<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.rpg.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ShanG</id>
	<title>RPGnet - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rpg.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ShanG"/>
	<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php/Special:Contributions/ShanG"/>
	<updated>2026-05-15T09:03:19Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Freya_Bruun&amp;diff=171732</id>
		<title>Freya Bruun</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Freya_Bruun&amp;diff=171732"/>
		<updated>2011-02-08T02:48:12Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=[http://forum.rpg.net/member.php?u=22693 Tapeworm]&lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=Freya Bruun&lt;br /&gt;
|type=Mafia Hitwoman (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|strength=3&lt;br /&gt;
|dexterity=5&lt;br /&gt;
|constitution=3&lt;br /&gt;
|intelligence=3&lt;br /&gt;
|perception=3&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
|lifepoints_max=34&lt;br /&gt;
|lifepoints_current=34&lt;br /&gt;
|endurancepoints_max=32&lt;br /&gt;
|endurancepoints_current=32&lt;br /&gt;
|essencepoints_max=20&lt;br /&gt;
|essencepoints_current=20&lt;br /&gt;
|speed=16&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Attractiveness&lt;br /&gt;
|quality1_points=3&lt;br /&gt;
|quality2_name=Charisma 2&lt;br /&gt;
|quality2_points=2&lt;br /&gt;
|quality3_name=Contacts (Handler)&lt;br /&gt;
|quality3_points=2&lt;br /&gt;
|quality4_name=Fast Reaction Time&lt;br /&gt;
|quality4_points=2&lt;br /&gt;
|quality5_name=Hard to Kill&lt;br /&gt;
|quality5_points=1&lt;br /&gt;
|quality6_name=Resources&lt;br /&gt;
|quality6_points=2&lt;br /&gt;
|quality7_name=Situational Awareness&lt;br /&gt;
|quality7_points=2&lt;br /&gt;
|quality8_name=Resistance (Disease)&lt;br /&gt;
|quality8_points=1&lt;br /&gt;
|quality9_name=Resistance (Fatigue)&lt;br /&gt;
|quality9_points=1&lt;br /&gt;
|quality10_name=Resistance (Pain)&lt;br /&gt;
|quality10_points=1&lt;br /&gt;
&lt;br /&gt;
|drawback1_name=Adversary (Rival Syndicate)&lt;br /&gt;
|drawback1_points=3&lt;br /&gt;
|drawback2_name=Fear of Commitment&lt;br /&gt;
|drawback2_points=1&lt;br /&gt;
|drawback3_name=Honorable&lt;br /&gt;
|drawback3_points=2&lt;br /&gt;
|drawback4_name=Impaired Sense (Smell)&lt;br /&gt;
|drawback4_points=2&lt;br /&gt;
|drawback5_name=Recurring Nightmares&lt;br /&gt;
|drawback5_points=1&lt;br /&gt;
&lt;br /&gt;
|skill1_name=Acrobatics*&lt;br /&gt;
|skill1_level=4&lt;br /&gt;
|skill2_name=Bureaucracy&lt;br /&gt;
|skill2_level=1&lt;br /&gt;
|skill3_name=Climbing &lt;br /&gt;
|skill3_level=1&lt;br /&gt;
|skill4_name=Computers&lt;br /&gt;
|skill4_level=2&lt;br /&gt;
|skill5_name=Driving &lt;br /&gt;
|skill5_type=(Car)&lt;br /&gt;
|skill5_level=3&lt;br /&gt;
|skill6_name=First Aid&lt;br /&gt;
|skill6_level=1&lt;br /&gt;
|skill7_name=Guns &lt;br /&gt;
|skill7_type=(Handguns)&lt;br /&gt;
|skill7_level=6&lt;br /&gt;
|skill8_name=Intimidation&lt;br /&gt;
|skill8_level=3&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Martial Arts*&lt;br /&gt;
|skill21_level=2&lt;br /&gt;
|skill22_name=Notice&lt;br /&gt;
|skill22_level=2&lt;br /&gt;
|skill23_name=Seduction&lt;br /&gt;
|skill23_level=2&lt;br /&gt;
|skill24_name=Smooth Talking&lt;br /&gt;
|skill24_level=2&lt;br /&gt;
|skill25_name=Stealth&lt;br /&gt;
|skill25_level=2&lt;br /&gt;
|skill26_name=Streetwise&lt;br /&gt;
|skill26_level=2&lt;br /&gt;
|skill27_name=Swimming&lt;br /&gt;
|skill27_level=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
===Possessions===&lt;br /&gt;
*Cell Phone w/ charger&lt;br /&gt;
*Multitool&lt;br /&gt;
*9mm Pistol 2/ 2x 15 rnd mags&lt;br /&gt;
*Surefire high-intensity 6&#039;&#039; flashlight&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Bruno_Stone&amp;diff=170762</id>
		<title>Bruno Stone</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Bruno_Stone&amp;diff=170762"/>
		<updated>2011-01-31T00:27:07Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=[http://forum.rpg.net/member.php?u=26754 ShanG]&lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=Bruno Stone&lt;br /&gt;
|type=Escaped Convict (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|lifepoints_current=65&lt;br /&gt;
|endurancepoints_current=42&lt;br /&gt;
|essencepoints_current=24&lt;br /&gt;
&lt;br /&gt;
|lifepoints_max=65&lt;br /&gt;
|endurancepoints_max=45&lt;br /&gt;
|essencepoints_max=24&lt;br /&gt;
|speed=20&lt;br /&gt;
&lt;br /&gt;
|strength=5&lt;br /&gt;
|dexterity=5&lt;br /&gt;
|constitution=5&lt;br /&gt;
|intelligence=3&lt;br /&gt;
|perception=3&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Fast Reaction Time&lt;br /&gt;
|quality1_points=2&lt;br /&gt;
|quality2_name=Hard to Kill 5&lt;br /&gt;
|quality2_points=5&lt;br /&gt;
|quality3_name=Jury Rigging&lt;br /&gt;
|quality3_points=3&lt;br /&gt;
|quality4_name=Resistance (Pain) 1&lt;br /&gt;
|quality4_points=1&lt;br /&gt;
|quality5_name=Resistance (Fatigue) 2&lt;br /&gt;
|quality5_points=2&lt;br /&gt;
|quality6_name=Situational Awareness&lt;br /&gt;
|quality6_points=2&lt;br /&gt;
&lt;br /&gt;
|drawback1_name=Adversary (Police) 3&lt;br /&gt;
|drawback1_points=3&lt;br /&gt;
|drawback2_name=Resources -2&lt;br /&gt;
|drawback2_points=4&lt;br /&gt;
|drawback3_name=Status (Convict) -3&lt;br /&gt;
|drawback3_points=3&lt;br /&gt;
|drawback4_name= &lt;br /&gt;
|drawback4_points= &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|skill1_name=Brawling&lt;br /&gt;
|skill1_level=1&lt;br /&gt;
|skill1_type= &lt;br /&gt;
|skill2_name=Climbing&lt;br /&gt;
|skill2_level=1&lt;br /&gt;
|skill2_type= &lt;br /&gt;
|skill3_name=Craft&lt;br /&gt;
|skill3_type=(Metalworking)&lt;br /&gt;
|skill3_level=1&lt;br /&gt;
|skill4_name=Dodge&lt;br /&gt;
|skill4_level=4&lt;br /&gt;
|skill5_name=Driving&lt;br /&gt;
|skill5_type=(Car)&lt;br /&gt;
|skill5_level=1&lt;br /&gt;
|skill6_name=Driving&lt;br /&gt;
|skill6_type=(Truck)&lt;br /&gt;
|skill6_level=1&lt;br /&gt;
|skill7_name=Driving&lt;br /&gt;
|skill7_type=(Motorcycle)&lt;br /&gt;
|skill7_level=1&lt;br /&gt;
|skill8_name=Engineer&lt;br /&gt;
|skill8_type=(Construction)&lt;br /&gt;
|skill8_level=1&lt;br /&gt;
|skill9_name=First Aid&lt;br /&gt;
|skill9_level=1&lt;br /&gt;
|skill10_name=Guns&lt;br /&gt;
|skill10_type=(Handguns)&lt;br /&gt;
|skill10_level=4&lt;br /&gt;
|skill11_name=Hand Weapon&lt;br /&gt;
|skill11_type=(Knife)&lt;br /&gt;
|skill11_level=3&lt;br /&gt;
|skill12_name=Hand Weapon&lt;br /&gt;
|skill12_type=(Club)&lt;br /&gt;
|skill12_level=4&lt;br /&gt;
|skill13_name=Intimidation&lt;br /&gt;
|skill13_level=1&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Language&lt;br /&gt;
|skill21_type=(English)&lt;br /&gt;
|skill21_level=5&lt;br /&gt;
|skill22_name=Lock Picking&lt;br /&gt;
|skill22_type=(Mechanical)&lt;br /&gt;
|skill22_level=1&lt;br /&gt;
|skill23_name=Mechanic&lt;br /&gt;
|skill23_level=1&lt;br /&gt;
|skill24_name=Notice&lt;br /&gt;
|skill24_level=1&lt;br /&gt;
|skill25_name=Running&lt;br /&gt;
|skill25_type=(Marathon)&lt;br /&gt;
|skill25_level=1&lt;br /&gt;
|skill26_name=Running&lt;br /&gt;
|skill26_type=(Sprint)&lt;br /&gt;
|skill26_level=1&lt;br /&gt;
|skill27_name=Stealth&lt;br /&gt;
|skill27_level=1&lt;br /&gt;
|skill28_name=Scavenge&lt;br /&gt;
|skill28_level=1&lt;br /&gt;
|skill29_name=Sport&lt;br /&gt;
|skill29_type=(Baseball)&lt;br /&gt;
|skill29_level=1&lt;br /&gt;
|skill30_name=Streetwise&lt;br /&gt;
|skill30_level=1&lt;br /&gt;
|skill31_name=Throwing&lt;br /&gt;
|skill31_level=1&lt;br /&gt;
|skill31_type=(Knife)&lt;br /&gt;
|skill32_name=Weight Lifting&lt;br /&gt;
|skill32_level=1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
An athletic man in his mid to late 20&#039;s. Olive skin, dark hair and eyes, and numerous tattoos on his skin. Dressed in a bright orange prison jumpsuit.&lt;br /&gt;
&lt;br /&gt;
===Possessions===&lt;br /&gt;
*1x Orange Prison Jumpsuit&lt;br /&gt;
*1x Duffel Bag&lt;br /&gt;
*2x 9mm Pistol&lt;br /&gt;
:(1d6 * 4, Piercing)&lt;br /&gt;
*1x Crowbar&lt;br /&gt;
:(1d8 * Strength, Versatile)&lt;br /&gt;
*1x Large Knife&lt;br /&gt;
:(1d4 * Strength, Slashing)&lt;br /&gt;
*20x Bottled Water&lt;br /&gt;
&lt;br /&gt;
===Ammunition===&lt;br /&gt;
*15 Rounds, 9mm Ammo&lt;br /&gt;
*8 Rounds, 12-Gauge Birdshot&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Bruno_Stone&amp;diff=170761</id>
		<title>Bruno Stone</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Bruno_Stone&amp;diff=170761"/>
		<updated>2011-01-31T00:18:02Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=[http://forum.rpg.net/member.php?u=26754 ShanG]&lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=Bruno Stone&lt;br /&gt;
|type=Escaped Convict (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|lifepoints_current=65&lt;br /&gt;
|endurancepoints_current=42&lt;br /&gt;
|essencepoints_current=24&lt;br /&gt;
&lt;br /&gt;
|lifepoints_max=65&lt;br /&gt;
|endurancepoints_max=45&lt;br /&gt;
|essencepoints_max=24&lt;br /&gt;
|speed=20&lt;br /&gt;
&lt;br /&gt;
|strength=5&lt;br /&gt;
|dexterity=5&lt;br /&gt;
|constitution=5&lt;br /&gt;
|intelligence=3&lt;br /&gt;
|perception=3&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Fast Reaction Time&lt;br /&gt;
|quality1_points=2&lt;br /&gt;
|quality2_name=Hard to Kill 5&lt;br /&gt;
|quality2_points=5&lt;br /&gt;
|quality3_name=Jury Rigging&lt;br /&gt;
|quality3_points=3&lt;br /&gt;
|quality4_name=Resistance (Pain) 1&lt;br /&gt;
|quality4_points=1&lt;br /&gt;
|quality5_name=Resistance (Fatigue) 2&lt;br /&gt;
|quality5_points=2&lt;br /&gt;
|quality6_name=Situational Awareness&lt;br /&gt;
|quality6_points=2&lt;br /&gt;
&lt;br /&gt;
|drawback1_name=Adversary (Police) 3&lt;br /&gt;
|drawback1_points=3&lt;br /&gt;
|drawback2_name=Resources -2&lt;br /&gt;
|drawback2_points=4&lt;br /&gt;
|drawback3_name=Status (Convict) -3&lt;br /&gt;
|drawback3_points=3&lt;br /&gt;
|drawback4_name= &lt;br /&gt;
|drawback4_points= &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|skill1_name=Brawling&lt;br /&gt;
|skill1_level=1&lt;br /&gt;
|skill1_type= &lt;br /&gt;
|skill2_name=Climbing&lt;br /&gt;
|skill2_level=1&lt;br /&gt;
|skill2_type= &lt;br /&gt;
|skill3_name=Craft&lt;br /&gt;
|skill3_type=(Metalworking)&lt;br /&gt;
|skill3_level=1&lt;br /&gt;
|skill4_name=Dodge&lt;br /&gt;
|skill4_level=4&lt;br /&gt;
|skill5_name=Driving&lt;br /&gt;
|skill5_type=(Car)&lt;br /&gt;
|skill5_level=1&lt;br /&gt;
|skill6_name=Driving&lt;br /&gt;
|skill6_type=(Truck)&lt;br /&gt;
|skill6_level=1&lt;br /&gt;
|skill7_name=Driving&lt;br /&gt;
|skill7_type=(Motorcycle)&lt;br /&gt;
|skill7_level=1&lt;br /&gt;
|skill8_name=Engineer&lt;br /&gt;
|skill8_type=(Construction)&lt;br /&gt;
|skill8_level=1&lt;br /&gt;
|skill9_name=First Aid&lt;br /&gt;
|skill9_level=1&lt;br /&gt;
|skill10_name=Guns&lt;br /&gt;
|skill10_type=(Handguns)&lt;br /&gt;
|skill10_level=4&lt;br /&gt;
|skill11_name=Hand Weapon&lt;br /&gt;
|skill11_type=(Knife)&lt;br /&gt;
|skill11_level=3&lt;br /&gt;
|skill12_name=Hand Weapon&lt;br /&gt;
|skill12_type=(Club)&lt;br /&gt;
|skill12_level=4&lt;br /&gt;
|skill13_name=Intimidation&lt;br /&gt;
|skill13_level=1&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Language&lt;br /&gt;
|skill21_type=(English)&lt;br /&gt;
|skill21_level=5&lt;br /&gt;
|skill22_name=Lock Picking&lt;br /&gt;
|skill22_type=(Mechanical)&lt;br /&gt;
|skill22_level=1&lt;br /&gt;
|skill23_name=Mechanic&lt;br /&gt;
|skill23_level=1&lt;br /&gt;
|skill24_name=Notice&lt;br /&gt;
|skill24_level=1&lt;br /&gt;
|skill25_name=Running&lt;br /&gt;
|skill25_type=(Marathon)&lt;br /&gt;
|skill25_level=1&lt;br /&gt;
|skill26_name=Running&lt;br /&gt;
|skill26_type=(Sprint)&lt;br /&gt;
|skill26_level=1&lt;br /&gt;
|skill27_name=Stealth&lt;br /&gt;
|skill27_level=1&lt;br /&gt;
|skill28_name=Scavenge&lt;br /&gt;
|skill28_level=1&lt;br /&gt;
|skill29_name=Sport&lt;br /&gt;
|skill29_type=(Baseball)&lt;br /&gt;
|skill29_level=1&lt;br /&gt;
|skill30_name=Streetwise&lt;br /&gt;
|skill30_level=1&lt;br /&gt;
|skill31_name=Throwing&lt;br /&gt;
|skill31_level=1&lt;br /&gt;
|skill31_type=(Knife)&lt;br /&gt;
|skill32_name=Weight Lifting&lt;br /&gt;
|skill32_level=1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
An athletic man in his mid to late 20&#039;s. Olive skin, dark hair and eyes, and numerous tattoos on his skin. Dressed in a bright orange prison jumpsuit.&lt;br /&gt;
&lt;br /&gt;
===Possessions===&lt;br /&gt;
*1x Orange Prison Jumpsuit&lt;br /&gt;
*1x Duffel Bag&lt;br /&gt;
*2x 9mm Pistol&lt;br /&gt;
(1d6 * 4, Piercing)&lt;br /&gt;
*1x Crowbar&lt;br /&gt;
(1d8 * Strength, Versatile)&lt;br /&gt;
*1x Large Knife&lt;br /&gt;
(1d4 * Strength, Slashing)&lt;br /&gt;
*20x Bottled Water&lt;br /&gt;
&lt;br /&gt;
===Ammunition===&lt;br /&gt;
*15 Rounds, 9mm Ammo&lt;br /&gt;
*8 Rounds, 12-Gauge Birdshot&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Bruno_Stone&amp;diff=170438</id>
		<title>Bruno Stone</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Bruno_Stone&amp;diff=170438"/>
		<updated>2011-01-27T14:32:48Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=[http://forum.rpg.net/member.php?u=26754 ShanG]&lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=Bruno Stone&lt;br /&gt;
|type=Escaped Convict (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|lifepoints_current=65&lt;br /&gt;
|endurancepoints_current=40&lt;br /&gt;
|essencepoints_current=24&lt;br /&gt;
&lt;br /&gt;
|lifepoints_max=65&lt;br /&gt;
|endurancepoints_max=45&lt;br /&gt;
|essencepoints_max=24&lt;br /&gt;
|speed=20&lt;br /&gt;
&lt;br /&gt;
|strength=5&lt;br /&gt;
|dexterity=5&lt;br /&gt;
|constitution=5&lt;br /&gt;
|intelligence=3&lt;br /&gt;
|perception=3&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Fast Reaction Time&lt;br /&gt;
|quality1_points=2&lt;br /&gt;
|quality2_name=Hard to Kill 5&lt;br /&gt;
|quality2_points=5&lt;br /&gt;
|quality3_name=Jury Rigging&lt;br /&gt;
|quality3_points=3&lt;br /&gt;
|quality4_name=Resistance (Pain) 1&lt;br /&gt;
|quality4_points=1&lt;br /&gt;
|quality5_name=Resistance (Fatigue) 2&lt;br /&gt;
|quality5_points=2&lt;br /&gt;
|quality6_name=Situational Awareness&lt;br /&gt;
|quality6_points=2&lt;br /&gt;
&lt;br /&gt;
|drawback1_name=Adversary (Police) 3&lt;br /&gt;
|drawback1_points=3&lt;br /&gt;
|drawback2_name=Resources -2&lt;br /&gt;
|drawback2_points=4&lt;br /&gt;
|drawback3_name=Status (Convict) -3&lt;br /&gt;
|drawback3_points=3&lt;br /&gt;
|drawback4_name= &lt;br /&gt;
|drawback4_points= &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|skill1_name=Brawling&lt;br /&gt;
|skill1_level=1&lt;br /&gt;
|skill1_type= &lt;br /&gt;
|skill2_name=Climbing&lt;br /&gt;
|skill2_level=1&lt;br /&gt;
|skill2_type= &lt;br /&gt;
|skill3_name=Craft&lt;br /&gt;
|skill3_type=(Metalworking)&lt;br /&gt;
|skill3_level=1&lt;br /&gt;
|skill4_name=Dodge&lt;br /&gt;
|skill4_level=4&lt;br /&gt;
|skill5_name=Driving&lt;br /&gt;
|skill5_type=(Car)&lt;br /&gt;
|skill5_level=1&lt;br /&gt;
|skill6_name=Driving&lt;br /&gt;
|skill6_type=(Truck)&lt;br /&gt;
|skill6_level=1&lt;br /&gt;
|skill7_name=Driving&lt;br /&gt;
|skill7_type=(Motorcycle)&lt;br /&gt;
|skill7_level=1&lt;br /&gt;
|skill8_name=Engineer&lt;br /&gt;
|skill8_type=(Construction)&lt;br /&gt;
|skill8_level=1&lt;br /&gt;
|skill9_name=First Aid&lt;br /&gt;
|skill9_level=1&lt;br /&gt;
|skill10_name=Guns&lt;br /&gt;
|skill10_type=(Handguns)&lt;br /&gt;
|skill10_level=4&lt;br /&gt;
|skill11_name=Hand Weapon&lt;br /&gt;
|skill11_type=(Knife)&lt;br /&gt;
|skill11_level=3&lt;br /&gt;
|skill12_name=Hand Weapon&lt;br /&gt;
|skill12_type=(Club)&lt;br /&gt;
|skill12_level=4&lt;br /&gt;
|skill13_name=Intimidation&lt;br /&gt;
|skill13_level=1&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Language&lt;br /&gt;
|skill21_type=(English)&lt;br /&gt;
|skill21_level=5&lt;br /&gt;
|skill22_name=Lock Picking&lt;br /&gt;
|skill22_type=(Mechanical)&lt;br /&gt;
|skill22_level=1&lt;br /&gt;
|skill23_name=Mechanic&lt;br /&gt;
|skill23_level=1&lt;br /&gt;
|skill24_name=Notice&lt;br /&gt;
|skill24_level=1&lt;br /&gt;
|skill25_name=Running&lt;br /&gt;
