the meet is on. Mr. Green will meet us. He passes on the time and the place: 9pm at the ambulance dock at the hospital. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We confirm we&#039;ll be there. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now all we have to do is wait for tomorrow to get here.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Friday, 19 Oct 2525&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
While we&#039;re waiting, Tian tells Valentine in private that she and Poco have a little business off ship to tend to. They&#039;ll be back well in time for the meet.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
She and Poco take the bus to Veronica&#039;s neighborhood in Lorngaard. They walk the rest of the way to her Brownstone. There&#039;s a bench nearby and they sit down on it in a sort-of stakeout of the place. Poco confides that he only wants to talk to Veronica, to find out what has happened in the intervening years, but he&#039;s not looking to start up anything between them. It&#039;s obvious that she&#039;s already built a good life for herself. He doesn&#039;t want to wreck it for her. After a while, it&#039;s clear that there&#039;s no one at the Brownstone. Poco waits a little more, then leaves. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Closure will have to wait for another day. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Assuming he gets through tonight. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;That evening…&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
We will take the shuttle and land at the ambulance dock for the meet. Thanks to the equipment McClarin gave us, we&#039;re wired for sound and video in order to catch Mr. Green in the act. We give the PDF the heads up we&#039;re leaving and take off for the meet. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We&#039;ll just have to trust that McClarin will be there to cover us.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When we land and disembark, we&#039;re not met by the man in the green tie but the orderly. He tells us that the ambulance dock is too exposed. We&#039;re to meet with the boss inside. There being nothing for it, we follow him where he leads us.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Straight to the basement &#039;&#039;morgue&#039;&#039;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Let&#039;s hope it&#039;s not a harbinger of the outcome.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We&#039;re ushered in and the room is dimly lit and quiet as a …. well, morgue. At the far end a light throws down a bright cone and someone waits for us in it. A woman in a doctor&#039;s white coat. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Mr. Green, it turns out, is a woman. The man in the green tie was a stand-in, a go-between. A beard, as it were. She tells the orderly to check the drugs we&#039;ve brought. He does. They look fine to him. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ms. Green looks over the drugs. She seems unconvinced. Was there any trouble with the PDF, she asks. Valentine truthfully tells her we had no more trouble than expected. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ms. Green orders the orderly (by name of Vince) to have Mr. Brown check the area for uninvited people. Something has her spooked. Valentine plays it honest as the day is long. It&#039;s not hard. He really doesn&#039;t want any trouble. He just wants to get himself and his crew out in one piece. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There is a noise outside. Vince is trying to keep someone from entering the morgue. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Someone comes in, despite. Another doctor in a white coat. &amp;quot;Dr. Cage&amp;quot; his name tag says. He recognizes Ms. Green. He sees the drugs. He sees the crew. We see him do the math. And Vikki&#039;s face gives it away.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Dr. Wesley, he asks. What are you doing here with these people?&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Dr. Wesley (aka Ms. Green) quickly starts extricating herself from the obviously irregular dealings … by trying to bribe Dr. Cage with the drugs. She knows he runs a clinic that is constantly in short supply. What we&#039;ve got on the table here will  more than make up the lack, wouldn&#039;t it? We could just keep it between us where he&#039;d gotten the meds, wouldn&#039;t we?&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
No deal. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Dr. Cage leaves. The door closes on his back. Dr. Wesley orders Vince to follow and kill Dr. Cage before he can call the authorities. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Vince moves for the door. Poco punches Dr. Wesley. Vikki pushes a gurney with a corpse hard into Vince. Vince goes down. So does the corpse. As Valentine jumps in and knocks out Dr. Wesley, Vikki tries frantically to right the corpse, mortified she&#039;d so badly handled someone&#039;s dearly departed&#039;s remains.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If it weren&#039;t so damned dire, the scene would be comical.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It only takes a moment but we manage to turn the tables. Vince and Dr. Wesley are knocked unconscious and we put them under sheets on separate gurneys. We&#039;ll wheel them and the drugs outside under cover to the waiting arms of the PDF. McClarin should have a field day with them.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We&#039;re met at the ambulance dock by a man in PDF uniform. He takes custody of the gurneys, the drugs, and the recordings we&#039;ve made.  He tells us we can leave. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sure! Nice doing business with you.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On our way out, we see the  man in the green tie walk toward the man in the PDF uniform and too late, we realize things might not be as tidied up as we&#039;d thought. Valentine moves to intercept the man in the green tie. Poco, Tian, and Vikki move off to the side to watch … and wait for Valentine&#039;s play to become evident. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Excuse me, Mr. Green! Valentine shouts. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Green and the PDF man look up, the PDF man nods in our direction, and Mr. Green changes direction and heads for us. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Shit. The PDF guy isn&#039;t &#039;&#039;really&#039;&#039; the PDF guy. Poco rushes him—by God, he&#039;s getting the recordings back. Without them to back up our story, we&#039;re humped. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(To Be Continued ….)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
Return to [[Delilah Episodes|&#039;&#039;&#039;Episodes&#039;&#039;&#039;]] | [[Last Voyage of Delilah, Season Two|&#039;&#039;&#039;Season Two&#039;&#039;&#039;]] | [[Firefly-RPG|&#039;&#039;&#039;Firefly-RPG Homepage&#039;&#039;&#039;]] | [[Delilah_Crew|&#039;&#039;&#039;Crew Page&#039;&#039;&#039;]]&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Delilah_Crew&amp;diff=273700</id>
