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	<updated>2026-05-16T18:54:54Z</updated>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Exalted:_Brave_New_World/Claudine&amp;diff=150810</id>
		<title>Exalted: Brave New World/Claudine</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Exalted:_Brave_New_World/Claudine&amp;diff=150810"/>
		<updated>2010-07-19T05:48:17Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=147849</id>
		<title>Character:Adara Kallis</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=147849"/>
		<updated>2010-06-22T07:47:51Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[A Date With Destiny]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Dhf5wh67_40dxwp5hg7_b.jpg]]&lt;br /&gt;
*&#039;&#039;&#039;Adara Kallis&#039;&#039;&#039;&lt;br /&gt;
*Caste: Eclipse&lt;br /&gt;
*Concept: Noble Champion&lt;br /&gt;
*&#039;&#039;Adara is a remarkably youthful beauty not over the age of nineteen. She wears light satins and silks of white, silver and gold that tend to be comfortable in the Southern heat and iconic of Paragon and matches her blond hair, blue eyes and fair skin. She carries a sword that has an orichalcum hilt binding a crystalline blade. Adara keeps a polite and temperate demeanor with her emotions well guarded and controlled but strong; her passions becoming particularly noticeable when she gets anxious or excited.&#039;&#039;&lt;br /&gt;
=Motivation=&lt;br /&gt;
* Unite the South under one banner.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Her People&lt;br /&gt;
* The South&lt;br /&gt;
* The Unconquered Sun&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Personal Honor [Honesty, Chastity, Charity, and Righteousness]&lt;br /&gt;
=Anima=&lt;br /&gt;
When Adara&#039;s anima banner goes iconic the radiant white essence condenses into Old Realm cipher with blazing golden coronas which rotates about her in crossing orbits displaying the Mandate of Heaven in perfect accuracy; anyone gazing upon the iconic text instantly understands the significance of the cipher even without knowing Old Realm. Most surprisingly is that Adara had never seen the text before it had appeared about her during the exaltation.&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 5&lt;br /&gt;
*Dexterity 8&lt;br /&gt;
*Stamina 5&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 5&lt;br /&gt;
*Manipulation 1&lt;br /&gt;
*Appearance 5&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 2&lt;br /&gt;
*Intelligence 2&lt;br /&gt;
*Wits 3&lt;br /&gt;
&lt;br /&gt;
=Abilities=&lt;br /&gt;
*Awareness 3&lt;br /&gt;
*Dodge 5 [Unarmored 3]&lt;br /&gt;
*Bureaucracy 3 &lt;br /&gt;
*Integrity 5&lt;br /&gt;
*Linguistics 3[High Realm, Fire Tongue, Old Realm, Rivertongue]&lt;br /&gt;
*Lore 5&lt;br /&gt;
*Melee 5&lt;br /&gt;
*Occult 5 &lt;br /&gt;
*Presence 5 &lt;br /&gt;
*Ride 1&lt;br /&gt;
*Socialize 5&lt;br /&gt;
*War 5&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Resources==&lt;br /&gt;
&#039;&#039;&#039;Resources 5&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Army of the Crimson Flame==&lt;br /&gt;
&#039;&#039;&#039;Followers 5&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Sword of Destiny==&lt;br /&gt;
&#039;&#039;&#039;Artifact 5&#039;&#039;&#039; &#039;&#039;Ten Mote Attunement. Speed 5, Accuracy 4, Damage 6, Defense 4, Rate 3&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is rumored that Mars herself forged this orichalcum hilted sword with a blade shaped of a moonsilver and starmetal crystalline alloy to be gifted to her favored champion in Chiaroscuro. This nearly legendary weapon shapes destiny itself around it&#039;s bearer to grant them victory in conflict. This in conjunction with the blade&#039;s lethality and destiny wreathed augmentation of the wielder makes it a terrifying sight to behold for any enemy. Upon attuning with the blade, the user&#039;s essence is imbued with the destiny of victory; increasing their physical stats each by three. Additionally the user may channel a virtue through the weapon to created a destiny [as the background] of victory in the conflict that the wielder is engaged; this destiny&#039;s strength is correlated to the strength of the channeled virtue.&lt;br /&gt;
&lt;br /&gt;
==Citadel of Rebirth==&lt;br /&gt;
&#039;&#039;&#039;Manse 5: Fire Bird Gem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manse was discovered deep in the desserts by Adara with the help of some People of the Dunes after signing a peace accord with their tribe. She was able to find and claim this glass citadel of fire and rebirth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This palm-sized, egg-shaped ruby glows with a flickering golden light. Its owner can transform herself into a human-sized bird made of living fire. This&lt;br /&gt;
transformation requires 5 ticks and has no defensive penalty. Everything the character wears, including all weapons and armor, are also transformed. This firebird can fly 300 miles per hour, but the character must return to her natural form at either midday and midnight, whichever comes first, and rest for at least an hour before continuing. At the end of a flight, the character is as hungry and exhausted as if she had spent the same period running.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While in the form of a firebird, the bearer can ignite flammable objects with a touch. All attacks are made as if she wielded any melee weapons she carries, but with an additional +2 bonus to damage because of the heat of her flames. She is also protected normally by whatever armor she is wearing. She cannot use any missile weapons in this form. Also, the touch of any liquid more substantial than fog or mist instantly returns the character to her normal form.&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
==Dodge==&lt;br /&gt;
*Third Dodge Excellency&lt;br /&gt;
*Infinite Dodge Mastery&lt;br /&gt;
*Dodge Essence Flow&lt;br /&gt;
*Shadows over Water&lt;br /&gt;
*Seven Shadow Evasion&lt;br /&gt;
*Reflex Sidestep Technique&lt;br /&gt;
*Leaping Dodge Method&lt;br /&gt;
*Lightspeed Body Dynamics&lt;br /&gt;
*Reed in the Wind&lt;br /&gt;
&lt;br /&gt;
==Integrity==&lt;br /&gt;
*Third Integrity Excellency&lt;br /&gt;
*Infinite Integrity Mastery&lt;br /&gt;
*Integrity Essence Flow&lt;br /&gt;
*Integrity Protecting Prana&lt;br /&gt;
*Righteous Lion Defense [Personal Honor]&lt;br /&gt;
*Phoenix Renewal Tactic [Conviction]&lt;br /&gt;
*Epic Zeal of Conviction&lt;br /&gt;
*Epic Zeal of Temperance&lt;br /&gt;
&lt;br /&gt;
==Linguistics==&lt;br /&gt;
*Sagacious Reading of Intent&lt;br /&gt;
&lt;br /&gt;
==Lore== &lt;br /&gt;
*First Lore Excellency&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
&lt;br /&gt;
==Melee== &lt;br /&gt;
*First Melee Excellency &lt;br /&gt;
*Third Melee Excellency&lt;br /&gt;
*Infinite Melee Mastery &lt;br /&gt;
*Melee Essence Flow&lt;br /&gt;
&lt;br /&gt;
==Occult==&lt;br /&gt;
*Second Occult Excellency &lt;br /&gt;
*Spirit Detecting Glance &lt;br /&gt;
*Spirit Cutting Attack&lt;br /&gt;
&lt;br /&gt;
==Socialize==&lt;br /&gt;
*First Socialize Excellency&lt;br /&gt;
*Infinite Socialize Mastery&lt;br /&gt;
*Socialize Essence Flow&lt;br /&gt;
*Wise-Eyed Courtier Method&lt;br /&gt;
*Taboo Inflicting Diatribe&lt;br /&gt;
&lt;br /&gt;
==War==&lt;br /&gt;
*First War Excellency&lt;br /&gt;
*Infinite War Mastery&lt;br /&gt;
*War Essence Flow&lt;br /&gt;
*Mob Dispersing Rebuke&lt;br /&gt;
*Fury Inciting Presence&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 4&lt;br /&gt;
*Personal: 22/22&lt;br /&gt;
*Peripheral: 73/83&lt;br /&gt;
*Committed to Charms:&lt;br /&gt;
*Committed to artifacts: 10&lt;br /&gt;
*Willpower: 10/10&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 2&lt;br /&gt;
*Conviction: 5&lt;br /&gt;
*Temperance: 5&lt;br /&gt;
*Valor: 2&lt;br /&gt;
&lt;br /&gt;
===Limit Break===&lt;br /&gt;
&#039;&#039;&#039;Overindulgence&#039;&#039;&#039;&lt;br /&gt;
The character’s self-control completely fails, and she surrenders to all forms of excess. Sex, liquor, drugs and gluttony become equally attractive, and the character will not listen to reason or postpone her debauch. She indulges in all vices at hand, regardless of expense or consequences. If she’s penniless or isolated, she’ll borrow or steal or travel to a location where she can indulge. Characters in poor health should make a Stamina check to avoid long-term negative consequences from such an episode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Partial Control:&#039;&#039;&#039; The character can be talked into essential duties such as pursuing enemies or leading armies. However, in every spare moment, she indulges in whatever forms of excess are available. She can avoid drinking on duty but not being exceptionally hung over. She automatically says yes whenever offered some intoxicant or other pleasure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; One full day&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break Condition:&#039;&#039;&#039; The character must pass a favorite pleasure or vice in order to act in a moral fashion.&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Combos==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firestorm Stance:&#039;&#039;&#039; Spirit Detecting Glance, Spirit Cutting Attack, First Melee Excellency, Third Dodge Excellency, Seven Shadow Evasion, Reflex Sidestep Technique, Leaping Dodge Method, Sagacious Reading of Intent&lt;br /&gt;
&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 6&lt;br /&gt;
*Dodge DV: 10 [Dodge 8, Dexterity 8, Essence 4]&lt;br /&gt;
*Parry DV: 9 [Melee 5, Dexterity 8, Defense 4]&lt;br /&gt;
*Soak: 3/5/0&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 8&lt;br /&gt;
*Dash: 14&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: 8&lt;br /&gt;
*Dodge MDV: 9&lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
=Equipment=&lt;br /&gt;
&#039;&#039;&#039;Blade of Destiny:&#039;&#039;&#039; Attack 11, Damage 11, Rate 3, Speed 5.&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
Adara has only known three things in her entire life, every thing else merely an expression; excellence, elegance, and duty. Her mother was a legendary commander of the Paragon military whose epic tale came to an end shortly after giving birth due to complications. In her last days Talisa left instructions for her estate to oversee her daughter&#039;s education and training. Adara&#039;s youth was dedicated to education, discipline, and excellence at the hands of the finest but least forgiving tutors available in Paragon. With the legend of her mother ever looming and her isolation from the already sterile culture of Paragon, Adara found it difficult to separate herself from the incessant drilling; swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history. . . and so the child became a woman.&lt;br /&gt;
&lt;br /&gt;
Fifteen years of solitary refinement was at last revealed to the public as Adara joined her would be peers to prove herself worthy of becoming a noble to Paragon and the Perfect. Challenge after challenge was presented and each only served as a stage to validate her bloodline and as the sun set that evening she spoke the oath, binding her to the city-state. Adara had become a diplomat of Paragon and while the other newly appointed nobles reveled that evening, she returned to her estate; now empty save for her mother&#039;s ghost.&lt;br /&gt;
&lt;br /&gt;
Mere days later she received her first assignment, to approach Grandmother Bright as a first step toward alliance (if the Paragon is to march against Gem, it would be best to have amicable relations with your neighbor to the rear, Grandmother Bright&#039;s backing and guidance of such a treaty would give it more gravity). Adara traveled west to Chiaroscuro with her retinue of guards and single handmaiden. Upon arrival she waited patiently for her opportunity to speak with Grandmother Bright presenting a small collection of trinkets recovered from Dari of the Mists. In exchange for her political assistance Grandmother Bright requested a boon from the fifteen year old noble; first she would need to record a dreamstone of herself making love to a local noble and then have the stone smuggled into his private chambers, then upon returning Adara would give her a book. The request shocked and offended the young maiden&#039;s sensibilities but she softly accepted.&lt;br /&gt;
&lt;br /&gt;
The obstacles were not insurmountable but she hadn&#039;t any exposure to the arts of pleasure, and new little of the desires of men aside from the calculated and cold training in persuasion and diplomacy. To this end she had a servant buy for her a number of lewd dreamstones, one of which she planned to eventually plant her own fantasy. Meanwhile she began making the local social rounds before finally receiving an invitation to an upcoming gala after meeting him on several occasions. By night she submitted herself to the dreamstones, her innocent and pure mind being necessarily tarnished, until she found herself dreaming in perversity. It all offended her a great deal, clashing with Adara&#039;s chastity and nobility, but a part of her deep down secretly hungered for the illicit experiences; one evening the pleasures of the dream even physically manifesting much to her own embarrassment. She recorded this dream into a stone, her desire to succeed overriding her own sense of decency and chastity. Though it is one of her deepest held secrets, she savored that dream more than a couple of times before resolving to deliver it as intended.&lt;br /&gt;
&lt;br /&gt;
The gala itself was fairly typical, Adara herself spending much of her time making social rounds and trying desperately not to express shock at the occasional over-indulgences which she resolutely refused to partake in. It wasn&#039;t until hours later and the gala was in full swing that she had largely unobstructed access to the depths of the palace. Here she wandered the halls, trying to block out the sounds of those partaking of each other behind closed doors. Her heart raced, what if her host was like-wise engaged in his chambers? Would she be expected to participate? Adara blushed at the thought, but prayed silently that wouldn&#039;t be the case as she gently pushed open the door to his chambers and closed them behind her. Empty; Adara sighed in relief as she moved to his bedside table to drop the stone in it&#039;s drawer, but found herself hesitant. Finally, she focused on the agreement with Grandmother Bright and dropped the stone into the drawer then closed it with a wooden snap.&lt;br /&gt;
&lt;br /&gt;
Her heart racing, hands still on the bedside table she felt something warm rise up and burn from her core to her skin within a instant. Light burst forth and visions of ages past flooded her mind while raw essence poured into her body and soul. Adara looked up into a mirror to see the icon burning brightly on her brow while an anima encircled her for the first time, lighting the room. She stumbled back and fell onto the floor in shock and surprise as commanding words rang in her mind commanding her to unite the south under a single banner. Taking a moment to let the moment sink in and the wake of essence subside, Adara picked herself up off the floor and left the gala without a further word seeking the more familiar solace of her solitude.&lt;br /&gt;
&lt;br /&gt;
The next morning she returned to Grandmother Bright, still flustered and a bit shocked. Seeing the radiant young woman Grandmother Bright smiled, having known the experience might trigger an exaltation. Adara confirmed the placement of the dreamstone, withholding the fact of her exaltation; at least until Grandmother Bright pointedly brought up the issue before reminding Adara that she still had to deliver a book. Stunned, Adara flounders a moment, having completely forgotten to bring one. After a few moments of hectic apologies Grandmother Bright calms the young woman and bids her to focus on recalling a cache egg she sees attached to Adara&#039;s essence. With several attempts and some coaching the egg finally materialized into her hand, holding within it a few trinkets, a beautifully crafted blade, a journal, and a book on sorcery. Thankful Adara handed the book of sorcery to the goddess, who agreed to aid in negotiations between Paragon and Chiaroscuro.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t until later that afternoon while taking inventory of her small cache of treasure that she even realized that the Paragon&#039;s sigil had left her hand. She considered this for a moment and realized that she was anathema to the realm, an enemy to the Paragon&#039;s greatest ally. If she were to stay it would put the Perfect and Paragon itself in danger. The thought of leaving her home behind tore into her heart, but until the realm had withdrawn she would have to decline the oath. Besides, now she had a new lord to serve, the Unconquered Sun himself.&lt;br /&gt;
&lt;br /&gt;
Since that day Adara has spent the past two years uniting small groups of the south into one banner; hers. Even many of the People of the Dune have come under her influence and there are now mixed communities that operate at all hours with the resident formerly of the dunes coming out in the evenings.&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
Adara is by all measures incredibly reserved, well mannered, and traditional in spirit. At the same time she has a poor understanding of people and even herself as most of the relationships she has ever known was that of mentor and student. In many ways she is a cold caricature of a noble, playing out what she has been taught and drilled into her mind and body, for she knows of little else besides the stark elegance of her upbringing. All this is compounded by the specter of her mother&#039;s nigh legendary status, and the whispered accusations that it is Adara&#039;s fault that her mother died from complications during delivery. All of this has combined to create a woman that is outwardly of immaculate grace, beauty, and skill, driven to match her ever increasingly aggrandized view of her own bloodline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Despite this immaculate exterior of a strong capable woman that Adara maintains, she is incredibly anxious and has a poor understanding of herself and many aspects of the world around her. While she clings to her chastity and honor, she has already tasted pleasure and desires which she cant let go of; instead repressing them so that her own image of herself is not challenged. Still the sexual temptations from the dreamstones haunt her at in some nights driving the young woman to personal release; a secret which she fervently protects and justifies to herself without simply accepting that she enjoys it. Likewise, Adara is charitable, kind, and soft spoken, but doesn&#039;t truly care for those around her, or even herself for that matter. She simply doesn&#039;t understand the significance behind the rote mannerisms and personality carved out of her formless youth. Conversely, she is only fifteen years old and empowered with the infinite possibilities of an exaltation. Given time she could overcome her flaws and smooth out the rough spots to redefine herself and her relationship with creation. That or she might simply perfect her exterior shell while sinking deeper into paranoia, depression, and solitude.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Influenced by her time in Paragon, Adara prefers light and &#039;clean&#039; colors, silver, white, greys, and golds, to bright colors; which she find ostentatious. Adara knows little of her one and only past life, only that her name was Lilana and had been a close confidant to Queen Merela. Perhaps reading more of the journal will reveal more details regarding her.&lt;br /&gt;
=BP=&lt;br /&gt;
virtues 3:9&lt;br /&gt;
Skills:8:8&lt;br /&gt;
Manse5:5&lt;br /&gt;
Essence 4:7&lt;br /&gt;
Charm [Favored] 4:16&lt;br /&gt;
&lt;br /&gt;
=XP=&lt;br /&gt;
*Earned: # 52&lt;br /&gt;
*Spent: # Lightspeed Body Dynamics[8], Reed in the Wind[8], Temptation-Resisting Stance[8], Elusive Dream Defense[8], Dodge[Unarmored 3][9], Epic Zeal of Temperance [8]&lt;br /&gt;
*Unspent: # 3&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=147231</id>
		<title>Character:Adara Kallis</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=147231"/>
		<updated>2010-06-14T08:26:59Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: /* Physical */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[A Date With Destiny]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Dhf5wh67_40dxwp5hg7_b.jpg]]&lt;br /&gt;
*&#039;&#039;&#039;Adara Kallis&#039;&#039;&#039;&lt;br /&gt;
*Caste: Eclipse&lt;br /&gt;
*Concept: Noble Champion&lt;br /&gt;
*&#039;&#039;Adara is a remarkably youthful beauty not over the age of nineteen. She wears light satins and silks of white, silver and gold that tend to be comfortable in the Southern heat and iconic of Paragon and matches her blond hair, blue eyes and fair skin. She carries a sword that has an orichalcum hilt binding a crystalline blade. Adara keeps a polite and temperate demeanor with her emotions well guarded and controlled but strong; her passions becoming particularly noticeable when she gets anxious or excited.&#039;&#039;&lt;br /&gt;
=Motivation=&lt;br /&gt;
* Unite the South under one banner.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Her People&lt;br /&gt;
* The South&lt;br /&gt;
* The Unconquered Sun&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Personal Honor [Honesty, Chastity, Charity, and Righteousness]&lt;br /&gt;
=Anima=&lt;br /&gt;
When Adara&#039;s anima banner goes iconic the radiant white essence condenses into Old Realm cipher with blazing golden coronas which rotates about her in crossing orbits displaying the Mandate of Heaven in perfect accuracy; anyone gazing upon the iconic text instantly understands the significance of the cipher even without knowing Old Realm. Most surprisingly is that Adara had never seen the text before it had appeared about her during the exaltation.&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 5&lt;br /&gt;
*Dexterity 8&lt;br /&gt;
*Stamina 5&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 5&lt;br /&gt;
*Manipulation 1&lt;br /&gt;
*Appearance 5&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 2&lt;br /&gt;
*Intelligence 2&lt;br /&gt;
*Wits 3&lt;br /&gt;
&lt;br /&gt;
=Abilities=&lt;br /&gt;
*Awareness 3&lt;br /&gt;
*Dodge 5 [Unarmored 3]&lt;br /&gt;
*Bureaucracy 3 &lt;br /&gt;
*Integrity 5&lt;br /&gt;
*Linguistics 3[High Realm, Fire Tongue, Old Realm, Rivertongue]&lt;br /&gt;
*Lore 5&lt;br /&gt;
*Melee 5&lt;br /&gt;
*Occult 5 &lt;br /&gt;
*Presence 5 &lt;br /&gt;
*Ride 1&lt;br /&gt;
*Socialize 5&lt;br /&gt;
*War 5&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Resources==&lt;br /&gt;
&#039;&#039;&#039;Resources 5&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Army of the Crimson Flame==&lt;br /&gt;
&#039;&#039;&#039;Followers 5&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Sword of Destiny==&lt;br /&gt;
&#039;&#039;&#039;Artifact 5&#039;&#039;&#039; &#039;&#039;Ten Mote Attunement. Speed 5, Accuracy 4, Damage 6, Defense 4, Rate 3&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is rumored that Mars herself forged this orichalcum hilted sword with a blade shaped of a moonsilver and starmetal crystalline alloy to be gifted to her favored champion in Chiaroscuro. This nearly legendary weapon shapes destiny itself around it&#039;s bearer to grant them victory in conflict. This in conjunction with the blade&#039;s lethality and destiny wreathed augmentation of the wielder makes it a terrifying sight to behold for any enemy. Upon attuning with the blade, the user&#039;s essence is imbued with the destiny of victory; increasing their physical stats each by three. Additionally the user may channel a virtue through the weapon to created a destiny [as the background] of victory in the conflict that the wielder is engaged; this destiny&#039;s strength is correlated to the strength of the channeled virtue.&lt;br /&gt;
&lt;br /&gt;
==Citadel of Rebirth==&lt;br /&gt;
&#039;&#039;&#039;Manse 5: Fire Bird Gem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manse was discovered deep in the desserts by Adara with the help of some People of the Dunes after signing a peace accord with their tribe. She was able to find and claim this glass citadel of fire and rebirth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This palm-sized, egg-shaped ruby glows with a flickering golden light. Its owner can transform herself into a human-sized bird made of living fire. This&lt;br /&gt;
transformation requires 5 ticks and has no defensive penalty. Everything the character wears, including all weapons and armor, are also transformed. This firebird can fly 300 miles per hour, but the character must return to her natural form at either midday and midnight, whichever comes first, and rest for at least an hour before continuing. At the end of a flight, the character is as hungry and exhausted as if she had spent the same period running.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While in the form of a firebird, the bearer can ignite flammable objects with a touch. All attacks are made as if she wielded any melee weapons she carries, but with an additional +2 bonus to damage because of the heat of her flames. She is also protected normally by whatever armor she is wearing. She cannot use any missile weapons in this form. Also, the touch of any liquid more substantial than fog or mist instantly returns the character to her normal form.&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
==Dodge==&lt;br /&gt;
*Third Dodge Excellency&lt;br /&gt;
*Infinite Dodge Mastery&lt;br /&gt;
*Dodge Essence Flow&lt;br /&gt;
*Shadows over Water&lt;br /&gt;
*Seven Shadow Evasion&lt;br /&gt;
*Reflex Sidestep Technique&lt;br /&gt;
*Leaping Dodge Method&lt;br /&gt;
*Lightspeed Body Dynamics&lt;br /&gt;
*Reed in the Wind&lt;br /&gt;
&lt;br /&gt;
==Integrity==&lt;br /&gt;
*Third Integrity Excellency&lt;br /&gt;
*Infinite Integrity Mastery&lt;br /&gt;
*Integrity Essence Flow&lt;br /&gt;
*Integrity Protecting Prana&lt;br /&gt;
*Righteous Lion Defense [Personal Honor]&lt;br /&gt;
*Phoenix Renewal Tactic [Conviction]&lt;br /&gt;
*Epic Zeal of Conviction&lt;br /&gt;
&lt;br /&gt;
==Linguistics==&lt;br /&gt;
*Sagacious Reading of Intent&lt;br /&gt;
&lt;br /&gt;
==Lore== &lt;br /&gt;
*First Lore Excellency&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
&lt;br /&gt;
==Melee== &lt;br /&gt;
*First Melee Excellency &lt;br /&gt;
*Third Melee Excellency&lt;br /&gt;
*Infinite Melee Mastery &lt;br /&gt;
*Melee Essence Flow&lt;br /&gt;
&lt;br /&gt;
==Occult==&lt;br /&gt;
*Second Occult Excellency &lt;br /&gt;
*Spirit Detecting Glance &lt;br /&gt;
*Spirit Cutting Attack&lt;br /&gt;
&lt;br /&gt;
==Socialize==&lt;br /&gt;
*First Socialize Excellency&lt;br /&gt;
*Infinite Socialize Mastery&lt;br /&gt;
*Socialize Essence Flow&lt;br /&gt;
*Wise-Eyed Courtier Method&lt;br /&gt;
*Taboo Inflicting Diatribe&lt;br /&gt;
&lt;br /&gt;
==War==&lt;br /&gt;
*First War Excellency&lt;br /&gt;
*Infinite War Mastery&lt;br /&gt;
*War Essence Flow&lt;br /&gt;
*Mob Dispersing Rebuke&lt;br /&gt;
*Fury Inciting Presence&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 4&lt;br /&gt;
*Personal: 22/22&lt;br /&gt;
*Peripheral: 73/83&lt;br /&gt;
*Committed to Charms:&lt;br /&gt;
*Committed to artifacts: 10&lt;br /&gt;
*Willpower: 10/10&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 2&lt;br /&gt;
*Conviction: 5&lt;br /&gt;
*Temperance: 5&lt;br /&gt;
*Valor: 2&lt;br /&gt;
&lt;br /&gt;
===Limit Break===&lt;br /&gt;
&#039;&#039;&#039;Overindulgence&#039;&#039;&#039;&lt;br /&gt;
The character’s self-control completely fails, and she surrenders to all forms of excess. Sex, liquor, drugs and gluttony become equally attractive, and the character will not listen to reason or postpone her debauch. She indulges in all vices at hand, regardless of expense or consequences. If she’s penniless or isolated, she’ll borrow or steal or travel to a location where she can indulge. Characters in poor health should make a Stamina check to avoid long-term negative consequences from such an episode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Partial Control:&#039;&#039;&#039; The character can be talked into essential duties such as pursuing enemies or leading armies. However, in every spare moment, she indulges in whatever forms of excess are available. She can avoid drinking on duty but not being exceptionally hung over. She automatically says yes whenever offered some intoxicant or other pleasure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; One full day&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break Condition:&#039;&#039;&#039; The character must pass a favorite pleasure or vice in order to act in a moral fashion.&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Combos==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firestorm Stance:&#039;&#039;&#039; Spirit Detecting Glance, Spirit Cutting Attack, First Melee Excellency, Third Dodge Excellency, Seven Shadow Evasion, Reflex Sidestep Technique, Leaping Dodge Method, Sagacious Reading of Intent&lt;br /&gt;
&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 6&lt;br /&gt;
*Dodge DV: 10 [Dodge 8, Dexterity 8, Essence 4]&lt;br /&gt;
*Parry DV: 9 [Melee 5, Dexterity 8, Defense 4]&lt;br /&gt;
*Soak: 3/5/0&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 8&lt;br /&gt;
*Dash: 14&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: 8&lt;br /&gt;
*Dodge MDV: 9&lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
=Equipment=&lt;br /&gt;
&#039;&#039;&#039;Blade of Destiny:&#039;&#039;&#039; Attack 11, Damage 11, Rate 3, Speed 5.&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
Adara has only known three things in her entire life, every thing else merely an expression; excellence, elegance, and duty. Her mother was a legendary commander of the Paragon military whose epic tale came to an end shortly after giving birth due to complications. In her last days Talisa left instructions for her estate to oversee her daughter&#039;s education and training. Adara&#039;s youth was dedicated to education, discipline, and excellence at the hands of the finest but least forgiving tutors available in Paragon. With the legend of her mother ever looming and her isolation from the already sterile culture of Paragon, Adara found it difficult to separate herself from the incessant drilling; swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history. . . and so the child became a woman.&lt;br /&gt;
&lt;br /&gt;
Fifteen years of solitary refinement was at last revealed to the public as Adara joined her would be peers to prove herself worthy of becoming a noble to Paragon and the Perfect. Challenge after challenge was presented and each only served as a stage to validate her bloodline and as the sun set that evening she spoke the oath, binding her to the city-state. Adara had become a diplomat of Paragon and while the other newly appointed nobles reveled that evening, she returned to her estate; now empty save for her mother&#039;s ghost.&lt;br /&gt;
&lt;br /&gt;
Mere days later she received her first assignment, to approach Grandmother Bright as a first step toward alliance (if the Paragon is to march against Gem, it would be best to have amicable relations with your neighbor to the rear, Grandmother Bright&#039;s backing and guidance of such a treaty would give it more gravity). Adara traveled west to Chiaroscuro with her retinue of guards and single handmaiden. Upon arrival she waited patiently for her opportunity to speak with Grandmother Bright presenting a small collection of trinkets recovered from Dari of the Mists. In exchange for her political assistance Grandmother Bright requested a boon from the fifteen year old noble; first she would need to record a dreamstone of herself making love to a local noble and then have the stone smuggled into his private chambers, then upon returning Adara would give her a book. The request shocked and offended the young maiden&#039;s sensibilities but she softly accepted.&lt;br /&gt;
&lt;br /&gt;
The obstacles were not insurmountable but she hadn&#039;t any exposure to the arts of pleasure, and new little of the desires of men aside from the calculated and cold training in persuasion and diplomacy. To this end she had a servant buy for her a number of lewd dreamstones, one of which she planned to eventually plant her own fantasy. Meanwhile she began making the local social rounds before finally receiving an invitation to an upcoming gala after meeting him on several occasions. By night she submitted herself to the dreamstones, her innocent and pure mind being necessarily tarnished, until she found herself dreaming in perversity. It all offended her a great deal, clashing with Adara&#039;s chastity and nobility, but a part of her deep down secretly hungered for the illicit experiences; one evening the pleasures of the dream even physically manifesting much to her own embarrassment. She recorded this dream into a stone, her desire to succeed overriding her own sense of decency and chastity. Though it is one of her deepest held secrets, she savored that dream more than a couple of times before resolving to deliver it as intended.&lt;br /&gt;
&lt;br /&gt;
The gala itself was fairly typical, Adara herself spending much of her time making social rounds and trying desperately not to express shock at the occasional over-indulgences which she resolutely refused to partake in. It wasn&#039;t until hours later and the gala was in full swing that she had largely unobstructed access to the depths of the palace. Here she wandered the halls, trying to block out the sounds of those partaking of each other behind closed doors. Her heart raced, what if her host was like-wise engaged in his chambers? Would she be expected to participate? Adara blushed at the thought, but prayed silently that wouldn&#039;t be the case as she gently pushed open the door to his chambers and closed them behind her. Empty; Adara sighed in relief as she moved to his bedside table to drop the stone in it&#039;s drawer, but found herself hesitant. Finally, she focused on the agreement with Grandmother Bright and dropped the stone into the drawer then closed it with a wooden snap.&lt;br /&gt;
&lt;br /&gt;
Her heart racing, hands still on the bedside table she felt something warm rise up and burn from her core to her skin within a instant. Light burst forth and visions of ages past flooded her mind while raw essence poured into her body and soul. Adara looked up into a mirror to see the icon burning brightly on her brow while an anima encircled her for the first time, lighting the room. She stumbled back and fell onto the floor in shock and surprise as commanding words rang in her mind commanding her to unite the south under a single banner. Taking a moment to let the moment sink in and the wake of essence subside, Adara picked herself up off the floor and left the gala without a further word seeking the more familiar solace of her solitude.&lt;br /&gt;
&lt;br /&gt;
The next morning she returned to Grandmother Bright, still flustered and a bit shocked. Seeing the radiant young woman Grandmother Bright smiled, having known the experience might trigger an exaltation. Adara confirmed the placement of the dreamstone, withholding the fact of her exaltation; at least until Grandmother Bright pointedly brought up the issue before reminding Adara that she still had to deliver a book. Stunned, Adara flounders a moment, having completely forgotten to bring one. After a few moments of hectic apologies Grandmother Bright calms the young woman and bids her to focus on recalling a cache egg she sees attached to Adara&#039;s essence. With several attempts and some coaching the egg finally materialized into her hand, holding within it a few trinkets, a beautifully crafted blade, a journal, and a book on sorcery. Thankful Adara handed the book of sorcery to the goddess, who agreed to aid in negotiations between Paragon and Chiaroscuro.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t until later that afternoon while taking inventory of her small cache of treasure that she even realized that the Paragon&#039;s sigil had left her hand. She considered this for a moment and realized that she was anathema to the realm, an enemy to the Paragon&#039;s greatest ally. If she were to stay it would put the Perfect and Paragon itself in danger. The thought of leaving her home behind tore into her heart, but until the realm had withdrawn she would have to decline the oath. Besides, now she had a new lord to serve, the Unconquered Sun himself.&lt;br /&gt;
&lt;br /&gt;
Since that day Adara has spent the past two years uniting small groups of the south into one banner; hers. Even many of the People of the Dune have come under her influence and there are now mixed communities that operate at all hours with the resident formerly of the dunes coming out in the evenings.&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
Adara is by all measures incredibly reserved, well mannered, and traditional in spirit. At the same time she has a poor understanding of people and even herself as most of the relationships she has ever known was that of mentor and student. In many ways she is a cold caricature of a noble, playing out what she has been taught and drilled into her mind and body, for she knows of little else besides the stark elegance of her upbringing. All this is compounded by the specter of her mother&#039;s nigh legendary status, and the whispered accusations that it is Adara&#039;s fault that her mother died from complications during delivery. All of this has combined to create a woman that is outwardly of immaculate grace, beauty, and skill, driven to match her ever increasingly aggrandized view of her own bloodline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Despite this immaculate exterior of a strong capable woman that Adara maintains, she is incredibly anxious and has a poor understanding of herself and many aspects of the world around her. While she clings to her chastity and honor, she has already tasted pleasure and desires which she cant let go of; instead repressing them so that her own image of herself is not challenged. Still the sexual temptations from the dreamstones haunt her at in some nights driving the young woman to personal release; a secret which she fervently protects and justifies to herself without simply accepting that she enjoys it. Likewise, Adara is charitable, kind, and soft spoken, but doesn&#039;t truly care for those around her, or even herself for that matter. She simply doesn&#039;t understand the significance behind the rote mannerisms and personality carved out of her formless youth. Conversely, she is only fifteen years old and empowered with the infinite possibilities of an exaltation. Given time she could overcome her flaws and smooth out the rough spots to redefine herself and her relationship with creation. That or she might simply perfect her exterior shell while sinking deeper into paranoia, depression, and solitude.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Influenced by her time in Paragon, Adara prefers light and &#039;clean&#039; colors, silver, white, greys, and golds, to bright colors; which she find ostentatious. Adara knows little of her one and only past life, only that her name was Lilana and had been a close confidant to Queen Merela. Perhaps reading more of the journal will reveal more details regarding her.&lt;br /&gt;
=BP=&lt;br /&gt;
virtues 3:9&lt;br /&gt;
Skills:8:8&lt;br /&gt;
Manse5:5&lt;br /&gt;
Essence 4:7&lt;br /&gt;
Charm [Favored] 4:16&lt;br /&gt;
&lt;br /&gt;
=XP=&lt;br /&gt;
*Earned: # 44&lt;br /&gt;
*Spent: # Lightspeed Body Dynamics[8], Reed in the Wind[8], Temptation-Resisting Stance[8], Elusive Dream Defense[8], Dodge[Unarmored 3][9]&lt;br /&gt;
*Unspent: # 3&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=147230</id>
		<title>Character:Adara Kallis</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=147230"/>
		<updated>2010-06-14T08:26:32Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: /* XP */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[A Date With Destiny]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Dhf5wh67_40dxwp5hg7_b.jpg]]&lt;br /&gt;
*&#039;&#039;&#039;Adara Kallis&#039;&#039;&#039;&lt;br /&gt;
*Caste: Eclipse&lt;br /&gt;
*Concept: Noble Champion&lt;br /&gt;
*&#039;&#039;Adara is a remarkably youthful beauty not over the age of nineteen. She wears light satins and silks of white, silver and gold that tend to be comfortable in the Southern heat and iconic of Paragon and matches her blond hair, blue eyes and fair skin. She carries a sword that has an orichalcum hilt binding a crystalline blade. Adara keeps a polite and temperate demeanor with her emotions well guarded and controlled but strong; her passions becoming particularly noticeable when she gets anxious or excited.&#039;&#039;&lt;br /&gt;
=Motivation=&lt;br /&gt;
* Unite the South under one banner.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Her People&lt;br /&gt;
* The South&lt;br /&gt;
* The Unconquered Sun&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Personal Honor [Honesty, Chastity, Charity, and Righteousness]&lt;br /&gt;
=Anima=&lt;br /&gt;
When Adara&#039;s anima banner goes iconic the radiant white essence condenses into Old Realm cipher with blazing golden coronas which rotates about her in crossing orbits displaying the Mandate of Heaven in perfect accuracy; anyone gazing upon the iconic text instantly understands the significance of the cipher even without knowing Old Realm. Most surprisingly is that Adara had never seen the text before it had appeared about her during the exaltation.&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 5&lt;br /&gt;
*Dexterity 8&lt;br /&gt;
*Stamina 5&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 5&lt;br /&gt;
*Manipulation 1&lt;br /&gt;
*Appearance 5&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 2&lt;br /&gt;
*Intelligence 2&lt;br /&gt;
*Wits 3&lt;br /&gt;
&lt;br /&gt;
=Abilities=&lt;br /&gt;
*Awareness 3&lt;br /&gt;
*Dodge 5 [Unarmored 3]&lt;br /&gt;
*Bureaucracy 3 &lt;br /&gt;
*Integrity 5&lt;br /&gt;
*Linguistics 3[High Realm, Fire Tongue, Old Realm, Rivertongue]&lt;br /&gt;
*Lore 5&lt;br /&gt;
*Melee 5&lt;br /&gt;
*Occult 5 &lt;br /&gt;
*Presence 5 &lt;br /&gt;
*Ride 1&lt;br /&gt;
*Socialize 5&lt;br /&gt;
*War 5&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Resources==&lt;br /&gt;
&#039;&#039;&#039;Resources 5&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Army of the Crimson Flame==&lt;br /&gt;
&#039;&#039;&#039;Followers 5&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Sword of Destiny==&lt;br /&gt;
&#039;&#039;&#039;Artifact 5&#039;&#039;&#039; &#039;&#039;Ten Mote Attunement. Speed 5, Accuracy 4, Damage 6, Defense 4, Rate 3&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is rumored that Mars herself forged this orichalcum hilted sword with a blade shaped of a moonsilver and starmetal crystalline alloy to be gifted to her favored champion in Chiaroscuro. This nearly legendary weapon shapes destiny itself around it&#039;s bearer to grant them victory in conflict. This in conjunction with the blade&#039;s lethality and destiny wreathed augmentation of the wielder makes it a terrifying sight to behold for any enemy. Upon attuning with the blade, the user&#039;s essence is imbued with the destiny of victory; increasing their physical stats each by three. Additionally the user may channel a virtue through the weapon to created a destiny [as the background] of victory in the conflict that the wielder is engaged; this destiny&#039;s strength is correlated to the strength of the channeled virtue.&lt;br /&gt;
&lt;br /&gt;
==Citadel of Rebirth==&lt;br /&gt;
&#039;&#039;&#039;Manse 5: Fire Bird Gem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manse was discovered deep in the desserts by Adara with the help of some People of the Dunes after signing a peace accord with their tribe. She was able to find and claim this glass citadel of fire and rebirth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This palm-sized, egg-shaped ruby glows with a flickering golden light. Its owner can transform herself into a human-sized bird made of living fire. This&lt;br /&gt;
transformation requires 5 ticks and has no defensive penalty. Everything the character wears, including all weapons and armor, are also transformed. This firebird can fly 300 miles per hour, but the character must return to her natural form at either midday and midnight, whichever comes first, and rest for at least an hour before continuing. At the end of a flight, the character is as hungry and exhausted as if she had spent the same period running.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While in the form of a firebird, the bearer can ignite flammable objects with a touch. All attacks are made as if she wielded any melee weapons she carries, but with an additional +2 bonus to damage because of the heat of her flames. She is also protected normally by whatever armor she is wearing. She cannot use any missile weapons in this form. Also, the touch of any liquid more substantial than fog or mist instantly returns the character to her normal form.&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
==Dodge==&lt;br /&gt;
*Third Dodge Excellency&lt;br /&gt;
*Infinite Dodge Mastery&lt;br /&gt;
*Dodge Essence Flow&lt;br /&gt;
*Shadows over Water&lt;br /&gt;
*Seven Shadow Evasion&lt;br /&gt;
*Reflex Sidestep Technique&lt;br /&gt;
*Leaping Dodge Method&lt;br /&gt;
*Lightspeed Body Dynamics&lt;br /&gt;
*Reed in the Wind&lt;br /&gt;
&lt;br /&gt;
==Integrity==&lt;br /&gt;
*Third Integrity Excellency&lt;br /&gt;
*Infinite Integrity Mastery&lt;br /&gt;
*Integrity Essence Flow&lt;br /&gt;
*Integrity Protecting Prana&lt;br /&gt;
*Righteous Lion Defense [Personal Honor]&lt;br /&gt;
*Phoenix Renewal Tactic [Conviction]&lt;br /&gt;
*Epic Zeal of Conviction&lt;br /&gt;
&lt;br /&gt;
==Linguistics==&lt;br /&gt;
*Sagacious Reading of Intent&lt;br /&gt;
&lt;br /&gt;
==Lore== &lt;br /&gt;
*First Lore Excellency&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
&lt;br /&gt;
==Melee== &lt;br /&gt;
*First Melee Excellency &lt;br /&gt;
*Third Melee Excellency&lt;br /&gt;
*Infinite Melee Mastery &lt;br /&gt;
*Melee Essence Flow&lt;br /&gt;
&lt;br /&gt;
==Occult==&lt;br /&gt;
*Second Occult Excellency &lt;br /&gt;
*Spirit Detecting Glance &lt;br /&gt;
*Spirit Cutting Attack&lt;br /&gt;
&lt;br /&gt;
==Socialize==&lt;br /&gt;
*First Socialize Excellency&lt;br /&gt;
*Infinite Socialize Mastery&lt;br /&gt;
*Socialize Essence Flow&lt;br /&gt;
*Wise-Eyed Courtier Method&lt;br /&gt;
*Taboo Inflicting Diatribe&lt;br /&gt;
&lt;br /&gt;
==War==&lt;br /&gt;
*First War Excellency&lt;br /&gt;
*Infinite War Mastery&lt;br /&gt;
*War Essence Flow&lt;br /&gt;
*Mob Dispersing Rebuke&lt;br /&gt;
*Fury Inciting Presence&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 4&lt;br /&gt;
*Personal: 22/22&lt;br /&gt;
*Peripheral: 73/83&lt;br /&gt;
*Committed to Charms:&lt;br /&gt;
*Committed to artifacts: 10&lt;br /&gt;
*Willpower: 10/10&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 2&lt;br /&gt;
*Conviction: 5&lt;br /&gt;
*Temperance: 5&lt;br /&gt;
*Valor: 2&lt;br /&gt;
&lt;br /&gt;
===Limit Break===&lt;br /&gt;
&#039;&#039;&#039;Overindulgence&#039;&#039;&#039;&lt;br /&gt;
The character’s self-control completely fails, and she surrenders to all forms of excess. Sex, liquor, drugs and gluttony become equally attractive, and the character will not listen to reason or postpone her debauch. She indulges in all vices at hand, regardless of expense or consequences. If she’s penniless or isolated, she’ll borrow or steal or travel to a location where she can indulge. Characters in poor health should make a Stamina check to avoid long-term negative consequences from such an episode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Partial Control:&#039;&#039;&#039; The character can be talked into essential duties such as pursuing enemies or leading armies. However, in every spare moment, she indulges in whatever forms of excess are available. She can avoid drinking on duty but not being exceptionally hung over. She automatically says yes whenever offered some intoxicant or other pleasure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; One full day&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break Condition:&#039;&#039;&#039; The character must pass a favorite pleasure or vice in order to act in a moral fashion.&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Combos==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firestorm Stance:&#039;&#039;&#039; Spirit Detecting Glance, Spirit Cutting Attack, First Melee Excellency, Third Dodge Excellency, Seven Shadow Evasion, Reflex Sidestep Technique, Leaping Dodge Method, Sagacious Reading of Intent&lt;br /&gt;
&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 6&lt;br /&gt;
*Dodge DV: 9 [Dodge 5, Dexterity 8, Essence 4]&lt;br /&gt;
*Parry DV: 9 [Melee 5, Dexterity 8, Defense 4]&lt;br /&gt;
*Soak: 3/5/0&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 8&lt;br /&gt;
*Dash: 14&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: 8&lt;br /&gt;
*Dodge MDV: 9&lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
=Equipment=&lt;br /&gt;
&#039;&#039;&#039;Blade of Destiny:&#039;&#039;&#039; Attack 11, Damage 11, Rate 3, Speed 5.&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
Adara has only known three things in her entire life, every thing else merely an expression; excellence, elegance, and duty. Her mother was a legendary commander of the Paragon military whose epic tale came to an end shortly after giving birth due to complications. In her last days Talisa left instructions for her estate to oversee her daughter&#039;s education and training. Adara&#039;s youth was dedicated to education, discipline, and excellence at the hands of the finest but least forgiving tutors available in Paragon. With the legend of her mother ever looming and her isolation from the already sterile culture of Paragon, Adara found it difficult to separate herself from the incessant drilling; swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history. . . and so the child became a woman.&lt;br /&gt;
&lt;br /&gt;
Fifteen years of solitary refinement was at last revealed to the public as Adara joined her would be peers to prove herself worthy of becoming a noble to Paragon and the Perfect. Challenge after challenge was presented and each only served as a stage to validate her bloodline and as the sun set that evening she spoke the oath, binding her to the city-state. Adara had become a diplomat of Paragon and while the other newly appointed nobles reveled that evening, she returned to her estate; now empty save for her mother&#039;s ghost.&lt;br /&gt;
&lt;br /&gt;
Mere days later she received her first assignment, to approach Grandmother Bright as a first step toward alliance (if the Paragon is to march against Gem, it would be best to have amicable relations with your neighbor to the rear, Grandmother Bright&#039;s backing and guidance of such a treaty would give it more gravity). Adara traveled west to Chiaroscuro with her retinue of guards and single handmaiden. Upon arrival she waited patiently for her opportunity to speak with Grandmother Bright presenting a small collection of trinkets recovered from Dari of the Mists. In exchange for her political assistance Grandmother Bright requested a boon from the fifteen year old noble; first she would need to record a dreamstone of herself making love to a local noble and then have the stone smuggled into his private chambers, then upon returning Adara would give her a book. The request shocked and offended the young maiden&#039;s sensibilities but she softly accepted.&lt;br /&gt;
&lt;br /&gt;
The obstacles were not insurmountable but she hadn&#039;t any exposure to the arts of pleasure, and new little of the desires of men aside from the calculated and cold training in persuasion and diplomacy. To this end she had a servant buy for her a number of lewd dreamstones, one of which she planned to eventually plant her own fantasy. Meanwhile she began making the local social rounds before finally receiving an invitation to an upcoming gala after meeting him on several occasions. By night she submitted herself to the dreamstones, her innocent and pure mind being necessarily tarnished, until she found herself dreaming in perversity. It all offended her a great deal, clashing with Adara&#039;s chastity and nobility, but a part of her deep down secretly hungered for the illicit experiences; one evening the pleasures of the dream even physically manifesting much to her own embarrassment. She recorded this dream into a stone, her desire to succeed overriding her own sense of decency and chastity. Though it is one of her deepest held secrets, she savored that dream more than a couple of times before resolving to deliver it as intended.&lt;br /&gt;
&lt;br /&gt;
The gala itself was fairly typical, Adara herself spending much of her time making social rounds and trying desperately not to express shock at the occasional over-indulgences which she resolutely refused to partake in. It wasn&#039;t until hours later and the gala was in full swing that she had largely unobstructed access to the depths of the palace. Here she wandered the halls, trying to block out the sounds of those partaking of each other behind closed doors. Her heart raced, what if her host was like-wise engaged in his chambers? Would she be expected to participate? Adara blushed at the thought, but prayed silently that wouldn&#039;t be the case as she gently pushed open the door to his chambers and closed them behind her. Empty; Adara sighed in relief as she moved to his bedside table to drop the stone in it&#039;s drawer, but found herself hesitant. Finally, she focused on the agreement with Grandmother Bright and dropped the stone into the drawer then closed it with a wooden snap.&lt;br /&gt;
&lt;br /&gt;
Her heart racing, hands still on the bedside table she felt something warm rise up and burn from her core to her skin within a instant. Light burst forth and visions of ages past flooded her mind while raw essence poured into her body and soul. Adara looked up into a mirror to see the icon burning brightly on her brow while an anima encircled her for the first time, lighting the room. She stumbled back and fell onto the floor in shock and surprise as commanding words rang in her mind commanding her to unite the south under a single banner. Taking a moment to let the moment sink in and the wake of essence subside, Adara picked herself up off the floor and left the gala without a further word seeking the more familiar solace of her solitude.&lt;br /&gt;
&lt;br /&gt;
The next morning she returned to Grandmother Bright, still flustered and a bit shocked. Seeing the radiant young woman Grandmother Bright smiled, having known the experience might trigger an exaltation. Adara confirmed the placement of the dreamstone, withholding the fact of her exaltation; at least until Grandmother Bright pointedly brought up the issue before reminding Adara that she still had to deliver a book. Stunned, Adara flounders a moment, having completely forgotten to bring one. After a few moments of hectic apologies Grandmother Bright calms the young woman and bids her to focus on recalling a cache egg she sees attached to Adara&#039;s essence. With several attempts and some coaching the egg finally materialized into her hand, holding within it a few trinkets, a beautifully crafted blade, a journal, and a book on sorcery. Thankful Adara handed the book of sorcery to the goddess, who agreed to aid in negotiations between Paragon and Chiaroscuro.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t until later that afternoon while taking inventory of her small cache of treasure that she even realized that the Paragon&#039;s sigil had left her hand. She considered this for a moment and realized that she was anathema to the realm, an enemy to the Paragon&#039;s greatest ally. If she were to stay it would put the Perfect and Paragon itself in danger. The thought of leaving her home behind tore into her heart, but until the realm had withdrawn she would have to decline the oath. Besides, now she had a new lord to serve, the Unconquered Sun himself.&lt;br /&gt;
&lt;br /&gt;
Since that day Adara has spent the past two years uniting small groups of the south into one banner; hers. Even many of the People of the Dune have come under her influence and there are now mixed communities that operate at all hours with the resident formerly of the dunes coming out in the evenings.&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
Adara is by all measures incredibly reserved, well mannered, and traditional in spirit. At the same time she has a poor understanding of people and even herself as most of the relationships she has ever known was that of mentor and student. In many ways she is a cold caricature of a noble, playing out what she has been taught and drilled into her mind and body, for she knows of little else besides the stark elegance of her upbringing. All this is compounded by the specter of her mother&#039;s nigh legendary status, and the whispered accusations that it is Adara&#039;s fault that her mother died from complications during delivery. All of this has combined to create a woman that is outwardly of immaculate grace, beauty, and skill, driven to match her ever increasingly aggrandized view of her own bloodline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Despite this immaculate exterior of a strong capable woman that Adara maintains, she is incredibly anxious and has a poor understanding of herself and many aspects of the world around her. While she clings to her chastity and honor, she has already tasted pleasure and desires which she cant let go of; instead repressing them so that her own image of herself is not challenged. Still the sexual temptations from the dreamstones haunt her at in some nights driving the young woman to personal release; a secret which she fervently protects and justifies to herself without simply accepting that she enjoys it. Likewise, Adara is charitable, kind, and soft spoken, but doesn&#039;t truly care for those around her, or even herself for that matter. She simply doesn&#039;t understand the significance behind the rote mannerisms and personality carved out of her formless youth. Conversely, she is only fifteen years old and empowered with the infinite possibilities of an exaltation. Given time she could overcome her flaws and smooth out the rough spots to redefine herself and her relationship with creation. That or she might simply perfect her exterior shell while sinking deeper into paranoia, depression, and solitude.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Influenced by her time in Paragon, Adara prefers light and &#039;clean&#039; colors, silver, white, greys, and golds, to bright colors; which she find ostentatious. Adara knows little of her one and only past life, only that her name was Lilana and had been a close confidant to Queen Merela. Perhaps reading more of the journal will reveal more details regarding her.&lt;br /&gt;
=BP=&lt;br /&gt;
virtues 3:9&lt;br /&gt;
Skills:8:8&lt;br /&gt;
Manse5:5&lt;br /&gt;
Essence 4:7&lt;br /&gt;
Charm [Favored] 4:16&lt;br /&gt;
&lt;br /&gt;
=XP=&lt;br /&gt;
*Earned: # 44&lt;br /&gt;
*Spent: # Lightspeed Body Dynamics[8], Reed in the Wind[8], Temptation-Resisting Stance[8], Elusive Dream Defense[8], Dodge[Unarmored 3][9]&lt;br /&gt;
*Unspent: # 3&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=147229</id>
		<title>Character:Adara Kallis</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=147229"/>
		<updated>2010-06-14T08:25:50Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[A Date With Destiny]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Dhf5wh67_40dxwp5hg7_b.jpg]]&lt;br /&gt;
*&#039;&#039;&#039;Adara Kallis&#039;&#039;&#039;&lt;br /&gt;
*Caste: Eclipse&lt;br /&gt;
*Concept: Noble Champion&lt;br /&gt;
*&#039;&#039;Adara is a remarkably youthful beauty not over the age of nineteen. She wears light satins and silks of white, silver and gold that tend to be comfortable in the Southern heat and iconic of Paragon and matches her blond hair, blue eyes and fair skin. She carries a sword that has an orichalcum hilt binding a crystalline blade. Adara keeps a polite and temperate demeanor with her emotions well guarded and controlled but strong; her passions becoming particularly noticeable when she gets anxious or excited.&#039;&#039;&lt;br /&gt;
=Motivation=&lt;br /&gt;
* Unite the South under one banner.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Her People&lt;br /&gt;
* The South&lt;br /&gt;
* The Unconquered Sun&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Personal Honor [Honesty, Chastity, Charity, and Righteousness]&lt;br /&gt;
=Anima=&lt;br /&gt;
When Adara&#039;s anima banner goes iconic the radiant white essence condenses into Old Realm cipher with blazing golden coronas which rotates about her in crossing orbits displaying the Mandate of Heaven in perfect accuracy; anyone gazing upon the iconic text instantly understands the significance of the cipher even without knowing Old Realm. Most surprisingly is that Adara had never seen the text before it had appeared about her during the exaltation.&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 5&lt;br /&gt;
*Dexterity 8&lt;br /&gt;
*Stamina 5&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 5&lt;br /&gt;
*Manipulation 1&lt;br /&gt;
*Appearance 5&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 2&lt;br /&gt;
*Intelligence 2&lt;br /&gt;
*Wits 3&lt;br /&gt;
&lt;br /&gt;
=Abilities=&lt;br /&gt;
*Awareness 3&lt;br /&gt;
*Dodge 5 [Unarmored 3]&lt;br /&gt;
*Bureaucracy 3 &lt;br /&gt;
*Integrity 5&lt;br /&gt;
*Linguistics 3[High Realm, Fire Tongue, Old Realm, Rivertongue]&lt;br /&gt;
*Lore 5&lt;br /&gt;
*Melee 5&lt;br /&gt;
*Occult 5 &lt;br /&gt;
*Presence 5 &lt;br /&gt;
*Ride 1&lt;br /&gt;
*Socialize 5&lt;br /&gt;
*War 5&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Resources==&lt;br /&gt;
&#039;&#039;&#039;Resources 5&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Army of the Crimson Flame==&lt;br /&gt;
&#039;&#039;&#039;Followers 5&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Sword of Destiny==&lt;br /&gt;
&#039;&#039;&#039;Artifact 5&#039;&#039;&#039; &#039;&#039;Ten Mote Attunement. Speed 5, Accuracy 4, Damage 6, Defense 4, Rate 3&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is rumored that Mars herself forged this orichalcum hilted sword with a blade shaped of a moonsilver and starmetal crystalline alloy to be gifted to her favored champion in Chiaroscuro. This nearly legendary weapon shapes destiny itself around it&#039;s bearer to grant them victory in conflict. This in conjunction with the blade&#039;s lethality and destiny wreathed augmentation of the wielder makes it a terrifying sight to behold for any enemy. Upon attuning with the blade, the user&#039;s essence is imbued with the destiny of victory; increasing their physical stats each by three. Additionally the user may channel a virtue through the weapon to created a destiny [as the background] of victory in the conflict that the wielder is engaged; this destiny&#039;s strength is correlated to the strength of the channeled virtue.&lt;br /&gt;
&lt;br /&gt;
==Citadel of Rebirth==&lt;br /&gt;
&#039;&#039;&#039;Manse 5: Fire Bird Gem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manse was discovered deep in the desserts by Adara with the help of some People of the Dunes after signing a peace accord with their tribe. She was able to find and claim this glass citadel of fire and rebirth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This palm-sized, egg-shaped ruby glows with a flickering golden light. Its owner can transform herself into a human-sized bird made of living fire. This&lt;br /&gt;
transformation requires 5 ticks and has no defensive penalty. Everything the character wears, including all weapons and armor, are also transformed. This firebird can fly 300 miles per hour, but the character must return to her natural form at either midday and midnight, whichever comes first, and rest for at least an hour before continuing. At the end of a flight, the character is as hungry and exhausted as if she had spent the same period running.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While in the form of a firebird, the bearer can ignite flammable objects with a touch. All attacks are made as if she wielded any melee weapons she carries, but with an additional +2 bonus to damage because of the heat of her flames. She is also protected normally by whatever armor she is wearing. She cannot use any missile weapons in this form. Also, the touch of any liquid more substantial than fog or mist instantly returns the character to her normal form.&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
==Dodge==&lt;br /&gt;
*Third Dodge Excellency&lt;br /&gt;
*Infinite Dodge Mastery&lt;br /&gt;
*Dodge Essence Flow&lt;br /&gt;
*Shadows over Water&lt;br /&gt;
*Seven Shadow Evasion&lt;br /&gt;
*Reflex Sidestep Technique&lt;br /&gt;
*Leaping Dodge Method&lt;br /&gt;
*Lightspeed Body Dynamics&lt;br /&gt;
*Reed in the Wind&lt;br /&gt;
&lt;br /&gt;
==Integrity==&lt;br /&gt;
*Third Integrity Excellency&lt;br /&gt;
*Infinite Integrity Mastery&lt;br /&gt;
*Integrity Essence Flow&lt;br /&gt;
*Integrity Protecting Prana&lt;br /&gt;
*Righteous Lion Defense [Personal Honor]&lt;br /&gt;
*Phoenix Renewal Tactic [Conviction]&lt;br /&gt;
*Epic Zeal of Conviction&lt;br /&gt;
&lt;br /&gt;
==Linguistics==&lt;br /&gt;
*Sagacious Reading of Intent&lt;br /&gt;
&lt;br /&gt;
==Lore== &lt;br /&gt;
*First Lore Excellency&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
&lt;br /&gt;
==Melee== &lt;br /&gt;
*First Melee Excellency &lt;br /&gt;
*Third Melee Excellency&lt;br /&gt;
*Infinite Melee Mastery &lt;br /&gt;
*Melee Essence Flow&lt;br /&gt;
&lt;br /&gt;
==Occult==&lt;br /&gt;
*Second Occult Excellency &lt;br /&gt;
*Spirit Detecting Glance &lt;br /&gt;
*Spirit Cutting Attack&lt;br /&gt;
&lt;br /&gt;
==Socialize==&lt;br /&gt;
*First Socialize Excellency&lt;br /&gt;
*Infinite Socialize Mastery&lt;br /&gt;
*Socialize Essence Flow&lt;br /&gt;
*Wise-Eyed Courtier Method&lt;br /&gt;
*Taboo Inflicting Diatribe&lt;br /&gt;
&lt;br /&gt;
==War==&lt;br /&gt;
*First War Excellency&lt;br /&gt;
*Infinite War Mastery&lt;br /&gt;
*War Essence Flow&lt;br /&gt;
*Mob Dispersing Rebuke&lt;br /&gt;
*Fury Inciting Presence&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 4&lt;br /&gt;
*Personal: 22/22&lt;br /&gt;
*Peripheral: 73/83&lt;br /&gt;
*Committed to Charms:&lt;br /&gt;
*Committed to artifacts: 10&lt;br /&gt;
*Willpower: 10/10&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 2&lt;br /&gt;
*Conviction: 5&lt;br /&gt;
*Temperance: 5&lt;br /&gt;
*Valor: 2&lt;br /&gt;
&lt;br /&gt;
===Limit Break===&lt;br /&gt;
&#039;&#039;&#039;Overindulgence&#039;&#039;&#039;&lt;br /&gt;
The character’s self-control completely fails, and she surrenders to all forms of excess. Sex, liquor, drugs and gluttony become equally attractive, and the character will not listen to reason or postpone her debauch. She indulges in all vices at hand, regardless of expense or consequences. If she’s penniless or isolated, she’ll borrow or steal or travel to a location where she can indulge. Characters in poor health should make a Stamina check to avoid long-term negative consequences from such an episode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Partial Control:&#039;&#039;&#039; The character can be talked into essential duties such as pursuing enemies or leading armies. However, in every spare moment, she indulges in whatever forms of excess are available. She can avoid drinking on duty but not being exceptionally hung over. She automatically says yes whenever offered some intoxicant or other pleasure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; One full day&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break Condition:&#039;&#039;&#039; The character must pass a favorite pleasure or vice in order to act in a moral fashion.&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Combos==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firestorm Stance:&#039;&#039;&#039; Spirit Detecting Glance, Spirit Cutting Attack, First Melee Excellency, Third Dodge Excellency, Seven Shadow Evasion, Reflex Sidestep Technique, Leaping Dodge Method, Sagacious Reading of Intent&lt;br /&gt;
&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 6&lt;br /&gt;
*Dodge DV: 9 [Dodge 5, Dexterity 8, Essence 4]&lt;br /&gt;
*Parry DV: 9 [Melee 5, Dexterity 8, Defense 4]&lt;br /&gt;
*Soak: 3/5/0&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 8&lt;br /&gt;
*Dash: 14&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: 8&lt;br /&gt;
*Dodge MDV: 9&lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
=Equipment=&lt;br /&gt;
&#039;&#039;&#039;Blade of Destiny:&#039;&#039;&#039; Attack 11, Damage 11, Rate 3, Speed 5.&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
Adara has only known three things in her entire life, every thing else merely an expression; excellence, elegance, and duty. Her mother was a legendary commander of the Paragon military whose epic tale came to an end shortly after giving birth due to complications. In her last days Talisa left instructions for her estate to oversee her daughter&#039;s education and training. Adara&#039;s youth was dedicated to education, discipline, and excellence at the hands of the finest but least forgiving tutors available in Paragon. With the legend of her mother ever looming and her isolation from the already sterile culture of Paragon, Adara found it difficult to separate herself from the incessant drilling; swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history. . . and so the child became a woman.&lt;br /&gt;
&lt;br /&gt;
Fifteen years of solitary refinement was at last revealed to the public as Adara joined her would be peers to prove herself worthy of becoming a noble to Paragon and the Perfect. Challenge after challenge was presented and each only served as a stage to validate her bloodline and as the sun set that evening she spoke the oath, binding her to the city-state. Adara had become a diplomat of Paragon and while the other newly appointed nobles reveled that evening, she returned to her estate; now empty save for her mother&#039;s ghost.&lt;br /&gt;
&lt;br /&gt;
Mere days later she received her first assignment, to approach Grandmother Bright as a first step toward alliance (if the Paragon is to march against Gem, it would be best to have amicable relations with your neighbor to the rear, Grandmother Bright&#039;s backing and guidance of such a treaty would give it more gravity). Adara traveled west to Chiaroscuro with her retinue of guards and single handmaiden. Upon arrival she waited patiently for her opportunity to speak with Grandmother Bright presenting a small collection of trinkets recovered from Dari of the Mists. In exchange for her political assistance Grandmother Bright requested a boon from the fifteen year old noble; first she would need to record a dreamstone of herself making love to a local noble and then have the stone smuggled into his private chambers, then upon returning Adara would give her a book. The request shocked and offended the young maiden&#039;s sensibilities but she softly accepted.&lt;br /&gt;
&lt;br /&gt;
The obstacles were not insurmountable but she hadn&#039;t any exposure to the arts of pleasure, and new little of the desires of men aside from the calculated and cold training in persuasion and diplomacy. To this end she had a servant buy for her a number of lewd dreamstones, one of which she planned to eventually plant her own fantasy. Meanwhile she began making the local social rounds before finally receiving an invitation to an upcoming gala after meeting him on several occasions. By night she submitted herself to the dreamstones, her innocent and pure mind being necessarily tarnished, until she found herself dreaming in perversity. It all offended her a great deal, clashing with Adara&#039;s chastity and nobility, but a part of her deep down secretly hungered for the illicit experiences; one evening the pleasures of the dream even physically manifesting much to her own embarrassment. She recorded this dream into a stone, her desire to succeed overriding her own sense of decency and chastity. Though it is one of her deepest held secrets, she savored that dream more than a couple of times before resolving to deliver it as intended.&lt;br /&gt;
&lt;br /&gt;
The gala itself was fairly typical, Adara herself spending much of her time making social rounds and trying desperately not to express shock at the occasional over-indulgences which she resolutely refused to partake in. It wasn&#039;t until hours later and the gala was in full swing that she had largely unobstructed access to the depths of the palace. Here she wandered the halls, trying to block out the sounds of those partaking of each other behind closed doors. Her heart raced, what if her host was like-wise engaged in his chambers? Would she be expected to participate? Adara blushed at the thought, but prayed silently that wouldn&#039;t be the case as she gently pushed open the door to his chambers and closed them behind her. Empty; Adara sighed in relief as she moved to his bedside table to drop the stone in it&#039;s drawer, but found herself hesitant. Finally, she focused on the agreement with Grandmother Bright and dropped the stone into the drawer then closed it with a wooden snap.&lt;br /&gt;
&lt;br /&gt;
Her heart racing, hands still on the bedside table she felt something warm rise up and burn from her core to her skin within a instant. Light burst forth and visions of ages past flooded her mind while raw essence poured into her body and soul. Adara looked up into a mirror to see the icon burning brightly on her brow while an anima encircled her for the first time, lighting the room. She stumbled back and fell onto the floor in shock and surprise as commanding words rang in her mind commanding her to unite the south under a single banner. Taking a moment to let the moment sink in and the wake of essence subside, Adara picked herself up off the floor and left the gala without a further word seeking the more familiar solace of her solitude.&lt;br /&gt;
&lt;br /&gt;
The next morning she returned to Grandmother Bright, still flustered and a bit shocked. Seeing the radiant young woman Grandmother Bright smiled, having known the experience might trigger an exaltation. Adara confirmed the placement of the dreamstone, withholding the fact of her exaltation; at least until Grandmother Bright pointedly brought up the issue before reminding Adara that she still had to deliver a book. Stunned, Adara flounders a moment, having completely forgotten to bring one. After a few moments of hectic apologies Grandmother Bright calms the young woman and bids her to focus on recalling a cache egg she sees attached to Adara&#039;s essence. With several attempts and some coaching the egg finally materialized into her hand, holding within it a few trinkets, a beautifully crafted blade, a journal, and a book on sorcery. Thankful Adara handed the book of sorcery to the goddess, who agreed to aid in negotiations between Paragon and Chiaroscuro.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t until later that afternoon while taking inventory of her small cache of treasure that she even realized that the Paragon&#039;s sigil had left her hand. She considered this for a moment and realized that she was anathema to the realm, an enemy to the Paragon&#039;s greatest ally. If she were to stay it would put the Perfect and Paragon itself in danger. The thought of leaving her home behind tore into her heart, but until the realm had withdrawn she would have to decline the oath. Besides, now she had a new lord to serve, the Unconquered Sun himself.&lt;br /&gt;
&lt;br /&gt;
Since that day Adara has spent the past two years uniting small groups of the south into one banner; hers. Even many of the People of the Dune have come under her influence and there are now mixed communities that operate at all hours with the resident formerly of the dunes coming out in the evenings.&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
Adara is by all measures incredibly reserved, well mannered, and traditional in spirit. At the same time she has a poor understanding of people and even herself as most of the relationships she has ever known was that of mentor and student. In many ways she is a cold caricature of a noble, playing out what she has been taught and drilled into her mind and body, for she knows of little else besides the stark elegance of her upbringing. All this is compounded by the specter of her mother&#039;s nigh legendary status, and the whispered accusations that it is Adara&#039;s fault that her mother died from complications during delivery. All of this has combined to create a woman that is outwardly of immaculate grace, beauty, and skill, driven to match her ever increasingly aggrandized view of her own bloodline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Despite this immaculate exterior of a strong capable woman that Adara maintains, she is incredibly anxious and has a poor understanding of herself and many aspects of the world around her. While she clings to her chastity and honor, she has already tasted pleasure and desires which she cant let go of; instead repressing them so that her own image of herself is not challenged. Still the sexual temptations from the dreamstones haunt her at in some nights driving the young woman to personal release; a secret which she fervently protects and justifies to herself without simply accepting that she enjoys it. Likewise, Adara is charitable, kind, and soft spoken, but doesn&#039;t truly care for those around her, or even herself for that matter. She simply doesn&#039;t understand the significance behind the rote mannerisms and personality carved out of her formless youth. Conversely, she is only fifteen years old and empowered with the infinite possibilities of an exaltation. Given time she could overcome her flaws and smooth out the rough spots to redefine herself and her relationship with creation. That or she might simply perfect her exterior shell while sinking deeper into paranoia, depression, and solitude.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Influenced by her time in Paragon, Adara prefers light and &#039;clean&#039; colors, silver, white, greys, and golds, to bright colors; which she find ostentatious. Adara knows little of her one and only past life, only that her name was Lilana and had been a close confidant to Queen Merela. Perhaps reading more of the journal will reveal more details regarding her.&lt;br /&gt;
=BP=&lt;br /&gt;
virtues 3:9&lt;br /&gt;
Skills:8:8&lt;br /&gt;
Manse5:5&lt;br /&gt;
Essence 4:7&lt;br /&gt;
Charm [Favored] 4:16&lt;br /&gt;
&lt;br /&gt;
=XP=&lt;br /&gt;
*Earned: # 44&lt;br /&gt;
*Spent: # Lightspeed Body Dynamics[8], Reed in the Wind[8], Temptation-Resisting Stance[8], Elusive Dream Defense[8]&lt;br /&gt;
*Unspent: # 12&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=147228</id>
		<title>Character:Adara Kallis</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=147228"/>
		<updated>2010-06-14T08:23:19Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: /* XP */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[A Date With Destiny]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Dhf5wh67_40dxwp5hg7_b.jpg]]&lt;br /&gt;
*&#039;&#039;&#039;Adara Kallis&#039;&#039;&#039;&lt;br /&gt;
*Caste: Eclipse&lt;br /&gt;
*Concept: Noble Champion&lt;br /&gt;
*&#039;&#039;Adara is a remarkably youthful beauty not over the age of nineteen. She wears light satins and silks of white, silver and gold that tend to be comfortable in the Southern heat and iconic of Paragon and matches her blond hair, blue eyes and fair skin. She carries a sword that has an orichalcum hilt binding a crystalline blade. Adara keeps a polite and temperate demeanor with her emotions well guarded and controlled but strong; her passions becoming particularly noticeable when she gets anxious or excited.&#039;&#039;&lt;br /&gt;
=Motivation=&lt;br /&gt;
* Unite the South under one banner.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Her People&lt;br /&gt;
* The South&lt;br /&gt;
* The Unconquered Sun&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Personal Honor [Honesty, Chastity, Charity, and Righteousness]&lt;br /&gt;
=Anima=&lt;br /&gt;
When Adara&#039;s anima banner goes iconic the radiant white essence condenses into Old Realm cipher with blazing golden coronas which rotates about her in crossing orbits displaying the Mandate of Heaven in perfect accuracy; anyone gazing upon the iconic text instantly understands the significance of the cipher even without knowing Old Realm. Most surprisingly is that Adara had never seen the text before it had appeared about her during the exaltation.&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 5&lt;br /&gt;
*Dexterity 8&lt;br /&gt;
*Stamina 5&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 5&lt;br /&gt;
*Manipulation 1&lt;br /&gt;
*Appearance 5&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 2&lt;br /&gt;
*Intelligence 2&lt;br /&gt;
*Wits 3&lt;br /&gt;
&lt;br /&gt;
=Abilities=&lt;br /&gt;
*Awareness 3&lt;br /&gt;
*Dodge 5&lt;br /&gt;
*Bureaucracy 3 &lt;br /&gt;
*Integrity 5&lt;br /&gt;
*Linguistics 3[High Realm, Fire Tongue, Old Realm, Rivertongue]&lt;br /&gt;
*Lore 5&lt;br /&gt;
*Melee 5&lt;br /&gt;
*Occult 5 &lt;br /&gt;
*Presence 5 &lt;br /&gt;
*Ride 1&lt;br /&gt;
*Socialize 5&lt;br /&gt;
*War 5&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Resources==&lt;br /&gt;
&#039;&#039;&#039;Resources 5&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Army of the Crimson Flame==&lt;br /&gt;
&#039;&#039;&#039;Followers 5&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Sword of Destiny==&lt;br /&gt;
&#039;&#039;&#039;Artifact 5&#039;&#039;&#039; &#039;&#039;Ten Mote Attunement. Speed 5, Accuracy 4, Damage 6, Defense 4, Rate 3&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is rumored that Mars herself forged this orichalcum hilted sword with a blade shaped of a moonsilver and starmetal crystalline alloy to be gifted to her favored champion in Chiaroscuro. This nearly legendary weapon shapes destiny itself around it&#039;s bearer to grant them victory in conflict. This in conjunction with the blade&#039;s lethality and destiny wreathed augmentation of the wielder makes it a terrifying sight to behold for any enemy. Upon attuning with the blade, the user&#039;s essence is imbued with the destiny of victory; increasing their physical stats each by three. Additionally the user may channel a virtue through the weapon to created a destiny [as the background] of victory in the conflict that the wielder is engaged; this destiny&#039;s strength is correlated to the strength of the channeled virtue.&lt;br /&gt;
&lt;br /&gt;
==Citadel of Rebirth==&lt;br /&gt;
&#039;&#039;&#039;Manse 5: Fire Bird Gem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manse was discovered deep in the desserts by Adara with the help of some People of the Dunes after signing a peace accord with their tribe. She was able to find and claim this glass citadel of fire and rebirth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This palm-sized, egg-shaped ruby glows with a flickering golden light. Its owner can transform herself into a human-sized bird made of living fire. This&lt;br /&gt;
transformation requires 5 ticks and has no defensive penalty. Everything the character wears, including all weapons and armor, are also transformed. This firebird can fly 300 miles per hour, but the character must return to her natural form at either midday and midnight, whichever comes first, and rest for at least an hour before continuing. At the end of a flight, the character is as hungry and exhausted as if she had spent the same period running.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While in the form of a firebird, the bearer can ignite flammable objects with a touch. All attacks are made as if she wielded any melee weapons she carries, but with an additional +2 bonus to damage because of the heat of her flames. She is also protected normally by whatever armor she is wearing. She cannot use any missile weapons in this form. Also, the touch of any liquid more substantial than fog or mist instantly returns the character to her normal form.&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
==Dodge==&lt;br /&gt;
*Third Dodge Excellency&lt;br /&gt;
*Infinite Dodge Mastery&lt;br /&gt;
*Dodge Essence Flow&lt;br /&gt;
*Shadows over Water&lt;br /&gt;
*Seven Shadow Evasion&lt;br /&gt;
*Reflex Sidestep Technique&lt;br /&gt;
*Leaping Dodge Method&lt;br /&gt;
*Lightspeed Body Dynamics&lt;br /&gt;
*Reed in the Wind&lt;br /&gt;
&lt;br /&gt;
==Integrity==&lt;br /&gt;
*Third Integrity Excellency&lt;br /&gt;
*Infinite Integrity Mastery&lt;br /&gt;
*Integrity Essence Flow&lt;br /&gt;
*Integrity Protecting Prana&lt;br /&gt;
*Righteous Lion Defense [Personal Honor]&lt;br /&gt;
*Phoenix Renewal Tactic [Conviction]&lt;br /&gt;
*Epic Zeal of Conviction&lt;br /&gt;
&lt;br /&gt;
==Linguistics==&lt;br /&gt;
*Sagacious Reading of Intent&lt;br /&gt;
&lt;br /&gt;
==Lore== &lt;br /&gt;
*First Lore Excellency&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
&lt;br /&gt;
==Melee== &lt;br /&gt;
*First Melee Excellency &lt;br /&gt;
*Third Melee Excellency&lt;br /&gt;
*Infinite Melee Mastery &lt;br /&gt;
*Melee Essence Flow&lt;br /&gt;
&lt;br /&gt;
==Occult==&lt;br /&gt;
*Second Occult Excellency &lt;br /&gt;
*Spirit Detecting Glance &lt;br /&gt;
*Spirit Cutting Attack&lt;br /&gt;
&lt;br /&gt;
==Socialize==&lt;br /&gt;
*First Socialize Excellency&lt;br /&gt;
*Infinite Socialize Mastery&lt;br /&gt;
*Socialize Essence Flow&lt;br /&gt;
*Wise-Eyed Courtier Method&lt;br /&gt;
*Taboo Inflicting Diatribe&lt;br /&gt;
&lt;br /&gt;
==War==&lt;br /&gt;
*First War Excellency&lt;br /&gt;
*Infinite War Mastery&lt;br /&gt;
*War Essence Flow&lt;br /&gt;
*Mob Dispersing Rebuke&lt;br /&gt;
*Fury Inciting Presence&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 4&lt;br /&gt;
*Personal: 22/22&lt;br /&gt;
*Peripheral: 73/83&lt;br /&gt;
*Committed to Charms:&lt;br /&gt;
*Committed to artifacts: 10&lt;br /&gt;
*Willpower: 10/10&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 2&lt;br /&gt;
*Conviction: 5&lt;br /&gt;
*Temperance: 5&lt;br /&gt;
*Valor: 2&lt;br /&gt;
&lt;br /&gt;
===Limit Break===&lt;br /&gt;
&#039;&#039;&#039;Overindulgence&#039;&#039;&#039;&lt;br /&gt;
The character’s self-control completely fails, and she surrenders to all forms of excess. Sex, liquor, drugs and gluttony become equally attractive, and the character will not listen to reason or postpone her debauch. She indulges in all vices at hand, regardless of expense or consequences. If she’s penniless or isolated, she’ll borrow or steal or travel to a location where she can indulge. Characters in poor health should make a Stamina check to avoid long-term negative consequences from such an episode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Partial Control:&#039;&#039;&#039; The character can be talked into essential duties such as pursuing enemies or leading armies. However, in every spare moment, she indulges in whatever forms of excess are available. She can avoid drinking on duty but not being exceptionally hung over. She automatically says yes whenever offered some intoxicant or other pleasure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; One full day&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break Condition:&#039;&#039;&#039; The character must pass a favorite pleasure or vice in order to act in a moral fashion.&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Combos==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firestorm Stance:&#039;&#039;&#039; Spirit Detecting Glance, Spirit Cutting Attack, First Melee Excellency, Third Dodge Excellency, Seven Shadow Evasion, Reflex Sidestep Technique, Leaping Dodge Method, Sagacious Reading of Intent&lt;br /&gt;
&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 6&lt;br /&gt;
*Dodge DV: 9 [Dodge 5, Dexterity 8, Essence 4]&lt;br /&gt;
*Parry DV: 9 [Melee 5, Dexterity 8, Defense 4]&lt;br /&gt;
*Soak: 3/5/0&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 8&lt;br /&gt;
*Dash: 14&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: 8&lt;br /&gt;
*Dodge MDV: 9&lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
=Equipment=&lt;br /&gt;
&#039;&#039;&#039;Blade of Destiny:&#039;&#039;&#039; Attack 11, Damage 11, Rate 3, Speed 5.&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
Adara has only known three things in her entire life, every thing else merely an expression; excellence, elegance, and duty. Her mother was a legendary commander of the Paragon military whose epic tale came to an end shortly after giving birth due to complications. In her last days Talisa left instructions for her estate to oversee her daughter&#039;s education and training. Adara&#039;s youth was dedicated to education, discipline, and excellence at the hands of the finest but least forgiving tutors available in Paragon. With the legend of her mother ever looming and her isolation from the already sterile culture of Paragon, Adara found it difficult to separate herself from the incessant drilling; swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history. . . and so the child became a woman.&lt;br /&gt;
&lt;br /&gt;
Fifteen years of solitary refinement was at last revealed to the public as Adara joined her would be peers to prove herself worthy of becoming a noble to Paragon and the Perfect. Challenge after challenge was presented and each only served as a stage to validate her bloodline and as the sun set that evening she spoke the oath, binding her to the city-state. Adara had become a diplomat of Paragon and while the other newly appointed nobles reveled that evening, she returned to her estate; now empty save for her mother&#039;s ghost.&lt;br /&gt;
&lt;br /&gt;
