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	<title>RPGnet - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rpg.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ScottL"/>
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	<updated>2026-05-15T13:49:16Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Lophai&amp;diff=329994</id>
		<title>Lophai</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Lophai&amp;diff=329994"/>
		<updated>2017-11-20T18:02:32Z</updated>

		<summary type="html">&lt;p&gt;ScottL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Character Sheet ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Živa Glinka (Lophai)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nature: Architect&lt;br /&gt;
&lt;br /&gt;
Demeanor: Surviror&lt;br /&gt;
&lt;br /&gt;
House: Asharu&lt;br /&gt;
&lt;br /&gt;
Visage: Dagan, the Visage of Awakenings&lt;br /&gt;
&lt;br /&gt;
Faction: Undeclared (Leaning to Luciferan)&lt;br /&gt;
&lt;br /&gt;
Former Legion: the Iron Legion&lt;br /&gt;
&lt;br /&gt;
Concept: Homeless dowager&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Attributes&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Strength 2&lt;br /&gt;
&lt;br /&gt;
Dexterity 3&lt;br /&gt;
&lt;br /&gt;
Stamina 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Charisma 4, sp: Sympathetic&lt;br /&gt;
&lt;br /&gt;
Manipulation 2&lt;br /&gt;
&lt;br /&gt;
Appearance 4, sp: Dignified&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Perception 2&lt;br /&gt;
&lt;br /&gt;
Wits 2&lt;br /&gt;
&lt;br /&gt;
Intelligence 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Abilities&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Talents&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Alertness 2&lt;br /&gt;
&lt;br /&gt;
Athletics 1&lt;br /&gt;
&lt;br /&gt;
Awareness 2&lt;br /&gt;
&lt;br /&gt;
Brawl 2&lt;br /&gt;
&lt;br /&gt;
Dodge 1&lt;br /&gt;
&lt;br /&gt;
Empathy 2&lt;br /&gt;
&lt;br /&gt;
Expression &lt;br /&gt;
&lt;br /&gt;
Intimidation 1 &lt;br /&gt;
&lt;br /&gt;
Intuition &lt;br /&gt;
&lt;br /&gt;
Leadership 1&lt;br /&gt;
&lt;br /&gt;
Streetwise 2&lt;br /&gt;
&lt;br /&gt;
Subterfuge &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Skills&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Animal Ken 1&lt;br /&gt;
&lt;br /&gt;
Crafts 2&lt;br /&gt;
&lt;br /&gt;
Drive&lt;br /&gt;
&lt;br /&gt;
Etiquette&lt;br /&gt;
&lt;br /&gt;
Firearms &lt;br /&gt;
&lt;br /&gt;
Melee&lt;br /&gt;
&lt;br /&gt;
Performance&lt;br /&gt;
&lt;br /&gt;
Security 1&lt;br /&gt;
&lt;br /&gt;
Stealth 2&lt;br /&gt;
&lt;br /&gt;
Survival 4, sp: Urban&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Knowledges&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Academics &lt;br /&gt;
&lt;br /&gt;
Computers &lt;br /&gt;
&lt;br /&gt;
Finance &lt;br /&gt;
&lt;br /&gt;
Investigation &lt;br /&gt;
&lt;br /&gt;
Law 1&lt;br /&gt;
&lt;br /&gt;
Linguistics 1/Polish&lt;br /&gt;
&lt;br /&gt;
Medicine 4, sp: Diagnosis&lt;br /&gt;
&lt;br /&gt;
Occult &lt;br /&gt;
&lt;br /&gt;
Politics &lt;br /&gt;
&lt;br /&gt;
Science &lt;br /&gt;
&lt;br /&gt;
Technology &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Backgrounds&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Allies&lt;br /&gt;
&lt;br /&gt;
Contacts 2/other street people&lt;br /&gt;
&lt;br /&gt;
Eminence 1&lt;br /&gt;
&lt;br /&gt;
Fame&lt;br /&gt;
&lt;br /&gt;
Followers 1&lt;br /&gt;
&lt;br /&gt;
Influence&lt;br /&gt;
&lt;br /&gt;
Legacy 2&lt;br /&gt;
&lt;br /&gt;
Mentor&lt;br /&gt;
&lt;br /&gt;
Pacts 2&lt;br /&gt;
&lt;br /&gt;
Paragon&lt;br /&gt;
&lt;br /&gt;
Resources&lt;br /&gt;
&lt;br /&gt;
Rituals&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lores&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Lore of Awakening 3&lt;br /&gt;
&lt;br /&gt;
1: Per + Awareness = 4 dice vs. diff 6/7/8 =&amp;gt; avg 1.6/1.2/0.8 succ; succ =&amp;gt; can home in on target within [Faith=4] miles. &lt;br /&gt;
&lt;br /&gt;
2: Sta + Medicine = 7 dice vs. diff 6/7/8 =&amp;gt; avg 2.8/2.0/1.2 succ; succ =&amp;gt; remove disease or poison; or [Faith=4] dice vs. diff 6 =&amp;gt; avg 1.6 succ for 1 bashing damage+ sickness for [Faith=4] days.&lt;br /&gt;
&lt;br /&gt;
3: Sta + Medicine = 7 dice vs. diff 6 =&amp;gt; avg 2.8 succ; heal all bashing or [# succ] lethal or aggravated damage; or lower target’s Stamina by [# succ], and if target&#039;s Stamina falls to 0, they fall into a coma.&lt;br /&gt;
&lt;br /&gt;
Lore of the Fundament 1&lt;br /&gt;
&lt;br /&gt;