		<title>Delilah Crew</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Delilah_Crew&amp;diff=273700"/>
		<updated>2014-12-03T14:31:30Z</updated>

		<summary type="html">&lt;p&gt;Scholz: /* NPCs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
=PCs=&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:transparent; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[Image:Levitt-quick.jpg|200px]]&amp;lt;br&amp;gt; [[Valentine Quick]] - Captain/Owner&lt;br /&gt;
||&lt;br /&gt;
[[Image:Ross-McAlister.jpg|150px|]]&amp;lt;br&amp;gt; [[Rachel McAlister]] - Pilot&lt;br /&gt;
||&lt;br /&gt;
[[Image:Giamatti.jpg|200px|]]&amp;lt;br&amp;gt; [[Tony Malloy| Tony &amp;quot;Poco&amp;quot; Malloy]] - Engineer&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Image:Tian.jpeg|150px]]&amp;lt;br&amp;gt; [[Grace Tian]] - Passenger - Doctor&amp;lt;br&amp;gt; (In Western culture: Tian Grace)&lt;br /&gt;
||&lt;br /&gt;
[[Image:VictoriaT.jpg|150px]]&amp;lt;br&amp;gt;[[Viktoria Tikhonova]] - Passenger - Maker&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Delilah-side.png|350px]]&amp;lt;br&amp;gt;&#039;&#039;&#039; &#039;&#039;[[Delilah| Delilah]]&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Delilah Crew Relationship Map]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=NPCs=&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot;|&#039;&#039;&#039;[[Paul Angle]]&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|Executive Officer - Rockhaven Wayport&lt;br /&gt;
|width=&amp;quot;30%&amp;quot;|[[image:Angle-saxon.jpg|thumb|90px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Minerva Babbitt|Minerva Babbitt]]&#039;&#039;&#039;&lt;br /&gt;
|Trader - Beaumonde&lt;br /&gt;
|[[image:Colvin-Babbitt.jpg|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Henry Banko]]&#039;&#039;&#039;&lt;br /&gt;
|Union Foreman - Athens Longshoreman&amp;lt;br&amp;gt;&#039;&#039;Friend of Rachel&#039;s&#039;&#039;&lt;br /&gt;
|[[image:Banko-young.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Hamilton Berger]]&#039;&#039;&#039;&lt;br /&gt;
|Solicitor on Persephone&lt;br /&gt;
|[[image:Gleeson-Berger.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Muriel Bloom]]&#039;&#039;&#039;&lt;br /&gt;
|Owner of the &amp;quot;Bodhi Teahouse&amp;quot; - Peña Kerry &amp;lt;br&amp;gt; &#039;&#039;One of Laz&#039;s Treasure Hunters&#039;&#039;&lt;br /&gt;
|[[image:Bloom2525.jpg|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Kevin Bosche]]&#039;&#039;&#039;&lt;br /&gt;
|Prisoner - IJS Alcatraz&amp;lt;br&amp;gt; &#039;&#039;One of Laz&#039;s Treasure Hunters&#039;&#039;&lt;br /&gt;
|[[image:Redford-Bosche.jpg|thumb|70px|center|&#039;&#039;Old Photo&#039;&#039;]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[George Boykin|George Boykin]]&#039;&#039;&#039;&lt;br /&gt;
|Chief of Security- Salt City - Newhall &lt;br /&gt;
|[[image:Boykin.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Caleb Bridge|Caleb &amp;quot;Bridges&#039; Bridge]]&#039;&#039;&#039;&lt;br /&gt;
|Bridges&#039; Shuttle Service - Paquin&amp;lt;br&amp;gt; &#039;&#039;Special Friend of Rachel McAlister&#039;&#039; &lt;br /&gt;
|[[image:Bridges.jpeg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Phineas Cage|Dr.  Phineas Cage]]&#039;&#039;&#039;&lt;br /&gt;
|Trauma Surgeon&amp;lt;br&amp;gt; &#039;&#039;Adoptive Father of Tonya Cage &amp;lt;br&amp;gt;(Poco&#039;s Biological Daughter)&#039;&#039;&lt;br /&gt;
|[[image:Cage-stoltz.jpg|thumb|100px|center]]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;[[AntoniaCage|Tonia Cage]]&#039;&#039;&#039;&lt;br /&gt;
|Teen&amp;lt;br&amp;gt; &#039;&#039;Poco&#039;s Biological Daughter&#039;&#039;&lt;br /&gt;
|[[image:Cage-coleman.jpg|thumb|100px|center]]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;[[Anatole Chang Morrow|Lord Anatole Chang]]&#039;&#039;&#039;&lt;br /&gt;
|Second Earl of Morrow, minor nobleman of Persephone &amp;lt;br&amp;gt; &#039;&#039;Special Friend of Rachel McAlister&#039;&#039;&lt;br /&gt;
|[[image:irons-chang-morrow.jpeg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Jeffery Chase]]&#039;&#039;&#039;&lt;br /&gt;
|Prisoner - IJS Alcatraz&amp;quot; &amp;lt;br&amp;gt; &#039;&#039;One of Laz&#039;s Treasure Hunters&#039;&#039;&lt;br /&gt;
|[[image:Newman-Chase.jpg|thumb|70px|center|&#039;&#039;Old Photo&#039;&#039;]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Chen Sha Li]]&#039;&#039;&#039;&lt;br /&gt;
|Cortex Spectre &amp;lt;br&amp;gt; &#039;&#039;One of Laz&#039;s Treasure Hunters&#039;&#039;&lt;br /&gt;
|[[image:Chen-Shali.jpg|thumb|70px|center|&#039;&#039;Old Photo&#039;&#039;]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Sonia Chen|Sonia Chen]]&#039;&#039;&#039;&lt;br /&gt;
|Sonia Chen, Investigative Reporter for &#039;&#039;Yì Jǐngtì,(Ariel Edition)&#039;&#039;.&lt;br /&gt;
|[[image:SCjkt.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Christopher Christian|Lt. Christopher (CC) Christian]]&#039;&#039;&#039;&lt;br /&gt;
|Alliance Naval Criminal Investigations (ANSI) Special Officer&lt;br /&gt;
|[[image:Christian-hardwick.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Harrison Dean]] &#039;&#039;&#039;&lt;br /&gt;
|Chief of Operations Golden Dragon Casino and Hotel&lt;br /&gt;
|[[image:Fichtner-dean.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Glory DeCosta]]&#039;&#039;&#039;&lt;br /&gt;
|Magistrate Portsmouth Meridian&amp;lt;br&amp;gt;&#039;&#039;One of Laz&#039;s Treasure Hunters&#039;&#039;&lt;br /&gt;
|[[image:DeCosta2525.jpg|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Veronica Delamar-Cage| Veronica Delamar-Cage]]&#039;&#039;&#039;&lt;br /&gt;
|Wildlife Administrator - High Gate&amp;lt;br&amp;gt;&#039;&#039;Poco&#039;s First Love&#039;&#039;&lt;br /&gt;
|[[image:Delamar-Naughton.png|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Delilah#Past_Crew|Delilah&#039;s Past Crew]]&#039;&#039;&#039;&lt;br /&gt;
|Past Crew of Delilah&lt;br /&gt;
|[[image:Delilah-side.png|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Baran Douglass|Aldebaran &amp;quot;Baran&amp;quot; Douglass]]&#039;&#039;&#039;&lt;br /&gt;
|Ship Repairs - Trader - Boros&amp;lt;br&amp;gt; &#039;&#039;Friend of Rachel&#039;s&#039;&#039;&lt;br /&gt;
|[[image:Freeman-Douglass.jpg|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Malcolm Fox]] &#039;&#039;&#039;&lt;br /&gt;
|CPA Insurance Fraud Investigator&lt;br /&gt;
|[[image:Fox-coyote.JPG|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Emilio Giaccolli]] &#039;&#039;&#039;&lt;br /&gt;
|Import-Exports Parth (Bellerophon)&lt;br /&gt;
|[[image:Giaccolli-mantegna.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Halloway|Vera &amp;quot;Doc&amp;quot; Halloway]] &#039;&#039;&#039;&lt;br /&gt;
|Owner - Rockhaven Way Point&lt;br /&gt;
|[[image:Jane-lynch.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Han Zhang]] &#039;&#039;&#039;&lt;br /&gt;
|Defense Minister - Kerry&lt;br /&gt;
|[[image:Leung-Han.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Indra-792]] &#039;&#039;&#039;&lt;br /&gt;
|Director Erehwon Colony&lt;br /&gt;
|[[image:Indra792-nagra.jpg |thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Jann Wei]] &#039;&#039;&#039;&lt;br /&gt;
|Owner and Chairman of Golden Dragon Casino and Hotel&lt;br /&gt;
