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	<updated>2026-05-16T08:15:30Z</updated>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Xanatov&amp;diff=201113</id>
		<title>Xanatov</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Xanatov&amp;diff=201113"/>
		<updated>2012-02-12T06:19:44Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Traits and Talents */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Background==&lt;br /&gt;
Xanatov is one of the Void-born, those of humanity born outside of the grace of a planets gravity. But Xanatov was set even farther part as he was unfortunate enough to be born to Psyker parents upon of one of those dread Black ships of the Adeptus Astra Telepathica. Xanatov did not feed the unending hunger of the Astronomican, he was one of the tiny few found strong enough to be of some use to the Imperium. The &amp;quot;training&amp;quot; he underwent still haunts his dreams, leading to many sleepless nights. In due time he kneeled before the God_Emperor himself and has his sight blasted from him by the power of he who guides mankind.&lt;br /&gt;
 &lt;br /&gt;
Xanatov served many ships and many Captains, but his most common mission and the one that still fills him with hate was helping to hunt down Rogue Pyskers, those who escaped the Imperium. Those unlike him are free and intact. The Imperium itself has grown to chafing for Xanatov, he longs to be out past the realm to be free of the inquisitors and the damnable reminder of that graze, the last one he ever saw. Being in the service of a Rogue trader allows that, a Lord captain and a ship is all he wants and the only thing that really holds his loyalty. It is a chain of command he can understand and a place he has real value and if he helps kill rogue Psykers from time to time. He can live with that as well.&lt;br /&gt;
 &lt;br /&gt;
Xanatov Keeps his face covered with a featureless read mask at all times.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Character Name !! Player Name !! Career Path !! Ship&#039;s Role !! Rank !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| Xanatov|| seekerof shadowlight|| Astropath Transcedant|| Choir Master Telepathica|| 1|| 6500&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Home World !! Birthright !! Lure of the Void !! Trials and Travails !! Motivation !! Lineage&lt;br /&gt;
|-&lt;br /&gt;
| Void Born|| Unnatural Origin|| Crusade: Chasing the Enemy|| Darkness: Warp Incursion|| Devotion: Loyalty|| --&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption&lt;br /&gt;
|-http://wiki.rpg.net/skins/common/images/button_bold.png&lt;br /&gt;
| 25|| 40|| 20|| 40|| 35|| 50|| 45|| 66/71|| 22|| 13|| 3|| 0|| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Untrained Basic skills&lt;br /&gt;
    Barter(Fel): 11&lt;br /&gt;
    Carouse(T): 20&lt;br /&gt;
    Charm(Fel): 11&lt;br /&gt;
    Climb(S): 23&lt;br /&gt;
    Command(Fel): 11&lt;br /&gt;
    Concealment(Ag): 17&lt;br /&gt;
    Contortionist(Ag): 17&lt;br /&gt;
    Deceive(Fel): 11&lt;br /&gt;
    Disguise(Fel): 11&lt;br /&gt;
    Evaluate(Int): 25&lt;br /&gt;
    Gamble(Int): 25&lt;br /&gt;
    Inquiry(Fel): 11&lt;br /&gt;
    Intimidate(S): 23&lt;br /&gt;
    Logic(Int): 25&lt;br /&gt;
    Navigation(Stellar(Int): 25&lt;br /&gt;
    Pilot(Spacecraft)(Ag): 17&lt;br /&gt;
    Scrutiny(Per): 22&lt;br /&gt;
    Search(Per): 22&lt;br /&gt;
    Silent Move(Ag): 17&lt;br /&gt;
    Swim(S): 23&lt;br /&gt;
&lt;br /&gt;
Trained Skills&lt;br /&gt;
    Awareness (Per): 45/55&lt;br /&gt;
    Ciphers (Astropath Sign)(Int): 50&lt;br /&gt;
    Common Lore (Adeptus Astra Telepathica) (Int): 50&lt;br /&gt;
    Dodge (Skill) (Ag): 35&lt;br /&gt;
    Forbidden Lore (Psykers) (Int): 50&lt;br /&gt;
    Invocation (WP): 66/71&lt;br /&gt;
    Literacy (Skill) (Int): 50&lt;br /&gt;
    Psyniscience (Per): 45/55&lt;br /&gt;
    Scholastic Lore (Cryptology) (Int): 50&lt;br /&gt;
    Scholastic Lore (Occult)(Int): 50&lt;br /&gt;
    Speak Language (High Gothic) (Int): 50&lt;br /&gt;
    Speak Language (Low Gothic) (Int): 50&lt;br /&gt;
    Speak Language (Ship Dialect)(Int):&lt;br /&gt;
    Trade (Voidfarer) (Int): 50&lt;br /&gt;
&lt;br /&gt;
==Traits and Talents==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charmed:&#039;&#039;&#039; On a roll of 9 Burned Fate is not lost.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ill-omened:&#039;&#039;&#039; -5 on Fel tests with non-voidborn.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Void Accustomed:&#039;&#039;&#039;  Immune to space travel sickness and zero- or low-gravity environments are not considered Difficult Terrain.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mutant:&#039;&#039;&#039;  Wyrdling:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Peer (Mutants):&#039;&#039;&#039; +10 Fel&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Resistance (Poisons):&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hated(Renegade Pyskers):&#039;&#039;&#039; +10 WS&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Resistance (Psychic Powers):&#039;&#039;&#039; +10 res&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Light Sleeper:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pistol Weapon Training (Universal):&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Heightened Senses (Sound):&#039;&#039;&#039;  &amp;quot;Sound&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Psy Rating 3:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Warp Affinity:&#039;&#039;&#039;  May discard a Phenomenon roll , take 1d5 corruption and roll once more with no modifiers.&lt;br /&gt;
&lt;br /&gt;
==Psyker Abilities==&lt;br /&gt;
&#039;&#039;&#039;Psy Rating:&#039;&#039;&#039;  3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Discipline:&#039;&#039;&#039; Telepathy&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Known powers:&amp;lt;br&amp;gt;&lt;br /&gt;
• Send Thoughts:&amp;lt;br&amp;gt;&lt;br /&gt;
• Astral Telepathy:&amp;lt;br&amp;gt;&lt;br /&gt;
• Short range Telepathy: 30 m &amp;lt;br&amp;gt;&lt;br /&gt;
• Mind prob: &amp;lt;br&amp;gt;&lt;br /&gt;
• Delude: 3m&amp;lt;br&amp;gt;&lt;br /&gt;
• Compel: 15m &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gear and Weapons==&lt;br /&gt;
&lt;br /&gt;
Best-Craftsmanship stub automatic&amp;lt;br&amp;gt;&lt;br /&gt;
Best-Craftsmanship mono-sword&amp;lt;br&amp;gt;&lt;br /&gt;
Guard flak armour&amp;lt;br&amp;gt;&lt;br /&gt;
Charm&amp;lt;br&amp;gt;&lt;br /&gt;
void suit&amp;lt;br&amp;gt;&lt;br /&gt;
micro-bead&amp;lt;br&amp;gt;&lt;br /&gt;
psy-focus&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Common craftsmanship Filter Implates &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==XP spent== &lt;br /&gt;
&#039;&#039;&#039;Unnatural Origin:&#039;&#039;&#039;(200 xp)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chasing the Enemy:&#039;&#039;&#039;(150 xp)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Warp Incursion:&#039;&#039;&#039;(100 xp)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Loyalty:&#039;&#039;&#039;(100 xp)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;WP advance(Intermediate):&#039;&#039;&#039; (350xp)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ciphers (Astropath Sign):&#039;&#039;&#039;(skill) (100 xp)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Literacy:&#039;&#039;&#039;(Skill) (100 xp)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Scholastic Lore (Occult):&#039;&#039;&#039;(skill) (100 xp)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dodge:&#039;&#039;&#039;(Skill)(100 xp)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Int Advance (Basic):&#039;&#039;&#039; (100xp)&amp;lt;br&amp;gt;  &lt;br /&gt;
&#039;&#039;&#039;Wrap Affinity:&#039;&#039;&#039; (Talent) (500 xp)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total:&#039;&#039;&#039; 6000&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Remaining XP:&#039;&#039;&#039; 500&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Xanatov&amp;diff=201112</id>
		<title>Xanatov</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Xanatov&amp;diff=201112"/>
		<updated>2012-02-12T06:18:16Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* XP spent */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Background==&lt;br /&gt;
Xanatov is one of the Void-born, those of humanity born outside of the grace of a planets gravity. But Xanatov was set even farther part as he was unfortunate enough to be born to Psyker parents upon of one of those dread Black ships of the Adeptus Astra Telepathica. Xanatov did not feed the unending hunger of the Astronomican, he was one of the tiny few found strong enough to be of some use to the Imperium. The &amp;quot;training&amp;quot; he underwent still haunts his dreams, leading to many sleepless nights. In due time he kneeled before the God_Emperor himself and has his sight blasted from him by the power of he who guides mankind.&lt;br /&gt;
 &lt;br /&gt;
Xanatov served many ships and many Captains, but his most common mission and the one that still fills him with hate was helping to hunt down Rogue Pyskers, those who escaped the Imperium. Those unlike him are free and intact. The Imperium itself has grown to chafing for Xanatov, he longs to be out past the realm to be free of the inquisitors and the damnable reminder of that graze, the last one he ever saw. Being in the service of a Rogue trader allows that, a Lord captain and a ship is all he wants and the only thing that really holds his loyalty. It is a chain of command he can understand and a place he has real value and if he helps kill rogue Psykers from time to time. He can live with that as well.&lt;br /&gt;
 &lt;br /&gt;
Xanatov Keeps his face covered with a featureless read mask at all times.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Character Name !! Player Name !! Career Path !! Ship&#039;s Role !! Rank !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| Xanatov|| seekerof shadowlight|| Astropath Transcedant|| Choir Master Telepathica|| 1|| 6500&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Home World !! Birthright !! Lure of the Void !! Trials and Travails !! Motivation !! Lineage&lt;br /&gt;
|-&lt;br /&gt;
| Void Born|| Unnatural Origin|| Crusade: Chasing the Enemy|| Darkness: Warp Incursion|| Devotion: Loyalty|| --&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption&lt;br /&gt;
|-http://wiki.rpg.net/skins/common/images/button_bold.png&lt;br /&gt;
| 25|| 40|| 20|| 40|| 35|| 50|| 45|| 66/71|| 22|| 13|| 3|| 0|| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Untrained Basic skills&lt;br /&gt;
    Barter(Fel): 11&lt;br /&gt;
    Carouse(T): 20&lt;br /&gt;
    Charm(Fel): 11&lt;br /&gt;
    Climb(S): 23&lt;br /&gt;
    Command(Fel): 11&lt;br /&gt;
    Concealment(Ag): 17&lt;br /&gt;
    Contortionist(Ag): 17&lt;br /&gt;
    Deceive(Fel): 11&lt;br /&gt;
    Disguise(Fel): 11&lt;br /&gt;
    Evaluate(Int): 25&lt;br /&gt;
    Gamble(Int): 25&lt;br /&gt;
    Inquiry(Fel): 11&lt;br /&gt;
    Intimidate(S): 23&lt;br /&gt;
    Logic(Int): 25&lt;br /&gt;
    Navigation(Stellar(Int): 25&lt;br /&gt;
    Pilot(Spacecraft)(Ag): 17&lt;br /&gt;
    Scrutiny(Per): 22&lt;br /&gt;
    Search(Per): 22&lt;br /&gt;
    Silent Move(Ag): 17&lt;br /&gt;
    Swim(S): 23&lt;br /&gt;
&lt;br /&gt;
Trained Skills&lt;br /&gt;
    Awareness (Per): 45/55&lt;br /&gt;
    Ciphers (Astropath Sign)(Int): 50&lt;br /&gt;
    Common Lore (Adeptus Astra Telepathica) (Int): 50&lt;br /&gt;
    Dodge (Skill) (Ag): 35&lt;br /&gt;
    Forbidden Lore (Psykers) (Int): 50&lt;br /&gt;
    Invocation (WP): 66/71&lt;br /&gt;
    Literacy (Skill) (Int): 50&lt;br /&gt;
    Psyniscience (Per): 45/55&lt;br /&gt;
    Scholastic Lore (Cryptology) (Int): 50&lt;br /&gt;
    Scholastic Lore (Occult)(Int): 50&lt;br /&gt;
    Speak Language (High Gothic) (Int): 50&lt;br /&gt;
    Speak Language (Low Gothic) (Int): 50&lt;br /&gt;
    Speak Language (Ship Dialect)(Int):&lt;br /&gt;
    Trade (Voidfarer) (Int): 50&lt;br /&gt;
&lt;br /&gt;
==Traits and Talents==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charmed:&#039;&#039;&#039; On a roll of 9 Burned Fate is not lost.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ill-omened:&#039;&#039;&#039; -5 on Fel tests with non-voidborn.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Void Accustomed:&#039;&#039;&#039;  Immune to space travel sickness and zero- or low-gravity environments are not considered Difficult Terrain.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mutant:&#039;&#039;&#039;  Wyrdling:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Peer (Mutants):&#039;&#039;&#039; +10 Fel&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Resistance (Poisons):&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hated(Renegade Pyskers):&#039;&#039;&#039; +10 WS&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Resistance (Psychic Powers):&#039;&#039;&#039; +10 res&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Light Sleeper:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pistol Weapon Training (Universal):&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Heightened Senses (Sound):&#039;&#039;&#039;  &amp;quot;Sound&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Psy Rating 3:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Psyker Abilities==&lt;br /&gt;
&#039;&#039;&#039;Psy Rating:&#039;&#039;&#039;  3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Discipline:&#039;&#039;&#039; Telepathy&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Known powers:&amp;lt;br&amp;gt;&lt;br /&gt;
• Send Thoughts:&amp;lt;br&amp;gt;&lt;br /&gt;
• Astral Telepathy:&amp;lt;br&amp;gt;&lt;br /&gt;
• Short range Telepathy: 30 m &amp;lt;br&amp;gt;&lt;br /&gt;
• Mind prob: &amp;lt;br&amp;gt;&lt;br /&gt;
• Delude: 3m&amp;lt;br&amp;gt;&lt;br /&gt;
• Compel: 15m &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gear and Weapons==&lt;br /&gt;
&lt;br /&gt;
Best-Craftsmanship stub automatic&amp;lt;br&amp;gt;&lt;br /&gt;
Best-Craftsmanship mono-sword&amp;lt;br&amp;gt;&lt;br /&gt;
Guard flak armour&amp;lt;br&amp;gt;&lt;br /&gt;
Charm&amp;lt;br&amp;gt;&lt;br /&gt;
void suit&amp;lt;br&amp;gt;&lt;br /&gt;
micro-bead&amp;lt;br&amp;gt;&lt;br /&gt;
psy-focus&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Common craftsmanship Filter Implates &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==XP spent== &lt;br /&gt;
&#039;&#039;&#039;Unnatural Origin:&#039;&#039;&#039;(200 xp)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Chasing the Enemy:&#039;&#039;&#039;(150 xp)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Warp Incursion:&#039;&#039;&#039;(100 xp)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Loyalty:&#039;&#039;&#039;(100 xp)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;WP advance(Intermediate):&#039;&#039;&#039; (350xp)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ciphers (Astropath Sign):&#039;&#039;&#039;(skill) (100 xp)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Literacy:&#039;&#039;&#039;(Skill) (100 xp)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Scholastic Lore (Occult):&#039;&#039;&#039;(skill) (100 xp)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dodge:&#039;&#039;&#039;(Skill)(100 xp)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Int Advance (Basic):&#039;&#039;&#039; (100xp)&amp;lt;br&amp;gt;  &lt;br /&gt;
&#039;&#039;&#039;Wrap Affinity:&#039;&#039;&#039; (Talent) (500 xp)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total:&#039;&#039;&#039; 6000&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Remaining XP:&#039;&#039;&#039; 500&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Xanatov&amp;diff=201111</id>
		<title>Xanatov</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Xanatov&amp;diff=201111"/>
		<updated>2012-02-12T06:12:13Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* XP spent */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Background==&lt;br /&gt;
Xanatov is one of the Void-born, those of humanity born outside of the grace of a planets gravity. But Xanatov was set even farther part as he was unfortunate enough to be born to Psyker parents upon of one of those dread Black ships of the Adeptus Astra Telepathica. Xanatov did not feed the unending hunger of the Astronomican, he was one of the tiny few found strong enough to be of some use to the Imperium. The &amp;quot;training&amp;quot; he underwent still haunts his dreams, leading to many sleepless nights. In due time he kneeled before the God_Emperor himself and has his sight blasted from him by the power of he who guides mankind.&lt;br /&gt;
 &lt;br /&gt;
Xanatov served many ships and many Captains, but his most common mission and the one that still fills him with hate was helping to hunt down Rogue Pyskers, those who escaped the Imperium. Those unlike him are free and intact. The Imperium itself has grown to chafing for Xanatov, he longs to be out past the realm to be free of the inquisitors and the damnable reminder of that graze, the last one he ever saw. Being in the service of a Rogue trader allows that, a Lord captain and a ship is all he wants and the only thing that really holds his loyalty. It is a chain of command he can understand and a place he has real value and if he helps kill rogue Psykers from time to time. He can live with that as well.&lt;br /&gt;
 &lt;br /&gt;
Xanatov Keeps his face covered with a featureless read mask at all times.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Character Name !! Player Name !! Career Path !! Ship&#039;s Role !! Rank !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| Xanatov|| seekerof shadowlight|| Astropath Transcedant|| Choir Master Telepathica|| 1|| 6500&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Home World !! Birthright !! Lure of the Void !! Trials and Travails !! Motivation !! Lineage&lt;br /&gt;
|-&lt;br /&gt;
| Void Born|| Unnatural Origin|| Crusade: Chasing the Enemy|| Darkness: Warp Incursion|| Devotion: Loyalty|| --&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption&lt;br /&gt;
|-http://wiki.rpg.net/skins/common/images/button_bold.png&lt;br /&gt;
| 25|| 40|| 20|| 40|| 35|| 50|| 45|| 66/71|| 22|| 13|| 3|| 0|| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Untrained Basic skills&lt;br /&gt;
    Barter(Fel): 11&lt;br /&gt;
    Carouse(T): 20&lt;br /&gt;
    Charm(Fel): 11&lt;br /&gt;
    Climb(S): 23&lt;br /&gt;
    Command(Fel): 11&lt;br /&gt;
    Concealment(Ag): 17&lt;br /&gt;
    Contortionist(Ag): 17&lt;br /&gt;
    Deceive(Fel): 11&lt;br /&gt;
    Disguise(Fel): 11&lt;br /&gt;
    Evaluate(Int): 25&lt;br /&gt;
    Gamble(Int): 25&lt;br /&gt;
    Inquiry(Fel): 11&lt;br /&gt;
    Intimidate(S): 23&lt;br /&gt;
    Logic(Int): 25&lt;br /&gt;
    Navigation(Stellar(Int): 25&lt;br /&gt;
    Pilot(Spacecraft)(Ag): 17&lt;br /&gt;
    Scrutiny(Per): 22&lt;br /&gt;
    Search(Per): 22&lt;br /&gt;
    Silent Move(Ag): 17&lt;br /&gt;
    Swim(S): 23&lt;br /&gt;
&lt;br /&gt;
Trained Skills&lt;br /&gt;
    Awareness (Per): 45/55&lt;br /&gt;
    Ciphers (Astropath Sign)(Int): 50&lt;br /&gt;
    Common Lore (Adeptus Astra Telepathica) (Int): 50&lt;br /&gt;
    Dodge (Skill) (Ag): 35&lt;br /&gt;
    Forbidden Lore (Psykers) (Int): 50&lt;br /&gt;
    Invocation (WP): 66/71&lt;br /&gt;
    Literacy (Skill) (Int): 50&lt;br /&gt;
    Psyniscience (Per): 45/55&lt;br /&gt;
    Scholastic Lore (Cryptology) (Int): 50&lt;br /&gt;
    Scholastic Lore (Occult)(Int): 50&lt;br /&gt;
    Speak Language (High Gothic) (Int): 50&lt;br /&gt;
    Speak Language (Low Gothic) (Int): 50&lt;br /&gt;
    Speak Language (Ship Dialect)(Int):&lt;br /&gt;
    Trade (Voidfarer) (Int): 50&lt;br /&gt;
&lt;br /&gt;
==Traits and Talents==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charmed:&#039;&#039;&#039; On a roll of 9 Burned Fate is not lost.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ill-omened:&#039;&#039;&#039; -5 on Fel tests with non-voidborn.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Void Accustomed:&#039;&#039;&#039;  Immune to space travel sickness and zero- or low-gravity environments are not considered Difficult Terrain.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mutant:&#039;&#039;&#039;  Wyrdling:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Peer (Mutants):&#039;&#039;&#039; +10 Fel&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Resistance (Poisons):&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hated(Renegade Pyskers):&#039;&#039;&#039; +10 WS&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Resistance (Psychic Powers):&#039;&#039;&#039; +10 res&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Light Sleeper:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pistol Weapon Training (Universal):&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Heightened Senses (Sound):&#039;&#039;&#039;  &amp;quot;Sound&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Psy Rating 3:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Psyker Abilities==&lt;br /&gt;
&#039;&#039;&#039;Psy Rating:&#039;&#039;&#039;  3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Discipline:&#039;&#039;&#039; Telepathy&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Known powers:&amp;lt;br&amp;gt;&lt;br /&gt;
• Send Thoughts:&amp;lt;br&amp;gt;&lt;br /&gt;
• Astral Telepathy:&amp;lt;br&amp;gt;&lt;br /&gt;
• Short range Telepathy: 30 m &amp;lt;br&amp;gt;&lt;br /&gt;
• Mind prob: &amp;lt;br&amp;gt;&lt;br /&gt;
• Delude: 3m&amp;lt;br&amp;gt;&lt;br /&gt;
• Compel: 15m &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gear and Weapons==&lt;br /&gt;
&lt;br /&gt;
Best-Craftsmanship stub automatic&amp;lt;br&amp;gt;&lt;br /&gt;
Best-Craftsmanship mono-sword&amp;lt;br&amp;gt;&lt;br /&gt;
Guard flak armour&amp;lt;br&amp;gt;&lt;br /&gt;
Charm&amp;lt;br&amp;gt;&lt;br /&gt;
void suit&amp;lt;br&amp;gt;&lt;br /&gt;
micro-bead&amp;lt;br&amp;gt;&lt;br /&gt;
psy-focus&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Common craftsmanship Filter Implates &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==XP spent== &lt;br /&gt;
Unnatural Origin (200 xp)&amp;lt;br&amp;gt;&lt;br /&gt;
Chasing the Enemy(150 xp)&amp;lt;br&amp;gt;&lt;br /&gt;
Warp Incursion (100 xp)&amp;lt;br&amp;gt;&lt;br /&gt;
Loyalty (100 xp)&amp;lt;br&amp;gt;&lt;br /&gt;
WP advance (Intermediate) (350xp)&amp;lt;br&amp;gt;&lt;br /&gt;
Ciphers (Astropath Sign(skill) (100 xp)&amp;lt;br&amp;gt;&lt;br /&gt;
Literacy (Skill) (100 xp)&amp;lt;br&amp;gt;&lt;br /&gt;
Scholastic Lore (Occult)(skill) (100 xp)&amp;lt;br&amp;gt;&lt;br /&gt;
Dodge (Skill) (100 xp)&amp;lt;br&amp;gt;&lt;br /&gt;
Int Advance (Basic) (100xp)&amp;lt;br&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
Total: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Remaining XP: 500&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Xanatov&amp;diff=201110</id>
		<title>Xanatov</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Xanatov&amp;diff=201110"/>
		<updated>2012-02-12T06:10:25Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Gear and Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Background==&lt;br /&gt;
Xanatov is one of the Void-born, those of humanity born outside of the grace of a planets gravity. But Xanatov was set even farther part as he was unfortunate enough to be born to Psyker parents upon of one of those dread Black ships of the Adeptus Astra Telepathica. Xanatov did not feed the unending hunger of the Astronomican, he was one of the tiny few found strong enough to be of some use to the Imperium. The &amp;quot;training&amp;quot; he underwent still haunts his dreams, leading to many sleepless nights. In due time he kneeled before the God_Emperor himself and has his sight blasted from him by the power of he who guides mankind.&lt;br /&gt;
 &lt;br /&gt;
Xanatov served many ships and many Captains, but his most common mission and the one that still fills him with hate was helping to hunt down Rogue Pyskers, those who escaped the Imperium. Those unlike him are free and intact. The Imperium itself has grown to chafing for Xanatov, he longs to be out past the realm to be free of the inquisitors and the damnable reminder of that graze, the last one he ever saw. Being in the service of a Rogue trader allows that, a Lord captain and a ship is all he wants and the only thing that really holds his loyalty. It is a chain of command he can understand and a place he has real value and if he helps kill rogue Psykers from time to time. He can live with that as well.&lt;br /&gt;
 &lt;br /&gt;
Xanatov Keeps his face covered with a featureless read mask at all times.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Character Name !! Player Name !! Career Path !! Ship&#039;s Role !! Rank !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| Xanatov|| seekerof shadowlight|| Astropath Transcedant|| Choir Master Telepathica|| 1|| 6500&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Home World !! Birthright !! Lure of the Void !! Trials and Travails !! Motivation !! Lineage&lt;br /&gt;
|-&lt;br /&gt;
| Void Born|| Unnatural Origin|| Crusade: Chasing the Enemy|| Darkness: Warp Incursion|| Devotion: Loyalty|| --&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption&lt;br /&gt;
|-http://wiki.rpg.net/skins/common/images/button_bold.png&lt;br /&gt;
| 25|| 40|| 20|| 40|| 35|| 50|| 45|| 66/71|| 22|| 13|| 3|| 0|| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Untrained Basic skills&lt;br /&gt;
    Barter(Fel): 11&lt;br /&gt;
    Carouse(T): 20&lt;br /&gt;
    Charm(Fel): 11&lt;br /&gt;
    Climb(S): 23&lt;br /&gt;
    Command(Fel): 11&lt;br /&gt;
    Concealment(Ag): 17&lt;br /&gt;
    Contortionist(Ag): 17&lt;br /&gt;
    Deceive(Fel): 11&lt;br /&gt;
    Disguise(Fel): 11&lt;br /&gt;
    Evaluate(Int): 25&lt;br /&gt;
    Gamble(Int): 25&lt;br /&gt;
    Inquiry(Fel): 11&lt;br /&gt;
    Intimidate(S): 23&lt;br /&gt;
    Logic(Int): 25&lt;br /&gt;
    Navigation(Stellar(Int): 25&lt;br /&gt;
    Pilot(Spacecraft)(Ag): 17&lt;br /&gt;
    Scrutiny(Per): 22&lt;br /&gt;
    Search(Per): 22&lt;br /&gt;
    Silent Move(Ag): 17&lt;br /&gt;
    Swim(S): 23&lt;br /&gt;
&lt;br /&gt;
Trained Skills&lt;br /&gt;
    Awareness (Per): 45/55&lt;br /&gt;
    Ciphers (Astropath Sign)(Int): 50&lt;br /&gt;
    Common Lore (Adeptus Astra Telepathica) (Int): 50&lt;br /&gt;
    Dodge (Skill) (Ag): 35&lt;br /&gt;
    Forbidden Lore (Psykers) (Int): 50&lt;br /&gt;
    Invocation (WP): 66/71&lt;br /&gt;
    Literacy (Skill) (Int): 50&lt;br /&gt;
    Psyniscience (Per): 45/55&lt;br /&gt;
    Scholastic Lore (Cryptology) (Int): 50&lt;br /&gt;
    Scholastic Lore (Occult)(Int): 50&lt;br /&gt;
    Speak Language (High Gothic) (Int): 50&lt;br /&gt;
    Speak Language (Low Gothic) (Int): 50&lt;br /&gt;
    Speak Language (Ship Dialect)(Int):&lt;br /&gt;
    Trade (Voidfarer) (Int): 50&lt;br /&gt;
&lt;br /&gt;
==Traits and Talents==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charmed:&#039;&#039;&#039; On a roll of 9 Burned Fate is not lost.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ill-omened:&#039;&#039;&#039; -5 on Fel tests with non-voidborn.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Void Accustomed:&#039;&#039;&#039;  Immune to space travel sickness and zero- or low-gravity environments are not considered Difficult Terrain.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mutant:&#039;&#039;&#039;  Wyrdling:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Peer (Mutants):&#039;&#039;&#039; +10 Fel&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Resistance (Poisons):&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hated(Renegade Pyskers):&#039;&#039;&#039; +10 WS&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Resistance (Psychic Powers):&#039;&#039;&#039; +10 res&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Light Sleeper:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pistol Weapon Training (Universal):&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Heightened Senses (Sound):&#039;&#039;&#039;  &amp;quot;Sound&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Psy Rating 3:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Psyker Abilities==&lt;br /&gt;
&#039;&#039;&#039;Psy Rating:&#039;&#039;&#039;  3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Discipline:&#039;&#039;&#039; Telepathy&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Known powers:&amp;lt;br&amp;gt;&lt;br /&gt;
• Send Thoughts:&amp;lt;br&amp;gt;&lt;br /&gt;
• Astral Telepathy:&amp;lt;br&amp;gt;&lt;br /&gt;
• Short range Telepathy: 30 m &amp;lt;br&amp;gt;&lt;br /&gt;
• Mind prob: &amp;lt;br&amp;gt;&lt;br /&gt;
• Delude: 3m&amp;lt;br&amp;gt;&lt;br /&gt;
• Compel: 15m &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gear and Weapons==&lt;br /&gt;
&lt;br /&gt;
Best-Craftsmanship stub automatic&amp;lt;br&amp;gt;&lt;br /&gt;
Best-Craftsmanship mono-sword&amp;lt;br&amp;gt;&lt;br /&gt;
Guard flak armour&amp;lt;br&amp;gt;&lt;br /&gt;
Charm&amp;lt;br&amp;gt;&lt;br /&gt;
void suit&amp;lt;br&amp;gt;&lt;br /&gt;
micro-bead&amp;lt;br&amp;gt;&lt;br /&gt;
psy-focus&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Common craftsmanship Filter Implates &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==XP spent== &lt;br /&gt;
[*]Unnatural Origin (200 xp)&lt;br /&gt;
[*]Chasing the Enemy(150 xp)&lt;br /&gt;
[*]Warp Incursion (100 xp)&lt;br /&gt;
[*]Loyalty (100 xp)&lt;br /&gt;
[*]WP advance (Intermediate) (350xp)&lt;br /&gt;
[*]Ciphers (Astropath Sign(skill) (100 xp)&lt;br /&gt;
[*]Literacy (Skill) (100 xp)&lt;br /&gt;
[*]Scholastic Lore (Occult)(skill) (100 xp)&lt;br /&gt;
[*]Dodge (Skill) (100 xp)&lt;br /&gt;
[*]Int Advance (Basic) (100xp)  &lt;br /&gt;
&lt;br /&gt;
Total: 6000&lt;br /&gt;
Remaining XP: 500&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Xanatov&amp;diff=201109</id>
		<title>Xanatov</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Xanatov&amp;diff=201109"/>
		<updated>2012-02-12T06:08:24Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Background==&lt;br /&gt;
Xanatov is one of the Void-born, those of humanity born outside of the grace of a planets gravity. But Xanatov was set even farther part as he was unfortunate enough to be born to Psyker parents upon of one of those dread Black ships of the Adeptus Astra Telepathica. Xanatov did not feed the unending hunger of the Astronomican, he was one of the tiny few found strong enough to be of some use to the Imperium. The &amp;quot;training&amp;quot; he underwent still haunts his dreams, leading to many sleepless nights. In due time he kneeled before the God_Emperor himself and has his sight blasted from him by the power of he who guides mankind.&lt;br /&gt;
 &lt;br /&gt;
Xanatov served many ships and many Captains, but his most common mission and the one that still fills him with hate was helping to hunt down Rogue Pyskers, those who escaped the Imperium. Those unlike him are free and intact. The Imperium itself has grown to chafing for Xanatov, he longs to be out past the realm to be free of the inquisitors and the damnable reminder of that graze, the last one he ever saw. Being in the service of a Rogue trader allows that, a Lord captain and a ship is all he wants and the only thing that really holds his loyalty. It is a chain of command he can understand and a place he has real value and if he helps kill rogue Psykers from time to time. He can live with that as well.&lt;br /&gt;
 &lt;br /&gt;
Xanatov Keeps his face covered with a featureless read mask at all times.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Character Name !! Player Name !! Career Path !! Ship&#039;s Role !! Rank !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| Xanatov|| seekerof shadowlight|| Astropath Transcedant|| Choir Master Telepathica|| 1|| 6500&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Home World !! Birthright !! Lure of the Void !! Trials and Travails !! Motivation !! Lineage&lt;br /&gt;
|-&lt;br /&gt;
| Void Born|| Unnatural Origin|| Crusade: Chasing the Enemy|| Darkness: Warp Incursion|| Devotion: Loyalty|| --&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption&lt;br /&gt;
|-http://wiki.rpg.net/skins/common/images/button_bold.png&lt;br /&gt;
| 25|| 40|| 20|| 40|| 35|| 50|| 45|| 66/71|| 22|| 13|| 3|| 0|| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Untrained Basic skills&lt;br /&gt;
    Barter(Fel): 11&lt;br /&gt;
    Carouse(T): 20&lt;br /&gt;
    Charm(Fel): 11&lt;br /&gt;
    Climb(S): 23&lt;br /&gt;
    Command(Fel): 11&lt;br /&gt;
    Concealment(Ag): 17&lt;br /&gt;
    Contortionist(Ag): 17&lt;br /&gt;
    Deceive(Fel): 11&lt;br /&gt;
    Disguise(Fel): 11&lt;br /&gt;
    Evaluate(Int): 25&lt;br /&gt;
    Gamble(Int): 25&lt;br /&gt;
    Inquiry(Fel): 11&lt;br /&gt;
    Intimidate(S): 23&lt;br /&gt;
    Logic(Int): 25&lt;br /&gt;
    Navigation(Stellar(Int): 25&lt;br /&gt;
    Pilot(Spacecraft)(Ag): 17&lt;br /&gt;
    Scrutiny(Per): 22&lt;br /&gt;
    Search(Per): 22&lt;br /&gt;
    Silent Move(Ag): 17&lt;br /&gt;
    Swim(S): 23&lt;br /&gt;
&lt;br /&gt;
Trained Skills&lt;br /&gt;
    Awareness (Per): 45/55&lt;br /&gt;
    Ciphers (Astropath Sign)(Int): 50&lt;br /&gt;
    Common Lore (Adeptus Astra Telepathica) (Int): 50&lt;br /&gt;
    Dodge (Skill) (Ag): 35&lt;br /&gt;
    Forbidden Lore (Psykers) (Int): 50&lt;br /&gt;
    Invocation (WP): 66/71&lt;br /&gt;
    Literacy (Skill) (Int): 50&lt;br /&gt;
    Psyniscience (Per): 45/55&lt;br /&gt;
    Scholastic Lore (Cryptology) (Int): 50&lt;br /&gt;
    Scholastic Lore (Occult)(Int): 50&lt;br /&gt;
    Speak Language (High Gothic) (Int): 50&lt;br /&gt;
    Speak Language (Low Gothic) (Int): 50&lt;br /&gt;
    Speak Language (Ship Dialect)(Int):&lt;br /&gt;
    Trade (Voidfarer) (Int): 50&lt;br /&gt;
&lt;br /&gt;
==Traits and Talents==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charmed:&#039;&#039;&#039; On a roll of 9 Burned Fate is not lost.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ill-omened:&#039;&#039;&#039; -5 on Fel tests with non-voidborn.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Void Accustomed:&#039;&#039;&#039;  Immune to space travel sickness and zero- or low-gravity environments are not considered Difficult Terrain.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mutant:&#039;&#039;&#039;  Wyrdling:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Peer (Mutants):&#039;&#039;&#039; +10 Fel&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Resistance (Poisons):&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hated(Renegade Pyskers):&#039;&#039;&#039; +10 WS&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Resistance (Psychic Powers):&#039;&#039;&#039; +10 res&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Light Sleeper:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pistol Weapon Training (Universal):&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Heightened Senses (Sound):&#039;&#039;&#039;  &amp;quot;Sound&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Psy Rating 3:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Psyker Abilities==&lt;br /&gt;
&#039;&#039;&#039;Psy Rating:&#039;&#039;&#039;  3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Discipline:&#039;&#039;&#039; Telepathy&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Known powers:&amp;lt;br&amp;gt;&lt;br /&gt;
• Send Thoughts:&amp;lt;br&amp;gt;&lt;br /&gt;
• Astral Telepathy:&amp;lt;br&amp;gt;&lt;br /&gt;
• Short range Telepathy: 30 m &amp;lt;br&amp;gt;&lt;br /&gt;
• Mind prob: &amp;lt;br&amp;gt;&lt;br /&gt;
• Delude: 3m&amp;lt;br&amp;gt;&lt;br /&gt;
• Compel: 15m &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gear and Weapons==&lt;br /&gt;
&lt;br /&gt;
Best-Craftsmanship stub automatic&amp;lt;br&amp;gt;&lt;br /&gt;
Best-Craftsmanship mono-sword&amp;lt;br&amp;gt;&lt;br /&gt;
Guard flak armour&amp;lt;br&amp;gt;&lt;br /&gt;
Charm&amp;lt;br&amp;gt;&lt;br /&gt;
void suit&amp;lt;br&amp;gt;&lt;br /&gt;
micro-bead&amp;lt;br&amp;gt;&lt;br /&gt;
psy-focus&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Common craftsmanship Filter Implates &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Xanatov&amp;diff=201108</id>
		<title>Xanatov</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Xanatov&amp;diff=201108"/>
		<updated>2012-02-12T06:07:43Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Traits and Talents */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Background==&lt;br /&gt;
Xanatov is one of the Void-born, those of humanity born outside of the grace of a planets gravity. But Xanatov was set even farther part as he was unfortunate enough to be born to Psyker parents upon of one of those dread Black ships of the Adeptus Astra Telepathica. Xanatov did not feed the unending hunger of the Astronomican, he was one of the tiny few found strong enough to be of some use to the Imperium. The &amp;quot;training&amp;quot; he underwent still haunts his dreams, leading to many sleepless nights. In due time he kneeled before the God_Emperor himself and has his sight blasted from him by the power of he who guides mankind.&lt;br /&gt;
 &lt;br /&gt;
Xanatov served many ships and many Captains, but his most common mission and the one that still fills him with hate was helping to hunt down Rogue Pyskers, those who escaped the Imperium. Those unlike him are free and intact. The Imperium itself has grown to chafing for Xanatov, he longs to be out past the realm to be free of the inquisitors and the damnable reminder of that graze, the last one he ever saw. Being in the service of a Rogue trader allows that, a Lord captain and a ship is all he wants and the only thing that really holds his loyalty. It is a chain of command he can understand and a place he has real value and if he helps kill rogue Psykers from time to time. He can live with that as well.&lt;br /&gt;