Mere days later she received her first assignment, to approach Grandmother Bright as a first step toward alliance (if the Paragon is to march against Gem, it would be best to have amicable relations with your neighbor to the rear, Grandmother Bright&#039;s backing and guidance of such a treaty would give it more gravity). Adara traveled west to Chiaroscuro with her retinue of guards and single handmaiden. Upon arrival she waited patiently for her opportunity to speak with Grandmother Bright presenting a small collection of trinkets recovered from Dari of the Mists. In exchange for her political assistance Grandmother Bright requested a boon from the fifteen year old noble; first she would need to record a dreamstone of herself making love to a local noble and then have the stone smuggled into his private chambers, then upon returning Adara would give her a book. The request shocked and offended the young maiden&#039;s sensibilities but she softly accepted.&lt;br /&gt;
&lt;br /&gt;
The obstacles were not insurmountable but she hadn&#039;t any exposure to the arts of pleasure, and new little of the desires of men aside from the calculated and cold training in persuasion and diplomacy. To this end she had a servant buy for her a number of lewd dreamstones, one of which she planned to eventually plant her own fantasy. Meanwhile she began making the local social rounds before finally receiving an invitation to an upcoming gala after meeting him on several occasions. By night she submitted herself to the dreamstones, her innocent and pure mind being necessarily tarnished, until she found herself dreaming in perversity. It all offended her a great deal, clashing with Adara&#039;s chastity and nobility, but a part of her deep down secretly hungered for the illicit experiences; one evening the pleasures of the dream even physically manifesting much to her own embarrassment. She recorded this dream into a stone, her desire to succeed overriding her own sense of decency and chastity. Though it is one of her deepest held secrets, she savored that dream more than a couple of times before resolving to deliver it as intended.&lt;br /&gt;
&lt;br /&gt;
The gala itself was fairly typical, Adara herself spending much of her time making social rounds and trying desperately not to express shock at the occasional over-indulgences which she resolutely refused to partake in. It wasn&#039;t until hours later and the gala was in full swing that she had largely unobstructed access to the depths of the palace. Here she wandered the halls, trying to block out the sounds of those partaking of each other behind closed doors. Her heart raced, what if her host was like-wise engaged in his chambers? Would she be expected to participate? Adara blushed at the thought, but prayed silently that wouldn&#039;t be the case as she gently pushed open the door to his chambers and closed them behind her. Empty; Adara sighed in relief as she moved to his bedside table to drop the stone in it&#039;s drawer, but found herself hesitant. Finally, she focused on the agreement with Grandmother Bright and dropped the stone into the drawer then closed it with a wooden snap.&lt;br /&gt;
&lt;br /&gt;
Her heart racing, hands still on the bedside table she felt something warm rise up and burn from her core to her skin within a instant. Light burst forth and visions of ages past flooded her mind while raw essence poured into her body and soul. Adara looked up into a mirror to see the icon burning brightly on her brow while an anima encircled her for the first time, lighting the room. She stumbled back and fell onto the floor in shock and surprise as commanding words rang in her mind commanding her to unite the south under a single banner. Taking a moment to let the moment sink in and the wake of essence subside, Adara picked herself up off the floor and left the gala without a further word seeking the more familiar solace of her solitude.&lt;br /&gt;
&lt;br /&gt;
The next morning she returned to Grandmother Bright, still flustered and a bit shocked. Seeing the radiant young woman Grandmother Bright smiled, having known the experience might trigger an exaltation. Adara confirmed the placement of the dreamstone, withholding the fact of her exaltation; at least until Grandmother Bright pointedly brought up the issue before reminding Adara that she still had to deliver a book. Stunned, Adara flounders a moment, having completely forgotten to bring one. After a few moments of hectic apologies Grandmother Bright calms the young woman and bids her to focus on recalling a cache egg she sees attached to Adara&#039;s essence. With several attempts and some coaching the egg finally materialized into her hand, holding within it a few trinkets, a beautifully crafted blade, a journal, and a book on sorcery. Thankful Adara handed the book of sorcery to the goddess, who agreed to aid in negotiations between Paragon and Chiaroscuro.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t until later that afternoon while taking inventory of her small cache of treasure that she even realized that the Paragon&#039;s sigil had left her hand. She considered this for a moment and realized that she was anathema to the realm, an enemy to the Paragon&#039;s greatest ally. If she were to stay it would put the Perfect and Paragon itself in danger. The thought of leaving her home behind tore into her heart, but until the realm had withdrawn she would have to decline the oath. Besides, now she had a new lord to serve, the Unconquered Sun himself.&lt;br /&gt;
&lt;br /&gt;
Since that day Adara has spent the past two years uniting small groups of the south into one banner; hers. Even many of the People of the Dune have come under her influence and there are now mixed communities that operate at all hours with the resident formerly of the dunes coming out in the evenings.&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
Adara is by all measures incredibly reserved, well mannered, and traditional in spirit. At the same time she has a poor understanding of people and even herself as most of the relationships she has ever known was that of mentor and student. In many ways she is a cold caricature of a noble, playing out what she has been taught and drilled into her mind and body, for she knows of little else besides the stark elegance of her upbringing. All this is compounded by the specter of her mother&#039;s nigh legendary status, and the whispered accusations that it is Adara&#039;s fault that her mother died from complications during delivery. All of this has combined to create a woman that is outwardly of immaculate grace, beauty, and skill, driven to match her ever increasingly aggrandized view of her own bloodline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Despite this immaculate exterior of a strong capable woman that Adara maintains, she is incredibly anxious and has a poor understanding of herself and many aspects of the world around her. While she clings to her chastity and honor, she has already tasted pleasure and desires which she cant let go of; instead repressing them so that her own image of herself is not challenged. Still the sexual temptations from the dreamstones haunt her at in some nights driving the young woman to personal release; a secret which she fervently protects and justifies to herself without simply accepting that she enjoys it. Likewise, Adara is charitable, kind, and soft spoken, but doesn&#039;t truly care for those around her, or even herself for that matter. She simply doesn&#039;t understand the significance behind the rote mannerisms and personality carved out of her formless youth. Conversely, she is only fifteen years old and empowered with the infinite possibilities of an exaltation. Given time she could overcome her flaws and smooth out the rough spots to redefine herself and her relationship with creation. That or she might simply perfect her exterior shell while sinking deeper into paranoia, depression, and solitude.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Influenced by her time in Paragon, Adara prefers light and &#039;clean&#039; colors, silver, white, greys, and golds, to bright colors; which she find ostentatious. Adara knows little of her one and only past life, only that her name was Lilana and had been a close confidant to Queen Merela. Perhaps reading more of the journal will reveal more details regarding her.&lt;br /&gt;
=BP=&lt;br /&gt;
virtues 3:9&lt;br /&gt;
Skills:8:8&lt;br /&gt;
Manse5:5&lt;br /&gt;
Essence 4:7&lt;br /&gt;
Charm [Favored] 4:16&lt;br /&gt;
&lt;br /&gt;
=XP=&lt;br /&gt;
*Earned: # 44&lt;br /&gt;
*Spent: # Lightspeed Body Dynamics[8], Reed in the Wind[8], Temptation-Resisting Stance[8], Elusive Dream Defense[8]&lt;br /&gt;
*Unspent: # 12&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=147227</id>
		<title>Character:Adara Kallis</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=147227"/>
		<updated>2010-06-14T08:17:28Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: /* Dodge */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[A Date With Destiny]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Dhf5wh67_40dxwp5hg7_b.jpg]]&lt;br /&gt;
*&#039;&#039;&#039;Adara Kallis&#039;&#039;&#039;&lt;br /&gt;
*Caste: Eclipse&lt;br /&gt;
*Concept: Noble Champion&lt;br /&gt;
*&#039;&#039;Adara is a remarkably youthful beauty not over the age of nineteen. She wears light satins and silks of white, silver and gold that tend to be comfortable in the Southern heat and iconic of Paragon and matches her blond hair, blue eyes and fair skin. She carries a sword that has an orichalcum hilt binding a crystalline blade. Adara keeps a polite and temperate demeanor with her emotions well guarded and controlled but strong; her passions becoming particularly noticeable when she gets anxious or excited.&#039;&#039;&lt;br /&gt;
=Motivation=&lt;br /&gt;
* Unite the South under one banner.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Her People&lt;br /&gt;
* The South&lt;br /&gt;
* The Unconquered Sun&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Personal Honor [Honesty, Chastity, Charity, and Righteousness]&lt;br /&gt;
=Anima=&lt;br /&gt;
When Adara&#039;s anima banner goes iconic the radiant white essence condenses into Old Realm cipher with blazing golden coronas which rotates about her in crossing orbits displaying the Mandate of Heaven in perfect accuracy; anyone gazing upon the iconic text instantly understands the significance of the cipher even without knowing Old Realm. Most surprisingly is that Adara had never seen the text before it had appeared about her during the exaltation.&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 5&lt;br /&gt;
*Dexterity 8&lt;br /&gt;
*Stamina 5&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 5&lt;br /&gt;
*Manipulation 1&lt;br /&gt;
*Appearance 5&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 2&lt;br /&gt;
*Intelligence 2&lt;br /&gt;
*Wits 3&lt;br /&gt;
&lt;br /&gt;
=Abilities=&lt;br /&gt;
*Awareness 3&lt;br /&gt;
*Dodge 5&lt;br /&gt;
*Bureaucracy 3 &lt;br /&gt;
*Integrity 5&lt;br /&gt;
*Linguistics 3[High Realm, Fire Tongue, Old Realm, Rivertongue]&lt;br /&gt;
*Lore 5&lt;br /&gt;
*Melee 5&lt;br /&gt;
*Occult 5 &lt;br /&gt;
*Presence 5 &lt;br /&gt;
*Ride 1&lt;br /&gt;
*Socialize 5&lt;br /&gt;
*War 5&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Resources==&lt;br /&gt;
&#039;&#039;&#039;Resources 5&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Army of the Crimson Flame==&lt;br /&gt;
&#039;&#039;&#039;Followers 5&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Sword of Destiny==&lt;br /&gt;
&#039;&#039;&#039;Artifact 5&#039;&#039;&#039; &#039;&#039;Ten Mote Attunement. Speed 5, Accuracy 4, Damage 6, Defense 4, Rate 3&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is rumored that Mars herself forged this orichalcum hilted sword with a blade shaped of a moonsilver and starmetal crystalline alloy to be gifted to her favored champion in Chiaroscuro. This nearly legendary weapon shapes destiny itself around it&#039;s bearer to grant them victory in conflict. This in conjunction with the blade&#039;s lethality and destiny wreathed augmentation of the wielder makes it a terrifying sight to behold for any enemy. Upon attuning with the blade, the user&#039;s essence is imbued with the destiny of victory; increasing their physical stats each by three. Additionally the user may channel a virtue through the weapon to created a destiny [as the background] of victory in the conflict that the wielder is engaged; this destiny&#039;s strength is correlated to the strength of the channeled virtue.&lt;br /&gt;
&lt;br /&gt;
==Citadel of Rebirth==&lt;br /&gt;
&#039;&#039;&#039;Manse 5: Fire Bird Gem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manse was discovered deep in the desserts by Adara with the help of some People of the Dunes after signing a peace accord with their tribe. She was able to find and claim this glass citadel of fire and rebirth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This palm-sized, egg-shaped ruby glows with a flickering golden light. Its owner can transform herself into a human-sized bird made of living fire. This&lt;br /&gt;
transformation requires 5 ticks and has no defensive penalty. Everything the character wears, including all weapons and armor, are also transformed. This firebird can fly 300 miles per hour, but the character must return to her natural form at either midday and midnight, whichever comes first, and rest for at least an hour before continuing. At the end of a flight, the character is as hungry and exhausted as if she had spent the same period running.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While in the form of a firebird, the bearer can ignite flammable objects with a touch. All attacks are made as if she wielded any melee weapons she carries, but with an additional +2 bonus to damage because of the heat of her flames. She is also protected normally by whatever armor she is wearing. She cannot use any missile weapons in this form. Also, the touch of any liquid more substantial than fog or mist instantly returns the character to her normal form.&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
==Dodge==&lt;br /&gt;
*Third Dodge Excellency&lt;br /&gt;
*Infinite Dodge Mastery&lt;br /&gt;
*Dodge Essence Flow&lt;br /&gt;
*Shadows over Water&lt;br /&gt;
*Seven Shadow Evasion&lt;br /&gt;
*Reflex Sidestep Technique&lt;br /&gt;
*Leaping Dodge Method&lt;br /&gt;
*Lightspeed Body Dynamics&lt;br /&gt;
*Reed in the Wind&lt;br /&gt;
&lt;br /&gt;
==Integrity==&lt;br /&gt;
*Third Integrity Excellency&lt;br /&gt;
*Infinite Integrity Mastery&lt;br /&gt;
*Integrity Essence Flow&lt;br /&gt;
*Integrity Protecting Prana&lt;br /&gt;
*Righteous Lion Defense [Personal Honor]&lt;br /&gt;
*Phoenix Renewal Tactic [Conviction]&lt;br /&gt;
*Epic Zeal of Conviction&lt;br /&gt;
&lt;br /&gt;
==Linguistics==&lt;br /&gt;
*Sagacious Reading of Intent&lt;br /&gt;
&lt;br /&gt;
==Lore== &lt;br /&gt;
*First Lore Excellency&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
&lt;br /&gt;
==Melee== &lt;br /&gt;
*First Melee Excellency &lt;br /&gt;
*Third Melee Excellency&lt;br /&gt;
*Infinite Melee Mastery &lt;br /&gt;
*Melee Essence Flow&lt;br /&gt;
&lt;br /&gt;
==Occult==&lt;br /&gt;
*Second Occult Excellency &lt;br /&gt;
*Spirit Detecting Glance &lt;br /&gt;
*Spirit Cutting Attack&lt;br /&gt;
&lt;br /&gt;
==Socialize==&lt;br /&gt;
*First Socialize Excellency&lt;br /&gt;
*Infinite Socialize Mastery&lt;br /&gt;
*Socialize Essence Flow&lt;br /&gt;
*Wise-Eyed Courtier Method&lt;br /&gt;
*Taboo Inflicting Diatribe&lt;br /&gt;
&lt;br /&gt;
==War==&lt;br /&gt;
*First War Excellency&lt;br /&gt;
*Infinite War Mastery&lt;br /&gt;
*War Essence Flow&lt;br /&gt;
*Mob Dispersing Rebuke&lt;br /&gt;
*Fury Inciting Presence&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 4&lt;br /&gt;
*Personal: 22/22&lt;br /&gt;
*Peripheral: 73/83&lt;br /&gt;
*Committed to Charms:&lt;br /&gt;
*Committed to artifacts: 10&lt;br /&gt;
*Willpower: 10/10&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 2&lt;br /&gt;
*Conviction: 5&lt;br /&gt;
*Temperance: 5&lt;br /&gt;
*Valor: 2&lt;br /&gt;
&lt;br /&gt;
===Limit Break===&lt;br /&gt;
&#039;&#039;&#039;Overindulgence&#039;&#039;&#039;&lt;br /&gt;
The character’s self-control completely fails, and she surrenders to all forms of excess. Sex, liquor, drugs and gluttony become equally attractive, and the character will not listen to reason or postpone her debauch. She indulges in all vices at hand, regardless of expense or consequences. If she’s penniless or isolated, she’ll borrow or steal or travel to a location where she can indulge. Characters in poor health should make a Stamina check to avoid long-term negative consequences from such an episode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Partial Control:&#039;&#039;&#039; The character can be talked into essential duties such as pursuing enemies or leading armies. However, in every spare moment, she indulges in whatever forms of excess are available. She can avoid drinking on duty but not being exceptionally hung over. She automatically says yes whenever offered some intoxicant or other pleasure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; One full day&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break Condition:&#039;&#039;&#039; The character must pass a favorite pleasure or vice in order to act in a moral fashion.&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Combos==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firestorm Stance:&#039;&#039;&#039; Spirit Detecting Glance, Spirit Cutting Attack, First Melee Excellency, Third Dodge Excellency, Seven Shadow Evasion, Reflex Sidestep Technique, Leaping Dodge Method, Sagacious Reading of Intent&lt;br /&gt;
&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 6&lt;br /&gt;
*Dodge DV: 9 [Dodge 5, Dexterity 8, Essence 4]&lt;br /&gt;
*Parry DV: 9 [Melee 5, Dexterity 8, Defense 4]&lt;br /&gt;
*Soak: 3/5/0&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 8&lt;br /&gt;
*Dash: 14&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: 8&lt;br /&gt;
*Dodge MDV: 9&lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
=Equipment=&lt;br /&gt;
&#039;&#039;&#039;Blade of Destiny:&#039;&#039;&#039; Attack 11, Damage 11, Rate 3, Speed 5.&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
Adara has only known three things in her entire life, every thing else merely an expression; excellence, elegance, and duty. Her mother was a legendary commander of the Paragon military whose epic tale came to an end shortly after giving birth due to complications. In her last days Talisa left instructions for her estate to oversee her daughter&#039;s education and training. Adara&#039;s youth was dedicated to education, discipline, and excellence at the hands of the finest but least forgiving tutors available in Paragon. With the legend of her mother ever looming and her isolation from the already sterile culture of Paragon, Adara found it difficult to separate herself from the incessant drilling; swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history. . . and so the child became a woman.&lt;br /&gt;
&lt;br /&gt;
Fifteen years of solitary refinement was at last revealed to the public as Adara joined her would be peers to prove herself worthy of becoming a noble to Paragon and the Perfect. Challenge after challenge was presented and each only served as a stage to validate her bloodline and as the sun set that evening she spoke the oath, binding her to the city-state. Adara had become a diplomat of Paragon and while the other newly appointed nobles reveled that evening, she returned to her estate; now empty save for her mother&#039;s ghost.&lt;br /&gt;
&lt;br /&gt;
Mere days later she received her first assignment, to approach Grandmother Bright as a first step toward alliance (if the Paragon is to march against Gem, it would be best to have amicable relations with your neighbor to the rear, Grandmother Bright&#039;s backing and guidance of such a treaty would give it more gravity). Adara traveled west to Chiaroscuro with her retinue of guards and single handmaiden. Upon arrival she waited patiently for her opportunity to speak with Grandmother Bright presenting a small collection of trinkets recovered from Dari of the Mists. In exchange for her political assistance Grandmother Bright requested a boon from the fifteen year old noble; first she would need to record a dreamstone of herself making love to a local noble and then have the stone smuggled into his private chambers, then upon returning Adara would give her a book. The request shocked and offended the young maiden&#039;s sensibilities but she softly accepted.&lt;br /&gt;
&lt;br /&gt;
The obstacles were not insurmountable but she hadn&#039;t any exposure to the arts of pleasure, and new little of the desires of men aside from the calculated and cold training in persuasion and diplomacy. To this end she had a servant buy for her a number of lewd dreamstones, one of which she planned to eventually plant her own fantasy. Meanwhile she began making the local social rounds before finally receiving an invitation to an upcoming gala after meeting him on several occasions. By night she submitted herself to the dreamstones, her innocent and pure mind being necessarily tarnished, until she found herself dreaming in perversity. It all offended her a great deal, clashing with Adara&#039;s chastity and nobility, but a part of her deep down secretly hungered for the illicit experiences; one evening the pleasures of the dream even physically manifesting much to her own embarrassment. She recorded this dream into a stone, her desire to succeed overriding her own sense of decency and chastity. Though it is one of her deepest held secrets, she savored that dream more than a couple of times before resolving to deliver it as intended.&lt;br /&gt;
&lt;br /&gt;
The gala itself was fairly typical, Adara herself spending much of her time making social rounds and trying desperately not to express shock at the occasional over-indulgences which she resolutely refused to partake in. It wasn&#039;t until hours later and the gala was in full swing that she had largely unobstructed access to the depths of the palace. Here she wandered the halls, trying to block out the sounds of those partaking of each other behind closed doors. Her heart raced, what if her host was like-wise engaged in his chambers? Would she be expected to participate? Adara blushed at the thought, but prayed silently that wouldn&#039;t be the case as she gently pushed open the door to his chambers and closed them behind her. Empty; Adara sighed in relief as she moved to his bedside table to drop the stone in it&#039;s drawer, but found herself hesitant. Finally, she focused on the agreement with Grandmother Bright and dropped the stone into the drawer then closed it with a wooden snap.&lt;br /&gt;
&lt;br /&gt;
Her heart racing, hands still on the bedside table she felt something warm rise up and burn from her core to her skin within a instant. Light burst forth and visions of ages past flooded her mind while raw essence poured into her body and soul. Adara looked up into a mirror to see the icon burning brightly on her brow while an anima encircled her for the first time, lighting the room. She stumbled back and fell onto the floor in shock and surprise as commanding words rang in her mind commanding her to unite the south under a single banner. Taking a moment to let the moment sink in and the wake of essence subside, Adara picked herself up off the floor and left the gala without a further word seeking the more familiar solace of her solitude.&lt;br /&gt;
&lt;br /&gt;
The next morning she returned to Grandmother Bright, still flustered and a bit shocked. Seeing the radiant young woman Grandmother Bright smiled, having known the experience might trigger an exaltation. Adara confirmed the placement of the dreamstone, withholding the fact of her exaltation; at least until Grandmother Bright pointedly brought up the issue before reminding Adara that she still had to deliver a book. Stunned, Adara flounders a moment, having completely forgotten to bring one. After a few moments of hectic apologies Grandmother Bright calms the young woman and bids her to focus on recalling a cache egg she sees attached to Adara&#039;s essence. With several attempts and some coaching the egg finally materialized into her hand, holding within it a few trinkets, a beautifully crafted blade, a journal, and a book on sorcery. Thankful Adara handed the book of sorcery to the goddess, who agreed to aid in negotiations between Paragon and Chiaroscuro.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t until later that afternoon while taking inventory of her small cache of treasure that she even realized that the Paragon&#039;s sigil had left her hand. She considered this for a moment and realized that she was anathema to the realm, an enemy to the Paragon&#039;s greatest ally. If she were to stay it would put the Perfect and Paragon itself in danger. The thought of leaving her home behind tore into her heart, but until the realm had withdrawn she would have to decline the oath. Besides, now she had a new lord to serve, the Unconquered Sun himself.&lt;br /&gt;
&lt;br /&gt;
Since that day Adara has spent the past two years uniting small groups of the south into one banner; hers. Even many of the People of the Dune have come under her influence and there are now mixed communities that operate at all hours with the resident formerly of the dunes coming out in the evenings.&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
Adara is by all measures incredibly reserved, well mannered, and traditional in spirit. At the same time she has a poor understanding of people and even herself as most of the relationships she has ever known was that of mentor and student. In many ways she is a cold caricature of a noble, playing out what she has been taught and drilled into her mind and body, for she knows of little else besides the stark elegance of her upbringing. All this is compounded by the specter of her mother&#039;s nigh legendary status, and the whispered accusations that it is Adara&#039;s fault that her mother died from complications during delivery. All of this has combined to create a woman that is outwardly of immaculate grace, beauty, and skill, driven to match her ever increasingly aggrandized view of her own bloodline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Despite this immaculate exterior of a strong capable woman that Adara maintains, she is incredibly anxious and has a poor understanding of herself and many aspects of the world around her. While she clings to her chastity and honor, she has already tasted pleasure and desires which she cant let go of; instead repressing them so that her own image of herself is not challenged. Still the sexual temptations from the dreamstones haunt her at in some nights driving the young woman to personal release; a secret which she fervently protects and justifies to herself without simply accepting that she enjoys it. Likewise, Adara is charitable, kind, and soft spoken, but doesn&#039;t truly care for those around her, or even herself for that matter. She simply doesn&#039;t understand the significance behind the rote mannerisms and personality carved out of her formless youth. Conversely, she is only fifteen years old and empowered with the infinite possibilities of an exaltation. Given time she could overcome her flaws and smooth out the rough spots to redefine herself and her relationship with creation. That or she might simply perfect her exterior shell while sinking deeper into paranoia, depression, and solitude.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Influenced by her time in Paragon, Adara prefers light and &#039;clean&#039; colors, silver, white, greys, and golds, to bright colors; which she find ostentatious. Adara knows little of her one and only past life, only that her name was Lilana and had been a close confidant to Queen Merela. Perhaps reading more of the journal will reveal more details regarding her.&lt;br /&gt;
=BP=&lt;br /&gt;
virtues 3:9&lt;br /&gt;
Skills:8:8&lt;br /&gt;
Manse5:5&lt;br /&gt;
Essence 4:7&lt;br /&gt;
Charm [Favored] 4:16&lt;br /&gt;
&lt;br /&gt;
=XP=&lt;br /&gt;
*Earned: # 44&lt;br /&gt;
*Spent: # (make a list of all purchases here)&lt;br /&gt;
*Unspent: #&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=147225</id>
		<title>Character:Adara Kallis</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=147225"/>
		<updated>2010-06-14T08:06:03Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: /* XP */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[A Date With Destiny]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Dhf5wh67_40dxwp5hg7_b.jpg]]&lt;br /&gt;
*&#039;&#039;&#039;Adara Kallis&#039;&#039;&#039;&lt;br /&gt;
*Caste: Eclipse&lt;br /&gt;
*Concept: Noble Champion&lt;br /&gt;
*&#039;&#039;Adara is a remarkably youthful beauty not over the age of nineteen. She wears light satins and silks of white, silver and gold that tend to be comfortable in the Southern heat and iconic of Paragon and matches her blond hair, blue eyes and fair skin. She carries a sword that has an orichalcum hilt binding a crystalline blade. Adara keeps a polite and temperate demeanor with her emotions well guarded and controlled but strong; her passions becoming particularly noticeable when she gets anxious or excited.&#039;&#039;&lt;br /&gt;
=Motivation=&lt;br /&gt;
* Unite the South under one banner.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Her People&lt;br /&gt;
* The South&lt;br /&gt;
* The Unconquered Sun&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Personal Honor [Honesty, Chastity, Charity, and Righteousness]&lt;br /&gt;
=Anima=&lt;br /&gt;
When Adara&#039;s anima banner goes iconic the radiant white essence condenses into Old Realm cipher with blazing golden coronas which rotates about her in crossing orbits displaying the Mandate of Heaven in perfect accuracy; anyone gazing upon the iconic text instantly understands the significance of the cipher even without knowing Old Realm. Most surprisingly is that Adara had never seen the text before it had appeared about her during the exaltation.&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 5&lt;br /&gt;
*Dexterity 8&lt;br /&gt;
*Stamina 5&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 5&lt;br /&gt;
*Manipulation 1&lt;br /&gt;
*Appearance 5&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 2&lt;br /&gt;
*Intelligence 2&lt;br /&gt;
*Wits 3&lt;br /&gt;
&lt;br /&gt;
=Abilities=&lt;br /&gt;
*Awareness 3&lt;br /&gt;
*Dodge 5&lt;br /&gt;
*Bureaucracy 3 &lt;br /&gt;
*Integrity 5&lt;br /&gt;
*Linguistics 3[High Realm, Fire Tongue, Old Realm, Rivertongue]&lt;br /&gt;
*Lore 5&lt;br /&gt;
*Melee 5&lt;br /&gt;
*Occult 5 &lt;br /&gt;
*Presence 5 &lt;br /&gt;
*Ride 1&lt;br /&gt;
*Socialize 5&lt;br /&gt;
*War 5&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Resources==&lt;br /&gt;
&#039;&#039;&#039;Resources 5&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Army of the Crimson Flame==&lt;br /&gt;
&#039;&#039;&#039;Followers 5&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Sword of Destiny==&lt;br /&gt;
&#039;&#039;&#039;Artifact 5&#039;&#039;&#039; &#039;&#039;Ten Mote Attunement. Speed 5, Accuracy 4, Damage 6, Defense 4, Rate 3&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is rumored that Mars herself forged this orichalcum hilted sword with a blade shaped of a moonsilver and starmetal crystalline alloy to be gifted to her favored champion in Chiaroscuro. This nearly legendary weapon shapes destiny itself around it&#039;s bearer to grant them victory in conflict. This in conjunction with the blade&#039;s lethality and destiny wreathed augmentation of the wielder makes it a terrifying sight to behold for any enemy. Upon attuning with the blade, the user&#039;s essence is imbued with the destiny of victory; increasing their physical stats each by three. Additionally the user may channel a virtue through the weapon to created a destiny [as the background] of victory in the conflict that the wielder is engaged; this destiny&#039;s strength is correlated to the strength of the channeled virtue.&lt;br /&gt;
&lt;br /&gt;
==Citadel of Rebirth==&lt;br /&gt;
&#039;&#039;&#039;Manse 5: Fire Bird Gem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manse was discovered deep in the desserts by Adara with the help of some People of the Dunes after signing a peace accord with their tribe. She was able to find and claim this glass citadel of fire and rebirth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This palm-sized, egg-shaped ruby glows with a flickering golden light. Its owner can transform herself into a human-sized bird made of living fire. This&lt;br /&gt;
transformation requires 5 ticks and has no defensive penalty. Everything the character wears, including all weapons and armor, are also transformed. This firebird can fly 300 miles per hour, but the character must return to her natural form at either midday and midnight, whichever comes first, and rest for at least an hour before continuing. At the end of a flight, the character is as hungry and exhausted as if she had spent the same period running.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While in the form of a firebird, the bearer can ignite flammable objects with a touch. All attacks are made as if she wielded any melee weapons she carries, but with an additional +2 bonus to damage because of the heat of her flames. She is also protected normally by whatever armor she is wearing. She cannot use any missile weapons in this form. Also, the touch of any liquid more substantial than fog or mist instantly returns the character to her normal form.&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
==Dodge==&lt;br /&gt;
*Third Dodge Excellency&lt;br /&gt;
*Infinite Dodge Mastery&lt;br /&gt;
*Dodge Essence Flow&lt;br /&gt;
*Shadows over Water&lt;br /&gt;
*Seven Shadow Evasion&lt;br /&gt;
*Reflex Sidestep Technique&lt;br /&gt;
*Leaping Dodge Method&lt;br /&gt;
&lt;br /&gt;
==Integrity==&lt;br /&gt;
*Third Integrity Excellency&lt;br /&gt;
*Infinite Integrity Mastery&lt;br /&gt;
*Integrity Essence Flow&lt;br /&gt;
*Integrity Protecting Prana&lt;br /&gt;
*Righteous Lion Defense [Personal Honor]&lt;br /&gt;
*Phoenix Renewal Tactic [Conviction]&lt;br /&gt;
*Epic Zeal of Conviction&lt;br /&gt;
&lt;br /&gt;
==Linguistics==&lt;br /&gt;
*Sagacious Reading of Intent&lt;br /&gt;
&lt;br /&gt;
==Lore== &lt;br /&gt;
*First Lore Excellency&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
&lt;br /&gt;
==Melee== &lt;br /&gt;
*First Melee Excellency &lt;br /&gt;
*Third Melee Excellency&lt;br /&gt;
*Infinite Melee Mastery &lt;br /&gt;
*Melee Essence Flow&lt;br /&gt;
&lt;br /&gt;
==Occult==&lt;br /&gt;
*Second Occult Excellency &lt;br /&gt;
*Spirit Detecting Glance &lt;br /&gt;
*Spirit Cutting Attack&lt;br /&gt;
&lt;br /&gt;
==Socialize==&lt;br /&gt;
*First Socialize Excellency&lt;br /&gt;
*Infinite Socialize Mastery&lt;br /&gt;
*Socialize Essence Flow&lt;br /&gt;
*Wise-Eyed Courtier Method&lt;br /&gt;
*Taboo Inflicting Diatribe&lt;br /&gt;
&lt;br /&gt;
==War==&lt;br /&gt;
*First War Excellency&lt;br /&gt;
*Infinite War Mastery&lt;br /&gt;
*War Essence Flow&lt;br /&gt;
*Mob Dispersing Rebuke&lt;br /&gt;
*Fury Inciting Presence&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 4&lt;br /&gt;
*Personal: 22/22&lt;br /&gt;
*Peripheral: 73/83&lt;br /&gt;
*Committed to Charms:&lt;br /&gt;
*Committed to artifacts: 10&lt;br /&gt;
*Willpower: 10/10&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 2&lt;br /&gt;
*Conviction: 5&lt;br /&gt;
*Temperance: 5&lt;br /&gt;
*Valor: 2&lt;br /&gt;
&lt;br /&gt;
===Limit Break===&lt;br /&gt;
&#039;&#039;&#039;Overindulgence&#039;&#039;&#039;&lt;br /&gt;
The character’s self-control completely fails, and she surrenders to all forms of excess. Sex, liquor, drugs and gluttony become equally attractive, and the character will not listen to reason or postpone her debauch. She indulges in all vices at hand, regardless of expense or consequences. If she’s penniless or isolated, she’ll borrow or steal or travel to a location where she can indulge. Characters in poor health should make a Stamina check to avoid long-term negative consequences from such an episode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Partial Control:&#039;&#039;&#039; The character can be talked into essential duties such as pursuing enemies or leading armies. However, in every spare moment, she indulges in whatever forms of excess are available. She can avoid drinking on duty but not being exceptionally hung over. She automatically says yes whenever offered some intoxicant or other pleasure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; One full day&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break Condition:&#039;&#039;&#039; The character must pass a favorite pleasure or vice in order to act in a moral fashion.&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Combos==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firestorm Stance:&#039;&#039;&#039; Spirit Detecting Glance, Spirit Cutting Attack, First Melee Excellency, Third Dodge Excellency, Seven Shadow Evasion, Reflex Sidestep Technique, Leaping Dodge Method, Sagacious Reading of Intent&lt;br /&gt;
&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 6&lt;br /&gt;
*Dodge DV: 9 [Dodge 5, Dexterity 8, Essence 4]&lt;br /&gt;
*Parry DV: 9 [Melee 5, Dexterity 8, Defense 4]&lt;br /&gt;
*Soak: 3/5/0&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 8&lt;br /&gt;
*Dash: 14&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: 8&lt;br /&gt;
*Dodge MDV: 9&lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
=Equipment=&lt;br /&gt;
&#039;&#039;&#039;Blade of Destiny:&#039;&#039;&#039; Attack 11, Damage 11, Rate 3, Speed 5.&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
Adara has only known three things in her entire life, every thing else merely an expression; excellence, elegance, and duty. Her mother was a legendary commander of the Paragon military whose epic tale came to an end shortly after giving birth due to complications. In her last days Talisa left instructions for her estate to oversee her daughter&#039;s education and training. Adara&#039;s youth was dedicated to education, discipline, and excellence at the hands of the finest but least forgiving tutors available in Paragon. With the legend of her mother ever looming and her isolation from the already sterile culture of Paragon, Adara found it difficult to separate herself from the incessant drilling; swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history. . . and so the child became a woman.&lt;br /&gt;
&lt;br /&gt;
Fifteen years of solitary refinement was at last revealed to the public as Adara joined her would be peers to prove herself worthy of becoming a noble to Paragon and the Perfect. Challenge after challenge was presented and each only served as a stage to validate her bloodline and as the sun set that evening she spoke the oath, binding her to the city-state. Adara had become a diplomat of Paragon and while the other newly appointed nobles reveled that evening, she returned to her estate; now empty save for her mother&#039;s ghost.&lt;br /&gt;
&lt;br /&gt;
Mere days later she received her first assignment, to approach Grandmother Bright as a first step toward alliance (if the Paragon is to march against Gem, it would be best to have amicable relations with your neighbor to the rear, Grandmother Bright&#039;s backing and guidance of such a treaty would give it more gravity). Adara traveled west to Chiaroscuro with her retinue of guards and single handmaiden. Upon arrival she waited patiently for her opportunity to speak with Grandmother Bright presenting a small collection of trinkets recovered from Dari of the Mists. In exchange for her political assistance Grandmother Bright requested a boon from the fifteen year old noble; first she would need to record a dreamstone of herself making love to a local noble and then have the stone smuggled into his private chambers, then upon returning Adara would give her a book. The request shocked and offended the young maiden&#039;s sensibilities but she softly accepted.&lt;br /&gt;
&lt;br /&gt;
The obstacles were not insurmountable but she hadn&#039;t any exposure to the arts of pleasure, and new little of the desires of men aside from the calculated and cold training in persuasion and diplomacy. To this end she had a servant buy for her a number of lewd dreamstones, one of which she planned to eventually plant her own fantasy. Meanwhile she began making the local social rounds before finally receiving an invitation to an upcoming gala after meeting him on several occasions. By night she submitted herself to the dreamstones, her innocent and pure mind being necessarily tarnished, until she found herself dreaming in perversity. It all offended her a great deal, clashing with Adara&#039;s chastity and nobility, but a part of her deep down secretly hungered for the illicit experiences; one evening the pleasures of the dream even physically manifesting much to her own embarrassment. She recorded this dream into a stone, her desire to succeed overriding her own sense of decency and chastity. Though it is one of her deepest held secrets, she savored that dream more than a couple of times before resolving to deliver it as intended.&lt;br /&gt;
&lt;br /&gt;
The gala itself was fairly typical, Adara herself spending much of her time making social rounds and trying desperately not to express shock at the occasional over-indulgences which she resolutely refused to partake in. It wasn&#039;t until hours later and the gala was in full swing that she had largely unobstructed access to the depths of the palace. Here she wandered the halls, trying to block out the sounds of those partaking of each other behind closed doors. Her heart raced, what if her host was like-wise engaged in his chambers? Would she be expected to participate? Adara blushed at the thought, but prayed silently that wouldn&#039;t be the case as she gently pushed open the door to his chambers and closed them behind her. Empty; Adara sighed in relief as she moved to his bedside table to drop the stone in it&#039;s drawer, but found herself hesitant. Finally, she focused on the agreement with Grandmother Bright and dropped the stone into the drawer then closed it with a wooden snap.&lt;br /&gt;
&lt;br /&gt;
Her heart racing, hands still on the bedside table she felt something warm rise up and burn from her core to her skin within a instant. Light burst forth and visions of ages past flooded her mind while raw essence poured into her body and soul. Adara looked up into a mirror to see the icon burning brightly on her brow while an anima encircled her for the first time, lighting the room. She stumbled back and fell onto the floor in shock and surprise as commanding words rang in her mind commanding her to unite the south under a single banner. Taking a moment to let the moment sink in and the wake of essence subside, Adara picked herself up off the floor and left the gala without a further word seeking the more familiar solace of her solitude.&lt;br /&gt;
&lt;br /&gt;
The next morning she returned to Grandmother Bright, still flustered and a bit shocked. Seeing the radiant young woman Grandmother Bright smiled, having known the experience might trigger an exaltation. Adara confirmed the placement of the dreamstone, withholding the fact of her exaltation; at least until Grandmother Bright pointedly brought up the issue before reminding Adara that she still had to deliver a book. Stunned, Adara flounders a moment, having completely forgotten to bring one. After a few moments of hectic apologies Grandmother Bright calms the young woman and bids her to focus on recalling a cache egg she sees attached to Adara&#039;s essence. With several attempts and some coaching the egg finally materialized into her hand, holding within it a few trinkets, a beautifully crafted blade, a journal, and a book on sorcery. Thankful Adara handed the book of sorcery to the goddess, who agreed to aid in negotiations between Paragon and Chiaroscuro.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t until later that afternoon while taking inventory of her small cache of treasure that she even realized that the Paragon&#039;s sigil had left her hand. She considered this for a moment and realized that she was anathema to the realm, an enemy to the Paragon&#039;s greatest ally. If she were to stay it would put the Perfect and Paragon itself in danger. The thought of leaving her home behind tore into her heart, but until the realm had withdrawn she would have to decline the oath. Besides, now she had a new lord to serve, the Unconquered Sun himself.&lt;br /&gt;
&lt;br /&gt;
Since that day Adara has spent the past two years uniting small groups of the south into one banner; hers. Even many of the People of the Dune have come under her influence and there are now mixed communities that operate at all hours with the resident formerly of the dunes coming out in the evenings.&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
Adara is by all measures incredibly reserved, well mannered, and traditional in spirit. At the same time she has a poor understanding of people and even herself as most of the relationships she has ever known was that of mentor and student. In many ways she is a cold caricature of a noble, playing out what she has been taught and drilled into her mind and body, for she knows of little else besides the stark elegance of her upbringing. All this is compounded by the specter of her mother&#039;s nigh legendary status, and the whispered accusations that it is Adara&#039;s fault that her mother died from complications during delivery. All of this has combined to create a woman that is outwardly of immaculate grace, beauty, and skill, driven to match her ever increasingly aggrandized view of her own bloodline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Despite this immaculate exterior of a strong capable woman that Adara maintains, she is incredibly anxious and has a poor understanding of herself and many aspects of the world around her. While she clings to her chastity and honor, she has already tasted pleasure and desires which she cant let go of; instead repressing them so that her own image of herself is not challenged. Still the sexual temptations from the dreamstones haunt her at in some nights driving the young woman to personal release; a secret which she fervently protects and justifies to herself without simply accepting that she enjoys it. Likewise, Adara is charitable, kind, and soft spoken, but doesn&#039;t truly care for those around her, or even herself for that matter. She simply doesn&#039;t understand the significance behind the rote mannerisms and personality carved out of her formless youth. Conversely, she is only fifteen years old and empowered with the infinite possibilities of an exaltation. Given time she could overcome her flaws and smooth out the rough spots to redefine herself and her relationship with creation. That or she might simply perfect her exterior shell while sinking deeper into paranoia, depression, and solitude.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Influenced by her time in Paragon, Adara prefers light and &#039;clean&#039; colors, silver, white, greys, and golds, to bright colors; which she find ostentatious. Adara knows little of her one and only past life, only that her name was Lilana and had been a close confidant to Queen Merela. Perhaps reading more of the journal will reveal more details regarding her.&lt;br /&gt;
=BP=&lt;br /&gt;
virtues 3:9&lt;br /&gt;
Skills:8:8&lt;br /&gt;
Manse5:5&lt;br /&gt;
Essence 4:7&lt;br /&gt;
Charm [Favored] 4:16&lt;br /&gt;
&lt;br /&gt;
=XP=&lt;br /&gt;
*Earned: # 44&lt;br /&gt;
*Spent: # (make a list of all purchases here)&lt;br /&gt;
*Unspent: #&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144489</id>
		<title>Character:Adara Kallis</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144489"/>
		<updated>2010-05-21T10:54:37Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: /* Charms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[A Date With Destiny]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Dhf5wh67_40dxwp5hg7_b.jpg]]&lt;br /&gt;
*&#039;&#039;&#039;Adara Kallis&#039;&#039;&#039;&lt;br /&gt;
*Caste: Eclipse&lt;br /&gt;
*Concept: Noble Champion&lt;br /&gt;
*&#039;&#039;Adara is a remarkably youthful beauty not over the age of nineteen. She wears light satins and silks of white, silver and gold that tend to be comfortable in the Southern heat and iconic of Paragon and matches her blond hair, blue eyes and fair skin. She carries a sword that has an orichalcum hilt binding a crystalline blade. Adara keeps a polite and temperate demeanor with her emotions well guarded and controlled but strong; her passions becoming particularly noticeable when she gets anxious or excited.&#039;&#039;&lt;br /&gt;
=Motivation=&lt;br /&gt;
* Unite the South under one banner.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Her People&lt;br /&gt;
* The South&lt;br /&gt;
* The Unconquered Sun&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Personal Honor [Honesty, Chastity, Charity, and Righteousness]&lt;br /&gt;
=Anima=&lt;br /&gt;
When Adara&#039;s anima banner goes iconic the radiant white essence condenses into Old Realm cipher with blazing golden coronas which rotates about her in crossing orbits displaying the Mandate of Heaven in perfect accuracy; anyone gazing upon the iconic text instantly understands the significance of the cipher even without knowing Old Realm. Most surprisingly is that Adara had never seen the text before it had appeared about her during the exaltation.&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 5&lt;br /&gt;
*Dexterity 8&lt;br /&gt;
*Stamina 5&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 5&lt;br /&gt;
*Manipulation 1&lt;br /&gt;
*Appearance 5&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 2&lt;br /&gt;
*Intelligence 2&lt;br /&gt;
*Wits 3&lt;br /&gt;
&lt;br /&gt;
=Abilities=&lt;br /&gt;
*Awareness 3&lt;br /&gt;
*Dodge 5&lt;br /&gt;
*Bureaucracy 3 &lt;br /&gt;
*Integrity 5&lt;br /&gt;
*Linguistics 3[High Realm, Fire Tongue, Old Realm, Rivertongue]&lt;br /&gt;
*Lore 5&lt;br /&gt;
*Melee 5&lt;br /&gt;
*Occult 5 &lt;br /&gt;
*Presence 5 &lt;br /&gt;
*Ride 1&lt;br /&gt;
*Socialize 5&lt;br /&gt;
*War 5&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Resources==&lt;br /&gt;
&#039;&#039;&#039;Resources 5&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Army of the Crimson Flame==&lt;br /&gt;
&#039;&#039;&#039;Followers 5&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Sword of Destiny==&lt;br /&gt;
&#039;&#039;&#039;Artifact 5&#039;&#039;&#039; &#039;&#039;Ten Mote Attunement. Speed 5, Accuracy 4, Damage 6, Defense 4, Rate 3&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is rumored that Mars herself forged this orichalcum hilted sword with a blade shaped of a moonsilver and starmetal crystalline alloy to be gifted to her favored champion in Chiaroscuro. This nearly legendary weapon shapes destiny itself around it&#039;s bearer to grant them victory in conflict. This in conjunction with the blade&#039;s lethality and destiny wreathed augmentation of the wielder makes it a terrifying sight to behold for any enemy. Upon attuning with the blade, the user&#039;s essence is imbued with the destiny of victory; increasing their physical stats each by three. Additionally the user may channel a virtue through the weapon to created a destiny [as the background] of victory in the conflict that the wielder is engaged; this destiny&#039;s strength is correlated to the strength of the channeled virtue.&lt;br /&gt;
&lt;br /&gt;
==Citadel of Rebirth==&lt;br /&gt;
&#039;&#039;&#039;Manse 5: Fire Bird Gem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manse was discovered deep in the desserts by Adara with the help of some People of the Dunes after signing a peace accord with their tribe. She was able to find and claim this glass citadel of fire and rebirth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This palm-sized, egg-shaped ruby glows with a flickering golden light. Its owner can transform herself into a human-sized bird made of living fire. This&lt;br /&gt;
transformation requires 5 ticks and has no defensive penalty. Everything the character wears, including all weapons and armor, are also transformed. This firebird can fly 300 miles per hour, but the character must return to her natural form at either midday and midnight, whichever comes first, and rest for at least an hour before continuing. At the end of a flight, the character is as hungry and exhausted as if she had spent the same period running.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While in the form of a firebird, the bearer can ignite flammable objects with a touch. All attacks are made as if she wielded any melee weapons she carries, but with an additional +2 bonus to damage because of the heat of her flames. She is also protected normally by whatever armor she is wearing. She cannot use any missile weapons in this form. Also, the touch of any liquid more substantial than fog or mist instantly returns the character to her normal form.&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
==Dodge==&lt;br /&gt;
*Third Dodge Excellency&lt;br /&gt;
*Infinite Dodge Mastery&lt;br /&gt;
*Dodge Essence Flow&lt;br /&gt;
*Shadows over Water&lt;br /&gt;
*Seven Shadow Evasion&lt;br /&gt;
*Reflex Sidestep Technique&lt;br /&gt;
*Leaping Dodge Method&lt;br /&gt;
&lt;br /&gt;
==Integrity==&lt;br /&gt;
*Third Integrity Excellency&lt;br /&gt;
*Infinite Integrity Mastery&lt;br /&gt;
*Integrity Essence Flow&lt;br /&gt;
*Integrity Protecting Prana&lt;br /&gt;
*Righteous Lion Defense [Personal Honor]&lt;br /&gt;
*Phoenix Renewal Tactic [Conviction]&lt;br /&gt;
*Epic Zeal of Conviction&lt;br /&gt;
&lt;br /&gt;
==Linguistics==&lt;br /&gt;
*Sagacious Reading of Intent&lt;br /&gt;
&lt;br /&gt;
==Lore== &lt;br /&gt;
*First Lore Excellency&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
&lt;br /&gt;
==Melee== &lt;br /&gt;
*First Melee Excellency &lt;br /&gt;
*Third Melee Excellency&lt;br /&gt;
*Infinite Melee Mastery &lt;br /&gt;
*Melee Essence Flow&lt;br /&gt;
&lt;br /&gt;
==Occult==&lt;br /&gt;
*Second Occult Excellency &lt;br /&gt;
*Spirit Detecting Glance &lt;br /&gt;
*Spirit Cutting Attack&lt;br /&gt;
&lt;br /&gt;
==Socialize==&lt;br /&gt;
*First Socialize Excellency&lt;br /&gt;
*Infinite Socialize Mastery&lt;br /&gt;
*Socialize Essence Flow&lt;br /&gt;
*Wise-Eyed Courtier Method&lt;br /&gt;
*Taboo Inflicting Diatribe&lt;br /&gt;
&lt;br /&gt;
==War==&lt;br /&gt;
*First War Excellency&lt;br /&gt;
*Infinite War Mastery&lt;br /&gt;
*War Essence Flow&lt;br /&gt;
*Mob Dispersing Rebuke&lt;br /&gt;
*Fury Inciting Presence&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 4&lt;br /&gt;
*Personal: 22/22&lt;br /&gt;
*Peripheral: 73/83&lt;br /&gt;
*Committed to Charms:&lt;br /&gt;
*Committed to artifacts: 10&lt;br /&gt;
*Willpower: 10/10&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 2&lt;br /&gt;
*Conviction: 5&lt;br /&gt;
*Temperance: 5&lt;br /&gt;
*Valor: 2&lt;br /&gt;
&lt;br /&gt;
===Limit Break===&lt;br /&gt;
&#039;&#039;&#039;Overindulgence&#039;&#039;&#039;&lt;br /&gt;
The character’s self-control completely fails, and she surrenders to all forms of excess. Sex, liquor, drugs and gluttony become equally attractive, and the character will not listen to reason or postpone her debauch. She indulges in all vices at hand, regardless of expense or consequences. If she’s penniless or isolated, she’ll borrow or steal or travel to a location where she can indulge. Characters in poor health should make a Stamina check to avoid long-term negative consequences from such an episode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Partial Control:&#039;&#039;&#039; The character can be talked into essential duties such as pursuing enemies or leading armies. However, in every spare moment, she indulges in whatever forms of excess are available. She can avoid drinking on duty but not being exceptionally hung over. She automatically says yes whenever offered some intoxicant or other pleasure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; One full day&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break Condition:&#039;&#039;&#039; The character must pass a favorite pleasure or vice in order to act in a moral fashion.&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Combos==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firestorm Stance:&#039;&#039;&#039; Spirit Detecting Glance, Spirit Cutting Attack, First Melee Excellency, Third Dodge Excellency, Seven Shadow Evasion, Reflex Sidestep Technique, Leaping Dodge Method, Sagacious Reading of Intent&lt;br /&gt;
&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 6&lt;br /&gt;
*Dodge DV: 9 [Dodge 5, Dexterity 8, Essence 4]&lt;br /&gt;
*Parry DV: 9 [Melee 5, Dexterity 8, Defense 4]&lt;br /&gt;
*Soak: 3/5/0&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 8&lt;br /&gt;
*Dash: 14&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: 8&lt;br /&gt;
*Dodge MDV: 9&lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
=Equipment=&lt;br /&gt;
&#039;&#039;&#039;Blade of Destiny:&#039;&#039;&#039; Attack 11, Damage 11, Rate 3, Speed 5.&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
Adara has only known three things in her entire life, every thing else merely an expression; excellence, elegance, and duty. Her mother was a legendary commander of the Paragon military whose epic tale came to an end shortly after giving birth due to complications. In her last days Talisa left instructions for her estate to oversee her daughter&#039;s education and training. Adara&#039;s youth was dedicated to education, discipline, and excellence at the hands of the finest but least forgiving tutors available in Paragon. With the legend of her mother ever looming and her isolation from the already sterile culture of Paragon, Adara found it difficult to separate herself from the incessant drilling; swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history. . . and so the child became a woman.&lt;br /&gt;
&lt;br /&gt;
Fifteen years of solitary refinement was at last revealed to the public as Adara joined her would be peers to prove herself worthy of becoming a noble to Paragon and the Perfect. Challenge after challenge was presented and each only served as a stage to validate her bloodline and as the sun set that evening she spoke the oath, binding her to the city-state. Adara had become a diplomat of Paragon and while the other newly appointed nobles reveled that evening, she returned to her estate; now empty save for her mother&#039;s ghost.&lt;br /&gt;
&lt;br /&gt;
Mere days later she received her first assignment, to approach Grandmother Bright as a first step toward alliance (if the Paragon is to march against Gem, it would be best to have amicable relations with your neighbor to the rear, Grandmother Bright&#039;s backing and guidance of such a treaty would give it more gravity). Adara traveled west to Chiaroscuro with her retinue of guards and single handmaiden. Upon arrival she waited patiently for her opportunity to speak with Grandmother Bright presenting a small collection of trinkets recovered from Dari of the Mists. In exchange for her political assistance Grandmother Bright requested a boon from the fifteen year old noble; first she would need to record a dreamstone of herself making love to a local noble and then have the stone smuggled into his private chambers, then upon returning Adara would give her a book. The request shocked and offended the young maiden&#039;s sensibilities but she softly accepted.&lt;br /&gt;
&lt;br /&gt;
The obstacles were not insurmountable but she hadn&#039;t any exposure to the arts of pleasure, and new little of the desires of men aside from the calculated and cold training in persuasion and diplomacy. To this end she had a servant buy for her a number of lewd dreamstones, one of which she planned to eventually plant her own fantasy. Meanwhile she began making the local social rounds before finally receiving an invitation to an upcoming gala after meeting him on several occasions. By night she submitted herself to the dreamstones, her innocent and pure mind being necessarily tarnished, until she found herself dreaming in perversity. It all offended her a great deal, clashing with Adara&#039;s chastity and nobility, but a part of her deep down secretly hungered for the illicit experiences; one evening the pleasures of the dream even physically manifesting much to her own embarrassment. She recorded this dream into a stone, her desire to succeed overriding her own sense of decency and chastity. Though it is one of her deepest held secrets, she savored that dream more than a couple of times before resolving to deliver it as intended.&lt;br /&gt;
&lt;br /&gt;
The gala itself was fairly typical, Adara herself spending much of her time making social rounds and trying desperately not to express shock at the occasional over-indulgences which she resolutely refused to partake in. It wasn&#039;t until hours later and the gala was in full swing that she had largely unobstructed access to the depths of the palace. Here she wandered the halls, trying to block out the sounds of those partaking of each other behind closed doors. Her heart raced, what if her host was like-wise engaged in his chambers? Would she be expected to participate? Adara blushed at the thought, but prayed silently that wouldn&#039;t be the case as she gently pushed open the door to his chambers and closed them behind her. Empty; Adara sighed in relief as she moved to his bedside table to drop the stone in it&#039;s drawer, but found herself hesitant. Finally, she focused on the agreement with Grandmother Bright and dropped the stone into the drawer then closed it with a wooden snap.&lt;br /&gt;
&lt;br /&gt;
Her heart racing, hands still on the bedside table she felt something warm rise up and burn from her core to her skin within a instant. Light burst forth and visions of ages past flooded her mind while raw essence poured into her body and soul. Adara looked up into a mirror to see the icon burning brightly on her brow while an anima encircled her for the first time, lighting the room. She stumbled back and fell onto the floor in shock and surprise as commanding words rang in her mind commanding her to unite the south under a single banner. Taking a moment to let the moment sink in and the wake of essence subside, Adara picked herself up off the floor and left the gala without a further word seeking the more familiar solace of her solitude.&lt;br /&gt;
&lt;br /&gt;
The next morning she returned to Grandmother Bright, still flustered and a bit shocked. Seeing the radiant young woman Grandmother Bright smiled, having known the experience might trigger an exaltation. Adara confirmed the placement of the dreamstone, withholding the fact of her exaltation; at least until Grandmother Bright pointedly brought up the issue before reminding Adara that she still had to deliver a book. Stunned, Adara flounders a moment, having completely forgotten to bring one. After a few moments of hectic apologies Grandmother Bright calms the young woman and bids her to focus on recalling a cache egg she sees attached to Adara&#039;s essence. With several attempts and some coaching the egg finally materialized into her hand, holding within it a few trinkets, a beautifully crafted blade, a journal, and a book on sorcery. Thankful Adara handed the book of sorcery to the goddess, who agreed to aid in negotiations between Paragon and Chiaroscuro.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t until later that afternoon while taking inventory of her small cache of treasure that she even realized that the Paragon&#039;s sigil had left her hand. She considered this for a moment and realized that she was anathema to the realm, an enemy to the Paragon&#039;s greatest ally. If she were to stay it would put the Perfect and Paragon itself in danger. The thought of leaving her home behind tore into her heart, but until the realm had withdrawn she would have to decline the oath. Besides, now she had a new lord to serve, the Unconquered Sun himself.&lt;br /&gt;
&lt;br /&gt;
Since that day Adara has spent the past two years uniting small groups of the south into one banner; hers. Even many of the People of the Dune have come under her influence and there are now mixed communities that operate at all hours with the resident formerly of the dunes coming out in the evenings.&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
Adara is by all measures incredibly reserved, well mannered, and traditional in spirit. At the same time she has a poor understanding of people and even herself as most of the relationships she has ever known was that of mentor and student. In many ways she is a cold caricature of a noble, playing out what she has been taught and drilled into her mind and body, for she knows of little else besides the stark elegance of her upbringing. All this is compounded by the specter of her mother&#039;s nigh legendary status, and the whispered accusations that it is Adara&#039;s fault that her mother died from complications during delivery. All of this has combined to create a woman that is outwardly of immaculate grace, beauty, and skill, driven to match her ever increasingly aggrandized view of her own bloodline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Despite this immaculate exterior of a strong capable woman that Adara maintains, she is incredibly anxious and has a poor understanding of herself and many aspects of the world around her. While she clings to her chastity and honor, she has already tasted pleasure and desires which she cant let go of; instead repressing them so that her own image of herself is not challenged. Still the sexual temptations from the dreamstones haunt her at in some nights driving the young woman to personal release; a secret which she fervently protects and justifies to herself without simply accepting that she enjoys it. Likewise, Adara is charitable, kind, and soft spoken, but doesn&#039;t truly care for those around her, or even herself for that matter. She simply doesn&#039;t understand the significance behind the rote mannerisms and personality carved out of her formless youth. Conversely, she is only fifteen years old and empowered with the infinite possibilities of an exaltation. Given time she could overcome her flaws and smooth out the rough spots to redefine herself and her relationship with creation. That or she might simply perfect her exterior shell while sinking deeper into paranoia, depression, and solitude.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Influenced by her time in Paragon, Adara prefers light and &#039;clean&#039; colors, silver, white, greys, and golds, to bright colors; which she find ostentatious. Adara knows little of her one and only past life, only that her name was Lilana and had been a close confidant to Queen Merela. Perhaps reading more of the journal will reveal more details regarding her.&lt;br /&gt;
=BP=&lt;br /&gt;
virtues 3:9&lt;br /&gt;
Skills:8:8&lt;br /&gt;
Manse5:5&lt;br /&gt;
Essence 4:7&lt;br /&gt;
Charm [Favored] 4:16&lt;br /&gt;
&lt;br /&gt;
=XP=&lt;br /&gt;
*Earned: #&lt;br /&gt;
*Spent: # (make a list of all purchases here)&lt;br /&gt;
*Unspent: #&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144180</id>
		<title>Character:Adara Kallis</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144180"/>
		<updated>2010-05-17T10:50:03Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[A Date With Destiny]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Dhf5wh67_40dxwp5hg7_b.jpg]]&lt;br /&gt;
*&#039;&#039;&#039;Adara Kallis&#039;&#039;&#039;&lt;br /&gt;
*Caste: Eclipse&lt;br /&gt;
*Concept: Noble Champion&lt;br /&gt;
*&#039;&#039;Adara is a remarkably youthful beauty not over the age of nineteen. She wears light satins and silks of white, silver and gold that tend to be comfortable in the Southern heat and iconic of Paragon and matches her blond hair, blue eyes and fair skin. She carries a sword that has an orichalcum hilt binding a crystalline blade. Adara keeps a polite and temperate demeanor with her emotions well guarded and controlled but strong; her passions becoming particularly noticeable when she gets anxious or excited.&#039;&#039;&lt;br /&gt;
=Motivation=&lt;br /&gt;
* Unite the South under one banner.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Her People&lt;br /&gt;
* The South&lt;br /&gt;
* The Unconquered Sun&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Personal Honor [Honesty, Chastity, Charity, and Righteousness]&lt;br /&gt;
=Anima=&lt;br /&gt;
When Adara&#039;s anima banner goes iconic the radiant white essence condenses into Old Realm cipher with blazing golden coronas which rotates about her in crossing orbits displaying the Mandate of Heaven in perfect accuracy; anyone gazing upon the iconic text instantly understands the significance of the cipher even without knowing Old Realm. Most surprisingly is that Adara had never seen the text before it had appeared about her during the exaltation.&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 5&lt;br /&gt;
*Dexterity 8&lt;br /&gt;
*Stamina 5&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 5&lt;br /&gt;
*Manipulation 1&lt;br /&gt;
*Appearance 5&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 2&lt;br /&gt;
*Intelligence 2&lt;br /&gt;
*Wits 3&lt;br /&gt;
&lt;br /&gt;
=Abilities=&lt;br /&gt;
*Awareness 3&lt;br /&gt;
*Dodge 5&lt;br /&gt;
*Bureaucracy 3 &lt;br /&gt;
*Integrity 5&lt;br /&gt;
*Linguistics 3[High Realm, Fire Tongue, Old Realm, Rivertongue]&lt;br /&gt;
*Lore 5&lt;br /&gt;
*Melee 5&lt;br /&gt;
*Occult 5 &lt;br /&gt;
*Presence 5 &lt;br /&gt;
*Ride 1&lt;br /&gt;
*Socialize 5&lt;br /&gt;
*War 5&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Resources==&lt;br /&gt;
&#039;&#039;&#039;Resources 5&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Army of the Crimson Flame==&lt;br /&gt;
&#039;&#039;&#039;Followers 5&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Sword of Destiny==&lt;br /&gt;
&#039;&#039;&#039;Artifact 5&#039;&#039;&#039; &#039;&#039;Ten Mote Attunement. Speed 5, Accuracy 4, Damage 6, Defense 4, Rate 3&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is rumored that Mars herself forged this orichalcum hilted sword with a blade shaped of a moonsilver and starmetal crystalline alloy to be gifted to her favored champion in Chiaroscuro. This nearly legendary weapon shapes destiny itself around it&#039;s bearer to grant them victory in conflict. This in conjunction with the blade&#039;s lethality and destiny wreathed augmentation of the wielder makes it a terrifying sight to behold for any enemy. Upon attuning with the blade, the user&#039;s essence is imbued with the destiny of victory; increasing their physical stats each by three. Additionally the user may channel a virtue through the weapon to created a destiny [as the background] of victory in the conflict that the wielder is engaged; this destiny&#039;s strength is correlated to the strength of the channeled virtue.&lt;br /&gt;
&lt;br /&gt;
==Citadel of Rebirth==&lt;br /&gt;
&#039;&#039;&#039;Manse 5: Fire Bird Gem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manse was discovered deep in the desserts by Adara with the help of some People of the Dunes after signing a peace accord with their tribe. She was able to find and claim this glass citadel of fire and rebirth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This palm-sized, egg-shaped ruby glows with a flickering golden light. Its owner can transform herself into a human-sized bird made of living fire. This&lt;br /&gt;
transformation requires 5 ticks and has no defensive penalty. Everything the character wears, including all weapons and armor, are also transformed. This firebird can fly 300 miles per hour, but the character must return to her natural form at either midday and midnight, whichever comes first, and rest for at least an hour before continuing. At the end of a flight, the character is as hungry and exhausted as if she had spent the same period running.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While in the form of a firebird, the bearer can ignite flammable objects with a touch. All attacks are made as if she wielded any melee weapons she carries, but with an additional +2 bonus to damage because of the heat of her flames. She is also protected normally by whatever armor she is wearing. She cannot use any missile weapons in this form. Also, the touch of any liquid more substantial than fog or mist instantly returns the character to her normal form.&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
==Dodge==&lt;br /&gt;
*Third Dodge Excellency&lt;br /&gt;
*Infinite Dodge Mastery&lt;br /&gt;
*Shadows over Water&lt;br /&gt;
*Seven Shadow Evasion&lt;br /&gt;
*Reflex Sidestep Technique&lt;br /&gt;
*Leaping Dodge Method&lt;br /&gt;
&lt;br /&gt;
==Integrity==&lt;br /&gt;
*Third Integrity Excellency&lt;br /&gt;
*Infinite Integrity Mastery&lt;br /&gt;
*Integrity Protecting Prana&lt;br /&gt;
*Righteous Lion Defense [Personal Honor]&lt;br /&gt;
*Phoenix Renewal Tactic [Conviction]&lt;br /&gt;
*Epic Zeal of Conviction&lt;br /&gt;
&lt;br /&gt;
==Linguistics==&lt;br /&gt;
*Sagacious Reading of Intent&lt;br /&gt;
&lt;br /&gt;
==Lore== &lt;br /&gt;
*First Lore Excellency&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
&lt;br /&gt;
==Melee== &lt;br /&gt;
*First Melee Excellency &lt;br /&gt;
*Infinite Melee Mastery &lt;br /&gt;
&lt;br /&gt;
==Occult==&lt;br /&gt;
*Second Occult Excellency &lt;br /&gt;
*Spirit Detecting Glance &lt;br /&gt;
*Spirit Cutting Attack&lt;br /&gt;
&lt;br /&gt;
==Socialize==&lt;br /&gt;
*First Socialize Excellency&lt;br /&gt;
*Wise-Eyed Courtier Method&lt;br /&gt;
*Taboo Inflicting Diatribe&lt;br /&gt;
&lt;br /&gt;
==War==&lt;br /&gt;
*First War Excellency&lt;br /&gt;
*Infinite War Mastery&lt;br /&gt;
*Mob Dispersing Rebuke&lt;br /&gt;
*Fury Inciting Presence&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 4&lt;br /&gt;
*Personal: 22/22&lt;br /&gt;
*Peripheral: 73/83&lt;br /&gt;
*Committed to Charms:&lt;br /&gt;
*Committed to artifacts: 10&lt;br /&gt;
*Willpower: 10/10&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 2&lt;br /&gt;
*Conviction: 5&lt;br /&gt;
*Temperance: 5&lt;br /&gt;
*Valor: 2&lt;br /&gt;
&lt;br /&gt;
===Limit Break===&lt;br /&gt;
&#039;&#039;&#039;Overindulgence&#039;&#039;&#039;&lt;br /&gt;
The character’s self-control completely fails, and she surrenders to all forms of excess. Sex, liquor, drugs and gluttony become equally attractive, and the character will not listen to reason or postpone her debauch. She indulges in all vices at hand, regardless of expense or consequences. If she’s penniless or isolated, she’ll borrow or steal or travel to a location where she can indulge. Characters in poor health should make a Stamina check to avoid long-term negative consequences from such an episode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Partial Control:&#039;&#039;&#039; The character can be talked into essential duties such as pursuing enemies or leading armies. However, in every spare moment, she indulges in whatever forms of excess are available. She can avoid drinking on duty but not being exceptionally hung over. She automatically says yes whenever offered some intoxicant or other pleasure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; One full day&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break Condition:&#039;&#039;&#039; The character must pass a favorite pleasure or vice in order to act in a moral fashion.&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Combos==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firestorm Stance:&#039;&#039;&#039; Spirit Detecting Glance, Spirit Cutting Attack, First Melee Excellency, Third Dodge Excellency, Seven Shadow Evasion, Reflex Sidestep Technique, Leaping Dodge Method, Sagacious Reading of Intent&lt;br /&gt;
&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 6&lt;br /&gt;
*Dodge DV: 9 [Dodge 5, Dexterity 8, Essence 4]&lt;br /&gt;
*Parry DV: 9 [Melee 5, Dexterity 8, Defense 4]&lt;br /&gt;
*Soak: 3/5/0&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 8&lt;br /&gt;
*Dash: 14&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: 8&lt;br /&gt;
*Dodge MDV: 9&lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
=Equipment=&lt;br /&gt;
&#039;&#039;&#039;Blade of Destiny:&#039;&#039;&#039; Attack 11, Damage 11, Rate 3, Speed 5.&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
Adara has only known three things in her entire life, every thing else merely an expression; excellence, elegance, and duty. Her mother was a legendary commander of the Paragon military whose epic tale came to an end shortly after giving birth due to complications. In her last days Talisa left instructions for her estate to oversee her daughter&#039;s education and training. Adara&#039;s youth was dedicated to education, discipline, and excellence at the hands of the finest but least forgiving tutors available in Paragon. With the legend of her mother ever looming and her isolation from the already sterile culture of Paragon, Adara found it difficult to separate herself from the incessant drilling; swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history. . . and so the child became a woman.&lt;br /&gt;
&lt;br /&gt;
Fifteen years of solitary refinement was at last revealed to the public as Adara joined her would be peers to prove herself worthy of becoming a noble to Paragon and the Perfect. Challenge after challenge was presented and each only served as a stage to validate her bloodline and as the sun set that evening she spoke the oath, binding her to the city-state. Adara had become a diplomat of Paragon and while the other newly appointed nobles reveled that evening, she returned to her estate; now empty save for her mother&#039;s ghost.&lt;br /&gt;
&lt;br /&gt;
Mere days later she received her first assignment, to approach Grandmother Bright as a first step toward alliance (if the Paragon is to march against Gem, it would be best to have amicable relations with your neighbor to the rear, Grandmother Bright&#039;s backing and guidance of such a treaty would give it more gravity). Adara traveled west to Chiaroscuro with her retinue of guards and single handmaiden. Upon arrival she waited patiently for her opportunity to speak with Grandmother Bright presenting a small collection of trinkets recovered from Dari of the Mists. In exchange for her political assistance Grandmother Bright requested a boon from the fifteen year old noble; first she would need to record a dreamstone of herself making love to a local noble and then have the stone smuggled into his private chambers, then upon returning Adara would give her a book. The request shocked and offended the young maiden&#039;s sensibilities but she softly accepted.&lt;br /&gt;
&lt;br /&gt;
The obstacles were not insurmountable but she hadn&#039;t any exposure to the arts of pleasure, and new little of the desires of men aside from the calculated and cold training in persuasion and diplomacy. To this end she had a servant buy for her a number of lewd dreamstones, one of which she planned to eventually plant her own fantasy. Meanwhile she began making the local social rounds before finally receiving an invitation to an upcoming gala after meeting him on several occasions. By night she submitted herself to the dreamstones, her innocent and pure mind being necessarily tarnished, until she found herself dreaming in perversity. It all offended her a great deal, clashing with Adara&#039;s chastity and nobility, but a part of her deep down secretly hungered for the illicit experiences; one evening the pleasures of the dream even physically manifesting much to her own embarrassment. She recorded this dream into a stone, her desire to succeed overriding her own sense of decency and chastity. Though it is one of her deepest held secrets, she savored that dream more than a couple of times before resolving to deliver it as intended.&lt;br /&gt;
&lt;br /&gt;
The gala itself was fairly typical, Adara herself spending much of her time making social rounds and trying desperately not to express shock at the occasional over-indulgences which she resolutely refused to partake in. It wasn&#039;t until hours later and the gala was in full swing that she had largely unobstructed access to the depths of the palace. Here she wandered the halls, trying to block out the sounds of those partaking of each other behind closed doors. Her heart raced, what if her host was like-wise engaged in his chambers? Would she be expected to participate? Adara blushed at the thought, but prayed silently that wouldn&#039;t be the case as she gently pushed open the door to his chambers and closed them behind her. Empty; Adara sighed in relief as she moved to his bedside table to drop the stone in it&#039;s drawer, but found herself hesitant. Finally, she focused on the agreement with Grandmother Bright and dropped the stone into the drawer then closed it with a wooden snap.&lt;br /&gt;
&lt;br /&gt;
Her heart racing, hands still on the bedside table she felt something warm rise up and burn from her core to her skin within a instant. Light burst forth and visions of ages past flooded her mind while raw essence poured into her body and soul. Adara looked up into a mirror to see the icon burning brightly on her brow while an anima encircled her for the first time, lighting the room. She stumbled back and fell onto the floor in shock and surprise as commanding words rang in her mind commanding her to unite the south under a single banner. Taking a moment to let the moment sink in and the wake of essence subside, Adara picked herself up off the floor and left the gala without a further word seeking the more familiar solace of her solitude.&lt;br /&gt;
&lt;br /&gt;
The next morning she returned to Grandmother Bright, still flustered and a bit shocked. Seeing the radiant young woman Grandmother Bright smiled, having known the experience might trigger an exaltation. Adara confirmed the placement of the dreamstone, withholding the fact of her exaltation; at least until Grandmother Bright pointedly brought up the issue before reminding Adara that she still had to deliver a book. Stunned, Adara flounders a moment, having completely forgotten to bring one. After a few moments of hectic apologies Grandmother Bright calms the young woman and bids her to focus on recalling a cache egg she sees attached to Adara&#039;s essence. With several attempts and some coaching the egg finally materialized into her hand, holding within it a few trinkets, a beautifully crafted blade, a journal, and a book on sorcery. Thankful Adara handed the book of sorcery to the goddess, who agreed to aid in negotiations between Paragon and Chiaroscuro.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t until later that afternoon while taking inventory of her small cache of treasure that she even realized that the Paragon&#039;s sigil had left her hand. She considered this for a moment and realized that she was anathema to the realm, an enemy to the Paragon&#039;s greatest ally. If she were to stay it would put the Perfect and Paragon itself in danger. The thought of leaving her home behind tore into her heart, but until the realm had withdrawn she would have to decline the oath. Besides, now she had a new lord to serve, the Unconquered Sun himself.&lt;br /&gt;
&lt;br /&gt;
Since that day Adara has spent the past two years uniting small groups of the south into one banner; hers. Even many of the People of the Dune have come under her influence and there are now mixed communities that operate at all hours with the resident formerly of the dunes coming out in the evenings.&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
Adara is by all measures incredibly reserved, well mannered, and traditional in spirit. At the same time she has a poor understanding of people and even herself as most of the relationships she has ever known was that of mentor and student. In many ways she is a cold caricature of a noble, playing out what she has been taught and drilled into her mind and body, for she knows of little else besides the stark elegance of her upbringing. All this is compounded by the specter of her mother&#039;s nigh legendary status, and the whispered accusations that it is Adara&#039;s fault that her mother died from complications during delivery. All of this has combined to create a woman that is outwardly of immaculate grace, beauty, and skill, driven to match her ever increasingly aggrandized view of her own bloodline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Despite this immaculate exterior of a strong capable woman that Adara maintains, she is incredibly anxious and has a poor understanding of herself and many aspects of the world around her. While she clings to her chastity and honor, she has already tasted pleasure and desires which she cant let go of; instead repressing them so that her own image of herself is not challenged. Still the sexual temptations from the dreamstones haunt her at in some nights driving the young woman to personal release; a secret which she fervently protects and justifies to herself without simply accepting that she enjoys it. Likewise, Adara is charitable, kind, and soft spoken, but doesn&#039;t truly care for those around her, or even herself for that matter. She simply doesn&#039;t understand the significance behind the rote mannerisms and personality carved out of her formless youth. Conversely, she is only fifteen years old and empowered with the infinite possibilities of an exaltation. Given time she could overcome her flaws and smooth out the rough spots to redefine herself and her relationship with creation. That or she might simply perfect her exterior shell while sinking deeper into paranoia, depression, and solitude.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Influenced by her time in Paragon, Adara prefers light and &#039;clean&#039; colors, silver, white, greys, and golds, to bright colors; which she find ostentatious. Adara knows little of her one and only past life, only that her name was Lilana and had been a close confidant to Queen Merela. Perhaps reading more of the journal will reveal more details regarding her.&lt;br /&gt;
=BP=&lt;br /&gt;
virtues 3:9&lt;br /&gt;
Skills:8:8&lt;br /&gt;
Manse5:5&lt;br /&gt;
Essence 4:7&lt;br /&gt;
Charm [Favored] 4:16&lt;br /&gt;
&lt;br /&gt;
=XP=&lt;br /&gt;
*Earned: #&lt;br /&gt;
*Spent: # (make a list of all purchases here)&lt;br /&gt;
*Unspent: #&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144179</id>
		<title>Character:Adara Kallis</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144179"/>
		<updated>2010-05-17T10:24:57Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: /* Physical */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[A Date With Destiny]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Dhf5wh67_40dxwp5hg7_b.jpg]]&lt;br /&gt;
*&#039;&#039;&#039;Adara Kallis&#039;&#039;&#039;&lt;br /&gt;
*Caste: Eclipse&lt;br /&gt;
*Concept: Noble Champion&lt;br /&gt;
*&#039;&#039;Adara is a remarkably youthful beauty not over the age of nineteen. She wears light satins and silks of white, silver and gold that tend to be comfortable in the Southern heat and iconic of Paragon and matches her blond hair, blue eyes and fair skin. She carries a crystaline shield with a crimson flame emblazoned in the center and orichalcum around the rim. Almost as if a matching set, her sword has an orichalcum hilt and with a crystalline blade. Adara keeps a polite and temperate demeanor with her emotions well guarded and controlled but strong; her passions becoming particularly noticeable when she gets anxious or excited.&#039;&#039;&lt;br /&gt;
=Motivation=&lt;br /&gt;
* Unite the South under one banner.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Her People&lt;br /&gt;
* The South&lt;br /&gt;
* The Unconquered Sun&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Personal Honor [Honesty, Chastity, Charity, and Righteousness]&lt;br /&gt;
=Anima=&lt;br /&gt;
When Adara&#039;s anima banner goes iconic the radiant white essence condenses into Old Realm cipher with blazing golden coronas which rotates about her in crossing orbits displaying the Mandate of Heaven in perfect accuracy; anyone gazing upon the iconic text instantly understands the significance of the cipher even without knowing Old Realm. Most surprisingly is that Adara had never seen the text before it had appeared about her during the exaltation.&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 5&lt;br /&gt;
*Dexterity 8&lt;br /&gt;
*Stamina 5&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 5&lt;br /&gt;
*Manipulation 1&lt;br /&gt;
*Appearance 5&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 2&lt;br /&gt;
*Intelligence 2&lt;br /&gt;
*Wits 3&lt;br /&gt;
&lt;br /&gt;
=Abilities=&lt;br /&gt;
*Awareness 3&lt;br /&gt;
*Dodge 5&lt;br /&gt;
*Bureaucracy 3 &lt;br /&gt;
*Integrity 5&lt;br /&gt;
*Linguistics 3[High Realm, Fire Tongue, Old Realm, Rivertongue]&lt;br /&gt;
*Lore 5&lt;br /&gt;
*Melee 5&lt;br /&gt;
*Occult 5 &lt;br /&gt;
*Presence 5 &lt;br /&gt;
*Ride 1&lt;br /&gt;
*Socialize 5&lt;br /&gt;
*War 5&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Resources==&lt;br /&gt;
&#039;&#039;&#039;Resources 5&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Army of the Crimson Flame==&lt;br /&gt;
&#039;&#039;&#039;Followers 5&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Sword of Destiny==&lt;br /&gt;
&#039;&#039;&#039;Artifact 5&#039;&#039;&#039; &#039;&#039;Ten Mote Attunement. Speed 5, Accuracy 4, Damage 6, Defense 4, Rate 3&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is rumored that Mars herself forged this orichalcum hilted sword with a blade shaped of a moonsilver and starmetal crystalline alloy to be gifted to her favored champion in Chiaroscuro. This nearly legendary weapon shapes destiny itself around it&#039;s bearer to grant them victory in conflict. This in conjunction with the blade&#039;s lethality and destiny wreathed augmentation of the wielder makes it a terrifying sight to behold for any enemy. Upon attuning with the blade, the user&#039;s essence is imbued with the destiny of victory; increasing their physical stats each by three. Additionally the user may channel a virtue through the weapon to created a destiny [as the background] of victory in the conflict that the wielder is engaged; this destiny&#039;s strength is correlated to the strength of the channeled virtue.&lt;br /&gt;