|[[image:Jann-Wei.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Kai Sing]] &#039;&#039;&#039;&lt;br /&gt;
|14K Triad - &#039;&#039;Grass Slipper&#039;&#039; &lt;br /&gt;
|[[image:Wong-kai-sing.jpg|thumb|100px|center]]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;[[Alicia Kilbourne]]&#039;&#039;&#039;&lt;br /&gt;
|Rim Operations Director - of The Interplanetary Restoration Project&lt;br /&gt;
||[[image:Washington-kilbornesm.png|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Peter Kowolski]] &#039;&#039;&#039;&lt;br /&gt;
|Bar Owner - Beaumonde&amp;lt;br&amp;gt;&#039;&#039;Special Friend of Rachel McAlister&#039;&#039; &lt;br /&gt;
|[[image:Kowolski-Russell.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Lt. Jessica Marshall]] &#039;&#039;&#039;&lt;br /&gt;
|Intelligence Officer - &#039;&#039;IAV Dortmunder&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
|[[image:Marshall-Chastain.jpg|thumb|100px|center]]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;[[Nurul Bin Amir|Nurul &amp;quot;Nuri&amp;quot; Bin Amir]]&#039;&#039;&#039;&lt;br /&gt;
|Child Prodigy and Heart Transplant Recipient &lt;br /&gt;
|[[image:Nurul-rudaini.jpg|thumb|100px|center]]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;[[Fred PiperJr|Fredrick &amp;quot;Freddie&amp;quot; Piper Jr (Deceased)]] &#039;&#039;&#039;&lt;br /&gt;
|Engineer of &#039;&#039;Delilah&#039;&#039;&lt;br /&gt;
|[[image:Stonestreet-Piper.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Fred PiperSr|Fredrick &amp;quot;Pipes&amp;quot; Piper Sr (Deceased)]]&#039;&#039;&#039;&lt;br /&gt;
|Former Engineer of &#039;&#039;Delilah&#039;&#039;. &lt;br /&gt;
|[[image:Borgnine-piper.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Delilah Quick]]&#039;&#039;&#039;&lt;br /&gt;
|Mother of Valentine. &lt;br /&gt;
|[[image:DelilahPresent.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Lazarus Quick|Lazarus P. Quick (Deceased)]]&#039;&#039;&#039;&lt;br /&gt;
|Former owner of &#039;&#039;Delilah&#039;&#039;. &lt;br /&gt;
|[[image:Lazarus Quick.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Katarina Selezneva | Katarina Selezneva]]&#039;&#039;&#039;&lt;br /&gt;
|Business Woman&lt;br /&gt;
|[[image:Huston-selezneva.jpeg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Daniel Spencer|Daniel Spencer (Deceased)]]&#039;&#039;&#039;&lt;br /&gt;
|Husband of Grace Tian. &lt;br /&gt;
|[[image:DanSpencer-EDane.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[David Spencer|David Spencer]]&#039;&#039;&#039;&lt;br /&gt;
|Son of Grace Tian. &lt;br /&gt;
|[[image:DavidSpencer.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Sturm-489]]&#039;&#039;&#039;&lt;br /&gt;
|Facilities Manager - Erehwon Colony&lt;br /&gt;
|[[image:Sturm-lennon.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Rosalie_Trahan|Rosalie &amp;quot;Rosie&amp;quot; Trahan]]&#039;&#039;&#039;&lt;br /&gt;
|Reporter for &amp;quot;the Pulse&amp;quot;&lt;br /&gt;
|[[image:Trahan-ferrera.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mary Ann Valmont&#039;&#039;&#039;&lt;br /&gt;
|Valentine&#039;s current romantic interest and an independent art appraiser with many contacts in the insurance and art/auction industries. She&#039;s smart and sharp and just a little bit mysterious. &lt;br /&gt;
|&#039;&#039;&#039;Picture Unavailable&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Beylix#People_of_Trash_Town|Villagers of Trash Town]]&#039;&#039;&#039;&lt;br /&gt;
|Town based on Buying and Selling Junk on Beylix&lt;br /&gt;
|[[image:Trashtown1.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Mitchell Woodruff]] &#039;&#039;&#039;&lt;br /&gt;
|Purser on the &#039;&#039;Artemis&#039;&#039;&lt;br /&gt;
|[[image:Novak-woodruff.jpg|thumb|100px|center]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Ships=&lt;br /&gt;
*&#039;&#039;&#039; &#039;&#039;[[Delilah| Delilah]]&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Tech=&lt;br /&gt;
[[Verse Technology#Cortex V.1|Cortex V.1]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Verse Technology#Cortex V.2|Cortex V.2]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Verse Technology#Paranoidroid|Paranoidroid]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Verse Technology#Glow Stick|Glow Stick]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Players=&lt;br /&gt;
[[GM: Steve]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Player: Andy]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Player: Kim]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Player: Maer]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Player: Matt]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Player: Terri]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
Return to [[Delilah Episodes|&#039;&#039;&#039;Episodes&#039;&#039;&#039;]] | [[Last Voyage of Delilah, Season One|&#039;&#039;&#039;Season One&#039;&#039;&#039;]] | [[Firefly-RPG|&#039;&#039;&#039;Firefly-RPG Homepage&#039;&#039;&#039;]]&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Cage-coleman.jpg&amp;diff=273699</id>
		<title>File:Cage-coleman.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Cage-coleman.jpg&amp;diff=273699"/>
		<updated>2014-12-03T14:29:52Z</updated>

		<summary type="html">&lt;p&gt;Scholz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Delamar-Naughton.png&amp;diff=273698</id>
		<title>File:Delamar-Naughton.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Delamar-Naughton.png&amp;diff=273698"/>
		<updated>2014-12-03T14:21:56Z</updated>

		<summary type="html">&lt;p&gt;Scholz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Cage-stoltz.jpg&amp;diff=273697</id>
		<title>File:Cage-stoltz.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Cage-stoltz.jpg&amp;diff=273697"/>
		<updated>2014-12-03T14:09:28Z</updated>

		<summary type="html">&lt;p&gt;Scholz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Deadwood&amp;diff=273679</id>
		<title>Deadwood</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Deadwood&amp;diff=273679"/>
		<updated>2014-12-03T01:22:42Z</updated>

		<summary type="html">&lt;p&gt;Scholz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:transparent; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[Image:DeadwoodBeautyShot.jpg|250x250px|thumb|Deadwood, with the moons Haven(r) and New Omaha(l)]]&lt;br /&gt;
||&lt;br /&gt;
[[Image:Deadwood.jpg|thumb]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=Parliament=&lt;br /&gt;
This is a small town in a desolate area of Deadwood, a fairly desolate planet. Parliament is specifically out of the way, off the beaten trail, and difficult to get to. Parliament serves a meeting place for off-the-books trades, smuggling, and other illegal ventures. The feds intervene and raid the establishments there, but enough traffic keep people returning, that they are able to scrape out a living in the wilderness. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Summer 2522&#039;&#039;&#039; - Remains a sparsely inhabited area. It did experience the so-called tumbleweed insurrection when a PDF outpost was set ablaze, and police shuttles were fired upon by land based forces. The PDF returned with greater fire power, and there was no sign of the resistance. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