 &lt;br /&gt;
Xanatov Keeps his face covered with a featureless read mask at all times.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Character Name !! Player Name !! Career Path !! Ship&#039;s Role !! Rank !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| Xanatov|| seekerof shadowlight|| Astropath Transcedant|| Choir Master Telepathica|| 1|| 6000&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Home World !! Birthright !! Lure of the Void !! Trials and Travails !! Motivation !! Lineage&lt;br /&gt;
|-&lt;br /&gt;
| Void Born|| Unnatural Origin|| Crusade: Chasing the Enemy|| Darkness: Warp Incursion|| Devotion: Loyalty|| --&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption&lt;br /&gt;
|-http://wiki.rpg.net/skins/common/images/button_bold.png&lt;br /&gt;
| 25|| 40|| 20|| 40|| 35|| 50|| 45|| 66/71|| 22|| 13|| 3|| 0|| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Untrained Basic skills&lt;br /&gt;
    Barter(Fel): 11&lt;br /&gt;
    Carouse(T): 20&lt;br /&gt;
    Charm(Fel): 11&lt;br /&gt;
    Climb(S): 23&lt;br /&gt;
    Command(Fel): 11&lt;br /&gt;
    Concealment(Ag): 17&lt;br /&gt;
    Contortionist(Ag): 17&lt;br /&gt;
    Deceive(Fel): 11&lt;br /&gt;
    Disguise(Fel): 11&lt;br /&gt;
    Evaluate(Int): 25&lt;br /&gt;
    Gamble(Int): 25&lt;br /&gt;
    Inquiry(Fel): 11&lt;br /&gt;
    Intimidate(S): 23&lt;br /&gt;
    Logic(Int): 25&lt;br /&gt;
    Navigation(Stellar(Int): 25&lt;br /&gt;
    Pilot(Spacecraft)(Ag): 17&lt;br /&gt;
    Scrutiny(Per): 22&lt;br /&gt;
    Search(Per): 22&lt;br /&gt;
    Silent Move(Ag): 17&lt;br /&gt;
    Swim(S): 23&lt;br /&gt;
&lt;br /&gt;
Trained Skills&lt;br /&gt;
    Awareness (Per): 45/55&lt;br /&gt;
    Ciphers (Astropath Sign)(Int): 50&lt;br /&gt;
    Common Lore (Adeptus Astra Telepathica) (Int): 50&lt;br /&gt;
    Dodge (Skill) (Ag): 35&lt;br /&gt;
    Forbidden Lore (Psykers) (Int): 50&lt;br /&gt;
    Invocation (WP): 66/71&lt;br /&gt;
    Literacy (Skill) (Int): 50&lt;br /&gt;
    Psyniscience (Per): 45/55&lt;br /&gt;
    Scholastic Lore (Cryptology) (Int): 50&lt;br /&gt;
    Scholastic Lore (Occult)(Int): 50&lt;br /&gt;
    Speak Language (High Gothic) (Int): 50&lt;br /&gt;
    Speak Language (Low Gothic) (Int): 50&lt;br /&gt;
    Speak Language (Ship Dialect)(Int):&lt;br /&gt;
    Trade (Voidfarer) (Int): 50&lt;br /&gt;
&lt;br /&gt;
==Traits and Talents==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charmed:&#039;&#039;&#039; On a roll of 9 Burned Fate is not lost.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ill-omened:&#039;&#039;&#039; -5 on Fel tests with non-voidborn.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Void Accustomed:&#039;&#039;&#039;  Immune to space travel sickness and zero- or low-gravity environments are not considered Difficult Terrain.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mutant:&#039;&#039;&#039;  Wyrdling:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Peer (Mutants):&#039;&#039;&#039; +10 Fel&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Resistance (Poisons):&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hated(Renegade Pyskers):&#039;&#039;&#039; +10 WS&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Resistance (Psychic Powers):&#039;&#039;&#039; +10 res&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Light Sleeper:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pistol Weapon Training (Universal):&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Heightened Senses (Sound):&#039;&#039;&#039;  &amp;quot;Sound&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Psy Rating 3:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Psyker Abilities==&lt;br /&gt;
&#039;&#039;&#039;Psy Rating:&#039;&#039;&#039;  3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Discipline:&#039;&#039;&#039; Telepathy&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Known powers:&amp;lt;br&amp;gt;&lt;br /&gt;
• Send Thoughts:&amp;lt;br&amp;gt;&lt;br /&gt;
• Astral Telepathy:&amp;lt;br&amp;gt;&lt;br /&gt;
• Short range Telepathy: 30 m &amp;lt;br&amp;gt;&lt;br /&gt;
• Mind prob: &amp;lt;br&amp;gt;&lt;br /&gt;
• Delude: 3m&amp;lt;br&amp;gt;&lt;br /&gt;
• Compel: 15m &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gear and Weapons==&lt;br /&gt;
&lt;br /&gt;
Best-Craftsmanship stub automatic&amp;lt;br&amp;gt;&lt;br /&gt;
Best-Craftsmanship mono-sword&amp;lt;br&amp;gt;&lt;br /&gt;
Guard flak armour&amp;lt;br&amp;gt;&lt;br /&gt;
Charm&amp;lt;br&amp;gt;&lt;br /&gt;
void suit&amp;lt;br&amp;gt;&lt;br /&gt;
micro-bead&amp;lt;br&amp;gt;&lt;br /&gt;
psy-focus&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Common craftsmanship Filter Implates &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Xanatov&amp;diff=201107</id>
		<title>Xanatov</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Xanatov&amp;diff=201107"/>
		<updated>2012-02-12T06:06:37Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Traits and Talents */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Background==&lt;br /&gt;
Xanatov is one of the Void-born, those of humanity born outside of the grace of a planets gravity. But Xanatov was set even farther part as he was unfortunate enough to be born to Psyker parents upon of one of those dread Black ships of the Adeptus Astra Telepathica. Xanatov did not feed the unending hunger of the Astronomican, he was one of the tiny few found strong enough to be of some use to the Imperium. The &amp;quot;training&amp;quot; he underwent still haunts his dreams, leading to many sleepless nights. In due time he kneeled before the God_Emperor himself and has his sight blasted from him by the power of he who guides mankind.&lt;br /&gt;
 &lt;br /&gt;
Xanatov served many ships and many Captains, but his most common mission and the one that still fills him with hate was helping to hunt down Rogue Pyskers, those who escaped the Imperium. Those unlike him are free and intact. The Imperium itself has grown to chafing for Xanatov, he longs to be out past the realm to be free of the inquisitors and the damnable reminder of that graze, the last one he ever saw. Being in the service of a Rogue trader allows that, a Lord captain and a ship is all he wants and the only thing that really holds his loyalty. It is a chain of command he can understand and a place he has real value and if he helps kill rogue Psykers from time to time. He can live with that as well.&lt;br /&gt;
 &lt;br /&gt;
Xanatov Keeps his face covered with a featureless read mask at all times.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Character Name !! Player Name !! Career Path !! Ship&#039;s Role !! Rank !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| Xanatov|| seekerof shadowlight|| Astropath Transcedant|| Choir Master Telepathica|| 1|| 6000&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Home World !! Birthright !! Lure of the Void !! Trials and Travails !! Motivation !! Lineage&lt;br /&gt;
|-&lt;br /&gt;
| Void Born|| Unnatural Origin|| Crusade: Chasing the Enemy|| Darkness: Warp Incursion|| Devotion: Loyalty|| --&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption&lt;br /&gt;
|-http://wiki.rpg.net/skins/common/images/button_bold.png&lt;br /&gt;
| 25|| 40|| 20|| 40|| 35|| 50|| 45|| 66/71|| 22|| 13|| 3|| 0|| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Untrained Basic skills&lt;br /&gt;
    Barter(Fel): 11&lt;br /&gt;
    Carouse(T): 20&lt;br /&gt;
    Charm(Fel): 11&lt;br /&gt;
    Climb(S): 23&lt;br /&gt;
    Command(Fel): 11&lt;br /&gt;
    Concealment(Ag): 17&lt;br /&gt;
    Contortionist(Ag): 17&lt;br /&gt;
    Deceive(Fel): 11&lt;br /&gt;
    Disguise(Fel): 11&lt;br /&gt;
    Evaluate(Int): 25&lt;br /&gt;
    Gamble(Int): 25&lt;br /&gt;
    Inquiry(Fel): 11&lt;br /&gt;
    Intimidate(S): 23&lt;br /&gt;
    Logic(Int): 25&lt;br /&gt;
    Navigation(Stellar(Int): 25&lt;br /&gt;
    Pilot(Spacecraft)(Ag): 17&lt;br /&gt;
    Scrutiny(Per): 22&lt;br /&gt;
    Search(Per): 22&lt;br /&gt;
    Silent Move(Ag): 17&lt;br /&gt;
    Swim(S): 23&lt;br /&gt;
&lt;br /&gt;
Trained Skills&lt;br /&gt;
    Awareness (Per): 45/55&lt;br /&gt;
    Ciphers (Astropath Sign)(Int): 50&lt;br /&gt;
    Common Lore (Adeptus Astra Telepathica) (Int): 50&lt;br /&gt;
    Dodge (Skill) (Ag): 35&lt;br /&gt;
    Forbidden Lore (Psykers) (Int): 50&lt;br /&gt;
    Invocation (WP): 66/71&lt;br /&gt;
    Literacy (Skill) (Int): 50&lt;br /&gt;
    Psyniscience (Per): 45/55&lt;br /&gt;
    Scholastic Lore (Cryptology) (Int): 50&lt;br /&gt;
    Scholastic Lore (Occult)(Int): 50&lt;br /&gt;
    Speak Language (High Gothic) (Int): 50&lt;br /&gt;
    Speak Language (Low Gothic) (Int): 50&lt;br /&gt;
    Speak Language (Ship Dialect)(Int):&lt;br /&gt;
    Trade (Voidfarer) (Int): 50&lt;br /&gt;
&lt;br /&gt;
==Traits and Talents==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charmed:&#039;&#039;&#039; On a roll of 9 Burned Fate is not lost.&lt;br /&gt;
&#039;&#039;&#039;Ill-omened:&#039;&#039;&#039; -5 on Fel tests with non-voidborn.&lt;br /&gt;
&#039;&#039;&#039;Void Accustomed:&#039;&#039;&#039;  Immune to space travel sickness and zero- or low-gravity environments are not considered Difficult Terrain.&lt;br /&gt;
&#039;&#039;&#039;Mutant:&#039;&#039;&#039;  Wyrdling:&lt;br /&gt;
&#039;&#039;&#039;Peer (Mutants):&#039;&#039;&#039; +10 Fel&lt;br /&gt;
&#039;&#039;&#039;Resistance (Poisons):&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Hated(Renegade Pyskers):&#039;&#039;&#039; +10 WS&lt;br /&gt;
&#039;&#039;&#039;Resistance (Psychic Powers):&#039;&#039;&#039; +10 res&lt;br /&gt;
&#039;&#039;&#039;Light Sleeper:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Pistol Weapon Training (Universal):&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Heightened Senses (Sound):&#039;&#039;&#039;  &amp;quot;Sound&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Psy Rating 3:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Psyker Abilities==&lt;br /&gt;
&#039;&#039;&#039;Psy Rating:&#039;&#039;&#039;  3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Discipline:&#039;&#039;&#039; Telepathy&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Known powers:&amp;lt;br&amp;gt;&lt;br /&gt;
• Send Thoughts:&amp;lt;br&amp;gt;&lt;br /&gt;
• Astral Telepathy:&amp;lt;br&amp;gt;&lt;br /&gt;
• Short range Telepathy: 30 m &amp;lt;br&amp;gt;&lt;br /&gt;
• Mind prob: &amp;lt;br&amp;gt;&lt;br /&gt;
• Delude: 3m&amp;lt;br&amp;gt;&lt;br /&gt;
• Compel: 15m &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gear and Weapons==&lt;br /&gt;
&lt;br /&gt;
Best-Craftsmanship stub automatic&amp;lt;br&amp;gt;&lt;br /&gt;
Best-Craftsmanship mono-sword&amp;lt;br&amp;gt;&lt;br /&gt;
Guard flak armour&amp;lt;br&amp;gt;&lt;br /&gt;
Charm&amp;lt;br&amp;gt;&lt;br /&gt;
void suit&amp;lt;br&amp;gt;&lt;br /&gt;
micro-bead&amp;lt;br&amp;gt;&lt;br /&gt;
psy-focus&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Common craftsmanship Filter Implates &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Xanatov&amp;diff=201106</id>
		<title>Xanatov</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Xanatov&amp;diff=201106"/>
		<updated>2012-02-12T06:05:58Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Gear and Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Background==&lt;br /&gt;
Xanatov is one of the Void-born, those of humanity born outside of the grace of a planets gravity. But Xanatov was set even farther part as he was unfortunate enough to be born to Psyker parents upon of one of those dread Black ships of the Adeptus Astra Telepathica. Xanatov did not feed the unending hunger of the Astronomican, he was one of the tiny few found strong enough to be of some use to the Imperium. The &amp;quot;training&amp;quot; he underwent still haunts his dreams, leading to many sleepless nights. In due time he kneeled before the God_Emperor himself and has his sight blasted from him by the power of he who guides mankind.&lt;br /&gt;
 &lt;br /&gt;
Xanatov served many ships and many Captains, but his most common mission and the one that still fills him with hate was helping to hunt down Rogue Pyskers, those who escaped the Imperium. Those unlike him are free and intact. The Imperium itself has grown to chafing for Xanatov, he longs to be out past the realm to be free of the inquisitors and the damnable reminder of that graze, the last one he ever saw. Being in the service of a Rogue trader allows that, a Lord captain and a ship is all he wants and the only thing that really holds his loyalty. It is a chain of command he can understand and a place he has real value and if he helps kill rogue Psykers from time to time. He can live with that as well.&lt;br /&gt;
 &lt;br /&gt;
Xanatov Keeps his face covered with a featureless read mask at all times.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Character Name !! Player Name !! Career Path !! Ship&#039;s Role !! Rank !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| Xanatov|| seekerof shadowlight|| Astropath Transcedant|| Choir Master Telepathica|| 1|| 6000&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Home World !! Birthright !! Lure of the Void !! Trials and Travails !! Motivation !! Lineage&lt;br /&gt;
|-&lt;br /&gt;
| Void Born|| Unnatural Origin|| Crusade: Chasing the Enemy|| Darkness: Warp Incursion|| Devotion: Loyalty|| --&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption&lt;br /&gt;
|-http://wiki.rpg.net/skins/common/images/button_bold.png&lt;br /&gt;
| 25|| 40|| 20|| 40|| 35|| 50|| 45|| 66/71|| 22|| 13|| 3|| 0|| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Untrained Basic skills&lt;br /&gt;
    Barter(Fel): 11&lt;br /&gt;
    Carouse(T): 20&lt;br /&gt;
    Charm(Fel): 11&lt;br /&gt;
    Climb(S): 23&lt;br /&gt;
    Command(Fel): 11&lt;br /&gt;
    Concealment(Ag): 17&lt;br /&gt;
    Contortionist(Ag): 17&lt;br /&gt;
    Deceive(Fel): 11&lt;br /&gt;
    Disguise(Fel): 11&lt;br /&gt;
    Evaluate(Int): 25&lt;br /&gt;
    Gamble(Int): 25&lt;br /&gt;
    Inquiry(Fel): 11&lt;br /&gt;
    Intimidate(S): 23&lt;br /&gt;
    Logic(Int): 25&lt;br /&gt;
    Navigation(Stellar(Int): 25&lt;br /&gt;
    Pilot(Spacecraft)(Ag): 17&lt;br /&gt;
    Scrutiny(Per): 22&lt;br /&gt;
    Search(Per): 22&lt;br /&gt;
    Silent Move(Ag): 17&lt;br /&gt;
    Swim(S): 23&lt;br /&gt;
&lt;br /&gt;
Trained Skills&lt;br /&gt;
    Awareness (Per): 45/55&lt;br /&gt;
    Ciphers (Astropath Sign)(Int): 50&lt;br /&gt;
    Common Lore (Adeptus Astra Telepathica) (Int): 50&lt;br /&gt;
    Dodge (Skill) (Ag): 35&lt;br /&gt;
    Forbidden Lore (Psykers) (Int): 50&lt;br /&gt;
    Invocation (WP): 66/71&lt;br /&gt;
    Literacy (Skill) (Int): 50&lt;br /&gt;
    Psyniscience (Per): 45/55&lt;br /&gt;
    Scholastic Lore (Cryptology) (Int): 50&lt;br /&gt;
    Scholastic Lore (Occult)(Int): 50&lt;br /&gt;
    Speak Language (High Gothic) (Int): 50&lt;br /&gt;
    Speak Language (Low Gothic) (Int): 50&lt;br /&gt;
    Speak Language (Ship Dialect)(Int):&lt;br /&gt;
    Trade (Voidfarer) (Int): 50&lt;br /&gt;
&lt;br /&gt;
==Traits and Talents==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Charmed:&#039;&#039;&#039; On a roll of 9 Burned Fate is not lost.&lt;br /&gt;
 &#039;&#039;&#039;Ill-omened:&#039;&#039;&#039; -5 on Fel tests with non-voidborn.&lt;br /&gt;
 &#039;&#039;&#039;Void Accustomed:&#039;&#039;&#039;  Immune to space travel sickness and zero- or low-gravity environments are not considered Difficult Terrain.&lt;br /&gt;
 &#039;&#039;&#039;Mutant:&#039;&#039;&#039;  Wyrdling:&lt;br /&gt;
 &#039;&#039;&#039;Peer (Mutants):&#039;&#039;&#039; +10 Fel&lt;br /&gt;
 &#039;&#039;&#039;Resistance (Poisons):&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Hated(Renegade Pyskers):&#039;&#039;&#039; +10 WS&lt;br /&gt;
 &#039;&#039;&#039;Resistance (Psychic Powers):&#039;&#039;&#039; +10 res&lt;br /&gt;
 &#039;&#039;&#039;Light Sleeper:&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Pistol Weapon Training (Universal):&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Heightened Senses (Sound):&#039;&#039;&#039;  &amp;quot;Sound&amp;quot;&lt;br /&gt;
 &#039;&#039;&#039;Psy Rating 3:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Psyker Abilities==&lt;br /&gt;
&#039;&#039;&#039;Psy Rating:&#039;&#039;&#039;  3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Discipline:&#039;&#039;&#039; Telepathy&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Known powers:&amp;lt;br&amp;gt;&lt;br /&gt;
• Send Thoughts:&amp;lt;br&amp;gt;&lt;br /&gt;
• Astral Telepathy:&amp;lt;br&amp;gt;&lt;br /&gt;
• Short range Telepathy: 30 m &amp;lt;br&amp;gt;&lt;br /&gt;
• Mind prob: &amp;lt;br&amp;gt;&lt;br /&gt;
• Delude: 3m&amp;lt;br&amp;gt;&lt;br /&gt;
• Compel: 15m &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gear and Weapons==&lt;br /&gt;
&lt;br /&gt;
Best-Craftsmanship stub automatic&amp;lt;br&amp;gt;&lt;br /&gt;
Best-Craftsmanship mono-sword&amp;lt;br&amp;gt;&lt;br /&gt;
Guard flak armour&amp;lt;br&amp;gt;&lt;br /&gt;
Charm&amp;lt;br&amp;gt;&lt;br /&gt;
void suit&amp;lt;br&amp;gt;&lt;br /&gt;
micro-bead&amp;lt;br&amp;gt;&lt;br /&gt;
psy-focus&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Common craftsmanship Filter Implates &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Xanatov&amp;diff=201105</id>
		<title>Xanatov</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Xanatov&amp;diff=201105"/>
		<updated>2012-02-12T06:05:07Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Gear and Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Background==&lt;br /&gt;
Xanatov is one of the Void-born, those of humanity born outside of the grace of a planets gravity. But Xanatov was set even farther part as he was unfortunate enough to be born to Psyker parents upon of one of those dread Black ships of the Adeptus Astra Telepathica. Xanatov did not feed the unending hunger of the Astronomican, he was one of the tiny few found strong enough to be of some use to the Imperium. The &amp;quot;training&amp;quot; he underwent still haunts his dreams, leading to many sleepless nights. In due time he kneeled before the God_Emperor himself and has his sight blasted from him by the power of he who guides mankind.&lt;br /&gt;
 &lt;br /&gt;
Xanatov served many ships and many Captains, but his most common mission and the one that still fills him with hate was helping to hunt down Rogue Pyskers, those who escaped the Imperium. Those unlike him are free and intact. The Imperium itself has grown to chafing for Xanatov, he longs to be out past the realm to be free of the inquisitors and the damnable reminder of that graze, the last one he ever saw. Being in the service of a Rogue trader allows that, a Lord captain and a ship is all he wants and the only thing that really holds his loyalty. It is a chain of command he can understand and a place he has real value and if he helps kill rogue Psykers from time to time. He can live with that as well.&lt;br /&gt;
 &lt;br /&gt;
Xanatov Keeps his face covered with a featureless read mask at all times.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Character Name !! Player Name !! Career Path !! Ship&#039;s Role !! Rank !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| Xanatov|| seekerof shadowlight|| Astropath Transcedant|| Choir Master Telepathica|| 1|| 6000&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Home World !! Birthright !! Lure of the Void !! Trials and Travails !! Motivation !! Lineage&lt;br /&gt;
|-&lt;br /&gt;
| Void Born|| Unnatural Origin|| Crusade: Chasing the Enemy|| Darkness: Warp Incursion|| Devotion: Loyalty|| --&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption&lt;br /&gt;
|-http://wiki.rpg.net/skins/common/images/button_bold.png&lt;br /&gt;
| 25|| 40|| 20|| 40|| 35|| 50|| 45|| 66/71|| 22|| 13|| 3|| 0|| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Untrained Basic skills&lt;br /&gt;
    Barter(Fel): 11&lt;br /&gt;
    Carouse(T): 20&lt;br /&gt;
    Charm(Fel): 11&lt;br /&gt;
    Climb(S): 23&lt;br /&gt;
    Command(Fel): 11&lt;br /&gt;
    Concealment(Ag): 17&lt;br /&gt;
    Contortionist(Ag): 17&lt;br /&gt;
    Deceive(Fel): 11&lt;br /&gt;
    Disguise(Fel): 11&lt;br /&gt;
    Evaluate(Int): 25&lt;br /&gt;
    Gamble(Int): 25&lt;br /&gt;
    Inquiry(Fel): 11&lt;br /&gt;
    Intimidate(S): 23&lt;br /&gt;
    Logic(Int): 25&lt;br /&gt;
    Navigation(Stellar(Int): 25&lt;br /&gt;
    Pilot(Spacecraft)(Ag): 17&lt;br /&gt;
    Scrutiny(Per): 22&lt;br /&gt;
    Search(Per): 22&lt;br /&gt;
    Silent Move(Ag): 17&lt;br /&gt;
    Swim(S): 23&lt;br /&gt;
&lt;br /&gt;
Trained Skills&lt;br /&gt;
    Awareness (Per): 45/55&lt;br /&gt;
    Ciphers (Astropath Sign)(Int): 50&lt;br /&gt;
    Common Lore (Adeptus Astra Telepathica) (Int): 50&lt;br /&gt;
    Dodge (Skill) (Ag): 35&lt;br /&gt;
    Forbidden Lore (Psykers) (Int): 50&lt;br /&gt;
    Invocation (WP): 66/71&lt;br /&gt;
    Literacy (Skill) (Int): 50&lt;br /&gt;
    Psyniscience (Per): 45/55&lt;br /&gt;
    Scholastic Lore (Cryptology) (Int): 50&lt;br /&gt;
    Scholastic Lore (Occult)(Int): 50&lt;br /&gt;
    Speak Language (High Gothic) (Int): 50&lt;br /&gt;
    Speak Language (Low Gothic) (Int): 50&lt;br /&gt;
    Speak Language (Ship Dialect)(Int):&lt;br /&gt;
    Trade (Voidfarer) (Int): 50&lt;br /&gt;
&lt;br /&gt;
==Traits and Talents==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Charmed:&#039;&#039;&#039; On a roll of 9 Burned Fate is not lost.&lt;br /&gt;
 &#039;&#039;&#039;Ill-omened:&#039;&#039;&#039; -5 on Fel tests with non-voidborn.&lt;br /&gt;
 &#039;&#039;&#039;Void Accustomed:&#039;&#039;&#039;  Immune to space travel sickness and zero- or low-gravity environments are not considered Difficult Terrain.&lt;br /&gt;
 &#039;&#039;&#039;Mutant:&#039;&#039;&#039;  Wyrdling:&lt;br /&gt;
 &#039;&#039;&#039;Peer (Mutants):&#039;&#039;&#039; +10 Fel&lt;br /&gt;
 &#039;&#039;&#039;Resistance (Poisons):&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Hated(Renegade Pyskers):&#039;&#039;&#039; +10 WS&lt;br /&gt;
 &#039;&#039;&#039;Resistance (Psychic Powers):&#039;&#039;&#039; +10 res&lt;br /&gt;
 &#039;&#039;&#039;Light Sleeper:&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Pistol Weapon Training (Universal):&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Heightened Senses (Sound):&#039;&#039;&#039;  &amp;quot;Sound&amp;quot;&lt;br /&gt;
 &#039;&#039;&#039;Psy Rating 3:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Psyker Abilities==&lt;br /&gt;
&#039;&#039;&#039;Psy Rating:&#039;&#039;&#039;  3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Discipline:&#039;&#039;&#039; Telepathy&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Known powers:&amp;lt;br&amp;gt;&lt;br /&gt;
• Send Thoughts:&amp;lt;br&amp;gt;&lt;br /&gt;
• Astral Telepathy:&amp;lt;br&amp;gt;&lt;br /&gt;
• Short range Telepathy: 30 m &amp;lt;br&amp;gt;&lt;br /&gt;
• Mind prob: &amp;lt;br&amp;gt;&lt;br /&gt;
• Delude: 3m&amp;lt;br&amp;gt;&lt;br /&gt;
• Compel: 15m &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gear and Weapons==&lt;br /&gt;
&lt;br /&gt;
Best-Craftsmanship stub automatic&lt;br /&gt;
Best-Craftsmanship mono-sword&lt;br /&gt;
Guard flak armour&lt;br /&gt;
Charm&lt;br /&gt;
void suit&lt;br /&gt;
micro-bead&lt;br /&gt;
psy-focus&lt;br /&gt;
&lt;br /&gt;
Common craftsmanship Filter Implates&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Xanatov&amp;diff=201104</id>
		<title>Xanatov</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Xanatov&amp;diff=201104"/>
		<updated>2012-02-12T06:03:19Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Psyker Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Background==&lt;br /&gt;
Xanatov is one of the Void-born, those of humanity born outside of the grace of a planets gravity. But Xanatov was set even farther part as he was unfortunate enough to be born to Psyker parents upon of one of those dread Black ships of the Adeptus Astra Telepathica. Xanatov did not feed the unending hunger of the Astronomican, he was one of the tiny few found strong enough to be of some use to the Imperium. The &amp;quot;training&amp;quot; he underwent still haunts his dreams, leading to many sleepless nights. In due time he kneeled before the God_Emperor himself and has his sight blasted from him by the power of he who guides mankind.&lt;br /&gt;
 &lt;br /&gt;
Xanatov served many ships and many Captains, but his most common mission and the one that still fills him with hate was helping to hunt down Rogue Pyskers, those who escaped the Imperium. Those unlike him are free and intact. The Imperium itself has grown to chafing for Xanatov, he longs to be out past the realm to be free of the inquisitors and the damnable reminder of that graze, the last one he ever saw. Being in the service of a Rogue trader allows that, a Lord captain and a ship is all he wants and the only thing that really holds his loyalty. It is a chain of command he can understand and a place he has real value and if he helps kill rogue Psykers from time to time. He can live with that as well.&lt;br /&gt;
 &lt;br /&gt;
Xanatov Keeps his face covered with a featureless read mask at all times.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Character Name !! Player Name !! Career Path !! Ship&#039;s Role !! Rank !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| Xanatov|| seekerof shadowlight|| Astropath Transcedant|| Choir Master Telepathica|| 1|| 6000&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Home World !! Birthright !! Lure of the Void !! Trials and Travails !! Motivation !! Lineage&lt;br /&gt;
|-&lt;br /&gt;
| Void Born|| Unnatural Origin|| Crusade: Chasing the Enemy|| Darkness: Warp Incursion|| Devotion: Loyalty|| --&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption&lt;br /&gt;
|-http://wiki.rpg.net/skins/common/images/button_bold.png&lt;br /&gt;
| 25|| 40|| 20|| 40|| 35|| 50|| 45|| 66/71|| 22|| 13|| 3|| 0|| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Untrained Basic skills&lt;br /&gt;
    Barter(Fel): 11&lt;br /&gt;
    Carouse(T): 20&lt;br /&gt;
    Charm(Fel): 11&lt;br /&gt;
    Climb(S): 23&lt;br /&gt;
    Command(Fel): 11&lt;br /&gt;
    Concealment(Ag): 17&lt;br /&gt;
    Contortionist(Ag): 17&lt;br /&gt;
    Deceive(Fel): 11&lt;br /&gt;
    Disguise(Fel): 11&lt;br /&gt;
    Evaluate(Int): 25&lt;br /&gt;
    Gamble(Int): 25&lt;br /&gt;
    Inquiry(Fel): 11&lt;br /&gt;
    Intimidate(S): 23&lt;br /&gt;
    Logic(Int): 25&lt;br /&gt;
    Navigation(Stellar(Int): 25&lt;br /&gt;
    Pilot(Spacecraft)(Ag): 17&lt;br /&gt;
    Scrutiny(Per): 22&lt;br /&gt;
    Search(Per): 22&lt;br /&gt;
    Silent Move(Ag): 17&lt;br /&gt;
    Swim(S): 23&lt;br /&gt;
&lt;br /&gt;
Trained Skills&lt;br /&gt;
    Awareness (Per): 45/55&lt;br /&gt;
    Ciphers (Astropath Sign)(Int): 50&lt;br /&gt;
    Common Lore (Adeptus Astra Telepathica) (Int): 50&lt;br /&gt;
    Dodge (Skill) (Ag): 35&lt;br /&gt;
    Forbidden Lore (Psykers) (Int): 50&lt;br /&gt;
    Invocation (WP): 66/71&lt;br /&gt;
    Literacy (Skill) (Int): 50&lt;br /&gt;
    Psyniscience (Per): 45/55&lt;br /&gt;
    Scholastic Lore (Cryptology) (Int): 50&lt;br /&gt;
    Scholastic Lore (Occult)(Int): 50&lt;br /&gt;
    Speak Language (High Gothic) (Int): 50&lt;br /&gt;
    Speak Language (Low Gothic) (Int): 50&lt;br /&gt;
    Speak Language (Ship Dialect)(Int):&lt;br /&gt;
    Trade (Voidfarer) (Int): 50&lt;br /&gt;
&lt;br /&gt;
==Traits and Talents==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Charmed:&#039;&#039;&#039; On a roll of 9 Burned Fate is not lost.&lt;br /&gt;
 &#039;&#039;&#039;Ill-omened:&#039;&#039;&#039; -5 on Fel tests with non-voidborn.&lt;br /&gt;
 &#039;&#039;&#039;Void Accustomed:&#039;&#039;&#039;  Immune to space travel sickness and zero- or low-gravity environments are not considered Difficult Terrain.&lt;br /&gt;
 &#039;&#039;&#039;Mutant:&#039;&#039;&#039;  Wyrdling:&lt;br /&gt;
 &#039;&#039;&#039;Peer (Mutants):&#039;&#039;&#039; +10 Fel&lt;br /&gt;
 &#039;&#039;&#039;Resistance (Poisons):&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Hated(Renegade Pyskers):&#039;&#039;&#039; +10 WS&lt;br /&gt;
 &#039;&#039;&#039;Resistance (Psychic Powers):&#039;&#039;&#039; +10 res&lt;br /&gt;
 &#039;&#039;&#039;Light Sleeper:&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Pistol Weapon Training (Universal):&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Heightened Senses (Sound):&#039;&#039;&#039;  &amp;quot;Sound&amp;quot;&lt;br /&gt;
 &#039;&#039;&#039;Psy Rating 3:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Psyker Abilities==&lt;br /&gt;
&#039;&#039;&#039;Psy Rating:&#039;&#039;&#039;  3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Discipline:&#039;&#039;&#039; Telepathy&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Known powers:&amp;lt;br&amp;gt;&lt;br /&gt;
• Send Thoughts:&amp;lt;br&amp;gt;&lt;br /&gt;
• Astral Telepathy:&amp;lt;br&amp;gt;&lt;br /&gt;
• Short range Telepathy: 30 m &amp;lt;br&amp;gt;&lt;br /&gt;
• Mind prob: &amp;lt;br&amp;gt;&lt;br /&gt;
• Delude: 3m&amp;lt;br&amp;gt;&lt;br /&gt;
• Compel: 15m &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gear and Weapons==&lt;br /&gt;
Best-Craftsmanship stub automatic&lt;br /&gt;
 Best-Craftsmanship mono-sword&lt;br /&gt;
 Guard flak armour&lt;br /&gt;
 Charm&lt;br /&gt;
 void suit&lt;br /&gt;
 micro-bead&lt;br /&gt;
 psy-focus&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Xanatov&amp;diff=201103</id>
		<title>Xanatov</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Xanatov&amp;diff=201103"/>
		<updated>2012-02-12T06:02:57Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Psyker Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Background==&lt;br /&gt;
Xanatov is one of the Void-born, those of humanity born outside of the grace of a planets gravity. But Xanatov was set even farther part as he was unfortunate enough to be born to Psyker parents upon of one of those dread Black ships of the Adeptus Astra Telepathica. Xanatov did not feed the unending hunger of the Astronomican, he was one of the tiny few found strong enough to be of some use to the Imperium. The &amp;quot;training&amp;quot; he underwent still haunts his dreams, leading to many sleepless nights. In due time he kneeled before the God_Emperor himself and has his sight blasted from him by the power of he who guides mankind.&lt;br /&gt;
 &lt;br /&gt;
Xanatov served many ships and many Captains, but his most common mission and the one that still fills him with hate was helping to hunt down Rogue Pyskers, those who escaped the Imperium. Those unlike him are free and intact. The Imperium itself has grown to chafing for Xanatov, he longs to be out past the realm to be free of the inquisitors and the damnable reminder of that graze, the last one he ever saw. Being in the service of a Rogue trader allows that, a Lord captain and a ship is all he wants and the only thing that really holds his loyalty. It is a chain of command he can understand and a place he has real value and if he helps kill rogue Psykers from time to time. He can live with that as well.&lt;br /&gt;
 &lt;br /&gt;
Xanatov Keeps his face covered with a featureless read mask at all times.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Character Name !! Player Name !! Career Path !! Ship&#039;s Role !! Rank !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| Xanatov|| seekerof shadowlight|| Astropath Transcedant|| Choir Master Telepathica|| 1|| 6000&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Home World !! Birthright !! Lure of the Void !! Trials and Travails !! Motivation !! Lineage&lt;br /&gt;
|-&lt;br /&gt;
| Void Born|| Unnatural Origin|| Crusade: Chasing the Enemy|| Darkness: Warp Incursion|| Devotion: Loyalty|| --&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption&lt;br /&gt;
|-http://wiki.rpg.net/skins/common/images/button_bold.png&lt;br /&gt;
| 25|| 40|| 20|| 40|| 35|| 50|| 45|| 66/71|| 22|| 13|| 3|| 0|| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Untrained Basic skills&lt;br /&gt;
    Barter(Fel): 11&lt;br /&gt;
    Carouse(T): 20&lt;br /&gt;
    Charm(Fel): 11&lt;br /&gt;
    Climb(S): 23&lt;br /&gt;
    Command(Fel): 11&lt;br /&gt;
    Concealment(Ag): 17&lt;br /&gt;
    Contortionist(Ag): 17&lt;br /&gt;
    Deceive(Fel): 11&lt;br /&gt;
    Disguise(Fel): 11&lt;br /&gt;
    Evaluate(Int): 25&lt;br /&gt;
    Gamble(Int): 25&lt;br /&gt;
    Inquiry(Fel): 11&lt;br /&gt;
    Intimidate(S): 23&lt;br /&gt;
    Logic(Int): 25&lt;br /&gt;
    Navigation(Stellar(Int): 25&lt;br /&gt;
    Pilot(Spacecraft)(Ag): 17&lt;br /&gt;
    Scrutiny(Per): 22&lt;br /&gt;
    Search(Per): 22&lt;br /&gt;
    Silent Move(Ag): 17&lt;br /&gt;
    Swim(S): 23&lt;br /&gt;
&lt;br /&gt;
Trained Skills&lt;br /&gt;
    Awareness (Per): 45/55&lt;br /&gt;
    Ciphers (Astropath Sign)(Int): 50&lt;br /&gt;
    Common Lore (Adeptus Astra Telepathica) (Int): 50&lt;br /&gt;
    Dodge (Skill) (Ag): 35&lt;br /&gt;
    Forbidden Lore (Psykers) (Int): 50&lt;br /&gt;
    Invocation (WP): 66/71&lt;br /&gt;
    Literacy (Skill) (Int): 50&lt;br /&gt;
    Psyniscience (Per): 45/55&lt;br /&gt;
    Scholastic Lore (Cryptology) (Int): 50&lt;br /&gt;
    Scholastic Lore (Occult)(Int): 50&lt;br /&gt;
    Speak Language (High Gothic) (Int): 50&lt;br /&gt;
    Speak Language (Low Gothic) (Int): 50&lt;br /&gt;
    Speak Language (Ship Dialect)(Int):&lt;br /&gt;
    Trade (Voidfarer) (Int): 50&lt;br /&gt;
&lt;br /&gt;
==Traits and Talents==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Charmed:&#039;&#039;&#039; On a roll of 9 Burned Fate is not lost.&lt;br /&gt;
 &#039;&#039;&#039;Ill-omened:&#039;&#039;&#039; -5 on Fel tests with non-voidborn.&lt;br /&gt;
 &#039;&#039;&#039;Void Accustomed:&#039;&#039;&#039;  Immune to space travel sickness and zero- or low-gravity environments are not considered Difficult Terrain.&lt;br /&gt;
 &#039;&#039;&#039;Mutant:&#039;&#039;&#039;  Wyrdling:&lt;br /&gt;
 &#039;&#039;&#039;Peer (Mutants):&#039;&#039;&#039; +10 Fel&lt;br /&gt;
 &#039;&#039;&#039;Resistance (Poisons):&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Hated(Renegade Pyskers):&#039;&#039;&#039; +10 WS&lt;br /&gt;
 &#039;&#039;&#039;Resistance (Psychic Powers):&#039;&#039;&#039; +10 res&lt;br /&gt;
 &#039;&#039;&#039;Light Sleeper:&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Pistol Weapon Training (Universal):&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Heightened Senses (Sound):&#039;&#039;&#039;  &amp;quot;Sound&amp;quot;&lt;br /&gt;
 &#039;&#039;&#039;Psy Rating 3:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Psyker Abilities==&lt;br /&gt;
&#039;&#039;&#039;Psy Rating:&#039;&#039;&#039;  3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Discipline:&#039;&#039;&#039; Telepathy&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Known powers:&lt;br /&gt;
• Send Thoughts:&amp;lt;br&amp;gt;&lt;br /&gt;
• Astral Telepathy:&amp;lt;br&amp;gt;&lt;br /&gt;
• Short range Telepathy: 30 m &amp;lt;br&amp;gt;&lt;br /&gt;
• Mind prob: &amp;lt;br&amp;gt;&lt;br /&gt;
• Delude: 3m&amp;lt;br&amp;gt;&lt;br /&gt;
• Compel: 15m &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gear and Weapons==&lt;br /&gt;
Best-Craftsmanship stub automatic&lt;br /&gt;
 Best-Craftsmanship mono-sword&lt;br /&gt;
 Guard flak armour&lt;br /&gt;
 Charm&lt;br /&gt;
 void suit&lt;br /&gt;
 micro-bead&lt;br /&gt;
 psy-focus&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Xanatov&amp;diff=201102</id>
		<title>Xanatov</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Xanatov&amp;diff=201102"/>
		<updated>2012-02-12T06:00:59Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Traits and Talents */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Background==&lt;br /&gt;
Xanatov is one of the Void-born, those of humanity born outside of the grace of a planets gravity. But Xanatov was set even farther part as he was unfortunate enough to be born to Psyker parents upon of one of those dread Black ships of the Adeptus Astra Telepathica. Xanatov did not feed the unending hunger of the Astronomican, he was one of the tiny few found strong enough to be of some use to the Imperium. The &amp;quot;training&amp;quot; he underwent still haunts his dreams, leading to many sleepless nights. In due time he kneeled before the God_Emperor himself and has his sight blasted from him by the power of he who guides mankind.&lt;br /&gt;
 &lt;br /&gt;
Xanatov served many ships and many Captains, but his most common mission and the one that still fills him with hate was helping to hunt down Rogue Pyskers, those who escaped the Imperium. Those unlike him are free and intact. The Imperium itself has grown to chafing for Xanatov, he longs to be out past the realm to be free of the inquisitors and the damnable reminder of that graze, the last one he ever saw. Being in the service of a Rogue trader allows that, a Lord captain and a ship is all he wants and the only thing that really holds his loyalty. It is a chain of command he can understand and a place he has real value and if he helps kill rogue Psykers from time to time. He can live with that as well.&lt;br /&gt;
 &lt;br /&gt;
Xanatov Keeps his face covered with a featureless read mask at all times.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Character Name !! Player Name !! Career Path !! Ship&#039;s Role !! Rank !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| Xanatov|| seekerof shadowlight|| Astropath Transcedant|| Choir Master Telepathica|| 1|| 6000&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Home World !! Birthright !! Lure of the Void !! Trials and Travails !! Motivation !! Lineage&lt;br /&gt;
|-&lt;br /&gt;
| Void Born|| Unnatural Origin|| Crusade: Chasing the Enemy|| Darkness: Warp Incursion|| Devotion: Loyalty|| --&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption&lt;br /&gt;