|skill25_type=(Marathon)&lt;br /&gt;
|skill25_level=1&lt;br /&gt;
|skill26_name=Running&lt;br /&gt;
|skill26_type=(Sprint)&lt;br /&gt;
|skill26_level=1&lt;br /&gt;
|skill27_name=Stealth&lt;br /&gt;
|skill27_level=1&lt;br /&gt;
|skill28_name=Scavenge&lt;br /&gt;
|skill28_level=1&lt;br /&gt;
|skill29_name=Sport&lt;br /&gt;
|skill29_type=(Baseball)&lt;br /&gt;
|skill29_level=1&lt;br /&gt;
|skill30_name=Streetwise&lt;br /&gt;
|skill30_level=1&lt;br /&gt;
|skill31_name=Throwing&lt;br /&gt;
|skill31_level=1&lt;br /&gt;
|skill31_type=(Knife)&lt;br /&gt;
|skill32_name=Weight Lifting&lt;br /&gt;
|skill32_level=1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
An athletic man in his mid to late 20&#039;s. Olive skin, dark hair and eyes, and numerous tattoos on his skin. Dressed in a bright orange prison jumpsuit.&lt;br /&gt;
&lt;br /&gt;
===Possessions===&lt;br /&gt;
*1x Orange Prison Jumpsuit&lt;br /&gt;
*1x Duffel Bag&lt;br /&gt;
*2x 9mm Pistol&lt;br /&gt;
(1d6 * 4, Piercing)&lt;br /&gt;
*1x Crowbar&lt;br /&gt;
(1d8 * Strength, Versatile)&lt;br /&gt;
*1x Large Knife&lt;br /&gt;
(1d4 * Strength, Slashing)&lt;br /&gt;
*20x Bottled Water&lt;br /&gt;
&lt;br /&gt;
===Ammunition===&lt;br /&gt;
*15 Rounds, 9mm Ammo&lt;br /&gt;
*8 Rounds, 12-Gauge Birdshot&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Bruno_Stone&amp;diff=170437</id>
		<title>Bruno Stone</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Bruno_Stone&amp;diff=170437"/>
		<updated>2011-01-27T14:32:19Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=[http://forum.rpg.net/member.php?u=26754 ShanG]&lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=Bruno Stone&lt;br /&gt;
|type=Escaped Convict (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|lifepoints_current=65&lt;br /&gt;
|endurancepoints_current=40&lt;br /&gt;
|essencepoints_current=24&lt;br /&gt;
&lt;br /&gt;
|lifepoints_max=65&lt;br /&gt;
|endurancepoints_max=45&lt;br /&gt;
|essencepoints_max=24&lt;br /&gt;
|speed=20&lt;br /&gt;
&lt;br /&gt;
|strength=5&lt;br /&gt;
|dexterity=5&lt;br /&gt;
|constitution=5&lt;br /&gt;
|intelligence=3&lt;br /&gt;
|perception=3&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Fast Reaction Time&lt;br /&gt;
|quality1_points=2&lt;br /&gt;
|quality2_name=Hard to Kill 5&lt;br /&gt;
|quality2_points=5&lt;br /&gt;
|quality3_name=Jury Rigging&lt;br /&gt;
|quality3_points=3&lt;br /&gt;
|quality4_name=Resistance (Pain) 1&lt;br /&gt;
|quality4_points=1&lt;br /&gt;
|quality5_name=Resistance (Fatigue) 2&lt;br /&gt;
|quality5_points=2&lt;br /&gt;
|quality6_name=Situational Awareness&lt;br /&gt;
|quality6_points=2&lt;br /&gt;
&lt;br /&gt;
|drawback1_name=Adversary (Police) 3&lt;br /&gt;
|drawback1_points=3&lt;br /&gt;
|drawback2_name=Resources -2&lt;br /&gt;
|drawback2_points=4&lt;br /&gt;
|drawback3_name=Status (Convict) -3&lt;br /&gt;
|drawback3_points=3&lt;br /&gt;
|drawback4_name= &lt;br /&gt;
|drawback4_points= &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|skill1_name=Brawling&lt;br /&gt;
|skill1_level=1&lt;br /&gt;
|skill1_type= &lt;br /&gt;
|skill2_name=Climbing&lt;br /&gt;
|skill2_level=1&lt;br /&gt;
|skill2_type= &lt;br /&gt;
|skill3_name=Craft&lt;br /&gt;
|skill3_type=(Metalworking)&lt;br /&gt;
|skill3_level=1&lt;br /&gt;
|skill4_name=Dodge&lt;br /&gt;
|skill4_level=4&lt;br /&gt;
|skill5_name=Driving&lt;br /&gt;
|skill5_type=(Car)&lt;br /&gt;
|skill5_level=1&lt;br /&gt;
|skill6_name=Driving&lt;br /&gt;
|skill6_type=(Truck)&lt;br /&gt;
|skill6_level=1&lt;br /&gt;
|skill7_name=Driving&lt;br /&gt;
|skill7_type=(Motorcycle)&lt;br /&gt;
|skill7_level=1&lt;br /&gt;
|skill8_name=Engineer&lt;br /&gt;
|skill8_type=(Construction)&lt;br /&gt;
|skill8_level=1&lt;br /&gt;
|skill9_name=First Aid&lt;br /&gt;
|skill9_level=1&lt;br /&gt;
|skill10_name=Guns&lt;br /&gt;
|skill10_type=(Handguns)&lt;br /&gt;
|skill10_level=4&lt;br /&gt;
|skill11_name=Hand Weapon&lt;br /&gt;
|skill11_type=(Knife)&lt;br /&gt;
|skill11_level=3&lt;br /&gt;
|skill12_name=Hand Weapon&lt;br /&gt;
|skill12_type=(Club)&lt;br /&gt;
|skill12_level=4&lt;br /&gt;
|skill13_name=Intimidation&lt;br /&gt;
|skill13_level=1&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Language&lt;br /&gt;
|skill21_type=(English)&lt;br /&gt;
|skill21_level=5&lt;br /&gt;
|skill22_name=Lock Picking&lt;br /&gt;
|skill22_type=(Mechanical)&lt;br /&gt;
|skill22_level=1&lt;br /&gt;
|skill23_name=Mechanic&lt;br /&gt;
|skill23_level=1&lt;br /&gt;
|skill24_name=Notice&lt;br /&gt;
|skill24_level=1&lt;br /&gt;
|skill25_name=Running&lt;br /&gt;
|skill25_type=(Marathon)&lt;br /&gt;
|skill25_level=1&lt;br /&gt;
|skill26_name=Running&lt;br /&gt;
|skill26_type=(Sprint)&lt;br /&gt;
|skill26_level=1&lt;br /&gt;
|skill27_name=Stealth&lt;br /&gt;
|skill27_level=1&lt;br /&gt;
|skill28_name=Scavenge&lt;br /&gt;
|skill28_level=1&lt;br /&gt;
|skill29_name=Sport&lt;br /&gt;
|skill29_type=(Baseball)&lt;br /&gt;
|skill29_level=1&lt;br /&gt;
|skill30_name=Streetwise&lt;br /&gt;
|skill30_level=1&lt;br /&gt;
|skill31_name=Throwing&lt;br /&gt;
|skill31_level=1&lt;br /&gt;
|skill31_type=(Knife)&lt;br /&gt;
|skill32_name=Weight Lifting&lt;br /&gt;
|skill32_level=1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
An athletic man in his mid to late 20&#039;s. Olive skin, dark hair and eyes, and numerous tattoos on his skin. Dressed in a bright orange prison jumpsuit.&lt;br /&gt;
&lt;br /&gt;
===Possessions===&lt;br /&gt;
*1x Orange Prison Jumpsuit&lt;br /&gt;
*1x Duffel Bag&lt;br /&gt;
*2x 9mm Pistol (1d6 * 4, Piercing)&lt;br /&gt;
*1x Crowbar (1d8 * Strength, Versatile)&lt;br /&gt;
*1x Large Knife (1d4 * Strength, Slashing)&lt;br /&gt;
*20x Bottled Water&lt;br /&gt;
&lt;br /&gt;
===Ammunition===&lt;br /&gt;
*15 Rounds, 9mm Ammo&lt;br /&gt;
*8 Rounds, 12-Gauge Birdshot&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Bruno_Stone&amp;diff=170436</id>
		<title>Bruno Stone</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Bruno_Stone&amp;diff=170436"/>
		<updated>2011-01-27T14:23:25Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=[http://forum.rpg.net/member.php?u=26754 ShanG]&lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=Bruno Stone&lt;br /&gt;
|type=Escaped Convict (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|lifepoints_current=65&lt;br /&gt;
|endurancepoints_current=40&lt;br /&gt;
|essencepoints_current=24&lt;br /&gt;
&lt;br /&gt;
|lifepoints_max=65&lt;br /&gt;
|endurancepoints_max=45&lt;br /&gt;
|essencepoints_max=24&lt;br /&gt;
|speed=20&lt;br /&gt;
&lt;br /&gt;
|strength=5&lt;br /&gt;
|dexterity=5&lt;br /&gt;
|constitution=5&lt;br /&gt;
|intelligence=3&lt;br /&gt;
|perception=3&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Fast Reaction Time&lt;br /&gt;
|quality1_points=2&lt;br /&gt;
|quality2_name=Hard to Kill 5&lt;br /&gt;
|quality2_points=5&lt;br /&gt;
|quality3_name=Jury Rigging&lt;br /&gt;
|quality3_points=3&lt;br /&gt;
|quality4_name=Resistance (Pain) 1&lt;br /&gt;
|quality4_points=1&lt;br /&gt;
|quality5_name=Resistance (Fatigue) 2&lt;br /&gt;
|quality5_points=2&lt;br /&gt;
|quality6_name=Situational Awareness&lt;br /&gt;
|quality6_points=2&lt;br /&gt;
&lt;br /&gt;
|drawback1_name=Adversary (Police) 3&lt;br /&gt;
|drawback1_points=3&lt;br /&gt;
|drawback2_name=Resources -2&lt;br /&gt;
|drawback2_points=4&lt;br /&gt;
|drawback3_name=Status (Convict) -3&lt;br /&gt;
|drawback3_points=3&lt;br /&gt;
|drawback4_name= &lt;br /&gt;
|drawback4_points= &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|skill1_name=Brawling&lt;br /&gt;
|skill1_level=1&lt;br /&gt;
|skill1_type= &lt;br /&gt;
|skill2_name=Climbing&lt;br /&gt;
|skill2_level=1&lt;br /&gt;
|skill2_type= &lt;br /&gt;
|skill3_name=Craft&lt;br /&gt;
|skill3_type=(Metalworking)&lt;br /&gt;
|skill3_level=1&lt;br /&gt;
|skill4_name=Dodge&lt;br /&gt;
|skill4_level=4&lt;br /&gt;
|skill5_name=Driving&lt;br /&gt;
|skill5_type=(Car)&lt;br /&gt;
|skill5_level=1&lt;br /&gt;
|skill6_name=Driving&lt;br /&gt;
|skill6_type=(Truck)&lt;br /&gt;
|skill6_level=1&lt;br /&gt;
|skill7_name=Driving&lt;br /&gt;
|skill7_type=(Motorcycle)&lt;br /&gt;
|skill7_level=1&lt;br /&gt;
|skill8_name=Engineer&lt;br /&gt;
|skill8_type=(Construction)&lt;br /&gt;
|skill8_level=1&lt;br /&gt;
|skill9_name=First Aid&lt;br /&gt;
|skill9_level=1&lt;br /&gt;
|skill10_name=Guns&lt;br /&gt;
|skill10_type=(Handguns)&lt;br /&gt;
|skill10_level=4&lt;br /&gt;
|skill11_name=Hand Weapon&lt;br /&gt;
|skill11_type=(Knife)&lt;br /&gt;
|skill11_level=3&lt;br /&gt;
|skill12_name=Hand Weapon&lt;br /&gt;
|skill12_type=(Club)&lt;br /&gt;
|skill12_level=4&lt;br /&gt;
|skill13_name=Intimidation&lt;br /&gt;
|skill13_level=1&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Language&lt;br /&gt;
|skill21_type=(English)&lt;br /&gt;
|skill21_level=5&lt;br /&gt;
|skill22_name=Lock Picking&lt;br /&gt;
|skill22_type=(Mechanical)&lt;br /&gt;
|skill22_level=1&lt;br /&gt;
|skill23_name=Mechanic&lt;br /&gt;
|skill23_level=1&lt;br /&gt;
|skill24_name=Notice&lt;br /&gt;
|skill24_level=1&lt;br /&gt;
|skill25_name=Running&lt;br /&gt;
|skill25_type=(Marathon)&lt;br /&gt;
|skill25_level=1&lt;br /&gt;
|skill26_name=Running&lt;br /&gt;
|skill26_type=(Sprint)&lt;br /&gt;
|skill26_level=1&lt;br /&gt;
|skill27_name=Stealth&lt;br /&gt;
|skill27_level=1&lt;br /&gt;
|skill28_name=Scavenge&lt;br /&gt;
|skill28_level=1&lt;br /&gt;
|skill29_name=Sport&lt;br /&gt;
|skill29_type=(Baseball)&lt;br /&gt;
|skill29_level=1&lt;br /&gt;
|skill30_name=Streetwise&lt;br /&gt;
|skill30_level=1&lt;br /&gt;
|skill31_name=Throwing&lt;br /&gt;
|skill31_level=1&lt;br /&gt;
|skill31_type=(Knife)&lt;br /&gt;
|skill32_name=Weight Lifting&lt;br /&gt;
|skill32_level=1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
An athletic man in his mid to late 20&#039;s. Olive skin, dark hair and eyes, and numerous tattoos on his skin. Dressed in a bright orange prison jumpsuit.&lt;br /&gt;
&lt;br /&gt;
===Possessions===&lt;br /&gt;
*1x Orange Prison Jumpsuit&lt;br /&gt;
*1x Duffel Bag&lt;br /&gt;
*2x 9mm Pistols&lt;br /&gt;
*1x Large Knife&lt;br /&gt;
*20x Bottled Water&lt;br /&gt;
&lt;br /&gt;
===Ammunition===&lt;br /&gt;
*15 Rounds, 9mm Ammo&lt;br /&gt;
*8 Rounds, 12-Gauge Birdshot&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Freya_Bruun&amp;diff=169834</id>
		<title>Freya Bruun</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Freya_Bruun&amp;diff=169834"/>
		<updated>2011-01-21T08:51:45Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=[http://forum.rpg.net/member.php?u=22693 Tapeworm]&lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=Freya Bruun&lt;br /&gt;
|type=Mafia Hitwoman (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|strength=3&lt;br /&gt;
|dexterity=5&lt;br /&gt;
|constitution=3&lt;br /&gt;
|intelligence=3&lt;br /&gt;
|perception=3&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
|lifepoints_max=34&lt;br /&gt;
|lifepoints_current=34&lt;br /&gt;
|endurancepoints_max=32&lt;br /&gt;
|endurancepoints_current=32&lt;br /&gt;
|essencepoints_max=20&lt;br /&gt;
|essencepoints_current=20&lt;br /&gt;
|speed=16&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Attractiveness&lt;br /&gt;
|quality1_points=3&lt;br /&gt;
|quality2_name=Charisma 2&lt;br /&gt;
|quality2_points=2&lt;br /&gt;
|quality3_name=Contacts (Handler)&lt;br /&gt;
|quality3_points=2&lt;br /&gt;
|quality4_name=Fast Reaction Time&lt;br /&gt;
|quality4_points=2&lt;br /&gt;
|quality5_name=Hard to Kill&lt;br /&gt;
|quality5_points=1&lt;br /&gt;
|quality6_name=Resources&lt;br /&gt;
|quality6_points=2&lt;br /&gt;
|quality7_name=Situational Awareness&lt;br /&gt;
|quality7_points=2&lt;br /&gt;
|quality8_name=Resistance (Disease)&lt;br /&gt;
|quality8_points=1&lt;br /&gt;
|quality9_name=Resistance (Fatigue)&lt;br /&gt;
|quality9_points=1&lt;br /&gt;
|quality10_name=Resistance (Pain)&lt;br /&gt;
|quality10_points=1&lt;br /&gt;
&lt;br /&gt;
|drawback1_name=Adversary (Rival Syndicate)&lt;br /&gt;
|drawback1_points=3&lt;br /&gt;
|drawback2_name=Fear of Commitment&lt;br /&gt;
|drawback2_points=1&lt;br /&gt;
|drawback3_name=Honorable&lt;br /&gt;
|drawback3_points=2&lt;br /&gt;
|drawback4_name=Impaired Sense (Smell)&lt;br /&gt;
|drawback4_points=2&lt;br /&gt;
|drawback5_name=Recurring Nightmares&lt;br /&gt;
|drawback5_points=1&lt;br /&gt;
&lt;br /&gt;
|skill1_name=Acrobatics*&lt;br /&gt;
|skill1_level=4&lt;br /&gt;
|skill2_name=Bureaucracy&lt;br /&gt;
|skill2_level=1&lt;br /&gt;
|skill3_name=Climbing &lt;br /&gt;
|skill3_level=1&lt;br /&gt;
|skill4_name=Computers&lt;br /&gt;
|skill4_level=2&lt;br /&gt;
|skill5_name=Driving &lt;br /&gt;
|skill5_name=(Car)&lt;br /&gt;
|skill5_level=3&lt;br /&gt;
|skill6_name=First Aid&lt;br /&gt;
|skill6_level=1&lt;br /&gt;
|skill7_name=Guns &lt;br /&gt;
|skill7_type=(Handguns)&lt;br /&gt;
|skill7_level=6&lt;br /&gt;
|skill8_name=Intimidation&lt;br /&gt;
|skill8_level=3&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Martial Arts*&lt;br /&gt;
|skill21_level=2&lt;br /&gt;
|skill22_name=Notice&lt;br /&gt;
|skill22_level=2&lt;br /&gt;
|skill23_name=Seduction&lt;br /&gt;
|skill23_level=2&lt;br /&gt;
|skill24_name=Smooth Talking&lt;br /&gt;
|skill24_level=2&lt;br /&gt;
|skill25_name=Stealth&lt;br /&gt;
|skill25_level=2&lt;br /&gt;
|skill26_name=Streetwise&lt;br /&gt;
|skill26_level=2&lt;br /&gt;
|skill27_name=Swimming&lt;br /&gt;
|skill27_level=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
===Possessions===&lt;br /&gt;
*Cell Phone w/ charger&lt;br /&gt;
*Multitool&lt;br /&gt;
*9mm Pistol 2/ 2x 15 rnd mags&lt;br /&gt;
*Surefire high-intensity 6&#039;&#039; flashlight&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Bruno_Stone&amp;diff=169624</id>
		<title>Bruno Stone</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Bruno_Stone&amp;diff=169624"/>
		<updated>2011-01-18T11:39:44Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=[http://forum.rpg.net/member.php?u=26754 ShanG]&lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=Bruno Stone&lt;br /&gt;
|type=Escaped Convict (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|lifepoints_max=65&lt;br /&gt;
|lifepoints_current=65&lt;br /&gt;
|endurancepoints_max=45&lt;br /&gt;
|endurancepoints_current=44&lt;br /&gt;
|essencepoints_max=24&lt;br /&gt;
|essencepoints_current=24&lt;br /&gt;
|speed=20&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|strength=5&lt;br /&gt;
|dexterity=5&lt;br /&gt;
|constitution=5&lt;br /&gt;
|intelligence=3&lt;br /&gt;
|perception=3&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Fast Reaction Time&lt;br /&gt;
|quality1_points=2&lt;br /&gt;
|quality2_name=Hard to Kill 5&lt;br /&gt;
|quality2_points=5&lt;br /&gt;
|quality3_name=Jury Rigging&lt;br /&gt;
|quality3_points=3&lt;br /&gt;
|quality4_name=Resistance (Pain) 1&lt;br /&gt;
|quality4_points=1&lt;br /&gt;
|quality5_name=Resistance (Fatigue) 2&lt;br /&gt;
|quality5_points=2&lt;br /&gt;
|quality6_name=Situational Awareness&lt;br /&gt;
|quality6_points=2&lt;br /&gt;
&lt;br /&gt;
|drawback1_name=Adversary (Police) 3&lt;br /&gt;
|drawback1_points=3&lt;br /&gt;
|drawback2_name=Resources -2&lt;br /&gt;
|drawback2_points=4&lt;br /&gt;
|drawback3_name=Status (Convict) -3&lt;br /&gt;
|drawback3_points=3&lt;br /&gt;
|drawback4_name= &lt;br /&gt;
|drawback4_points= &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|skill1_name=Brawling&lt;br /&gt;
|skill1_level=1&lt;br /&gt;
|skill1_type= &lt;br /&gt;
|skill2_name=Climbing&lt;br /&gt;
|skill2_level=1&lt;br /&gt;
|skill2_type= &lt;br /&gt;
|skill3_name=Craft&lt;br /&gt;
|skill3_type=(Metalworking)&lt;br /&gt;
|skill3_level=1&lt;br /&gt;
|skill4_name=Dodge&lt;br /&gt;
|skill4_level=4&lt;br /&gt;
|skill5_name=Driving&lt;br /&gt;
|skill5_type=(Car)&lt;br /&gt;
|skill5_level=1&lt;br /&gt;
|skill6_name=Driving&lt;br /&gt;
|skill6_type=(Truck)&lt;br /&gt;
|skill6_level=1&lt;br /&gt;
|skill7_name=Driving&lt;br /&gt;
|skill7_type=(Motorcycle)&lt;br /&gt;
|skill7_level=1&lt;br /&gt;
|skill8_name=Engineer&lt;br /&gt;
|skill8_type=(Construction)&lt;br /&gt;
|skill8_level=1&lt;br /&gt;
|skill9_name=First Aid&lt;br /&gt;
|skill9_level=1&lt;br /&gt;
|skill10_name=Guns&lt;br /&gt;
|skill10_type=(Handguns)&lt;br /&gt;