=New Flagstaff=&lt;br /&gt;
[[Image:New_Flagstaff.jpg|thumb]]&lt;br /&gt;
Walled City on the edge of Devil&#039;s Canyon. It sports a small star port. It is home to Beauregard &amp;quot;Beau&amp;quot; Garret (an old friend of Rachel&#039;s)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
[[&#039;VERSE]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mutineers]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Firefly-RPG]]&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:New_Flagstaff.jpg&amp;diff=273677</id>
		<title>File:New Flagstaff.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:New_Flagstaff.jpg&amp;diff=273677"/>
		<updated>2014-12-03T01:15:14Z</updated>

		<summary type="html">&lt;p&gt;Scholz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Delilah_House_Rules&amp;diff=271498</id>
		<title>Delilah House Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Delilah_House_Rules&amp;diff=271498"/>
		<updated>2014-10-08T12:49:12Z</updated>

		<summary type="html">&lt;p&gt;Scholz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Relationship Triggers ==&lt;br /&gt;
Each Character can create/define a &amp;quot;relationship&amp;quot; with any other. This represent your relationships with the other crew. In each case, you define the circumstances when it is an &#039;&#039;&#039;asset&#039;&#039;&#039;, and when it is a &#039;&#039;&#039;complication&#039;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
When it is an Asset, you can spend a plot point and get a stepped up asset D8 (it doesn&#039;t count as am asset unless you spend the point)&amp;lt;br&amp;gt;&lt;br /&gt;
When it is a complication, you can declare it so D6, and get a plot point.&amp;lt;br&amp;gt;&lt;br /&gt;
You can continue to get plot points by stepping up the complication (once per scene)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Ex. Vikki towads Val&amp;lt;br&amp;gt;&lt;br /&gt;
Vikki has a crush on Val.&amp;lt;br&amp;gt;&lt;br /&gt;
When she feels like she has an opportunity to impress him, or indeed gets praise from him, she can spend a plot point and get a D8 (instead of D6) Asset &amp;quot;Doing it for Val&amp;quot;or &amp;quot;Warm feelings&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
If he says something dismissive, she can opt to take a D6 complication &amp;quot;Hurt by Val&amp;quot; and get a plot point.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Ex. Tian toward Poco&amp;lt;br&amp;gt;&lt;br /&gt;
Tian thinks under his gruff exterior there is a heart of gold. Maybe she can help bring it out.&amp;lt;br&amp;gt;&lt;br /&gt;
If she can convince him to do a good thing, she can spend a plot point and create a stepped up asset like &amp;quot;Feelings of redemption&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
When Poco rejects this and complains about there &amp;quot;no profit in it.&amp;quot; She can take a D6 complication like &amp;quot;Contagious cynicism&amp;quot; and get a plot point.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Ex. Poco towards Val&amp;lt;br&amp;gt;&lt;br /&gt;
Poco is annoyed at Val&#039;s grudging acts of altruism. He thinks he&#039;s better than everyone else when he&#039;s just been lucky.&amp;lt;br&amp;gt;&lt;br /&gt;
When Poco pulls one over on Val, he can spend a plot point to create a stepped up asset like &amp;quot;Taught that boy a lesson&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
When Val ignores his advice and gets to be seen as  the hero, Poco can take a complication like &amp;quot;he thinks he is so great. Poser!&amp;quot; d6 and take a plot point. If in a later scene Val gets in trouble and needs rescuing, Poco can take on another plot point and step up the complication, turning into &amp;quot;Once again, he got himself into more than he can handle. Don&#039;t expect he&#039;ll thank me for pulling his ass out of the fire.&amp;quot; d8.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Like all complications, once they are on the table, they can be stepped up by jinxes.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Helping Another ==&lt;br /&gt;
You can help another player accomplish a task in a couple of ways:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Helping&#039;&#039;&#039;: Helpers take on or step up a complication related to their assistance (needs to make sense). You get a plot point which you must spend on the Helped player&#039;s triggers, dice pool, roll, etc (any way that player could use them), or to add your own Big Damn Hero Die to her roll. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ex. Vikki tries to help Poco fix the starboard engine. She takes on the complication &amp;quot;Tangled up in wiring&amp;quot; D6, gets a plot point, and uses it to help Poco add a third die from his pool. &amp;lt;br&amp;gt;&lt;br /&gt;
Ex. Val tries to help Rachel evade some missiles, he steps up his Complication &amp;quot;Patience wearing thin&amp;quot; from D8 to D10, and uses the plot point to let Rachel add her Big Damn Hero Die to her roll. &amp;lt;br&amp;gt;&lt;br /&gt;
Ex. Tian tries to help Vikki build some knock out gas IEDs. She steps up her complication &amp;quot;Exhausted&amp;quot; from D6 to D8, and uses her plot point to add her own D10 Big Damn Hero Die to Vikki&#039;s craft roll. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Like other complications these can be recovered from in the normal way.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2. RAW: Simply add your appropriate [[skill]] die to the other person&#039;s pool. If a jinx is rolled, the lender also gets a complication, but without getting the plot point, being taken out, and complications though.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3. Creating an Asset for the person. &amp;lt;br&amp;gt;&lt;br /&gt;
You can create an asset by rolling against a difficulty (determined by the GM), this assumes you are in a position to help.&lt;br /&gt;
If you are successful at raising the stakes, you create a D6 Asset, that can assist the person. If you fail, you just fail (this is usually considered a low stakes roll). Any jinxes rolled are treated as normal.&lt;br /&gt;
&lt;br /&gt;
== Re-trying ==&lt;br /&gt;
If you Fail an action that doesn&#039;t Take You Out, you can in general try again, but with each failure the Difficulty or Complication Die is Stepped Up.&amp;lt;br&amp;gt;&lt;br /&gt;
* Step Up difficulty or complication, and roll again. &amp;lt;br&amp;gt;&lt;br /&gt;
* If Stepping Up will result in it going above D12, the task becomes impossible (by that means).&amp;lt;br&amp;gt;&lt;br /&gt;
* In the case of Timed Actions, each retry takes another beat. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Ex. Poco tries to break into locked cabinet.&amp;lt;br&amp;gt;&lt;br /&gt;
Difficulty D8 + Rusty Lock D8 + People Nearby D6 vs. Mental D8 + Sneak d6 + Breaking and Entering D6 + Career Criminal D8&amp;lt;br&amp;gt;&lt;br /&gt;
Roll  15 vs 11, Poco fails to raise stakes. Poco wants to try again.&amp;lt;br&amp;gt;&lt;br /&gt;
Difficulty D10 + Rusty Lock D8 + People Nearby D6 vs. Mental D8 + Sneak d6 + Breaking and Entering D6 + Career Criminal D8&amp;lt;br&amp;gt;&lt;br /&gt;
