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	<id>https://wiki.rpg.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Scramlaz</id>
	<title>RPGnet - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rpg.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Scramlaz"/>
	<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php/Special:Contributions/Scramlaz"/>
	<updated>2026-05-15T12:18:34Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=M.T.E.&amp;diff=80712</id>
		<title>M.T.E.</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=M.T.E.&amp;diff=80712"/>
		<updated>2008-05-04T18:09:59Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Belligerence: 3&lt;br /&gt;
Opportunism: 4&lt;br /&gt;
Reason: 3&lt;br /&gt;
Spirituality: 0&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;THE M.T.E&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Fueled by a competitive inter-stellar market, the Merchant Trade Empire (MTE) moves powerfully in the galactic scene to appease its share-holders. After consolidating the secondary production industries the MTE have recently pulled ahead of the Darcon Elite as the East Regions largest PMC; defending its own trade interests with vigor and limitless investment. The PMC&#039;s military success is partly thanks to its ability to attract the brightest strategic minds from the Noble houses of the East.&lt;br /&gt;
&lt;br /&gt;
The MTE not only has its fingers in all the pies, it owns the entire kitchen.&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80710</id>
		<title>Sci-Fi Monocultures Game:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80710"/>
		<updated>2008-05-04T18:08:40Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: /* Cultures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is currently just a brain-dump based on this thread:&lt;br /&gt;
&lt;br /&gt;
http://forum.rpg.net/showthread.php?t=382030&lt;br /&gt;
&lt;br /&gt;
Major-cleanup is probably required.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
You know how planet-hopping science fiction settings are frequently criticised for having bunches of alien species that are so monocultural, all members of that species are basically the same except for the colour of their clothes, or whatnot? I had a notion to run with that. Picture a game with a handful of broadly defined stats, such that every possible permutation of stats represents a different alien species. Depending on how big the range of those stats are, we should be able to get by with as few as 30-40 species. We&#039;ll be nice and allow individuals to be differentiated via a skill system, but all members of a given species have exactly the same stats. There could also be a method of randomly generating your stats, with an associated lookup table to determine what species you are based on the stats you generated; since every permutation of stats is uniquely assigned to a different species, this should yield an unambiguous species assignment.&lt;br /&gt;
&lt;br /&gt;
== Mechanical Stuff ==&lt;br /&gt;
&lt;br /&gt;
To expand upon the above idea, I&#039;m thinking that a set of four &amp;quot;Cultural Stats&amp;quot;. Each stat ranges from 0-5 (roll 1d6-1 if you&#039;re into random character generation), with a 0 representing a total lack of the associated traits in the alien culture in question, while a 5 represents a hugely dominant influence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belligerence:&#039;&#039;&#039; Represents competitiveness and the capacity for violence. A rating of 3 or higher probably represents a warrior culture of some type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opportunism:&#039;&#039;&#039; Represents materialism and the capacity for manipulation and deception. A rating of 3 or higher could indicate a mercantile culture, a society of space pirates, or even an expansionist empire, depending on other traits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reason:&#039;&#039;&#039; Represents intellectual curiosity and the capacity for technological development. A rating of 3 or higher is typically found among high-tech societies with a strong scientific establishment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirituality:&#039;&#039;&#039; Represents all that crazy space hippie stuff you see in sci-fi television. A rating of 3 or higher indicates a monastic culture, and possibly the presence of weird psychic powers. EDIT: It occurs to me that this one may be stated too positively. A hellish theocracy might also have a high Spirituality trait, I suppose.&lt;br /&gt;
&lt;br /&gt;
None of these traits are mutually exclusive. For example, it&#039;s entirely possible to have an alien culture with high ratings in both Reason and Spirituality, or even Belligerence and Spirituality (you&#039;d probably get a ritualistic culture of honourable space samurai or something in the latter case).&lt;br /&gt;
&lt;br /&gt;
In keeping with the source material, perhaps there could also be some mechanism whereby you take advantage of that enlightened cultural understanding stuff to temporarily borrow the traits of your allies. The phrase &amp;quot;Multiculturalism Points&amp;quot; keeps floating around in my head, but darned if I know how I&#039;d implement that.&lt;br /&gt;
&lt;br /&gt;
Incidentally, according to this system, I&#039;d peg humanity - as typically portrayed in sci-fi television - at Belligerence 3, Opportunism 2, Reason 3, Spirituality 2. Drop Spirituality by a point and kick Opportunism up to 3 if humans are supposed to be the bad guys.&lt;br /&gt;
&lt;br /&gt;
=== Trait Values ===&lt;br /&gt;
&lt;br /&gt;
Maybe the traits would work something like this:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0:&#039;&#039;&#039; Utterly lacking in the trait in question, and incapable of any actions that would roll against it. For example, a culture with Belligerence 0 would consist of shy, retiring pacifists who can&#039;t commit violence even to save their own lives (they probably have a hidden homeworld and/or the patronage of a less peaceful species to explain why nobody has wiped them out yet).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1:&#039;&#039;&#039; Capable of the trait in question, but not very good at it and tending to find it actively distasteful. For example, a culture with Reason 1 would probably have a largely mystical/superstitious understanding of the cosmos, and an inherent distrust for science and technology, though they can use it if the have to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2:&#039;&#039;&#039; The &amp;quot;average&amp;quot; score. Typical of most human societies that don&#039;t place any particular emphasis on the trait in question.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3:&#039;&#039;&#039; A significant cultural influence. The culture may have social institutions and popular pastimes that revolve around activities associated with the trait. A culture where public philosophical debates are a spectator sport might be an example of Spirituality 3.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4:&#039;&#039;&#039; A dominating cultural influence. Most of the culture&#039;s activities revolve around the trait in question. The stereotypical &amp;quot;corporate overlords&amp;quot; of near-future sci-fi are a good example of Opportunism 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5:&#039;&#039;&#039; A monomaniacal focus. Every aspect of the culture serves the trait in some fashion. &#039;&#039;Warhammer 40 000&#039;&#039; orks are a good example of Belligerence 5.&lt;br /&gt;
&lt;br /&gt;
=== Randomly Generated Traits ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;suggested by Blacksheep&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shuffle up five hearts, five spades, five clubs and five diamonds. Draw ten of them, and add up the scores.&lt;br /&gt;
&lt;br /&gt;
Hearts are spirituality, spades are belligerence, diamonds are opportunism, clubs are reason. These are based on the original meanings of the suits; you might find it easier to remember by using a tarot deck with cups, swords, coins and staves.&lt;br /&gt;
&lt;br /&gt;
== Cultures ==&lt;br /&gt;
&lt;br /&gt;
To make it easy on myself, I&#039;m going to assume that a culture&#039;s stats have to total up to 10 - that&#039;s a nice, round number, and it cuts down on a lot of the silly, boring results (who cares about a culture rated at 1/0/0/0, after all?).&lt;br /&gt;
&lt;br /&gt;
Currently &#039;&#039;&#039;107&#039;&#039;&#039; unused, &#039;&#039;&#039;39&#039;&#039;&#039; used.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;border: solid silver 1px; text-align: center;&amp;quot;&lt;br /&gt;
!Bel!!Opp!!Rea!!Spi!!Culture&lt;br /&gt;
|-&lt;br /&gt;
|0||0||5||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||5||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
|0||3||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||4||2||&#039;&#039;[[Ruun Caravanserai]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
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|-&lt;br /&gt;
|0||5||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||5||0||&#039;&#039;[[Aphrosian]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||5||4||&#039;&#039;[[Theoditic Nano-Swarm Atman]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||5||3||&#039;&#039;[[Kramith]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||3||3||&#039;&#039;[[The Jentarians]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||2||3||&#039;&#039;[[Ka&#039;bunl]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||3||2||&#039;&#039;[[Quunsados]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||1||3||&#039;&#039;[[Nimbus]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|2||0||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|2||1||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|2||1||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||5||2||&#039;&#039;[[Yntar Machines]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||2||4||&#039;&#039;[[The State of Grace]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|2||2||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||0||5||&#039;&#039;[[Bashik]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||1||4||&#039;&#039;[[Hootrawr]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||3||2||&#039;&#039;[[Filah Hive]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||4||1||&#039;&#039;[[Scumble]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|2||4||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|2||4||1||3||&#039;&#039;[[Irrekith]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||4||0||&#039;&#039;[[Yren]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||1||2||&#039;&#039;[[Naren]]&#039;&#039;&lt;br /&gt;
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|2||5||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||2||5||&#039;&#039;[[Sanctified Empire of Jikein]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|3||1||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|3||1||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|3||2||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||1||4||&#039;&#039;[[HU:1]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|3||2||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||1||3||&#039;&#039;[[Culul Otak]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||2||2||&#039;&#039;[[Humanity]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||3||1||&#039;&#039;[[Homo Sapiens Regalis]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|3||4||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||2||1||&#039;&#039;[[Big Blue Trade Station]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||3||0||&#039;&#039;[[M.T.E.]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|3||5||2||0||&#039;&#039;[[Maniacans]]&#039;&#039;&lt;br /&gt;
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|4||0||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|4||0||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|4||1||0||5||&#039;&#039;[[Stormers]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||2||3||&#039;&#039;[[Akram]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||4||1||&#039;&#039;[[Ain Rai Collective]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||5||0||&#039;&#039;[[Sentyr]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|4||2||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||0||3||&#039;&#039;[[Heaven-Blessed JihadCorp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|4||3||3||0||&#039;&#039;[[Species of Space Pirates]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||1||1||&#039;&#039;[[Peth]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||0||5||&#039;&#039;[[Neitzeitk]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||4||1||&#039;&#039;[[Radon Survivors]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||5||0||&#039;&#039;[[Exploritor Extragalactic Fleet]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||3||1||&#039;&#039;[[Tripp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||4||0||&#039;&#039;[[Julino]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||2||0||&#039;&#039;[[Nivras]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||5||0||0||&#039;&#039;[[Yinky Pirate-Slavers]]&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80709</id>
		<title>Sci-Fi Monocultures Game:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80709"/>
		<updated>2008-05-04T18:08:09Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: /* Cultures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is currently just a brain-dump based on this thread:&lt;br /&gt;
&lt;br /&gt;
http://forum.rpg.net/showthread.php?t=382030&lt;br /&gt;
&lt;br /&gt;
Major-cleanup is probably required.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
You know how planet-hopping science fiction settings are frequently criticised for having bunches of alien species that are so monocultural, all members of that species are basically the same except for the colour of their clothes, or whatnot? I had a notion to run with that. Picture a game with a handful of broadly defined stats, such that every possible permutation of stats represents a different alien species. Depending on how big the range of those stats are, we should be able to get by with as few as 30-40 species. We&#039;ll be nice and allow individuals to be differentiated via a skill system, but all members of a given species have exactly the same stats. There could also be a method of randomly generating your stats, with an associated lookup table to determine what species you are based on the stats you generated; since every permutation of stats is uniquely assigned to a different species, this should yield an unambiguous species assignment.&lt;br /&gt;
&lt;br /&gt;
== Mechanical Stuff ==&lt;br /&gt;
&lt;br /&gt;
To expand upon the above idea, I&#039;m thinking that a set of four &amp;quot;Cultural Stats&amp;quot;. Each stat ranges from 0-5 (roll 1d6-1 if you&#039;re into random character generation), with a 0 representing a total lack of the associated traits in the alien culture in question, while a 5 represents a hugely dominant influence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belligerence:&#039;&#039;&#039; Represents competitiveness and the capacity for violence. A rating of 3 or higher probably represents a warrior culture of some type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opportunism:&#039;&#039;&#039; Represents materialism and the capacity for manipulation and deception. A rating of 3 or higher could indicate a mercantile culture, a society of space pirates, or even an expansionist empire, depending on other traits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reason:&#039;&#039;&#039; Represents intellectual curiosity and the capacity for technological development. A rating of 3 or higher is typically found among high-tech societies with a strong scientific establishment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirituality:&#039;&#039;&#039; Represents all that crazy space hippie stuff you see in sci-fi television. A rating of 3 or higher indicates a monastic culture, and possibly the presence of weird psychic powers. EDIT: It occurs to me that this one may be stated too positively. A hellish theocracy might also have a high Spirituality trait, I suppose.&lt;br /&gt;
&lt;br /&gt;
None of these traits are mutually exclusive. For example, it&#039;s entirely possible to have an alien culture with high ratings in both Reason and Spirituality, or even Belligerence and Spirituality (you&#039;d probably get a ritualistic culture of honourable space samurai or something in the latter case).&lt;br /&gt;
&lt;br /&gt;
In keeping with the source material, perhaps there could also be some mechanism whereby you take advantage of that enlightened cultural understanding stuff to temporarily borrow the traits of your allies. The phrase &amp;quot;Multiculturalism Points&amp;quot; keeps floating around in my head, but darned if I know how I&#039;d implement that.&lt;br /&gt;
&lt;br /&gt;
Incidentally, according to this system, I&#039;d peg humanity - as typically portrayed in sci-fi television - at Belligerence 3, Opportunism 2, Reason 3, Spirituality 2. Drop Spirituality by a point and kick Opportunism up to 3 if humans are supposed to be the bad guys.&lt;br /&gt;
&lt;br /&gt;
=== Trait Values ===&lt;br /&gt;
&lt;br /&gt;
Maybe the traits would work something like this:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0:&#039;&#039;&#039; Utterly lacking in the trait in question, and incapable of any actions that would roll against it. For example, a culture with Belligerence 0 would consist of shy, retiring pacifists who can&#039;t commit violence even to save their own lives (they probably have a hidden homeworld and/or the patronage of a less peaceful species to explain why nobody has wiped them out yet).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1:&#039;&#039;&#039; Capable of the trait in question, but not very good at it and tending to find it actively distasteful. For example, a culture with Reason 1 would probably have a largely mystical/superstitious understanding of the cosmos, and an inherent distrust for science and technology, though they can use it if the have to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2:&#039;&#039;&#039; The &amp;quot;average&amp;quot; score. Typical of most human societies that don&#039;t place any particular emphasis on the trait in question.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3:&#039;&#039;&#039; A significant cultural influence. The culture may have social institutions and popular pastimes that revolve around activities associated with the trait. A culture where public philosophical debates are a spectator sport might be an example of Spirituality 3.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4:&#039;&#039;&#039; A dominating cultural influence. Most of the culture&#039;s activities revolve around the trait in question. The stereotypical &amp;quot;corporate overlords&amp;quot; of near-future sci-fi are a good example of Opportunism 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5:&#039;&#039;&#039; A monomaniacal focus. Every aspect of the culture serves the trait in some fashion. &#039;&#039;Warhammer 40 000&#039;&#039; orks are a good example of Belligerence 5.&lt;br /&gt;
&lt;br /&gt;
=== Randomly Generated Traits ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;suggested by Blacksheep&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shuffle up five hearts, five spades, five clubs and five diamonds. Draw ten of them, and add up the scores.&lt;br /&gt;
&lt;br /&gt;
Hearts are spirituality, spades are belligerence, diamonds are opportunism, clubs are reason. These are based on the original meanings of the suits; you might find it easier to remember by using a tarot deck with cups, swords, coins and staves.&lt;br /&gt;
&lt;br /&gt;
== Cultures ==&lt;br /&gt;
&lt;br /&gt;
To make it easy on myself, I&#039;m going to assume that a culture&#039;s stats have to total up to 10 - that&#039;s a nice, round number, and it cuts down on a lot of the silly, boring results (who cares about a culture rated at 1/0/0/0, after all?).&lt;br /&gt;
&lt;br /&gt;
Currently &#039;&#039;&#039;108&#039;&#039;&#039; unused, &#039;&#039;&#039;38&#039;&#039;&#039; used.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;border: solid silver 1px; text-align: center;&amp;quot;&lt;br /&gt;
!Bel!!Opp!!Rea!!Spi!!Culture&lt;br /&gt;
|-&lt;br /&gt;
|0||0||5||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||5||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||4||2||&#039;&#039;[[Ruun Caravanserai]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||5||0||&#039;&#039;[[Aphrosian]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||5||4||&#039;&#039;[[Theoditic Nano-Swarm Atman]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||5||3||&#039;&#039;[[Kramith]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||3||3||&#039;&#039;[[The Jentarians]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||2||3||&#039;&#039;[[Ka&#039;bunl]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||3||2||&#039;&#039;[[Quunsados]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||1||3||&#039;&#039;[[Nimbus]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||5||2||&#039;&#039;[[Yntar Machines]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||2||4||&#039;&#039;[[The State of Grace]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||0||5||&#039;&#039;[[Bashik]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||1||4||&#039;&#039;[[Hootrawr]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||3||2||&#039;&#039;[[Filah Hive]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||4||1||&#039;&#039;[[Scumble]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||1||3||&#039;&#039;[[Irrekith]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||4||0||&#039;&#039;[[Yren]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||1||2||&#039;&#039;[[Naren]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||2||5||&#039;&#039;[[Sanctified Empire of Jikein]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||1||4||&#039;&#039;[[HU:1]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||1||3||&#039;&#039;[[Culul Otak]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||2||2||&#039;&#039;[[Humanity]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||3||1||&#039;&#039;[[Homo Sapiens Regalis]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||2||1||&#039;&#039;[[Big Blue Trade Station]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||3||0||&#039;&#039;[[M.T.E.]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||2||0||&#039;&#039;[[Maniacans]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||0||5||&#039;&#039;[[Stormers]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||2||3||&#039;&#039;[[Akram]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||4||1||&#039;&#039;[[Ain Rai Collective]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||5||0||&#039;&#039;[[Sentyr]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||0||3||&#039;&#039;[[Heaven-Blessed JihadCorp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||3||0||&#039;&#039;[[Species of Space Pirates]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||1||1||&#039;&#039;[[Peth]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||0||5||&#039;&#039;[[Neitzeitk]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||4||1||&#039;&#039;[[Radon Survivors]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||5||0||&#039;&#039;[[Exploritor Extragalactic Fleet]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||3||1||&#039;&#039;[[Tripp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||4||0||&#039;&#039;[[Julino]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||2||0||&#039;&#039;[[Nivras]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||5||0||0||&#039;&#039;[[Yinky Pirate-Slavers]]&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Jentarians&amp;diff=80707</id>
		<title>The Jentarians</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Jentarians&amp;diff=80707"/>
		<updated>2008-05-04T15:15:11Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Belligerence: 1&lt;br /&gt;
Opportunism: 3&lt;br /&gt;
Reason: 3&lt;br /&gt;
Spirituality: 3&lt;br /&gt;
-----&lt;br /&gt;
&#039;&#039;&#039;The Jentarians&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Jentarians are generally held to be the least helpful race in the known universe. Dealings of any kind with them can take days, even for some simple transactions, which is not to say they are especially bureaucratic but rather that they simple feel the need to take ostensibly long amounts of time completeing a given task. Jentarian ships occasionally rank among the largest freighter ships and also the most inefficient. The ships feature cobbled together hulls with seemingly randomly strewn in weaponry and docks, and usually feature several smokestacks and occasionally other seemingly anachronistic features such as waterwheels. Spacer&#039;s are advised to vacate the area when a Jentarian ship is prepping to use its jump drive as the reverberations (Jentarians adamantly refuse to install dampeners) can obliterate smaller ships within a large radius.&lt;br /&gt;
&lt;br /&gt;
The average Jentarian is between three meters in height, bulbous with short pillar like legs. they have three eyes at the bottom of their faces and their mouths are located only centimeters above the first of their four stomachs. They are remarkably fortuitous and have been known to survive being cut open while un-sedated without even acknowledging the wounds.&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80706</id>
		<title>Sci-Fi Monocultures Game:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80706"/>
		<updated>2008-05-04T15:14:53Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: /* Cultures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is currently just a brain-dump based on this thread:&lt;br /&gt;
&lt;br /&gt;
http://forum.rpg.net/showthread.php?t=382030&lt;br /&gt;
&lt;br /&gt;
Major-cleanup is probably required.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
You know how planet-hopping science fiction settings are frequently criticised for having bunches of alien species that are so monocultural, all members of that species are basically the same except for the colour of their clothes, or whatnot? I had a notion to run with that. Picture a game with a handful of broadly defined stats, such that every possible permutation of stats represents a different alien species. Depending on how big the range of those stats are, we should be able to get by with as few as 30-40 species. We&#039;ll be nice and allow individuals to be differentiated via a skill system, but all members of a given species have exactly the same stats. There could also be a method of randomly generating your stats, with an associated lookup table to determine what species you are based on the stats you generated; since every permutation of stats is uniquely assigned to a different species, this should yield an unambiguous species assignment.&lt;br /&gt;
&lt;br /&gt;
== Mechanical Stuff ==&lt;br /&gt;
&lt;br /&gt;
To expand upon the above idea, I&#039;m thinking that a set of four &amp;quot;Cultural Stats&amp;quot;. Each stat ranges from 0-5 (roll 1d6-1 if you&#039;re into random character generation), with a 0 representing a total lack of the associated traits in the alien culture in question, while a 5 represents a hugely dominant influence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belligerence:&#039;&#039;&#039; Represents competitiveness and the capacity for violence. A rating of 3 or higher probably represents a warrior culture of some type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opportunism:&#039;&#039;&#039; Represents materialism and the capacity for manipulation and deception. A rating of 3 or higher could indicate a mercantile culture, a society of space pirates, or even an expansionist empire, depending on other traits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reason:&#039;&#039;&#039; Represents intellectual curiosity and the capacity for technological development. A rating of 3 or higher is typically found among high-tech societies with a strong scientific establishment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirituality:&#039;&#039;&#039; Represents all that crazy space hippie stuff you see in sci-fi television. A rating of 3 or higher indicates a monastic culture, and possibly the presence of weird psychic powers. EDIT: It occurs to me that this one may be stated too positively. A hellish theocracy might also have a high Spirituality trait, I suppose.&lt;br /&gt;
&lt;br /&gt;
None of these traits are mutually exclusive. For example, it&#039;s entirely possible to have an alien culture with high ratings in both Reason and Spirituality, or even Belligerence and Spirituality (you&#039;d probably get a ritualistic culture of honourable space samurai or something in the latter case).&lt;br /&gt;
&lt;br /&gt;
In keeping with the source material, perhaps there could also be some mechanism whereby you take advantage of that enlightened cultural understanding stuff to temporarily borrow the traits of your allies. The phrase &amp;quot;Multiculturalism Points&amp;quot; keeps floating around in my head, but darned if I know how I&#039;d implement that.&lt;br /&gt;
&lt;br /&gt;
Incidentally, according to this system, I&#039;d peg humanity - as typically portrayed in sci-fi television - at Belligerence 3, Opportunism 2, Reason 3, Spirituality 2. Drop Spirituality by a point and kick Opportunism up to 3 if humans are supposed to be the bad guys.&lt;br /&gt;
&lt;br /&gt;
=== Trait Values ===&lt;br /&gt;
&lt;br /&gt;
Maybe the traits would work something like this:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0:&#039;&#039;&#039; Utterly lacking in the trait in question, and incapable of any actions that would roll against it. For example, a culture with Belligerence 0 would consist of shy, retiring pacifists who can&#039;t commit violence even to save their own lives (they probably have a hidden homeworld and/or the patronage of a less peaceful species to explain why nobody has wiped them out yet).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1:&#039;&#039;&#039; Capable of the trait in question, but not very good at it and tending to find it actively distasteful. For example, a culture with Reason 1 would probably have a largely mystical/superstitious understanding of the cosmos, and an inherent distrust for science and technology, though they can use it if the have to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2:&#039;&#039;&#039; The &amp;quot;average&amp;quot; score. Typical of most human societies that don&#039;t place any particular emphasis on the trait in question.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3:&#039;&#039;&#039; A significant cultural influence. The culture may have social institutions and popular pastimes that revolve around activities associated with the trait. A culture where public philosophical debates are a spectator sport might be an example of Spirituality 3.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4:&#039;&#039;&#039; A dominating cultural influence. Most of the culture&#039;s activities revolve around the trait in question. The stereotypical &amp;quot;corporate overlords&amp;quot; of near-future sci-fi are a good example of Opportunism 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5:&#039;&#039;&#039; A monomaniacal focus. Every aspect of the culture serves the trait in some fashion. &#039;&#039;Warhammer 40 000&#039;&#039; orks are a good example of Belligerence 5.&lt;br /&gt;
&lt;br /&gt;