|skill10_level=4&lt;br /&gt;
|skill11_name=Hand Weapon&lt;br /&gt;
|skill11_type=(Knife)&lt;br /&gt;
|skill11_level=3&lt;br /&gt;
|skill12_name=Hand Weapon&lt;br /&gt;
|skill12_type=(Club)&lt;br /&gt;
|skill12_level=4&lt;br /&gt;
|skill13_name=Intimidation&lt;br /&gt;
|skill13_level=1&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Language&lt;br /&gt;
|skill21_type=(English)&lt;br /&gt;
|skill21_level=5&lt;br /&gt;
|skill22_name=Lock Picking&lt;br /&gt;
|skill22_type=(Mechanical)&lt;br /&gt;
|skill22_level=1&lt;br /&gt;
|skill23_name=Mechanic&lt;br /&gt;
|skill23_level=1&lt;br /&gt;
|skill24_name=Notice&lt;br /&gt;
|skill24_level=1&lt;br /&gt;
|skill25_name=Running&lt;br /&gt;
|skill25_type=(Marathon)&lt;br /&gt;
|skill25_level=1&lt;br /&gt;
|skill26_name=Running&lt;br /&gt;
|skill26_type=(Sprint)&lt;br /&gt;
|skill26_level=1&lt;br /&gt;
|skill27_name=Stealth&lt;br /&gt;
|skill27_level=1&lt;br /&gt;
|skill28_name=Scavenge&lt;br /&gt;
|skill28_level=1&lt;br /&gt;
|skill29_name=Sport&lt;br /&gt;
|skill29_type=(Baseball)&lt;br /&gt;
|skill29_level=1&lt;br /&gt;
|skill30_name=Streetwise&lt;br /&gt;
|skill30_level=1&lt;br /&gt;
|skill31_name=Throwing&lt;br /&gt;
|skill31_level=1&lt;br /&gt;
|skill31_type=(Knife)&lt;br /&gt;
|skill32_name=Weight Lifting&lt;br /&gt;
|skill32_level=1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
An athletic man in his mid to late 20&#039;s. Olive skin, dark hair and eyes, and numerous tattoos on his skin. Dressed in a bright orange prison jumpsuit.&lt;br /&gt;
&lt;br /&gt;
===Possessions===&lt;br /&gt;
*1x Orange Prison Jumpsuit&lt;br /&gt;
*1x Duffel Bag&lt;br /&gt;
*2x 9mm Pistols&lt;br /&gt;
*1x Large Knife&lt;br /&gt;
*20x Bottled Water&lt;br /&gt;
&lt;br /&gt;
===Ammunition===&lt;br /&gt;
*15 Rounds, 9mm Ammo&lt;br /&gt;
*8 Rounds, 12-Gauge Birdshot&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Bruno_Stone&amp;diff=169615</id>
		<title>Bruno Stone</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Bruno_Stone&amp;diff=169615"/>
		<updated>2011-01-18T10:02:50Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=[http://forum.rpg.net/member.php?u=26754 ShanG]&lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=Bruno Stone&lt;br /&gt;
|type=Escaped Convict (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|lifepoints_max=65&lt;br /&gt;
|lifepoints_current=65&lt;br /&gt;
|endurancepoints_max=45&lt;br /&gt;
|endurancepoints_current=44&lt;br /&gt;
|essencepoints_max=24&lt;br /&gt;
|essencepoints_current=24&lt;br /&gt;
|speed=20&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|strength=5&lt;br /&gt;
|dexterity=5&lt;br /&gt;
|constitution=5&lt;br /&gt;
|intelligence=3&lt;br /&gt;
|perception=3&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Fast Reaction Time&lt;br /&gt;
|quality1_points=2&lt;br /&gt;
|quality2_name=Hard to Kill 5&lt;br /&gt;
|quality2_points=5&lt;br /&gt;
|quality3_name=Jury Rigging&lt;br /&gt;
|quality3_points=3&lt;br /&gt;
|quality4_name=Resistance (Pain) 1&lt;br /&gt;
|quality4_points=1&lt;br /&gt;
|quality5_name=Resistance (Fatigue) 2&lt;br /&gt;
|quality5_points=2&lt;br /&gt;
|quality6_name=Situational Awareness&lt;br /&gt;
|quality6_points=2&lt;br /&gt;
&lt;br /&gt;
|drawback1_name=Adversary (Police) 3&lt;br /&gt;
|drawback1_points=3&lt;br /&gt;
|drawback2_name=Resources -2&lt;br /&gt;
|drawback2_points=4&lt;br /&gt;
|drawback3_name=Status (Convict) -3&lt;br /&gt;
|drawback3_points=3&lt;br /&gt;
|drawback4_name= &lt;br /&gt;
|drawback4_points= &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|skill1_name=Brawling&lt;br /&gt;
|skill1_level=1&lt;br /&gt;
|skill1_type= &lt;br /&gt;
|skill2_name=Climbing&lt;br /&gt;
|skill2_level=1&lt;br /&gt;
|skill2_type= &lt;br /&gt;
|skill3_name=Craft&lt;br /&gt;
|skill3_type=(Metalworking)&lt;br /&gt;
|skill3_level=1&lt;br /&gt;
|skill4_name=Dodge&lt;br /&gt;
|skill4_level=4&lt;br /&gt;
|skill5_name=Driving&lt;br /&gt;
|skill5_type=(Car)&lt;br /&gt;
|skill5_level=1&lt;br /&gt;
|skill6_name=Driving&lt;br /&gt;
|skill6_type=(Truck)&lt;br /&gt;
|skill6_level=1&lt;br /&gt;
|skill7_name=Driving&lt;br /&gt;
|skill7_type=(Motorcycle)&lt;br /&gt;
|skill7_level=1&lt;br /&gt;
|skill8_name=Engineer&lt;br /&gt;
|skill8_type=(Construction)&lt;br /&gt;
|skill8_level=1&lt;br /&gt;
|skill9_name=First Aid&lt;br /&gt;
|skill9_level=1&lt;br /&gt;
|skill10_name=Guns&lt;br /&gt;
|skill10_type=(Handguns)&lt;br /&gt;
|skill10_level=4&lt;br /&gt;
|skill11_name=Hand Weapon&lt;br /&gt;
|skill11_type=(Knife)&lt;br /&gt;
|skill11_level=3&lt;br /&gt;
|skill12_name=Hand Weapon&lt;br /&gt;
|skill12_type=(Club)&lt;br /&gt;
|skill12_level=4&lt;br /&gt;
|skill13_name=Intimidation&lt;br /&gt;
|skill13_level=1&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Language&lt;br /&gt;
|skill21_type=(English)&lt;br /&gt;
|skill21_level=5&lt;br /&gt;
|skill22_name=Lock Picking&lt;br /&gt;
|skill22_type=(Mechanical)&lt;br /&gt;
|skill22_level=1&lt;br /&gt;
|skill23_name=Mechanic&lt;br /&gt;
|skill23_level=1&lt;br /&gt;
|skill24_name=Notice&lt;br /&gt;
|skill24_level=1&lt;br /&gt;
|skill25_name=Running&lt;br /&gt;
|skill25_type=(Marathon)&lt;br /&gt;
|skill25_level=1&lt;br /&gt;
|skill26_name=Running&lt;br /&gt;
|skill26_type=(Sprint)&lt;br /&gt;
|skill26_level=1&lt;br /&gt;
|skill27_name=Stealth&lt;br /&gt;
|skill27_level=1&lt;br /&gt;
|skill28_name=Scavenge&lt;br /&gt;
|skill28_level=1&lt;br /&gt;
|skill29_name=Sport&lt;br /&gt;
|skill29_type=(Baseball)&lt;br /&gt;
|skill29_level=1&lt;br /&gt;
|skill30_name=Streetwise&lt;br /&gt;
|skill30_level=1&lt;br /&gt;
|skill31_name=Throwing&lt;br /&gt;
|skill31_level=1&lt;br /&gt;
|skill31_type=(Knife)&lt;br /&gt;
|skill32_name=Weight Lifting&lt;br /&gt;
|skill32_level=1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
An athletic man in his mid to late 20&#039;s. Olive skin, dark hair and eyes, and numerous tattoos on his skin. Dressed in a bright orange prison jumpsuit.&lt;br /&gt;
&lt;br /&gt;
===Possessions===&lt;br /&gt;
*Orange Prison Jumpsuit&lt;br /&gt;
*Duffel Bag&lt;br /&gt;
*2x 9mm Pistols&lt;br /&gt;
*Large Knife&lt;br /&gt;
*Bottled Water&lt;br /&gt;
&lt;br /&gt;
===Ammunition===&lt;br /&gt;
*15 Rounds, 9mm Ammo&lt;br /&gt;
*8 Rounds, 12-Gauge Birdshot&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Bruno_Stone&amp;diff=169614</id>
		<title>Bruno Stone</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Bruno_Stone&amp;diff=169614"/>
		<updated>2011-01-18T09:57:58Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=[http://forum.rpg.net/member.php?u=26754 ShanG]&lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=Bruno Stone&lt;br /&gt;
|type=Escaped Convict (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|lifepoints_max=65&lt;br /&gt;
|lifepoints_current=65&lt;br /&gt;
|endurancepoints_max=45&lt;br /&gt;
|endurancepoints_current=44&lt;br /&gt;
|essencepoints_max=24&lt;br /&gt;
|essencepoints_current=24&lt;br /&gt;
|speed=20&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|strength=5&lt;br /&gt;
|dexterity=5&lt;br /&gt;
|constitution=5&lt;br /&gt;
|intelligence=3&lt;br /&gt;
|perception=3&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Fast Reaction Time&lt;br /&gt;
|quality1_points=2&lt;br /&gt;
|quality2_name=Hard to Kill 5&lt;br /&gt;
|quality2_points=5&lt;br /&gt;
|quality3_name=Jury Rigging&lt;br /&gt;
|quality3_points=3&lt;br /&gt;
|quality4_name=Resistance (Pain) 1&lt;br /&gt;
|quality4_points=1&lt;br /&gt;
|quality5_name=Resistance (Fatigue) 2&lt;br /&gt;
|quality5_points=2&lt;br /&gt;
|quality6_name=Situational Awareness&lt;br /&gt;
|quality6_points=2&lt;br /&gt;
&lt;br /&gt;
|drawback1_name=Adversary (Police) 3&lt;br /&gt;
|drawback1_points=3&lt;br /&gt;
|drawback2_name=Resources -2&lt;br /&gt;
|drawback2_points=4&lt;br /&gt;
|drawback3_name=Status (Convict) -3&lt;br /&gt;
|drawback3_points=3&lt;br /&gt;
|drawback4_name= &lt;br /&gt;
|drawback4_points= &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|skill1_name=Brawling&lt;br /&gt;
|skill1_level=1&lt;br /&gt;
|skill1_type= &lt;br /&gt;
|skill2_name=Climbing&lt;br /&gt;
|skill2_level=1&lt;br /&gt;
|skill2_type= &lt;br /&gt;
|skill3_name=Craft&lt;br /&gt;
|skill3_type=(Metalworking)&lt;br /&gt;
|skill3_level=1&lt;br /&gt;
|skill4_name=Dodge&lt;br /&gt;
|skill4_level=4&lt;br /&gt;
|skill5_name=Driving&lt;br /&gt;
|skill5_type=(Car)&lt;br /&gt;
|skill5_level=1&lt;br /&gt;
|skill6_name=Driving&lt;br /&gt;
|skill6_type=(Truck)&lt;br /&gt;
|skill6_level=1&lt;br /&gt;
|skill7_name=Driving&lt;br /&gt;
|skill7_type=(Motorcycle)&lt;br /&gt;
|skill7_level=1&lt;br /&gt;
|skill8_name=Engineer&lt;br /&gt;
|skill8_type=(Construction)&lt;br /&gt;
|skill8_level=1&lt;br /&gt;
|skill9_name=First Aid&lt;br /&gt;
|skill9_level=1&lt;br /&gt;
|skill10_name=Guns&lt;br /&gt;
|skill10_type=(Handguns)&lt;br /&gt;
|skill10_level=4&lt;br /&gt;
|skill11_name=Hand Weapon&lt;br /&gt;
|skill11_type=(Knife)&lt;br /&gt;
|skill11_level=3&lt;br /&gt;
|skill12_name=Hand Weapon&lt;br /&gt;
|skill12_type=(Club)&lt;br /&gt;
|skill12_level=4&lt;br /&gt;
|skill13_name=Intimidation&lt;br /&gt;
|skill13_level=1&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Language&lt;br /&gt;
|skill21_type=(English)&lt;br /&gt;
|skill21_level=5&lt;br /&gt;
|skill22_name=Lock Picking&lt;br /&gt;
|skill22_type=(Mechanical)&lt;br /&gt;
|skill22_level=1&lt;br /&gt;
|skill23_name=Mechanic&lt;br /&gt;
|skill23_level=1&lt;br /&gt;
|skill24_name=Notice&lt;br /&gt;
|skill24_level=1&lt;br /&gt;
|skill25_name=Running&lt;br /&gt;
|skill25_type=(Marathon)&lt;br /&gt;
|skill25_level=1&lt;br /&gt;
|skill26_name=Running&lt;br /&gt;
|skill26_type=(Sprint)&lt;br /&gt;
|skill26_level=1&lt;br /&gt;
|skill27_name=Stealth&lt;br /&gt;
|skill27_level=1&lt;br /&gt;
|skill28_name=Scavenge&lt;br /&gt;
|skill28_level=1&lt;br /&gt;
|skill29_name=Sport&lt;br /&gt;
|skill29_type=(Baseball)&lt;br /&gt;
|skill29_level=1&lt;br /&gt;
|skill30_name=Streetwise&lt;br /&gt;
|skill30_level=1&lt;br /&gt;
|skill31_name=Throwing&lt;br /&gt;
|skill31_level=1&lt;br /&gt;
|skill31_type=(Knife)&lt;br /&gt;
|skill32_name=Weight Lifting&lt;br /&gt;
|skill32_level=1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
An athletic man in his mid to late 20&#039;s. Olive skin, dark hair and eyes, and numerous tattoos on his skin. Dressed in a bright orange prison jumpsuit.&lt;br /&gt;
&lt;br /&gt;
===Possessions===&lt;br /&gt;
*Orange Prison Jumpsuit&lt;br /&gt;
*Duffel Bag&lt;br /&gt;
*2 9mm Pistols&lt;br /&gt;
*Large Knife&lt;br /&gt;
*Bottled Water&lt;br /&gt;
&lt;br /&gt;
===Ammunition===&lt;br /&gt;
*15 Rounds, 9mm Ammo&lt;br /&gt;
*8 Rounds, 12-Gauge Birdshot&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Unisystem_AFMBE_Rocky_Mountain_Die&amp;diff=169417</id>
		<title>Unisystem AFMBE Rocky Mountain Die</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Unisystem_AFMBE_Rocky_Mountain_Die&amp;diff=169417"/>
		<updated>2011-01-15T07:09:49Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Forum Threads&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=554986 Recruitment]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=556499 In Character]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=556500 Out of Character]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GM:&#039;&#039;&#039;&lt;br /&gt;
[http://forum.rpg.net/member.php?u=24267 Bruce Leenomorph]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cast Members&#039;&#039;&#039;&lt;br /&gt;
*[[Bruno Stone]]&lt;br /&gt;
*[[Freya Bruun]]&lt;br /&gt;
*[[Lorenzo Straussberg]]&lt;br /&gt;
*[[Vassily Petrovich]]&lt;br /&gt;
*[[William Debluudie]]&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Unisystem_AFMBE_Rocky_Mountain_Die&amp;diff=169416</id>
		<title>Unisystem AFMBE Rocky Mountain Die</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Unisystem_AFMBE_Rocky_Mountain_Die&amp;diff=169416"/>
		<updated>2011-01-15T07:09:36Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Forum Threads&#039;&#039;&#039;&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=554986 Recruitment]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=556499 In Character]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=556500 Out of Character]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GM:&#039;&#039;&#039;&lt;br /&gt;
[http://forum.rpg.net/member.php?u=24267 Bruce Leenomorph]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cast Members&#039;&#039;&#039;&lt;br /&gt;
*[[Bruno Stone]]&lt;br /&gt;
*[[Freya Bruun]]&lt;br /&gt;
*[[Lorenzo Straussberg]]&lt;br /&gt;
*[[Vassily Petrovich]]&lt;br /&gt;
*[[William Debluudie]]&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Unisystem_AFMBE_Rocky_Mountain_Die&amp;diff=169415</id>
		<title>Unisystem AFMBE Rocky Mountain Die</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Unisystem_AFMBE_Rocky_Mountain_Die&amp;diff=169415"/>
		<updated>2011-01-15T07:09:07Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[http://forum.rpg.net/showthread.php?t=554986 Recruitment]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=556499 In Character]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=556500 Out of Character]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GM:&#039;&#039;&#039;&lt;br /&gt;
[http://forum.rpg.net/member.php?u=24267 Bruce Leenomorph]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cast Members&#039;&#039;&#039;&lt;br /&gt;
*[[Bruno Stone]]&lt;br /&gt;
*[[Freya Bruun]]&lt;br /&gt;
*[[Lorenzo Straussberg]]&lt;br /&gt;
*[[Vassily Petrovich]]&lt;br /&gt;
*[[William Debluudie]]&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Unisystem_AFMBE_Rocky_Mountain_Die&amp;diff=169414</id>
		<title>Unisystem AFMBE Rocky Mountain Die</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Unisystem_AFMBE_Rocky_Mountain_Die&amp;diff=169414"/>
		<updated>2011-01-15T07:08:54Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[http://forum.rpg.net/showthread.php?t=554986 Recruitment]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=556499 In Character]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=556500 Out of Character]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GM&#039;&#039;&#039;&lt;br /&gt;
[http://forum.rpg.net/member.php?u=24267 Bruce Leenomorph]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cast Members&#039;&#039;&#039;&lt;br /&gt;
*[[Bruno Stone]]&lt;br /&gt;
*[[Freya Bruun]]&lt;br /&gt;
*[[Lorenzo Straussberg]]&lt;br /&gt;
*[[Vassily Petrovich]]&lt;br /&gt;
*[[William Debluudie]]&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=William_Debluudie&amp;diff=169413</id>
		<title>William Debluudie</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=William_Debluudie&amp;diff=169413"/>
		<updated>2011-01-15T07:07:42Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=[http://forum.rpg.net/member.php?u=5469 Cerulean Lion]&lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=William Debluudie&lt;br /&gt;
|type=Survivalist Electrician (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|strength=3&lt;br /&gt;
|dexterity=4&lt;br /&gt;
|constitution=4&lt;br /&gt;
|intelligence=3&lt;br /&gt;
|perception=3&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
|lifepoints_max=50&lt;br /&gt;
|lifepoints_current=50&lt;br /&gt;
|endurancepoints_max=35&lt;br /&gt;
|endurancepoints_current=35&lt;br /&gt;
|essencepoints_max=20&lt;br /&gt;
|essencepoints_current=20&lt;br /&gt;
|speed=16&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Artistic Talent (photography) &lt;br /&gt;
|quality1_points=3&lt;br /&gt;
|quality2_name=Fast Reaction Time &lt;br /&gt;
|quality2_points=2&lt;br /&gt;
|quality3_name=Hard to Kill &lt;br /&gt;
|quality3_points=4&lt;br /&gt;
|quality4_name=Jack of All Trades  &lt;br /&gt;
|quality4_points=3&lt;br /&gt;
|quality5_name=Photographic Memory  &lt;br /&gt;
|quality5_points=2&lt;br /&gt;
|quality6_name=Resistance Disease  &lt;br /&gt;
|quality6_points=2&lt;br /&gt;
|quality7_name=Resistance Pain  &lt;br /&gt;
|quality7_points=2&lt;br /&gt;
|quality8_name=Resources  &lt;br /&gt;
|quality8_points=1&lt;br /&gt;