Roll  16 vs 9, Poco fails to raise stakes again. Poco wants to try again.&amp;lt;br&amp;gt;&lt;br /&gt;
Difficulty D12 + Rusty Lock D8 + People Nearby D6 vs. Mental D8 + Sneak d6 + Breaking and Entering D6 + Career Criminal D8&amp;lt;br&amp;gt;&lt;br /&gt;
Roll  18 vs 13, Poco fails to raise stakes. If Poco tries again and fails he will be unable to try to puck the lock again. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== RP: Callbacks ==&lt;br /&gt;
Players who write posts to the wiki, add details to the Verse (art, descriptions, NPCs, etc) or otherwise contribute to the game outside their regular participation, get a plot point they can use during the next session. These work exactly like Plot Points..&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Callback References ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RAW&#039;&#039;&#039;: Episodes can be recalled by players (to create and use a plot point) once per episode, assuming that the episode has not been used for Advancement Purposes (below). They need not be used immediately and can be held until the end of that adventure. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Opportunities ==&lt;br /&gt;
&#039;&#039;&#039;RAW&#039;&#039;&#039;: When GM rolls a 1, the opposing player may buy the opportunity with a Plot Point and Step Down a complication. If multiple 1s are rolls, the player may either Step Down a complication one step for each 1 rolled (for 1 plot point), OR step down multiple complications (for 1 plot point PER complication).   &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
OPTION: When The GM rolls an opportunity, in addition to the chance to Step Down a complication, a player can &#039;&#039;&#039;Step Up&#039;&#039;&#039; an existing complication and receive a plot point. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;As normal this starts with the player being rolled against, and the passed around until each opportunity is used up. One per person (so if multiple opportunities present, a single player can only step up one complication, and get only one plot point, but another player could do also so.)&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
== Advancement == &lt;br /&gt;
(For the sake of advancement, each gaming session equals one episode)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Character Advancement.&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Turn an Asset from an Episode into a Signature Asset: 1 Episode&lt;br /&gt;
*Switch out a Distinction for a new one: 1 Episode&lt;br /&gt;
*Add a Signature Asset Trigger (2 Max): 1 Episode&lt;br /&gt;
*Step up a Signature Asset (Max D8): 2 Episodes&lt;br /&gt;
*Add a new Skill Specialty: 2 Episodes&lt;br /&gt;
*Unlock a new Distinction Trigger: 2 Episodes&lt;br /&gt;
*Step up a Skill from D4 to D6: 2 Episodes&lt;br /&gt;
*Step up a Skill beyond D6 (D12 Max): 3 Episodes&lt;br /&gt;
*Step up one Attribute and step back another: 3 Episodes&lt;br /&gt;
*Buy a Rechargeable Big Damn Hero Die: 2 Episodes&lt;br /&gt;
**Step Up a Rechargeable Big Damn Hero Die from D4 to D6: 2 Episodes&lt;br /&gt;
**Step Up a Rechargeable Big Damn Hero Die above D6: 3 Episodes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ship Advancement&#039;&#039;&lt;br /&gt;
*Turn a ship Asset from an Episode into a d6 ship Signature Asset: 2 Episodes&lt;br /&gt;
*Add a Signature Asset trigger: 3 Episodes&lt;br /&gt;
*Step up a Signature Asset from d6 to d8: 3 Episodes&lt;br /&gt;
*Unlock a new ship Distinction trigger: 4 Episodes&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Money ==&lt;br /&gt;
We won&#039;t be keeping strict accounting of cash. However, we can get a fairly general sense of cash on-hand by reference to the Wealth Die. A D0 (neither an asset nor a complication) It is assumed the Ship can spend in the hundreds of credits (up to €1000 buy fuel, food, limited maintenance) and individuals can spend in the tens (up to €100 second hand clothing, snacks, drinks). You CAN spend more, both as a ship and as individuals, but doing so lowers your wealth bracket (effectively putting you into debt) and getting out requires paying that off. &amp;lt;br&amp;gt;&lt;br /&gt;
A credit is roughly equivalent to a modern dollar.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*D8 Asset (Flush) ships can spend €100K+&lt;br /&gt;
*D6 Asset (Good) ships can spend €10K+&lt;br /&gt;
*D4 Asset (Getting by ok) ships can spend €1000+&lt;br /&gt;
*D 0 (Times are tough) ship on the edge of debt €100+&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;D4 Complication &amp;lt;/span&amp;gt;(Barely scrapping by) €10+&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;D6 Complication &amp;lt;/span&amp;gt; (Owes favors) €100+&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;D8 Complication &amp;lt;/span&amp;gt; (Big debts) €1000+&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;D10 Complication &amp;lt;/span&amp;gt; (Dangerous Debt) €10k+&lt;br /&gt;
&lt;br /&gt;
If you spend beyond your wealth range. You step down your wealth die.  &lt;br /&gt;
In the reverse direction, for every two steps up the money earned gets you, you go up one step of wealth. &lt;br /&gt;
You may notice that is is easier to get to poor in this system than get rich. :( but that when you accept a certain amount of debt, you can spend more freely (until yours debts are called in). As an Asset, the Die can benefit your negotiations, maintenance checks etc.. As a Complication, the opposite. &lt;br /&gt;
&lt;br /&gt;
The idea is that within a wealth or debt category you can spend in certain amounts before getting worse off. As complications and assets, they can also affect other rolls, when appropriate. &lt;br /&gt;
&lt;br /&gt;
So, if you are at Asset D6 and spend less than €100K during an adventure, then you stay at that level. If you spend more you go down. Saving money doesn’t make that amount go higher. If you earn money in the €100K range (ex. selling Surf records) that would boost you to D6 where you can spend up to €100K without going down a level. If you spend more. You drop down. &lt;br /&gt;
&lt;br /&gt;
Voluntary and Involuntary changes.&lt;br /&gt;
In addition to voluntarily spending money, sometimes you might get robbed, or have the ship break (maybe as a result of failed rolls) Under those circumstances the Wealth Die might go down involuntarily. Likewise, sometimes you might sell a cargo voluntarily and get cash, OR you might stumble upon an unexpected salvage and get a bonus to your Wealth die that way. &lt;br /&gt;
&lt;br /&gt;
[[Firefly-RPG]]&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Delilah_Crew&amp;diff=269465</id>
		<title>Delilah Crew</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Delilah_Crew&amp;diff=269465"/>
		<updated>2014-09-01T14:51:35Z</updated>

		<summary type="html">&lt;p&gt;Scholz: /* NPCs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
=PCs=&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:transparent; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[Image:Levitt-quick.jpg|200px]]&amp;lt;br&amp;gt; [[Valentine Quick]] - Captain/Owner&lt;br /&gt;
||&lt;br /&gt;
[[Image:Ross-McAlister.jpg|150px|]]&amp;lt;br&amp;gt; [[Rachel McAlister]] - Pilot&lt;br /&gt;