=== Randomly Generated Traits ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;suggested by Blacksheep&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shuffle up five hearts, five spades, five clubs and five diamonds. Draw ten of them, and add up the scores.&lt;br /&gt;
&lt;br /&gt;
Hearts are spirituality, spades are belligerence, diamonds are opportunism, clubs are reason. These are based on the original meanings of the suits; you might find it easier to remember by using a tarot deck with cups, swords, coins and staves.&lt;br /&gt;
&lt;br /&gt;
== Cultures ==&lt;br /&gt;
&lt;br /&gt;
To make it easy on myself, I&#039;m going to assume that a culture&#039;s stats have to total up to 10 - that&#039;s a nice, round number, and it cuts down on a lot of the silly, boring results (who cares about a culture rated at 1/0/0/0, after all?).&lt;br /&gt;
&lt;br /&gt;
Currently &#039;&#039;&#039;108&#039;&#039;&#039; unused, &#039;&#039;&#039;38&#039;&#039;&#039; used.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;border: solid silver 1px; text-align: center;&amp;quot;&lt;br /&gt;
!Bel!!Opp!!Rea!!Spi!!Culture&lt;br /&gt;
|-&lt;br /&gt;
|0||0||5||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||5||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||4||2||&#039;&#039;[[Ruun Caravanserai]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||5||0||&#039;&#039;[[Aphrosian]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||5||4||&#039;&#039;[[Theoditic Nano-Swarm Atman]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||5||3||&#039;&#039;[[Kramith]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||3||3||&#039;&#039;[[The Jentarians]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||2||3||&#039;&#039;[[Ka&#039;bunl]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||3||2||&#039;&#039;[[Quunsados]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||1||3||&#039;&#039;[[Nimbus]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||5||2||&#039;&#039;[[Yntar Machines]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||2||4||&#039;&#039;[[The State of Grace]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||0||5||&#039;&#039;[[Bashik]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||1||4||&#039;&#039;[[Hootrawr]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||3||2||&#039;&#039;[[Filah Hive]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||4||1||&#039;&#039;[[Scumble]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||1||3||&#039;&#039;[[Irrekith]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||4||0||&#039;&#039;[[Yren]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||1||2||&#039;&#039;[[Naren]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||2||5||&#039;&#039;[[Sanctified Empire of Jikein]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||1||4||&#039;&#039;[[HU:1]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||1||3||&#039;&#039;[[Culul Otak]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||2||2||&#039;&#039;[[Humanity]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||3||1||&#039;&#039;[[Homo Sapiens Regalis]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||2||1||&#039;&#039;[[Big Blue Trade Station]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||2||0||&#039;&#039;[[Maniacans]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||0||5||&#039;&#039;[[Stormers]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||2||3||&#039;&#039;[[Akram]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||4||1||&#039;&#039;[[Ain Rai Collective]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||5||0||&#039;&#039;[[Sentyr]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||0||3||&#039;&#039;[[Heaven-Blessed JihadCorp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||3||0||&#039;&#039;[[Species of Space Pirates]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||1||1||&#039;&#039;[[Peth]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||0||5||&#039;&#039;[[Neitzeitk]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||4||1||&#039;&#039;[[Radon Survivors]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||5||0||&#039;&#039;[[Exploritor Extragalactic Fleet]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||3||1||&#039;&#039;[[Tripp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||4||0||&#039;&#039;[[Julino]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||2||0||&#039;&#039;[[Nivras]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||5||0||0||&#039;&#039;[[Yinky Pirate-Slavers]]&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Neitzeitk&amp;diff=80705</id>
		<title>Neitzeitk</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Neitzeitk&amp;diff=80705"/>
		<updated>2008-05-04T15:04:08Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Belligerence: 3&lt;br /&gt;
Opportunism: 5&lt;br /&gt;
Reason: 2&lt;br /&gt;
Spirituality: 0&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Neitzeitk&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Neitzeitk are a race of micro-dimensional, microscopic organisms of nearly unparalleled power. On the inside, each one consists of it&#039;s own pocket dimension of near infinite proportions, filled the various biological and cosmological organs that compose their vast minds and generate the energy that enables them to utilize their powers. This is linked to it&#039;s outer shell, a thin, amoebic membrane which contains the Neitzeitk&#039;s only sensory organs, by a tiny dimensional rift that also serves as it&#039;s heart.&lt;br /&gt;
&lt;br /&gt;
A Neitzeitk can channel some of the energy from it&#039;s pocket dimension into our universe at will and, further more, can convert it to matter, creating whatever the Neitzeitk wishes, and destroying it just as quickly.&lt;br /&gt;
&lt;br /&gt;
The Neitzeitk are rare, and those that have been encountered are almost universally hostile towards sentient life, almost taking pleasure in the destruction of entire races.Luckily, due to their small size and horrid sensory abilities, most take no notice of life on the macro scale - some even take up residence in the minds of certain individuals, their presence granting the inhabited being a small measure of their power - often mistakenly referred to as &#039;magic&#039;.&lt;br /&gt;
&lt;br /&gt;
It&#039;s theorized that the Neitzeitk are the seeds of future universes, as they they contain an almost infinate space within a single point, and that their attempts at destruction are simply attempts to hasten the demise of this universe so that they may be born.&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80704</id>
		<title>Sci-Fi Monocultures Game:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80704"/>
		<updated>2008-05-04T15:02:58Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: /* Cultures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is currently just a brain-dump based on this thread:&lt;br /&gt;
&lt;br /&gt;
http://forum.rpg.net/showthread.php?t=382030&lt;br /&gt;
&lt;br /&gt;
Major-cleanup is probably required.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
You know how planet-hopping science fiction settings are frequently criticised for having bunches of alien species that are so monocultural, all members of that species are basically the same except for the colour of their clothes, or whatnot? I had a notion to run with that. Picture a game with a handful of broadly defined stats, such that every possible permutation of stats represents a different alien species. Depending on how big the range of those stats are, we should be able to get by with as few as 30-40 species. We&#039;ll be nice and allow individuals to be differentiated via a skill system, but all members of a given species have exactly the same stats. There could also be a method of randomly generating your stats, with an associated lookup table to determine what species you are based on the stats you generated; since every permutation of stats is uniquely assigned to a different species, this should yield an unambiguous species assignment.&lt;br /&gt;
&lt;br /&gt;
== Mechanical Stuff ==&lt;br /&gt;
&lt;br /&gt;
To expand upon the above idea, I&#039;m thinking that a set of four &amp;quot;Cultural Stats&amp;quot;. Each stat ranges from 0-5 (roll 1d6-1 if you&#039;re into random character generation), with a 0 representing a total lack of the associated traits in the alien culture in question, while a 5 represents a hugely dominant influence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belligerence:&#039;&#039;&#039; Represents competitiveness and the capacity for violence. A rating of 3 or higher probably represents a warrior culture of some type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opportunism:&#039;&#039;&#039; Represents materialism and the capacity for manipulation and deception. A rating of 3 or higher could indicate a mercantile culture, a society of space pirates, or even an expansionist empire, depending on other traits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reason:&#039;&#039;&#039; Represents intellectual curiosity and the capacity for technological development. A rating of 3 or higher is typically found among high-tech societies with a strong scientific establishment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirituality:&#039;&#039;&#039; Represents all that crazy space hippie stuff you see in sci-fi television. A rating of 3 or higher indicates a monastic culture, and possibly the presence of weird psychic powers. EDIT: It occurs to me that this one may be stated too positively. A hellish theocracy might also have a high Spirituality trait, I suppose.&lt;br /&gt;
&lt;br /&gt;
None of these traits are mutually exclusive. For example, it&#039;s entirely possible to have an alien culture with high ratings in both Reason and Spirituality, or even Belligerence and Spirituality (you&#039;d probably get a ritualistic culture of honourable space samurai or something in the latter case).&lt;br /&gt;
&lt;br /&gt;
In keeping with the source material, perhaps there could also be some mechanism whereby you take advantage of that enlightened cultural understanding stuff to temporarily borrow the traits of your allies. The phrase &amp;quot;Multiculturalism Points&amp;quot; keeps floating around in my head, but darned if I know how I&#039;d implement that.&lt;br /&gt;
&lt;br /&gt;
Incidentally, according to this system, I&#039;d peg humanity - as typically portrayed in sci-fi television - at Belligerence 3, Opportunism 2, Reason 3, Spirituality 2. Drop Spirituality by a point and kick Opportunism up to 3 if humans are supposed to be the bad guys.&lt;br /&gt;
&lt;br /&gt;
=== Trait Values ===&lt;br /&gt;
&lt;br /&gt;
Maybe the traits would work something like this:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0:&#039;&#039;&#039; Utterly lacking in the trait in question, and incapable of any actions that would roll against it. For example, a culture with Belligerence 0 would consist of shy, retiring pacifists who can&#039;t commit violence even to save their own lives (they probably have a hidden homeworld and/or the patronage of a less peaceful species to explain why nobody has wiped them out yet).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1:&#039;&#039;&#039; Capable of the trait in question, but not very good at it and tending to find it actively distasteful. For example, a culture with Reason 1 would probably have a largely mystical/superstitious understanding of the cosmos, and an inherent distrust for science and technology, though they can use it if the have to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2:&#039;&#039;&#039; The &amp;quot;average&amp;quot; score. Typical of most human societies that don&#039;t place any particular emphasis on the trait in question.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3:&#039;&#039;&#039; A significant cultural influence. The culture may have social institutions and popular pastimes that revolve around activities associated with the trait. A culture where public philosophical debates are a spectator sport might be an example of Spirituality 3.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4:&#039;&#039;&#039; A dominating cultural influence. Most of the culture&#039;s activities revolve around the trait in question. The stereotypical &amp;quot;corporate overlords&amp;quot; of near-future sci-fi are a good example of Opportunism 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5:&#039;&#039;&#039; A monomaniacal focus. Every aspect of the culture serves the trait in some fashion. &#039;&#039;Warhammer 40 000&#039;&#039; orks are a good example of Belligerence 5.&lt;br /&gt;
&lt;br /&gt;
=== Randomly Generated Traits ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;suggested by Blacksheep&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shuffle up five hearts, five spades, five clubs and five diamonds. Draw ten of them, and add up the scores.&lt;br /&gt;
&lt;br /&gt;
Hearts are spirituality, spades are belligerence, diamonds are opportunism, clubs are reason. These are based on the original meanings of the suits; you might find it easier to remember by using a tarot deck with cups, swords, coins and staves.&lt;br /&gt;
&lt;br /&gt;
== Cultures ==&lt;br /&gt;
&lt;br /&gt;
To make it easy on myself, I&#039;m going to assume that a culture&#039;s stats have to total up to 10 - that&#039;s a nice, round number, and it cuts down on a lot of the silly, boring results (who cares about a culture rated at 1/0/0/0, after all?).&lt;br /&gt;
&lt;br /&gt;
Currently &#039;&#039;&#039;109&#039;&#039;&#039; unused, &#039;&#039;&#039;37&#039;&#039;&#039; used.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;border: solid silver 1px; text-align: center;&amp;quot;&lt;br /&gt;
!Bel!!Opp!!Rea!!Spi!!Culture&lt;br /&gt;
|-&lt;br /&gt;
|0||0||5||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||5||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||4||2||&#039;&#039;[[Ruun Caravanserai]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||5||0||&#039;&#039;[[Aphrosian]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||5||4||&#039;&#039;[[Theoditic Nano-Swarm Atman]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||5||3||&#039;&#039;[[Kramith]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||2||3||&#039;&#039;[[Ka&#039;bunl]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||3||2||&#039;&#039;[[Quunsados]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||1||3||&#039;&#039;[[Nimbus]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||5||2||&#039;&#039;[[Yntar Machines]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||2||4||&#039;&#039;[[The State of Grace]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||0||5||&#039;&#039;[[Bashik]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||1||4||&#039;&#039;[[Hootrawr]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||3||2||&#039;&#039;[[Filah Hive]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||4||1||&#039;&#039;[[Scumble]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||1||3||&#039;&#039;[[Irrekith]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||4||0||&#039;&#039;[[Yren]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||1||2||&#039;&#039;[[Naren]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||2||5||&#039;&#039;[[Sanctified Empire of Jikein]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||1||4||&#039;&#039;[[HU:1]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||1||3||&#039;&#039;[[Culul Otak]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||2||2||&#039;&#039;[[Humanity]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||3||1||&#039;&#039;[[Homo Sapiens Regalis]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||2||1||&#039;&#039;[[Big Blue Trade Station]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||2||0||&#039;&#039;[[Maniacans]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||0||5||&#039;&#039;[[Stormers]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||2||3||&#039;&#039;[[Akram]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||4||1||&#039;&#039;[[Ain Rai Collective]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||5||0||&#039;&#039;[[Sentyr]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||0||3||&#039;&#039;[[Heaven-Blessed JihadCorp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||3||0||&#039;&#039;[[Species of Space Pirates]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||1||1||&#039;&#039;[[Peth]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||0||5||&#039;&#039;[[Neitzeitk]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||4||1||&#039;&#039;[[Radon Survivors]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||5||0||&#039;&#039;[[Exploritor Extragalactic Fleet]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||3||1||&#039;&#039;[[Tripp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||4||0||&#039;&#039;[[Julino]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||2||0||&#039;&#039;[[Nivras]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||5||0||0||&#039;&#039;[[Yinky Pirate-Slavers]]&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Peth&amp;diff=80693</id>
		<title>Peth</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Peth&amp;diff=80693"/>
		<updated>2008-05-04T03:25:02Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Belligerence: 4 Opportunism: 4 Reason: 1 Spirituality: 1&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Peth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Peth descended from what appear to have been rodents. They are small, hairy, and very unhappy beings. It is impossible to have a conversation with one without it devolving into an arguement.&lt;br /&gt;
&lt;br /&gt;
They are known to create primitive structures (nests aboard ships), and they do have a basic understanding of &#039;God&#039;. They are too small to fight with anything head on, and too ignorant to use weapons correctly in space combat. However, their ability to argue they&#039;re way out of nearly any situation and their ability to infiltrate any ship have kept their species alive (to say nothing of their 2 week pregnancy terms and 10 -15 children per birth).&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Maniacans&amp;diff=80692</id>
		<title>Maniacans</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Maniacans&amp;diff=80692"/>
		<updated>2008-05-04T03:24:19Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Belligerence: 3&lt;br /&gt;
Opportunism: 5&lt;br /&gt;
Reason: 2&lt;br /&gt;
Spirituality: 0&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;The Maniacans&#039;&#039;&#039; are widely regarded as a bunch of crazy space imperialists who upon visiting a planet, colonize it, and create a well guarded trading post. Their raison d&#039;etre is to expand their empire to fit their own needs.&lt;br /&gt;
The Maniacans live under the notion that they are superior and they define superiority by their military might relative to the might of other empires.&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Hootrawr&amp;diff=80691</id>
		<title>Hootrawr</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Hootrawr&amp;diff=80691"/>
		<updated>2008-05-04T03:23:26Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Belligerence: 2&lt;br /&gt;
Opportunism: 3&lt;br /&gt;
Reason: 1&lt;br /&gt;
Spirituality: 4&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Hootrawr&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Hootrawr are beings with the head of an owl and the body of a bear. They live on the world known to them as Dunodra, which they have transformed into a farm world after an alien civilization made first contact with them. They now eagerly trade their surplus crops for powerful artifacts, precious stones and works of art from all over the galaxy.&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80690</id>
		<title>Sci-Fi Monocultures Game:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80690"/>
		<updated>2008-05-04T03:22:50Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: /* Cultures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is currently just a brain-dump based on this thread:&lt;br /&gt;
&lt;br /&gt;
http://forum.rpg.net/showthread.php?t=382030&lt;br /&gt;
&lt;br /&gt;
Major-cleanup is probably required.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
You know how planet-hopping science fiction settings are frequently criticised for having bunches of alien species that are so monocultural, all members of that species are basically the same except for the colour of their clothes, or whatnot? I had a notion to run with that. Picture a game with a handful of broadly defined stats, such that every possible permutation of stats represents a different alien species. Depending on how big the range of those stats are, we should be able to get by with as few as 30-40 species. We&#039;ll be nice and allow individuals to be differentiated via a skill system, but all members of a given species have exactly the same stats. There could also be a method of randomly generating your stats, with an associated lookup table to determine what species you are based on the stats you generated; since every permutation of stats is uniquely assigned to a different species, this should yield an unambiguous species assignment.&lt;br /&gt;
&lt;br /&gt;
== Mechanical Stuff ==&lt;br /&gt;
&lt;br /&gt;
To expand upon the above idea, I&#039;m thinking that a set of four &amp;quot;Cultural Stats&amp;quot;. Each stat ranges from 0-5 (roll 1d6-1 if you&#039;re into random character generation), with a 0 representing a total lack of the associated traits in the alien culture in question, while a 5 represents a hugely dominant influence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belligerence:&#039;&#039;&#039; Represents competitiveness and the capacity for violence. A rating of 3 or higher probably represents a warrior culture of some type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opportunism:&#039;&#039;&#039; Represents materialism and the capacity for manipulation and deception. A rating of 3 or higher could indicate a mercantile culture, a society of space pirates, or even an expansionist empire, depending on other traits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reason:&#039;&#039;&#039; Represents intellectual curiosity and the capacity for technological development. A rating of 3 or higher is typically found among high-tech societies with a strong scientific establishment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirituality:&#039;&#039;&#039; Represents all that crazy space hippie stuff you see in sci-fi television. A rating of 3 or higher indicates a monastic culture, and possibly the presence of weird psychic powers. EDIT: It occurs to me that this one may be stated too positively. A hellish theocracy might also have a high Spirituality trait, I suppose.&lt;br /&gt;
&lt;br /&gt;
None of these traits are mutually exclusive. For example, it&#039;s entirely possible to have an alien culture with high ratings in both Reason and Spirituality, or even Belligerence and Spirituality (you&#039;d probably get a ritualistic culture of honourable space samurai or something in the latter case).&lt;br /&gt;
&lt;br /&gt;
In keeping with the source material, perhaps there could also be some mechanism whereby you take advantage of that enlightened cultural understanding stuff to temporarily borrow the traits of your allies. The phrase &amp;quot;Multiculturalism Points&amp;quot; keeps floating around in my head, but darned if I know how I&#039;d implement that.&lt;br /&gt;
&lt;br /&gt;
Incidentally, according to this system, I&#039;d peg humanity - as typically portrayed in sci-fi television - at Belligerence 3, Opportunism 2, Reason 3, Spirituality 2. Drop Spirituality by a point and kick Opportunism up to 3 if humans are supposed to be the bad guys.&lt;br /&gt;
&lt;br /&gt;
=== Trait Values ===&lt;br /&gt;
&lt;br /&gt;
Maybe the traits would work something like this:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0:&#039;&#039;&#039; Utterly lacking in the trait in question, and incapable of any actions that would roll against it. For example, a culture with Belligerence 0 would consist of shy, retiring pacifists who can&#039;t commit violence even to save their own lives (they probably have a hidden homeworld and/or the patronage of a less peaceful species to explain why nobody has wiped them out yet).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1:&#039;&#039;&#039; Capable of the trait in question, but not very good at it and tending to find it actively distasteful. For example, a culture with Reason 1 would probably have a largely mystical/superstitious understanding of the cosmos, and an inherent distrust for science and technology, though they can use it if the have to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2:&#039;&#039;&#039; The &amp;quot;average&amp;quot; score. Typical of most human societies that don&#039;t place any particular emphasis on the trait in question.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3:&#039;&#039;&#039; A significant cultural influence. The culture may have social institutions and popular pastimes that revolve around activities associated with the trait. A culture where public philosophical debates are a spectator sport might be an example of Spirituality 3.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4:&#039;&#039;&#039; A dominating cultural influence. Most of the culture&#039;s activities revolve around the trait in question. The stereotypical &amp;quot;corporate overlords&amp;quot; of near-future sci-fi are a good example of Opportunism 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5:&#039;&#039;&#039; A monomaniacal focus. Every aspect of the culture serves the trait in some fashion. &#039;&#039;Warhammer 40 000&#039;&#039; orks are a good example of Belligerence 5.&lt;br /&gt;
&lt;br /&gt;
=== Randomly Generated Traits ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;suggested by Blacksheep&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shuffle up five hearts, five spades, five clubs and five diamonds. Draw ten of them, and add up the scores.&lt;br /&gt;
&lt;br /&gt;
Hearts are spirituality, spades are belligerence, diamonds are opportunism, clubs are reason. These are based on the original meanings of the suits; you might find it easier to remember by using a tarot deck with cups, swords, coins and staves.&lt;br /&gt;
&lt;br /&gt;
== Cultures ==&lt;br /&gt;
&lt;br /&gt;
To make it easy on myself, I&#039;m going to assume that a culture&#039;s stats have to total up to 10 - that&#039;s a nice, round number, and it cuts down on a lot of the silly, boring results (who cares about a culture rated at 1/0/0/0, after all?).&lt;br /&gt;
&lt;br /&gt;
Currently &#039;&#039;&#039;110&#039;&#039;&#039; unused, &#039;&#039;&#039;36&#039;&#039;&#039; used.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;border: solid silver 1px; text-align: center;&amp;quot;&lt;br /&gt;
!Bel!!Opp!!Rea!!Spi!!Culture&lt;br /&gt;
|-&lt;br /&gt;
|0||0||5||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||5||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||4||2||&#039;&#039;[[Ruun Caravanserai]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||5||0||&#039;&#039;[[Aphrosian]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||5||4||&#039;&#039;[[Theoditic Nano-Swarm Atman]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||5||3||&#039;&#039;[[Kramith]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||2||3||&#039;&#039;[[Ka&#039;bunl]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||3||2||&#039;&#039;[[Quunsados]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||1||3||&#039;&#039;[[Nimbus]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||5||2||&#039;&#039;[[Yntar Machines]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||2||4||&#039;&#039;[[The State of Grace]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||0||5||&#039;&#039;[[Bashik]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||1||4||&#039;&#039;[[Hootrawr]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||3||2||&#039;&#039;[[Filah Hive]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||4||1||&#039;&#039;[[Scumble]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||1||3||&#039;&#039;[[Irrekith]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||4||0||&#039;&#039;[[Yren]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||1||2||&#039;&#039;[[Naren]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||2||5||&#039;&#039;[[Sanctified Empire of Jikein]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||1||4||&#039;&#039;[[HU:1]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||1||3||&#039;&#039;[[Culul Otak]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||2||2||&#039;&#039;[[Humanity]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||3||1||&#039;&#039;[[Homo Sapiens Regalis]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||2||1||&#039;&#039;[[Big Blue Trade Station]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||2||0||&#039;&#039;[[Maniacans]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||0||5||&#039;&#039;[[Stormers]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||2||3||&#039;&#039;[[Akram]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||4||1||&#039;&#039;[[Ain Rai Collective]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||5||0||&#039;&#039;[[Sentyr]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||0||3||&#039;&#039;[[Heaven-Blessed JihadCorp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||3||0||&#039;&#039;[[Species of Space Pirates]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||1||1||&#039;&#039;[[Peth]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||4||1||&#039;&#039;[[Radon Survivors]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||5||0||&#039;&#039;[[Exploritor Extragalactic Fleet]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||3||1||&#039;&#039;[[Tripp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||4||0||&#039;&#039;[[Julino]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||2||0||&#039;&#039;[[Nivras]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||5||0||0||&#039;&#039;[[Yinky Pirate-Slavers]]&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ain_Rai_Collective&amp;diff=80681</id>
		<title>Ain Rai Collective</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Ain_Rai_Collective&amp;diff=80681"/>
		<updated>2008-05-03T22:30:00Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Belligerence: 4&lt;br /&gt;
Opportunism: 1&lt;br /&gt;
Reason: 4&lt;br /&gt;
Spirituality: 1&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;The Ain Rai Collective&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One of the oldest sentient races remaining in the galaxy the Ain Rai are known to have life spans as long as six complete galactic cycles. Their bodies are composed primarily of silicate crystal structures, including organ tissue. They are also known to be one of the most malevolent. The Ain Rai claim responsibility for abductions and transplantations for more than ten thousand species, with at least three sentient races included.&lt;br /&gt;
Most Ain Rai are currently held in penal stasis cells, however the Ain Rai home world (54.312.874.XH) adamantly resists Galactic Federation involvement. Ain Rai ships have been known to attack without provocation.&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80680</id>
		<title>Sci-Fi Monocultures Game:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80680"/>
		<updated>2008-05-03T22:23:59Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: /* Cultures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is currently just a brain-dump based on this thread:&lt;br /&gt;
&lt;br /&gt;