|-http://wiki.rpg.net/skins/common/images/button_bold.png&lt;br /&gt;
| 25|| 40|| 20|| 40|| 35|| 50|| 45|| 66/71|| 22|| 13|| 3|| 0|| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Untrained Basic skills&lt;br /&gt;
    Barter(Fel): 11&lt;br /&gt;
    Carouse(T): 20&lt;br /&gt;
    Charm(Fel): 11&lt;br /&gt;
    Climb(S): 23&lt;br /&gt;
    Command(Fel): 11&lt;br /&gt;
    Concealment(Ag): 17&lt;br /&gt;
    Contortionist(Ag): 17&lt;br /&gt;
    Deceive(Fel): 11&lt;br /&gt;
    Disguise(Fel): 11&lt;br /&gt;
    Evaluate(Int): 25&lt;br /&gt;
    Gamble(Int): 25&lt;br /&gt;
    Inquiry(Fel): 11&lt;br /&gt;
    Intimidate(S): 23&lt;br /&gt;
    Logic(Int): 25&lt;br /&gt;
    Navigation(Stellar(Int): 25&lt;br /&gt;
    Pilot(Spacecraft)(Ag): 17&lt;br /&gt;
    Scrutiny(Per): 22&lt;br /&gt;
    Search(Per): 22&lt;br /&gt;
    Silent Move(Ag): 17&lt;br /&gt;
    Swim(S): 23&lt;br /&gt;
&lt;br /&gt;
Trained Skills&lt;br /&gt;
    Awareness (Per): 45/55&lt;br /&gt;
    Ciphers (Astropath Sign)(Int): 50&lt;br /&gt;
    Common Lore (Adeptus Astra Telepathica) (Int): 50&lt;br /&gt;
    Dodge (Skill) (Ag): 35&lt;br /&gt;
    Forbidden Lore (Psykers) (Int): 50&lt;br /&gt;
    Invocation (WP): 66/71&lt;br /&gt;
    Literacy (Skill) (Int): 50&lt;br /&gt;
    Psyniscience (Per): 45/55&lt;br /&gt;
    Scholastic Lore (Cryptology) (Int): 50&lt;br /&gt;
    Scholastic Lore (Occult)(Int): 50&lt;br /&gt;
    Speak Language (High Gothic) (Int): 50&lt;br /&gt;
    Speak Language (Low Gothic) (Int): 50&lt;br /&gt;
    Speak Language (Ship Dialect)(Int):&lt;br /&gt;
    Trade (Voidfarer) (Int): 50&lt;br /&gt;
&lt;br /&gt;
==Traits and Talents==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Charmed:&#039;&#039;&#039; On a roll of 9 Burned Fate is not lost.&lt;br /&gt;
 &#039;&#039;&#039;Ill-omened:&#039;&#039;&#039; -5 on Fel tests with non-voidborn.&lt;br /&gt;
 &#039;&#039;&#039;Void Accustomed:&#039;&#039;&#039;  Immune to space travel sickness and zero- or low-gravity environments are not considered Difficult Terrain.&lt;br /&gt;
 &#039;&#039;&#039;Mutant:&#039;&#039;&#039;  Wyrdling:&lt;br /&gt;
 &#039;&#039;&#039;Peer (Mutants):&#039;&#039;&#039; +10 Fel&lt;br /&gt;
 &#039;&#039;&#039;Resistance (Poisons):&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Hated(Renegade Pyskers):&#039;&#039;&#039; +10 WS&lt;br /&gt;
 &#039;&#039;&#039;Resistance (Psychic Powers):&#039;&#039;&#039; +10 res&lt;br /&gt;
 &#039;&#039;&#039;Light Sleeper:&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Pistol Weapon Training (Universal):&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Heightened Senses (Sound):&#039;&#039;&#039;  &amp;quot;Sound&amp;quot;&lt;br /&gt;
 &#039;&#039;&#039;Psy Rating 3:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Psyker Abilities==&lt;br /&gt;
Psy Rating: 3&lt;br /&gt;
&lt;br /&gt;
Discipline: Telepathy&lt;br /&gt;
 Known powers:&lt;br /&gt;
• Send Thoughts&lt;br /&gt;
• Astral Telepathy&lt;br /&gt;
• Short range Telepathy 30 m&lt;br /&gt;
• Mind prob&lt;br /&gt;
• Delude 3m&lt;br /&gt;
• Compel 15m&lt;br /&gt;
&lt;br /&gt;
==Gear and Weapons==&lt;br /&gt;
Best-Craftsmanship stub automatic&lt;br /&gt;
 Best-Craftsmanship mono-sword&lt;br /&gt;
 Guard flak armour&lt;br /&gt;
 Charm&lt;br /&gt;
 void suit&lt;br /&gt;
 micro-bead&lt;br /&gt;
 psy-focus&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Xanatov&amp;diff=201101</id>
		<title>Xanatov</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Xanatov&amp;diff=201101"/>
		<updated>2012-02-12T06:00:31Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Traits and Talents */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Background==&lt;br /&gt;
Xanatov is one of the Void-born, those of humanity born outside of the grace of a planets gravity. But Xanatov was set even farther part as he was unfortunate enough to be born to Psyker parents upon of one of those dread Black ships of the Adeptus Astra Telepathica. Xanatov did not feed the unending hunger of the Astronomican, he was one of the tiny few found strong enough to be of some use to the Imperium. The &amp;quot;training&amp;quot; he underwent still haunts his dreams, leading to many sleepless nights. In due time he kneeled before the God_Emperor himself and has his sight blasted from him by the power of he who guides mankind.&lt;br /&gt;
 &lt;br /&gt;
Xanatov served many ships and many Captains, but his most common mission and the one that still fills him with hate was helping to hunt down Rogue Pyskers, those who escaped the Imperium. Those unlike him are free and intact. The Imperium itself has grown to chafing for Xanatov, he longs to be out past the realm to be free of the inquisitors and the damnable reminder of that graze, the last one he ever saw. Being in the service of a Rogue trader allows that, a Lord captain and a ship is all he wants and the only thing that really holds his loyalty. It is a chain of command he can understand and a place he has real value and if he helps kill rogue Psykers from time to time. He can live with that as well.&lt;br /&gt;
 &lt;br /&gt;
Xanatov Keeps his face covered with a featureless read mask at all times.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Character Name !! Player Name !! Career Path !! Ship&#039;s Role !! Rank !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| Xanatov|| seekerof shadowlight|| Astropath Transcedant|| Choir Master Telepathica|| 1|| 6000&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Home World !! Birthright !! Lure of the Void !! Trials and Travails !! Motivation !! Lineage&lt;br /&gt;
|-&lt;br /&gt;
| Void Born|| Unnatural Origin|| Crusade: Chasing the Enemy|| Darkness: Warp Incursion|| Devotion: Loyalty|| --&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption&lt;br /&gt;
|-http://wiki.rpg.net/skins/common/images/button_bold.png&lt;br /&gt;
| 25|| 40|| 20|| 40|| 35|| 50|| 45|| 66/71|| 22|| 13|| 3|| 0|| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Untrained Basic skills&lt;br /&gt;
    Barter(Fel): 11&lt;br /&gt;
    Carouse(T): 20&lt;br /&gt;
    Charm(Fel): 11&lt;br /&gt;
    Climb(S): 23&lt;br /&gt;
    Command(Fel): 11&lt;br /&gt;
    Concealment(Ag): 17&lt;br /&gt;
    Contortionist(Ag): 17&lt;br /&gt;
    Deceive(Fel): 11&lt;br /&gt;
    Disguise(Fel): 11&lt;br /&gt;
    Evaluate(Int): 25&lt;br /&gt;
    Gamble(Int): 25&lt;br /&gt;
    Inquiry(Fel): 11&lt;br /&gt;
    Intimidate(S): 23&lt;br /&gt;
    Logic(Int): 25&lt;br /&gt;
    Navigation(Stellar(Int): 25&lt;br /&gt;
    Pilot(Spacecraft)(Ag): 17&lt;br /&gt;
    Scrutiny(Per): 22&lt;br /&gt;
    Search(Per): 22&lt;br /&gt;
    Silent Move(Ag): 17&lt;br /&gt;
    Swim(S): 23&lt;br /&gt;
&lt;br /&gt;
Trained Skills&lt;br /&gt;
    Awareness (Per): 45/55&lt;br /&gt;
    Ciphers (Astropath Sign)(Int): 50&lt;br /&gt;
    Common Lore (Adeptus Astra Telepathica) (Int): 50&lt;br /&gt;
    Dodge (Skill) (Ag): 35&lt;br /&gt;
    Forbidden Lore (Psykers) (Int): 50&lt;br /&gt;
    Invocation (WP): 66/71&lt;br /&gt;
    Literacy (Skill) (Int): 50&lt;br /&gt;
    Psyniscience (Per): 45/55&lt;br /&gt;
    Scholastic Lore (Cryptology) (Int): 50&lt;br /&gt;
    Scholastic Lore (Occult)(Int): 50&lt;br /&gt;
    Speak Language (High Gothic) (Int): 50&lt;br /&gt;
    Speak Language (Low Gothic) (Int): 50&lt;br /&gt;
    Speak Language (Ship Dialect)(Int):&lt;br /&gt;
    Trade (Voidfarer) (Int): 50&lt;br /&gt;
&lt;br /&gt;
==Traits and Talents==&lt;br /&gt;
 &#039;&#039;&#039;Charmed:&#039;&#039;&#039; On a roll of 9 Burned Fate is not lost.&lt;br /&gt;
 &#039;&#039;&#039;Ill-omened:&#039;&#039;&#039; -5 on Fel tests with non-voidborn.&lt;br /&gt;
 &#039;&#039;&#039;Void Accustomed:&#039;&#039;&#039;  Immune to space travel sickness and zero- or low-gravity environments are not considered Difficult Terrain.&lt;br /&gt;
 &#039;&#039;&#039;Mutant:&#039;&#039;&#039;  Wyrdling:&lt;br /&gt;
 &#039;&#039;&#039;Peer (Mutants):&#039;&#039;&#039; +10 Fel&lt;br /&gt;
 &#039;&#039;&#039;Resistance (Poisons):&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Hated(Renegade Pyskers):&#039;&#039;&#039; +10 WS&lt;br /&gt;
 &#039;&#039;&#039;Resistance (Psychic Powers):&#039;&#039;&#039; +10 res&lt;br /&gt;
 &#039;&#039;&#039;Light Sleeper:&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Pistol Weapon Training (Universal):&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;Heightened Senses (Sound):&#039;&#039;&#039;  &amp;quot;Sound&amp;quot;&lt;br /&gt;
 &#039;&#039;&#039;Psy Rating 3:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Psyker Abilities==&lt;br /&gt;
Psy Rating: 3&lt;br /&gt;
&lt;br /&gt;
Discipline: Telepathy&lt;br /&gt;
 Known powers:&lt;br /&gt;
• Send Thoughts&lt;br /&gt;
• Astral Telepathy&lt;br /&gt;
• Short range Telepathy 30 m&lt;br /&gt;
• Mind prob&lt;br /&gt;
• Delude 3m&lt;br /&gt;
• Compel 15m&lt;br /&gt;
&lt;br /&gt;
==Gear and Weapons==&lt;br /&gt;
Best-Craftsmanship stub automatic&lt;br /&gt;
 Best-Craftsmanship mono-sword&lt;br /&gt;
 Guard flak armour&lt;br /&gt;
 Charm&lt;br /&gt;
 void suit&lt;br /&gt;
 micro-bead&lt;br /&gt;
 psy-focus&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Xanatov&amp;diff=201100</id>
		<title>Xanatov</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Xanatov&amp;diff=201100"/>
		<updated>2012-02-12T05:58:20Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Background==&lt;br /&gt;
Xanatov is one of the Void-born, those of humanity born outside of the grace of a planets gravity. But Xanatov was set even farther part as he was unfortunate enough to be born to Psyker parents upon of one of those dread Black ships of the Adeptus Astra Telepathica. Xanatov did not feed the unending hunger of the Astronomican, he was one of the tiny few found strong enough to be of some use to the Imperium. The &amp;quot;training&amp;quot; he underwent still haunts his dreams, leading to many sleepless nights. In due time he kneeled before the God_Emperor himself and has his sight blasted from him by the power of he who guides mankind.&lt;br /&gt;
 &lt;br /&gt;
Xanatov served many ships and many Captains, but his most common mission and the one that still fills him with hate was helping to hunt down Rogue Pyskers, those who escaped the Imperium. Those unlike him are free and intact. The Imperium itself has grown to chafing for Xanatov, he longs to be out past the realm to be free of the inquisitors and the damnable reminder of that graze, the last one he ever saw. Being in the service of a Rogue trader allows that, a Lord captain and a ship is all he wants and the only thing that really holds his loyalty. It is a chain of command he can understand and a place he has real value and if he helps kill rogue Psykers from time to time. He can live with that as well.&lt;br /&gt;
 &lt;br /&gt;
Xanatov Keeps his face covered with a featureless read mask at all times.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Character Name !! Player Name !! Career Path !! Ship&#039;s Role !! Rank !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| Xanatov|| seekerof shadowlight|| Astropath Transcedant|| Choir Master Telepathica|| 1|| 6000&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Home World !! Birthright !! Lure of the Void !! Trials and Travails !! Motivation !! Lineage&lt;br /&gt;
|-&lt;br /&gt;
| Void Born|| Unnatural Origin|| Crusade: Chasing the Enemy|| Darkness: Warp Incursion|| Devotion: Loyalty|| --&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption&lt;br /&gt;
|-http://wiki.rpg.net/skins/common/images/button_bold.png&lt;br /&gt;
| 25|| 40|| 20|| 40|| 35|| 50|| 45|| 66/71|| 22|| 13|| 3|| 0|| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Untrained Basic skills&lt;br /&gt;
    Barter(Fel): 11&lt;br /&gt;
    Carouse(T): 20&lt;br /&gt;
    Charm(Fel): 11&lt;br /&gt;
    Climb(S): 23&lt;br /&gt;
    Command(Fel): 11&lt;br /&gt;
    Concealment(Ag): 17&lt;br /&gt;
    Contortionist(Ag): 17&lt;br /&gt;
    Deceive(Fel): 11&lt;br /&gt;
    Disguise(Fel): 11&lt;br /&gt;
    Evaluate(Int): 25&lt;br /&gt;
    Gamble(Int): 25&lt;br /&gt;
    Inquiry(Fel): 11&lt;br /&gt;
    Intimidate(S): 23&lt;br /&gt;
    Logic(Int): 25&lt;br /&gt;
    Navigation(Stellar(Int): 25&lt;br /&gt;
    Pilot(Spacecraft)(Ag): 17&lt;br /&gt;
    Scrutiny(Per): 22&lt;br /&gt;
    Search(Per): 22&lt;br /&gt;
    Silent Move(Ag): 17&lt;br /&gt;
    Swim(S): 23&lt;br /&gt;
&lt;br /&gt;
Trained Skills&lt;br /&gt;
    Awareness (Per): 45/55&lt;br /&gt;
    Ciphers (Astropath Sign)(Int): 50&lt;br /&gt;
    Common Lore (Adeptus Astra Telepathica) (Int): 50&lt;br /&gt;
    Dodge (Skill) (Ag): 35&lt;br /&gt;
    Forbidden Lore (Psykers) (Int): 50&lt;br /&gt;
    Invocation (WP): 66/71&lt;br /&gt;
    Literacy (Skill) (Int): 50&lt;br /&gt;
    Psyniscience (Per): 45/55&lt;br /&gt;
    Scholastic Lore (Cryptology) (Int): 50&lt;br /&gt;
    Scholastic Lore (Occult)(Int): 50&lt;br /&gt;
    Speak Language (High Gothic) (Int): 50&lt;br /&gt;
    Speak Language (Low Gothic) (Int): 50&lt;br /&gt;
    Speak Language (Ship Dialect)(Int):&lt;br /&gt;
    Trade (Voidfarer) (Int): 50&lt;br /&gt;
&lt;br /&gt;
==Traits and Talents==&lt;br /&gt;
Charmed: On a roll of 9 Burned Fate is not lost.&lt;br /&gt;
 Ill-omened: -5 on Fel tests with non-voidborn.&lt;br /&gt;
 Void Accustomed:Immune to space travel sickness and zero- or low-gravity environments are not considered Difficult Terrain.&lt;br /&gt;
 Mutant:Wyrdling:&lt;br /&gt;
 Peer (Mutants) +10 Fel&lt;br /&gt;
 Resistance (Poisons)&lt;br /&gt;
 Hated(Renegade Pyskers): +10 WS&lt;br /&gt;
 Resistance (Psychic Powers): +10 res&lt;br /&gt;
 Light Sleeper:&lt;br /&gt;
 Pistol Weapon Training (Universal):&lt;br /&gt;
 Heightened Senses (Sound): &amp;quot;Sound&amp;quot;&lt;br /&gt;
 Psy Rating 3:&lt;br /&gt;
 &lt;br /&gt;
==Psyker Abilities==&lt;br /&gt;
Psy Rating: 3&lt;br /&gt;
&lt;br /&gt;
Discipline: Telepathy&lt;br /&gt;
 Known powers:&lt;br /&gt;
• Send Thoughts&lt;br /&gt;
• Astral Telepathy&lt;br /&gt;
• Short range Telepathy 30 m&lt;br /&gt;
• Mind prob&lt;br /&gt;
• Delude 3m&lt;br /&gt;
• Compel 15m&lt;br /&gt;
&lt;br /&gt;
==Gear and Weapons==&lt;br /&gt;
Best-Craftsmanship stub automatic&lt;br /&gt;
 Best-Craftsmanship mono-sword&lt;br /&gt;
 Guard flak armour&lt;br /&gt;
 Charm&lt;br /&gt;
 void suit&lt;br /&gt;
 micro-bead&lt;br /&gt;
 psy-focus&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Xanatov&amp;diff=201099</id>
		<title>Xanatov</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Xanatov&amp;diff=201099"/>
		<updated>2012-02-12T05:57:55Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Background==&lt;br /&gt;
Xanatov is one of the Void-born, those of humanity born outside of the grace of a planets gravity. But Xanatov was set even farther part as he was unfortunate enough to be born to Psyker parents upon of one of those dread Black ships of the Adeptus Astra Telepathica. Xanatov did not feed the unending hunger of the Astronomican, he was one of the tiny few found strong enough to be of some use to the Imperium. The &amp;quot;training&amp;quot; he underwent still haunts his dreams, leading to many sleepless nights. In due time he kneeled before the God_Emperor himself and has his sight blasted from him by the power of he who guides mankind.&lt;br /&gt;
 &lt;br /&gt;
Xanatov served many ships and many Captains, but his most common mission and the one that still fills him with hate was helping to hunt down Rogue Pyskers, those who escaped the Imperium. Those unlike him are free and intact. The Imperium itself has grown to chafing for Xanatov, he longs to be out past the realm to be free of the inquisitors and the damnable reminder of that graze, the last one he ever saw. Being in the service of a Rogue trader allows that, a Lord captain and a ship is all he wants and the only thing that really holds his loyalty. It is a chain of command he can understand and a place he has real value and if he helps kill rogue Psykers from time to time. He can live with that as well.&lt;br /&gt;
 &lt;br /&gt;
Xanatov Keeps his face covered with a featureless read mask at all times.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Character Name !! Player Name !! Career Path !! Ship&#039;s Role !! Rank !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| Xanatov|| seekerof shadowlight|| Astropath Transcedant|| Choir Master Telepathica|| 1|| 6000&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Home World !! Birthright !! Lure of the Void !! Trials and Travails !! Motivation !! Lineage&lt;br /&gt;
|-&lt;br /&gt;
| Void Born|| Unnatural Origin|| Crusade: Chasing the Enemy|| Darkness: Warp Incursion|| Devotion: Loyalty|| --&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption&lt;br /&gt;
|-http://wiki.rpg.net/skins/common/images/button_bold.png&lt;br /&gt;
| 25|| 40|| 20|| 40|| 35|| 50|| 45|| 66/71|| 22|| 13|| 3|| 0|| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Untrained Basic skills&lt;br /&gt;
    Barter(Fel): 11&lt;br /&gt;
    Carouse(T): 20&lt;br /&gt;
    Charm(Fel): 11&lt;br /&gt;
    Climb(S): 23&lt;br /&gt;
    Command(Fel): 11&lt;br /&gt;
    Concealment(Ag): 17&lt;br /&gt;
    Contortionist(Ag): 17&lt;br /&gt;
    Deceive(Fel): 11&lt;br /&gt;
    Disguise(Fel): 11&lt;br /&gt;
    Evaluate(Int): 25&lt;br /&gt;
    Gamble(Int): 25&lt;br /&gt;
    Inquiry(Fel): 11&lt;br /&gt;
    Intimidate(S): 23&lt;br /&gt;
    Logic(Int): 25&lt;br /&gt;
    Navigation(Stellar(Int): 25&lt;br /&gt;
    Pilot(Spacecraft)(Ag): 17&lt;br /&gt;
    Scrutiny(Per): 22&lt;br /&gt;
    Search(Per): 22&lt;br /&gt;
    Silent Move(Ag): 17&lt;br /&gt;
    Swim(S): 23&lt;br /&gt;
&lt;br /&gt;
Trained Skills&lt;br /&gt;
    Awareness (Per): 45/55&lt;br /&gt;
    Ciphers (Astropath Sign)(Int): 50&lt;br /&gt;
    Common Lore (Adeptus Astra Telepathica) (Int): 50&lt;br /&gt;
     Dodge (Skill) (Ag): 35&lt;br /&gt;
    Forbidden Lore (Psykers) (Int): 50&lt;br /&gt;
    Invocation (WP): 66/71&lt;br /&gt;
    Literacy (Skill) (Int): 50&lt;br /&gt;
    Psyniscience (Per): 45/55&lt;br /&gt;
    Scholastic Lore (Cryptology) (Int): 50&lt;br /&gt;
    Scholastic Lore (Occult)(Int): 50&lt;br /&gt;
    Speak Language (High Gothic) (Int): 50&lt;br /&gt;
    Speak Language (Low Gothic) (Int): 50&lt;br /&gt;
    Speak Language (Ship Dialect)(Int):&lt;br /&gt;
    Trade (Voidfarer) (Int): 50&lt;br /&gt;
&lt;br /&gt;
==Traits and Talents==&lt;br /&gt;
Charmed: On a roll of 9 Burned Fate is not lost.&lt;br /&gt;
 Ill-omened: -5 on Fel tests with non-voidborn.&lt;br /&gt;
 Void Accustomed:Immune to space travel sickness and zero- or low-gravity environments are not considered Difficult Terrain.&lt;br /&gt;
 Mutant:Wyrdling:&lt;br /&gt;
 Peer (Mutants) +10 Fel&lt;br /&gt;
 Resistance (Poisons)&lt;br /&gt;
 Hated(Renegade Pyskers): +10 WS&lt;br /&gt;
 Resistance (Psychic Powers): +10 res&lt;br /&gt;
 Light Sleeper:&lt;br /&gt;
 Pistol Weapon Training (Universal):&lt;br /&gt;
 Heightened Senses (Sound): &amp;quot;Sound&amp;quot;&lt;br /&gt;
 Psy Rating 3:&lt;br /&gt;
 &lt;br /&gt;
==Psyker Abilities==&lt;br /&gt;
Psy Rating: 3&lt;br /&gt;
&lt;br /&gt;
Discipline: Telepathy&lt;br /&gt;
 Known powers:&lt;br /&gt;
• Send Thoughts&lt;br /&gt;
• Astral Telepathy&lt;br /&gt;
• Short range Telepathy 30 m&lt;br /&gt;
• Mind prob&lt;br /&gt;
• Delude 3m&lt;br /&gt;
• Compel 15m&lt;br /&gt;
&lt;br /&gt;
==Gear and Weapons==&lt;br /&gt;
Best-Craftsmanship stub automatic&lt;br /&gt;
 Best-Craftsmanship mono-sword&lt;br /&gt;
 Guard flak armour&lt;br /&gt;
 Charm&lt;br /&gt;
 void suit&lt;br /&gt;
 micro-bead&lt;br /&gt;
 psy-focus&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Hand_of_Glory&amp;diff=200462</id>
		<title>Hand of Glory</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Hand_of_Glory&amp;diff=200462"/>
		<updated>2012-01-31T07:18:18Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Ship actions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Ship Name !!  Class!!Speed !! Detection !! Maneuverability  !!Hull Integrity!! Armor !! Turret Rating !!Weapon Capacity&lt;br /&gt;
|-&lt;br /&gt;
| Hand of Glory || Sword || 9 || +25 || +25(+35)|| 33 || 18 || 2 || 2 Dorsal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Stats==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Location!! Class !! Range !! Crit Rating !! Damage !! Strength !! Power !! space &lt;br /&gt;
|-&lt;br /&gt;
| Mars Pattern Macrocannon|| Bs ||  Dorsal || Macrobattries || 6 || 5 || 1d10+2 || 3 || 4 || 2&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Name !! Skill !! Location!! Class !! Range !! Crit Rating !! Damage !! Strength !! Power !! space &lt;br /&gt;
|-&lt;br /&gt;
| Mars Pattern Macrocannon|| Bs ||  Dorsal || Macrobattries || 6 || 5 || 1d10+2 || 3 || 4 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Initiative&#039;&#039;&#039;  1d10+2&lt;br /&gt;
* &#039;&#039;&#039;Current Hull integrity:&#039;&#039;&#039; 33/33&lt;br /&gt;
* &#039;&#039;&#039;Crew skill level:&#039;&#039;&#039; 30&lt;br /&gt;
* &#039;&#039;&#039;Supplies:&#039;&#039;&#039;  500 days&lt;br /&gt;
* &#039;&#039;&#039;Morale:&#039;&#039;&#039; 104%&lt;br /&gt;
* &#039;&#039;&#039;Crew:&#039;&#039;&#039;&#039; 102%&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
* &#039;&#039;&#039;Planet bound for Millennia&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Gravity&#039;s Harsh Embrace:&#039;&#039;&#039; -1d5-1 Hull Integrity&lt;br /&gt;
** &#039;&#039;&#039;Lost Relics of the Past:&#039;&#039;&#039; Free Modified drive and +1 Archaeotech Component&lt;br /&gt;
** &#039;&#039;&#039;Dreams of distant worlds:&#039;&#039;&#039; +10 Maneuverability if within 5VU&#039;s of a planet.&lt;br /&gt;
&lt;br /&gt;
==Components==&lt;br /&gt;
* &#039;&#039;&#039;Essentials&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Modified Jovian Pattern class 2 drive( Achro-tech)&#039;&#039;&#039;  +45 power &lt;br /&gt;
** &#039;&#039;&#039;Strlov 1 wrap Engine:&#039;&#039;&#039; - 10 power&lt;br /&gt;
** &#039;&#039;&#039;Geller field:&#039;&#039;&#039; -1 power&lt;br /&gt;
** &#039;&#039;&#039;Void Shield:&#039;&#039;&#039; -5 power&lt;br /&gt;
** &#039;&#039;&#039;Bridge of Antiquity:&#039;&#039;&#039; -1 power&lt;br /&gt;
** &#039;&#039;&#039;Vitae Pattern Life sustainer:&#039;&#039;&#039; -4 power&lt;br /&gt;
** &#039;&#039;&#039;Voidmen Crew Quarters:&#039;&#039;&#039; -1 power &lt;br /&gt;
** &#039;&#039;&#039;Deep Void Auger Array:&#039;&#039;&#039;  +10 detection , -7 power&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Non-Essentials&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bridge of Antiquity:&#039;&#039;&#039; +10 to command or Social tests while on the bridge and +5 ship Maneuverability&lt;br /&gt;
** &#039;&#039;&#039;Deep void Auger:&#039;&#039;&#039; +10 detection&lt;br /&gt;
** &#039;&#039;&#039;Temple:&#039;&#039;&#039; Increase Morale by 3 and +100 Ap for creed.&lt;br /&gt;
** &#039;&#039;&#039;Compartmentalized Cargo Hold:&#039;&#039;&#039; +100 Ap trade&lt;br /&gt;
** &#039;&#039;&#039;Arboretum:&#039;&#039;&#039; Doubles the time the ship can stay in the void and +2 to ship population&lt;br /&gt;
** &#039;&#039;&#039;Murder-Servitors:&#039;&#039;&#039; +20 to hit and run&lt;br /&gt;
** &#039;&#039;&#039;Melodium:&#039;&#039;&#039; Increase Morale permanently by +1 and gain +10 to all social Skill Tests&lt;br /&gt;
** &#039;&#039;&#039;Trophy Room:&#039;&#039;&#039; +50 to Trade, criminal or exploration Ap&lt;br /&gt;
&lt;br /&gt;
==Ship Roles==&lt;br /&gt;
* &#039;&#039;&#039;First Officer:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Enginseer Prime:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;High Factotum:&#039;&#039;&#039;  None/NPC = No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of arms:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master Helmsmen:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of Ordnance:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of Etherics:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Chief  Chirurgeon:&#039;&#039;&#039; None Npc= No benefit &lt;br /&gt;
* &#039;&#039;&#039;Master of whispers:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Choir-master Telepathica:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Navigator Primaris:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Ship’s  Confessor;&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Drive master:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Omnissianic Congregator:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Chief Bosun:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Infernus Master:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Twistcatcher:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of the Vox:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Purser:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Carto-artifex:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Ships Steward:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
&lt;br /&gt;
==Ship actions==&lt;br /&gt;
* &#039;&#039;&#039;Manoeuvre  Actions&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Adjust bearing:&#039;&#039;&#039;  60&lt;br /&gt;
** &#039;&#039;&#039;Adjust speed:&#039;&#039;&#039;  60&lt;br /&gt;
** &#039;&#039;&#039;Adjust speed and bearing:&#039;&#039;&#039;  40&lt;br /&gt;
** &#039;&#039;&#039;Come to a new Heading:&#039;&#039;&#039;  50&lt;br /&gt;
** &#039;&#039;&#039;Disengage:&#039;&#039;&#039;  60 vs  Challenging(+0) Detection+Scrutiny Test&lt;br /&gt;
** &#039;&#039;&#039;evasive manoeuvres:&#039;&#039;&#039;  50(-10 to shooting per degree of success&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Attack action&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Shooting&#039;&#039;&#039;: 30&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Extended actions&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Active Augury&#039;&#039;&#039;:  Scrutiny+Detection+0 (30)&lt;br /&gt;
** &#039;&#039;&#039;Aid the Machine Spirit&#039;&#039;&#039; :Tech use+0 (30) ; +5 to maneuverability or detection, +5 per every 2 degrees over the first.&lt;br /&gt;
** &#039;&#039;&#039;Disinformation&#039;&#039;&#039; Blather or Deceive -10 (20) : increase morale by 1d5 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Emergency Repairs&#039;&#039;&#039;: tech use -10 (20) :Repair one unpowered, damaged or depressurized component. Takes 1d5 turns -1 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Flank speed&#039;&#039;&#039;: Tech-Use +0 (30) :+1 VU  move per degree of success. If failed by 2 or more degrees engines are crippled.&lt;br /&gt;
** &#039;&#039;&#039;Focused Augury&#039;&#039;&#039;: Scrutiny+Detection +0(60): All components except Agure and void shields. One degree: All weapons. Two Degrees Auger and void shields + combat components. Three degrees All components.&lt;br /&gt;
** &#039;&#039;&#039;Hail the Enemy&#039;&#039;&#039;: Special&lt;br /&gt;
** &#039;&#039;&#039;Hit and Run&#039;&#039;&#039;: Pilot +0 (30): if successful make a Command +0 +20 (50) if successful I crit {1d5 twice and pick} +1 Hull damage per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Hold Fast!&#039;&#039;&#039;: Will power (must have Air of Authority) reduce morale damage by 1 +1 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Jame Communications&#039;&#039;&#039;: Tech Use -10 (20): Enemy unable to use Vox&lt;br /&gt;
** &#039;&#039;&#039;Lock on Target&#039;&#039;&#039;: Scrutiny+Detection +0  (60):+5 BS for one weapon, +5 per two degrees of success over the first.&lt;br /&gt;
** &#039;&#039;&#039;Prepare to Repel Borders!&#039;&#039;&#039;: Command +0 (30): +10 to opposed command tests+5 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Put your back into it!&#039;&#039;&#039;: Intimidate or charm +0 (30): +5 BS to  weapon, Emergency repairs or attempt to put out a fire., 1 extra per Evey three degrees of success.&lt;br /&gt;
** &#039;&#039;&#039; Triage&#039;&#039;&#039;: Medicae -10 (20) : Reduce crew damage by 1 per degree of success.&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Hand_of_Glory&amp;diff=200461</id>
		<title>Hand of Glory</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Hand_of_Glory&amp;diff=200461"/>
		<updated>2012-01-31T07:17:43Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Ship actions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Ship Name !!  Class!!Speed !! Detection !! Maneuverability  !!Hull Integrity!! Armor !! Turret Rating !!Weapon Capacity&lt;br /&gt;
|-&lt;br /&gt;
| Hand of Glory || Sword || 9 || +25 || +25(+35)|| 33 || 18 || 2 || 2 Dorsal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Stats==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Location!! Class !! Range !! Crit Rating !! Damage !! Strength !! Power !! space &lt;br /&gt;
|-&lt;br /&gt;
| Mars Pattern Macrocannon|| Bs ||  Dorsal || Macrobattries || 6 || 5 || 1d10+2 || 3 || 4 || 2&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Name !! Skill !! Location!! Class !! Range !! Crit Rating !! Damage !! Strength !! Power !! space &lt;br /&gt;
|-&lt;br /&gt;
| Mars Pattern Macrocannon|| Bs ||  Dorsal || Macrobattries || 6 || 5 || 1d10+2 || 3 || 4 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Initiative&#039;&#039;&#039;  1d10+2&lt;br /&gt;
* &#039;&#039;&#039;Current Hull integrity:&#039;&#039;&#039; 33/33&lt;br /&gt;
* &#039;&#039;&#039;Crew skill level:&#039;&#039;&#039; 30&lt;br /&gt;
* &#039;&#039;&#039;Supplies:&#039;&#039;&#039;  500 days&lt;br /&gt;
* &#039;&#039;&#039;Morale:&#039;&#039;&#039; 104%&lt;br /&gt;
* &#039;&#039;&#039;Crew:&#039;&#039;&#039;&#039; 102%&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
* &#039;&#039;&#039;Planet bound for Millennia&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Gravity&#039;s Harsh Embrace:&#039;&#039;&#039; -1d5-1 Hull Integrity&lt;br /&gt;
** &#039;&#039;&#039;Lost Relics of the Past:&#039;&#039;&#039; Free Modified drive and +1 Archaeotech Component&lt;br /&gt;
** &#039;&#039;&#039;Dreams of distant worlds:&#039;&#039;&#039; +10 Maneuverability if within 5VU&#039;s of a planet.&lt;br /&gt;
&lt;br /&gt;
==Components==&lt;br /&gt;
* &#039;&#039;&#039;Essentials&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Modified Jovian Pattern class 2 drive( Achro-tech)&#039;&#039;&#039;  +45 power &lt;br /&gt;
** &#039;&#039;&#039;Strlov 1 wrap Engine:&#039;&#039;&#039; - 10 power&lt;br /&gt;
** &#039;&#039;&#039;Geller field:&#039;&#039;&#039; -1 power&lt;br /&gt;
** &#039;&#039;&#039;Void Shield:&#039;&#039;&#039; -5 power&lt;br /&gt;
** &#039;&#039;&#039;Bridge of Antiquity:&#039;&#039;&#039; -1 power&lt;br /&gt;
** &#039;&#039;&#039;Vitae Pattern Life sustainer:&#039;&#039;&#039; -4 power&lt;br /&gt;
** &#039;&#039;&#039;Voidmen Crew Quarters:&#039;&#039;&#039; -1 power &lt;br /&gt;
** &#039;&#039;&#039;Deep Void Auger Array:&#039;&#039;&#039;  +10 detection , -7 power&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Non-Essentials&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bridge of Antiquity:&#039;&#039;&#039; +10 to command or Social tests while on the bridge and +5 ship Maneuverability&lt;br /&gt;
** &#039;&#039;&#039;Deep void Auger:&#039;&#039;&#039; +10 detection&lt;br /&gt;
** &#039;&#039;&#039;Temple:&#039;&#039;&#039; Increase Morale by 3 and +100 Ap for creed.&lt;br /&gt;
** &#039;&#039;&#039;Compartmentalized Cargo Hold:&#039;&#039;&#039; +100 Ap trade&lt;br /&gt;
** &#039;&#039;&#039;Arboretum:&#039;&#039;&#039; Doubles the time the ship can stay in the void and +2 to ship population&lt;br /&gt;
** &#039;&#039;&#039;Murder-Servitors:&#039;&#039;&#039; +20 to hit and run&lt;br /&gt;
** &#039;&#039;&#039;Melodium:&#039;&#039;&#039; Increase Morale permanently by +1 and gain +10 to all social Skill Tests&lt;br /&gt;
** &#039;&#039;&#039;Trophy Room:&#039;&#039;&#039; +50 to Trade, criminal or exploration Ap&lt;br /&gt;
&lt;br /&gt;
==Ship Roles==&lt;br /&gt;
* &#039;&#039;&#039;First Officer:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Enginseer Prime:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;High Factotum:&#039;&#039;&#039;  None/NPC = No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of arms:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master Helmsmen:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of Ordnance:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of Etherics:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Chief  Chirurgeon:&#039;&#039;&#039; None Npc= No benefit &lt;br /&gt;
* &#039;&#039;&#039;Master of whispers:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Choir-master Telepathica:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Navigator Primaris:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Ship’s  Confessor;&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Drive master:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Omnissianic Congregator:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Chief Bosun:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Infernus Master:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Twistcatcher:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of the Vox:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Purser:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Carto-artifex:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Ships Steward:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
&lt;br /&gt;
==Ship actions==&lt;br /&gt;
* &#039;&#039;&#039;Manoeuvre  Actions&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Adjust bearing:&#039;&#039;&#039;  60&lt;br /&gt;
** &#039;&#039;&#039;Adjust speed:&#039;&#039;&#039;  60&lt;br /&gt;
** &#039;&#039;&#039;Adjust speed and bearing:&#039;&#039;&#039;  40&lt;br /&gt;
** &#039;&#039;&#039;Come to a new Heading:&#039;&#039;&#039;  50&lt;br /&gt;
** &#039;&#039;&#039;Disengage:&#039;&#039;&#039;  60 vs  Challenging(+0) Detection+Scrutiny Test&lt;br /&gt;
** &#039;&#039;&#039;evasive manoeuvres:&#039;&#039;&#039;  50(-10 to shooting per degree of success&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Attack action&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Shooting&#039;&#039;&#039;: 30&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Extended actions&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Active Augury&#039;&#039;&#039;:  Scrutiny+Detection+0 (30)&lt;br /&gt;
** &#039;&#039;&#039;Aid the Machine Spirit&#039;&#039;&#039; :Tech use+0 (30) ; +5 to maneuverability or detection, +5 per every 2 degrees over the first.&lt;br /&gt;
** &#039;&#039;&#039;Disinformation&#039;&#039;&#039; Blather or Deceive -10 (20) : increase morale by 1d5 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Emergency Repairs&#039;&#039;&#039;: tech use -10 (20) :Repair one unpowered, damaged or depressurized component. Takes 1d5 turns -1 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Flank speed&#039;&#039;&#039;: Tech-Use +0 (30) :+1 VU  move per degree of success. If failed by 2 or more degrees engines are crippled.&lt;br /&gt;
** &#039;&#039;&#039;Focused Augury&#039;&#039;&#039;: Scrutiny+Detection +0(60): All components except Agure and void shields. One degree: All weapons. Two Degrees Auger and void shields + combat components. Three degrees All components.&lt;br /&gt;
** &#039;&#039;&#039;Hail the Enemy&#039;&#039;&#039;: Special&lt;br /&gt;
** &#039;&#039;&#039;Hit and Run&#039;&#039;&#039;: Pilot +0 +20(50): if successful make a Command +0 (30) if successful I crit {1d5 twice and pick} +1 Hull damage per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Hold Fast!&#039;&#039;&#039;: Will power (must have Air of Authority) reduce morale damage by 1 +1 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Jame Communications&#039;&#039;&#039;: Tech Use -10 (20): Enemy unable to use Vox&lt;br /&gt;
** &#039;&#039;&#039;Lock on Target&#039;&#039;&#039;: Scrutiny+Detection +0  (60):+5 BS for one weapon, +5 per two degrees of success over the first.&lt;br /&gt;
** &#039;&#039;&#039;Prepare to Repel Borders!&#039;&#039;&#039;: Command +0 (30): +10 to opposed command tests+5 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Put your back into it!&#039;&#039;&#039;: Intimidate or charm +0 (30): +5 BS to  weapon, Emergency repairs or attempt to put out a fire., 1 extra per Evey three degrees of success.&lt;br /&gt;
** &#039;&#039;&#039; Triage&#039;&#039;&#039;: Medicae -10 (20) : Reduce crew damage by 1 per degree of success.&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Hand_of_Glory&amp;diff=200460</id>
		<title>Hand of Glory</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Hand_of_Glory&amp;diff=200460"/>
		<updated>2012-01-31T07:16:31Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Ship actions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Ship Name !!  Class!!Speed !! Detection !! Maneuverability  !!Hull Integrity!! Armor !! Turret Rating !!Weapon Capacity&lt;br /&gt;
|-&lt;br /&gt;
| Hand of Glory || Sword || 9 || +25 || +25(+35)|| 33 || 18 || 2 || 2 Dorsal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Stats==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Location!! Class !! Range !! Crit Rating !! Damage !! Strength !! Power !! space &lt;br /&gt;
|-&lt;br /&gt;
| Mars Pattern Macrocannon|| Bs ||  Dorsal || Macrobattries || 6 || 5 || 1d10+2 || 3 || 4 || 2&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Name !! Skill !! Location!! Class !! Range !! Crit Rating !! Damage !! Strength !! Power !! space &lt;br /&gt;
|-&lt;br /&gt;
| Mars Pattern Macrocannon|| Bs ||  Dorsal || Macrobattries || 6 || 5 || 1d10+2 || 3 || 4 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Initiative&#039;&#039;&#039;  1d10+2&lt;br /&gt;
* &#039;&#039;&#039;Current Hull integrity:&#039;&#039;&#039; 33/33&lt;br /&gt;