||&lt;br /&gt;
[[Image:Giamatti.jpg|200px|]]&amp;lt;br&amp;gt; [[Tony Malloy| Tony &amp;quot;Poco&amp;quot; Malloy]] - Engineer&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Image:Tian.jpeg|150px]]&amp;lt;br&amp;gt; [[Grace Tian]] - Passenger - Doctor&amp;lt;br&amp;gt; (In Western culture: Tian Grace)&lt;br /&gt;
||&lt;br /&gt;
[[Image:VictoriaT.jpg|150px]]&amp;lt;br&amp;gt;[[Viktoria Tikhonova]] - Passenger - Maker&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Delilah-side.png|350px]]&amp;lt;br&amp;gt;&#039;&#039;&#039; &#039;&#039;[[Delilah| Delilah]]&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Delilah Crew Relationship Map]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=NPCs=&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot;|&#039;&#039;&#039;[[Paul Angle]]&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|Executive Officer - Rockhaven Wayport&lt;br /&gt;
|width=&amp;quot;30%&amp;quot;|[[image:Angle-saxon.jpg|thumb|90px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Minerva Babbitt|Minerva Babbitt]]&#039;&#039;&#039;&lt;br /&gt;
|Trader - Beaumonde&lt;br /&gt;
|[[image:Colvin-Babbitt.jpg|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Henry Banko]]&#039;&#039;&#039;&lt;br /&gt;
|Union Foreman - Athens Longshoreman&amp;lt;br&amp;gt;&#039;&#039;Friend of Rachel&#039;s&#039;&#039;&lt;br /&gt;
|[[image:Banko-young.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Hamilton Berger]]&#039;&#039;&#039;&lt;br /&gt;
|Solicitor on Persephone&lt;br /&gt;
|[[image:Gleeson-Berger.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Muriel Bloom]]&#039;&#039;&#039;&lt;br /&gt;
|Owner of the &amp;quot;Bodhi Teahouse&amp;quot; - Peña Kerry &amp;lt;br&amp;gt; &#039;&#039;One of Laz&#039;s Treasure Hunters&#039;&#039;&lt;br /&gt;
|[[image:Bloom2525.jpg|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Kevin Bosche]]&#039;&#039;&#039;&lt;br /&gt;
|Prisoner - IJS Alcatraz&amp;lt;br&amp;gt; &#039;&#039;One of Laz&#039;s Treasure Hunters&#039;&#039;&lt;br /&gt;
|[[image:Redford-Bosche.jpg|thumb|70px|center|&#039;&#039;Old Photo&#039;&#039;]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[George Boykin|George Boykin]]&#039;&#039;&#039;&lt;br /&gt;
|Chief of Security- Salt City - Newhall &lt;br /&gt;
|[[image:Boykin.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Caleb Bridge|Caleb &amp;quot;Bridges&#039; Bridge]]&#039;&#039;&#039;&lt;br /&gt;
|Bridges&#039; Shuttle Service - Paquin&amp;lt;br&amp;gt; &#039;&#039;Special Friend of Rachel McAlister&#039;&#039; &lt;br /&gt;
|[[image:Bridges.jpeg|thumb|100px|center]]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;[[Anatole Chang Morrow|Lord Anatole Chang]]&#039;&#039;&#039;&lt;br /&gt;
|Second Earl of Morrow, minor nobleman of Persephone &amp;lt;br&amp;gt; &#039;&#039;Special Friend of Rachel McAlister&#039;&#039;&lt;br /&gt;
|[[image:irons-chang-morrow.jpeg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Jeffery Chase]]&#039;&#039;&#039;&lt;br /&gt;
|Prisoner - IJS Alcatraz&amp;quot; &amp;lt;br&amp;gt; &#039;&#039;One of Laz&#039;s Treasure Hunters&#039;&#039;&lt;br /&gt;
|[[image:Newman-Chase.jpg|thumb|70px|center|&#039;&#039;Old Photo&#039;&#039;]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Chen Sha Li]]&#039;&#039;&#039;&lt;br /&gt;
|Cortex Spectre &amp;lt;br&amp;gt; &#039;&#039;One of Laz&#039;s Treasure Hunters&#039;&#039;&lt;br /&gt;
|[[image:Chen-Shali.jpg|thumb|70px|center|&#039;&#039;Old Photo&#039;&#039;]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Sonia Chen|Sonia Chen]]&#039;&#039;&#039;&lt;br /&gt;
|Sonia Chen, Investigative Reporter for &#039;&#039;Yì Jǐngtì,(Ariel Edition)&#039;&#039;.&lt;br /&gt;
|[[image:SCjkt.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Christopher Christian|Lt. Christopher (CC) Christian]]&#039;&#039;&#039;&lt;br /&gt;
|Alliance Naval Criminal Investigations (ANSI) Special Officer&lt;br /&gt;
|[[image:Christian-hardwick.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Harrison Dean]] &#039;&#039;&#039;&lt;br /&gt;
|Chief of Operations Golden Dragon Casino and Hotel&lt;br /&gt;
|[[image:Fichtner-dean.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Glory DeCosta]]&#039;&#039;&#039;&lt;br /&gt;
|Magistrate Portsmouth Meridian&amp;lt;br&amp;gt;&#039;&#039;One of Laz&#039;s Treasure Hunters&#039;&#039;&lt;br /&gt;
|[[image:DeCosta2525.jpg|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Delilah#Past_Crew|Delilah&#039;s Past Crew]]&#039;&#039;&#039;&lt;br /&gt;
|Past Crew of Delilah&lt;br /&gt;
|[[image:Delilah-side.png|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Baran Douglass|Aldebaran &amp;quot;Baran&amp;quot; Douglass]]&#039;&#039;&#039;&lt;br /&gt;
|Ship Repairs - Trader - Boros&amp;lt;br&amp;gt; &#039;&#039;Friend of Rachel&#039;s&#039;&#039;&lt;br /&gt;
|[[image:Freeman-Douglass.jpg|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Malcolm Fox]] &#039;&#039;&#039;&lt;br /&gt;
|CPA Insurance Fraud Investigator&lt;br /&gt;
|[[image:Fox-coyote.JPG|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Emilio Giaccolli]] &#039;&#039;&#039;&lt;br /&gt;
|Import-Exports Parth (Bellerophon)&lt;br /&gt;
|[[image:Giaccolli-mantegna.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Halloway|Vera &amp;quot;Doc&amp;quot; Halloway]] &#039;&#039;&#039;&lt;br /&gt;
|Owner - Rockhaven Way Point&lt;br /&gt;
|[[image:Jane-lynch.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Han Zhang]] &#039;&#039;&#039;&lt;br /&gt;
|Defense Minister - Kerry&lt;br /&gt;
|[[image:Leung-Han.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Indra-792]] &#039;&#039;&#039;&lt;br /&gt;
|Director Erehwon Colony&lt;br /&gt;
|[[image:Indra792-nagra.jpg |thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Jann Wei]] &#039;&#039;&#039;&lt;br /&gt;
|Owner and Chairman of Golden Dragon Casino and Hotel&lt;br /&gt;
|[[image:Jann-Wei.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Kai Sing]] &#039;&#039;&#039;&lt;br /&gt;
|14K Triad - &#039;&#039;Grass Slipper&#039;&#039; &lt;br /&gt;
|[[image:Wong-kai-sing.jpg|thumb|100px|center]]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;[[Alicia Kilbourne]]&#039;&#039;&#039;&lt;br /&gt;
|Rim Operations Director - of The Interplanetary Restoration Project&lt;br /&gt;
||[[image:Washington-kilbornesm.png|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Peter Kowolski]] &#039;&#039;&#039;&lt;br /&gt;
|Bar Owner - Beaumonde&amp;lt;br&amp;gt;&#039;&#039;Special Friend of Rachel McAlister&#039;&#039; &lt;br /&gt;
|[[image:Kowolski-Russell.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Lt. Jessica Marshall]] &#039;&#039;&#039;&lt;br /&gt;
|Intelligence Officer - &#039;&#039;IAV Dortmunder&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
|[[image:Marshall-Chastain.jpg|thumb|100px|center]]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;[[Nurul Bin Amir|Nurul &amp;quot;Nuri&amp;quot; Bin Amir]]&#039;&#039;&#039;&lt;br /&gt;
|Child Prodigy and Heart Transplant Recipient &lt;br /&gt;
|[[image:Nurul-rudaini.jpg|thumb|100px|center]]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;[[Fred PiperJr|Fredrick &amp;quot;Freddie&amp;quot; Piper Jr (Deceased)]] &#039;&#039;&#039;&lt;br /&gt;
|Engineer of &#039;&#039;Delilah&#039;&#039;&lt;br /&gt;