|quality9_name=Threat Detection  &lt;br /&gt;
|quality9_points=3&lt;br /&gt;
&lt;br /&gt;
|drawback1_name=Phobia (aggressive dogs) &lt;br /&gt;
|drawback1_points=2&lt;br /&gt;
|drawback2_name=Honorable &lt;br /&gt;
|drawback2_points=2&lt;br /&gt;
|drawback3_name=Insomnia &lt;br /&gt;
|drawback3_points=3&lt;br /&gt;
|drawback4_name=Nightmares &lt;br /&gt;
|drawback4_points=1&lt;br /&gt;
&lt;br /&gt;
|skill1_name=Acrobatics* &lt;br /&gt;
|skill1_level=2&lt;br /&gt;
|skill2_name=Brawling &lt;br /&gt;
|skill2_level=2&lt;br /&gt;
|skill3_name=Climbing &lt;br /&gt;
|skill3_level=2&lt;br /&gt;
|skill4_name=Computers &lt;br /&gt;
|skill4_level=1&lt;br /&gt;
|skill5_name=Drive &lt;br /&gt;
|skill5_type=(Car) &lt;br /&gt;
|skill5_level=1&lt;br /&gt;
|skill6_name=Drive &lt;br /&gt;
|skill6_type=(small truck) &lt;br /&gt;
|skill6_level=2&lt;br /&gt;
|skill7_name=Engineer &lt;br /&gt;
|skill7_type=(Electrical) &lt;br /&gt;
|skill7_level=3&lt;br /&gt;
|skill8_name=Fine Arts &lt;br /&gt;
|skill8_type=(photography) &lt;br /&gt;
|skill8_level=2&lt;br /&gt;
|skill9_name=Fine Arts &lt;br /&gt;
|skill9_type=(sketching) &lt;br /&gt;
|skill9_level=1&lt;br /&gt;
|skill10_name=First Aid &lt;br /&gt;
|skill10_level=2&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Guns &lt;br /&gt;
|skill21_type=(rifle) &lt;br /&gt;
|skill21_level=1&lt;br /&gt;
|skill22_name=Hand Weapon &lt;br /&gt;
|skill22_type=(Club) &lt;br /&gt;
|skill22_level=2&lt;br /&gt;
|skill23_name=Hand Weapon &lt;br /&gt;
|skill23_type=(Axe) &lt;br /&gt;
|skill23_level=3&lt;br /&gt;
|skill24_name=Hand Weapon &lt;br /&gt;
|skill24_type=(Knife) &lt;br /&gt;
|skill24_level=1&lt;br /&gt;
|skill25_name=Mechanic &lt;br /&gt;
|skill25_level=1&lt;br /&gt;
|skill26_name=Play Instrument &lt;br /&gt;
|skill26_type=(Harmonica) &lt;br /&gt;
|skill26_level=2&lt;br /&gt;
|skill27_name=Running &lt;br /&gt;
|skill27_type=(Marathon) &lt;br /&gt;
|skill27_level=1&lt;br /&gt;
|skill28_name=Sport &lt;br /&gt;
|skill28_type=(Parkour) &lt;br /&gt;
|skill28_level=2&lt;br /&gt;
|skill29_name=Survival &lt;br /&gt;
|skill29_type=(forest) &lt;br /&gt;
|skill29_level=1&lt;br /&gt;
|skill30_name=Survival &lt;br /&gt;
|skill30_type=(urban) &lt;br /&gt;
|skill30_level=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
About mid-twenties. Looks like Edward Cullen from the Twilight movie, if Edward had become a construction worker.&lt;br /&gt;
&lt;br /&gt;
Wears workman&#039;s clothing, jeans and green work shirt. Thick electrician&#039;s gloves, motorcycle helmet. Combat boots. Carpenter&#039;s tool belt with several pouches. Carries a hatchet and a bowie knife, both clipped to the belt, the bowie in a scabbard.&lt;br /&gt;
Carries a hockey goalie&#039;s mask that he puts on when he expects to face the undead.&lt;br /&gt;
&lt;br /&gt;
===Possessions===&lt;br /&gt;
*Electrician&#039;s tool belt with pouches&lt;br /&gt;
*First aid kit in tool belt pouch&lt;br /&gt;
*One extra bottle ibuprofin tablets, 50 tablets&lt;br /&gt;
*One bottle iodine tablets, enough to treat 50 quarts&lt;br /&gt;
*Wood Axe clipped to tool belt.&lt;br /&gt;
*Bowie Knife in scabbard clipped to tool belt&lt;br /&gt;
*Multitool in tool belt.&lt;br /&gt;
*Cell phone, in tool pouch&lt;br /&gt;
*Small flashlight, in belt holster&lt;br /&gt;
*2 harmonicas, one in shirt pocket, the other in pouch&lt;br /&gt;
*Cheap digital camera, in pouch&lt;br /&gt;
*Assorted tools, in pouches of clipped to belt: claw hammer, box cutter, long-nose pliers, 12-inch carpenter&#039;s level, half-dozen sewing needles wrapped in a piece of cloth, spool of thread, pencil sharpener &lt;br /&gt;
*Small sketchbook (8 by 12 inches) (spiral bound) several pencils&lt;br /&gt;
*Cash $75&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Freya_Bruun&amp;diff=169412</id>
		<title>Freya Bruun</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Freya_Bruun&amp;diff=169412"/>
		<updated>2011-01-15T07:07:26Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=[http://forum.rpg.net/member.php?u=22693 Tapeworm]&lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=Freya Bruun&lt;br /&gt;
|type=Mafia Hitwoman (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|strength=3&lt;br /&gt;
|dexterity=5&lt;br /&gt;
|constitution=3&lt;br /&gt;
|intelligence=3&lt;br /&gt;
|perception=3&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
|lifepoints_max=34&lt;br /&gt;
|lifepoints_current=34&lt;br /&gt;
|endurancepoints_max=32&lt;br /&gt;
|endurancepoints_current=32&lt;br /&gt;
|essencepoints_max=20&lt;br /&gt;
|essencepoints_current=20&lt;br /&gt;
|speed=16&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Attractiveness&lt;br /&gt;
|quality1_points=3&lt;br /&gt;
|quality2_name=Charisma 2&lt;br /&gt;
|quality2_points=2&lt;br /&gt;
|quality3_name=Contacts (Handler)&lt;br /&gt;
|quality3_points=2&lt;br /&gt;
|quality4_name=Fast Reaction Time&lt;br /&gt;
|quality4_points=2&lt;br /&gt;
|quality4_name=Hard to Kill&lt;br /&gt;
|quality4_points=1&lt;br /&gt;
|quality5_name=Resources&lt;br /&gt;
|quality5_points=2&lt;br /&gt;
|quality6_name=Situational Awareness&lt;br /&gt;
|quality6_points=2&lt;br /&gt;
|quality7_name=Resistance (Disease)&lt;br /&gt;
|quality7_points=1&lt;br /&gt;
|quality8_name=Resistance (Fatigue)&lt;br /&gt;
|quality8_points=1&lt;br /&gt;
|quality9_name=Resistance (Pain)&lt;br /&gt;
|quality9_points=1&lt;br /&gt;
&lt;br /&gt;
|drawback1_name=Adversary (Rival Syndicate)&lt;br /&gt;
|drawback1_points=3&lt;br /&gt;
|drawback2_name=Fear of Commitment&lt;br /&gt;
|drawback2_points=1&lt;br /&gt;
|drawback3_name=Honorable&lt;br /&gt;
|drawback3_points=2&lt;br /&gt;
|drawback4_name=Impaired Sense (Smell)&lt;br /&gt;
|drawback4_points=2&lt;br /&gt;
|drawback5_name=Recurring Nightmares&lt;br /&gt;
|drawback5_points=1&lt;br /&gt;
&lt;br /&gt;
|skill1_name=Acrobatics*&lt;br /&gt;
|skill1_level=4&lt;br /&gt;
|skill2_name=Bureaucracy&lt;br /&gt;
|skill2_level=1&lt;br /&gt;
|skill3_name=Climbing &lt;br /&gt;
|skill3_level=1&lt;br /&gt;
|skill4_name=Computers&lt;br /&gt;
|skill4_level=2&lt;br /&gt;
|skill5_name=Driving &lt;br /&gt;
|skill5_name=(Car)&lt;br /&gt;
|skill5_level=3&lt;br /&gt;
|skill6_name=First Aid&lt;br /&gt;
|skill6_level=1&lt;br /&gt;
|skill7_name=Guns &lt;br /&gt;
|skill7_type=(Handguns)&lt;br /&gt;
|skill7_level=6&lt;br /&gt;
|skill8_name=Intimidation&lt;br /&gt;
|skill8_level=3&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Martial Arts*&lt;br /&gt;
|skill21_level=2&lt;br /&gt;
|skill22_name=Notice&lt;br /&gt;
|skill22_level=2&lt;br /&gt;
|skill23_name=Seduction&lt;br /&gt;
|skill23_level=2&lt;br /&gt;
|skill24_name=Smooth Talking&lt;br /&gt;
|skill24_level=2&lt;br /&gt;
|skill25_name=Stealth&lt;br /&gt;
|skill25_level=2&lt;br /&gt;
|skill26_name=Streetwise&lt;br /&gt;
|skill26_level=2&lt;br /&gt;
|skill27_name=Swimming&lt;br /&gt;
|skill27_level=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
===Possessions===&lt;br /&gt;
*Cell Phone w/ charger&lt;br /&gt;
*Multitool&lt;br /&gt;
*9mm Pistol 2/ 2x 15 rnd mags&lt;br /&gt;
*Surefire high-intensity 6&#039;&#039; flashlight&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Vassily_Petrovich&amp;diff=169411</id>
		<title>Vassily Petrovich</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Vassily_Petrovich&amp;diff=169411"/>
		<updated>2011-01-15T07:07:11Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=[http://forum.rpg.net/member.php?u=63508 Xhaosdaemon]&lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=Vassily Petrovich&lt;br /&gt;
|type=Ex-SPETSNAZ Merc (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|strength=4&lt;br /&gt;
|dexterity=5&lt;br /&gt;
|constitution=4&lt;br /&gt;
|intelligence=3&lt;br /&gt;
|perception=3&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
|lifepoints_max=54&lt;br /&gt;
|lifepoints_current=54&lt;br /&gt;
|endurancepoints_max=38&lt;br /&gt;
|endurancepoints_current=38&lt;br /&gt;
|essencepoints_max=22&lt;br /&gt;
|essencepoints_current=22&lt;br /&gt;
|speed=18&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Fast Reaction Time&lt;br /&gt;
|quality1_points=2&lt;br /&gt;
|quality2_name=Hard to Kill&lt;br /&gt;
|quality2_points=4&lt;br /&gt;
|quality3_name=Jack of All Trades&lt;br /&gt;
|quality3_points=3&lt;br /&gt;
|quality4_name=Nerves of Steel&lt;br /&gt;
|quality4_points=3&lt;br /&gt;
|quality5_name=Resistance (Pain)&lt;br /&gt;
|quality5_points=2&lt;br /&gt;
|quality6_name=Resistance (Fatigue)&lt;br /&gt;
|quality6_points=2&lt;br /&gt;
|quality7_name=Situational Awareness&lt;br /&gt;
|quality7_points=2&lt;br /&gt;
&lt;br /&gt;
|drawback1_name=Cruel lvl 1&lt;br /&gt;
|drawback1_points=1&lt;br /&gt;
|drawback2_name=Fear of Commitment&lt;br /&gt;
|drawback2_points=1&lt;br /&gt;
|drawback3_name=Honorable lvl 1&lt;br /&gt;
|drawback3_points=1&lt;br /&gt;
|drawback4_name=Humorless&lt;br /&gt;
|drawback4_points=1&lt;br /&gt;
|drawback5_name=Impaired Sense (Smell)&lt;br /&gt;
|drawback5_points=2&lt;br /&gt;
|drawback6_name=Reckless&lt;br /&gt;
|drawback6_points=2&lt;br /&gt;
|drawback7_name=Recurring Nightmares&lt;br /&gt;
|drawback7_points=1&lt;br /&gt;
|drawback8_name=Phobia (Fire) lvl 1&lt;br /&gt;
|drawback8_points=1&lt;br /&gt;
&lt;br /&gt;
|skill1_name=Climbing&lt;br /&gt;
|skill1_level=1&lt;br /&gt;
|skill1_type= &lt;br /&gt;
|skill2_name=Dodge&lt;br /&gt;
|skill2_level=3&lt;br /&gt;
|skill3_name=Driving &lt;br /&gt;
|skill3_type=(car)&lt;br /&gt;
|skill3_level=2&lt;br /&gt;
|skill4_name=First Aid&lt;br /&gt;
|skill4_level=2&lt;br /&gt;
|skill5_name=Guns &lt;br /&gt;
|skill5_type=(handgun)&lt;br /&gt;
|skill5_level=3&lt;br /&gt;
|skill6_name=Guns &lt;br /&gt;
|skill6_type=(rifle)&lt;br /&gt;
|skill6_level=5&lt;br /&gt;
|skill7_name=Hand Weapon &lt;br /&gt;
|skill7_type=(knife)&lt;br /&gt;
|skill7_level=2&lt;br /&gt;
|skill8_name=Language &lt;br /&gt;
|skill8_type=(English)&lt;br /&gt;
|skill8_level=2&lt;br /&gt;
|skill9_name=Language &lt;br /&gt;
|skill9_type=(Russian)&lt;br /&gt;
|skill9_level=5&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Martial Arts&lt;br /&gt;
|skill21_level=2&lt;br /&gt;
|skill21_type=(Systema) &lt;br /&gt;
|skill22_name=Notice&lt;br /&gt;
|skill22_level=2&lt;br /&gt;
|skill23_name=Scavenging&lt;br /&gt;
|skill23_level=2&lt;br /&gt;
|skill24_name=Science&lt;br /&gt;
|skill24_type=(Chemistry)&lt;br /&gt;
|skill24_level=1&lt;br /&gt;
|skill25_name=Stealth&lt;br /&gt;
|skill25_level=3&lt;br /&gt;
|skill26_name=Swimming&lt;br /&gt;
|skill26_level=1&lt;br /&gt;
|skill27_name=Throwing&lt;br /&gt;
|skill27_type=(Knives)&lt;br /&gt;
|skill27_level=2&lt;br /&gt;
|skill28_name=Weight Lifting&lt;br /&gt;
|skill28_level=2&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 30 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 6&#039;3&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 220 lbs &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hair:&#039;&#039;&#039; Blond &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eyes:&#039;&#039;&#039; Blue&lt;br /&gt;
===Possessions===&lt;br /&gt;
*Cell Phone&lt;br /&gt;
*Backpack&lt;br /&gt;
*Bedroll&lt;br /&gt;
*Bayonet (large knife) d4 x STR &amp;lt;stabbing/slashing&amp;gt;&lt;br /&gt;
*Wood Axe d8 x STR &amp;lt;slashing&amp;gt;&lt;br /&gt;
*Mag-Lite ST3D016 3-D Cell LED Flashlight (Black)&lt;br /&gt;
*$5 in Cash.&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Lorenzo_Straussberg&amp;diff=169410</id>
		<title>Lorenzo Straussberg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Lorenzo_Straussberg&amp;diff=169410"/>
		<updated>2011-01-15T07:06:35Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=[http://forum.rpg.net/member.php?u=13588 Unka Josh]&lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=Lorenzo &amp;quot;Axe-Cut&amp;quot; Straussberg &lt;br /&gt;
|type=Biker (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|lifepoints_max=58&lt;br /&gt;
|lifepoints_current=58&lt;br /&gt;
|endurancepoints_max=42&lt;br /&gt;
|endurancepoints_current=42&lt;br /&gt;
|essencepoints_max=18&lt;br /&gt;
|essencepoints_current=18&lt;br /&gt;
|speed=10&lt;br /&gt;
&lt;br /&gt;
|strength=6&lt;br /&gt;
|dexterity=2&lt;br /&gt;
|constitution=3&lt;br /&gt;
|intelligence=2&lt;br /&gt;
|perception=2&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Contacts (Biker Gang) &lt;br /&gt;
|quality1_points=3&lt;br /&gt;
|quality2_name=Contacts (Fence) &lt;br /&gt;
|quality2_points=2&lt;br /&gt;
|quality3_name=Hard to Kill 4 &lt;br /&gt;
|quality3_points=4&lt;br /&gt;
|quality4_name=Nerves of Steel &lt;br /&gt;
|quality4_points=3&lt;br /&gt;
|quality5_name=Status (Gang Leader) 3 &lt;br /&gt;
|quality5_points=3&lt;br /&gt;
&lt;br /&gt;
|drawback1_name= &lt;br /&gt;
|drawback1_points=&lt;br /&gt;
|drawback2_name= &lt;br /&gt;
|drawback2_points= &lt;br /&gt;
|drawback3_name= &lt;br /&gt;
|drawback3_points= &lt;br /&gt;
|drawback4_name= &lt;br /&gt;
|drawback4_points= &lt;br /&gt;
&lt;br /&gt;
|skill1_name=Brawling &lt;br /&gt;
|skill1_level=4&lt;br /&gt;
|skill2_name=Cheating &lt;br /&gt;
|skill2_level=2&lt;br /&gt;
|skill3_name=Demolitions &lt;br /&gt;
|skill3_level=1&lt;br /&gt;
|skill4_name=Dodge &lt;br /&gt;
|skill4_level=2&lt;br /&gt;
|skill5_name=Driving &lt;br /&gt;
|skill5_type=(Motorcycle) &lt;br /&gt;
|skill5_level=4&lt;br /&gt;
|skill6_name=Driving &lt;br /&gt;
|skill6_type=(Truck) &lt;br /&gt;
|skill6_level=2&lt;br /&gt;
|skill7_name=Gambling &lt;br /&gt;
|skill7_level=1&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Guns &lt;br /&gt;
|skill21_type=(Handgun) &lt;br /&gt;
|skill21_level=3&lt;br /&gt;
|skill22_name=Guns &lt;br /&gt;
|skill22_type=(Shotgun) &lt;br /&gt;
|skill22_level=2&lt;br /&gt;
|skill23_name=Hand Weapon &lt;br /&gt;
|skill23_type=(Club) &lt;br /&gt;
|skill23_level=2&lt;br /&gt;
|skill24_name=Hand Weapon &lt;br /&gt;
|skill24_type=(Knife) &lt;br /&gt;
|skill24_level=3&lt;br /&gt;
|skill25_name=Intimidation &lt;br /&gt;
|skill25_level=2&lt;br /&gt;
|skill26_name=Mechanic &lt;br /&gt;
|skill26_level=3&lt;br /&gt;
|skill27_name=Streetwise &lt;br /&gt;
|skill27_level=2&lt;br /&gt;
|skill28_name=Weight Lifting &lt;br /&gt;
|skill28_level=2&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
===Possessions===&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Unisystem_AFMBE_Rocky_Mountain_Die&amp;diff=169402</id>
		<title>Unisystem AFMBE Rocky Mountain Die</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Unisystem_AFMBE_Rocky_Mountain_Die&amp;diff=169402"/>
		<updated>2011-01-15T05:48:53Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[http://forum.rpg.net/showthread.php?t=554986 Recruitment]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=556499 In Character]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=556500 Out of Character]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cast Members&#039;&#039;&#039;&lt;br /&gt;
*[[Bruno Stone]]&lt;br /&gt;
*[[Freya Bruun]]&lt;br /&gt;
*[[Lorenzo Straussberg]]&lt;br /&gt;
*[[Vassily Petrovich]]&lt;br /&gt;
*[[William Debluudie]]&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Lorenzo_Straussberg&amp;diff=169401</id>
		<title>Lorenzo Straussberg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Lorenzo_Straussberg&amp;diff=169401"/>
		<updated>2011-01-15T05:43:47Z</updated>

		<summary type="html">&lt;p&gt;ShanG: Undo revision 169400 by ShanG (Talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=Unka Josh&lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=Lorenzo &amp;quot;Axe-Cut&amp;quot; Straussberg &lt;br /&gt;
|type=Biker (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|lifepoints_max=58&lt;br /&gt;
|lifepoints_current=58&lt;br /&gt;
|endurancepoints_max=42&lt;br /&gt;
|endurancepoints_current=42&lt;br /&gt;
|essencepoints_max=18&lt;br /&gt;
|essencepoints_current=18&lt;br /&gt;
|speed=10&lt;br /&gt;
&lt;br /&gt;
|strength=6&lt;br /&gt;
|dexterity=2&lt;br /&gt;
|constitution=3&lt;br /&gt;
|intelligence=2&lt;br /&gt;
|perception=2&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Contacts (Biker Gang) &lt;br /&gt;
|quality1_points=3&lt;br /&gt;
|quality2_name=Contacts (Fence) &lt;br /&gt;