1: Str + Athletics = 3 dice vs. diff 6; avg 1.2 succ; leap or fall [# of succ] x 20 yards&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Virtues&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Conscience 2&lt;br /&gt;
&lt;br /&gt;
Conviction 2&lt;br /&gt;
&lt;br /&gt;
Courage 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Faith&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Faith (Permanent) 4&lt;br /&gt;
&lt;br /&gt;
Faith (Temporary) 3&lt;br /&gt;
&lt;br /&gt;
Torment (Permanent) 3&lt;br /&gt;
&lt;br /&gt;
Torment (Temporary) 0&lt;br /&gt;
&lt;br /&gt;
Willpower (Permanent) 7&lt;br /&gt;
&lt;br /&gt;
Willpower (Temporary) 6?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Merits&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
2 Atavistic Form (Unicorn): In Apocalyptic form, -1 difficulty to all Social rolls with mortals, and +1 difficulty for mortals to resist the effects of Revelation. &lt;br /&gt;
&lt;br /&gt;
1 Good Listener: -2 difficulty to all apparently friendly Social rolls involving talking to her.&lt;br /&gt;
&lt;br /&gt;
2 Pillar of the Community: Well-liked and trusted by those who live around her. (Živa is well-regarded in the local homeless community, such as it is.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Flaws&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
2 Absent-Minded&lt;br /&gt;
&lt;br /&gt;
4 Homeless&lt;br /&gt;
&lt;br /&gt;
1 Poor Eyesight (Uses glasses)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Where did you spend your Freebies?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Attributes &lt;br /&gt;
&lt;br /&gt;
Abilities 4f&lt;br /&gt;
&lt;br /&gt;
Backgrounds 3f&lt;br /&gt;
&lt;br /&gt;
Lores&lt;br /&gt;
&lt;br /&gt;
Virtues 2f&lt;br /&gt;
&lt;br /&gt;
Faith 6f&lt;br /&gt;
&lt;br /&gt;
Willpower 2f&lt;br /&gt;
&lt;br /&gt;
Merits 5f&lt;br /&gt;
&lt;br /&gt;
Flaws -7f&lt;br /&gt;
&lt;br /&gt;
== Apocalyptic Form ==&lt;br /&gt;
&lt;br /&gt;
Apocalyptic Form:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Angelic&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
3 Enhanced Social Attributes: Cha +1, App +2 [I dropped this from +4 to +3 Attribute pts, and lowered the Apoc. Form cost of the feature from 4 to 3.]&lt;br /&gt;
&lt;br /&gt;
2 Immune to Falling Damage: Can fall any distance and land safely on her feet. &lt;br /&gt;
&lt;br /&gt;
3 Increased Size: Str +2, Stam +1, +1 Bruised health level; -1 difficulty to hit her in Melee or Ranged combat. &lt;br /&gt;
&lt;br /&gt;
1 Perfect Balance: -2 difficulty for Athletics rolls involving leaping and tumbling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Demonic&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
3 Armor: +4 extra dice to soak bashing, lethal, and aggravated damage&lt;br /&gt;
&lt;br /&gt;
2 Gaping Maw: -2 difficulty for Bite attacks; damage = Str +4 aggravated damage.&lt;br /&gt;
&lt;br /&gt;
1 Horn: Free counterattack if attacked in close combat. Dex + Brawl = 4 dice. If successful, the attacker takes Str -1 aggravated damage.&lt;br /&gt;
&lt;br /&gt;
1 Quills: An attacker who hits the demon in close combat suffers 1 level of Lethal damage unless they make a successful Dexterity roll. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Unicorn Attributes&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Strength 4 &lt;br /&gt;
&lt;br /&gt;
Dexterity 3 &lt;br /&gt;
&lt;br /&gt;
Stamina 4 &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Charisma 5, sp: Sympathetic &lt;br /&gt;
&lt;br /&gt;
Manipulation 2 &lt;br /&gt;
&lt;br /&gt;
Appearance 6, sp: Beautiful&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Perception 2 &lt;br /&gt;
&lt;br /&gt;
Intelligence 2 &lt;br /&gt;
&lt;br /&gt;
Wits 2 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Other Aspects of Celestial Form&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Increased Size: +1 Bruised health level&lt;br /&gt;
&lt;br /&gt;
Increased Size:  Attackers have a -1 difficulty to hit her in Melee or Ranged combat. (A larger target is easier to hit.)  This apparently does not apply to Brawling combat, or the description would refer to “Close combat” rather than “Melee combat”. (Presumably, a large target brawling with you right in your face is just as easy or as difficult to hit as a smaller target brawling right in your face.)  &lt;br /&gt;
&lt;br /&gt;
Perfect Balance: -2 difficulty for Athletics rolls involving leaping and tumbling.  &lt;br /&gt;
__Dex + Athletics = 4 dice, vs. difficulty 4 =&amp;gt; avg 2.4 successes.&lt;br /&gt;
&lt;br /&gt;
Immune to Falling Damage: Can fall any distance and land safely on her feet. &lt;br /&gt;
&lt;br /&gt;