|[[image:Stonestreet-Piper.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Fred PiperSr|Fredrick &amp;quot;Pipes&amp;quot; Piper Sr (Deceased)]]&#039;&#039;&#039;&lt;br /&gt;
|Former Engineer of &#039;&#039;Delilah&#039;&#039;. &lt;br /&gt;
|[[image:Borgnine-piper.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Delilah Quick]]&#039;&#039;&#039;&lt;br /&gt;
|Mother of Valentine. &lt;br /&gt;
|[[image:DelilahPresent.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Lazarus Quick|Lazarus P. Quick (Deceased)]]&#039;&#039;&#039;&lt;br /&gt;
|Former owner of &#039;&#039;Delilah&#039;&#039;. &lt;br /&gt;
|[[image:Lazarus Quick.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Katarina Selezneva | Katarina Selezneva]]&#039;&#039;&#039;&lt;br /&gt;
|Business Woman&lt;br /&gt;
|[[image:Huston-selezneva.jpeg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Daniel Spencer|Daniel Spencer (Deceased)]]&#039;&#039;&#039;&lt;br /&gt;
|Husband of Grace Tian. &lt;br /&gt;
|[[image:DanSpencer-EDane.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[David Spencer|David Spencer]]&#039;&#039;&#039;&lt;br /&gt;
|Son of Grace Tian. &lt;br /&gt;
|[[image:DavidSpencer.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Sturm-489]]&#039;&#039;&#039;&lt;br /&gt;
|Facilities Manager - Erehwon Colony&lt;br /&gt;
|[[image:Sturm-lennon.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Rosalie_Trahan|Rosalie &amp;quot;Rosie&amp;quot; Trahan]]&#039;&#039;&#039;&lt;br /&gt;
|Reporter for &amp;quot;the Pulse&amp;quot;&lt;br /&gt;
|[[image:Trahan-ferrera.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Beylix#People_of_Trash_Town|Villagers of Trash Town]]&#039;&#039;&#039;&lt;br /&gt;
|Town based on Buying and Selling Junk on Beylix&lt;br /&gt;
|[[image:Trashtown1.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Mitchell Woodruff]] &#039;&#039;&#039;&lt;br /&gt;
|Purser on the &#039;&#039;Artemis&#039;&#039;&lt;br /&gt;
|[[image:Novak-woodruff.jpg|thumb|100px|center]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Ships=&lt;br /&gt;
*&#039;&#039;&#039; &#039;&#039;[[Delilah| Delilah]]&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Tech=&lt;br /&gt;
[[Verse Technology#Cortex V.1|Cortex V.1]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Verse Technology#Cortex V.2|Cortex V.2]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Verse Technology#Paranoidroid|Paranoidroid]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Verse Technology#Glow Stick|Glow Stick]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Players=&lt;br /&gt;
[[GM: Steve]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Player: Andy]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Player: Kim]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Player: Maer]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Player: Matt]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Player: Terri]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
Return to [[Delilah Episodes|&#039;&#039;&#039;Episodes&#039;&#039;&#039;]] | [[Last Voyage of Delilah, Season One|&#039;&#039;&#039;Season One&#039;&#039;&#039;]] | [[Firefly-RPG|&#039;&#039;&#039;Firefly-RPG Homepage&#039;&#039;&#039;]]&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Delilah_Crew&amp;diff=269464</id>
		<title>Delilah Crew</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Delilah_Crew&amp;diff=269464"/>
		<updated>2014-09-01T14:50:22Z</updated>

		<summary type="html">&lt;p&gt;Scholz: /* NPCs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
=PCs=&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:transparent; text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
[[Image:Levitt-quick.jpg|200px]]&amp;lt;br&amp;gt; [[Valentine Quick]] - Captain/Owner&lt;br /&gt;
||&lt;br /&gt;
[[Image:Ross-McAlister.jpg|150px|]]&amp;lt;br&amp;gt; [[Rachel McAlister]] - Pilot&lt;br /&gt;
||&lt;br /&gt;
[[Image:Giamatti.jpg|200px|]]&amp;lt;br&amp;gt; [[Tony Malloy| Tony &amp;quot;Poco&amp;quot; Malloy]] - Engineer&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Image:Tian.jpeg|150px]]&amp;lt;br&amp;gt; [[Grace Tian]] - Passenger - Doctor&amp;lt;br&amp;gt; (In Western culture: Tian Grace)&lt;br /&gt;
||&lt;br /&gt;
[[Image:VictoriaT.jpg|150px]]&amp;lt;br&amp;gt;[[Viktoria Tikhonova]] - Passenger - Maker&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:Delilah-side.png|350px]]&amp;lt;br&amp;gt;&#039;&#039;&#039; &#039;&#039;[[Delilah| Delilah]]&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Delilah Crew Relationship Map]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=NPCs=&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|width=&amp;quot;20%&amp;quot;|&#039;&#039;&#039;[[Paul Angle]]&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot;|Executive Officer - Rockhaven Wayport&lt;br /&gt;
|width=&amp;quot;30%&amp;quot;|[[image:Angle-saxon.jpg|thumb|90px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Minerva Babbitt|Minerva Babbitt]]&#039;&#039;&#039;&lt;br /&gt;
|Trader - Beaumonde&lt;br /&gt;
|[[image:Colvin-Babbitt.jpg|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Henry Banko]]&#039;&#039;&#039;&lt;br /&gt;
|Union Foreman - Athens Longshoreman&lt;br /&gt;
|[[image:Banko-young.jpg|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Hamilton Berger]]&#039;&#039;&#039;&lt;br /&gt;
|Solicitor on Persephone&lt;br /&gt;
|[[image:Gleeson-Berger.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Muriel Bloom]]&#039;&#039;&#039;&lt;br /&gt;
|Owner of the &amp;quot;Bodhi Teahouse&amp;quot; - Peña Kerry &amp;lt;br&amp;gt; &#039;&#039;One of Laz&#039;s Treasure Hunters&#039;&#039;&lt;br /&gt;
|[[image:Bloom2525.jpg|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Kevin Bosche]]&#039;&#039;&#039;&lt;br /&gt;
|Prisoner - IJS Alcatraz&amp;lt;br&amp;gt; &#039;&#039;One of Laz&#039;s Treasure Hunters&#039;&#039;&lt;br /&gt;
|[[image:Redford-Bosche.jpg|thumb|70px|center|&#039;&#039;Old Photo&#039;&#039;]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[George Boykin|George Boykin]]&#039;&#039;&#039;&lt;br /&gt;
|Chief of Security- Salt City - Newhall &lt;br /&gt;
|[[image:Boykin.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Caleb Bridge|Caleb &amp;quot;Bridges&#039; Bridge]]&#039;&#039;&#039;&lt;br /&gt;
|Bridges&#039; Shuttle Service - Paquin&amp;lt;br&amp;gt; &#039;&#039;Special Friend of Rachel McAlister&#039;&#039; &lt;br /&gt;
|[[image:Bridges.jpeg|thumb|100px|center]]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;[[Anatole Chang Morrow|Lord Anatole Chang]]&#039;&#039;&#039;&lt;br /&gt;
|Second Earl of Morrow, minor nobleman of Persephone &amp;lt;br&amp;gt; &#039;&#039;Special Friend of Rachel McAlister&#039;&#039;&lt;br /&gt;
|[[image:irons-chang-morrow.jpeg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Jeffery Chase]]&#039;&#039;&#039;&lt;br /&gt;
|Prisoner - IJS Alcatraz&amp;quot; &amp;lt;br&amp;gt; &#039;&#039;One of Laz&#039;s Treasure Hunters&#039;&#039;&lt;br /&gt;
|[[image:Newman-Chase.jpg|thumb|70px|center|&#039;&#039;Old Photo&#039;&#039;]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Chen Sha Li]]&#039;&#039;&#039;&lt;br /&gt;
|Cortex Spectre &amp;lt;br&amp;gt; &#039;&#039;One of Laz&#039;s Treasure Hunters&#039;&#039;&lt;br /&gt;