http://forum.rpg.net/showthread.php?t=382030&lt;br /&gt;
&lt;br /&gt;
Major-cleanup is probably required.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
You know how planet-hopping science fiction settings are frequently criticised for having bunches of alien species that are so monocultural, all members of that species are basically the same except for the colour of their clothes, or whatnot? I had a notion to run with that. Picture a game with a handful of broadly defined stats, such that every possible permutation of stats represents a different alien species. Depending on how big the range of those stats are, we should be able to get by with as few as 30-40 species. We&#039;ll be nice and allow individuals to be differentiated via a skill system, but all members of a given species have exactly the same stats. There could also be a method of randomly generating your stats, with an associated lookup table to determine what species you are based on the stats you generated; since every permutation of stats is uniquely assigned to a different species, this should yield an unambiguous species assignment.&lt;br /&gt;
&lt;br /&gt;
== Mechanical Stuff ==&lt;br /&gt;
&lt;br /&gt;
To expand upon the above idea, I&#039;m thinking that a set of four &amp;quot;Cultural Stats&amp;quot;. Each stat ranges from 0-5 (roll 1d6-1 if you&#039;re into random character generation), with a 0 representing a total lack of the associated traits in the alien culture in question, while a 5 represents a hugely dominant influence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belligerence:&#039;&#039;&#039; Represents competitiveness and the capacity for violence. A rating of 3 or higher probably represents a warrior culture of some type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opportunism:&#039;&#039;&#039; Represents materialism and the capacity for manipulation and deception. A rating of 3 or higher could indicate a mercantile culture, a society of space pirates, or even an expansionist empire, depending on other traits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reason:&#039;&#039;&#039; Represents intellectual curiosity and the capacity for technological development. A rating of 3 or higher is typically found among high-tech societies with a strong scientific establishment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirituality:&#039;&#039;&#039; Represents all that crazy space hippie stuff you see in sci-fi television. A rating of 3 or higher indicates a monastic culture, and possibly the presence of weird psychic powers. EDIT: It occurs to me that this one may be stated too positively. A hellish theocracy might also have a high Spirituality trait, I suppose.&lt;br /&gt;
&lt;br /&gt;
None of these traits are mutually exclusive. For example, it&#039;s entirely possible to have an alien culture with high ratings in both Reason and Spirituality, or even Belligerence and Spirituality (you&#039;d probably get a ritualistic culture of honourable space samurai or something in the latter case).&lt;br /&gt;
&lt;br /&gt;
In keeping with the source material, perhaps there could also be some mechanism whereby you take advantage of that enlightened cultural understanding stuff to temporarily borrow the traits of your allies. The phrase &amp;quot;Multiculturalism Points&amp;quot; keeps floating around in my head, but darned if I know how I&#039;d implement that.&lt;br /&gt;
&lt;br /&gt;
Incidentally, according to this system, I&#039;d peg humanity - as typically portrayed in sci-fi television - at Belligerence 3, Opportunism 2, Reason 3, Spirituality 2. Drop Spirituality by a point and kick Opportunism up to 3 if humans are supposed to be the bad guys.&lt;br /&gt;
&lt;br /&gt;
=== Trait Values ===&lt;br /&gt;
&lt;br /&gt;
Maybe the traits would work something like this:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0:&#039;&#039;&#039; Utterly lacking in the trait in question, and incapable of any actions that would roll against it. For example, a culture with Belligerence 0 would consist of shy, retiring pacifists who can&#039;t commit violence even to save their own lives (they probably have a hidden homeworld and/or the patronage of a less peaceful species to explain why nobody has wiped them out yet).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1:&#039;&#039;&#039; Capable of the trait in question, but not very good at it and tending to find it actively distasteful. For example, a culture with Reason 1 would probably have a largely mystical/superstitious understanding of the cosmos, and an inherent distrust for science and technology, though they can use it if the have to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2:&#039;&#039;&#039; The &amp;quot;average&amp;quot; score. Typical of most human societies that don&#039;t place any particular emphasis on the trait in question.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3:&#039;&#039;&#039; A significant cultural influence. The culture may have social institutions and popular pastimes that revolve around activities associated with the trait. A culture where public philosophical debates are a spectator sport might be an example of Spirituality 3.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4:&#039;&#039;&#039; A dominating cultural influence. Most of the culture&#039;s activities revolve around the trait in question. The stereotypical &amp;quot;corporate overlords&amp;quot; of near-future sci-fi are a good example of Opportunism 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5:&#039;&#039;&#039; A monomaniacal focus. Every aspect of the culture serves the trait in some fashion. &#039;&#039;Warhammer 40 000&#039;&#039; orks are a good example of Belligerence 5.&lt;br /&gt;
&lt;br /&gt;
=== Randomly Generated Traits ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;suggested by Blacksheep&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shuffle up five hearts, five spades, five clubs and five diamonds. Draw ten of them, and add up the scores.&lt;br /&gt;
&lt;br /&gt;
Hearts are spirituality, spades are belligerence, diamonds are opportunism, clubs are reason. These are based on the original meanings of the suits; you might find it easier to remember by using a tarot deck with cups, swords, coins and staves.&lt;br /&gt;
&lt;br /&gt;
== Cultures ==&lt;br /&gt;
&lt;br /&gt;
To make it easy on myself, I&#039;m going to assume that a culture&#039;s stats have to total up to 10 - that&#039;s a nice, round number, and it cuts down on a lot of the silly, boring results (who cares about a culture rated at 1/0/0/0, after all?).&lt;br /&gt;
&lt;br /&gt;
Currently &#039;&#039;&#039;113&#039;&#039;&#039; unused, &#039;&#039;&#039;33&#039;&#039;&#039; used.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;border: solid silver 1px; text-align: center;&amp;quot;&lt;br /&gt;
!Bel!!Opp!!Rea!!Spi!!Culture&lt;br /&gt;
|-&lt;br /&gt;
|0||0||5||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||5||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||4||2||&#039;&#039;[[Ruun Caravanserai]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||5||0||&#039;&#039;[[Aphrosian]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||5||4||&#039;&#039;[[Theoditic Nano-Swarm Atman]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||5||3||&#039;&#039;[[Kramith]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||2||3||&#039;&#039;[[Ka&#039;bunl]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||3||2||&#039;&#039;[[Quunsados]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||1||3||&#039;&#039;[[Nimbus]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||5||2||&#039;&#039;[[Yntar Machines]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||2||4||&#039;&#039;[[The State of Grace]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||0||5||&#039;&#039;[[Bashik]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||3||2||&#039;&#039;[[Filah Hive]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||4||1||&#039;&#039;[[Scumble]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||1||3||&#039;&#039;[[Irrekith]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||4||0||&#039;&#039;[[Yren]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||1||2||&#039;&#039;[[Naren]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||2||5||&#039;&#039;[[Sanctified Empire of Jikein]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||1||4||&#039;&#039;[[HU:1]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||1||3||&#039;&#039;[[Culul Otak]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||2||2||&#039;&#039;[[Humanity]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||3||1||&#039;&#039;[[Homo Sapiens Regalis]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||2||1||&#039;&#039;[[Big Blue Trade Station]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||0||5||&#039;&#039;[[Stormers]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||2||3||&#039;&#039;[[Akram]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||4||1||&#039;&#039;[[Ain Rai Collective]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||5||0||&#039;&#039;[[Sentyr]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||0||3||&#039;&#039;[[Heaven-Blessed JihadCorp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||3||0||&#039;&#039;[[Species of Space Pirates]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||4||1||&#039;&#039;[[Radon Survivors]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||5||0||&#039;&#039;[[Exploritor Extragalactic Fleet]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||3||1||&#039;&#039;[[Tripp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||4||0||&#039;&#039;[[Julino]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||2||0||&#039;&#039;[[Nivras]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||5||0||0||&#039;&#039;[[Yinky Pirate-Slavers]]&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80679</id>
		<title>Sci-Fi Monocultures Game:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80679"/>
		<updated>2008-05-03T22:23:28Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: /* Cultures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is currently just a brain-dump based on this thread:&lt;br /&gt;
&lt;br /&gt;
http://forum.rpg.net/showthread.php?t=382030&lt;br /&gt;
&lt;br /&gt;
Major-cleanup is probably required.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
You know how planet-hopping science fiction settings are frequently criticised for having bunches of alien species that are so monocultural, all members of that species are basically the same except for the colour of their clothes, or whatnot? I had a notion to run with that. Picture a game with a handful of broadly defined stats, such that every possible permutation of stats represents a different alien species. Depending on how big the range of those stats are, we should be able to get by with as few as 30-40 species. We&#039;ll be nice and allow individuals to be differentiated via a skill system, but all members of a given species have exactly the same stats. There could also be a method of randomly generating your stats, with an associated lookup table to determine what species you are based on the stats you generated; since every permutation of stats is uniquely assigned to a different species, this should yield an unambiguous species assignment.&lt;br /&gt;
&lt;br /&gt;
== Mechanical Stuff ==&lt;br /&gt;
&lt;br /&gt;
To expand upon the above idea, I&#039;m thinking that a set of four &amp;quot;Cultural Stats&amp;quot;. Each stat ranges from 0-5 (roll 1d6-1 if you&#039;re into random character generation), with a 0 representing a total lack of the associated traits in the alien culture in question, while a 5 represents a hugely dominant influence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belligerence:&#039;&#039;&#039; Represents competitiveness and the capacity for violence. A rating of 3 or higher probably represents a warrior culture of some type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opportunism:&#039;&#039;&#039; Represents materialism and the capacity for manipulation and deception. A rating of 3 or higher could indicate a mercantile culture, a society of space pirates, or even an expansionist empire, depending on other traits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reason:&#039;&#039;&#039; Represents intellectual curiosity and the capacity for technological development. A rating of 3 or higher is typically found among high-tech societies with a strong scientific establishment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirituality:&#039;&#039;&#039; Represents all that crazy space hippie stuff you see in sci-fi television. A rating of 3 or higher indicates a monastic culture, and possibly the presence of weird psychic powers. EDIT: It occurs to me that this one may be stated too positively. A hellish theocracy might also have a high Spirituality trait, I suppose.&lt;br /&gt;
&lt;br /&gt;
None of these traits are mutually exclusive. For example, it&#039;s entirely possible to have an alien culture with high ratings in both Reason and Spirituality, or even Belligerence and Spirituality (you&#039;d probably get a ritualistic culture of honourable space samurai or something in the latter case).&lt;br /&gt;
&lt;br /&gt;
In keeping with the source material, perhaps there could also be some mechanism whereby you take advantage of that enlightened cultural understanding stuff to temporarily borrow the traits of your allies. The phrase &amp;quot;Multiculturalism Points&amp;quot; keeps floating around in my head, but darned if I know how I&#039;d implement that.&lt;br /&gt;
&lt;br /&gt;
Incidentally, according to this system, I&#039;d peg humanity - as typically portrayed in sci-fi television - at Belligerence 3, Opportunism 2, Reason 3, Spirituality 2. Drop Spirituality by a point and kick Opportunism up to 3 if humans are supposed to be the bad guys.&lt;br /&gt;
&lt;br /&gt;
=== Trait Values ===&lt;br /&gt;
&lt;br /&gt;
Maybe the traits would work something like this:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0:&#039;&#039;&#039; Utterly lacking in the trait in question, and incapable of any actions that would roll against it. For example, a culture with Belligerence 0 would consist of shy, retiring pacifists who can&#039;t commit violence even to save their own lives (they probably have a hidden homeworld and/or the patronage of a less peaceful species to explain why nobody has wiped them out yet).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1:&#039;&#039;&#039; Capable of the trait in question, but not very good at it and tending to find it actively distasteful. For example, a culture with Reason 1 would probably have a largely mystical/superstitious understanding of the cosmos, and an inherent distrust for science and technology, though they can use it if the have to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2:&#039;&#039;&#039; The &amp;quot;average&amp;quot; score. Typical of most human societies that don&#039;t place any particular emphasis on the trait in question.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3:&#039;&#039;&#039; A significant cultural influence. The culture may have social institutions and popular pastimes that revolve around activities associated with the trait. A culture where public philosophical debates are a spectator sport might be an example of Spirituality 3.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4:&#039;&#039;&#039; A dominating cultural influence. Most of the culture&#039;s activities revolve around the trait in question. The stereotypical &amp;quot;corporate overlords&amp;quot; of near-future sci-fi are a good example of Opportunism 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5:&#039;&#039;&#039; A monomaniacal focus. Every aspect of the culture serves the trait in some fashion. &#039;&#039;Warhammer 40 000&#039;&#039; orks are a good example of Belligerence 5.&lt;br /&gt;
&lt;br /&gt;
=== Randomly Generated Traits ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;suggested by Blacksheep&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shuffle up five hearts, five spades, five clubs and five diamonds. Draw ten of them, and add up the scores.&lt;br /&gt;
&lt;br /&gt;
Hearts are spirituality, spades are belligerence, diamonds are opportunism, clubs are reason. These are based on the original meanings of the suits; you might find it easier to remember by using a tarot deck with cups, swords, coins and staves.&lt;br /&gt;
&lt;br /&gt;
== Cultures ==&lt;br /&gt;
&lt;br /&gt;
To make it easy on myself, I&#039;m going to assume that a culture&#039;s stats have to total up to 10 - that&#039;s a nice, round number, and it cuts down on a lot of the silly, boring results (who cares about a culture rated at 1/0/0/0, after all?).&lt;br /&gt;
&lt;br /&gt;
Currently &#039;&#039;&#039;113&#039;&#039;&#039; unused, &#039;&#039;&#039;33&#039;&#039;&#039; used.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;border: solid silver 1px; text-align: center;&amp;quot;&lt;br /&gt;
!Bel!!Opp!!Rea!!Spi!!Culture&lt;br /&gt;
|-&lt;br /&gt;
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|0||3||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|0||4||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||4||2||&#039;&#039;[[Ruun Caravanserai]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||5||0||&#039;&#039;[[Aphrosian]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||5||4||&#039;&#039;[[Theoditic Nano-Swarm Atman]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||5||3||&#039;&#039;[[Kramith]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||2||3||&#039;&#039;[[Ka&#039;bunl]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||3||2||&#039;&#039;[[Quunsados]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||1||3||&#039;&#039;[[Nimbus]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||5||2||&#039;&#039;[[Yntar Machines]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||2||4||&#039;&#039;[[The State of Grace]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||0||5||&#039;&#039;[[Bashik]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||3||2||&#039;&#039;[[Filah Hive]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||4||1||&#039;&#039;[[Scumble]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||1||3||&#039;&#039;[[Irrekith]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||4||0||&#039;&#039;[[Yren]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||1||2||&#039;&#039;[[Naren]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||2||5||&#039;&#039;[[Sanctified Empire of Jikein]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||1||4||&#039;&#039;[[HU:1]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||1||3||&#039;&#039;[[Culul Otak]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||2||2||&#039;&#039;[[Humanity]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||3||1||&#039;&#039;[[Homo Sapiens Regalis]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||2||1||&#039;&#039;[[Big Blue Trade Station]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||0||5||&#039;&#039;[[Stormers]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||2||3||&#039;&#039;[[Akram]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||4||1||&#039;&#039;[Ain Rai Collective]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||5||0||&#039;&#039;[[Sentyr]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||0||3||&#039;&#039;[[Heaven-Blessed JihadCorp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||3||0||&#039;&#039;[[Species of Space Pirates]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||4||1||&#039;&#039;[[Radon Survivors]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||5||0||&#039;&#039;[[Exploritor Extragalactic Fleet]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||3||1||&#039;&#039;[[Tripp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||4||0||&#039;&#039;[[Julino]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||2||0||&#039;&#039;[[Nivras]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||5||0||0||&#039;&#039;[[Yinky Pirate-Slavers]]&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Julino&amp;diff=80678</id>
		<title>Julino</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Julino&amp;diff=80678"/>
		<updated>2008-05-03T22:22:29Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Belligerence: 5 Opportunism: 4 Reason: 1 Spirituality: 0&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Julino&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Julino are a warrior race bent on galactic domination. They take great pleasure in slavery of &#039;lesser&#039; races, working them to the bone to construct their weapons of war. These hulking humanoids are clad in imposing power armour that carry multitudes of onboard weaponry. The Julino are a suspected Human decedent, they themselves however vehemently deny this as even entertaining the idea that they were born from such a pathetic group of living drivel infuriates them terribly.&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80677</id>
		<title>Sci-Fi Monocultures Game:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80677"/>
		<updated>2008-05-03T22:21:26Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: /* Cultures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is currently just a brain-dump based on this thread:&lt;br /&gt;
&lt;br /&gt;
http://forum.rpg.net/showthread.php?t=382030&lt;br /&gt;
&lt;br /&gt;
Major-cleanup is probably required.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
You know how planet-hopping science fiction settings are frequently criticised for having bunches of alien species that are so monocultural, all members of that species are basically the same except for the colour of their clothes, or whatnot? I had a notion to run with that. Picture a game with a handful of broadly defined stats, such that every possible permutation of stats represents a different alien species. Depending on how big the range of those stats are, we should be able to get by with as few as 30-40 species. We&#039;ll be nice and allow individuals to be differentiated via a skill system, but all members of a given species have exactly the same stats. There could also be a method of randomly generating your stats, with an associated lookup table to determine what species you are based on the stats you generated; since every permutation of stats is uniquely assigned to a different species, this should yield an unambiguous species assignment.&lt;br /&gt;
&lt;br /&gt;
== Mechanical Stuff ==&lt;br /&gt;
&lt;br /&gt;
To expand upon the above idea, I&#039;m thinking that a set of four &amp;quot;Cultural Stats&amp;quot;. Each stat ranges from 0-5 (roll 1d6-1 if you&#039;re into random character generation), with a 0 representing a total lack of the associated traits in the alien culture in question, while a 5 represents a hugely dominant influence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belligerence:&#039;&#039;&#039; Represents competitiveness and the capacity for violence. A rating of 3 or higher probably represents a warrior culture of some type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opportunism:&#039;&#039;&#039; Represents materialism and the capacity for manipulation and deception. A rating of 3 or higher could indicate a mercantile culture, a society of space pirates, or even an expansionist empire, depending on other traits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reason:&#039;&#039;&#039; Represents intellectual curiosity and the capacity for technological development. A rating of 3 or higher is typically found among high-tech societies with a strong scientific establishment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirituality:&#039;&#039;&#039; Represents all that crazy space hippie stuff you see in sci-fi television. A rating of 3 or higher indicates a monastic culture, and possibly the presence of weird psychic powers. EDIT: It occurs to me that this one may be stated too positively. A hellish theocracy might also have a high Spirituality trait, I suppose.&lt;br /&gt;
&lt;br /&gt;
None of these traits are mutually exclusive. For example, it&#039;s entirely possible to have an alien culture with high ratings in both Reason and Spirituality, or even Belligerence and Spirituality (you&#039;d probably get a ritualistic culture of honourable space samurai or something in the latter case).&lt;br /&gt;
&lt;br /&gt;
In keeping with the source material, perhaps there could also be some mechanism whereby you take advantage of that enlightened cultural understanding stuff to temporarily borrow the traits of your allies. The phrase &amp;quot;Multiculturalism Points&amp;quot; keeps floating around in my head, but darned if I know how I&#039;d implement that.&lt;br /&gt;
&lt;br /&gt;
Incidentally, according to this system, I&#039;d peg humanity - as typically portrayed in sci-fi television - at Belligerence 3, Opportunism 2, Reason 3, Spirituality 2. Drop Spirituality by a point and kick Opportunism up to 3 if humans are supposed to be the bad guys.&lt;br /&gt;
&lt;br /&gt;
=== Trait Values ===&lt;br /&gt;
&lt;br /&gt;
Maybe the traits would work something like this:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0:&#039;&#039;&#039; Utterly lacking in the trait in question, and incapable of any actions that would roll against it. For example, a culture with Belligerence 0 would consist of shy, retiring pacifists who can&#039;t commit violence even to save their own lives (they probably have a hidden homeworld and/or the patronage of a less peaceful species to explain why nobody has wiped them out yet).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1:&#039;&#039;&#039; Capable of the trait in question, but not very good at it and tending to find it actively distasteful. For example, a culture with Reason 1 would probably have a largely mystical/superstitious understanding of the cosmos, and an inherent distrust for science and technology, though they can use it if the have to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2:&#039;&#039;&#039; The &amp;quot;average&amp;quot; score. Typical of most human societies that don&#039;t place any particular emphasis on the trait in question.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3:&#039;&#039;&#039; A significant cultural influence. The culture may have social institutions and popular pastimes that revolve around activities associated with the trait. A culture where public philosophical debates are a spectator sport might be an example of Spirituality 3.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4:&#039;&#039;&#039; A dominating cultural influence. Most of the culture&#039;s activities revolve around the trait in question. The stereotypical &amp;quot;corporate overlords&amp;quot; of near-future sci-fi are a good example of Opportunism 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5:&#039;&#039;&#039; A monomaniacal focus. Every aspect of the culture serves the trait in some fashion. &#039;&#039;Warhammer 40 000&#039;&#039; orks are a good example of Belligerence 5.&lt;br /&gt;
&lt;br /&gt;
=== Randomly Generated Traits ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;suggested by Blacksheep&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shuffle up five hearts, five spades, five clubs and five diamonds. Draw ten of them, and add up the scores.&lt;br /&gt;
&lt;br /&gt;
Hearts are spirituality, spades are belligerence, diamonds are opportunism, clubs are reason. These are based on the original meanings of the suits; you might find it easier to remember by using a tarot deck with cups, swords, coins and staves.&lt;br /&gt;
&lt;br /&gt;
== Cultures ==&lt;br /&gt;
&lt;br /&gt;
To make it easy on myself, I&#039;m going to assume that a culture&#039;s stats have to total up to 10 - that&#039;s a nice, round number, and it cuts down on a lot of the silly, boring results (who cares about a culture rated at 1/0/0/0, after all?).&lt;br /&gt;
&lt;br /&gt;
Currently &#039;&#039;&#039;114&#039;&#039;&#039; unused, &#039;&#039;&#039;32&#039;&#039;&#039; used.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;border: solid silver 1px; text-align: center;&amp;quot;&lt;br /&gt;
!Bel!!Opp!!Rea!!Spi!!Culture&lt;br /&gt;
|-&lt;br /&gt;
|0||0||5||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||5||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||4||2||&#039;&#039;[[Ruun Caravanserai]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||5||0||&#039;&#039;[[Aphrosian]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||5||4||&#039;&#039;[[Theoditic Nano-Swarm Atman]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||5||3||&#039;&#039;[[Kramith]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||2||3||&#039;&#039;[[Ka&#039;bunl]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||3||2||&#039;&#039;[[Quunsados]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||1||3||&#039;&#039;[[Nimbus]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||5||2||&#039;&#039;[[Yntar Machines]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||2||4||&#039;&#039;[[The State of Grace]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||0||5||&#039;&#039;[[Bashik]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||3||2||&#039;&#039;[[Filah Hive]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||4||1||&#039;&#039;[[Scumble]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||1||3||&#039;&#039;[[Irrekith]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||4||0||&#039;&#039;[[Yren]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||1||2||&#039;&#039;[[Naren]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||2||5||&#039;&#039;[[Sanctified Empire of Jikein]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||1||4||&#039;&#039;[[HU:1]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||1||3||&#039;&#039;[[Culul Otak]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||2||2||&#039;&#039;[[Humanity]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||3||1||&#039;&#039;[[Homo Sapiens Regalis]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||2||1||&#039;&#039;[[Big Blue Trade Station]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||0||5||&#039;&#039;[[Stormers]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||2||3||&#039;&#039;[[Akram]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||5||0||&#039;&#039;[[Sentyr]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||0||3||&#039;&#039;[[Heaven-Blessed JihadCorp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||3||0||&#039;&#039;[[Species of Space Pirates]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||4||1||&#039;&#039;[[Radon Survivors]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||5||0||&#039;&#039;[[Exploritor Extragalactic Fleet]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||3||1||&#039;&#039;[[Tripp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||4||0||&#039;&#039;[[Julino]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||2||0||&#039;&#039;[[Nivras]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||5||0||0||&#039;&#039;[[Yinky Pirate-Slavers]]&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80673</id>
		<title>Sci-Fi Monocultures Game:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80673"/>
		<updated>2008-05-03T16:19:06Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: /* Cultures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is currently just a brain-dump based on this thread:&lt;br /&gt;
&lt;br /&gt;
http://forum.rpg.net/showthread.php?t=382030&lt;br /&gt;
&lt;br /&gt;
Major-cleanup is probably required.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