* &#039;&#039;&#039;Crew skill level:&#039;&#039;&#039; 30&lt;br /&gt;
* &#039;&#039;&#039;Supplies:&#039;&#039;&#039;  500 days&lt;br /&gt;
* &#039;&#039;&#039;Morale:&#039;&#039;&#039; 104%&lt;br /&gt;
* &#039;&#039;&#039;Crew:&#039;&#039;&#039;&#039; 102%&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
* &#039;&#039;&#039;Planet bound for Millennia&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Gravity&#039;s Harsh Embrace:&#039;&#039;&#039; -1d5-1 Hull Integrity&lt;br /&gt;
** &#039;&#039;&#039;Lost Relics of the Past:&#039;&#039;&#039; Free Modified drive and +1 Archaeotech Component&lt;br /&gt;
** &#039;&#039;&#039;Dreams of distant worlds:&#039;&#039;&#039; +10 Maneuverability if within 5VU&#039;s of a planet.&lt;br /&gt;
&lt;br /&gt;
==Components==&lt;br /&gt;
* &#039;&#039;&#039;Essentials&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Modified Jovian Pattern class 2 drive( Achro-tech)&#039;&#039;&#039;  +45 power &lt;br /&gt;
** &#039;&#039;&#039;Strlov 1 wrap Engine:&#039;&#039;&#039; - 10 power&lt;br /&gt;
** &#039;&#039;&#039;Geller field:&#039;&#039;&#039; -1 power&lt;br /&gt;
** &#039;&#039;&#039;Void Shield:&#039;&#039;&#039; -5 power&lt;br /&gt;
** &#039;&#039;&#039;Bridge of Antiquity:&#039;&#039;&#039; -1 power&lt;br /&gt;
** &#039;&#039;&#039;Vitae Pattern Life sustainer:&#039;&#039;&#039; -4 power&lt;br /&gt;
** &#039;&#039;&#039;Voidmen Crew Quarters:&#039;&#039;&#039; -1 power &lt;br /&gt;
** &#039;&#039;&#039;Deep Void Auger Array:&#039;&#039;&#039;  +10 detection , -7 power&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Non-Essentials&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bridge of Antiquity:&#039;&#039;&#039; +10 to command or Social tests while on the bridge and +5 ship Maneuverability&lt;br /&gt;
** &#039;&#039;&#039;Deep void Auger:&#039;&#039;&#039; +10 detection&lt;br /&gt;
** &#039;&#039;&#039;Temple:&#039;&#039;&#039; Increase Morale by 3 and +100 Ap for creed.&lt;br /&gt;
** &#039;&#039;&#039;Compartmentalized Cargo Hold:&#039;&#039;&#039; +100 Ap trade&lt;br /&gt;
** &#039;&#039;&#039;Arboretum:&#039;&#039;&#039; Doubles the time the ship can stay in the void and +2 to ship population&lt;br /&gt;
** &#039;&#039;&#039;Murder-Servitors:&#039;&#039;&#039; +20 to hit and run&lt;br /&gt;
** &#039;&#039;&#039;Melodium:&#039;&#039;&#039; Increase Morale permanently by +1 and gain +10 to all social Skill Tests&lt;br /&gt;
** &#039;&#039;&#039;Trophy Room:&#039;&#039;&#039; +50 to Trade, criminal or exploration Ap&lt;br /&gt;
&lt;br /&gt;
==Ship Roles==&lt;br /&gt;
* &#039;&#039;&#039;First Officer:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Enginseer Prime:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;High Factotum:&#039;&#039;&#039;  None/NPC = No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of arms:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master Helmsmen:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of Ordnance:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of Etherics:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Chief  Chirurgeon:&#039;&#039;&#039; None Npc= No benefit &lt;br /&gt;
* &#039;&#039;&#039;Master of whispers:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Choir-master Telepathica:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Navigator Primaris:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Ship’s  Confessor;&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Drive master:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Omnissianic Congregator:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Chief Bosun:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Infernus Master:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Twistcatcher:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of the Vox:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Purser:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Carto-artifex:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Ships Steward:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
&lt;br /&gt;
==Ship actions==&lt;br /&gt;
* &#039;&#039;&#039;Manoeuvre  Actions&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Adjust bearing:&#039;&#039;&#039;  60&lt;br /&gt;
** &#039;&#039;&#039;Adjust speed:&#039;&#039;&#039;  60&lt;br /&gt;
** &#039;&#039;&#039;Adjust speed and bearing:&#039;&#039;&#039;  40&lt;br /&gt;
** &#039;&#039;&#039;Come to a new Heading:&#039;&#039;&#039;  50&lt;br /&gt;
** &#039;&#039;&#039;Disengage:&#039;&#039;&#039;  60 vs  Challenging(+0) Detection+Scrutiny Test&lt;br /&gt;
** &#039;&#039;&#039;evasive manoeuvres:&#039;&#039;&#039;  50(-10 to shooting per degree of success&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Attack action&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Shooting&#039;&#039;&#039;: 30&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Extended actions&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Active Augury&#039;&#039;&#039;:  Scrutiny+Detection+0 (30)&lt;br /&gt;
** &#039;&#039;&#039;Aid the Machine Spirit&#039;&#039;&#039; :Tech use+0 (30) ; +5 to maneuverability or detection, +5 per every 2 degrees over the first.&lt;br /&gt;
** &#039;&#039;&#039;Disinformation&#039;&#039;&#039; Blather or Deceive -10 (20) : increase morale by 1d5 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Emergency Repairs&#039;&#039;&#039;: tech use -10 (20) :Repair one unpowered, damaged or depressurized component. Takes 1d5 turns -1 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Flank speed&#039;&#039;&#039;: Tech-Use +0 (30) :+1 VU  move per degree of success. If failed by 2 or more degrees engines are crippled.&lt;br /&gt;
** &#039;&#039;&#039;Focused Augury&#039;&#039;&#039;: Scrutiny+Detection +0(60): All components except Agure and void shields. One degree: All weapons. Two Degrees Auger and void shields + combat components. Three degrees All components.&lt;br /&gt;
** &#039;&#039;&#039;Hail the Enemy&#039;&#039;&#039;: Special&lt;br /&gt;
** &#039;&#039;&#039;Hit and Run&#039;&#039;&#039;: Pilot +0 (30): if successful make a Command +0 (30) if successful I crit {1d5 twice and pick} +1 Hull damage per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Hold Fast!&#039;&#039;&#039;: Will power (must have Air of Authority) reduce morale damage by 1 +1 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Jame Communications&#039;&#039;&#039;: Tech Use -10 (20): Enemy unable to use Vox&lt;br /&gt;
** &#039;&#039;&#039;Lock on Target&#039;&#039;&#039;: Scrutiny+Detection +0  (60):+5 BS for one weapon, +5 per two degrees of success over the first.&lt;br /&gt;
** &#039;&#039;&#039;Prepare to Repel Borders!&#039;&#039;&#039;: Command +0 (30): +10 to opposed command tests+5 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Put your back into it!&#039;&#039;&#039;: Intimidate or charm +0 (30): +5 BS to  weapon, Emergency repairs or attempt to put out a fire., 1 extra per Evey three degrees of success.&lt;br /&gt;
** &#039;&#039;&#039; Triage&#039;&#039;&#039;: Medicae -10 (20) : Reduce crew damage by 1 per degree of success.&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Usefull_Rogue_Trader_Stuff&amp;diff=200459</id>
		<title>Usefull Rogue Trader Stuff</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Usefull_Rogue_Trader_Stuff&amp;diff=200459"/>
		<updated>2012-01-31T07:14:38Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* My Stuff */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Sheets==&lt;br /&gt;
&lt;br /&gt;
[[Sample_Character_Page]] Made by Silent Wayfarer&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ship_Sheet]] Made by Seekerofshadowlight&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==My Stuff==  &lt;br /&gt;
&lt;br /&gt;
[[Siegmund_Malchenleo]]: Rouge Trader in Whiskyfoxtouts game.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hand_of_Glory]] Sword class ship used in the same game.&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Usefull_Rogue_Trader_Stuff&amp;diff=200458</id>
		<title>Usefull Rogue Trader Stuff</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Usefull_Rogue_Trader_Stuff&amp;diff=200458"/>
		<updated>2012-01-31T07:14:19Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* My Stuff */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Sheets==&lt;br /&gt;
&lt;br /&gt;
[[Sample_Character_Page]] Made by Silent Wayfarer&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ship_Sheet]] Made by Seekerofshadowlight&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==My Stuff==  &lt;br /&gt;
&lt;br /&gt;
[[Siegmund_Malchenleo]]: Rouge Trader in Whiskyfoxtouts game.&lt;br /&gt;
[[Hand_of_Glory]] Sword class ship used in the same game.&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Hand_of_Glory&amp;diff=200457</id>
		<title>Hand of Glory</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Hand_of_Glory&amp;diff=200457"/>
		<updated>2012-01-31T07:13:08Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Combat Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Ship Name !!  Class!!Speed !! Detection !! Maneuverability  !!Hull Integrity!! Armor !! Turret Rating !!Weapon Capacity&lt;br /&gt;
|-&lt;br /&gt;
| Hand of Glory || Sword || 9 || +25 || +25(+35)|| 33 || 18 || 2 || 2 Dorsal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Stats==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Location!! Class !! Range !! Crit Rating !! Damage !! Strength !! Power !! space &lt;br /&gt;
|-&lt;br /&gt;
| Mars Pattern Macrocannon|| Bs ||  Dorsal || Macrobattries || 6 || 5 || 1d10+2 || 3 || 4 || 2&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Name !! Skill !! Location!! Class !! Range !! Crit Rating !! Damage !! Strength !! Power !! space &lt;br /&gt;
|-&lt;br /&gt;
| Mars Pattern Macrocannon|| Bs ||  Dorsal || Macrobattries || 6 || 5 || 1d10+2 || 3 || 4 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Initiative&#039;&#039;&#039;  1d10+2&lt;br /&gt;
* &#039;&#039;&#039;Current Hull integrity:&#039;&#039;&#039; 33/33&lt;br /&gt;
* &#039;&#039;&#039;Crew skill level:&#039;&#039;&#039; 30&lt;br /&gt;
* &#039;&#039;&#039;Supplies:&#039;&#039;&#039;  500 days&lt;br /&gt;
* &#039;&#039;&#039;Morale:&#039;&#039;&#039; 104%&lt;br /&gt;
* &#039;&#039;&#039;Crew:&#039;&#039;&#039;&#039; 102%&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
* &#039;&#039;&#039;Planet bound for Millennia&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Gravity&#039;s Harsh Embrace:&#039;&#039;&#039; -1d5-1 Hull Integrity&lt;br /&gt;
** &#039;&#039;&#039;Lost Relics of the Past:&#039;&#039;&#039; Free Modified drive and +1 Archaeotech Component&lt;br /&gt;
** &#039;&#039;&#039;Dreams of distant worlds:&#039;&#039;&#039; +10 Maneuverability if within 5VU&#039;s of a planet.&lt;br /&gt;
&lt;br /&gt;
==Components==&lt;br /&gt;
* &#039;&#039;&#039;Essentials&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Modified Jovian Pattern class 2 drive( Achro-tech)&#039;&#039;&#039;  +45 power &lt;br /&gt;
** &#039;&#039;&#039;Strlov 1 wrap Engine:&#039;&#039;&#039; - 10 power&lt;br /&gt;
** &#039;&#039;&#039;Geller field:&#039;&#039;&#039; -1 power&lt;br /&gt;
** &#039;&#039;&#039;Void Shield:&#039;&#039;&#039; -5 power&lt;br /&gt;
** &#039;&#039;&#039;Bridge of Antiquity:&#039;&#039;&#039; -1 power&lt;br /&gt;
** &#039;&#039;&#039;Vitae Pattern Life sustainer:&#039;&#039;&#039; -4 power&lt;br /&gt;
** &#039;&#039;&#039;Voidmen Crew Quarters:&#039;&#039;&#039; -1 power &lt;br /&gt;
** &#039;&#039;&#039;Deep Void Auger Array:&#039;&#039;&#039;  +10 detection , -7 power&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Non-Essentials&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bridge of Antiquity:&#039;&#039;&#039; +10 to command or Social tests while on the bridge and +5 ship Maneuverability&lt;br /&gt;
** &#039;&#039;&#039;Deep void Auger:&#039;&#039;&#039; +10 detection&lt;br /&gt;
** &#039;&#039;&#039;Temple:&#039;&#039;&#039; Increase Morale by 3 and +100 Ap for creed.&lt;br /&gt;
** &#039;&#039;&#039;Compartmentalized Cargo Hold:&#039;&#039;&#039; +100 Ap trade&lt;br /&gt;
** &#039;&#039;&#039;Arboretum:&#039;&#039;&#039; Doubles the time the ship can stay in the void and +2 to ship population&lt;br /&gt;
** &#039;&#039;&#039;Murder-Servitors:&#039;&#039;&#039; +20 to hit and run&lt;br /&gt;
** &#039;&#039;&#039;Melodium:&#039;&#039;&#039; Increase Morale permanently by +1 and gain +10 to all social Skill Tests&lt;br /&gt;
** &#039;&#039;&#039;Trophy Room:&#039;&#039;&#039; +50 to Trade, criminal or exploration Ap&lt;br /&gt;
&lt;br /&gt;
==Ship Roles==&lt;br /&gt;
* &#039;&#039;&#039;First Officer:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Enginseer Prime:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;High Factotum:&#039;&#039;&#039;  None/NPC = No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of arms:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master Helmsmen:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of Ordnance:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of Etherics:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Chief  Chirurgeon:&#039;&#039;&#039; None Npc= No benefit &lt;br /&gt;
* &#039;&#039;&#039;Master of whispers:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Choir-master Telepathica:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Navigator Primaris:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Ship’s  Confessor;&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Drive master:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Omnissianic Congregator:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Chief Bosun:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Infernus Master:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Twistcatcher:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of the Vox:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Purser:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Carto-artifex:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Ships Steward:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
&lt;br /&gt;
==Ship actions==&lt;br /&gt;
* &#039;&#039;&#039;Manoeuvre  Actions&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Adjust bearing:&#039;&#039;&#039;  60&lt;br /&gt;
** &#039;&#039;&#039;Adjust speed:&#039;&#039;&#039;  60&lt;br /&gt;
** &#039;&#039;&#039;Adjust speed and bearing:&#039;&#039;&#039;  40&lt;br /&gt;
** &#039;&#039;&#039;Come to a new Heading:&#039;&#039;&#039;  50&lt;br /&gt;
** &#039;&#039;&#039;Disengage:&#039;&#039;&#039;  60 vs  Challenging(+0) Detection+Scrutiny Test&lt;br /&gt;
** &#039;&#039;&#039;evasive manoeuvres:&#039;&#039;&#039;  50(-10 to shooting per degree of success&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Attack action&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Shooting&#039;&#039;&#039;: 51&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Extended actions&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Active Augury&#039;&#039;&#039;:  Scrutiny+Detection+0 (30)&lt;br /&gt;
** &#039;&#039;&#039;Aid the Machine Spirit&#039;&#039;&#039; :Tech use+0 (30) ; +5 to maneuverability or detection, +5 per every 2 degrees over the first.&lt;br /&gt;
** &#039;&#039;&#039;Disinformation&#039;&#039;&#039; Blather or Deceive -10 (20) : increase morale by 1d5 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Emergency Repairs&#039;&#039;&#039;: tech use -10 (20) :Repair one unpowered, damaged or depressurized component. Takes 1d5 turns -1 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Flank speed&#039;&#039;&#039;: Tech-Use +0 (30) :+1 VU  move per degree of success. If failed by 2 or more degrees engines are crippled.&lt;br /&gt;
** &#039;&#039;&#039;Focused Augury&#039;&#039;&#039;: Scrutiny+Detection +0(60): All components except Agure and void shields. One degree: All weapons. Two Degrees Auger and void shields + combat components. Three degrees All components.&lt;br /&gt;
** &#039;&#039;&#039;Hail the Enemy&#039;&#039;&#039;: Special&lt;br /&gt;
** &#039;&#039;&#039;Hit and Run&#039;&#039;&#039;: Pilot +0 (30): if successful make a Command +0 (30) if successful I crit {1d5 twice and pick} +1 Hull damage per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Hold Fast!&#039;&#039;&#039;: Will power (must have Air of Authority) reduce morale damage by 1 +1 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Jame Communications&#039;&#039;&#039;: Tech Use -10 (20): Enemy unable to use Vox&lt;br /&gt;
** &#039;&#039;&#039;Lock on Target&#039;&#039;&#039;: Scrutiny+Detection +0  (60):+5 BS for one weapon, +5 per two degrees of success over the first.&lt;br /&gt;
** &#039;&#039;&#039;Prepare to Repel Borders!&#039;&#039;&#039;: Command +0 (30): +10 to opposed command tests+5 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Put your back into it!&#039;&#039;&#039;: Intimidate or charm +0 (30): +5 BS to  weapon, Emergency repairs or attempt to put out a fire., 1 extra per Evey three degrees of success.&lt;br /&gt;
** &#039;&#039;&#039; Triage&#039;&#039;&#039;: Medicae -10 (20) : Reduce crew damage by 1 per degree of success.&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Hand_of_Glory&amp;diff=200456</id>
		<title>Hand of Glory</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Hand_of_Glory&amp;diff=200456"/>
		<updated>2012-01-31T07:12:44Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Components */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Ship Name !!  Class!!Speed !! Detection !! Maneuverability  !!Hull Integrity!! Armor !! Turret Rating !!Weapon Capacity&lt;br /&gt;
|-&lt;br /&gt;
| Hand of Glory || Sword || 9 || +25 || +25(+35)|| 33 || 18 || 2 || 2 Dorsal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Stats==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Location!! Class !! Range !! Crit Rating !! Damage !! Strength !! Power !! space &lt;br /&gt;
|-&lt;br /&gt;
| Mars Pattern Macrocannon|| Bs ||  Dorsal || Macrobattries || 6 || 5 || 1d10+2 || 3 || 4 || 2&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Name !! Skill !! Location!! Class !! Range !! Crit Rating !! Damage !! Strength !! Power !! space &lt;br /&gt;
|-&lt;br /&gt;
| Mars Pattern Macrocannon|| Bs ||  Dorsal || Macrobattries || 6 || 5 || 1d10+2 || 3 || 4 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Initiative&#039;&#039;&#039;  1d10+2&lt;br /&gt;
* &#039;&#039;&#039;Current Hull integrity:&#039;&#039;&#039; 33/33&lt;br /&gt;
* &#039;&#039;&#039;Crew skill level:&#039;&#039;&#039; 30&lt;br /&gt;
* &#039;&#039;&#039;Supplies:&#039;&#039;&#039;  250 days&lt;br /&gt;
* &#039;&#039;&#039;Morale:&#039;&#039;&#039; 104%&lt;br /&gt;
* &#039;&#039;&#039;Crew:&#039;&#039;&#039;&#039; 100%&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
* &#039;&#039;&#039;Planet bound for Millennia&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Gravity&#039;s Harsh Embrace:&#039;&#039;&#039; -1d5-1 Hull Integrity&lt;br /&gt;
** &#039;&#039;&#039;Lost Relics of the Past:&#039;&#039;&#039; Free Modified drive and +1 Archaeotech Component&lt;br /&gt;
** &#039;&#039;&#039;Dreams of distant worlds:&#039;&#039;&#039; +10 Maneuverability if within 5VU&#039;s of a planet.&lt;br /&gt;
&lt;br /&gt;
==Components==&lt;br /&gt;
* &#039;&#039;&#039;Essentials&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Modified Jovian Pattern class 2 drive( Achro-tech)&#039;&#039;&#039;  +45 power &lt;br /&gt;
** &#039;&#039;&#039;Strlov 1 wrap Engine:&#039;&#039;&#039; - 10 power&lt;br /&gt;
** &#039;&#039;&#039;Geller field:&#039;&#039;&#039; -1 power&lt;br /&gt;
** &#039;&#039;&#039;Void Shield:&#039;&#039;&#039; -5 power&lt;br /&gt;
** &#039;&#039;&#039;Bridge of Antiquity:&#039;&#039;&#039; -1 power&lt;br /&gt;
** &#039;&#039;&#039;Vitae Pattern Life sustainer:&#039;&#039;&#039; -4 power&lt;br /&gt;
** &#039;&#039;&#039;Voidmen Crew Quarters:&#039;&#039;&#039; -1 power &lt;br /&gt;
** &#039;&#039;&#039;Deep Void Auger Array:&#039;&#039;&#039;  +10 detection , -7 power&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Non-Essentials&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bridge of Antiquity:&#039;&#039;&#039; +10 to command or Social tests while on the bridge and +5 ship Maneuverability&lt;br /&gt;
** &#039;&#039;&#039;Deep void Auger:&#039;&#039;&#039; +10 detection&lt;br /&gt;
** &#039;&#039;&#039;Temple:&#039;&#039;&#039; Increase Morale by 3 and +100 Ap for creed.&lt;br /&gt;
** &#039;&#039;&#039;Compartmentalized Cargo Hold:&#039;&#039;&#039; +100 Ap trade&lt;br /&gt;
** &#039;&#039;&#039;Arboretum:&#039;&#039;&#039; Doubles the time the ship can stay in the void and +2 to ship population&lt;br /&gt;
** &#039;&#039;&#039;Murder-Servitors:&#039;&#039;&#039; +20 to hit and run&lt;br /&gt;
** &#039;&#039;&#039;Melodium:&#039;&#039;&#039; Increase Morale permanently by +1 and gain +10 to all social Skill Tests&lt;br /&gt;
** &#039;&#039;&#039;Trophy Room:&#039;&#039;&#039; +50 to Trade, criminal or exploration Ap&lt;br /&gt;
&lt;br /&gt;
==Ship Roles==&lt;br /&gt;
* &#039;&#039;&#039;First Officer:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Enginseer Prime:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;High Factotum:&#039;&#039;&#039;  None/NPC = No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of arms:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master Helmsmen:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of Ordnance:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of Etherics:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Chief  Chirurgeon:&#039;&#039;&#039; None Npc= No benefit &lt;br /&gt;
* &#039;&#039;&#039;Master of whispers:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Choir-master Telepathica:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Navigator Primaris:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Ship’s  Confessor;&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Drive master:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Omnissianic Congregator:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Chief Bosun:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Infernus Master:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Twistcatcher:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of the Vox:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Purser:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Carto-artifex:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Ships Steward:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
&lt;br /&gt;
==Ship actions==&lt;br /&gt;
* &#039;&#039;&#039;Manoeuvre  Actions&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Adjust bearing:&#039;&#039;&#039;  60&lt;br /&gt;
** &#039;&#039;&#039;Adjust speed:&#039;&#039;&#039;  60&lt;br /&gt;
** &#039;&#039;&#039;Adjust speed and bearing:&#039;&#039;&#039;  40&lt;br /&gt;
** &#039;&#039;&#039;Come to a new Heading:&#039;&#039;&#039;  50&lt;br /&gt;
** &#039;&#039;&#039;Disengage:&#039;&#039;&#039;  60 vs  Challenging(+0) Detection+Scrutiny Test&lt;br /&gt;
** &#039;&#039;&#039;evasive manoeuvres:&#039;&#039;&#039;  50(-10 to shooting per degree of success&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Attack action&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Shooting&#039;&#039;&#039;: 51&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Extended actions&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Active Augury&#039;&#039;&#039;:  Scrutiny+Detection+0 (30)&lt;br /&gt;
** &#039;&#039;&#039;Aid the Machine Spirit&#039;&#039;&#039; :Tech use+0 (30) ; +5 to maneuverability or detection, +5 per every 2 degrees over the first.&lt;br /&gt;
** &#039;&#039;&#039;Disinformation&#039;&#039;&#039; Blather or Deceive -10 (20) : increase morale by 1d5 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Emergency Repairs&#039;&#039;&#039;: tech use -10 (20) :Repair one unpowered, damaged or depressurized component. Takes 1d5 turns -1 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Flank speed&#039;&#039;&#039;: Tech-Use +0 (30) :+1 VU  move per degree of success. If failed by 2 or more degrees engines are crippled.&lt;br /&gt;
** &#039;&#039;&#039;Focused Augury&#039;&#039;&#039;: Scrutiny+Detection +0(60): All components except Agure and void shields. One degree: All weapons. Two Degrees Auger and void shields + combat components. Three degrees All components.&lt;br /&gt;
** &#039;&#039;&#039;Hail the Enemy&#039;&#039;&#039;: Special&lt;br /&gt;
** &#039;&#039;&#039;Hit and Run&#039;&#039;&#039;: Pilot +0 (30): if successful make a Command +0 (30) if successful I crit {1d5 twice and pick} +1 Hull damage per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Hold Fast!&#039;&#039;&#039;: Will power (must have Air of Authority) reduce morale damage by 1 +1 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Jame Communications&#039;&#039;&#039;: Tech Use -10 (20): Enemy unable to use Vox&lt;br /&gt;
** &#039;&#039;&#039;Lock on Target&#039;&#039;&#039;: Scrutiny+Detection +0  (60):+5 BS for one weapon, +5 per two degrees of success over the first.&lt;br /&gt;
** &#039;&#039;&#039;Prepare to Repel Borders!&#039;&#039;&#039;: Command +0 (30): +10 to opposed command tests+5 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Put your back into it!&#039;&#039;&#039;: Intimidate or charm +0 (30): +5 BS to  weapon, Emergency repairs or attempt to put out a fire., 1 extra per Evey three degrees of success.&lt;br /&gt;
** &#039;&#039;&#039; Triage&#039;&#039;&#039;: Medicae -10 (20) : Reduce crew damage by 1 per degree of success.&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Hand_of_Glory&amp;diff=200455</id>
		<title>Hand of Glory</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Hand_of_Glory&amp;diff=200455"/>
		<updated>2012-01-31T07:06:22Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Traits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Ship Name !!  Class!!Speed !! Detection !! Maneuverability  !!Hull Integrity!! Armor !! Turret Rating !!Weapon Capacity&lt;br /&gt;
|-&lt;br /&gt;
| Hand of Glory || Sword || 9 || +25 || +25(+35)|| 33 || 18 || 2 || 2 Dorsal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Stats==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Location!! Class !! Range !! Crit Rating !! Damage !! Strength !! Power !! space &lt;br /&gt;
|-&lt;br /&gt;
| Mars Pattern Macrocannon|| Bs ||  Dorsal || Macrobattries || 6 || 5 || 1d10+2 || 3 || 4 || 2&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Name !! Skill !! Location!! Class !! Range !! Crit Rating !! Damage !! Strength !! Power !! space &lt;br /&gt;
|-&lt;br /&gt;
| Mars Pattern Macrocannon|| Bs ||  Dorsal || Macrobattries || 6 || 5 || 1d10+2 || 3 || 4 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Initiative&#039;&#039;&#039;  1d10+2&lt;br /&gt;
* &#039;&#039;&#039;Current Hull integrity:&#039;&#039;&#039; 33/33&lt;br /&gt;
* &#039;&#039;&#039;Crew skill level:&#039;&#039;&#039; 30&lt;br /&gt;
* &#039;&#039;&#039;Supplies:&#039;&#039;&#039;  250 days&lt;br /&gt;
* &#039;&#039;&#039;Morale:&#039;&#039;&#039; 104%&lt;br /&gt;
* &#039;&#039;&#039;Crew:&#039;&#039;&#039;&#039; 100%&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
* &#039;&#039;&#039;Planet bound for Millennia&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Gravity&#039;s Harsh Embrace:&#039;&#039;&#039; -1d5-1 Hull Integrity&lt;br /&gt;
** &#039;&#039;&#039;Lost Relics of the Past:&#039;&#039;&#039; Free Modified drive and +1 Archaeotech Component&lt;br /&gt;
** &#039;&#039;&#039;Dreams of distant worlds:&#039;&#039;&#039; +10 Maneuverability if within 5VU&#039;s of a planet.&lt;br /&gt;
&lt;br /&gt;
==Components==&lt;br /&gt;
* &#039;&#039;&#039;Essentials&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Drive:&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Warp Engine:&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Geller field:&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Shield:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bridge:&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Life Sustainer:&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Crew Quarters:&#039;&#039;&#039;  &lt;br /&gt;
** &#039;&#039;&#039; Auger Array:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Non-Essentials&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Component:&#039;&#039;&#039;  Description&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ship Roles==&lt;br /&gt;
* &#039;&#039;&#039;First Officer:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Enginseer Prime:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;High Factotum:&#039;&#039;&#039;  None/NPC = No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of arms:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master Helmsmen:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of Ordnance:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of Etherics:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Chief  Chirurgeon:&#039;&#039;&#039; None Npc= No benefit &lt;br /&gt;
* &#039;&#039;&#039;Master of whispers:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Choir-master Telepathica:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Navigator Primaris:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Ship’s  Confessor;&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Drive master:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Omnissianic Congregator:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Chief Bosun:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Infernus Master:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Twistcatcher:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of the Vox:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Purser:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Carto-artifex:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Ships Steward:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
&lt;br /&gt;
==Ship actions==&lt;br /&gt;
* &#039;&#039;&#039;Manoeuvre  Actions&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Adjust bearing:&#039;&#039;&#039;  60&lt;br /&gt;
** &#039;&#039;&#039;Adjust speed:&#039;&#039;&#039;  60&lt;br /&gt;
** &#039;&#039;&#039;Adjust speed and bearing:&#039;&#039;&#039;  40&lt;br /&gt;
** &#039;&#039;&#039;Come to a new Heading:&#039;&#039;&#039;  50&lt;br /&gt;
** &#039;&#039;&#039;Disengage:&#039;&#039;&#039;  60 vs  Challenging(+0) Detection+Scrutiny Test&lt;br /&gt;
** &#039;&#039;&#039;evasive manoeuvres:&#039;&#039;&#039;  50(-10 to shooting per degree of success&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Attack action&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Shooting&#039;&#039;&#039;: 51&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Extended actions&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Active Augury&#039;&#039;&#039;:  Scrutiny+Detection+0 (30)&lt;br /&gt;
** &#039;&#039;&#039;Aid the Machine Spirit&#039;&#039;&#039; :Tech use+0 (30) ; +5 to maneuverability or detection, +5 per every 2 degrees over the first.&lt;br /&gt;
** &#039;&#039;&#039;Disinformation&#039;&#039;&#039; Blather or Deceive -10 (20) : increase morale by 1d5 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Emergency Repairs&#039;&#039;&#039;: tech use -10 (20) :Repair one unpowered, damaged or depressurized component. Takes 1d5 turns -1 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Flank speed&#039;&#039;&#039;: Tech-Use +0 (30) :+1 VU  move per degree of success. If failed by 2 or more degrees engines are crippled.&lt;br /&gt;
** &#039;&#039;&#039;Focused Augury&#039;&#039;&#039;: Scrutiny+Detection +0(60): All components except Agure and void shields. One degree: All weapons. Two Degrees Auger and void shields + combat components. Three degrees All components.&lt;br /&gt;
** &#039;&#039;&#039;Hail the Enemy&#039;&#039;&#039;: Special&lt;br /&gt;
** &#039;&#039;&#039;Hit and Run&#039;&#039;&#039;: Pilot +0 (30): if successful make a Command +0 (30) if successful I crit {1d5 twice and pick} +1 Hull damage per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Hold Fast!&#039;&#039;&#039;: Will power (must have Air of Authority) reduce morale damage by 1 +1 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Jame Communications&#039;&#039;&#039;: Tech Use -10 (20): Enemy unable to use Vox&lt;br /&gt;
** &#039;&#039;&#039;Lock on Target&#039;&#039;&#039;: Scrutiny+Detection +0  (60):+5 BS for one weapon, +5 per two degrees of success over the first.&lt;br /&gt;
** &#039;&#039;&#039;Prepare to Repel Borders!&#039;&#039;&#039;: Command +0 (30): +10 to opposed command tests+5 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Put your back into it!&#039;&#039;&#039;: Intimidate or charm +0 (30): +5 BS to  weapon, Emergency repairs or attempt to put out a fire., 1 extra per Evey three degrees of success.&lt;br /&gt;
** &#039;&#039;&#039; Triage&#039;&#039;&#039;: Medicae -10 (20) : Reduce crew damage by 1 per degree of success.&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Hand_of_Glory&amp;diff=200454</id>
		<title>Hand of Glory</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Hand_of_Glory&amp;diff=200454"/>
		<updated>2012-01-31T07:04:19Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Combat Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Ship Name !!  Class!!Speed !! Detection !! Maneuverability  !!Hull Integrity!! Armor !! Turret Rating !!Weapon Capacity&lt;br /&gt;
|-&lt;br /&gt;
| Hand of Glory || Sword || 9 || +25 || +25(+35)|| 33 || 18 || 2 || 2 Dorsal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Stats==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Location!! Class !! Range !! Crit Rating !! Damage !! Strength !! Power !! space &lt;br /&gt;
|-&lt;br /&gt;
| Mars Pattern Macrocannon|| Bs ||  Dorsal || Macrobattries || 6 || 5 || 1d10+2 || 3 || 4 || 2&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Name !! Skill !! Location!! Class !! Range !! Crit Rating !! Damage !! Strength !! Power !! space &lt;br /&gt;
|-&lt;br /&gt;
| Mars Pattern Macrocannon|| Bs ||  Dorsal || Macrobattries || 6 || 5 || 1d10+2 || 3 || 4 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Initiative&#039;&#039;&#039;  1d10+2&lt;br /&gt;
* &#039;&#039;&#039;Current Hull integrity:&#039;&#039;&#039; 33/33&lt;br /&gt;
* &#039;&#039;&#039;Crew skill level:&#039;&#039;&#039; 30&lt;br /&gt;
* &#039;&#039;&#039;Supplies:&#039;&#039;&#039;  250 days&lt;br /&gt;
* &#039;&#039;&#039;Morale:&#039;&#039;&#039; 104%&lt;br /&gt;
* &#039;&#039;&#039;Crew:&#039;&#039;&#039;&#039; 100%&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Effect&#039;&#039;&#039; &lt;br /&gt;
 &lt;br /&gt;
==Components==&lt;br /&gt;
* &#039;&#039;&#039;Essentials&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Drive:&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Warp Engine:&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Geller field:&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Shield:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bridge:&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Life Sustainer:&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Crew Quarters:&#039;&#039;&#039;  &lt;br /&gt;
** &#039;&#039;&#039; Auger Array:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Non-Essentials&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Component:&#039;&#039;&#039;  Description&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ship Roles==&lt;br /&gt;
* &#039;&#039;&#039;First Officer:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Enginseer Prime:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;High Factotum:&#039;&#039;&#039;  None/NPC = No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of arms:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master Helmsmen:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of Ordnance:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of Etherics:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Chief  Chirurgeon:&#039;&#039;&#039; None Npc= No benefit &lt;br /&gt;
* &#039;&#039;&#039;Master of whispers:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Choir-master Telepathica:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Navigator Primaris:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Ship’s  Confessor;&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Drive master:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Omnissianic Congregator:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Chief Bosun:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Infernus Master:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Twistcatcher:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of the Vox:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Purser:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Carto-artifex:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Ships Steward:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
&lt;br /&gt;
==Ship actions==&lt;br /&gt;
* &#039;&#039;&#039;Manoeuvre  Actions&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Adjust bearing:&#039;&#039;&#039;  60&lt;br /&gt;