|quality2_points=2&lt;br /&gt;
|quality3_name=Hard to Kill 4 &lt;br /&gt;
|quality3_points=4&lt;br /&gt;
|quality4_name=Nerves of Steel &lt;br /&gt;
|quality4_points=3&lt;br /&gt;
|quality5_name=Status (Gang Leader) 3 &lt;br /&gt;
|quality5_points=3&lt;br /&gt;
&lt;br /&gt;
|drawback1_name= &lt;br /&gt;
|drawback1_points=&lt;br /&gt;
|drawback2_name= &lt;br /&gt;
|drawback2_points= &lt;br /&gt;
|drawback3_name= &lt;br /&gt;
|drawback3_points= &lt;br /&gt;
|drawback4_name= &lt;br /&gt;
|drawback4_points= &lt;br /&gt;
&lt;br /&gt;
|skill1_name=Brawling &lt;br /&gt;
|skill1_level=4&lt;br /&gt;
|skill2_name=Cheating &lt;br /&gt;
|skill2_level=2&lt;br /&gt;
|skill3_name=Demolitions &lt;br /&gt;
|skill3_level=1&lt;br /&gt;
|skill4_name=Dodge &lt;br /&gt;
|skill4_level=2&lt;br /&gt;
|skill5_name=Driving &lt;br /&gt;
|skill5_type=(Motorcycle) &lt;br /&gt;
|skill5_level=4&lt;br /&gt;
|skill6_name=Driving &lt;br /&gt;
|skill6_type=(Truck) &lt;br /&gt;
|skill6_level=2&lt;br /&gt;
|skill7_name=Gambling &lt;br /&gt;
|skill7_level=1&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Guns &lt;br /&gt;
|skill21_type=(Handgun) &lt;br /&gt;
|skill21_level=3&lt;br /&gt;
|skill22_name=Guns &lt;br /&gt;
|skill22_type=(Shotgun) &lt;br /&gt;
|skill22_level=2&lt;br /&gt;
|skill23_name=Hand Weapon &lt;br /&gt;
|skill23_type=(Club) &lt;br /&gt;
|skill23_level=2&lt;br /&gt;
|skill24_name=Hand Weapon &lt;br /&gt;
|skill24_type=(Knife) &lt;br /&gt;
|skill24_level=3&lt;br /&gt;
|skill25_name=Intimidation &lt;br /&gt;
|skill25_level=2&lt;br /&gt;
|skill26_name=Mechanic &lt;br /&gt;
|skill26_level=3&lt;br /&gt;
|skill27_name=Streetwise &lt;br /&gt;
|skill27_level=2&lt;br /&gt;
|skill28_name=Weight Lifting &lt;br /&gt;
|skill28_level=2&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
===Possessions===&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Lorenzo_Straussberg&amp;diff=169400</id>
		<title>Lorenzo Straussberg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Lorenzo_Straussberg&amp;diff=169400"/>
		<updated>2011-01-15T05:43:03Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=Unka Josh&lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=Lorenzo &amp;quot;Axe-Cut&amp;quot; Straussberg &lt;br /&gt;
|type=Biker (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|lifepoints_max=58&lt;br /&gt;
|lifepoints_current=58&lt;br /&gt;
|endurancepoints_max=42&lt;br /&gt;
|endurancepoints_current=42&lt;br /&gt;
|essencepoints_max=18&lt;br /&gt;
|essencepoints_current=18&lt;br /&gt;
|speed=10&lt;br /&gt;
&lt;br /&gt;
|strength=6&lt;br /&gt;
|dexterity=2&lt;br /&gt;
|constitution=3&lt;br /&gt;
|intelligence=2&lt;br /&gt;
|perception=2&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Contacts (Biker Gang) &lt;br /&gt;
|quality1_points=3&lt;br /&gt;
|quality2_name=Contacts (Fence) &lt;br /&gt;
|quality2_points=2&lt;br /&gt;
|quality3_name=Hard to Kill 4 &lt;br /&gt;
|quality3_points=4&lt;br /&gt;
|quality4_name=Nerves of Steel &lt;br /&gt;
|quality4_points=3&lt;br /&gt;
|quality5_name=Status (Gang Leader) 3 &lt;br /&gt;
|quality5_points=3&lt;br /&gt;
&lt;br /&gt;
|drawback1_name= &lt;br /&gt;
|drawback1_points=&lt;br /&gt;
|drawback2_name= &lt;br /&gt;
|drawback2_points= &lt;br /&gt;
|drawback3_name= &lt;br /&gt;
|drawback3_points= &lt;br /&gt;
|drawback4_name= &lt;br /&gt;
|drawback4_points= &lt;br /&gt;
&lt;br /&gt;
|skill1_name=Brawling &lt;br /&gt;
|skill1_level=4&lt;br /&gt;
|skill2_name=Cheating &lt;br /&gt;
|skill2_level=2&lt;br /&gt;
|skill3_name=Demolitions &lt;br /&gt;
|skill3_level=1&lt;br /&gt;
|skill4_name=Dodge &lt;br /&gt;
|skill4_level=2&lt;br /&gt;
|skill5_name=Driving &lt;br /&gt;
|skill5_type=(Motorcycle) &lt;br /&gt;
|skill5_level=4&lt;br /&gt;
|skill6_name=Driving &lt;br /&gt;
|skill6_type=(Truck) &lt;br /&gt;
|skill6_level=2&lt;br /&gt;
|skill7_name=Gambling &lt;br /&gt;
|skill7_level=1&lt;br /&gt;
&lt;br /&gt;
|skill8_name=Guns &lt;br /&gt;
|skill8_type=(Handgun) &lt;br /&gt;
|skill8_level=3&lt;br /&gt;
|skill9_name=Guns &lt;br /&gt;
|skill9_type=(Shotgun) &lt;br /&gt;
|skill9_level=2&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Hand Weapon &lt;br /&gt;
|skill21_type=(Club) &lt;br /&gt;
|skill21_level=2&lt;br /&gt;
|skill22_name=Hand Weapon &lt;br /&gt;
|skill22_type=(Knife) &lt;br /&gt;
|skill22_level=3&lt;br /&gt;
|skill23_name=Intimidation &lt;br /&gt;
|skill23_level=2&lt;br /&gt;
|skill24_name=Mechanic &lt;br /&gt;
|skill24_level=3&lt;br /&gt;
|skill25_name=Streetwise &lt;br /&gt;
|skill25_level=2&lt;br /&gt;
|skill26_name=Weight Lifting &lt;br /&gt;
|skill26_level=2&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
===Possessions===&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Lorenzo_Straussberg&amp;diff=169399</id>
		<title>Lorenzo Straussberg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Lorenzo_Straussberg&amp;diff=169399"/>
		<updated>2011-01-15T05:40:50Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=Unka Josh&lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=Lorenzo &amp;quot;Axe-Cut&amp;quot; Straussberg &lt;br /&gt;
|type=Biker (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|lifepoints_max=58&lt;br /&gt;
|lifepoints_current=58&lt;br /&gt;
|endurancepoints_max=42&lt;br /&gt;
|endurancepoints_current=42&lt;br /&gt;
|essencepoints_max=18&lt;br /&gt;
|essencepoints_current=18&lt;br /&gt;
|speed=10&lt;br /&gt;
&lt;br /&gt;
|strength=6&lt;br /&gt;
|dexterity=2&lt;br /&gt;
|constitution=3&lt;br /&gt;
|intelligence=2&lt;br /&gt;
|perception=2&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Contacts (Biker Gang) &lt;br /&gt;
|quality1_points=3&lt;br /&gt;
|quality2_name=Contacts (Fence) &lt;br /&gt;
|quality2_points=2&lt;br /&gt;
|quality3_name=Hard to Kill 4 &lt;br /&gt;
|quality3_points=4&lt;br /&gt;
|quality4_name=Nerves of Steel &lt;br /&gt;
|quality4_points=3&lt;br /&gt;
|quality5_name=Status (Gang Leader) 3 &lt;br /&gt;
|quality5_points=3&lt;br /&gt;
&lt;br /&gt;
|drawback1_name= &lt;br /&gt;
|drawback1_points=&lt;br /&gt;
|drawback2_name= &lt;br /&gt;
|drawback2_points= &lt;br /&gt;
|drawback3_name= &lt;br /&gt;
|drawback3_points= &lt;br /&gt;
|drawback4_name= &lt;br /&gt;
|drawback4_points= &lt;br /&gt;
&lt;br /&gt;
|skill1_name=Brawling &lt;br /&gt;
|skill1_level=4&lt;br /&gt;
|skill2_name=Cheating &lt;br /&gt;
|skill2_level=2&lt;br /&gt;
|skill3_name=Demolitions &lt;br /&gt;
|skill3_level=1&lt;br /&gt;
|skill4_name=Dodge &lt;br /&gt;
|skill4_level=2&lt;br /&gt;
|skill5_name=Driving &lt;br /&gt;
|skill5_type=(Motorcycle) &lt;br /&gt;
|skill5_level=4&lt;br /&gt;
|skill6_name=Driving &lt;br /&gt;
|skill6_type=(Truck) &lt;br /&gt;
|skill6_level=2&lt;br /&gt;
|skill7_name=Gambling &lt;br /&gt;
|skill7_level=1&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Guns &lt;br /&gt;
|skill21_type=(Handgun) &lt;br /&gt;
|skill21_level=3&lt;br /&gt;
|skill22_name=Guns &lt;br /&gt;
|skill22_type=(Shotgun) &lt;br /&gt;
|skill22_level=2&lt;br /&gt;
|skill23_name=Hand Weapon &lt;br /&gt;
|skill23_type=(Club) &lt;br /&gt;
|skill23_level=2&lt;br /&gt;
|skill24_name=Hand Weapon &lt;br /&gt;
|skill24_type=(Knife) &lt;br /&gt;
|skill24_level=3&lt;br /&gt;
|skill25_name=Intimidation &lt;br /&gt;
|skill25_level=2&lt;br /&gt;
|skill26_name=Mechanic &lt;br /&gt;
|skill26_level=3&lt;br /&gt;
|skill27_name=Streetwise &lt;br /&gt;
|skill27_level=2&lt;br /&gt;
|skill28_name=Weight Lifting &lt;br /&gt;
|skill28_level=2&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
===Possessions===&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Lorenzo_Straussberg&amp;diff=169398</id>
		<title>Lorenzo Straussberg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Lorenzo_Straussberg&amp;diff=169398"/>
		<updated>2011-01-15T05:40:17Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=Unka Josh&lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=Lorenzo &amp;quot;Axe-Cut&amp;quot; Straussberg &lt;br /&gt;
|type=Biker (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|lifepoints_max=58&lt;br /&gt;
|lifepoints_current=58&lt;br /&gt;
|endurancepoints_max=42&lt;br /&gt;
|endurancepoints_current=42&lt;br /&gt;
|essencepoints_max=18&lt;br /&gt;
|essencepoints_current=18&lt;br /&gt;
|speed=10&lt;br /&gt;
&lt;br /&gt;
|strength=6&lt;br /&gt;
|dexterity=2&lt;br /&gt;
|constitution=3&lt;br /&gt;
|intelligence=2&lt;br /&gt;
|perception=2&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Contacts (Biker Gang) &lt;br /&gt;
|quality1_points=3&lt;br /&gt;
|quality2_name=Contacts (Fence) &lt;br /&gt;
|quality2_points=2&lt;br /&gt;
|quality3_name=Hard to Kill 4 &lt;br /&gt;
|quality3_points=4&lt;br /&gt;
|quality4_name=Nerves of Steel &lt;br /&gt;
|quality4_points=3&lt;br /&gt;
|quality5_name=Status (Gang Leader) 3 &lt;br /&gt;
|quality5_points=3&lt;br /&gt;
&lt;br /&gt;
|drawback1_name= &lt;br /&gt;
|drawback1_points=3 &lt;br /&gt;
|drawback2_name= &lt;br /&gt;
|drawback2_points= &lt;br /&gt;
|drawback3_name= &lt;br /&gt;
|drawback3_points= &lt;br /&gt;
|drawback4_name= &lt;br /&gt;
|drawback4_points= &lt;br /&gt;
&lt;br /&gt;
|skill1_name=Brawling &lt;br /&gt;
|skill1_level=4&lt;br /&gt;
|skill2_name=Cheating &lt;br /&gt;
|skill2_level=2&lt;br /&gt;
|skill3_name=Demolitions &lt;br /&gt;
|skill3_level=1&lt;br /&gt;
|skill4_name=Dodge &lt;br /&gt;
|skill4_level=2&lt;br /&gt;
|skill5_name=Driving &lt;br /&gt;
|skill5_type=(Motorcycle) &lt;br /&gt;
|skill5_level=4&lt;br /&gt;
|skill6_name=Driving &lt;br /&gt;
|skill6_type=(Truck) &lt;br /&gt;
|skill6_level=2&lt;br /&gt;
|skill7_name=Gambling &lt;br /&gt;
|skill7_level=1&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Guns &lt;br /&gt;
|skill21_type=(Handgun) &lt;br /&gt;
|skill21_level=3&lt;br /&gt;
|skill22_name=Guns &lt;br /&gt;
|skill22_type=(Shotgun) &lt;br /&gt;
|skill22_level=2&lt;br /&gt;
|skill23_name=Hand Weapon &lt;br /&gt;
|skill23_type=(Club) &lt;br /&gt;
|skill23_level=2&lt;br /&gt;
|skill24_name=Hand Weapon &lt;br /&gt;
|skill24_type=(Knife) &lt;br /&gt;
|skill24_level=3&lt;br /&gt;
|skill25_name=Intimidation &lt;br /&gt;
|skill25_level=2&lt;br /&gt;
|skill26_name=Mechanic &lt;br /&gt;
|skill26_level=3&lt;br /&gt;
|skill27_name=Streetwise &lt;br /&gt;
|skill27_level=2&lt;br /&gt;
|skill28_name=Weight Lifting &lt;br /&gt;
|skill28_level=2&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
===Possessions===&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Lorenzo_Straussberg&amp;diff=169397</id>
		<title>Lorenzo Straussberg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Lorenzo_Straussberg&amp;diff=169397"/>
		<updated>2011-01-15T05:39:27Z</updated>

		<summary type="html">&lt;p&gt;ShanG: Created page with &amp;#039;{{Template:Unisystem Character Sheet |player=Unka Josh |game=Rocky Mountain Die |name=Lorenzo &amp;quot;Axe-Cut&amp;quot; Straussberg  |type=Biker (Survivor)…&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=Unka Josh&lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=Lorenzo &amp;quot;Axe-Cut&amp;quot; Straussberg &lt;br /&gt;
|type=Biker (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|lifepoints_max=58&lt;br /&gt;
|lifepoints_current=58&lt;br /&gt;
|endurancepoints_max=42&lt;br /&gt;
|endurancepoints_current=42&lt;br /&gt;
|essencepoints_max=18&lt;br /&gt;
|essencepoints_current=18&lt;br /&gt;
|speed=10&lt;br /&gt;
&lt;br /&gt;
|strength=6&lt;br /&gt;
|dexterity=2&lt;br /&gt;
|constitution=3&lt;br /&gt;
|intelligence=2&lt;br /&gt;
|perception=2&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Contacts (Biker Gang) &lt;br /&gt;
|quality1_points=3&lt;br /&gt;
|quality2_name=Contacts (Fence) &lt;br /&gt;
|quality2_points=2&lt;br /&gt;
|quality3_name=Hard to Kill 4 &lt;br /&gt;
|quality3_points=4&lt;br /&gt;
|quality4_name=Nerves of Steel &lt;br /&gt;
|quality4_points=3&lt;br /&gt;
|quality5_name=Status (Gang Leader) 3 &lt;br /&gt;
|quality5_points=3&lt;br /&gt;
&lt;br /&gt;
|drawback1_name= &lt;br /&gt;
|drawback1_points=3 &lt;br /&gt;
|drawback2_name= &lt;br /&gt;
|drawback2_points= &lt;br /&gt;
|drawback3_name= &lt;br /&gt;
|drawback3_points= &lt;br /&gt;
|drawback4_name= &lt;br /&gt;
|drawback4_points= &lt;br /&gt;
&lt;br /&gt;
|skill1_name=Brawling &lt;br /&gt;
|skill1_level=4&lt;br /&gt;
|skill2_name=Cheating &lt;br /&gt;
|skill2_level=2&lt;br /&gt;
|skill3_name=Demolitions &lt;br /&gt;
|skill3_level=1&lt;br /&gt;
|skill4_name=Dodge &lt;br /&gt;
|skill4_level=2&lt;br /&gt;
|skill5_name=Driving &lt;br /&gt;
|skill5_type=(Motorcycle) &lt;br /&gt;
|skill5_level=4&lt;br /&gt;
|skill6_name=Driving &lt;br /&gt;
|skill6_type=(Truck) &lt;br /&gt;
|skill6_level=2&lt;br /&gt;
|skill7_name=Gambling &lt;br /&gt;
|skill7_level=1&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Guns &lt;br /&gt;
|skill21_type=(Handgun) &lt;br /&gt;
|skill21_level=3&lt;br /&gt;
|skill22_name=Guns &lt;br /&gt;
|skill22_type=(Shotgun) &lt;br /&gt;
|skill22_level=2&lt;br /&gt;
|skill23_name=Hand Weapon &lt;br /&gt;
|skill23_type=(Club) &lt;br /&gt;
|skill23_level=2&lt;br /&gt;
|skill24_name=Hand Weapon &lt;br /&gt;
|skill24_type=(Knife) &lt;br /&gt;
|skill24_level=3&lt;br /&gt;
|skill25_name=Intimidation &lt;br /&gt;
|skill25_level=2&lt;br /&gt;
|skill26_name=Mechanic &lt;br /&gt;
|skill26_level=3&lt;br /&gt;
|skill27_name=Streetwise &lt;br /&gt;
|skill27_level=2&lt;br /&gt;
|skill28_name=Weight Lifting &lt;br /&gt;
|skill28_level=2&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
===Possessions===&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Unisystem_AFMBE_Rocky_Mountain_Die&amp;diff=169396</id>
		<title>Unisystem AFMBE Rocky Mountain Die</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Unisystem_AFMBE_Rocky_Mountain_Die&amp;diff=169396"/>
		<updated>2011-01-15T05:31:09Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[http://forum.rpg.net/showthread.php?t=554986 Recruitment]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=556499 In Character]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=556500 Out of Character]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cast Members&#039;&#039;&#039;&lt;br /&gt;
*[[Bruno Stone]]&lt;br /&gt;
*[[Freya Bruun]]&lt;br /&gt;
*[[Vassily Petrovich]]&lt;br /&gt;
*[[William Debluudie]]&lt;br /&gt;
*[[Lorenzo Straussberg]]&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Bruno_Stone&amp;diff=169357</id>
		<title>Bruno Stone</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Bruno_Stone&amp;diff=169357"/>
		<updated>2011-01-14T13:57:08Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=[http://forum.rpg.net/member.php?u=26754 ShanG]&lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=Bruno Stone&lt;br /&gt;
|type=Escaped Convict (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|lifepoints_max=65&lt;br /&gt;
|lifepoints_current=65&lt;br /&gt;
|endurancepoints_max=45&lt;br /&gt;
|endurancepoints_current=44&lt;br /&gt;
|essencepoints_max=24&lt;br /&gt;
|essencepoints_current=24&lt;br /&gt;
|speed=20&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|strength=5&lt;br /&gt;
|dexterity=5&lt;br /&gt;
|constitution=5&lt;br /&gt;
|intelligence=3&lt;br /&gt;
|perception=3&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Fast Reaction Time&lt;br /&gt;
|quality1_points=2&lt;br /&gt;
|quality2_name=Hard to Kill 5&lt;br /&gt;
|quality2_points=5&lt;br /&gt;
|quality3_name=Jury Rigging&lt;br /&gt;
|quality3_points=3&lt;br /&gt;
|quality4_name=Resistance (Pain) 1&lt;br /&gt;
|quality4_points=1&lt;br /&gt;
|quality5_name=Resistance (Fatigue) 2&lt;br /&gt;
|quality5_points=2&lt;br /&gt;
|quality6_name=Situational Awareness&lt;br /&gt;
|quality6_points=2&lt;br /&gt;
&lt;br /&gt;
|drawback1_name=Adversary (Police) 3&lt;br /&gt;
|drawback1_points=3&lt;br /&gt;
|drawback2_name=Resources -2&lt;br /&gt;
|drawback2_points=4&lt;br /&gt;
|drawback3_name=Status (Convict) -3&lt;br /&gt;
|drawback3_points=3&lt;br /&gt;
|drawback4_name= &lt;br /&gt;
|drawback4_points= &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|skill1_name=Brawling&lt;br /&gt;
|skill1_level=1&lt;br /&gt;
|skill1_type= &lt;br /&gt;
|skill2_name=Climbing&lt;br /&gt;
|skill2_level=1&lt;br /&gt;
|skill2_type= &lt;br /&gt;