You know how planet-hopping science fiction settings are frequently criticised for having bunches of alien species that are so monocultural, all members of that species are basically the same except for the colour of their clothes, or whatnot? I had a notion to run with that. Picture a game with a handful of broadly defined stats, such that every possible permutation of stats represents a different alien species. Depending on how big the range of those stats are, we should be able to get by with as few as 30-40 species. We&#039;ll be nice and allow individuals to be differentiated via a skill system, but all members of a given species have exactly the same stats. There could also be a method of randomly generating your stats, with an associated lookup table to determine what species you are based on the stats you generated; since every permutation of stats is uniquely assigned to a different species, this should yield an unambiguous species assignment.&lt;br /&gt;
&lt;br /&gt;
== Mechanical Stuff ==&lt;br /&gt;
&lt;br /&gt;
To expand upon the above idea, I&#039;m thinking that a set of four &amp;quot;Cultural Stats&amp;quot;. Each stat ranges from 0-5 (roll 1d6-1 if you&#039;re into random character generation), with a 0 representing a total lack of the associated traits in the alien culture in question, while a 5 represents a hugely dominant influence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belligerence:&#039;&#039;&#039; Represents competitiveness and the capacity for violence. A rating of 3 or higher probably represents a warrior culture of some type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opportunism:&#039;&#039;&#039; Represents materialism and the capacity for manipulation and deception. A rating of 3 or higher could indicate a mercantile culture, a society of space pirates, or even an expansionist empire, depending on other traits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reason:&#039;&#039;&#039; Represents intellectual curiosity and the capacity for technological development. A rating of 3 or higher is typically found among high-tech societies with a strong scientific establishment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirituality:&#039;&#039;&#039; Represents all that crazy space hippie stuff you see in sci-fi television. A rating of 3 or higher indicates a monastic culture, and possibly the presence of weird psychic powers. EDIT: It occurs to me that this one may be stated too positively. A hellish theocracy might also have a high Spirituality trait, I suppose.&lt;br /&gt;
&lt;br /&gt;
None of these traits are mutually exclusive. For example, it&#039;s entirely possible to have an alien culture with high ratings in both Reason and Spirituality, or even Belligerence and Spirituality (you&#039;d probably get a ritualistic culture of honourable space samurai or something in the latter case).&lt;br /&gt;
&lt;br /&gt;
In keeping with the source material, perhaps there could also be some mechanism whereby you take advantage of that enlightened cultural understanding stuff to temporarily borrow the traits of your allies. The phrase &amp;quot;Multiculturalism Points&amp;quot; keeps floating around in my head, but darned if I know how I&#039;d implement that.&lt;br /&gt;
&lt;br /&gt;
Incidentally, according to this system, I&#039;d peg humanity - as typically portrayed in sci-fi television - at Belligerence 3, Opportunism 2, Reason 3, Spirituality 2. Drop Spirituality by a point and kick Opportunism up to 3 if humans are supposed to be the bad guys.&lt;br /&gt;
&lt;br /&gt;
=== Trait Values ===&lt;br /&gt;
&lt;br /&gt;
Maybe the traits would work something like this:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0:&#039;&#039;&#039; Utterly lacking in the trait in question, and incapable of any actions that would roll against it. For example, a culture with Belligerence 0 would consist of shy, retiring pacifists who can&#039;t commit violence even to save their own lives (they probably have a hidden homeworld and/or the patronage of a less peaceful species to explain why nobody has wiped them out yet).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1:&#039;&#039;&#039; Capable of the trait in question, but not very good at it and tending to find it actively distasteful. For example, a culture with Reason 1 would probably have a largely mystical/superstitious understanding of the cosmos, and an inherent distrust for science and technology, though they can use it if the have to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2:&#039;&#039;&#039; The &amp;quot;average&amp;quot; score. Typical of most human societies that don&#039;t place any particular emphasis on the trait in question.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3:&#039;&#039;&#039; A significant cultural influence. The culture may have social institutions and popular pastimes that revolve around activities associated with the trait. A culture where public philosophical debates are a spectator sport might be an example of Spirituality 3.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4:&#039;&#039;&#039; A dominating cultural influence. Most of the culture&#039;s activities revolve around the trait in question. The stereotypical &amp;quot;corporate overlords&amp;quot; of near-future sci-fi are a good example of Opportunism 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5:&#039;&#039;&#039; A monomaniacal focus. Every aspect of the culture serves the trait in some fashion. &#039;&#039;Warhammer 40 000&#039;&#039; orks are a good example of Belligerence 5.&lt;br /&gt;
&lt;br /&gt;
=== Randomly Generated Traits ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;suggested by Blacksheep&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shuffle up five hearts, five spades, five clubs and five diamonds. Draw ten of them, and add up the scores.&lt;br /&gt;
&lt;br /&gt;
Hearts are spirituality, spades are belligerence, diamonds are opportunism, clubs are reason. These are based on the original meanings of the suits; you might find it easier to remember by using a tarot deck with cups, swords, coins and staves.&lt;br /&gt;
&lt;br /&gt;
== Cultures ==&lt;br /&gt;
&lt;br /&gt;
To make it easy on myself, I&#039;m going to assume that a culture&#039;s stats have to total up to 10 - that&#039;s a nice, round number, and it cuts down on a lot of the silly, boring results (who cares about a culture rated at 1/0/0/0, after all?).&lt;br /&gt;
&lt;br /&gt;
Currently &#039;&#039;&#039;115&#039;&#039;&#039; unused, &#039;&#039;&#039;31&#039;&#039;&#039; used.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;border: solid silver 1px; text-align: center;&amp;quot;&lt;br /&gt;
!Bel!!Opp!!Rea!!Spi!!Culture&lt;br /&gt;
|-&lt;br /&gt;
|0||0||5||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||5||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||4||2||&#039;&#039;[[Ruun Caravanserai]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||5||0||&#039;&#039;[[Aphrosian]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||5||4||&#039;&#039;[[Theoditic Nano-Swarm Atman]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||5||3||&#039;&#039;[[Kramith]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||2||3||&#039;&#039;[[Ka&#039;bunl]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||3||2||&#039;&#039;[[Quunsados]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||1||3||&#039;&#039;[[Nimbus]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||5||2||&#039;&#039;[[Yntar Machines]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||2||4||&#039;&#039;[[The State of Grace]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||0||5||&#039;&#039;[[Bashik]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||3||2||&#039;&#039;[[Filah Hive]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||4||1||&#039;&#039;[[Scumble]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||1||3||&#039;&#039;[[Irrekith]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||4||0||&#039;&#039;[[Yren]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||1||2||&#039;&#039;[[Naren]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||2||5||&#039;&#039;[[Sanctified Empire of Jikein]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||1||4||&#039;&#039;[[HU:1]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||1||3||&#039;&#039;[[Culul Otak]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||2||2||&#039;&#039;[[Humanity]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||3||1||&#039;&#039;[[Homo Sapiens Regalis]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||2||1||&#039;&#039;[[Big Blue Trade Station]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||0||5||&#039;&#039;[[Stormers]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||2||3||&#039;&#039;[[Akram]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||5||0||&#039;&#039;[[Sentyr]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||0||3||&#039;&#039;[[Heaven-Blessed JihadCorp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||3||0||&#039;&#039;[[Species of Space Pirates]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||4||1||&#039;&#039;[[Radon Survivors]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||5||0||&#039;&#039;[[Exploritor Extragalactic Fleet]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||3||1||&#039;&#039;[[Tripp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||2||0||&#039;&#039;[[Nivras]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||5||0||0||&#039;&#039;[[Yinky Pirate-Slavers]]&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Big_Blue_Trade_Station&amp;diff=80672</id>
		<title>Big Blue Trade Station</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Big_Blue_Trade_Station&amp;diff=80672"/>
		<updated>2008-05-03T16:18:34Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Belligerence: 3&lt;br /&gt;
Opportunism: 4&lt;br /&gt;
Reason: 2&lt;br /&gt;
Spirituality: 1&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Big Blue Trade Station&#039;&#039;&#039;&lt;br /&gt;
    &lt;br /&gt;
Less a culture than a single, massive, buzzing space station located in the Azuun Nebula Big Blue is widely held as one of the busiest commercial centers in the galaxy. Anything can be bought or sold if the right parties can be contacted, and given the lax Galactic Enforcement present on Big Blue this is not a difficult task. More than ten thousand space interstellar space craft are legally registered with Big Blue, though some estimates put the actual number docked at any one time as being several times greater than this.&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80671</id>
		<title>Sci-Fi Monocultures Game:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80671"/>
		<updated>2008-05-03T16:17:31Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: /* Cultures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is currently just a brain-dump based on this thread:&lt;br /&gt;
&lt;br /&gt;
http://forum.rpg.net/showthread.php?t=382030&lt;br /&gt;
&lt;br /&gt;
Major-cleanup is probably required.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
You know how planet-hopping science fiction settings are frequently criticised for having bunches of alien species that are so monocultural, all members of that species are basically the same except for the colour of their clothes, or whatnot? I had a notion to run with that. Picture a game with a handful of broadly defined stats, such that every possible permutation of stats represents a different alien species. Depending on how big the range of those stats are, we should be able to get by with as few as 30-40 species. We&#039;ll be nice and allow individuals to be differentiated via a skill system, but all members of a given species have exactly the same stats. There could also be a method of randomly generating your stats, with an associated lookup table to determine what species you are based on the stats you generated; since every permutation of stats is uniquely assigned to a different species, this should yield an unambiguous species assignment.&lt;br /&gt;
&lt;br /&gt;
== Mechanical Stuff ==&lt;br /&gt;
&lt;br /&gt;
To expand upon the above idea, I&#039;m thinking that a set of four &amp;quot;Cultural Stats&amp;quot;. Each stat ranges from 0-5 (roll 1d6-1 if you&#039;re into random character generation), with a 0 representing a total lack of the associated traits in the alien culture in question, while a 5 represents a hugely dominant influence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belligerence:&#039;&#039;&#039; Represents competitiveness and the capacity for violence. A rating of 3 or higher probably represents a warrior culture of some type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opportunism:&#039;&#039;&#039; Represents materialism and the capacity for manipulation and deception. A rating of 3 or higher could indicate a mercantile culture, a society of space pirates, or even an expansionist empire, depending on other traits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reason:&#039;&#039;&#039; Represents intellectual curiosity and the capacity for technological development. A rating of 3 or higher is typically found among high-tech societies with a strong scientific establishment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirituality:&#039;&#039;&#039; Represents all that crazy space hippie stuff you see in sci-fi television. A rating of 3 or higher indicates a monastic culture, and possibly the presence of weird psychic powers. EDIT: It occurs to me that this one may be stated too positively. A hellish theocracy might also have a high Spirituality trait, I suppose.&lt;br /&gt;
&lt;br /&gt;
None of these traits are mutually exclusive. For example, it&#039;s entirely possible to have an alien culture with high ratings in both Reason and Spirituality, or even Belligerence and Spirituality (you&#039;d probably get a ritualistic culture of honourable space samurai or something in the latter case).&lt;br /&gt;
&lt;br /&gt;
In keeping with the source material, perhaps there could also be some mechanism whereby you take advantage of that enlightened cultural understanding stuff to temporarily borrow the traits of your allies. The phrase &amp;quot;Multiculturalism Points&amp;quot; keeps floating around in my head, but darned if I know how I&#039;d implement that.&lt;br /&gt;
&lt;br /&gt;
Incidentally, according to this system, I&#039;d peg humanity - as typically portrayed in sci-fi television - at Belligerence 3, Opportunism 2, Reason 3, Spirituality 2. Drop Spirituality by a point and kick Opportunism up to 3 if humans are supposed to be the bad guys.&lt;br /&gt;
&lt;br /&gt;
=== Trait Values ===&lt;br /&gt;
&lt;br /&gt;
Maybe the traits would work something like this:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0:&#039;&#039;&#039; Utterly lacking in the trait in question, and incapable of any actions that would roll against it. For example, a culture with Belligerence 0 would consist of shy, retiring pacifists who can&#039;t commit violence even to save their own lives (they probably have a hidden homeworld and/or the patronage of a less peaceful species to explain why nobody has wiped them out yet).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1:&#039;&#039;&#039; Capable of the trait in question, but not very good at it and tending to find it actively distasteful. For example, a culture with Reason 1 would probably have a largely mystical/superstitious understanding of the cosmos, and an inherent distrust for science and technology, though they can use it if the have to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2:&#039;&#039;&#039; The &amp;quot;average&amp;quot; score. Typical of most human societies that don&#039;t place any particular emphasis on the trait in question.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3:&#039;&#039;&#039; A significant cultural influence. The culture may have social institutions and popular pastimes that revolve around activities associated with the trait. A culture where public philosophical debates are a spectator sport might be an example of Spirituality 3.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4:&#039;&#039;&#039; A dominating cultural influence. Most of the culture&#039;s activities revolve around the trait in question. The stereotypical &amp;quot;corporate overlords&amp;quot; of near-future sci-fi are a good example of Opportunism 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5:&#039;&#039;&#039; A monomaniacal focus. Every aspect of the culture serves the trait in some fashion. &#039;&#039;Warhammer 40 000&#039;&#039; orks are a good example of Belligerence 5.&lt;br /&gt;
&lt;br /&gt;
=== Randomly Generated Traits ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;suggested by Blacksheep&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shuffle up five hearts, five spades, five clubs and five diamonds. Draw ten of them, and add up the scores.&lt;br /&gt;
&lt;br /&gt;
Hearts are spirituality, spades are belligerence, diamonds are opportunism, clubs are reason. These are based on the original meanings of the suits; you might find it easier to remember by using a tarot deck with cups, swords, coins and staves.&lt;br /&gt;
&lt;br /&gt;
== Cultures ==&lt;br /&gt;
&lt;br /&gt;
To make it easy on myself, I&#039;m going to assume that a culture&#039;s stats have to total up to 10 - that&#039;s a nice, round number, and it cuts down on a lot of the silly, boring results (who cares about a culture rated at 1/0/0/0, after all?).&lt;br /&gt;
&lt;br /&gt;
Currently &#039;&#039;&#039;116&#039;&#039;&#039; unused, &#039;&#039;&#039;30&#039;&#039;&#039; used.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;border: solid silver 1px; text-align: center;&amp;quot;&lt;br /&gt;
!Bel!!Opp!!Rea!!Spi!!Culture&lt;br /&gt;
|-&lt;br /&gt;
|0||0||5||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||5||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||4||2||&#039;&#039;[[Ruun Caravanserai]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||5||0||&#039;&#039;[[Aphrosian]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||5||4||&#039;&#039;[[Theoditic Nano-Swarm Atman]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||5||3||&#039;&#039;[[Kramith]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||2||3||&#039;&#039;[[Ka&#039;bunl]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||3||2||&#039;&#039;[[Quunsados]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||1||3||&#039;&#039;[[Nimbus]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||5||2||&#039;&#039;[[Yntar Machines]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||2||4||&#039;&#039;[[The State of Grace]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||0||5||&#039;&#039;[[Bashik]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||3||2||&#039;&#039;[[Filah Hive]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||4||1||&#039;&#039;[[Scumble]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||1||3||&#039;&#039;[[Irrekith]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||4||0||&#039;&#039;[[Yren]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||1||2||&#039;&#039;[[Naren]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||2||5||&#039;&#039;[[Sanctified Empire of Jikein]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||1||4||&#039;&#039;[[HU:1]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||1||3||&#039;&#039;[[Culul Otak]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||2||2||&#039;&#039;[[Humanity]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||3||1||&#039;&#039;[[Homo Sapiens Regalis]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||2||1||&#039;&#039;[[Big Blue Trade Station]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||0||5||&#039;&#039;[[Stormers]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||2||3||&#039;&#039;[[Akram]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||5||0||&#039;&#039;[[Sentyr]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||0||3||&#039;&#039;[[Heaven-Blessed JihadCorp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||3||0||&#039;&#039;[[Species of Space Pirates]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||4||1||&#039;&#039;[[Radon Survivors]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||5||0||&#039;&#039;[[Exploritor Extragalactic Fleet]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||3||1||&#039;&#039;[[Tripp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||2||0||&#039;&#039;[[Nivras]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||5||0||0||&#039;&#039;[[Yinky Pirate-Slavers]]&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Kramith&amp;diff=80670</id>
		<title>Kramith</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Kramith&amp;diff=80670"/>
		<updated>2008-05-03T16:05:48Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Belligerence: 1 Opportunism: 1 Reason: 5 Spirituality: 3&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;The Kramith&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A race of observers who has long since abandoned their original forms in favour of transferring their minds into small flying creatures. They manipulate their environment through a multitude of small tendrils that they can extend from their bodies.&lt;br /&gt;
&lt;br /&gt;
The Kramith travel the ether in these forms, eagerly exploring every inch of known space. They prefer not to interfere, abhorring violence they do however sometimes carefully manipulate events in favour of ending hostilities between other entities quicker or in a less destructive manner.&lt;br /&gt;
&lt;br /&gt;
They believe that in doing this they preserve the universe as they consider all life part of it.&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80669</id>
		<title>Sci-Fi Monocultures Game:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80669"/>
		<updated>2008-05-03T16:05:03Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: /* Cultures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is currently just a brain-dump based on this thread:&lt;br /&gt;
&lt;br /&gt;
http://forum.rpg.net/showthread.php?t=382030&lt;br /&gt;
&lt;br /&gt;
Major-cleanup is probably required.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
You know how planet-hopping science fiction settings are frequently criticised for having bunches of alien species that are so monocultural, all members of that species are basically the same except for the colour of their clothes, or whatnot? I had a notion to run with that. Picture a game with a handful of broadly defined stats, such that every possible permutation of stats represents a different alien species. Depending on how big the range of those stats are, we should be able to get by with as few as 30-40 species. We&#039;ll be nice and allow individuals to be differentiated via a skill system, but all members of a given species have exactly the same stats. There could also be a method of randomly generating your stats, with an associated lookup table to determine what species you are based on the stats you generated; since every permutation of stats is uniquely assigned to a different species, this should yield an unambiguous species assignment.&lt;br /&gt;
&lt;br /&gt;
== Mechanical Stuff ==&lt;br /&gt;
&lt;br /&gt;
To expand upon the above idea, I&#039;m thinking that a set of four &amp;quot;Cultural Stats&amp;quot;. Each stat ranges from 0-5 (roll 1d6-1 if you&#039;re into random character generation), with a 0 representing a total lack of the associated traits in the alien culture in question, while a 5 represents a hugely dominant influence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belligerence:&#039;&#039;&#039; Represents competitiveness and the capacity for violence. A rating of 3 or higher probably represents a warrior culture of some type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opportunism:&#039;&#039;&#039; Represents materialism and the capacity for manipulation and deception. A rating of 3 or higher could indicate a mercantile culture, a society of space pirates, or even an expansionist empire, depending on other traits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reason:&#039;&#039;&#039; Represents intellectual curiosity and the capacity for technological development. A rating of 3 or higher is typically found among high-tech societies with a strong scientific establishment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirituality:&#039;&#039;&#039; Represents all that crazy space hippie stuff you see in sci-fi television. A rating of 3 or higher indicates a monastic culture, and possibly the presence of weird psychic powers. EDIT: It occurs to me that this one may be stated too positively. A hellish theocracy might also have a high Spirituality trait, I suppose.&lt;br /&gt;
&lt;br /&gt;
None of these traits are mutually exclusive. For example, it&#039;s entirely possible to have an alien culture with high ratings in both Reason and Spirituality, or even Belligerence and Spirituality (you&#039;d probably get a ritualistic culture of honourable space samurai or something in the latter case).&lt;br /&gt;
&lt;br /&gt;
In keeping with the source material, perhaps there could also be some mechanism whereby you take advantage of that enlightened cultural understanding stuff to temporarily borrow the traits of your allies. The phrase &amp;quot;Multiculturalism Points&amp;quot; keeps floating around in my head, but darned if I know how I&#039;d implement that.&lt;br /&gt;
&lt;br /&gt;
Incidentally, according to this system, I&#039;d peg humanity - as typically portrayed in sci-fi television - at Belligerence 3, Opportunism 2, Reason 3, Spirituality 2. Drop Spirituality by a point and kick Opportunism up to 3 if humans are supposed to be the bad guys.&lt;br /&gt;
&lt;br /&gt;
=== Trait Values ===&lt;br /&gt;
&lt;br /&gt;
Maybe the traits would work something like this:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0:&#039;&#039;&#039; Utterly lacking in the trait in question, and incapable of any actions that would roll against it. For example, a culture with Belligerence 0 would consist of shy, retiring pacifists who can&#039;t commit violence even to save their own lives (they probably have a hidden homeworld and/or the patronage of a less peaceful species to explain why nobody has wiped them out yet).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1:&#039;&#039;&#039; Capable of the trait in question, but not very good at it and tending to find it actively distasteful. For example, a culture with Reason 1 would probably have a largely mystical/superstitious understanding of the cosmos, and an inherent distrust for science and technology, though they can use it if the have to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2:&#039;&#039;&#039; The &amp;quot;average&amp;quot; score. Typical of most human societies that don&#039;t place any particular emphasis on the trait in question.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3:&#039;&#039;&#039; A significant cultural influence. The culture may have social institutions and popular pastimes that revolve around activities associated with the trait. A culture where public philosophical debates are a spectator sport might be an example of Spirituality 3.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4:&#039;&#039;&#039; A dominating cultural influence. Most of the culture&#039;s activities revolve around the trait in question. The stereotypical &amp;quot;corporate overlords&amp;quot; of near-future sci-fi are a good example of Opportunism 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5:&#039;&#039;&#039; A monomaniacal focus. Every aspect of the culture serves the trait in some fashion. &#039;&#039;Warhammer 40 000&#039;&#039; orks are a good example of Belligerence 5.&lt;br /&gt;
&lt;br /&gt;
=== Randomly Generated Traits ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;suggested by Blacksheep&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shuffle up five hearts, five spades, five clubs and five diamonds. Draw ten of them, and add up the scores.&lt;br /&gt;
&lt;br /&gt;
Hearts are spirituality, spades are belligerence, diamonds are opportunism, clubs are reason. These are based on the original meanings of the suits; you might find it easier to remember by using a tarot deck with cups, swords, coins and staves.&lt;br /&gt;
&lt;br /&gt;
== Cultures ==&lt;br /&gt;
&lt;br /&gt;
To make it easy on myself, I&#039;m going to assume that a culture&#039;s stats have to total up to 10 - that&#039;s a nice, round number, and it cuts down on a lot of the silly, boring results (who cares about a culture rated at 1/0/0/0, after all?).&lt;br /&gt;
&lt;br /&gt;
Currently &#039;&#039;&#039;116&#039;&#039;&#039; unused, &#039;&#039;&#039;30&#039;&#039;&#039; used.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;border: solid silver 1px; text-align: center;&amp;quot;&lt;br /&gt;
!Bel!!Opp!!Rea!!Spi!!Culture&lt;br /&gt;
|-&lt;br /&gt;
|0||0||5||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|0||4||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||4||2||&#039;&#039;[[Ruun Caravanserai]]&#039;&#039;&lt;br /&gt;
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|0||4||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|0||5||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||5||0||&#039;&#039;[[Aphrosian]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||5||4||&#039;&#039;[[Theoditic Nano-Swarm Atman]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|1||1||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|1||1||5||3||&#039;&#039;[[Kramith]]&#039;&#039;&lt;br /&gt;
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|1||2||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|-&lt;br /&gt;
|1||4||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||2||3||&#039;&#039;[[Ka&#039;bunl]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||3||2||&#039;&#039;[[Quunsados]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
|1||5||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||1||3||&#039;&#039;[[Nimbus]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
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|2||1||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||5||2||&#039;&#039;[[Yntar Machines]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||2||4||&#039;&#039;[[The State of Grace]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
|2||2||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||0||5||&#039;&#039;[[Bashik]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|2||3||3||2||&#039;&#039;[[Filah Hive]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||4||1||&#039;&#039;[[Scumble]]&#039;&#039;&lt;br /&gt;
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|2||3||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|2||4||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|2||4||1||3||&#039;&#039;[[Irrekith]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||4||0||&#039;&#039;[[Yren]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||1||2||&#039;&#039;[[Naren]]&#039;&#039;&lt;br /&gt;
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|2||5||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|-&lt;br /&gt;
|3||0||2||5||&#039;&#039;[[Sanctified Empire of Jikein]]&#039;&#039;&lt;br /&gt;
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|3||2||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||1||4||&#039;&#039;[[HU:1]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
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|3||3||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|3||3||1||3||&#039;&#039;[[Culul Otak]]&#039;&#039;&lt;br /&gt;
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|3||3||2||2||&#039;&#039;[[Humanity]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||3||1||&#039;&#039;[[Homo Sapiens Regalis]]&#039;&#039;&lt;br /&gt;
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|3||3||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|4||0||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|4||1||0||5||&#039;&#039;[[Stormers]]&#039;&#039;&lt;br /&gt;