&lt;br /&gt;
==Citadel of Rebirth==&lt;br /&gt;
&#039;&#039;&#039;Manse 5: Fire Bird Gem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manse was discovered deep in the desserts by Adara with the help of some People of the Dunes after signing a peace accord with their tribe. She was able to find and claim this glass citadel of fire and rebirth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This palm-sized, egg-shaped ruby glows with a flickering golden light. Its owner can transform herself into a human-sized bird made of living fire. This&lt;br /&gt;
transformation requires 5 ticks and has no defensive penalty. Everything the character wears, including all weapons and armor, are also transformed. This firebird can fly 300 miles per hour, but the character must return to her natural form at either midday and midnight, whichever comes first, and rest for at least an hour before continuing. At the end of a flight, the character is as hungry and exhausted as if she had spent the same period running.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While in the form of a firebird, the bearer can ignite flammable objects with a touch. All attacks are made as if she wielded any melee weapons she carries, but with an additional +2 bonus to damage because of the heat of her flames. She is also protected normally by whatever armor she is wearing. She cannot use any missile weapons in this form. Also, the touch of any liquid more substantial than fog or mist instantly returns the character to her normal form.&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
==Dodge==&lt;br /&gt;
*Third Dodge Excellency&lt;br /&gt;
*Infinite Dodge Mastery&lt;br /&gt;
*Shadows over Water&lt;br /&gt;
*Seven Shadow Evasion&lt;br /&gt;
*Reflex Sidestep Technique&lt;br /&gt;
*Leaping Dodge Method&lt;br /&gt;
&lt;br /&gt;
==Integrity==&lt;br /&gt;
*Third Integrity Excellency&lt;br /&gt;
*Infinite Integrity Mastery&lt;br /&gt;
*Integrity Protecting Prana&lt;br /&gt;
*Righteous Lion Defense [Personal Honor]&lt;br /&gt;
*Phoenix Renewal Tactic [Conviction]&lt;br /&gt;
*Epic Zeal of Conviction&lt;br /&gt;
&lt;br /&gt;
==Linguistics==&lt;br /&gt;
*Sagacious Reading of Intent&lt;br /&gt;
&lt;br /&gt;
==Lore== &lt;br /&gt;
*First Lore Excellency&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
&lt;br /&gt;
==Melee== &lt;br /&gt;
*First Melee Excellency &lt;br /&gt;
*Infinite Melee Mastery &lt;br /&gt;
&lt;br /&gt;
==Occult==&lt;br /&gt;
*Second Occult Excellency &lt;br /&gt;
*Spirit Detecting Glance &lt;br /&gt;
*Spirit Cutting Attack&lt;br /&gt;
&lt;br /&gt;
==Socialize==&lt;br /&gt;
*First Socialize Excellency&lt;br /&gt;
*Wise-Eyed Courtier Method&lt;br /&gt;
*Taboo Inflicting Diatribe&lt;br /&gt;
&lt;br /&gt;
==War==&lt;br /&gt;
*First War Excellency&lt;br /&gt;
*Infinite War Mastery&lt;br /&gt;
*Mob Dispersing Rebuke&lt;br /&gt;
*Fury Inciting Presence&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 4&lt;br /&gt;
*Personal: 22/22&lt;br /&gt;
*Peripheral: 73/83&lt;br /&gt;
*Committed to Charms:&lt;br /&gt;
*Committed to artifacts: 10&lt;br /&gt;
*Willpower: 10/10&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 2&lt;br /&gt;
*Conviction: 5&lt;br /&gt;
*Temperance: 5&lt;br /&gt;
*Valor: 2&lt;br /&gt;
&lt;br /&gt;
===Limit Break===&lt;br /&gt;
&#039;&#039;&#039;Overindulgence&#039;&#039;&#039;&lt;br /&gt;
The character’s self-control completely fails, and she surrenders to all forms of excess. Sex, liquor, drugs and gluttony become equally attractive, and the character will not listen to reason or postpone her debauch. She indulges in all vices at hand, regardless of expense or consequences. If she’s penniless or isolated, she’ll borrow or steal or travel to a location where she can indulge. Characters in poor health should make a Stamina check to avoid long-term negative consequences from such an episode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Partial Control:&#039;&#039;&#039; The character can be talked into essential duties such as pursuing enemies or leading armies. However, in every spare moment, she indulges in whatever forms of excess are available. She can avoid drinking on duty but not being exceptionally hung over. She automatically says yes whenever offered some intoxicant or other pleasure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; One full day&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break Condition:&#039;&#039;&#039; The character must pass a favorite pleasure or vice in order to act in a moral fashion.&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Combos==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firestorm Stance:&#039;&#039;&#039; Spirit Detecting Glance, Spirit Cutting Attack, First Melee Excellency, Third Dodge Excellency, Seven Shadow Evasion, Reflex Sidestep Technique, Leaping Dodge Method, Sagacious Reading of Intent&lt;br /&gt;
&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 6&lt;br /&gt;
*Dodge DV: 9 [Dodge 5, Dexterity 8, Essence 4]&lt;br /&gt;
*Parry DV: 9 [Melee 5, Dexterity 8, Defense 4]&lt;br /&gt;
*Soak: 3/5/0&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 8&lt;br /&gt;
*Dash: 14&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: 8&lt;br /&gt;
*Dodge MDV: 9&lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
=Equipment=&lt;br /&gt;
&#039;&#039;&#039;Blade of Destiny:&#039;&#039;&#039; Attack 11, Damage 11, Rate 3, Speed 5.&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
Adara has only known three things in her entire life, every thing else merely an expression; excellence, elegance, and duty. Her mother was a legendary commander of the Paragon military whose epic tale came to an end shortly after giving birth due to complications. In her last days Talisa left instructions for her estate to oversee her daughter&#039;s education and training. Adara&#039;s youth was dedicated to education, discipline, and excellence at the hands of the finest but least forgiving tutors available in Paragon. With the legend of her mother ever looming and her isolation from the already sterile culture of Paragon, Adara found it difficult to separate herself from the incessant drilling; swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history. . . and so the child became a woman.&lt;br /&gt;
&lt;br /&gt;
Fifteen years of solitary refinement was at last revealed to the public as Adara joined her would be peers to prove herself worthy of becoming a noble to Paragon and the Perfect. Challenge after challenge was presented and each only served as a stage to validate her bloodline and as the sun set that evening she spoke the oath, binding her to the city-state. Adara had become a diplomat of Paragon and while the other newly appointed nobles reveled that evening, she returned to her estate; now empty save for her mother&#039;s ghost.&lt;br /&gt;
&lt;br /&gt;
Mere days later she received her first assignment, to approach Grandmother Bright as a first step toward alliance (if the Paragon is to march against Gem, it would be best to have amicable relations with your neighbor to the rear, Grandmother Bright&#039;s backing and guidance of such a treaty would give it more gravity). Adara traveled west to Chiaroscuro with her retinue of guards and single handmaiden. Upon arrival she waited patiently for her opportunity to speak with Grandmother Bright presenting a small collection of trinkets recovered from Dari of the Mists. In exchange for her political assistance Grandmother Bright requested a boon from the fifteen year old noble; first she would need to record a dreamstone of herself making love to a local noble and then have the stone smuggled into his private chambers, then upon returning Adara would give her a book. The request shocked and offended the young maiden&#039;s sensibilities but she softly accepted.&lt;br /&gt;
&lt;br /&gt;
The obstacles were not insurmountable but she hadn&#039;t any exposure to the arts of pleasure, and new little of the desires of men aside from the calculated and cold training in persuasion and diplomacy. To this end she had a servant buy for her a number of lewd dreamstones, one of which she planned to eventually plant her own fantasy. Meanwhile she began making the local social rounds before finally receiving an invitation to an upcoming gala after meeting him on several occasions. By night she submitted herself to the dreamstones, her innocent and pure mind being necessarily tarnished, until she found herself dreaming in perversity. It all offended her a great deal, clashing with Adara&#039;s chastity and nobility, but a part of her deep down secretly hungered for the illicit experiences; one evening the pleasures of the dream even physically manifesting much to her own embarrassment. She recorded this dream into a stone, her desire to succeed overriding her own sense of decency and chastity. Though it is one of her deepest held secrets, she savored that dream more than a couple of times before resolving to deliver it as intended.&lt;br /&gt;
&lt;br /&gt;
The gala itself was fairly typical, Adara herself spending much of her time making social rounds and trying desperately not to express shock at the occasional over-indulgences which she resolutely refused to partake in. It wasn&#039;t until hours later and the gala was in full swing that she had largely unobstructed access to the depths of the palace. Here she wandered the halls, trying to block out the sounds of those partaking of each other behind closed doors. Her heart raced, what if her host was like-wise engaged in his chambers? Would she be expected to participate? Adara blushed at the thought, but prayed silently that wouldn&#039;t be the case as she gently pushed open the door to his chambers and closed them behind her. Empty; Adara sighed in relief as she moved to his bedside table to drop the stone in it&#039;s drawer, but found herself hesitant. Finally, she focused on the agreement with Grandmother Bright and dropped the stone into the drawer then closed it with a wooden snap.&lt;br /&gt;
&lt;br /&gt;
Her heart racing, hands still on the bedside table she felt something warm rise up and burn from her core to her skin within a instant. Light burst forth and visions of ages past flooded her mind while raw essence poured into her body and soul. Adara looked up into a mirror to see the icon burning brightly on her brow while an anima encircled her for the first time, lighting the room. She stumbled back and fell onto the floor in shock and surprise as commanding words rang in her mind commanding her to unite the south under a single banner. Taking a moment to let the moment sink in and the wake of essence subside, Adara picked herself up off the floor and left the gala without a further word seeking the more familiar solace of her solitude.&lt;br /&gt;
&lt;br /&gt;
The next morning she returned to Grandmother Bright, still flustered and a bit shocked. Seeing the radiant young woman Grandmother Bright smiled, having known the experience might trigger an exaltation. Adara confirmed the placement of the dreamstone, withholding the fact of her exaltation; at least until Grandmother Bright pointedly brought up the issue before reminding Adara that she still had to deliver a book. Stunned, Adara flounders a moment, having completely forgotten to bring one. After a few moments of hectic apologies Grandmother Bright calms the young woman and bids her to focus on recalling a cache egg she sees attached to Adara&#039;s essence. With several attempts and some coaching the egg finally materialized into her hand, holding within it a few trinkets, a beautifully crafted blade, a journal, and a book on sorcery. Thankful Adara handed the book of sorcery to the goddess, who agreed to aid in negotiations between Paragon and Chiaroscuro.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t until later that afternoon while taking inventory of her small cache of treasure that she even realized that the Paragon&#039;s sigil had left her hand. She considered this for a moment and realized that she was anathema to the realm, an enemy to the Paragon&#039;s greatest ally. If she were to stay it would put the Perfect and Paragon itself in danger. The thought of leaving her home behind tore into her heart, but until the realm had withdrawn she would have to decline the oath. Besides, now she had a new lord to serve, the Unconquered Sun himself.&lt;br /&gt;
&lt;br /&gt;
Since that day Adara has spent the past two years uniting small groups of the south into one banner; hers. Even many of the People of the Dune have come under her influence and there are now mixed communities that operate at all hours with the resident formerly of the dunes coming out in the evenings.&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
Adara is by all measures incredibly reserved, well mannered, and traditional in spirit. At the same time she has a poor understanding of people and even herself as most of the relationships she has ever known was that of mentor and student. In many ways she is a cold caricature of a noble, playing out what she has been taught and drilled into her mind and body, for she knows of little else besides the stark elegance of her upbringing. All this is compounded by the specter of her mother&#039;s nigh legendary status, and the whispered accusations that it is Adara&#039;s fault that her mother died from complications during delivery. All of this has combined to create a woman that is outwardly of immaculate grace, beauty, and skill, driven to match her ever increasingly aggrandized view of her own bloodline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Despite this immaculate exterior of a strong capable woman that Adara maintains, she is incredibly anxious and has a poor understanding of herself and many aspects of the world around her. While she clings to her chastity and honor, she has already tasted pleasure and desires which she cant let go of; instead repressing them so that her own image of herself is not challenged. Still the sexual temptations from the dreamstones haunt her at in some nights driving the young woman to personal release; a secret which she fervently protects and justifies to herself without simply accepting that she enjoys it. Likewise, Adara is charitable, kind, and soft spoken, but doesn&#039;t truly care for those around her, or even herself for that matter. She simply doesn&#039;t understand the significance behind the rote mannerisms and personality carved out of her formless youth. Conversely, she is only fifteen years old and empowered with the infinite possibilities of an exaltation. Given time she could overcome her flaws and smooth out the rough spots to redefine herself and her relationship with creation. That or she might simply perfect her exterior shell while sinking deeper into paranoia, depression, and solitude.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Influenced by her time in Paragon, Adara prefers light and &#039;clean&#039; colors, silver, white, greys, and golds, to bright colors; which she find ostentatious. Adara knows little of her one and only past life, only that her name was Lilana and had been a close confidant to Queen Merela. Perhaps reading more of the journal will reveal more details regarding her.&lt;br /&gt;
=BP=&lt;br /&gt;
virtues 3:9&lt;br /&gt;
Skills:8:8&lt;br /&gt;
Manse5:5&lt;br /&gt;
Essence 4:7&lt;br /&gt;
Charm [Favored] 4:16&lt;br /&gt;
&lt;br /&gt;
=XP=&lt;br /&gt;
*Earned: #&lt;br /&gt;
*Spent: # (make a list of all purchases here)&lt;br /&gt;
*Unspent: #&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144178</id>
		<title>Character:Adara Kallis</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144178"/>
		<updated>2010-05-17T10:14:32Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[A Date With Destiny]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Dhf5wh67_40dxwp5hg7_b.jpg]]&lt;br /&gt;
*&#039;&#039;&#039;Adara Kallis&#039;&#039;&#039;&lt;br /&gt;
*Caste: Eclipse&lt;br /&gt;
*Concept: Noble Champion&lt;br /&gt;
*&#039;&#039;Adara is a remarkably youthful beauty not over the age of nineteen. She wears light satins and silks of white, silver and gold that tend to be comfortable in the Southern heat and iconic of Paragon and matches her blond hair, blue eyes and fair skin. She carries a crystaline shield with a crimson flame emblazoned in the center and orichalcum around the rim. Almost as if a matching set, her sword has an orichalcum hilt and with a crystalline blade. Adara keeps a polite and temperate demeanor with her emotions well guarded and controlled but strong; her passions becoming particularly noticeable when she gets anxious or excited.&#039;&#039;&lt;br /&gt;
=Motivation=&lt;br /&gt;
* Unite the South under one banner.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Her People&lt;br /&gt;
* The South&lt;br /&gt;
* The Unconquered Sun&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Personal Honor [Honesty, Chastity, Charity, and Righteousness]&lt;br /&gt;
=Anima=&lt;br /&gt;
When Adara&#039;s anima banner goes iconic the radiant white essence condenses into Old Realm cipher with blazing golden coronas which rotates about her in crossing orbits displaying the Mandate of Heaven in perfect accuracy; anyone gazing upon the iconic text instantly understands the significance of the cipher even without knowing Old Realm. Most surprisingly is that Adara had never seen the text before it had appeared about her during the exaltation.&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 5&lt;br /&gt;
*Dexterity 8&lt;br /&gt;
*Stamina 5&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 5&lt;br /&gt;
*Manipulation 1&lt;br /&gt;
*Appearance 5&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 2&lt;br /&gt;
*Intelligence 2&lt;br /&gt;
*Wits 3&lt;br /&gt;
&lt;br /&gt;
=Abilities=&lt;br /&gt;
*Awareness 3&lt;br /&gt;
*Dodge 5&lt;br /&gt;
*Bureaucracy 3 &lt;br /&gt;
*Integrity 5&lt;br /&gt;
*Linguistics 3[High Realm, Fire Tongue, Old Realm, Rivertongue]&lt;br /&gt;
*Lore 5&lt;br /&gt;
*Melee 5&lt;br /&gt;
*Occult 5 &lt;br /&gt;
*Presence 5 &lt;br /&gt;
*Ride 1&lt;br /&gt;
*Socialize 5&lt;br /&gt;
*War 5&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Resources==&lt;br /&gt;
&#039;&#039;&#039;Resources 5&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Army of the Crimson Flame==&lt;br /&gt;
&#039;&#039;&#039;Followers 5&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Sword of Destiny==&lt;br /&gt;
&#039;&#039;&#039;Artifact 5&#039;&#039;&#039; &#039;&#039;Ten Mote Attunement. Speed 5, Accuracy 4, Damage 6, Defense 4, Rate 3&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is rumored that Mars herself forged this orichalcum hilted sword with a blade shaped of a moonsilver and starmetal crystalline alloy to be gifted to her favored champion in Chiaroscuro. This nearly legendary weapon shapes destiny itself around it&#039;s bearer to grant them victory in conflict. This in conjunction with the blade&#039;s lethality and destiny wreathed augmentation of the wielder makes it a terrifying sight to behold for any enemy. Upon attuning with the blade, the user&#039;s essence is imbued with the destiny of victory; increasing their physical stats each by three. Additionally the user may channel a virtue through the weapon to created a destiny [as the background] of victory in the conflict that the wielder is engaged; this destiny&#039;s strength is correlated to the strength of the channeled virtue.&lt;br /&gt;
&lt;br /&gt;
==Citadel of Rebirth==&lt;br /&gt;
&#039;&#039;&#039;Manse 5: Fire Bird Gem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manse was discovered deep in the desserts by Adara with the help of some People of the Dunes after signing a peace accord with their tribe. She was able to find and claim this glass citadel of fire and rebirth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This palm-sized, egg-shaped ruby glows with a flickering golden light. Its owner can transform herself into a human-sized bird made of living fire. This&lt;br /&gt;
transformation requires 5 ticks and has no defensive penalty. Everything the character wears, including all weapons and armor, are also transformed. This firebird can fly 300 miles per hour, but the character must return to her natural form at either midday and midnight, whichever comes first, and rest for at least an hour before continuing. At the end of a flight, the character is as hungry and exhausted as if she had spent the same period running.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While in the form of a firebird, the bearer can ignite flammable objects with a touch. All attacks are made as if she wielded any melee weapons she carries, but with an additional +2 bonus to damage because of the heat of her flames. She is also protected normally by whatever armor she is wearing. She cannot use any missile weapons in this form. Also, the touch of any liquid more substantial than fog or mist instantly returns the character to her normal form.&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
==Dodge==&lt;br /&gt;
*Third Dodge Excellency&lt;br /&gt;
*Infinite Dodge Mastery&lt;br /&gt;
*Shadows over Water&lt;br /&gt;
*Seven Shadow Evasion&lt;br /&gt;
*Reflex Sidestep Technique&lt;br /&gt;
*Leaping Dodge Method&lt;br /&gt;
&lt;br /&gt;
==Integrity==&lt;br /&gt;
*Third Integrity Excellency&lt;br /&gt;
*Infinite Integrity Mastery&lt;br /&gt;
*Integrity Protecting Prana&lt;br /&gt;
*Righteous Lion Defense [Personal Honor]&lt;br /&gt;
*Phoenix Renewal Tactic [Conviction]&lt;br /&gt;
*Epic Zeal of Conviction&lt;br /&gt;
&lt;br /&gt;
==Linguistics==&lt;br /&gt;
*Sagacious Reading of Intent&lt;br /&gt;
&lt;br /&gt;
==Lore== &lt;br /&gt;
*First Lore Excellency&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
&lt;br /&gt;
==Melee== &lt;br /&gt;
*First Melee Excellency &lt;br /&gt;
*Infinite Melee Mastery &lt;br /&gt;
&lt;br /&gt;
==Occult==&lt;br /&gt;
*Second Occult Excellency &lt;br /&gt;
*Spirit Detecting Glance &lt;br /&gt;
*Spirit Cutting Attack&lt;br /&gt;
&lt;br /&gt;
==Socialize==&lt;br /&gt;
*First Socialize Excellency&lt;br /&gt;
*Wise-Eyed Courtier Method&lt;br /&gt;
*Taboo Inflicting Diatribe&lt;br /&gt;
&lt;br /&gt;
==War==&lt;br /&gt;
*First War Excellency&lt;br /&gt;
*Infinite War Mastery&lt;br /&gt;
*Mob Dispersing Rebuke&lt;br /&gt;
*Fury Inciting Presence&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 4&lt;br /&gt;
*Personal: 22/22&lt;br /&gt;
*Peripheral: 73/83&lt;br /&gt;
*Committed to Charms:&lt;br /&gt;
*Committed to artifacts: 10&lt;br /&gt;
*Willpower: 10/10&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 2&lt;br /&gt;
*Conviction: 5&lt;br /&gt;
*Temperance: 5&lt;br /&gt;
*Valor: 2&lt;br /&gt;
&lt;br /&gt;
===Limit Break===&lt;br /&gt;
&#039;&#039;&#039;Overindulgence&#039;&#039;&#039;&lt;br /&gt;
The character’s self-control completely fails, and she surrenders to all forms of excess. Sex, liquor, drugs and gluttony become equally attractive, and the character will not listen to reason or postpone her debauch. She indulges in all vices at hand, regardless of expense or consequences. If she’s penniless or isolated, she’ll borrow or steal or travel to a location where she can indulge. Characters in poor health should make a Stamina check to avoid long-term negative consequences from such an episode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Partial Control:&#039;&#039;&#039; The character can be talked into essential duties such as pursuing enemies or leading armies. However, in every spare moment, she indulges in whatever forms of excess are available. She can avoid drinking on duty but not being exceptionally hung over. She automatically says yes whenever offered some intoxicant or other pleasure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; One full day&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break Condition:&#039;&#039;&#039; The character must pass a favorite pleasure or vice in order to act in a moral fashion.&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Combos==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firestorm Stance:&#039;&#039;&#039; Spirit Detecting Glance, Spirit Cutting Attack, First Melee Excellency, Third Dodge Excellency, Seven Shadow Evasion, Reflex Sidestep Technique, Leaping Dodge Method, Sagacious Reading of Intent&lt;br /&gt;
&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 8&lt;br /&gt;
*Dodge DV: 6&lt;br /&gt;
*Parry DV: 14&lt;br /&gt;
*Soak: 3/5/0&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 8&lt;br /&gt;
*Dash: 8&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: 8&lt;br /&gt;
*Dodge MDV: 9&lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
=Equipment=&lt;br /&gt;
&#039;&#039;&#039;Blade of Destiny:&#039;&#039;&#039; Attack 11, Damage 11, Rate 3, Speed 5.&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
Adara has only known three things in her entire life, every thing else merely an expression; excellence, elegance, and duty. Her mother was a legendary commander of the Paragon military whose epic tale came to an end shortly after giving birth due to complications. In her last days Talisa left instructions for her estate to oversee her daughter&#039;s education and training. Adara&#039;s youth was dedicated to education, discipline, and excellence at the hands of the finest but least forgiving tutors available in Paragon. With the legend of her mother ever looming and her isolation from the already sterile culture of Paragon, Adara found it difficult to separate herself from the incessant drilling; swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history. . . and so the child became a woman.&lt;br /&gt;
&lt;br /&gt;
Fifteen years of solitary refinement was at last revealed to the public as Adara joined her would be peers to prove herself worthy of becoming a noble to Paragon and the Perfect. Challenge after challenge was presented and each only served as a stage to validate her bloodline and as the sun set that evening she spoke the oath, binding her to the city-state. Adara had become a diplomat of Paragon and while the other newly appointed nobles reveled that evening, she returned to her estate; now empty save for her mother&#039;s ghost.&lt;br /&gt;
&lt;br /&gt;
Mere days later she received her first assignment, to approach Grandmother Bright as a first step toward alliance (if the Paragon is to march against Gem, it would be best to have amicable relations with your neighbor to the rear, Grandmother Bright&#039;s backing and guidance of such a treaty would give it more gravity). Adara traveled west to Chiaroscuro with her retinue of guards and single handmaiden. Upon arrival she waited patiently for her opportunity to speak with Grandmother Bright presenting a small collection of trinkets recovered from Dari of the Mists. In exchange for her political assistance Grandmother Bright requested a boon from the fifteen year old noble; first she would need to record a dreamstone of herself making love to a local noble and then have the stone smuggled into his private chambers, then upon returning Adara would give her a book. The request shocked and offended the young maiden&#039;s sensibilities but she softly accepted.&lt;br /&gt;
&lt;br /&gt;
The obstacles were not insurmountable but she hadn&#039;t any exposure to the arts of pleasure, and new little of the desires of men aside from the calculated and cold training in persuasion and diplomacy. To this end she had a servant buy for her a number of lewd dreamstones, one of which she planned to eventually plant her own fantasy. Meanwhile she began making the local social rounds before finally receiving an invitation to an upcoming gala after meeting him on several occasions. By night she submitted herself to the dreamstones, her innocent and pure mind being necessarily tarnished, until she found herself dreaming in perversity. It all offended her a great deal, clashing with Adara&#039;s chastity and nobility, but a part of her deep down secretly hungered for the illicit experiences; one evening the pleasures of the dream even physically manifesting much to her own embarrassment. She recorded this dream into a stone, her desire to succeed overriding her own sense of decency and chastity. Though it is one of her deepest held secrets, she savored that dream more than a couple of times before resolving to deliver it as intended.&lt;br /&gt;
&lt;br /&gt;
The gala itself was fairly typical, Adara herself spending much of her time making social rounds and trying desperately not to express shock at the occasional over-indulgences which she resolutely refused to partake in. It wasn&#039;t until hours later and the gala was in full swing that she had largely unobstructed access to the depths of the palace. Here she wandered the halls, trying to block out the sounds of those partaking of each other behind closed doors. Her heart raced, what if her host was like-wise engaged in his chambers? Would she be expected to participate? Adara blushed at the thought, but prayed silently that wouldn&#039;t be the case as she gently pushed open the door to his chambers and closed them behind her. Empty; Adara sighed in relief as she moved to his bedside table to drop the stone in it&#039;s drawer, but found herself hesitant. Finally, she focused on the agreement with Grandmother Bright and dropped the stone into the drawer then closed it with a wooden snap.&lt;br /&gt;
&lt;br /&gt;
Her heart racing, hands still on the bedside table she felt something warm rise up and burn from her core to her skin within a instant. Light burst forth and visions of ages past flooded her mind while raw essence poured into her body and soul. Adara looked up into a mirror to see the icon burning brightly on her brow while an anima encircled her for the first time, lighting the room. She stumbled back and fell onto the floor in shock and surprise as commanding words rang in her mind commanding her to unite the south under a single banner. Taking a moment to let the moment sink in and the wake of essence subside, Adara picked herself up off the floor and left the gala without a further word seeking the more familiar solace of her solitude.&lt;br /&gt;
&lt;br /&gt;
The next morning she returned to Grandmother Bright, still flustered and a bit shocked. Seeing the radiant young woman Grandmother Bright smiled, having known the experience might trigger an exaltation. Adara confirmed the placement of the dreamstone, withholding the fact of her exaltation; at least until Grandmother Bright pointedly brought up the issue before reminding Adara that she still had to deliver a book. Stunned, Adara flounders a moment, having completely forgotten to bring one. After a few moments of hectic apologies Grandmother Bright calms the young woman and bids her to focus on recalling a cache egg she sees attached to Adara&#039;s essence. With several attempts and some coaching the egg finally materialized into her hand, holding within it a few trinkets, a beautifully crafted blade, a journal, and a book on sorcery. Thankful Adara handed the book of sorcery to the goddess, who agreed to aid in negotiations between Paragon and Chiaroscuro.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t until later that afternoon while taking inventory of her small cache of treasure that she even realized that the Paragon&#039;s sigil had left her hand. She considered this for a moment and realized that she was anathema to the realm, an enemy to the Paragon&#039;s greatest ally. If she were to stay it would put the Perfect and Paragon itself in danger. The thought of leaving her home behind tore into her heart, but until the realm had withdrawn she would have to decline the oath. Besides, now she had a new lord to serve, the Unconquered Sun himself.&lt;br /&gt;
&lt;br /&gt;
Since that day Adara has spent the past two years uniting small groups of the south into one banner; hers. Even many of the People of the Dune have come under her influence and there are now mixed communities that operate at all hours with the resident formerly of the dunes coming out in the evenings.&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
Adara is by all measures incredibly reserved, well mannered, and traditional in spirit. At the same time she has a poor understanding of people and even herself as most of the relationships she has ever known was that of mentor and student. In many ways she is a cold caricature of a noble, playing out what she has been taught and drilled into her mind and body, for she knows of little else besides the stark elegance of her upbringing. All this is compounded by the specter of her mother&#039;s nigh legendary status, and the whispered accusations that it is Adara&#039;s fault that her mother died from complications during delivery. All of this has combined to create a woman that is outwardly of immaculate grace, beauty, and skill, driven to match her ever increasingly aggrandized view of her own bloodline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Despite this immaculate exterior of a strong capable woman that Adara maintains, she is incredibly anxious and has a poor understanding of herself and many aspects of the world around her. While she clings to her chastity and honor, she has already tasted pleasure and desires which she cant let go of; instead repressing them so that her own image of herself is not challenged. Still the sexual temptations from the dreamstones haunt her at in some nights driving the young woman to personal release; a secret which she fervently protects and justifies to herself without simply accepting that she enjoys it. Likewise, Adara is charitable, kind, and soft spoken, but doesn&#039;t truly care for those around her, or even herself for that matter. She simply doesn&#039;t understand the significance behind the rote mannerisms and personality carved out of her formless youth. Conversely, she is only fifteen years old and empowered with the infinite possibilities of an exaltation. Given time she could overcome her flaws and smooth out the rough spots to redefine herself and her relationship with creation. That or she might simply perfect her exterior shell while sinking deeper into paranoia, depression, and solitude.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Influenced by her time in Paragon, Adara prefers light and &#039;clean&#039; colors, silver, white, greys, and golds, to bright colors; which she find ostentatious. Adara knows little of her one and only past life, only that her name was Lilana and had been a close confidant to Queen Merela. Perhaps reading more of the journal will reveal more details regarding her.&lt;br /&gt;
=BP=&lt;br /&gt;
virtues 3:9&lt;br /&gt;
Skills:8:8&lt;br /&gt;
Manse5:5&lt;br /&gt;
Essence 4:7&lt;br /&gt;
Charm [Favored] 4:16&lt;br /&gt;
&lt;br /&gt;
=XP=&lt;br /&gt;
*Earned: #&lt;br /&gt;
*Spent: # (make a list of all purchases here)&lt;br /&gt;
*Unspent: #&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144177</id>
		<title>Character:Adara Kallis</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144177"/>
		<updated>2010-05-17T10:13:55Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[A Date With Destiny]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Dhf5wh67_40dxwp5hg7_b.jpg]]&lt;br /&gt;
*&#039;&#039;&#039;Adara Kallis&#039;&#039;&#039;&lt;br /&gt;
*Caste: Eclipse&lt;br /&gt;
*Concept: Noble Champion&lt;br /&gt;
*&#039;&#039;Adara is a remarkably youthful beauty not over the age of nineteen. She wears light satins and silks of white, silver and gold that tend to be comfortable in the Southern heat and iconic of Paragon and matches her blond hair, blue eyes and fair skin. She carries a crystaline shield with a crimson flame emblazoned in the center and orichalcum around the rim. Almost as if a matching set, her sword has an orichalcum hilt and with a crystalline blade. Adara keeps a polite and temperate demeanor with her emotions well guarded and controlled but strong; her passions becoming particularly noticeable when she gets anxious or excited.&#039;&#039;&lt;br /&gt;
=Motivation=&lt;br /&gt;
* Unite the South under one banner.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Her People&lt;br /&gt;
* The South&lt;br /&gt;
* The Unconquered Sun&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Personal Honor [Honesty, Chastity, Charity, and Righteousness]&lt;br /&gt;
=Anima=&lt;br /&gt;
When Adara&#039;s anima banner goes iconic the radiant white essence condenses into Old Realm cipher with blazing golden coronas which rotates about her in crossing orbits displaying the Mandate of Heaven in perfect accuracy; anyone gazing upon the iconic text instantly understands the significance of the cipher even without knowing Old Realm. Most surprisingly is that Adara had never seen the text before it had appeared about her during the exaltation.&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 5&lt;br /&gt;
*Dexterity 8&lt;br /&gt;
*Stamina 5&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 5&lt;br /&gt;
*Manipulation 1&lt;br /&gt;
*Appearance 5&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 2&lt;br /&gt;
*Intelligence 2&lt;br /&gt;
*Wits 3&lt;br /&gt;
&lt;br /&gt;
=Abilities=&lt;br /&gt;
*Awareness 3&lt;br /&gt;
*Dodge 5&lt;br /&gt;
*Bureaucracy 3 &lt;br /&gt;
*Integrity 5&lt;br /&gt;
*Linguistics 3[High Realm, Fire Tongue, Old Realm, Rivertongue]&lt;br /&gt;
*Lore 5&lt;br /&gt;
*Melee 5&lt;br /&gt;
*Occult 5 &lt;br /&gt;
*Presence 5 &lt;br /&gt;
*Ride 1&lt;br /&gt;
*Socialize 5&lt;br /&gt;
*War 5&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Resources==&lt;br /&gt;
&#039;&#039;&#039;Resources 5&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Army of the Crimson Flame==&lt;br /&gt;
&#039;&#039;&#039;Followers 5&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Sword of Destiny==&lt;br /&gt;
&#039;&#039;&#039;Artifact 5&#039;&#039;&#039; &#039;&#039;Ten Mote Attunement. Speed 5, Accuracy 4, Damage 6, Defense 4, Rate 3&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is rumored that Mars herself forged this orichalcum hilted sword with a blade shaped of a moonsilver and starmetal crystalline alloy to be gifted to her favored champion in Chiaroscuro. This nearly legendary weapon shapes destiny itself around it&#039;s bearer to grant them victory in conflict. This in conjunction with the blade&#039;s lethality and destiny wreathed augmentation of the wielder makes it a terrifying sight to behold for any enemy. Upon attuning with the blade, the user&#039;s essence is imbued with the destiny of victory; increasing their physical stats each by three. Additionally the user may channel a virtue through the weapon to created a destiny [as the background] of victory in the conflict that the wielder is engaged; this destiny&#039;s strength is correlated to the strength of the channeled virtue.&lt;br /&gt;
&lt;br /&gt;
==Citadel of Rebirth==&lt;br /&gt;
&#039;&#039;&#039;Manse 5: Fire Bird Gem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manse was discovered deep in the desserts by Adara with the help of some People of the Dunes after signing a peace accord with their tribe. She was able to find and claim this glass citadel of fire and rebirth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This palm-sized, egg-shaped ruby glows with a flickering golden light. Its owner can transform herself into a human-sized bird made of living fire. This&lt;br /&gt;
transformation requires 5 ticks and has no defensive penalty. Everything the character wears, including all weapons and armor, are also transformed. This firebird can fly 300 miles per hour, but the character must return to her natural form at either midday and midnight, whichever comes first, and rest for at least an hour before continuing. At the end of a flight, the character is as hungry and exhausted as if she had spent the same period running.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While in the form of a firebird, the bearer can ignite flammable objects with a touch. All attacks are made as if she wielded any melee weapons she carries, but with an additional +2 bonus to damage because of the heat of her flames. She is also protected normally by whatever armor she is wearing. She cannot use any missile weapons in this form. Also, the touch of any liquid more substantial than fog or mist instantly returns the character to her normal form.&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
==Dodge==&lt;br /&gt;
*Third Dodge Excellency&lt;br /&gt;
*Infinite Dodge Mastery&lt;br /&gt;
*Shadows over Water&lt;br /&gt;
*Seven Shadow Evasion&lt;br /&gt;
*Reflex Sidestep Technique&lt;br /&gt;
*Leaping Dodge Method&lt;br /&gt;
&lt;br /&gt;
==Integrity==&lt;br /&gt;
*Third Integrity Excellency&lt;br /&gt;
*Infinite Integrity Mastery&lt;br /&gt;
*Integrity Protecting Prana&lt;br /&gt;
*Righteous Lion Defense [Personal Honor]&lt;br /&gt;
*Phoenix Renewal Tactic [Conviction]&lt;br /&gt;
*Epic Zeal of Conviction&lt;br /&gt;
&lt;br /&gt;
==Linguistics==&lt;br /&gt;
*Sagacious Reading of Intent&lt;br /&gt;
&lt;br /&gt;
==Lore== &lt;br /&gt;
*First Lore Excellency&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
&lt;br /&gt;
==Melee== &lt;br /&gt;
*First Melee Excellency &lt;br /&gt;
*Infinite Melee Mastery &lt;br /&gt;
&lt;br /&gt;
==Occult==&lt;br /&gt;
*Second Occult Excellency &lt;br /&gt;
*Spirit Detecting Glance &lt;br /&gt;
*Spirit Cutting Attack&lt;br /&gt;
&lt;br /&gt;
==Socialize==&lt;br /&gt;
*First Socialize Excellency&lt;br /&gt;
*Wise-Eyed Courtier Method&lt;br /&gt;
*Taboo Inflicting Diatribe&lt;br /&gt;
&lt;br /&gt;
==War==&lt;br /&gt;
*First War Excellency&lt;br /&gt;
*Infinite War Mastery&lt;br /&gt;
*Mob Dispersing Rebuke&lt;br /&gt;
*Fury Inciting Presence&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 4&lt;br /&gt;
*Personal: 22/22&lt;br /&gt;
*Peripheral: 73/83&lt;br /&gt;
*Committed to Charms:&lt;br /&gt;
*Committed to artifacts: 10&lt;br /&gt;
*Willpower: 10/10&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 2&lt;br /&gt;
*Conviction: 5&lt;br /&gt;
*Temperance: 5&lt;br /&gt;
*Valor: 2&lt;br /&gt;
&lt;br /&gt;
===Limit Break===&lt;br /&gt;
&#039;&#039;&#039;Overindulgence&#039;&#039;&#039;&lt;br /&gt;
The character’s self-control completely fails, and she surrenders to all forms of excess. Sex, liquor, drugs and gluttony become equally attractive, and the character will not listen to reason or postpone her debauch. She indulges in all vices at hand, regardless of expense or consequences. If she’s penniless or isolated, she’ll borrow or steal or travel to a location where she can indulge. Characters in poor health should make a Stamina check to avoid long-term negative consequences from such an episode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Partial Control:&#039;&#039;&#039; The character can be talked into essential duties such as pursuing enemies or leading armies. However, in every spare moment, she indulges in whatever forms of excess are available. She can avoid drinking on duty but not being exceptionally hung over. She automatically says yes whenever offered some intoxicant or other pleasure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; One full day&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break Condition:&#039;&#039;&#039; The character must pass a favorite pleasure or vice in order to act in a moral fashion.&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Combos==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firestorm Stance:&#039;&#039;&#039; Spirit Detecting Glance, Spirit Cutting Attack, First Melee Excellency, Third Dodge Excellency, Seven Shadow Evasion, Reflex Sidestep Technique, Leaping Dodge Method, Sagacious Reading of Intent&lt;br /&gt;
&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 8&lt;br /&gt;
*Dodge DV: 6&lt;br /&gt;
*Parry DV: 14&lt;br /&gt;
*Soak: 3/5/0&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 8&lt;br /&gt;
*Dash: 8&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: 8&lt;br /&gt;
*Dodge MDV: 9&lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
=Equipment=&lt;br /&gt;
&#039;&#039;&#039;Blade of Destiny:&#039;&#039;&#039; Attack 11, Damage 11, Rate 3, Speed 5. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MDV 9&#039;&#039;&#039; [Willpower 10, Essence 4, Integrity 5]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DDV 9&#039;&#039;&#039; [Dodge 5, Dexterity 8, Essence 4]&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
Adara has only known three things in her entire life, every thing else merely an expression; excellence, elegance, and duty. Her mother was a legendary commander of the Paragon military whose epic tale came to an end shortly after giving birth due to complications. In her last days Talisa left instructions for her estate to oversee her daughter&#039;s education and training. Adara&#039;s youth was dedicated to education, discipline, and excellence at the hands of the finest but least forgiving tutors available in Paragon. With the legend of her mother ever looming and her isolation from the already sterile culture of Paragon, Adara found it difficult to separate herself from the incessant drilling; swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history. . . and so the child became a woman.&lt;br /&gt;
&lt;br /&gt;
Fifteen years of solitary refinement was at last revealed to the public as Adara joined her would be peers to prove herself worthy of becoming a noble to Paragon and the Perfect. Challenge after challenge was presented and each only served as a stage to validate her bloodline and as the sun set that evening she spoke the oath, binding her to the city-state. Adara had become a diplomat of Paragon and while the other newly appointed nobles reveled that evening, she returned to her estate; now empty save for her mother&#039;s ghost.&lt;br /&gt;
&lt;br /&gt;
Mere days later she received her first assignment, to approach Grandmother Bright as a first step toward alliance (if the Paragon is to march against Gem, it would be best to have amicable relations with your neighbor to the rear, Grandmother Bright&#039;s backing and guidance of such a treaty would give it more gravity). Adara traveled west to Chiaroscuro with her retinue of guards and single handmaiden. Upon arrival she waited patiently for her opportunity to speak with Grandmother Bright presenting a small collection of trinkets recovered from Dari of the Mists. In exchange for her political assistance Grandmother Bright requested a boon from the fifteen year old noble; first she would need to record a dreamstone of herself making love to a local noble and then have the stone smuggled into his private chambers, then upon returning Adara would give her a book. The request shocked and offended the young maiden&#039;s sensibilities but she softly accepted.&lt;br /&gt;
&lt;br /&gt;
The obstacles were not insurmountable but she hadn&#039;t any exposure to the arts of pleasure, and new little of the desires of men aside from the calculated and cold training in persuasion and diplomacy. To this end she had a servant buy for her a number of lewd dreamstones, one of which she planned to eventually plant her own fantasy. Meanwhile she began making the local social rounds before finally receiving an invitation to an upcoming gala after meeting him on several occasions. By night she submitted herself to the dreamstones, her innocent and pure mind being necessarily tarnished, until she found herself dreaming in perversity. It all offended her a great deal, clashing with Adara&#039;s chastity and nobility, but a part of her deep down secretly hungered for the illicit experiences; one evening the pleasures of the dream even physically manifesting much to her own embarrassment. She recorded this dream into a stone, her desire to succeed overriding her own sense of decency and chastity. Though it is one of her deepest held secrets, she savored that dream more than a couple of times before resolving to deliver it as intended.&lt;br /&gt;
&lt;br /&gt;
The gala itself was fairly typical, Adara herself spending much of her time making social rounds and trying desperately not to express shock at the occasional over-indulgences which she resolutely refused to partake in. It wasn&#039;t until hours later and the gala was in full swing that she had largely unobstructed access to the depths of the palace. Here she wandered the halls, trying to block out the sounds of those partaking of each other behind closed doors. Her heart raced, what if her host was like-wise engaged in his chambers? Would she be expected to participate? Adara blushed at the thought, but prayed silently that wouldn&#039;t be the case as she gently pushed open the door to his chambers and closed them behind her. Empty; Adara sighed in relief as she moved to his bedside table to drop the stone in it&#039;s drawer, but found herself hesitant. Finally, she focused on the agreement with Grandmother Bright and dropped the stone into the drawer then closed it with a wooden snap.&lt;br /&gt;
&lt;br /&gt;
Her heart racing, hands still on the bedside table she felt something warm rise up and burn from her core to her skin within a instant. Light burst forth and visions of ages past flooded her mind while raw essence poured into her body and soul. Adara looked up into a mirror to see the icon burning brightly on her brow while an anima encircled her for the first time, lighting the room. She stumbled back and fell onto the floor in shock and surprise as commanding words rang in her mind commanding her to unite the south under a single banner. Taking a moment to let the moment sink in and the wake of essence subside, Adara picked herself up off the floor and left the gala without a further word seeking the more familiar solace of her solitude.&lt;br /&gt;
&lt;br /&gt;
The next morning she returned to Grandmother Bright, still flustered and a bit shocked. Seeing the radiant young woman Grandmother Bright smiled, having known the experience might trigger an exaltation. Adara confirmed the placement of the dreamstone, withholding the fact of her exaltation; at least until Grandmother Bright pointedly brought up the issue before reminding Adara that she still had to deliver a book. Stunned, Adara flounders a moment, having completely forgotten to bring one. After a few moments of hectic apologies Grandmother Bright calms the young woman and bids her to focus on recalling a cache egg she sees attached to Adara&#039;s essence. With several attempts and some coaching the egg finally materialized into her hand, holding within it a few trinkets, a beautifully crafted blade, a journal, and a book on sorcery. Thankful Adara handed the book of sorcery to the goddess, who agreed to aid in negotiations between Paragon and Chiaroscuro.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t until later that afternoon while taking inventory of her small cache of treasure that she even realized that the Paragon&#039;s sigil had left her hand. She considered this for a moment and realized that she was anathema to the realm, an enemy to the Paragon&#039;s greatest ally. If she were to stay it would put the Perfect and Paragon itself in danger. The thought of leaving her home behind tore into her heart, but until the realm had withdrawn she would have to decline the oath. Besides, now she had a new lord to serve, the Unconquered Sun himself.&lt;br /&gt;
&lt;br /&gt;
Since that day Adara has spent the past two years uniting small groups of the south into one banner; hers. Even many of the People of the Dune have come under her influence and there are now mixed communities that operate at all hours with the resident formerly of the dunes coming out in the evenings.&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
Adara is by all measures incredibly reserved, well mannered, and traditional in spirit. At the same time she has a poor understanding of people and even herself as most of the relationships she has ever known was that of mentor and student. In many ways she is a cold caricature of a noble, playing out what she has been taught and drilled into her mind and body, for she knows of little else besides the stark elegance of her upbringing. All this is compounded by the specter of her mother&#039;s nigh legendary status, and the whispered accusations that it is Adara&#039;s fault that her mother died from complications during delivery. All of this has combined to create a woman that is outwardly of immaculate grace, beauty, and skill, driven to match her ever increasingly aggrandized view of her own bloodline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Despite this immaculate exterior of a strong capable woman that Adara maintains, she is incredibly anxious and has a poor understanding of herself and many aspects of the world around her. While she clings to her chastity and honor, she has already tasted pleasure and desires which she cant let go of; instead repressing them so that her own image of herself is not challenged. Still the sexual temptations from the dreamstones haunt her at in some nights driving the young woman to personal release; a secret which she fervently protects and justifies to herself without simply accepting that she enjoys it. Likewise, Adara is charitable, kind, and soft spoken, but doesn&#039;t truly care for those around her, or even herself for that matter. She simply doesn&#039;t understand the significance behind the rote mannerisms and personality carved out of her formless youth. Conversely, she is only fifteen years old and empowered with the infinite possibilities of an exaltation. Given time she could overcome her flaws and smooth out the rough spots to redefine herself and her relationship with creation. That or she might simply perfect her exterior shell while sinking deeper into paranoia, depression, and solitude.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Influenced by her time in Paragon, Adara prefers light and &#039;clean&#039; colors, silver, white, greys, and golds, to bright colors; which she find ostentatious. Adara knows little of her one and only past life, only that her name was Lilana and had been a close confidant to Queen Merela. Perhaps reading more of the journal will reveal more details regarding her.&lt;br /&gt;
=BP=&lt;br /&gt;
virtues 3:9&lt;br /&gt;
Skills:8:8&lt;br /&gt;
Manse5:5&lt;br /&gt;
Essence 4:7&lt;br /&gt;
Charm [Favored] 4:16&lt;br /&gt;
&lt;br /&gt;
=XP=&lt;br /&gt;
*Earned: #&lt;br /&gt;
*Spent: # (make a list of all purchases here)&lt;br /&gt;
*Unspent: #&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144176</id>
		<title>Character:Adara Kallis</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144176"/>
		<updated>2010-05-17T10:12:05Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[A Date With Destiny]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Dhf5wh67_40dxwp5hg7_b.jpg]]&lt;br /&gt;
*&#039;&#039;&#039;Adara Kallis&#039;&#039;&#039;&lt;br /&gt;
*Caste: Eclipse&lt;br /&gt;
*Concept: Noble Champion&lt;br /&gt;
*&#039;&#039;Adara is a remarkably youthful beauty not over the age of nineteen. She wears light satins and silks of white, silver and gold that tend to be comfortable in the Southern heat and iconic of Paragon and matches her blond hair, blue eyes and fair skin. She carries a crystaline shield with a crimson flame emblazoned in the center and orichalcum around the rim. Almost as if a matching set, her sword has an orichalcum hilt and with a crystalline blade. Adara keeps a polite and temperate demeanor with her emotions well guarded and controlled but strong; her passions becoming particularly noticeable when she gets anxious or excited.&#039;&#039;&lt;br /&gt;
=Motivation=&lt;br /&gt;
* Unite the South under one banner.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Her People&lt;br /&gt;
* The South&lt;br /&gt;
* The Unconquered Sun&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Personal Honor [Honesty, Chastity, Charity, and Righteousness]&lt;br /&gt;
=Anima=&lt;br /&gt;
When Adara&#039;s anima banner goes iconic the radiant white essence condenses into Old Realm cipher with blazing golden coronas which rotates about her in crossing orbits displaying the Mandate of Heaven in perfect accuracy; anyone gazing upon the iconic text instantly understands the significance of the cipher even without knowing Old Realm. Most surprisingly is that Adara had never seen the text before it had appeared about her during the exaltation.&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 5&lt;br /&gt;
*Dexterity 8&lt;br /&gt;
*Stamina 5&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 5&lt;br /&gt;
*Manipulation 1&lt;br /&gt;
*Appearance 5&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 2&lt;br /&gt;
*Intelligence 2&lt;br /&gt;
*Wits 3&lt;br /&gt;
&lt;br /&gt;
=Abilities=&lt;br /&gt;
*Awareness 3&lt;br /&gt;
*Dodge 5&lt;br /&gt;
*Bureaucracy 3 &lt;br /&gt;
*Integrity 5&lt;br /&gt;
*Linguistics 3[High Realm, Fire Tongue, Old Realm, Rivertongue]&lt;br /&gt;
*Lore 5&lt;br /&gt;
*Melee 5&lt;br /&gt;
*Occult 5 &lt;br /&gt;
*Presence 5 &lt;br /&gt;
*Ride 1&lt;br /&gt;
*Socialize 5&lt;br /&gt;
*War 5&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Resources==&lt;br /&gt;
&#039;&#039;&#039;Resources 5&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Army of the Crimson Flame==&lt;br /&gt;
&#039;&#039;&#039;Followers 5&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Sword of Destiny==&lt;br /&gt;
&#039;&#039;&#039;Artifact 5&#039;&#039;&#039; &#039;&#039;Ten Mote Attunement. Speed 5, Accuracy 4, Damage 6, Defense 4, Rate 3&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is rumored that Mars herself forged this orichalcum hilted sword with a blade shaped of a moonsilver and starmetal crystalline alloy to be gifted to her favored champion in Chiaroscuro. This nearly legendary weapon shapes destiny itself around it&#039;s bearer to grant them victory in conflict. This in conjunction with the blade&#039;s lethality and destiny wreathed augmentation of the wielder makes it a terrifying sight to behold for any enemy. Upon attuning with the blade, the user&#039;s essence is imbued with the destiny of victory; increasing their physical stats each by three. Additionally the user may channel a virtue through the weapon to created a destiny [as the background] of victory in the conflict that the wielder is engaged; this destiny&#039;s strength is correlated to the strength of the channeled virtue.&lt;br /&gt;
&lt;br /&gt;
==Citadel of Rebirth==&lt;br /&gt;
&#039;&#039;&#039;Manse 5: Fire Bird Gem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manse was discovered deep in the desserts by Adara with the help of some People of the Dunes after signing a peace accord with their tribe. She was able to find and claim this glass citadel of fire and rebirth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This palm-sized, egg-shaped ruby glows with a flickering golden light. Its owner can transform herself into a human-sized bird made of living fire. This&lt;br /&gt;
transformation requires 5 ticks and has no defensive penalty. Everything the character wears, including all weapons and armor, are also transformed. This firebird can fly 300 miles per hour, but the character must return to her natural form at either midday and midnight, whichever comes first, and rest for at least an hour before continuing. At the end of a flight, the character is as hungry and exhausted as if she had spent the same period running.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While in the form of a firebird, the bearer can ignite flammable objects with a touch. All attacks are made as if she wielded any melee weapons she carries, but with an additional +2 bonus to damage because of the heat of her flames. She is also protected normally by whatever armor she is wearing. She cannot use any missile weapons in this form. Also, the touch of any liquid more substantial than fog or mist instantly returns the character to her normal form.&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
==Dodge==&lt;br /&gt;
*Third Dodge Excellency&lt;br /&gt;
*Infinite Dodge Mastery&lt;br /&gt;
*Shadows over Water&lt;br /&gt;
*Seven Shadow Evasion&lt;br /&gt;
*Reflex Sidestep Technique&lt;br /&gt;
*Leaping Dodge Method&lt;br /&gt;
&lt;br /&gt;
==Integrity==&lt;br /&gt;
*Third Integrity Excellency&lt;br /&gt;
*Infinite Integrity Mastery&lt;br /&gt;
*Integrity Protecting Prana&lt;br /&gt;
*Righteous Lion Defense [Personal Honor]&lt;br /&gt;
*Phoenix Renewal Tactic [Conviction]&lt;br /&gt;
*Epic Zeal of Conviction&lt;br /&gt;
&lt;br /&gt;
==Linguistics==&lt;br /&gt;
*Sagacious Reading of Intent&lt;br /&gt;
&lt;br /&gt;
==Lore== &lt;br /&gt;
*First Lore Excellency&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
&lt;br /&gt;
==Melee== &lt;br /&gt;
*First Melee Excellency &lt;br /&gt;
*Infinite Melee Mastery &lt;br /&gt;
&lt;br /&gt;
==Occult==&lt;br /&gt;
*Second Occult Excellency &lt;br /&gt;
*Spirit Detecting Glance &lt;br /&gt;
*Spirit Cutting Attack&lt;br /&gt;
&lt;br /&gt;
==Socialize==&lt;br /&gt;
*First Socialize Excellency&lt;br /&gt;
*Wise-Eyed Courtier Method&lt;br /&gt;
*Taboo Inflicting Diatribe&lt;br /&gt;
&lt;br /&gt;
==War==&lt;br /&gt;
*First War Excellency&lt;br /&gt;
*Infinite War Mastery&lt;br /&gt;
*Mob Dispersing Rebuke&lt;br /&gt;
*Fury Inciting Presence&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 4&lt;br /&gt;
*Personal: 22/22&lt;br /&gt;
*Peripheral: 73/83&lt;br /&gt;
*Committed to Charms:&lt;br /&gt;
*Committed to artifacts: 10&lt;br /&gt;
*Willpower: 10/10&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 2&lt;br /&gt;
*Conviction: 5&lt;br /&gt;
*Temperance: 5&lt;br /&gt;
*Valor: 2&lt;br /&gt;
&lt;br /&gt;
===Limit Break===&lt;br /&gt;
&#039;&#039;&#039;Overindulgence&#039;&#039;&#039;&lt;br /&gt;
The character’s self-control completely fails, and she surrenders to all forms of excess. Sex, liquor, drugs and gluttony become equally attractive, and the character will not listen to reason or postpone her debauch. She indulges in all vices at hand, regardless of expense or consequences. If she’s penniless or isolated, she’ll borrow or steal or travel to a location where she can indulge. Characters in poor health should make a Stamina check to avoid long-term negative consequences from such an episode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Partial Control:&#039;&#039;&#039; The character can be talked into essential duties such as pursuing enemies or leading armies. However, in every spare moment, she indulges in whatever forms of excess are available. She can avoid drinking on duty but not being exceptionally hung over. She automatically says yes whenever offered some intoxicant or other pleasure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; One full day&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break Condition:&#039;&#039;&#039; The character must pass a favorite pleasure or vice in order to act in a moral fashion.&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Combos==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firestorm Stance:&#039;&#039;&#039; Spirit Detecting Glance, Spirit Cutting Attack, First Melee Excellency, Third Dodge Excellency, Seven Shadow Evasion, Reflex Sidestep Technique, Leaping Dodge Method, Sagacious Reading of Intent&lt;br /&gt;
&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 8&lt;br /&gt;
*Dodge DV: 6&lt;br /&gt;
*Parry DV: 14&lt;br /&gt;
*Soak: 3/5/0&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 8&lt;br /&gt;
*Dash: 8&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: 8&lt;br /&gt;
*Dodge MDV: 9&lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
=Equipment=&lt;br /&gt;
&#039;&#039;&#039;Blade of Destiny:&#039;&#039;&#039; Attack 11, Damage 11, Rate 3, Speed 5. MDV 9 [Willpower 10, Essence 4, Integrity 5]&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
Adara has only known three things in her entire life, every thing else merely an expression; excellence, elegance, and duty. Her mother was a legendary commander of the Paragon military whose epic tale came to an end shortly after giving birth due to complications. In her last days Talisa left instructions for her estate to oversee her daughter&#039;s education and training. Adara&#039;s youth was dedicated to education, discipline, and excellence at the hands of the finest but least forgiving tutors available in Paragon. With the legend of her mother ever looming and her isolation from the already sterile culture of Paragon, Adara found it difficult to separate herself from the incessant drilling; swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history. . . and so the child became a woman.&lt;br /&gt;
&lt;br /&gt;
Fifteen years of solitary refinement was at last revealed to the public as Adara joined her would be peers to prove herself worthy of becoming a noble to Paragon and the Perfect. Challenge after challenge was presented and each only served as a stage to validate her bloodline and as the sun set that evening she spoke the oath, binding her to the city-state. Adara had become a diplomat of Paragon and while the other newly appointed nobles reveled that evening, she returned to her estate; now empty save for her mother&#039;s ghost.&lt;br /&gt;
&lt;br /&gt;
Mere days later she received her first assignment, to approach Grandmother Bright as a first step toward alliance (if the Paragon is to march against Gem, it would be best to have amicable relations with your neighbor to the rear, Grandmother Bright&#039;s backing and guidance of such a treaty would give it more gravity). Adara traveled west to Chiaroscuro with her retinue of guards and single handmaiden. Upon arrival she waited patiently for her opportunity to speak with Grandmother Bright presenting a small collection of trinkets recovered from Dari of the Mists. In exchange for her political assistance Grandmother Bright requested a boon from the fifteen year old noble; first she would need to record a dreamstone of herself making love to a local noble and then have the stone smuggled into his private chambers, then upon returning Adara would give her a book. The request shocked and offended the young maiden&#039;s sensibilities but she softly accepted.&lt;br /&gt;
&lt;br /&gt;
The obstacles were not insurmountable but she hadn&#039;t any exposure to the arts of pleasure, and new little of the desires of men aside from the calculated and cold training in persuasion and diplomacy. To this end she had a servant buy for her a number of lewd dreamstones, one of which she planned to eventually plant her own fantasy. Meanwhile she began making the local social rounds before finally receiving an invitation to an upcoming gala after meeting him on several occasions. By night she submitted herself to the dreamstones, her innocent and pure mind being necessarily tarnished, until she found herself dreaming in perversity. It all offended her a great deal, clashing with Adara&#039;s chastity and nobility, but a part of her deep down secretly hungered for the illicit experiences; one evening the pleasures of the dream even physically manifesting much to her own embarrassment. She recorded this dream into a stone, her desire to succeed overriding her own sense of decency and chastity. Though it is one of her deepest held secrets, she savored that dream more than a couple of times before resolving to deliver it as intended.&lt;br /&gt;
&lt;br /&gt;
The gala itself was fairly typical, Adara herself spending much of her time making social rounds and trying desperately not to express shock at the occasional over-indulgences which she resolutely refused to partake in. It wasn&#039;t until hours later and the gala was in full swing that she had largely unobstructed access to the depths of the palace. Here she wandered the halls, trying to block out the sounds of those partaking of each other behind closed doors. Her heart raced, what if her host was like-wise engaged in his chambers? Would she be expected to participate? Adara blushed at the thought, but prayed silently that wouldn&#039;t be the case as she gently pushed open the door to his chambers and closed them behind her. Empty; Adara sighed in relief as she moved to his bedside table to drop the stone in it&#039;s drawer, but found herself hesitant. Finally, she focused on the agreement with Grandmother Bright and dropped the stone into the drawer then closed it with a wooden snap.&lt;br /&gt;
&lt;br /&gt;
Her heart racing, hands still on the bedside table she felt something warm rise up and burn from her core to her skin within a instant. Light burst forth and visions of ages past flooded her mind while raw essence poured into her body and soul. Adara looked up into a mirror to see the icon burning brightly on her brow while an anima encircled her for the first time, lighting the room. She stumbled back and fell onto the floor in shock and surprise as commanding words rang in her mind commanding her to unite the south under a single banner. Taking a moment to let the moment sink in and the wake of essence subside, Adara picked herself up off the floor and left the gala without a further word seeking the more familiar solace of her solitude.&lt;br /&gt;
&lt;br /&gt;
The next morning she returned to Grandmother Bright, still flustered and a bit shocked. Seeing the radiant young woman Grandmother Bright smiled, having known the experience might trigger an exaltation. Adara confirmed the placement of the dreamstone, withholding the fact of her exaltation; at least until Grandmother Bright pointedly brought up the issue before reminding Adara that she still had to deliver a book. Stunned, Adara flounders a moment, having completely forgotten to bring one. After a few moments of hectic apologies Grandmother Bright calms the young woman and bids her to focus on recalling a cache egg she sees attached to Adara&#039;s essence. With several attempts and some coaching the egg finally materialized into her hand, holding within it a few trinkets, a beautifully crafted blade, a journal, and a book on sorcery. Thankful Adara handed the book of sorcery to the goddess, who agreed to aid in negotiations between Paragon and Chiaroscuro.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t until later that afternoon while taking inventory of her small cache of treasure that she even realized that the Paragon&#039;s sigil had left her hand. She considered this for a moment and realized that she was anathema to the realm, an enemy to the Paragon&#039;s greatest ally. If she were to stay it would put the Perfect and Paragon itself in danger. The thought of leaving her home behind tore into her heart, but until the realm had withdrawn she would have to decline the oath. Besides, now she had a new lord to serve, the Unconquered Sun himself.&lt;br /&gt;
&lt;br /&gt;
Since that day Adara has spent the past two years uniting small groups of the south into one banner; hers. Even many of the People of the Dune have come under her influence and there are now mixed communities that operate at all hours with the resident formerly of the dunes coming out in the evenings.&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
Adara is by all measures incredibly reserved, well mannered, and traditional in spirit. At the same time she has a poor understanding of people and even herself as most of the relationships she has ever known was that of mentor and student. In many ways she is a cold caricature of a noble, playing out what she has been taught and drilled into her mind and body, for she knows of little else besides the stark elegance of her upbringing. All this is compounded by the specter of her mother&#039;s nigh legendary status, and the whispered accusations that it is Adara&#039;s fault that her mother died from complications during delivery. All of this has combined to create a woman that is outwardly of immaculate grace, beauty, and skill, driven to match her ever increasingly aggrandized view of her own bloodline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Despite this immaculate exterior of a strong capable woman that Adara maintains, she is incredibly anxious and has a poor understanding of herself and many aspects of the world around her. While she clings to her chastity and honor, she has already tasted pleasure and desires which she cant let go of; instead repressing them so that her own image of herself is not challenged. Still the sexual temptations from the dreamstones haunt her at in some nights driving the young woman to personal release; a secret which she fervently protects and justifies to herself without simply accepting that she enjoys it. Likewise, Adara is charitable, kind, and soft spoken, but doesn&#039;t truly care for those around her, or even herself for that matter. She simply doesn&#039;t understand the significance behind the rote mannerisms and personality carved out of her formless youth. Conversely, she is only fifteen years old and empowered with the infinite possibilities of an exaltation. Given time she could overcome her flaws and smooth out the rough spots to redefine herself and her relationship with creation. That or she might simply perfect her exterior shell while sinking deeper into paranoia, depression, and solitude.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Influenced by her time in Paragon, Adara prefers light and &#039;clean&#039; colors, silver, white, greys, and golds, to bright colors; which she find ostentatious. Adara knows little of her one and only past life, only that her name was Lilana and had been a close confidant to Queen Merela. Perhaps reading more of the journal will reveal more details regarding her.&lt;br /&gt;
=BP=&lt;br /&gt;
virtues 3:9&lt;br /&gt;
Skills:8:8&lt;br /&gt;
Manse5:5&lt;br /&gt;
Essence 4:7&lt;br /&gt;
Charm [Favored] 4:16&lt;br /&gt;
&lt;br /&gt;
=XP=&lt;br /&gt;
*Earned: #&lt;br /&gt;
*Spent: # (make a list of all purchases here)&lt;br /&gt;
*Unspent: #&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144175</id>
		<title>Character:Adara Kallis</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144175"/>
		<updated>2010-05-17T09:53:44Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: /* Manse 5 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[A Date With Destiny]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Dhf5wh67_40dxwp5hg7_b.jpg]]&lt;br /&gt;
*&#039;&#039;&#039;Adara Kallis&#039;&#039;&#039;&lt;br /&gt;
*Caste: Eclipse&lt;br /&gt;
*Concept: Noble Champion&lt;br /&gt;
*&#039;&#039;Adara is a remarkably youthful beauty not over the age of nineteen. She wears light satins and silks of white, silver and gold that tend to be comfortable in the Southern heat and iconic of Paragon and matches her blond hair, blue eyes and fair skin. She carries a crystaline shield with a crimson flame emblazoned in the center and orichalcum around the rim. Almost as if a matching set, her sword has an orichalcum hilt and with a crystalline blade. Adara keeps a polite and temperate demeanor with her emotions well guarded and controlled but strong; her passions becoming particularly noticeable when she gets anxious or excited.&#039;&#039;&lt;br /&gt;
=Motivation=&lt;br /&gt;
* Unite the South under one banner.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Her People&lt;br /&gt;
* The South&lt;br /&gt;
* The Unconquered Sun&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Personal Honor [Honesty, Chastity, Charity, and Righteousness]&lt;br /&gt;
=Anima=&lt;br /&gt;
When Adara&#039;s anima banner goes iconic the radiant white essence condenses into Old Realm cipher with blazing golden coronas which rotates about her in crossing orbits displaying the Mandate of Heaven in perfect accuracy; anyone gazing upon the iconic text instantly understands the significance of the cipher even without knowing Old Realm. Most surprisingly is that Adara had never seen the text before it had appeared about her during the exaltation.&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 5&lt;br /&gt;
*Dexterity 8&lt;br /&gt;
*Stamina 5&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 5&lt;br /&gt;
*Manipulation 1&lt;br /&gt;
*Appearance 5&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 2&lt;br /&gt;
*Intelligence 2&lt;br /&gt;
*Wits 3&lt;br /&gt;
&lt;br /&gt;
=Abilities=&lt;br /&gt;
*Awareness 3&lt;br /&gt;
*Dodge 5&lt;br /&gt;
*Bureaucracy 3 &lt;br /&gt;
*Integrity 5&lt;br /&gt;
*Linguistics 3[High Realm, Fire Tongue, Old Realm, Rivertongue]&lt;br /&gt;
*Lore 5&lt;br /&gt;
*Melee 5&lt;br /&gt;
*Occult 5 &lt;br /&gt;
*Presence 5 &lt;br /&gt;
*Ride 1&lt;br /&gt;
*Socialize 5&lt;br /&gt;
*War 5&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Resources==&lt;br /&gt;
&#039;&#039;&#039;Resources 5&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Army of the Crimson Flame==&lt;br /&gt;
&#039;&#039;&#039;Followers 5&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Sword of Destiny==&lt;br /&gt;
&#039;&#039;&#039;Artifact 5&#039;&#039;&#039; &#039;&#039;Ten Mote Attunement. Speed 5, Accuracy 4, Damage 6, Defense 4, Rate 3&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is rumored that Mars herself forged this orichalcum hilted sword with a blade shaped of a moonsilver and starmetal crystalline alloy to be gifted to her favored champion in Chiaroscuro. This nearly legendary weapon shapes destiny itself around it&#039;s bearer to grant them victory in conflict. This in conjunction with the blade&#039;s lethality and destiny wreathed augmentation of the wielder makes it a terrifying sight to behold for any enemy. Upon attuning with the blade, the user&#039;s essence is imbued with the destiny of victory; increasing their physical stats each by three. Additionally the user may channel a virtue through the weapon to created a destiny [as the background] of victory in the conflict that the wielder is engaged; this destiny&#039;s strength is correlated to the strength of the channeled virtue.&lt;br /&gt;
&lt;br /&gt;
==Citadel of Rebirth==&lt;br /&gt;
&#039;&#039;&#039;Manse 5: Fire Bird Gem&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This manse was discovered deep in the desserts by Adara with the help of some People of the Dunes after signing a peace accord with their tribe. She was able to find and claim this glass citadel of fire and rebirth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This palm-sized, egg-shaped ruby glows with a flickering golden light. Its owner can transform herself into a human-sized bird made of living fire. This&lt;br /&gt;
transformation requires 5 ticks and has no defensive penalty. Everything the character wears, including all weapons and armor, are also transformed. This firebird can fly 300 miles per hour, but the character must return to her natural form at either midday and midnight, whichever comes first, and rest for at least an hour before continuing. At the end of a flight, the character is as hungry and exhausted as if she had spent the same period running.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While in the form of a firebird, the bearer can ignite flammable objects with a touch. All attacks are made as if she wielded any melee weapons she carries, but with an additional +2 bonus to damage because of the heat of her flames. She is also protected normally by whatever armor she is wearing. She cannot use any missile weapons in this form. Also, the touch of any liquid more substantial than fog or mist instantly returns the character to her normal form.&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
==Dodge==&lt;br /&gt;
*Third Dodge Excellency&lt;br /&gt;
*Infinite Dodge Mastery&lt;br /&gt;
*Shadows over Water&lt;br /&gt;
*Seven Shadow Evasion&lt;br /&gt;
*Reflex Sidestep Technique&lt;br /&gt;
*Leaping Dodge Method&lt;br /&gt;
&lt;br /&gt;
==Integrity==&lt;br /&gt;
*Third Integrity Excellency&lt;br /&gt;
*Infinite Integrity Mastery&lt;br /&gt;
*Integrity Protecting Prana&lt;br /&gt;
*Righteous Lion Defense [Personal Honor]&lt;br /&gt;
*Phoenix Renewal Tactic [Conviction]&lt;br /&gt;
*Epic Zeal of Conviction&lt;br /&gt;
&lt;br /&gt;
==Linguistics==&lt;br /&gt;
*Sagacious Reading of Intent&lt;br /&gt;
&lt;br /&gt;
==Lore== &lt;br /&gt;
*First Lore Excellency&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
&lt;br /&gt;
==Melee== &lt;br /&gt;
*First Melee Excellency &lt;br /&gt;
*Infinite Melee Mastery &lt;br /&gt;
&lt;br /&gt;
==Occult==&lt;br /&gt;
*Second Occult Excellency &lt;br /&gt;
*Spirit Detecting Glance &lt;br /&gt;
*Spirit Cutting Attack&lt;br /&gt;
&lt;br /&gt;
==Socialize==&lt;br /&gt;
*First Socialize Excellency&lt;br /&gt;
*Wise-Eyed Courtier Method&lt;br /&gt;
*Taboo Inflicting Diatribe&lt;br /&gt;
&lt;br /&gt;
==War==&lt;br /&gt;
*First War Excellency&lt;br /&gt;
*Infinite War Mastery&lt;br /&gt;
*Mob Dispersing Rebuke&lt;br /&gt;
*Fury Inciting Presence&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 4&lt;br /&gt;
*Personal: 22/22&lt;br /&gt;
*Peripheral: 73/83&lt;br /&gt;
*Committed to Charms:&lt;br /&gt;
*Committed to artifacts: 10&lt;br /&gt;
*Willpower: 10/10&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 2&lt;br /&gt;
*Conviction: 5&lt;br /&gt;
*Temperance: 5&lt;br /&gt;
*Valor: 2&lt;br /&gt;
&lt;br /&gt;
===Limit Break===&lt;br /&gt;
&#039;&#039;&#039;Overindulgence&#039;&#039;&#039;&lt;br /&gt;
The character’s self-control completely fails, and she surrenders to all forms of excess. Sex, liquor, drugs and gluttony become equally attractive, and the character will not listen to reason or postpone her debauch. She indulges in all vices at hand, regardless of expense or consequences. If she’s penniless or isolated, she’ll borrow or steal or travel to a location where she can indulge. Characters in poor health should make a Stamina check to avoid long-term negative consequences from such an episode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Partial Control:&#039;&#039;&#039; The character can be talked into essential duties such as pursuing enemies or leading armies. However, in every spare moment, she indulges in whatever forms of excess are available. She can avoid drinking on duty but not being exceptionally hung over. She automatically says yes whenever offered some intoxicant or other pleasure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; One full day&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break Condition:&#039;&#039;&#039; The character must pass a favorite pleasure or vice in order to act in a moral fashion.&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Combos==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firestorm Stance:&#039;&#039;&#039; Spirit Detecting Glance, Spirit Cutting Attack, First Melee Excellency, Third Dodge Excellency, Seven Shadow Evasion, Reflex Sidestep Technique, Leaping Dodge Method, Sagacious Reading of Intent&lt;br /&gt;
&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 8&lt;br /&gt;
*Dodge DV: 6&lt;br /&gt;
*Parry DV: 14&lt;br /&gt;
*Soak: 3/5/0&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 8&lt;br /&gt;
*Dash: 8&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: 8&lt;br /&gt;
*Dodge MDV: 9&lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
=Equipment=&lt;br /&gt;
&#039;&#039;&#039;Blade of Destiny:&#039;&#039;&#039; PDV 14, Attack 11, Damage 11, Rate 3, Speed 5. MDV 9 [Willpower 10, Essence 4, Integrity 5]&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
Adara has only known three things in her entire life, every thing else merely an expression; excellence, elegance, and duty. Her mother was a legendary commander of the Paragon military whose epic tale came to an end shortly after giving birth due to complications. In her last days Talisa left instructions for her estate to oversee her daughter&#039;s education and training. Adara&#039;s youth was dedicated to education, discipline, and excellence at the hands of the finest but least forgiving tutors available in Paragon. With the legend of her mother ever looming and her isolation from the already sterile culture of Paragon, Adara found it difficult to separate herself from the incessant drilling; swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history. . . and so the child became a woman.&lt;br /&gt;
&lt;br /&gt;
Fifteen years of solitary refinement was at last revealed to the public as Adara joined her would be peers to prove herself worthy of becoming a noble to Paragon and the Perfect. Challenge after challenge was presented and each only served as a stage to validate her bloodline and as the sun set that evening she spoke the oath, binding her to the city-state. Adara had become a diplomat of Paragon and while the other newly appointed nobles reveled that evening, she returned to her estate; now empty save for her mother&#039;s ghost.&lt;br /&gt;
&lt;br /&gt;
Mere days later she received her first assignment, to approach Grandmother Bright as a first step toward alliance (if the Paragon is to march against Gem, it would be best to have amicable relations with your neighbor to the rear, Grandmother Bright&#039;s backing and guidance of such a treaty would give it more gravity). Adara traveled west to Chiaroscuro with her retinue of guards and single handmaiden. Upon arrival she waited patiently for her opportunity to speak with Grandmother Bright presenting a small collection of trinkets recovered from Dari of the Mists. In exchange for her political assistance Grandmother Bright requested a boon from the fifteen year old noble; first she would need to record a dreamstone of herself making love to a local noble and then have the stone smuggled into his private chambers, then upon returning Adara would give her a book. The request shocked and offended the young maiden&#039;s sensibilities but she softly accepted.&lt;br /&gt;
&lt;br /&gt;
The obstacles were not insurmountable but she hadn&#039;t any exposure to the arts of pleasure, and new little of the desires of men aside from the calculated and cold training in persuasion and diplomacy. To this end she had a servant buy for her a number of lewd dreamstones, one of which she planned to eventually plant her own fantasy. Meanwhile she began making the local social rounds before finally receiving an invitation to an upcoming gala after meeting him on several occasions. By night she submitted herself to the dreamstones, her innocent and pure mind being necessarily tarnished, until she found herself dreaming in perversity. It all offended her a great deal, clashing with Adara&#039;s chastity and nobility, but a part of her deep down secretly hungered for the illicit experiences; one evening the pleasures of the dream even physically manifesting much to her own embarrassment. She recorded this dream into a stone, her desire to succeed overriding her own sense of decency and chastity. Though it is one of her deepest held secrets, she savored that dream more than a couple of times before resolving to deliver it as intended.&lt;br /&gt;
&lt;br /&gt;
The gala itself was fairly typical, Adara herself spending much of her time making social rounds and trying desperately not to express shock at the occasional over-indulgences which she resolutely refused to partake in. It wasn&#039;t until hours later and the gala was in full swing that she had largely unobstructed access to the depths of the palace. Here she wandered the halls, trying to block out the sounds of those partaking of each other behind closed doors. Her heart raced, what if her host was like-wise engaged in his chambers? Would she be expected to participate? Adara blushed at the thought, but prayed silently that wouldn&#039;t be the case as she gently pushed open the door to his chambers and closed them behind her. Empty; Adara sighed in relief as she moved to his bedside table to drop the stone in it&#039;s drawer, but found herself hesitant. Finally, she focused on the agreement with Grandmother Bright and dropped the stone into the drawer then closed it with a wooden snap.&lt;br /&gt;
&lt;br /&gt;
Her heart racing, hands still on the bedside table she felt something warm rise up and burn from her core to her skin within a instant. Light burst forth and visions of ages past flooded her mind while raw essence poured into her body and soul. Adara looked up into a mirror to see the icon burning brightly on her brow while an anima encircled her for the first time, lighting the room. She stumbled back and fell onto the floor in shock and surprise as commanding words rang in her mind commanding her to unite the south under a single banner. Taking a moment to let the moment sink in and the wake of essence subside, Adara picked herself up off the floor and left the gala without a further word seeking the more familiar solace of her solitude.&lt;br /&gt;
&lt;br /&gt;
The next morning she returned to Grandmother Bright, still flustered and a bit shocked. Seeing the radiant young woman Grandmother Bright smiled, having known the experience might trigger an exaltation. Adara confirmed the placement of the dreamstone, withholding the fact of her exaltation; at least until Grandmother Bright pointedly brought up the issue before reminding Adara that she still had to deliver a book. Stunned, Adara flounders a moment, having completely forgotten to bring one. After a few moments of hectic apologies Grandmother Bright calms the young woman and bids her to focus on recalling a cache egg she sees attached to Adara&#039;s essence. With several attempts and some coaching the egg finally materialized into her hand, holding within it a few trinkets, a beautifully crafted blade, a journal, and a book on sorcery. Thankful Adara handed the book of sorcery to the goddess, who agreed to aid in negotiations between Paragon and Chiaroscuro.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t until later that afternoon while taking inventory of her small cache of treasure that she even realized that the Paragon&#039;s sigil had left her hand. She considered this for a moment and realized that she was anathema to the realm, an enemy to the Paragon&#039;s greatest ally. If she were to stay it would put the Perfect and Paragon itself in danger. The thought of leaving her home behind tore into her heart, but until the realm had withdrawn she would have to decline the oath. Besides, now she had a new lord to serve, the Unconquered Sun himself.&lt;br /&gt;