|skill3_name=Craft&lt;br /&gt;
|skill3_type=(Metalworking)&lt;br /&gt;
|skill3_level=1&lt;br /&gt;
|skill4_name=Dodge&lt;br /&gt;
|skill4_level=4&lt;br /&gt;
|skill5_name=Driving&lt;br /&gt;
|skill5_type=(Car)&lt;br /&gt;
|skill5_level=1&lt;br /&gt;
|skill6_name=Driving&lt;br /&gt;
|skill6_type=(Truck)&lt;br /&gt;
|skill6_level=1&lt;br /&gt;
|skill7_name=Driving&lt;br /&gt;
|skill7_type=(Motorcycle)&lt;br /&gt;
|skill7_level=1&lt;br /&gt;
|skill8_name=Engineer&lt;br /&gt;
|skill8_type=(Construction)&lt;br /&gt;
|skill8_level=1&lt;br /&gt;
|skill9_name=First Aid&lt;br /&gt;
|skill9_level=1&lt;br /&gt;
|skill10_name=Guns&lt;br /&gt;
|skill10_type=(Handguns)&lt;br /&gt;
|skill10_level=4&lt;br /&gt;
|skill11_name=Hand Weapon&lt;br /&gt;
|skill11_type=(Knife)&lt;br /&gt;
|skill11_level=3&lt;br /&gt;
|skill12_name=Hand Weapon&lt;br /&gt;
|skill12_type=(Club)&lt;br /&gt;
|skill12_level=4&lt;br /&gt;
|skill13_name=Intimidation&lt;br /&gt;
|skill13_level=1&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Language&lt;br /&gt;
|skill21_type=(English)&lt;br /&gt;
|skill21_level=5&lt;br /&gt;
|skill22_name=Lock Picking&lt;br /&gt;
|skill22_type=(Mechanical)&lt;br /&gt;
|skill22_level=1&lt;br /&gt;
|skill23_name=Mechanic&lt;br /&gt;
|skill23_level=1&lt;br /&gt;
|skill24_name=Notice&lt;br /&gt;
|skill24_level=1&lt;br /&gt;
|skill25_name=Running&lt;br /&gt;
|skill25_type=(Marathon)&lt;br /&gt;
|skill25_level=1&lt;br /&gt;
|skill26_name=Running&lt;br /&gt;
|skill26_type=(Sprint)&lt;br /&gt;
|skill26_level=1&lt;br /&gt;
|skill27_name=Stealth&lt;br /&gt;
|skill27_level=1&lt;br /&gt;
|skill28_name=Scavenge&lt;br /&gt;
|skill28_level=1&lt;br /&gt;
|skill29_name=Sport&lt;br /&gt;
|skill29_type=(Baseball)&lt;br /&gt;
|skill29_level=1&lt;br /&gt;
|skill30_name=Streetwise&lt;br /&gt;
|skill30_level=1&lt;br /&gt;
|skill31_name=Throwing&lt;br /&gt;
|skill31_level=1&lt;br /&gt;
|skill31_type=(Knife)&lt;br /&gt;
|skill32_name=Weight Lifting&lt;br /&gt;
|skill32_level=1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
An athletic man in his mid to late 20&#039;s. Olive skin, dark hair and eyes, and numerous tattoos on his skin. Dressed in a bright orange prison jumpsuit.&lt;br /&gt;
&lt;br /&gt;
===Possessions===&lt;br /&gt;
*Police Radio&lt;br /&gt;
*Crowbar&lt;br /&gt;
*Huge Knife&lt;br /&gt;
*Multitool&lt;br /&gt;
*2 pairs of Handcuffs.&lt;br /&gt;
*5$ in Cash&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Bruno_Stone&amp;diff=169356</id>
		<title>Bruno Stone</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Bruno_Stone&amp;diff=169356"/>
		<updated>2011-01-14T13:41:24Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=[http://forum.rpg.net/member.php?u=26754 ShanG]&lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=Bruno Stone&lt;br /&gt;
|type=Escaped Convict (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|strength=5&lt;br /&gt;
|dexterity=5&lt;br /&gt;
|constitution=5&lt;br /&gt;
|intelligence=3&lt;br /&gt;
|perception=3&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
|life_points=65&lt;br /&gt;
|endurance_points=45&lt;br /&gt;
|essence_points=24&lt;br /&gt;
|speed=20&lt;br /&gt;
&lt;br /&gt;
|lifepoints_max=65&lt;br /&gt;
|lifepoints_current=65&lt;br /&gt;
|endurancepoints_max=45&lt;br /&gt;
|endurancepoints_current=45&lt;br /&gt;
|essencepoints_max=24&lt;br /&gt;
|essencepoints_current=24&lt;br /&gt;
|speed=20&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Fast Reaction Time&lt;br /&gt;
|quality1_points=2&lt;br /&gt;
|quality2_name=Hard to Kill 5&lt;br /&gt;
|quality2_points=5&lt;br /&gt;
|quality3_name=Jury Rigging&lt;br /&gt;
|quality3_points=3&lt;br /&gt;
|quality4_name=Resistance (Pain) 1&lt;br /&gt;
|quality4_points=1&lt;br /&gt;
|quality5_name=Resistance (Fatigue) 2&lt;br /&gt;
|quality5_points=2&lt;br /&gt;
|quality6_name=Situational Awareness&lt;br /&gt;
|quality6_points=2&lt;br /&gt;
&lt;br /&gt;
|drawback1_name=Adversary (Police) 3&lt;br /&gt;
|drawback1_points=3&lt;br /&gt;
|drawback2_name=Resources -2&lt;br /&gt;
|drawback2_points=4&lt;br /&gt;
|drawback3_name=Status (Convict) -3&lt;br /&gt;
|drawback3_points=3&lt;br /&gt;
|drawback4_name= &lt;br /&gt;
|drawback4_points= &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|skill1_name=Brawling&lt;br /&gt;
|skill1_level=1&lt;br /&gt;
|skill1_type= &lt;br /&gt;
|skill2_name=Climbing&lt;br /&gt;
|skill2_level=1&lt;br /&gt;
|skill2_type= &lt;br /&gt;
|skill3_name=Craft&lt;br /&gt;
|skill3_type=(Metalworking)&lt;br /&gt;
|skill3_level=1&lt;br /&gt;
|skill4_name=Dodge&lt;br /&gt;
|skill4_level=4&lt;br /&gt;
|skill5_name=Driving&lt;br /&gt;
|skill5_type=(Car)&lt;br /&gt;
|skill5_level=1&lt;br /&gt;
|skill6_name=Driving&lt;br /&gt;
|skill6_type=(Truck)&lt;br /&gt;
|skill6_level=1&lt;br /&gt;
|skill7_name=Driving&lt;br /&gt;
|skill7_type=(Motorcycle)&lt;br /&gt;
|skill7_level=1&lt;br /&gt;
|skill8_name=Engineer&lt;br /&gt;
|skill8_type=(Construction)&lt;br /&gt;
|skill8_level=1&lt;br /&gt;
|skill9_name=First Aid&lt;br /&gt;
|skill9_level=1&lt;br /&gt;
|skill10_name=Guns&lt;br /&gt;
|skill10_type=(Handguns)&lt;br /&gt;
|skill10_level=4&lt;br /&gt;
|skill11_name=Hand Weapon&lt;br /&gt;
|skill11_type=(Knife)&lt;br /&gt;
|skill11_level=3&lt;br /&gt;
|skill12_name=Hand Weapon&lt;br /&gt;
|skill12_type=(Club)&lt;br /&gt;
|skill12_level=4&lt;br /&gt;
|skill13_name=Intimidation&lt;br /&gt;
|skill13_level=1&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Language&lt;br /&gt;
|skill21_type=(English)&lt;br /&gt;
|skill21_level=5&lt;br /&gt;
|skill22_name=Lock Picking&lt;br /&gt;
|skill22_type=(Mechanical)&lt;br /&gt;
|skill22_level=1&lt;br /&gt;
|skill23_name=Mechanic&lt;br /&gt;
|skill23_level=1&lt;br /&gt;
|skill24_name=Notice&lt;br /&gt;
|skill24_level=1&lt;br /&gt;
|skill25_name=Running&lt;br /&gt;
|skill25_type=(Marathon)&lt;br /&gt;
|skill25_level=1&lt;br /&gt;
|skill26_name=Running&lt;br /&gt;
|skill26_type=(Sprint)&lt;br /&gt;
|skill26_level=1&lt;br /&gt;
|skill27_name=Stealth&lt;br /&gt;
|skill27_level=1&lt;br /&gt;
|skill28_name=Scavenge&lt;br /&gt;
|skill28_level=1&lt;br /&gt;
|skill29_name=Sport&lt;br /&gt;
|skill29_type=(Baseball)&lt;br /&gt;
|skill29_level=1&lt;br /&gt;
|skill30_name=Streetwise&lt;br /&gt;
|skill30_level=1&lt;br /&gt;
|skill31_name=Throwing&lt;br /&gt;
|skill31_level=1&lt;br /&gt;
|skill31_type=(Knife)&lt;br /&gt;
|skill32_name=Weight Lifting&lt;br /&gt;
|skill32_level=1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
An athletic man in his mid to late 20&#039;s. Olive skin, dark hair and eyes, and numerous tattoos on his skin. Dressed in a bright orange prison jumpsuit.&lt;br /&gt;
&lt;br /&gt;
===Possessions===&lt;br /&gt;
*Police Radio&lt;br /&gt;
*Crowbar&lt;br /&gt;
*Huge Knife&lt;br /&gt;
*Multitool&lt;br /&gt;
*2 pairs of Handcuffs.&lt;br /&gt;
*5$ in Cash&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Bruno_Stone&amp;diff=169355</id>
		<title>Bruno Stone</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Bruno_Stone&amp;diff=169355"/>
		<updated>2011-01-14T13:40:55Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=[http://forum.rpg.net/member.php?u=26754 ShanG]&lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=Bruno Stone&lt;br /&gt;
|type=Escaped Convict (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|strength=5&lt;br /&gt;
|dexterity=5&lt;br /&gt;
|constitution=5&lt;br /&gt;
|intelligence=3&lt;br /&gt;
|perception=3&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
|life_points=65&lt;br /&gt;
|endurance_points=45&lt;br /&gt;
|essence_points=24&lt;br /&gt;
|speed=20&lt;br /&gt;
&lt;br /&gt;
|lifepoints_max=65&lt;br /&gt;
|lifepoints_current=65&lt;br /&gt;
|endurancepoints_max=45&lt;br /&gt;
|endurancepoints_current=45&lt;br /&gt;
|essencepoints_max=24&lt;br /&gt;
|essencepoints_current=24&lt;br /&gt;
|speed=20&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Fast Reaction Time&lt;br /&gt;
|quality1_points=2&lt;br /&gt;
|quality2_name=Hard to Kill 5&lt;br /&gt;
|quality2_points=5&lt;br /&gt;
|quality3_name=Jury Rigging&lt;br /&gt;
|quality3_points=3&lt;br /&gt;
|quality4_name=Resistance (Pain) 1&lt;br /&gt;
|quality4_points=1&lt;br /&gt;
|quality5_name=Resistance (Fatigue) 2&lt;br /&gt;
|quality5_points=2&lt;br /&gt;
|quality6_name=Situational Awareness&lt;br /&gt;
|quality6_points=2&lt;br /&gt;
&lt;br /&gt;
|drawback1_name=Adversary (Police) 3&lt;br /&gt;
|drawback1_points=3&lt;br /&gt;
|drawback2_name=Resources -2&lt;br /&gt;
|drawback2_points=4&lt;br /&gt;
|drawback3_name=Status (Convict) -3&lt;br /&gt;
|drawback3_points=3&lt;br /&gt;
&lt;br /&gt;
|skill1_name=Brawling&lt;br /&gt;
|skill1_level=1&lt;br /&gt;
|skill1_type= &lt;br /&gt;
|skill2_name=Climbing&lt;br /&gt;
|skill2_level=1&lt;br /&gt;
|skill2_type= &lt;br /&gt;
|skill3_name=Craft&lt;br /&gt;
|skill3_type=(Metalworking)&lt;br /&gt;
|skill3_level=1&lt;br /&gt;
|skill4_name=Dodge&lt;br /&gt;
|skill4_level=4&lt;br /&gt;
|skill5_name=Driving&lt;br /&gt;
|skill5_type=(Car)&lt;br /&gt;
|skill5_level=1&lt;br /&gt;
|skill6_name=Driving&lt;br /&gt;
|skill6_type=(Truck)&lt;br /&gt;
|skill6_level=1&lt;br /&gt;
|skill7_name=Driving&lt;br /&gt;
|skill7_type=(Motorcycle)&lt;br /&gt;
|skill7_level=1&lt;br /&gt;
|skill8_name=Engineer&lt;br /&gt;
|skill8_type=(Construction)&lt;br /&gt;
|skill8_level=1&lt;br /&gt;
|skill9_name=First Aid&lt;br /&gt;
|skill9_level=1&lt;br /&gt;
|skill10_name=Guns&lt;br /&gt;
|skill10_type=(Handguns)&lt;br /&gt;
|skill10_level=4&lt;br /&gt;
|skill11_name=Hand Weapon&lt;br /&gt;
|skill11_type=(Knife)&lt;br /&gt;
|skill11_level=3&lt;br /&gt;
|skill12_name=Hand Weapon&lt;br /&gt;
|skill12_type=(Club)&lt;br /&gt;
|skill12_level=4&lt;br /&gt;
|skill13_name=Intimidation&lt;br /&gt;
|skill13_level=1&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Language&lt;br /&gt;
|skill21_type=(English)&lt;br /&gt;
|skill21_level=5&lt;br /&gt;
|skill22_name=Lock Picking&lt;br /&gt;
|skill22_type=(Mechanical)&lt;br /&gt;
|skill22_level=1&lt;br /&gt;
|skill23_name=Mechanic&lt;br /&gt;
|skill23_level=1&lt;br /&gt;
|skill24_name=Notice&lt;br /&gt;
|skill24_level=1&lt;br /&gt;
|skill25_name=Running&lt;br /&gt;
|skill25_type=(Marathon)&lt;br /&gt;
|skill25_level=1&lt;br /&gt;
|skill26_name=Running&lt;br /&gt;
|skill26_type=(Sprint)&lt;br /&gt;
|skill26_level=1&lt;br /&gt;
|skill27_name=Stealth&lt;br /&gt;
|skill27_level=1&lt;br /&gt;
|skill28_name=Scavenge&lt;br /&gt;
|skill28_level=1&lt;br /&gt;
|skill29_name=Sport&lt;br /&gt;
|skill29_type=(Baseball)&lt;br /&gt;
|skill29_level=1&lt;br /&gt;
|skill30_name=Streetwise&lt;br /&gt;
|skill30_level=1&lt;br /&gt;
|skill31_name=Throwing&lt;br /&gt;
|skill31_level=1&lt;br /&gt;
|skill31_type=(Knife)&lt;br /&gt;
|skill32_name=Weight Lifting&lt;br /&gt;
|skill32_level=1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
An athletic man in his mid to late 20&#039;s. Olive skin, dark hair and eyes, and numerous tattoos on his skin. Dressed in a bright orange prison jumpsuit.&lt;br /&gt;
&lt;br /&gt;
===Possessions===&lt;br /&gt;
*Police Radio&lt;br /&gt;
*Crowbar&lt;br /&gt;
*Huge Knife&lt;br /&gt;
*Multitool&lt;br /&gt;
*2 pairs of Handcuffs.&lt;br /&gt;
*5$ in Cash&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Freya_Bruun&amp;diff=169352</id>
		<title>Freya Bruun</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Freya_Bruun&amp;diff=169352"/>
		<updated>2011-01-14T10:42:00Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=Tapeworm&lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=Freya Bruun&lt;br /&gt;
|type=Mafia Hitwoman (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|strength=3&lt;br /&gt;
|dexterity=5&lt;br /&gt;
|constitution=3&lt;br /&gt;
|intelligence=3&lt;br /&gt;
|perception=3&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
|lifepoints_max=34&lt;br /&gt;
|lifepoints_current=34&lt;br /&gt;
|endurancepoints_max=32&lt;br /&gt;
|endurancepoints_current=32&lt;br /&gt;
|essencepoints_max=20&lt;br /&gt;
|essencepoints_current=20&lt;br /&gt;
|speed=16&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Attractiveness&lt;br /&gt;
|quality1_points=3&lt;br /&gt;
|quality2_name=Charisma 2&lt;br /&gt;
|quality2_points=2&lt;br /&gt;
|quality3_name=Contacts (Handler)&lt;br /&gt;
|quality3_points=2&lt;br /&gt;
|quality4_name=Fast Reaction Time&lt;br /&gt;
|quality4_points=2&lt;br /&gt;
|quality4_name=Hard to Kill&lt;br /&gt;
|quality4_points=1&lt;br /&gt;
|quality5_name=Resources&lt;br /&gt;
|quality5_points=2&lt;br /&gt;
|quality6_name=Situational Awareness&lt;br /&gt;
|quality6_points=2&lt;br /&gt;
|quality7_name=Resistance (Disease)&lt;br /&gt;
|quality7_points=1&lt;br /&gt;
|quality8_name=Resistance (Fatigue)&lt;br /&gt;
|quality8_points=1&lt;br /&gt;
|quality9_name=Resistance (Pain)&lt;br /&gt;
|quality9_points=1&lt;br /&gt;
&lt;br /&gt;
|drawback1_name=Adversary (Rival Syndicate)&lt;br /&gt;
|drawback1_points=3&lt;br /&gt;
|drawback2_name=Fear of Commitment&lt;br /&gt;
|drawback2_points=1&lt;br /&gt;
|drawback3_name=Honorable&lt;br /&gt;
|drawback3_points=2&lt;br /&gt;
|drawback4_name=Impaired Sense (Smell)&lt;br /&gt;
|drawback4_points=2&lt;br /&gt;
|drawback5_name=Recurring Nightmares&lt;br /&gt;
|drawback5_points=1&lt;br /&gt;
&lt;br /&gt;
|skill1_name=Acrobatics*&lt;br /&gt;
|skill1_level=4&lt;br /&gt;
|skill2_name=Bureaucracy&lt;br /&gt;
|skill2_level=1&lt;br /&gt;
|skill3_name=Climbing &lt;br /&gt;
|skill3_level=1&lt;br /&gt;
|skill4_name=Computers&lt;br /&gt;
|skill4_level=2&lt;br /&gt;
|skill5_name=Driving &lt;br /&gt;
|skill5_name=(Car)&lt;br /&gt;
|skill5_level=3&lt;br /&gt;
|skill6_name=First Aid&lt;br /&gt;
|skill6_level=1&lt;br /&gt;
|skill7_name=Guns &lt;br /&gt;
|skill7_type=(Handguns)&lt;br /&gt;
|skill7_level=6&lt;br /&gt;
|skill8_name=Intimidation&lt;br /&gt;
|skill8_level=3&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Martial Arts*&lt;br /&gt;
|skill21_level=2&lt;br /&gt;
|skill22_name=Notice&lt;br /&gt;
|skill22_level=2&lt;br /&gt;
|skill23_name=Seduction&lt;br /&gt;
|skill23_level=2&lt;br /&gt;
|skill24_name=Smooth Talking&lt;br /&gt;
|skill24_level=2&lt;br /&gt;
|skill25_name=Stealth&lt;br /&gt;
|skill25_level=2&lt;br /&gt;
|skill26_name=Streetwise&lt;br /&gt;
|skill26_level=2&lt;br /&gt;
|skill27_name=Swimming&lt;br /&gt;
|skill27_level=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
===Possessions===&lt;br /&gt;
*Cell Phone w/ charger&lt;br /&gt;
*Multitool&lt;br /&gt;
*9mm Pistol 2/ 2x 15 rnd mags&lt;br /&gt;
*Surefire high-intensity 6&#039;&#039; flashlight&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=William_Debluudie&amp;diff=169346</id>
		<title>William Debluudie</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=William_Debluudie&amp;diff=169346"/>
		<updated>2011-01-14T08:55:11Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=Cerulean Lion&lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=William Debluudie&lt;br /&gt;
|type=Survivalist Electrician (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|strength=3&lt;br /&gt;
|dexterity=4&lt;br /&gt;
|constitution=4&lt;br /&gt;
|intelligence=3&lt;br /&gt;
|perception=3&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
|lifepoints_max=50&lt;br /&gt;
|lifepoints_current=50&lt;br /&gt;
|endurancepoints_max=35&lt;br /&gt;
|endurancepoints_current=35&lt;br /&gt;
|essencepoints_max=20&lt;br /&gt;
|essencepoints_current=20&lt;br /&gt;
|speed=16&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Artistic Talent (photography) &lt;br /&gt;
|quality1_points=3&lt;br /&gt;
|quality2_name=Fast Reaction Time &lt;br /&gt;
|quality2_points=2&lt;br /&gt;
|quality3_name=Hard to Kill &lt;br /&gt;
|quality3_points=4&lt;br /&gt;
|quality4_name=Jack of All Trades  &lt;br /&gt;
|quality4_points=3&lt;br /&gt;
|quality5_name=Photographic Memory  &lt;br /&gt;
|quality5_points=2&lt;br /&gt;
|quality6_name=Resistance Disease  &lt;br /&gt;
|quality6_points=2&lt;br /&gt;
|quality7_name=Resistance Pain  &lt;br /&gt;
|quality7_points=2&lt;br /&gt;
|quality8_name=Resources  &lt;br /&gt;
|quality8_points=1&lt;br /&gt;
|quality9_name=Threat Detection  &lt;br /&gt;
|quality9_points=3&lt;br /&gt;