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|4||1||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|4||1||2||3||&#039;&#039;[[Akram]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|4||1||5||0||&#039;&#039;[[Sentyr]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
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|4||2||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|4||2||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|4||3||0||3||&#039;&#039;[[Heaven-Blessed JihadCorp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|4||3||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|4||3||3||0||&#039;&#039;[[Species of Space Pirates]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|5||0||4||1||&#039;&#039;[[Radon Survivors]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||5||0||&#039;&#039;[[Exploritor Extragalactic Fleet]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
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|5||1||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|5||1||3||1||&#039;&#039;[[Tripp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|5||2||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|5||3||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||2||0||&#039;&#039;[[Nivras]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||5||0||0||&#039;&#039;[[Yinky Pirate-Slavers]]&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Aphrosian&amp;diff=80668</id>
		<title>Aphrosian</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Aphrosian&amp;diff=80668"/>
		<updated>2008-05-03T16:04:25Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Belligerence: 0 Opportunism: 5 Reason: 5 Spirituality: 0&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;The Aphrosian&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Highly advanced and Highly intelligent, but morally misguided. Not violent. The Aphrosian enjoy in part taking in &amp;quot;fun&amp;quot; activities and stay mostly within their own race. They are all rooted from the same family tree. Everyone is a mother, father, sister, brother, or cousin to anyone else. Gambling, drugs, sex, and the things that halt progress run rampant in a super advanced society.&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Aphrosian&amp;diff=80667</id>
		<title>Aphrosian</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Aphrosian&amp;diff=80667"/>
		<updated>2008-05-03T16:04:16Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Belligerence: 0 Opportunism: 5 Reason: 5 Spirituality: 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Aphrosian&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Highly advanced and Highly intelligent, but morally misguided. Not violent. The Aphrosian enjoy in part taking in &amp;quot;fun&amp;quot; activities and stay mostly within their own race. They are all rooted from the same family tree. Everyone is a mother, father, sister, brother, or cousin to anyone else. Gambling, drugs, sex, and the things that halt progress run rampant in a super advanced society.&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80666</id>
		<title>Sci-Fi Monocultures Game:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80666"/>
		<updated>2008-05-03T16:03:17Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: /* Cultures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is currently just a brain-dump based on this thread:&lt;br /&gt;
&lt;br /&gt;
http://forum.rpg.net/showthread.php?t=382030&lt;br /&gt;
&lt;br /&gt;
Major-cleanup is probably required.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
You know how planet-hopping science fiction settings are frequently criticised for having bunches of alien species that are so monocultural, all members of that species are basically the same except for the colour of their clothes, or whatnot? I had a notion to run with that. Picture a game with a handful of broadly defined stats, such that every possible permutation of stats represents a different alien species. Depending on how big the range of those stats are, we should be able to get by with as few as 30-40 species. We&#039;ll be nice and allow individuals to be differentiated via a skill system, but all members of a given species have exactly the same stats. There could also be a method of randomly generating your stats, with an associated lookup table to determine what species you are based on the stats you generated; since every permutation of stats is uniquely assigned to a different species, this should yield an unambiguous species assignment.&lt;br /&gt;
&lt;br /&gt;
== Mechanical Stuff ==&lt;br /&gt;
&lt;br /&gt;
To expand upon the above idea, I&#039;m thinking that a set of four &amp;quot;Cultural Stats&amp;quot;. Each stat ranges from 0-5 (roll 1d6-1 if you&#039;re into random character generation), with a 0 representing a total lack of the associated traits in the alien culture in question, while a 5 represents a hugely dominant influence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belligerence:&#039;&#039;&#039; Represents competitiveness and the capacity for violence. A rating of 3 or higher probably represents a warrior culture of some type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opportunism:&#039;&#039;&#039; Represents materialism and the capacity for manipulation and deception. A rating of 3 or higher could indicate a mercantile culture, a society of space pirates, or even an expansionist empire, depending on other traits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reason:&#039;&#039;&#039; Represents intellectual curiosity and the capacity for technological development. A rating of 3 or higher is typically found among high-tech societies with a strong scientific establishment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirituality:&#039;&#039;&#039; Represents all that crazy space hippie stuff you see in sci-fi television. A rating of 3 or higher indicates a monastic culture, and possibly the presence of weird psychic powers. EDIT: It occurs to me that this one may be stated too positively. A hellish theocracy might also have a high Spirituality trait, I suppose.&lt;br /&gt;
&lt;br /&gt;
None of these traits are mutually exclusive. For example, it&#039;s entirely possible to have an alien culture with high ratings in both Reason and Spirituality, or even Belligerence and Spirituality (you&#039;d probably get a ritualistic culture of honourable space samurai or something in the latter case).&lt;br /&gt;
&lt;br /&gt;
In keeping with the source material, perhaps there could also be some mechanism whereby you take advantage of that enlightened cultural understanding stuff to temporarily borrow the traits of your allies. The phrase &amp;quot;Multiculturalism Points&amp;quot; keeps floating around in my head, but darned if I know how I&#039;d implement that.&lt;br /&gt;
&lt;br /&gt;
Incidentally, according to this system, I&#039;d peg humanity - as typically portrayed in sci-fi television - at Belligerence 3, Opportunism 2, Reason 3, Spirituality 2. Drop Spirituality by a point and kick Opportunism up to 3 if humans are supposed to be the bad guys.&lt;br /&gt;
&lt;br /&gt;
=== Trait Values ===&lt;br /&gt;
&lt;br /&gt;
Maybe the traits would work something like this:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0:&#039;&#039;&#039; Utterly lacking in the trait in question, and incapable of any actions that would roll against it. For example, a culture with Belligerence 0 would consist of shy, retiring pacifists who can&#039;t commit violence even to save their own lives (they probably have a hidden homeworld and/or the patronage of a less peaceful species to explain why nobody has wiped them out yet).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1:&#039;&#039;&#039; Capable of the trait in question, but not very good at it and tending to find it actively distasteful. For example, a culture with Reason 1 would probably have a largely mystical/superstitious understanding of the cosmos, and an inherent distrust for science and technology, though they can use it if the have to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2:&#039;&#039;&#039; The &amp;quot;average&amp;quot; score. Typical of most human societies that don&#039;t place any particular emphasis on the trait in question.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3:&#039;&#039;&#039; A significant cultural influence. The culture may have social institutions and popular pastimes that revolve around activities associated with the trait. A culture where public philosophical debates are a spectator sport might be an example of Spirituality 3.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4:&#039;&#039;&#039; A dominating cultural influence. Most of the culture&#039;s activities revolve around the trait in question. The stereotypical &amp;quot;corporate overlords&amp;quot; of near-future sci-fi are a good example of Opportunism 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5:&#039;&#039;&#039; A monomaniacal focus. Every aspect of the culture serves the trait in some fashion. &#039;&#039;Warhammer 40 000&#039;&#039; orks are a good example of Belligerence 5.&lt;br /&gt;
&lt;br /&gt;
=== Randomly Generated Traits ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;suggested by Blacksheep&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shuffle up five hearts, five spades, five clubs and five diamonds. Draw ten of them, and add up the scores.&lt;br /&gt;
&lt;br /&gt;
Hearts are spirituality, spades are belligerence, diamonds are opportunism, clubs are reason. These are based on the original meanings of the suits; you might find it easier to remember by using a tarot deck with cups, swords, coins and staves.&lt;br /&gt;
&lt;br /&gt;
== Cultures ==&lt;br /&gt;
&lt;br /&gt;
To make it easy on myself, I&#039;m going to assume that a culture&#039;s stats have to total up to 10 - that&#039;s a nice, round number, and it cuts down on a lot of the silly, boring results (who cares about a culture rated at 1/0/0/0, after all?).&lt;br /&gt;
&lt;br /&gt;
Currently &#039;&#039;&#039;117&#039;&#039;&#039; unused, &#039;&#039;&#039;29&#039;&#039;&#039; used.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;border: solid silver 1px; text-align: center;&amp;quot;&lt;br /&gt;
!Bel!!Opp!!Rea!!Spi!!Culture&lt;br /&gt;
|-&lt;br /&gt;
|0||0||5||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||5||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||4||2||&#039;&#039;[[Ruun Caravanserai]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||5||0||&#039;&#039;[[Aphrosian]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||5||4||&#039;&#039;[[Theoditic Nano-Swarm Atman]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||2||3||&#039;&#039;[[Ka&#039;bunl]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||3||2||&#039;&#039;[[Quunsados]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||1||3||&#039;&#039;[[Nimbus]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||5||2||&#039;&#039;[[Yntar Machines]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||2||4||&#039;&#039;[[The State of Grace]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||0||5||&#039;&#039;[[Bashik]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||3||2||&#039;&#039;[[Filah Hive]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||4||1||&#039;&#039;[[Scumble]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||1||3||&#039;&#039;[[Irrekith]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||4||0||&#039;&#039;[[Yren]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||1||2||&#039;&#039;[[Naren]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||2||5||&#039;&#039;[[Sanctified Empire of Jikein]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||1||4||&#039;&#039;[[HU:1]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||1||3||&#039;&#039;[[Culul Otak]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||2||2||&#039;&#039;[[Humanity]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||3||1||&#039;&#039;[[Homo Sapiens Regalis]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||0||5||&#039;&#039;[[Stormers]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||2||3||&#039;&#039;[[Akram]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||5||0||&#039;&#039;[[Sentyr]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||0||3||&#039;&#039;[[Heaven-Blessed JihadCorp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||3||0||&#039;&#039;[[Species of Space Pirates]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||4||1||&#039;&#039;[[Radon Survivors]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||5||0||&#039;&#039;[[Exploritor Extragalactic Fleet]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||3||1||&#039;&#039;[[Tripp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||2||0||&#039;&#039;[[Nivras]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||5||0||0||&#039;&#039;[[Yinky Pirate-Slavers]]&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80660</id>
		<title>Sci-Fi Monocultures Game:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80660"/>
		<updated>2008-05-03T06:27:46Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: /* Cultures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is currently just a brain-dump based on this thread:&lt;br /&gt;
&lt;br /&gt;
http://forum.rpg.net/showthread.php?t=382030&lt;br /&gt;
&lt;br /&gt;
Major-cleanup is probably required.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
You know how planet-hopping science fiction settings are frequently criticised for having bunches of alien species that are so monocultural, all members of that species are basically the same except for the colour of their clothes, or whatnot? I had a notion to run with that. Picture a game with a handful of broadly defined stats, such that every possible permutation of stats represents a different alien species. Depending on how big the range of those stats are, we should be able to get by with as few as 30-40 species. We&#039;ll be nice and allow individuals to be differentiated via a skill system, but all members of a given species have exactly the same stats. There could also be a method of randomly generating your stats, with an associated lookup table to determine what species you are based on the stats you generated; since every permutation of stats is uniquely assigned to a different species, this should yield an unambiguous species assignment.&lt;br /&gt;
&lt;br /&gt;
== Mechanical Stuff ==&lt;br /&gt;
&lt;br /&gt;
To expand upon the above idea, I&#039;m thinking that a set of four &amp;quot;Cultural Stats&amp;quot;. Each stat ranges from 0-5 (roll 1d6-1 if you&#039;re into random character generation), with a 0 representing a total lack of the associated traits in the alien culture in question, while a 5 represents a hugely dominant influence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belligerence:&#039;&#039;&#039; Represents competitiveness and the capacity for violence. A rating of 3 or higher probably represents a warrior culture of some type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opportunism:&#039;&#039;&#039; Represents materialism and the capacity for manipulation and deception. A rating of 3 or higher could indicate a mercantile culture, a society of space pirates, or even an expansionist empire, depending on other traits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reason:&#039;&#039;&#039; Represents intellectual curiosity and the capacity for technological development. A rating of 3 or higher is typically found among high-tech societies with a strong scientific establishment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirituality:&#039;&#039;&#039; Represents all that crazy space hippie stuff you see in sci-fi television. A rating of 3 or higher indicates a monastic culture, and possibly the presence of weird psychic powers. EDIT: It occurs to me that this one may be stated too positively. A hellish theocracy might also have a high Spirituality trait, I suppose.&lt;br /&gt;
&lt;br /&gt;
None of these traits are mutually exclusive. For example, it&#039;s entirely possible to have an alien culture with high ratings in both Reason and Spirituality, or even Belligerence and Spirituality (you&#039;d probably get a ritualistic culture of honourable space samurai or something in the latter case).&lt;br /&gt;
&lt;br /&gt;
In keeping with the source material, perhaps there could also be some mechanism whereby you take advantage of that enlightened cultural understanding stuff to temporarily borrow the traits of your allies. The phrase &amp;quot;Multiculturalism Points&amp;quot; keeps floating around in my head, but darned if I know how I&#039;d implement that.&lt;br /&gt;
&lt;br /&gt;
Incidentally, according to this system, I&#039;d peg humanity - as typically portrayed in sci-fi television - at Belligerence 3, Opportunism 2, Reason 3, Spirituality 2. Drop Spirituality by a point and kick Opportunism up to 3 if humans are supposed to be the bad guys.&lt;br /&gt;
&lt;br /&gt;
=== Trait Values ===&lt;br /&gt;
&lt;br /&gt;
Maybe the traits would work something like this:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0:&#039;&#039;&#039; Utterly lacking in the trait in question, and incapable of any actions that would roll against it. For example, a culture with Belligerence 0 would consist of shy, retiring pacifists who can&#039;t commit violence even to save their own lives (they probably have a hidden homeworld and/or the patronage of a less peaceful species to explain why nobody has wiped them out yet).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1:&#039;&#039;&#039; Capable of the trait in question, but not very good at it and tending to find it actively distasteful. For example, a culture with Reason 1 would probably have a largely mystical/superstitious understanding of the cosmos, and an inherent distrust for science and technology, though they can use it if the have to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2:&#039;&#039;&#039; The &amp;quot;average&amp;quot; score. Typical of most human societies that don&#039;t place any particular emphasis on the trait in question.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3:&#039;&#039;&#039; A significant cultural influence. The culture may have social institutions and popular pastimes that revolve around activities associated with the trait. A culture where public philosophical debates are a spectator sport might be an example of Spirituality 3.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4:&#039;&#039;&#039; A dominating cultural influence. Most of the culture&#039;s activities revolve around the trait in question. The stereotypical &amp;quot;corporate overlords&amp;quot; of near-future sci-fi are a good example of Opportunism 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5:&#039;&#039;&#039; A monomaniacal focus. Every aspect of the culture serves the trait in some fashion. &#039;&#039;Warhammer 40 000&#039;&#039; orks are a good example of Belligerence 5.&lt;br /&gt;
&lt;br /&gt;
=== Randomly Generated Traits ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;suggested by Blacksheep&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shuffle up five hearts, five spades, five clubs and five diamonds. Draw ten of them, and add up the scores.&lt;br /&gt;
&lt;br /&gt;
Hearts are spirituality, spades are belligerence, diamonds are opportunism, clubs are reason. These are based on the original meanings of the suits; you might find it easier to remember by using a tarot deck with cups, swords, coins and staves.&lt;br /&gt;
&lt;br /&gt;
== Cultures ==&lt;br /&gt;
&lt;br /&gt;
To make it easy on myself, I&#039;m going to assume that a culture&#039;s stats have to total up to 10 - that&#039;s a nice, round number, and it cuts down on a lot of the silly, boring results (who cares about a culture rated at 1/0/0/0, after all?).&lt;br /&gt;
&lt;br /&gt;
Currently &#039;&#039;&#039;118&#039;&#039;&#039; unused, &#039;&#039;&#039;28&#039;&#039;&#039; used.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;border: solid silver 1px; text-align: center;&amp;quot;&lt;br /&gt;
!Bel!!Opp!!Rea!!Spi!!Culture&lt;br /&gt;
|-&lt;br /&gt;
|0||0||5||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||5||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||4||2||&#039;&#039;[[Ruun Caravanserai]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||5||4||&#039;&#039;[[Theoditic Nano-Swarm Atman]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||2||3||&#039;&#039;[[Ka&#039;bunl]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||3||2||&#039;&#039;[[Quunsados]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||1||3||&#039;&#039;[[Nimbus]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||5||2||&#039;&#039;[[Yntar Machines]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||2||4||&#039;&#039;[[The State of Grace]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||0||5||&#039;&#039;[[Bashik]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||3||2||&#039;&#039;[[Filah Hive]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||4||1||&#039;&#039;[[Scumble]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||1||3||&#039;&#039;[[Irrekith]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||4||0||&#039;&#039;[[Yren]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||1||2||&#039;&#039;[[Naren]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||2||5||&#039;&#039;[[Sanctified Empire of Jikein]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||1||4||&#039;&#039;[[HU:1]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||1||3||&#039;&#039;[[Culul Otak]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||2||2||&#039;&#039;[[Humanity]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||3||1||&#039;&#039;[[Homo Sapiens Regalis]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||0||5||&#039;&#039;[[Stormers]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||2||3||&#039;&#039;[[Akram]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||5||0||&#039;&#039;[[Sentyr]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||0||3||&#039;&#039;[[Heaven-Blessed JihadCorp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||3||0||&#039;&#039;[[Species of Space Pirates]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||4||1||&#039;&#039;[[Radon Survivors]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||5||0||&#039;&#039;[[Exploritor Extragalactic Fleet]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||3||1||&#039;&#039;[[Tripp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||2||0||&#039;&#039;[[Nivras]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||5||0||0||&#039;&#039;[[Yinky Pirate-Slavers]]&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80659</id>
		<title>Sci-Fi Monocultures Game:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80659"/>
		<updated>2008-05-03T06:24:06Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: /* Cultures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is currently just a brain-dump based on this thread:&lt;br /&gt;
&lt;br /&gt;
http://forum.rpg.net/showthread.php?t=382030&lt;br /&gt;
&lt;br /&gt;
Major-cleanup is probably required.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
You know how planet-hopping science fiction settings are frequently criticised for having bunches of alien species that are so monocultural, all members of that species are basically the same except for the colour of their clothes, or whatnot? I had a notion to run with that. Picture a game with a handful of broadly defined stats, such that every possible permutation of stats represents a different alien species. Depending on how big the range of those stats are, we should be able to get by with as few as 30-40 species. We&#039;ll be nice and allow individuals to be differentiated via a skill system, but all members of a given species have exactly the same stats. There could also be a method of randomly generating your stats, with an associated lookup table to determine what species you are based on the stats you generated; since every permutation of stats is uniquely assigned to a different species, this should yield an unambiguous species assignment.&lt;br /&gt;
&lt;br /&gt;
== Mechanical Stuff ==&lt;br /&gt;
&lt;br /&gt;
To expand upon the above idea, I&#039;m thinking that a set of four &amp;quot;Cultural Stats&amp;quot;. Each stat ranges from 0-5 (roll 1d6-1 if you&#039;re into random character generation), with a 0 representing a total lack of the associated traits in the alien culture in question, while a 5 represents a hugely dominant influence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belligerence:&#039;&#039;&#039; Represents competitiveness and the capacity for violence. A rating of 3 or higher probably represents a warrior culture of some type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opportunism:&#039;&#039;&#039; Represents materialism and the capacity for manipulation and deception. A rating of 3 or higher could indicate a mercantile culture, a society of space pirates, or even an expansionist empire, depending on other traits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reason:&#039;&#039;&#039; Represents intellectual curiosity and the capacity for technological development. A rating of 3 or higher is typically found among high-tech societies with a strong scientific establishment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirituality:&#039;&#039;&#039; Represents all that crazy space hippie stuff you see in sci-fi television. A rating of 3 or higher indicates a monastic culture, and possibly the presence of weird psychic powers. EDIT: It occurs to me that this one may be stated too positively. A hellish theocracy might also have a high Spirituality trait, I suppose.&lt;br /&gt;
&lt;br /&gt;
None of these traits are mutually exclusive. For example, it&#039;s entirely possible to have an alien culture with high ratings in both Reason and Spirituality, or even Belligerence and Spirituality (you&#039;d probably get a ritualistic culture of honourable space samurai or something in the latter case).&lt;br /&gt;
&lt;br /&gt;
In keeping with the source material, perhaps there could also be some mechanism whereby you take advantage of that enlightened cultural understanding stuff to temporarily borrow the traits of your allies. The phrase &amp;quot;Multiculturalism Points&amp;quot; keeps floating around in my head, but darned if I know how I&#039;d implement that.&lt;br /&gt;
&lt;br /&gt;
Incidentally, according to this system, I&#039;d peg humanity - as typically portrayed in sci-fi television - at Belligerence 3, Opportunism 2, Reason 3, Spirituality 2. Drop Spirituality by a point and kick Opportunism up to 3 if humans are supposed to be the bad guys.&lt;br /&gt;
&lt;br /&gt;
=== Trait Values ===&lt;br /&gt;
&lt;br /&gt;
Maybe the traits would work something like this:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0:&#039;&#039;&#039; Utterly lacking in the trait in question, and incapable of any actions that would roll against it. For example, a culture with Belligerence 0 would consist of shy, retiring pacifists who can&#039;t commit violence even to save their own lives (they probably have a hidden homeworld and/or the patronage of a less peaceful species to explain why nobody has wiped them out yet).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1:&#039;&#039;&#039; Capable of the trait in question, but not very good at it and tending to find it actively distasteful. For example, a culture with Reason 1 would probably have a largely mystical/superstitious understanding of the cosmos, and an inherent distrust for science and technology, though they can use it if the have to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2:&#039;&#039;&#039; The &amp;quot;average&amp;quot; score. Typical of most human societies that don&#039;t place any particular emphasis on the trait in question.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3:&#039;&#039;&#039; A significant cultural influence. The culture may have social institutions and popular pastimes that revolve around activities associated with the trait. A culture where public philosophical debates are a spectator sport might be an example of Spirituality 3.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4:&#039;&#039;&#039; A dominating cultural influence. Most of the culture&#039;s activities revolve around the trait in question. The stereotypical &amp;quot;corporate overlords&amp;quot; of near-future sci-fi are a good example of Opportunism 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5:&#039;&#039;&#039; A monomaniacal focus. Every aspect of the culture serves the trait in some fashion. &#039;&#039;Warhammer 40 000&#039;&#039; orks are a good example of Belligerence 5.&lt;br /&gt;
&lt;br /&gt;
=== Randomly Generated Traits ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;suggested by Blacksheep&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shuffle up five hearts, five spades, five clubs and five diamonds. Draw ten of them, and add up the scores.&lt;br /&gt;
&lt;br /&gt;
Hearts are spirituality, spades are belligerence, diamonds are opportunism, clubs are reason. These are based on the original meanings of the suits; you might find it easier to remember by using a tarot deck with cups, swords, coins and staves.&lt;br /&gt;
&lt;br /&gt;
== Cultures ==&lt;br /&gt;
&lt;br /&gt;
To make it easy on myself, I&#039;m going to assume that a culture&#039;s stats have to total up to 10 - that&#039;s a nice, round number, and it cuts down on a lot of the silly, boring results (who cares about a culture rated at 1/0/0/0, after all?).&lt;br /&gt;
&lt;br /&gt;
Currently &#039;&#039;&#039;117&#039;&#039;&#039; unused, &#039;&#039;&#039;29&#039;&#039;&#039; used.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;border: solid silver 1px; text-align: center;&amp;quot;&lt;br /&gt;
!Bel!!Opp!!Rea!!Spi!!Culture&lt;br /&gt;
|-&lt;br /&gt;
|0||0||5||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||5||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||4||2||&#039;&#039;[[Ruun Caravanserai]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||5||4||&#039;&#039;[[Theoditic Nano-Swarm Atman]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||2||3||&#039;&#039;[[Ka&#039;bunl]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||3||2||&#039;&#039;[[Quunsados]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||1||3||&#039;&#039;[[Nimbus]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||5||2||&#039;&#039;[[Yntar Machines]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||2||4||&#039;&#039;[[The State of Grace]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||0||5||&#039;&#039;[[Bashik]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||3||2||&#039;&#039;[[Filah Hive]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||4||1||&#039;&#039;[[Scumble]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||1||3||&#039;&#039;[[Irrekith]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||4||0||&#039;&#039;[[Yren]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||1||2||&#039;&#039;[[Naren]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||2||5||&#039;&#039;[[Sanctified Empire of Jikein]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||1||4||&#039;&#039;[[HU:1]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||1||3||&#039;&#039;[[Culul Otak]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||2||2||&#039;&#039;[[Humanity]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||3||1||&#039;&#039;[[Homo Sapiens Regalis]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||0||5||&#039;&#039;[[Stormers]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||2||3||&#039;&#039;[[Akram]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||5||0||&#039;&#039;[[Sentyr]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||0||3||&#039;&#039;[[Heaven-Blessed JihadCorp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||3||0||&#039;&#039;[[Species of Space Pirates]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||4||1||&#039;&#039;[[Radon Survivors]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||5||0||&#039;&#039;[[Exploritor Extragalactic Fleet]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||3||1||&#039;&#039;[[Tripp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||2||0||&#039;&#039;[[Nivras]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||5||0||0||&#039;&#039;[[Yinky Pirate-Slavers]]&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80658</id>