&lt;br /&gt;
Since that day Adara has spent the past two years uniting small groups of the south into one banner; hers. Even many of the People of the Dune have come under her influence and there are now mixed communities that operate at all hours with the resident formerly of the dunes coming out in the evenings.&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
Adara is by all measures incredibly reserved, well mannered, and traditional in spirit. At the same time she has a poor understanding of people and even herself as most of the relationships she has ever known was that of mentor and student. In many ways she is a cold caricature of a noble, playing out what she has been taught and drilled into her mind and body, for she knows of little else besides the stark elegance of her upbringing. All this is compounded by the specter of her mother&#039;s nigh legendary status, and the whispered accusations that it is Adara&#039;s fault that her mother died from complications during delivery. All of this has combined to create a woman that is outwardly of immaculate grace, beauty, and skill, driven to match her ever increasingly aggrandized view of her own bloodline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Despite this immaculate exterior of a strong capable woman that Adara maintains, she is incredibly anxious and has a poor understanding of herself and many aspects of the world around her. While she clings to her chastity and honor, she has already tasted pleasure and desires which she cant let go of; instead repressing them so that her own image of herself is not challenged. Still the sexual temptations from the dreamstones haunt her at in some nights driving the young woman to personal release; a secret which she fervently protects and justifies to herself without simply accepting that she enjoys it. Likewise, Adara is charitable, kind, and soft spoken, but doesn&#039;t truly care for those around her, or even herself for that matter. She simply doesn&#039;t understand the significance behind the rote mannerisms and personality carved out of her formless youth. Conversely, she is only fifteen years old and empowered with the infinite possibilities of an exaltation. Given time she could overcome her flaws and smooth out the rough spots to redefine herself and her relationship with creation. That or she might simply perfect her exterior shell while sinking deeper into paranoia, depression, and solitude.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Influenced by her time in Paragon, Adara prefers light and &#039;clean&#039; colors, silver, white, greys, and golds, to bright colors; which she find ostentatious. Adara knows little of her one and only past life, only that her name was Lilana and had been a close confidant to Queen Merela. Perhaps reading more of the journal will reveal more details regarding her.&lt;br /&gt;
=BP=&lt;br /&gt;
virtues 3:9&lt;br /&gt;
Skills:8:8&lt;br /&gt;
Manse5:5&lt;br /&gt;
Essence 4:7&lt;br /&gt;
Charm [Favored] 4:16&lt;br /&gt;
&lt;br /&gt;
=XP=&lt;br /&gt;
*Earned: #&lt;br /&gt;
*Spent: # (make a list of all purchases here)&lt;br /&gt;
*Unspent: #&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144174</id>
		<title>Character:Adara Kallis</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144174"/>
		<updated>2010-05-17T09:49:48Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[A Date With Destiny]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Dhf5wh67_40dxwp5hg7_b.jpg]]&lt;br /&gt;
*&#039;&#039;&#039;Adara Kallis&#039;&#039;&#039;&lt;br /&gt;
*Caste: Eclipse&lt;br /&gt;
*Concept: Noble Champion&lt;br /&gt;
*&#039;&#039;Adara is a remarkably youthful beauty not over the age of nineteen. She wears light satins and silks of white, silver and gold that tend to be comfortable in the Southern heat and iconic of Paragon and matches her blond hair, blue eyes and fair skin. She carries a crystaline shield with a crimson flame emblazoned in the center and orichalcum around the rim. Almost as if a matching set, her sword has an orichalcum hilt and with a crystalline blade. Adara keeps a polite and temperate demeanor with her emotions well guarded and controlled but strong; her passions becoming particularly noticeable when she gets anxious or excited.&#039;&#039;&lt;br /&gt;
=Motivation=&lt;br /&gt;
* Unite the South under one banner.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Her People&lt;br /&gt;
* The South&lt;br /&gt;
* The Unconquered Sun&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Personal Honor [Honesty, Chastity, Charity, and Righteousness]&lt;br /&gt;
=Anima=&lt;br /&gt;
When Adara&#039;s anima banner goes iconic the radiant white essence condenses into Old Realm cipher with blazing golden coronas which rotates about her in crossing orbits displaying the Mandate of Heaven in perfect accuracy; anyone gazing upon the iconic text instantly understands the significance of the cipher even without knowing Old Realm. Most surprisingly is that Adara had never seen the text before it had appeared about her during the exaltation.&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 5&lt;br /&gt;
*Dexterity 8&lt;br /&gt;
*Stamina 5&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 5&lt;br /&gt;
*Manipulation 1&lt;br /&gt;
*Appearance 5&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 2&lt;br /&gt;
*Intelligence 2&lt;br /&gt;
*Wits 3&lt;br /&gt;
&lt;br /&gt;
=Abilities=&lt;br /&gt;
*Awareness 3&lt;br /&gt;
*Dodge 5&lt;br /&gt;
*Bureaucracy 3 &lt;br /&gt;
*Integrity 5&lt;br /&gt;
*Linguistics 3[High Realm, Fire Tongue, Old Realm, Rivertongue]&lt;br /&gt;
*Lore 5&lt;br /&gt;
*Melee 5&lt;br /&gt;
*Occult 5 &lt;br /&gt;
*Presence 5 &lt;br /&gt;
*Ride 1&lt;br /&gt;
*Socialize 5&lt;br /&gt;
*War 5&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Resources==&lt;br /&gt;
&#039;&#039;&#039;Resources 5&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Army of the Crimson Flame==&lt;br /&gt;
&#039;&#039;&#039;Followers 5&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Sword of Destiny==&lt;br /&gt;
&#039;&#039;&#039;Artifact 5&#039;&#039;&#039; &#039;&#039;Ten Mote Attunement. Speed 5, Accuracy 4, Damage 6, Defense 4, Rate 3&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is rumored that Mars herself forged this orichalcum hilted sword with a blade shaped of a moonsilver and starmetal crystalline alloy to be gifted to her favored champion in Chiaroscuro. This nearly legendary weapon shapes destiny itself around it&#039;s bearer to grant them victory in conflict. This in conjunction with the blade&#039;s lethality and destiny wreathed augmentation of the wielder makes it a terrifying sight to behold for any enemy. Upon attuning with the blade, the user&#039;s essence is imbued with the destiny of victory; increasing their physical stats each by three. Additionally the user may channel a virtue through the weapon to created a destiny [as the background] of victory in the conflict that the wielder is engaged; this destiny&#039;s strength is correlated to the strength of the channeled virtue.&lt;br /&gt;
&lt;br /&gt;
==Manse 5==&lt;br /&gt;
&#039;&#039;&#039;Manse 5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This palm-sized, egg-shaped ruby glows with a flickering golden light. Its owner can transform herself into a human-sized bird made of living fire. This&lt;br /&gt;
transformation requires 5 ticks and has no defensive penalty. Everything the character wears, including all weapons and armor, are also transformed. This firebird can fly 300 miles per hour, but the character must return to her natural form at either midday and midnight, whichever comes first, and rest for at least an hour before continuing. At the end of a flight, the character is as hungry and exhausted as if she had spent the same period running.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While in the form of a firebird, the bearer can ignite flammable objects with a touch. All attacks are made as if she wielded any melee weapons she carries, but with an additional +2 bonus to damage because of the heat of her flames. She is also protected normally by whatever armor she is wearing. She cannot use any missile weapons in this form. Also, the touch of any liquid more substantial than fog or mist instantly returns the character to her normal form.&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
==Dodge==&lt;br /&gt;
*Third Dodge Excellency&lt;br /&gt;
*Infinite Dodge Mastery&lt;br /&gt;
*Shadows over Water&lt;br /&gt;
*Seven Shadow Evasion&lt;br /&gt;
*Reflex Sidestep Technique&lt;br /&gt;
*Leaping Dodge Method&lt;br /&gt;
&lt;br /&gt;
==Integrity==&lt;br /&gt;
*Third Integrity Excellency&lt;br /&gt;
*Infinite Integrity Mastery&lt;br /&gt;
*Integrity Protecting Prana&lt;br /&gt;
*Righteous Lion Defense [Personal Honor]&lt;br /&gt;
*Phoenix Renewal Tactic [Conviction]&lt;br /&gt;
*Epic Zeal of Conviction&lt;br /&gt;
&lt;br /&gt;
==Linguistics==&lt;br /&gt;
*Sagacious Reading of Intent&lt;br /&gt;
&lt;br /&gt;
==Lore== &lt;br /&gt;
*First Lore Excellency&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
&lt;br /&gt;
==Melee== &lt;br /&gt;
*First Melee Excellency &lt;br /&gt;
*Infinite Melee Mastery &lt;br /&gt;
&lt;br /&gt;
==Occult==&lt;br /&gt;
*Second Occult Excellency &lt;br /&gt;
*Spirit Detecting Glance &lt;br /&gt;
*Spirit Cutting Attack&lt;br /&gt;
&lt;br /&gt;
==Socialize==&lt;br /&gt;
*First Socialize Excellency&lt;br /&gt;
*Wise-Eyed Courtier Method&lt;br /&gt;
*Taboo Inflicting Diatribe&lt;br /&gt;
&lt;br /&gt;
==War==&lt;br /&gt;
*First War Excellency&lt;br /&gt;
*Infinite War Mastery&lt;br /&gt;
*Mob Dispersing Rebuke&lt;br /&gt;
*Fury Inciting Presence&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 4&lt;br /&gt;
*Personal: 22/22&lt;br /&gt;
*Peripheral: 73/83&lt;br /&gt;
*Committed to Charms:&lt;br /&gt;
*Committed to artifacts: 10&lt;br /&gt;
*Willpower: 10/10&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 2&lt;br /&gt;
*Conviction: 5&lt;br /&gt;
*Temperance: 5&lt;br /&gt;
*Valor: 2&lt;br /&gt;
&lt;br /&gt;
===Limit Break===&lt;br /&gt;
&#039;&#039;&#039;Overindulgence&#039;&#039;&#039;&lt;br /&gt;
The character’s self-control completely fails, and she surrenders to all forms of excess. Sex, liquor, drugs and gluttony become equally attractive, and the character will not listen to reason or postpone her debauch. She indulges in all vices at hand, regardless of expense or consequences. If she’s penniless or isolated, she’ll borrow or steal or travel to a location where she can indulge. Characters in poor health should make a Stamina check to avoid long-term negative consequences from such an episode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Partial Control:&#039;&#039;&#039; The character can be talked into essential duties such as pursuing enemies or leading armies. However, in every spare moment, she indulges in whatever forms of excess are available. She can avoid drinking on duty but not being exceptionally hung over. She automatically says yes whenever offered some intoxicant or other pleasure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; One full day&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break Condition:&#039;&#039;&#039; The character must pass a favorite pleasure or vice in order to act in a moral fashion.&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Combos==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firestorm Stance:&#039;&#039;&#039; Spirit Detecting Glance, Spirit Cutting Attack, First Melee Excellency, Third Dodge Excellency, Seven Shadow Evasion, Reflex Sidestep Technique, Leaping Dodge Method, Sagacious Reading of Intent&lt;br /&gt;
&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 8&lt;br /&gt;
*Dodge DV: 6&lt;br /&gt;
*Parry DV: 14&lt;br /&gt;
*Soak: 3/5/0&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 8&lt;br /&gt;
*Dash: 8&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: 8&lt;br /&gt;
*Dodge MDV: 9&lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
=Equipment=&lt;br /&gt;
&#039;&#039;&#039;Blade of Destiny:&#039;&#039;&#039; PDV 14, Attack 11, Damage 11, Rate 3, Speed 5. MDV 9 [Willpower 10, Essence 4, Integrity 5]&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
Adara has only known three things in her entire life, every thing else merely an expression; excellence, elegance, and duty. Her mother was a legendary commander of the Paragon military whose epic tale came to an end shortly after giving birth due to complications. In her last days Talisa left instructions for her estate to oversee her daughter&#039;s education and training. Adara&#039;s youth was dedicated to education, discipline, and excellence at the hands of the finest but least forgiving tutors available in Paragon. With the legend of her mother ever looming and her isolation from the already sterile culture of Paragon, Adara found it difficult to separate herself from the incessant drilling; swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history. . . and so the child became a woman.&lt;br /&gt;
&lt;br /&gt;
Fifteen years of solitary refinement was at last revealed to the public as Adara joined her would be peers to prove herself worthy of becoming a noble to Paragon and the Perfect. Challenge after challenge was presented and each only served as a stage to validate her bloodline and as the sun set that evening she spoke the oath, binding her to the city-state. Adara had become a diplomat of Paragon and while the other newly appointed nobles reveled that evening, she returned to her estate; now empty save for her mother&#039;s ghost.&lt;br /&gt;
&lt;br /&gt;
Mere days later she received her first assignment, to approach Grandmother Bright as a first step toward alliance (if the Paragon is to march against Gem, it would be best to have amicable relations with your neighbor to the rear, Grandmother Bright&#039;s backing and guidance of such a treaty would give it more gravity). Adara traveled west to Chiaroscuro with her retinue of guards and single handmaiden. Upon arrival she waited patiently for her opportunity to speak with Grandmother Bright presenting a small collection of trinkets recovered from Dari of the Mists. In exchange for her political assistance Grandmother Bright requested a boon from the fifteen year old noble; first she would need to record a dreamstone of herself making love to a local noble and then have the stone smuggled into his private chambers, then upon returning Adara would give her a book. The request shocked and offended the young maiden&#039;s sensibilities but she softly accepted.&lt;br /&gt;
&lt;br /&gt;
The obstacles were not insurmountable but she hadn&#039;t any exposure to the arts of pleasure, and new little of the desires of men aside from the calculated and cold training in persuasion and diplomacy. To this end she had a servant buy for her a number of lewd dreamstones, one of which she planned to eventually plant her own fantasy. Meanwhile she began making the local social rounds before finally receiving an invitation to an upcoming gala after meeting him on several occasions. By night she submitted herself to the dreamstones, her innocent and pure mind being necessarily tarnished, until she found herself dreaming in perversity. It all offended her a great deal, clashing with Adara&#039;s chastity and nobility, but a part of her deep down secretly hungered for the illicit experiences; one evening the pleasures of the dream even physically manifesting much to her own embarrassment. She recorded this dream into a stone, her desire to succeed overriding her own sense of decency and chastity. Though it is one of her deepest held secrets, she savored that dream more than a couple of times before resolving to deliver it as intended.&lt;br /&gt;
&lt;br /&gt;
The gala itself was fairly typical, Adara herself spending much of her time making social rounds and trying desperately not to express shock at the occasional over-indulgences which she resolutely refused to partake in. It wasn&#039;t until hours later and the gala was in full swing that she had largely unobstructed access to the depths of the palace. Here she wandered the halls, trying to block out the sounds of those partaking of each other behind closed doors. Her heart raced, what if her host was like-wise engaged in his chambers? Would she be expected to participate? Adara blushed at the thought, but prayed silently that wouldn&#039;t be the case as she gently pushed open the door to his chambers and closed them behind her. Empty; Adara sighed in relief as she moved to his bedside table to drop the stone in it&#039;s drawer, but found herself hesitant. Finally, she focused on the agreement with Grandmother Bright and dropped the stone into the drawer then closed it with a wooden snap.&lt;br /&gt;
&lt;br /&gt;
Her heart racing, hands still on the bedside table she felt something warm rise up and burn from her core to her skin within a instant. Light burst forth and visions of ages past flooded her mind while raw essence poured into her body and soul. Adara looked up into a mirror to see the icon burning brightly on her brow while an anima encircled her for the first time, lighting the room. She stumbled back and fell onto the floor in shock and surprise as commanding words rang in her mind commanding her to unite the south under a single banner. Taking a moment to let the moment sink in and the wake of essence subside, Adara picked herself up off the floor and left the gala without a further word seeking the more familiar solace of her solitude.&lt;br /&gt;
&lt;br /&gt;
The next morning she returned to Grandmother Bright, still flustered and a bit shocked. Seeing the radiant young woman Grandmother Bright smiled, having known the experience might trigger an exaltation. Adara confirmed the placement of the dreamstone, withholding the fact of her exaltation; at least until Grandmother Bright pointedly brought up the issue before reminding Adara that she still had to deliver a book. Stunned, Adara flounders a moment, having completely forgotten to bring one. After a few moments of hectic apologies Grandmother Bright calms the young woman and bids her to focus on recalling a cache egg she sees attached to Adara&#039;s essence. With several attempts and some coaching the egg finally materialized into her hand, holding within it a few trinkets, a beautifully crafted blade, a journal, and a book on sorcery. Thankful Adara handed the book of sorcery to the goddess, who agreed to aid in negotiations between Paragon and Chiaroscuro.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t until later that afternoon while taking inventory of her small cache of treasure that she even realized that the Paragon&#039;s sigil had left her hand. She considered this for a moment and realized that she was anathema to the realm, an enemy to the Paragon&#039;s greatest ally. If she were to stay it would put the Perfect and Paragon itself in danger. The thought of leaving her home behind tore into her heart, but until the realm had withdrawn she would have to decline the oath. Besides, now she had a new lord to serve, the Unconquered Sun himself.&lt;br /&gt;
&lt;br /&gt;
Since that day Adara has spent the past two years uniting small groups of the south into one banner; hers. Even many of the People of the Dune have come under her influence and there are now mixed communities that operate at all hours with the resident formerly of the dunes coming out in the evenings.&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
Adara is by all measures incredibly reserved, well mannered, and traditional in spirit. At the same time she has a poor understanding of people and even herself as most of the relationships she has ever known was that of mentor and student. In many ways she is a cold caricature of a noble, playing out what she has been taught and drilled into her mind and body, for she knows of little else besides the stark elegance of her upbringing. All this is compounded by the specter of her mother&#039;s nigh legendary status, and the whispered accusations that it is Adara&#039;s fault that her mother died from complications during delivery. All of this has combined to create a woman that is outwardly of immaculate grace, beauty, and skill, driven to match her ever increasingly aggrandized view of her own bloodline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Despite this immaculate exterior of a strong capable woman that Adara maintains, she is incredibly anxious and has a poor understanding of herself and many aspects of the world around her. While she clings to her chastity and honor, she has already tasted pleasure and desires which she cant let go of; instead repressing them so that her own image of herself is not challenged. Still the sexual temptations from the dreamstones haunt her at in some nights driving the young woman to personal release; a secret which she fervently protects and justifies to herself without simply accepting that she enjoys it. Likewise, Adara is charitable, kind, and soft spoken, but doesn&#039;t truly care for those around her, or even herself for that matter. She simply doesn&#039;t understand the significance behind the rote mannerisms and personality carved out of her formless youth. Conversely, she is only fifteen years old and empowered with the infinite possibilities of an exaltation. Given time she could overcome her flaws and smooth out the rough spots to redefine herself and her relationship with creation. That or she might simply perfect her exterior shell while sinking deeper into paranoia, depression, and solitude.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Influenced by her time in Paragon, Adara prefers light and &#039;clean&#039; colors, silver, white, greys, and golds, to bright colors; which she find ostentatious. Adara knows little of her one and only past life, only that her name was Lilana and had been a close confidant to Queen Merela. Perhaps reading more of the journal will reveal more details regarding her.&lt;br /&gt;
=BP=&lt;br /&gt;
virtues 3:9&lt;br /&gt;
Skills:8:8&lt;br /&gt;
Manse5:5&lt;br /&gt;
Essence 4:7&lt;br /&gt;
Charm [Favored] 4:16&lt;br /&gt;
&lt;br /&gt;
=XP=&lt;br /&gt;
*Earned: #&lt;br /&gt;
*Spent: # (make a list of all purchases here)&lt;br /&gt;
*Unspent: #&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144172</id>
		<title>Character:Adara Kallis</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144172"/>
		<updated>2010-05-17T09:11:23Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[A Date With Destiny]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Dhf5wh67_40dxwp5hg7_b.jpg]]&lt;br /&gt;
*&#039;&#039;&#039;Adara Kallis&#039;&#039;&#039;&lt;br /&gt;
*Caste: Eclipse&lt;br /&gt;
*Concept: Noble Champion&lt;br /&gt;
*&#039;&#039;Adara is a remarkably youthful beauty not over the age of nineteen. She wears light satins and silks of white, silver and gold that tend to be comfortable in the Southern heat and iconic of Paragon and matches her blond hair, blue eyes and fair skin. She carries a crystaline shield with a crimson flame emblazoned in the center and orichalcum around the rim. Almost as if a matching set, her sword has an orichalcum hilt and with a crystalline blade. Adara keeps a polite and temperate demeanor with her emotions well guarded and controlled but strong; her passions becoming particularly noticeable when she gets anxious or excited.&#039;&#039;&lt;br /&gt;
=Motivation=&lt;br /&gt;
* Unite the South under one banner.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Her People&lt;br /&gt;
* The South&lt;br /&gt;
* The Unconquered Sun&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Personal Honor [Honesty, Chastity, Charity, and Righteousness]&lt;br /&gt;
=Anima=&lt;br /&gt;
When Adara&#039;s anima banner goes iconic the radiant white essence condenses into Old Realm cipher with blazing golden coronas which rotates about her in crossing orbits displaying the Mandate of Heaven in perfect accuracy; anyone gazing upon the iconic text instantly understands the significance of the cipher even without knowing Old Realm. Most surprisingly is that Adara had never seen the text before it had appeared about her during the exaltation.&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 5&lt;br /&gt;
*Dexterity 8&lt;br /&gt;
*Stamina 5&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 5&lt;br /&gt;
*Manipulation 1&lt;br /&gt;
*Appearance 5&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 2&lt;br /&gt;
*Intelligence 2&lt;br /&gt;
*Wits 3&lt;br /&gt;
&lt;br /&gt;
=Abilities=&lt;br /&gt;
*Awareness 3&lt;br /&gt;
*Dodge 5&lt;br /&gt;
*Bureaucracy 3 &lt;br /&gt;
*Integrity 5&lt;br /&gt;
*Linguistics 3[High Realm, Fire Tongue, Old Realm, Rivertongue]&lt;br /&gt;
*Lore 5&lt;br /&gt;
*Melee 5&lt;br /&gt;
*Occult 5 &lt;br /&gt;
*Presence 5 &lt;br /&gt;
*Ride 1&lt;br /&gt;
*Socialize 5&lt;br /&gt;
*War 5&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Resources==&lt;br /&gt;
&#039;&#039;&#039;Resources 5&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Army of the Crimson Flame==&lt;br /&gt;
&#039;&#039;&#039;Followers 5&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
==Sword of Destiny==&lt;br /&gt;
&#039;&#039;&#039;Artifact 5&#039;&#039;&#039; &#039;&#039;Ten Mote Attunement. Speed 5, Accuracy 4, Damage 6, Defense 4, Rate 3&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is rumored that Mars herself forged this orichalcum hilted sword with a blade shaped of a moonsilver and starmetal crystalline alloy to be gifted to her favored champion in Chiaroscuro. This nearly legendary weapon shapes destiny itself around it&#039;s bearer to grant them victory in conflict. This in conjunction with the blade&#039;s lethality and destiny wreathed augmentation of the wielder makes it a terrifying sight to behold for any enemy. Upon attuning with the blade, the user&#039;s essence is imbued with the destiny of victory; increasing their physical stats each by three. Additionally the user may channel a virtue through the weapon to created a destiny [as the background] of victory in the conflict that the wielder is engaged; this destiny&#039;s strength is correlated to the strength of the channeled virtue.&lt;br /&gt;
&lt;br /&gt;
==Manse 5==&lt;br /&gt;
&#039;&#039;&#039;Manse 5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Created to store treasured or particularly useful possessions Elsewhere, both to keep them “nearby” at all times and out of the reach of thieves, these jade vessels have the shape and texture of large eggs.&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
==Dodge==&lt;br /&gt;
*Third Dodge Excellency&lt;br /&gt;
*Infinite Dodge Mastery&lt;br /&gt;
*Shadows over Water&lt;br /&gt;
*Seven Shadow Evasion&lt;br /&gt;
*Reflex Sidestep Technique&lt;br /&gt;
*Leaping Dodge Method&lt;br /&gt;
&lt;br /&gt;
==Integrity==&lt;br /&gt;
*Third Integrity Excellency&lt;br /&gt;
*Infinite Integrity Mastery&lt;br /&gt;
*Integrity Protecting Prana&lt;br /&gt;
*Righteous Lion Defense [Personal Honor]&lt;br /&gt;
*Phoenix Renewal Tactic [Conviction]&lt;br /&gt;
*Epic Zeal of Conviction&lt;br /&gt;
&lt;br /&gt;
==Linguistics==&lt;br /&gt;
*Sagacious Reading of Intent&lt;br /&gt;
&lt;br /&gt;
==Lore== &lt;br /&gt;
*First Lore Excellency&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
&lt;br /&gt;
==Melee== &lt;br /&gt;
*First Melee Excellency &lt;br /&gt;
*Infinite Melee Mastery &lt;br /&gt;
&lt;br /&gt;
==Occult==&lt;br /&gt;
*Second Occult Excellency &lt;br /&gt;
*Spirit Detecting Glance &lt;br /&gt;
*Spirit Cutting Attack&lt;br /&gt;
&lt;br /&gt;
==Socialize==&lt;br /&gt;
*First Socialize Excellency&lt;br /&gt;
*Wise-Eyed Courtier Method&lt;br /&gt;
*Taboo Inflicting Diatribe&lt;br /&gt;
&lt;br /&gt;
==War==&lt;br /&gt;
*First War Excellency&lt;br /&gt;
*Infinite War Mastery&lt;br /&gt;
*Mob Dispersing Rebuke&lt;br /&gt;
*Fury Inciting Presence&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 4&lt;br /&gt;
*Personal: 22/22&lt;br /&gt;
*Peripheral: 73/83&lt;br /&gt;
*Committed to Charms:&lt;br /&gt;
*Committed to artifacts: 10&lt;br /&gt;
*Willpower: 10/10&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 2&lt;br /&gt;
*Conviction: 5&lt;br /&gt;
*Temperance: 5&lt;br /&gt;
*Valor: 2&lt;br /&gt;
&lt;br /&gt;
===Limit Break===&lt;br /&gt;
&#039;&#039;&#039;Overindulgence&#039;&#039;&#039;&lt;br /&gt;
The character’s self-control completely fails, and she surrenders to all forms of excess. Sex, liquor, drugs and gluttony become equally attractive, and the character will not listen to reason or postpone her debauch. She indulges in all vices at hand, regardless of expense or consequences. If she’s penniless or isolated, she’ll borrow or steal or travel to a location where she can indulge. Characters in poor health should make a Stamina check to avoid long-term negative consequences from such an episode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Partial Control:&#039;&#039;&#039; The character can be talked into essential duties such as pursuing enemies or leading armies. However, in every spare moment, she indulges in whatever forms of excess are available. She can avoid drinking on duty but not being exceptionally hung over. She automatically says yes whenever offered some intoxicant or other pleasure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; One full day&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break Condition:&#039;&#039;&#039; The character must pass a favorite pleasure or vice in order to act in a moral fashion.&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Combos==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firestorm Stance:&#039;&#039;&#039; Spirit Detecting Glance, Spirit Cutting Attack, First Melee Excellency, Third Dodge Excellency, Seven Shadow Evasion, Reflex Sidestep Technique, Leaping Dodge Method, Sagacious Reading of Intent&lt;br /&gt;
&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 8&lt;br /&gt;
*Dodge DV: 6&lt;br /&gt;
*Parry DV: 14&lt;br /&gt;
*Soak: 3/5/0&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 8&lt;br /&gt;
*Dash: 8&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: 8&lt;br /&gt;
*Dodge MDV: 9&lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
=Equipment=&lt;br /&gt;
&#039;&#039;&#039;Blade of Destiny:&#039;&#039;&#039; PDV 14, Attack 11, Damage 11, Rate 3, Speed 5. MDV 9 [Willpower 10, Essence 4, Integrity 5]&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
Adara has only known three things in her entire life, every thing else merely an expression; excellence, elegance, and duty. Her mother was a legendary commander of the Paragon military whose epic tale came to an end shortly after giving birth due to complications. In her last days Talisa left instructions for her estate to oversee her daughter&#039;s education and training. Adara&#039;s youth was dedicated to education, discipline, and excellence at the hands of the finest but least forgiving tutors available in Paragon. With the legend of her mother ever looming and her isolation from the already sterile culture of Paragon, Adara found it difficult to separate herself from the incessant drilling; swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history. . . and so the child became a woman.&lt;br /&gt;
&lt;br /&gt;
Fifteen years of solitary refinement was at last revealed to the public as Adara joined her would be peers to prove herself worthy of becoming a noble to Paragon and the Perfect. Challenge after challenge was presented and each only served as a stage to validate her bloodline and as the sun set that evening she spoke the oath, binding her to the city-state. Adara had become a diplomat of Paragon and while the other newly appointed nobles reveled that evening, she returned to her estate; now empty save for her mother&#039;s ghost.&lt;br /&gt;
&lt;br /&gt;
Mere days later she received her first assignment, to approach Grandmother Bright as a first step toward alliance (if the Paragon is to march against Gem, it would be best to have amicable relations with your neighbor to the rear, Grandmother Bright&#039;s backing and guidance of such a treaty would give it more gravity). Adara traveled west to Chiaroscuro with her retinue of guards and single handmaiden. Upon arrival she waited patiently for her opportunity to speak with Grandmother Bright presenting a small collection of trinkets recovered from Dari of the Mists. In exchange for her political assistance Grandmother Bright requested a boon from the fifteen year old noble; first she would need to record a dreamstone of herself making love to a local noble and then have the stone smuggled into his private chambers, then upon returning Adara would give her a book. The request shocked and offended the young maiden&#039;s sensibilities but she softly accepted.&lt;br /&gt;
&lt;br /&gt;
The obstacles were not insurmountable but she hadn&#039;t any exposure to the arts of pleasure, and new little of the desires of men aside from the calculated and cold training in persuasion and diplomacy. To this end she had a servant buy for her a number of lewd dreamstones, one of which she planned to eventually plant her own fantasy. Meanwhile she began making the local social rounds before finally receiving an invitation to an upcoming gala after meeting him on several occasions. By night she submitted herself to the dreamstones, her innocent and pure mind being necessarily tarnished, until she found herself dreaming in perversity. It all offended her a great deal, clashing with Adara&#039;s chastity and nobility, but a part of her deep down secretly hungered for the illicit experiences; one evening the pleasures of the dream even physically manifesting much to her own embarrassment. She recorded this dream into a stone, her desire to succeed overriding her own sense of decency and chastity. Though it is one of her deepest held secrets, she savored that dream more than a couple of times before resolving to deliver it as intended.&lt;br /&gt;
&lt;br /&gt;
The gala itself was fairly typical, Adara herself spending much of her time making social rounds and trying desperately not to express shock at the occasional over-indulgences which she resolutely refused to partake in. It wasn&#039;t until hours later and the gala was in full swing that she had largely unobstructed access to the depths of the palace. Here she wandered the halls, trying to block out the sounds of those partaking of each other behind closed doors. Her heart raced, what if her host was like-wise engaged in his chambers? Would she be expected to participate? Adara blushed at the thought, but prayed silently that wouldn&#039;t be the case as she gently pushed open the door to his chambers and closed them behind her. Empty; Adara sighed in relief as she moved to his bedside table to drop the stone in it&#039;s drawer, but found herself hesitant. Finally, she focused on the agreement with Grandmother Bright and dropped the stone into the drawer then closed it with a wooden snap.&lt;br /&gt;
&lt;br /&gt;
Her heart racing, hands still on the bedside table she felt something warm rise up and burn from her core to her skin within a instant. Light burst forth and visions of ages past flooded her mind while raw essence poured into her body and soul. Adara looked up into a mirror to see the icon burning brightly on her brow while an anima encircled her for the first time, lighting the room. She stumbled back and fell onto the floor in shock and surprise as commanding words rang in her mind commanding her to unite the south under a single banner. Taking a moment to let the moment sink in and the wake of essence subside, Adara picked herself up off the floor and left the gala without a further word seeking the more familiar solace of her solitude.&lt;br /&gt;
&lt;br /&gt;
The next morning she returned to Grandmother Bright, still flustered and a bit shocked. Seeing the radiant young woman Grandmother Bright smiled, having known the experience might trigger an exaltation. Adara confirmed the placement of the dreamstone, withholding the fact of her exaltation; at least until Grandmother Bright pointedly brought up the issue before reminding Adara that she still had to deliver a book. Stunned, Adara flounders a moment, having completely forgotten to bring one. After a few moments of hectic apologies Grandmother Bright calms the young woman and bids her to focus on recalling a cache egg she sees attached to Adara&#039;s essence. With several attempts and some coaching the egg finally materialized into her hand, holding within it a few trinkets, a beautifully crafted blade, a journal, and a book on sorcery. Thankful Adara handed the book of sorcery to the goddess, who agreed to aid in negotiations between Paragon and Chiaroscuro.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t until later that afternoon while taking inventory of her small cache of treasure that she even realized that the Paragon&#039;s sigil had left her hand. She considered this for a moment and realized that she was anathema to the realm, an enemy to the Paragon&#039;s greatest ally. If she were to stay it would put the Perfect and Paragon itself in danger. The thought of leaving her home behind tore into her heart, but until the realm had withdrawn she would have to decline the oath. Besides, now she had a new lord to serve, the Unconquered Sun himself.&lt;br /&gt;
&lt;br /&gt;
Since that day Adara has spent the past two years uniting small groups of the south into one banner; hers. Even many of the People of the Dune have come under her influence and there are now mixed communities that operate at all hours with the resident formerly of the dunes coming out in the evenings.&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
Adara is by all measures incredibly reserved, well mannered, and traditional in spirit. At the same time she has a poor understanding of people and even herself as most of the relationships she has ever known was that of mentor and student. In many ways she is a cold caricature of a noble, playing out what she has been taught and drilled into her mind and body, for she knows of little else besides the stark elegance of her upbringing. All this is compounded by the specter of her mother&#039;s nigh legendary status, and the whispered accusations that it is Adara&#039;s fault that her mother died from complications during delivery. All of this has combined to create a woman that is outwardly of immaculate grace, beauty, and skill, driven to match her ever increasingly aggrandized view of her own bloodline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Despite this immaculate exterior of a strong capable woman that Adara maintains, she is incredibly anxious and has a poor understanding of herself and many aspects of the world around her. While she clings to her chastity and honor, she has already tasted pleasure and desires which she cant let go of; instead repressing them so that her own image of herself is not challenged. Still the sexual temptations from the dreamstones haunt her at in some nights driving the young woman to personal release; a secret which she fervently protects and justifies to herself without simply accepting that she enjoys it. Likewise, Adara is charitable, kind, and soft spoken, but doesn&#039;t truly care for those around her, or even herself for that matter. She simply doesn&#039;t understand the significance behind the rote mannerisms and personality carved out of her formless youth. Conversely, she is only fifteen years old and empowered with the infinite possibilities of an exaltation. Given time she could overcome her flaws and smooth out the rough spots to redefine herself and her relationship with creation. That or she might simply perfect her exterior shell while sinking deeper into paranoia, depression, and solitude.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Influenced by her time in Paragon, Adara prefers light and &#039;clean&#039; colors, silver, white, greys, and golds, to bright colors; which she find ostentatious. Adara knows little of her one and only past life, only that her name was Lilana and had been a close confidant to Queen Merela. Perhaps reading more of the journal will reveal more details regarding her.&lt;br /&gt;
=BP=&lt;br /&gt;
virtues 3:9&lt;br /&gt;
Skills:8:8&lt;br /&gt;
Manse5:5&lt;br /&gt;
Essence 4:7&lt;br /&gt;
Charm [Favored] 4:16&lt;br /&gt;
&lt;br /&gt;
=XP=&lt;br /&gt;
*Earned: #&lt;br /&gt;
*Spent: # (make a list of all purchases here)&lt;br /&gt;
*Unspent: #&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144080</id>
		<title>Character:Adara Kallis</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144080"/>
		<updated>2010-05-16T04:36:27Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[A Date With Destiny]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Dhf5wh67_40dxwp5hg7_b.jpg]]&lt;br /&gt;
*&#039;&#039;&#039;Adara Kallis&#039;&#039;&#039;&lt;br /&gt;
*Caste: Eclipse&lt;br /&gt;
*Concept: Noble Champion&lt;br /&gt;
*&#039;&#039;Adara is a remarkably youthful beauty not over the age of nineteen. She wears light satins and silks of white, silver and gold that tend to be comfortable in the Southern heat and iconic of Paragon and matches her blond hair, blue eyes and fair skin. She carries a crystaline shield with a crimson flame emblazoned in the center and orichalcum around the rim. Almost as if a matching set, her sword has an orichalcum hilt and with a crystalline blade. Adara keeps a polite and temperate demeanor with her emotions well guarded and controlled but strong; her passions becoming particularly noticeable when she gets anxious or excited.&#039;&#039;&lt;br /&gt;
=Motivation=&lt;br /&gt;
* Unite the South under one banner.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Her People&lt;br /&gt;
* The South&lt;br /&gt;
* The Unconquered Sun&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Personal Honor [Honesty, Chastity, Charity, and Righteousness]&lt;br /&gt;
=Anima=&lt;br /&gt;
When Adara&#039;s anima banner goes iconic the radiant white essence condenses into Old Realm cipher with blazing golden coronas which rotates about her in crossing orbits displaying the Mandate of Heaven in perfect accuracy; anyone gazing upon the iconic text instantly understands the significance of the cipher even without knowing Old Realm. Most surprisingly is that Adara had never seen the text before it had appeared about her during the exaltation.&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 5&lt;br /&gt;
*Dexterity 8&lt;br /&gt;
*Stamina 5&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 5&lt;br /&gt;
*Manipulation 1&lt;br /&gt;
*Appearance 5&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 2&lt;br /&gt;
*Intelligence 2&lt;br /&gt;
*Wits 3&lt;br /&gt;
=Abilities=&lt;br /&gt;
==Caste / Favored==&lt;br /&gt;
*Awareness 5&lt;br /&gt;
*Bureaucracy 3 &lt;br /&gt;
*Integrity 5&lt;br /&gt;
*Linguistics 3[High Realm, Fire Tongue, Old Realm, Rivertongue]&lt;br /&gt;
*Lore 5&lt;br /&gt;
*Melee 5[Sword of Destiny 3]&lt;br /&gt;
*Occult 5 &lt;br /&gt;
*Presence 5 &lt;br /&gt;
*Ride 2&lt;br /&gt;
*Socialize 5 [leadership 1] &lt;br /&gt;
*War 5&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Sword of Destiny==&lt;br /&gt;
&#039;&#039;&#039;Sword of Destiny: Artifact 5&#039;&#039;&#039; &#039;&#039;Ten Mote Attunement. Speed 5, Accuracy 4, Damage 6, Defense 4, Rate 3&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is rumored that Mars herself forged this orichalcum hilted sword with a blade shaped of a moonsilver and starmetal crystalline alloy to be gifted to her favored champion in Chiaroscuro. This nearly legendary weapon shapes destiny itself around it&#039;s bearer to grant them victory in conflict. This in conjunction with the blade&#039;s lethality and destiny wreathed augmentation of the wielder makes it a terrifying sight to behold for any enemy. Upon attuning with the blade, the user&#039;s essence is imbued with the destiny of victory; increasing their physical stats each by three. Additionally the user may channel a virtue through the weapon to created a destiny [as the background] of victory in the conflict that the wielder is engaged; this destiny&#039;s strength is correlated to the strength of the channeled virtue.&lt;br /&gt;
&lt;br /&gt;
==Orichalcum Thunderbolt Shield==&lt;br /&gt;
&#039;&#039;&#039;Orichalcum Thunderbolt Shield: Artifact 2&#039;&#039;&#039; &#039;&#039;Five Mote Attunement.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A beautiful circular crystalline shield rimmed with Orichalcum around the edge with engraved prayers of protections. The center of the shield has a stylized crimson flame floating in the crystal which has been used by her followers on their banners of war. Adara won this shield as a spoil of war durring her many years that she had dedicated to uniting the South.&lt;br /&gt;
&lt;br /&gt;
==Cache Egg==&lt;br /&gt;
&#039;&#039;&#039;Cache Egg: Artifact 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Created to store treasured or particularly useful possessions Elsewhere, both to keep them “nearby” at all times and out of the reach of thieves, these jade vessels have the shape and texture of large eggs.&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
==Awareness==&lt;br /&gt;
*First Awareness Excellency &lt;br /&gt;
*Surprise Anticipation Method&lt;br /&gt;
&lt;br /&gt;
==Integrity==&lt;br /&gt;
*Third Integrity Excellency&lt;br /&gt;
*Infinite Integrity Mastery&lt;br /&gt;
*Integrity Protecting Prana&lt;br /&gt;
*Righteous Lion Defense [Personal Honor]&lt;br /&gt;
*Phoenix Renewal Tactic [Conviction]&lt;br /&gt;
*Epic Zeal of Conviction&lt;br /&gt;
&lt;br /&gt;
==Lore== &lt;br /&gt;
*First Lore Excellency&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
&lt;br /&gt;
==Melee== &lt;br /&gt;
*First Melee Excellency &lt;br /&gt;
*Third Melee Excellency &lt;br /&gt;
*Infinite Melee Mastery &lt;br /&gt;
*Dipping Swallow Defense &lt;br /&gt;
*Bulwark Stance&lt;br /&gt;
*Heavenly Guardian Defense[Conviction] &lt;br /&gt;
*Solar Counter Attack&lt;br /&gt;
*Ready in Eight Directions Stance&lt;br /&gt;
&lt;br /&gt;
==Occult==&lt;br /&gt;
*Second Occult Excellency &lt;br /&gt;
*Spirit Detecting Glance &lt;br /&gt;
*Spirit Cutting Attack&lt;br /&gt;
&lt;br /&gt;
==Socialize==&lt;br /&gt;
*First Socialize Excellency&lt;br /&gt;
*Wise-Eyed Courtier Method&lt;br /&gt;
*Taboo Inflicting Diatribe&lt;br /&gt;
&lt;br /&gt;
==War==&lt;br /&gt;
*First War Excellency&lt;br /&gt;
*Infinite War Mastery&lt;br /&gt;
*Mob Dispersing Rebuke&lt;br /&gt;
*Fury Inciting Presence&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 4&lt;br /&gt;
*Personal: 22/22&lt;br /&gt;
*Peripheral: 68/83&lt;br /&gt;
*Committed to Charms:&lt;br /&gt;
*Committed to artifacts: 15&lt;br /&gt;
*Willpower: 10/10&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 2&lt;br /&gt;
*Conviction: 5&lt;br /&gt;
*Temperance: 5&lt;br /&gt;
*Valor: 2&lt;br /&gt;
&lt;br /&gt;
===Limit Break===&lt;br /&gt;
&#039;&#039;&#039;Overindulgence&#039;&#039;&#039;&lt;br /&gt;
The character’s self-control completely fails, and she surrenders to all forms of excess. Sex, liquor, drugs and gluttony become equally attractive, and the character will not listen to reason or postpone her debauch. She indulges in all vices at hand, regardless of expense or consequences. If she’s penniless or isolated, she’ll borrow or steal or travel to a location where she can indulge. Characters in poor health should make a Stamina check to avoid long-term negative consequences from such an episode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Partial Control:&#039;&#039;&#039; The character can be talked into essential duties such as pursuing enemies or leading armies. However, in every spare moment, she indulges in whatever forms of excess are available. She can avoid drinking on duty but not being exceptionally hung over. She automatically says yes whenever offered some intoxicant or other pleasure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; One full day&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break Condition:&#039;&#039;&#039; The character must pass a favorite pleasure or vice in order to act in a moral fashion.&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Combos==&lt;br /&gt;
&#039;&#039;&#039;Aegis of the Flame:&#039;&#039;&#039; Surprise Anticipation Method, Heavenly Guardian Defense, Integrity Protecting Prana, Infinite Melee Mastery, Spirit Detecting Glance&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firestorm Stance:&#039;&#039;&#039; Surprise Anticipation Method, Heavenly Guardian Defense, Ready In Eight Directions Stance, Bulwark Stance, First Melee Excellency, Third Melee Excellency, Spirit Cutting Attack&lt;br /&gt;
&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 8&lt;br /&gt;
*Dodge DV: 6&lt;br /&gt;
*Parry DV: 14&lt;br /&gt;
*Soak: 3/5/0&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 8&lt;br /&gt;
*Dash: 8&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: 8&lt;br /&gt;
*Dodge MDV: 9&lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
=Equipment=&lt;br /&gt;
&#039;&#039;&#039;Blade of Destiny:&#039;&#039;&#039; PDV 14, Attack 11, Damage 11, Rate 3, Speed 5. MDV 9 [Willpower 10, Essence 4, Integrity 5]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Orichalcum Thunderbolt Shield:&#039;&#039;&#039; DV +3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stored in Cache Egg:&#039;&#039;&#039; Several lewd dreamstones, Spare clothes, Grooming kit, Lilana&#039;s Journal.&lt;br /&gt;
=History=&lt;br /&gt;
Adara has only known three things in her entire life, every thing else merely an expression; excellence, elegance, and duty. Her mother was a legendary commander of the Paragon military whose epic tale came to an end shortly after giving birth due to complications. In her last days Talisa left instructions for her estate to oversee her daughter&#039;s education and training. Adara&#039;s youth was dedicated to education, discipline, and excellence at the hands of the finest but least forgiving tutors available in Paragon. With the legend of her mother ever looming and her isolation from the already sterile culture of Paragon, Adara found it difficult to separate herself from the incessant drilling; swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history. . . and so the child became a woman.&lt;br /&gt;
&lt;br /&gt;
Fifteen years of solitary refinement was at last revealed to the public as Adara joined her would be peers to prove herself worthy of becoming a noble to Paragon and the Perfect. Challenge after challenge was presented and each only served as a stage to validate her bloodline and as the sun set that evening she spoke the oath, binding her to the city-state. Adara had become a diplomat of Paragon and while the other newly appointed nobles reveled that evening, she returned to her estate; now empty save for her mother&#039;s ghost.&lt;br /&gt;
&lt;br /&gt;
Mere days later she received her first assignment, to approach Grandmother Bright as a first step toward alliance (if the Paragon is to march against Gem, it would be best to have amicable relations with your neighbor to the rear, Grandmother Bright&#039;s backing and guidance of such a treaty would give it more gravity). Adara traveled west to Chiaroscuro with her retinue of guards and single handmaiden. Upon arrival she waited patiently for her opportunity to speak with Grandmother Bright presenting a small collection of trinkets recovered from Dari of the Mists. In exchange for her political assistance Grandmother Bright requested a boon from the fifteen year old noble; first she would need to record a dreamstone of herself making love to a local noble and then have the stone smuggled into his private chambers, then upon returning Adara would give her a book. The request shocked and offended the young maiden&#039;s sensibilities but she softly accepted.&lt;br /&gt;
&lt;br /&gt;
The obstacles were not insurmountable but she hadn&#039;t any exposure to the arts of pleasure, and new little of the desires of men aside from the calculated and cold training in persuasion and diplomacy. To this end she had a servant buy for her a number of lewd dreamstones, one of which she planned to eventually plant her own fantasy. Meanwhile she began making the local social rounds before finally receiving an invitation to an upcoming gala after meeting him on several occasions. By night she submitted herself to the dreamstones, her innocent and pure mind being necessarily tarnished, until she found herself dreaming in perversity. It all offended her a great deal, clashing with Adara&#039;s chastity and nobility, but a part of her deep down secretly hungered for the illicit experiences; one evening the pleasures of the dream even physically manifesting much to her own embarrassment. She recorded this dream into a stone, her desire to succeed overriding her own sense of decency and chastity. Though it is one of her deepest held secrets, she savored that dream more than a couple of times before resolving to deliver it as intended.&lt;br /&gt;
&lt;br /&gt;
The gala itself was fairly typical, Adara herself spending much of her time making social rounds and trying desperately not to express shock at the occasional over-indulgences which she resolutely refused to partake in. It wasn&#039;t until hours later and the gala was in full swing that she had largely unobstructed access to the depths of the palace. Here she wandered the halls, trying to block out the sounds of those partaking of each other behind closed doors. Her heart raced, what if her host was like-wise engaged in his chambers? Would she be expected to participate? Adara blushed at the thought, but prayed silently that wouldn&#039;t be the case as she gently pushed open the door to his chambers and closed them behind her. Empty; Adara sighed in relief as she moved to his bedside table to drop the stone in it&#039;s drawer, but found herself hesitant. Finally, she focused on the agreement with Grandmother Bright and dropped the stone into the drawer then closed it with a wooden snap.&lt;br /&gt;
&lt;br /&gt;
Her heart racing, hands still on the bedside table she felt something warm rise up and burn from her core to her skin within a instant. Light burst forth and visions of ages past flooded her mind while raw essence poured into her body and soul. Adara looked up into a mirror to see the icon burning brightly on her brow while an anima encircled her for the first time, lighting the room. She stumbled back and fell onto the floor in shock and surprise as commanding words rang in her mind commanding her to unite the south under a single banner. Taking a moment to let the moment sink in and the wake of essence subside, Adara picked herself up off the floor and left the gala without a further word seeking the more familiar solace of her solitude.&lt;br /&gt;
&lt;br /&gt;
The next morning she returned to Grandmother Bright, still flustered and a bit shocked. Seeing the radiant young woman Grandmother Bright smiled, having known the experience might trigger an exaltation. Adara confirmed the placement of the dreamstone, withholding the fact of her exaltation; at least until Grandmother Bright pointedly brought up the issue before reminding Adara that she still had to deliver a book. Stunned, Adara flounders a moment, having completely forgotten to bring one. After a few moments of hectic apologies Grandmother Bright calms the young woman and bids her to focus on recalling a cache egg she sees attached to Adara&#039;s essence. With several attempts and some coaching the egg finally materialized into her hand, holding within it a few trinkets, a beautifully crafted blade, a journal, and a book on sorcery. Thankful Adara handed the book of sorcery to the goddess, who agreed to aid in negotiations between Paragon and Chiaroscuro.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t until later that afternoon while taking inventory of her small cache of treasure that she even realized that the Paragon&#039;s sigil had left her hand. She considered this for a moment and realized that she was anathema to the realm, an enemy to the Paragon&#039;s greatest ally. If she were to stay it would put the Perfect and Paragon itself in danger. The thought of leaving her home behind tore into her heart, but until the realm had withdrawn she would have to decline the oath. Besides, now she had a new lord to serve, the Unconquered Sun himself.&lt;br /&gt;
&lt;br /&gt;
Since that day Adara has spent the past two years uniting small groups of the south into one banner; hers. Even many of the People of the Dune have come under her influence and there are now mixed communities that operate at all hours with the resident formerly of the dunes coming out in the evenings.&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
Adara is by all measures incredibly reserved, well mannered, and traditional in spirit. At the same time she has a poor understanding of people and even herself as most of the relationships she has ever known was that of mentor and student. In many ways she is a cold caricature of a noble, playing out what she has been taught and drilled into her mind and body, for she knows of little else besides the stark elegance of her upbringing. All this is compounded by the specter of her mother&#039;s nigh legendary status, and the whispered accusations that it is Adara&#039;s fault that her mother died from complications during delivery. All of this has combined to create a woman that is outwardly of immaculate grace, beauty, and skill, driven to match her ever increasingly aggrandized view of her own bloodline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Despite this immaculate exterior of a strong capable woman that Adara maintains, she is incredibly anxious and has a poor understanding of herself and many aspects of the world around her. While she clings to her chastity and honor, she has already tasted pleasure and desires which she cant let go of; instead repressing them so that her own image of herself is not challenged. Still the sexual temptations from the dreamstones haunt her at in some nights driving the young woman to personal release; a secret which she fervently protects and justifies to herself without simply accepting that she enjoys it. Likewise, Adara is charitable, kind, and soft spoken, but doesn&#039;t truly care for those around her, or even herself for that matter. She simply doesn&#039;t understand the significance behind the rote mannerisms and personality carved out of her formless youth. Conversely, she is only fifteen years old and empowered with the infinite possibilities of an exaltation. Given time she could overcome her flaws and smooth out the rough spots to redefine herself and her relationship with creation. That or she might simply perfect her exterior shell while sinking deeper into paranoia, depression, and solitude.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Influenced by her time in Paragon, Adara prefers light and &#039;clean&#039; colors, silver, white, greys, and golds, to bright colors; which she find ostentatious. Adara knows little of her one and only past life, only that her name was Lilana and had been a close confidant to Queen Merela. Perhaps reading more of the journal will reveal more details regarding her.&lt;br /&gt;
=BP=&lt;br /&gt;
&#039;&#039;&#039;[nonmagical]&#039;&#039;&#039; virtues 3:9[9], Skills:6:6[15] BP &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[magical]&#039;&#039;&#039; essence 4:7[7], specialization 2:2[9], Artifact3:3[12], Charm [Favored] 4:16[28], Cult 2:2[30] &lt;br /&gt;
=XP=&lt;br /&gt;
*Earned: #&lt;br /&gt;
*Spent: # (make a list of all purchases here)&lt;br /&gt;
*Unspent: #&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144079</id>
		<title>Character:Adara Kallis</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144079"/>
		<updated>2010-05-16T03:56:49Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[A Date With Destiny]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Dhf5wh67_40dxwp5hg7_b.jpg]]&lt;br /&gt;
*&#039;&#039;&#039;Adara Kallis&#039;&#039;&#039;&lt;br /&gt;
*Caste: Eclipse&lt;br /&gt;
*Concept: Noble Champion&lt;br /&gt;
*&#039;&#039;First Impression and Appearance Text&#039;&#039;&lt;br /&gt;
=Motivation=&lt;br /&gt;
* Unite the South under one banner.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Her People&lt;br /&gt;
* The South&lt;br /&gt;
* The Unconquered Sun&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Personal Honor [Honesty, Chastity, Charity, and Righteousness]&lt;br /&gt;
=Anima=&lt;br /&gt;
When Adara&#039;s anima banner goes iconic the radiant white essence condenses into Old Realm cipher with blazing golden coronas which rotates about her in crossing orbits displaying the Mandate of Heaven in perfect accuracy; anyone gazing upon the iconic text instantly understands the significance of the cipher even without knowing Old Realm. Most surprisingly is that Adara had never seen the text before it had appeared about her during the exaltation.&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 5&lt;br /&gt;
*Dexterity 8&lt;br /&gt;
*Stamina 5&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 5&lt;br /&gt;
*Manipulation 1&lt;br /&gt;
*Appearance 5&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 2&lt;br /&gt;
*Intelligence 2&lt;br /&gt;
*Wits 3&lt;br /&gt;
=Abilities=&lt;br /&gt;
==Caste / Favored==&lt;br /&gt;
*Awareness 5&lt;br /&gt;
*Bureaucracy 3 &lt;br /&gt;
*Integrity 5&lt;br /&gt;
*Linguistics 3[High Realm, Fire Tongue, Old Realm, Rivertongue]&lt;br /&gt;
*Lore 5&lt;br /&gt;
*Melee 5[Sword of Destiny 3]&lt;br /&gt;
*Occult 5 &lt;br /&gt;
*Presence 5 &lt;br /&gt;
*Ride 2&lt;br /&gt;
*Socialize 5 [leadership 1] &lt;br /&gt;
*War 5&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Sword of Destiny==&lt;br /&gt;
&#039;&#039;&#039;Sword of Destiny: Artifact 5&#039;&#039;&#039; &#039;&#039;Ten Mote Attunement. Speed 5, Accuracy 4, Damage 6, Defense 4, Rate 3&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is rumored that Mars herself forged this orichalcum hilted sword with a blade shaped of a moonsilver and starmetal crystalline alloy to be gifted to her favored champion in Chiaroscuro. This nearly legendary weapon shapes destiny itself around it&#039;s bearer to grant them victory in conflict. This in conjunction with the blade&#039;s lethality and destiny wreathed augmentation of the wielder makes it a terrifying sight to behold for any enemy. Upon attuning with the blade, the user&#039;s essence is imbued with the destiny of victory; increasing their physical stats each by three. Additionally the user may channel a virtue through the weapon to created a destiny [as the background] of victory in the conflict that the wielder is engaged; this destiny&#039;s strength is correlated to the strength of the channeled virtue.&lt;br /&gt;
&lt;br /&gt;
==Orichalcum Thunderbolt Shield==&lt;br /&gt;
&#039;&#039;&#039;Orichalcum Thunderbolt Shield: Artifact 2&#039;&#039;&#039; &#039;&#039;Five Mote Attunement.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A beautiful circular crystalline shield rimmed with Orichalcum around the edge with engraved prayers of protections. The center of the shield has a stylized crimson flame floating in the crystal which has been used by her followers on their banners of war. Adara won this shield as a spoil of war durring her many years that she had dedicated to uniting the South.&lt;br /&gt;
&lt;br /&gt;
==Cache Egg==&lt;br /&gt;
&#039;&#039;&#039;Cache Egg: Artifact 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Created to store treasured or particularly useful possessions Elsewhere, both to keep them “nearby” at all times and out of the reach of thieves, these jade vessels have the shape and texture of large eggs.&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
==Awareness==&lt;br /&gt;
*First Awareness Excellency &lt;br /&gt;
*Surprise Anticipation Method&lt;br /&gt;
&lt;br /&gt;
==Integrity==&lt;br /&gt;
*Third Integrity Excellency&lt;br /&gt;
*Infinite Integrity Mastery&lt;br /&gt;
*Integrity Protecting Prana&lt;br /&gt;
*Righteous Lion Defense [Personal Honor]&lt;br /&gt;
*Phoenix Renewal Tactic [Conviction]&lt;br /&gt;
*Epic Zeal of Conviction&lt;br /&gt;
&lt;br /&gt;
==Lore== &lt;br /&gt;
*First Lore Excellency&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
&lt;br /&gt;
==Melee== &lt;br /&gt;
*First Melee Excellency &lt;br /&gt;
*Third Melee Excellency &lt;br /&gt;
*Infinite Melee Mastery &lt;br /&gt;
*Dipping Swallow Defense &lt;br /&gt;
*Bulwark Stance&lt;br /&gt;
*Heavenly Guardian Defense[Conviction] &lt;br /&gt;
*Solar Counter Attack&lt;br /&gt;
*Ready in Eight Directions Stance&lt;br /&gt;
&lt;br /&gt;
==Occult==&lt;br /&gt;
*Second Occult Excellency &lt;br /&gt;
*Spirit Detecting Glance &lt;br /&gt;
*Spirit Cutting Attack&lt;br /&gt;
&lt;br /&gt;
==Socialize==&lt;br /&gt;
*First Socialize Excellency&lt;br /&gt;
*Wise-Eyed Courtier Method&lt;br /&gt;
*Taboo Inflicting Diatribe&lt;br /&gt;
&lt;br /&gt;
==War==&lt;br /&gt;
*First War Excellency&lt;br /&gt;
*Infinite War Mastery&lt;br /&gt;
*Mob Dispersing Rebuke&lt;br /&gt;
*Fury Inciting Presence&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 4&lt;br /&gt;
*Personal: 22/22&lt;br /&gt;
*Peripheral: 68/83&lt;br /&gt;
*Committed to Charms:&lt;br /&gt;
*Committed to artifacts: 15&lt;br /&gt;
*Willpower: 10/10&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 2&lt;br /&gt;
*Conviction: 5&lt;br /&gt;
*Temperance: 5&lt;br /&gt;
*Valor: 2&lt;br /&gt;
&lt;br /&gt;
===Limit Break===&lt;br /&gt;
&#039;&#039;&#039;Overindulgence&#039;&#039;&#039;&lt;br /&gt;
The character’s self-control completely fails, and she surrenders to all forms of excess. Sex, liquor, drugs and gluttony become equally attractive, and the character will not listen to reason or postpone her debauch. She indulges in all vices at hand, regardless of expense or consequences. If she’s penniless or isolated, she’ll borrow or steal or travel to a location where she can indulge. Characters in poor health should make a Stamina check to avoid long-term negative consequences from such an episode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Partial Control:&#039;&#039;&#039; The character can be talked into essential duties such as pursuing enemies or leading armies. However, in every spare moment, she indulges in whatever forms of excess are available. She can avoid drinking on duty but not being exceptionally hung over. She automatically says yes whenever offered some intoxicant or other pleasure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; One full day&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break Condition:&#039;&#039;&#039; The character must pass a favorite pleasure or vice in order to act in a moral fashion.&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Combos==&lt;br /&gt;
&#039;&#039;&#039;Aegis of the Flame:&#039;&#039;&#039; Surprise Anticipation Method, Heavenly Guardian Defense, Integrity Protecting Prana, Infinite Melee Mastery, Spirit Detecting Glance&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firestorm Stance:&#039;&#039;&#039; Surprise Anticipation Method, Heavenly Guardian Defense, Ready In Eight Directions Stance, Bulwark Stance, First Melee Excellency, Third Melee Excellency, Spirit Cutting Attack&lt;br /&gt;
&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 8&lt;br /&gt;
*Dodge DV: 6&lt;br /&gt;
*Parry DV: 14&lt;br /&gt;
*Soak: 3/5/0&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 8&lt;br /&gt;
*Dash: 8&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: 8&lt;br /&gt;
*Dodge MDV: 9&lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
=Equipment=&lt;br /&gt;
&#039;&#039;&#039;Blade of Destiny:&#039;&#039;&#039; PDV 14, Attack 11, Damage 11, Rate 3, Speed 5. MDV 9 [Willpower 10, Essence 4, Integrity 5]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Orichalcum Thunderbolt Shield:&#039;&#039;&#039; DV +3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stored in Cache Egg:&#039;&#039;&#039; Several lewd dreamstones, Spare clothes, Grooming kit, Lilana&#039;s Journal.&lt;br /&gt;
=History=&lt;br /&gt;
Adara has only known three things in her entire life, every thing else merely an expression; excellence, elegance, and duty. Her mother was a legendary commander of the Paragon military whose epic tale came to an end shortly after giving birth due to complications. In her last days Talisa left instructions for her estate to oversee her daughter&#039;s education and training. Adara&#039;s youth was dedicated to education, discipline, and excellence at the hands of the finest but least forgiving tutors available in Paragon. With the legend of her mother ever looming and her isolation from the already sterile culture of Paragon, Adara found it difficult to separate herself from the incessant drilling; swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history. . . and so the child became a woman.&lt;br /&gt;
&lt;br /&gt;
Fifteen years of solitary refinement was at last revealed to the public as Adara joined her would be peers to prove herself worthy of becoming a noble to Paragon and the Perfect. Challenge after challenge was presented and each only served as a stage to validate her bloodline and as the sun set that evening she spoke the oath, binding her to the city-state. Adara had become a diplomat of Paragon and while the other newly appointed nobles reveled that evening, she returned to her estate; now empty save for her mother&#039;s ghost.&lt;br /&gt;
&lt;br /&gt;
Mere days later she received her first assignment, to approach Grandmother Bright as a first step toward alliance (if the Paragon is to march against Gem, it would be best to have amicable relations with your neighbor to the rear, Grandmother Bright&#039;s backing and guidance of such a treaty would give it more gravity). Adara traveled west to Chiaroscuro with her retinue of guards and single handmaiden. Upon arrival she waited patiently for her opportunity to speak with Grandmother Bright presenting a small collection of trinkets recovered from Dari of the Mists. In exchange for her political assistance Grandmother Bright requested a boon from the fifteen year old noble; first she would need to record a dreamstone of herself making love to a local noble and then have the stone smuggled into his private chambers, then upon returning Adara would give her a book. The request shocked and offended the young maiden&#039;s sensibilities but she softly accepted.&lt;br /&gt;
&lt;br /&gt;
The obstacles were not insurmountable but she hadn&#039;t any exposure to the arts of pleasure, and new little of the desires of men aside from the calculated and cold training in persuasion and diplomacy. To this end she had a servant buy for her a number of lewd dreamstones, one of which she planned to eventually plant her own fantasy. Meanwhile she began making the local social rounds before finally receiving an invitation to an upcoming gala after meeting him on several occasions. By night she submitted herself to the dreamstones, her innocent and pure mind being necessarily tarnished, until she found herself dreaming in perversity. It all offended her a great deal, clashing with Adara&#039;s chastity and nobility, but a part of her deep down secretly hungered for the illicit experiences; one evening the pleasures of the dream even physically manifesting much to her own embarrassment. She recorded this dream into a stone, her desire to succeed overriding her own sense of decency and chastity. Though it is one of her deepest held secrets, she savored that dream more than a couple of times before resolving to deliver it as intended.&lt;br /&gt;
&lt;br /&gt;
The gala itself was fairly typical, Adara herself spending much of her time making social rounds and trying desperately not to express shock at the occasional over-indulgences which she resolutely refused to partake in. It wasn&#039;t until hours later and the gala was in full swing that she had largely unobstructed access to the depths of the palace. Here she wandered the halls, trying to block out the sounds of those partaking of each other behind closed doors. Her heart raced, what if her host was like-wise engaged in his chambers? Would she be expected to participate? Adara blushed at the thought, but prayed silently that wouldn&#039;t be the case as she gently pushed open the door to his chambers and closed them behind her. Empty; Adara sighed in relief as she moved to his bedside table to drop the stone in it&#039;s drawer, but found herself hesitant. Finally, she focused on the agreement with Grandmother Bright and dropped the stone into the drawer then closed it with a wooden snap.&lt;br /&gt;
&lt;br /&gt;
Her heart racing, hands still on the bedside table she felt something warm rise up and burn from her core to her skin within a instant. Light burst forth and visions of ages past flooded her mind while raw essence poured into her body and soul. Adara looked up into a mirror to see the icon burning brightly on her brow while an anima encircled her for the first time, lighting the room. She stumbled back and fell onto the floor in shock and surprise as commanding words rang in her mind commanding her to unite the south under a single banner. Taking a moment to let the moment sink in and the wake of essence subside, Adara picked herself up off the floor and left the gala without a further word seeking the more familiar solace of her solitude.&lt;br /&gt;
&lt;br /&gt;
The next morning she returned to Grandmother Bright, still flustered and a bit shocked. Seeing the radiant young woman Grandmother Bright smiled, having known the experience might trigger an exaltation. Adara confirmed the placement of the dreamstone, withholding the fact of her exaltation; at least until Grandmother Bright pointedly brought up the issue before reminding Adara that she still had to deliver a book. Stunned, Adara flounders a moment, having completely forgotten to bring one. After a few moments of hectic apologies Grandmother Bright calms the young woman and bids her to focus on recalling a cache egg she sees attached to Adara&#039;s essence. With several attempts and some coaching the egg finally materialized into her hand, holding within it a few trinkets, a beautifully crafted blade, a journal, and a book on sorcery. Thankful Adara handed the book of sorcery to the goddess, who agreed to aid in negotiations between Paragon and Chiaroscuro.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t until later that afternoon while taking inventory of her small cache of treasure that she even realized that the Paragon&#039;s sigil had left her hand. She considered this for a moment and realized that she was anathema to the realm, an enemy to the Paragon&#039;s greatest ally. If she were to stay it would put the Perfect and Paragon itself in danger. The thought of leaving her home behind tore into her heart, but until the realm had withdrawn she would have to decline the oath. Besides, now she had a new lord to serve, the Unconquered Sun himself.&lt;br /&gt;
&lt;br /&gt;
Since that day Adara has spent the past two years uniting small groups of the south into one banner; hers. Even many of the People of the Dune have come under her influence and there are now mixed communities that operate at all hours with the resident formerly of the dunes coming out in the evenings.&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
Adara is by all measures incredibly reserved, well mannered, and traditional in spirit. At the same time she has a poor understanding of people and even herself as most of the relationships she has ever known was that of mentor and student. In many ways she is a cold caricature of a noble, playing out what she has been taught and drilled into her mind and body, for she knows of little else besides the stark elegance of her upbringing. All this is compounded by the specter of her mother&#039;s nigh legendary status, and the whispered accusations that it is Adara&#039;s fault that her mother died from complications during delivery. All of this has combined to create a woman that is outwardly of immaculate grace, beauty, and skill, driven to match her ever increasingly aggrandized view of her own bloodline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Despite this immaculate exterior of a strong capable woman that Adara maintains, she is incredibly anxious and has a poor understanding of herself and many aspects of the world around her. While she clings to her chastity and honor, she has already tasted pleasure and desires which she cant let go of; instead repressing them so that her own image of herself is not challenged. Still the sexual temptations from the dreamstones haunt her at in some nights driving the young woman to personal release; a secret which she fervently protects and justifies to herself without simply accepting that she enjoys it. Likewise, Adara is charitable, kind, and soft spoken, but doesn&#039;t truly care for those around her, or even herself for that matter. She simply doesn&#039;t understand the significance behind the rote mannerisms and personality carved out of her formless youth. Conversely, she is only fifteen years old and empowered with the infinite possibilities of an exaltation. Given time she could overcome her flaws and smooth out the rough spots to redefine herself and her relationship with creation. That or she might simply perfect her exterior shell while sinking deeper into paranoia, depression, and solitude.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Influenced by her time in Paragon, Adara prefers light and &#039;clean&#039; colors, silver, white, greys, and golds, to bright colors; which she find ostentatious. Adara knows little of her one and only past life, only that her name was Lilana and had been a close confidant to Queen Merela. Perhaps reading more of the journal will reveal more details regarding her.&lt;br /&gt;
=BP=&lt;br /&gt;
&#039;&#039;&#039;[nonmagical]&#039;&#039;&#039; virtues 3:9[9], Skills:6:6[15] BP &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[magical]&#039;&#039;&#039; essence 4:7[7], specialization 2:2[9], Artifact3:3[12], Charm [Favored] 4:16[28], Cult 2:2[30] &lt;br /&gt;
=XP=&lt;br /&gt;
*Earned: #&lt;br /&gt;
*Spent: # (make a list of all purchases here)&lt;br /&gt;
*Unspent: #&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144078</id>
		<title>Character:Adara Kallis</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144078"/>
		<updated>2010-05-16T03:20:24Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[A Date With Destiny]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Dhf5wh67_40dxwp5hg7_b.jpg]]&lt;br /&gt;
*&#039;&#039;&#039;Adara Kallis&#039;&#039;&#039;&lt;br /&gt;
*Caste: Eclipse&lt;br /&gt;
*Concept: Noble Champion&lt;br /&gt;
*&#039;&#039;First Impression and Appearance Text&#039;&#039;&lt;br /&gt;
=Motivation=&lt;br /&gt;
* Unite the South under one banner.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Her People&lt;br /&gt;
* The South&lt;br /&gt;
* The Unconquered Sun&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Personal Honor [Honesty, Chastity, Charity, and Righteousness]&lt;br /&gt;
=Anima=&lt;br /&gt;
When Adara&#039;s anima banner goes iconic the radiant white essence condenses into Old Realm cipher with blazing golden coronas which rotates about her in crossing orbits displaying the Mandate of Heaven in perfect accuracy; anyone gazing upon the iconic text instantly understands the significance of the cipher even without knowing Old Realm. Most surprisingly is that Adara had never seen the text before it had appeared about her during the exaltation.&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 5&lt;br /&gt;
*Dexterity 8&lt;br /&gt;
*Stamina 5&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 5&lt;br /&gt;
*Manipulation 1&lt;br /&gt;
*Appearance 5&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 2&lt;br /&gt;
*Intelligence 2&lt;br /&gt;
*Wits 3&lt;br /&gt;
=Abilities=&lt;br /&gt;
==Caste / Favored==&lt;br /&gt;
*Awareness 5&lt;br /&gt;
*Bureaucracy 3 &lt;br /&gt;
*Integrity 5&lt;br /&gt;
*Linguistics 3[High Realm, Fire Tongue, Old Realm, Rivertongue]&lt;br /&gt;
*Lore 5&lt;br /&gt;
*Melee 5[Sword of Destiny 3]&lt;br /&gt;
*Occult 5 &lt;br /&gt;
*Presence 5 &lt;br /&gt;
*Ride 2&lt;br /&gt;
*Socialize 5 [leadership 1] &lt;br /&gt;
*War 5&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Sword of Destiny==&lt;br /&gt;
&#039;&#039;&#039;Sword of Destiny: Artifact 5&#039;&#039;&#039; &#039;&#039;Ten Mote Attunement. Speed 5, Accuracy 4, Damage 6, Defense 4, Rate 3&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is rumored that Mars herself forged this orichalcum hilted sword with a blade shaped of a moonsilver and starmetal crystalline alloy to be gifted to her favored champion in Chiaroscuro. This nearly legendary weapon shapes destiny itself around it&#039;s bearer to grant them victory in conflict. This in conjunction with the blade&#039;s lethality and destiny wreathed augmentation of the wielder makes it a terrifying sight to behold for any enemy. Upon attuning with the blade, the user&#039;s essence is imbued with the destiny of victory; increasing their physical stats each by three. Additionally the user may channel a virtue through the weapon to created a destiny [as the background] of victory in the conflict that the wielder is engaged; this destiny&#039;s strength is correlated to the strength of the channeled virtue.&lt;br /&gt;
&lt;br /&gt;
==Orichalcum Thunderbolt Shield==&lt;br /&gt;
&#039;&#039;&#039;Orichalcum Thunderbolt Shield: Artifact 2&#039;&#039;&#039; &#039;&#039;Five Mote Attunement.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A beautiful circular crystalline shield rimmed with Orichalcum around the edge with engraved prayers of protections. Adara won this shield as a spoil of war durring her many years that she had dedicated to uniting the South.&lt;br /&gt;
&lt;br /&gt;
==Cache Egg==&lt;br /&gt;
&#039;&#039;&#039;Cache Egg: Artifact 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Created to store treasured or particularly useful possessions Elsewhere, both to keep them “nearby” at all times and out of the reach of thieves, these jade vessels have the shape and texture of large eggs.&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
==Awareness==&lt;br /&gt;
*First Awareness Excellency &lt;br /&gt;
*Surprise Anticipation Method&lt;br /&gt;
&lt;br /&gt;
==Integrity==&lt;br /&gt;
*Third Integrity Excellency&lt;br /&gt;
*Infinite Integrity Mastery&lt;br /&gt;
*Integrity Protecting Prana&lt;br /&gt;
*Righteous Lion Defense [Personal Honor]&lt;br /&gt;
*Phoenix Renewal Tactic [Conviction]&lt;br /&gt;
*Epic Zeal of Conviction&lt;br /&gt;
&lt;br /&gt;
==Lore== &lt;br /&gt;
*First Lore Excellency&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
&lt;br /&gt;
==Melee== &lt;br /&gt;
*First Melee Excellency &lt;br /&gt;
*Third Melee Excellency &lt;br /&gt;
*Infinite Melee Mastery &lt;br /&gt;
*Dipping Swallow Defense &lt;br /&gt;
*Bulwark Stance&lt;br /&gt;
*Heavenly Guardian Defense[Conviction] &lt;br /&gt;
*Solar Counter Attack&lt;br /&gt;
*Ready in Eight Directions Stance&lt;br /&gt;
&lt;br /&gt;
==Occult==&lt;br /&gt;
*Second Occult Excellency &lt;br /&gt;
*Spirit Detecting Glance &lt;br /&gt;
*Spirit Cutting Attack&lt;br /&gt;
&lt;br /&gt;
==Socialize==&lt;br /&gt;
*First Socialize Excellency&lt;br /&gt;
*Wise-Eyed Courtier Method&lt;br /&gt;
*Taboo Inflicting Diatribe&lt;br /&gt;
&lt;br /&gt;
==War==&lt;br /&gt;
*First War Excellency&lt;br /&gt;
*Infinite War Mastery&lt;br /&gt;
*Mob Dispersing Rebuke&lt;br /&gt;
*Fury Inciting Presence&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 4&lt;br /&gt;
*Personal: 22/22&lt;br /&gt;
*Peripheral: 68/83&lt;br /&gt;
*Committed to Charms:&lt;br /&gt;
*Committed to artifacts: 15&lt;br /&gt;
*Willpower: 10/10&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 2&lt;br /&gt;
*Conviction: 5&lt;br /&gt;
*Temperance: 5&lt;br /&gt;
*Valor: 2&lt;br /&gt;
&lt;br /&gt;
===Limit Break===&lt;br /&gt;
&#039;&#039;&#039;Overindulgence&#039;&#039;&#039;&lt;br /&gt;
The character’s self-control completely fails, and she surrenders to all forms of excess. Sex, liquor, drugs and gluttony become equally attractive, and the character will not listen to reason or postpone her debauch. She indulges in all vices at hand, regardless of expense or consequences. If she’s penniless or isolated, she’ll borrow or steal or travel to a location where she can indulge. Characters in poor health should make a Stamina check to avoid long-term negative consequences from such an episode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Partial Control:&#039;&#039;&#039; The character can be talked into essential duties such as pursuing enemies or leading armies. However, in every spare moment, she indulges in whatever forms of excess are available. She can avoid drinking on duty but not being exceptionally hung over. She automatically says yes whenever offered some intoxicant or other pleasure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; One full day&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break Condition:&#039;&#039;&#039; The character must pass a favorite pleasure or vice in order to act in a moral fashion.&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Combos==&lt;br /&gt;
&#039;&#039;&#039;Aegis of the Flame:&#039;&#039;&#039; Surprise Anticipation Method, Heavenly Guardian Defense, Integrity Protecting Prana, Infinite Melee Mastery, Spirit Detecting Glance&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firestorm Stance:&#039;&#039;&#039; Surprise Anticipation Method, Heavenly Guardian Defense, Ready In Eight Directions Stance, Bulwark Stance, First Melee Excellency, Third Melee Excellency, Spirit Cutting Attack&lt;br /&gt;
&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 8&lt;br /&gt;
*Dodge DV: 6&lt;br /&gt;
*Parry DV: 14&lt;br /&gt;
*Soak: 3/5/0&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 8&lt;br /&gt;
*Dash: 8&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: 8&lt;br /&gt;
*Dodge MDV: 9&lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
=Equipment=&lt;br /&gt;
&#039;&#039;&#039;Blade of Destiny:&#039;&#039;&#039; PDV 14, Attack 11, Damage 11, Rate 3, Speed 5. MDV 9 [Willpower 10, Essence 4, Integrity 5]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Orichalcum Thunderbolt Shield:&#039;&#039;&#039; DV +3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stored in Cache Egg:&#039;&#039;&#039; Several lewd dreamstones, Spare clothes, Grooming kit, Lilana&#039;s Journal.&lt;br /&gt;
=History=&lt;br /&gt;
Adara has only known three things in her entire life, every thing else merely an expression; excellence, elegance, and duty. Her mother was a legendary commander of the Paragon military whose epic tale came to an end shortly after giving birth due to complications. In her last days Talisa left instructions for her estate to oversee her daughter&#039;s education and training. Adara&#039;s youth was dedicated to education, discipline, and excellence at the hands of the finest but least forgiving tutors available in Paragon. With the legend of her mother ever looming and her isolation from the already sterile culture of Paragon, Adara found it difficult to separate herself from the incessant drilling; swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history. . . and so the child became a woman.&lt;br /&gt;
&lt;br /&gt;
Fifteen years of solitary refinement was at last revealed to the public as Adara joined her would be peers to prove herself worthy of becoming a noble to Paragon and the Perfect. Challenge after challenge was presented and each only served as a stage to validate her bloodline and as the sun set that evening she spoke the oath, binding her to the city-state. Adara had become a diplomat of Paragon and while the other newly appointed nobles reveled that evening, she returned to her estate; now empty save for her mother&#039;s ghost.&lt;br /&gt;
&lt;br /&gt;
Mere days later she received her first assignment, to approach Grandmother Bright as a first step toward alliance (if the Paragon is to march against Gem, it would be best to have amicable relations with your neighbor to the rear, Grandmother Bright&#039;s backing and guidance of such a treaty would give it more gravity). Adara traveled west to Chiaroscuro with her retinue of guards and single handmaiden. Upon arrival she waited patiently for her opportunity to speak with Grandmother Bright presenting a small collection of trinkets recovered from Dari of the Mists. In exchange for her political assistance Grandmother Bright requested a boon from the fifteen year old noble; first she would need to record a dreamstone of herself making love to a local noble and then have the stone smuggled into his private chambers, then upon returning Adara would give her a book. The request shocked and offended the young maiden&#039;s sensibilities but she softly accepted.&lt;br /&gt;
&lt;br /&gt;
The obstacles were not insurmountable but she hadn&#039;t any exposure to the arts of pleasure, and new little of the desires of men aside from the calculated and cold training in persuasion and diplomacy. To this end she had a servant buy for her a number of lewd dreamstones, one of which she planned to eventually plant her own fantasy. Meanwhile she began making the local social rounds before finally receiving an invitation to an upcoming gala after meeting him on several occasions. By night she submitted herself to the dreamstones, her innocent and pure mind being necessarily tarnished, until she found herself dreaming in perversity. It all offended her a great deal, clashing with Adara&#039;s chastity and nobility, but a part of her deep down secretly hungered for the illicit experiences; one evening the pleasures of the dream even physically manifesting much to her own embarrassment. She recorded this dream into a stone, her desire to succeed overriding her own sense of decency and chastity. Though it is one of her deepest held secrets, she savored that dream more than a couple of times before resolving to deliver it as intended.&lt;br /&gt;
&lt;br /&gt;