Merit / Atavistic Form (Unicorn): In Apocalyptic form, -1 difficulty to all Social rolls with mortals, and +1 difficulty for mortals to resist the effects of Revelation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Torment Form&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Armor:  +4 extra dice to soak bashing, lethal, and aggravated damage.  &lt;br /&gt;
__Added to Stamina 4 (unicorn form) =&amp;gt; 8 soak dice, vs. difficulty 6 =&amp;gt; avg 3.2 successes.&lt;br /&gt;
&lt;br /&gt;
Gaping Maw:  -2 difficulty for Bite attacks;  Damage = (Str +4) aggravated damage.&lt;br /&gt;
__(Dex + Brawl) = 5 dice, vs. difficulty 4 =&amp;gt; avg 3.0 successes.  &lt;br /&gt;
__Damage = (Str +4) aggravated damage=&amp;gt; 8 aggravated damage, + any extra successes from the (Dex + Brawl) pool.  &lt;br /&gt;
&lt;br /&gt;
Horn: Free counterattack if attacked in close combat. &lt;br /&gt;
__(Dex + Brawl) = 5 dice, vs. difficulty 6 =&amp;gt; avg 2.0 successes.  &lt;br /&gt;
__If successful, the attacker takes Str -1 aggravated damage =&amp;gt; 3 aggravated damage, + any extra successes from the (Dex + Brawl) pool.  &lt;br /&gt;
&lt;br /&gt;
Quills: An attacker who hits the demon in close combat suffers 1 level of Lethal damage unless they make a successful Dexterity roll.  &lt;br /&gt;
__On average, an uninjured attacker with Dex 3 will succeed on their roll with avg 1.2 successes.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lores in Apocalyptic Form&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Lore of Awakening 3&lt;br /&gt;
&lt;br /&gt;
1: Per + Awareness = 4 dice vs. diff 6/7/8 =&amp;gt; avg 1.6/1.2/0.8 succ; succ =&amp;gt; can home in on target within [Faith=4] miles.&lt;br /&gt;
&lt;br /&gt;
2: Sta + Medicine = 8 dice vs. diff 6/7/8 =&amp;gt; avg 3.2/2.4/1.6 succ; succ =&amp;gt; remove disease or poison; or [Faith=4] dice vs. diff 6 =&amp;gt; avg 1.6 succ for 1 bashing damage+ sickness for [Faith=4] days.&lt;br /&gt;
&lt;br /&gt;
3: Sta + Medicine = 8 dice vs. diff 6 =&amp;gt; avg 3.2 succ; heal all bashing or [# succ] lethal or aggravated damage; or lower target’s Stamina by [# succ], and if target&#039;s Stamina falls to 0, they fall into a coma.&lt;br /&gt;
&lt;br /&gt;
Lore of the Fundament 1&lt;br /&gt;
&lt;br /&gt;
1: Str + Athletics = 5 dice vs. diff 6; avg 2.0 succ; leap or fall [# of succ] x 20 yards&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
11/19/17: Spent 9 XP&lt;br /&gt;
&lt;br /&gt;
Lore of the Fundament 1 - 7 XP&lt;br /&gt;
&lt;br /&gt;
Brawl 1-&amp;gt;2 - 2 XP&lt;br /&gt;
&lt;br /&gt;
BALANCE: 2 XP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mortal Background == &lt;br /&gt;
&lt;br /&gt;
- Born in Poland in 1948. Those were hard years. Her parents left in 1956, with Živa and her brother. They eventually made their way to the United States and settled in Chicago. &lt;br /&gt;
&lt;br /&gt;
- Živa volunteered for the Army Nurse Corp just out of college, and served in the Vietnam War from 1971-73. &lt;br /&gt;
&lt;br /&gt;
- After the war, she served on staff in Mount Sinai Hospital in Chicago. &lt;br /&gt;
&lt;br /&gt;
- Married in 1978 to Johnny Manfredi. Divorced in 1995 (the cheating bastard). One son, Joseph, who died from an accident in 2003 at age twenty.&lt;br /&gt;
&lt;br /&gt;
- Živa took early retirement from Mount Sinai and moved to California, lured by warmth.&lt;br /&gt;
&lt;br /&gt;
- She ended up on living on the street due to medical bills and rising housing costs. &lt;br /&gt;
&lt;br /&gt;
- Živa is less concerned with her homeless status now that Lophai has assumed her form. The Asharu feels that living in closed boxes sealed away from the living air is unnatural.&lt;/div&gt;</summary>
		<author><name>ScottL</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Lophai&amp;diff=329993</id>
		<title>Lophai</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Lophai&amp;diff=329993"/>
		<updated>2017-11-20T18:00:49Z</updated>

		<summary type="html">&lt;p&gt;ScottL: /* Sheet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Character Sheet ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Živa Glinka (Lophai)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nature: Architect&lt;br /&gt;
&lt;br /&gt;
Demeanor: Surviror&lt;br /&gt;
&lt;br /&gt;
House: Asharu&lt;br /&gt;
&lt;br /&gt;
Visage: Dagan, the Visage of Awakenings&lt;br /&gt;
&lt;br /&gt;
Faction: Undeclared (Leaning to Luciferan)&lt;br /&gt;
&lt;br /&gt;
Former Legion: the Iron Legion&lt;br /&gt;
&lt;br /&gt;
Concept: Homeless dowager&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Attributes&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Strength 2&lt;br /&gt;