		<title>Sci-Fi Monocultures Game:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80658"/>
		<updated>2008-05-03T06:23:01Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: /* Cultures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is currently just a brain-dump based on this thread:&lt;br /&gt;
&lt;br /&gt;
http://forum.rpg.net/showthread.php?t=382030&lt;br /&gt;
&lt;br /&gt;
Major-cleanup is probably required.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
You know how planet-hopping science fiction settings are frequently criticised for having bunches of alien species that are so monocultural, all members of that species are basically the same except for the colour of their clothes, or whatnot? I had a notion to run with that. Picture a game with a handful of broadly defined stats, such that every possible permutation of stats represents a different alien species. Depending on how big the range of those stats are, we should be able to get by with as few as 30-40 species. We&#039;ll be nice and allow individuals to be differentiated via a skill system, but all members of a given species have exactly the same stats. There could also be a method of randomly generating your stats, with an associated lookup table to determine what species you are based on the stats you generated; since every permutation of stats is uniquely assigned to a different species, this should yield an unambiguous species assignment.&lt;br /&gt;
&lt;br /&gt;
== Mechanical Stuff ==&lt;br /&gt;
&lt;br /&gt;
To expand upon the above idea, I&#039;m thinking that a set of four &amp;quot;Cultural Stats&amp;quot;. Each stat ranges from 0-5 (roll 1d6-1 if you&#039;re into random character generation), with a 0 representing a total lack of the associated traits in the alien culture in question, while a 5 represents a hugely dominant influence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belligerence:&#039;&#039;&#039; Represents competitiveness and the capacity for violence. A rating of 3 or higher probably represents a warrior culture of some type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opportunism:&#039;&#039;&#039; Represents materialism and the capacity for manipulation and deception. A rating of 3 or higher could indicate a mercantile culture, a society of space pirates, or even an expansionist empire, depending on other traits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reason:&#039;&#039;&#039; Represents intellectual curiosity and the capacity for technological development. A rating of 3 or higher is typically found among high-tech societies with a strong scientific establishment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirituality:&#039;&#039;&#039; Represents all that crazy space hippie stuff you see in sci-fi television. A rating of 3 or higher indicates a monastic culture, and possibly the presence of weird psychic powers. EDIT: It occurs to me that this one may be stated too positively. A hellish theocracy might also have a high Spirituality trait, I suppose.&lt;br /&gt;
&lt;br /&gt;
None of these traits are mutually exclusive. For example, it&#039;s entirely possible to have an alien culture with high ratings in both Reason and Spirituality, or even Belligerence and Spirituality (you&#039;d probably get a ritualistic culture of honourable space samurai or something in the latter case).&lt;br /&gt;
&lt;br /&gt;
In keeping with the source material, perhaps there could also be some mechanism whereby you take advantage of that enlightened cultural understanding stuff to temporarily borrow the traits of your allies. The phrase &amp;quot;Multiculturalism Points&amp;quot; keeps floating around in my head, but darned if I know how I&#039;d implement that.&lt;br /&gt;
&lt;br /&gt;
Incidentally, according to this system, I&#039;d peg humanity - as typically portrayed in sci-fi television - at Belligerence 3, Opportunism 2, Reason 3, Spirituality 2. Drop Spirituality by a point and kick Opportunism up to 3 if humans are supposed to be the bad guys.&lt;br /&gt;
&lt;br /&gt;
=== Trait Values ===&lt;br /&gt;
&lt;br /&gt;
Maybe the traits would work something like this:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0:&#039;&#039;&#039; Utterly lacking in the trait in question, and incapable of any actions that would roll against it. For example, a culture with Belligerence 0 would consist of shy, retiring pacifists who can&#039;t commit violence even to save their own lives (they probably have a hidden homeworld and/or the patronage of a less peaceful species to explain why nobody has wiped them out yet).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1:&#039;&#039;&#039; Capable of the trait in question, but not very good at it and tending to find it actively distasteful. For example, a culture with Reason 1 would probably have a largely mystical/superstitious understanding of the cosmos, and an inherent distrust for science and technology, though they can use it if the have to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2:&#039;&#039;&#039; The &amp;quot;average&amp;quot; score. Typical of most human societies that don&#039;t place any particular emphasis on the trait in question.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3:&#039;&#039;&#039; A significant cultural influence. The culture may have social institutions and popular pastimes that revolve around activities associated with the trait. A culture where public philosophical debates are a spectator sport might be an example of Spirituality 3.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4:&#039;&#039;&#039; A dominating cultural influence. Most of the culture&#039;s activities revolve around the trait in question. The stereotypical &amp;quot;corporate overlords&amp;quot; of near-future sci-fi are a good example of Opportunism 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5:&#039;&#039;&#039; A monomaniacal focus. Every aspect of the culture serves the trait in some fashion. &#039;&#039;Warhammer 40 000&#039;&#039; orks are a good example of Belligerence 5.&lt;br /&gt;
&lt;br /&gt;
=== Randomly Generated Traits ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;suggested by Blacksheep&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shuffle up five hearts, five spades, five clubs and five diamonds. Draw ten of them, and add up the scores.&lt;br /&gt;
&lt;br /&gt;
Hearts are spirituality, spades are belligerence, diamonds are opportunism, clubs are reason. These are based on the original meanings of the suits; you might find it easier to remember by using a tarot deck with cups, swords, coins and staves.&lt;br /&gt;
&lt;br /&gt;
== Cultures ==&lt;br /&gt;
&lt;br /&gt;
To make it easy on myself, I&#039;m going to assume that a culture&#039;s stats have to total up to 10 - that&#039;s a nice, round number, and it cuts down on a lot of the silly, boring results (who cares about a culture rated at 1/0/0/0, after all?).&lt;br /&gt;
&lt;br /&gt;
Currently &#039;&#039;&#039;117&#039;&#039;&#039; unused, &#039;&#039;&#039;29&#039;&#039;&#039; used.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;border: solid silver 1px; text-align: center;&amp;quot;&lt;br /&gt;
!Bel!!Opp!!Rea!!Spi!!Culture&lt;br /&gt;
|-&lt;br /&gt;
|0||0||5||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||5||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||4||2||&#039;&#039;[[Ruun Caravanserai]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||5||4||&#039;&#039;[[Theoditic Nano-Swarm Atman]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||2||3||&#039;&#039;[[Ka&#039;bunl]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||3||2||&#039;&#039;[[Quunsados]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||1||3||&#039;&#039;[[Nimbus]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||5||2||&#039;&#039;[[Yntar Machines]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||2||4||&#039;&#039;[[The State of Grace]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||0||5||&#039;&#039;[[Bashik]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||3||2||&#039;&#039;[[Filah Hive]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||4||1||&#039;&#039;[[Scumble]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||1||3||&#039;&#039;[[Irrekith]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||4||0||&#039;&#039;[[Yren]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||1||2||&#039;&#039;[[Naren]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||2||5||&#039;&#039;[[Sanctified Empire of Jikein]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||1||4||&#039;&#039;[[Hu:1]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||1||3||&#039;&#039;[[Culul Otak]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||2||2||&#039;&#039;[[Humanity]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||3||1||&#039;&#039;[[Homo Sapiens Regalis]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|3||4||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||0||5||&#039;&#039;[[Stormers]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||2||3||&#039;&#039;[[Akram]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||5||0||&#039;&#039;[[Sentyr]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||0||3||&#039;&#039;[[Heaven-Blessed JihadCorp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||3||0||&#039;&#039;[[Species of Space Pirates]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||4||1||&#039;&#039;[[Radon Survivors]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||5||0||&#039;&#039;[[Exploritor Extragalactic Fleet]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||3||1||&#039;&#039;[[Tripp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||2||0||&#039;&#039;[[Nivras]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||5||0||0||&#039;&#039;[[Yinky Pirate-Slavers]]&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Hu1&amp;diff=80657</id>
		<title>Hu1</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Hu1&amp;diff=80657"/>
		<updated>2008-05-03T06:21:45Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: Hu1 moved to HU:1: Name accuracy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[HU:1]]&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HU:1&amp;diff=80656</id>
		<title>HU:1</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HU:1&amp;diff=80656"/>
		<updated>2008-05-03T06:21:45Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: Hu1 moved to HU:1: Name accuracy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Belligerence: 3 Opportunism: 2 Reason: 1 Spirituality: 4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sentient Species HU:1&#039;&#039;&#039;&lt;br /&gt;
Galatic Explorator ships encountered HU:1 at currently classified coordinates in the HU subsector. The species is described as small, hunched, and roughly humanoid. The males have manes of fur around their necks and wrists. Stealth observer vessels have confirmed the race is sentient and does indeed have a tribal culture spread out over the planets arid expanses.Each tribe is ruled by shaman which have been observed performing ceremonies during intense plasma storms near the planets surface. It has been speculated that these ceremonies may in fact be directing storms towards neighboring tribes agricultural fields.&lt;br /&gt;
This planet is currently protected by Galactic Law, contact with humanity is punishable by seizure of all assets and imprisonment in a livable environment for the remainder of a perpetrator&#039;s life. This term of imprisonment shall not exceed 1 galactic cycle.&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HU:1&amp;diff=80655</id>
		<title>HU:1</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HU:1&amp;diff=80655"/>
		<updated>2008-05-03T06:21:06Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Belligerence: 3 Opportunism: 2 Reason: 1 Spirituality: 4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sentient Species HU:1&#039;&#039;&#039;&lt;br /&gt;
Galatic Explorator ships encountered HU:1 at currently classified coordinates in the HU subsector. The species is described as small, hunched, and roughly humanoid. The males have manes of fur around their necks and wrists. Stealth observer vessels have confirmed the race is sentient and does indeed have a tribal culture spread out over the planets arid expanses.Each tribe is ruled by shaman which have been observed performing ceremonies during intense plasma storms near the planets surface. It has been speculated that these ceremonies may in fact be directing storms towards neighboring tribes agricultural fields.&lt;br /&gt;
This planet is currently protected by Galactic Law, contact with humanity is punishable by seizure of all assets and imprisonment in a livable environment for the remainder of a perpetrator&#039;s life. This term of imprisonment shall not exceed 1 galactic cycle.&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nivras&amp;diff=80654</id>
		<title>Nivras</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Nivras&amp;diff=80654"/>
		<updated>2008-05-03T05:54:07Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Belligerence 5 Opportunism 3 Reason 2 Spirituality 0&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;The Nivras&#039;&#039;&#039;&lt;br /&gt;
The Nivras were originally a biomechanical race that broke out of containment where it was being engineered, evolved, and took over the planet. They are semi-insectoid in appearance, as well as cybernetic, however their cybernetics are made of muscle and bone rather than metal and pistons. As a result they are at a disadvantage against any race immediately, however they quickly gain adaptations that assist them through their ability to alter their DNA within a few generations. They all follow a central intelligence that while for the most part is blunt is also capable of being quite insidious at times. As most of the Nivras are mindless bugs they have no culture or religion.&lt;br /&gt;
&lt;br /&gt;
Space travel was first simply shooting large sporeships into space in the hope of colonizing other worlds in the system. This then became more and more sophisticated as they began to meld technology closer to biology, creating spaceships made of biological materials while still retaining technological sophistication. In space they are not combative.&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nivras&amp;diff=80653</id>
		<title>Nivras</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Nivras&amp;diff=80653"/>
		<updated>2008-05-03T05:50:02Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Belligerence 5 Opportunism 3 Reason 2 Spirituality 0&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;The Nivras&#039;&#039;&#039;&lt;br /&gt;
The Nivras were originally a biomechanical race that broke out of containment where it was being engineered, evolved, and took over the planet. They are semi-insectoid in appearance, as well as cybernetic, however their cybernetics are made of muscle and bone rather than metal and pistons. As a result they are at a disadvantage against any race immediately, however they quickly gain adaptations that assist them through their ability to alter their DNA within a few generations. They all follow a central intelligence that while for the most part is blunt is also capable of being quite insidious at times. As most of the Nivras are mindless bugs they have no culture or religion.&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80652</id>
		<title>Sci-Fi Monocultures Game:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80652"/>
		<updated>2008-05-03T05:45:53Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: /* Cultures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is currently just a brain-dump based on this thread:&lt;br /&gt;
&lt;br /&gt;
http://forum.rpg.net/showthread.php?t=382030&lt;br /&gt;
&lt;br /&gt;
Major-cleanup is probably required.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
You know how planet-hopping science fiction settings are frequently criticised for having bunches of alien species that are so monocultural, all members of that species are basically the same except for the colour of their clothes, or whatnot? I had a notion to run with that. Picture a game with a handful of broadly defined stats, such that every possible permutation of stats represents a different alien species. Depending on how big the range of those stats are, we should be able to get by with as few as 30-40 species. We&#039;ll be nice and allow individuals to be differentiated via a skill system, but all members of a given species have exactly the same stats. There could also be a method of randomly generating your stats, with an associated lookup table to determine what species you are based on the stats you generated; since every permutation of stats is uniquely assigned to a different species, this should yield an unambiguous species assignment.&lt;br /&gt;
&lt;br /&gt;
== Mechanical Stuff ==&lt;br /&gt;
&lt;br /&gt;
To expand upon the above idea, I&#039;m thinking that a set of four &amp;quot;Cultural Stats&amp;quot;. Each stat ranges from 0-5 (roll 1d6-1 if you&#039;re into random character generation), with a 0 representing a total lack of the associated traits in the alien culture in question, while a 5 represents a hugely dominant influence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belligerence:&#039;&#039;&#039; Represents competitiveness and the capacity for violence. A rating of 3 or higher probably represents a warrior culture of some type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opportunism:&#039;&#039;&#039; Represents materialism and the capacity for manipulation and deception. A rating of 3 or higher could indicate a mercantile culture, a society of space pirates, or even an expansionist empire, depending on other traits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reason:&#039;&#039;&#039; Represents intellectual curiosity and the capacity for technological development. A rating of 3 or higher is typically found among high-tech societies with a strong scientific establishment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirituality:&#039;&#039;&#039; Represents all that crazy space hippie stuff you see in sci-fi television. A rating of 3 or higher indicates a monastic culture, and possibly the presence of weird psychic powers. EDIT: It occurs to me that this one may be stated too positively. A hellish theocracy might also have a high Spirituality trait, I suppose.&lt;br /&gt;
&lt;br /&gt;
None of these traits are mutually exclusive. For example, it&#039;s entirely possible to have an alien culture with high ratings in both Reason and Spirituality, or even Belligerence and Spirituality (you&#039;d probably get a ritualistic culture of honourable space samurai or something in the latter case).&lt;br /&gt;
&lt;br /&gt;
In keeping with the source material, perhaps there could also be some mechanism whereby you take advantage of that enlightened cultural understanding stuff to temporarily borrow the traits of your allies. The phrase &amp;quot;Multiculturalism Points&amp;quot; keeps floating around in my head, but darned if I know how I&#039;d implement that.&lt;br /&gt;
&lt;br /&gt;
Incidentally, according to this system, I&#039;d peg humanity - as typically portrayed in sci-fi television - at Belligerence 3, Opportunism 2, Reason 3, Spirituality 2. Drop Spirituality by a point and kick Opportunism up to 3 if humans are supposed to be the bad guys.&lt;br /&gt;
&lt;br /&gt;
=== Trait Values ===&lt;br /&gt;
&lt;br /&gt;
Maybe the traits would work something like this:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0:&#039;&#039;&#039; Utterly lacking in the trait in question, and incapable of any actions that would roll against it. For example, a culture with Belligerence 0 would consist of shy, retiring pacifists who can&#039;t commit violence even to save their own lives (they probably have a hidden homeworld and/or the patronage of a less peaceful species to explain why nobody has wiped them out yet).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1:&#039;&#039;&#039; Capable of the trait in question, but not very good at it and tending to find it actively distasteful. For example, a culture with Reason 1 would probably have a largely mystical/superstitious understanding of the cosmos, and an inherent distrust for science and technology, though they can use it if the have to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2:&#039;&#039;&#039; The &amp;quot;average&amp;quot; score. Typical of most human societies that don&#039;t place any particular emphasis on the trait in question.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3:&#039;&#039;&#039; A significant cultural influence. The culture may have social institutions and popular pastimes that revolve around activities associated with the trait. A culture where public philosophical debates are a spectator sport might be an example of Spirituality 3.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4:&#039;&#039;&#039; A dominating cultural influence. Most of the culture&#039;s activities revolve around the trait in question. The stereotypical &amp;quot;corporate overlords&amp;quot; of near-future sci-fi are a good example of Opportunism 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5:&#039;&#039;&#039; A monomaniacal focus. Every aspect of the culture serves the trait in some fashion. &#039;&#039;Warhammer 40 000&#039;&#039; orks are a good example of Belligerence 5.&lt;br /&gt;
&lt;br /&gt;
=== Randomly Generated Traits ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;suggested by Blacksheep&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shuffle up five hearts, five spades, five clubs and five diamonds. Draw ten of them, and add up the scores.&lt;br /&gt;
&lt;br /&gt;
Hearts are spirituality, spades are belligerence, diamonds are opportunism, clubs are reason. These are based on the original meanings of the suits; you might find it easier to remember by using a tarot deck with cups, swords, coins and staves.&lt;br /&gt;
&lt;br /&gt;
== Cultures ==&lt;br /&gt;
&lt;br /&gt;
To make it easy on myself, I&#039;m going to assume that a culture&#039;s stats have to total up to 10 - that&#039;s a nice, round number, and it cuts down on a lot of the silly, boring results (who cares about a culture rated at 1/0/0/0, after all?).&lt;br /&gt;
&lt;br /&gt;
Currently &#039;&#039;&#039;119&#039;&#039;&#039; unused, &#039;&#039;&#039;25&#039;&#039;&#039; used.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;border: solid silver 1px; text-align: center;&amp;quot;&lt;br /&gt;
!Bel!!Opp!!Rea!!Spi!!Culture&lt;br /&gt;
|-&lt;br /&gt;
|0||0||5||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||5||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||4||2||&#039;&#039;[[Ruun Caravanserai]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||5||4||&#039;&#039;[[Theoditic Nano-Swarm Atman]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||2||3||&#039;&#039;[[Ka&#039;bunl]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||3||2||&#039;&#039;[[Quunsados]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||1||3||&#039;&#039;[[Nimbus]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||5||2||&#039;&#039;[[Yntar Machines]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||2||4||&#039;&#039;[[The State of Grace]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||0||5||&#039;&#039;[[Bashik]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||3||2||&#039;&#039;[[Filah Hive]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||4||1||&#039;&#039;[[Scumble]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||1||3||&#039;&#039;[[Irrekith]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||4||0||&#039;&#039;[[Yren]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||1||2||&#039;&#039;[[Naren]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||2||5||&#039;&#039;[[Sanctified Empire of Jikein]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||1||3||&#039;&#039;[[Culul Otak]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||2||2||&#039;&#039;[[Humanity]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||3||1||&#039;&#039;[[Homo Sapiens Regalis]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||0||5||&#039;&#039;[[Stormers]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||2||3||&#039;&#039;[[Akram]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||5||0||&#039;&#039;[[Sentyr]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||0||3||&#039;&#039;[[Heaven-Blessed JihadCorp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||3||0||&#039;&#039;[[Species of Space Pirates]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||4||1||&#039;&#039;[[Radon Survivors]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||5||0||&#039;&#039;[[Exploritor Extragalactic Fleet]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||3||1||&#039;&#039;[[Tripp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||2||0||&#039;&#039;[[Nivras]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||5||0||0||&#039;&#039;[[Yinky Pirate-Slavers]]&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80651</id>
		<title>Sci-Fi Monocultures Game:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80651"/>
		<updated>2008-05-03T05:30:58Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: /* Cultures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is currently just a brain-dump based on this thread:&lt;br /&gt;
&lt;br /&gt;
http://forum.rpg.net/showthread.php?t=382030&lt;br /&gt;
&lt;br /&gt;
Major-cleanup is probably required.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
You know how planet-hopping science fiction settings are frequently criticised for having bunches of alien species that are so monocultural, all members of that species are basically the same except for the colour of their clothes, or whatnot? I had a notion to run with that. Picture a game with a handful of broadly defined stats, such that every possible permutation of stats represents a different alien species. Depending on how big the range of those stats are, we should be able to get by with as few as 30-40 species. We&#039;ll be nice and allow individuals to be differentiated via a skill system, but all members of a given species have exactly the same stats. There could also be a method of randomly generating your stats, with an associated lookup table to determine what species you are based on the stats you generated; since every permutation of stats is uniquely assigned to a different species, this should yield an unambiguous species assignment.&lt;br /&gt;
&lt;br /&gt;
== Mechanical Stuff ==&lt;br /&gt;
&lt;br /&gt;
To expand upon the above idea, I&#039;m thinking that a set of four &amp;quot;Cultural Stats&amp;quot;. Each stat ranges from 0-5 (roll 1d6-1 if you&#039;re into random character generation), with a 0 representing a total lack of the associated traits in the alien culture in question, while a 5 represents a hugely dominant influence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belligerence:&#039;&#039;&#039; Represents competitiveness and the capacity for violence. A rating of 3 or higher probably represents a warrior culture of some type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opportunism:&#039;&#039;&#039; Represents materialism and the capacity for manipulation and deception. A rating of 3 or higher could indicate a mercantile culture, a society of space pirates, or even an expansionist empire, depending on other traits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reason:&#039;&#039;&#039; Represents intellectual curiosity and the capacity for technological development. A rating of 3 or higher is typically found among high-tech societies with a strong scientific establishment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirituality:&#039;&#039;&#039; Represents all that crazy space hippie stuff you see in sci-fi television. A rating of 3 or higher indicates a monastic culture, and possibly the presence of weird psychic powers. EDIT: It occurs to me that this one may be stated too positively. A hellish theocracy might also have a high Spirituality trait, I suppose.&lt;br /&gt;
&lt;br /&gt;
None of these traits are mutually exclusive. For example, it&#039;s entirely possible to have an alien culture with high ratings in both Reason and Spirituality, or even Belligerence and Spirituality (you&#039;d probably get a ritualistic culture of honourable space samurai or something in the latter case).&lt;br /&gt;
&lt;br /&gt;
In keeping with the source material, perhaps there could also be some mechanism whereby you take advantage of that enlightened cultural understanding stuff to temporarily borrow the traits of your allies. The phrase &amp;quot;Multiculturalism Points&amp;quot; keeps floating around in my head, but darned if I know how I&#039;d implement that.&lt;br /&gt;
&lt;br /&gt;
Incidentally, according to this system, I&#039;d peg humanity - as typically portrayed in sci-fi television - at Belligerence 3, Opportunism 2, Reason 3, Spirituality 2. Drop Spirituality by a point and kick Opportunism up to 3 if humans are supposed to be the bad guys.&lt;br /&gt;
&lt;br /&gt;
=== Trait Values ===&lt;br /&gt;
&lt;br /&gt;
Maybe the traits would work something like this:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0:&#039;&#039;&#039; Utterly lacking in the trait in question, and incapable of any actions that would roll against it. For example, a culture with Belligerence 0 would consist of shy, retiring pacifists who can&#039;t commit violence even to save their own lives (they probably have a hidden homeworld and/or the patronage of a less peaceful species to explain why nobody has wiped them out yet).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1:&#039;&#039;&#039; Capable of the trait in question, but not very good at it and tending to find it actively distasteful. For example, a culture with Reason 1 would probably have a largely mystical/superstitious understanding of the cosmos, and an inherent distrust for science and technology, though they can use it if the have to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2:&#039;&#039;&#039; The &amp;quot;average&amp;quot; score. Typical of most human societies that don&#039;t place any particular emphasis on the trait in question.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3:&#039;&#039;&#039; A significant cultural influence. The culture may have social institutions and popular pastimes that revolve around activities associated with the trait. A culture where public philosophical debates are a spectator sport might be an example of Spirituality 3.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4:&#039;&#039;&#039; A dominating cultural influence. Most of the culture&#039;s activities revolve around the trait in question. The stereotypical &amp;quot;corporate overlords&amp;quot; of near-future sci-fi are a good example of Opportunism 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5:&#039;&#039;&#039; A monomaniacal focus. Every aspect of the culture serves the trait in some fashion. &#039;&#039;Warhammer 40 000&#039;&#039; orks are a good example of Belligerence 5.&lt;br /&gt;