The gala itself was fairly typical, Adara herself spending much of her time making social rounds and trying desperately not to express shock at the occasional over-indulgences which she resolutely refused to partake in. It wasn&#039;t until hours later and the gala was in full swing that she had largely unobstructed access to the depths of the palace. Here she wandered the halls, trying to block out the sounds of those partaking of each other behind closed doors. Her heart raced, what if her host was like-wise engaged in his chambers? Would she be expected to participate? Adara blushed at the thought, but prayed silently that wouldn&#039;t be the case as she gently pushed open the door to his chambers and closed them behind her. Empty; Adara sighed in relief as she moved to his bedside table to drop the stone in it&#039;s drawer, but found herself hesitant. Finally, she focused on the agreement with Grandmother Bright and dropped the stone into the drawer then closed it with a wooden snap.&lt;br /&gt;
&lt;br /&gt;
Her heart racing, hands still on the bedside table she felt something warm rise up and burn from her core to her skin within a instant. Light burst forth and visions of ages past flooded her mind while raw essence poured into her body and soul. Adara looked up into a mirror to see the icon burning brightly on her brow while an anima encircled her for the first time, lighting the room. She stumbled back and fell onto the floor in shock and surprise as commanding words rang in her mind commanding her to unite the south under a single banner. Taking a moment to let the moment sink in and the wake of essence subside, Adara picked herself up off the floor and left the gala without a further word seeking the more familiar solace of her solitude.&lt;br /&gt;
&lt;br /&gt;
The next morning she returned to Grandmother Bright, still flustered and a bit shocked. Seeing the radiant young woman Grandmother Bright smiled, having known the experience might trigger an exaltation. Adara confirmed the placement of the dreamstone, withholding the fact of her exaltation; at least until Grandmother Bright pointedly brought up the issue before reminding Adara that she still had to deliver a book. Stunned, Adara flounders a moment, having completely forgotten to bring one. After a few moments of hectic apologies Grandmother Bright calms the young woman and bids her to focus on recalling a cache egg she sees attached to Adara&#039;s essence. With several attempts and some coaching the egg finally materialized into her hand, holding within it a few trinkets, a beautifully crafted blade, a journal, and a book on sorcery. Thankful Adara handed the book of sorcery to the goddess, who agreed to aid in negotiations between Paragon and Chiaroscuro.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t until later that afternoon while taking inventory of her small cache of treasure that she even realized that the Paragon&#039;s sigil had left her hand. She considered this for a moment and realized that she was anathema to the realm, an enemy to the Paragon&#039;s greatest ally. If she were to stay it would put the Perfect and Paragon itself in danger. The thought of leaving her home behind tore into her heart, but until the realm had withdrawn she would have to decline the oath. Besides, now she had a new lord to serve, the Unconquered Sun himself.&lt;br /&gt;
&lt;br /&gt;
Since that day Adara has spent the past two years uniting small groups of the south into one banner; hers. Even many of the People of the Dune have come under her influence and there are now mixed communities that operate at all hours with the resident formerly of the dunes coming out in the evenings.&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
Adara is by all measures incredibly reserved, well mannered, and traditional in spirit. At the same time she has a poor understanding of people and even herself as most of the relationships she has ever known was that of mentor and student. In many ways she is a cold caricature of a noble, playing out what she has been taught and drilled into her mind and body, for she knows of little else besides the stark elegance of her upbringing. All this is compounded by the specter of her mother&#039;s nigh legendary status, and the whispered accusations that it is Adara&#039;s fault that her mother died from complications during delivery. All of this has combined to create a woman that is outwardly of immaculate grace, beauty, and skill, driven to match her ever increasingly aggrandized view of her own bloodline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Despite this immaculate exterior of a strong capable woman that Adara maintains, she is incredibly anxious and has a poor understanding of herself and many aspects of the world around her. While she clings to her chastity and honor, she has already tasted pleasure and desires which she cant let go of; instead repressing them so that her own image of herself is not challenged. Still the sexual temptations from the dreamstones haunt her at in some nights driving the young woman to personal release; a secret which she fervently protects and justifies to herself without simply accepting that she enjoys it. Likewise, Adara is charitable, kind, and soft spoken, but doesn&#039;t truly care for those around her, or even herself for that matter. She simply doesn&#039;t understand the significance behind the rote mannerisms and personality carved out of her formless youth. Conversely, she is only fifteen years old and empowered with the infinite possibilities of an exaltation. Given time she could overcome her flaws and smooth out the rough spots to redefine herself and her relationship with creation. That or she might simply perfect her exterior shell while sinking deeper into paranoia, depression, and solitude.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Influenced by her time in Paragon, Adara prefers light and &#039;clean&#039; colors, silver, white, greys, and golds, to bright colors; which she find ostentatious. Adara knows little of her one and only past life, only that her name was Lilana and had been a close confidant to Queen Merela. Perhaps reading more of the journal will reveal more details regarding her.&lt;br /&gt;
=BP=&lt;br /&gt;
&#039;&#039;&#039;[nonmagical]&#039;&#039;&#039; virtues 3:9[9], Skills:6:6[15] BP &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[magical]&#039;&#039;&#039; essence 4:7[7], specialization 2:2[9], Artifact3:3[12], Charm [Favored] 4:16[28], Cult 2:2[30] &lt;br /&gt;
=XP=&lt;br /&gt;
*Earned: #&lt;br /&gt;
*Spent: # (make a list of all purchases here)&lt;br /&gt;
*Unspent: #&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144077</id>
		<title>Character:Adara Kallis</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144077"/>
		<updated>2010-05-16T03:19:44Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[A Date With Destiny]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Dhf5wh67_40dxwp5hg7_b.jpg]]&lt;br /&gt;
*&#039;&#039;&#039;Adara Kallis&#039;&#039;&#039;&lt;br /&gt;
*Caste: Eclipse&lt;br /&gt;
*Concept: Noble Champion&lt;br /&gt;
*&#039;&#039;First Impression and Appearance Text&#039;&#039;&lt;br /&gt;
=Motivation=&lt;br /&gt;
* Unite the South under one banner.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Her People&lt;br /&gt;
* The South&lt;br /&gt;
* The Unconquered Sun&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Personal Honor [Honesty, Chastity, Charity, and Righteousness]&lt;br /&gt;
=Anima=&lt;br /&gt;
When Adara&#039;s anima banner goes iconic the radiant white essence condenses into Old Realm cipher with blazing golden coronas which rotates about her in crossing orbits displaying the Mandate of Heaven in perfect accuracy; anyone gazing upon the iconic text instantly understands the significance of the cipher even without knowing Old Realm. Most surprisingly is that Adara had never seen the text before it had appeared about her during the exaltation.&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 5&lt;br /&gt;
*Dexterity 8&lt;br /&gt;
*Stamina 5&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 5&lt;br /&gt;
*Manipulation 1&lt;br /&gt;
*Appearance 5&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 2&lt;br /&gt;
*Intelligence 2&lt;br /&gt;
*Wits 3&lt;br /&gt;
=Abilities=&lt;br /&gt;
==Caste / Favored==&lt;br /&gt;
*Awareness 5&lt;br /&gt;
*Bureaucracy 3 &lt;br /&gt;
*Integrity 5&lt;br /&gt;
*Linguistics 3[High Realm, Fire Tongue, Old Realm, Rivertongue]&lt;br /&gt;
*Lore 5&lt;br /&gt;
*Melee 5[Sword of Destiny 3]&lt;br /&gt;
*Occult 5 &lt;br /&gt;
*Presence 5 &lt;br /&gt;
*Ride 2&lt;br /&gt;
*Socialize 5 [leadership 1] &lt;br /&gt;
*War 5&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Sword of Destiny==&lt;br /&gt;
&#039;&#039;&#039;Sword of Destiny: Artifact 5&#039;&#039;&#039; &#039;&#039;Ten Mote Attunement. Speed 5, Accuracy 4, Damage 6, Defense 4, Rate 3&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is rumored that Mars herself forged this orichalcum hilted sword with a blade shaped of a moonsilver and starmetal crystalline alloy to be gifted to her favored champion in Chiaroscuro. This nearly legendary weapon shapes destiny itself around it&#039;s bearer to grant them victory in conflict. This in conjunction with the blade&#039;s lethality and destiny wreathed augmentation of the wielder makes it a terrifying sight to behold for any enemy. Upon attuning with the blade, the user&#039;s essence is imbued with the destiny of victory; increasing their physical stats each by three. Additionally the user may channel a virtue through the weapon to created a destiny [as the background] of victory in the conflict that the wielder is engaged; this destiny&#039;s strength is correlated to the strength of the channeled virtue.&lt;br /&gt;
&lt;br /&gt;
==Orichalcum Thunderbolt Shield==&lt;br /&gt;
&#039;&#039;&#039;Orichalcum Thunderbolt Shield: Artifact 2&#039;&#039;&#039; &#039;&#039;Five Mote Attunement.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A beautiful circular crystalline shield rimmed with Orichalcum around the edge with engraved prayers of protections. Adara won this shield as a spoil of war durring her many years that she had dedicated to uniting the South.&lt;br /&gt;
&lt;br /&gt;
==Cache Egg==&lt;br /&gt;
&#039;&#039;&#039;Cache Egg: Artifact 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Created to store treasured or particularly useful possessions Elsewhere, both to keep them “nearby” at all times and out of the reach of thieves, these jade vessels have the shape and texture of large eggs.&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
==Awareness==&lt;br /&gt;
*First Awareness Excellency &lt;br /&gt;
*Surprise Anticipation Method&lt;br /&gt;
&lt;br /&gt;
==Integrity==&lt;br /&gt;
*Third Integrity Excellency&lt;br /&gt;
*Infinite Integrity Mastery&lt;br /&gt;
*Integrity Protecting Prana&lt;br /&gt;
*Righteous Lion Defense [Personal Honor]&lt;br /&gt;
*Phoenix Renewal Tactic [Conviction]&lt;br /&gt;
*Epic Zeal of Conviction&lt;br /&gt;
&lt;br /&gt;
==Lore== &lt;br /&gt;
*First Lore Excellency&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
&lt;br /&gt;
==Melee== &lt;br /&gt;
*First Melee Excellency &lt;br /&gt;
*Third Melee Excellency &lt;br /&gt;
*Infinite Melee Mastery &lt;br /&gt;
*Dipping Swallow Defense &lt;br /&gt;
*Bulwark Stance&lt;br /&gt;
*Heavenly Guardian Defense[Conviction] &lt;br /&gt;
*Solar Counter Attack&lt;br /&gt;
*Ready in Eight Directions Stance&lt;br /&gt;
&lt;br /&gt;
==Occult==&lt;br /&gt;
*Second Occult Excellency &lt;br /&gt;
*Spirit Detecting Glance &lt;br /&gt;
*Spirit Cutting Attack&lt;br /&gt;
&lt;br /&gt;
==Socialize==&lt;br /&gt;
*First Socialize Excellency&lt;br /&gt;
*Wise-Eyed Courtier Method&lt;br /&gt;
*Taboo Inflicting Diatribe&lt;br /&gt;
&lt;br /&gt;
==War==&lt;br /&gt;
*First War Excellency&lt;br /&gt;
*Infinite War Mastery&lt;br /&gt;
*Mob Dispersing Rebuke&lt;br /&gt;
*Fury Inciting Presence&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 4&lt;br /&gt;
*Personal: 22/22&lt;br /&gt;
*Peripheral: 68/83&lt;br /&gt;
*Committed to Charms:&lt;br /&gt;
*Committed to artifacts: 15&lt;br /&gt;
*Willpower: 10/10&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 2&lt;br /&gt;
*Conviction: 5&lt;br /&gt;
*Temperance: 5&lt;br /&gt;
*Valor: 2&lt;br /&gt;
&lt;br /&gt;
===Limit Break===&lt;br /&gt;
&#039;&#039;&#039;Overindulgence&#039;&#039;&#039;&lt;br /&gt;
The character’s self-control completely fails, and she surrenders to all forms of excess. Sex, liquor, drugs and gluttony become equally attractive, and the character will not listen to reason or postpone her debauch. She indulges in all vices at hand, regardless of expense or consequences. If she’s penniless or isolated, she’ll borrow or steal or travel to a location where she can indulge. Characters in poor health should make a Stamina check to avoid long-term negative consequences from such an episode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Partial Control:&#039;&#039;&#039; The character can be talked into essential duties such as pursuing enemies or leading armies. However, in every spare moment, she indulges in whatever forms of excess are available. She can avoid drinking on duty but not being exceptionally hung over. She automatically says yes whenever offered some intoxicant or other pleasure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; One full day&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break Condition:&#039;&#039;&#039; The character must pass a favorite pleasure or vice in order to act in a moral fashion.&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Combos==&lt;br /&gt;
&#039;&#039;&#039;Aegis of the Flame:&#039;&#039;&#039; Surprise Anticipation Method, Heavenly Guardian Defense, Integrity Protecting Prana, Infinite Melee Mastery, Spirit Detecting Glance&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Firestorm Stance&#039;&#039;&#039; Surprise Anticipation Method, Heavenly Guardian Defense, Ready In Eight Directions Stance, Bulwark Stance, First Melee Excellency, Third Melee Excellency, Spirit Cutting Attack&lt;br /&gt;
&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 8&lt;br /&gt;
*Dodge DV: 6&lt;br /&gt;
*Parry DV: 14&lt;br /&gt;
*Soak: 3/5/0&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 8&lt;br /&gt;
*Dash: 8&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: 8&lt;br /&gt;
*Dodge MDV: 9&lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
=Equipment=&lt;br /&gt;
&#039;&#039;&#039;Blade of Destiny:&#039;&#039;&#039; PDV 14, Attack 11, Damage 11, Rate 3, Speed 5. MDV 9 [Willpower 10, Essence 4, Integrity 5]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Orichalcum Thunderbolt Shield:&#039;&#039;&#039; DV +3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stored in Cache Egg:&#039;&#039;&#039; Several lewd dreamstones, Spare clothes, Grooming kit, Lilana&#039;s Journal.&lt;br /&gt;
=History=&lt;br /&gt;
Adara has only known three things in her entire life, every thing else merely an expression; excellence, elegance, and duty. Her mother was a legendary commander of the Paragon military whose epic tale came to an end shortly after giving birth due to complications. In her last days Talisa left instructions for her estate to oversee her daughter&#039;s education and training. Adara&#039;s youth was dedicated to education, discipline, and excellence at the hands of the finest but least forgiving tutors available in Paragon. With the legend of her mother ever looming and her isolation from the already sterile culture of Paragon, Adara found it difficult to separate herself from the incessant drilling; swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history. . . and so the child became a woman.&lt;br /&gt;
&lt;br /&gt;
Fifteen years of solitary refinement was at last revealed to the public as Adara joined her would be peers to prove herself worthy of becoming a noble to Paragon and the Perfect. Challenge after challenge was presented and each only served as a stage to validate her bloodline and as the sun set that evening she spoke the oath, binding her to the city-state. Adara had become a diplomat of Paragon and while the other newly appointed nobles reveled that evening, she returned to her estate; now empty save for her mother&#039;s ghost.&lt;br /&gt;
&lt;br /&gt;
Mere days later she received her first assignment, to approach Grandmother Bright as a first step toward alliance (if the Paragon is to march against Gem, it would be best to have amicable relations with your neighbor to the rear, Grandmother Bright&#039;s backing and guidance of such a treaty would give it more gravity). Adara traveled west to Chiaroscuro with her retinue of guards and single handmaiden. Upon arrival she waited patiently for her opportunity to speak with Grandmother Bright presenting a small collection of trinkets recovered from Dari of the Mists. In exchange for her political assistance Grandmother Bright requested a boon from the fifteen year old noble; first she would need to record a dreamstone of herself making love to a local noble and then have the stone smuggled into his private chambers, then upon returning Adara would give her a book. The request shocked and offended the young maiden&#039;s sensibilities but she softly accepted.&lt;br /&gt;
&lt;br /&gt;
The obstacles were not insurmountable but she hadn&#039;t any exposure to the arts of pleasure, and new little of the desires of men aside from the calculated and cold training in persuasion and diplomacy. To this end she had a servant buy for her a number of lewd dreamstones, one of which she planned to eventually plant her own fantasy. Meanwhile she began making the local social rounds before finally receiving an invitation to an upcoming gala after meeting him on several occasions. By night she submitted herself to the dreamstones, her innocent and pure mind being necessarily tarnished, until she found herself dreaming in perversity. It all offended her a great deal, clashing with Adara&#039;s chastity and nobility, but a part of her deep down secretly hungered for the illicit experiences; one evening the pleasures of the dream even physically manifesting much to her own embarrassment. She recorded this dream into a stone, her desire to succeed overriding her own sense of decency and chastity. Though it is one of her deepest held secrets, she savored that dream more than a couple of times before resolving to deliver it as intended.&lt;br /&gt;
&lt;br /&gt;
The gala itself was fairly typical, Adara herself spending much of her time making social rounds and trying desperately not to express shock at the occasional over-indulgences which she resolutely refused to partake in. It wasn&#039;t until hours later and the gala was in full swing that she had largely unobstructed access to the depths of the palace. Here she wandered the halls, trying to block out the sounds of those partaking of each other behind closed doors. Her heart raced, what if her host was like-wise engaged in his chambers? Would she be expected to participate? Adara blushed at the thought, but prayed silently that wouldn&#039;t be the case as she gently pushed open the door to his chambers and closed them behind her. Empty; Adara sighed in relief as she moved to his bedside table to drop the stone in it&#039;s drawer, but found herself hesitant. Finally, she focused on the agreement with Grandmother Bright and dropped the stone into the drawer then closed it with a wooden snap.&lt;br /&gt;
&lt;br /&gt;
Her heart racing, hands still on the bedside table she felt something warm rise up and burn from her core to her skin within a instant. Light burst forth and visions of ages past flooded her mind while raw essence poured into her body and soul. Adara looked up into a mirror to see the icon burning brightly on her brow while an anima encircled her for the first time, lighting the room. She stumbled back and fell onto the floor in shock and surprise as commanding words rang in her mind commanding her to unite the south under a single banner. Taking a moment to let the moment sink in and the wake of essence subside, Adara picked herself up off the floor and left the gala without a further word seeking the more familiar solace of her solitude.&lt;br /&gt;
&lt;br /&gt;
The next morning she returned to Grandmother Bright, still flustered and a bit shocked. Seeing the radiant young woman Grandmother Bright smiled, having known the experience might trigger an exaltation. Adara confirmed the placement of the dreamstone, withholding the fact of her exaltation; at least until Grandmother Bright pointedly brought up the issue before reminding Adara that she still had to deliver a book. Stunned, Adara flounders a moment, having completely forgotten to bring one. After a few moments of hectic apologies Grandmother Bright calms the young woman and bids her to focus on recalling a cache egg she sees attached to Adara&#039;s essence. With several attempts and some coaching the egg finally materialized into her hand, holding within it a few trinkets, a beautifully crafted blade, a journal, and a book on sorcery. Thankful Adara handed the book of sorcery to the goddess, who agreed to aid in negotiations between Paragon and Chiaroscuro.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t until later that afternoon while taking inventory of her small cache of treasure that she even realized that the Paragon&#039;s sigil had left her hand. She considered this for a moment and realized that she was anathema to the realm, an enemy to the Paragon&#039;s greatest ally. If she were to stay it would put the Perfect and Paragon itself in danger. The thought of leaving her home behind tore into her heart, but until the realm had withdrawn she would have to decline the oath. Besides, now she had a new lord to serve, the Unconquered Sun himself.&lt;br /&gt;
&lt;br /&gt;
Since that day Adara has spent the past two years uniting small groups of the south into one banner; hers. Even many of the People of the Dune have come under her influence and there are now mixed communities that operate at all hours with the resident formerly of the dunes coming out in the evenings.&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
Adara is by all measures incredibly reserved, well mannered, and traditional in spirit. At the same time she has a poor understanding of people and even herself as most of the relationships she has ever known was that of mentor and student. In many ways she is a cold caricature of a noble, playing out what she has been taught and drilled into her mind and body, for she knows of little else besides the stark elegance of her upbringing. All this is compounded by the specter of her mother&#039;s nigh legendary status, and the whispered accusations that it is Adara&#039;s fault that her mother died from complications during delivery. All of this has combined to create a woman that is outwardly of immaculate grace, beauty, and skill, driven to match her ever increasingly aggrandized view of her own bloodline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Despite this immaculate exterior of a strong capable woman that Adara maintains, she is incredibly anxious and has a poor understanding of herself and many aspects of the world around her. While she clings to her chastity and honor, she has already tasted pleasure and desires which she cant let go of; instead repressing them so that her own image of herself is not challenged. Still the sexual temptations from the dreamstones haunt her at in some nights driving the young woman to personal release; a secret which she fervently protects and justifies to herself without simply accepting that she enjoys it. Likewise, Adara is charitable, kind, and soft spoken, but doesn&#039;t truly care for those around her, or even herself for that matter. She simply doesn&#039;t understand the significance behind the rote mannerisms and personality carved out of her formless youth. Conversely, she is only fifteen years old and empowered with the infinite possibilities of an exaltation. Given time she could overcome her flaws and smooth out the rough spots to redefine herself and her relationship with creation. That or she might simply perfect her exterior shell while sinking deeper into paranoia, depression, and solitude.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Influenced by her time in Paragon, Adara prefers light and &#039;clean&#039; colors, silver, white, greys, and golds, to bright colors; which she find ostentatious. Adara knows little of her one and only past life, only that her name was Lilana and had been a close confidant to Queen Merela. Perhaps reading more of the journal will reveal more details regarding her.&lt;br /&gt;
=BP=&lt;br /&gt;
&#039;&#039;&#039;[nonmagical]&#039;&#039;&#039; virtues 3:9[9], Skills:6:6[15] BP &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[magical]&#039;&#039;&#039; essence 4:7[7], specialization 2:2[9], Artifact3:3[12], Charm [Favored] 4:16[28], Cult 2:2[30] &lt;br /&gt;
=XP=&lt;br /&gt;
*Earned: #&lt;br /&gt;
*Spent: # (make a list of all purchases here)&lt;br /&gt;
*Unspent: #&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144076</id>
		<title>Character:Adara Kallis</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144076"/>
		<updated>2010-05-16T03:12:23Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[A Date With Destiny]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Dhf5wh67_40dxwp5hg7_b.jpg]]&lt;br /&gt;
*&#039;&#039;&#039;Adara Kallis&#039;&#039;&#039;&lt;br /&gt;
*Caste: Eclipse&lt;br /&gt;
*Concept: Noble Champion&lt;br /&gt;
*&#039;&#039;First Impression and Appearance Text&#039;&#039;&lt;br /&gt;
=Motivation=&lt;br /&gt;
* Unite the South under one banner.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Her People&lt;br /&gt;
* The South&lt;br /&gt;
* The Unconquered Sun&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Personal Honor [Honesty, Chastity, Charity, and Righteousness]&lt;br /&gt;
=Anima=&lt;br /&gt;
When Adara&#039;s anima banner goes iconic the radiant white essence condenses into Old Realm cipher with blazing golden coronas which rotates about her in crossing orbits displaying the Mandate of Heaven in perfect accuracy; anyone gazing upon the iconic text instantly understands the significance of the cipher even without knowing Old Realm. Most surprisingly is that Adara had never seen the text before it had appeared about her during the exaltation.&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 5&lt;br /&gt;
*Dexterity 8&lt;br /&gt;
*Stamina 5&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 5&lt;br /&gt;
*Manipulation 1&lt;br /&gt;
*Appearance 5&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 2&lt;br /&gt;
*Intelligence 2&lt;br /&gt;
*Wits 3&lt;br /&gt;
=Abilities=&lt;br /&gt;
==Caste / Favored==&lt;br /&gt;
*Awareness 5&lt;br /&gt;
*Bureaucracy 3 &lt;br /&gt;
*Integrity 5&lt;br /&gt;
*Linguistics 3[High Realm, Fire Tongue, Old Realm, Rivertongue]&lt;br /&gt;
*Lore 5&lt;br /&gt;
*Melee 5[Sword of Destiny 3]&lt;br /&gt;
*Occult 5 &lt;br /&gt;
*Presence 5 &lt;br /&gt;
*Ride 2&lt;br /&gt;
*Socialize 5 [leadership 1] &lt;br /&gt;
*War 5&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Sword of Destiny==&lt;br /&gt;
&#039;&#039;&#039;Sword of Destiny: Artifact 5&#039;&#039;&#039; &#039;&#039;Ten Mote Attunement. Speed 5, Accuracy 4, Damage 6, Defense 4, Rate 3&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is rumored that Mars herself forged this orichalcum hilted sword with a blade shaped of a moonsilver and starmetal crystalline alloy to be gifted to her favored champion in Chiaroscuro. This nearly legendary weapon shapes destiny itself around it&#039;s bearer to grant them victory in conflict. This in conjunction with the blade&#039;s lethality and destiny wreathed augmentation of the wielder makes it a terrifying sight to behold for any enemy. Upon attuning with the blade, the user&#039;s essence is imbued with the destiny of victory; increasing their physical stats each by three. Additionally the user may channel a virtue through the weapon to created a destiny [as the background] of victory in the conflict that the wielder is engaged; this destiny&#039;s strength is correlated to the strength of the channeled virtue.&lt;br /&gt;
&lt;br /&gt;
==Orichalcum Thunderbolt Shield==&lt;br /&gt;
&#039;&#039;&#039;Orichalcum Thunderbolt Shield: Artifact 2&#039;&#039;&#039; &#039;&#039;Five Mote Attunement.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A beautiful circular crystalline shield rimmed with Orichalcum around the edge with engraved prayers of protections. Adara won this shield as a spoil of war durring her many years that she had dedicated to uniting the South.&lt;br /&gt;
&lt;br /&gt;
==Cache Egg==&lt;br /&gt;
&#039;&#039;&#039;Cache Egg: Artifact 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Created to store treasured or particularly useful possessions Elsewhere, both to keep them “nearby” at all times and out of the reach of thieves, these jade vessels have the shape and texture of large eggs.&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
==Awareness==&lt;br /&gt;
*First Awareness Excellency &lt;br /&gt;
*Surprise Anticipation Method&lt;br /&gt;
&lt;br /&gt;
==Integrity==&lt;br /&gt;
*Third Integrity Excellency&lt;br /&gt;
*Infinite Integrity Mastery&lt;br /&gt;
*Integrity Protecting Prana&lt;br /&gt;
*Righteous Lion Defense [Personal Honor]&lt;br /&gt;
*Phoenix Renewal Tactic [Conviction]&lt;br /&gt;
*Epic Zeal of Conviction&lt;br /&gt;
&lt;br /&gt;
==Lore== &lt;br /&gt;
*First Lore Excellency&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
&lt;br /&gt;
==Melee== &lt;br /&gt;
*First Melee Excellency &lt;br /&gt;
*Third Melee Excellency &lt;br /&gt;
*Infinite Melee Mastery &lt;br /&gt;
*Dipping Swallow Defense &lt;br /&gt;
*Bulwark Stance&lt;br /&gt;
*Heavenly Guardian Defense[Conviction] &lt;br /&gt;
*Solar Counter Attack&lt;br /&gt;
*Ready in Eight Directions Stance&lt;br /&gt;
&lt;br /&gt;
==Occult==&lt;br /&gt;
*Second Occult Excellency &lt;br /&gt;
*Spirit Detecting Glance &lt;br /&gt;
*Spirit Cutting Attack&lt;br /&gt;
&lt;br /&gt;
==Socialize==&lt;br /&gt;
*First Socialize Excellency&lt;br /&gt;
*Wise-Eyed Courtier Method&lt;br /&gt;
*Taboo Inflicting Diatribe&lt;br /&gt;
&lt;br /&gt;
==War==&lt;br /&gt;
*First War Excellency&lt;br /&gt;
*Infinite War Mastery&lt;br /&gt;
*Mob Dispersing Rebuke&lt;br /&gt;
*Fury Inciting Presence&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 4&lt;br /&gt;
*Personal: 22/22&lt;br /&gt;
*Peripheral: 68/83&lt;br /&gt;
*Committed to Charms:&lt;br /&gt;
*Committed to artifacts: 15&lt;br /&gt;
*Willpower: 10/10&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 2&lt;br /&gt;
*Conviction: 5&lt;br /&gt;
*Temperance: 5&lt;br /&gt;
*Valor: 2&lt;br /&gt;
&lt;br /&gt;
===Limit Break===&lt;br /&gt;
&#039;&#039;&#039;Overindulgence&#039;&#039;&#039;&lt;br /&gt;
The character’s self-control completely fails, and she surrenders to all forms of excess. Sex, liquor, drugs and gluttony become equally attractive, and the character will not listen to reason or postpone her debauch. She indulges in all vices at hand, regardless of expense or consequences. If she’s penniless or isolated, she’ll borrow or steal or travel to a location where she can indulge. Characters in poor health should make a Stamina check to avoid long-term negative consequences from such an episode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Partial Control:&#039;&#039;&#039; The character can be talked into essential duties such as pursuing enemies or leading armies. However, in every spare moment, she indulges in whatever forms of excess are available. She can avoid drinking on duty but not being exceptionally hung over. She automatically says yes whenever offered some intoxicant or other pleasure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; One full day&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break Condition:&#039;&#039;&#039; The character must pass a favorite pleasure or vice in order to act in a moral fashion.&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 8&lt;br /&gt;
*Dodge DV: 6&lt;br /&gt;
*Parry DV: 14&lt;br /&gt;
*Soak: 3/5/0&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 8&lt;br /&gt;
*Dash: 8&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: 8&lt;br /&gt;
*Dodge MDV: 9&lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
=Equipment=&lt;br /&gt;
&#039;&#039;&#039;Blade of Destiny:&#039;&#039;&#039; PDV 14, Attack 11, Damage 11, Rate 3, Speed 5. MDV 9 [Willpower 10, Essence 4, Integrity 5]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Orichalcum Thunderbolt Shield:&#039;&#039;&#039; DV +3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stored in Cache Egg:&#039;&#039;&#039; Several lewd dreamstones, Spare clothes, Grooming kit, Lilana&#039;s Journal.&lt;br /&gt;
=History=&lt;br /&gt;
Adara has only known three things in her entire life, every thing else merely an expression; excellence, elegance, and duty. Her mother was a legendary commander of the Paragon military whose epic tale came to an end shortly after giving birth due to complications. In her last days Talisa left instructions for her estate to oversee her daughter&#039;s education and training. Adara&#039;s youth was dedicated to education, discipline, and excellence at the hands of the finest but least forgiving tutors available in Paragon. With the legend of her mother ever looming and her isolation from the already sterile culture of Paragon, Adara found it difficult to separate herself from the incessant drilling; swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history. . . and so the child became a woman.&lt;br /&gt;
&lt;br /&gt;
Fifteen years of solitary refinement was at last revealed to the public as Adara joined her would be peers to prove herself worthy of becoming a noble to Paragon and the Perfect. Challenge after challenge was presented and each only served as a stage to validate her bloodline and as the sun set that evening she spoke the oath, binding her to the city-state. Adara had become a diplomat of Paragon and while the other newly appointed nobles reveled that evening, she returned to her estate; now empty save for her mother&#039;s ghost.&lt;br /&gt;
&lt;br /&gt;
Mere days later she received her first assignment, to approach Grandmother Bright as a first step toward alliance (if the Paragon is to march against Gem, it would be best to have amicable relations with your neighbor to the rear, Grandmother Bright&#039;s backing and guidance of such a treaty would give it more gravity). Adara traveled west to Chiaroscuro with her retinue of guards and single handmaiden. Upon arrival she waited patiently for her opportunity to speak with Grandmother Bright presenting a small collection of trinkets recovered from Dari of the Mists. In exchange for her political assistance Grandmother Bright requested a boon from the fifteen year old noble; first she would need to record a dreamstone of herself making love to a local noble and then have the stone smuggled into his private chambers, then upon returning Adara would give her a book. The request shocked and offended the young maiden&#039;s sensibilities but she softly accepted.&lt;br /&gt;
&lt;br /&gt;
The obstacles were not insurmountable but she hadn&#039;t any exposure to the arts of pleasure, and new little of the desires of men aside from the calculated and cold training in persuasion and diplomacy. To this end she had a servant buy for her a number of lewd dreamstones, one of which she planned to eventually plant her own fantasy. Meanwhile she began making the local social rounds before finally receiving an invitation to an upcoming gala after meeting him on several occasions. By night she submitted herself to the dreamstones, her innocent and pure mind being necessarily tarnished, until she found herself dreaming in perversity. It all offended her a great deal, clashing with Adara&#039;s chastity and nobility, but a part of her deep down secretly hungered for the illicit experiences; one evening the pleasures of the dream even physically manifesting much to her own embarrassment. She recorded this dream into a stone, her desire to succeed overriding her own sense of decency and chastity. Though it is one of her deepest held secrets, she savored that dream more than a couple of times before resolving to deliver it as intended.&lt;br /&gt;
&lt;br /&gt;
The gala itself was fairly typical, Adara herself spending much of her time making social rounds and trying desperately not to express shock at the occasional over-indulgences which she resolutely refused to partake in. It wasn&#039;t until hours later and the gala was in full swing that she had largely unobstructed access to the depths of the palace. Here she wandered the halls, trying to block out the sounds of those partaking of each other behind closed doors. Her heart raced, what if her host was like-wise engaged in his chambers? Would she be expected to participate? Adara blushed at the thought, but prayed silently that wouldn&#039;t be the case as she gently pushed open the door to his chambers and closed them behind her. Empty; Adara sighed in relief as she moved to his bedside table to drop the stone in it&#039;s drawer, but found herself hesitant. Finally, she focused on the agreement with Grandmother Bright and dropped the stone into the drawer then closed it with a wooden snap.&lt;br /&gt;
&lt;br /&gt;
Her heart racing, hands still on the bedside table she felt something warm rise up and burn from her core to her skin within a instant. Light burst forth and visions of ages past flooded her mind while raw essence poured into her body and soul. Adara looked up into a mirror to see the icon burning brightly on her brow while an anima encircled her for the first time, lighting the room. She stumbled back and fell onto the floor in shock and surprise as commanding words rang in her mind commanding her to unite the south under a single banner. Taking a moment to let the moment sink in and the wake of essence subside, Adara picked herself up off the floor and left the gala without a further word seeking the more familiar solace of her solitude.&lt;br /&gt;
&lt;br /&gt;
The next morning she returned to Grandmother Bright, still flustered and a bit shocked. Seeing the radiant young woman Grandmother Bright smiled, having known the experience might trigger an exaltation. Adara confirmed the placement of the dreamstone, withholding the fact of her exaltation; at least until Grandmother Bright pointedly brought up the issue before reminding Adara that she still had to deliver a book. Stunned, Adara flounders a moment, having completely forgotten to bring one. After a few moments of hectic apologies Grandmother Bright calms the young woman and bids her to focus on recalling a cache egg she sees attached to Adara&#039;s essence. With several attempts and some coaching the egg finally materialized into her hand, holding within it a few trinkets, a beautifully crafted blade, a journal, and a book on sorcery. Thankful Adara handed the book of sorcery to the goddess, who agreed to aid in negotiations between Paragon and Chiaroscuro.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t until later that afternoon while taking inventory of her small cache of treasure that she even realized that the Paragon&#039;s sigil had left her hand. She considered this for a moment and realized that she was anathema to the realm, an enemy to the Paragon&#039;s greatest ally. If she were to stay it would put the Perfect and Paragon itself in danger. The thought of leaving her home behind tore into her heart, but until the realm had withdrawn she would have to decline the oath. Besides, now she had a new lord to serve, the Unconquered Sun himself.&lt;br /&gt;
&lt;br /&gt;
Since that day Adara has spent the past two years uniting small groups of the south into one banner; hers. Even many of the People of the Dune have come under her influence and there are now mixed communities that operate at all hours with the resident formerly of the dunes coming out in the evenings.&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
Adara is by all measures incredibly reserved, well mannered, and traditional in spirit. At the same time she has a poor understanding of people and even herself as most of the relationships she has ever known was that of mentor and student. In many ways she is a cold caricature of a noble, playing out what she has been taught and drilled into her mind and body, for she knows of little else besides the stark elegance of her upbringing. All this is compounded by the specter of her mother&#039;s nigh legendary status, and the whispered accusations that it is Adara&#039;s fault that her mother died from complications during delivery. All of this has combined to create a woman that is outwardly of immaculate grace, beauty, and skill, driven to match her ever increasingly aggrandized view of her own bloodline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Despite this immaculate exterior of a strong capable woman that Adara maintains, she is incredibly anxious and has a poor understanding of herself and many aspects of the world around her. While she clings to her chastity and honor, she has already tasted pleasure and desires which she cant let go of; instead repressing them so that her own image of herself is not challenged. Still the sexual temptations from the dreamstones haunt her at in some nights driving the young woman to personal release; a secret which she fervently protects and justifies to herself without simply accepting that she enjoys it. Likewise, Adara is charitable, kind, and soft spoken, but doesn&#039;t truly care for those around her, or even herself for that matter. She simply doesn&#039;t understand the significance behind the rote mannerisms and personality carved out of her formless youth. Conversely, she is only fifteen years old and empowered with the infinite possibilities of an exaltation. Given time she could overcome her flaws and smooth out the rough spots to redefine herself and her relationship with creation. That or she might simply perfect her exterior shell while sinking deeper into paranoia, depression, and solitude.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Influenced by her time in Paragon, Adara prefers light and &#039;clean&#039; colors, silver, white, greys, and golds, to bright colors; which she find ostentatious. Adara knows little of her one and only past life, only that her name was Lilana and had been a close confidant to Queen Merela. Perhaps reading more of the journal will reveal more details regarding her.&lt;br /&gt;
=BP=&lt;br /&gt;
&#039;&#039;&#039;[nonmagical]&#039;&#039;&#039; virtues 3:9[9], Skills:6:6[15] BP &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[magical]&#039;&#039;&#039; essence 4:7[7], specialization 2:2[9], Artifact3:3[12], Charm [Favored] 4:16[28], Cult 2:2[30] &lt;br /&gt;
=XP=&lt;br /&gt;
*Earned: #&lt;br /&gt;
*Spent: # (make a list of all purchases here)&lt;br /&gt;
*Unspent: #&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144075</id>
		<title>Character:Adara Kallis</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144075"/>
		<updated>2010-05-16T03:11:46Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[A Date With Destiny]]&lt;br /&gt;
[[File:Dhf5wh67_40dxwp5hg7_b.jpg]]&lt;br /&gt;
*&#039;&#039;&#039;Adara Kallis&#039;&#039;&#039;&lt;br /&gt;
*Caste: Eclipse&lt;br /&gt;
*Concept: Noble Champion&lt;br /&gt;
*&#039;&#039;First Impression and Appearance Text&#039;&#039;&lt;br /&gt;
=Motivation=&lt;br /&gt;
* Unite the South under one banner.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Her People&lt;br /&gt;
* The South&lt;br /&gt;
* The Unconquered Sun&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Personal Honor [Honesty, Chastity, Charity, and Righteousness]&lt;br /&gt;
=Anima=&lt;br /&gt;
When Adara&#039;s anima banner goes iconic the radiant white essence condenses into Old Realm cipher with blazing golden coronas which rotates about her in crossing orbits displaying the Mandate of Heaven in perfect accuracy; anyone gazing upon the iconic text instantly understands the significance of the cipher even without knowing Old Realm. Most surprisingly is that Adara had never seen the text before it had appeared about her during the exaltation.&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 5&lt;br /&gt;
*Dexterity 8&lt;br /&gt;
*Stamina 5&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 5&lt;br /&gt;
*Manipulation 1&lt;br /&gt;
*Appearance 5&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 2&lt;br /&gt;
*Intelligence 2&lt;br /&gt;
*Wits 3&lt;br /&gt;
=Abilities=&lt;br /&gt;
==Caste / Favored==&lt;br /&gt;
*Awareness 5&lt;br /&gt;
*Bureaucracy 3 &lt;br /&gt;
*Integrity 5&lt;br /&gt;
*Linguistics 3[High Realm, Fire Tongue, Old Realm, Rivertongue]&lt;br /&gt;
*Lore 5&lt;br /&gt;
*Melee 5[Sword of Destiny 3]&lt;br /&gt;
*Occult 5 &lt;br /&gt;
*Presence 5 &lt;br /&gt;
*Ride 2&lt;br /&gt;
*Socialize 5 [leadership 1] &lt;br /&gt;
*War 5&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Sword of Destiny==&lt;br /&gt;
&#039;&#039;&#039;Sword of Destiny: Artifact 5&#039;&#039;&#039; &#039;&#039;Ten Mote Attunement. Speed 5, Accuracy 4, Damage 6, Defense 4, Rate 3&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is rumored that Mars herself forged this orichalcum hilted sword with a blade shaped of a moonsilver and starmetal crystalline alloy to be gifted to her favored champion in Chiaroscuro. This nearly legendary weapon shapes destiny itself around it&#039;s bearer to grant them victory in conflict. This in conjunction with the blade&#039;s lethality and destiny wreathed augmentation of the wielder makes it a terrifying sight to behold for any enemy. Upon attuning with the blade, the user&#039;s essence is imbued with the destiny of victory; increasing their physical stats each by three. Additionally the user may channel a virtue through the weapon to created a destiny [as the background] of victory in the conflict that the wielder is engaged; this destiny&#039;s strength is correlated to the strength of the channeled virtue.&lt;br /&gt;
&lt;br /&gt;
==Orichalcum Thunderbolt Shield==&lt;br /&gt;
&#039;&#039;&#039;Orichalcum Thunderbolt Shield: Artifact 2&#039;&#039;&#039; &#039;&#039;Five Mote Attunement.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A beautiful circular crystalline shield rimmed with Orichalcum around the edge with engraved prayers of protections. Adara won this shield as a spoil of war durring her many years that she had dedicated to uniting the South.&lt;br /&gt;
&lt;br /&gt;
==Cache Egg==&lt;br /&gt;
&#039;&#039;&#039;Cache Egg: Artifact 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Created to store treasured or particularly useful possessions Elsewhere, both to keep them “nearby” at all times and out of the reach of thieves, these jade vessels have the shape and texture of large eggs.&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
==Awareness==&lt;br /&gt;
*First Awareness Excellency &lt;br /&gt;
*Surprise Anticipation Method&lt;br /&gt;
&lt;br /&gt;
==Integrity==&lt;br /&gt;
*Third Integrity Excellency&lt;br /&gt;
*Infinite Integrity Mastery&lt;br /&gt;
*Integrity Protecting Prana&lt;br /&gt;
*Righteous Lion Defense [Personal Honor]&lt;br /&gt;
*Phoenix Renewal Tactic [Conviction]&lt;br /&gt;
*Epic Zeal of Conviction&lt;br /&gt;
&lt;br /&gt;
==Lore== &lt;br /&gt;
*First Lore Excellency&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
&lt;br /&gt;
==Melee== &lt;br /&gt;
*First Melee Excellency &lt;br /&gt;
*Third Melee Excellency &lt;br /&gt;
*Infinite Melee Mastery &lt;br /&gt;
*Dipping Swallow Defense &lt;br /&gt;
*Bulwark Stance&lt;br /&gt;
*Heavenly Guardian Defense[Conviction] &lt;br /&gt;
*Solar Counter Attack&lt;br /&gt;
*Ready in Eight Directions Stance&lt;br /&gt;
&lt;br /&gt;
==Occult==&lt;br /&gt;
*Second Occult Excellency &lt;br /&gt;
*Spirit Detecting Glance &lt;br /&gt;
*Spirit Cutting Attack&lt;br /&gt;
&lt;br /&gt;
==Socialize==&lt;br /&gt;
*First Socialize Excellency&lt;br /&gt;
*Wise-Eyed Courtier Method&lt;br /&gt;
*Taboo Inflicting Diatribe&lt;br /&gt;
&lt;br /&gt;
==War==&lt;br /&gt;
*First War Excellency&lt;br /&gt;
*Infinite War Mastery&lt;br /&gt;
*Mob Dispersing Rebuke&lt;br /&gt;
*Fury Inciting Presence&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 4&lt;br /&gt;
*Personal: 22/22&lt;br /&gt;
*Peripheral: 68/83&lt;br /&gt;
*Committed to Charms:&lt;br /&gt;
*Committed to artifacts: 15&lt;br /&gt;
*Willpower: 10/10&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 2&lt;br /&gt;
*Conviction: 5&lt;br /&gt;
*Temperance: 5&lt;br /&gt;
*Valor: 2&lt;br /&gt;
&lt;br /&gt;
===Limit Break===&lt;br /&gt;
&#039;&#039;&#039;Overindulgence&#039;&#039;&#039;&lt;br /&gt;
The character’s self-control completely fails, and she surrenders to all forms of excess. Sex, liquor, drugs and gluttony become equally attractive, and the character will not listen to reason or postpone her debauch. She indulges in all vices at hand, regardless of expense or consequences. If she’s penniless or isolated, she’ll borrow or steal or travel to a location where she can indulge. Characters in poor health should make a Stamina check to avoid long-term negative consequences from such an episode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Partial Control:&#039;&#039;&#039; The character can be talked into essential duties such as pursuing enemies or leading armies. However, in every spare moment, she indulges in whatever forms of excess are available. She can avoid drinking on duty but not being exceptionally hung over. She automatically says yes whenever offered some intoxicant or other pleasure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; One full day&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break Condition:&#039;&#039;&#039; The character must pass a favorite pleasure or vice in order to act in a moral fashion.&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 8&lt;br /&gt;
*Dodge DV: 6&lt;br /&gt;
*Parry DV: 14&lt;br /&gt;
*Soak: 3/5/0&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 8&lt;br /&gt;
*Dash: 8&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: 8&lt;br /&gt;
*Dodge MDV: 9&lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
=Equipment=&lt;br /&gt;
&#039;&#039;&#039;Blade of Destiny:&#039;&#039;&#039; PDV 14, Attack 11, Damage 11, Rate 3, Speed 5. MDV 9 [Willpower 10, Essence 4, Integrity 5]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Orichalcum Thunderbolt Shield:&#039;&#039;&#039; DV +3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stored in Cache Egg:&#039;&#039;&#039; Several lewd dreamstones, Spare clothes, Grooming kit, Lilana&#039;s Journal.&lt;br /&gt;
=History=&lt;br /&gt;
Adara has only known three things in her entire life, every thing else merely an expression; excellence, elegance, and duty. Her mother was a legendary commander of the Paragon military whose epic tale came to an end shortly after giving birth due to complications. In her last days Talisa left instructions for her estate to oversee her daughter&#039;s education and training. Adara&#039;s youth was dedicated to education, discipline, and excellence at the hands of the finest but least forgiving tutors available in Paragon. With the legend of her mother ever looming and her isolation from the already sterile culture of Paragon, Adara found it difficult to separate herself from the incessant drilling; swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history. . . and so the child became a woman.&lt;br /&gt;
&lt;br /&gt;
Fifteen years of solitary refinement was at last revealed to the public as Adara joined her would be peers to prove herself worthy of becoming a noble to Paragon and the Perfect. Challenge after challenge was presented and each only served as a stage to validate her bloodline and as the sun set that evening she spoke the oath, binding her to the city-state. Adara had become a diplomat of Paragon and while the other newly appointed nobles reveled that evening, she returned to her estate; now empty save for her mother&#039;s ghost.&lt;br /&gt;
&lt;br /&gt;
Mere days later she received her first assignment, to approach Grandmother Bright as a first step toward alliance (if the Paragon is to march against Gem, it would be best to have amicable relations with your neighbor to the rear, Grandmother Bright&#039;s backing and guidance of such a treaty would give it more gravity). Adara traveled west to Chiaroscuro with her retinue of guards and single handmaiden. Upon arrival she waited patiently for her opportunity to speak with Grandmother Bright presenting a small collection of trinkets recovered from Dari of the Mists. In exchange for her political assistance Grandmother Bright requested a boon from the fifteen year old noble; first she would need to record a dreamstone of herself making love to a local noble and then have the stone smuggled into his private chambers, then upon returning Adara would give her a book. The request shocked and offended the young maiden&#039;s sensibilities but she softly accepted.&lt;br /&gt;
&lt;br /&gt;
The obstacles were not insurmountable but she hadn&#039;t any exposure to the arts of pleasure, and new little of the desires of men aside from the calculated and cold training in persuasion and diplomacy. To this end she had a servant buy for her a number of lewd dreamstones, one of which she planned to eventually plant her own fantasy. Meanwhile she began making the local social rounds before finally receiving an invitation to an upcoming gala after meeting him on several occasions. By night she submitted herself to the dreamstones, her innocent and pure mind being necessarily tarnished, until she found herself dreaming in perversity. It all offended her a great deal, clashing with Adara&#039;s chastity and nobility, but a part of her deep down secretly hungered for the illicit experiences; one evening the pleasures of the dream even physically manifesting much to her own embarrassment. She recorded this dream into a stone, her desire to succeed overriding her own sense of decency and chastity. Though it is one of her deepest held secrets, she savored that dream more than a couple of times before resolving to deliver it as intended.&lt;br /&gt;
&lt;br /&gt;
The gala itself was fairly typical, Adara herself spending much of her time making social rounds and trying desperately not to express shock at the occasional over-indulgences which she resolutely refused to partake in. It wasn&#039;t until hours later and the gala was in full swing that she had largely unobstructed access to the depths of the palace. Here she wandered the halls, trying to block out the sounds of those partaking of each other behind closed doors. Her heart raced, what if her host was like-wise engaged in his chambers? Would she be expected to participate? Adara blushed at the thought, but prayed silently that wouldn&#039;t be the case as she gently pushed open the door to his chambers and closed them behind her. Empty; Adara sighed in relief as she moved to his bedside table to drop the stone in it&#039;s drawer, but found herself hesitant. Finally, she focused on the agreement with Grandmother Bright and dropped the stone into the drawer then closed it with a wooden snap.&lt;br /&gt;
&lt;br /&gt;
Her heart racing, hands still on the bedside table she felt something warm rise up and burn from her core to her skin within a instant. Light burst forth and visions of ages past flooded her mind while raw essence poured into her body and soul. Adara looked up into a mirror to see the icon burning brightly on her brow while an anima encircled her for the first time, lighting the room. She stumbled back and fell onto the floor in shock and surprise as commanding words rang in her mind commanding her to unite the south under a single banner. Taking a moment to let the moment sink in and the wake of essence subside, Adara picked herself up off the floor and left the gala without a further word seeking the more familiar solace of her solitude.&lt;br /&gt;
&lt;br /&gt;
The next morning she returned to Grandmother Bright, still flustered and a bit shocked. Seeing the radiant young woman Grandmother Bright smiled, having known the experience might trigger an exaltation. Adara confirmed the placement of the dreamstone, withholding the fact of her exaltation; at least until Grandmother Bright pointedly brought up the issue before reminding Adara that she still had to deliver a book. Stunned, Adara flounders a moment, having completely forgotten to bring one. After a few moments of hectic apologies Grandmother Bright calms the young woman and bids her to focus on recalling a cache egg she sees attached to Adara&#039;s essence. With several attempts and some coaching the egg finally materialized into her hand, holding within it a few trinkets, a beautifully crafted blade, a journal, and a book on sorcery. Thankful Adara handed the book of sorcery to the goddess, who agreed to aid in negotiations between Paragon and Chiaroscuro.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t until later that afternoon while taking inventory of her small cache of treasure that she even realized that the Paragon&#039;s sigil had left her hand. She considered this for a moment and realized that she was anathema to the realm, an enemy to the Paragon&#039;s greatest ally. If she were to stay it would put the Perfect and Paragon itself in danger. The thought of leaving her home behind tore into her heart, but until the realm had withdrawn she would have to decline the oath. Besides, now she had a new lord to serve, the Unconquered Sun himself.&lt;br /&gt;
&lt;br /&gt;
Since that day Adara has spent the past two years uniting small groups of the south into one banner; hers. Even many of the People of the Dune have come under her influence and there are now mixed communities that operate at all hours with the resident formerly of the dunes coming out in the evenings.&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
Adara is by all measures incredibly reserved, well mannered, and traditional in spirit. At the same time she has a poor understanding of people and even herself as most of the relationships she has ever known was that of mentor and student. In many ways she is a cold caricature of a noble, playing out what she has been taught and drilled into her mind and body, for she knows of little else besides the stark elegance of her upbringing. All this is compounded by the specter of her mother&#039;s nigh legendary status, and the whispered accusations that it is Adara&#039;s fault that her mother died from complications during delivery. All of this has combined to create a woman that is outwardly of immaculate grace, beauty, and skill, driven to match her ever increasingly aggrandized view of her own bloodline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Despite this immaculate exterior of a strong capable woman that Adara maintains, she is incredibly anxious and has a poor understanding of herself and many aspects of the world around her. While she clings to her chastity and honor, she has already tasted pleasure and desires which she cant let go of; instead repressing them so that her own image of herself is not challenged. Still the sexual temptations from the dreamstones haunt her at in some nights driving the young woman to personal release; a secret which she fervently protects and justifies to herself without simply accepting that she enjoys it. Likewise, Adara is charitable, kind, and soft spoken, but doesn&#039;t truly care for those around her, or even herself for that matter. She simply doesn&#039;t understand the significance behind the rote mannerisms and personality carved out of her formless youth. Conversely, she is only fifteen years old and empowered with the infinite possibilities of an exaltation. Given time she could overcome her flaws and smooth out the rough spots to redefine herself and her relationship with creation. That or she might simply perfect her exterior shell while sinking deeper into paranoia, depression, and solitude.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Influenced by her time in Paragon, Adara prefers light and &#039;clean&#039; colors, silver, white, greys, and golds, to bright colors; which she find ostentatious. Adara knows little of her one and only past life, only that her name was Lilana and had been a close confidant to Queen Merela. Perhaps reading more of the journal will reveal more details regarding her.&lt;br /&gt;
=BP=&lt;br /&gt;
&#039;&#039;&#039;[nonmagical]&#039;&#039;&#039; virtues 3:9[9], Skills:6:6[15] BP &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[magical]&#039;&#039;&#039; essence 4:7[7], specialization 2:2[9], Artifact3:3[12], Charm [Favored] 4:16[28], Cult 2:2[30] &lt;br /&gt;
=XP=&lt;br /&gt;
*Earned: #&lt;br /&gt;
*Spent: # (make a list of all purchases here)&lt;br /&gt;
*Unspent: #&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144074</id>
		<title>Character:Adara Kallis</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144074"/>
		<updated>2010-05-16T03:11:18Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Dhf5wh67_40dxwp5hg7_b.jpg]]&lt;br /&gt;
[[A Date With Destiny]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Adara Kallis&#039;&#039;&#039;&lt;br /&gt;
*Caste: Eclipse&lt;br /&gt;
*Concept: Noble Champion&lt;br /&gt;
*&#039;&#039;First Impression and Appearance Text&#039;&#039;&lt;br /&gt;
=Motivation=&lt;br /&gt;
* Unite the South under one banner.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Her People&lt;br /&gt;
* The South&lt;br /&gt;
* The Unconquered Sun&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Personal Honor [Honesty, Chastity, Charity, and Righteousness]&lt;br /&gt;
=Anima=&lt;br /&gt;
When Adara&#039;s anima banner goes iconic the radiant white essence condenses into Old Realm cipher with blazing golden coronas which rotates about her in crossing orbits displaying the Mandate of Heaven in perfect accuracy; anyone gazing upon the iconic text instantly understands the significance of the cipher even without knowing Old Realm. Most surprisingly is that Adara had never seen the text before it had appeared about her during the exaltation.&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 5&lt;br /&gt;
*Dexterity 8&lt;br /&gt;
*Stamina 5&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 5&lt;br /&gt;
*Manipulation 1&lt;br /&gt;
*Appearance 5&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 2&lt;br /&gt;
*Intelligence 2&lt;br /&gt;
*Wits 3&lt;br /&gt;
=Abilities=&lt;br /&gt;
==Caste / Favored==&lt;br /&gt;
*Awareness 5&lt;br /&gt;
*Bureaucracy 3 &lt;br /&gt;
*Integrity 5&lt;br /&gt;
*Linguistics 3[High Realm, Fire Tongue, Old Realm, Rivertongue]&lt;br /&gt;
*Lore 5&lt;br /&gt;
*Melee 5[Sword of Destiny 3]&lt;br /&gt;
*Occult 5 &lt;br /&gt;
*Presence 5 &lt;br /&gt;
*Ride 2&lt;br /&gt;
*Socialize 5 [leadership 1] &lt;br /&gt;
*War 5&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Sword of Destiny==&lt;br /&gt;
&#039;&#039;&#039;Sword of Destiny: Artifact 5&#039;&#039;&#039; &#039;&#039;Ten Mote Attunement. Speed 5, Accuracy 4, Damage 6, Defense 4, Rate 3&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is rumored that Mars herself forged this orichalcum hilted sword with a blade shaped of a moonsilver and starmetal crystalline alloy to be gifted to her favored champion in Chiaroscuro. This nearly legendary weapon shapes destiny itself around it&#039;s bearer to grant them victory in conflict. This in conjunction with the blade&#039;s lethality and destiny wreathed augmentation of the wielder makes it a terrifying sight to behold for any enemy. Upon attuning with the blade, the user&#039;s essence is imbued with the destiny of victory; increasing their physical stats each by three. Additionally the user may channel a virtue through the weapon to created a destiny [as the background] of victory in the conflict that the wielder is engaged; this destiny&#039;s strength is correlated to the strength of the channeled virtue.&lt;br /&gt;
&lt;br /&gt;
==Orichalcum Thunderbolt Shield==&lt;br /&gt;
&#039;&#039;&#039;Orichalcum Thunderbolt Shield: Artifact 2&#039;&#039;&#039; &#039;&#039;Five Mote Attunement.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A beautiful circular crystalline shield rimmed with Orichalcum around the edge with engraved prayers of protections. Adara won this shield as a spoil of war durring her many years that she had dedicated to uniting the South.&lt;br /&gt;
&lt;br /&gt;
==Cache Egg==&lt;br /&gt;
&#039;&#039;&#039;Cache Egg: Artifact 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Created to store treasured or particularly useful possessions Elsewhere, both to keep them “nearby” at all times and out of the reach of thieves, these jade vessels have the shape and texture of large eggs.&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
==Awareness==&lt;br /&gt;
*First Awareness Excellency &lt;br /&gt;
*Surprise Anticipation Method&lt;br /&gt;
&lt;br /&gt;
==Integrity==&lt;br /&gt;
*Third Integrity Excellency&lt;br /&gt;
*Infinite Integrity Mastery&lt;br /&gt;
*Integrity Protecting Prana&lt;br /&gt;
*Righteous Lion Defense [Personal Honor]&lt;br /&gt;
*Phoenix Renewal Tactic [Conviction]&lt;br /&gt;
*Epic Zeal of Conviction&lt;br /&gt;
&lt;br /&gt;
==Lore== &lt;br /&gt;
*First Lore Excellency&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
&lt;br /&gt;
==Melee== &lt;br /&gt;
*First Melee Excellency &lt;br /&gt;
*Third Melee Excellency &lt;br /&gt;
*Infinite Melee Mastery &lt;br /&gt;
*Dipping Swallow Defense &lt;br /&gt;
*Bulwark Stance&lt;br /&gt;
*Heavenly Guardian Defense[Conviction] &lt;br /&gt;
*Solar Counter Attack&lt;br /&gt;
*Ready in Eight Directions Stance&lt;br /&gt;
&lt;br /&gt;
==Occult==&lt;br /&gt;
*Second Occult Excellency &lt;br /&gt;
*Spirit Detecting Glance &lt;br /&gt;
*Spirit Cutting Attack&lt;br /&gt;
&lt;br /&gt;
==Socialize==&lt;br /&gt;
*First Socialize Excellency&lt;br /&gt;
*Wise-Eyed Courtier Method&lt;br /&gt;
*Taboo Inflicting Diatribe&lt;br /&gt;
&lt;br /&gt;
==War==&lt;br /&gt;
*First War Excellency&lt;br /&gt;
*Infinite War Mastery&lt;br /&gt;
*Mob Dispersing Rebuke&lt;br /&gt;
*Fury Inciting Presence&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 4&lt;br /&gt;
*Personal: 22/22&lt;br /&gt;
*Peripheral: 68/83&lt;br /&gt;
*Committed to Charms:&lt;br /&gt;
*Committed to artifacts: 15&lt;br /&gt;
*Willpower: 10/10&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 2&lt;br /&gt;
*Conviction: 5&lt;br /&gt;
*Temperance: 5&lt;br /&gt;
*Valor: 2&lt;br /&gt;
&lt;br /&gt;
===Limit Break===&lt;br /&gt;
&#039;&#039;&#039;Overindulgence&#039;&#039;&#039;&lt;br /&gt;
The character’s self-control completely fails, and she surrenders to all forms of excess. Sex, liquor, drugs and gluttony become equally attractive, and the character will not listen to reason or postpone her debauch. She indulges in all vices at hand, regardless of expense or consequences. If she’s penniless or isolated, she’ll borrow or steal or travel to a location where she can indulge. Characters in poor health should make a Stamina check to avoid long-term negative consequences from such an episode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Partial Control:&#039;&#039;&#039; The character can be talked into essential duties such as pursuing enemies or leading armies. However, in every spare moment, she indulges in whatever forms of excess are available. She can avoid drinking on duty but not being exceptionally hung over. She automatically says yes whenever offered some intoxicant or other pleasure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; One full day&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break Condition:&#039;&#039;&#039; The character must pass a favorite pleasure or vice in order to act in a moral fashion.&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 8&lt;br /&gt;
*Dodge DV: 6&lt;br /&gt;
*Parry DV: 14&lt;br /&gt;
*Soak: 3/5/0&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 8&lt;br /&gt;
*Dash: 8&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: 8&lt;br /&gt;
*Dodge MDV: 9&lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
=Equipment=&lt;br /&gt;
&#039;&#039;&#039;Blade of Destiny:&#039;&#039;&#039; PDV 14, Attack 11, Damage 11, Rate 3, Speed 5. MDV 9 [Willpower 10, Essence 4, Integrity 5]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Orichalcum Thunderbolt Shield:&#039;&#039;&#039; DV +3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stored in Cache Egg:&#039;&#039;&#039; Several lewd dreamstones, Spare clothes, Grooming kit, Lilana&#039;s Journal.&lt;br /&gt;
=History=&lt;br /&gt;
Adara has only known three things in her entire life, every thing else merely an expression; excellence, elegance, and duty. Her mother was a legendary commander of the Paragon military whose epic tale came to an end shortly after giving birth due to complications. In her last days Talisa left instructions for her estate to oversee her daughter&#039;s education and training. Adara&#039;s youth was dedicated to education, discipline, and excellence at the hands of the finest but least forgiving tutors available in Paragon. With the legend of her mother ever looming and her isolation from the already sterile culture of Paragon, Adara found it difficult to separate herself from the incessant drilling; swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history. . . and so the child became a woman.&lt;br /&gt;
&lt;br /&gt;
Fifteen years of solitary refinement was at last revealed to the public as Adara joined her would be peers to prove herself worthy of becoming a noble to Paragon and the Perfect. Challenge after challenge was presented and each only served as a stage to validate her bloodline and as the sun set that evening she spoke the oath, binding her to the city-state. Adara had become a diplomat of Paragon and while the other newly appointed nobles reveled that evening, she returned to her estate; now empty save for her mother&#039;s ghost.&lt;br /&gt;
&lt;br /&gt;
Mere days later she received her first assignment, to approach Grandmother Bright as a first step toward alliance (if the Paragon is to march against Gem, it would be best to have amicable relations with your neighbor to the rear, Grandmother Bright&#039;s backing and guidance of such a treaty would give it more gravity). Adara traveled west to Chiaroscuro with her retinue of guards and single handmaiden. Upon arrival she waited patiently for her opportunity to speak with Grandmother Bright presenting a small collection of trinkets recovered from Dari of the Mists. In exchange for her political assistance Grandmother Bright requested a boon from the fifteen year old noble; first she would need to record a dreamstone of herself making love to a local noble and then have the stone smuggled into his private chambers, then upon returning Adara would give her a book. The request shocked and offended the young maiden&#039;s sensibilities but she softly accepted.&lt;br /&gt;
&lt;br /&gt;
The obstacles were not insurmountable but she hadn&#039;t any exposure to the arts of pleasure, and new little of the desires of men aside from the calculated and cold training in persuasion and diplomacy. To this end she had a servant buy for her a number of lewd dreamstones, one of which she planned to eventually plant her own fantasy. Meanwhile she began making the local social rounds before finally receiving an invitation to an upcoming gala after meeting him on several occasions. By night she submitted herself to the dreamstones, her innocent and pure mind being necessarily tarnished, until she found herself dreaming in perversity. It all offended her a great deal, clashing with Adara&#039;s chastity and nobility, but a part of her deep down secretly hungered for the illicit experiences; one evening the pleasures of the dream even physically manifesting much to her own embarrassment. She recorded this dream into a stone, her desire to succeed overriding her own sense of decency and chastity. Though it is one of her deepest held secrets, she savored that dream more than a couple of times before resolving to deliver it as intended.&lt;br /&gt;
&lt;br /&gt;
The gala itself was fairly typical, Adara herself spending much of her time making social rounds and trying desperately not to express shock at the occasional over-indulgences which she resolutely refused to partake in. It wasn&#039;t until hours later and the gala was in full swing that she had largely unobstructed access to the depths of the palace. Here she wandered the halls, trying to block out the sounds of those partaking of each other behind closed doors. Her heart raced, what if her host was like-wise engaged in his chambers? Would she be expected to participate? Adara blushed at the thought, but prayed silently that wouldn&#039;t be the case as she gently pushed open the door to his chambers and closed them behind her. Empty; Adara sighed in relief as she moved to his bedside table to drop the stone in it&#039;s drawer, but found herself hesitant. Finally, she focused on the agreement with Grandmother Bright and dropped the stone into the drawer then closed it with a wooden snap.&lt;br /&gt;
&lt;br /&gt;
Her heart racing, hands still on the bedside table she felt something warm rise up and burn from her core to her skin within a instant. Light burst forth and visions of ages past flooded her mind while raw essence poured into her body and soul. Adara looked up into a mirror to see the icon burning brightly on her brow while an anima encircled her for the first time, lighting the room. She stumbled back and fell onto the floor in shock and surprise as commanding words rang in her mind commanding her to unite the south under a single banner. Taking a moment to let the moment sink in and the wake of essence subside, Adara picked herself up off the floor and left the gala without a further word seeking the more familiar solace of her solitude.&lt;br /&gt;
&lt;br /&gt;
The next morning she returned to Grandmother Bright, still flustered and a bit shocked. Seeing the radiant young woman Grandmother Bright smiled, having known the experience might trigger an exaltation. Adara confirmed the placement of the dreamstone, withholding the fact of her exaltation; at least until Grandmother Bright pointedly brought up the issue before reminding Adara that she still had to deliver a book. Stunned, Adara flounders a moment, having completely forgotten to bring one. After a few moments of hectic apologies Grandmother Bright calms the young woman and bids her to focus on recalling a cache egg she sees attached to Adara&#039;s essence. With several attempts and some coaching the egg finally materialized into her hand, holding within it a few trinkets, a beautifully crafted blade, a journal, and a book on sorcery. Thankful Adara handed the book of sorcery to the goddess, who agreed to aid in negotiations between Paragon and Chiaroscuro.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t until later that afternoon while taking inventory of her small cache of treasure that she even realized that the Paragon&#039;s sigil had left her hand. She considered this for a moment and realized that she was anathema to the realm, an enemy to the Paragon&#039;s greatest ally. If she were to stay it would put the Perfect and Paragon itself in danger. The thought of leaving her home behind tore into her heart, but until the realm had withdrawn she would have to decline the oath. Besides, now she had a new lord to serve, the Unconquered Sun himself.&lt;br /&gt;
&lt;br /&gt;
Since that day Adara has spent the past two years uniting small groups of the south into one banner; hers. Even many of the People of the Dune have come under her influence and there are now mixed communities that operate at all hours with the resident formerly of the dunes coming out in the evenings.&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
Adara is by all measures incredibly reserved, well mannered, and traditional in spirit. At the same time she has a poor understanding of people and even herself as most of the relationships she has ever known was that of mentor and student. In many ways she is a cold caricature of a noble, playing out what she has been taught and drilled into her mind and body, for she knows of little else besides the stark elegance of her upbringing. All this is compounded by the specter of her mother&#039;s nigh legendary status, and the whispered accusations that it is Adara&#039;s fault that her mother died from complications during delivery. All of this has combined to create a woman that is outwardly of immaculate grace, beauty, and skill, driven to match her ever increasingly aggrandized view of her own bloodline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Despite this immaculate exterior of a strong capable woman that Adara maintains, she is incredibly anxious and has a poor understanding of herself and many aspects of the world around her. While she clings to her chastity and honor, she has already tasted pleasure and desires which she cant let go of; instead repressing them so that her own image of herself is not challenged. Still the sexual temptations from the dreamstones haunt her at in some nights driving the young woman to personal release; a secret which she fervently protects and justifies to herself without simply accepting that she enjoys it. Likewise, Adara is charitable, kind, and soft spoken, but doesn&#039;t truly care for those around her, or even herself for that matter. She simply doesn&#039;t understand the significance behind the rote mannerisms and personality carved out of her formless youth. Conversely, she is only fifteen years old and empowered with the infinite possibilities of an exaltation. Given time she could overcome her flaws and smooth out the rough spots to redefine herself and her relationship with creation. That or she might simply perfect her exterior shell while sinking deeper into paranoia, depression, and solitude.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Influenced by her time in Paragon, Adara prefers light and &#039;clean&#039; colors, silver, white, greys, and golds, to bright colors; which she find ostentatious. Adara knows little of her one and only past life, only that her name was Lilana and had been a close confidant to Queen Merela. Perhaps reading more of the journal will reveal more details regarding her.&lt;br /&gt;
=BP=&lt;br /&gt;
&#039;&#039;&#039;[nonmagical]&#039;&#039;&#039; virtues 3:9[9], Skills:6:6[15] BP &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[magical]&#039;&#039;&#039; essence 4:7[7], specialization 2:2[9], Artifact3:3[12], Charm [Favored] 4:16[28], Cult 2:2[30] &lt;br /&gt;
=XP=&lt;br /&gt;
*Earned: #&lt;br /&gt;
*Spent: # (make a list of all purchases here)&lt;br /&gt;
*Unspent: #&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144073</id>
		<title>Character:Adara Kallis</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144073"/>
		<updated>2010-05-16T03:10:32Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: /* Adara Kallis - Eclipse */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Dhf5wh67_40dxwp5hg7_b.jpg]]&lt;br /&gt;
&#039;&#039;This template gives a place to start making your character&#039;s page. Hit &amp;quot;view source&amp;quot; to get the wiki formatting codes. Make sure to delete these comments - including this first one - as you replace them with actual text.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[A Date With Destiny]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Adara Kallis&#039;&#039;&#039;&lt;br /&gt;
*Caste: Eclipse&lt;br /&gt;
*Concept: Noble Champion&lt;br /&gt;
*&#039;&#039;First Impression and Appearance Text&#039;&#039;&lt;br /&gt;
=Motivation=&lt;br /&gt;
* Unite the South under one banner.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Her People&lt;br /&gt;
* The South&lt;br /&gt;
* The Unconquered Sun&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
* Personal Honor [Honesty, Chastity, Charity, and Righteousness]&lt;br /&gt;
=Anima=&lt;br /&gt;
When Adara&#039;s anima banner goes iconic the radiant white essence condenses into Old Realm cipher with blazing golden coronas which rotates about her in crossing orbits displaying the Mandate of Heaven in perfect accuracy; anyone gazing upon the iconic text instantly understands the significance of the cipher even without knowing Old Realm. Most surprisingly is that Adara had never seen the text before it had appeared about her during the exaltation.&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 5&lt;br /&gt;
*Dexterity 8&lt;br /&gt;
*Stamina 5&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 5&lt;br /&gt;
*Manipulation 1&lt;br /&gt;
*Appearance 5&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 2&lt;br /&gt;
*Intelligence 2&lt;br /&gt;
*Wits 3&lt;br /&gt;
=Abilities=&lt;br /&gt;
==Caste / Favored==&lt;br /&gt;
*Awareness 5&lt;br /&gt;
*Bureaucracy 3 &lt;br /&gt;
*Integrity 5&lt;br /&gt;
*Linguistics 3[High Realm, Fire Tongue, Old Realm, Rivertongue]&lt;br /&gt;
*Lore 5&lt;br /&gt;
*Melee 5[Sword of Destiny 3]&lt;br /&gt;
*Occult 5 &lt;br /&gt;
*Presence 5 &lt;br /&gt;
*Ride 2&lt;br /&gt;
*Socialize 5 [leadership 1] &lt;br /&gt;
*War 5&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Sword of Destiny==&lt;br /&gt;
&#039;&#039;&#039;Sword of Destiny: Artifact 5&#039;&#039;&#039; &#039;&#039;Ten Mote Attunement. Speed 5, Accuracy 4, Damage 6, Defense 4, Rate 3&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is rumored that Mars herself forged this orichalcum hilted sword with a blade shaped of a moonsilver and starmetal crystalline alloy to be gifted to her favored champion in Chiaroscuro. This nearly legendary weapon shapes destiny itself around it&#039;s bearer to grant them victory in conflict. This in conjunction with the blade&#039;s lethality and destiny wreathed augmentation of the wielder makes it a terrifying sight to behold for any enemy. Upon attuning with the blade, the user&#039;s essence is imbued with the destiny of victory; increasing their physical stats each by three. Additionally the user may channel a virtue through the weapon to created a destiny [as the background] of victory in the conflict that the wielder is engaged; this destiny&#039;s strength is correlated to the strength of the channeled virtue.&lt;br /&gt;
&lt;br /&gt;
==Orichalcum Thunderbolt Shield==&lt;br /&gt;
&#039;&#039;&#039;Orichalcum Thunderbolt Shield: Artifact 2&#039;&#039;&#039; &#039;&#039;Five Mote Attunement.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A beautiful circular crystalline shield rimmed with Orichalcum around the edge with engraved prayers of protections. Adara won this shield as a spoil of war durring her many years that she had dedicated to uniting the South.&lt;br /&gt;
&lt;br /&gt;
==Cache Egg==&lt;br /&gt;
&#039;&#039;&#039;Cache Egg: Artifact 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Created to store treasured or particularly useful possessions Elsewhere, both to keep them “nearby” at all times and out of the reach of thieves, these jade vessels have the shape and texture of large eggs.&lt;br /&gt;
&lt;br /&gt;
=Charms=&lt;br /&gt;
==Awareness==&lt;br /&gt;
*First Awareness Excellency &lt;br /&gt;
*Surprise Anticipation Method&lt;br /&gt;
&lt;br /&gt;
==Integrity==&lt;br /&gt;
*Third Integrity Excellency&lt;br /&gt;
*Infinite Integrity Mastery&lt;br /&gt;
*Integrity Protecting Prana&lt;br /&gt;
*Righteous Lion Defense [Personal Honor]&lt;br /&gt;
*Phoenix Renewal Tactic [Conviction]&lt;br /&gt;
*Epic Zeal of Conviction&lt;br /&gt;
&lt;br /&gt;
==Lore== &lt;br /&gt;
*First Lore Excellency&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
*Immanent Solar Glory&lt;br /&gt;
&lt;br /&gt;
==Melee== &lt;br /&gt;
*First Melee Excellency &lt;br /&gt;
*Third Melee Excellency &lt;br /&gt;
*Infinite Melee Mastery &lt;br /&gt;
*Dipping Swallow Defense &lt;br /&gt;
*Bulwark Stance&lt;br /&gt;
*Heavenly Guardian Defense[Conviction] &lt;br /&gt;
*Solar Counter Attack&lt;br /&gt;
*Ready in Eight Directions Stance&lt;br /&gt;
&lt;br /&gt;
==Occult==&lt;br /&gt;
*Second Occult Excellency &lt;br /&gt;
*Spirit Detecting Glance &lt;br /&gt;
*Spirit Cutting Attack&lt;br /&gt;
&lt;br /&gt;
==Socialize==&lt;br /&gt;
*First Socialize Excellency&lt;br /&gt;
*Wise-Eyed Courtier Method&lt;br /&gt;
*Taboo Inflicting Diatribe&lt;br /&gt;
&lt;br /&gt;
==War==&lt;br /&gt;
*First War Excellency&lt;br /&gt;
*Infinite War Mastery&lt;br /&gt;
*Mob Dispersing Rebuke&lt;br /&gt;
*Fury Inciting Presence&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 4&lt;br /&gt;
*Personal: 22/22&lt;br /&gt;
*Peripheral: 68/83&lt;br /&gt;
*Committed to Charms:&lt;br /&gt;
*Committed to artifacts: 15&lt;br /&gt;
*Willpower: 10/10&lt;br /&gt;
&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 2&lt;br /&gt;
*Conviction: 5&lt;br /&gt;
*Temperance: 5&lt;br /&gt;
*Valor: 2&lt;br /&gt;
&lt;br /&gt;
===Limit Break===&lt;br /&gt;
&#039;&#039;&#039;Overindulgence&#039;&#039;&#039;&lt;br /&gt;
The character’s self-control completely fails, and she surrenders to all forms of excess. Sex, liquor, drugs and gluttony become equally attractive, and the character will not listen to reason or postpone her debauch. She indulges in all vices at hand, regardless of expense or consequences. If she’s penniless or isolated, she’ll borrow or steal or travel to a location where she can indulge. Characters in poor health should make a Stamina check to avoid long-term negative consequences from such an episode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Partial Control:&#039;&#039;&#039; The character can be talked into essential duties such as pursuing enemies or leading armies. However, in every spare moment, she indulges in whatever forms of excess are available. She can avoid drinking on duty but not being exceptionally hung over. She automatically says yes whenever offered some intoxicant or other pleasure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duration:&#039;&#039;&#039; One full day&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break Condition:&#039;&#039;&#039; The character must pass a favorite pleasure or vice in order to act in a moral fashion.&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 8&lt;br /&gt;
*Dodge DV: 6&lt;br /&gt;
*Parry DV: 14&lt;br /&gt;
*Soak: 3/5/0&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 8&lt;br /&gt;
*Dash: 8&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: 8&lt;br /&gt;
*Dodge MDV: 9&lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
=Equipment=&lt;br /&gt;
&#039;&#039;&#039;Blade of Destiny:&#039;&#039;&#039; PDV 14, Attack 11, Damage 11, Rate 3, Speed 5. MDV 9 [Willpower 10, Essence 4, Integrity 5]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Orichalcum Thunderbolt Shield:&#039;&#039;&#039; DV +3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stored in Cache Egg:&#039;&#039;&#039; Several lewd dreamstones, Spare clothes, Grooming kit, Lilana&#039;s Journal.&lt;br /&gt;
=History=&lt;br /&gt;
Adara has only known three things in her entire life, every thing else merely an expression; excellence, elegance, and duty. Her mother was a legendary commander of the Paragon military whose epic tale came to an end shortly after giving birth due to complications. In her last days Talisa left instructions for her estate to oversee her daughter&#039;s education and training. Adara&#039;s youth was dedicated to education, discipline, and excellence at the hands of the finest but least forgiving tutors available in Paragon. With the legend of her mother ever looming and her isolation from the already sterile culture of Paragon, Adara found it difficult to separate herself from the incessant drilling; swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history. . . and so the child became a woman.&lt;br /&gt;
&lt;br /&gt;
Fifteen years of solitary refinement was at last revealed to the public as Adara joined her would be peers to prove herself worthy of becoming a noble to Paragon and the Perfect. Challenge after challenge was presented and each only served as a stage to validate her bloodline and as the sun set that evening she spoke the oath, binding her to the city-state. Adara had become a diplomat of Paragon and while the other newly appointed nobles reveled that evening, she returned to her estate; now empty save for her mother&#039;s ghost.&lt;br /&gt;
&lt;br /&gt;
Mere days later she received her first assignment, to approach Grandmother Bright as a first step toward alliance (if the Paragon is to march against Gem, it would be best to have amicable relations with your neighbor to the rear, Grandmother Bright&#039;s backing and guidance of such a treaty would give it more gravity). Adara traveled west to Chiaroscuro with her retinue of guards and single handmaiden. Upon arrival she waited patiently for her opportunity to speak with Grandmother Bright presenting a small collection of trinkets recovered from Dari of the Mists. In exchange for her political assistance Grandmother Bright requested a boon from the fifteen year old noble; first she would need to record a dreamstone of herself making love to a local noble and then have the stone smuggled into his private chambers, then upon returning Adara would give her a book. The request shocked and offended the young maiden&#039;s sensibilities but she softly accepted.&lt;br /&gt;
&lt;br /&gt;
The obstacles were not insurmountable but she hadn&#039;t any exposure to the arts of pleasure, and new little of the desires of men aside from the calculated and cold training in persuasion and diplomacy. To this end she had a servant buy for her a number of lewd dreamstones, one of which she planned to eventually plant her own fantasy. Meanwhile she began making the local social rounds before finally receiving an invitation to an upcoming gala after meeting him on several occasions. By night she submitted herself to the dreamstones, her innocent and pure mind being necessarily tarnished, until she found herself dreaming in perversity. It all offended her a great deal, clashing with Adara&#039;s chastity and nobility, but a part of her deep down secretly hungered for the illicit experiences; one evening the pleasures of the dream even physically manifesting much to her own embarrassment. She recorded this dream into a stone, her desire to succeed overriding her own sense of decency and chastity. Though it is one of her deepest held secrets, she savored that dream more than a couple of times before resolving to deliver it as intended.&lt;br /&gt;
&lt;br /&gt;