&lt;br /&gt;
Dexterity 3&lt;br /&gt;
&lt;br /&gt;
Stamina 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Charisma 4, sp: Sympathetic&lt;br /&gt;
&lt;br /&gt;
Manipulation 2&lt;br /&gt;
&lt;br /&gt;
Appearance 4, sp: Dignified&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Perception 2&lt;br /&gt;
&lt;br /&gt;
Wits 2&lt;br /&gt;
&lt;br /&gt;
Intelligence 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Abilities&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Talents&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Alertness 2&lt;br /&gt;
&lt;br /&gt;
Athletics 1&lt;br /&gt;
&lt;br /&gt;
Awareness 2&lt;br /&gt;
&lt;br /&gt;
Brawl 2&lt;br /&gt;
&lt;br /&gt;
Dodge 1&lt;br /&gt;
&lt;br /&gt;
Empathy 2&lt;br /&gt;
&lt;br /&gt;
Expression &lt;br /&gt;
&lt;br /&gt;
Intimidation 1 &lt;br /&gt;
&lt;br /&gt;
Intuition &lt;br /&gt;
&lt;br /&gt;
Leadership 1&lt;br /&gt;
&lt;br /&gt;
Streetwise 2&lt;br /&gt;
&lt;br /&gt;
Subterfuge &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Skills&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Animal Ken 1&lt;br /&gt;
&lt;br /&gt;
Crafts 2&lt;br /&gt;
&lt;br /&gt;
Drive&lt;br /&gt;
&lt;br /&gt;
Etiquette&lt;br /&gt;
&lt;br /&gt;
Firearms &lt;br /&gt;
&lt;br /&gt;
Melee&lt;br /&gt;
&lt;br /&gt;
Performance&lt;br /&gt;
&lt;br /&gt;
Security 1&lt;br /&gt;
&lt;br /&gt;
Stealth 2&lt;br /&gt;
&lt;br /&gt;
Survival 4, sp: Urban&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Knowledges&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Academics &lt;br /&gt;
&lt;br /&gt;
Computers &lt;br /&gt;
&lt;br /&gt;
Finance &lt;br /&gt;
&lt;br /&gt;
Investigation &lt;br /&gt;
&lt;br /&gt;
Law 1&lt;br /&gt;
&lt;br /&gt;
Linguistics 1/Polish&lt;br /&gt;
&lt;br /&gt;
Medicine 4, sp: Diagnosis&lt;br /&gt;
&lt;br /&gt;
Occult &lt;br /&gt;
&lt;br /&gt;
Politics &lt;br /&gt;
&lt;br /&gt;
Science &lt;br /&gt;
&lt;br /&gt;
Technology &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Backgrounds&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Allies&lt;br /&gt;
&lt;br /&gt;
Contacts 2/other street people&lt;br /&gt;
&lt;br /&gt;
Eminence 1&lt;br /&gt;
&lt;br /&gt;
Fame&lt;br /&gt;
&lt;br /&gt;
Followers 1&lt;br /&gt;
&lt;br /&gt;
Influence&lt;br /&gt;
&lt;br /&gt;
Legacy 2&lt;br /&gt;
&lt;br /&gt;
Mentor&lt;br /&gt;
&lt;br /&gt;
Pacts 2&lt;br /&gt;
&lt;br /&gt;
Paragon&lt;br /&gt;
&lt;br /&gt;
Resources&lt;br /&gt;
&lt;br /&gt;
Rituals&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lores&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Lore of Awakening 3&lt;br /&gt;
&lt;br /&gt;
1: Per + Awareness = 4 dice vs. diff 6/7/8 =&amp;gt; avg 1.6/1.2/0.8 succ; succ =&amp;gt; can home in on target within [Faith=4] miles. &lt;br /&gt;
&lt;br /&gt;
2: Sta + Medicine = 7 dice vs. diff 6/7/8 =&amp;gt; avg 2.8/2.0/1.2 succ; succ =&amp;gt; remove disease or poison; or [Faith=4] dice vs. diff 6 =&amp;gt; avg 1.6 succ for 1 bashing damage+ sickness for [Faith=4] days.&lt;br /&gt;
&lt;br /&gt;
3: Sta + Medicine = 7 dice vs. diff 6 =&amp;gt; avg 2.8 succ; heal all bashing or [# succ] lethal or aggravated damage; or lower target’s Stamina by [# succ], and if target&#039;s Stamina falls to 0, they fall into a coma.&lt;br /&gt;
&lt;br /&gt;
Lore of the Fundament 1&lt;br /&gt;
&lt;br /&gt;
1: Str + Athletics = 3 dice vs. diff 6; avg 1.2 succ; leap or fall [# of succ] x 20 yards&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Virtues&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Conscience 2&lt;br /&gt;
&lt;br /&gt;
Conviction 2&lt;br /&gt;
&lt;br /&gt;
Courage 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Faith&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Faith (Permanent) 4&lt;br /&gt;
&lt;br /&gt;
Faith (Temporary) 3&lt;br /&gt;
&lt;br /&gt;
Torment (Permanent) 3&lt;br /&gt;
&lt;br /&gt;
Torment (Temporary) 0&lt;br /&gt;
&lt;br /&gt;
Willpower (Permanent) 7&lt;br /&gt;
&lt;br /&gt;
Willpower (Temporary) 6?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Merits&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
2 Atavistic Form (Unicorn): In Apocalyptic form, -1 difficulty to all Social rolls with mortals, and +1 difficulty for mortals to resist the effects of Revelation. &lt;br /&gt;
&lt;br /&gt;
1 Good Listener: -2 difficulty to all apparently friendly Social rolls involving talking to her.&lt;br /&gt;
&lt;br /&gt;
2 Pillar of the Community: Well-liked and trusted by those who live around her. (Živa is well-regarded in the local homeless community, such as it is.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Flaws&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