&lt;br /&gt;
=== Randomly Generated Traits ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;suggested by Blacksheep&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shuffle up five hearts, five spades, five clubs and five diamonds. Draw ten of them, and add up the scores.&lt;br /&gt;
&lt;br /&gt;
Hearts are spirituality, spades are belligerence, diamonds are opportunism, clubs are reason. These are based on the original meanings of the suits; you might find it easier to remember by using a tarot deck with cups, swords, coins and staves.&lt;br /&gt;
&lt;br /&gt;
== Cultures ==&lt;br /&gt;
&lt;br /&gt;
To make it easy on myself, I&#039;m going to assume that a culture&#039;s stats have to total up to 10 - that&#039;s a nice, round number, and it cuts down on a lot of the silly, boring results (who cares about a culture rated at 1/0/0/0, after all?).&lt;br /&gt;
&lt;br /&gt;
Currently &#039;&#039;&#039;119&#039;&#039;&#039; unused, &#039;&#039;&#039;25&#039;&#039;&#039; used.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;border: solid silver 1px; text-align: center;&amp;quot;&lt;br /&gt;
!Bel!!Opp!!Rea!!Spi!!Culture&lt;br /&gt;
|-&lt;br /&gt;
|0||0||5||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||5||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||4||2||&#039;&#039;[[Ruun Caravanserai]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||5||4||&#039;&#039;[[Theoditic Nano-Swarm Atman]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||2||3||&#039;&#039;[[Ka&#039;bunl]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||3||2||&#039;&#039;[[Quunsados]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||1||3||&#039;&#039;[[Nimbus]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||5||2||&#039;&#039;[[Yntar Machines]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||2||4||&#039;&#039;[[The State of Grace]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||0||5||&#039;&#039;[[Bashik]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||3||2||&#039;&#039;[[Filah Hive]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||4||1||&#039;&#039;[[Scumble]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||1||3||&#039;&#039;[[Irrekith]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||4||0||&#039;&#039;[[Yren]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||1||2||&#039;&#039;[[Naren]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||2||5||&#039;&#039;[[Sanctified Empire of Jikein]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||1||3||&#039;&#039;[[Culul Otak]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||2||2||&#039;&#039;[[Humanity]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||3||1||&#039;&#039;[[Homo Sapiens Regalis]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||0||5||&#039;&#039;[[Stormers]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||2||3||&#039;&#039;[[Akram]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||5||0||&#039;&#039;[[Sentyr]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||0||3||&#039;&#039;[[Heaven-Blessed JihadCorp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||3||0||&#039;&#039;[[Species of Space Pirates]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||4||1||&#039;&#039;[[Radon Survivors]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||5||0||&#039;&#039;[[Exploritor Extragalactic Fleet]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||3||1||&#039;&#039;[[Tripp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||5||0||0||&#039;&#039;[[Yinky Pirate-Slavers]]&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80650</id>
		<title>Sci-Fi Monocultures Game:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80650"/>
		<updated>2008-05-03T05:30:46Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: /* Cultures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is currently just a brain-dump based on this thread:&lt;br /&gt;
&lt;br /&gt;
http://forum.rpg.net/showthread.php?t=382030&lt;br /&gt;
&lt;br /&gt;
Major-cleanup is probably required.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
You know how planet-hopping science fiction settings are frequently criticised for having bunches of alien species that are so monocultural, all members of that species are basically the same except for the colour of their clothes, or whatnot? I had a notion to run with that. Picture a game with a handful of broadly defined stats, such that every possible permutation of stats represents a different alien species. Depending on how big the range of those stats are, we should be able to get by with as few as 30-40 species. We&#039;ll be nice and allow individuals to be differentiated via a skill system, but all members of a given species have exactly the same stats. There could also be a method of randomly generating your stats, with an associated lookup table to determine what species you are based on the stats you generated; since every permutation of stats is uniquely assigned to a different species, this should yield an unambiguous species assignment.&lt;br /&gt;
&lt;br /&gt;
== Mechanical Stuff ==&lt;br /&gt;
&lt;br /&gt;
To expand upon the above idea, I&#039;m thinking that a set of four &amp;quot;Cultural Stats&amp;quot;. Each stat ranges from 0-5 (roll 1d6-1 if you&#039;re into random character generation), with a 0 representing a total lack of the associated traits in the alien culture in question, while a 5 represents a hugely dominant influence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belligerence:&#039;&#039;&#039; Represents competitiveness and the capacity for violence. A rating of 3 or higher probably represents a warrior culture of some type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opportunism:&#039;&#039;&#039; Represents materialism and the capacity for manipulation and deception. A rating of 3 or higher could indicate a mercantile culture, a society of space pirates, or even an expansionist empire, depending on other traits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reason:&#039;&#039;&#039; Represents intellectual curiosity and the capacity for technological development. A rating of 3 or higher is typically found among high-tech societies with a strong scientific establishment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirituality:&#039;&#039;&#039; Represents all that crazy space hippie stuff you see in sci-fi television. A rating of 3 or higher indicates a monastic culture, and possibly the presence of weird psychic powers. EDIT: It occurs to me that this one may be stated too positively. A hellish theocracy might also have a high Spirituality trait, I suppose.&lt;br /&gt;
&lt;br /&gt;
None of these traits are mutually exclusive. For example, it&#039;s entirely possible to have an alien culture with high ratings in both Reason and Spirituality, or even Belligerence and Spirituality (you&#039;d probably get a ritualistic culture of honourable space samurai or something in the latter case).&lt;br /&gt;
&lt;br /&gt;
In keeping with the source material, perhaps there could also be some mechanism whereby you take advantage of that enlightened cultural understanding stuff to temporarily borrow the traits of your allies. The phrase &amp;quot;Multiculturalism Points&amp;quot; keeps floating around in my head, but darned if I know how I&#039;d implement that.&lt;br /&gt;
&lt;br /&gt;
Incidentally, according to this system, I&#039;d peg humanity - as typically portrayed in sci-fi television - at Belligerence 3, Opportunism 2, Reason 3, Spirituality 2. Drop Spirituality by a point and kick Opportunism up to 3 if humans are supposed to be the bad guys.&lt;br /&gt;
&lt;br /&gt;
=== Trait Values ===&lt;br /&gt;
&lt;br /&gt;
Maybe the traits would work something like this:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0:&#039;&#039;&#039; Utterly lacking in the trait in question, and incapable of any actions that would roll against it. For example, a culture with Belligerence 0 would consist of shy, retiring pacifists who can&#039;t commit violence even to save their own lives (they probably have a hidden homeworld and/or the patronage of a less peaceful species to explain why nobody has wiped them out yet).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1:&#039;&#039;&#039; Capable of the trait in question, but not very good at it and tending to find it actively distasteful. For example, a culture with Reason 1 would probably have a largely mystical/superstitious understanding of the cosmos, and an inherent distrust for science and technology, though they can use it if the have to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2:&#039;&#039;&#039; The &amp;quot;average&amp;quot; score. Typical of most human societies that don&#039;t place any particular emphasis on the trait in question.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3:&#039;&#039;&#039; A significant cultural influence. The culture may have social institutions and popular pastimes that revolve around activities associated with the trait. A culture where public philosophical debates are a spectator sport might be an example of Spirituality 3.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4:&#039;&#039;&#039; A dominating cultural influence. Most of the culture&#039;s activities revolve around the trait in question. The stereotypical &amp;quot;corporate overlords&amp;quot; of near-future sci-fi are a good example of Opportunism 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5:&#039;&#039;&#039; A monomaniacal focus. Every aspect of the culture serves the trait in some fashion. &#039;&#039;Warhammer 40 000&#039;&#039; orks are a good example of Belligerence 5.&lt;br /&gt;
&lt;br /&gt;
=== Randomly Generated Traits ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;suggested by Blacksheep&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shuffle up five hearts, five spades, five clubs and five diamonds. Draw ten of them, and add up the scores.&lt;br /&gt;
&lt;br /&gt;
Hearts are spirituality, spades are belligerence, diamonds are opportunism, clubs are reason. These are based on the original meanings of the suits; you might find it easier to remember by using a tarot deck with cups, swords, coins and staves.&lt;br /&gt;
&lt;br /&gt;
== Cultures ==&lt;br /&gt;
&lt;br /&gt;
To make it easy on myself, I&#039;m going to assume that a culture&#039;s stats have to total up to 10 - that&#039;s a nice, round number, and it cuts down on a lot of the silly, boring results (who cares about a culture rated at 1/0/0/0, after all?).&lt;br /&gt;
&lt;br /&gt;
Currently &#039;&#039;&#039;120&#039;&#039;&#039; unused, &#039;&#039;&#039;26&#039;&#039;&#039; used.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;border: solid silver 1px; text-align: center;&amp;quot;&lt;br /&gt;
!Bel!!Opp!!Rea!!Spi!!Culture&lt;br /&gt;
|-&lt;br /&gt;
|0||0||5||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||5||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|0||2||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|0||4||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||4||2||&#039;&#039;[[Ruun Caravanserai]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||5||4||&#039;&#039;[[Theoditic Nano-Swarm Atman]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||2||3||&#039;&#039;[[Ka&#039;bunl]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||3||2||&#039;&#039;[[Quunsados]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||1||3||&#039;&#039;[[Nimbus]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||5||2||&#039;&#039;[[Yntar Machines]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||2||4||&#039;&#039;[[The State of Grace]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||0||5||&#039;&#039;[[Bashik]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||3||2||&#039;&#039;[[Filah Hive]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||4||1||&#039;&#039;[[Scumble]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||1||3||&#039;&#039;[[Irrekith]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||4||0||&#039;&#039;[[Yren]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||1||2||&#039;&#039;[[Naren]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||2||5||&#039;&#039;[[Sanctified Empire of Jikein]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||1||3||&#039;&#039;[[Culul Otak]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||2||2||&#039;&#039;[[Humanity]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||3||1||&#039;&#039;[[Homo Sapiens Regalis]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||0||5||&#039;&#039;[[Stormers]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||2||3||&#039;&#039;[[Akram]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||5||0||&#039;&#039;[[Sentyr]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||0||3||&#039;&#039;[[Heaven-Blessed JihadCorp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||3||0||&#039;&#039;[[Species of Space Pirates]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||4||1||&#039;&#039;[[Radon Survivors]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||5||0||&#039;&#039;[[Exploritor Extragalactic Fleet]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||3||1||&#039;&#039;[[Tripp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||5||0||0||&#039;&#039;[[Yinky Pirate-Slavers]]&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Yren&amp;diff=80649</id>
		<title>Yren</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Yren&amp;diff=80649"/>
		<updated>2008-05-03T05:30:17Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Belligerence: 2 Opportunism: 4 Reason: 4 Spirituality: 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Yren&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Yren are a post industrialized species that stand at roughly two to three meters tall. They have purple skin and may exhibit protruding calcifications on their backs, faces, and extremities. The Yren live on only one world in large dome cities controlled by powerful corporations, though small rural areas exists. While the Yren have developed sophisticated communications they have not yet developed FTL or terraforming technology save for several corporate owned moon bases (which employ similar technology to their dome cities).&lt;br /&gt;
The atmosphere of Yuj (The Yren Homeworld) is dangerously polluted for continued Yren inhabitation.&lt;br /&gt;
&lt;br /&gt;
This planet is currently protected by Galatic Law, contact with humanity is punishable by seizure of all assets and imprisonment in a livable environment for the remainder of a perpetrator&#039;s life. This term of imprisonment shall not exceed 1 galactic cycle.&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Bashik&amp;diff=80648</id>
		<title>Bashik</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Bashik&amp;diff=80648"/>
		<updated>2008-05-03T04:43:59Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Belligerence: 2&lt;br /&gt;
Opportunism: 3&lt;br /&gt;
Reason: 0&lt;br /&gt;
Spirituality: 5&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bashik&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Bashik are large reptilian humanoids. Despite their near complete lack of technology they seem to be found nearly everywhere. There is speculation that they can travel from one planet to another through the use of a dimensional pocket which only they can access with strange rituals handed to them by beings from that realm.&lt;br /&gt;
&lt;br /&gt;
Bashik society is a matriarchal one, mainly because males are barely sentient. The female of the species who are outnumbered by the males twenty to one stop growing in size at the age of fourteen, reaching the height of a tall human. The males however continue to grow until they die, some becoming monsters comparable to those in tales of old. The females often trade males with other females or even other civilizations, who mostly use them as bodyguards or sentries for some fortress or treasure.&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80647</id>
		<title>Sci-Fi Monocultures Game:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80647"/>
		<updated>2008-05-03T04:42:33Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: /* Cultures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is currently just a brain-dump based on this thread:&lt;br /&gt;
&lt;br /&gt;
http://forum.rpg.net/showthread.php?t=382030&lt;br /&gt;
&lt;br /&gt;
Major-cleanup is probably required.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
You know how planet-hopping science fiction settings are frequently criticised for having bunches of alien species that are so monocultural, all members of that species are basically the same except for the colour of their clothes, or whatnot? I had a notion to run with that. Picture a game with a handful of broadly defined stats, such that every possible permutation of stats represents a different alien species. Depending on how big the range of those stats are, we should be able to get by with as few as 30-40 species. We&#039;ll be nice and allow individuals to be differentiated via a skill system, but all members of a given species have exactly the same stats. There could also be a method of randomly generating your stats, with an associated lookup table to determine what species you are based on the stats you generated; since every permutation of stats is uniquely assigned to a different species, this should yield an unambiguous species assignment.&lt;br /&gt;
&lt;br /&gt;
== Mechanical Stuff ==&lt;br /&gt;
&lt;br /&gt;
To expand upon the above idea, I&#039;m thinking that a set of four &amp;quot;Cultural Stats&amp;quot;. Each stat ranges from 0-5 (roll 1d6-1 if you&#039;re into random character generation), with a 0 representing a total lack of the associated traits in the alien culture in question, while a 5 represents a hugely dominant influence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belligerence:&#039;&#039;&#039; Represents competitiveness and the capacity for violence. A rating of 3 or higher probably represents a warrior culture of some type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opportunism:&#039;&#039;&#039; Represents materialism and the capacity for manipulation and deception. A rating of 3 or higher could indicate a mercantile culture, a society of space pirates, or even an expansionist empire, depending on other traits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reason:&#039;&#039;&#039; Represents intellectual curiosity and the capacity for technological development. A rating of 3 or higher is typically found among high-tech societies with a strong scientific establishment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirituality:&#039;&#039;&#039; Represents all that crazy space hippie stuff you see in sci-fi television. A rating of 3 or higher indicates a monastic culture, and possibly the presence of weird psychic powers. EDIT: It occurs to me that this one may be stated too positively. A hellish theocracy might also have a high Spirituality trait, I suppose.&lt;br /&gt;
&lt;br /&gt;
None of these traits are mutually exclusive. For example, it&#039;s entirely possible to have an alien culture with high ratings in both Reason and Spirituality, or even Belligerence and Spirituality (you&#039;d probably get a ritualistic culture of honourable space samurai or something in the latter case).&lt;br /&gt;
&lt;br /&gt;
In keeping with the source material, perhaps there could also be some mechanism whereby you take advantage of that enlightened cultural understanding stuff to temporarily borrow the traits of your allies. The phrase &amp;quot;Multiculturalism Points&amp;quot; keeps floating around in my head, but darned if I know how I&#039;d implement that.&lt;br /&gt;
&lt;br /&gt;
Incidentally, according to this system, I&#039;d peg humanity - as typically portrayed in sci-fi television - at Belligerence 3, Opportunism 2, Reason 3, Spirituality 2. Drop Spirituality by a point and kick Opportunism up to 3 if humans are supposed to be the bad guys.&lt;br /&gt;
&lt;br /&gt;
=== Trait Values ===&lt;br /&gt;
&lt;br /&gt;
Maybe the traits would work something like this:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0:&#039;&#039;&#039; Utterly lacking in the trait in question, and incapable of any actions that would roll against it. For example, a culture with Belligerence 0 would consist of shy, retiring pacifists who can&#039;t commit violence even to save their own lives (they probably have a hidden homeworld and/or the patronage of a less peaceful species to explain why nobody has wiped them out yet).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1:&#039;&#039;&#039; Capable of the trait in question, but not very good at it and tending to find it actively distasteful. For example, a culture with Reason 1 would probably have a largely mystical/superstitious understanding of the cosmos, and an inherent distrust for science and technology, though they can use it if the have to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2:&#039;&#039;&#039; The &amp;quot;average&amp;quot; score. Typical of most human societies that don&#039;t place any particular emphasis on the trait in question.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3:&#039;&#039;&#039; A significant cultural influence. The culture may have social institutions and popular pastimes that revolve around activities associated with the trait. A culture where public philosophical debates are a spectator sport might be an example of Spirituality 3.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4:&#039;&#039;&#039; A dominating cultural influence. Most of the culture&#039;s activities revolve around the trait in question. The stereotypical &amp;quot;corporate overlords&amp;quot; of near-future sci-fi are a good example of Opportunism 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5:&#039;&#039;&#039; A monomaniacal focus. Every aspect of the culture serves the trait in some fashion. &#039;&#039;Warhammer 40 000&#039;&#039; orks are a good example of Belligerence 5.&lt;br /&gt;
&lt;br /&gt;
=== Randomly Generated Traits ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;suggested by Blacksheep&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shuffle up five hearts, five spades, five clubs and five diamonds. Draw ten of them, and add up the scores.&lt;br /&gt;
&lt;br /&gt;
Hearts are spirituality, spades are belligerence, diamonds are opportunism, clubs are reason. These are based on the original meanings of the suits; you might find it easier to remember by using a tarot deck with cups, swords, coins and staves.&lt;br /&gt;
&lt;br /&gt;
== Cultures ==&lt;br /&gt;
&lt;br /&gt;
To make it easy on myself, I&#039;m going to assume that a culture&#039;s stats have to total up to 10 - that&#039;s a nice, round number, and it cuts down on a lot of the silly, boring results (who cares about a culture rated at 1/0/0/0, after all?).&lt;br /&gt;
&lt;br /&gt;
Currently &#039;&#039;&#039;120&#039;&#039;&#039; unused, &#039;&#039;&#039;26&#039;&#039;&#039; used.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;border: solid silver 1px; text-align: center;&amp;quot;&lt;br /&gt;
!Bel!!Opp!!Rea!!Spi!!Culture&lt;br /&gt;
|-&lt;br /&gt;
|0||0||5||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||5||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||4||2||&#039;&#039;[[Ruun Caravanserai]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||5||4||&#039;&#039;[[Theoditic Nano-Swarm Atman]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||2||3||&#039;&#039;[[Ka&#039;bunl]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||3||2||&#039;&#039;[[Quunsados]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||1||3||&#039;&#039;[[Nimbus]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||5||2||&#039;&#039;[[Yntar Machines]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||2||4||&#039;&#039;[[The State of Grace]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||0||5||&#039;&#039;[[Bashik]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||3||2||&#039;&#039;[[Filah Hive]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||4||1||&#039;&#039;[[Scumble]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||1||3||&#039;&#039;[[Irrekith]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||1||2||&#039;&#039;[[Naren]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||2||5||&#039;&#039;[[Sanctified Empire of Jikein]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||1||3||&#039;&#039;[[Culul Otak]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||2||2||&#039;&#039;[[Humanity]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||3||1||&#039;&#039;[[Homo Sapiens Regalis]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||0||5||&#039;&#039;[[Stormers]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||2||3||&#039;&#039;[[Akram]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||5||0||&#039;&#039;[[Sentyr]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||0||3||&#039;&#039;[[Heaven-Blessed JihadCorp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||3||0||&#039;&#039;[[Species of Space Pirates]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||4||1||&#039;&#039;[[Radon Survivors]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||5||0||&#039;&#039;[[Exploritor Extragalactic Fleet]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||3||1||&#039;&#039;[[Tripp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||5||0||0||&#039;&#039;[[Yinky Pirate-Slavers]]&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80646</id>
		<title>Sci-Fi Monocultures Game:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80646"/>
		<updated>2008-05-03T04:41:19Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: /* Cultures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is currently just a brain-dump based on this thread:&lt;br /&gt;
&lt;br /&gt;
http://forum.rpg.net/showthread.php?t=382030&lt;br /&gt;
&lt;br /&gt;
Major-cleanup is probably required.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
You know how planet-hopping science fiction settings are frequently criticised for having bunches of alien species that are so monocultural, all members of that species are basically the same except for the colour of their clothes, or whatnot? I had a notion to run with that. Picture a game with a handful of broadly defined stats, such that every possible permutation of stats represents a different alien species. Depending on how big the range of those stats are, we should be able to get by with as few as 30-40 species. We&#039;ll be nice and allow individuals to be differentiated via a skill system, but all members of a given species have exactly the same stats. There could also be a method of randomly generating your stats, with an associated lookup table to determine what species you are based on the stats you generated; since every permutation of stats is uniquely assigned to a different species, this should yield an unambiguous species assignment.&lt;br /&gt;
&lt;br /&gt;
== Mechanical Stuff ==&lt;br /&gt;
&lt;br /&gt;
To expand upon the above idea, I&#039;m thinking that a set of four &amp;quot;Cultural Stats&amp;quot;. Each stat ranges from 0-5 (roll 1d6-1 if you&#039;re into random character generation), with a 0 representing a total lack of the associated traits in the alien culture in question, while a 5 represents a hugely dominant influence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belligerence:&#039;&#039;&#039; Represents competitiveness and the capacity for violence. A rating of 3 or higher probably represents a warrior culture of some type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opportunism:&#039;&#039;&#039; Represents materialism and the capacity for manipulation and deception. A rating of 3 or higher could indicate a mercantile culture, a society of space pirates, or even an expansionist empire, depending on other traits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reason:&#039;&#039;&#039; Represents intellectual curiosity and the capacity for technological development. A rating of 3 or higher is typically found among high-tech societies with a strong scientific establishment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirituality:&#039;&#039;&#039; Represents all that crazy space hippie stuff you see in sci-fi television. A rating of 3 or higher indicates a monastic culture, and possibly the presence of weird psychic powers. EDIT: It occurs to me that this one may be stated too positively. A hellish theocracy might also have a high Spirituality trait, I suppose.&lt;br /&gt;
&lt;br /&gt;
None of these traits are mutually exclusive. For example, it&#039;s entirely possible to have an alien culture with high ratings in both Reason and Spirituality, or even Belligerence and Spirituality (you&#039;d probably get a ritualistic culture of honourable space samurai or something in the latter case).&lt;br /&gt;
&lt;br /&gt;
In keeping with the source material, perhaps there could also be some mechanism whereby you take advantage of that enlightened cultural understanding stuff to temporarily borrow the traits of your allies. The phrase &amp;quot;Multiculturalism Points&amp;quot; keeps floating around in my head, but darned if I know how I&#039;d implement that.&lt;br /&gt;
&lt;br /&gt;
Incidentally, according to this system, I&#039;d peg humanity - as typically portrayed in sci-fi television - at Belligerence 3, Opportunism 2, Reason 3, Spirituality 2. Drop Spirituality by a point and kick Opportunism up to 3 if humans are supposed to be the bad guys.&lt;br /&gt;
&lt;br /&gt;
=== Trait Values ===&lt;br /&gt;
&lt;br /&gt;
Maybe the traits would work something like this:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0:&#039;&#039;&#039; Utterly lacking in the trait in question, and incapable of any actions that would roll against it. For example, a culture with Belligerence 0 would consist of shy, retiring pacifists who can&#039;t commit violence even to save their own lives (they probably have a hidden homeworld and/or the patronage of a less peaceful species to explain why nobody has wiped them out yet).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1:&#039;&#039;&#039; Capable of the trait in question, but not very good at it and tending to find it actively distasteful. For example, a culture with Reason 1 would probably have a largely mystical/superstitious understanding of the cosmos, and an inherent distrust for science and technology, though they can use it if the have to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2:&#039;&#039;&#039; The &amp;quot;average&amp;quot; score. Typical of most human societies that don&#039;t place any particular emphasis on the trait in question.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3:&#039;&#039;&#039; A significant cultural influence. The culture may have social institutions and popular pastimes that revolve around activities associated with the trait. A culture where public philosophical debates are a spectator sport might be an example of Spirituality 3.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4:&#039;&#039;&#039; A dominating cultural influence. Most of the culture&#039;s activities revolve around the trait in question. The stereotypical &amp;quot;corporate overlords&amp;quot; of near-future sci-fi are a good example of Opportunism 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5:&#039;&#039;&#039; A monomaniacal focus. Every aspect of the culture serves the trait in some fashion. &#039;&#039;Warhammer 40 000&#039;&#039; orks are a good example of Belligerence 5.&lt;br /&gt;
&lt;br /&gt;
=== Randomly Generated Traits ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;suggested by Blacksheep&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shuffle up five hearts, five spades, five clubs and five diamonds. Draw ten of them, and add up the scores.&lt;br /&gt;