The gala itself was fairly typical, Adara herself spending much of her time making social rounds and trying desperately not to express shock at the occasional over-indulgences which she resolutely refused to partake in. It wasn&#039;t until hours later and the gala was in full swing that she had largely unobstructed access to the depths of the palace. Here she wandered the halls, trying to block out the sounds of those partaking of each other behind closed doors. Her heart raced, what if her host was like-wise engaged in his chambers? Would she be expected to participate? Adara blushed at the thought, but prayed silently that wouldn&#039;t be the case as she gently pushed open the door to his chambers and closed them behind her. Empty; Adara sighed in relief as she moved to his bedside table to drop the stone in it&#039;s drawer, but found herself hesitant. Finally, she focused on the agreement with Grandmother Bright and dropped the stone into the drawer then closed it with a wooden snap.&lt;br /&gt;
&lt;br /&gt;
Her heart racing, hands still on the bedside table she felt something warm rise up and burn from her core to her skin within a instant. Light burst forth and visions of ages past flooded her mind while raw essence poured into her body and soul. Adara looked up into a mirror to see the icon burning brightly on her brow while an anima encircled her for the first time, lighting the room. She stumbled back and fell onto the floor in shock and surprise as commanding words rang in her mind commanding her to unite the south under a single banner. Taking a moment to let the moment sink in and the wake of essence subside, Adara picked herself up off the floor and left the gala without a further word seeking the more familiar solace of her solitude.&lt;br /&gt;
&lt;br /&gt;
The next morning she returned to Grandmother Bright, still flustered and a bit shocked. Seeing the radiant young woman Grandmother Bright smiled, having known the experience might trigger an exaltation. Adara confirmed the placement of the dreamstone, withholding the fact of her exaltation; at least until Grandmother Bright pointedly brought up the issue before reminding Adara that she still had to deliver a book. Stunned, Adara flounders a moment, having completely forgotten to bring one. After a few moments of hectic apologies Grandmother Bright calms the young woman and bids her to focus on recalling a cache egg she sees attached to Adara&#039;s essence. With several attempts and some coaching the egg finally materialized into her hand, holding within it a few trinkets, a beautifully crafted blade, a journal, and a book on sorcery. Thankful Adara handed the book of sorcery to the goddess, who agreed to aid in negotiations between Paragon and Chiaroscuro.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t until later that afternoon while taking inventory of her small cache of treasure that she even realized that the Paragon&#039;s sigil had left her hand. She considered this for a moment and realized that she was anathema to the realm, an enemy to the Paragon&#039;s greatest ally. If she were to stay it would put the Perfect and Paragon itself in danger. The thought of leaving her home behind tore into her heart, but until the realm had withdrawn she would have to decline the oath. Besides, now she had a new lord to serve, the Unconquered Sun himself.&lt;br /&gt;
&lt;br /&gt;
Since that day Adara has spent the past two years uniting small groups of the south into one banner; hers. Even many of the People of the Dune have come under her influence and there are now mixed communities that operate at all hours with the resident formerly of the dunes coming out in the evenings.&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
Adara is by all measures incredibly reserved, well mannered, and traditional in spirit. At the same time she has a poor understanding of people and even herself as most of the relationships she has ever known was that of mentor and student. In many ways she is a cold caricature of a noble, playing out what she has been taught and drilled into her mind and body, for she knows of little else besides the stark elegance of her upbringing. All this is compounded by the specter of her mother&#039;s nigh legendary status, and the whispered accusations that it is Adara&#039;s fault that her mother died from complications during delivery. All of this has combined to create a woman that is outwardly of immaculate grace, beauty, and skill, driven to match her ever increasingly aggrandized view of her own bloodline.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Despite this immaculate exterior of a strong capable woman that Adara maintains, she is incredibly anxious and has a poor understanding of herself and many aspects of the world around her. While she clings to her chastity and honor, she has already tasted pleasure and desires which she cant let go of; instead repressing them so that her own image of herself is not challenged. Still the sexual temptations from the dreamstones haunt her at in some nights driving the young woman to personal release; a secret which she fervently protects and justifies to herself without simply accepting that she enjoys it. Likewise, Adara is charitable, kind, and soft spoken, but doesn&#039;t truly care for those around her, or even herself for that matter. She simply doesn&#039;t understand the significance behind the rote mannerisms and personality carved out of her formless youth. Conversely, she is only fifteen years old and empowered with the infinite possibilities of an exaltation. Given time she could overcome her flaws and smooth out the rough spots to redefine herself and her relationship with creation. That or she might simply perfect her exterior shell while sinking deeper into paranoia, depression, and solitude.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Influenced by her time in Paragon, Adara prefers light and &#039;clean&#039; colors, silver, white, greys, and golds, to bright colors; which she find ostentatious. Adara knows little of her one and only past life, only that her name was Lilana and had been a close confidant to Queen Merela. Perhaps reading more of the journal will reveal more details regarding her.&lt;br /&gt;
=BP=&lt;br /&gt;
&#039;&#039;&#039;[nonmagical]&#039;&#039;&#039; virtues 3:9[9], Skills:6:6[15] BP &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[magical]&#039;&#039;&#039; essence 4:7[7], specialization 2:2[9], Artifact3:3[12], Charm [Favored] 4:16[28], Cult 2:2[30] &lt;br /&gt;
=XP=&lt;br /&gt;
*Earned: #&lt;br /&gt;
*Spent: # (make a list of all purchases here)&lt;br /&gt;
*Unspent: #&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144068</id>
		<title>Character:Adara Kallis</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144068"/>
		<updated>2010-05-16T01:36:30Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: /* Adara Kallis - Eclipse */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Dhf5wh67_40dxwp5hg7_b.jpg]]&lt;br /&gt;
== Adara Kallis - Eclipse ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Unite the South under one banner.&lt;br /&gt;
&#039;&#039;&#039;Intimacies:&#039;&#039;&#039; Personal Honor [Honesty, Chastity, Charity, and Righteousness], Her People, the South, The Unconquered Sun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blade of Destiny PDV 14, Attack 11, Damage 11, Rate 3, Speed 5.&lt;br /&gt;
MDV 9 [Willpower 10, Essence 4, Integrity 5]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break: Overindulgence&lt;br /&gt;
Compassion 2, Conviction 5, Temperance 5, Valor 2&lt;br /&gt;
Willpower 10, Essence 4, Personal Pool 22, Peripheral Pool 83 [15 committed, 68 available]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Strength 2[5], Dexterity 5[8], Stamina 2[5]&lt;br /&gt;
Charisma 5, Manipulation 1, Appearance 5&lt;br /&gt;
Perception 2, Intelligence 2, Wits 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Awareness* 5, Bureaucracy* 3, Integrity* 5, Linguistics* 3[High Realm, Fire Tongue, Old Realm, Rivertongue], Lore* 5, Melee* 5[Sword of Destiny 3], Occult* 5, Presence 5*, Ride* 2, Socialize* 5[leadership], War 5*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awareness:&#039;&#039;&#039; First Awareness Excellency, Surprise Anticipation Method, &#039;&#039;&#039;Integrity:&#039;&#039;&#039; Third Integrity Excellency, Infinite Integrity Mastery, Integrity Protecting Prana, Righteous Lion Defense [Personal Honor], Phoenix Renewal Tactic [Conviction], Epic Zeal of Conviction, &#039;&#039;&#039;Lore:&#039;&#039;&#039; First Lore Excellency, Immanent Solar Glory x3, &#039;&#039;&#039;Melee:&#039;&#039;&#039; First Melee Excellency, Third Melee Excellency, Infinite Melee Mastery, Dipping Swallow Defense, Bulwark Stance, Heavenly Guardian Defense[Conviction], Solar Counter Attack, Ready in Eight Directions Stance, &#039;&#039;&#039;Occult:&#039;&#039;&#039; Second Occult Excellency, Spirit Detecting Glance, Spirit Cutting Attack, &#039;&#039;&#039;Socialize:&#039;&#039;&#039; First Socialize Excellency, Wise-Eyed Courtier Method, Taboo Inflicting Diatribe, &#039;&#039;&#039;War:&#039;&#039;&#039; First War Excellency, Infinite War Mastery, Mob Dispersing Rebuke, Fury Inciting Presence&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ready!&#039;&#039;&#039;&lt;br /&gt;
Surprise Anticipation Method, Heavenly Guardian Defense, Ready In Eight Directions Stance, Bulwark Stance, First Melee Excellency, Third Melee Excellency, Integrity Protecting Prana, Infinite Melee Mastery, Spirit Detecting Glance&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fight!&#039;&#039;&#039;&lt;br /&gt;
Surprise Anticipation Method, Heavenly Guardian Defense, Ready In Eight Directions Stance, Bulwark Stance, First Melee Excellency, Third Melee Excellency, Integrity Protecting Prana, Spirit Cutting Attack&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Artifact [Sword of Destiny] 5&lt;br /&gt;
Artifact [Cache Egg] 1&lt;br /&gt;
Artifact [Orichalcum Thunderbolt Shield] 2&lt;br /&gt;
Followers 5&lt;br /&gt;
Resource 5&lt;br /&gt;
Cult 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stored in Cache Egg:&#039;&#039;&#039; Several lewd dreamstones, Spare clothes, Grooming kit, Lilana&#039;s Journal.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sword of Destiny:&#039;&#039;&#039; Artifact OOOOO; Ten Mote Attunement.&lt;br /&gt;
&#039;&#039;Speed 5, Accuracy 4, Damage 6, Defense 4, Rate 3&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is rumored that Mars herself forged this orichalcum hilted sword with a blade shaped of a moonsilver and starmetal crystalline alloy to be gifted to her favored champion in Chiaroscuro. This nearly legendary weapon shapes destiny itself around it&#039;s bearer to grant them victory in conflict. This in conjunction with the blade&#039;s lethality and destiny wreathed augmentation of the wielder makes it a terrifying sight to behold for any enemy. Upon attuning with the blade, the user&#039;s essence is imbued with the destiny of victory; increasing their physical stats each by three. Additionally the user may channel a virtue through the weapon to created a destiny [as the background] of victory in the conflict that the wielder is engaged; this destiny&#039;s strength is correlated to the strength of the channeled virtue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Overview&#039;&#039;&#039;&lt;br /&gt;
Adara is by all measures incredibly reserved, well mannered, and traditional in spirit. At the same time she has a poor understanding of people and even herself as most of the relationships she has ever known was that of mentor and student. In many ways she is a cold caricature of a noble, playing out what she has been taught and drilled into her mind and body, for she knows of little else besides the stark elegance of her upbringing. All this is compounded by the specter of her mother&#039;s nigh legendary status, and the whispered accusations that it is Adara&#039;s fault that her mother died from complications during delivery. All of this has combined to create a woman that is outwardly of immaculate grace, beauty, and skill, driven to match her ever increasingly aggrandized view of her own bloodline.&lt;br /&gt;
&lt;br /&gt;
Despite this immaculate exterior of a strong capable woman that Adara maintains, she is incredibly anxious and has a poor understanding of herself and many aspects of the world around her. While she clings to her chastity and honor, she has already tasted pleasure and desires which she cant let go of; instead repressing them so that her own image of herself is not challenged. Still the sexual temptations from the dreamstones haunt her at in some nights driving the young woman to personal release; a secret which she fervently protects and justifies to herself without simply accepting that she enjoys it. Likewise, Adara is charitable, kind, and soft spoken, but doesn&#039;t truly care for those around her, or even herself for that matter. She simply doesn&#039;t understand the significance behind the rote mannerisms and personality carved out of her formless youth. Conversely, she is only fifteen years old and empowered with the infinite possibilities of an exaltation. Given time she could overcome her flaws and smooth out the rough spots to redefine herself and her relationship with creation. That or she might simply perfect her exterior shell while sinking deeper into paranoia, depression, and solitude.&lt;br /&gt;
&lt;br /&gt;
When Adara&#039;s anima banner goes iconic the radiant white essence condenses into Old Realm cipher with blazing golden coronas which rotates about her in crossing orbits displaying the Mandate of Heaven in perfect accuracy; anyone gazing upon the iconic text instantly understands the significance of the cipher even without knowing Old Realm. Most surprisingly is that Adara had never seen the text before it had appeared about her during the exaltation.&lt;br /&gt;
&lt;br /&gt;
Influenced by her time in Paragon, Adara prefers light and &#039;clean&#039; colors, silver, white, greys, and golds, to bright colors; which she find ostentatious.&lt;br /&gt;
&lt;br /&gt;
Adara knows little of her one and only past life, only that her name was Lilana and had been a close confidant to Queen Merela. Perhaps reading more of the journal will reveal more details regarding her.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background &amp;amp; Notes&#039;&#039;&#039;&lt;br /&gt;
Adara has only known three things in her entire life, every thing else merely an expression; excellence, elegance, and duty. Her mother was a legendary commander of the Paragon military whose epic tale came to an end shortly after giving birth due to complications. In her last days Talisa left instructions for her estate to oversee her daughter&#039;s education and training. Adara&#039;s youth was dedicated to education, discipline, and excellence at the hands of the finest but least forgiving tutors available in Paragon. With the legend of her mother ever looming and her isolation from the already sterile culture of Paragon, Adara found it difficult to separate herself from the incessant drilling; swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history. . . and so the child became a woman.&lt;br /&gt;
&lt;br /&gt;
Fifteen years of solitary refinement was at last revealed to the public as Adara joined her would be peers to prove herself worthy of becoming a noble to Paragon and the Perfect. Challenge after challenge was presented and each only served as a stage to validate her bloodline and as the sun set that evening she spoke the oath, binding her to the city-state. Adara had become a diplomat of Paragon and while the other newly appointed nobles reveled that evening, she returned to her estate; now empty save for her mother&#039;s ghost.&lt;br /&gt;
&lt;br /&gt;
Mere days later she received her first assignment, to approach Grandmother Bright as a first step toward alliance (if the Paragon is to march against Gem, it would be best to have amicable relations with your neighbor to the rear, Grandmother Bright&#039;s backing and guidance of such a treaty would give it more gravity). Adara traveled west to Chiaroscuro with her retinue of guards and single handmaiden. Upon arrival she waited patiently for her opportunity to speak with Grandmother Bright presenting a small collection of trinkets recovered from Dari of the Mists. In exchange for her political assistance Grandmother Bright requested a boon from the fifteen year old noble; first she would need to record a dreamstone of herself making love to a local noble and then have the stone smuggled into his private chambers, then upon returning Adara would give her a book. The request shocked and offended the young maiden&#039;s sensibilities but she softly accepted.&lt;br /&gt;
&lt;br /&gt;
The obstacles were not insurmountable but she hadn&#039;t any exposure to the arts of pleasure, and new little of the desires of men aside from the calculated and cold training in persuasion and diplomacy. To this end she had a servant buy for her a number of lewd dreamstones, one of which she planned to eventually plant her own fantasy. Meanwhile she began making the local social rounds before finally receiving an invitation to an upcoming gala after meeting him on several occasions. By night she submitted herself to the dreamstones, her innocent and pure mind being necessarily tarnished, until she found herself dreaming in perversity. It all offended her a great deal, clashing with Adara&#039;s chastity and nobility, but a part of her deep down secretly hungered for the illicit experiences; one evening the pleasures of the dream even physically manifesting much to her own embarrassment. She recorded this dream into a stone, her desire to succeed overriding her own sense of decency and chastity. Though it is one of her deepest held secrets, she savored that dream more than a couple of times before resolving to deliver it as intended.&lt;br /&gt;
&lt;br /&gt;
The gala itself was fairly typical, Adara herself spending much of her time making social rounds and trying desperately not to express shock at the occasional over-indulgences which she resolutely refused to partake in. It wasn&#039;t until hours later and the gala was in full swing that she had largely unobstructed access to the depths of the palace. Here she wandered the halls, trying to block out the sounds of those partaking of each other behind closed doors. Her heart raced, what if her host was like-wise engaged in his chambers? Would she be expected to participate? Adara blushed at the thought, but prayed silently that wouldn&#039;t be the case as she gently pushed open the door to his chambers and closed them behind her. Empty; Adara sighed in relief as she moved to his bedside table to drop the stone in it&#039;s drawer, but found herself hesitant. Finally, she focused on the agreement with Grandmother Bright and dropped the stone into the drawer then closed it with a wooden snap.&lt;br /&gt;
&lt;br /&gt;
Her heart racing, hands still on the bedside table she felt something warm rise up and burn from her core to her skin within a instant. Light burst forth and visions of ages past flooded her mind while raw essence poured into her body and soul. Adara looked up into a mirror to see the icon burning brightly on her brow while an anima encircled her for the first time, lighting the room. She stumbled back and fell onto the floor in shock and surprise as commanding words rang in her mind commanding her to unite the south under a single banner. Taking a moment to let the moment sink in and the wake of essence subside, Adara picked herself up off the floor and left the gala without a further word seeking the more familiar solace of her solitude.&lt;br /&gt;
&lt;br /&gt;
The next morning she returned to Grandmother Bright, still flustered and a bit shocked. Seeing the radiant young woman Grandmother Bright smiled, having known the experience might trigger an exaltation. Adara confirmed the placement of the dreamstone, withholding the fact of her exaltation; at least until Grandmother Bright pointedly brought up the issue before reminding Adara that she still had to deliver a book. Stunned, Adara flounders a moment, having completely forgotten to bring one. After a few moments of hectic apologies Grandmother Bright calms the young woman and bids her to focus on recalling a cache egg she sees attached to Adara&#039;s essence. With several attempts and some coaching the egg finally materialized into her hand, holding within it a few trinkets, a beautifully crafted blade, a journal, and a book on sorcery. Thankful Adara handed the book of sorcery to the goddess, who agreed to aid in negotiations between Paragon and Chiaroscuro.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t until later that afternoon while taking inventory of her small cache of treasure that she even realized that the Paragon&#039;s sigil had left her hand. She considered this for a moment and realized that she was anathema to the realm, an enemy to the Paragon&#039;s greatest ally. If she were to stay it would put the Perfect and Paragon itself in danger. The thought of leaving her home behind tore into her heart, but until the realm had withdrawn she would have to decline the oath. Besides, now she had a new lord to serve, the Unconquered Sun himself.&lt;br /&gt;
&lt;br /&gt;
Since that day Adara has spent the past two years uniting small groups of the south into one banner; hers. Even many of the People of the Dune have come under her influence and there are now mixed communities that operate at all hours with the resident formerly of the dunes coming out in the evenings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;BP [nonmagical] virtues 3:9[9], Skills:6:6[15]&lt;br /&gt;
BP [magical] essence 4:7[7], specialization 2:2[9], Artifact3:3[12], Charm [Favored] 4:16[28], Cult 2:2[30]&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144067</id>
		<title>Character:Adara Kallis</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144067"/>
		<updated>2010-05-16T01:34:11Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: /* Adara Kallis - Eclipse */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Dhf5wh67_40dxwp5hg7_b.jpg]]&lt;br /&gt;
== Adara Kallis - Eclipse ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Unite the South under one banner.&lt;br /&gt;
&#039;&#039;&#039;Intimacies:&#039;&#039;&#039; Personal Honor [Honesty, Chastity, Charity, and Righteousness], Her People, the South, The Unconquered Sun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blade of Destiny PDV 14, Attack 11, Damage 11, Rate 3, Speed 5.&lt;br /&gt;
MDV 9 [Willpower 10, Essence 4, Integrity 5]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break: Overindulgence&lt;br /&gt;
Compassion 2, Conviction 5, Temperance 5, Valor 2&lt;br /&gt;
Willpower 10, Essence 4, Personal Pool 22, Peripheral Pool 83 [15 committed, 68 available]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Strength 2[5], Dexterity 5[8], Stamina 2[5]&lt;br /&gt;
Charisma 5, Manipulation 1, Appearance 5&lt;br /&gt;
Perception 2, Intelligence 2, Wits 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Awareness* 5, Bureaucracy* 3, Integrity* 5, Linguistics* 3[High Realm, Fire Tongue, Old Realm, Rivertongue], Lore* 5, Melee* 5[Sword of Destiny 3], Occult* 5, Presence 5*, Ride* 2, Socialize* 5[leadership], War 5*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awareness:&#039;&#039;&#039; First Awareness Excellency, Surprise Anticipation Method, &#039;&#039;&#039;Integrity:&#039;&#039;&#039; Third Integrity Excellency, Infinite Integrity Mastery, Integrity Protecting Prana, Righteous Lion Defense [Personal Honor], Phoenix Renewal Tactic [Conviction], Epic Zeal of Conviction, &#039;&#039;&#039;Lore:&#039;&#039;&#039; First Lore Excellency, Immanent Solar Glory x3, &#039;&#039;&#039;Melee:&#039;&#039;&#039; First Melee Excellency, Third Melee Excellency, Infinite Melee Mastery, Dipping Swallow Defense, Bulwark Stance, Heavenly Guardian Defense[Conviction], Solar Counter Attack, Ready in Eight Directions Stance, &#039;&#039;&#039;Occult:&#039;&#039;&#039; Second Occult Excellency, Spirit Detecting Glance, Spirit Cutting Attack, &#039;&#039;&#039;Socialize:&#039;&#039;&#039; First Socialize Excellency, Wise-Eyed Courtier Method, Taboo Inflicting Diatribe, &#039;&#039;&#039;War:&#039;&#039;&#039; First War Excellency, Infinite War Mastery, Mob Dispersing Rebuke, Fury Inciting Presence&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ready!&#039;&#039;&#039;&lt;br /&gt;
Surprise Anticipation Method, Heavenly Guardian Defense, Ready In Eight Directions Stance, Bulwark Stance, First Melee Excellency, Third Melee Excellency, Integrity Protecting Prana, Infinite Melee Mastery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fight!&#039;&#039;&#039;&lt;br /&gt;
Surprise Anticipation Method, Heavenly Guardian Defense, Ready In Eight Directions Stance, Bulwark Stance, First Melee Excellency, Third Melee Excellency, Integrity Protecting Prana&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Artifact [Sword of Destiny] 5&lt;br /&gt;
Artifact [Cache Egg] 1&lt;br /&gt;
Artifact [Orichalcum Thunderbolt Shield] 2&lt;br /&gt;
Followers 5&lt;br /&gt;
Resource 5&lt;br /&gt;
Cult 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stored in Cache Egg:&#039;&#039;&#039; Several lewd dreamstones, Spare clothes, Grooming kit, Lilana&#039;s Journal.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sword of Destiny:&#039;&#039;&#039; Artifact OOOOO; Ten Mote Attunement.&lt;br /&gt;
&#039;&#039;Speed 5, Accuracy 4, Damage 6, Defense 4, Rate 3&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is rumored that Mars herself forged this orichalcum hilted sword with a blade shaped of a moonsilver and starmetal crystalline alloy to be gifted to her favored champion in Chiaroscuro. This nearly legendary weapon shapes destiny itself around it&#039;s bearer to grant them victory in conflict. This in conjunction with the blade&#039;s lethality and destiny wreathed augmentation of the wielder makes it a terrifying sight to behold for any enemy. Upon attuning with the blade, the user&#039;s essence is imbued with the destiny of victory; increasing their physical stats each by three. Additionally the user may channel a virtue through the weapon to created a destiny [as the background] of victory in the conflict that the wielder is engaged; this destiny&#039;s strength is correlated to the strength of the channeled virtue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Overview&#039;&#039;&#039;&lt;br /&gt;
Adara is by all measures incredibly reserved, well mannered, and traditional in spirit. At the same time she has a poor understanding of people and even herself as most of the relationships she has ever known was that of mentor and student. In many ways she is a cold caricature of a noble, playing out what she has been taught and drilled into her mind and body, for she knows of little else besides the stark elegance of her upbringing. All this is compounded by the specter of her mother&#039;s nigh legendary status, and the whispered accusations that it is Adara&#039;s fault that her mother died from complications during delivery. All of this has combined to create a woman that is outwardly of immaculate grace, beauty, and skill, driven to match her ever increasingly aggrandized view of her own bloodline.&lt;br /&gt;
&lt;br /&gt;
Despite this immaculate exterior of a strong capable woman that Adara maintains, she is incredibly anxious and has a poor understanding of herself and many aspects of the world around her. While she clings to her chastity and honor, she has already tasted pleasure and desires which she cant let go of; instead repressing them so that her own image of herself is not challenged. Still the sexual temptations from the dreamstones haunt her at in some nights driving the young woman to personal release; a secret which she fervently protects and justifies to herself without simply accepting that she enjoys it. Likewise, Adara is charitable, kind, and soft spoken, but doesn&#039;t truly care for those around her, or even herself for that matter. She simply doesn&#039;t understand the significance behind the rote mannerisms and personality carved out of her formless youth. Conversely, she is only fifteen years old and empowered with the infinite possibilities of an exaltation. Given time she could overcome her flaws and smooth out the rough spots to redefine herself and her relationship with creation. That or she might simply perfect her exterior shell while sinking deeper into paranoia, depression, and solitude.&lt;br /&gt;
&lt;br /&gt;
When Adara&#039;s anima banner goes iconic the radiant white essence condenses into Old Realm cipher with blazing golden coronas which rotates about her in crossing orbits displaying the Mandate of Heaven in perfect accuracy; anyone gazing upon the iconic text instantly understands the significance of the cipher even without knowing Old Realm. Most surprisingly is that Adara had never seen the text before it had appeared about her during the exaltation.&lt;br /&gt;
&lt;br /&gt;
Influenced by her time in Paragon, Adara prefers light and &#039;clean&#039; colors, silver, white, greys, and golds, to bright colors; which she find ostentatious.&lt;br /&gt;
&lt;br /&gt;
Adara knows little of her one and only past life, only that her name was Lilana and had been a close confidant to Queen Merela. Perhaps reading more of the journal will reveal more details regarding her.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background &amp;amp; Notes&#039;&#039;&#039;&lt;br /&gt;
Adara has only known three things in her entire life, every thing else merely an expression; excellence, elegance, and duty. Her mother was a legendary commander of the Paragon military whose epic tale came to an end shortly after giving birth due to complications. In her last days Talisa left instructions for her estate to oversee her daughter&#039;s education and training. Adara&#039;s youth was dedicated to education, discipline, and excellence at the hands of the finest but least forgiving tutors available in Paragon. With the legend of her mother ever looming and her isolation from the already sterile culture of Paragon, Adara found it difficult to separate herself from the incessant drilling; swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history. . . and so the child became a woman.&lt;br /&gt;
&lt;br /&gt;
Fifteen years of solitary refinement was at last revealed to the public as Adara joined her would be peers to prove herself worthy of becoming a noble to Paragon and the Perfect. Challenge after challenge was presented and each only served as a stage to validate her bloodline and as the sun set that evening she spoke the oath, binding her to the city-state. Adara had become a diplomat of Paragon and while the other newly appointed nobles reveled that evening, she returned to her estate; now empty save for her mother&#039;s ghost.&lt;br /&gt;
&lt;br /&gt;
Mere days later she received her first assignment, to approach Grandmother Bright as a first step toward alliance (if the Paragon is to march against Gem, it would be best to have amicable relations with your neighbor to the rear, Grandmother Bright&#039;s backing and guidance of such a treaty would give it more gravity). Adara traveled west to Chiaroscuro with her retinue of guards and single handmaiden. Upon arrival she waited patiently for her opportunity to speak with Grandmother Bright presenting a small collection of trinkets recovered from Dari of the Mists. In exchange for her political assistance Grandmother Bright requested a boon from the fifteen year old noble; first she would need to record a dreamstone of herself making love to a local noble and then have the stone smuggled into his private chambers, then upon returning Adara would give her a book. The request shocked and offended the young maiden&#039;s sensibilities but she softly accepted.&lt;br /&gt;
&lt;br /&gt;
The obstacles were not insurmountable but she hadn&#039;t any exposure to the arts of pleasure, and new little of the desires of men aside from the calculated and cold training in persuasion and diplomacy. To this end she had a servant buy for her a number of lewd dreamstones, one of which she planned to eventually plant her own fantasy. Meanwhile she began making the local social rounds before finally receiving an invitation to an upcoming gala after meeting him on several occasions. By night she submitted herself to the dreamstones, her innocent and pure mind being necessarily tarnished, until she found herself dreaming in perversity. It all offended her a great deal, clashing with Adara&#039;s chastity and nobility, but a part of her deep down secretly hungered for the illicit experiences; one evening the pleasures of the dream even physically manifesting much to her own embarrassment. She recorded this dream into a stone, her desire to succeed overriding her own sense of decency and chastity. Though it is one of her deepest held secrets, she savored that dream more than a couple of times before resolving to deliver it as intended.&lt;br /&gt;
&lt;br /&gt;
The gala itself was fairly typical, Adara herself spending much of her time making social rounds and trying desperately not to express shock at the occasional over-indulgences which she resolutely refused to partake in. It wasn&#039;t until hours later and the gala was in full swing that she had largely unobstructed access to the depths of the palace. Here she wandered the halls, trying to block out the sounds of those partaking of each other behind closed doors. Her heart raced, what if her host was like-wise engaged in his chambers? Would she be expected to participate? Adara blushed at the thought, but prayed silently that wouldn&#039;t be the case as she gently pushed open the door to his chambers and closed them behind her. Empty; Adara sighed in relief as she moved to his bedside table to drop the stone in it&#039;s drawer, but found herself hesitant. Finally, she focused on the agreement with Grandmother Bright and dropped the stone into the drawer then closed it with a wooden snap.&lt;br /&gt;
&lt;br /&gt;
Her heart racing, hands still on the bedside table she felt something warm rise up and burn from her core to her skin within a instant. Light burst forth and visions of ages past flooded her mind while raw essence poured into her body and soul. Adara looked up into a mirror to see the icon burning brightly on her brow while an anima encircled her for the first time, lighting the room. She stumbled back and fell onto the floor in shock and surprise as commanding words rang in her mind commanding her to unite the south under a single banner. Taking a moment to let the moment sink in and the wake of essence subside, Adara picked herself up off the floor and left the gala without a further word seeking the more familiar solace of her solitude.&lt;br /&gt;
&lt;br /&gt;
The next morning she returned to Grandmother Bright, still flustered and a bit shocked. Seeing the radiant young woman Grandmother Bright smiled, having known the experience might trigger an exaltation. Adara confirmed the placement of the dreamstone, withholding the fact of her exaltation; at least until Grandmother Bright pointedly brought up the issue before reminding Adara that she still had to deliver a book. Stunned, Adara flounders a moment, having completely forgotten to bring one. After a few moments of hectic apologies Grandmother Bright calms the young woman and bids her to focus on recalling a cache egg she sees attached to Adara&#039;s essence. With several attempts and some coaching the egg finally materialized into her hand, holding within it a few trinkets, a beautifully crafted blade, a journal, and a book on sorcery. Thankful Adara handed the book of sorcery to the goddess, who agreed to aid in negotiations between Paragon and Chiaroscuro.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t until later that afternoon while taking inventory of her small cache of treasure that she even realized that the Paragon&#039;s sigil had left her hand. She considered this for a moment and realized that she was anathema to the realm, an enemy to the Paragon&#039;s greatest ally. If she were to stay it would put the Perfect and Paragon itself in danger. The thought of leaving her home behind tore into her heart, but until the realm had withdrawn she would have to decline the oath. Besides, now she had a new lord to serve, the Unconquered Sun himself.&lt;br /&gt;
&lt;br /&gt;
Since that day Adara has spent the past two years uniting small groups of the south into one banner; hers. Even many of the People of the Dune have come under her influence and there are now mixed communities that operate at all hours with the resident formerly of the dunes coming out in the evenings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;BP [nonmagical] virtues 3:9[9], Skills:6:6[15]&lt;br /&gt;
BP [magical] essence 4:7[7], specialization 2:2[9], Artifact3:3[12], Charm [Favored] 4:16[28], Cult 2:2[30]&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144066</id>
		<title>Character:Adara Kallis</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144066"/>
		<updated>2010-05-16T01:32:38Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: /* Adara Kallis - Eclipse */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Dhf5wh67_40dxwp5hg7_b.jpg]]&lt;br /&gt;
== Adara Kallis - Eclipse ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Unite the South under one banner.&lt;br /&gt;
&#039;&#039;&#039;Intimacies:&#039;&#039;&#039; Personal Honor [Honesty, Chastity, Charity, and Righteousness], Her People, the South, The Unconquered Sun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blade of Destiny PDV 11, Attack 11, Damage 11, Rate 3, Speed 5.&lt;br /&gt;
MDV 9 [Willpower 10, Essence 4, Integrity 5]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break: Overindulgence&lt;br /&gt;
Compassion 2, Conviction 5, Temperance 5, Valor 2&lt;br /&gt;
Willpower 10, Essence 4, Personal Pool 22, Peripheral Pool 83 [15 committed, 68 available]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Strength 2[5], Dexterity 5[8], Stamina 2[5]&lt;br /&gt;
Charisma 5, Manipulation 1, Appearance 5&lt;br /&gt;
Perception 2, Intelligence 2, Wits 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Awareness* 5, Bureaucracy* 3, Integrity* 5, Linguistics* 3[High Realm, Fire Tongue, Old Realm, Rivertongue], Lore* 5, Melee* 5[Sword of Destiny 3], Occult* 5, Presence 5*, Ride* 2, Socialize* 5[leadership], War 5*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awareness:&#039;&#039;&#039; First Awareness Excellency, Surprise Anticipation Method, &#039;&#039;&#039;Integrity:&#039;&#039;&#039; Third Integrity Excellency, Infinite Integrity Mastery, Integrity Protecting Prana, Righteous Lion Defense [Personal Honor], Phoenix Renewal Tactic [Conviction], Epic Zeal of Conviction, &#039;&#039;&#039;Lore:&#039;&#039;&#039; First Lore Excellency, Immanent Solar Glory x3, &#039;&#039;&#039;Melee:&#039;&#039;&#039; First Melee Excellency, Third Melee Excellency, Infinite Melee Mastery, Dipping Swallow Defense, Bulwark Stance, Heavenly Guardian Defense[Conviction], Solar Counter Attack, Ready in Eight Directions Stance, &#039;&#039;&#039;Occult:&#039;&#039;&#039; Second Occult Excellency, Spirit Detecting Glance, Spirit Cutting Attack, &#039;&#039;&#039;Socialize:&#039;&#039;&#039; First Socialize Excellency, Wise-Eyed Courtier Method, Taboo Inflicting Diatribe, &#039;&#039;&#039;War:&#039;&#039;&#039; First War Excellency, Infinite War Mastery, Mob Dispersing Rebuke, Fury Inciting Presence&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ready!&#039;&#039;&#039;&lt;br /&gt;
Surprise Anticipation Method, Heavenly Guardian Defense, Ready In Eight Directions Stance, Bulwark Stance, First Melee Excellency, Third Melee Excellency, Integrity Protecting Prana, Infinite Melee Mastery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fight!&#039;&#039;&#039;&lt;br /&gt;
Surprise Anticipation Method, Heavenly Guardian Defense, Ready In Eight Directions Stance, Bulwark Stance, First Melee Excellency, Third Melee Excellency, Integrity Protecting Prana&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Artifact [Sword of Destiny] 5&lt;br /&gt;
Artifact [Cache Egg] 1&lt;br /&gt;
Artifact [Orichalcum Thunderbolt Shield] 2&lt;br /&gt;
Followers 5&lt;br /&gt;
Resource 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stored in Cache Egg:&#039;&#039;&#039; Several lewd dreamstones, Spare clothes, Grooming kit, Lilana&#039;s Journal.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sword of Destiny:&#039;&#039;&#039; Artifact OOOOO; Ten Mote Attunement.&lt;br /&gt;
&#039;&#039;Speed 5, Accuracy 4, Damage 6, Defense 4, Rate 3&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is rumored that Mars herself forged this orichalcum hilted sword with a blade shaped of a moonsilver and starmetal crystalline alloy to be gifted to her favored champion in Chiaroscuro. This nearly legendary weapon shapes destiny itself around it&#039;s bearer to grant them victory in conflict. This in conjunction with the blade&#039;s lethality and destiny wreathed augmentation of the wielder makes it a terrifying sight to behold for any enemy. Upon attuning with the blade, the user&#039;s essence is imbued with the destiny of victory; increasing their physical stats each by three. Additionally the user may channel a virtue through the weapon to created a destiny [as the background] of victory in the conflict that the wielder is engaged; this destiny&#039;s strength is correlated to the strength of the channeled virtue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Overview&#039;&#039;&#039;&lt;br /&gt;
Adara is by all measures incredibly reserved, well mannered, and traditional in spirit. At the same time she has a poor understanding of people and even herself as most of the relationships she has ever known was that of mentor and student. In many ways she is a cold caricature of a noble, playing out what she has been taught and drilled into her mind and body, for she knows of little else besides the stark elegance of her upbringing. All this is compounded by the specter of her mother&#039;s nigh legendary status, and the whispered accusations that it is Adara&#039;s fault that her mother died from complications during delivery. All of this has combined to create a woman that is outwardly of immaculate grace, beauty, and skill, driven to match her ever increasingly aggrandized view of her own bloodline.&lt;br /&gt;
&lt;br /&gt;
Despite this immaculate exterior of a strong capable woman that Adara maintains, she is incredibly anxious and has a poor understanding of herself and many aspects of the world around her. While she clings to her chastity and honor, she has already tasted pleasure and desires which she cant let go of; instead repressing them so that her own image of herself is not challenged. Still the sexual temptations from the dreamstones haunt her at in some nights driving the young woman to personal release; a secret which she fervently protects and justifies to herself without simply accepting that she enjoys it. Likewise, Adara is charitable, kind, and soft spoken, but doesn&#039;t truly care for those around her, or even herself for that matter. She simply doesn&#039;t understand the significance behind the rote mannerisms and personality carved out of her formless youth. Conversely, she is only fifteen years old and empowered with the infinite possibilities of an exaltation. Given time she could overcome her flaws and smooth out the rough spots to redefine herself and her relationship with creation. That or she might simply perfect her exterior shell while sinking deeper into paranoia, depression, and solitude.&lt;br /&gt;
&lt;br /&gt;
When Adara&#039;s anima banner goes iconic the radiant white essence condenses into Old Realm cipher with blazing golden coronas which rotates about her in crossing orbits displaying the Mandate of Heaven in perfect accuracy; anyone gazing upon the iconic text instantly understands the significance of the cipher even without knowing Old Realm. Most surprisingly is that Adara had never seen the text before it had appeared about her during the exaltation.&lt;br /&gt;
&lt;br /&gt;
Influenced by her time in Paragon, Adara prefers light and &#039;clean&#039; colors, silver, white, greys, and golds, to bright colors; which she find ostentatious.&lt;br /&gt;
&lt;br /&gt;
Adara knows little of her one and only past life, only that her name was Lilana and had been a close confidant to Queen Merela. Perhaps reading more of the journal will reveal more details regarding her.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background &amp;amp; Notes&#039;&#039;&#039;&lt;br /&gt;
Adara has only known three things in her entire life, every thing else merely an expression; excellence, elegance, and duty. Her mother was a legendary commander of the Paragon military whose epic tale came to an end shortly after giving birth due to complications. In her last days Talisa left instructions for her estate to oversee her daughter&#039;s education and training. Adara&#039;s youth was dedicated to education, discipline, and excellence at the hands of the finest but least forgiving tutors available in Paragon. With the legend of her mother ever looming and her isolation from the already sterile culture of Paragon, Adara found it difficult to separate herself from the incessant drilling; swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history. . . and so the child became a woman.&lt;br /&gt;
&lt;br /&gt;
Fifteen years of solitary refinement was at last revealed to the public as Adara joined her would be peers to prove herself worthy of becoming a noble to Paragon and the Perfect. Challenge after challenge was presented and each only served as a stage to validate her bloodline and as the sun set that evening she spoke the oath, binding her to the city-state. Adara had become a diplomat of Paragon and while the other newly appointed nobles reveled that evening, she returned to her estate; now empty save for her mother&#039;s ghost.&lt;br /&gt;
&lt;br /&gt;
Mere days later she received her first assignment, to approach Grandmother Bright as a first step toward alliance (if the Paragon is to march against Gem, it would be best to have amicable relations with your neighbor to the rear, Grandmother Bright&#039;s backing and guidance of such a treaty would give it more gravity). Adara traveled west to Chiaroscuro with her retinue of guards and single handmaiden. Upon arrival she waited patiently for her opportunity to speak with Grandmother Bright presenting a small collection of trinkets recovered from Dari of the Mists. In exchange for her political assistance Grandmother Bright requested a boon from the fifteen year old noble; first she would need to record a dreamstone of herself making love to a local noble and then have the stone smuggled into his private chambers, then upon returning Adara would give her a book. The request shocked and offended the young maiden&#039;s sensibilities but she softly accepted.&lt;br /&gt;
&lt;br /&gt;
The obstacles were not insurmountable but she hadn&#039;t any exposure to the arts of pleasure, and new little of the desires of men aside from the calculated and cold training in persuasion and diplomacy. To this end she had a servant buy for her a number of lewd dreamstones, one of which she planned to eventually plant her own fantasy. Meanwhile she began making the local social rounds before finally receiving an invitation to an upcoming gala after meeting him on several occasions. By night she submitted herself to the dreamstones, her innocent and pure mind being necessarily tarnished, until she found herself dreaming in perversity. It all offended her a great deal, clashing with Adara&#039;s chastity and nobility, but a part of her deep down secretly hungered for the illicit experiences; one evening the pleasures of the dream even physically manifesting much to her own embarrassment. She recorded this dream into a stone, her desire to succeed overriding her own sense of decency and chastity. Though it is one of her deepest held secrets, she savored that dream more than a couple of times before resolving to deliver it as intended.&lt;br /&gt;
&lt;br /&gt;
The gala itself was fairly typical, Adara herself spending much of her time making social rounds and trying desperately not to express shock at the occasional over-indulgences which she resolutely refused to partake in. It wasn&#039;t until hours later and the gala was in full swing that she had largely unobstructed access to the depths of the palace. Here she wandered the halls, trying to block out the sounds of those partaking of each other behind closed doors. Her heart raced, what if her host was like-wise engaged in his chambers? Would she be expected to participate? Adara blushed at the thought, but prayed silently that wouldn&#039;t be the case as she gently pushed open the door to his chambers and closed them behind her. Empty; Adara sighed in relief as she moved to his bedside table to drop the stone in it&#039;s drawer, but found herself hesitant. Finally, she focused on the agreement with Grandmother Bright and dropped the stone into the drawer then closed it with a wooden snap.&lt;br /&gt;
&lt;br /&gt;
Her heart racing, hands still on the bedside table she felt something warm rise up and burn from her core to her skin within a instant. Light burst forth and visions of ages past flooded her mind while raw essence poured into her body and soul. Adara looked up into a mirror to see the icon burning brightly on her brow while an anima encircled her for the first time, lighting the room. She stumbled back and fell onto the floor in shock and surprise as commanding words rang in her mind commanding her to unite the south under a single banner. Taking a moment to let the moment sink in and the wake of essence subside, Adara picked herself up off the floor and left the gala without a further word seeking the more familiar solace of her solitude.&lt;br /&gt;
&lt;br /&gt;
The next morning she returned to Grandmother Bright, still flustered and a bit shocked. Seeing the radiant young woman Grandmother Bright smiled, having known the experience might trigger an exaltation. Adara confirmed the placement of the dreamstone, withholding the fact of her exaltation; at least until Grandmother Bright pointedly brought up the issue before reminding Adara that she still had to deliver a book. Stunned, Adara flounders a moment, having completely forgotten to bring one. After a few moments of hectic apologies Grandmother Bright calms the young woman and bids her to focus on recalling a cache egg she sees attached to Adara&#039;s essence. With several attempts and some coaching the egg finally materialized into her hand, holding within it a few trinkets, a beautifully crafted blade, a journal, and a book on sorcery. Thankful Adara handed the book of sorcery to the goddess, who agreed to aid in negotiations between Paragon and Chiaroscuro.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t until later that afternoon while taking inventory of her small cache of treasure that she even realized that the Paragon&#039;s sigil had left her hand. She considered this for a moment and realized that she was anathema to the realm, an enemy to the Paragon&#039;s greatest ally. If she were to stay it would put the Perfect and Paragon itself in danger. The thought of leaving her home behind tore into her heart, but until the realm had withdrawn she would have to decline the oath. Besides, now she had a new lord to serve, the Unconquered Sun himself.&lt;br /&gt;
&lt;br /&gt;
Since that day Adara has spent the past two years uniting small groups of the south into one banner; hers. Even many of the People of the Dune have come under her influence and there are now mixed communities that operate at all hours with the resident formerly of the dunes coming out in the evenings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;BP [nonmagical] virtues 3:9[9], Skills:6:6[15]&lt;br /&gt;
BP [magical] essence 4:7[7], specialization 2:2[9], Artifact3:3[12], Charm [Favored] 4:16[28], Cult 2:2[30]&lt;br /&gt;
&lt;br /&gt;
]&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144064</id>
		<title>Character:Adara Kallis</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144064"/>
		<updated>2010-05-16T00:09:44Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: /* Adara Kallis - Eclipse */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Dhf5wh67_40dxwp5hg7_b.jpg]]&lt;br /&gt;
== Adara Kallis - Eclipse ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Unite the South under one banner.&lt;br /&gt;
&#039;&#039;&#039;Intimacies:&#039;&#039;&#039; Personal Honor [Honesty, Chastity, Charity, and Righteousness], Her People, the South, The Unconquered Sun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blade of Destiny PDV 11, Attack 11, Damage 11, Rate 3, Speed 5.&lt;br /&gt;
MDV 9 [Willpower 10, Essence 4, Integrity 5]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break: Overindulgence&lt;br /&gt;
Compassion 2, Conviction 5, Temperance 5, Valor 2&lt;br /&gt;
Willpower 10, Essence 4, Personal Pool 22, Peripheral Pool 83 [10 committed, 73 available]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Strength 2[5], Dexterity 5[8], Stamina 2[5]&lt;br /&gt;
Charisma 5, Manipulation 1, Appearance 5&lt;br /&gt;
Perception 2, Intelligence 2, Wits 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Awareness* 5, Bureaucracy* 3, Integrity* 5, Linguistics* 3[High Realm, Fire Tongue, Old Realm, Rivertongue], Lore* 5, Melee* 5[Sword of Destiny 3], Occult* 5, Presence 5*, Ride* 2, Socialize* 5[leadership], War 5*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awareness:&#039;&#039;&#039; First Awareness Excellency, Surprise Anticipation Method, &#039;&#039;&#039;Integrity:&#039;&#039;&#039; Third Integrity Excellency, Infinite Integrity Mastery, Integrity Protecting Prana, Righteous Lion Defense [Personal Honor], Phoenix Renewal Tactic [Conviction], Epic Zeal of Conviction, &#039;&#039;&#039;Lore:&#039;&#039;&#039; First Lore Excellency, Immanent Solar Glory x3, &#039;&#039;&#039;Melee:&#039;&#039;&#039; First Melee Excellency, Third Melee Excellency, Infinite Melee Mastery, Dipping Swallow Defense, Bulwark Stance, Heavenly Guardian Defense[Conviction], Solar Counter Attack, Ready in Eight Directions Stance, &#039;&#039;&#039;Occult:&#039;&#039;&#039; Second Occult Excellency, Spirit Detecting Glance, Spirit Cutting Attack, &#039;&#039;&#039;Socialize:&#039;&#039;&#039; First Socialize Excellency, Wise-Eyed Courtier Method, Taboo Inflicting Diatribe, &#039;&#039;&#039;War:&#039;&#039;&#039; First War Excellency, Infinite War Mastery, Mob Dispersing Rebuke, Fury Inciting Presence&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ready!&#039;&#039;&#039;&lt;br /&gt;
Surprise Anticipation Method, Heavenly Guardian Defense, Ready In Eight Directions Stance, Bulwark Stance, First Melee Excellency, Third Melee Excellency, Integrity Protecting Prana, Infinite Melee Mastery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fight!&#039;&#039;&#039;&lt;br /&gt;
Surprise Anticipation Method, Heavenly Guardian Defense, Ready In Eight Directions Stance, Bulwark Stance, First Melee Excellency, Third Melee Excellency, Integrity Protecting Prana&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Artifact [Sword of Destiny] 5&lt;br /&gt;
Artifact [Cache Egg] 1&lt;br /&gt;
Followers 5&lt;br /&gt;
Resource 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stored in Cache Egg:&#039;&#039;&#039; Several lewd dreamstones, Spare clothes, Grooming kit, Lilana&#039;s Journal.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sword of Destiny:&#039;&#039;&#039; Artifact OOOOO; Ten Mote Attunement.&lt;br /&gt;
&#039;&#039;Speed 5, Accuracy 4, Damage 6, Defense 4, Rate 3&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is rumored that Mars herself forged this orichalcum hilted sword with a blade shaped of a moonsilver and starmetal crystalline alloy to be gifted to her favored champion in Chiaroscuro. This nearly legendary weapon shapes destiny itself around it&#039;s bearer to grant them victory in conflict. This in conjunction with the blade&#039;s lethality and destiny wreathed augmentation of the wielder makes it a terrifying sight to behold for any enemy. Upon attuning with the blade, the user&#039;s essence is imbued with the destiny of victory; increasing their physical stats each by three. Additionally the user may channel a virtue through the weapon to created a destiny [as the background] of victory in the conflict that the wielder is engaged; this destiny&#039;s strength is correlated to the strength of the channeled virtue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Overview&#039;&#039;&#039;&lt;br /&gt;
Adara is by all measures incredibly reserved, well mannered, and traditional in spirit. At the same time she has a poor understanding of people and even herself as most of the relationships she has ever known was that of mentor and student. In many ways she is a cold caricature of a noble, playing out what she has been taught and drilled into her mind and body, for she knows of little else besides the stark elegance of her upbringing. All this is compounded by the specter of her mother&#039;s nigh legendary status, and the whispered accusations that it is Adara&#039;s fault that her mother died from complications during delivery. All of this has combined to create a woman that is outwardly of immaculate grace, beauty, and skill, driven to match her ever increasingly aggrandized view of her own bloodline.&lt;br /&gt;
&lt;br /&gt;
Despite this immaculate exterior of a strong capable woman that Adara maintains, she is incredibly anxious and has a poor understanding of herself and many aspects of the world around her. While she clings to her chastity and honor, she has already tasted pleasure and desires which she cant let go of; instead repressing them so that her own image of herself is not challenged. Still the sexual temptations from the dreamstones haunt her at in some nights driving the young woman to personal release; a secret which she fervently protects and justifies to herself without simply accepting that she enjoys it. Likewise, Adara is charitable, kind, and soft spoken, but doesn&#039;t truly care for those around her, or even herself for that matter. She simply doesn&#039;t understand the significance behind the rote mannerisms and personality carved out of her formless youth. Conversely, she is only fifteen years old and empowered with the infinite possibilities of an exaltation. Given time she could overcome her flaws and smooth out the rough spots to redefine herself and her relationship with creation. That or she might simply perfect her exterior shell while sinking deeper into paranoia, depression, and solitude.&lt;br /&gt;
&lt;br /&gt;
When Adara&#039;s anima banner goes iconic the radiant white essence condenses into Old Realm cipher with blazing golden coronas which rotates about her in crossing orbits displaying the Mandate of Heaven in perfect accuracy; anyone gazing upon the iconic text instantly understands the significance of the cipher even without knowing Old Realm. Most surprisingly is that Adara had never seen the text before it had appeared about her during the exaltation.&lt;br /&gt;
&lt;br /&gt;
Influenced by her time in Paragon, Adara prefers light and &#039;clean&#039; colors, silver, white, greys, and golds, to bright colors; which she find ostentatious.&lt;br /&gt;
&lt;br /&gt;
Adara knows little of her one and only past life, only that her name was Lilana and had been a close confidant to Queen Merela. Perhaps reading more of the journal will reveal more details regarding her.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background &amp;amp; Notes&#039;&#039;&#039;&lt;br /&gt;
Adara has only known three things in her entire life, every thing else merely an expression; excellence, elegance, and duty. Her mother was a legendary commander of the Paragon military whose epic tale came to an end shortly after giving birth due to complications. In her last days Talisa left instructions for her estate to oversee her daughter&#039;s education and training. Adara&#039;s youth was dedicated to education, discipline, and excellence at the hands of the finest but least forgiving tutors available in Paragon. With the legend of her mother ever looming and her isolation from the already sterile culture of Paragon, Adara found it difficult to separate herself from the incessant drilling; swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history. . . and so the child became a woman.&lt;br /&gt;
&lt;br /&gt;
Fifteen years of solitary refinement was at last revealed to the public as Adara joined her would be peers to prove herself worthy of becoming a noble to Paragon and the Perfect. Challenge after challenge was presented and each only served as a stage to validate her bloodline and as the sun set that evening she spoke the oath, binding her to the city-state. Adara had become a diplomat of Paragon and while the other newly appointed nobles reveled that evening, she returned to her estate; now empty save for her mother&#039;s ghost.&lt;br /&gt;
&lt;br /&gt;
Mere days later she received her first assignment, to approach Grandmother Bright as a first step toward alliance (if the Paragon is to march against Gem, it would be best to have amicable relations with your neighbor to the rear, Grandmother Bright&#039;s backing and guidance of such a treaty would give it more gravity). Adara traveled west to Chiaroscuro with her retinue of guards and single handmaiden. Upon arrival she waited patiently for her opportunity to speak with Grandmother Bright presenting a small collection of trinkets recovered from Dari of the Mists. In exchange for her political assistance Grandmother Bright requested a boon from the fifteen year old noble; first she would need to record a dreamstone of herself making love to a local noble and then have the stone smuggled into his private chambers, then upon returning Adara would give her a book. The request shocked and offended the young maiden&#039;s sensibilities but she softly accepted.&lt;br /&gt;
&lt;br /&gt;
The obstacles were not insurmountable but she hadn&#039;t any exposure to the arts of pleasure, and new little of the desires of men aside from the calculated and cold training in persuasion and diplomacy. To this end she had a servant buy for her a number of lewd dreamstones, one of which she planned to eventually plant her own fantasy. Meanwhile she began making the local social rounds before finally receiving an invitation to an upcoming gala after meeting him on several occasions. By night she submitted herself to the dreamstones, her innocent and pure mind being necessarily tarnished, until she found herself dreaming in perversity. It all offended her a great deal, clashing with Adara&#039;s chastity and nobility, but a part of her deep down secretly hungered for the illicit experiences; one evening the pleasures of the dream even physically manifesting much to her own embarrassment. She recorded this dream into a stone, her desire to succeed overriding her own sense of decency and chastity. Though it is one of her deepest held secrets, she savored that dream more than a couple of times before resolving to deliver it as intended.&lt;br /&gt;
&lt;br /&gt;
The gala itself was fairly typical, Adara herself spending much of her time making social rounds and trying desperately not to express shock at the occasional over-indulgences which she resolutely refused to partake in. It wasn&#039;t until hours later and the gala was in full swing that she had largely unobstructed access to the depths of the palace. Here she wandered the halls, trying to block out the sounds of those partaking of each other behind closed doors. Her heart raced, what if her host was like-wise engaged in his chambers? Would she be expected to participate? Adara blushed at the thought, but prayed silently that wouldn&#039;t be the case as she gently pushed open the door to his chambers and closed them behind her. Empty; Adara sighed in relief as she moved to his bedside table to drop the stone in it&#039;s drawer, but found herself hesitant. Finally, she focused on the agreement with Grandmother Bright and dropped the stone into the drawer then closed it with a wooden snap.&lt;br /&gt;
&lt;br /&gt;
Her heart racing, hands still on the bedside table she felt something warm rise up and burn from her core to her skin within a instant. Light burst forth and visions of ages past flooded her mind while raw essence poured into her body and soul. Adara looked up into a mirror to see the icon burning brightly on her brow while an anima encircled her for the first time, lighting the room. She stumbled back and fell onto the floor in shock and surprise as commanding words rang in her mind commanding her to unite the south under a single banner. Taking a moment to let the moment sink in and the wake of essence subside, Adara picked herself up off the floor and left the gala without a further word seeking the more familiar solace of her solitude.&lt;br /&gt;
&lt;br /&gt;
The next morning she returned to Grandmother Bright, still flustered and a bit shocked. Seeing the radiant young woman Grandmother Bright smiled, having known the experience might trigger an exaltation. Adara confirmed the placement of the dreamstone, withholding the fact of her exaltation; at least until Grandmother Bright pointedly brought up the issue before reminding Adara that she still had to deliver a book. Stunned, Adara flounders a moment, having completely forgotten to bring one. After a few moments of hectic apologies Grandmother Bright calms the young woman and bids her to focus on recalling a cache egg she sees attached to Adara&#039;s essence. With several attempts and some coaching the egg finally materialized into her hand, holding within it a few trinkets, a beautifully crafted blade, a journal, and a book on sorcery. Thankful Adara handed the book of sorcery to the goddess, who agreed to aid in negotiations between Paragon and Chiaroscuro.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t until later that afternoon while taking inventory of her small cache of treasure that she even realized that the Paragon&#039;s sigil had left her hand. She considered this for a moment and realized that she was anathema to the realm, an enemy to the Paragon&#039;s greatest ally. If she were to stay it would put the Perfect and Paragon itself in danger. The thought of leaving her home behind tore into her heart, but until the realm had withdrawn she would have to decline the oath. Besides, now she had a new lord to serve, the Unconquered Sun himself.&lt;br /&gt;
&lt;br /&gt;
Since that day Adara has spent the past two years uniting small groups of the south into one banner; hers. Even many of the People of the Dune have come under her influence and there are now mixed communities that operate at all hours with the resident formerly of the dunes coming out in the evenings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;BP [nonmagical] virtues 3:9[9], Skills:6:6[15]&lt;br /&gt;
BP [magical] essence 4:7[7], specialization 2:2[9], Artifact1:1[10], Charm [Favored] 4:20[30]&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Dhf5wh67_40dxwp5hg7_b.jpg&amp;diff=144063</id>
		<title>File:Dhf5wh67 40dxwp5hg7 b.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Dhf5wh67_40dxwp5hg7_b.jpg&amp;diff=144063"/>
		<updated>2010-05-16T00:06:58Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: uploaded a new version of &amp;quot;File:Dhf5wh67 40dxwp5hg7 b.jpg&amp;quot;&lt;/p&gt;
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&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Dhf5wh67_40dxwp5hg7_b.jpg&amp;diff=144062</id>
		<title>File:Dhf5wh67 40dxwp5hg7 b.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Dhf5wh67_40dxwp5hg7_b.jpg&amp;diff=144062"/>
		<updated>2010-05-16T00:03:55Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: &lt;/p&gt;
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		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144061</id>
		<title>Character:Adara Kallis</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144061"/>
		<updated>2010-05-15T23:59:20Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: &lt;/p&gt;
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&lt;div&gt;== Adara Kallis - Eclipse ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Unite the South under one banner.&lt;br /&gt;
&#039;&#039;&#039;Intimacies:&#039;&#039;&#039; Personal Honor [Honesty, Chastity, Charity, and Righteousness], Her People, the South, The Unconquered Sun&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blade of Destiny PDV 11, Attack 11, Damage 11, Rate 3, Speed 5.&lt;br /&gt;
MDV 9 [Willpower 10, Essence 4, Integrity 5]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break: Overindulgence&lt;br /&gt;
Compassion 2, Conviction 5, Temperance 5, Valor 2&lt;br /&gt;
Willpower 10, Essence 4, Personal Pool 22, Peripheral Pool 83 [10 committed, 73 available]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Strength 2[5], Dexterity 5[8], Stamina 2[5]&lt;br /&gt;
Charisma 5, Manipulation 1, Appearance 5&lt;br /&gt;
Perception 2, Intelligence 2, Wits 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Awareness* 5, Bureaucracy* 3, Integrity* 5, Linguistics* 3[High Realm, Fire Tongue, Old Realm, Rivertongue], Lore* 5, Melee* 5[Sword of Destiny 3], Occult* 5, Presence 5*, Ride* 2, Socialize* 5[leadership], War 5*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awareness:&#039;&#039;&#039; First Awareness Excellency, Surprise Anticipation Method, &#039;&#039;&#039;Integrity:&#039;&#039;&#039; Third Integrity Excellency, Infinite Integrity Mastery, Integrity Protecting Prana, Righteous Lion Defense [Personal Honor], Phoenix Renewal Tactic [Conviction], Epic Zeal of Conviction, &#039;&#039;&#039;Lore:&#039;&#039;&#039; First Lore Excellency, Immanent Solar Glory x3, &#039;&#039;&#039;Melee:&#039;&#039;&#039; First Melee Excellency, Third Melee Excellency, Infinite Melee Mastery, Dipping Swallow Defense, Bulwark Stance, Heavenly Guardian Defense[Conviction], Solar Counter Attack, Ready in Eight Directions Stance, &#039;&#039;&#039;Occult:&#039;&#039;&#039; Second Occult Excellency, Spirit Detecting Glance, Spirit Cutting Attack, &#039;&#039;&#039;Socialize:&#039;&#039;&#039; First Socialize Excellency, Wise-Eyed Courtier Method, Taboo Inflicting Diatribe, &#039;&#039;&#039;War:&#039;&#039;&#039; First War Excellency, Infinite War Mastery, Mob Dispersing Rebuke, Fury Inciting Presence&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ready!&#039;&#039;&#039;&lt;br /&gt;
Surprise Anticipation Method, Heavenly Guardian Defense, Ready In Eight Directions Stance, Bulwark Stance, First Melee Excellency, Third Melee Excellency, Integrity Protecting Prana, Infinite Melee Mastery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fight!&#039;&#039;&#039;&lt;br /&gt;
Surprise Anticipation Method, Heavenly Guardian Defense, Ready In Eight Directions Stance, Bulwark Stance, First Melee Excellency, Third Melee Excellency, Integrity Protecting Prana&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Artifact [Sword of Destiny] 5&lt;br /&gt;
Artifact [Cache Egg] 1&lt;br /&gt;
Followers 5&lt;br /&gt;
Resource 5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stored in Cache Egg:&#039;&#039;&#039; Several lewd dreamstones, Spare clothes, Grooming kit, Lilana&#039;s Journal.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sword of Destiny:&#039;&#039;&#039; Artifact OOOOO; Ten Mote Attunement.&lt;br /&gt;
&#039;&#039;Speed 5, Accuracy 4, Damage 6, Defense 4, Rate 3&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
It is rumored that Mars herself forged this orichalcum hilted sword with a blade shaped of a moonsilver and starmetal crystalline alloy to be gifted to her favored champion in Chiaroscuro. This nearly legendary weapon shapes destiny itself around it&#039;s bearer to grant them victory in conflict. This in conjunction with the blade&#039;s lethality and destiny wreathed augmentation of the wielder makes it a terrifying sight to behold for any enemy. Upon attuning with the blade, the user&#039;s essence is imbued with the destiny of victory; increasing their physical stats each by three. Additionally the user may channel a virtue through the weapon to created a destiny [as the background] of victory in the conflict that the wielder is engaged; this destiny&#039;s strength is correlated to the strength of the channeled virtue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Overview&#039;&#039;&#039;&lt;br /&gt;
Adara is by all measures incredibly reserved, well mannered, and traditional in spirit. At the same time she has a poor understanding of people and even herself as most of the relationships she has ever known was that of mentor and student. In many ways she is a cold caricature of a noble, playing out what she has been taught and drilled into her mind and body, for she knows of little else besides the stark elegance of her upbringing. All this is compounded by the specter of her mother&#039;s nigh legendary status, and the whispered accusations that it is Adara&#039;s fault that her mother died from complications during delivery. All of this has combined to create a woman that is outwardly of immaculate grace, beauty, and skill, driven to match her ever increasingly aggrandized view of her own bloodline.&lt;br /&gt;
&lt;br /&gt;
Despite this immaculate exterior of a strong capable woman that Adara maintains, she is incredibly anxious and has a poor understanding of herself and many aspects of the world around her. While she clings to her chastity and honor, she has already tasted pleasure and desires which she cant let go of; instead repressing them so that her own image of herself is not challenged. Still the sexual temptations from the dreamstones haunt her at in some nights driving the young woman to personal release; a secret which she fervently protects and justifies to herself without simply accepting that she enjoys it. Likewise, Adara is charitable, kind, and soft spoken, but doesn&#039;t truly care for those around her, or even herself for that matter. She simply doesn&#039;t understand the significance behind the rote mannerisms and personality carved out of her formless youth. Conversely, she is only fifteen years old and empowered with the infinite possibilities of an exaltation. Given time she could overcome her flaws and smooth out the rough spots to redefine herself and her relationship with creation. That or she might simply perfect her exterior shell while sinking deeper into paranoia, depression, and solitude.&lt;br /&gt;
&lt;br /&gt;
When Adara&#039;s anima banner goes iconic the radiant white essence condenses into Old Realm cipher with blazing golden coronas which rotates about her in crossing orbits displaying the Mandate of Heaven in perfect accuracy; anyone gazing upon the iconic text instantly understands the significance of the cipher even without knowing Old Realm. Most surprisingly is that Adara had never seen the text before it had appeared about her during the exaltation.&lt;br /&gt;
&lt;br /&gt;
Influenced by her time in Paragon, Adara prefers light and &#039;clean&#039; colors, silver, white, greys, and golds, to bright colors; which she find ostentatious.&lt;br /&gt;
&lt;br /&gt;
Adara knows little of her one and only past life, only that her name was Lilana and had been a close confidant to Queen Merela. Perhaps reading more of the journal will reveal more details regarding her.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background &amp;amp; Notes&#039;&#039;&#039;&lt;br /&gt;
Adara has only known three things in her entire life, every thing else merely an expression; excellence, elegance, and duty. Her mother was a legendary commander of the Paragon military whose epic tale came to an end shortly after giving birth due to complications. In her last days Talisa left instructions for her estate to oversee her daughter&#039;s education and training. Adara&#039;s youth was dedicated to education, discipline, and excellence at the hands of the finest but least forgiving tutors available in Paragon. With the legend of her mother ever looming and her isolation from the already sterile culture of Paragon, Adara found it difficult to separate herself from the incessant drilling; swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history. . . and so the child became a woman.&lt;br /&gt;
&lt;br /&gt;
Fifteen years of solitary refinement was at last revealed to the public as Adara joined her would be peers to prove herself worthy of becoming a noble to Paragon and the Perfect. Challenge after challenge was presented and each only served as a stage to validate her bloodline and as the sun set that evening she spoke the oath, binding her to the city-state. Adara had become a diplomat of Paragon and while the other newly appointed nobles reveled that evening, she returned to her estate; now empty save for her mother&#039;s ghost.&lt;br /&gt;
&lt;br /&gt;
Mere days later she received her first assignment, to approach Grandmother Bright as a first step toward alliance (if the Paragon is to march against Gem, it would be best to have amicable relations with your neighbor to the rear, Grandmother Bright&#039;s backing and guidance of such a treaty would give it more gravity). Adara traveled west to Chiaroscuro with her retinue of guards and single handmaiden. Upon arrival she waited patiently for her opportunity to speak with Grandmother Bright presenting a small collection of trinkets recovered from Dari of the Mists. In exchange for her political assistance Grandmother Bright requested a boon from the fifteen year old noble; first she would need to record a dreamstone of herself making love to a local noble and then have the stone smuggled into his private chambers, then upon returning Adara would give her a book. The request shocked and offended the young maiden&#039;s sensibilities but she softly accepted.&lt;br /&gt;
&lt;br /&gt;
The obstacles were not insurmountable but she hadn&#039;t any exposure to the arts of pleasure, and new little of the desires of men aside from the calculated and cold training in persuasion and diplomacy. To this end she had a servant buy for her a number of lewd dreamstones, one of which she planned to eventually plant her own fantasy. Meanwhile she began making the local social rounds before finally receiving an invitation to an upcoming gala after meeting him on several occasions. By night she submitted herself to the dreamstones, her innocent and pure mind being necessarily tarnished, until she found herself dreaming in perversity. It all offended her a great deal, clashing with Adara&#039;s chastity and nobility, but a part of her deep down secretly hungered for the illicit experiences; one evening the pleasures of the dream even physically manifesting much to her own embarrassment. She recorded this dream into a stone, her desire to succeed overriding her own sense of decency and chastity. Though it is one of her deepest held secrets, she savored that dream more than a couple of times before resolving to deliver it as intended.&lt;br /&gt;
&lt;br /&gt;
The gala itself was fairly typical, Adara herself spending much of her time making social rounds and trying desperately not to express shock at the occasional over-indulgences which she resolutely refused to partake in. It wasn&#039;t until hours later and the gala was in full swing that she had largely unobstructed access to the depths of the palace. Here she wandered the halls, trying to block out the sounds of those partaking of each other behind closed doors. Her heart raced, what if her host was like-wise engaged in his chambers? Would she be expected to participate? Adara blushed at the thought, but prayed silently that wouldn&#039;t be the case as she gently pushed open the door to his chambers and closed them behind her. Empty; Adara sighed in relief as she moved to his bedside table to drop the stone in it&#039;s drawer, but found herself hesitant. Finally, she focused on the agreement with Grandmother Bright and dropped the stone into the drawer then closed it with a wooden snap.&lt;br /&gt;
&lt;br /&gt;
Her heart racing, hands still on the bedside table she felt something warm rise up and burn from her core to her skin within a instant. Light burst forth and visions of ages past flooded her mind while raw essence poured into her body and soul. Adara looked up into a mirror to see the icon burning brightly on her brow while an anima encircled her for the first time, lighting the room. She stumbled back and fell onto the floor in shock and surprise as commanding words rang in her mind commanding her to unite the south under a single banner. Taking a moment to let the moment sink in and the wake of essence subside, Adara picked herself up off the floor and left the gala without a further word seeking the more familiar solace of her solitude.&lt;br /&gt;
&lt;br /&gt;
The next morning she returned to Grandmother Bright, still flustered and a bit shocked. Seeing the radiant young woman Grandmother Bright smiled, having known the experience might trigger an exaltation. Adara confirmed the placement of the dreamstone, withholding the fact of her exaltation; at least until Grandmother Bright pointedly brought up the issue before reminding Adara that she still had to deliver a book. Stunned, Adara flounders a moment, having completely forgotten to bring one. After a few moments of hectic apologies Grandmother Bright calms the young woman and bids her to focus on recalling a cache egg she sees attached to Adara&#039;s essence. With several attempts and some coaching the egg finally materialized into her hand, holding within it a few trinkets, a beautifully crafted blade, a journal, and a book on sorcery. Thankful Adara handed the book of sorcery to the goddess, who agreed to aid in negotiations between Paragon and Chiaroscuro.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t until later that afternoon while taking inventory of her small cache of treasure that she even realized that the Paragon&#039;s sigil had left her hand. She considered this for a moment and realized that she was anathema to the realm, an enemy to the Paragon&#039;s greatest ally. If she were to stay it would put the Perfect and Paragon itself in danger. The thought of leaving her home behind tore into her heart, but until the realm had withdrawn she would have to decline the oath. Besides, now she had a new lord to serve, the Unconquered Sun himself.&lt;br /&gt;
&lt;br /&gt;
Since that day Adara has spent the past two years uniting small groups of the south into one banner; hers. Even many of the People of the Dune have come under her influence and there are now mixed communities that operate at all hours with the resident formerly of the dunes coming out in the evenings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;BP [nonmagical] virtues 3:9[9], Skills:6:6[15]&lt;br /&gt;
BP [magical] essence 4:7[7], specialization 2:2[9], Artifact1:1[10], Charm [Favored] 4:20[30]&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144060</id>
		<title>Character:Adara Kallis</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144060"/>
		<updated>2010-05-15T23:57:35Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Adara Kallis - Eclipse ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Unite the South under one banner.&lt;br /&gt;
&#039;&#039;&#039;Intimacies:&#039;&#039;&#039; Personal Honor [Honesty, Chastity, Charity, and Righteousness], Her People, the South, The Unconquered Sun&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blade of Destiny PDV 11, Attack 11, Damage 11, Rate 3, Speed 5.&lt;br /&gt;
MDV 9 [Willpower 10, Essence 4, Integrity 5]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break: Overindulgence&lt;br /&gt;
Compassion 2, Conviction 5, Temperance 5, Valor 2&lt;br /&gt;
Willpower 10, Essence 4, Personal Pool 22, Peripheral Pool 83 [10 committed, 73 available]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Strength 2[5], Dexterity 5[8], Stamina 2[5]&lt;br /&gt;
Charisma 5, Manipulation 1, Appearance 5&lt;br /&gt;
Perception 2, Intelligence 2, Wits 3&lt;br /&gt;
&lt;br /&gt;
Awareness* 5, Bureaucracy* 3, Integrity* 5, Linguistics* 3[High Realm, Fire Tongue, Old Realm, Rivertongue], Lore* 5, Melee* 5[Sword of Destiny 3], Occult* 5, Presence 5*, Ride* 2, Socialize* 5[leadership], War 5*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awareness:&#039;&#039;&#039; First Awareness Excellency, Surprise Anticipation Method, &#039;&#039;&#039;Integrity:&#039;&#039;&#039; Third Integrity Excellency, Infinite Integrity Mastery, Integrity Protecting Prana, Righteous Lion Defense [Personal Honor], Phoenix Renewal Tactic [Conviction], Epic Zeal of Conviction, &#039;&#039;&#039;Lore:&#039;&#039;&#039; First Lore Excellency, Immanent Solar Glory x3, &#039;&#039;&#039;Melee:&#039;&#039;&#039; First Melee Excellency, Third Melee Excellency, Infinite Melee Mastery, Dipping Swallow Defense, Bulwark Stance, Heavenly Guardian Defense[Conviction], Solar Counter Attack, Ready in Eight Directions Stance, &#039;&#039;&#039;Occult:&#039;&#039;&#039; Second Occult Excellency, Spirit Detecting Glance, Spirit Cutting Attack, &#039;&#039;&#039;Socialize:&#039;&#039;&#039; First Socialize Excellency, Wise-Eyed Courtier Method, Taboo Inflicting Diatribe, &#039;&#039;&#039;War:&#039;&#039;&#039; First War Excellency, Infinite War Mastery, Mob Dispersing Rebuke, Fury Inciting Presence&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ready!&#039;&#039;&#039;&lt;br /&gt;
Surprise Anticipation Method, Heavenly Guardian Defense, Ready In Eight Directions Stance, Bulwark Stance, First Melee Excellency, Third Melee Excellency, Integrity Protecting Prana, Infinite Melee Mastery&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fight!&#039;&#039;&#039;&lt;br /&gt;
Surprise Anticipation Method, Heavenly Guardian Defense, Ready In Eight Directions Stance, Bulwark Stance, First Melee Excellency, Third Melee Excellency, Integrity Protecting Prana&lt;br /&gt;
&lt;br /&gt;
Artifact [Sword of Destiny] 5&lt;br /&gt;
Artifact [Cache Egg] 1&lt;br /&gt;
Followers 5&lt;br /&gt;
Resource 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stored in Cache Egg:&#039;&#039;&#039; Several lewd dreamstones, Spare clothes, Grooming kit, Lilana&#039;s Journal.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sword of Destiny:&#039;&#039;&#039; Artifact OOOOO; Ten Mote Attunement.&lt;br /&gt;
&#039;&#039;Speed 5, Accuracy 4, Damage 6, Defense 4, Rate 3&#039;&#039;&lt;br /&gt;
It is rumored that Mars herself forged this orichalcum hilted sword with a blade shaped of a moonsilver and starmetal crystalline alloy to be gifted to her favored champion in Chiaroscuro. This nearly legendary weapon shapes destiny itself around it&#039;s bearer to grant them victory in conflict. This in conjunction with the blade&#039;s lethality and destiny wreathed augmentation of the wielder makes it a terrifying sight to behold for any enemy. Upon attuning with the blade, the user&#039;s essence is imbued with the destiny of victory; increasing their physical stats each by three. Additionally the user may channel a virtue through the weapon to created a destiny [as the background] of victory in the conflict that the wielder is engaged; this destiny&#039;s strength is correlated to the strength of the channeled virtue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Overview&#039;&#039;&#039;&lt;br /&gt;
Adara is by all measures incredibly reserved, well mannered, and traditional in spirit. At the same time she has a poor understanding of people and even herself as most of the relationships she has ever known was that of mentor and student. In many ways she is a cold caricature of a noble, playing out what she has been taught and drilled into her mind and body, for she knows of little else besides the stark elegance of her upbringing. All this is compounded by the specter of her mother&#039;s nigh legendary status, and the whispered accusations that it is Adara&#039;s fault that her mother died from complications during delivery. All of this has combined to create a woman that is outwardly of immaculate grace, beauty, and skill, driven to match her ever increasingly aggrandized view of her own bloodline.&lt;br /&gt;
&lt;br /&gt;
Despite this immaculate exterior of a strong capable woman that Adara maintains, she is incredibly anxious and has a poor understanding of herself and many aspects of the world around her. While she clings to her chastity and honor, she has already tasted pleasure and desires which she cant let go of; instead repressing them so that her own image of herself is not challenged. Still the sexual temptations from the dreamstones haunt her at in some nights driving the young woman to personal release; a secret which she fervently protects and justifies to herself without simply accepting that she enjoys it. Likewise, Adara is charitable, kind, and soft spoken, but doesn&#039;t truly care for those around her, or even herself for that matter. She simply doesn&#039;t understand the significance behind the rote mannerisms and personality carved out of her formless youth. Conversely, she is only fifteen years old and empowered with the infinite possibilities of an exaltation. Given time she could overcome her flaws and smooth out the rough spots to redefine herself and her relationship with creation. That or she might simply perfect her exterior shell while sinking deeper into paranoia, depression, and solitude.&lt;br /&gt;
&lt;br /&gt;
When Adara&#039;s anima banner goes iconic the radiant white essence condenses into Old Realm cipher with blazing golden coronas which rotates about her in crossing orbits displaying the Mandate of Heaven in perfect accuracy; anyone gazing upon the iconic text instantly understands the significance of the cipher even without knowing Old Realm. Most surprisingly is that Adara had never seen the text before it had appeared about her during the exaltation.&lt;br /&gt;
&lt;br /&gt;
Influenced by her time in Paragon, Adara prefers light and &#039;clean&#039; colors, silver, white, greys, and golds, to bright colors; which she find ostentatious.&lt;br /&gt;