2 Absent-Minded&lt;br /&gt;
&lt;br /&gt;
4 Homeless&lt;br /&gt;
&lt;br /&gt;
1 Poor Eyesight (Uses glasses)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Where did you spend your Freebies?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Attributes &lt;br /&gt;
&lt;br /&gt;
Abilities 4f&lt;br /&gt;
&lt;br /&gt;
Backgrounds 3f&lt;br /&gt;
&lt;br /&gt;
Lores&lt;br /&gt;
&lt;br /&gt;
Virtues 2f&lt;br /&gt;
&lt;br /&gt;
Faith 6f&lt;br /&gt;
&lt;br /&gt;
Willpower 2f&lt;br /&gt;
&lt;br /&gt;
Merits 5f&lt;br /&gt;
&lt;br /&gt;
Flaws -7f&lt;br /&gt;
&lt;br /&gt;
== Apocalyptic Form ==&lt;br /&gt;
&lt;br /&gt;
Apocalyptic Form:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Angelic&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
3 Enhanced Social Attributes: Cha +1, App +2 [I dropped this from +4 to +3 Attribute pts, and lowered the Apoc. Form cost of the feature from 4 to 3.]&lt;br /&gt;
&lt;br /&gt;
2 Immune to Falling Damage: Can fall any distance and land safely on her feet. &lt;br /&gt;
&lt;br /&gt;
3 Increased Size: Str +2, Stam +1, +1 Bruised health level; -1 difficulty to hit her in Melee or Ranged combat. &lt;br /&gt;
&lt;br /&gt;
1 Perfect Balance: -2 difficulty for Athletics rolls involving leaping and tumbling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Demonic&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
3 Armor: +4 extra dice to soak bashing, lethal, and aggravated damage&lt;br /&gt;
&lt;br /&gt;
2 Gaping Maw: -2 difficulty for Bite attacks; damage = Str +4 aggravated damage.&lt;br /&gt;
&lt;br /&gt;
1 Horn: Free counterattack if attacked in close combat. Dex + Brawl = 4 dice. If successful, the attacker takes Str -1 aggravated damage.&lt;br /&gt;
&lt;br /&gt;
1 Quills: An attacker who hits the demon in close combat suffers 1 level of Lethal damage unless they make a successful Dexterity roll. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Unicorn Attributes&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Strength 4 &lt;br /&gt;
&lt;br /&gt;
Dexterity 3 &lt;br /&gt;
&lt;br /&gt;
Stamina 4 &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Charisma 5, sp: Sympathetic &lt;br /&gt;
&lt;br /&gt;
Manipulation 2 &lt;br /&gt;
&lt;br /&gt;
Appearance 6, sp: Beautiful&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Perception 2 &lt;br /&gt;
&lt;br /&gt;
Intelligence 2 &lt;br /&gt;
&lt;br /&gt;
Wits 2 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Other Aspects of Celestial Form&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Increased Size: +1 Bruised health level&lt;br /&gt;
&lt;br /&gt;
Increased Size:  Attackers have a -1 difficulty to hit her in Melee or Ranged combat. (A larger target is easier to hit.)  This apparently does not apply to Brawling combat, or the description would refer to “Close combat” rather than “Melee combat”. (Presumably, a large target brawling with you right in your face is just as easy or as difficult to hit as a smaller target brawling right in your face.)  &lt;br /&gt;
&lt;br /&gt;
Perfect Balance: -2 difficulty for Athletics rolls involving leaping and tumbling.  &lt;br /&gt;
__Dex + Athletics = 4 dice, vs. difficulty 4 =&amp;gt; avg 2.4 successes.&lt;br /&gt;
&lt;br /&gt;
Immune to Falling Damage: Can fall any distance and land safely on her feet. &lt;br /&gt;
&lt;br /&gt;
Merit / Atavistic Form (Unicorn): In Apocalyptic form, -1 difficulty to all Social rolls with mortals, and +1 difficulty for mortals to resist the effects of Revelation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Torment Form&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Armor:  +4 extra dice to soak bashing, lethal, and aggravated damage.  &lt;br /&gt;
__Added to Stamina 4 (unicorn form) =&amp;gt; 8 soak dice, vs. difficulty 6 =&amp;gt; avg 3.2 successes.&lt;br /&gt;
&lt;br /&gt;
Gaping Maw:  -2 difficulty for Bite attacks;  Damage = (Str +4) aggravated damage.&lt;br /&gt;
__(Dex + Brawl) = 5 dice, vs. difficulty 4 =&amp;gt; avg 3.0 successes.  &lt;br /&gt;
__Damage = (Str +4) aggravated damage=&amp;gt; 8 aggravated damage, + any extra successes from the (Dex + Brawl) pool.  &lt;br /&gt;
&lt;br /&gt;
Horn: Free counterattack if attacked in close combat. &lt;br /&gt;
__(Dex + Brawl) = 5 dice, vs. difficulty 6 =&amp;gt; avg 2.0 successes.  &lt;br /&gt;
__If successful, the attacker takes Str -1 aggravated damage =&amp;gt; 3 aggravated damage, + any extra successes from the (Dex + Brawl) pool.  &lt;br /&gt;
&lt;br /&gt;