&lt;br /&gt;
|drawback1_name=Phobia (aggressive dogs) &lt;br /&gt;
|drawback1_points=2&lt;br /&gt;
|drawback2_name=Honorable &lt;br /&gt;
|drawback2_points=2&lt;br /&gt;
|drawback3_name=Insomnia &lt;br /&gt;
|drawback3_points=3&lt;br /&gt;
|drawback4_name=Nightmares &lt;br /&gt;
|drawback4_points=1&lt;br /&gt;
&lt;br /&gt;
|skill1_name=Acrobatics* &lt;br /&gt;
|skill1_level=2&lt;br /&gt;
|skill2_name=Brawling &lt;br /&gt;
|skill2_level=2&lt;br /&gt;
|skill3_name=Climbing &lt;br /&gt;
|skill3_level=2&lt;br /&gt;
|skill4_name=Computers &lt;br /&gt;
|skill4_level=1&lt;br /&gt;
|skill5_name=Drive &lt;br /&gt;
|skill5_type=(Car) &lt;br /&gt;
|skill5_level=1&lt;br /&gt;
|skill6_name=Drive &lt;br /&gt;
|skill6_type=(small truck) &lt;br /&gt;
|skill6_level=2&lt;br /&gt;
|skill7_name=Engineer &lt;br /&gt;
|skill7_type=(Electrical) &lt;br /&gt;
|skill7_level=3&lt;br /&gt;
|skill8_name=Fine Arts &lt;br /&gt;
|skill8_type=(photography) &lt;br /&gt;
|skill8_level=2&lt;br /&gt;
|skill9_name=Fine Arts &lt;br /&gt;
|skill9_type=(sketching) &lt;br /&gt;
|skill9_level=1&lt;br /&gt;
|skill10_name=First Aid &lt;br /&gt;
|skill10_level=2&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Guns &lt;br /&gt;
|skill21_type=(rifle) &lt;br /&gt;
|skill21_level=1&lt;br /&gt;
|skill22_name=Hand Weapon &lt;br /&gt;
|skill22_type=(Club) &lt;br /&gt;
|skill22_level=2&lt;br /&gt;
|skill23_name=Hand Weapon &lt;br /&gt;
|skill23_type=(Axe) &lt;br /&gt;
|skill23_level=3&lt;br /&gt;
|skill24_name=Hand Weapon &lt;br /&gt;
|skill24_type=(Knife) &lt;br /&gt;
|skill24_level=1&lt;br /&gt;
|skill25_name=Mechanic &lt;br /&gt;
|skill25_level=1&lt;br /&gt;
|skill26_name=Play Instrument &lt;br /&gt;
|skill26_type=(Harmonica) &lt;br /&gt;
|skill26_level=2&lt;br /&gt;
|skill27_name=Running &lt;br /&gt;
|skill27_type=(Marathon) &lt;br /&gt;
|skill27_level=1&lt;br /&gt;
|skill28_name=Sport &lt;br /&gt;
|skill28_type=(Parkour) &lt;br /&gt;
|skill28_level=2&lt;br /&gt;
|skill29_name=Survival &lt;br /&gt;
|skill29_type=(forest) &lt;br /&gt;
|skill29_level=1&lt;br /&gt;
|skill30_name=Survival &lt;br /&gt;
|skill30_type=(urban) &lt;br /&gt;
|skill30_level=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
About mid-twenties. Looks like Edward Cullen from the Twilight movie, if Edward had become a construction worker.&lt;br /&gt;
&lt;br /&gt;
Wears workman&#039;s clothing, jeans and green work shirt. Thick electrician&#039;s gloves, motorcycle helmet. Combat boots. Carpenter&#039;s tool belt with several pouches. Carries a hatchet and a bowie knife, both clipped to the belt, the bowie in a scabbard.&lt;br /&gt;
Carries a hockey goalie&#039;s mask that he puts on when he expects to face the undead.&lt;br /&gt;
&lt;br /&gt;
===Possessions===&lt;br /&gt;
*Electrician&#039;s tool belt with pouches&lt;br /&gt;
*First aid kit in tool belt pouch&lt;br /&gt;
*One extra bottle ibuprofin tablets, 50 tablets&lt;br /&gt;
*One bottle iodine tablets, enough to treat 50 quarts&lt;br /&gt;
*Wood Axe clipped to tool belt.&lt;br /&gt;
*Bowie Knife in scabbard clipped to tool belt&lt;br /&gt;
*Multitool in tool belt.&lt;br /&gt;
*Cell phone, in tool pouch&lt;br /&gt;
*Small flashlight, in belt holster&lt;br /&gt;
*2 harmonicas, one in shirt pocket, the other in pouch&lt;br /&gt;
*Cheap digital camera, in pouch&lt;br /&gt;
*Assorted tools, in pouches of clipped to belt: claw hammer, box cutter, long-nose pliers, 12-inch carpenter&#039;s level, half-dozen sewing needles wrapped in a piece of cloth, spool of thread, pencil sharpener (est 50)&lt;br /&gt;
*Small sketchbook (8 by 12 inches) (spiral bound) several pencils&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=William_Debluudie&amp;diff=169345</id>
		<title>William Debluudie</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=William_Debluudie&amp;diff=169345"/>
		<updated>2011-01-14T08:54:35Z</updated>

		<summary type="html">&lt;p&gt;ShanG: /* Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=Cerulean Lion&lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=William Debluudie&lt;br /&gt;
|type=Survivalist Electrician (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|strength=3&lt;br /&gt;
|dexterity=4&lt;br /&gt;
|constitution=4&lt;br /&gt;
|intelligence=3&lt;br /&gt;
|perception=3&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
|lifepoints_max=50&lt;br /&gt;
|lifepoints_current=50&lt;br /&gt;
|endurancepoints_max=35&lt;br /&gt;
|endurancepoints_current=35&lt;br /&gt;
|essencepoints_max=20&lt;br /&gt;
|essencepoints_current=20&lt;br /&gt;
|speed=16&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Artistic Talent (photography) &lt;br /&gt;
|quality1_points=3&lt;br /&gt;
|quality2_name=Fast Reaction Time &lt;br /&gt;
|quality2_points=2&lt;br /&gt;
|quality3_name=Hard to Kill &lt;br /&gt;
|quality3_points=4&lt;br /&gt;
|quality4_name=Jack of All Trades  &lt;br /&gt;
|quality4_points=3&lt;br /&gt;
|quality5_name=Photographic Memory  &lt;br /&gt;
|quality5_points=2&lt;br /&gt;
|quality6_name=Resistance Disease  &lt;br /&gt;
|quality6_points=2&lt;br /&gt;
|quality7_name=Resistance Pain  &lt;br /&gt;
|quality7_points=2&lt;br /&gt;
|quality8_name=Resources  &lt;br /&gt;
|quality8_points=1&lt;br /&gt;
|quality9_name=Threat Detection  &lt;br /&gt;
|quality9_points=3&lt;br /&gt;
&lt;br /&gt;
|drawback1_name=Phobia (aggressive dogs) &lt;br /&gt;
|drawback1_points=2&lt;br /&gt;
|drawback1_name=Honorable &lt;br /&gt;
|drawback1_points=2&lt;br /&gt;
|drawback1_name=Insomnia &lt;br /&gt;
|drawback1_points=3&lt;br /&gt;
|drawback1_name=Nightmares &lt;br /&gt;
|drawback1_points=1&lt;br /&gt;
&lt;br /&gt;
|skill1_name=Acrobatics* &lt;br /&gt;
|skill1_level=2&lt;br /&gt;
|skill2_name=Brawling &lt;br /&gt;
|skill2_level=2&lt;br /&gt;
|skill3_name=Climbing &lt;br /&gt;
|skill3_level=2&lt;br /&gt;
|skill4_name=Computers &lt;br /&gt;
|skill4_level=1&lt;br /&gt;
|skill5_name=Drive &lt;br /&gt;
|skill5_type=(Car) &lt;br /&gt;
|skill5_level=1&lt;br /&gt;
|skill6_name=Drive &lt;br /&gt;
|skill6_type=(small truck) &lt;br /&gt;
|skill6_level=2&lt;br /&gt;
|skill7_name=Engineer &lt;br /&gt;
|skill7_type=(Electrical) &lt;br /&gt;
|skill7_level=3&lt;br /&gt;
|skill8_name=Fine Arts &lt;br /&gt;
|skill8_type=(photography) &lt;br /&gt;
|skill8_level=2&lt;br /&gt;
|skill9_name=Fine Arts &lt;br /&gt;
|skill9_type=(sketching) &lt;br /&gt;
|skill9_level=1&lt;br /&gt;
|skill10_name=First Aid &lt;br /&gt;
|skill10_level=2&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Guns &lt;br /&gt;
|skill21_type=(rifle) &lt;br /&gt;
|skill21_level=1&lt;br /&gt;
|skill22_name=Hand Weapon &lt;br /&gt;
|skill22_type=(Club) &lt;br /&gt;
|skill22_level=2&lt;br /&gt;
|skill23_name=Hand Weapon &lt;br /&gt;
|skill23_type=(Axe) &lt;br /&gt;
|skill23_level=3&lt;br /&gt;
|skill24_name=Hand Weapon &lt;br /&gt;
|skill24_type=(Knife) &lt;br /&gt;
|skill24_level=1&lt;br /&gt;
|skill25_name=Mechanic &lt;br /&gt;
|skill25_level=1&lt;br /&gt;
|skill26_name=Play Instrument &lt;br /&gt;
|skill26_type=(Harmonica) &lt;br /&gt;
|skill26_level=2&lt;br /&gt;
|skill27_name=Running &lt;br /&gt;
|skill27_type=(Marathon) &lt;br /&gt;
|skill27_level=1&lt;br /&gt;
|skill28_name=Sport &lt;br /&gt;
|skill28_type=(Parkour) &lt;br /&gt;
|skill28_level=2&lt;br /&gt;
|skill29_name=Survival &lt;br /&gt;
|skill29_type=(forest) &lt;br /&gt;
|skill29_level=1&lt;br /&gt;
|skill30_name=Survival &lt;br /&gt;
|skill30_type=(urban) &lt;br /&gt;
|skill30_level=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
About mid-twenties. Looks like Edward Cullen from the Twilight movie, if Edward had become a construction worker.&lt;br /&gt;
&lt;br /&gt;
Wears workman&#039;s clothing, jeans and green work shirt. Thick electrician&#039;s gloves, motorcycle helmet. Combat boots. Carpenter&#039;s tool belt with several pouches. Carries a hatchet and a bowie knife, both clipped to the belt, the bowie in a scabbard.&lt;br /&gt;
Carries a hockey goalie&#039;s mask that he puts on when he expects to face the undead.&lt;br /&gt;
&lt;br /&gt;
===Possessions===&lt;br /&gt;
*Electrician&#039;s tool belt with pouches&lt;br /&gt;
*First aid kit in tool belt pouch&lt;br /&gt;
*One extra bottle ibuprofin tablets, 50 tablets&lt;br /&gt;
*One bottle iodine tablets, enough to treat 50 quarts&lt;br /&gt;
*Wood Axe clipped to tool belt.&lt;br /&gt;
*Bowie Knife in scabbard clipped to tool belt&lt;br /&gt;
*Multitool in tool belt.&lt;br /&gt;
*Cell phone, in tool pouch&lt;br /&gt;
*Small flashlight, in belt holster&lt;br /&gt;
*2 harmonicas, one in shirt pocket, the other in pouch&lt;br /&gt;
*Cheap digital camera, in pouch&lt;br /&gt;
*Assorted tools, in pouches of clipped to belt: claw hammer, box cutter, long-nose pliers, 12-inch carpenter&#039;s level, half-dozen sewing needles wrapped in a piece of cloth, spool of thread, pencil sharpener (est 50)&lt;br /&gt;
*Small sketchbook (8 by 12 inches) (spiral bound) several pencils&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Template:Unisystem_Character_Sheet&amp;diff=169344</id>
		<title>Template:Unisystem Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Template:Unisystem_Character_Sheet&amp;diff=169344"/>
		<updated>2011-01-14T08:53:36Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable infobox&amp;quot; align=&amp;quot;right&amp;quot; style=&amp;quot;border:1px solid black; padding: 2pt; margin: 4pt&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | {{{name|(Name)}}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | {{{type|(Character Type)}}}&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;right&amp;quot;|Character Points:&lt;br /&gt;
! align=&amp;quot;right&amp;quot;|Spent &lt;br /&gt;
| align=&amp;quot;left&amp;quot;|{{{points_spent|(Spent Points)}}}&lt;br /&gt;
! align=&amp;quot;right&amp;quot;|Unspent&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|{{{points_unspent|(Unspent Points)}}}&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
!Align=&amp;quot;Left&amp;quot;|Life Points:&lt;br /&gt;
|colspan = 5 align = &amp;quot;left&amp;quot;|{{{lifepoints_current|}}} / {{{lifepoints_max|((Constitution + Strength) x 4) + 10}}}&lt;br /&gt;
|-&lt;br /&gt;
!Align=&amp;quot;Left&amp;quot;|Endurance Points:&lt;br /&gt;
|colspan = 5 align = &amp;quot;left&amp;quot;|{{{endurancepoints_current|}}} / {{{endurancepoints_max|((Constitution + Strength + Willpower) x 3) + 5}}}&lt;br /&gt;
|-&lt;br /&gt;
!Align=&amp;quot;Left&amp;quot;|Essence Points:&lt;br /&gt;
|colspan = 5 align = &amp;quot;left&amp;quot;|{{{essencepoints_current|}}} / {{{essencepoints_max|(Sum of Attributes)}}}&lt;br /&gt;
|-&lt;br /&gt;
!Align=&amp;quot;Left&amp;quot;|Speed:&lt;br /&gt;
|colspan = 5 align = &amp;quot;left&amp;quot;|{{{speed|(Constitution + Dexterity) x 2}}}&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot;|Strength&lt;br /&gt;
|{{{strength|(Strength)}}}&lt;br /&gt;
! align=&amp;quot;left&amp;quot;|Dexterity&lt;br /&gt;
|{{{dexterity|(Dexterity)}}}&lt;br /&gt;
! align=&amp;quot;left&amp;quot;|Constitution&lt;br /&gt;
|{{{constitution|(Constitution)}}}&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot;|Intelligence&lt;br /&gt;
|{{{intelligence|(Intelligence)}}}&lt;br /&gt;
! align=&amp;quot;left&amp;quot;|Perception&lt;br /&gt;
|{{{perception|(Perception)}}}&lt;br /&gt;
! align=&amp;quot;left&amp;quot;|Willpower&lt;br /&gt;
|{{{willpower|(Willpower)}}}&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|Qualities&lt;br /&gt;
! align=&amp;quot;left&amp;quot;|Points&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|Drawbacks&lt;br /&gt;
! align=&amp;quot;left&amp;quot;|Points&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{quality1_name|(Quality #1)}}}&lt;br /&gt;
|{{{quality1_points|(Points)}}}&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{drawback1_name|(Drawback #1)}}}&lt;br /&gt;
|{{{drawback1_points|(Points)}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{quality2_name|(Quality #2)}}}&lt;br /&gt;
|{{{quality2_points|(Points)}}}&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{drawback2_name|(Drawback #2)}}}&lt;br /&gt;
|{{{drawback2_points|(Points)}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{quality3_name|(Quality #3)}}}&lt;br /&gt;
|{{{quality3_points|(Points)}}}&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{drawback3_name|(Drawback #3)}}}&lt;br /&gt;
|{{{drawback3_points|(Points)}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{quality4_name|(etc.)}}}&lt;br /&gt;
|{{{quality4_points|(etc.)}}}&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{drawback4_name|(etc)}}}&lt;br /&gt;
|{{{drawback4_points|(etc)}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{quality5_name|}}}&lt;br /&gt;
|{{{quality5_points|}}}&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{drawback5_name|}}}&lt;br /&gt;
|{{{drawback5_points|}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{quality6_name|}}}&lt;br /&gt;
|{{{quality6_points|}}}&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{drawback6_name|}}}&lt;br /&gt;
|{{{drawback6_points|}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{quality7_name|}}}&lt;br /&gt;
|{{{quality7_points|}}}&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{drawback7_name|}}}&lt;br /&gt;
|{{{drawback7_points|}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{quality8_name|}}}&lt;br /&gt;
|{{{quality8_points|}}}&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{drawback8_name|}}}&lt;br /&gt;
|{{{drawback8_points|}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{quality9_name|}}}&lt;br /&gt;
|{{{quality9_points|}}}&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{drawback9_name|}}}&lt;br /&gt;
|{{{drawback9_points|}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{quality10_name|}}}&lt;br /&gt;
|{{{quality10_points|}}}&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{drawback10_name|}}}&lt;br /&gt;
|{{{drawback10_points|}}}&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|Skill&lt;br /&gt;
! align=&amp;quot;left&amp;quot;|Level&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|Skill&lt;br /&gt;
! align=&amp;quot;left&amp;quot;|Level&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill1_name|Skill #1}}} {{{skill1_type|(type)}}}&lt;br /&gt;
|{{{skill1_level|Level}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill21_name|Skill #21}}} {{{skill21_type|(type)}}}&lt;br /&gt;
|{{{skill21_level|Level}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill2_name|}}} {{{skill2_type|}}}&lt;br /&gt;
|{{{skill2_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill22_name|}}} {{{skill22_type|}}}&lt;br /&gt;
|{{{skill22_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill3_name|}}} {{{skill3_type|}}}&lt;br /&gt;
|{{{skill3_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill23_name|}}} {{{skill23_type|}}}&lt;br /&gt;
|{{{skill23_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill4_name|}}} {{{skill4_type|}}}&lt;br /&gt;
|{{{skill4_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill24_name|}}} {{{skill24_type|}}}&lt;br /&gt;
|{{{skill24_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill5_name|}}} {{{skill5_type|}}}&lt;br /&gt;
|{{{skill5_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill25_name|}}} {{{skill25_type|}}}&lt;br /&gt;
|{{{skill25_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill6_name|}}} {{{skill6_type|}}}&lt;br /&gt;
|{{{skill6_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill26_name|}}} {{{skill26_type|}}}&lt;br /&gt;
|{{{skill26_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill7_name|}}} {{{skill7_type|}}}&lt;br /&gt;
|{{{skill7_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill27_name|}}} {{{skill27_type|}}}&lt;br /&gt;
|{{{skill27_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill8_name|}}} {{{skill8_type|}}}&lt;br /&gt;
|{{{skill8_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill28_name|}}} {{{skill28_type|}}}&lt;br /&gt;
|{{{skill28_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill9_name|}}} {{{skill9_type|}}}&lt;br /&gt;