&lt;br /&gt;
Hearts are spirituality, spades are belligerence, diamonds are opportunism, clubs are reason. These are based on the original meanings of the suits; you might find it easier to remember by using a tarot deck with cups, swords, coins and staves.&lt;br /&gt;
&lt;br /&gt;
== Cultures ==&lt;br /&gt;
&lt;br /&gt;
To make it easy on myself, I&#039;m going to assume that a culture&#039;s stats have to total up to 10 - that&#039;s a nice, round number, and it cuts down on a lot of the silly, boring results (who cares about a culture rated at 1/0/0/0, after all?).&lt;br /&gt;
&lt;br /&gt;
Currently &#039;&#039;&#039;121&#039;&#039;&#039; unused, &#039;&#039;&#039;25&#039;&#039;&#039; used.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;border: solid silver 1px; text-align: center;&amp;quot;&lt;br /&gt;
!Bel!!Opp!!Rea!!Spi!!Culture&lt;br /&gt;
|-&lt;br /&gt;
|0||0||5||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||5||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||4||2||&#039;&#039;[[Ruun Caravanserai]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||5||4||&#039;&#039;[[Theoditic Nano-Swarm Atman]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||2||3||&#039;&#039;[[Ka&#039;bunl]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||3||2||&#039;&#039;[[Quunsados]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||1||3||&#039;&#039;[[Nimbus]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||5||2||&#039;&#039;[[Yntar Machines]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||2||4||&#039;&#039;[[The State of Grace]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||3||2||&#039;&#039;[[Filah Hive]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||4||1||&#039;&#039;[[Scumble]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||1||3||&#039;&#039;[[Irrekith]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||1||2||&#039;&#039;[[Naren]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||2||5||&#039;&#039;[[Sanctified Empire of Jikein]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||1||3||&#039;&#039;[[Culul Otak]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||2||2||&#039;&#039;[[Humanity]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||3||1||&#039;&#039;[[Homo Sapiens Regalis]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||0||5||&#039;&#039;[[Stormers]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||2||3||&#039;&#039;[[Akram]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||5||0||&#039;&#039;[[Sentyr]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||0||3||&#039;&#039;[[Heaven-Blessed JihadCorp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||3||0||&#039;&#039;[[Species of Space Pirates]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||4||1||&#039;&#039;[[Radon Survivors]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||5||0||&#039;&#039;[[Exploritor Extragalactic Fleet]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||3||1||&#039;&#039;[[Tripp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||5||0||0||&#039;&#039;[[Yinky Pirate-Slavers]]&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nimbus&amp;diff=80645</id>
		<title>Nimbus</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Nimbus&amp;diff=80645"/>
		<updated>2008-05-03T04:40:51Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Belligerence: 1 Opportunism: 5 Reason: 1 Spirituality: 3&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nimbus&#039;&#039;&#039;&lt;br /&gt;
Preferring to call themselves the &amp;quot;Nimbus&amp;quot;, these beings are actually condensations of sentient thought, looking like incorporeal mist to most eyes.&lt;br /&gt;
&lt;br /&gt;
They congregate around uninhabited planets, mentally terraforming them into ever-shifting planetscapes for the duration of their stay. While doing so, any valuable minerals that are brought to the surface during this shifting are collected by these beings, storing them in pocket dimensions. Many of these planets are remain intact. Some even become habitable as minerals inimical to life are often siphoned away as well, but a few planets eventually disintegrate, either because the terraforming destabilizes the planetary integrity or because a large majority of the planet is composed of the minerals that are harvested by the Nimbus.&lt;br /&gt;
&lt;br /&gt;
The Nimbus believe that they were are brought into existence to bring contentment to the universe by the Empty Smile, and to do that, they explore the universe, finding civilizations to trade with. Masters of trade - their ability to read the moods of their customers being one of the benefits of being creatures of pure thought - they have amassed a great amount of wealth. For what purpose they intend to use the rest of their wealth is a mystery, as their technology is limited to that which allows them to communicate with their customers.&lt;br /&gt;
&lt;br /&gt;
Normally peaceful beings, the Nimbus has a reputation of exacting terrible punishments on traders who have cheated them. The trader may be sitting in his trade ship, gloating at the surplus his dishonesty has earned him, when a strange mist begins enveloping his ship. He has a moment to realize the error of cheating a Nimbus before the mist erupts into a horrible conflagration of black and white, tearing apart the ship in a storm of pure unbridled rage, before the mist begins absorbing the ship and its contents, to become new commodity for some spacefaring trader.&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80644</id>
		<title>Sci-Fi Monocultures Game:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80644"/>
		<updated>2008-05-03T04:39:07Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: /* Cultures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is currently just a brain-dump based on this thread:&lt;br /&gt;
&lt;br /&gt;
http://forum.rpg.net/showthread.php?t=382030&lt;br /&gt;
&lt;br /&gt;
Major-cleanup is probably required.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
You know how planet-hopping science fiction settings are frequently criticised for having bunches of alien species that are so monocultural, all members of that species are basically the same except for the colour of their clothes, or whatnot? I had a notion to run with that. Picture a game with a handful of broadly defined stats, such that every possible permutation of stats represents a different alien species. Depending on how big the range of those stats are, we should be able to get by with as few as 30-40 species. We&#039;ll be nice and allow individuals to be differentiated via a skill system, but all members of a given species have exactly the same stats. There could also be a method of randomly generating your stats, with an associated lookup table to determine what species you are based on the stats you generated; since every permutation of stats is uniquely assigned to a different species, this should yield an unambiguous species assignment.&lt;br /&gt;
&lt;br /&gt;
== Mechanical Stuff ==&lt;br /&gt;
&lt;br /&gt;
To expand upon the above idea, I&#039;m thinking that a set of four &amp;quot;Cultural Stats&amp;quot;. Each stat ranges from 0-5 (roll 1d6-1 if you&#039;re into random character generation), with a 0 representing a total lack of the associated traits in the alien culture in question, while a 5 represents a hugely dominant influence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belligerence:&#039;&#039;&#039; Represents competitiveness and the capacity for violence. A rating of 3 or higher probably represents a warrior culture of some type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opportunism:&#039;&#039;&#039; Represents materialism and the capacity for manipulation and deception. A rating of 3 or higher could indicate a mercantile culture, a society of space pirates, or even an expansionist empire, depending on other traits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reason:&#039;&#039;&#039; Represents intellectual curiosity and the capacity for technological development. A rating of 3 or higher is typically found among high-tech societies with a strong scientific establishment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirituality:&#039;&#039;&#039; Represents all that crazy space hippie stuff you see in sci-fi television. A rating of 3 or higher indicates a monastic culture, and possibly the presence of weird psychic powers. EDIT: It occurs to me that this one may be stated too positively. A hellish theocracy might also have a high Spirituality trait, I suppose.&lt;br /&gt;
&lt;br /&gt;
None of these traits are mutually exclusive. For example, it&#039;s entirely possible to have an alien culture with high ratings in both Reason and Spirituality, or even Belligerence and Spirituality (you&#039;d probably get a ritualistic culture of honourable space samurai or something in the latter case).&lt;br /&gt;
&lt;br /&gt;
In keeping with the source material, perhaps there could also be some mechanism whereby you take advantage of that enlightened cultural understanding stuff to temporarily borrow the traits of your allies. The phrase &amp;quot;Multiculturalism Points&amp;quot; keeps floating around in my head, but darned if I know how I&#039;d implement that.&lt;br /&gt;
&lt;br /&gt;
Incidentally, according to this system, I&#039;d peg humanity - as typically portrayed in sci-fi television - at Belligerence 3, Opportunism 2, Reason 3, Spirituality 2. Drop Spirituality by a point and kick Opportunism up to 3 if humans are supposed to be the bad guys.&lt;br /&gt;
&lt;br /&gt;
=== Trait Values ===&lt;br /&gt;
&lt;br /&gt;
Maybe the traits would work something like this:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0:&#039;&#039;&#039; Utterly lacking in the trait in question, and incapable of any actions that would roll against it. For example, a culture with Belligerence 0 would consist of shy, retiring pacifists who can&#039;t commit violence even to save their own lives (they probably have a hidden homeworld and/or the patronage of a less peaceful species to explain why nobody has wiped them out yet).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1:&#039;&#039;&#039; Capable of the trait in question, but not very good at it and tending to find it actively distasteful. For example, a culture with Reason 1 would probably have a largely mystical/superstitious understanding of the cosmos, and an inherent distrust for science and technology, though they can use it if the have to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2:&#039;&#039;&#039; The &amp;quot;average&amp;quot; score. Typical of most human societies that don&#039;t place any particular emphasis on the trait in question.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3:&#039;&#039;&#039; A significant cultural influence. The culture may have social institutions and popular pastimes that revolve around activities associated with the trait. A culture where public philosophical debates are a spectator sport might be an example of Spirituality 3.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4:&#039;&#039;&#039; A dominating cultural influence. Most of the culture&#039;s activities revolve around the trait in question. The stereotypical &amp;quot;corporate overlords&amp;quot; of near-future sci-fi are a good example of Opportunism 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5:&#039;&#039;&#039; A monomaniacal focus. Every aspect of the culture serves the trait in some fashion. &#039;&#039;Warhammer 40 000&#039;&#039; orks are a good example of Belligerence 5.&lt;br /&gt;
&lt;br /&gt;
=== Randomly Generated Traits ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;suggested by Blacksheep&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shuffle up five hearts, five spades, five clubs and five diamonds. Draw ten of them, and add up the scores.&lt;br /&gt;
&lt;br /&gt;
Hearts are spirituality, spades are belligerence, diamonds are opportunism, clubs are reason. These are based on the original meanings of the suits; you might find it easier to remember by using a tarot deck with cups, swords, coins and staves.&lt;br /&gt;
&lt;br /&gt;
== Cultures ==&lt;br /&gt;
&lt;br /&gt;
To make it easy on myself, I&#039;m going to assume that a culture&#039;s stats have to total up to 10 - that&#039;s a nice, round number, and it cuts down on a lot of the silly, boring results (who cares about a culture rated at 1/0/0/0, after all?).&lt;br /&gt;
&lt;br /&gt;
Currently &#039;&#039;&#039;122&#039;&#039;&#039; unused, &#039;&#039;&#039;24&#039;&#039;&#039; used.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;border: solid silver 1px; text-align: center;&amp;quot;&lt;br /&gt;
!Bel!!Opp!!Rea!!Spi!!Culture&lt;br /&gt;
|-&lt;br /&gt;
|0||0||5||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||5||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||4||2||&#039;&#039;[[Ruun Caravanserai]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||5||4||&#039;&#039;[[Theoditic Nano-Swarm Atman]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||2||3||&#039;&#039;[[Ka&#039;bunl]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||3||2||&#039;&#039;[[Quunsados]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||5||2||&#039;&#039;[[Yntar Machines]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||2||4||&#039;&#039;[[The State of Grace]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||3||2||&#039;&#039;[[Filah Hive]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||4||1||&#039;&#039;[[Scumble]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||1||3||&#039;&#039;[[Irrekith]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||1||2||&#039;&#039;[[Naren]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||2||5||&#039;&#039;[[Sanctified Empire of Jikein]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||1||3||&#039;&#039;[[Culul Otak]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||2||2||&#039;&#039;[[Humanity]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||3||1||&#039;&#039;[[Homo Sapiens Regalis]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||0||5||&#039;&#039;[[Stormers]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||2||3||&#039;&#039;[[Akram]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||5||0||&#039;&#039;[[Sentyr]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||0||3||&#039;&#039;[[Heaven-Blessed JihadCorp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||3||0||&#039;&#039;[[Species of Space Pirates]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||4||1||&#039;&#039;[[Radon Survivors]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||5||0||&#039;&#039;[[Exploritor Extragalactic Fleet]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||3||1||&#039;&#039;[[Tripp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||5||0||0||&#039;&#039;[[Yinky Pirate-Slavers]]&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80643</id>
		<title>Sci-Fi Monocultures Game:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Sci-Fi_Monocultures_Game:Main_Page&amp;diff=80643"/>
		<updated>2008-05-03T04:38:46Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: /* Cultures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is currently just a brain-dump based on this thread:&lt;br /&gt;
&lt;br /&gt;
http://forum.rpg.net/showthread.php?t=382030&lt;br /&gt;
&lt;br /&gt;
Major-cleanup is probably required.&lt;br /&gt;
&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
You know how planet-hopping science fiction settings are frequently criticised for having bunches of alien species that are so monocultural, all members of that species are basically the same except for the colour of their clothes, or whatnot? I had a notion to run with that. Picture a game with a handful of broadly defined stats, such that every possible permutation of stats represents a different alien species. Depending on how big the range of those stats are, we should be able to get by with as few as 30-40 species. We&#039;ll be nice and allow individuals to be differentiated via a skill system, but all members of a given species have exactly the same stats. There could also be a method of randomly generating your stats, with an associated lookup table to determine what species you are based on the stats you generated; since every permutation of stats is uniquely assigned to a different species, this should yield an unambiguous species assignment.&lt;br /&gt;
&lt;br /&gt;
== Mechanical Stuff ==&lt;br /&gt;
&lt;br /&gt;
To expand upon the above idea, I&#039;m thinking that a set of four &amp;quot;Cultural Stats&amp;quot;. Each stat ranges from 0-5 (roll 1d6-1 if you&#039;re into random character generation), with a 0 representing a total lack of the associated traits in the alien culture in question, while a 5 represents a hugely dominant influence.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belligerence:&#039;&#039;&#039; Represents competitiveness and the capacity for violence. A rating of 3 or higher probably represents a warrior culture of some type.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opportunism:&#039;&#039;&#039; Represents materialism and the capacity for manipulation and deception. A rating of 3 or higher could indicate a mercantile culture, a society of space pirates, or even an expansionist empire, depending on other traits.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reason:&#039;&#039;&#039; Represents intellectual curiosity and the capacity for technological development. A rating of 3 or higher is typically found among high-tech societies with a strong scientific establishment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spirituality:&#039;&#039;&#039; Represents all that crazy space hippie stuff you see in sci-fi television. A rating of 3 or higher indicates a monastic culture, and possibly the presence of weird psychic powers. EDIT: It occurs to me that this one may be stated too positively. A hellish theocracy might also have a high Spirituality trait, I suppose.&lt;br /&gt;
&lt;br /&gt;
None of these traits are mutually exclusive. For example, it&#039;s entirely possible to have an alien culture with high ratings in both Reason and Spirituality, or even Belligerence and Spirituality (you&#039;d probably get a ritualistic culture of honourable space samurai or something in the latter case).&lt;br /&gt;
&lt;br /&gt;
In keeping with the source material, perhaps there could also be some mechanism whereby you take advantage of that enlightened cultural understanding stuff to temporarily borrow the traits of your allies. The phrase &amp;quot;Multiculturalism Points&amp;quot; keeps floating around in my head, but darned if I know how I&#039;d implement that.&lt;br /&gt;
&lt;br /&gt;
Incidentally, according to this system, I&#039;d peg humanity - as typically portrayed in sci-fi television - at Belligerence 3, Opportunism 2, Reason 3, Spirituality 2. Drop Spirituality by a point and kick Opportunism up to 3 if humans are supposed to be the bad guys.&lt;br /&gt;
&lt;br /&gt;
=== Trait Values ===&lt;br /&gt;
&lt;br /&gt;
Maybe the traits would work something like this:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;0:&#039;&#039;&#039; Utterly lacking in the trait in question, and incapable of any actions that would roll against it. For example, a culture with Belligerence 0 would consist of shy, retiring pacifists who can&#039;t commit violence even to save their own lives (they probably have a hidden homeworld and/or the patronage of a less peaceful species to explain why nobody has wiped them out yet).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1:&#039;&#039;&#039; Capable of the trait in question, but not very good at it and tending to find it actively distasteful. For example, a culture with Reason 1 would probably have a largely mystical/superstitious understanding of the cosmos, and an inherent distrust for science and technology, though they can use it if the have to.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2:&#039;&#039;&#039; The &amp;quot;average&amp;quot; score. Typical of most human societies that don&#039;t place any particular emphasis on the trait in question.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3:&#039;&#039;&#039; A significant cultural influence. The culture may have social institutions and popular pastimes that revolve around activities associated with the trait. A culture where public philosophical debates are a spectator sport might be an example of Spirituality 3.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4:&#039;&#039;&#039; A dominating cultural influence. Most of the culture&#039;s activities revolve around the trait in question. The stereotypical &amp;quot;corporate overlords&amp;quot; of near-future sci-fi are a good example of Opportunism 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5:&#039;&#039;&#039; A monomaniacal focus. Every aspect of the culture serves the trait in some fashion. &#039;&#039;Warhammer 40 000&#039;&#039; orks are a good example of Belligerence 5.&lt;br /&gt;
&lt;br /&gt;
=== Randomly Generated Traits ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;suggested by Blacksheep&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Shuffle up five hearts, five spades, five clubs and five diamonds. Draw ten of them, and add up the scores.&lt;br /&gt;
&lt;br /&gt;
Hearts are spirituality, spades are belligerence, diamonds are opportunism, clubs are reason. These are based on the original meanings of the suits; you might find it easier to remember by using a tarot deck with cups, swords, coins and staves.&lt;br /&gt;
&lt;br /&gt;
== Cultures ==&lt;br /&gt;
&lt;br /&gt;
To make it easy on myself, I&#039;m going to assume that a culture&#039;s stats have to total up to 10 - that&#039;s a nice, round number, and it cuts down on a lot of the silly, boring results (who cares about a culture rated at 1/0/0/0, after all?).&lt;br /&gt;
&lt;br /&gt;
Currently &#039;&#039;&#039;123&#039;&#039;&#039; unused, &#039;&#039;&#039;23&#039;&#039;&#039; used.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;border: solid silver 1px; text-align: center;&amp;quot;&lt;br /&gt;
!Bel!!Opp!!Rea!!Spi!!Culture&lt;br /&gt;
|-&lt;br /&gt;
|0||0||5||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||1||5||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||2||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|0||3||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||3||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|0||4||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||4||2||&#039;&#039;[[Ruun Caravanserai]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||4||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|0||5||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||4||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||0||5||4||&#039;&#039;[[Theoditic Nano-Swarm Atman]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||1||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|1||1||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|1||2||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||2||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||3||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||2||3||&#039;&#039;[[Ka&#039;bunl]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||3||2||&#039;&#039;[[Quunsados]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||4||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|1||5||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||3||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||4||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||0||5||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||2||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||1||5||2||&#039;&#039;[[Yntar Machines]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||2||4||&#039;&#039;[[The State of Grace]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||2||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||3||2||&#039;&#039;[[Filah Hive]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||4||1||&#039;&#039;[[Scumble]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||3||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||1||3||&#039;&#039;[[Irrekith]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||4||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||1||2||&#039;&#039;[[Naren]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|2||5||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||2||5||&#039;&#039;[[Sanctified Empire of Jikein]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||3||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||4||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||0||5||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||1||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||2||5||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||1||3||&#039;&#039;[[Culul Otak]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||2||2||&#039;&#039;[[Humanity]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||3||1||&#039;&#039;[[Homo Sapiens Regalis]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||3||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||4||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|3||4||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|3||4||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|3||4||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|3||5||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||1||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||2||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|4||0||3||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|4||0||4||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||0||5||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||0||5||&#039;&#039;[[Stormers]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||2||3||&#039;&#039;[[Akram]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||4||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||1||5||0||&#039;&#039;[[Sentyr]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||3||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||2||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||0||3||&#039;&#039;[[Heaven-Blessed JihadCorp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||3||3||0||&#039;&#039;[[Species of Space Pirates]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||4||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|4||5||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||0||5||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||1||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|5||0||2||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|5||0||3||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||4||1||&#039;&#039;[[Radon Survivors]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||0||5||0||&#039;&#039;[[Exploritor Extragalactic Fleet]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||0||4||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||1||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
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|5||1||2||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||3||1||&#039;&#039;[[Tripp]]&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||1||4||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||0||3||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||1||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||2||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||2||3||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||0||2||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||1||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||3||2||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||0||1||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||4||1||0||&#039;&#039;unused&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|5||5||0||0||&#039;&#039;[[Yinky Pirate-Slavers]]&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Stormers&amp;diff=80642</id>
		<title>Stormers</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Stormers&amp;diff=80642"/>
		<updated>2008-05-03T04:38:01Z</updated>

		<summary type="html">&lt;p&gt;Scramlaz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Belligerence: 4 Opportunism: 1 Reason: 0 Spirituality: 5&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Stormers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
hs&#039;hs&#039;ss (closest verbal approximation of their name, more commonly known at Stormers): Once again proving that the definition of life may best be described as &amp;quot;We&#039;ll know it when we see it&amp;quot;, Stormers originated in a stellar nebula as a form of self-perpetuating plasma. Initially disregarded as simply an unusually energetic nebula, a now-extinct race had tried to harness the power flowing in the nebula to create several new worlds at a highly accelerated speed, incidentally killing many Stormers in the process. Quite suddenly introduced to the concepts of death, war, and material value, the Stormers adopted the first completely, became masterful at the second, and remembered the third in passing as they incinerated the worlds of the now-extinct race.&lt;br /&gt;
&lt;br /&gt;
Now, Stormers roam the galaxy at large, attacking most anyone who appears to resemble the original now-extinct race. Given that they, as gigantic plasma storms, view nearly all other life as being similar to the dead race, problems occurred. While a few Stormers have mellowed, most still seek out and strike with all the fury attributable to a force of nature, slaughtering entire races and burning worlds to ash. Were it not for a complete lack of technological ability (and the inability to travel at speeds even close to 0.05c), they might have burned the entire known universe to cinders in their crusade. While they do seem to be realizing that not all other life needs to be cleansed, a change of &#039;mind&#039; can take centuries to complete given the sheer scale.&lt;br /&gt;
&lt;br /&gt;
The truly outstanding feature of the Stormers is that races that employ at least partly electromagnetic-based neural systems do not appear to &#039;die&#039; when subsumed by a Stormer&#039;s attacks. Instead, the personality and some strong memories remain as secondary fluxes within the Stormer itself. Over time, the basic ideas and concepts that defined that race in question affect the overall nature of the Stormer itself. The Stormer has some of the racial knowledge and wills of a subsumed race overlaid upon its own. Thus, some Stormers have actually gained the status of being &#039;The Afterlife&#039; in the spiritual beliefs of some races. If the Stormer happened to have a leaning towards one set of beliefs from prior subsumptions that reasonably matched a nearby races&#039; beliefs, they were viewed as a good afterlife and a kind god, gathering up His followers. If they did not match, the Stormer was a Dark God coming to inflict divine punishment upon the race. Some races, even when informed about the true physical nature of the Stormers, simply packed up and moved to be close to one they viewed as being a Good God, regularly sending ships to &#039;deposit&#039; the dying into the Stormer so that they might join with those still patterned in the plasma eddies- or, in extreme cases, flying their entire race into the Stormer &amp;quot;to become One&amp;quot;.&lt;br /&gt;
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A final determination on whether or not those that die within a Stormer actually do attain a state of life after death, cannot be adequately determined through scientific means. It is... a matter of faith.&lt;/div&gt;</summary>
		<author><name>Scramlaz</name></author>
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