Quills: An attacker who hits the demon in close combat suffers 1 level of Lethal damage unless they make a successful Dexterity roll.  &lt;br /&gt;
__On average, an uninjured attacker with Dex 3 will succeed on their roll with avg 1.2 successes.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lores in Apocalyptic Form&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Lore of Awakening 3&lt;br /&gt;
&lt;br /&gt;
1: Per + Awareness = 4 dice vs. diff 6/7/8 =&amp;gt; avg 1.6/1.2/0.8 succ; succ =&amp;gt; can home in on target within [Faith=4] miles.&lt;br /&gt;
&lt;br /&gt;
2: Sta + Medicine = 8 dice vs. diff 6/7/8 =&amp;gt; avg 3.2/2.4/1.6 succ; succ =&amp;gt; remove disease or poison; or [Faith=4] dice vs. diff 6 =&amp;gt; avg 1.6 succ for 1 bashing damage+ sickness for [Faith=4] days.&lt;br /&gt;
&lt;br /&gt;
3: Sta + Medicine = 8 dice vs. diff 6 =&amp;gt; avg 3.2 succ; heal all bashing or [# succ] lethal or aggravated damage; or lower target’s Stamina by [# succ], and if target&#039;s Stamina falls to 0, they fall into a coma.&lt;br /&gt;
&lt;br /&gt;
Lore of the Fundament 1&lt;br /&gt;
&lt;br /&gt;
1: Str + Athletics = 5 dice vs. diff 6; avg 2.0 succ; leap or fall [# of succ] x 20 yards&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== XP ==&lt;br /&gt;
&lt;br /&gt;
11/19/17: Spent 9 XP&lt;br /&gt;
&lt;br /&gt;
Lore of the Fundament 1 - 7 XP&lt;br /&gt;
&lt;br /&gt;
Brawl 1-&amp;gt;2 - 2 XP&lt;br /&gt;
&lt;br /&gt;
BALANCE: 2 XP&lt;/div&gt;</summary>
		<author><name>ScottL</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Lophai&amp;diff=329992</id>
		<title>Lophai</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Lophai&amp;diff=329992"/>
		<updated>2017-11-20T17:59:46Z</updated>

		<summary type="html">&lt;p&gt;ScottL: Created page with &amp;quot;== Sheet ==  &amp;#039;&amp;#039;&amp;#039;Živa Glinka (Lophai)&amp;#039;&amp;#039;&amp;#039;  Nature: Architect  Demeanor: Surviror  House: Asharu  Visage: Dagan, the Visage of Awakenings  Faction: Undeclared (Leaning to Lucife...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Sheet ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Živa Glinka (Lophai)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nature: Architect&lt;br /&gt;
&lt;br /&gt;
Demeanor: Surviror&lt;br /&gt;
&lt;br /&gt;
House: Asharu&lt;br /&gt;
&lt;br /&gt;
Visage: Dagan, the Visage of Awakenings&lt;br /&gt;
&lt;br /&gt;
Faction: Undeclared (Leaning to Luciferan)&lt;br /&gt;
&lt;br /&gt;
Former Legion: the Iron Legion&lt;br /&gt;
&lt;br /&gt;
Concept: Homeless dowager&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Attributes&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Strength 2&lt;br /&gt;
&lt;br /&gt;
Dexterity 3&lt;br /&gt;
&lt;br /&gt;
Stamina 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Charisma 4, sp: Sympathetic&lt;br /&gt;
&lt;br /&gt;
Manipulation 2&lt;br /&gt;
&lt;br /&gt;
Appearance 4, sp: Dignified&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Perception 2&lt;br /&gt;
&lt;br /&gt;
Wits 2&lt;br /&gt;
&lt;br /&gt;
Intelligence 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Abilities&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Talents&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Alertness 2&lt;br /&gt;
&lt;br /&gt;
Athletics 1&lt;br /&gt;
&lt;br /&gt;
Awareness 2&lt;br /&gt;
&lt;br /&gt;
Brawl 2&lt;br /&gt;
&lt;br /&gt;
Dodge 1&lt;br /&gt;
&lt;br /&gt;
Empathy 2&lt;br /&gt;
&lt;br /&gt;
Expression &lt;br /&gt;
&lt;br /&gt;
Intimidation 1 &lt;br /&gt;
&lt;br /&gt;
Intuition &lt;br /&gt;
&lt;br /&gt;
Leadership 1&lt;br /&gt;
&lt;br /&gt;
Streetwise 2&lt;br /&gt;
&lt;br /&gt;
Subterfuge &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Skills&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Animal Ken 1&lt;br /&gt;
&lt;br /&gt;
Crafts 2&lt;br /&gt;
&lt;br /&gt;
Drive&lt;br /&gt;
&lt;br /&gt;
Etiquette&lt;br /&gt;
&lt;br /&gt;
Firearms &lt;br /&gt;
&lt;br /&gt;
Melee&lt;br /&gt;
&lt;br /&gt;
Performance&lt;br /&gt;
&lt;br /&gt;
Security 1&lt;br /&gt;
&lt;br /&gt;
Stealth 2&lt;br /&gt;
&lt;br /&gt;
Survival 4, sp: Urban&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Knowledges&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Academics &lt;br /&gt;
&lt;br /&gt;
Computers &lt;br /&gt;
&lt;br /&gt;
Finance &lt;br /&gt;
&lt;br /&gt;
Investigation &lt;br /&gt;
&lt;br /&gt;
Law 1&lt;br /&gt;
&lt;br /&gt;
Linguistics 1/Polish&lt;br /&gt;
&lt;br /&gt;
Medicine 4, sp: Diagnosis&lt;br /&gt;
&lt;br /&gt;
Occult &lt;br /&gt;
&lt;br /&gt;
Politics &lt;br /&gt;
&lt;br /&gt;
Science &lt;br /&gt;
&lt;br /&gt;