** &#039;&#039;&#039;Adjust speed:&#039;&#039;&#039;  60&lt;br /&gt;
** &#039;&#039;&#039;Adjust speed and bearing:&#039;&#039;&#039;  40&lt;br /&gt;
** &#039;&#039;&#039;Come to a new Heading:&#039;&#039;&#039;  50&lt;br /&gt;
** &#039;&#039;&#039;Disengage:&#039;&#039;&#039;  60 vs  Challenging(+0) Detection+Scrutiny Test&lt;br /&gt;
** &#039;&#039;&#039;evasive manoeuvres:&#039;&#039;&#039;  50(-10 to shooting per degree of success&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Attack action&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Shooting&#039;&#039;&#039;: 51&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Extended actions&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Active Augury&#039;&#039;&#039;:  Scrutiny+Detection+0 (30)&lt;br /&gt;
** &#039;&#039;&#039;Aid the Machine Spirit&#039;&#039;&#039; :Tech use+0 (30) ; +5 to maneuverability or detection, +5 per every 2 degrees over the first.&lt;br /&gt;
** &#039;&#039;&#039;Disinformation&#039;&#039;&#039; Blather or Deceive -10 (20) : increase morale by 1d5 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Emergency Repairs&#039;&#039;&#039;: tech use -10 (20) :Repair one unpowered, damaged or depressurized component. Takes 1d5 turns -1 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Flank speed&#039;&#039;&#039;: Tech-Use +0 (30) :+1 VU  move per degree of success. If failed by 2 or more degrees engines are crippled.&lt;br /&gt;
** &#039;&#039;&#039;Focused Augury&#039;&#039;&#039;: Scrutiny+Detection +0(60): All components except Agure and void shields. One degree: All weapons. Two Degrees Auger and void shields + combat components. Three degrees All components.&lt;br /&gt;
** &#039;&#039;&#039;Hail the Enemy&#039;&#039;&#039;: Special&lt;br /&gt;
** &#039;&#039;&#039;Hit and Run&#039;&#039;&#039;: Pilot +0 (30): if successful make a Command +0 (30) if successful I crit {1d5 twice and pick} +1 Hull damage per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Hold Fast!&#039;&#039;&#039;: Will power (must have Air of Authority) reduce morale damage by 1 +1 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Jame Communications&#039;&#039;&#039;: Tech Use -10 (20): Enemy unable to use Vox&lt;br /&gt;
** &#039;&#039;&#039;Lock on Target&#039;&#039;&#039;: Scrutiny+Detection +0  (60):+5 BS for one weapon, +5 per two degrees of success over the first.&lt;br /&gt;
** &#039;&#039;&#039;Prepare to Repel Borders!&#039;&#039;&#039;: Command +0 (30): +10 to opposed command tests+5 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Put your back into it!&#039;&#039;&#039;: Intimidate or charm +0 (30): +5 BS to  weapon, Emergency repairs or attempt to put out a fire., 1 extra per Evey three degrees of success.&lt;br /&gt;
** &#039;&#039;&#039; Triage&#039;&#039;&#039;: Medicae -10 (20) : Reduce crew damage by 1 per degree of success.&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Hand_of_Glory&amp;diff=200453</id>
		<title>Hand of Glory</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Hand_of_Glory&amp;diff=200453"/>
		<updated>2012-01-31T07:01:01Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Ship Name !!  Class!!Speed !! Detection !! Maneuverability  !!Hull Integrity!! Armor !! Turret Rating !!Weapon Capacity&lt;br /&gt;
|-&lt;br /&gt;
| Hand of Glory || Sword || 9 || +25 || +25(+35)|| 33 || 18 || 2 || 2 Dorsal&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Stats==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Location!! Class !! Range !! Crit Rating !! Damage !! Strength !! Power !! space &lt;br /&gt;
|-&lt;br /&gt;
| Weapon|| Bs ||  Location || class || RANGE || CRIT RATING || DAMAGE || STRENGTH || POWER || SPACE&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Name !! Skill !! Location!! Class !! Range !! Crit Rating !! Damage !! Strength !! Power !! space &lt;br /&gt;
|-&lt;br /&gt;
| Weapon|| Bs ||  Location || class || RANGE || CRIT RATING || DAMAGE || STRENGTH || POWER || SPACE&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Initiative&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Current Hull integrity:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Crew skill level:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Supplies:&#039;&#039;&#039;  &lt;br /&gt;
* &#039;&#039;&#039;Morale:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Crew:&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Effect&#039;&#039;&#039; &lt;br /&gt;
 &lt;br /&gt;
==Components==&lt;br /&gt;
* &#039;&#039;&#039;Essentials&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Drive:&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Warp Engine:&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Geller field:&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Shield:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bridge:&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Life Sustainer:&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Crew Quarters:&#039;&#039;&#039;  &lt;br /&gt;
** &#039;&#039;&#039; Auger Array:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Non-Essentials&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Component:&#039;&#039;&#039;  Description&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ship Roles==&lt;br /&gt;
* &#039;&#039;&#039;First Officer:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Enginseer Prime:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;High Factotum:&#039;&#039;&#039;  None/NPC = No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of arms:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master Helmsmen:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of Ordnance:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of Etherics:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Chief  Chirurgeon:&#039;&#039;&#039; None Npc= No benefit &lt;br /&gt;
* &#039;&#039;&#039;Master of whispers:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Choir-master Telepathica:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Navigator Primaris:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Ship’s  Confessor;&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Drive master:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Omnissianic Congregator:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Chief Bosun:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Infernus Master:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Twistcatcher:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of the Vox:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Purser:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Carto-artifex:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Ships Steward:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
&lt;br /&gt;
==Ship actions==&lt;br /&gt;
* &#039;&#039;&#039;Manoeuvre  Actions&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Adjust bearing:&#039;&#039;&#039;  60&lt;br /&gt;
** &#039;&#039;&#039;Adjust speed:&#039;&#039;&#039;  60&lt;br /&gt;
** &#039;&#039;&#039;Adjust speed and bearing:&#039;&#039;&#039;  40&lt;br /&gt;
** &#039;&#039;&#039;Come to a new Heading:&#039;&#039;&#039;  50&lt;br /&gt;
** &#039;&#039;&#039;Disengage:&#039;&#039;&#039;  60 vs  Challenging(+0) Detection+Scrutiny Test&lt;br /&gt;
** &#039;&#039;&#039;evasive manoeuvres:&#039;&#039;&#039;  50(-10 to shooting per degree of success&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Attack action&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Shooting&#039;&#039;&#039;: 51&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Extended actions&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Active Augury&#039;&#039;&#039;:  Scrutiny+Detection+0 (30)&lt;br /&gt;
** &#039;&#039;&#039;Aid the Machine Spirit&#039;&#039;&#039; :Tech use+0 (30) ; +5 to maneuverability or detection, +5 per every 2 degrees over the first.&lt;br /&gt;
** &#039;&#039;&#039;Disinformation&#039;&#039;&#039; Blather or Deceive -10 (20) : increase morale by 1d5 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Emergency Repairs&#039;&#039;&#039;: tech use -10 (20) :Repair one unpowered, damaged or depressurized component. Takes 1d5 turns -1 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Flank speed&#039;&#039;&#039;: Tech-Use +0 (30) :+1 VU  move per degree of success. If failed by 2 or more degrees engines are crippled.&lt;br /&gt;
** &#039;&#039;&#039;Focused Augury&#039;&#039;&#039;: Scrutiny+Detection +0(60): All components except Agure and void shields. One degree: All weapons. Two Degrees Auger and void shields + combat components. Three degrees All components.&lt;br /&gt;
** &#039;&#039;&#039;Hail the Enemy&#039;&#039;&#039;: Special&lt;br /&gt;
** &#039;&#039;&#039;Hit and Run&#039;&#039;&#039;: Pilot +0 (30): if successful make a Command +0 (30) if successful I crit {1d5 twice and pick} +1 Hull damage per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Hold Fast!&#039;&#039;&#039;: Will power (must have Air of Authority) reduce morale damage by 1 +1 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Jame Communications&#039;&#039;&#039;: Tech Use -10 (20): Enemy unable to use Vox&lt;br /&gt;
** &#039;&#039;&#039;Lock on Target&#039;&#039;&#039;: Scrutiny+Detection +0  (60):+5 BS for one weapon, +5 per two degrees of success over the first.&lt;br /&gt;
** &#039;&#039;&#039;Prepare to Repel Borders!&#039;&#039;&#039;: Command +0 (30): +10 to opposed command tests+5 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Put your back into it!&#039;&#039;&#039;: Intimidate or charm +0 (30): +5 BS to  weapon, Emergency repairs or attempt to put out a fire., 1 extra per Evey three degrees of success.&lt;br /&gt;
** &#039;&#039;&#039; Triage&#039;&#039;&#039;: Medicae -10 (20) : Reduce crew damage by 1 per degree of success.&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Hand_of_Glory&amp;diff=200452</id>
		<title>Hand of Glory</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Hand_of_Glory&amp;diff=200452"/>
		<updated>2012-01-31T06:57:52Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: Created page with &amp;quot; == Background ==  == Stats == {| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot; ! Ship Name !!  Class!!Speed !! Detection !! Maneuverability  !!Hull Integrity!! Armor !!...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Ship Name !!  Class!!Speed !! Detection !! Maneuverability  !!Hull Integrity!! Armor !! Turret Rating !!Weapon Capacity&lt;br /&gt;
|-&lt;br /&gt;
| NAME || CLASS || SPEED || DETECTION) || MANEUVERABILITY|| HULL|| ARMOR || TURRET RATING ||WEAPON CAPACITY&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Stats==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Location!! Class !! Range !! Crit Rating !! Damage !! Strength !! Power !! space &lt;br /&gt;
|-&lt;br /&gt;
| Weapon|| Bs ||  Location || class || RANGE || CRIT RATING || DAMAGE || STRENGTH || POWER || SPACE&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Name !! Skill !! Location!! Class !! Range !! Crit Rating !! Damage !! Strength !! Power !! space &lt;br /&gt;
|-&lt;br /&gt;
| Weapon|| Bs ||  Location || class || RANGE || CRIT RATING || DAMAGE || STRENGTH || POWER || SPACE&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Initiative&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Current Hull integrity:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Crew skill level:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Supplies:&#039;&#039;&#039;  &lt;br /&gt;
* &#039;&#039;&#039;Morale:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Crew:&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Effect&#039;&#039;&#039; &lt;br /&gt;
 &lt;br /&gt;
==Components==&lt;br /&gt;
* &#039;&#039;&#039;Essentials&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Drive:&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Warp Engine:&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Geller field:&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Shield:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bridge:&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Life Sustainer:&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Crew Quarters:&#039;&#039;&#039;  &lt;br /&gt;
** &#039;&#039;&#039; Auger Array:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Non-Essentials&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Component:&#039;&#039;&#039;  Description&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ship Roles==&lt;br /&gt;
* &#039;&#039;&#039;First Officer:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Enginseer Prime:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;High Factotum:&#039;&#039;&#039;  None/NPC = No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of arms:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master Helmsmen:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of Ordnance:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of Etherics:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Chief  Chirurgeon:&#039;&#039;&#039; None Npc= No benefit &lt;br /&gt;
* &#039;&#039;&#039;Master of whispers:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Choir-master Telepathica:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Navigator Primaris:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Ship’s  Confessor;&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Drive master:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Omnissianic Congregator:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Chief Bosun:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Infernus Master:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Twistcatcher:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of the Vox:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Purser:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Carto-artifex:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Ships Steward:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
&lt;br /&gt;
==Ship actions==&lt;br /&gt;
* &#039;&#039;&#039;Manoeuvre  Actions&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Adjust bearing:&#039;&#039;&#039;  60&lt;br /&gt;
** &#039;&#039;&#039;Adjust speed:&#039;&#039;&#039;  60&lt;br /&gt;
** &#039;&#039;&#039;Adjust speed and bearing:&#039;&#039;&#039;  40&lt;br /&gt;
** &#039;&#039;&#039;Come to a new Heading:&#039;&#039;&#039;  50&lt;br /&gt;
** &#039;&#039;&#039;Disengage:&#039;&#039;&#039;  60 vs  Challenging(+0) Detection+Scrutiny Test&lt;br /&gt;
** &#039;&#039;&#039;evasive manoeuvres:&#039;&#039;&#039;  50(-10 to shooting per degree of success&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Attack action&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Shooting&#039;&#039;&#039;: 51&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Extended actions&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Active Augury&#039;&#039;&#039;:  Scrutiny+Detection+0 (30)&lt;br /&gt;
** &#039;&#039;&#039;Aid the Machine Spirit&#039;&#039;&#039; :Tech use+0 (30) ; +5 to maneuverability or detection, +5 per every 2 degrees over the first.&lt;br /&gt;
** &#039;&#039;&#039;Disinformation&#039;&#039;&#039; Blather or Deceive -10 (20) : increase morale by 1d5 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Emergency Repairs&#039;&#039;&#039;: tech use -10 (20) :Repair one unpowered, damaged or depressurized component. Takes 1d5 turns -1 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Flank speed&#039;&#039;&#039;: Tech-Use +0 (30) :+1 VU  move per degree of success. If failed by 2 or more degrees engines are crippled.&lt;br /&gt;
** &#039;&#039;&#039;Focused Augury&#039;&#039;&#039;: Scrutiny+Detection +0(60): All components except Agure and void shields. One degree: All weapons. Two Degrees Auger and void shields + combat components. Three degrees All components.&lt;br /&gt;
** &#039;&#039;&#039;Hail the Enemy&#039;&#039;&#039;: Special&lt;br /&gt;
** &#039;&#039;&#039;Hit and Run&#039;&#039;&#039;: Pilot +0 (30): if successful make a Command +0 (30) if successful I crit {1d5 twice and pick} +1 Hull damage per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Hold Fast!&#039;&#039;&#039;: Will power (must have Air of Authority) reduce morale damage by 1 +1 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Jame Communications&#039;&#039;&#039;: Tech Use -10 (20): Enemy unable to use Vox&lt;br /&gt;
** &#039;&#039;&#039;Lock on Target&#039;&#039;&#039;: Scrutiny+Detection +0  (60):+5 BS for one weapon, +5 per two degrees of success over the first.&lt;br /&gt;
** &#039;&#039;&#039;Prepare to Repel Borders!&#039;&#039;&#039;: Command +0 (30): +10 to opposed command tests+5 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Put your back into it!&#039;&#039;&#039;: Intimidate or charm +0 (30): +5 BS to  weapon, Emergency repairs or attempt to put out a fire., 1 extra per Evey three degrees of success.&lt;br /&gt;
** &#039;&#039;&#039; Triage&#039;&#039;&#039;: Medicae -10 (20) : Reduce crew damage by 1 per degree of success.&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ship_Sheet&amp;diff=200451</id>
		<title>Ship Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Ship_Sheet&amp;diff=200451"/>
		<updated>2012-01-31T06:57:48Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Ship Name !!  Class!!Speed !! Detection !! Maneuverability  !!Hull Integrity!! Armor !! Turret Rating !!Weapon Capacity&lt;br /&gt;
|-&lt;br /&gt;
| NAME || CLASS || SPEED || DETECTION) || MANEUVERABILITY|| HULL|| ARMOR || TURRET RATING ||WEAPON CAPACITY&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Stats==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Location!! Class !! Range !! Crit Rating !! Damage !! Strength !! Power !! space &lt;br /&gt;
|-&lt;br /&gt;
| Weapon|| Bs ||  Location || class || RANGE || CRIT RATING || DAMAGE || STRENGTH || POWER || SPACE&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Name !! Skill !! Location!! Class !! Range !! Crit Rating !! Damage !! Strength !! Power !! space &lt;br /&gt;
|-&lt;br /&gt;
| Weapon|| Bs ||  Location || class || RANGE || CRIT RATING || DAMAGE || STRENGTH || POWER || SPACE&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Initiative&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Current Hull integrity:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Crew skill level:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Supplies:&#039;&#039;&#039;  &lt;br /&gt;
* &#039;&#039;&#039;Morale:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Crew:&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Effect&#039;&#039;&#039; &lt;br /&gt;
 &lt;br /&gt;
==Components==&lt;br /&gt;
* &#039;&#039;&#039;Essentials&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Drive:&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Warp Engine:&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Geller field:&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Shield:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bridge:&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Life Sustainer:&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Crew Quarters:&#039;&#039;&#039;  &lt;br /&gt;
** &#039;&#039;&#039; Auger Array:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Non-Essentials&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Component:&#039;&#039;&#039;  Description&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ship Roles==&lt;br /&gt;
* &#039;&#039;&#039;First Officer:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Enginseer Prime:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;High Factotum:&#039;&#039;&#039;  None/NPC = No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of arms:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master Helmsmen:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of Ordnance:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of Etherics:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Chief  Chirurgeon:&#039;&#039;&#039; None Npc= No benefit &lt;br /&gt;
* &#039;&#039;&#039;Master of whispers:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Choir-master Telepathica:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Navigator Primaris:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Ship’s  Confessor;&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Drive master:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Omnissianic Congregator:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Chief Bosun:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Infernus Master:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Twistcatcher:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of the Vox:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Purser:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Carto-artifex:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Ships Steward:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
&lt;br /&gt;
==Ship actions==&lt;br /&gt;
* &#039;&#039;&#039;Manoeuvre  Actions&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Adjust bearing:&#039;&#039;&#039;  60&lt;br /&gt;
** &#039;&#039;&#039;Adjust speed:&#039;&#039;&#039;  60&lt;br /&gt;
** &#039;&#039;&#039;Adjust speed and bearing:&#039;&#039;&#039;  40&lt;br /&gt;
** &#039;&#039;&#039;Come to a new Heading:&#039;&#039;&#039;  50&lt;br /&gt;
** &#039;&#039;&#039;Disengage:&#039;&#039;&#039;  60 vs  Challenging(+0) Detection+Scrutiny Test&lt;br /&gt;
** &#039;&#039;&#039;evasive manoeuvres:&#039;&#039;&#039;  50(-10 to shooting per degree of success&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Attack action&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Shooting&#039;&#039;&#039;: 51&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Extended actions&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Active Augury&#039;&#039;&#039;:  Scrutiny+Detection+0 (30)&lt;br /&gt;
** &#039;&#039;&#039;Aid the Machine Spirit&#039;&#039;&#039; :Tech use+0 (30) ; +5 to maneuverability or detection, +5 per every 2 degrees over the first.&lt;br /&gt;
** &#039;&#039;&#039;Disinformation&#039;&#039;&#039; Blather or Deceive -10 (20) : increase morale by 1d5 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Emergency Repairs&#039;&#039;&#039;: tech use -10 (20) :Repair one unpowered, damaged or depressurized component. Takes 1d5 turns -1 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Flank speed&#039;&#039;&#039;: Tech-Use +0 (30) :+1 VU  move per degree of success. If failed by 2 or more degrees engines are crippled.&lt;br /&gt;
** &#039;&#039;&#039;Focused Augury&#039;&#039;&#039;: Scrutiny+Detection +0(60): All components except Agure and void shields. One degree: All weapons. Two Degrees Auger and void shields + combat components. Three degrees All components.&lt;br /&gt;
** &#039;&#039;&#039;Hail the Enemy&#039;&#039;&#039;: Special&lt;br /&gt;
** &#039;&#039;&#039;Hit and Run&#039;&#039;&#039;: Pilot +0 (30): if successful make a Command +0 (30) if successful I crit {1d5 twice and pick} +1 Hull damage per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Hold Fast!&#039;&#039;&#039;: Will power (must have Air of Authority) reduce morale damage by 1 +1 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Jame Communications&#039;&#039;&#039;: Tech Use -10 (20): Enemy unable to use Vox&lt;br /&gt;
** &#039;&#039;&#039;Lock on Target&#039;&#039;&#039;: Scrutiny+Detection +0  (60):+5 BS for one weapon, +5 per two degrees of success over the first.&lt;br /&gt;
** &#039;&#039;&#039;Prepare to Repel Borders!&#039;&#039;&#039;: Command +0 (30): +10 to opposed command tests+5 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Put your back into it!&#039;&#039;&#039;: Intimidate or charm +0 (30): +5 BS to  weapon, Emergency repairs or attempt to put out a fire., 1 extra per Evey three degrees of success.&lt;br /&gt;
** &#039;&#039;&#039; Triage&#039;&#039;&#039;: Medicae -10 (20) : Reduce crew damage by 1 per degree of success.&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Usefull_Rogue_Trader_Stuff&amp;diff=200450</id>
		<title>Usefull Rogue Trader Stuff</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Usefull_Rogue_Trader_Stuff&amp;diff=200450"/>
		<updated>2012-01-31T06:24:34Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Sheets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Sheets==&lt;br /&gt;
&lt;br /&gt;
[[Sample_Character_Page]] Made by Silent Wayfarer&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ship_Sheet]] Made by Seekerofshadowlight&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==My Stuff==  &lt;br /&gt;
&lt;br /&gt;
[[Siegmund_Malchenleo]]: Rouge Trader in Whiskyfoxtouts game.&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Usefull_Rogue_Trader_Stuff&amp;diff=200449</id>
		<title>Usefull Rogue Trader Stuff</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Usefull_Rogue_Trader_Stuff&amp;diff=200449"/>
		<updated>2012-01-31T06:24:10Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Sheets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Sheets==&lt;br /&gt;
&lt;br /&gt;
[[Sample_Character_Page]] Made by Silent Wayfarer&lt;br /&gt;
[[Ship_Sheet]] Made by Seekerofshadowlight&lt;br /&gt;
&lt;br /&gt;
==My Stuff==  &lt;br /&gt;
&lt;br /&gt;
[[Siegmund_Malchenleo]]: Rouge Trader in Whiskyfoxtouts game.&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ship_Sheet&amp;diff=200448</id>
		<title>Ship Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Ship_Sheet&amp;diff=200448"/>
		<updated>2012-01-31T06:22:39Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: Created page with &amp;quot;  == Background ==  == Stats == {| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot; ! Ship Name !!  Class!!Speed !! Detection !! Maneuverability  !!Hull Integrity!! Armor !...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Ship Name !!  Class!!Speed !! Detection !! Maneuverability  !!Hull Integrity!! Armor !! Turret Rating !!Weapon Capacity&lt;br /&gt;
|-&lt;br /&gt;
| NAME || CLASS || SPEED || DETECTION) || MANEUVERABILITY|| HULL|| ARMOR || TURRET RATING ||WEAPON CAPACITY&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Stats==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Location!! Class !! Range !! Crit Rating !! Damage !! Strength !! Power !! space &lt;br /&gt;
|-&lt;br /&gt;
| Weapon|| Bs ||  Location || class || RANGE || CRIT RATING || DAMAGE || STRENGTH || POWER || SPACE&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Name !! Skill !! Location!! Class !! Range !! Crit Rating !! Damage !! Strength !! Power !! space &lt;br /&gt;
|-&lt;br /&gt;
| Weapon|| Bs ||  Location || class || RANGE || CRIT RATING || DAMAGE || STRENGTH || POWER || SPACE&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Initiative&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Current Hull integrity:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Crew skill level:&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Supplies:&#039;&#039;&#039;  &lt;br /&gt;
* &#039;&#039;&#039;Morale:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Crew:&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
* &#039;&#039;&#039;Name&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Effect&#039;&#039;&#039; &lt;br /&gt;
 &lt;br /&gt;
==Components==&lt;br /&gt;
* &#039;&#039;&#039;Essentials&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Drive:&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Warp Engine:&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Geller field:&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Shield:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Bridge:&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Life Sustainer:&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Crew Quarters:&#039;&#039;&#039;  &lt;br /&gt;
** &#039;&#039;&#039; Auger Array:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Non-Essentials&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Component:&#039;&#039;&#039;  Description&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ship Roles==&lt;br /&gt;
* &#039;&#039;&#039;First Officer:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Enginseer Prime:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;High Factotum:&#039;&#039;&#039;  None/NPC = No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of arms:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master Helmsmen:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of Ordnance:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of Etherics:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Chief  Chirurgeon:&#039;&#039;&#039; None Npc= No benefit &lt;br /&gt;
* &#039;&#039;&#039;Master of whispers:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Choir-master Telepathica:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Navigator Primaris:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Ship’s  Confessor;&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Drive master:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Omnissianic Congregator:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Chief Bosun:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Infernus Master:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Twistcatcher:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of the Vox:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Purser:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Carto-artifex:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Ships Steward:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
&lt;br /&gt;
==Ship actions==&lt;br /&gt;
* &#039;&#039;&#039;Manoeuvre  Actions&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Adjust bearing:&#039;&#039;&#039;  60&lt;br /&gt;
** &#039;&#039;&#039;Adjust speed:&#039;&#039;&#039;  60&lt;br /&gt;
** &#039;&#039;&#039;Adjust speed and bearing:&#039;&#039;&#039;  40&lt;br /&gt;
** &#039;&#039;&#039;Come to a new Heading:&#039;&#039;&#039;  50&lt;br /&gt;
** &#039;&#039;&#039;Disengage:&#039;&#039;&#039;  60 vs  Challenging(+0) Detection+Scrutiny Test&lt;br /&gt;
** &#039;&#039;&#039;evasive manoeuvres:&#039;&#039;&#039;  50(-10 to shooting per degree of success&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Attack action&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Shooting&#039;&#039;&#039;: 51&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Extended actions&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Active Augury&#039;&#039;&#039;:  Scrutiny+Detection+0 (30)&lt;br /&gt;
** &#039;&#039;&#039;Aid the Machine Spirit&#039;&#039;&#039; :Tech use+0 (30) ; +5 to maneuverability or detection, +5 per every 2 degrees over the first.&lt;br /&gt;
** &#039;&#039;&#039;Disinformation&#039;&#039;&#039; Blather or Deceive -10 (20) : increase morale by 1d5 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Emergency Repairs&#039;&#039;&#039;: tech use -10 (20) :Repair one unpowered, damaged or depressurized component. Takes 1d5 turns -1 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Flank speed&#039;&#039;&#039;: Tech-Use +0 (30) :+1 VU  move per degree of success. If failed by 2 or more degrees engines are crippled.&lt;br /&gt;
** &#039;&#039;&#039;Focused Augury&#039;&#039;&#039;: Scrutiny+Detection +0(60): All components except Agure and void shields. One degree: All weapons. Two Degrees Auger and void shields + combat components. Three degrees All components.&lt;br /&gt;
** &#039;&#039;&#039;Hail the Enemy&#039;&#039;&#039;: Special&lt;br /&gt;
** &#039;&#039;&#039;Hit and Run&#039;&#039;&#039;: Pilot +0 (30): if successful make a Command +0 (30) if successful I crit {1d5 twice and pick} +1 Hull damage per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Hold Fast!&#039;&#039;&#039;: Will power (must have Air of Authority) reduce morale damage by 1 +1 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Jame Communications&#039;&#039;&#039;: Tech Use -10 (20): Enemy unable to use Vox&lt;br /&gt;
** &#039;&#039;&#039;Lock on Target&#039;&#039;&#039;: Scrutiny+Detection +0  (60):+5 BS for one weapon, +5 per two degrees of success over the first.&lt;br /&gt;
** &#039;&#039;&#039;Prepare to Repel Borders!&#039;&#039;&#039;: Command +0 (30): +10 to opposed command tests+5 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Put your back into it!&#039;&#039;&#039;: Intimidate or charm +0 (30): +5 BS to  weapon, Emergency repairs or attempt to put out a fire., 1 extra per Evey three degrees of success.&lt;br /&gt;
** &#039;&#039;&#039; Triage&#039;&#039;&#039;: Medicae -10 (20) : Reduce crew damage by 1 per degree of success.&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Usefull_Rogue_Trader_Stuff&amp;diff=200447</id>
		<title>Usefull Rogue Trader Stuff</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Usefull_Rogue_Trader_Stuff&amp;diff=200447"/>
		<updated>2012-01-31T06:09:55Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Sheets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Sheets==&lt;br /&gt;
&lt;br /&gt;
[[Sample_Character_Page]] Made by Silent Wayfarer&lt;br /&gt;
&lt;br /&gt;
==My Stuff==  &lt;br /&gt;
&lt;br /&gt;
[[Siegmund_Malchenleo]]: Rouge Trader in Whiskyfoxtouts game.&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Usefull_Rogue_Trader_Stuff&amp;diff=200446</id>
		<title>Usefull Rogue Trader Stuff</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Usefull_Rogue_Trader_Stuff&amp;diff=200446"/>
		<updated>2012-01-31T06:07:36Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* My Stuff */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Sheets==&lt;br /&gt;
&lt;br /&gt;
==My Stuff==  &lt;br /&gt;
&lt;br /&gt;
[[Siegmund_Malchenleo]]: Rouge Trader in Whiskyfoxtouts game.&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Usefull_Rogue_Trader_Stuff&amp;diff=200445</id>
		<title>Usefull Rogue Trader Stuff</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Usefull_Rogue_Trader_Stuff&amp;diff=200445"/>
		<updated>2012-01-31T06:06:13Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Sheets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Sheets==&lt;br /&gt;
&lt;br /&gt;
===My Stuff===&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Usefull_Rogue_Trader_Stuff&amp;diff=200444</id>
		<title>Usefull Rogue Trader Stuff</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Usefull_Rogue_Trader_Stuff&amp;diff=200444"/>
		<updated>2012-01-31T06:05:24Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: Created page with &amp;quot;===Sheets===     ===My Stuff===&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Sheets===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===My Stuff===&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ulysses_Ascendent&amp;diff=200443</id>
		<title>Ulysses Ascendent</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Ulysses_Ascendent&amp;diff=200443"/>
		<updated>2012-01-31T06:00:05Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Ship actions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Blinded_By_The_Light|the main page]]&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Ship Name !!  Class!!Speed !! Detection !! Maneuverability  !!Hull Integrity!! Armor !! Turret Rating !!Weapon Capacity&lt;br /&gt;
|-&lt;br /&gt;
| Ulysses Ascendent || Cobra || 10 || +20(+25 active) || +30|| 30|| 15 || 1 || 1 Dorsal,1 Keel&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Stats==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Location!! Class !! Range !! Crit Rating !! Damage !! Strength !! Power !! space &lt;br /&gt;
|-&lt;br /&gt;
| Sunsear laser Battery || Bs ||  Keel || Macrobattery || 9 || 4 || 1d10+2 || 4 || 6 || 4 &lt;br /&gt;
|-&lt;br /&gt;
! Weapon Name !! Skill !! Location!! Class !! Range !! Crit Rating !! Damage !! Strength !! Power !! space &lt;br /&gt;
|-&lt;br /&gt;
| Mars Pattern Macrocannons || Bs ||  Dorsal || Macrobattery || 6 || 5 || 1d10+2 || 3 || 4 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Initiative&#039;&#039;&#039; 1d10+2&lt;br /&gt;
* &#039;&#039;&#039;Current Hull integrity:&#039;&#039;&#039; 30&lt;br /&gt;
* &#039;&#039;&#039;Crew skill level:&#039;&#039;&#039; Competant - 30&lt;br /&gt;
* &#039;&#039;&#039;Supplies:&#039;&#039;&#039;  203 days&lt;br /&gt;
* &#039;&#039;&#039;Morale:&#039;&#039;&#039; 103 - bright eyed, bushy tailed and raring to go!&lt;br /&gt;
* &#039;&#039;&#039;Crew:&#039;&#039;&#039;&#039; 100%&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
* &#039;&#039;&#039;Vessel of the Fleet&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Implacable fore&#039;&#039;&#039;  The Ulysses Ascendent is a stolen Fleet vessel. All crew aboard her gains the Enemy (Imperial Navy) talent.&lt;br /&gt;
** &#039;&#039;&#039;His Word Obeyed&#039;&#039;&#039;  Any crew member who makes a command test aboard the ship gain a +10 to such tests.&lt;br /&gt;
** &#039;&#039;&#039;Duty Unto Death&#039;&#039;&#039;  When crippled the captain may make a challenging (+0) command test to not suffer the effects of being crippled its next turn. Command:40&lt;br /&gt;
&lt;br /&gt;
==Components==&lt;br /&gt;
* &#039;&#039;&#039;Essentials&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Jovian Pattern Class 2 Drive:&#039;&#039;&#039; Generates 45 power for the ship.&lt;br /&gt;
** &#039;&#039;&#039;Strelov 1 Wrap Engine:&#039;&#039;&#039; Allows wrap Jump. Takes 10 power.&lt;br /&gt;
** &#039;&#039;&#039;WarpBane Hull:&#039;&#039;&#039; Geller Field, +10 to Wrap Navigation tests. Roll twice for wrap encounters, Navigator pick the one he wants. Takes 1 power.&lt;br /&gt;
** &#039;&#039;&#039;Repulsor Shield:&#039;&#039;&#039; 1 void shield and No manoeuvre penalties for moving though celestial phenomena made of small particles. Takes 6 power.&lt;br /&gt;
** &#039;&#039;&#039;Exploration Bridge:&#039;&#039;&#039; +5 to Active Detection and +50 Ap for exploration Endeavors. Takes 4 power.&lt;br /&gt;
** &#039;&#039;&#039;M-1.r Life Sustainer:&#039;&#039;&#039; Bare Bones life support, does little to improve the smell. +1 all morale loss. Takes 3 power.&lt;br /&gt;
** &#039;&#039;&#039;Voidmen crew Quarters:&#039;&#039;&#039;  Standard Long distance living Quarters. Takes 1 power.&lt;br /&gt;
** &#039;&#039;&#039;Deep Void Auger Array:&#039;&#039;&#039;  +10 ship detection(factored in), External. Takes 7 power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Non-Essentials&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Temple Shrine of the God-Emperor:&#039;&#039;&#039;  Morale permanently increases by 3, also all Creed endeavor  earn an extra 100 Ap. This takes 1 power.&lt;br /&gt;
** &#039;&#039;&#039;Astropathic Choir Chamber:&#039;&#039;&#039; +10 to psych focus while inside and in a battle all powers have range increased by 5 VU. This takes 1 power&lt;br /&gt;
** &#039;&#039;&#039;Librarium Vault:&#039;&#039;&#039; +10 to investigate skills made while on the ship. This takes 1 power&lt;br /&gt;
&lt;br /&gt;