|[[image:Chen-Shali.jpg|thumb|70px|center|&#039;&#039;Old Photo&#039;&#039;]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Sonia Chen|Sonia Chen]]&#039;&#039;&#039;&lt;br /&gt;
|Sonia Chen, Investigative Reporter for &#039;&#039;Yì Jǐngtì,(Ariel Edition)&#039;&#039;.&lt;br /&gt;
|[[image:SCjkt.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Christopher Christian|Lt. Christopher (CC) Christian]]&#039;&#039;&#039;&lt;br /&gt;
|Alliance Naval Criminal Investigations (ANSI) Special Officer&lt;br /&gt;
|[[image:Christian-hardwick.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Harrison Dean]] &#039;&#039;&#039;&lt;br /&gt;
|Chief of Operations Golden Dragon Casino and Hotel&lt;br /&gt;
|[[image:Fichtner-dean.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Glory DeCosta]]&#039;&#039;&#039;&lt;br /&gt;
|Magistrate Portsmouth Meridian&amp;lt;br&amp;gt;&#039;&#039;One of Laz&#039;s Treasure Hunters&#039;&#039;&lt;br /&gt;
|[[image:DeCosta2525.jpg|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Delilah#Past_Crew|Delilah&#039;s Past Crew]]&#039;&#039;&#039;&lt;br /&gt;
|Past Crew of Delilah&lt;br /&gt;
|[[image:Delilah-side.png|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Baran Douglass|Aldebaran &amp;quot;Baran&amp;quot; Douglass]]&#039;&#039;&#039;&lt;br /&gt;
|Ship Repairs - Trader - Boros&amp;lt;br&amp;gt; &#039;&#039;Friend of Rachel&#039;s&#039;&#039;&lt;br /&gt;
|[[image:Freeman-Douglass.jpg|thumb|70px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Malcolm Fox]] &#039;&#039;&#039;&lt;br /&gt;
|CPA Insurance Fraud Investigator&lt;br /&gt;
|[[image:Fox-coyote.JPG|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Emilio Giaccolli]] &#039;&#039;&#039;&lt;br /&gt;
|Import-Exports Parth (Bellerophon)&lt;br /&gt;
|[[image:Giaccolli-mantegna.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Halloway|Vera &amp;quot;Doc&amp;quot; Halloway]] &#039;&#039;&#039;&lt;br /&gt;
|Owner - Rockhaven Way Point&lt;br /&gt;
|[[image:Jane-lynch.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Han Zhang]] &#039;&#039;&#039;&lt;br /&gt;
|Defense Minister - Kerry&lt;br /&gt;
|[[image:Leung-Han.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Indra-792]] &#039;&#039;&#039;&lt;br /&gt;
|Director Erehwon Colony&lt;br /&gt;
|[[image:Indra792-nagra.jpg |thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Jann Wei]] &#039;&#039;&#039;&lt;br /&gt;
|Owner and Chairman of Golden Dragon Casino and Hotel&lt;br /&gt;
|[[image:Jann-Wei.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Kai Sing]] &#039;&#039;&#039;&lt;br /&gt;
|14K Triad - &#039;&#039;Grass Slipper&#039;&#039; &lt;br /&gt;
|[[image:Wong-kai-sing.jpg|thumb|100px|center]]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;[[Alicia Kilbourne]]&#039;&#039;&#039;&lt;br /&gt;
|Rim Operations Director - of The Interplanetary Restoration Project&lt;br /&gt;
||[[image:Washington-kilbornesm.png|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Peter Kowolski]] &#039;&#039;&#039;&lt;br /&gt;
|Bar Owner - Beaumonde&amp;lt;br&amp;gt;&#039;&#039;Special Friend of Rachel McAlister&#039;&#039; &lt;br /&gt;
|[[image:Kowolski-Russell.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Lt. Jessica Marshall]] &#039;&#039;&#039;&lt;br /&gt;
|Intelligence Officer - &#039;&#039;IAV Dortmunder&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
|[[image:Marshall-Chastain.jpg|thumb|100px|center]]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;[[Nurul Bin Amir|Nurul &amp;quot;Nuri&amp;quot; Bin Amir]]&#039;&#039;&#039;&lt;br /&gt;
|Child Prodigy and Heart Transplant Recipient &lt;br /&gt;
|[[image:Nurul-rudaini.jpg|thumb|100px|center]]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;[[Fred PiperJr|Fredrick &amp;quot;Freddie&amp;quot; Piper Jr (Deceased)]] &#039;&#039;&#039;&lt;br /&gt;
|Engineer of &#039;&#039;Delilah&#039;&#039;&lt;br /&gt;
|[[image:Stonestreet-Piper.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Fred PiperSr|Fredrick &amp;quot;Pipes&amp;quot; Piper Sr (Deceased)]]&#039;&#039;&#039;&lt;br /&gt;
|Former Engineer of &#039;&#039;Delilah&#039;&#039;. &lt;br /&gt;
|[[image:Borgnine-piper.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Delilah Quick]]&#039;&#039;&#039;&lt;br /&gt;
|Mother of Valentine. &lt;br /&gt;
|[[image:DelilahPresent.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Lazarus Quick|Lazarus P. Quick (Deceased)]]&#039;&#039;&#039;&lt;br /&gt;
|Former owner of &#039;&#039;Delilah&#039;&#039;. &lt;br /&gt;
|[[image:Lazarus Quick.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Katarina Selezneva | Katarina Selezneva]]&#039;&#039;&#039;&lt;br /&gt;
|Business Woman&lt;br /&gt;
|[[image:Huston-selezneva.jpeg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Daniel Spencer|Daniel Spencer (Deceased)]]&#039;&#039;&#039;&lt;br /&gt;
|Husband of Grace Tian. &lt;br /&gt;
|[[image:DanSpencer-EDane.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[David Spencer|David Spencer]]&#039;&#039;&#039;&lt;br /&gt;
|Son of Grace Tian. &lt;br /&gt;
|[[image:DavidSpencer.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Sturm-489]]&#039;&#039;&#039;&lt;br /&gt;
|Facilities Manager - Erehwon Colony&lt;br /&gt;
|[[image:Sturm-lennon.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Rosalie_Trahan|Rosalie &amp;quot;Rosie&amp;quot; Trahan]]&#039;&#039;&#039;&lt;br /&gt;
|Reporter for &amp;quot;the Pulse&amp;quot;&lt;br /&gt;
|[[image:Trahan-ferrera.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Beylix#People_of_Trash_Town|Villagers of Trash Town]]&#039;&#039;&#039;&lt;br /&gt;
|Town based on Buying and Selling Junk on Beylix&lt;br /&gt;
|[[image:Trashtown1.jpg|thumb|100px|center]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Mitchell Woodruff]] &#039;&#039;&#039;&lt;br /&gt;
|Purser on the &#039;&#039;Artemis&#039;&#039;&lt;br /&gt;
|[[image:Novak-woodruff.jpg|thumb|100px|center]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Ships=&lt;br /&gt;
*&#039;&#039;&#039; &#039;&#039;[[Delilah| Delilah]]&#039;&#039; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Tech=&lt;br /&gt;
[[Verse Technology#Cortex V.1|Cortex V.1]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Verse Technology#Cortex V.2|Cortex V.2]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Verse Technology#Paranoidroid|Paranoidroid]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Verse Technology#Glow Stick|Glow Stick]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Players=&lt;br /&gt;
[[GM: Steve]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Player: Andy]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Player: Kim]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Player: Maer]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Player: Matt]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Player: Terri]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
Return to [[Delilah Episodes|&#039;&#039;&#039;Episodes&#039;&#039;&#039;]] | [[Last Voyage of Delilah, Season One|&#039;&#039;&#039;Season One&#039;&#039;&#039;]] | [[Firefly-RPG|&#039;&#039;&#039;Firefly-RPG Homepage&#039;&#039;&#039;]]&lt;/div&gt;</summary>
		<author><name>Scholz</name></author>
	</entry>
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