Technology &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Backgrounds&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Allies&lt;br /&gt;
&lt;br /&gt;
Contacts 2/other street people&lt;br /&gt;
&lt;br /&gt;
Eminence 1&lt;br /&gt;
&lt;br /&gt;
Fame&lt;br /&gt;
&lt;br /&gt;
Followers 1&lt;br /&gt;
&lt;br /&gt;
Influence&lt;br /&gt;
&lt;br /&gt;
Legacy 2&lt;br /&gt;
&lt;br /&gt;
Mentor&lt;br /&gt;
&lt;br /&gt;
Pacts 2&lt;br /&gt;
&lt;br /&gt;
Paragon&lt;br /&gt;
&lt;br /&gt;
Resources&lt;br /&gt;
&lt;br /&gt;
Rituals&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lores&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Lore of Awakening 3&lt;br /&gt;
&lt;br /&gt;
1: Per + Awareness = 4 dice vs. diff 6/7/8 =&amp;gt; avg 1.6/1.2/0.8 succ; succ =&amp;gt; can home in on target within [Faith=4] miles. &lt;br /&gt;
&lt;br /&gt;
2: Sta + Medicine = 7 dice vs. diff 6/7/8 =&amp;gt; avg 2.8/2.0/1.2 succ; succ =&amp;gt; remove disease or poison; or [Faith=4] dice vs. diff 6 =&amp;gt; avg 1.6 succ for 1 bashing damage+ sickness for [Faith=4] days.&lt;br /&gt;
&lt;br /&gt;
3: Sta + Medicine = 7 dice vs. diff 6 =&amp;gt; avg 2.8 succ; heal all bashing or [# succ] lethal or aggravated damage; or lower target’s Stamina by [# succ], and if target&#039;s Stamina falls to 0, they fall into a coma.&lt;br /&gt;
&lt;br /&gt;
Lore of the Fundament 1&lt;br /&gt;
&lt;br /&gt;
1: Str + Athletics = 3 dice vs. diff 6; avg 1.2 succ; leap or fall [# of succ] x 20 yards&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Virtues&#039;&#039;: &lt;br /&gt;
&lt;br /&gt;
Conscience 2&lt;br /&gt;
&lt;br /&gt;
Conviction 2&lt;br /&gt;
&lt;br /&gt;
Courage 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Faith&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Faith (Permanent) 4&lt;br /&gt;
&lt;br /&gt;
Faith (Temporary) 3&lt;br /&gt;
&lt;br /&gt;
Torment (Permanent) 3&lt;br /&gt;
&lt;br /&gt;
Torment (Temporary) 0&lt;br /&gt;
&lt;br /&gt;
Willpower (Permanent) 7&lt;br /&gt;
&lt;br /&gt;
Willpower (Temporary) 6?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Merits&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
2 Atavistic Form (Unicorn): In Apocalyptic form, -1 difficulty to all Social rolls with mortals, and +1 difficulty for mortals to resist the effects of Revelation. &lt;br /&gt;
&lt;br /&gt;
1 Good Listener: -2 difficulty to all apparently friendly Social rolls involving talking to her.&lt;br /&gt;
&lt;br /&gt;
2 Pillar of the Community: Well-liked and trusted by those who live around her. (Živa is well-regarded in the local homeless community, such as it is.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Flaws&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
2 Absent-Minded&lt;br /&gt;
&lt;br /&gt;
4 Homeless&lt;br /&gt;
&lt;br /&gt;
1 Poor Eyesight (Uses glasses)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Where did you spend your Freebies?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Attributes &lt;br /&gt;
&lt;br /&gt;
Abilities 4f&lt;br /&gt;
&lt;br /&gt;
Backgrounds 3f&lt;br /&gt;
&lt;br /&gt;
Lores&lt;br /&gt;
&lt;br /&gt;
Virtues 2f&lt;br /&gt;
&lt;br /&gt;
Faith 6f&lt;br /&gt;
&lt;br /&gt;
Willpower 2f&lt;br /&gt;
&lt;br /&gt;
Merits 5f&lt;br /&gt;
&lt;br /&gt;
Flaws -7f &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Apocalyptic Form ==&lt;br /&gt;
&lt;br /&gt;
Apocalyptic Form:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Angelic&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
3 Enhanced Social Attributes: Cha +1, App +2 [I dropped this from +4 to +3 Attribute pts, and lowered the Apoc. Form cost of the feature from 4 to 3.]&lt;br /&gt;
&lt;br /&gt;
2 Immune to Falling Damage: Can fall any distance and land safely on her feet. &lt;br /&gt;
&lt;br /&gt;
3 Increased Size: Str +2, Stam +1, +1 Bruised health level; -1 difficulty to hit her in Melee or Ranged combat. &lt;br /&gt;
&lt;br /&gt;
1 Perfect Balance: -2 difficulty for Athletics rolls involving leaping and tumbling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Demonic&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
3 Armor: +4 extra dice to soak bashing, lethal, and aggravated damage&lt;br /&gt;
&lt;br /&gt;
2 Gaping Maw: -2 difficulty for Bite attacks; damage = Str +4 aggravated damage.&lt;br /&gt;
&lt;br /&gt;
1 Horn: Free counterattack if attacked in close combat. Dex + Brawl = 4 dice. If successful, the attacker takes Str -1 aggravated damage.&lt;br /&gt;
&lt;br /&gt;
1 Quills: An attacker who hits the demon in close combat suffers 1 level of Lethal damage unless they make a successful Dexterity roll. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Unicorn Attributes&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Strength 4 &lt;br /&gt;