==Ship Roles==&lt;br /&gt;
* &#039;&#039;&#039;First Officer:&#039;&#039;&#039;  Captain Aurelia Delmaris NPC = No benefit&lt;br /&gt;
* &#039;&#039;&#039;Enginseer Prime:&#039;&#039;&#039;  Sigmund = +10 on the Emergency Repairs Extended Action &lt;br /&gt;
* &#039;&#039;&#039;High Factotum:&#039;&#039;&#039;  None/NPC = No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of arms:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master Helmsmen:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of Ordnance:&#039;&#039;&#039; Roland = When firing ship weapons while benefiting from the Lock-on Target Extended Action, add a +5 to the BS test.&lt;br /&gt;
* &#039;&#039;&#039;Master of Etherics:&#039;&#039;&#039; Oktavia= +10 bonus to the Focused Augury Extended Actio&lt;br /&gt;
* &#039;&#039;&#039;Chief  Chirurgeon:&#039;&#039;&#039; None Npc= No benefit &lt;br /&gt;
* &#039;&#039;&#039;Master of whispers:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Choir-master Telepathica:&#039;&#039;&#039;  Mordecai Relos = Increase the range of his Astropathic Signals by one step&lt;br /&gt;
* &#039;&#039;&#039;Navigator Primaris:&#039;&#039;&#039; Oktavia = +5 to Navigation(Stellar) skill steering the ship through the Warp&lt;br /&gt;
* &#039;&#039;&#039;Ship’s  Confessor;&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Drive master:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Omnissianic Congregator:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Chief Bosun:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Infernus Master:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Twistcatcher:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of the Vox:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Purser:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Carto-artifex:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Ships Steward:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
&lt;br /&gt;
==Ship actions==&lt;br /&gt;
* &#039;&#039;&#039;Manoeuvre  Actions&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Adjust bearing:&#039;&#039;&#039;  60&lt;br /&gt;
** &#039;&#039;&#039;Adjust speed:&#039;&#039;&#039;  60&lt;br /&gt;
** &#039;&#039;&#039;Adjust speed and bearing:&#039;&#039;&#039;  40&lt;br /&gt;
** &#039;&#039;&#039;Come to a new Heading:&#039;&#039;&#039;  50&lt;br /&gt;
** &#039;&#039;&#039;Disengage:&#039;&#039;&#039;  60 vs  Challenging(+0) Detection+Scrutiny Test&lt;br /&gt;
** &#039;&#039;&#039;evasive manoeuvres:&#039;&#039;&#039;  50(-10 to shooting per degree of success&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Attack action&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Shooting&#039;&#039;&#039;: 51&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Extended actions&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Active Augury&#039;&#039;&#039;:  Scrutiny+Detection+0 (30)&lt;br /&gt;
** &#039;&#039;&#039;Aid the Machine Spirit&#039;&#039;&#039; :Tech use+0 (30) ; +5 to maneuverability or detection, +5 per every 2 degrees over the first.&lt;br /&gt;
** &#039;&#039;&#039;Disinformation&#039;&#039;&#039; Blather or Deceive -10 (20) : increase morale by 1d5 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Emergency Repairs&#039;&#039;&#039;: tech use -10 (20) :Repair one unpowered, damaged or depressurized component. Takes 1d5 turns -1 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Flank speed&#039;&#039;&#039;: Tech-Use +0 (30) :+1 VU  move per degree of success. If failed by 2 or more degrees engines are crippled.&lt;br /&gt;
** &#039;&#039;&#039;Focused Augury&#039;&#039;&#039;: Scrutiny+Detection +10(70): All components except Agure and void shields. One degree: All weapons. Two Degrees Auger and void shields + combat components. Three degrees All components.&lt;br /&gt;
** &#039;&#039;&#039;Hail the Enemy&#039;&#039;&#039;: Special&lt;br /&gt;
** &#039;&#039;&#039;Hit and Run&#039;&#039;&#039;: Pilot +0 (30): if successful make a Command +0 (30) if successful I crit {1d5 twice and pick} +1 Hull damage per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Hold Fast!&#039;&#039;&#039;: Will power (must have Air of Authority) reduce morale damage by 1 +1 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Jame Communications&#039;&#039;&#039;: Tech Use -10 (20): Enemy unable to use Vox&lt;br /&gt;
** &#039;&#039;&#039;Lock on Target&#039;&#039;&#039;: Scrutiny+Detection +0 +10 (70):+5 BS for one weapon, +5 per two degrees of success over the first.&lt;br /&gt;
** &#039;&#039;&#039;Prepare to Repel Borders!&#039;&#039;&#039;: Command +0 (30): +10 to opposed command tests+5 per degree of success.&lt;br /&gt;
** &#039;&#039;&#039;Put your back into it!&#039;&#039;&#039;: Intimidate or charm +0 (30): +5 BS to  weapon, Emergency repairs or attempt to put out a fire., 1 extra per Evey three degrees of success.&lt;br /&gt;
** &#039;&#039;&#039; Triage&#039;&#039;&#039;: Medicae -10 (20) : Reduce crew damage by 1 per degree of success.&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ulysses_Ascendent&amp;diff=200442</id>
		<title>Ulysses Ascendent</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Ulysses_Ascendent&amp;diff=200442"/>
		<updated>2012-01-31T05:37:36Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Ship actions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Blinded_By_The_Light|the main page]]&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Ship Name !!  Class!!Speed !! Detection !! Maneuverability  !!Hull Integrity!! Armor !! Turret Rating !!Weapon Capacity&lt;br /&gt;
|-&lt;br /&gt;
| Ulysses Ascendent || Cobra || 10 || +20(+25 active) || +30|| 30|| 15 || 1 || 1 Dorsal,1 Keel&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Stats==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Location!! Class !! Range !! Crit Rating !! Damage !! Strength !! Power !! space &lt;br /&gt;
|-&lt;br /&gt;
| Sunsear laser Battery || Bs ||  Keel || Macrobattery || 9 || 4 || 1d10+2 || 4 || 6 || 4 &lt;br /&gt;
|-&lt;br /&gt;
! Weapon Name !! Skill !! Location!! Class !! Range !! Crit Rating !! Damage !! Strength !! Power !! space &lt;br /&gt;
|-&lt;br /&gt;
| Mars Pattern Macrocannons || Bs ||  Dorsal || Macrobattery || 6 || 5 || 1d10+2 || 3 || 4 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Initiative&#039;&#039;&#039; 1d10+2&lt;br /&gt;
* &#039;&#039;&#039;Current Hull integrity:&#039;&#039;&#039; 30&lt;br /&gt;
* &#039;&#039;&#039;Crew skill level:&#039;&#039;&#039; Competant - 30&lt;br /&gt;
* &#039;&#039;&#039;Supplies:&#039;&#039;&#039;  203 days&lt;br /&gt;
* &#039;&#039;&#039;Morale:&#039;&#039;&#039; 103 - bright eyed, bushy tailed and raring to go!&lt;br /&gt;
* &#039;&#039;&#039;Crew:&#039;&#039;&#039;&#039; 100%&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
* &#039;&#039;&#039;Vessel of the Fleet&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Implacable fore&#039;&#039;&#039;  The Ulysses Ascendent is a stolen Fleet vessel. All crew aboard her gains the Enemy (Imperial Navy) talent.&lt;br /&gt;
** &#039;&#039;&#039;His Word Obeyed&#039;&#039;&#039;  Any crew member who makes a command test aboard the ship gain a +10 to such tests.&lt;br /&gt;
** &#039;&#039;&#039;Duty Unto Death&#039;&#039;&#039;  When crippled the captain may make a challenging (+0) command test to not suffer the effects of being crippled its next turn. Command:40&lt;br /&gt;
&lt;br /&gt;
==Components==&lt;br /&gt;
* &#039;&#039;&#039;Essentials&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Jovian Pattern Class 2 Drive:&#039;&#039;&#039; Generates 45 power for the ship.&lt;br /&gt;
** &#039;&#039;&#039;Strelov 1 Wrap Engine:&#039;&#039;&#039; Allows wrap Jump. Takes 10 power.&lt;br /&gt;
** &#039;&#039;&#039;WarpBane Hull:&#039;&#039;&#039; Geller Field, +10 to Wrap Navigation tests. Roll twice for wrap encounters, Navigator pick the one he wants. Takes 1 power.&lt;br /&gt;
** &#039;&#039;&#039;Repulsor Shield:&#039;&#039;&#039; 1 void shield and No manoeuvre penalties for moving though celestial phenomena made of small particles. Takes 6 power.&lt;br /&gt;
** &#039;&#039;&#039;Exploration Bridge:&#039;&#039;&#039; +5 to Active Detection and +50 Ap for exploration Endeavors. Takes 4 power.&lt;br /&gt;
** &#039;&#039;&#039;M-1.r Life Sustainer:&#039;&#039;&#039; Bare Bones life support, does little to improve the smell. +1 all morale loss. Takes 3 power.&lt;br /&gt;
** &#039;&#039;&#039;Voidmen crew Quarters:&#039;&#039;&#039;  Standard Long distance living Quarters. Takes 1 power.&lt;br /&gt;
** &#039;&#039;&#039;Deep Void Auger Array:&#039;&#039;&#039;  +10 ship detection(factored in), External. Takes 7 power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Non-Essentials&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Temple Shrine of the God-Emperor:&#039;&#039;&#039;  Morale permanently increases by 3, also all Creed endeavor  earn an extra 100 Ap. This takes 1 power.&lt;br /&gt;
** &#039;&#039;&#039;Astropathic Choir Chamber:&#039;&#039;&#039; +10 to psych focus while inside and in a battle all powers have range increased by 5 VU. This takes 1 power&lt;br /&gt;
** &#039;&#039;&#039;Librarium Vault:&#039;&#039;&#039; +10 to investigate skills made while on the ship. This takes 1 power&lt;br /&gt;
&lt;br /&gt;
==Ship Roles==&lt;br /&gt;
* &#039;&#039;&#039;First Officer:&#039;&#039;&#039;  Captain Aurelia Delmaris NPC = No benefit&lt;br /&gt;
* &#039;&#039;&#039;Enginseer Prime:&#039;&#039;&#039;  Sigmund = +10 on the Emergency Repairs Extended Action &lt;br /&gt;
* &#039;&#039;&#039;High Factotum:&#039;&#039;&#039;  None/NPC = No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of arms:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master Helmsmen:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of Ordnance:&#039;&#039;&#039; Roland = When firing ship weapons while benefiting from the Lock-on Target Extended Action, add a +5 to the BS test.&lt;br /&gt;
* &#039;&#039;&#039;Master of Etherics:&#039;&#039;&#039; Oktavia= +10 bonus to the Focused Augury Extended Actio&lt;br /&gt;
* &#039;&#039;&#039;Chief  Chirurgeon:&#039;&#039;&#039; None Npc= No benefit &lt;br /&gt;
* &#039;&#039;&#039;Master of whispers:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Choir-master Telepathica:&#039;&#039;&#039;  Mordecai Relos = Increase the range of his Astropathic Signals by one step&lt;br /&gt;
* &#039;&#039;&#039;Navigator Primaris:&#039;&#039;&#039; Oktavia = +5 to Navigation(Stellar) skill steering the ship through the Warp&lt;br /&gt;
* &#039;&#039;&#039;Ship’s  Confessor;&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Drive master:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Omnissianic Congregator:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Chief Bosun:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Infernus Master:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Twistcatcher:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of the Vox:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Purser:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Carto-artifex:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Ships Steward:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
&lt;br /&gt;
==Ship actions==&lt;br /&gt;
* &#039;&#039;&#039;Manoeuvre  Actions&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Adjust bearing:&#039;&#039;&#039;  60&lt;br /&gt;
** &#039;&#039;&#039;Adjust speed:&#039;&#039;&#039;  60&lt;br /&gt;
** &#039;&#039;&#039;Adjust speed and bearing:&#039;&#039;&#039;  40&lt;br /&gt;
** &#039;&#039;&#039;Come to a new Heading:&#039;&#039;&#039;  50&lt;br /&gt;
** &#039;&#039;&#039;Disengage:&#039;&#039;&#039;  60 vs  Challenging(+0) Detection+Scrutiny Test&lt;br /&gt;
** &#039;&#039;&#039;evasive manoeuvres:&#039;&#039;&#039;  50(-10 to shooting per degree of success&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Attack action&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Shooting&#039;&#039;&#039;: +&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ulysses_Ascendent&amp;diff=200441</id>
		<title>Ulysses Ascendent</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Ulysses_Ascendent&amp;diff=200441"/>
		<updated>2012-01-31T05:36:02Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Ship Roles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Blinded_By_The_Light|the main page]]&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Ship Name !!  Class!!Speed !! Detection !! Maneuverability  !!Hull Integrity!! Armor !! Turret Rating !!Weapon Capacity&lt;br /&gt;
|-&lt;br /&gt;
| Ulysses Ascendent || Cobra || 10 || +20(+25 active) || +30|| 30|| 15 || 1 || 1 Dorsal,1 Keel&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Combat Stats==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Location!! Class !! Range !! Crit Rating !! Damage !! Strength !! Power !! space &lt;br /&gt;
|-&lt;br /&gt;
| Sunsear laser Battery || Bs ||  Keel || Macrobattery || 9 || 4 || 1d10+2 || 4 || 6 || 4 &lt;br /&gt;
|-&lt;br /&gt;
! Weapon Name !! Skill !! Location!! Class !! Range !! Crit Rating !! Damage !! Strength !! Power !! space &lt;br /&gt;
|-&lt;br /&gt;
| Mars Pattern Macrocannons || Bs ||  Dorsal || Macrobattery || 6 || 5 || 1d10+2 || 3 || 4 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Initiative&#039;&#039;&#039; 1d10+2&lt;br /&gt;
* &#039;&#039;&#039;Current Hull integrity:&#039;&#039;&#039; 30&lt;br /&gt;
* &#039;&#039;&#039;Crew skill level:&#039;&#039;&#039; Competant - 30&lt;br /&gt;
* &#039;&#039;&#039;Supplies:&#039;&#039;&#039;  203 days&lt;br /&gt;
* &#039;&#039;&#039;Morale:&#039;&#039;&#039; 103 - bright eyed, bushy tailed and raring to go!&lt;br /&gt;
* &#039;&#039;&#039;Crew:&#039;&#039;&#039;&#039; 100%&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
* &#039;&#039;&#039;Vessel of the Fleet&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;&#039;Implacable fore&#039;&#039;&#039;  The Ulysses Ascendent is a stolen Fleet vessel. All crew aboard her gains the Enemy (Imperial Navy) talent.&lt;br /&gt;
** &#039;&#039;&#039;His Word Obeyed&#039;&#039;&#039;  Any crew member who makes a command test aboard the ship gain a +10 to such tests.&lt;br /&gt;
** &#039;&#039;&#039;Duty Unto Death&#039;&#039;&#039;  When crippled the captain may make a challenging (+0) command test to not suffer the effects of being crippled its next turn. Command:40&lt;br /&gt;
&lt;br /&gt;
==Components==&lt;br /&gt;
* &#039;&#039;&#039;Essentials&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Jovian Pattern Class 2 Drive:&#039;&#039;&#039; Generates 45 power for the ship.&lt;br /&gt;
** &#039;&#039;&#039;Strelov 1 Wrap Engine:&#039;&#039;&#039; Allows wrap Jump. Takes 10 power.&lt;br /&gt;
** &#039;&#039;&#039;WarpBane Hull:&#039;&#039;&#039; Geller Field, +10 to Wrap Navigation tests. Roll twice for wrap encounters, Navigator pick the one he wants. Takes 1 power.&lt;br /&gt;
** &#039;&#039;&#039;Repulsor Shield:&#039;&#039;&#039; 1 void shield and No manoeuvre penalties for moving though celestial phenomena made of small particles. Takes 6 power.&lt;br /&gt;
** &#039;&#039;&#039;Exploration Bridge:&#039;&#039;&#039; +5 to Active Detection and +50 Ap for exploration Endeavors. Takes 4 power.&lt;br /&gt;
** &#039;&#039;&#039;M-1.r Life Sustainer:&#039;&#039;&#039; Bare Bones life support, does little to improve the smell. +1 all morale loss. Takes 3 power.&lt;br /&gt;
** &#039;&#039;&#039;Voidmen crew Quarters:&#039;&#039;&#039;  Standard Long distance living Quarters. Takes 1 power.&lt;br /&gt;
** &#039;&#039;&#039;Deep Void Auger Array:&#039;&#039;&#039;  +10 ship detection(factored in), External. Takes 7 power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Non-Essentials&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Temple Shrine of the God-Emperor:&#039;&#039;&#039;  Morale permanently increases by 3, also all Creed endeavor  earn an extra 100 Ap. This takes 1 power.&lt;br /&gt;
** &#039;&#039;&#039;Astropathic Choir Chamber:&#039;&#039;&#039; +10 to psych focus while inside and in a battle all powers have range increased by 5 VU. This takes 1 power&lt;br /&gt;
** &#039;&#039;&#039;Librarium Vault:&#039;&#039;&#039; +10 to investigate skills made while on the ship. This takes 1 power&lt;br /&gt;
&lt;br /&gt;
==Ship Roles==&lt;br /&gt;
* &#039;&#039;&#039;First Officer:&#039;&#039;&#039;  Captain Aurelia Delmaris NPC = No benefit&lt;br /&gt;
* &#039;&#039;&#039;Enginseer Prime:&#039;&#039;&#039;  Sigmund = +10 on the Emergency Repairs Extended Action &lt;br /&gt;
* &#039;&#039;&#039;High Factotum:&#039;&#039;&#039;  None/NPC = No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of arms:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master Helmsmen:&#039;&#039;&#039; None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of Ordnance:&#039;&#039;&#039; Roland = When firing ship weapons while benefiting from the Lock-on Target Extended Action, add a +5 to the BS test.&lt;br /&gt;
* &#039;&#039;&#039;Master of Etherics:&#039;&#039;&#039; Oktavia= +10 bonus to the Focused Augury Extended Actio&lt;br /&gt;
* &#039;&#039;&#039;Chief  Chirurgeon:&#039;&#039;&#039; None Npc= No benefit &lt;br /&gt;
* &#039;&#039;&#039;Master of whispers:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Choir-master Telepathica:&#039;&#039;&#039;  Mordecai Relos = Increase the range of his Astropathic Signals by one step&lt;br /&gt;
* &#039;&#039;&#039;Navigator Primaris:&#039;&#039;&#039; Oktavia = +5 to Navigation(Stellar) skill steering the ship through the Warp&lt;br /&gt;
* &#039;&#039;&#039;Ship’s  Confessor;&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Drive master:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Omnissianic Congregator:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Chief Bosun:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Infernus Master:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Twistcatcher:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Master of the Vox:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Purser:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Carto-artifex:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
* &#039;&#039;&#039;Ships Steward:&#039;&#039;&#039;  None Npc= No benefit&lt;br /&gt;
&lt;br /&gt;
==Ship actions==&lt;br /&gt;
* &#039;&#039;&#039;Manoeuvre  Actions&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Adjust bearing:&#039;&#039;&#039;  60&lt;br /&gt;
** &#039;&#039;&#039;Adjust speed:&#039;&#039;&#039;  60&lt;br /&gt;
** &#039;&#039;&#039;Adjust speed and bearing:&#039;&#039;&#039;  40&lt;br /&gt;
** &#039;&#039;&#039;Come to a new Heading:&#039;&#039;&#039;  50&lt;br /&gt;
** &#039;&#039;&#039;Disengage:&#039;&#039;&#039;  60 vs  Challenging(+0) Detection+Scrutiny Test&lt;br /&gt;
** &#039;&#039;&#039;evasive manoeuvres:&#039;&#039;&#039;  50(-10 to shooting per degree of success&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Siegmund_Malchenleo&amp;diff=200440</id>
		<title>Siegmund Malchenleo</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Siegmund_Malchenleo&amp;diff=200440"/>
		<updated>2012-01-31T05:33:41Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Blinded_By_The_Light|the main page]]&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Character Name !! Player Name !! Career Path !! Ship&#039;s Role !! Rank !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| Siegmund Malchenleo || Seekerofshadowlight|| Rogue Trader|| Lord-Captain|| Rank 1|| 5000&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Home World !! Birthright !! Lure of the Void !! Trials and Travails !! Motivation !! Lineage&lt;br /&gt;
|-&lt;br /&gt;
| Child of a dynasty|| Vaunted || Zealot || High Vendetta|| prestige || None&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption&lt;br /&gt;
|-http://wiki.rpg.net/skins/common/images/button_bold.png&lt;br /&gt;
| 37 || 39 || 35 || 31 || 35 || 44|| 33 || 34 || 62|| 8 || 3|| 0 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
Untrained Basic skills&lt;br /&gt;
    Barter(Fel): 31&lt;br /&gt;
    Carouse(T): 15&lt;br /&gt;
    Charm(Fel): 31&lt;br /&gt;
    Climb(S): 17&lt;br /&gt;
    Concealment(Ag): 17&lt;br /&gt;
    Contortionist(Ag): 17&lt;br /&gt;
    Deceive(Fel): 31&lt;br /&gt;
    Disguise(Fel): 31&lt;br /&gt;
    Dodge(ag): 17&lt;br /&gt;
    Gamble(Int): 22&lt;br /&gt;
    Logic(Int): 22&lt;br /&gt;
    Scrutiny(Per): 16&lt;br /&gt;
    Search(Per): 16&lt;br /&gt;
    Silent Move(Ag): 17&lt;br /&gt;
    Swim(S): 17&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
Trained skills  &lt;br /&gt;
    Awareness(Per): 33&lt;br /&gt;
    Ciphers (Rogue Trader)(Int): 44&lt;br /&gt;
    Command (Fel): 62&lt;br /&gt;
    Commerce (Fel): 62 &lt;br /&gt;
    Charm (Fel): 62 &lt;br /&gt;
    Common Lore(Imperium)(Int): 44&lt;br /&gt;
    Common Lore (Rogue Trader)(Int): 44&lt;br /&gt;
    Evaluate(Int): 44&lt;br /&gt;
    Literacy(Int): 44&lt;br /&gt;
    Inquiry (Int): 44&lt;br /&gt;
    Scholastic Lore(Astromancy)(Int): 44&lt;br /&gt;
    Secret Tongue (rogue trader)(Int): 44&lt;br /&gt;
    Speak(High Gothic)(Int): 44&lt;br /&gt;
    Speak Language (Low Gothic)(Int): 44&lt;br /&gt;
&lt;br /&gt;
== Talents ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Enemy(Unseen foe):&#039;&#039;&#039; -10 to Fel tests with the Unseen foe&lt;br /&gt;
* &#039;&#039;&#039;Decadence&#039;&#039;&#039; When drinking alcohol or similar beverages, Siegmund does not pass out until he has failed 6 toughness tests. He also gains a +10 bonus to resist the effects of addiction.&lt;br /&gt;
* &#039;&#039;&#039;Peer(Ecclesiarchy):&#039;&#039;&#039; +10 to Fel tests with members of the Ecclesiarchy&lt;br /&gt;
* &#039;&#039;&#039;Peer(Adeptus Mechanicus):&#039;&#039;&#039; +10 to Fel tests with Members of this group&lt;br /&gt;
* &#039;&#039;&#039;Paranoia:&#039;&#039;&#039;  +2 Initiative and the GM may secretly Test his Per to notice hidden threats. &lt;br /&gt;
* &#039;&#039;&#039;Air of Authority:&#039;&#039;&#039;  On a successful Command Test,Siegmund may affect 1d10+6 Targets. &lt;br /&gt;
* &#039;&#039;&#039;Pistol Weapon Training (Universal):&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Melee Weapon Training (Universal):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dynastic Warrant:&#039;&#039;&#039; +3 Ship Points.May not exchange Ship Points for Profit Factor—any unspent Points mare lost.&lt;br /&gt;
* &#039;&#039;&#039;Honor Amongst One’s Peers:&#039;&#039;&#039; +5 to all Fel Tests to interact with high-ranking officials of the Imperium and members of the Imperial nobility in a formal setting.&lt;br /&gt;
* &#039;&#039;&#039;Unseen  Enemy:&#039;&#039;&#039;  Siegmund has an enemy who covets his position,wealth or ship. Gains the Enemy Talent; Unseen foe.&lt;br /&gt;
* &#039;&#039;&#039;Favored of the Faithful:&#039;&#039;&#039; Gain the Peer(Ecclesiarchy) Talent.&lt;br /&gt;
* &#039;&#039;&#039;Blood Will Have Blood:&#039;&#039;&#039;  Gain the Paranoia Talent, and gain the Inquiry Skill.&lt;br /&gt;
* &#039;&#039;&#039;Brook No Insult:&#039;&#039;&#039;  Siegmund will allow no serious offense to his honor and  those under his  protection to pass unchallenged, meeting threat with threat and violence with violence.&lt;br /&gt;
&lt;br /&gt;
==Combat Stats==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! BestCraft Laspistol!! BS 39 !! Pistol !! 30m !! s/-/- !! 1d10+5 E !! 0 !! 30 !! Full !! Reliable !! 1.5 kg !! Scarce&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Best Craft Mono Sword !! WS 37 !! Melee !! none !! None !! 1d10 R !! 2!! None !! none !! Mono !! 3 kg !! Scarce&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Weaponname !! Accuracyname !! Classname !! Rangename !! ROFname !! Damagename !! Nom De Plume !! Clip Name !! Reloadname !! Specialabilityname !! Weightname !! Rarityname&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;Initiative Bonus:&#039;&#039;&#039; 1d10+2&lt;br /&gt;
* &#039;&#039;&#039;Movement:&#039;&#039;&#039; Half:3 Full:6 Charge:9 Run:18&lt;br /&gt;
* &#039;&#039;&#039;Wounds:&#039;&#039;&#039; 8 &lt;br /&gt;
* &#039;&#039;&#039;TB:&#039;&#039;&#039;  3&lt;br /&gt;
* &#039;&#039;&#039;Armor:&#039;&#039;&#039; Best-craft storm trooper armor: Ap 7&lt;br /&gt;
* &#039;&#039;&#039;Dodge:&#039;&#039;&#039; 17&lt;br /&gt;
* &#039;&#039;&#039;Parry:&#039;&#039;&#039; 37&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
* &#039;&#039;&#039;Malen Pattren R-22 Laspistol&#039;&#039;&#039;&lt;br /&gt;
** Beast craftsmanship&lt;br /&gt;
*** Given to the dynasty by fleet commander of the calixis sector after the help in eradicating a long forgotten Xeno threat, the Zandous.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039; Mono-Sword&#039;&#039;&#039;&lt;br /&gt;
** Best craftsmanship, hilt and blade depict a scaled xeno beast of some kind.&lt;br /&gt;
*** Origin unknown, acquired by the 87th of the line to bare the warrant of Trade.&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
* &#039;&#039;&#039;Arc-31 Storm trooper Armor&#039;&#039;&#039;&lt;br /&gt;
** Fun and exciting subsystems&lt;br /&gt;
** Best Craftmenship.&lt;br /&gt;
** 7 Ap, 7.5 Kg&lt;br /&gt;
*** This armor is a polished silver sheen, every inch of its surface is covered in gold trim.&lt;br /&gt;
&lt;br /&gt;
=== Other Equipment ===&lt;br /&gt;
* &#039;&#039;&#039;Micro-bead&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Void suit&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Fine cloths&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Xeno-pelt cloak&lt;br /&gt;
&lt;br /&gt;
== Experience Spent ==&lt;br /&gt;
* Awareness (Skill) 100 xp&lt;br /&gt;
* Ciphers (Rogue Trader) (skill) 100 xp&lt;br /&gt;
* Common Lore (Rogue Trader) (skill) 100 xp&lt;br /&gt;
* Secret Tongue (rogue trader) (skill) 100 xp&lt;br /&gt;
* Simple Advance (Fel) 100 xp&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unspent xp:&#039;&#039;&#039;  0&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Siegmund_Malchenleo&amp;diff=200439</id>
		<title>Siegmund Malchenleo</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Siegmund_Malchenleo&amp;diff=200439"/>
		<updated>2012-01-31T05:33:05Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Other Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Blinded_By_The_Light|the main page]]&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
1d5 corruption&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Character Name !! Player Name !! Career Path !! Ship&#039;s Role !! Rank !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| Siegmund Malchenleo || Seekerofshadowlight|| Rogue Trader|| Lord-Captain|| Rank 1|| 5000&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Home World !! Birthright !! Lure of the Void !! Trials and Travails !! Motivation !! Lineage&lt;br /&gt;
|-&lt;br /&gt;
| Child of a dynasty|| Vaunted || Zealot || High Vendetta|| prestige || None&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption&lt;br /&gt;
|-http://wiki.rpg.net/skins/common/images/button_bold.png&lt;br /&gt;
| 37 || 39 || 35 || 31 || 35 || 44|| 33 || 34 || 62|| 8 || 3|| 0 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
Untrained Basic skills&lt;br /&gt;
    Barter(Fel): 31&lt;br /&gt;
    Carouse(T): 15&lt;br /&gt;
    Charm(Fel): 31&lt;br /&gt;
    Climb(S): 17&lt;br /&gt;
    Concealment(Ag): 17&lt;br /&gt;
    Contortionist(Ag): 17&lt;br /&gt;
    Deceive(Fel): 31&lt;br /&gt;
    Disguise(Fel): 31&lt;br /&gt;
    Dodge(ag): 17&lt;br /&gt;
    Gamble(Int): 22&lt;br /&gt;
    Logic(Int): 22&lt;br /&gt;
    Scrutiny(Per): 16&lt;br /&gt;
    Search(Per): 16&lt;br /&gt;
    Silent Move(Ag): 17&lt;br /&gt;
    Swim(S): 17&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
Trained skills  &lt;br /&gt;
    Awareness(Per): 33&lt;br /&gt;
    Ciphers (Rogue Trader)(Int): 44&lt;br /&gt;
    Command (Fel): 62&lt;br /&gt;
    Commerce (Fel): 62 &lt;br /&gt;
    Charm (Fel): 62 &lt;br /&gt;
    Common Lore(Imperium)(Int): 44&lt;br /&gt;
    Common Lore (Rogue Trader)(Int): 44&lt;br /&gt;
    Evaluate(Int): 44&lt;br /&gt;
    Literacy(Int): 44&lt;br /&gt;
    Inquiry (Int): 44&lt;br /&gt;
    Scholastic Lore(Astromancy)(Int): 44&lt;br /&gt;
    Secret Tongue (rogue trader)(Int): 44&lt;br /&gt;
    Speak(High Gothic)(Int): 44&lt;br /&gt;
    Speak Language (Low Gothic)(Int): 44&lt;br /&gt;
&lt;br /&gt;
== Talents ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Enemy(Unseen foe):&#039;&#039;&#039; -10 to Fel tests with the Unseen foe&lt;br /&gt;
* &#039;&#039;&#039;Decadence&#039;&#039;&#039; When drinking alcohol or similar beverages, Siegmund does not pass out until he has failed 6 toughness tests. He also gains a +10 bonus to resist the effects of addiction.&lt;br /&gt;
* &#039;&#039;&#039;Peer(Ecclesiarchy):&#039;&#039;&#039; +10 to Fel tests with members of the Ecclesiarchy&lt;br /&gt;
* &#039;&#039;&#039;Peer(Adeptus Mechanicus):&#039;&#039;&#039; +10 to Fel tests with Members of this group&lt;br /&gt;
* &#039;&#039;&#039;Paranoia:&#039;&#039;&#039;  +2 Initiative and the GM may secretly Test his Per to notice hidden threats. &lt;br /&gt;
* &#039;&#039;&#039;Air of Authority:&#039;&#039;&#039;  On a successful Command Test,Siegmund may affect 1d10+6 Targets. &lt;br /&gt;
* &#039;&#039;&#039;Pistol Weapon Training (Universal):&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Melee Weapon Training (Universal):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dynastic Warrant:&#039;&#039;&#039; +3 Ship Points.May not exchange Ship Points for Profit Factor—any unspent Points mare lost.&lt;br /&gt;
* &#039;&#039;&#039;Honor Amongst One’s Peers:&#039;&#039;&#039; +5 to all Fel Tests to interact with high-ranking officials of the Imperium and members of the Imperial nobility in a formal setting.&lt;br /&gt;
* &#039;&#039;&#039;Unseen  Enemy:&#039;&#039;&#039;  Siegmund has an enemy who covets his position,wealth or ship. Gains the Enemy Talent; Unseen foe.&lt;br /&gt;
* &#039;&#039;&#039;Favored of the Faithful:&#039;&#039;&#039; Gain the Peer(Ecclesiarchy) Talent.&lt;br /&gt;
* &#039;&#039;&#039;Blood Will Have Blood:&#039;&#039;&#039;  Gain the Paranoia Talent, and gain the Inquiry Skill.&lt;br /&gt;
* &#039;&#039;&#039;Brook No Insult:&#039;&#039;&#039;  Siegmund will allow no serious offense to his honor and  those under his  protection to pass unchallenged, meeting threat with threat and violence with violence.&lt;br /&gt;
&lt;br /&gt;
==Combat Stats==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! BestCraft Laspistol!! BS 39 !! Pistol !! 30m !! s/-/- !! 1d10+5 E !! 0 !! 30 !! Full !! Reliable !! 1.5 kg !! Scarce&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Best Craft Mono Sword !! WS 37 !! Melee !! none !! None !! 1d10 R !! 2!! None !! none !! Mono !! 3 kg !! Scarce&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Weaponname !! Accuracyname !! Classname !! Rangename !! ROFname !! Damagename !! Nom De Plume !! Clip Name !! Reloadname !! Specialabilityname !! Weightname !! Rarityname&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;Initiative Bonus:&#039;&#039;&#039; 1d10+2&lt;br /&gt;
* &#039;&#039;&#039;Movement:&#039;&#039;&#039; Half:3 Full:6 Charge:9 Run:18&lt;br /&gt;
* &#039;&#039;&#039;Wounds:&#039;&#039;&#039; 8 &lt;br /&gt;
* &#039;&#039;&#039;TB:&#039;&#039;&#039;  3&lt;br /&gt;
* &#039;&#039;&#039;Armor:&#039;&#039;&#039; Best-craft storm trooper armor: Ap 7&lt;br /&gt;
* &#039;&#039;&#039;Dodge:&#039;&#039;&#039; 17&lt;br /&gt;
* &#039;&#039;&#039;Parry:&#039;&#039;&#039; 37&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
* &#039;&#039;&#039;Malen Pattren R-22 Laspistol&#039;&#039;&#039;&lt;br /&gt;
** Beast craftsmanship&lt;br /&gt;
*** Given to the dynasty by fleet commander of the calixis sector after the help in eradicating a long forgotten Xeno threat, the Zandous.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039; Mono-Sword&#039;&#039;&#039;&lt;br /&gt;
** Best craftsmanship, hilt and blade depict a scaled xeno beast of some kind.&lt;br /&gt;
*** Origin unknown, acquired by the 87th of the line to bare the warrant of Trade.&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
* &#039;&#039;&#039;Arc-31 Storm trooper Armor&#039;&#039;&#039;&lt;br /&gt;
** Fun and exciting subsystems&lt;br /&gt;
** Best Craftmenship.&lt;br /&gt;
** 7 Ap, 7.5 Kg&lt;br /&gt;
*** This armor is a polished silver sheen, every inch of its surface is covered in gold trim.&lt;br /&gt;
&lt;br /&gt;
=== Other Equipment ===&lt;br /&gt;
* &#039;&#039;&#039;Micro-bead&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Void suit&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Fine cloths&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Xeno-pelt cloak&lt;br /&gt;
&lt;br /&gt;
== Experience Spent ==&lt;br /&gt;
* Awareness (Skill) 100 xp&lt;br /&gt;
* Ciphers (Rogue Trader) (skill) 100 xp&lt;br /&gt;
* Common Lore (Rogue Trader) (skill) 100 xp&lt;br /&gt;
* Secret Tongue (rogue trader) (skill) 100 xp&lt;br /&gt;
* Simple Advance (Fel) 100 xp&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unspent xp:&#039;&#039;&#039;  0&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Siegmund_Malchenleo&amp;diff=200438</id>
		<title>Siegmund Malchenleo</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Siegmund_Malchenleo&amp;diff=200438"/>
		<updated>2012-01-31T05:31:33Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Experience Spent */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Blinded_By_The_Light|the main page]]&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
1d5 corruption&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Character Name !! Player Name !! Career Path !! Ship&#039;s Role !! Rank !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| Siegmund Malchenleo || Seekerofshadowlight|| Rogue Trader|| Lord-Captain|| Rank 1|| 5000&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Home World !! Birthright !! Lure of the Void !! Trials and Travails !! Motivation !! Lineage&lt;br /&gt;
|-&lt;br /&gt;
| Child of a dynasty|| Vaunted || Zealot || High Vendetta|| prestige || None&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption&lt;br /&gt;
|-http://wiki.rpg.net/skins/common/images/button_bold.png&lt;br /&gt;
| 37 || 39 || 35 || 31 || 35 || 44|| 33 || 34 || 62|| 8 || 3|| 0 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
Untrained Basic skills&lt;br /&gt;
    Barter(Fel): 31&lt;br /&gt;
    Carouse(T): 15&lt;br /&gt;
    Charm(Fel): 31&lt;br /&gt;
    Climb(S): 17&lt;br /&gt;
    Concealment(Ag): 17&lt;br /&gt;
    Contortionist(Ag): 17&lt;br /&gt;
    Deceive(Fel): 31&lt;br /&gt;
    Disguise(Fel): 31&lt;br /&gt;
    Dodge(ag): 17&lt;br /&gt;
    Gamble(Int): 22&lt;br /&gt;
    Logic(Int): 22&lt;br /&gt;
    Scrutiny(Per): 16&lt;br /&gt;
    Search(Per): 16&lt;br /&gt;
    Silent Move(Ag): 17&lt;br /&gt;
    Swim(S): 17&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
Trained skills  &lt;br /&gt;
    Awareness(Per): 33&lt;br /&gt;
    Ciphers (Rogue Trader)(Int): 44&lt;br /&gt;
    Command (Fel): 62&lt;br /&gt;
    Commerce (Fel): 62 &lt;br /&gt;
    Charm (Fel): 62 &lt;br /&gt;
    Common Lore(Imperium)(Int): 44&lt;br /&gt;
    Common Lore (Rogue Trader)(Int): 44&lt;br /&gt;
    Evaluate(Int): 44&lt;br /&gt;
    Literacy(Int): 44&lt;br /&gt;
    Inquiry (Int): 44&lt;br /&gt;
    Scholastic Lore(Astromancy)(Int): 44&lt;br /&gt;
    Secret Tongue (rogue trader)(Int): 44&lt;br /&gt;
    Speak(High Gothic)(Int): 44&lt;br /&gt;
    Speak Language (Low Gothic)(Int): 44&lt;br /&gt;
&lt;br /&gt;
== Talents ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Enemy(Unseen foe):&#039;&#039;&#039; -10 to Fel tests with the Unseen foe&lt;br /&gt;
* &#039;&#039;&#039;Decadence&#039;&#039;&#039; When drinking alcohol or similar beverages, Siegmund does not pass out until he has failed 6 toughness tests. He also gains a +10 bonus to resist the effects of addiction.&lt;br /&gt;
* &#039;&#039;&#039;Peer(Ecclesiarchy):&#039;&#039;&#039; +10 to Fel tests with members of the Ecclesiarchy&lt;br /&gt;
* &#039;&#039;&#039;Peer(Adeptus Mechanicus):&#039;&#039;&#039; +10 to Fel tests with Members of this group&lt;br /&gt;
* &#039;&#039;&#039;Paranoia:&#039;&#039;&#039;  +2 Initiative and the GM may secretly Test his Per to notice hidden threats. &lt;br /&gt;
* &#039;&#039;&#039;Air of Authority:&#039;&#039;&#039;  On a successful Command Test,Siegmund may affect 1d10+6 Targets. &lt;br /&gt;
* &#039;&#039;&#039;Pistol Weapon Training (Universal):&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Melee Weapon Training (Universal):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dynastic Warrant:&#039;&#039;&#039; +3 Ship Points.May not exchange Ship Points for Profit Factor—any unspent Points mare lost.&lt;br /&gt;
* &#039;&#039;&#039;Honor Amongst One’s Peers:&#039;&#039;&#039; +5 to all Fel Tests to interact with high-ranking officials of the Imperium and members of the Imperial nobility in a formal setting.&lt;br /&gt;
* &#039;&#039;&#039;Unseen  Enemy:&#039;&#039;&#039;  Siegmund has an enemy who covets his position,wealth or ship. Gains the Enemy Talent; Unseen foe.&lt;br /&gt;