&lt;br /&gt;
Adara knows little of her one and only past life, only that her name was Lilana and had been a close confidant to Queen Merela. Perhaps reading more of the journal will reveal more details regarding her.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
Background &amp;amp; Notes&#039;&#039;&#039;&lt;br /&gt;
Adara has only known three things in her entire life, every thing else merely an expression; excellence, elegance, and duty. Her mother was a legendary commander of the Paragon military whose epic tale came to an end shortly after giving birth due to complications. In her last days Talisa left instructions for her estate to oversee her daughter&#039;s education and training. Adara&#039;s youth was dedicated to education, discipline, and excellence at the hands of the finest but least forgiving tutors available in Paragon. With the legend of her mother ever looming and her isolation from the already sterile culture of Paragon, Adara found it difficult to separate herself from the incessant drilling; swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history. . . and so the child became a woman.&lt;br /&gt;
&lt;br /&gt;
Fifteen years of solitary refinement was at last revealed to the public as Adara joined her would be peers to prove herself worthy of becoming a noble to Paragon and the Perfect. Challenge after challenge was presented and each only served as a stage to validate her bloodline and as the sun set that evening she spoke the oath, binding her to the city-state. Adara had become a diplomat of Paragon and while the other newly appointed nobles reveled that evening, she returned to her estate; now empty save for her mother&#039;s ghost.&lt;br /&gt;
&lt;br /&gt;
Mere days later she received her first assignment, to approach Grandmother Bright as a first step toward alliance (if the Paragon is to march against Gem, it would be best to have amicable relations with your neighbor to the rear, Grandmother Bright&#039;s backing and guidance of such a treaty would give it more gravity). Adara traveled west to Chiaroscuro with her retinue of guards and single handmaiden. Upon arrival she waited patiently for her opportunity to speak with Grandmother Bright presenting a small collection of trinkets recovered from Dari of the Mists. In exchange for her political assistance Grandmother Bright requested a boon from the fifteen year old noble; first she would need to record a dreamstone of herself making love to a local noble and then have the stone smuggled into his private chambers, then upon returning Adara would give her a book. The request shocked and offended the young maiden&#039;s sensibilities but she softly accepted.&lt;br /&gt;
&lt;br /&gt;
The obstacles were not insurmountable but she hadn&#039;t any exposure to the arts of pleasure, and new little of the desires of men aside from the calculated and cold training in persuasion and diplomacy. To this end she had a servant buy for her a number of lewd dreamstones, one of which she planned to eventually plant her own fantasy. Meanwhile she began making the local social rounds before finally receiving an invitation to an upcoming gala after meeting him on several occasions. By night she submitted herself to the dreamstones, her innocent and pure mind being necessarily tarnished, until she found herself dreaming in perversity. It all offended her a great deal, clashing with Adara&#039;s chastity and nobility, but a part of her deep down secretly hungered for the illicit experiences; one evening the pleasures of the dream even physically manifesting much to her own embarrassment. She recorded this dream into a stone, her desire to succeed overriding her own sense of decency and chastity. Though it is one of her deepest held secrets, she savored that dream more than a couple of times before resolving to deliver it as intended.&lt;br /&gt;
&lt;br /&gt;
The gala itself was fairly typical, Adara herself spending much of her time making social rounds and trying desperately not to express shock at the occasional over-indulgences which she resolutely refused to partake in. It wasn&#039;t until hours later and the gala was in full swing that she had largely unobstructed access to the depths of the palace. Here she wandered the halls, trying to block out the sounds of those partaking of each other behind closed doors. Her heart raced, what if her host was like-wise engaged in his chambers? Would she be expected to participate? Adara blushed at the thought, but prayed silently that wouldn&#039;t be the case as she gently pushed open the door to his chambers and closed them behind her. Empty; Adara sighed in relief as she moved to his bedside table to drop the stone in it&#039;s drawer, but found herself hesitant. Finally, she focused on the agreement with Grandmother Bright and dropped the stone into the drawer then closed it with a wooden snap.&lt;br /&gt;
&lt;br /&gt;
Her heart racing, hands still on the bedside table she felt something warm rise up and burn from her core to her skin within a instant. Light burst forth and visions of ages past flooded her mind while raw essence poured into her body and soul. Adara looked up into a mirror to see the icon burning brightly on her brow while an anima encircled her for the first time, lighting the room. She stumbled back and fell onto the floor in shock and surprise as commanding words rang in her mind commanding her to unite the south under a single banner. Taking a moment to let the moment sink in and the wake of essence subside, Adara picked herself up off the floor and left the gala without a further word seeking the more familiar solace of her solitude.&lt;br /&gt;
&lt;br /&gt;
The next morning she returned to Grandmother Bright, still flustered and a bit shocked. Seeing the radiant young woman Grandmother Bright smiled, having known the experience might trigger an exaltation. Adara confirmed the placement of the dreamstone, withholding the fact of her exaltation; at least until Grandmother Bright pointedly brought up the issue before reminding Adara that she still had to deliver a book. Stunned, Adara flounders a moment, having completely forgotten to bring one. After a few moments of hectic apologies Grandmother Bright calms the young woman and bids her to focus on recalling a cache egg she sees attached to Adara&#039;s essence. With several attempts and some coaching the egg finally materialized into her hand, holding within it a few trinkets, a beautifully crafted blade, a journal, and a book on sorcery. Thankful Adara handed the book of sorcery to the goddess, who agreed to aid in negotiations between Paragon and Chiaroscuro.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t until later that afternoon while taking inventory of her small cache of treasure that she even realized that the Paragon&#039;s sigil had left her hand. She considered this for a moment and realized that she was anathema to the realm, an enemy to the Paragon&#039;s greatest ally. If she were to stay it would put the Perfect and Paragon itself in danger. The thought of leaving her home behind tore into her heart, but until the realm had withdrawn she would have to decline the oath. Besides, now she had a new lord to serve, the Unconquered Sun himself.&lt;br /&gt;
&lt;br /&gt;
Since that day Adara has spent the past two years uniting small groups of the south into one banner; hers. Even many of the People of the Dune have come under her influence and there are now mixed communities that operate at all hours with the resident formerly of the dunes coming out in the evenings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;BP [nonmagical] virtues 3:9[9], Skills:6:6[15]&lt;br /&gt;
BP [magical] essence 4:7[7], specialization 2:2[9], Artifact1:1[10], Charm [Favored] 4:20[30]&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144059</id>
		<title>Character:Adara Kallis</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Adara_Kallis&amp;diff=144059"/>
		<updated>2010-05-15T23:57:03Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: Created page with &amp;#039; == Adara Kallis - Eclipse ==  &amp;#039;&amp;#039;&amp;#039;Motivation:&amp;#039;&amp;#039;&amp;#039; Unite the South under one banner. &amp;#039;&amp;#039;&amp;#039;Intimacies:&amp;#039;&amp;#039;&amp;#039; Personal Honor [Honesty, Chastity, Charity, and Righteousness], Her People, t…&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Adara Kallis - Eclipse ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Motivation:&#039;&#039;&#039; Unite the South under one banner.&lt;br /&gt;
&#039;&#039;&#039;Intimacies:&#039;&#039;&#039; Personal Honor [Honesty, Chastity, Charity, and Righteousness], Her People, the South, The Unconquered Sun&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blade of Destiny PDV 11, Attack 11, Damage 11, Rate 3, Speed 5.&lt;br /&gt;
MDV 9 [Willpower 10, Essence 4, Integrity 5]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break: Overindulgence&lt;br /&gt;
Compassion 2, Conviction 5, Temperance 5, Valor 2&lt;br /&gt;
Willpower 10, Essence 4, Personal Pool 22, Peripheral Pool 83 [10 committed, 73 available]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Strength 2[5], Dexterity 5[8], Stamina 2[5]&lt;br /&gt;
Charisma 5, Manipulation 1, Appearance 5&lt;br /&gt;
Perception 2, Intelligence 2, Wits 3&lt;br /&gt;
&lt;br /&gt;
Awareness* 5, Bureaucracy* 3, Integrity* 5, Linguistics* 3[High Realm, Fire Tongue, Old Realm, Rivertongue], Lore* 5, Melee* 5[Sword of Destiny 3], Occult* 5, Presence 5*, Ride* 2, Socialize* 5[leadership], War 5*&lt;br /&gt;
*Favored/Aspect&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Awareness:&#039;&#039;&#039; First Awareness Excellency, Surprise Anticipation Method, &#039;&#039;&#039;Integrity:&#039;&#039;&#039; Third Integrity Excellency, Infinite Integrity Mastery, Integrity Protecting Prana, Righteous Lion Defense [Personal Honor], Phoenix Renewal Tactic [Conviction], Epic Zeal of Conviction, &#039;&#039;&#039;Lore:&#039;&#039;&#039; First Lore Excellency, Immanent Solar Glory x3, &#039;&#039;&#039;Melee:&#039;&#039;&#039; First Melee Excellency, Third Melee Excellency, Infinite Melee Mastery, Dipping Swallow Defense, Bulwark Stance, Heavenly Guardian Defense[Conviction], Solar Counter Attack, Ready in Eight Directions Stance, &#039;&#039;&#039;Occult:&#039;&#039;&#039; Second Occult Excellency, Spirit Detecting Glance, Spirit Cutting Attack, &#039;&#039;&#039;Socialize:&#039;&#039;&#039; First Socialize Excellency, Wise-Eyed Courtier Method, Taboo Inflicting Diatribe, &#039;&#039;&#039;War:&#039;&#039;&#039; First War Excellency, Infinite War Mastery, Mob Dispersing Rebuke, Fury Inciting Presence&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ready!&#039;&#039;&#039;&lt;br /&gt;
Surprise Anticipation Method, Heavenly Guardian Defense, Ready In Eight Directions Stance, Bulwark Stance, First Melee Excellency, Third Melee Excellency, Integrity Protecting Prana, Infinite Melee Mastery&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fight!&#039;&#039;&#039;&lt;br /&gt;
Surprise Anticipation Method, Heavenly Guardian Defense, Ready In Eight Directions Stance, Bulwark Stance, First Melee Excellency, Third Melee Excellency, Integrity Protecting Prana&lt;br /&gt;
&lt;br /&gt;
Artifact [Sword of Destiny] 5&lt;br /&gt;
Artifact [Cache Egg] 1&lt;br /&gt;
Followers 5&lt;br /&gt;
Resource 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stored in Cache Egg:&#039;&#039;&#039; Several lewd dreamstones, Spare clothes, Grooming kit, Lilana&#039;s Journal.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sword of Destiny:&#039;&#039;&#039; Artifact OOOOO; Ten Mote Attunement.&lt;br /&gt;
&#039;&#039;Speed 5, Accuracy 4, Damage 6, Defense 4, Rate 3&#039;&#039;&lt;br /&gt;
It is rumored that Mars herself forged this orichalcum hilted sword with a blade shaped of a moonsilver and starmetal crystalline alloy to be gifted to her favored champion in Chiaroscuro. This nearly legendary weapon shapes destiny itself around it&#039;s bearer to grant them victory in conflict. This in conjunction with the blade&#039;s lethality and destiny wreathed augmentation of the wielder makes it a terrifying sight to behold for any enemy. Upon attuning with the blade, the user&#039;s essence is imbued with the destiny of victory; increasing their physical stats each by three. Additionally the user may channel a virtue through the weapon to created a destiny [as the background] of victory in the conflict that the wielder is engaged; this destiny&#039;s strength is correlated to the strength of the channeled virtue.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personality Overview&#039;&#039;&#039;&lt;br /&gt;
Adara is by all measures incredibly reserved, well mannered, and traditional in spirit. At the same time she has a poor understanding of people and even herself as most of the relationships she has ever known was that of mentor and student. In many ways she is a cold caricature of a noble, playing out what she has been taught and drilled into her mind and body, for she knows of little else besides the stark elegance of her upbringing. All this is compounded by the specter of her mother&#039;s nigh legendary status, and the whispered accusations that it is Adara&#039;s fault that her mother died from complications during delivery. All of this has combined to create a woman that is outwardly of immaculate grace, beauty, and skill, driven to match her ever increasingly aggrandized view of her own bloodline.&lt;br /&gt;
&lt;br /&gt;
Despite this immaculate exterior of a strong capable woman that Adara maintains, she is incredibly anxious and has a poor understanding of herself and many aspects of the world around her. While she clings to her chastity and honor, she has already tasted pleasure and desires which she cant let go of; instead repressing them so that her own image of herself is not challenged. Still the sexual temptations from the dreamstones haunt her at in some nights driving the young woman to personal release; a secret which she fervently protects and justifies to herself without simply accepting that she enjoys it. Likewise, Adara is charitable, kind, and soft spoken, but doesn&#039;t truly care for those around her, or even herself for that matter. She simply doesn&#039;t understand the significance behind the rote mannerisms and personality carved out of her formless youth. Conversely, she is only fifteen years old and empowered with the infinite possibilities of an exaltation. Given time she could overcome her flaws and smooth out the rough spots to redefine herself and her relationship with creation. That or she might simply perfect her exterior shell while sinking deeper into paranoia, depression, and solitude.&lt;br /&gt;
&lt;br /&gt;
When Adara&#039;s anima banner goes iconic the radiant white essence condenses into Old Realm cipher with blazing golden coronas which rotates about her in crossing orbits displaying the Mandate of Heaven in perfect accuracy; anyone gazing upon the iconic text instantly understands the significance of the cipher even without knowing Old Realm. Most surprisingly is that Adara had never seen the text before it had appeared about her during the exaltation.&lt;br /&gt;
&lt;br /&gt;
Influenced by her time in Paragon, Adara prefers light and &#039;clean&#039; colors, silver, white, greys, and golds, to bright colors; which she find ostentatious.&lt;br /&gt;
&lt;br /&gt;
Adara knows little of her one and only past life, only that her name was Lilana and had been a close confidant to Queen Merela. Perhaps reading more of the journal will reveal more details regarding her.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
Background &amp;amp; Notes&#039;&#039;&#039;&lt;br /&gt;
Adara has only known three things in her entire life, every thing else merely an expression; excellence, elegance, and duty. Her mother was a legendary commander of the Paragon military whose epic tale came to an end shortly after giving birth due to complications. In her last days Talisa left instructions for her estate to oversee her daughter&#039;s education and training. Adara&#039;s youth was dedicated to education, discipline, and excellence at the hands of the finest but least forgiving tutors available in Paragon. With the legend of her mother ever looming and her isolation from the already sterile culture of Paragon, Adara found it difficult to separate herself from the incessant drilling; swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history, swordplay, etiquette, dance, history. . . and so the child became a woman.&lt;br /&gt;
&lt;br /&gt;
Fifteen years of solitary refinement was at last revealed to the public as Adara joined her would be peers to prove herself worthy of becoming a noble to Paragon and the Perfect. Challenge after challenge was presented and each only served as a stage to validate her bloodline and as the sun set that evening she spoke the oath, binding her to the city-state. Adara had become a diplomat of Paragon and while the other newly appointed nobles reveled that evening, she returned to her estate; now empty save for her mother&#039;s ghost.&lt;br /&gt;
&lt;br /&gt;
Mere days later she received her first assignment, to approach Grandmother Bright as a first step toward alliance (if the Paragon is to march against Gem, it would be best to have amicable relations with your neighbor to the rear, Grandmother Bright&#039;s backing and guidance of such a treaty would give it more gravity). Adara traveled west to Chiaroscuro with her retinue of guards and single handmaiden. Upon arrival she waited patiently for her opportunity to speak with Grandmother Bright presenting a small collection of trinkets recovered from Dari of the Mists. In exchange for her political assistance Grandmother Bright requested a boon from the fifteen year old noble; first she would need to record a dreamstone of herself making love to a local noble and then have the stone smuggled into his private chambers, then upon returning Adara would give her a book. The request shocked and offended the young maiden&#039;s sensibilities but she softly accepted.&lt;br /&gt;
&lt;br /&gt;
The obstacles were not insurmountable but she hadn&#039;t any exposure to the arts of pleasure, and new little of the desires of men aside from the calculated and cold training in persuasion and diplomacy. To this end she had a servant buy for her a number of lewd dreamstones, one of which she planned to eventually plant her own fantasy. Meanwhile she began making the local social rounds before finally receiving an invitation to an upcoming gala after meeting him on several occasions. By night she submitted herself to the dreamstones, her innocent and pure mind being necessarily tarnished, until she found herself dreaming in perversity. It all offended her a great deal, clashing with Adara&#039;s chastity and nobility, but a part of her deep down secretly hungered for the illicit experiences; one evening the pleasures of the dream even physically manifesting much to her own embarrassment. She recorded this dream into a stone, her desire to succeed overriding her own sense of decency and chastity. Though it is one of her deepest held secrets, she savored that dream more than a couple of times before resolving to deliver it as intended.&lt;br /&gt;
&lt;br /&gt;
The gala itself was fairly typical, Adara herself spending much of her time making social rounds and trying desperately not to express shock at the occasional over-indulgences which she resolutely refused to partake in. It wasn&#039;t until hours later and the gala was in full swing that she had largely unobstructed access to the depths of the palace. Here she wandered the halls, trying to block out the sounds of those partaking of each other behind closed doors. Her heart raced, what if her host was like-wise engaged in his chambers? Would she be expected to participate? Adara blushed at the thought, but prayed silently that wouldn&#039;t be the case as she gently pushed open the door to his chambers and closed them behind her. Empty; Adara sighed in relief as she moved to his bedside table to drop the stone in it&#039;s drawer, but found herself hesitant. Finally, she focused on the agreement with Grandmother Bright and dropped the stone into the drawer then closed it with a wooden snap.&lt;br /&gt;
&lt;br /&gt;
Her heart racing, hands still on the bedside table she felt something warm rise up and burn from her core to her skin within a instant. Light burst forth and visions of ages past flooded her mind while raw essence poured into her body and soul. Adara looked up into a mirror to see the icon burning brightly on her brow while an anima encircled her for the first time, lighting the room. She stumbled back and fell onto the floor in shock and surprise as commanding words rang in her mind commanding her to unite the south under a single banner. Taking a moment to let the moment sink in and the wake of essence subside, Adara picked herself up off the floor and left the gala without a further word seeking the more familiar solace of her solitude.&lt;br /&gt;
&lt;br /&gt;
The next morning she returned to Grandmother Bright, still flustered and a bit shocked. Seeing the radiant young woman Grandmother Bright smiled, having known the experience might trigger an exaltation. Adara confirmed the placement of the dreamstone, withholding the fact of her exaltation; at least until Grandmother Bright pointedly brought up the issue before reminding Adara that she still had to deliver a book. Stunned, Adara flounders a moment, having completely forgotten to bring one. After a few moments of hectic apologies Grandmother Bright calms the young woman and bids her to focus on recalling a cache egg she sees attached to Adara&#039;s essence. With several attempts and some coaching the egg finally materialized into her hand, holding within it a few trinkets, a beautifully crafted blade, a journal, and a book on sorcery. Thankful Adara handed the book of sorcery to the goddess, who agreed to aid in negotiations between Paragon and Chiaroscuro.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t until later that afternoon while taking inventory of her small cache of treasure that she even realized that the Paragon&#039;s sigil had left her hand. She considered this for a moment and realized that she was anathema to the realm, an enemy to the Paragon&#039;s greatest ally. If she were to stay it would put the Perfect and Paragon itself in danger. The thought of leaving her home behind tore into her heart, but until the realm had withdrawn she would have to decline the oath. Besides, now she had a new lord to serve, the Unconquered Sun himself.&lt;br /&gt;
&lt;br /&gt;
Since that day Adara has spent the past two years uniting small groups of the south into one banner; hers. Even many of the People of the Dune have come under her influence and there are now mixed communities that operate at all hours with the resident formerly of the dunes coming out in the evenings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;BP [nonmagical] virtues 3:9[9], Skills:6:6[15]&lt;br /&gt;
BP [magical] essence 4:7[7], specialization 2:2[9], Artifact1:1[10], Charm [Favored] 4:20[30]&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=A_Date_with_Destiny&amp;diff=144058</id>
		<title>A Date with Destiny</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=A_Date_with_Destiny&amp;diff=144058"/>
		<updated>2010-05-15T23:49:10Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Exalted]][[Category:PBP]][[Category:A_Date_with_Destiny]]&lt;br /&gt;
&lt;br /&gt;
This is the wiki page for the play-by-post Exalted game, A Date with Destiny.&lt;br /&gt;
&lt;br /&gt;
=Setting=&lt;br /&gt;
*&#039;&#039;&#039;Year:&#039;&#039;&#039; RY 766&lt;br /&gt;
*&#039;&#039;&#039;Month:&#039;&#039;&#039; Resplendent Fire, 27th Day&lt;br /&gt;
*&#039;&#039;&#039;Moon Phase&#039;&#039;&#039; Waning&lt;br /&gt;
&lt;br /&gt;
=Threads=&lt;br /&gt;
===Out Of Character Threads===&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?t=495174 Recruitment]&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?t=496442 The Original]&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?t=503143 The Helots Strike Back]&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?t=508182 The Third One Already?!]&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?t=511510 Innuendos, Banter, and Comedy]&lt;br /&gt;
&lt;br /&gt;
===In Character Threads===&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?t=496462 A Date with Destiny The Original]&lt;br /&gt;
*[http://forum.rpg.net/showthread.php?t=508721 The Mask of Winters Dies at the End]&lt;br /&gt;
&lt;br /&gt;
=Campaign House Rules=&lt;br /&gt;
[[A Date with Destiny/CharGenHouse|Character Generation House Rules]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[A Date with Destiny/Anima Banner House Rules|Anima Banner Changes]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[A Date with Destiny/Current House Rules|Gameplay and Other House Rules]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Custom Charms, Spells, and Rules Updates]]&lt;br /&gt;
&lt;br /&gt;
=PCs=&lt;br /&gt;
[[Exalted:Character_Template|Character Template]]&lt;br /&gt;
==The Solars==&lt;br /&gt;
===Dawn Caste===&lt;br /&gt;
*JonD as [[Character:Arynd Kal, Wrath of Fallen Kings|&#039;&#039;&#039;Wrath of Fallen Kings&#039;&#039;&#039;]], bonded to [[Character:Unknown|&#039;&#039;&#039;Unknown&#039;&#039;&#039;]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Zenith Caste===&lt;br /&gt;
*insomniac (Inactive PC) as [[Character:Determination of Mountains|&#039;&#039;&#039;Determination of Mountains&#039;&#039;&#039;]], bonded to [[Character:Unknown |&#039;&#039;&#039;Unknown&#039;&#039;&#039;]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Night Caste===&lt;br /&gt;
*Silent Wayfarer as [[Mari]], the quirky hell-tainted Solar Exalt&lt;br /&gt;
*Bruce Leenomorph as [[Laughing Falcon]], bonded to [[Character:Unknown|&#039;&#039;&#039;Unknown&#039;&#039;&#039;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Eclipse Caste===&lt;br /&gt;
*Delacroix as [[Character:Veil-Winged Shrike|&#039;&#039;&#039;Veil-Winged Shrike&#039;&#039;&#039;]], bonded to [[Character: Killing Frost | &#039;&#039;&#039;Killing Frost&#039;&#039;&#039;]].&lt;br /&gt;
*Serrasin as [[Character:Adara Kallis|&#039;&#039;&#039;Adara Kallis&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
==The Abyssals==&lt;br /&gt;
===Dusk Caste===&lt;br /&gt;
Zarthrax as [[Character:Vengeance of the Righteous|&#039;&#039;&#039;Vengeance of the Righteous&#039;&#039;&#039;]], bonded to [[Character: Unknown | &#039;&#039;&#039;Unknown&#039;&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
===Midnight Caste===&lt;br /&gt;
KreenWarrior (Inactive PC) as [[Character:Tarnish-Tongued Elegy of Creation|&#039;&#039;&#039;Tarnish-Tongued Elegy of Creation&#039;&#039;&#039;]], bonded to [[Character: Unknown | &#039;&#039;&#039;Unknown&#039;&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
==The Infernals==&lt;br /&gt;
===Defiler Caste===&lt;br /&gt;
Rand Brittain as [[Character:Viridian Inkwell|&#039;&#039;&#039;Viridian Inkwell&#039;&#039;&#039;]] bonded to [[Character:Unknown|&#039;&#039;&#039;Unknown&#039;&#039;&#039;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Lunars==&lt;br /&gt;
===Full Moon Caste===&lt;br /&gt;
*CrazyIvan as [[Character: Killing Frost | &#039;&#039;&#039;Killing Frost&#039;&#039;&#039;]], bonded to [[Character:Veil-Winged Shrike|&#039;&#039;&#039;Veil-Winged Shrike&#039;&#039;&#039;]].&lt;br /&gt;
*Tungsten as [[Character:Splintered Paddle|&#039;&#039;&#039;Splintered Paddle&#039;&#039;&#039;]], bonded to [[Character:Unknown|&#039;&#039;&#039;Unknown&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
===Changing Moon Caste===&lt;br /&gt;
*Gelthoth as [[Character: Three Shadows Gliding | &#039;&#039;&#039;Three Shadows Gliding&#039;&#039;&#039;]], bonded to [[Mari]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Sidereals==&lt;br /&gt;
===Chosen of Serenity===&lt;br /&gt;
*Bruce Leenomorph (Inactive PC) as [[Character:Night&#039;s Endless Promise|&#039;&#039;&#039;Night&#039;s Endless Promise&#039;&#039;&#039;]], Chosen of Serenity&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Chosen of Battles===&lt;br /&gt;
*CrazyIvan as [[Character:Wind of Lament|&#039;&#039;&#039;Wind of Lament&#039;&#039;&#039;]], Chosen of Battles&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Chosen of Secrets===&lt;br /&gt;
*Kacie as [[Character:Second Thoughts | &#039;&#039;&#039;Second Thoughts&#039;&#039;&#039;]], Chosen of Secrets&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Major Personalities=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Destiny&#039;s NPC Template]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Destiny&#039;s Lookshy Dragon-blooded]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Destiny&#039;s Immaculate Dragon-blooded]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Destiny&#039;s Lost Eggs]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Destiny&#039;s Sidereals]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Destiny&#039;s Abyssals]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Destiny&#039;s Solars]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Destiny&#039;s Gods]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Destiny&#039;s Demons]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Timeline=&lt;br /&gt;
===Realm Year 769===&lt;br /&gt;
*Descending Wood&lt;br /&gt;
**8th Day - The Circle arrives in Lookshy and meet for the first time.&lt;br /&gt;
**9th Day - Wrath of Fallen Kings is invited to the Lookshy Manse.&lt;br /&gt;
**10th Day - Wrath of Fallen Kings and Veil-Winged Shrike arrive at the Lookshy Manse to meet with the General Staff. Wrath&#039;s army is accepted as a mercenary company in Lookshy&#039;s service.&lt;br /&gt;
**13th Day - Wrath of Fallen Kings is asked to search out the sky pirate that plagues Lookshy&#039;s shipping.&lt;br /&gt;
**14th Day - The Circle departs Lookshy to serach for the sky pirate using a Lookshy airship and a pleasure barge.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Ascending Fire&lt;br /&gt;
**6th Day - The sky pirate Killing Frost, a Full Moon Lunar, spots the pleasure barge and takes the bait. Discovers that Shrike is his Solar Mate. Decide to work together. Mutiny aboard the Lookshy airship as Purists attempt to take over because of anti-Solar sentiment. A prison barge carrying a Twilight Solar, two fallen Immaculate Monks, and other prisoners is taken over by Wrath of Fallen Kings and Mari. Five Immaculate Monks swear fealty to Wrath.&lt;br /&gt;
**27th Day - The Circle returns to Lookshy. They discover that the city is under martial law. Elements of the city are seeking to overthrough the government. It is revealed by a recently returned ally, Tarnish-Tongued Elegy of Creation that the Mask of Winters is moving on Lookshy.&lt;br /&gt;
**28th Day - Veil-Winged Shrike, Taimyo Rika, and Wrath of Fallen Kings meet with the General Staff. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Resplendent Fire&lt;br /&gt;
**1st Day - The Circle divides its attention to different ends. Shrike, Determination of Mountains, Mari, and Wind of Lament remain in Lookshy to keep the peace and forge alliances. Killing Frost, now a member of Wrath&#039;s company takes his airship South to verify the Mask of Winters is sending his army north. Wrath of Fallen Kings marches out with a Dragon of troops to retaliate against Linowan raids on behalf of Lookshy. Viridian Inkwell returns to the Wyld to begun construction of artifacts for himself and his Circle. &lt;br /&gt;
**3rd Day - Killing Frost saves Laughing Falcon from an Abyssal attack. The town is evacuated because of the coming dead army. Killing Frost reaches Thorns and discovers the Mask&#039;s army is moving through the Underworld, northwards.&lt;br /&gt;
**4th Day - Viridian Inkwell discovers the existence of part of a Directional Titan within the Wyld. Mari saves Lookshy from certain destruction by disarming a Soulbreaker Orb. Shrike meets with the General Staff to convince them to turn from traditions and work with the Helots. Killing Frost and Laughing Falcon make it back to Lookshy. &lt;br /&gt;
**5th Day - The Circle meets with the Security Director of Lookshy. The Circle subdues the Security Director and force him to their side. The Chumyo arrives because of a desperate cry from the Director for help using Wind-Carried Words Technique. Mari finds a new friend and Frost and Shrike seek out the Abyssal, Resplendent Servant of Dust and Ash in the Helot District.&lt;br /&gt;
** 7th Day - Killing Frost leaves Lookshy to begin a colony for the survivors of his trip South. &lt;br /&gt;
**10th Day - Rina is summoned from Malfeas. &lt;br /&gt;
**11th Day - Mari leaves Lookshy to look for a Manse.&lt;br /&gt;
**24th Day - Killing Frost returns from his ventures North. Wrath of Fallen Kings and his Dragon of Tiger Warriors enters the city to a cheering crowd. General Yamamoto shows the Circle the [[Lookshy Battle Plan]]. Mari returns to Lookshy. Killing Frost, Rika Karal, and Veil-Winged Shrike take a contingent of Dragon-blooded to Frost&#039;s Manse. Mari cleanses two gunzosha of their unnaturally shortened lifespans. &lt;br /&gt;
**27th Day - Wrath of Fallen Kings and Viridian Inkwell have a conversation about Inkwell&#039;s origins. Killing Frost, et al. return with a First Age airship. Mari has continued to heal gunzosha and helping with defensive position creation.&lt;br /&gt;
&lt;br /&gt;
=Fiction=&lt;br /&gt;
[[RY 799, 10th of Ascending Water]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[RY 766, 29th of Descending Wood: Could We Start Again Please?]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[RY 766, 10th of Resplendent Fire: Call Me, Beep Me]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[RY 766, 29th of Descending Wood: Heavenly Warning]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[From Lookshy, With Love]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[On Aerial Support for Naval Operations in the Western Theater]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[In Xanadu]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Exalted:_Brave_New_World/Claudine&amp;diff=134631</id>
		<title>Exalted: Brave New World/Claudine</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Exalted:_Brave_New_World/Claudine&amp;diff=134631"/>
		<updated>2010-01-12T02:05:00Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[http://wiki.rpg.net/index.php/Exalted:_Brave_New_World &amp;lt;&amp;lt;&amp;lt;Brave New World]&lt;br /&gt;
*&#039;&#039;&#039;Claudine&#039;&#039;&#039;&lt;br /&gt;
*Caste: Night&lt;br /&gt;
*Concept: Assassin/Infiltrator&lt;br /&gt;
[[File:Claudine.jpg|right]]&lt;br /&gt;
=Motivation=&lt;br /&gt;
Hunt and destroy the enemies of Creation.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
Etain[Cherish] 5&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
=Anima=&lt;br /&gt;
When her anima ignites to totemic levels, sheets of near by shadows peel away and rotate around her roughly maintaining their shapes before returning to their original resting spot as she moves on. These sheets bear liquid like surfaces which may be seen through and reflect like mirrors. When Claudine is seen through one of these lenses she appears as a golden paragon, shining with radiant and infinite glory, though the reflections of her from the reverse show her form of pure shadow save for bright silver eyes.&lt;br /&gt;
&lt;br /&gt;
When a Night Caste Solar expends Peripheral Essence, she may spend additional motes in order to prevent the expenditure from adding to her anima banner. his ability does not allow the character to mute Essence displays caused by the use of sorcery, however. To prevent the motes spent on a Charm that is not Obvious (see p. 183) from adding to her anima banner, the character must add one mote to the cost of the Charm. When using an Obvious Charm, she must spend twice the normal mote cost of the Charm to prevent it from adding to her anima banner.&lt;br /&gt;
&lt;br /&gt;
The Nightbringer may also extend her muted anima like an imperceptible veil around her. This extended anima last for an entire scene and costs 10 motes of Essence to evoke. The anima mutes the senses of those attempting to perceive her, as well as the evidence she leaves behind for those who would follow her trail. Shadows are darker, sounds are muffled, and scent and footprints are both much lighter than normal. This muting increases the difficulty of all rolls to notice or track the Exalted by half the character’s Essence (round up), so long as this muted anima effect is active. Once the Solar spends 11-15 motes of Essence, though she is just as obvious as any other Exalt, her features are completely obscured by her anima display. Thus, assuming none of them saw her prior to her anima flaring, witnesses would be aware a Solar had been in their midst, but not her identity. &lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 2&lt;br /&gt;
*Dexterity 7&lt;br /&gt;
*Stamina 2&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 1&lt;br /&gt;
*Manipulation 5&lt;br /&gt;
*Appearance 5&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 2&lt;br /&gt;
*Intelligence 2&lt;br /&gt;
*Wits 3&lt;br /&gt;
=Abilities=&lt;br /&gt;
==Caste==&lt;br /&gt;
Athletics 5&lt;br /&gt;
&lt;br /&gt;
Awareness 5&lt;br /&gt;
&lt;br /&gt;
Dodge 5&lt;br /&gt;
&lt;br /&gt;
Larceny 5&lt;br /&gt;
&lt;br /&gt;
Stealth 7[Ambush 3]&lt;br /&gt;
&lt;br /&gt;
==Favored==&lt;br /&gt;
Integrity 5&lt;br /&gt;
&lt;br /&gt;
Lore 3&lt;br /&gt;
&lt;br /&gt;
Martial Arts 5&lt;br /&gt;
&lt;br /&gt;
Presence 5&lt;br /&gt;
&lt;br /&gt;
Survival 5&lt;br /&gt;
&lt;br /&gt;
==Unfavored==&lt;br /&gt;
Linguistics 2[Native: Old Realm, Low Realm, Forest Tongue]&lt;br /&gt;
&lt;br /&gt;
Occult 3&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Orichalcum Chain Daiklave: Artifact 2==&lt;br /&gt;
&lt;br /&gt;
Claudine murdered a dynastic scion and claimed the blade from his still warm corpse. She removed and discarded the Jade Fivefold Harmonic Adapter; offended that the weapon was being used as a glorified short daiklave.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Four Mote Attunement&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Blade: Speed 4, Accuracy +5, Damage +4L, Defense +2, Rate 3, Tags -&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chain: Speed 5, Accuracy +1, Damage +8B, Defense +3, Rate 3, Tags M, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Clinch: Speed 6, Accuracy +2, Damage +6B, Defense -, Rate 2, Tags C, M, P, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rope: Speed 5, Accuracy +1, Damage +5L, Defense +3, Rate 3, Tags 2, M, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Demon Ink Tattoo: Artifact 3==&lt;br /&gt;
&lt;br /&gt;
A gift from her mother on Claudine&#039;s sixteenth birthday, this tattoo was Inscribed into Claudine&#039;s back between her shoulder blades by Alveua. The inky black icon of cloaked figure was constituted from one of Erembour&#039;s own shadowy servants. Looking at the mark carefully one cannot overcome the feeling of being watched from behind.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Three Mote Attunement&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stealth+2[Ambush+3], Dexterity +2&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Etain: Familiar 3==&lt;br /&gt;
&lt;br /&gt;
This obsidian butterfly is the closest thing to a friend that Claudine has. She bonded with the butterfly while appreciating it shortly after her exaltation and exploring her new found appreciation for Creation. A careless and uncaring man nearly stepped on the fragile creature save for Claudine&#039;s intervention, which callously tossed the man against an adjacent brick wall. She opened her cupped hands and it fluttered up and landed on the tip of her ear, now its favorite perch. She has since named her Etain and frequently tucks fragrant blooms into her hair as sweet treats for the little one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Grants Five Motes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Merits=&lt;br /&gt;
==Each Merit==&lt;br /&gt;
=Flaws=&lt;br /&gt;
==Each Flaw==&lt;br /&gt;
=Charms=&lt;br /&gt;
==Athletics: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Monkey Leap Technique [1m, Reflexive[1], Scene; Combo-OK] Core pg 223&lt;br /&gt;
&lt;br /&gt;
Foe Vaulting Method [1m, Reflexive[1], Scene; Combo-OK, Obvious] Core pg 223&lt;br /&gt;
&lt;br /&gt;
==Awareness: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Dodge: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Shadow Over Water [1m, Reflexive[2], Instant; Combo-OK] Core pg 227&lt;br /&gt;
&lt;br /&gt;
Seven Shadow Evasion[Valor] [3m, Reflexive[2], Instant; Combo-OK] Core pg 227&lt;br /&gt;
&lt;br /&gt;
Reflex Sidestep Technique [1m, Reflexive[2], Instant; Combo-OK] Core pg 227&lt;br /&gt;
&lt;br /&gt;
Leaping Dodge Method, [3m, Reflexive[9], Instant; Combo-OK] Core pg 227&lt;br /&gt;
&lt;br /&gt;
==Integrity: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Epic Zeal of Conviction [Permanant] Infernals pg 132&lt;br /&gt;
&lt;br /&gt;
Integrity Protecting Prana [5m + 1w, Reflexive], One Day; Combo-OK] Core pg 199&lt;br /&gt;
&lt;br /&gt;
==Larceny: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Linguistics: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Lore: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Martial Arts: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Just Another Branch Deceit [4m, Supplemental, Instant; Combo-Basic] GotMH-Maidens pg 25&lt;br /&gt;
&lt;br /&gt;
Light-Treading Technique [3m + 1w, Reflexive, Scene; Combo-OK, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
&lt;br /&gt;
Flashing Passage [2m + 1w, Supplemental, One Action; Combo-OK, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
&lt;br /&gt;
Crystal Chameleon Form [6m, Simple, Scene; Form-Type, Obvious] GotMH-Maidens pg 26 &lt;br /&gt;
&lt;br /&gt;
Flashing Leaves Evasion [6m, Reflexive[2], Instant; Combo-OK, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
&lt;br /&gt;
Shattered Crystal Rebuke [5m + 1w, Reflexive[9], Instant; Combo-OK, Counterattack, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
&lt;br /&gt;
Razor-Edged Prism Assault [7m + 1w, Extra Action, Instant; Combo-OK, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
&lt;br /&gt;
Death-From-Nowhere Method [4m, Supplemental, Instant; Combo-OK] GotMH-Maidens pg 27&lt;br /&gt;
&lt;br /&gt;
Stepping Beyond Light Prana [10m, Reflexive, Scene; Obvious] GotMH-Maidens pg 27&lt;br /&gt;
&lt;br /&gt;
==Occult: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Presence: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Stealth: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Survival: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 3&lt;br /&gt;
*Personal: 19/19&lt;br /&gt;
*Peripheral: 35/42&lt;br /&gt;
*Committed to Charms: 0&lt;br /&gt;
*Committed to artifacts: 7&lt;br /&gt;
*Willpower: 10/10&lt;br /&gt;
*Anima status:&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 1&lt;br /&gt;
*Conviction: 5&lt;br /&gt;
*Temperance: 2&lt;br /&gt;
*Valor: 3&lt;br /&gt;
*(Virtue channels used: None)&lt;br /&gt;
===Limit Break===&lt;br /&gt;
The character knows no fear. She places herself in the forefront of battle, thoughtlessly challenges enemies to single combat, volunteers for all dangerous missions and won’t retreat under any circumstances.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Partial Control:&#039;&#039;&#039; The character is without fear, but not without sense. She can retreat if tactically advisable and needn’t rush heedlessly into combat. However, she leads all charges and does not take personal risk into consideration when making plans.&lt;br /&gt;
Duration: One full day&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break Condition:&#039;&#039;&#039; The character fights against losing odds, is challenged to single combat by a foe or otherwise has an opportunity to prove her bravery.&lt;br /&gt;
&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Combos==&lt;br /&gt;
&#039;&#039;&#039;At the Edge of Light and Dark&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First Awareness Excellency, Third Dodge Excellency, Third Integrity Excellency, First Larceny Excellency, First Martial Arts Excellency, First Stealth Excellency, First Survival Excellency, Monkey Leap Technique, Foe Vaulting Method, Seven Shadow Evasion, Reflex Sidestep Technique, Leaping Dodge Method, Shattered Crystal Rebuke, Integrity Protecting Prana, Light-Treading Technique&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Razor-Winged Butterfly&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First Awareness Excellency, Third Dodge Excellency, Third Integrity Excellency, First Larceny Excellency, First Martial Arts Excellency, First Stealth Excellency, First Survival Excellency, Seven Shadow Evasion, Reflex Sidestep Technique, Leaping Dodge Method, Shattered Crystal Rebuke, Razor-Edged Prism Assault&lt;br /&gt;
&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 8&lt;br /&gt;
*Dodge DV: 8&lt;br /&gt;
*Parry DV: 8&lt;br /&gt;
*Soak: 1/2/1&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 7&lt;br /&gt;
*Dash: 13&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: &lt;br /&gt;
*Dodge MDV: 9&lt;br /&gt;
*Parry MDV: &lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
*(wounds are designated as &#039;&#039;bashing&#039;&#039;, &#039;&#039;&#039;lethal&#039;&#039;&#039; or &amp;lt;strike&amp;gt;aggravated&amp;lt;/strike&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
&#039;&#039;&#039;Chain Daiklave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Blade Defense: 7, Attack 17, Damage 6L, Rate 4, Speed 4&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chain Defense: 8, Attack 13, Damage 10b, Rate 4, Speed 5, M, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Clinch Defense -, Attack 14, Damage 8b, Rate 2, Speed 6, C, M, P, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rope Defense  8, Attack 13, Damage 7L, Rate 3, Speed 5, 2, M, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
Born with four sisters to Erembour. They were raised competitively amongst one another with the knowledge that only one would be allowed to see her sixteenth birthday. As the girls grew they quickly set against each other in secret, murdering each other in the name of their mother until only one remained standing with a cold heart and bloody hands. As such the demon-blooded woman was sent into creation to perform her mother&#039;s bidding. In her dreams she saw faces and locations and hated them from the moment she awoke. She would hunt these faces until they were dead, a crimson gift for her mother.&lt;br /&gt;
&lt;br /&gt;
Meeting success after success and leaving a dotted trail of corpses in the night as she moved from mark to mark she had come to her most challenging kill. A young dynast sent out to oversee a satrap. A cushy job for a favored brat. She had watched the compound for days, learned all the guard rotations, memorized the shadows and plotted her move. Although she much preferred to operate in the embrace of the shadows, her monitoring had revealed denser security past twilight. This was the day, she was ready to strike. She quickly flipped over the wall and followed it to the garden, here she wove her way closer and closer to the building, carefully avoiding the guards. She was almost to the building when something felt wrong. The guards were out of place. She glanced about and saw them closing off her escape over the wall just as her mark came down the stairs with a guard on each side. Apparently she had been expected. She could make a break for the wall and still get away but no, she was here to kill a man. Claudine burst from her cloak bearing her weapons and charged against the two guardsmen and the dragonblood, but something felt odd as she ran through the sunlight; it felt warm not on her skin, but from within. Everything slowed down as the light pushed the shadows from her body and soul, as she parried a guard flipped over him and placed her blade into his back before kicking off his dying corpse at the other guard. Slowly the light filled her vision as she fought on with murderous intent. The battle and blood blurred into blinding light which in turn blurred into dreams of what once was. Memories of emotions she had never felt washed over her and she knew what it meant to cherish creation. Only then did she she the voice, his voice, like that of a father she never knew &amp;quot;Killer, project your arts against those who would destroy Creation!&amp;quot; Claudine woke nestled in a back alley caked in blood. Moving aside the trash concealing her she staggered forth eager to clean up and hunt in the name of her new master.&lt;br /&gt;
=Personality=&lt;br /&gt;
To Claudine all people, including herself, fall into one of two categories; inconsequential, or target. There is only one thing she values and that is Creation. Anyone seeking to destroy or harm it will suffer the full unmitigated efficacy of her attention. Even so, Claudine is torn between presupposed loyalties to her mother and to the Ignis Divine. She recognizes that there is a line drawn and that she has one foot on either side, but is wary of making a commitment to either as she is unsure which has the best intentions for Creation; should she side with the status quo, or opt for a rebirth in fire and shadow? Until she can decide Claudine is focusing on the obvious enemies, those such as the Fey or the Abyssals should she ever learn of them.&lt;br /&gt;
&lt;br /&gt;
Claudine grew up in a very warped and perverse childhood where she was expected to kill anyone with whom she bore an emotional attachment to, most notable of which were her own sisters. As a result she grew up without regard for intimacy, life, or property. To her everything is a consumable means to an end that is invariably the death of her mark. That was before her exaltation. The shadows that once gripped her soul have been dispelled by an inner light and memories of a life in the first age fill her dreams in place of targets to kill. She loves her Creation and that it needs her protection, but is not sure if she should support the status quo or work towards returning the yozi to power; if anyone could repair the damage then it would be the original creators that could do so, right?&lt;br /&gt;
&lt;br /&gt;
When her anima ignites to totemic levels, sheets of near by shadows peel away and rotate around her roughly maintaining their shapes before returning to their original resting spot as she moves on. These sheets bear liquid like surfaces which may be seen through and reflect like mirrors. When Claudine is seen through one of these lenses she appears as a golden paragon, shining with radiant and infinite glory, though the reflections of her from the reverse show her form of pure shadow save for bright silver eyes.&lt;br /&gt;
&lt;br /&gt;
=Goals=&lt;br /&gt;
=Family=&lt;br /&gt;
==Each Member==&lt;br /&gt;
=Circle=&lt;br /&gt;
==Each Circlemate==&lt;br /&gt;
=XP=&lt;br /&gt;
*Earned: #0&lt;br /&gt;
*Spent: #0 (make a list of all purchases here)&lt;br /&gt;
*Unspent: #0&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Exalted:_Brave_New_World/Claudine&amp;diff=134629</id>
		<title>Exalted: Brave New World/Claudine</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Exalted:_Brave_New_World/Claudine&amp;diff=134629"/>
		<updated>2010-01-12T01:10:57Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: /* Combos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;&#039;Claudine&#039;&#039;&#039;&lt;br /&gt;
*Caste: Night&lt;br /&gt;
*Concept: Assassin/Infiltrator&lt;br /&gt;
[[File:Claudine.jpg|right]]&lt;br /&gt;
=Motivation=&lt;br /&gt;
Hunt and destroy the enemies of Creation.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
Etain[Cherish] 5&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
=Anima=&lt;br /&gt;
When her anima ignites to totemic levels, sheets of near by shadows peel away and rotate around her roughly maintaining their shapes before returning to their original resting spot as she moves on. These sheets bear liquid like surfaces which may be seen through and reflect like mirrors. When Claudine is seen through one of these lenses she appears as a golden paragon, shining with radiant and infinite glory, though the reflections of her from the reverse show her form of pure shadow save for bright silver eyes.&lt;br /&gt;
&lt;br /&gt;
When a Night Caste Solar expends Peripheral Essence, she may spend additional motes in order to prevent the expenditure from adding to her anima banner. his ability does not allow the character to mute Essence displays caused by the use of sorcery, however. To prevent the motes spent on a Charm that is not Obvious (see p. 183) from adding to her anima banner, the character must add one mote to the cost of the Charm. When using an Obvious Charm, she must spend twice the normal mote cost of the Charm to prevent it from adding to her anima banner.&lt;br /&gt;
&lt;br /&gt;
The Nightbringer may also extend her muted anima like an imperceptible veil around her. This extended anima last for an entire scene and costs 10 motes of Essence to evoke. The anima mutes the senses of those attempting to perceive her, as well as the evidence she leaves behind for those who would follow her trail. Shadows are darker, sounds are muffled, and scent and footprints are both much lighter than normal. This muting increases the difficulty of all rolls to notice or track the Exalted by half the character’s Essence (round up), so long as this muted anima effect is active. Once the Solar spends 11-15 motes of Essence, though she is just as obvious as any other Exalt, her features are completely obscured by her anima display. Thus, assuming none of them saw her prior to her anima flaring, witnesses would be aware a Solar had been in their midst, but not her identity. &lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 2&lt;br /&gt;
*Dexterity 7&lt;br /&gt;
*Stamina 2&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 1&lt;br /&gt;
*Manipulation 5&lt;br /&gt;
*Appearance 5&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 2&lt;br /&gt;
*Intelligence 2&lt;br /&gt;
*Wits 3&lt;br /&gt;
=Abilities=&lt;br /&gt;
==Caste==&lt;br /&gt;
Athletics 5&lt;br /&gt;
&lt;br /&gt;
Awareness 5&lt;br /&gt;
&lt;br /&gt;
Dodge 5&lt;br /&gt;
&lt;br /&gt;
Larceny 5&lt;br /&gt;
&lt;br /&gt;
Stealth 7[Ambush 3]&lt;br /&gt;
&lt;br /&gt;
==Favored==&lt;br /&gt;
Integrity 5&lt;br /&gt;
&lt;br /&gt;
Lore 3&lt;br /&gt;
&lt;br /&gt;
Martial Arts 5&lt;br /&gt;
&lt;br /&gt;
Presence 5&lt;br /&gt;
&lt;br /&gt;
Survival 5&lt;br /&gt;
&lt;br /&gt;
==Unfavored==&lt;br /&gt;
Linguistics 2[Native: Old Realm, Low Realm, Forest Tongue]&lt;br /&gt;
&lt;br /&gt;
Occult 3&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Orichalcum Chain Daiklave: Artifact 2==&lt;br /&gt;
&lt;br /&gt;
Claudine murdered a dynastic scion and claimed the blade from his still warm corpse. She removed and discarded the Jade Fivefold Harmonic Adapter; offended that the weapon was being used as a glorified short daiklave.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Four Mote Attunement&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Blade: Speed 4, Accuracy +5, Damage +4L, Defense +2, Rate 3, Tags -&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chain: Speed 5, Accuracy +1, Damage +8B, Defense +3, Rate 3, Tags M, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Clinch: Speed 6, Accuracy +2, Damage +6B, Defense -, Rate 2, Tags C, M, P, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rope: Speed 5, Accuracy +1, Damage +5L, Defense +3, Rate 3, Tags 2, M, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Demon Ink Tattoo: Artifact 3==&lt;br /&gt;
&lt;br /&gt;
A gift from her mother on Claudine&#039;s sixteenth birthday, this tattoo was Inscribed into Claudine&#039;s back between her shoulder blades by Alveua. The inky black icon of cloaked figure was constituted from one of Erembour&#039;s own shadowy servants. Looking at the mark carefully one cannot overcome the feeling of being watched from behind.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Three Mote Attunement&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stealth+2[Ambush+3], Dexterity +2&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Etain: Familiar 3==&lt;br /&gt;
&lt;br /&gt;
This obsidian butterfly is the closest thing to a friend that Claudine has. She bonded with the butterfly while appreciating it shortly after her exaltation and exploring her new found appreciation for Creation. A careless and uncaring man nearly stepped on the fragile creature save for Claudine&#039;s intervention, which callously tossed the man against an adjacent brick wall. She opened her cupped hands and it fluttered up and landed on the tip of her ear, now its favorite perch. She has since named her Etain and frequently tucks fragrant blooms into her hair as sweet treats for the little one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Grants Five Motes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Merits=&lt;br /&gt;
==Each Merit==&lt;br /&gt;
=Flaws=&lt;br /&gt;
==Each Flaw==&lt;br /&gt;
=Charms=&lt;br /&gt;
==Athletics: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Monkey Leap Technique [1m, Reflexive[1], Scene; Combo-OK] Core pg 223&lt;br /&gt;
&lt;br /&gt;
Foe Vaulting Method [1m, Reflexive[1], Scene; Combo-OK, Obvious] Core pg 223&lt;br /&gt;
&lt;br /&gt;
==Awareness: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Dodge: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Shadow Over Water [1m, Reflexive[2], Instant; Combo-OK] Core pg 227&lt;br /&gt;
&lt;br /&gt;
Seven Shadow Evasion[Valor] [3m, Reflexive[2], Instant; Combo-OK] Core pg 227&lt;br /&gt;
&lt;br /&gt;
Reflex Sidestep Technique [1m, Reflexive[2], Instant; Combo-OK] Core pg 227&lt;br /&gt;
&lt;br /&gt;
Leaping Dodge Method, [3m, Reflexive[9], Instant; Combo-OK] Core pg 227&lt;br /&gt;
&lt;br /&gt;
==Integrity: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Epic Zeal of Conviction [Permanant] Infernals pg 132&lt;br /&gt;
&lt;br /&gt;
Integrity Protecting Prana [5m + 1w, Reflexive], One Day; Combo-OK] Core pg 199&lt;br /&gt;
&lt;br /&gt;
==Larceny: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Linguistics: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Lore: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Martial Arts: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Just Another Branch Deceit [4m, Supplemental, Instant; Combo-Basic] GotMH-Maidens pg 25&lt;br /&gt;
&lt;br /&gt;
Light-Treading Technique [3m + 1w, Reflexive, Scene; Combo-OK, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
&lt;br /&gt;
Flashing Passage [2m + 1w, Supplemental, One Action; Combo-OK, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
&lt;br /&gt;
Crystal Chameleon Form [6m, Simple, Scene; Form-Type, Obvious] GotMH-Maidens pg 26 &lt;br /&gt;
&lt;br /&gt;
Flashing Leaves Evasion [6m, Reflexive[2], Instant; Combo-OK, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
&lt;br /&gt;
Shattered Crystal Rebuke [5m + 1w, Reflexive[9], Instant; Combo-OK, Counterattack, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
&lt;br /&gt;
Razor-Edged Prism Assault [7m + 1w, Extra Action, Instant; Combo-OK, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
&lt;br /&gt;
Death-From-Nowhere Method [4m, Supplemental, Instant; Combo-OK] GotMH-Maidens pg 27&lt;br /&gt;
&lt;br /&gt;
Stepping Beyond Light Prana [10m, Reflexive, Scene; Obvious] GotMH-Maidens pg 27&lt;br /&gt;
&lt;br /&gt;
==Occult: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Presence: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Stealth: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Survival: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 3&lt;br /&gt;
*Personal: 19/19&lt;br /&gt;
*Peripheral: 35/42&lt;br /&gt;
*Committed to Charms: 0&lt;br /&gt;
*Committed to artifacts: 7&lt;br /&gt;
*Willpower: 10/10&lt;br /&gt;
*Anima status:&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 1&lt;br /&gt;
*Conviction: 5&lt;br /&gt;
*Temperance: 2&lt;br /&gt;
*Valor: 3&lt;br /&gt;
*(Virtue channels used: None)&lt;br /&gt;
===Limit Break===&lt;br /&gt;
The character knows no fear. She places herself in the forefront of battle, thoughtlessly challenges enemies to single combat, volunteers for all dangerous missions and won’t retreat under any circumstances.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Partial Control:&#039;&#039;&#039; The character is without fear, but not without sense. She can retreat if tactically advisable and needn’t rush heedlessly into combat. However, she leads all charges and does not take personal risk into consideration when making plans.&lt;br /&gt;
Duration: One full day&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break Condition:&#039;&#039;&#039; The character fights against losing odds, is challenged to single combat by a foe or otherwise has an opportunity to prove her bravery.&lt;br /&gt;
&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Combos==&lt;br /&gt;
&#039;&#039;&#039;At the Edge of Light and Dark&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First Awareness Excellency, Third Dodge Excellency, Third Integrity Excellency, First Larceny Excellency, First Martial Arts Excellency, First Stealth Excellency, First Survival Excellency, Monkey Leap Technique, Foe Vaulting Method, Seven Shadow Evasion, Reflex Sidestep Technique, Leaping Dodge Method, Shattered Crystal Rebuke, Integrity Protecting Prana, Light-Treading Technique&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Razor-Winged Butterfly&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First Awareness Excellency, Third Dodge Excellency, Third Integrity Excellency, First Larceny Excellency, First Martial Arts Excellency, First Stealth Excellency, First Survival Excellency, Seven Shadow Evasion, Reflex Sidestep Technique, Leaping Dodge Method, Shattered Crystal Rebuke, Razor-Edged Prism Assault&lt;br /&gt;
&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 8&lt;br /&gt;
*Dodge DV: 8&lt;br /&gt;
*Parry DV: 8&lt;br /&gt;
*Soak: 1/2/1&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 7&lt;br /&gt;
*Dash: 13&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: &lt;br /&gt;
*Dodge MDV: 9&lt;br /&gt;
*Parry MDV: &lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
*(wounds are designated as &#039;&#039;bashing&#039;&#039;, &#039;&#039;&#039;lethal&#039;&#039;&#039; or &amp;lt;strike&amp;gt;aggravated&amp;lt;/strike&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
&#039;&#039;&#039;Chain Daiklave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Blade Defense: 7, Attack 17, Damage 6L, Rate 4, Speed 4&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chain Defense: 8, Attack 13, Damage 10b, Rate 4, Speed 5, M, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Clinch Defense -, Attack 14, Damage 8b, Rate 2, Speed 6, C, M, P, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rope Defense  8, Attack 13, Damage 7L, Rate 3, Speed 5, 2, M, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
Born with four sisters to Erembour. They were raised competitively amongst one another with the knowledge that only one would be allowed to see her sixteenth birthday. As the girls grew they quickly set against each other in secret, murdering each other in the name of their mother until only one remained standing with a cold heart and bloody hands. As such the demon-blooded woman was sent into creation to perform her mother&#039;s bidding. In her dreams she saw faces and locations and hated them from the moment she awoke. She would hunt these faces until they were dead, a crimson gift for her mother.&lt;br /&gt;
&lt;br /&gt;
Meeting success after success and leaving a dotted trail of corpses in the night as she moved from mark to mark she had come to her most challenging kill. A young dynast sent out to oversee a satrap. A cushy job for a favored brat. She had watched the compound for days, learned all the guard rotations, memorized the shadows and plotted her move. Although she much preferred to operate in the embrace of the shadows, her monitoring had revealed denser security past twilight. This was the day, she was ready to strike. She quickly flipped over the wall and followed it to the garden, here she wove her way closer and closer to the building, carefully avoiding the guards. She was almost to the building when something felt wrong. The guards were out of place. She glanced about and saw them closing off her escape over the wall just as her mark came down the stairs with a guard on each side. Apparently she had been expected. She could make a break for the wall and still get away but no, she was here to kill a man. Claudine burst from her cloak bearing her weapons and charged against the two guardsmen and the dragonblood, but something felt odd as she ran through the sunlight; it felt warm not on her skin, but from within. Everything slowed down as the light pushed the shadows from her body and soul, as she parried a guard flipped over him and placed her blade into his back before kicking off his dying corpse at the other guard. Slowly the light filled her vision as she fought on with murderous intent. The battle and blood blurred into blinding light which in turn blurred into dreams of what once was. Memories of emotions she had never felt washed over her and she knew what it meant to cherish creation. Only then did she she the voice, his voice, like that of a father she never knew &amp;quot;Killer, project your arts against those who would destroy Creation!&amp;quot; Claudine woke nestled in a back alley caked in blood. Moving aside the trash concealing her she staggered forth eager to clean up and hunt in the name of her new master.&lt;br /&gt;
=Personality=&lt;br /&gt;
To Claudine all people, including herself, fall into one of two categories; inconsequential, or target. There is only one thing she values and that is Creation. Anyone seeking to destroy or harm it will suffer the full unmitigated efficacy of her attention. Even so, Claudine is torn between presupposed loyalties to her mother and to the Ignis Divine. She recognizes that there is a line drawn and that she has one foot on either side, but is wary of making a commitment to either as she is unsure which has the best intentions for Creation; should she side with the status quo, or opt for a rebirth in fire and shadow? Until she can decide Claudine is focusing on the obvious enemies, those such as the Fey or the Abyssals should she ever learn of them.&lt;br /&gt;
&lt;br /&gt;
Claudine grew up in a very warped and perverse childhood where she was expected to kill anyone with whom she bore an emotional attachment to, most notable of which were her own sisters. As a result she grew up without regard for intimacy, life, or property. To her everything is a consumable means to an end that is invariably the death of her mark. That was before her exaltation. The shadows that once gripped her soul have been dispelled by an inner light and memories of a life in the first age fill her dreams in place of targets to kill. She loves her Creation and that it needs her protection, but is not sure if she should support the status quo or work towards returning the yozi to power; if anyone could repair the damage then it would be the original creators that could do so, right?&lt;br /&gt;
&lt;br /&gt;
When her anima ignites to totemic levels, sheets of near by shadows peel away and rotate around her roughly maintaining their shapes before returning to their original resting spot as she moves on. These sheets bear liquid like surfaces which may be seen through and reflect like mirrors. When Claudine is seen through one of these lenses she appears as a golden paragon, shining with radiant and infinite glory, though the reflections of her from the reverse show her form of pure shadow save for bright silver eyes.&lt;br /&gt;
&lt;br /&gt;
=Goals=&lt;br /&gt;
=Family=&lt;br /&gt;
==Each Member==&lt;br /&gt;
=Circle=&lt;br /&gt;
==Each Circlemate==&lt;br /&gt;
=XP=&lt;br /&gt;
*Earned: #0&lt;br /&gt;
*Spent: #0 (make a list of all purchases here)&lt;br /&gt;
*Unspent: #0&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Exalted:_Brave_New_World/Claudine&amp;diff=134339</id>
		<title>Exalted: Brave New World/Claudine</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Exalted:_Brave_New_World/Claudine&amp;diff=134339"/>
		<updated>2010-01-08T19:19:51Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: /* Conflict */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;&#039;Claudine&#039;&#039;&#039;&lt;br /&gt;
*Caste: Night&lt;br /&gt;
*Concept: Assassin/Infiltrator&lt;br /&gt;
[[File:Claudine.jpg|right]]&lt;br /&gt;
=Motivation=&lt;br /&gt;
Hunt and destroy the enemies of Creation.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
Etain[Cherish] 5&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
=Anima=&lt;br /&gt;
When her anima ignites to totemic levels, sheets of near by shadows peel away and rotate around her roughly maintaining their shapes before returning to their original resting spot as she moves on. These sheets bear liquid like surfaces which may be seen through and reflect like mirrors. When Claudine is seen through one of these lenses she appears as a golden paragon, shining with radiant and infinite glory, though the reflections of her from the reverse show her form of pure shadow save for bright silver eyes.&lt;br /&gt;
&lt;br /&gt;
When a Night Caste Solar expends Peripheral Essence, she may spend additional motes in order to prevent the expenditure from adding to her anima banner. his ability does not allow the character to mute Essence displays caused by the use of sorcery, however. To prevent the motes spent on a Charm that is not Obvious (see p. 183) from adding to her anima banner, the character must add one mote to the cost of the Charm. When using an Obvious Charm, she must spend twice the normal mote cost of the Charm to prevent it from adding to her anima banner.&lt;br /&gt;
&lt;br /&gt;
The Nightbringer may also extend her muted anima like an imperceptible veil around her. This extended anima last for an entire scene and costs 10 motes of Essence to evoke. The anima mutes the senses of those attempting to perceive her, as well as the evidence she leaves behind for those who would follow her trail. Shadows are darker, sounds are muffled, and scent and footprints are both much lighter than normal. This muting increases the difficulty of all rolls to notice or track the Exalted by half the character’s Essence (round up), so long as this muted anima effect is active. Once the Solar spends 11-15 motes of Essence, though she is just as obvious as any other Exalt, her features are completely obscured by her anima display. Thus, assuming none of them saw her prior to her anima flaring, witnesses would be aware a Solar had been in their midst, but not her identity. &lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 2&lt;br /&gt;
*Dexterity 7&lt;br /&gt;
*Stamina 2&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 1&lt;br /&gt;
*Manipulation 5&lt;br /&gt;
*Appearance 5&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 2&lt;br /&gt;
*Intelligence 2&lt;br /&gt;
*Wits 3&lt;br /&gt;
=Abilities=&lt;br /&gt;
==Caste==&lt;br /&gt;
Athletics 5&lt;br /&gt;
&lt;br /&gt;
Awareness 5&lt;br /&gt;
&lt;br /&gt;
Dodge 5&lt;br /&gt;
&lt;br /&gt;
Larceny 5&lt;br /&gt;
&lt;br /&gt;
Stealth 7[Ambush 3]&lt;br /&gt;
&lt;br /&gt;
==Favored==&lt;br /&gt;
Integrity 5&lt;br /&gt;
&lt;br /&gt;
Lore 3&lt;br /&gt;
&lt;br /&gt;
Martial Arts 5&lt;br /&gt;
&lt;br /&gt;
Presence 5&lt;br /&gt;
&lt;br /&gt;
Survival 5&lt;br /&gt;
&lt;br /&gt;
==Unfavored==&lt;br /&gt;
Linguistics 2[Native: Old Realm, Low Realm, Forest Tongue]&lt;br /&gt;
&lt;br /&gt;
Occult 3&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Orichalcum Chain Daiklave: Artifact 2==&lt;br /&gt;
&lt;br /&gt;
Claudine murdered a dynastic scion and claimed the blade from his still warm corpse. She removed and discarded the Jade Fivefold Harmonic Adapter; offended that the weapon was being used as a glorified short daiklave.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Four Mote Attunement&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Blade: Speed 4, Accuracy +5, Damage +4L, Defense +2, Rate 3, Tags -&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chain: Speed 5, Accuracy +1, Damage +8B, Defense +3, Rate 3, Tags M, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Clinch: Speed 6, Accuracy +2, Damage +6B, Defense -, Rate 2, Tags C, M, P, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rope: Speed 5, Accuracy +1, Damage +5L, Defense +3, Rate 3, Tags 2, M, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Demon Ink Tattoo: Artifact 3==&lt;br /&gt;
&lt;br /&gt;
A gift from her mother on Claudine&#039;s sixteenth birthday, this tattoo was Inscribed into Claudine&#039;s back between her shoulder blades by Alveua. The inky black icon of cloaked figure was constituted from one of Erembour&#039;s own shadowy servants. Looking at the mark carefully one cannot overcome the feeling of being watched from behind.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Three Mote Attunement&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stealth+2[Ambush+3], Dexterity +2&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Etain: Familiar 3==&lt;br /&gt;
&lt;br /&gt;
This obsidian butterfly is the closest thing to a friend that Claudine has. She bonded with the butterfly while appreciating it shortly after her exaltation and exploring her new found appreciation for Creation. A careless and uncaring man nearly stepped on the fragile creature save for Claudine&#039;s intervention, which callously tossed the man against an adjacent brick wall. She opened her cupped hands and it fluttered up and landed on the tip of her ear, now its favorite perch. She has since named her Etain and frequently tucks fragrant blooms into her hair as sweet treats for the little one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Grants Five Motes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Merits=&lt;br /&gt;
==Each Merit==&lt;br /&gt;
=Flaws=&lt;br /&gt;
==Each Flaw==&lt;br /&gt;
=Charms=&lt;br /&gt;
==Athletics: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Monkey Leap Technique [1m, Reflexive[1], Scene; Combo-OK] Core pg 223&lt;br /&gt;
&lt;br /&gt;
Foe Vaulting Method [1m, Reflexive[1], Scene; Combo-OK, Obvious] Core pg 223&lt;br /&gt;
&lt;br /&gt;
==Awareness: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Dodge: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Shadow Over Water [1m, Reflexive[2], Instant; Combo-OK] Core pg 227&lt;br /&gt;
&lt;br /&gt;
Seven Shadow Evasion[Valor] [3m, Reflexive[2], Instant; Combo-OK] Core pg 227&lt;br /&gt;
&lt;br /&gt;
Reflex Sidestep Technique [1m, Reflexive[2], Instant; Combo-OK] Core pg 227&lt;br /&gt;
&lt;br /&gt;
Leaping Dodge Method, [3m, Reflexive[9], Instant; Combo-OK] Core pg 227&lt;br /&gt;
&lt;br /&gt;
==Integrity: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Epic Zeal of Conviction [Permanant] Infernals pg 132&lt;br /&gt;
&lt;br /&gt;
Integrity Protecting Prana [5m + 1w, Reflexive], One Day; Combo-OK] Core pg 199&lt;br /&gt;
&lt;br /&gt;
==Larceny: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Linguistics: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Lore: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Martial Arts: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Just Another Branch Deceit [4m, Supplemental, Instant; Combo-Basic] GotMH-Maidens pg 25&lt;br /&gt;
&lt;br /&gt;
Light-Treading Technique [3m + 1w, Reflexive, Scene; Combo-OK, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
&lt;br /&gt;
Flashing Passage [2m + 1w, Supplemental, One Action; Combo-OK, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
&lt;br /&gt;
Crystal Chameleon Form [6m, Simple, Scene; Form-Type, Obvious] GotMH-Maidens pg 26 &lt;br /&gt;
&lt;br /&gt;
Flashing Leaves Evasion [6m, Reflexive[2], Instant; Combo-OK, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
&lt;br /&gt;
Shattered Crystal Rebuke [5m + 1w, Reflexive[9], Instant; Combo-OK, Counterattack, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
&lt;br /&gt;
Razor-Edged Prism Assault [7m + 1w, Extra Action, Instant; Combo-OK, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
&lt;br /&gt;
Death-From-Nowhere Method [4m, Supplemental, Instant; Combo-OK] GotMH-Maidens pg 27&lt;br /&gt;
&lt;br /&gt;
Stepping Beyond Light Prana [10m, Reflexive, Scene; Obvious] GotMH-Maidens pg 27&lt;br /&gt;
&lt;br /&gt;
==Occult: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Presence: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Stealth: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Survival: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 3&lt;br /&gt;
*Personal: 19/19&lt;br /&gt;
*Peripheral: 35/42&lt;br /&gt;
*Committed to Charms: 0&lt;br /&gt;
*Committed to artifacts: 7&lt;br /&gt;
*Willpower: 10/10&lt;br /&gt;
*Anima status:&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 1&lt;br /&gt;
*Conviction: 5&lt;br /&gt;
*Temperance: 2&lt;br /&gt;
*Valor: 3&lt;br /&gt;
*(Virtue channels used: None)&lt;br /&gt;
===Limit Break===&lt;br /&gt;
The character knows no fear. She places herself in the forefront of battle, thoughtlessly challenges enemies to single combat, volunteers for all dangerous missions and won’t retreat under any circumstances.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Partial Control:&#039;&#039;&#039; The character is without fear, but not without sense. She can retreat if tactically advisable and needn’t rush heedlessly into combat. However, she leads all charges and does not take personal risk into consideration when making plans.&lt;br /&gt;
Duration: One full day&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break Condition:&#039;&#039;&#039; The character fights against losing odds, is challenged to single combat by a foe or otherwise has an opportunity to prove her bravery.&lt;br /&gt;
&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Combos==&lt;br /&gt;
&#039;&#039;&#039;At the Edge of Light and Dark&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First Awareness Excellency, Third Dodge Excellency, Third Integrity Excellency, First Larceny Excellency, First Martial Arts Excellency, First Stealth Excellency, First Survival Excellency, Monkey Leap Technique, Foe Vaulting Method, Seven Shadow Evasion, Reflex Sidestep Technique, Leaping Dodge Method, Shattered Crystal Rebuke, Integrity Protecting Prana, Light-Treading Technique&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Razor-Winged Butterfly&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
First Awareness Excellency, Third Dodge Excellency, Third Integrity Excellency, First Larceny Excellency, First Martial Arts Excellency, First Stealth Excellency, First Survival Excellency, Seven Shadow Evasion, Reflex Sidestep Technique, Leaping Dodge Method, Shattered Crystal Rebuke,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 8&lt;br /&gt;
*Dodge DV: 8&lt;br /&gt;
*Parry DV: 8&lt;br /&gt;
*Soak: 1/2/1&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 7&lt;br /&gt;
*Dash: 13&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: &lt;br /&gt;
*Dodge MDV: 9&lt;br /&gt;
*Parry MDV: &lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
*(wounds are designated as &#039;&#039;bashing&#039;&#039;, &#039;&#039;&#039;lethal&#039;&#039;&#039; or &amp;lt;strike&amp;gt;aggravated&amp;lt;/strike&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
=Equipment=&lt;br /&gt;
&#039;&#039;&#039;Chain Daiklave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Blade Defense: 7, Attack 17, Damage 6L, Rate 4, Speed 4&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chain Defense: 8, Attack 13, Damage 10b, Rate 4, Speed 5, M, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Clinch Defense -, Attack 14, Damage 8b, Rate 2, Speed 6, C, M, P, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rope Defense  8, Attack 13, Damage 7L, Rate 3, Speed 5, 2, M, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
Born with four sisters to Erembour. They were raised competitively amongst one another with the knowledge that only one would be allowed to see her sixteenth birthday. As the girls grew they quickly set against each other in secret, murdering each other in the name of their mother until only one remained standing with a cold heart and bloody hands. As such the demon-blooded woman was sent into creation to perform her mother&#039;s bidding. In her dreams she saw faces and locations and hated them from the moment she awoke. She would hunt these faces until they were dead, a crimson gift for her mother.&lt;br /&gt;
&lt;br /&gt;
Meeting success after success and leaving a dotted trail of corpses in the night as she moved from mark to mark she had come to her most challenging kill. A young dynast sent out to oversee a satrap. A cushy job for a favored brat. She had watched the compound for days, learned all the guard rotations, memorized the shadows and plotted her move. Although she much preferred to operate in the embrace of the shadows, her monitoring had revealed denser security past twilight. This was the day, she was ready to strike. She quickly flipped over the wall and followed it to the garden, here she wove her way closer and closer to the building, carefully avoiding the guards. She was almost to the building when something felt wrong. The guards were out of place. She glanced about and saw them closing off her escape over the wall just as her mark came down the stairs with a guard on each side. Apparently she had been expected. She could make a break for the wall and still get away but no, she was here to kill a man. Claudine burst from her cloak bearing her weapons and charged against the two guardsmen and the dragonblood, but something felt odd as she ran through the sunlight; it felt warm not on her skin, but from within. Everything slowed down as the light pushed the shadows from her body and soul, as she parried a guard flipped over him and placed her blade into his back before kicking off his dying corpse at the other guard. Slowly the light filled her vision as she fought on with murderous intent. The battle and blood blurred into blinding light which in turn blurred into dreams of what once was. Memories of emotions she had never felt washed over her and she knew what it meant to cherish creation. Only then did she she the voice, his voice, like that of a father she never knew &amp;quot;Killer, project your arts against those who would destroy Creation!&amp;quot; Claudine woke nestled in a back alley caked in blood. Moving aside the trash concealing her she staggered forth eager to clean up and hunt in the name of her new master.&lt;br /&gt;
=Personality=&lt;br /&gt;
To Claudine all people, including herself, fall into one of two categories; inconsequential, or target. There is only one thing she values and that is Creation. Anyone seeking to destroy or harm it will suffer the full unmitigated efficacy of her attention. Even so, Claudine is torn between presupposed loyalties to her mother and to the Ignis Divine. She recognizes that there is a line drawn and that she has one foot on either side, but is wary of making a commitment to either as she is unsure which has the best intentions for Creation; should she side with the status quo, or opt for a rebirth in fire and shadow? Until she can decide Claudine is focusing on the obvious enemies, those such as the Fey or the Abyssals should she ever learn of them.&lt;br /&gt;
&lt;br /&gt;
Claudine grew up in a very warped and perverse childhood where she was expected to kill anyone with whom she bore an emotional attachment to, most notable of which were her own sisters. As a result she grew up without regard for intimacy, life, or property. To her everything is a consumable means to an end that is invariably the death of her mark. That was before her exaltation. The shadows that once gripped her soul have been dispelled by an inner light and memories of a life in the first age fill her dreams in place of targets to kill. She loves her Creation and that it needs her protection, but is not sure if she should support the status quo or work towards returning the yozi to power; if anyone could repair the damage then it would be the original creators that could do so, right?&lt;br /&gt;
&lt;br /&gt;
When her anima ignites to totemic levels, sheets of near by shadows peel away and rotate around her roughly maintaining their shapes before returning to their original resting spot as she moves on. These sheets bear liquid like surfaces which may be seen through and reflect like mirrors. When Claudine is seen through one of these lenses she appears as a golden paragon, shining with radiant and infinite glory, though the reflections of her from the reverse show her form of pure shadow save for bright silver eyes.&lt;br /&gt;
&lt;br /&gt;
=Goals=&lt;br /&gt;
=Family=&lt;br /&gt;
==Each Member==&lt;br /&gt;
=Circle=&lt;br /&gt;
==Each Circlemate==&lt;br /&gt;
=XP=&lt;br /&gt;
*Earned: #0&lt;br /&gt;
*Spent: #0 (make a list of all purchases here)&lt;br /&gt;
*Unspent: #0&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Exalted:_Brave_New_World/Claudine&amp;diff=134338</id>
		<title>Exalted: Brave New World/Claudine</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Exalted:_Brave_New_World/Claudine&amp;diff=134338"/>
		<updated>2010-01-08T19:17:17Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: /* Limit Break */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;&#039;Claudine&#039;&#039;&#039;&lt;br /&gt;
*Caste: Night&lt;br /&gt;
*Concept: Assassin/Infiltrator&lt;br /&gt;
[[File:Claudine.jpg|right]]&lt;br /&gt;
=Motivation=&lt;br /&gt;
Hunt and destroy the enemies of Creation.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
Etain[Cherish] 5&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
=Anima=&lt;br /&gt;
When her anima ignites to totemic levels, sheets of near by shadows peel away and rotate around her roughly maintaining their shapes before returning to their original resting spot as she moves on. These sheets bear liquid like surfaces which may be seen through and reflect like mirrors. When Claudine is seen through one of these lenses she appears as a golden paragon, shining with radiant and infinite glory, though the reflections of her from the reverse show her form of pure shadow save for bright silver eyes.&lt;br /&gt;
&lt;br /&gt;
When a Night Caste Solar expends Peripheral Essence, she may spend additional motes in order to prevent the expenditure from adding to her anima banner. his ability does not allow the character to mute Essence displays caused by the use of sorcery, however. To prevent the motes spent on a Charm that is not Obvious (see p. 183) from adding to her anima banner, the character must add one mote to the cost of the Charm. When using an Obvious Charm, she must spend twice the normal mote cost of the Charm to prevent it from adding to her anima banner.&lt;br /&gt;
&lt;br /&gt;
The Nightbringer may also extend her muted anima like an imperceptible veil around her. This extended anima last for an entire scene and costs 10 motes of Essence to evoke. The anima mutes the senses of those attempting to perceive her, as well as the evidence she leaves behind for those who would follow her trail. Shadows are darker, sounds are muffled, and scent and footprints are both much lighter than normal. This muting increases the difficulty of all rolls to notice or track the Exalted by half the character’s Essence (round up), so long as this muted anima effect is active. Once the Solar spends 11-15 motes of Essence, though she is just as obvious as any other Exalt, her features are completely obscured by her anima display. Thus, assuming none of them saw her prior to her anima flaring, witnesses would be aware a Solar had been in their midst, but not her identity. &lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 2&lt;br /&gt;
*Dexterity 7&lt;br /&gt;
*Stamina 2&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 1&lt;br /&gt;
*Manipulation 5&lt;br /&gt;
*Appearance 5&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 2&lt;br /&gt;
*Intelligence 2&lt;br /&gt;
*Wits 3&lt;br /&gt;
=Abilities=&lt;br /&gt;
==Caste==&lt;br /&gt;
Athletics 5&lt;br /&gt;
&lt;br /&gt;
Awareness 5&lt;br /&gt;
&lt;br /&gt;
Dodge 5&lt;br /&gt;
&lt;br /&gt;
Larceny 5&lt;br /&gt;
&lt;br /&gt;
Stealth 7[Ambush 3]&lt;br /&gt;
&lt;br /&gt;
==Favored==&lt;br /&gt;
Integrity 5&lt;br /&gt;
&lt;br /&gt;
Lore 3&lt;br /&gt;
&lt;br /&gt;
Martial Arts 5&lt;br /&gt;
&lt;br /&gt;
Presence 5&lt;br /&gt;
&lt;br /&gt;
Survival 5&lt;br /&gt;
&lt;br /&gt;
==Unfavored==&lt;br /&gt;
Linguistics 2[Native: Old Realm, Low Realm, Forest Tongue]&lt;br /&gt;
&lt;br /&gt;
Occult 3&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Orichalcum Chain Daiklave: Artifact 2==&lt;br /&gt;
&lt;br /&gt;
Claudine murdered a dynastic scion and claimed the blade from his still warm corpse. She removed and discarded the Jade Fivefold Harmonic Adapter; offended that the weapon was being used as a glorified short daiklave.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Four Mote Attunement&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Blade: Speed 4, Accuracy +5, Damage +4L, Defense +2, Rate 3, Tags -&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chain: Speed 5, Accuracy +1, Damage +8B, Defense +3, Rate 3, Tags M, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Clinch: Speed 6, Accuracy +2, Damage +6B, Defense -, Rate 2, Tags C, M, P, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rope: Speed 5, Accuracy +1, Damage +5L, Defense +3, Rate 3, Tags 2, M, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Demon Ink Tattoo: Artifact 3==&lt;br /&gt;
&lt;br /&gt;
A gift from her mother on Claudine&#039;s sixteenth birthday, this tattoo was Inscribed into Claudine&#039;s back between her shoulder blades by Alveua. The inky black icon of cloaked figure was constituted from one of Erembour&#039;s own shadowy servants. Looking at the mark carefully one cannot overcome the feeling of being watched from behind.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Three Mote Attunement&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stealth+2[Ambush+3], Dexterity +2&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Etain: Familiar 3==&lt;br /&gt;