&lt;br /&gt;
Dexterity 3 &lt;br /&gt;
&lt;br /&gt;
Stamina 4 &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
Charisma 5, sp: Sympathetic &lt;br /&gt;
&lt;br /&gt;
Manipulation 2 &lt;br /&gt;
&lt;br /&gt;
Appearance 6, sp: Beautiful&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Perception 2 &lt;br /&gt;
&lt;br /&gt;
Intelligence 2 &lt;br /&gt;
&lt;br /&gt;
Wits 2 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Other Aspects of Celestial Form&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Increased Size: +1 Bruised health level&lt;br /&gt;
&lt;br /&gt;
Increased Size:  Attackers have a -1 difficulty to hit her in Melee or Ranged combat. (A larger target is easier to hit.)  This apparently does not apply to Brawling combat, or the description would refer to “Close combat” rather than “Melee combat”. (Presumably, a large target brawling with you right in your face is just as easy or as difficult to hit as a smaller target brawling right in your face.)  &lt;br /&gt;
&lt;br /&gt;
Perfect Balance: -2 difficulty for Athletics rolls involving leaping and tumbling.  &lt;br /&gt;
__Dex + Athletics = 4 dice, vs. difficulty 4 =&amp;gt; avg 2.4 successes.&lt;br /&gt;
&lt;br /&gt;
Immune to Falling Damage: Can fall any distance and land safely on her feet. &lt;br /&gt;
&lt;br /&gt;
Merit / Atavistic Form (Unicorn): In Apocalyptic form, -1 difficulty to all Social rolls with mortals, and +1 difficulty for mortals to resist the effects of Revelation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Torment Form&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
Armor:  +4 extra dice to soak bashing, lethal, and aggravated damage.  &lt;br /&gt;
__Added to Stamina 4 (unicorn form) =&amp;gt; 8 soak dice, vs. difficulty 6 =&amp;gt; avg 3.2 successes.&lt;br /&gt;
&lt;br /&gt;
Gaping Maw:  -2 difficulty for Bite attacks;  Damage = (Str +4) aggravated damage.&lt;br /&gt;
__(Dex + Brawl) = 5 dice, vs. difficulty 4 =&amp;gt; avg 3.0 successes.  &lt;br /&gt;
__Damage = (Str +4) aggravated damage=&amp;gt; 8 aggravated damage, + any extra successes from the (Dex + Brawl) pool.  &lt;br /&gt;
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Horn: Free counterattack if attacked in close combat. &lt;br /&gt;
__(Dex + Brawl) = 5 dice, vs. difficulty 6 =&amp;gt; avg 2.0 successes.  &lt;br /&gt;
__If successful, the attacker takes Str -1 aggravated damage =&amp;gt; 3 aggravated damage, + any extra successes from the (Dex + Brawl) pool.  &lt;br /&gt;
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Quills: An attacker who hits the demon in close combat suffers 1 level of Lethal damage unless they make a successful Dexterity roll.  &lt;br /&gt;
__On average, an uninjured attacker with Dex 3 will succeed on their roll with avg 1.2 successes.  &lt;br /&gt;
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&#039;&#039;Lores in Apocalyptic Form&#039;&#039;:&lt;br /&gt;
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Lore of Awakening 3&lt;br /&gt;
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1: Per + Awareness = 4 dice vs. diff 6/7/8 =&amp;gt; avg 1.6/1.2/0.8 succ; succ =&amp;gt; can home in on target within [Faith=4] miles.&lt;br /&gt;
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2: Sta + Medicine = 8 dice vs. diff 6/7/8 =&amp;gt; avg 3.2/2.4/1.6 succ; succ =&amp;gt; remove disease or poison; or [Faith=4] dice vs. diff 6 =&amp;gt; avg 1.6 succ for 1 bashing damage+ sickness for [Faith=4] days.&lt;br /&gt;
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3: Sta + Medicine = 8 dice vs. diff 6 =&amp;gt; avg 3.2 succ; heal all bashing or [# succ] lethal or aggravated damage; or lower target’s Stamina by [# succ], and if target&#039;s Stamina falls to 0, they fall into a coma.&lt;br /&gt;
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Lore of the Fundament 1&lt;br /&gt;
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1: Str + Athletics = 5 dice vs. diff 6; avg 2.0 succ; leap or fall [# of succ] x 20 yards&lt;br /&gt;
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== XP ==&lt;br /&gt;
&lt;br /&gt;
11/19/17: Spent 9 XP&lt;br /&gt;
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Lore of the Fundament 1 - 7 XP&lt;br /&gt;
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Brawl 1-&amp;gt;2 - 2 XP&lt;br /&gt;
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BALANCE: 2 XP&lt;/div&gt;</summary>
		<author><name>ScottL</name></author>
	</entry>
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