* &#039;&#039;&#039;Favored of the Faithful:&#039;&#039;&#039; Gain the Peer(Ecclesiarchy) Talent.&lt;br /&gt;
* &#039;&#039;&#039;Blood Will Have Blood:&#039;&#039;&#039;  Gain the Paranoia Talent, and gain the Inquiry Skill.&lt;br /&gt;
* &#039;&#039;&#039;Brook No Insult:&#039;&#039;&#039;  Siegmund will allow no serious offense to his honor and  those under his  protection to pass unchallenged, meeting threat with threat and violence with violence.&lt;br /&gt;
&lt;br /&gt;
==Combat Stats==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! BestCraft Laspistol!! BS 39 !! Pistol !! 30m !! s/-/- !! 1d10+5 E !! 0 !! 30 !! Full !! Reliable !! 1.5 kg !! Scarce&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Best Craft Mono Sword !! WS 37 !! Melee !! none !! None !! 1d10 R !! 2!! None !! none !! Mono !! 3 kg !! Scarce&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Weaponname !! Accuracyname !! Classname !! Rangename !! ROFname !! Damagename !! Nom De Plume !! Clip Name !! Reloadname !! Specialabilityname !! Weightname !! Rarityname&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;Initiative Bonus:&#039;&#039;&#039; 1d10+2&lt;br /&gt;
* &#039;&#039;&#039;Movement:&#039;&#039;&#039; Half:3 Full:6 Charge:9 Run:18&lt;br /&gt;
* &#039;&#039;&#039;Wounds:&#039;&#039;&#039; 8 &lt;br /&gt;
* &#039;&#039;&#039;TB:&#039;&#039;&#039;  3&lt;br /&gt;
* &#039;&#039;&#039;Armor:&#039;&#039;&#039; Best-craft storm trooper armor: Ap 7&lt;br /&gt;
* &#039;&#039;&#039;Dodge:&#039;&#039;&#039; 17&lt;br /&gt;
* &#039;&#039;&#039;Parry:&#039;&#039;&#039; 37&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
* &#039;&#039;&#039;Malen Pattren R-22 Laspistol&#039;&#039;&#039;&lt;br /&gt;
** Beast craftsmanship&lt;br /&gt;
*** Given to the dynasty by fleet commander of the calixis sector after the help in eradicating a long forgotten Xeno threat, the Zandous.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039; Mono-Sword&#039;&#039;&#039;&lt;br /&gt;
** Best craftsmanship, hilt and blade depict a scaled xeno beast of some kind.&lt;br /&gt;
*** Origin unknown, acquired by the 87th of the line to bare the warrant of Trade.&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
* &#039;&#039;&#039;Arc-31 Storm trooper Armor&#039;&#039;&#039;&lt;br /&gt;
** Fun and exciting subsystems&lt;br /&gt;
** Best Craftmenship.&lt;br /&gt;
** 7 Ap, 7.5 Kg&lt;br /&gt;
*** This armor is a polished silver sheen, every inch of its surface is covered in gold trim.&lt;br /&gt;
&lt;br /&gt;
=== Other Equipment ===&lt;br /&gt;
* &#039;&#039;&#039;Equipment name&#039;&#039;&#039;&lt;br /&gt;
** Equipment type&lt;br /&gt;
** Equipment description&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
== Experience Spent ==&lt;br /&gt;
* Awareness (Skill) 100 xp&lt;br /&gt;
* Ciphers (Rogue Trader) (skill) 100 xp&lt;br /&gt;
* Common Lore (Rogue Trader) (skill) 100 xp&lt;br /&gt;
* Secret Tongue (rogue trader) (skill) 100 xp&lt;br /&gt;
* Simple Advance (Fel) 100 xp&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unspent xp:&#039;&#039;&#039;  0&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Siegmund_Malchenleo&amp;diff=200437</id>
		<title>Siegmund Malchenleo</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Siegmund_Malchenleo&amp;diff=200437"/>
		<updated>2012-01-31T05:28:49Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Force Field */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Blinded_By_The_Light|the main page]]&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
1d5 corruption&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Character Name !! Player Name !! Career Path !! Ship&#039;s Role !! Rank !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| Siegmund Malchenleo || Seekerofshadowlight|| Rogue Trader|| Lord-Captain|| Rank 1|| 5000&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Home World !! Birthright !! Lure of the Void !! Trials and Travails !! Motivation !! Lineage&lt;br /&gt;
|-&lt;br /&gt;
| Child of a dynasty|| Vaunted || Zealot || High Vendetta|| prestige || None&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption&lt;br /&gt;
|-http://wiki.rpg.net/skins/common/images/button_bold.png&lt;br /&gt;
| 37 || 39 || 35 || 31 || 35 || 44|| 33 || 34 || 62|| 8 || 3|| 0 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
Untrained Basic skills&lt;br /&gt;
    Barter(Fel): 31&lt;br /&gt;
    Carouse(T): 15&lt;br /&gt;
    Charm(Fel): 31&lt;br /&gt;
    Climb(S): 17&lt;br /&gt;
    Concealment(Ag): 17&lt;br /&gt;
    Contortionist(Ag): 17&lt;br /&gt;
    Deceive(Fel): 31&lt;br /&gt;
    Disguise(Fel): 31&lt;br /&gt;
    Dodge(ag): 17&lt;br /&gt;
    Gamble(Int): 22&lt;br /&gt;
    Logic(Int): 22&lt;br /&gt;
    Scrutiny(Per): 16&lt;br /&gt;
    Search(Per): 16&lt;br /&gt;
    Silent Move(Ag): 17&lt;br /&gt;
    Swim(S): 17&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
Trained skills  &lt;br /&gt;
    Awareness(Per): 33&lt;br /&gt;
    Ciphers (Rogue Trader)(Int): 44&lt;br /&gt;
    Command (Fel): 62&lt;br /&gt;
    Commerce (Fel): 62 &lt;br /&gt;
    Charm (Fel): 62 &lt;br /&gt;
    Common Lore(Imperium)(Int): 44&lt;br /&gt;
    Common Lore (Rogue Trader)(Int): 44&lt;br /&gt;
    Evaluate(Int): 44&lt;br /&gt;
    Literacy(Int): 44&lt;br /&gt;
    Inquiry (Int): 44&lt;br /&gt;
    Scholastic Lore(Astromancy)(Int): 44&lt;br /&gt;
    Secret Tongue (rogue trader)(Int): 44&lt;br /&gt;
    Speak(High Gothic)(Int): 44&lt;br /&gt;
    Speak Language (Low Gothic)(Int): 44&lt;br /&gt;
&lt;br /&gt;
== Talents ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Enemy(Unseen foe):&#039;&#039;&#039; -10 to Fel tests with the Unseen foe&lt;br /&gt;
* &#039;&#039;&#039;Decadence&#039;&#039;&#039; When drinking alcohol or similar beverages, Siegmund does not pass out until he has failed 6 toughness tests. He also gains a +10 bonus to resist the effects of addiction.&lt;br /&gt;
* &#039;&#039;&#039;Peer(Ecclesiarchy):&#039;&#039;&#039; +10 to Fel tests with members of the Ecclesiarchy&lt;br /&gt;
* &#039;&#039;&#039;Peer(Adeptus Mechanicus):&#039;&#039;&#039; +10 to Fel tests with Members of this group&lt;br /&gt;
* &#039;&#039;&#039;Paranoia:&#039;&#039;&#039;  +2 Initiative and the GM may secretly Test his Per to notice hidden threats. &lt;br /&gt;
* &#039;&#039;&#039;Air of Authority:&#039;&#039;&#039;  On a successful Command Test,Siegmund may affect 1d10+6 Targets. &lt;br /&gt;
* &#039;&#039;&#039;Pistol Weapon Training (Universal):&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Melee Weapon Training (Universal):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dynastic Warrant:&#039;&#039;&#039; +3 Ship Points.May not exchange Ship Points for Profit Factor—any unspent Points mare lost.&lt;br /&gt;
* &#039;&#039;&#039;Honor Amongst One’s Peers:&#039;&#039;&#039; +5 to all Fel Tests to interact with high-ranking officials of the Imperium and members of the Imperial nobility in a formal setting.&lt;br /&gt;
* &#039;&#039;&#039;Unseen  Enemy:&#039;&#039;&#039;  Siegmund has an enemy who covets his position,wealth or ship. Gains the Enemy Talent; Unseen foe.&lt;br /&gt;
* &#039;&#039;&#039;Favored of the Faithful:&#039;&#039;&#039; Gain the Peer(Ecclesiarchy) Talent.&lt;br /&gt;
* &#039;&#039;&#039;Blood Will Have Blood:&#039;&#039;&#039;  Gain the Paranoia Talent, and gain the Inquiry Skill.&lt;br /&gt;
* &#039;&#039;&#039;Brook No Insult:&#039;&#039;&#039;  Siegmund will allow no serious offense to his honor and  those under his  protection to pass unchallenged, meeting threat with threat and violence with violence.&lt;br /&gt;
&lt;br /&gt;
==Combat Stats==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! BestCraft Laspistol!! BS 39 !! Pistol !! 30m !! s/-/- !! 1d10+5 E !! 0 !! 30 !! Full !! Reliable !! 1.5 kg !! Scarce&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Best Craft Mono Sword !! WS 37 !! Melee !! none !! None !! 1d10 R !! 2!! None !! none !! Mono !! 3 kg !! Scarce&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Weaponname !! Accuracyname !! Classname !! Rangename !! ROFname !! Damagename !! Nom De Plume !! Clip Name !! Reloadname !! Specialabilityname !! Weightname !! Rarityname&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;Initiative Bonus:&#039;&#039;&#039; 1d10+2&lt;br /&gt;
* &#039;&#039;&#039;Movement:&#039;&#039;&#039; Half:3 Full:6 Charge:9 Run:18&lt;br /&gt;
* &#039;&#039;&#039;Wounds:&#039;&#039;&#039; 8 &lt;br /&gt;
* &#039;&#039;&#039;TB:&#039;&#039;&#039;  3&lt;br /&gt;
* &#039;&#039;&#039;Armor:&#039;&#039;&#039; Best-craft storm trooper armor: Ap 7&lt;br /&gt;
* &#039;&#039;&#039;Dodge:&#039;&#039;&#039; 17&lt;br /&gt;
* &#039;&#039;&#039;Parry:&#039;&#039;&#039; 37&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
* &#039;&#039;&#039;Malen Pattren R-22 Laspistol&#039;&#039;&#039;&lt;br /&gt;
** Beast craftsmanship&lt;br /&gt;
*** Given to the dynasty by fleet commander of the calixis sector after the help in eradicating a long forgotten Xeno threat, the Zandous.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039; Mono-Sword&#039;&#039;&#039;&lt;br /&gt;
** Best craftsmanship, hilt and blade depict a scaled xeno beast of some kind.&lt;br /&gt;
*** Origin unknown, acquired by the 87th of the line to bare the warrant of Trade.&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
* &#039;&#039;&#039;Arc-31 Storm trooper Armor&#039;&#039;&#039;&lt;br /&gt;
** Fun and exciting subsystems&lt;br /&gt;
** Best Craftmenship.&lt;br /&gt;
** 7 Ap, 7.5 Kg&lt;br /&gt;
*** This armor is a polished silver sheen, every inch of its surface is covered in gold trim.&lt;br /&gt;
&lt;br /&gt;
=== Other Equipment ===&lt;br /&gt;
* &#039;&#039;&#039;Equipment name&#039;&#039;&#039;&lt;br /&gt;
** Equipment type&lt;br /&gt;
** Equipment description&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
== Experience Spent ==&lt;br /&gt;
* Awareness (Skill) 100 xp&lt;br /&gt;
* Ciphers (Rogue Trader) (skill) 100 xp&lt;br /&gt;
* Common Lore (Rogue Trader) (skill) 100 xp&lt;br /&gt;
* Secret Tongue (rogue trader) (skill) 100 xp&lt;br /&gt;
* Simple Advance (Fel) 100 xp&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Siegmund_Malchenleo&amp;diff=200436</id>
		<title>Siegmund Malchenleo</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Siegmund_Malchenleo&amp;diff=200436"/>
		<updated>2012-01-31T05:28:31Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Combat Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Blinded_By_The_Light|the main page]]&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
1d5 corruption&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Character Name !! Player Name !! Career Path !! Ship&#039;s Role !! Rank !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| Siegmund Malchenleo || Seekerofshadowlight|| Rogue Trader|| Lord-Captain|| Rank 1|| 5000&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Home World !! Birthright !! Lure of the Void !! Trials and Travails !! Motivation !! Lineage&lt;br /&gt;
|-&lt;br /&gt;
| Child of a dynasty|| Vaunted || Zealot || High Vendetta|| prestige || None&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption&lt;br /&gt;
|-http://wiki.rpg.net/skins/common/images/button_bold.png&lt;br /&gt;
| 37 || 39 || 35 || 31 || 35 || 44|| 33 || 34 || 62|| 8 || 3|| 0 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
Untrained Basic skills&lt;br /&gt;
    Barter(Fel): 31&lt;br /&gt;
    Carouse(T): 15&lt;br /&gt;
    Charm(Fel): 31&lt;br /&gt;
    Climb(S): 17&lt;br /&gt;
    Concealment(Ag): 17&lt;br /&gt;
    Contortionist(Ag): 17&lt;br /&gt;
    Deceive(Fel): 31&lt;br /&gt;
    Disguise(Fel): 31&lt;br /&gt;
    Dodge(ag): 17&lt;br /&gt;
    Gamble(Int): 22&lt;br /&gt;
    Logic(Int): 22&lt;br /&gt;
    Scrutiny(Per): 16&lt;br /&gt;
    Search(Per): 16&lt;br /&gt;
    Silent Move(Ag): 17&lt;br /&gt;
    Swim(S): 17&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
Trained skills  &lt;br /&gt;
    Awareness(Per): 33&lt;br /&gt;
    Ciphers (Rogue Trader)(Int): 44&lt;br /&gt;
    Command (Fel): 62&lt;br /&gt;
    Commerce (Fel): 62 &lt;br /&gt;
    Charm (Fel): 62 &lt;br /&gt;
    Common Lore(Imperium)(Int): 44&lt;br /&gt;
    Common Lore (Rogue Trader)(Int): 44&lt;br /&gt;
    Evaluate(Int): 44&lt;br /&gt;
    Literacy(Int): 44&lt;br /&gt;
    Inquiry (Int): 44&lt;br /&gt;
    Scholastic Lore(Astromancy)(Int): 44&lt;br /&gt;
    Secret Tongue (rogue trader)(Int): 44&lt;br /&gt;
    Speak(High Gothic)(Int): 44&lt;br /&gt;
    Speak Language (Low Gothic)(Int): 44&lt;br /&gt;
&lt;br /&gt;
== Talents ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Enemy(Unseen foe):&#039;&#039;&#039; -10 to Fel tests with the Unseen foe&lt;br /&gt;
* &#039;&#039;&#039;Decadence&#039;&#039;&#039; When drinking alcohol or similar beverages, Siegmund does not pass out until he has failed 6 toughness tests. He also gains a +10 bonus to resist the effects of addiction.&lt;br /&gt;
* &#039;&#039;&#039;Peer(Ecclesiarchy):&#039;&#039;&#039; +10 to Fel tests with members of the Ecclesiarchy&lt;br /&gt;
* &#039;&#039;&#039;Peer(Adeptus Mechanicus):&#039;&#039;&#039; +10 to Fel tests with Members of this group&lt;br /&gt;
* &#039;&#039;&#039;Paranoia:&#039;&#039;&#039;  +2 Initiative and the GM may secretly Test his Per to notice hidden threats. &lt;br /&gt;
* &#039;&#039;&#039;Air of Authority:&#039;&#039;&#039;  On a successful Command Test,Siegmund may affect 1d10+6 Targets. &lt;br /&gt;
* &#039;&#039;&#039;Pistol Weapon Training (Universal):&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Melee Weapon Training (Universal):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dynastic Warrant:&#039;&#039;&#039; +3 Ship Points.May not exchange Ship Points for Profit Factor—any unspent Points mare lost.&lt;br /&gt;
* &#039;&#039;&#039;Honor Amongst One’s Peers:&#039;&#039;&#039; +5 to all Fel Tests to interact with high-ranking officials of the Imperium and members of the Imperial nobility in a formal setting.&lt;br /&gt;
* &#039;&#039;&#039;Unseen  Enemy:&#039;&#039;&#039;  Siegmund has an enemy who covets his position,wealth or ship. Gains the Enemy Talent; Unseen foe.&lt;br /&gt;
* &#039;&#039;&#039;Favored of the Faithful:&#039;&#039;&#039; Gain the Peer(Ecclesiarchy) Talent.&lt;br /&gt;
* &#039;&#039;&#039;Blood Will Have Blood:&#039;&#039;&#039;  Gain the Paranoia Talent, and gain the Inquiry Skill.&lt;br /&gt;
* &#039;&#039;&#039;Brook No Insult:&#039;&#039;&#039;  Siegmund will allow no serious offense to his honor and  those under his  protection to pass unchallenged, meeting threat with threat and violence with violence.&lt;br /&gt;
&lt;br /&gt;
==Combat Stats==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! BestCraft Laspistol!! BS 39 !! Pistol !! 30m !! s/-/- !! 1d10+5 E !! 0 !! 30 !! Full !! Reliable !! 1.5 kg !! Scarce&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Best Craft Mono Sword !! WS 37 !! Melee !! none !! None !! 1d10 R !! 2!! None !! none !! Mono !! 3 kg !! Scarce&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Weaponname !! Accuracyname !! Classname !! Rangename !! ROFname !! Damagename !! Nom De Plume !! Clip Name !! Reloadname !! Specialabilityname !! Weightname !! Rarityname&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;Initiative Bonus:&#039;&#039;&#039; 1d10+2&lt;br /&gt;
* &#039;&#039;&#039;Movement:&#039;&#039;&#039; Half:3 Full:6 Charge:9 Run:18&lt;br /&gt;
* &#039;&#039;&#039;Wounds:&#039;&#039;&#039; 8 &lt;br /&gt;
* &#039;&#039;&#039;TB:&#039;&#039;&#039;  3&lt;br /&gt;
* &#039;&#039;&#039;Armor:&#039;&#039;&#039; Best-craft storm trooper armor: Ap 7&lt;br /&gt;
* &#039;&#039;&#039;Dodge:&#039;&#039;&#039; 17&lt;br /&gt;
* &#039;&#039;&#039;Parry:&#039;&#039;&#039; 37&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
* &#039;&#039;&#039;Malen Pattren R-22 Laspistol&#039;&#039;&#039;&lt;br /&gt;
** Beast craftsmanship&lt;br /&gt;
*** Given to the dynasty by fleet commander of the calixis sector after the help in eradicating a long forgotten Xeno threat, the Zandous.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039; Mono-Sword&#039;&#039;&#039;&lt;br /&gt;
** Best craftsmanship, hilt and blade depict a scaled xeno beast of some kind.&lt;br /&gt;
*** Origin unknown, acquired by the 87th of the line to bare the warrant of Trade.&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
* &#039;&#039;&#039;Arc-31 Storm trooper Armor&#039;&#039;&#039;&lt;br /&gt;
** Fun and exciting subsystems&lt;br /&gt;
** Best Craftmenship.&lt;br /&gt;
** 7 Ap, 7.5 Kg&lt;br /&gt;
*** This armor is a polished silver sheen, every inch of its surface is covered in gold trim.&lt;br /&gt;
&lt;br /&gt;
=== Force Field ===&lt;br /&gt;
* &#039;&#039;&#039;Field Name&#039;&#039;&#039;&lt;br /&gt;
** Field type&lt;br /&gt;
** Protection Rating&lt;br /&gt;
** Fails only on a (insert number here)&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
=== Other Equipment ===&lt;br /&gt;
* &#039;&#039;&#039;Equipment name&#039;&#039;&#039;&lt;br /&gt;
** Equipment type&lt;br /&gt;
** Equipment description&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
== Experience Spent ==&lt;br /&gt;
* Awareness (Skill) 100 xp&lt;br /&gt;
* Ciphers (Rogue Trader) (skill) 100 xp&lt;br /&gt;
* Common Lore (Rogue Trader) (skill) 100 xp&lt;br /&gt;
* Secret Tongue (rogue trader) (skill) 100 xp&lt;br /&gt;
* Simple Advance (Fel) 100 xp&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Siegmund_Malchenleo&amp;diff=200435</id>
		<title>Siegmund Malchenleo</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Siegmund_Malchenleo&amp;diff=200435"/>
		<updated>2012-01-31T05:28:07Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Combat Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Blinded_By_The_Light|the main page]]&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
1d5 corruption&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Character Name !! Player Name !! Career Path !! Ship&#039;s Role !! Rank !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| Siegmund Malchenleo || Seekerofshadowlight|| Rogue Trader|| Lord-Captain|| Rank 1|| 5000&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Home World !! Birthright !! Lure of the Void !! Trials and Travails !! Motivation !! Lineage&lt;br /&gt;
|-&lt;br /&gt;
| Child of a dynasty|| Vaunted || Zealot || High Vendetta|| prestige || None&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption&lt;br /&gt;
|-http://wiki.rpg.net/skins/common/images/button_bold.png&lt;br /&gt;
| 37 || 39 || 35 || 31 || 35 || 44|| 33 || 34 || 62|| 8 || 3|| 0 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
Untrained Basic skills&lt;br /&gt;
    Barter(Fel): 31&lt;br /&gt;
    Carouse(T): 15&lt;br /&gt;
    Charm(Fel): 31&lt;br /&gt;
    Climb(S): 17&lt;br /&gt;
    Concealment(Ag): 17&lt;br /&gt;
    Contortionist(Ag): 17&lt;br /&gt;
    Deceive(Fel): 31&lt;br /&gt;
    Disguise(Fel): 31&lt;br /&gt;
    Dodge(ag): 17&lt;br /&gt;
    Gamble(Int): 22&lt;br /&gt;
    Logic(Int): 22&lt;br /&gt;
    Scrutiny(Per): 16&lt;br /&gt;
    Search(Per): 16&lt;br /&gt;
    Silent Move(Ag): 17&lt;br /&gt;
    Swim(S): 17&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
Trained skills  &lt;br /&gt;
    Awareness(Per): 33&lt;br /&gt;
    Ciphers (Rogue Trader)(Int): 44&lt;br /&gt;
    Command (Fel): 62&lt;br /&gt;
    Commerce (Fel): 62 &lt;br /&gt;
    Charm (Fel): 62 &lt;br /&gt;
    Common Lore(Imperium)(Int): 44&lt;br /&gt;
    Common Lore (Rogue Trader)(Int): 44&lt;br /&gt;
    Evaluate(Int): 44&lt;br /&gt;
    Literacy(Int): 44&lt;br /&gt;
    Inquiry (Int): 44&lt;br /&gt;
    Scholastic Lore(Astromancy)(Int): 44&lt;br /&gt;
    Secret Tongue (rogue trader)(Int): 44&lt;br /&gt;
    Speak(High Gothic)(Int): 44&lt;br /&gt;
    Speak Language (Low Gothic)(Int): 44&lt;br /&gt;
&lt;br /&gt;
== Talents ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Enemy(Unseen foe):&#039;&#039;&#039; -10 to Fel tests with the Unseen foe&lt;br /&gt;
* &#039;&#039;&#039;Decadence&#039;&#039;&#039; When drinking alcohol or similar beverages, Siegmund does not pass out until he has failed 6 toughness tests. He also gains a +10 bonus to resist the effects of addiction.&lt;br /&gt;
* &#039;&#039;&#039;Peer(Ecclesiarchy):&#039;&#039;&#039; +10 to Fel tests with members of the Ecclesiarchy&lt;br /&gt;
* &#039;&#039;&#039;Peer(Adeptus Mechanicus):&#039;&#039;&#039; +10 to Fel tests with Members of this group&lt;br /&gt;
* &#039;&#039;&#039;Paranoia:&#039;&#039;&#039;  +2 Initiative and the GM may secretly Test his Per to notice hidden threats. &lt;br /&gt;
* &#039;&#039;&#039;Air of Authority:&#039;&#039;&#039;  On a successful Command Test,Siegmund may affect 1d10+6 Targets. &lt;br /&gt;
* &#039;&#039;&#039;Pistol Weapon Training (Universal):&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Melee Weapon Training (Universal):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dynastic Warrant:&#039;&#039;&#039; +3 Ship Points.May not exchange Ship Points for Profit Factor—any unspent Points mare lost.&lt;br /&gt;
* &#039;&#039;&#039;Honor Amongst One’s Peers:&#039;&#039;&#039; +5 to all Fel Tests to interact with high-ranking officials of the Imperium and members of the Imperial nobility in a formal setting.&lt;br /&gt;
* &#039;&#039;&#039;Unseen  Enemy:&#039;&#039;&#039;  Siegmund has an enemy who covets his position,wealth or ship. Gains the Enemy Talent; Unseen foe.&lt;br /&gt;
* &#039;&#039;&#039;Favored of the Faithful:&#039;&#039;&#039; Gain the Peer(Ecclesiarchy) Talent.&lt;br /&gt;
* &#039;&#039;&#039;Blood Will Have Blood:&#039;&#039;&#039;  Gain the Paranoia Talent, and gain the Inquiry Skill.&lt;br /&gt;
* &#039;&#039;&#039;Brook No Insult:&#039;&#039;&#039;  Siegmund will allow no serious offense to his honor and  those under his  protection to pass unchallenged, meeting threat with threat and violence with violence.&lt;br /&gt;
&lt;br /&gt;
==Combat Stats==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! BestCraft Laspistol!! BS 39 !! Pistol !! 30m !! s/-/- !! 1d10+5 E !! 0 !! 30 !! Full !! Reliable !! 1.5 kg !! Scarce&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Best Craft Mono Sword !! WS 37 !! Melee !! none !! None !! 1d10 R !! 2!! None !! none !! Mono !! 3 kg !! Scarce&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Weaponname !! Accuracyname !! Classname !! Rangename !! ROFname !! Damagename !! Nom De Plume !! Clip Name !! Reloadname !! Specialabilityname !! Weightname !! Rarityname&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;Initiative Bonus:&#039;&#039;&#039; 1d10+2&lt;br /&gt;
* &#039;&#039;&#039;Movement:&#039;&#039;&#039; Half:3 Full:6 Charge:9 Run:18&lt;br /&gt;
* &#039;&#039;&#039;Wounds:&#039;&#039;&#039; 8 &lt;br /&gt;
* &#039;&#039;&#039;TB:&#039;&#039;&#039;  3&lt;br /&gt;
* &#039;&#039;&#039;Armor:&#039;&#039;&#039; Best-craft storm trooper armor: Ap 7&lt;br /&gt;
* &#039;&#039;&#039;Dodge:&#039;&#039;&#039; 17&lt;br /&gt;
* &#039;&#039;&#039;Parry:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
* &#039;&#039;&#039;Malen Pattren R-22 Laspistol&#039;&#039;&#039;&lt;br /&gt;
** Beast craftsmanship&lt;br /&gt;
*** Given to the dynasty by fleet commander of the calixis sector after the help in eradicating a long forgotten Xeno threat, the Zandous.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039; Mono-Sword&#039;&#039;&#039;&lt;br /&gt;
** Best craftsmanship, hilt and blade depict a scaled xeno beast of some kind.&lt;br /&gt;
*** Origin unknown, acquired by the 87th of the line to bare the warrant of Trade.&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
* &#039;&#039;&#039;Arc-31 Storm trooper Armor&#039;&#039;&#039;&lt;br /&gt;
** Fun and exciting subsystems&lt;br /&gt;
** Best Craftmenship.&lt;br /&gt;
** 7 Ap, 7.5 Kg&lt;br /&gt;
*** This armor is a polished silver sheen, every inch of its surface is covered in gold trim.&lt;br /&gt;
&lt;br /&gt;
=== Force Field ===&lt;br /&gt;
* &#039;&#039;&#039;Field Name&#039;&#039;&#039;&lt;br /&gt;
** Field type&lt;br /&gt;
** Protection Rating&lt;br /&gt;
** Fails only on a (insert number here)&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
=== Other Equipment ===&lt;br /&gt;
* &#039;&#039;&#039;Equipment name&#039;&#039;&#039;&lt;br /&gt;
** Equipment type&lt;br /&gt;
** Equipment description&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
== Experience Spent ==&lt;br /&gt;
* Awareness (Skill) 100 xp&lt;br /&gt;
* Ciphers (Rogue Trader) (skill) 100 xp&lt;br /&gt;
* Common Lore (Rogue Trader) (skill) 100 xp&lt;br /&gt;
* Secret Tongue (rogue trader) (skill) 100 xp&lt;br /&gt;
* Simple Advance (Fel) 100 xp&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Siegmund_Malchenleo&amp;diff=200434</id>
		<title>Siegmund Malchenleo</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Siegmund_Malchenleo&amp;diff=200434"/>
		<updated>2012-01-31T05:27:23Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Blinded_By_The_Light|the main page]]&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
1d5 corruption&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Character Name !! Player Name !! Career Path !! Ship&#039;s Role !! Rank !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| Siegmund Malchenleo || Seekerofshadowlight|| Rogue Trader|| Lord-Captain|| Rank 1|| 5000&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Home World !! Birthright !! Lure of the Void !! Trials and Travails !! Motivation !! Lineage&lt;br /&gt;
|-&lt;br /&gt;
| Child of a dynasty|| Vaunted || Zealot || High Vendetta|| prestige || None&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption&lt;br /&gt;
|-http://wiki.rpg.net/skins/common/images/button_bold.png&lt;br /&gt;
| 37 || 39 || 35 || 31 || 35 || 44|| 33 || 34 || 62|| 8 || 3|| 0 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
Untrained Basic skills&lt;br /&gt;
    Barter(Fel): 31&lt;br /&gt;
    Carouse(T): 15&lt;br /&gt;
    Charm(Fel): 31&lt;br /&gt;
    Climb(S): 17&lt;br /&gt;
    Concealment(Ag): 17&lt;br /&gt;
    Contortionist(Ag): 17&lt;br /&gt;
    Deceive(Fel): 31&lt;br /&gt;
    Disguise(Fel): 31&lt;br /&gt;
    Dodge(ag): 17&lt;br /&gt;
    Gamble(Int): 22&lt;br /&gt;
    Logic(Int): 22&lt;br /&gt;
    Scrutiny(Per): 16&lt;br /&gt;
    Search(Per): 16&lt;br /&gt;
    Silent Move(Ag): 17&lt;br /&gt;
    Swim(S): 17&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
Trained skills  &lt;br /&gt;
    Awareness(Per): 33&lt;br /&gt;
    Ciphers (Rogue Trader)(Int): 44&lt;br /&gt;
    Command (Fel): 62&lt;br /&gt;
    Commerce (Fel): 62 &lt;br /&gt;
    Charm (Fel): 62 &lt;br /&gt;
    Common Lore(Imperium)(Int): 44&lt;br /&gt;
    Common Lore (Rogue Trader)(Int): 44&lt;br /&gt;
    Evaluate(Int): 44&lt;br /&gt;
    Literacy(Int): 44&lt;br /&gt;
    Inquiry (Int): 44&lt;br /&gt;
    Scholastic Lore(Astromancy)(Int): 44&lt;br /&gt;
    Secret Tongue (rogue trader)(Int): 44&lt;br /&gt;
    Speak(High Gothic)(Int): 44&lt;br /&gt;
    Speak Language (Low Gothic)(Int): 44&lt;br /&gt;
&lt;br /&gt;
== Talents ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Enemy(Unseen foe):&#039;&#039;&#039; -10 to Fel tests with the Unseen foe&lt;br /&gt;
* &#039;&#039;&#039;Decadence&#039;&#039;&#039; When drinking alcohol or similar beverages, Siegmund does not pass out until he has failed 6 toughness tests. He also gains a +10 bonus to resist the effects of addiction.&lt;br /&gt;
* &#039;&#039;&#039;Peer(Ecclesiarchy):&#039;&#039;&#039; +10 to Fel tests with members of the Ecclesiarchy&lt;br /&gt;
* &#039;&#039;&#039;Peer(Adeptus Mechanicus):&#039;&#039;&#039; +10 to Fel tests with Members of this group&lt;br /&gt;
* &#039;&#039;&#039;Paranoia:&#039;&#039;&#039;  +2 Initiative and the GM may secretly Test his Per to notice hidden threats. &lt;br /&gt;
* &#039;&#039;&#039;Air of Authority:&#039;&#039;&#039;  On a successful Command Test,Siegmund may affect 1d10+6 Targets. &lt;br /&gt;
* &#039;&#039;&#039;Pistol Weapon Training (Universal):&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Melee Weapon Training (Universal):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dynastic Warrant:&#039;&#039;&#039; +3 Ship Points.May not exchange Ship Points for Profit Factor—any unspent Points mare lost.&lt;br /&gt;
* &#039;&#039;&#039;Honor Amongst One’s Peers:&#039;&#039;&#039; +5 to all Fel Tests to interact with high-ranking officials of the Imperium and members of the Imperial nobility in a formal setting.&lt;br /&gt;
* &#039;&#039;&#039;Unseen  Enemy:&#039;&#039;&#039;  Siegmund has an enemy who covets his position,wealth or ship. Gains the Enemy Talent; Unseen foe.&lt;br /&gt;
* &#039;&#039;&#039;Favored of the Faithful:&#039;&#039;&#039; Gain the Peer(Ecclesiarchy) Talent.&lt;br /&gt;
* &#039;&#039;&#039;Blood Will Have Blood:&#039;&#039;&#039;  Gain the Paranoia Talent, and gain the Inquiry Skill.&lt;br /&gt;
* &#039;&#039;&#039;Brook No Insult:&#039;&#039;&#039;  Siegmund will allow no serious offense to his honor and  those under his  protection to pass unchallenged, meeting threat with threat and violence with violence.&lt;br /&gt;
&lt;br /&gt;
==Combat Stats==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! BestCraft Laspistol!! BS 39 !! Pistol !! 30m !! s/-/- !! 1d10+5 E !! 0 !! 30 !! Full !! Reliable !! 1.5 kg !! Scarce&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Best Craft Mono Sword !! WS 37 !! Melee !! none !! None !! 1d10 R !! 2!! None !! none !! Mono !! 3 kg !! Scarce&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Weaponname !! Accuracyname !! Classname !! Rangename !! ROFname !! Damagename !! Nom De Plume !! Clip Name !! Reloadname !! Specialabilityname !! Weightname !! Rarityname&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;Initiative Bonus:&#039;&#039;&#039; 1d10+2&lt;br /&gt;
* &#039;&#039;&#039;Movement:&#039;&#039;&#039; Half:3 Full:6 Charge:9 Run:18&lt;br /&gt;
* &#039;&#039;&#039;Wounds:&#039;&#039;&#039; 8 &lt;br /&gt;
* &#039;&#039;&#039;TB:&#039;&#039;&#039;  3&lt;br /&gt;
* &#039;&#039;&#039;Armor:&#039;&#039;&#039; Best-craft storm trooper armor: Ap 7&lt;br /&gt;
* &#039;&#039;&#039;Dodge:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Parry:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
* &#039;&#039;&#039;Malen Pattren R-22 Laspistol&#039;&#039;&#039;&lt;br /&gt;
** Beast craftsmanship&lt;br /&gt;
*** Given to the dynasty by fleet commander of the calixis sector after the help in eradicating a long forgotten Xeno threat, the Zandous.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039; Mono-Sword&#039;&#039;&#039;&lt;br /&gt;
** Best craftsmanship, hilt and blade depict a scaled xeno beast of some kind.&lt;br /&gt;
*** Origin unknown, acquired by the 87th of the line to bare the warrant of Trade.&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
* &#039;&#039;&#039;Arc-31 Storm trooper Armor&#039;&#039;&#039;&lt;br /&gt;
** Fun and exciting subsystems&lt;br /&gt;
** Best Craftmenship.&lt;br /&gt;
** 7 Ap, 7.5 Kg&lt;br /&gt;
*** This armor is a polished silver sheen, every inch of its surface is covered in gold trim.&lt;br /&gt;
&lt;br /&gt;
=== Force Field ===&lt;br /&gt;
* &#039;&#039;&#039;Field Name&#039;&#039;&#039;&lt;br /&gt;
** Field type&lt;br /&gt;
** Protection Rating&lt;br /&gt;
** Fails only on a (insert number here)&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
=== Other Equipment ===&lt;br /&gt;
* &#039;&#039;&#039;Equipment name&#039;&#039;&#039;&lt;br /&gt;
** Equipment type&lt;br /&gt;
** Equipment description&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
== Experience Spent ==&lt;br /&gt;
* Awareness (Skill) 100 xp&lt;br /&gt;
* Ciphers (Rogue Trader) (skill) 100 xp&lt;br /&gt;
* Common Lore (Rogue Trader) (skill) 100 xp&lt;br /&gt;
* Secret Tongue (rogue trader) (skill) 100 xp&lt;br /&gt;
* Simple Advance (Fel) 100 xp&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Siegmund_Malchenleo&amp;diff=200433</id>
		<title>Siegmund Malchenleo</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Siegmund_Malchenleo&amp;diff=200433"/>
		<updated>2012-01-31T05:25:53Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Combat Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Blinded_By_The_Light|the main page]]&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
1d5 corruption&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Character Name !! Player Name !! Career Path !! Ship&#039;s Role !! Rank !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| Siegmund Malchenleo || Seekerofshadowlight|| Rogue Trader|| Lord-Captain|| Rank 1|| 5000&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Home World !! Birthright !! Lure of the Void !! Trials and Travails !! Motivation !! Lineage&lt;br /&gt;
|-&lt;br /&gt;
| Child of a dynasty|| Vaunted || Zealot || High Vendetta|| prestige || None&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption&lt;br /&gt;
|-http://wiki.rpg.net/skins/common/images/button_bold.png&lt;br /&gt;
| 37 || 39 || 35 || 31 || 35 || 44|| 33 || 34 || 62|| 8 || 3|| 0 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
Untrained Basic skills&lt;br /&gt;
    Barter(Fel): 31&lt;br /&gt;
    Carouse(T): 15&lt;br /&gt;
    Charm(Fel): 31&lt;br /&gt;
    Climb(S): 17&lt;br /&gt;
    Concealment(Ag): 17&lt;br /&gt;
    Contortionist(Ag): 17&lt;br /&gt;
    Deceive(Fel): 31&lt;br /&gt;
    Disguise(Fel): 31&lt;br /&gt;
    Gamble(Int): 22&lt;br /&gt;
    Logic(Int): 22&lt;br /&gt;
    Scrutiny(Per): 16&lt;br /&gt;
    Search(Per): 16&lt;br /&gt;
    Silent Move(Ag): 17&lt;br /&gt;
    Swim(S): 17&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
Trained skills  &lt;br /&gt;
    Awareness(Per): 33&lt;br /&gt;
    Ciphers (Rogue Trader)(Int): 44&lt;br /&gt;
    Command (Fel): 62&lt;br /&gt;
    Commerce (Fel): 62 &lt;br /&gt;
    Charm (Fel): 62 &lt;br /&gt;
    Common Lore(Imperium)(Int): 44&lt;br /&gt;
    Common Lore (Rogue Trader)(Int): 44&lt;br /&gt;
    Evaluate(Int): 44&lt;br /&gt;
    Literacy(Int): 44&lt;br /&gt;
    Inquiry (Int): 44&lt;br /&gt;
    Scholastic Lore(Astromancy)(Int): 44&lt;br /&gt;
    Secret Tongue (rogue trader)(Int): 44&lt;br /&gt;
    Speak(High Gothic)(Int): 44&lt;br /&gt;
    Speak Language (Low Gothic)(Int): 44&lt;br /&gt;
&lt;br /&gt;
== Talents ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Enemy(Unseen foe):&#039;&#039;&#039; -10 to Fel tests with the Unseen foe&lt;br /&gt;
* &#039;&#039;&#039;Decadence&#039;&#039;&#039; When drinking alcohol or similar beverages, Siegmund does not pass out until he has failed 6 toughness tests. He also gains a +10 bonus to resist the effects of addiction.&lt;br /&gt;
* &#039;&#039;&#039;Peer(Ecclesiarchy):&#039;&#039;&#039; +10 to Fel tests with members of the Ecclesiarchy&lt;br /&gt;
* &#039;&#039;&#039;Peer(Adeptus Mechanicus):&#039;&#039;&#039; +10 to Fel tests with Members of this group&lt;br /&gt;
* &#039;&#039;&#039;Paranoia:&#039;&#039;&#039;  +2 Initiative and the GM may secretly Test his Per to notice hidden threats. &lt;br /&gt;
* &#039;&#039;&#039;Air of Authority:&#039;&#039;&#039;  On a successful Command Test,Siegmund may affect 1d10+6 Targets. &lt;br /&gt;
* &#039;&#039;&#039;Pistol Weapon Training (Universal):&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Melee Weapon Training (Universal):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dynastic Warrant:&#039;&#039;&#039; +3 Ship Points.May not exchange Ship Points for Profit Factor—any unspent Points mare lost.&lt;br /&gt;
* &#039;&#039;&#039;Honor Amongst One’s Peers:&#039;&#039;&#039; +5 to all Fel Tests to interact with high-ranking officials of the Imperium and members of the Imperial nobility in a formal setting.&lt;br /&gt;
* &#039;&#039;&#039;Unseen  Enemy:&#039;&#039;&#039;  Siegmund has an enemy who covets his position,wealth or ship. Gains the Enemy Talent; Unseen foe.&lt;br /&gt;
* &#039;&#039;&#039;Favored of the Faithful:&#039;&#039;&#039; Gain the Peer(Ecclesiarchy) Talent.&lt;br /&gt;
* &#039;&#039;&#039;Blood Will Have Blood:&#039;&#039;&#039;  Gain the Paranoia Talent, and gain the Inquiry Skill.&lt;br /&gt;
* &#039;&#039;&#039;Brook No Insult:&#039;&#039;&#039;  Siegmund will allow no serious offense to his honor and  those under his  protection to pass unchallenged, meeting threat with threat and violence with violence.&lt;br /&gt;
&lt;br /&gt;
==Combat Stats==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! BestCraft Laspistol!! BS 39 !! Pistol !! 30m !! s/-/- !! 1d10+5 E !! 0 !! 30 !! Full !! Reliable !! 1.5 kg !! Scarce&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Best Craft Mono Sword !! WS 37 !! Melee !! none !! None !! 1d10 R !! 2!! None !! none !! Mono !! 3 kg !! Scarce&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Weaponname !! Accuracyname !! Classname !! Rangename !! ROFname !! Damagename !! Nom De Plume !! Clip Name !! Reloadname !! Specialabilityname !! Weightname !! Rarityname&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;Initiative Bonus:&#039;&#039;&#039; 1d10+2&lt;br /&gt;
* &#039;&#039;&#039;Movement:&#039;&#039;&#039; Half:3 Full:6 Charge:9 Run:18&lt;br /&gt;
* &#039;&#039;&#039;Wounds:&#039;&#039;&#039; 8 &lt;br /&gt;
* &#039;&#039;&#039;TB:&#039;&#039;&#039;  3&lt;br /&gt;
* &#039;&#039;&#039;Armor:&#039;&#039;&#039; Best-craft storm trooper armor: Ap 7&lt;br /&gt;
* &#039;&#039;&#039;Dodge:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Parry:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
* &#039;&#039;&#039;Malen Pattren R-22 Laspistol&#039;&#039;&#039;&lt;br /&gt;
** Beast craftsmanship&lt;br /&gt;
*** Given to the dynasty by fleet commander of the calixis sector after the help in eradicating a long forgotten Xeno threat, the Zandous.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039; Mono-Sword&#039;&#039;&#039;&lt;br /&gt;
** Best craftsmanship, hilt and blade depict a scaled xeno beast of some kind.&lt;br /&gt;
*** Origin unknown, acquired by the 87th of the line to bare the warrant of Trade.&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
* &#039;&#039;&#039;Arc-31 Storm trooper Armor&#039;&#039;&#039;&lt;br /&gt;