&lt;br /&gt;
This obsidian butterfly is the closest thing to a friend that Claudine has. She bonded with the butterfly while appreciating it shortly after her exaltation and exploring her new found appreciation for Creation. A careless and uncaring man nearly stepped on the fragile creature save for Claudine&#039;s intervention, which callously tossed the man against an adjacent brick wall. She opened her cupped hands and it fluttered up and landed on the tip of her ear, now its favorite perch. She has since named her Etain and frequently tucks fragrant blooms into her hair as sweet treats for the little one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Grants Five Motes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Merits=&lt;br /&gt;
==Each Merit==&lt;br /&gt;
=Flaws=&lt;br /&gt;
==Each Flaw==&lt;br /&gt;
=Charms=&lt;br /&gt;
==Athletics: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Monkey Leap Technique [1m, Reflexive[1], Scene; Combo-OK] Core pg 223&lt;br /&gt;
&lt;br /&gt;
Foe Vaulting Method [1m, Reflexive[1], Scene; Combo-OK, Obvious] Core pg 223&lt;br /&gt;
&lt;br /&gt;
==Awareness: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Dodge: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Shadow Over Water [1m, Reflexive[2], Instant; Combo-OK] Core pg 227&lt;br /&gt;
&lt;br /&gt;
Seven Shadow Evasion[Valor] [3m, Reflexive[2], Instant; Combo-OK] Core pg 227&lt;br /&gt;
&lt;br /&gt;
Reflex Sidestep Technique [1m, Reflexive[2], Instant; Combo-OK] Core pg 227&lt;br /&gt;
&lt;br /&gt;
Leaping Dodge Method, [3m, Reflexive[9], Instant; Combo-OK] Core pg 227&lt;br /&gt;
&lt;br /&gt;
==Integrity: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Epic Zeal of Conviction [Permanant] Infernals pg 132&lt;br /&gt;
&lt;br /&gt;
Integrity Protecting Prana [5m + 1w, Reflexive], One Day; Combo-OK] Core pg 199&lt;br /&gt;
&lt;br /&gt;
==Larceny: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Linguistics: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Lore: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Martial Arts: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Just Another Branch Deceit [4m, Supplemental, Instant; Combo-Basic] GotMH-Maidens pg 25&lt;br /&gt;
&lt;br /&gt;
Light-Treading Technique [3m + 1w, Reflexive, Scene; Combo-OK, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
&lt;br /&gt;
Flashing Passage [2m + 1w, Supplemental, One Action; Combo-OK, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
&lt;br /&gt;
Crystal Chameleon Form [6m, Simple, Scene; Form-Type, Obvious] GotMH-Maidens pg 26 &lt;br /&gt;
&lt;br /&gt;
Flashing Leaves Evasion [6m, Reflexive[2], Instant; Combo-OK, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
&lt;br /&gt;
Shattered Crystal Rebuke [5m + 1w, Reflexive[9], Instant; Combo-OK, Counterattack, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
&lt;br /&gt;
Razor-Edged Prism Assault [7m + 1w, Extra Action, Instant; Combo-OK, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
&lt;br /&gt;
Death-From-Nowhere Method [4m, Supplemental, Instant; Combo-OK] GotMH-Maidens pg 27&lt;br /&gt;
&lt;br /&gt;
Stepping Beyond Light Prana [10m, Reflexive, Scene; Obvious] GotMH-Maidens pg 27&lt;br /&gt;
&lt;br /&gt;
==Occult: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Presence: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Stealth: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Survival: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 3&lt;br /&gt;
*Personal: 19/19&lt;br /&gt;
*Peripheral: 35/42&lt;br /&gt;
*Committed to Charms: 0&lt;br /&gt;
*Committed to artifacts: 7&lt;br /&gt;
*Willpower: 10/10&lt;br /&gt;
*Anima status:&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 1&lt;br /&gt;
*Conviction: 5&lt;br /&gt;
*Temperance: 2&lt;br /&gt;
*Valor: 3&lt;br /&gt;
*(Virtue channels used: None)&lt;br /&gt;
===Limit Break===&lt;br /&gt;
The character knows no fear. She places herself in the forefront of battle, thoughtlessly challenges enemies to single combat, volunteers for all dangerous missions and won’t retreat under any circumstances.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Partial Control:&#039;&#039;&#039; The character is without fear, but not without sense. She can retreat if tactically advisable and needn’t rush heedlessly into combat. However, she leads all charges and does not take personal risk into consideration when making plans.&lt;br /&gt;
Duration: One full day&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limit Break Condition:&#039;&#039;&#039; The character fights against losing odds, is challenged to single combat by a foe or otherwise has an opportunity to prove her bravery.&lt;br /&gt;
&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 8&lt;br /&gt;
*Dodge DV: 8&lt;br /&gt;
*Parry DV: 8&lt;br /&gt;
*Soak: 1/2/1&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 7&lt;br /&gt;
*Dash: 13&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: &lt;br /&gt;
*Dodge MDV: 9&lt;br /&gt;
*Parry MDV: &lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
*(wounds are designated as &#039;&#039;bashing&#039;&#039;, &#039;&#039;&#039;lethal&#039;&#039;&#039; or &amp;lt;strike&amp;gt;aggravated&amp;lt;/strike&amp;gt;)&lt;br /&gt;
=Equipment=&lt;br /&gt;
&#039;&#039;&#039;Chain Daiklave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Blade Defense: 7, Attack 17, Damage 6L, Rate 4, Speed 4&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chain Defense: 8, Attack 13, Damage 10b, Rate 4, Speed 5, M, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Clinch Defense -, Attack 14, Damage 8b, Rate 2, Speed 6, C, M, P, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rope Defense  8, Attack 13, Damage 7L, Rate 3, Speed 5, 2, M, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
Born with four sisters to Erembour. They were raised competitively amongst one another with the knowledge that only one would be allowed to see her sixteenth birthday. As the girls grew they quickly set against each other in secret, murdering each other in the name of their mother until only one remained standing with a cold heart and bloody hands. As such the demon-blooded woman was sent into creation to perform her mother&#039;s bidding. In her dreams she saw faces and locations and hated them from the moment she awoke. She would hunt these faces until they were dead, a crimson gift for her mother.&lt;br /&gt;
&lt;br /&gt;
Meeting success after success and leaving a dotted trail of corpses in the night as she moved from mark to mark she had come to her most challenging kill. A young dynast sent out to oversee a satrap. A cushy job for a favored brat. She had watched the compound for days, learned all the guard rotations, memorized the shadows and plotted her move. Although she much preferred to operate in the embrace of the shadows, her monitoring had revealed denser security past twilight. This was the day, she was ready to strike. She quickly flipped over the wall and followed it to the garden, here she wove her way closer and closer to the building, carefully avoiding the guards. She was almost to the building when something felt wrong. The guards were out of place. She glanced about and saw them closing off her escape over the wall just as her mark came down the stairs with a guard on each side. Apparently she had been expected. She could make a break for the wall and still get away but no, she was here to kill a man. Claudine burst from her cloak bearing her weapons and charged against the two guardsmen and the dragonblood, but something felt odd as she ran through the sunlight; it felt warm not on her skin, but from within. Everything slowed down as the light pushed the shadows from her body and soul, as she parried a guard flipped over him and placed her blade into his back before kicking off his dying corpse at the other guard. Slowly the light filled her vision as she fought on with murderous intent. The battle and blood blurred into blinding light which in turn blurred into dreams of what once was. Memories of emotions she had never felt washed over her and she knew what it meant to cherish creation. Only then did she she the voice, his voice, like that of a father she never knew &amp;quot;Killer, project your arts against those who would destroy Creation!&amp;quot; Claudine woke nestled in a back alley caked in blood. Moving aside the trash concealing her she staggered forth eager to clean up and hunt in the name of her new master.&lt;br /&gt;
=Personality=&lt;br /&gt;
To Claudine all people, including herself, fall into one of two categories; inconsequential, or target. There is only one thing she values and that is Creation. Anyone seeking to destroy or harm it will suffer the full unmitigated efficacy of her attention. Even so, Claudine is torn between presupposed loyalties to her mother and to the Ignis Divine. She recognizes that there is a line drawn and that she has one foot on either side, but is wary of making a commitment to either as she is unsure which has the best intentions for Creation; should she side with the status quo, or opt for a rebirth in fire and shadow? Until she can decide Claudine is focusing on the obvious enemies, those such as the Fey or the Abyssals should she ever learn of them.&lt;br /&gt;
&lt;br /&gt;
Claudine grew up in a very warped and perverse childhood where she was expected to kill anyone with whom she bore an emotional attachment to, most notable of which were her own sisters. As a result she grew up without regard for intimacy, life, or property. To her everything is a consumable means to an end that is invariably the death of her mark. That was before her exaltation. The shadows that once gripped her soul have been dispelled by an inner light and memories of a life in the first age fill her dreams in place of targets to kill. She loves her Creation and that it needs her protection, but is not sure if she should support the status quo or work towards returning the yozi to power; if anyone could repair the damage then it would be the original creators that could do so, right?&lt;br /&gt;
&lt;br /&gt;
When her anima ignites to totemic levels, sheets of near by shadows peel away and rotate around her roughly maintaining their shapes before returning to their original resting spot as she moves on. These sheets bear liquid like surfaces which may be seen through and reflect like mirrors. When Claudine is seen through one of these lenses she appears as a golden paragon, shining with radiant and infinite glory, though the reflections of her from the reverse show her form of pure shadow save for bright silver eyes.&lt;br /&gt;
&lt;br /&gt;
=Goals=&lt;br /&gt;
=Family=&lt;br /&gt;
==Each Member==&lt;br /&gt;
=Circle=&lt;br /&gt;
==Each Circlemate==&lt;br /&gt;
=XP=&lt;br /&gt;
*Earned: #0&lt;br /&gt;
*Spent: #0 (make a list of all purchases here)&lt;br /&gt;
*Unspent: #0&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Exalted:_Brave_New_World/Claudine&amp;diff=134337</id>
		<title>Exalted: Brave New World/Claudine</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Exalted:_Brave_New_World/Claudine&amp;diff=134337"/>
		<updated>2010-01-08T19:16:21Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;&#039;Claudine&#039;&#039;&#039;&lt;br /&gt;
*Caste: Night&lt;br /&gt;
*Concept: Assassin/Infiltrator&lt;br /&gt;
[[File:Claudine.jpg|right]]&lt;br /&gt;
=Motivation=&lt;br /&gt;
Hunt and destroy the enemies of Creation.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
Etain[Cherish] 5&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
=Anima=&lt;br /&gt;
When her anima ignites to totemic levels, sheets of near by shadows peel away and rotate around her roughly maintaining their shapes before returning to their original resting spot as she moves on. These sheets bear liquid like surfaces which may be seen through and reflect like mirrors. When Claudine is seen through one of these lenses she appears as a golden paragon, shining with radiant and infinite glory, though the reflections of her from the reverse show her form of pure shadow save for bright silver eyes.&lt;br /&gt;
&lt;br /&gt;
When a Night Caste Solar expends Peripheral Essence, she may spend additional motes in order to prevent the expenditure from adding to her anima banner. his ability does not allow the character to mute Essence displays caused by the use of sorcery, however. To prevent the motes spent on a Charm that is not Obvious (see p. 183) from adding to her anima banner, the character must add one mote to the cost of the Charm. When using an Obvious Charm, she must spend twice the normal mote cost of the Charm to prevent it from adding to her anima banner.&lt;br /&gt;
&lt;br /&gt;
The Nightbringer may also extend her muted anima like an imperceptible veil around her. This extended anima last for an entire scene and costs 10 motes of Essence to evoke. The anima mutes the senses of those attempting to perceive her, as well as the evidence she leaves behind for those who would follow her trail. Shadows are darker, sounds are muffled, and scent and footprints are both much lighter than normal. This muting increases the difficulty of all rolls to notice or track the Exalted by half the character’s Essence (round up), so long as this muted anima effect is active. Once the Solar spends 11-15 motes of Essence, though she is just as obvious as any other Exalt, her features are completely obscured by her anima display. Thus, assuming none of them saw her prior to her anima flaring, witnesses would be aware a Solar had been in their midst, but not her identity. &lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 2&lt;br /&gt;
*Dexterity 7&lt;br /&gt;
*Stamina 2&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 1&lt;br /&gt;
*Manipulation 5&lt;br /&gt;
*Appearance 5&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 2&lt;br /&gt;
*Intelligence 2&lt;br /&gt;
*Wits 3&lt;br /&gt;
=Abilities=&lt;br /&gt;
==Caste==&lt;br /&gt;
Athletics 5&lt;br /&gt;
&lt;br /&gt;
Awareness 5&lt;br /&gt;
&lt;br /&gt;
Dodge 5&lt;br /&gt;
&lt;br /&gt;
Larceny 5&lt;br /&gt;
&lt;br /&gt;
Stealth 7[Ambush 3]&lt;br /&gt;
&lt;br /&gt;
==Favored==&lt;br /&gt;
Integrity 5&lt;br /&gt;
&lt;br /&gt;
Lore 3&lt;br /&gt;
&lt;br /&gt;
Martial Arts 5&lt;br /&gt;
&lt;br /&gt;
Presence 5&lt;br /&gt;
&lt;br /&gt;
Survival 5&lt;br /&gt;
&lt;br /&gt;
==Unfavored==&lt;br /&gt;
Linguistics 2[Native: Old Realm, Low Realm, Forest Tongue]&lt;br /&gt;
&lt;br /&gt;
Occult 3&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Orichalcum Chain Daiklave: Artifact 2==&lt;br /&gt;
&lt;br /&gt;
Claudine murdered a dynastic scion and claimed the blade from his still warm corpse. She removed and discarded the Jade Fivefold Harmonic Adapter; offended that the weapon was being used as a glorified short daiklave.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Four Mote Attunement&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Blade: Speed 4, Accuracy +5, Damage +4L, Defense +2, Rate 3, Tags -&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chain: Speed 5, Accuracy +1, Damage +8B, Defense +3, Rate 3, Tags M, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Clinch: Speed 6, Accuracy +2, Damage +6B, Defense -, Rate 2, Tags C, M, P, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rope: Speed 5, Accuracy +1, Damage +5L, Defense +3, Rate 3, Tags 2, M, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Demon Ink Tattoo: Artifact 3==&lt;br /&gt;
&lt;br /&gt;
A gift from her mother on Claudine&#039;s sixteenth birthday, this tattoo was Inscribed into Claudine&#039;s back between her shoulder blades by Alveua. The inky black icon of cloaked figure was constituted from one of Erembour&#039;s own shadowy servants. Looking at the mark carefully one cannot overcome the feeling of being watched from behind.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Three Mote Attunement&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stealth+2[Ambush+3], Dexterity +2&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Etain: Familiar 3==&lt;br /&gt;
&lt;br /&gt;
This obsidian butterfly is the closest thing to a friend that Claudine has. She bonded with the butterfly while appreciating it shortly after her exaltation and exploring her new found appreciation for Creation. A careless and uncaring man nearly stepped on the fragile creature save for Claudine&#039;s intervention, which callously tossed the man against an adjacent brick wall. She opened her cupped hands and it fluttered up and landed on the tip of her ear, now its favorite perch. She has since named her Etain and frequently tucks fragrant blooms into her hair as sweet treats for the little one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Grants Five Motes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Merits=&lt;br /&gt;
==Each Merit==&lt;br /&gt;
=Flaws=&lt;br /&gt;
==Each Flaw==&lt;br /&gt;
=Charms=&lt;br /&gt;
==Athletics: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Monkey Leap Technique [1m, Reflexive[1], Scene; Combo-OK] Core pg 223&lt;br /&gt;
&lt;br /&gt;
Foe Vaulting Method [1m, Reflexive[1], Scene; Combo-OK, Obvious] Core pg 223&lt;br /&gt;
&lt;br /&gt;
==Awareness: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Dodge: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Shadow Over Water [1m, Reflexive[2], Instant; Combo-OK] Core pg 227&lt;br /&gt;
&lt;br /&gt;
Seven Shadow Evasion[Valor] [3m, Reflexive[2], Instant; Combo-OK] Core pg 227&lt;br /&gt;
&lt;br /&gt;
Reflex Sidestep Technique [1m, Reflexive[2], Instant; Combo-OK] Core pg 227&lt;br /&gt;
&lt;br /&gt;
Leaping Dodge Method, [3m, Reflexive[9], Instant; Combo-OK] Core pg 227&lt;br /&gt;
&lt;br /&gt;
==Integrity: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Epic Zeal of Conviction [Permanant] Infernals pg 132&lt;br /&gt;
&lt;br /&gt;
Integrity Protecting Prana [5m + 1w, Reflexive], One Day; Combo-OK] Core pg 199&lt;br /&gt;
&lt;br /&gt;
==Larceny: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Linguistics: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Lore: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Martial Arts: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Just Another Branch Deceit [4m, Supplemental, Instant; Combo-Basic] GotMH-Maidens pg 25&lt;br /&gt;
&lt;br /&gt;
Light-Treading Technique [3m + 1w, Reflexive, Scene; Combo-OK, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
&lt;br /&gt;
Flashing Passage [2m + 1w, Supplemental, One Action; Combo-OK, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
&lt;br /&gt;
Crystal Chameleon Form [6m, Simple, Scene; Form-Type, Obvious] GotMH-Maidens pg 26 &lt;br /&gt;
&lt;br /&gt;
Flashing Leaves Evasion [6m, Reflexive[2], Instant; Combo-OK, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
&lt;br /&gt;
Shattered Crystal Rebuke [5m + 1w, Reflexive[9], Instant; Combo-OK, Counterattack, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
&lt;br /&gt;
Razor-Edged Prism Assault [7m + 1w, Extra Action, Instant; Combo-OK, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
&lt;br /&gt;
Death-From-Nowhere Method [4m, Supplemental, Instant; Combo-OK] GotMH-Maidens pg 27&lt;br /&gt;
&lt;br /&gt;
Stepping Beyond Light Prana [10m, Reflexive, Scene; Obvious] GotMH-Maidens pg 27&lt;br /&gt;
&lt;br /&gt;
==Occult: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Presence: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Stealth: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Survival: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 3&lt;br /&gt;
*Personal: 19/19&lt;br /&gt;
*Peripheral: 35/42&lt;br /&gt;
*Committed to Charms: 0&lt;br /&gt;
*Committed to artifacts: 7&lt;br /&gt;
*Willpower: 10/10&lt;br /&gt;
*Anima status:&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 1&lt;br /&gt;
*Conviction: 5&lt;br /&gt;
*Temperance: 2&lt;br /&gt;
*Valor: 3&lt;br /&gt;
*(Virtue channels used: None)&lt;br /&gt;
===Limit Break===&lt;br /&gt;
The character knows no fear. She places herself in the forefront of battle, thoughtlessly challenges enemies to single combat, volunteers for all dangerous missions and won’t retreat under any circumstances.&lt;br /&gt;
Partial Control: The character is without fear, but not without sense. She can retreat if tactically advisable and needn’t rush heedlessly into combat. However, she leads all charges and does not take personal risk into consideration when making plans.&lt;br /&gt;
Duration: One full day&lt;br /&gt;
Limit Break Condition: The character fights against losing odds, is challenged to single combat by a foe or otherwise has an opportunity to prove her bravery.&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 8&lt;br /&gt;
*Dodge DV: 8&lt;br /&gt;
*Parry DV: 8&lt;br /&gt;
*Soak: 1/2/1&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 7&lt;br /&gt;
*Dash: 13&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: &lt;br /&gt;
*Dodge MDV: 9&lt;br /&gt;
*Parry MDV: &lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
*(wounds are designated as &#039;&#039;bashing&#039;&#039;, &#039;&#039;&#039;lethal&#039;&#039;&#039; or &amp;lt;strike&amp;gt;aggravated&amp;lt;/strike&amp;gt;)&lt;br /&gt;
=Equipment=&lt;br /&gt;
&#039;&#039;&#039;Chain Daiklave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Blade Defense: 7, Attack 17, Damage 6L, Rate 4, Speed 4&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chain Defense: 8, Attack 13, Damage 10b, Rate 4, Speed 5, M, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Clinch Defense -, Attack 14, Damage 8b, Rate 2, Speed 6, C, M, P, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rope Defense  8, Attack 13, Damage 7L, Rate 3, Speed 5, 2, M, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
Born with four sisters to Erembour. They were raised competitively amongst one another with the knowledge that only one would be allowed to see her sixteenth birthday. As the girls grew they quickly set against each other in secret, murdering each other in the name of their mother until only one remained standing with a cold heart and bloody hands. As such the demon-blooded woman was sent into creation to perform her mother&#039;s bidding. In her dreams she saw faces and locations and hated them from the moment she awoke. She would hunt these faces until they were dead, a crimson gift for her mother.&lt;br /&gt;
&lt;br /&gt;
Meeting success after success and leaving a dotted trail of corpses in the night as she moved from mark to mark she had come to her most challenging kill. A young dynast sent out to oversee a satrap. A cushy job for a favored brat. She had watched the compound for days, learned all the guard rotations, memorized the shadows and plotted her move. Although she much preferred to operate in the embrace of the shadows, her monitoring had revealed denser security past twilight. This was the day, she was ready to strike. She quickly flipped over the wall and followed it to the garden, here she wove her way closer and closer to the building, carefully avoiding the guards. She was almost to the building when something felt wrong. The guards were out of place. She glanced about and saw them closing off her escape over the wall just as her mark came down the stairs with a guard on each side. Apparently she had been expected. She could make a break for the wall and still get away but no, she was here to kill a man. Claudine burst from her cloak bearing her weapons and charged against the two guardsmen and the dragonblood, but something felt odd as she ran through the sunlight; it felt warm not on her skin, but from within. Everything slowed down as the light pushed the shadows from her body and soul, as she parried a guard flipped over him and placed her blade into his back before kicking off his dying corpse at the other guard. Slowly the light filled her vision as she fought on with murderous intent. The battle and blood blurred into blinding light which in turn blurred into dreams of what once was. Memories of emotions she had never felt washed over her and she knew what it meant to cherish creation. Only then did she she the voice, his voice, like that of a father she never knew &amp;quot;Killer, project your arts against those who would destroy Creation!&amp;quot; Claudine woke nestled in a back alley caked in blood. Moving aside the trash concealing her she staggered forth eager to clean up and hunt in the name of her new master.&lt;br /&gt;
=Personality=&lt;br /&gt;
To Claudine all people, including herself, fall into one of two categories; inconsequential, or target. There is only one thing she values and that is Creation. Anyone seeking to destroy or harm it will suffer the full unmitigated efficacy of her attention. Even so, Claudine is torn between presupposed loyalties to her mother and to the Ignis Divine. She recognizes that there is a line drawn and that she has one foot on either side, but is wary of making a commitment to either as she is unsure which has the best intentions for Creation; should she side with the status quo, or opt for a rebirth in fire and shadow? Until she can decide Claudine is focusing on the obvious enemies, those such as the Fey or the Abyssals should she ever learn of them.&lt;br /&gt;
&lt;br /&gt;
Claudine grew up in a very warped and perverse childhood where she was expected to kill anyone with whom she bore an emotional attachment to, most notable of which were her own sisters. As a result she grew up without regard for intimacy, life, or property. To her everything is a consumable means to an end that is invariably the death of her mark. That was before her exaltation. The shadows that once gripped her soul have been dispelled by an inner light and memories of a life in the first age fill her dreams in place of targets to kill. She loves her Creation and that it needs her protection, but is not sure if she should support the status quo or work towards returning the yozi to power; if anyone could repair the damage then it would be the original creators that could do so, right?&lt;br /&gt;
&lt;br /&gt;
When her anima ignites to totemic levels, sheets of near by shadows peel away and rotate around her roughly maintaining their shapes before returning to their original resting spot as she moves on. These sheets bear liquid like surfaces which may be seen through and reflect like mirrors. When Claudine is seen through one of these lenses she appears as a golden paragon, shining with radiant and infinite glory, though the reflections of her from the reverse show her form of pure shadow save for bright silver eyes.&lt;br /&gt;
&lt;br /&gt;
=Goals=&lt;br /&gt;
=Family=&lt;br /&gt;
==Each Member==&lt;br /&gt;
=Circle=&lt;br /&gt;
==Each Circlemate==&lt;br /&gt;
=XP=&lt;br /&gt;
*Earned: #0&lt;br /&gt;
*Spent: #0 (make a list of all purchases here)&lt;br /&gt;
*Unspent: #0&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Exalted:_Brave_New_World/Claudine&amp;diff=134336</id>
		<title>Exalted: Brave New World/Claudine</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Exalted:_Brave_New_World/Claudine&amp;diff=134336"/>
		<updated>2010-01-08T19:15:56Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: /* Unfavored */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;&#039;Claudine&#039;&#039;&#039;&lt;br /&gt;
*Caste: Night&lt;br /&gt;
*Concept: Assassin/Infiltrator&lt;br /&gt;
[[File:Claudine.jpg|right]]&lt;br /&gt;
=Motivation=&lt;br /&gt;
Hunt and destroy the enemies of Creation.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
Etain[Cherish] 5&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
=Anima=&lt;br /&gt;
When her anima ignites to totemic levels, sheets of near by shadows peel away and rotate around her roughly maintaining their shapes before returning to their original resting spot as she moves on. These sheets bear liquid like surfaces which may be seen through and reflect like mirrors. When Claudine is seen through one of these lenses she appears as a golden paragon, shining with radiant and infinite glory, though the reflections of her from the reverse show her form of pure shadow save for bright silver eyes.&lt;br /&gt;
&lt;br /&gt;
When a Night Caste Solar expends Peripheral Essence, she may spend additional motes in order to prevent the expenditure from adding to her anima banner. his ability does not allow the character to mute Essence displays caused by the use of sorcery, however. To prevent the motes spent on a Charm that is not Obvious (see p. 183) from adding to her anima banner, the character must add one mote to the cost of the Charm. When using an Obvious Charm, she must spend twice the normal mote cost of the Charm to prevent it from adding to her anima banner.&lt;br /&gt;
&lt;br /&gt;
The Nightbringer may also extend her muted anima like an imperceptible veil around her. This extended anima last for an entire scene and costs 10 motes of Essence to evoke. The anima mutes the senses of those attempting to perceive her, as well as the evidence she leaves behind for those who would follow her trail. Shadows are darker, sounds are muffled, and scent and footprints are both much lighter than normal. This muting increases the difficulty of all rolls to notice or track the Exalted by half the character’s Essence (round up), so long as this muted anima effect is active. Once the Solar spends 11-15 motes of Essence, though she is just as obvious as any other Exalt, her features are completely obscured by her anima display. Thus, assuming none of them saw her prior to her anima flaring, witnesses would be aware a Solar had been in their midst, but not her identity. &lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 2&lt;br /&gt;
*Dexterity 7&lt;br /&gt;
*Stamina 2&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 1&lt;br /&gt;
*Manipulation 5&lt;br /&gt;
*Appearance 5&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 2&lt;br /&gt;
*Intelligence 2&lt;br /&gt;
*Wits 3&lt;br /&gt;
=Abilities=&lt;br /&gt;
==Caste==&lt;br /&gt;
Athletics 5&lt;br /&gt;
Awareness 5&lt;br /&gt;
Dodge 5&lt;br /&gt;
Larceny 5&lt;br /&gt;
Stealth 7[Ambush 3]&lt;br /&gt;
&lt;br /&gt;
==Favored==&lt;br /&gt;
Integrity 5&lt;br /&gt;
Lore 3&lt;br /&gt;
Martial Arts 5&lt;br /&gt;
Presence 5&lt;br /&gt;
Survival 5&lt;br /&gt;
==Unfavored==&lt;br /&gt;
Linguistics 2[Native: Old Realm, Low Realm, Forest Tongue]&lt;br /&gt;
&lt;br /&gt;
Occult 3&lt;br /&gt;
&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Orichalcum Chain Daiklave: Artifact 2==&lt;br /&gt;
&lt;br /&gt;
Claudine murdered a dynastic scion and claimed the blade from his still warm corpse. She removed and discarded the Jade Fivefold Harmonic Adapter; offended that the weapon was being used as a glorified short daiklave.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Four Mote Attunement&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Blade: Speed 4, Accuracy +5, Damage +4L, Defense +2, Rate 3, Tags -&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chain: Speed 5, Accuracy +1, Damage +8B, Defense +3, Rate 3, Tags M, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Clinch: Speed 6, Accuracy +2, Damage +6B, Defense -, Rate 2, Tags C, M, P, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rope: Speed 5, Accuracy +1, Damage +5L, Defense +3, Rate 3, Tags 2, M, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Demon Ink Tattoo: Artifact 3==&lt;br /&gt;
&lt;br /&gt;
A gift from her mother on Claudine&#039;s sixteenth birthday, this tattoo was Inscribed into Claudine&#039;s back between her shoulder blades by Alveua. The inky black icon of cloaked figure was constituted from one of Erembour&#039;s own shadowy servants. Looking at the mark carefully one cannot overcome the feeling of being watched from behind.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Three Mote Attunement&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stealth+2[Ambush+3], Dexterity +2&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Etain: Familiar 3==&lt;br /&gt;
&lt;br /&gt;
This obsidian butterfly is the closest thing to a friend that Claudine has. She bonded with the butterfly while appreciating it shortly after her exaltation and exploring her new found appreciation for Creation. A careless and uncaring man nearly stepped on the fragile creature save for Claudine&#039;s intervention, which callously tossed the man against an adjacent brick wall. She opened her cupped hands and it fluttered up and landed on the tip of her ear, now its favorite perch. She has since named her Etain and frequently tucks fragrant blooms into her hair as sweet treats for the little one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Grants Five Motes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Merits=&lt;br /&gt;
==Each Merit==&lt;br /&gt;
=Flaws=&lt;br /&gt;
==Each Flaw==&lt;br /&gt;
=Charms=&lt;br /&gt;
==Athletics: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Monkey Leap Technique [1m, Reflexive[1], Scene; Combo-OK] Core pg 223&lt;br /&gt;
&lt;br /&gt;
Foe Vaulting Method [1m, Reflexive[1], Scene; Combo-OK, Obvious] Core pg 223&lt;br /&gt;
&lt;br /&gt;
==Awareness: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Dodge: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Shadow Over Water [1m, Reflexive[2], Instant; Combo-OK] Core pg 227&lt;br /&gt;
&lt;br /&gt;
Seven Shadow Evasion[Valor] [3m, Reflexive[2], Instant; Combo-OK] Core pg 227&lt;br /&gt;
&lt;br /&gt;
Reflex Sidestep Technique [1m, Reflexive[2], Instant; Combo-OK] Core pg 227&lt;br /&gt;
&lt;br /&gt;
Leaping Dodge Method, [3m, Reflexive[9], Instant; Combo-OK] Core pg 227&lt;br /&gt;
&lt;br /&gt;
==Integrity: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Epic Zeal of Conviction [Permanant] Infernals pg 132&lt;br /&gt;
&lt;br /&gt;
Integrity Protecting Prana [5m + 1w, Reflexive], One Day; Combo-OK] Core pg 199&lt;br /&gt;
&lt;br /&gt;
==Larceny: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Linguistics: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Lore: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Martial Arts: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Just Another Branch Deceit [4m, Supplemental, Instant; Combo-Basic] GotMH-Maidens pg 25&lt;br /&gt;
&lt;br /&gt;
Light-Treading Technique [3m + 1w, Reflexive, Scene; Combo-OK, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
&lt;br /&gt;
Flashing Passage [2m + 1w, Supplemental, One Action; Combo-OK, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
&lt;br /&gt;
Crystal Chameleon Form [6m, Simple, Scene; Form-Type, Obvious] GotMH-Maidens pg 26 &lt;br /&gt;
&lt;br /&gt;
Flashing Leaves Evasion [6m, Reflexive[2], Instant; Combo-OK, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
&lt;br /&gt;
Shattered Crystal Rebuke [5m + 1w, Reflexive[9], Instant; Combo-OK, Counterattack, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
&lt;br /&gt;
Razor-Edged Prism Assault [7m + 1w, Extra Action, Instant; Combo-OK, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
&lt;br /&gt;
Death-From-Nowhere Method [4m, Supplemental, Instant; Combo-OK] GotMH-Maidens pg 27&lt;br /&gt;
&lt;br /&gt;
Stepping Beyond Light Prana [10m, Reflexive, Scene; Obvious] GotMH-Maidens pg 27&lt;br /&gt;
&lt;br /&gt;
==Occult: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Presence: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Stealth: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Survival: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 3&lt;br /&gt;
*Personal: 19/19&lt;br /&gt;
*Peripheral: 35/42&lt;br /&gt;
*Committed to Charms: 0&lt;br /&gt;
*Committed to artifacts: 7&lt;br /&gt;
*Willpower: 10/10&lt;br /&gt;
*Anima status:&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 1&lt;br /&gt;
*Conviction: 5&lt;br /&gt;
*Temperance: 2&lt;br /&gt;
*Valor: 3&lt;br /&gt;
*(Virtue channels used: None)&lt;br /&gt;
===Limit Break===&lt;br /&gt;
The character knows no fear. She places herself in the forefront of battle, thoughtlessly challenges enemies to single combat, volunteers for all dangerous missions and won’t retreat under any circumstances.&lt;br /&gt;
Partial Control: The character is without fear, but not without sense. She can retreat if tactically advisable and needn’t rush heedlessly into combat. However, she leads all charges and does not take personal risk into consideration when making plans.&lt;br /&gt;
Duration: One full day&lt;br /&gt;
Limit Break Condition: The character fights against losing odds, is challenged to single combat by a foe or otherwise has an opportunity to prove her bravery.&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 8&lt;br /&gt;
*Dodge DV: 8&lt;br /&gt;
*Parry DV: 8&lt;br /&gt;
*Soak: 1/2/1&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 7&lt;br /&gt;
*Dash: 13&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: &lt;br /&gt;
*Dodge MDV: 9&lt;br /&gt;
*Parry MDV: &lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
*(wounds are designated as &#039;&#039;bashing&#039;&#039;, &#039;&#039;&#039;lethal&#039;&#039;&#039; or &amp;lt;strike&amp;gt;aggravated&amp;lt;/strike&amp;gt;)&lt;br /&gt;
=Equipment=&lt;br /&gt;
&#039;&#039;&#039;Chain Daiklave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Blade Defense: 7, Attack 17, Damage 6L, Rate 4, Speed 4&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chain Defense: 8, Attack 13, Damage 10b, Rate 4, Speed 5, M, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Clinch Defense -, Attack 14, Damage 8b, Rate 2, Speed 6, C, M, P, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rope Defense  8, Attack 13, Damage 7L, Rate 3, Speed 5, 2, M, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
Born with four sisters to Erembour. They were raised competitively amongst one another with the knowledge that only one would be allowed to see her sixteenth birthday. As the girls grew they quickly set against each other in secret, murdering each other in the name of their mother until only one remained standing with a cold heart and bloody hands. As such the demon-blooded woman was sent into creation to perform her mother&#039;s bidding. In her dreams she saw faces and locations and hated them from the moment she awoke. She would hunt these faces until they were dead, a crimson gift for her mother.&lt;br /&gt;
&lt;br /&gt;
Meeting success after success and leaving a dotted trail of corpses in the night as she moved from mark to mark she had come to her most challenging kill. A young dynast sent out to oversee a satrap. A cushy job for a favored brat. She had watched the compound for days, learned all the guard rotations, memorized the shadows and plotted her move. Although she much preferred to operate in the embrace of the shadows, her monitoring had revealed denser security past twilight. This was the day, she was ready to strike. She quickly flipped over the wall and followed it to the garden, here she wove her way closer and closer to the building, carefully avoiding the guards. She was almost to the building when something felt wrong. The guards were out of place. She glanced about and saw them closing off her escape over the wall just as her mark came down the stairs with a guard on each side. Apparently she had been expected. She could make a break for the wall and still get away but no, she was here to kill a man. Claudine burst from her cloak bearing her weapons and charged against the two guardsmen and the dragonblood, but something felt odd as she ran through the sunlight; it felt warm not on her skin, but from within. Everything slowed down as the light pushed the shadows from her body and soul, as she parried a guard flipped over him and placed her blade into his back before kicking off his dying corpse at the other guard. Slowly the light filled her vision as she fought on with murderous intent. The battle and blood blurred into blinding light which in turn blurred into dreams of what once was. Memories of emotions she had never felt washed over her and she knew what it meant to cherish creation. Only then did she she the voice, his voice, like that of a father she never knew &amp;quot;Killer, project your arts against those who would destroy Creation!&amp;quot; Claudine woke nestled in a back alley caked in blood. Moving aside the trash concealing her she staggered forth eager to clean up and hunt in the name of her new master.&lt;br /&gt;
=Personality=&lt;br /&gt;
To Claudine all people, including herself, fall into one of two categories; inconsequential, or target. There is only one thing she values and that is Creation. Anyone seeking to destroy or harm it will suffer the full unmitigated efficacy of her attention. Even so, Claudine is torn between presupposed loyalties to her mother and to the Ignis Divine. She recognizes that there is a line drawn and that she has one foot on either side, but is wary of making a commitment to either as she is unsure which has the best intentions for Creation; should she side with the status quo, or opt for a rebirth in fire and shadow? Until she can decide Claudine is focusing on the obvious enemies, those such as the Fey or the Abyssals should she ever learn of them.&lt;br /&gt;
&lt;br /&gt;
Claudine grew up in a very warped and perverse childhood where she was expected to kill anyone with whom she bore an emotional attachment to, most notable of which were her own sisters. As a result she grew up without regard for intimacy, life, or property. To her everything is a consumable means to an end that is invariably the death of her mark. That was before her exaltation. The shadows that once gripped her soul have been dispelled by an inner light and memories of a life in the first age fill her dreams in place of targets to kill. She loves her Creation and that it needs her protection, but is not sure if she should support the status quo or work towards returning the yozi to power; if anyone could repair the damage then it would be the original creators that could do so, right?&lt;br /&gt;
&lt;br /&gt;
When her anima ignites to totemic levels, sheets of near by shadows peel away and rotate around her roughly maintaining their shapes before returning to their original resting spot as she moves on. These sheets bear liquid like surfaces which may be seen through and reflect like mirrors. When Claudine is seen through one of these lenses she appears as a golden paragon, shining with radiant and infinite glory, though the reflections of her from the reverse show her form of pure shadow save for bright silver eyes.&lt;br /&gt;
&lt;br /&gt;
=Goals=&lt;br /&gt;
=Family=&lt;br /&gt;
==Each Member==&lt;br /&gt;
=Circle=&lt;br /&gt;
==Each Circlemate==&lt;br /&gt;
=XP=&lt;br /&gt;
*Earned: #0&lt;br /&gt;
*Spent: #0 (make a list of all purchases here)&lt;br /&gt;
*Unspent: #0&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Exalted:_Brave_New_World/Claudine&amp;diff=134335</id>
		<title>Exalted: Brave New World/Claudine</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Exalted:_Brave_New_World/Claudine&amp;diff=134335"/>
		<updated>2010-01-08T19:14:10Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: /* Charms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;&#039;Claudine&#039;&#039;&#039;&lt;br /&gt;
*Caste: Night&lt;br /&gt;
*Concept: Assassin/Infiltrator&lt;br /&gt;
[[File:Claudine.jpg|right]]&lt;br /&gt;
=Motivation=&lt;br /&gt;
Hunt and destroy the enemies of Creation.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
Etain[Cherish] 5&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
=Anima=&lt;br /&gt;
When her anima ignites to totemic levels, sheets of near by shadows peel away and rotate around her roughly maintaining their shapes before returning to their original resting spot as she moves on. These sheets bear liquid like surfaces which may be seen through and reflect like mirrors. When Claudine is seen through one of these lenses she appears as a golden paragon, shining with radiant and infinite glory, though the reflections of her from the reverse show her form of pure shadow save for bright silver eyes.&lt;br /&gt;
&lt;br /&gt;
When a Night Caste Solar expends Peripheral Essence, she may spend additional motes in order to prevent the expenditure from adding to her anima banner. his ability does not allow the character to mute Essence displays caused by the use of sorcery, however. To prevent the motes spent on a Charm that is not Obvious (see p. 183) from adding to her anima banner, the character must add one mote to the cost of the Charm. When using an Obvious Charm, she must spend twice the normal mote cost of the Charm to prevent it from adding to her anima banner.&lt;br /&gt;
&lt;br /&gt;
The Nightbringer may also extend her muted anima like an imperceptible veil around her. This extended anima last for an entire scene and costs 10 motes of Essence to evoke. The anima mutes the senses of those attempting to perceive her, as well as the evidence she leaves behind for those who would follow her trail. Shadows are darker, sounds are muffled, and scent and footprints are both much lighter than normal. This muting increases the difficulty of all rolls to notice or track the Exalted by half the character’s Essence (round up), so long as this muted anima effect is active. Once the Solar spends 11-15 motes of Essence, though she is just as obvious as any other Exalt, her features are completely obscured by her anima display. Thus, assuming none of them saw her prior to her anima flaring, witnesses would be aware a Solar had been in their midst, but not her identity. &lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 2&lt;br /&gt;
*Dexterity 7&lt;br /&gt;
*Stamina 2&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 1&lt;br /&gt;
*Manipulation 5&lt;br /&gt;
*Appearance 5&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 2&lt;br /&gt;
*Intelligence 2&lt;br /&gt;
*Wits 3&lt;br /&gt;
=Abilities=&lt;br /&gt;
==Caste==&lt;br /&gt;
Athletics 5&lt;br /&gt;
Awareness 5&lt;br /&gt;
Dodge 5&lt;br /&gt;
Larceny 5&lt;br /&gt;
Stealth 7[Ambush 3]&lt;br /&gt;
&lt;br /&gt;
==Favored==&lt;br /&gt;
Integrity 5&lt;br /&gt;
Lore 3&lt;br /&gt;
Martial Arts 5&lt;br /&gt;
Presence 5&lt;br /&gt;
Survival 5&lt;br /&gt;
==Unfavored==&lt;br /&gt;
Linguistics 2[Native: Old Realm, Low Realm, Forest Tongue]&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Orichalcum Chain Daiklave: Artifact 2==&lt;br /&gt;
&lt;br /&gt;
Claudine murdered a dynastic scion and claimed the blade from his still warm corpse. She removed and discarded the Jade Fivefold Harmonic Adapter; offended that the weapon was being used as a glorified short daiklave.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Four Mote Attunement&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Blade: Speed 4, Accuracy +5, Damage +4L, Defense +2, Rate 3, Tags -&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chain: Speed 5, Accuracy +1, Damage +8B, Defense +3, Rate 3, Tags M, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Clinch: Speed 6, Accuracy +2, Damage +6B, Defense -, Rate 2, Tags C, M, P, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rope: Speed 5, Accuracy +1, Damage +5L, Defense +3, Rate 3, Tags 2, M, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Demon Ink Tattoo: Artifact 3==&lt;br /&gt;
&lt;br /&gt;
A gift from her mother on Claudine&#039;s sixteenth birthday, this tattoo was Inscribed into Claudine&#039;s back between her shoulder blades by Alveua. The inky black icon of cloaked figure was constituted from one of Erembour&#039;s own shadowy servants. Looking at the mark carefully one cannot overcome the feeling of being watched from behind.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Three Mote Attunement&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stealth+2[Ambush+3], Dexterity +2&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Etain: Familiar 3==&lt;br /&gt;
&lt;br /&gt;
This obsidian butterfly is the closest thing to a friend that Claudine has. She bonded with the butterfly while appreciating it shortly after her exaltation and exploring her new found appreciation for Creation. A careless and uncaring man nearly stepped on the fragile creature save for Claudine&#039;s intervention, which callously tossed the man against an adjacent brick wall. She opened her cupped hands and it fluttered up and landed on the tip of her ear, now its favorite perch. She has since named her Etain and frequently tucks fragrant blooms into her hair as sweet treats for the little one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Grants Five Motes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Merits=&lt;br /&gt;
==Each Merit==&lt;br /&gt;
=Flaws=&lt;br /&gt;
==Each Flaw==&lt;br /&gt;
=Charms=&lt;br /&gt;
==Athletics: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Monkey Leap Technique [1m, Reflexive[1], Scene; Combo-OK] Core pg 223&lt;br /&gt;
&lt;br /&gt;
Foe Vaulting Method [1m, Reflexive[1], Scene; Combo-OK, Obvious] Core pg 223&lt;br /&gt;
&lt;br /&gt;
==Awareness: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Dodge: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Shadow Over Water [1m, Reflexive[2], Instant; Combo-OK] Core pg 227&lt;br /&gt;
&lt;br /&gt;
Seven Shadow Evasion[Valor] [3m, Reflexive[2], Instant; Combo-OK] Core pg 227&lt;br /&gt;
&lt;br /&gt;
Reflex Sidestep Technique [1m, Reflexive[2], Instant; Combo-OK] Core pg 227&lt;br /&gt;
&lt;br /&gt;
Leaping Dodge Method, [3m, Reflexive[9], Instant; Combo-OK] Core pg 227&lt;br /&gt;
&lt;br /&gt;
==Integrity: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Epic Zeal of Conviction [Permanant] Infernals pg 132&lt;br /&gt;
&lt;br /&gt;
Integrity Protecting Prana [5m + 1w, Reflexive], One Day; Combo-OK] Core pg 199&lt;br /&gt;
&lt;br /&gt;
==Larceny: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Linguistics: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Lore: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Martial Arts: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Just Another Branch Deceit [4m, Supplemental, Instant; Combo-Basic] GotMH-Maidens pg 25&lt;br /&gt;
&lt;br /&gt;
Light-Treading Technique [3m + 1w, Reflexive, Scene; Combo-OK, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
&lt;br /&gt;
Flashing Passage [2m + 1w, Supplemental, One Action; Combo-OK, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
&lt;br /&gt;
Crystal Chameleon Form [6m, Simple, Scene; Form-Type, Obvious] GotMH-Maidens pg 26 &lt;br /&gt;
&lt;br /&gt;
Flashing Leaves Evasion [6m, Reflexive[2], Instant; Combo-OK, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
&lt;br /&gt;
Shattered Crystal Rebuke [5m + 1w, Reflexive[9], Instant; Combo-OK, Counterattack, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
&lt;br /&gt;
Razor-Edged Prism Assault [7m + 1w, Extra Action, Instant; Combo-OK, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
&lt;br /&gt;
Death-From-Nowhere Method [4m, Supplemental, Instant; Combo-OK] GotMH-Maidens pg 27&lt;br /&gt;
&lt;br /&gt;
Stepping Beyond Light Prana [10m, Reflexive, Scene; Obvious] GotMH-Maidens pg 27&lt;br /&gt;
&lt;br /&gt;
==Occult: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Presence: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Stealth: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Survival: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 3&lt;br /&gt;
*Personal: 19/19&lt;br /&gt;
*Peripheral: 35/42&lt;br /&gt;
*Committed to Charms: 0&lt;br /&gt;
*Committed to artifacts: 7&lt;br /&gt;
*Willpower: 10/10&lt;br /&gt;
*Anima status:&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 1&lt;br /&gt;
*Conviction: 5&lt;br /&gt;
*Temperance: 2&lt;br /&gt;
*Valor: 3&lt;br /&gt;
*(Virtue channels used: None)&lt;br /&gt;
===Limit Break===&lt;br /&gt;
The character knows no fear. She places herself in the forefront of battle, thoughtlessly challenges enemies to single combat, volunteers for all dangerous missions and won’t retreat under any circumstances.&lt;br /&gt;
Partial Control: The character is without fear, but not without sense. She can retreat if tactically advisable and needn’t rush heedlessly into combat. However, she leads all charges and does not take personal risk into consideration when making plans.&lt;br /&gt;
Duration: One full day&lt;br /&gt;
Limit Break Condition: The character fights against losing odds, is challenged to single combat by a foe or otherwise has an opportunity to prove her bravery.&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 8&lt;br /&gt;
*Dodge DV: 8&lt;br /&gt;
*Parry DV: 8&lt;br /&gt;
*Soak: 1/2/1&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 7&lt;br /&gt;
*Dash: 13&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: &lt;br /&gt;
*Dodge MDV: 9&lt;br /&gt;
*Parry MDV: &lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
*(wounds are designated as &#039;&#039;bashing&#039;&#039;, &#039;&#039;&#039;lethal&#039;&#039;&#039; or &amp;lt;strike&amp;gt;aggravated&amp;lt;/strike&amp;gt;)&lt;br /&gt;
=Equipment=&lt;br /&gt;
&#039;&#039;&#039;Chain Daiklave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Blade Defense: 7, Attack 17, Damage 6L, Rate 4, Speed 4&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chain Defense: 8, Attack 13, Damage 10b, Rate 4, Speed 5, M, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Clinch Defense -, Attack 14, Damage 8b, Rate 2, Speed 6, C, M, P, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rope Defense  8, Attack 13, Damage 7L, Rate 3, Speed 5, 2, M, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
Born with four sisters to Erembour. They were raised competitively amongst one another with the knowledge that only one would be allowed to see her sixteenth birthday. As the girls grew they quickly set against each other in secret, murdering each other in the name of their mother until only one remained standing with a cold heart and bloody hands. As such the demon-blooded woman was sent into creation to perform her mother&#039;s bidding. In her dreams she saw faces and locations and hated them from the moment she awoke. She would hunt these faces until they were dead, a crimson gift for her mother.&lt;br /&gt;
&lt;br /&gt;
Meeting success after success and leaving a dotted trail of corpses in the night as she moved from mark to mark she had come to her most challenging kill. A young dynast sent out to oversee a satrap. A cushy job for a favored brat. She had watched the compound for days, learned all the guard rotations, memorized the shadows and plotted her move. Although she much preferred to operate in the embrace of the shadows, her monitoring had revealed denser security past twilight. This was the day, she was ready to strike. She quickly flipped over the wall and followed it to the garden, here she wove her way closer and closer to the building, carefully avoiding the guards. She was almost to the building when something felt wrong. The guards were out of place. She glanced about and saw them closing off her escape over the wall just as her mark came down the stairs with a guard on each side. Apparently she had been expected. She could make a break for the wall and still get away but no, she was here to kill a man. Claudine burst from her cloak bearing her weapons and charged against the two guardsmen and the dragonblood, but something felt odd as she ran through the sunlight; it felt warm not on her skin, but from within. Everything slowed down as the light pushed the shadows from her body and soul, as she parried a guard flipped over him and placed her blade into his back before kicking off his dying corpse at the other guard. Slowly the light filled her vision as she fought on with murderous intent. The battle and blood blurred into blinding light which in turn blurred into dreams of what once was. Memories of emotions she had never felt washed over her and she knew what it meant to cherish creation. Only then did she she the voice, his voice, like that of a father she never knew &amp;quot;Killer, project your arts against those who would destroy Creation!&amp;quot; Claudine woke nestled in a back alley caked in blood. Moving aside the trash concealing her she staggered forth eager to clean up and hunt in the name of her new master.&lt;br /&gt;
=Personality=&lt;br /&gt;
To Claudine all people, including herself, fall into one of two categories; inconsequential, or target. There is only one thing she values and that is Creation. Anyone seeking to destroy or harm it will suffer the full unmitigated efficacy of her attention. Even so, Claudine is torn between presupposed loyalties to her mother and to the Ignis Divine. She recognizes that there is a line drawn and that she has one foot on either side, but is wary of making a commitment to either as she is unsure which has the best intentions for Creation; should she side with the status quo, or opt for a rebirth in fire and shadow? Until she can decide Claudine is focusing on the obvious enemies, those such as the Fey or the Abyssals should she ever learn of them.&lt;br /&gt;
&lt;br /&gt;
Claudine grew up in a very warped and perverse childhood where she was expected to kill anyone with whom she bore an emotional attachment to, most notable of which were her own sisters. As a result she grew up without regard for intimacy, life, or property. To her everything is a consumable means to an end that is invariably the death of her mark. That was before her exaltation. The shadows that once gripped her soul have been dispelled by an inner light and memories of a life in the first age fill her dreams in place of targets to kill. She loves her Creation and that it needs her protection, but is not sure if she should support the status quo or work towards returning the yozi to power; if anyone could repair the damage then it would be the original creators that could do so, right?&lt;br /&gt;
&lt;br /&gt;
When her anima ignites to totemic levels, sheets of near by shadows peel away and rotate around her roughly maintaining their shapes before returning to their original resting spot as she moves on. These sheets bear liquid like surfaces which may be seen through and reflect like mirrors. When Claudine is seen through one of these lenses she appears as a golden paragon, shining with radiant and infinite glory, though the reflections of her from the reverse show her form of pure shadow save for bright silver eyes.&lt;br /&gt;
&lt;br /&gt;
=Goals=&lt;br /&gt;
=Family=&lt;br /&gt;
==Each Member==&lt;br /&gt;
=Circle=&lt;br /&gt;
==Each Circlemate==&lt;br /&gt;
=XP=&lt;br /&gt;
*Earned: #0&lt;br /&gt;
*Spent: #0 (make a list of all purchases here)&lt;br /&gt;
*Unspent: #0&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Exalted:_Brave_New_World/Claudine&amp;diff=134314</id>
		<title>Exalted: Brave New World/Claudine</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Exalted:_Brave_New_World/Claudine&amp;diff=134314"/>
		<updated>2010-01-08T10:03:36Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;&#039;Claudine&#039;&#039;&#039;&lt;br /&gt;
*Caste: Night&lt;br /&gt;
*Concept: Assassin/Infiltrator&lt;br /&gt;
[[File:Claudine.jpg|right]]&lt;br /&gt;
=Motivation=&lt;br /&gt;
Hunt and destroy the enemies of Creation.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
Etain[Cherish] 5&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
=Anima=&lt;br /&gt;
When her anima ignites to totemic levels, sheets of near by shadows peel away and rotate around her roughly maintaining their shapes before returning to their original resting spot as she moves on. These sheets bear liquid like surfaces which may be seen through and reflect like mirrors. When Claudine is seen through one of these lenses she appears as a golden paragon, shining with radiant and infinite glory, though the reflections of her from the reverse show her form of pure shadow save for bright silver eyes.&lt;br /&gt;
&lt;br /&gt;
When a Night Caste Solar expends Peripheral Essence, she may spend additional motes in order to prevent the expenditure from adding to her anima banner. his ability does not allow the character to mute Essence displays caused by the use of sorcery, however. To prevent the motes spent on a Charm that is not Obvious (see p. 183) from adding to her anima banner, the character must add one mote to the cost of the Charm. When using an Obvious Charm, she must spend twice the normal mote cost of the Charm to prevent it from adding to her anima banner.&lt;br /&gt;
&lt;br /&gt;
The Nightbringer may also extend her muted anima like an imperceptible veil around her. This extended anima last for an entire scene and costs 10 motes of Essence to evoke. The anima mutes the senses of those attempting to perceive her, as well as the evidence she leaves behind for those who would follow her trail. Shadows are darker, sounds are muffled, and scent and footprints are both much lighter than normal. This muting increases the difficulty of all rolls to notice or track the Exalted by half the character’s Essence (round up), so long as this muted anima effect is active. Once the Solar spends 11-15 motes of Essence, though she is just as obvious as any other Exalt, her features are completely obscured by her anima display. Thus, assuming none of them saw her prior to her anima flaring, witnesses would be aware a Solar had been in their midst, but not her identity. &lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 2&lt;br /&gt;
*Dexterity 7&lt;br /&gt;
*Stamina 2&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 1&lt;br /&gt;
*Manipulation 5&lt;br /&gt;
*Appearance 5&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 2&lt;br /&gt;
*Intelligence 2&lt;br /&gt;
*Wits 3&lt;br /&gt;
=Abilities=&lt;br /&gt;
==Caste==&lt;br /&gt;
Athletics 5&lt;br /&gt;
Awareness 5&lt;br /&gt;
Dodge 5&lt;br /&gt;
Larceny 5&lt;br /&gt;
Stealth 7[Ambush 3]&lt;br /&gt;
&lt;br /&gt;
==Favored==&lt;br /&gt;
Integrity 5&lt;br /&gt;
Lore 3&lt;br /&gt;
Martial Arts 5&lt;br /&gt;
Presence 5&lt;br /&gt;
Survival 5&lt;br /&gt;
==Unfavored==&lt;br /&gt;
Linguistics 2[Native: Old Realm, Low Realm, Forest Tongue]&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Orichalcum Chain Daiklave: Artifact 2==&lt;br /&gt;
&lt;br /&gt;
Claudine murdered a dynastic scion and claimed the blade from his still warm corpse. She removed and discarded the Jade Fivefold Harmonic Adapter; offended that the weapon was being used as a glorified short daiklave.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Four Mote Attunement&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Blade: Speed 4, Accuracy +5, Damage +4L, Defense +2, Rate 3, Tags -&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chain: Speed 5, Accuracy +1, Damage +8B, Defense +3, Rate 3, Tags M, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Clinch: Speed 6, Accuracy +2, Damage +6B, Defense -, Rate 2, Tags C, M, P, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rope: Speed 5, Accuracy +1, Damage +5L, Defense +3, Rate 3, Tags 2, M, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Demon Ink Tattoo: Artifact 3==&lt;br /&gt;
&lt;br /&gt;
A gift from her mother on Claudine&#039;s sixteenth birthday, this tattoo was Inscribed into Claudine&#039;s back between her shoulder blades by Alveua. The inky black icon of cloaked figure was constituted from one of Erembour&#039;s own shadowy servants. Looking at the mark carefully one cannot overcome the feeling of being watched from behind.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Three Mote Attunement&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stealth+2[Ambush+3], Dexterity +2&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Etain: Familiar 3==&lt;br /&gt;
&lt;br /&gt;
This obsidian butterfly is the closest thing to a friend that Claudine has. She bonded with the butterfly while appreciating it shortly after her exaltation and exploring her new found appreciation for Creation. A careless and uncaring man nearly stepped on the fragile creature save for Claudine&#039;s intervention, which callously tossed the man against an adjacent brick wall. She opened her cupped hands and it fluttered up and landed on the tip of her ear, now its favorite perch. She has since named her Etain and frequently tucks fragrant blooms into her hair as sweet treats for the little one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Grants Five Motes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Merits=&lt;br /&gt;
==Each Merit==&lt;br /&gt;
=Flaws=&lt;br /&gt;
==Each Flaw==&lt;br /&gt;
=Charms=&lt;br /&gt;
==Athletics: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
Monkey Leap Technique [1m, Reflexive[1], Scene; Combo-OK] Core pg 223&lt;br /&gt;
Foe Vaulting Method [1m, Reflexive[1], Scene; Combo-OK, Obvious] Core pg 223&lt;br /&gt;
&lt;br /&gt;
==Awareness: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Dodge: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
Shadow Over Water [1m, Reflexive[2], Instant; Combo-OK] Core pg 227&lt;br /&gt;
Seven Shadow Evasion[Valor] [3m, Reflexive[2], Instant; Combo-OK] Core pg 227&lt;br /&gt;
Reflex Sidestep Technique [1m, Reflexive[2], Instant; Combo-OK] Core pg 227&lt;br /&gt;
Leaping Dodge Method, [3m, Reflexive[9], Instant; Combo-OK] Core pg 227&lt;br /&gt;
&lt;br /&gt;
==Integrity: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
Epic Zeal of Conviction [Permanant] Infernals pg 132&lt;br /&gt;
Integrity Protecting Prana [5m + 1w, Reflexive], One Day; Combo-OK] Core pg 199&lt;br /&gt;
&lt;br /&gt;
==Larceny: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Linguistics: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Lore: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Martial Arts: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
Just Another Branch Deceit [4m, Supplemental, Instant; Combo-Basic] GotMH-Maidens pg 25&lt;br /&gt;
Light-Treading Technique [3m + 1w, Reflexive, Scene; Combo-OK, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
Flashing Passage [2m + 1w, Supplemental, One Action; Combo-OK, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
Crystal Chameleon Form [6m, Simple, Scene; Form-Type, Obvious] GotMH-Maidens pg 26 &lt;br /&gt;
Flashing Leaves Evasion [6m, Reflexive[2], Instant; Combo-OK, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
Shattered Crystal Rebuke [5m + 1w, Reflexive[9], Instant; Combo-OK, Counterattack, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
Razor-Edged Prism Assault [7m + 1w, Extra Action, Instant; Combo-OK, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
Death-From-Nowhere Method [4m, Supplemental, Instant; Combo-OK] GotMH-Maidens pg 27&lt;br /&gt;
Stepping Beyond Light Prana [10m, Reflexive, Scene; Obvious] GotMH-Maidens pg 27&lt;br /&gt;
&lt;br /&gt;
==Occult: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Presence: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Stealth: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Survival: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 3&lt;br /&gt;
*Personal: 19/19&lt;br /&gt;
*Peripheral: 35/42&lt;br /&gt;
*Committed to Charms: 0&lt;br /&gt;
*Committed to artifacts: 7&lt;br /&gt;
*Willpower: 10/10&lt;br /&gt;
*Anima status:&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 1&lt;br /&gt;
*Conviction: 5&lt;br /&gt;
*Temperance: 2&lt;br /&gt;
*Valor: 3&lt;br /&gt;
*(Virtue channels used: None)&lt;br /&gt;
===Limit Break===&lt;br /&gt;
The character knows no fear. She places herself in the forefront of battle, thoughtlessly challenges enemies to single combat, volunteers for all dangerous missions and won’t retreat under any circumstances.&lt;br /&gt;
Partial Control: The character is without fear, but not without sense. She can retreat if tactically advisable and needn’t rush heedlessly into combat. However, she leads all charges and does not take personal risk into consideration when making plans.&lt;br /&gt;
Duration: One full day&lt;br /&gt;
Limit Break Condition: The character fights against losing odds, is challenged to single combat by a foe or otherwise has an opportunity to prove her bravery.&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 8&lt;br /&gt;
*Dodge DV: 8&lt;br /&gt;
*Parry DV: 8&lt;br /&gt;
*Soak: 1/2/1&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 7&lt;br /&gt;
*Dash: 13&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: &lt;br /&gt;
*Dodge MDV: 9&lt;br /&gt;
*Parry MDV: &lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
*(wounds are designated as &#039;&#039;bashing&#039;&#039;, &#039;&#039;&#039;lethal&#039;&#039;&#039; or &amp;lt;strike&amp;gt;aggravated&amp;lt;/strike&amp;gt;)&lt;br /&gt;
=Equipment=&lt;br /&gt;
&#039;&#039;&#039;Chain Daiklave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Blade Defense: 7, Attack 17, Damage 6L, Rate 4, Speed 4&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chain Defense: 8, Attack 13, Damage 10b, Rate 4, Speed 5, M, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Clinch Defense -, Attack 14, Damage 8b, Rate 2, Speed 6, C, M, P, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rope Defense  8, Attack 13, Damage 7L, Rate 3, Speed 5, 2, M, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
Born with four sisters to Erembour. They were raised competitively amongst one another with the knowledge that only one would be allowed to see her sixteenth birthday. As the girls grew they quickly set against each other in secret, murdering each other in the name of their mother until only one remained standing with a cold heart and bloody hands. As such the demon-blooded woman was sent into creation to perform her mother&#039;s bidding. In her dreams she saw faces and locations and hated them from the moment she awoke. She would hunt these faces until they were dead, a crimson gift for her mother.&lt;br /&gt;
&lt;br /&gt;
Meeting success after success and leaving a dotted trail of corpses in the night as she moved from mark to mark she had come to her most challenging kill. A young dynast sent out to oversee a satrap. A cushy job for a favored brat. She had watched the compound for days, learned all the guard rotations, memorized the shadows and plotted her move. Although she much preferred to operate in the embrace of the shadows, her monitoring had revealed denser security past twilight. This was the day, she was ready to strike. She quickly flipped over the wall and followed it to the garden, here she wove her way closer and closer to the building, carefully avoiding the guards. She was almost to the building when something felt wrong. The guards were out of place. She glanced about and saw them closing off her escape over the wall just as her mark came down the stairs with a guard on each side. Apparently she had been expected. She could make a break for the wall and still get away but no, she was here to kill a man. Claudine burst from her cloak bearing her weapons and charged against the two guardsmen and the dragonblood, but something felt odd as she ran through the sunlight; it felt warm not on her skin, but from within. Everything slowed down as the light pushed the shadows from her body and soul, as she parried a guard flipped over him and placed her blade into his back before kicking off his dying corpse at the other guard. Slowly the light filled her vision as she fought on with murderous intent. The battle and blood blurred into blinding light which in turn blurred into dreams of what once was. Memories of emotions she had never felt washed over her and she knew what it meant to cherish creation. Only then did she she the voice, his voice, like that of a father she never knew &amp;quot;Killer, project your arts against those who would destroy Creation!&amp;quot; Claudine woke nestled in a back alley caked in blood. Moving aside the trash concealing her she staggered forth eager to clean up and hunt in the name of her new master.&lt;br /&gt;
=Personality=&lt;br /&gt;
To Claudine all people, including herself, fall into one of two categories; inconsequential, or target. There is only one thing she values and that is Creation. Anyone seeking to destroy or harm it will suffer the full unmitigated efficacy of her attention. Even so, Claudine is torn between presupposed loyalties to her mother and to the Ignis Divine. She recognizes that there is a line drawn and that she has one foot on either side, but is wary of making a commitment to either as she is unsure which has the best intentions for Creation; should she side with the status quo, or opt for a rebirth in fire and shadow? Until she can decide Claudine is focusing on the obvious enemies, those such as the Fey or the Abyssals should she ever learn of them.&lt;br /&gt;
&lt;br /&gt;
Claudine grew up in a very warped and perverse childhood where she was expected to kill anyone with whom she bore an emotional attachment to, most notable of which were her own sisters. As a result she grew up without regard for intimacy, life, or property. To her everything is a consumable means to an end that is invariably the death of her mark. That was before her exaltation. The shadows that once gripped her soul have been dispelled by an inner light and memories of a life in the first age fill her dreams in place of targets to kill. She loves her Creation and that it needs her protection, but is not sure if she should support the status quo or work towards returning the yozi to power; if anyone could repair the damage then it would be the original creators that could do so, right?&lt;br /&gt;
&lt;br /&gt;
When her anima ignites to totemic levels, sheets of near by shadows peel away and rotate around her roughly maintaining their shapes before returning to their original resting spot as she moves on. These sheets bear liquid like surfaces which may be seen through and reflect like mirrors. When Claudine is seen through one of these lenses she appears as a golden paragon, shining with radiant and infinite glory, though the reflections of her from the reverse show her form of pure shadow save for bright silver eyes.&lt;br /&gt;
&lt;br /&gt;
=Goals=&lt;br /&gt;
=Family=&lt;br /&gt;
==Each Member==&lt;br /&gt;
=Circle=&lt;br /&gt;
==Each Circlemate==&lt;br /&gt;
=XP=&lt;br /&gt;
*Earned: #0&lt;br /&gt;
*Spent: #0 (make a list of all purchases here)&lt;br /&gt;
*Unspent: #0&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Exalted:_Brave_New_World/Claudine&amp;diff=134313</id>
		<title>Exalted: Brave New World/Claudine</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Exalted:_Brave_New_World/Claudine&amp;diff=134313"/>
		<updated>2010-01-08T10:02:30Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*&#039;&#039;&#039;Character Name&#039;&#039;&#039;&lt;br /&gt;
*Caste: Night&lt;br /&gt;
*Concept: Assassin/Infiltrator&lt;br /&gt;
[[File:Claudine.jpg|right]]&lt;br /&gt;
=Motivation=&lt;br /&gt;
Hunt and destroy the enemies of Creation.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
Etain[Cherish] 5&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
=Anima=&lt;br /&gt;
When her anima ignites to totemic levels, sheets of near by shadows peel away and rotate around her roughly maintaining their shapes before returning to their original resting spot as she moves on. These sheets bear liquid like surfaces which may be seen through and reflect like mirrors. When Claudine is seen through one of these lenses she appears as a golden paragon, shining with radiant and infinite glory, though the reflections of her from the reverse show her form of pure shadow save for bright silver eyes.&lt;br /&gt;
&lt;br /&gt;
When a Night Caste Solar expends Peripheral Essence, she may spend additional motes in order to prevent the expenditure from adding to her anima banner. his ability does not allow the character to mute Essence displays caused by the use of sorcery, however. To prevent the motes spent on a Charm that is not Obvious (see p. 183) from adding to her anima banner, the character must add one mote to the cost of the Charm. When using an Obvious Charm, she must spend twice the normal mote cost of the Charm to prevent it from adding to her anima banner.&lt;br /&gt;
&lt;br /&gt;
The Nightbringer may also extend her muted anima like an imperceptible veil around her. This extended anima last for an entire scene and costs 10 motes of Essence to evoke. The anima mutes the senses of those attempting to perceive her, as well as the evidence she leaves behind for those who would follow her trail. Shadows are darker, sounds are muffled, and scent and footprints are both much lighter than normal. This muting increases the difficulty of all rolls to notice or track the Exalted by half the character’s Essence (round up), so long as this muted anima effect is active. Once the Solar spends 11-15 motes of Essence, though she is just as obvious as any other Exalt, her features are completely obscured by her anima display. Thus, assuming none of them saw her prior to her anima flaring, witnesses would be aware a Solar had been in their midst, but not her identity. &lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 2&lt;br /&gt;
*Dexterity 7&lt;br /&gt;
*Stamina 2&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 1&lt;br /&gt;
*Manipulation 5&lt;br /&gt;
*Appearance 5&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 2&lt;br /&gt;
*Intelligence 2&lt;br /&gt;
*Wits 3&lt;br /&gt;
=Abilities=&lt;br /&gt;
==Caste==&lt;br /&gt;
Athletics 5&lt;br /&gt;
Awareness 5&lt;br /&gt;
Dodge 5&lt;br /&gt;
Larceny 5&lt;br /&gt;
Stealth 7[Ambush 3]&lt;br /&gt;
&lt;br /&gt;
==Favored==&lt;br /&gt;
Integrity 5&lt;br /&gt;
Lore 3&lt;br /&gt;
Martial Arts 5&lt;br /&gt;
Presence 5&lt;br /&gt;
Survival 5&lt;br /&gt;
==Unfavored==&lt;br /&gt;
Linguistics 2[Native: Old Realm, Low Realm, Forest Tongue]&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Orichalcum Chain Daiklave: Artifact 2==&lt;br /&gt;
&lt;br /&gt;
Claudine murdered a dynastic scion and claimed the blade from his still warm corpse. She removed and discarded the Jade Fivefold Harmonic Adapter; offended that the weapon was being used as a glorified short daiklave.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Four Mote Attunement&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Blade: Speed 4, Accuracy +5, Damage +4L, Defense +2, Rate 3, Tags -&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chain: Speed 5, Accuracy +1, Damage +8B, Defense +3, Rate 3, Tags M, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Clinch: Speed 6, Accuracy +2, Damage +6B, Defense -, Rate 2, Tags C, M, P, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rope: Speed 5, Accuracy +1, Damage +5L, Defense +3, Rate 3, Tags 2, M, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Demon Ink Tattoo: Artifact 3==&lt;br /&gt;
&lt;br /&gt;
A gift from her mother on Claudine&#039;s sixteenth birthday, this tattoo was Inscribed into Claudine&#039;s back between her shoulder blades by Alveua. The inky black icon of cloaked figure was constituted from one of Erembour&#039;s own shadowy servants. Looking at the mark carefully one cannot overcome the feeling of being watched from behind.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Three Mote Attunement&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Stealth+2[Ambush+3], Dexterity +2&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Etain: Familiar 3==&lt;br /&gt;
&lt;br /&gt;
This obsidian butterfly is the closest thing to a friend that Claudine has. She bonded with the butterfly while appreciating it shortly after her exaltation and exploring her new found appreciation for Creation. A careless and uncaring man nearly stepped on the fragile creature save for Claudine&#039;s intervention, which callously tossed the man against an adjacent brick wall. She opened her cupped hands and it fluttered up and landed on the tip of her ear, now its favorite perch. She has since named her Etain and frequently tucks fragrant blooms into her hair as sweet treats for the little one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Grants Five Motes&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Merits=&lt;br /&gt;
==Each Merit==&lt;br /&gt;
=Flaws=&lt;br /&gt;
==Each Flaw==&lt;br /&gt;
=Charms=&lt;br /&gt;
==Athletics: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
Monkey Leap Technique [1m, Reflexive[1], Scene; Combo-OK] Core pg 223&lt;br /&gt;
Foe Vaulting Method [1m, Reflexive[1], Scene; Combo-OK, Obvious] Core pg 223&lt;br /&gt;
&lt;br /&gt;
==Awareness: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Dodge: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
Shadow Over Water [1m, Reflexive[2], Instant; Combo-OK] Core pg 227&lt;br /&gt;
Seven Shadow Evasion[Valor] [3m, Reflexive[2], Instant; Combo-OK] Core pg 227&lt;br /&gt;
Reflex Sidestep Technique [1m, Reflexive[2], Instant; Combo-OK] Core pg 227&lt;br /&gt;
Leaping Dodge Method, [3m, Reflexive[9], Instant; Combo-OK] Core pg 227&lt;br /&gt;
&lt;br /&gt;
==Integrity: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
Epic Zeal of Conviction [Permanant] Infernals pg 132&lt;br /&gt;
Integrity Protecting Prana [5m + 1w, Reflexive], One Day; Combo-OK] Core pg 199&lt;br /&gt;
&lt;br /&gt;
==Larceny: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Linguistics: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Lore: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Martial Arts: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
Just Another Branch Deceit [4m, Supplemental, Instant; Combo-Basic] GotMH-Maidens pg 25&lt;br /&gt;
Light-Treading Technique [3m + 1w, Reflexive, Scene; Combo-OK, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
Flashing Passage [2m + 1w, Supplemental, One Action; Combo-OK, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
Crystal Chameleon Form [6m, Simple, Scene; Form-Type, Obvious] GotMH-Maidens pg 26 &lt;br /&gt;
Flashing Leaves Evasion [6m, Reflexive[2], Instant; Combo-OK, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
Shattered Crystal Rebuke [5m + 1w, Reflexive[9], Instant; Combo-OK, Counterattack, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
Razor-Edged Prism Assault [7m + 1w, Extra Action, Instant; Combo-OK, Obvious] GotMH-Maidens pg 26&lt;br /&gt;
Death-From-Nowhere Method [4m, Supplemental, Instant; Combo-OK] GotMH-Maidens pg 27&lt;br /&gt;
Stepping Beyond Light Prana [10m, Reflexive, Scene; Obvious] GotMH-Maidens pg 27&lt;br /&gt;
&lt;br /&gt;
==Occult: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Presence: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Stealth: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
==Survival: ==&lt;br /&gt;
First Excellency [1m, Reflexive[1-2], Instant; Combo-OK] Core pg 183&lt;br /&gt;
Second Excellency [2m, Reflexive[1-2], Instant; Combo-OK] Core pg 184&lt;br /&gt;
Third Excellency [4m, Reflexive[4-6], Instant; Combo-OK] Core pg 185&lt;br /&gt;
Infinite Mastery [2m per + 1w, Simple, Scene] Core pg 185&lt;br /&gt;
&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 3&lt;br /&gt;
*Personal: 19/19&lt;br /&gt;
*Peripheral: 35/42&lt;br /&gt;
*Committed to Charms: 0&lt;br /&gt;
*Committed to artifacts: 7&lt;br /&gt;
*Willpower: 10/10&lt;br /&gt;
*Anima status:&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 1&lt;br /&gt;
*Conviction: 5&lt;br /&gt;
*Temperance: 2&lt;br /&gt;
*Valor: 3&lt;br /&gt;
*(Virtue channels used: None)&lt;br /&gt;
===Limit Break===&lt;br /&gt;
The character knows no fear. She places herself in the forefront of battle, thoughtlessly challenges enemies to single combat, volunteers for all dangerous missions and won’t retreat under any circumstances.&lt;br /&gt;
Partial Control: The character is without fear, but not without sense. She can retreat if tactically advisable and needn’t rush heedlessly into combat. However, she leads all charges and does not take personal risk into consideration when making plans.&lt;br /&gt;
Duration: One full day&lt;br /&gt;
Limit Break Condition: The character fights against losing odds, is challenged to single combat by a foe or otherwise has an opportunity to prove her bravery.&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 8&lt;br /&gt;
*Dodge DV: 8&lt;br /&gt;
*Parry DV: 8&lt;br /&gt;
*Soak: 1/2/1&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 7&lt;br /&gt;
*Dash: 13&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: &lt;br /&gt;
*Dodge MDV: 9&lt;br /&gt;
*Parry MDV: &lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
*(wounds are designated as &#039;&#039;bashing&#039;&#039;, &#039;&#039;&#039;lethal&#039;&#039;&#039; or &amp;lt;strike&amp;gt;aggravated&amp;lt;/strike&amp;gt;)&lt;br /&gt;
=Equipment=&lt;br /&gt;
&#039;&#039;&#039;Chain Daiklave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Blade Defense: 7, Attack 17, Damage 6L, Rate 4, Speed 4&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chain Defense: 8, Attack 13, Damage 10b, Rate 4, Speed 5, M, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Clinch Defense -, Attack 14, Damage 8b, Rate 2, Speed 6, C, M, P, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rope Defense  8, Attack 13, Damage 7L, Rate 3, Speed 5, 2, M, R&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
Born with four sisters to Erembour. They were raised competitively amongst one another with the knowledge that only one would be allowed to see her sixteenth birthday. As the girls grew they quickly set against each other in secret, murdering each other in the name of their mother until only one remained standing with a cold heart and bloody hands. As such the demon-blooded woman was sent into creation to perform her mother&#039;s bidding. In her dreams she saw faces and locations and hated them from the moment she awoke. She would hunt these faces until they were dead, a crimson gift for her mother.&lt;br /&gt;
&lt;br /&gt;
Meeting success after success and leaving a dotted trail of corpses in the night as she moved from mark to mark she had come to her most challenging kill. A young dynast sent out to oversee a satrap. A cushy job for a favored brat. She had watched the compound for days, learned all the guard rotations, memorized the shadows and plotted her move. Although she much preferred to operate in the embrace of the shadows, her monitoring had revealed denser security past twilight. This was the day, she was ready to strike. She quickly flipped over the wall and followed it to the garden, here she wove her way closer and closer to the building, carefully avoiding the guards. She was almost to the building when something felt wrong. The guards were out of place. She glanced about and saw them closing off her escape over the wall just as her mark came down the stairs with a guard on each side. Apparently she had been expected. She could make a break for the wall and still get away but no, she was here to kill a man. Claudine burst from her cloak bearing her weapons and charged against the two guardsmen and the dragonblood, but something felt odd as she ran through the sunlight; it felt warm not on her skin, but from within. Everything slowed down as the light pushed the shadows from her body and soul, as she parried a guard flipped over him and placed her blade into his back before kicking off his dying corpse at the other guard. Slowly the light filled her vision as she fought on with murderous intent. The battle and blood blurred into blinding light which in turn blurred into dreams of what once was. Memories of emotions she had never felt washed over her and she knew what it meant to cherish creation. Only then did she she the voice, his voice, like that of a father she never knew &amp;quot;Killer, project your arts against those who would destroy Creation!&amp;quot; Claudine woke nestled in a back alley caked in blood. Moving aside the trash concealing her she staggered forth eager to clean up and hunt in the name of her new master.&lt;br /&gt;
=Personality=&lt;br /&gt;
To Claudine all people, including herself, fall into one of two categories; inconsequential, or target. There is only one thing she values and that is Creation. Anyone seeking to destroy or harm it will suffer the full unmitigated efficacy of her attention. Even so, Claudine is torn between presupposed loyalties to her mother and to the Ignis Divine. She recognizes that there is a line drawn and that she has one foot on either side, but is wary of making a commitment to either as she is unsure which has the best intentions for Creation; should she side with the status quo, or opt for a rebirth in fire and shadow? Until she can decide Claudine is focusing on the obvious enemies, those such as the Fey or the Abyssals should she ever learn of them.&lt;br /&gt;
&lt;br /&gt;
Claudine grew up in a very warped and perverse childhood where she was expected to kill anyone with whom she bore an emotional attachment to, most notable of which were her own sisters. As a result she grew up without regard for intimacy, life, or property. To her everything is a consumable means to an end that is invariably the death of her mark. That was before her exaltation. The shadows that once gripped her soul have been dispelled by an inner light and memories of a life in the first age fill her dreams in place of targets to kill. She loves her Creation and that it needs her protection, but is not sure if she should support the status quo or work towards returning the yozi to power; if anyone could repair the damage then it would be the original creators that could do so, right?&lt;br /&gt;
&lt;br /&gt;
When her anima ignites to totemic levels, sheets of near by shadows peel away and rotate around her roughly maintaining their shapes before returning to their original resting spot as she moves on. These sheets bear liquid like surfaces which may be seen through and reflect like mirrors. When Claudine is seen through one of these lenses she appears as a golden paragon, shining with radiant and infinite glory, though the reflections of her from the reverse show her form of pure shadow save for bright silver eyes.&lt;br /&gt;
&lt;br /&gt;
=Goals=&lt;br /&gt;
=Family=&lt;br /&gt;
==Each Member==&lt;br /&gt;
=Circle=&lt;br /&gt;
==Each Circlemate==&lt;br /&gt;
=XP=&lt;br /&gt;
*Earned: #0&lt;br /&gt;
*Spent: #0 (make a list of all purchases here)&lt;br /&gt;
*Unspent: #0&lt;/div&gt;</summary>
		<author><name>Serrasin</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Claudine.jpg&amp;diff=134312</id>
		<title>File:Claudine.jpg</title>
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		<updated>2010-01-08T10:00:13Z</updated>

		<summary type="html">&lt;p&gt;Serrasin: &lt;/p&gt;
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