** Fun and exciting subsystems&lt;br /&gt;
** Best Craftmenship.&lt;br /&gt;
** 7 Ap, 7.5 Kg&lt;br /&gt;
*** This armor is a polished silver sheen, every inch of its surface is covered in gold trim.&lt;br /&gt;
&lt;br /&gt;
=== Force Field ===&lt;br /&gt;
* &#039;&#039;&#039;Field Name&#039;&#039;&#039;&lt;br /&gt;
** Field type&lt;br /&gt;
** Protection Rating&lt;br /&gt;
** Fails only on a (insert number here)&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
=== Other Equipment ===&lt;br /&gt;
* &#039;&#039;&#039;Equipment name&#039;&#039;&#039;&lt;br /&gt;
** Equipment type&lt;br /&gt;
** Equipment description&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
== Experience Spent ==&lt;br /&gt;
* Awareness (Skill) 100 xp&lt;br /&gt;
* Ciphers (Rogue Trader) (skill) 100 xp&lt;br /&gt;
* Common Lore (Rogue Trader) (skill) 100 xp&lt;br /&gt;
* Secret Tongue (rogue trader) (skill) 100 xp&lt;br /&gt;
* Simple Advance (Fel) 100 xp&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Siegmund_Malchenleo&amp;diff=200432</id>
		<title>Siegmund Malchenleo</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Siegmund_Malchenleo&amp;diff=200432"/>
		<updated>2012-01-31T05:21:12Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Traits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Blinded_By_The_Light|the main page]]&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
1d5 corruption&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Character Name !! Player Name !! Career Path !! Ship&#039;s Role !! Rank !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| Siegmund Malchenleo || Seekerofshadowlight|| Rogue Trader|| Lord-Captain|| Rank 1|| 5000&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Home World !! Birthright !! Lure of the Void !! Trials and Travails !! Motivation !! Lineage&lt;br /&gt;
|-&lt;br /&gt;
| Child of a dynasty|| Vaunted || Zealot || High Vendetta|| prestige || None&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption&lt;br /&gt;
|-http://wiki.rpg.net/skins/common/images/button_bold.png&lt;br /&gt;
| 37 || 39 || 35 || 31 || 35 || 44|| 33 || 34 || 62|| 8 || 3|| 0 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
Untrained Basic skills&lt;br /&gt;
    Barter(Fel): 31&lt;br /&gt;
    Carouse(T): 15&lt;br /&gt;
    Charm(Fel): 31&lt;br /&gt;
    Climb(S): 17&lt;br /&gt;
    Concealment(Ag): 17&lt;br /&gt;
    Contortionist(Ag): 17&lt;br /&gt;
    Deceive(Fel): 31&lt;br /&gt;
    Disguise(Fel): 31&lt;br /&gt;
    Gamble(Int): 22&lt;br /&gt;
    Logic(Int): 22&lt;br /&gt;
    Scrutiny(Per): 16&lt;br /&gt;
    Search(Per): 16&lt;br /&gt;
    Silent Move(Ag): 17&lt;br /&gt;
    Swim(S): 17&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
Trained skills  &lt;br /&gt;
    Awareness(Per): 33&lt;br /&gt;
    Ciphers (Rogue Trader)(Int): 44&lt;br /&gt;
    Command (Fel): 62&lt;br /&gt;
    Commerce (Fel): 62 &lt;br /&gt;
    Charm (Fel): 62 &lt;br /&gt;
    Common Lore(Imperium)(Int): 44&lt;br /&gt;
    Common Lore (Rogue Trader)(Int): 44&lt;br /&gt;
    Evaluate(Int): 44&lt;br /&gt;
    Literacy(Int): 44&lt;br /&gt;
    Inquiry (Int): 44&lt;br /&gt;
    Scholastic Lore(Astromancy)(Int): 44&lt;br /&gt;
    Secret Tongue (rogue trader)(Int): 44&lt;br /&gt;
    Speak(High Gothic)(Int): 44&lt;br /&gt;
    Speak Language (Low Gothic)(Int): 44&lt;br /&gt;
&lt;br /&gt;
== Talents ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Enemy(Unseen foe):&#039;&#039;&#039; -10 to Fel tests with the Unseen foe&lt;br /&gt;
* &#039;&#039;&#039;Decadence&#039;&#039;&#039; When drinking alcohol or similar beverages, Siegmund does not pass out until he has failed 6 toughness tests. He also gains a +10 bonus to resist the effects of addiction.&lt;br /&gt;
* &#039;&#039;&#039;Peer(Ecclesiarchy):&#039;&#039;&#039; +10 to Fel tests with members of the Ecclesiarchy&lt;br /&gt;
* &#039;&#039;&#039;Peer(Adeptus Mechanicus):&#039;&#039;&#039; +10 to Fel tests with Members of this group&lt;br /&gt;
* &#039;&#039;&#039;Paranoia:&#039;&#039;&#039;  +2 Initiative and the GM may secretly Test his Per to notice hidden threats. &lt;br /&gt;
* &#039;&#039;&#039;Air of Authority:&#039;&#039;&#039;  On a successful Command Test,Siegmund may affect 1d10+6 Targets. &lt;br /&gt;
* &#039;&#039;&#039;Pistol Weapon Training (Universal):&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Melee Weapon Training (Universal):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dynastic Warrant:&#039;&#039;&#039; +3 Ship Points.May not exchange Ship Points for Profit Factor—any unspent Points mare lost.&lt;br /&gt;
* &#039;&#039;&#039;Honor Amongst One’s Peers:&#039;&#039;&#039; +5 to all Fel Tests to interact with high-ranking officials of the Imperium and members of the Imperial nobility in a formal setting.&lt;br /&gt;
* &#039;&#039;&#039;Unseen  Enemy:&#039;&#039;&#039;  Siegmund has an enemy who covets his position,wealth or ship. Gains the Enemy Talent; Unseen foe.&lt;br /&gt;
* &#039;&#039;&#039;Favored of the Faithful:&#039;&#039;&#039; Gain the Peer(Ecclesiarchy) Talent.&lt;br /&gt;
* &#039;&#039;&#039;Blood Will Have Blood:&#039;&#039;&#039;  Gain the Paranoia Talent, and gain the Inquiry Skill.&lt;br /&gt;
* &#039;&#039;&#039;Brook No Insult:&#039;&#039;&#039;  Siegmund will allow no serious offense to his honor and  those under his  protection to pass unchallenged, meeting threat with threat and violence with violence.&lt;br /&gt;
&lt;br /&gt;
==Combat Stats==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! BestCraft Laspistol!! BS 39 !! Pistol !! 30m !! s/-/- !! 1d10+5 E !! 0 !! 30 !! Full !! Reliable !! 1.5 kg !! Scarce&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Best Craft Mono Sword !! WS 37 !! Melee !! none !! None !! 1d10 R !! 2!! None !! none !! Mono !! 3 kg !! Scarce&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Weaponname !! Accuracyname !! Classname !! Rangename !! ROFname !! Damagename !! Nom De Plume !! Clip Name !! Reloadname !! Specialabilityname !! Weightname !! Rarityname&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;Initiative Bonus:&#039;&#039;&#039; 1d10+2&lt;br /&gt;
* &#039;&#039;&#039;Movement:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Wounds:&#039;&#039;&#039; 8 &lt;br /&gt;
* &#039;&#039;&#039;TB:&#039;&#039;&#039;  3&lt;br /&gt;
* &#039;&#039;&#039;Armor:&#039;&#039;&#039; Best-craft storm trooper armor: Ap 7&lt;br /&gt;
* &#039;&#039;&#039;Dodge:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Parry:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
* &#039;&#039;&#039;Malen Pattren R-22 Laspistol&#039;&#039;&#039;&lt;br /&gt;
** Beast craftsmanship&lt;br /&gt;
*** Given to the dynasty by fleet commander of the calixis sector after the help in eradicating a long forgotten Xeno threat, the Zandous.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039; Mono-Sword&#039;&#039;&#039;&lt;br /&gt;
** Best craftsmanship, hilt and blade depict a scaled xeno beast of some kind.&lt;br /&gt;
*** Origin unknown, acquired by the 87th of the line to bare the warrant of Trade.&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
* &#039;&#039;&#039;Arc-31 Storm trooper Armor&#039;&#039;&#039;&lt;br /&gt;
** Fun and exciting subsystems&lt;br /&gt;
** Best Craftmenship.&lt;br /&gt;
** 7 Ap, 7.5 Kg&lt;br /&gt;
*** This armor is a polished silver sheen, every inch of its surface is covered in gold trim.&lt;br /&gt;
&lt;br /&gt;
=== Force Field ===&lt;br /&gt;
* &#039;&#039;&#039;Field Name&#039;&#039;&#039;&lt;br /&gt;
** Field type&lt;br /&gt;
** Protection Rating&lt;br /&gt;
** Fails only on a (insert number here)&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
=== Other Equipment ===&lt;br /&gt;
* &#039;&#039;&#039;Equipment name&#039;&#039;&#039;&lt;br /&gt;
** Equipment type&lt;br /&gt;
** Equipment description&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
== Experience Spent ==&lt;br /&gt;
* Awareness (Skill) 100 xp&lt;br /&gt;
* Ciphers (Rogue Trader) (skill) 100 xp&lt;br /&gt;
* Common Lore (Rogue Trader) (skill) 100 xp&lt;br /&gt;
* Secret Tongue (rogue trader) (skill) 100 xp&lt;br /&gt;
* Simple Advance (Fel) 100 xp&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Siegmund_Malchenleo&amp;diff=200431</id>
		<title>Siegmund Malchenleo</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Siegmund_Malchenleo&amp;diff=200431"/>
		<updated>2012-01-31T05:18:07Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Bionics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Blinded_By_The_Light|the main page]]&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
1d5 corruption&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Character Name !! Player Name !! Career Path !! Ship&#039;s Role !! Rank !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| Siegmund Malchenleo || Seekerofshadowlight|| Rogue Trader|| Lord-Captain|| Rank 1|| 5000&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Home World !! Birthright !! Lure of the Void !! Trials and Travails !! Motivation !! Lineage&lt;br /&gt;
|-&lt;br /&gt;
| Child of a dynasty|| Vaunted || Zealot || High Vendetta|| prestige || None&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption&lt;br /&gt;
|-http://wiki.rpg.net/skins/common/images/button_bold.png&lt;br /&gt;
| 37 || 39 || 35 || 31 || 35 || 44|| 33 || 34 || 62|| 8 || 3|| 0 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
Untrained Basic skills&lt;br /&gt;
    Barter(Fel): 31&lt;br /&gt;
    Carouse(T): 15&lt;br /&gt;
    Charm(Fel): 31&lt;br /&gt;
    Climb(S): 17&lt;br /&gt;
    Concealment(Ag): 17&lt;br /&gt;
    Contortionist(Ag): 17&lt;br /&gt;
    Deceive(Fel): 31&lt;br /&gt;
    Disguise(Fel): 31&lt;br /&gt;
    Gamble(Int): 22&lt;br /&gt;
    Logic(Int): 22&lt;br /&gt;
    Scrutiny(Per): 16&lt;br /&gt;
    Search(Per): 16&lt;br /&gt;
    Silent Move(Ag): 17&lt;br /&gt;
    Swim(S): 17&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
Trained skills  &lt;br /&gt;
    Awareness(Per): 33&lt;br /&gt;
    Ciphers (Rogue Trader)(Int): 44&lt;br /&gt;
    Command (Fel): 62&lt;br /&gt;
    Commerce (Fel): 62 &lt;br /&gt;
    Charm (Fel): 62 &lt;br /&gt;
    Common Lore(Imperium)(Int): 44&lt;br /&gt;
    Common Lore (Rogue Trader)(Int): 44&lt;br /&gt;
    Evaluate(Int): 44&lt;br /&gt;
    Literacy(Int): 44&lt;br /&gt;
    Inquiry (Int): 44&lt;br /&gt;
    Scholastic Lore(Astromancy)(Int): 44&lt;br /&gt;
    Secret Tongue (rogue trader)(Int): 44&lt;br /&gt;
    Speak(High Gothic)(Int): 44&lt;br /&gt;
    Speak Language (Low Gothic)(Int): 44&lt;br /&gt;
&lt;br /&gt;
== Talents ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Enemy(Unseen foe):&#039;&#039;&#039; -10 to Fel tests with the Unseen foe&lt;br /&gt;
* &#039;&#039;&#039;Decadence&#039;&#039;&#039; When drinking alcohol or similar beverages, Siegmund does not pass out until he has failed 6 toughness tests. He also gains a +10 bonus to resist the effects of addiction.&lt;br /&gt;
* &#039;&#039;&#039;Peer(Ecclesiarchy):&#039;&#039;&#039; +10 to Fel tests with members of the Ecclesiarchy&lt;br /&gt;
* &#039;&#039;&#039;Peer(Adeptus Mechanicus):&#039;&#039;&#039; +10 to Fel tests with Members of this group&lt;br /&gt;
* &#039;&#039;&#039;Paranoia:&#039;&#039;&#039;  +2 Initiative and the GM may secretly Test his Per to notice hidden threats. &lt;br /&gt;
* &#039;&#039;&#039;Air of Authority:&#039;&#039;&#039;  On a successful Command Test,Siegmund may affect 1d10+6 Targets. &lt;br /&gt;
* &#039;&#039;&#039;Pistol Weapon Training (Universal):&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Melee Weapon Training (Universal):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
* &#039;&#039;&#039;Trait Name&#039;&#039;&#039; - Trait Description&lt;br /&gt;
* &#039;&#039;&#039;Dynastic Warrant:&#039;&#039;&#039; +3 Ship Points.May not exchange Ship Points for Profit Factor—any unspent Points mare lost.&lt;br /&gt;
* &#039;&#039;&#039;Honor Amongst One’s Peers:&#039;&#039;&#039; +5 to all Fel Tests to interact with high-ranking officials of the Imperium and members of the Imperial nobility in a formal setting.&lt;br /&gt;
* &#039;&#039;&#039;Unseen  Enemy:&#039;&#039;&#039;  Siegmund has an enemy who covets his position,wealth or ship. Gains the Enemy Talent; Unseen foe.&lt;br /&gt;
* &#039;&#039;&#039;Favored of the Faithful:&#039;&#039;&#039; Gain the Peer(Ecclesiarchy) Talent.&lt;br /&gt;
* &#039;&#039;&#039;Blood Will Have Blood:&#039;&#039;&#039;  Gain the Paranoia Talent, and gain the Inquiry Skill.&lt;br /&gt;
* &#039;&#039;&#039;Brook No Insult:&#039;&#039;&#039;  Siegmund will allow no serious offense to his honor and  those under his  protection to pass unchallenged, meeting threat with threat and violence with violence.&lt;br /&gt;
&lt;br /&gt;
==Combat Stats==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! BestCraft Laspistol!! BS 39 !! Pistol !! 30m !! s/-/- !! 1d10+5 E !! 0 !! 30 !! Full !! Reliable !! 1.5 kg !! Scarce&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Best Craft Mono Sword !! WS 37 !! Melee !! none !! None !! 1d10 R !! 2!! None !! none !! Mono !! 3 kg !! Scarce&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Weaponname !! Accuracyname !! Classname !! Rangename !! ROFname !! Damagename !! Nom De Plume !! Clip Name !! Reloadname !! Specialabilityname !! Weightname !! Rarityname&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;Initiative Bonus:&#039;&#039;&#039; 1d10+2&lt;br /&gt;
* &#039;&#039;&#039;Movement:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Wounds:&#039;&#039;&#039; 8 &lt;br /&gt;
* &#039;&#039;&#039;TB:&#039;&#039;&#039;  3&lt;br /&gt;
* &#039;&#039;&#039;Armor:&#039;&#039;&#039; Best-craft storm trooper armor: Ap 7&lt;br /&gt;
* &#039;&#039;&#039;Dodge:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Parry:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
* &#039;&#039;&#039;Malen Pattren R-22 Laspistol&#039;&#039;&#039;&lt;br /&gt;
** Beast craftsmanship&lt;br /&gt;
*** Given to the dynasty by fleet commander of the calixis sector after the help in eradicating a long forgotten Xeno threat, the Zandous.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039; Mono-Sword&#039;&#039;&#039;&lt;br /&gt;
** Best craftsmanship, hilt and blade depict a scaled xeno beast of some kind.&lt;br /&gt;
*** Origin unknown, acquired by the 87th of the line to bare the warrant of Trade.&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
* &#039;&#039;&#039;Arc-31 Storm trooper Armor&#039;&#039;&#039;&lt;br /&gt;
** Fun and exciting subsystems&lt;br /&gt;
** Best Craftmenship.&lt;br /&gt;
** 7 Ap, 7.5 Kg&lt;br /&gt;
*** This armor is a polished silver sheen, every inch of its surface is covered in gold trim.&lt;br /&gt;
&lt;br /&gt;
=== Force Field ===&lt;br /&gt;
* &#039;&#039;&#039;Field Name&#039;&#039;&#039;&lt;br /&gt;
** Field type&lt;br /&gt;
** Protection Rating&lt;br /&gt;
** Fails only on a (insert number here)&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
=== Other Equipment ===&lt;br /&gt;
* &#039;&#039;&#039;Equipment name&#039;&#039;&#039;&lt;br /&gt;
** Equipment type&lt;br /&gt;
** Equipment description&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
== Experience Spent ==&lt;br /&gt;
* Awareness (Skill) 100 xp&lt;br /&gt;
* Ciphers (Rogue Trader) (skill) 100 xp&lt;br /&gt;
* Common Lore (Rogue Trader) (skill) 100 xp&lt;br /&gt;
* Secret Tongue (rogue trader) (skill) 100 xp&lt;br /&gt;
* Simple Advance (Fel) 100 xp&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Siegmund_Malchenleo&amp;diff=200430</id>
		<title>Siegmund Malchenleo</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Siegmund_Malchenleo&amp;diff=200430"/>
		<updated>2012-01-30T23:27:18Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Blinded_By_The_Light|the main page]]&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
1d5 corruption&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Character Name !! Player Name !! Career Path !! Ship&#039;s Role !! Rank !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| Siegmund Malchenleo || Seekerofshadowlight|| Rogue Trader|| Lord-Captain|| Rank 1|| 5000&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Home World !! Birthright !! Lure of the Void !! Trials and Travails !! Motivation !! Lineage&lt;br /&gt;
|-&lt;br /&gt;
| Child of a dynasty|| Vaunted || Zealot || High Vendetta|| prestige || None&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption&lt;br /&gt;
|-http://wiki.rpg.net/skins/common/images/button_bold.png&lt;br /&gt;
| 37 || 39 || 35 || 31 || 35 || 44|| 33 || 34 || 62|| 8 || 3|| 0 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
Untrained Basic skills&lt;br /&gt;
    Barter(Fel): 31&lt;br /&gt;
    Carouse(T): 15&lt;br /&gt;
    Charm(Fel): 31&lt;br /&gt;
    Climb(S): 17&lt;br /&gt;
    Concealment(Ag): 17&lt;br /&gt;
    Contortionist(Ag): 17&lt;br /&gt;
    Deceive(Fel): 31&lt;br /&gt;
    Disguise(Fel): 31&lt;br /&gt;
    Gamble(Int): 22&lt;br /&gt;
    Logic(Int): 22&lt;br /&gt;
    Scrutiny(Per): 16&lt;br /&gt;
    Search(Per): 16&lt;br /&gt;
    Silent Move(Ag): 17&lt;br /&gt;
    Swim(S): 17&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
Trained skills  &lt;br /&gt;
    Awareness(Per): 33&lt;br /&gt;
    Ciphers (Rogue Trader)(Int): 44&lt;br /&gt;
    Command (Fel): 62&lt;br /&gt;
    Commerce (Fel): 62 &lt;br /&gt;
    Charm (Fel): 62 &lt;br /&gt;
    Common Lore(Imperium)(Int): 44&lt;br /&gt;
    Common Lore (Rogue Trader)(Int): 44&lt;br /&gt;
    Evaluate(Int): 44&lt;br /&gt;
    Literacy(Int): 44&lt;br /&gt;
    Inquiry (Int): 44&lt;br /&gt;
    Scholastic Lore(Astromancy)(Int): 44&lt;br /&gt;
    Secret Tongue (rogue trader)(Int): 44&lt;br /&gt;
    Speak(High Gothic)(Int): 44&lt;br /&gt;
    Speak Language (Low Gothic)(Int): 44&lt;br /&gt;
&lt;br /&gt;
== Talents ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Enemy(Unseen foe):&#039;&#039;&#039; -10 to Fel tests with the Unseen foe&lt;br /&gt;
* &#039;&#039;&#039;Decadence&#039;&#039;&#039; When drinking alcohol or similar beverages, Siegmund does not pass out until he has failed 6 toughness tests. He also gains a +10 bonus to resist the effects of addiction.&lt;br /&gt;
* &#039;&#039;&#039;Peer(Ecclesiarchy):&#039;&#039;&#039; +10 to Fel tests with members of the Ecclesiarchy&lt;br /&gt;
* &#039;&#039;&#039;Peer(Adeptus Mechanicus):&#039;&#039;&#039; +10 to Fel tests with Members of this group&lt;br /&gt;
* &#039;&#039;&#039;Paranoia:&#039;&#039;&#039;  +2 Initiative and the GM may secretly Test his Per to notice hidden threats. &lt;br /&gt;
* &#039;&#039;&#039;Air of Authority:&#039;&#039;&#039;  On a successful Command Test,Siegmund may affect 1d10+6 Targets. &lt;br /&gt;
* &#039;&#039;&#039;Pistol Weapon Training (Universal):&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Melee Weapon Training (Universal):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
* &#039;&#039;&#039;Trait Name&#039;&#039;&#039; - Trait Description&lt;br /&gt;
* &#039;&#039;&#039;Dynastic Warrant:&#039;&#039;&#039; +3 Ship Points.May not exchange Ship Points for Profit Factor—any unspent Points mare lost.&lt;br /&gt;
* &#039;&#039;&#039;Honor Amongst One’s Peers:&#039;&#039;&#039; +5 to all Fel Tests to interact with high-ranking officials of the Imperium and members of the Imperial nobility in a formal setting.&lt;br /&gt;
* &#039;&#039;&#039;Unseen  Enemy:&#039;&#039;&#039;  Siegmund has an enemy who covets his position,wealth or ship. Gains the Enemy Talent; Unseen foe.&lt;br /&gt;
* &#039;&#039;&#039;Favored of the Faithful:&#039;&#039;&#039; Gain the Peer(Ecclesiarchy) Talent.&lt;br /&gt;
* &#039;&#039;&#039;Blood Will Have Blood:&#039;&#039;&#039;  Gain the Paranoia Talent, and gain the Inquiry Skill.&lt;br /&gt;
* &#039;&#039;&#039;Brook No Insult:&#039;&#039;&#039;  Siegmund will allow no serious offense to his honor and  those under his  protection to pass unchallenged, meeting threat with threat and violence with violence.&lt;br /&gt;
&lt;br /&gt;
==Combat Stats==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! BestCraft Laspistol!! BS 39 !! Pistol !! 30m !! s/-/- !! 1d10+5 E !! 0 !! 30 !! Full !! Reliable !! 1.5 kg !! Scarce&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Best Craft Mono Sword !! WS 37 !! Melee !! none !! None !! 1d10 R !! 2!! None !! none !! Mono !! 3 kg !! Scarce&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Weaponname !! Accuracyname !! Classname !! Rangename !! ROFname !! Damagename !! Nom De Plume !! Clip Name !! Reloadname !! Specialabilityname !! Weightname !! Rarityname&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;Initiative Bonus:&#039;&#039;&#039; 1d10+2&lt;br /&gt;
* &#039;&#039;&#039;Movement:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Wounds:&#039;&#039;&#039; 8 &lt;br /&gt;
* &#039;&#039;&#039;TB:&#039;&#039;&#039;  3&lt;br /&gt;
* &#039;&#039;&#039;Armor:&#039;&#039;&#039; Best-craft storm trooper armor: Ap 7&lt;br /&gt;
* &#039;&#039;&#039;Dodge:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Parry:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
=== Bionics ===&lt;br /&gt;
* &#039;&#039;&#039;Equipment name&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;Equipment description&#039;&#039;&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
* &#039;&#039;&#039;Malen Pattren R-22 Laspistol&#039;&#039;&#039;&lt;br /&gt;
** Beast craftsmanship&lt;br /&gt;
*** Given to the dynasty by fleet commander of the calixis sector after the help in eradicating a long forgotten Xeno threat, the Zandous.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039; Mono-Sword&#039;&#039;&#039;&lt;br /&gt;
** Best craftsmanship, hilt and blade depict a scaled xeno beast of some kind.&lt;br /&gt;
*** Origin unknown, acquired by the 87th of the line to bare the warrant of Trade.&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
* &#039;&#039;&#039;Arc-31 Storm trooper Armor&#039;&#039;&#039;&lt;br /&gt;
** Fun and exciting subsystems&lt;br /&gt;
** Best Craftmenship.&lt;br /&gt;
** 7 Ap, 7.5 Kg&lt;br /&gt;
*** This armor is a polished silver sheen, every inch of its surface is covered in gold trim.&lt;br /&gt;
&lt;br /&gt;
=== Force Field ===&lt;br /&gt;
* &#039;&#039;&#039;Field Name&#039;&#039;&#039;&lt;br /&gt;
** Field type&lt;br /&gt;
** Protection Rating&lt;br /&gt;
** Fails only on a (insert number here)&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
=== Other Equipment ===&lt;br /&gt;
* &#039;&#039;&#039;Equipment name&#039;&#039;&#039;&lt;br /&gt;
** Equipment type&lt;br /&gt;
** Equipment description&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
== Experience Spent ==&lt;br /&gt;
* Awareness (Skill) 100 xp&lt;br /&gt;
* Ciphers (Rogue Trader) (skill) 100 xp&lt;br /&gt;
* Common Lore (Rogue Trader) (skill) 100 xp&lt;br /&gt;
* Secret Tongue (rogue trader) (skill) 100 xp&lt;br /&gt;
* Simple Advance (Fel) 100 xp&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Siegmund_Malchenleo&amp;diff=200429</id>
		<title>Siegmund Malchenleo</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Siegmund_Malchenleo&amp;diff=200429"/>
		<updated>2012-01-30T23:24:34Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Blinded_By_The_Light|the main page]]&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
1d5 corruption&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Character Name !! Player Name !! Career Path !! Ship&#039;s Role !! Rank !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| Siegmund Malchenleo || Seekerofshadowlight|| Rogue Trader|| Lord-Captain|| Rank 1|| 5000&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Home World !! Birthright !! Lure of the Void !! Trials and Travails !! Motivation !! Lineage&lt;br /&gt;
|-&lt;br /&gt;
| Child of a dynasty|| Vaunted || Zealot || High Vendetta|| prestige || None&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption&lt;br /&gt;
|-http://wiki.rpg.net/skins/common/images/button_bold.png&lt;br /&gt;
| 37 || 39 || 35 || 31 || 35 || 44|| 33 || 34 || 62|| 8 || 3|| 0 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
Untrained Basic skills&lt;br /&gt;
    Barter(Fel): 31&lt;br /&gt;
    Carouse(T): 15&lt;br /&gt;
    Charm(Fel): 31&lt;br /&gt;
    Climb(S): 17&lt;br /&gt;
    Concealment(Ag): 17&lt;br /&gt;
    Contortionist(Ag): 17&lt;br /&gt;
    Deceive(Fel): 31&lt;br /&gt;
    Disguise(Fel): 31&lt;br /&gt;
    Gamble(Int): 22&lt;br /&gt;
    Logic(Int): 22&lt;br /&gt;
    Scrutiny(Per): 16&lt;br /&gt;
    Search(Per): 16&lt;br /&gt;
    Silent Move(Ag): 17&lt;br /&gt;
    Swim(S): 17&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
Trained skills  &lt;br /&gt;
    Awareness(Per): 33&lt;br /&gt;
    Ciphers (Rogue Trader)(Int): 44&lt;br /&gt;
    Command (Fel): 62&lt;br /&gt;
    Commerce (Fel): 62 &lt;br /&gt;
    Charm (Fel): 62 &lt;br /&gt;
    Common Lore(Imperium)(Int): 44&lt;br /&gt;
    Common Lore (Rogue Trader)(Int): 44&lt;br /&gt;
    Evaluate(Int): 44&lt;br /&gt;
    Literacy(Int): 44&lt;br /&gt;
    Inquiry (Int): 44&lt;br /&gt;
    Scholastic Lore(Astromancy)(Int): 44&lt;br /&gt;
    Secret Tongue (rogue trader)(Int): 44&lt;br /&gt;
    Speak(High Gothic)(Int): 44&lt;br /&gt;
    Speak Language (Low Gothic)(Int): 44&lt;br /&gt;
&lt;br /&gt;
== Talents ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Enemy(Unseen foe):&#039;&#039;&#039; -10 to Fel tests with the Unseen foe&lt;br /&gt;
* &#039;&#039;&#039;Decadence&#039;&#039;&#039; When drinking alcohol or similar beverages, Siegmund does not pass out until he has failed 6 toughness tests. He also gains a +10 bonus to resist the effects of addiction.&lt;br /&gt;
* &#039;&#039;&#039;Peer(Ecclesiarchy):&#039;&#039;&#039; +10 to Fel tests with members of the Ecclesiarchy&lt;br /&gt;
* &#039;&#039;&#039;Peer(Adeptus Mechanicus):&#039;&#039;&#039; +10 to Fel tests with Members of this group&lt;br /&gt;
* &#039;&#039;&#039;Paranoia:&#039;&#039;&#039;  +2 Initiative and the GM may secretly Test his Per to notice hidden threats. &lt;br /&gt;
* &#039;&#039;&#039;Air of Authority:&#039;&#039;&#039;  On a successful Command Test,Siegmund may affect 1d10+6 Targets. &lt;br /&gt;
* &#039;&#039;&#039;Pistol Weapon Training (Universal):&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Melee Weapon Training (Universal):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
* &#039;&#039;&#039;Trait Name&#039;&#039;&#039; - Trait Description&lt;br /&gt;
* &#039;&#039;&#039;Dynastic Warrant:&#039;&#039;&#039; +3 Ship Points.May not exchange Ship Points for Profit Factor—any unspent Points mare lost.&lt;br /&gt;
* &#039;&#039;&#039;Honor Amongst One’s Peers:&#039;&#039;&#039; +5 to all Fel Tests to interact with high-ranking officials of the Imperium and members of the Imperial nobility in a formal setting.&lt;br /&gt;
* &#039;&#039;&#039;Unseen  Enemy:&#039;&#039;&#039;  Siegmund has an enemy who covets his position,wealth or ship. Gains the Enemy Talent; Unseen foe.&lt;br /&gt;
* &#039;&#039;&#039;Favored of the Faithful:&#039;&#039;&#039; Gain the Peer(Ecclesiarchy) Talent.&lt;br /&gt;
* &#039;&#039;&#039;Blood Will Have Blood:&#039;&#039;&#039;  Gain the Paranoia Talent, and gain the Inquiry Skill.&lt;br /&gt;
* &#039;&#039;&#039;Brook No Insult:&#039;&#039;&#039;  Siegmund will allow no serious offense to his honor and  those under his  protection to pass unchallenged, meeting threat with threat and violence with violence.&lt;br /&gt;
&lt;br /&gt;
==Combat Stats==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! BestCraft Laspistol!! BS 39 !! Pistol !! 30m !! s/-/- !! 1d10+5 E !! 0 !! 30 !! Full !! Reliable !! 1.5 kg !! Scarce&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Best Craft Mono Sword !! WS 37 !! Melee !! none !! None !! 1d10 R !! 2!! None !! none !! Mono !! 3 kg !! Scarce&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Weaponname !! Accuracyname !! Classname !! Rangename !! ROFname !! Damagename !! Nom De Plume !! Clip Name !! Reloadname !! Specialabilityname !! Weightname !! Rarityname&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;Initiative Bonus:&#039;&#039;&#039; 1d10+2&lt;br /&gt;
* &#039;&#039;&#039;Movement:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Wounds:&#039;&#039;&#039; 8 &lt;br /&gt;
* &#039;&#039;&#039;TB:&#039;&#039;&#039;  3&lt;br /&gt;
* &#039;&#039;&#039;Armor:&#039;&#039;&#039; Best-craft storm trooper armor: Ap 7&lt;br /&gt;
* &#039;&#039;&#039;Dodge:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Parry:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
=== Bionics ===&lt;br /&gt;
* &#039;&#039;&#039;Equipment name&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;Equipment description&#039;&#039;&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
* &#039;&#039;&#039;Malen Pattren R-22 Laspistol&#039;&#039;&#039;&lt;br /&gt;
** Beast craftsmanship&lt;br /&gt;
*** Given to the dynasty by fleet commander of the calixis sector after the help in eradicating a long forgotten Xeno threat, the Zandous.&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
* &#039;&#039;&#039;Arc-31 Storm trooper Armor&#039;&#039;&#039;&lt;br /&gt;
** Fun and exciting subsystems&lt;br /&gt;
** Best Craftmenship.&lt;br /&gt;
** 7 Ap, 7.5 Kg&lt;br /&gt;
*** This armor is a polished silver sheen, every inch of its surface is covered in gold trim.&lt;br /&gt;
&lt;br /&gt;
=== Force Field ===&lt;br /&gt;
* &#039;&#039;&#039;Field Name&#039;&#039;&#039;&lt;br /&gt;
** Field type&lt;br /&gt;
** Protection Rating&lt;br /&gt;
** Fails only on a (insert number here)&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
=== Other Equipment ===&lt;br /&gt;
* &#039;&#039;&#039;Equipment name&#039;&#039;&#039;&lt;br /&gt;
** Equipment type&lt;br /&gt;
** Equipment description&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
== Experience Spent ==&lt;br /&gt;
* Awareness (Skill) 100 xp&lt;br /&gt;
* Ciphers (Rogue Trader) (skill) 100 xp&lt;br /&gt;
* Common Lore (Rogue Trader) (skill) 100 xp&lt;br /&gt;
* Secret Tongue (rogue trader) (skill) 100 xp&lt;br /&gt;
* Simple Advance (Fel) 100 xp&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Siegmund_Malchenleo&amp;diff=200427</id>
		<title>Siegmund Malchenleo</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Siegmund_Malchenleo&amp;diff=200427"/>
		<updated>2012-01-30T23:19:45Z</updated>

		<summary type="html">&lt;p&gt;Seekerofshadowlight: /* Armour */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[Blinded_By_The_Light|the main page]]&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
1d5 corruption&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Character Name !! Player Name !! Career Path !! Ship&#039;s Role !! Rank !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| Siegmund Malchenleo || Seekerofshadowlight|| Rogue Trader|| Lord-Captain|| Rank 1|| 5000&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! Home World !! Birthright !! Lure of the Void !! Trials and Travails !! Motivation !! Lineage&lt;br /&gt;
|-&lt;br /&gt;
| Child of a dynasty|| Vaunted || Zealot || High Vendetta|| prestige || None&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Skill !! Ballistic Skill !! Strength !! Toughness !! Agility !! Intelligence !! Perception !! Willpower !! Fellowship!! Wounds !! Fate !! Insanity !! Corruption&lt;br /&gt;
|-http://wiki.rpg.net/skins/common/images/button_bold.png&lt;br /&gt;
| 37 || 39 || 35 || 31 || 35 || 44|| 33 || 34 || 62|| 8 || 3|| 0 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
Untrained Basic skills&lt;br /&gt;
    Barter(Fel): 31&lt;br /&gt;
    Carouse(T): 15&lt;br /&gt;
    Charm(Fel): 31&lt;br /&gt;
    Climb(S): 17&lt;br /&gt;
    Concealment(Ag): 17&lt;br /&gt;
    Contortionist(Ag): 17&lt;br /&gt;
    Deceive(Fel): 31&lt;br /&gt;
    Disguise(Fel): 31&lt;br /&gt;
    Gamble(Int): 22&lt;br /&gt;
    Logic(Int): 22&lt;br /&gt;
    Scrutiny(Per): 16&lt;br /&gt;
    Search(Per): 16&lt;br /&gt;
    Silent Move(Ag): 17&lt;br /&gt;
    Swim(S): 17&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
Trained skills  &lt;br /&gt;
    Awareness(Per): 33&lt;br /&gt;
    Ciphers (Rogue Trader)(Int): 44&lt;br /&gt;
    Command (Fel): 62&lt;br /&gt;
    Commerce (Fel): 62 &lt;br /&gt;
    Charm (Fel): 62 &lt;br /&gt;
    Common Lore(Imperium)(Int): 44&lt;br /&gt;
    Common Lore (Rogue Trader)(Int): 44&lt;br /&gt;
    Evaluate(Int): 44&lt;br /&gt;
    Literacy(Int): 44&lt;br /&gt;
    Inquiry (Int): 44&lt;br /&gt;
    Scholastic Lore(Astromancy)(Int): 44&lt;br /&gt;
    Secret Tongue (rogue trader)(Int): 44&lt;br /&gt;
    Speak(High Gothic)(Int): 44&lt;br /&gt;
    Speak Language (Low Gothic)(Int): 44&lt;br /&gt;
&lt;br /&gt;
== Talents ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Enemy(Unseen foe):&#039;&#039;&#039; -10 to Fel tests with the Unseen foe&lt;br /&gt;
* &#039;&#039;&#039;Decadence&#039;&#039;&#039; When drinking alcohol or similar beverages, Siegmund does not pass out until he has failed 6 toughness tests. He also gains a +10 bonus to resist the effects of addiction.&lt;br /&gt;
* &#039;&#039;&#039;Peer(Ecclesiarchy):&#039;&#039;&#039; +10 to Fel tests with members of the Ecclesiarchy&lt;br /&gt;
* &#039;&#039;&#039;Peer(Adeptus Mechanicus):&#039;&#039;&#039; +10 to Fel tests with Members of this group&lt;br /&gt;
* &#039;&#039;&#039;Paranoia:&#039;&#039;&#039;  +2 Initiative and the GM may secretly Test his Per to notice hidden threats. &lt;br /&gt;
* &#039;&#039;&#039;Air of Authority:&#039;&#039;&#039;  On a successful Command Test,Siegmund may affect 1d10+6 Targets. &lt;br /&gt;
* &#039;&#039;&#039;Pistol Weapon Training (Universal):&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Melee Weapon Training (Universal):&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
* &#039;&#039;&#039;Trait Name&#039;&#039;&#039; - Trait Description&lt;br /&gt;
* &#039;&#039;&#039;Dynastic Warrant:&#039;&#039;&#039; +3 Ship Points.May not exchange Ship Points for Profit Factor—any unspent Points mare lost.&lt;br /&gt;
* &#039;&#039;&#039;Honor Amongst One’s Peers:&#039;&#039;&#039; +5 to all Fel Tests to interact with high-ranking officials of the Imperium and members of the Imperial nobility in a formal setting.&lt;br /&gt;
* &#039;&#039;&#039;Unseen  Enemy:&#039;&#039;&#039;  Siegmund has an enemy who covets his position,wealth or ship. Gains the Enemy Talent; Unseen foe.&lt;br /&gt;
* &#039;&#039;&#039;Favored of the Faithful:&#039;&#039;&#039; Gain the Peer(Ecclesiarchy) Talent.&lt;br /&gt;
* &#039;&#039;&#039;Blood Will Have Blood:&#039;&#039;&#039;  Gain the Paranoia Talent, and gain the Inquiry Skill.&lt;br /&gt;
* &#039;&#039;&#039;Brook No Insult:&#039;&#039;&#039;  Siegmund will allow no serious offense to his honor and  those under his  protection to pass unchallenged, meeting threat with threat and violence with violence.&lt;br /&gt;
&lt;br /&gt;
==Combat Stats==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! BestCraft Laspistol!! BS 39 !! Pistol !! 30m !! s/-/- !! 1d10+5 E !! 0 !! 30 !! Full !! Reliable !! 1.5 kg !! Scarce&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Best Craft Mono Sword !! WS 37 !! Melee !! none !! None !! 1d10 R !! 2!! None !! none !! Mono !! 3 kg !! Scarce&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Weapon Name !! Skill !! Class !! Range !! Rate of Fire !! Damage !! Penetration !! Clip !! Reload !! Special !! Weight !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! Weaponname !! Accuracyname !! Classname !! Rangename !! ROFname !! Damagename !! Nom De Plume !! Clip Name !! Reloadname !! Specialabilityname !! Weightname !! Rarityname&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;Initiative Bonus:&#039;&#039;&#039; 1d10+2&lt;br /&gt;
* &#039;&#039;&#039;Movement:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Wounds:&#039;&#039;&#039; 8 &lt;br /&gt;
* &#039;&#039;&#039;TB:&#039;&#039;&#039;  3&lt;br /&gt;
* &#039;&#039;&#039;Armor:&#039;&#039;&#039; Best-craft storm trooper armor: Ap 7&lt;br /&gt;
* &#039;&#039;&#039;Dodge:&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Parry:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
=== Bionics ===&lt;br /&gt;
* &#039;&#039;&#039;Equipment name&#039;&#039;&#039; &lt;br /&gt;
** &#039;&#039;Equipment description&#039;&#039;&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
* &#039;&#039;&#039;Weapon Name&#039;&#039;&#039;&lt;br /&gt;
** Notes about weapon (upgrades, quirks, etc.)&lt;br /&gt;
** Weapon Statline&lt;br /&gt;
*** Flavor text&lt;br /&gt;
&lt;br /&gt;
=== Armour ===&lt;br /&gt;
* &#039;&#039;&#039;Arc-31 Storm trooper Armor&#039;&#039;&#039;&lt;br /&gt;
** Fun and exciting subsystems&lt;br /&gt;
** Best Craftmenship.&lt;br /&gt;
** 7 Ap, 7.5 Kg&lt;br /&gt;
*** This armor is a polished silver sheen, every inch of its surface is covered in gold trim.&lt;br /&gt;
&lt;br /&gt;
=== Force Field ===&lt;br /&gt;
* &#039;&#039;&#039;Field Name&#039;&#039;&#039;&lt;br /&gt;
** Field type&lt;br /&gt;
** Protection Rating&lt;br /&gt;
** Fails only on a (insert number here)&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
=== Other Equipment ===&lt;br /&gt;
* &#039;&#039;&#039;Equipment name&#039;&#039;&#039;&lt;br /&gt;
** Equipment type&lt;br /&gt;
** Equipment description&lt;br /&gt;
*** Flavor text &lt;br /&gt;
&lt;br /&gt;
== Experience Spent ==&lt;br /&gt;
* Awareness (Skill) 100 xp&lt;br /&gt;
* Ciphers (Rogue Trader) (skill) 100 xp&lt;br /&gt;
* Common Lore (Rogue Trader) (skill) 100 xp&lt;br /&gt;
* Secret Tongue (rogue trader) (skill) 100 xp&lt;br /&gt;
* Simple Advance (Fel) 100 xp&lt;/div&gt;</summary>
		<author><name>Seekerofshadowlight</name></author>
	</entry>
</feed>