|{{{skill9_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill29_name|}}} {{{skill29_type|}}}&lt;br /&gt;
|{{{skill29_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill10_name|}}} {{{skill10_type|}}}&lt;br /&gt;
|{{{skill10_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill30_name|}}} {{{skill30_type|}}}&lt;br /&gt;
|{{{skill30_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill11_name|}}} {{{skill11_type|}}}&lt;br /&gt;
|{{{skill11_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill31_name|}}} {{{skill31_type|}}}&lt;br /&gt;
|{{{skill31_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill12_name|}}} {{{skill12_type|}}}&lt;br /&gt;
|{{{skill12_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill32_name|}}} {{{skill32_type|}}}&lt;br /&gt;
|{{{skill32_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill13_name|}}} {{{skill13_type|}}}&lt;br /&gt;
|{{{skill13_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill33_name|}}} {{{skill33_type|}}}&lt;br /&gt;
|{{{skill33_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill14_name|}}} {{{skill14_type|}}}&lt;br /&gt;
|{{{skill14_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill34_name|}}} {{{skill34_type|}}}&lt;br /&gt;
|{{{skill34_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill15_name|}}} {{{skill15_type|}}}&lt;br /&gt;
|{{{skill15_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill35_name|}}} {{{skill35_type|}}}&lt;br /&gt;
|{{{skill35_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill16_name|}}} {{{skill16_type|}}}&lt;br /&gt;
|{{{skill16_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill36_name|}}} {{{skill36_type|}}}&lt;br /&gt;
|{{{skill36_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill17_name|}}} {{{skill17_type|}}}&lt;br /&gt;
|{{{skill17_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill37_name|}}} {{{skill37_type|}}}&lt;br /&gt;
|{{{skill37_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill18_name|}}} {{{skill18_type|}}}&lt;br /&gt;
|{{{skill18_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill38_name|}}} {{{skill38_type|}}}&lt;br /&gt;
|{{{skill38_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill19_name|}}} {{{skill19_type|}}}&lt;br /&gt;
|{{{skill19_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill39_name|}}} {{{skill39_type|}}}&lt;br /&gt;
|{{{skill39_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill20_name|}}} {{{skill20_type|}}}&lt;br /&gt;
|{{{skill20_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill40_name|}}} {{{skill40_type|}}}&lt;br /&gt;
|{{{skill40_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;right&amp;quot;|Player:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{player|(Player Name)}}}&lt;br /&gt;
! align=&amp;quot;right&amp;quot;|Game:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;  align=&amp;quot;left&amp;quot;|{{{game|}}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Vassily_Petrovich&amp;diff=169343</id>
		<title>Vassily Petrovich</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Vassily_Petrovich&amp;diff=169343"/>
		<updated>2011-01-14T08:51:45Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=Xhaosdaemon &lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=Vassily Petrovich&lt;br /&gt;
|type=Former Spetznaz (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|strength=4&lt;br /&gt;
|dexterity=5&lt;br /&gt;
|constitution=4&lt;br /&gt;
|intelligence=3&lt;br /&gt;
|perception=4&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
|lifepoints_max=54&lt;br /&gt;
|lifepoints_current=54&lt;br /&gt;
|endurancepoints_max=38&lt;br /&gt;
|endurancepoints_current=38&lt;br /&gt;
|essencepoints_max=23&lt;br /&gt;
|essencepoints_current=23&lt;br /&gt;
|speed=18&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Fast Reaction Time&lt;br /&gt;
|quality1_points=2&lt;br /&gt;
|quality2_name=Hard to Kill&lt;br /&gt;
|quality2_points=4&lt;br /&gt;
|quality3_name=Jack of All Trades&lt;br /&gt;
|quality3_points=3&lt;br /&gt;
|quality4_name=Resistance (Pain)&lt;br /&gt;
|quality4_points=2&lt;br /&gt;
|quality5_name=Resistance (Fatigue)&lt;br /&gt;
|quality5_points=2&lt;br /&gt;
|quality6_name=Situational Awareness&lt;br /&gt;
|quality6_points=2&lt;br /&gt;
&lt;br /&gt;
|drawback1_name=Cruel&lt;br /&gt;
|drawback1_points=1&lt;br /&gt;
|drawback2_name=Fear of Commitment&lt;br /&gt;
|drawback2_points=1&lt;br /&gt;
|drawback3_name=Honorable&lt;br /&gt;
|drawback3_points=2&lt;br /&gt;
|drawback4_name=Humorless&lt;br /&gt;
|drawback4_points=1&lt;br /&gt;
|drawback5_name=Impaired Sense (Smell)&lt;br /&gt;
|drawback5_points=2&lt;br /&gt;
|drawback6_name=Reckless&lt;br /&gt;
|drawback6_points=2&lt;br /&gt;
|drawback7_name=Recurring Nightmares&lt;br /&gt;
|drawback7_points=1&lt;br /&gt;
&lt;br /&gt;
|skill1_name=Climbing&lt;br /&gt;
|skill1_level=1&lt;br /&gt;
|skill1_type= &lt;br /&gt;
|skill2_name=Dodge&lt;br /&gt;
|skill2_level=3&lt;br /&gt;
|skill3_name=Driving &lt;br /&gt;
|skill3_type=(car)&lt;br /&gt;
|skill3_level=2&lt;br /&gt;
|skill4_name=First Aid&lt;br /&gt;
|skill4_level=2&lt;br /&gt;
|skill5_name=Guns &lt;br /&gt;
|skill5_type=(handgun)&lt;br /&gt;
|skill5_level=2&lt;br /&gt;
|skill6_name=Guns &lt;br /&gt;
|skill6_type=(rifle)&lt;br /&gt;
|skill6_level=5&lt;br /&gt;
|skill7_name=Hand Weapon &lt;br /&gt;
|skill7_type=(knife)&lt;br /&gt;
|skill7_level=2&lt;br /&gt;
|skill8_name=Language &lt;br /&gt;
|skill8_type=(English)&lt;br /&gt;
|skill8_level=3&lt;br /&gt;
|skill9_name=Language &lt;br /&gt;
|skill9_type=(Russian)&lt;br /&gt;
|skill9_level=5&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Martial Arts&lt;br /&gt;
|skill21_level=2&lt;br /&gt;
|skill21_type= &lt;br /&gt;
|skill22_name=Notice&lt;br /&gt;
|skill22_level=2&lt;br /&gt;
|skill23_name=Scavenging&lt;br /&gt;
|skill23_level=2&lt;br /&gt;
|skill24_name=Science &lt;br /&gt;
|skill14type=(Chemistry)&lt;br /&gt;
|skill24_level=2&lt;br /&gt;
|skill25_name=Stealth&lt;br /&gt;
|skill25_level=2&lt;br /&gt;
|skill26_name=Swimming&lt;br /&gt;
|skill26_level=1&lt;br /&gt;
|skill27_name=Throwing &lt;br /&gt;
|skill17type=(Knives)&lt;br /&gt;
|skill27_level=2&lt;br /&gt;
|skill28_name=Weight Lifting&lt;br /&gt;
|skill28_level=2&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 30 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 6&#039;3&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 220 lbs &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hair:&#039;&#039;&#039; Blond &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eyes:&#039;&#039;&#039; Blue&lt;br /&gt;
===Possessions===&lt;br /&gt;
*Cell Phone&lt;br /&gt;
*Backpack&lt;br /&gt;
*Bedroll&lt;br /&gt;
*Bayonet (large knife) d4 x STR &amp;lt;stabbing/slashing&amp;gt;&lt;br /&gt;
*Wood Axe d8 x STR &amp;lt;slashing&amp;gt;&lt;br /&gt;
*$25 in Cash.&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Freya_Bruun&amp;diff=169342</id>
		<title>Freya Bruun</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Freya_Bruun&amp;diff=169342"/>
		<updated>2011-01-14T08:51:29Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=Tapeworm&lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=Freya Bruun&lt;br /&gt;
|type=Mafia Hitwoman (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|strength=3&lt;br /&gt;
|dexterity=5&lt;br /&gt;
|constitution=3&lt;br /&gt;
|intelligence=3&lt;br /&gt;
|perception=3&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
|lifepoints_max=34&lt;br /&gt;
|lifepoints_current=34&lt;br /&gt;
|endurancepoints_max=32&lt;br /&gt;
|endurancepoints_current=32&lt;br /&gt;
|essencepoints_max=20&lt;br /&gt;
|essencepoints_current=20&lt;br /&gt;
|speed=16&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Attractiveness&lt;br /&gt;
|quality1_points=3&lt;br /&gt;
|quality2_name=Charisma 2&lt;br /&gt;
|quality2_points=2&lt;br /&gt;
|quality3_name=Contacts (Handler)&lt;br /&gt;
|quality3_points=2&lt;br /&gt;
|quality4_name=Hard to Kill&lt;br /&gt;
|quality4_points=1&lt;br /&gt;
|quality5_name=Resources&lt;br /&gt;
|quality5_points=2&lt;br /&gt;
|quality6_name=Situational Awareness&lt;br /&gt;
|quality6_points=2&lt;br /&gt;
|quality7_name=Resistance (Disease)&lt;br /&gt;
|quality7_points=1&lt;br /&gt;
|quality8_name=Resistance (Fatigue)&lt;br /&gt;
|quality8_points=1&lt;br /&gt;
|quality9_name=Resistance (Pain)&lt;br /&gt;
|quality9_points=1&lt;br /&gt;
&lt;br /&gt;
|drawback1_name=Adversary (Rival Syndicate)&lt;br /&gt;
|drawback1_points=3&lt;br /&gt;
|drawback2_name=Fear of Commitment&lt;br /&gt;
|drawback2_points=1&lt;br /&gt;
|drawback3_name=Honorable&lt;br /&gt;
|drawback3_points=2&lt;br /&gt;
|drawback4_name=Impaired Sense (Smell)&lt;br /&gt;
|drawback4_points=2&lt;br /&gt;
|drawback5_name=Recurring Nightmares&lt;br /&gt;
|drawback5_points=1&lt;br /&gt;
&lt;br /&gt;
|skill1_name=Acrobatics*&lt;br /&gt;
|skill1_level=4&lt;br /&gt;
|skill2_name=Bureaucracy&lt;br /&gt;
|skill2_level=1&lt;br /&gt;
|skill3_name=Climbing &lt;br /&gt;
|skill3_level=1&lt;br /&gt;
|skill4_name=Computers&lt;br /&gt;
|skill4_level=2&lt;br /&gt;
|skill5_name=Driving &lt;br /&gt;
|skill5_name=(Car)&lt;br /&gt;
|skill5_level=3&lt;br /&gt;
|skill6_name=First Aid&lt;br /&gt;
|skill6_level=1&lt;br /&gt;
|skill7_name=Guns &lt;br /&gt;
|skill7_type=(Handguns)&lt;br /&gt;
|skill7_level=6&lt;br /&gt;
|skill8_name=Intimidation&lt;br /&gt;
|skill8_level=3&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Martial Arts*&lt;br /&gt;
|skill21_level=2&lt;br /&gt;
|skill22_name=Notice&lt;br /&gt;
|skill22_level=2&lt;br /&gt;
|skill23_name=Seduction&lt;br /&gt;
|skill23_level=2&lt;br /&gt;
|skill24_name=Smooth Talking&lt;br /&gt;
|skill24_level=2&lt;br /&gt;
|skill25_name=Stealth&lt;br /&gt;
|skill25_level=2&lt;br /&gt;
|skill26_name=Streetwise&lt;br /&gt;
|skill26_level=2&lt;br /&gt;
|skill27_name=Swimming&lt;br /&gt;
|skill27_level=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
===Possessions===&lt;br /&gt;
*Cell Phone w/ charger&lt;br /&gt;
*Multitool&lt;br /&gt;
*9mm Pistol 2/ 2x 15 rnd mags&lt;br /&gt;
*Surefire high-intensity 6&#039;&#039; flashlight&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=William_Debluudie&amp;diff=169341</id>
		<title>William Debluudie</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=William_Debluudie&amp;diff=169341"/>
		<updated>2011-01-14T08:51:06Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=Cerulean Lion&lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=William Debluudie&lt;br /&gt;
|type=Survivalist Electrician (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|strength=3&lt;br /&gt;
|dexterity=4&lt;br /&gt;
|constitution=4&lt;br /&gt;
|intelligence=3&lt;br /&gt;
|perception=3&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
|lifepoints_max=50&lt;br /&gt;
|lifepoints_current=50&lt;br /&gt;
|endurancepoints_max=35&lt;br /&gt;
|endurancepoints_current=35&lt;br /&gt;
|essencepoints_max=20&lt;br /&gt;
|essencepoints_current=20&lt;br /&gt;
|speed=16&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Artistic Talent (photography) &lt;br /&gt;
|quality1_points=3&lt;br /&gt;
|quality2_name=Fast Reaction Time &lt;br /&gt;
|quality2_points=2&lt;br /&gt;
|quality3_name=Hard to Kill &lt;br /&gt;
|quality3_points=4&lt;br /&gt;
|quality4_name=Jack of All Trades  &lt;br /&gt;
|quality4_points=3&lt;br /&gt;
|quality5_name=Photographic Memory  &lt;br /&gt;
|quality5_points=2&lt;br /&gt;
|quality6_name=Resistance Disease  &lt;br /&gt;
|quality6_points=2&lt;br /&gt;
|quality7_name=Resistance Pain  &lt;br /&gt;
|quality7_points=2&lt;br /&gt;
|quality8_name=Resources  &lt;br /&gt;
|quality8_points=1&lt;br /&gt;
|quality9_name=Threat Detection  &lt;br /&gt;
|quality9_points=3&lt;br /&gt;
&lt;br /&gt;
|drawback1_name=Phobia (aggressive dogs) &lt;br /&gt;
|drawback1_points=2&lt;br /&gt;
|drawback1_name=Honorable &lt;br /&gt;
|drawback1_points=2&lt;br /&gt;
|drawback1_name=Insomnia &lt;br /&gt;
|drawback1_points=3&lt;br /&gt;
|drawback1_name=Nightmares &lt;br /&gt;
|drawback1_points=1&lt;br /&gt;
&lt;br /&gt;
|skill1_name=Acrobatics* &lt;br /&gt;
|skill1_level=2&lt;br /&gt;
|skill2_name=Brawling &lt;br /&gt;
|skill2_level=2&lt;br /&gt;
|skill3_name=Climbing &lt;br /&gt;
|skill3_level=2&lt;br /&gt;
|skill4_name=Computers &lt;br /&gt;
|skill4_level=1&lt;br /&gt;
|skill5_name=Drive &lt;br /&gt;
|skill5_type=(Car) &lt;br /&gt;
|skill5_level=1&lt;br /&gt;
|skill6_name=Drive &lt;br /&gt;
|skill6_type=(small truck) &lt;br /&gt;
|skill6_level=2&lt;br /&gt;
|skill7_name=Engineer &lt;br /&gt;
|skill7_type=(Electrical) &lt;br /&gt;
|skill7_level=3&lt;br /&gt;
|skill8_name=Fine Arts &lt;br /&gt;
|skill8_type=(photography) &lt;br /&gt;
|skill8_level=2&lt;br /&gt;
|skill9_name=Fine Arts &lt;br /&gt;
|skill9_type=(sketching) &lt;br /&gt;
|skill9_level=1&lt;br /&gt;
|skill10_name=First Aid &lt;br /&gt;
|skill10_level=2&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Guns &lt;br /&gt;
|skill21_type=(rifle) &lt;br /&gt;
|skill21_level=1&lt;br /&gt;
|skill22_name=Hand Weapon &lt;br /&gt;
|skill22_type=(Club) &lt;br /&gt;
|skill22_level=2&lt;br /&gt;
|skill23_name=Hand Weapon &lt;br /&gt;
|skill23_type=(Axe) &lt;br /&gt;
|skill23_level=3&lt;br /&gt;
|skill24_name=Hand Weapon &lt;br /&gt;
|skill24_type=(Knife) &lt;br /&gt;
|skill24_level=1&lt;br /&gt;
|skill25_name=Mechanic &lt;br /&gt;
|skill25_level=1&lt;br /&gt;
|skill26_name=Play Instrument &lt;br /&gt;
|skill26_type=(Harmonica) &lt;br /&gt;
|skill26_level=2&lt;br /&gt;
|skill27_name=Running &lt;br /&gt;
|skill27_type=(Marathon) &lt;br /&gt;
|skill27_level=1&lt;br /&gt;
|skill28_name=Sport &lt;br /&gt;
|skill28_type=(Parkour) &lt;br /&gt;
|skill28_level=2&lt;br /&gt;
|skill29_name=Survival &lt;br /&gt;
|skill29_type=(forest) &lt;br /&gt;
|skill29_level=1&lt;br /&gt;
|skill30_name=Survival &lt;br /&gt;
|skill30_type=(urban) &lt;br /&gt;
|skill30_level=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
Wears workman&#039;s clothing, jeans and green work shirt. Thick electrician&#039;s gloves, motorcycle helmet. Combat boots. Carpenter&#039;s tool belt with several pouches. Carries a hatchet and a bowie knife, both clipped to the belt, the bowie in a scabbard.&lt;br /&gt;
Carries a hockey goalie&#039;s mask that he puts on when he expects to face the undead.&lt;br /&gt;
&lt;br /&gt;
===Possessions===&lt;br /&gt;
*Electrician&#039;s tool belt with pouches&lt;br /&gt;
*First aid kit in tool belt pouch&lt;br /&gt;
*One extra bottle ibuprofin tablets, 50 tablets&lt;br /&gt;
*One bottle iodine tablets, enough to treat 50 quarts&lt;br /&gt;
*Wood Axe clipped to tool belt.&lt;br /&gt;
*Bowie Knife in scabbard clipped to tool belt&lt;br /&gt;
*Multitool in tool belt.&lt;br /&gt;
*Cell phone, in tool pouch&lt;br /&gt;
*Small flashlight, in belt holster&lt;br /&gt;
*2 harmonicas, one in shirt pocket, the other in pouch&lt;br /&gt;
*Cheap digital camera, in pouch&lt;br /&gt;
*Assorted tools, in pouches of clipped to belt: claw hammer, box cutter, long-nose pliers, 12-inch carpenter&#039;s level, half-dozen sewing needles wrapped in a piece of cloth, spool of thread, pencil sharpener (est 50)&lt;br /&gt;
*Small sketchbook (8 by 12 inches) (spiral bound) several pencils&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Vassily_Petrovich&amp;diff=169340</id>
		<title>Vassily Petrovich</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Vassily_Petrovich&amp;diff=169340"/>
		<updated>2011-01-14T08:50:47Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=Xhaosdaemon &lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=Vassily Petrovich&lt;br /&gt;
|type=Former Spetznaz (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|strength=4&lt;br /&gt;
|dexterity=5&lt;br /&gt;
|constitution=4&lt;br /&gt;
|intelligence=3&lt;br /&gt;
|perception=4&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
|lifepoints_max=54&lt;br /&gt;
|lifepoints_current=54&lt;br /&gt;
|endurancepoints_max=38&lt;br /&gt;
|endurancepoints_current=38&lt;br /&gt;
|essencepoints_max=23&lt;br /&gt;
|essencepoints_current=23&lt;br /&gt;
|speed=18&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Fast Reaction Time&lt;br /&gt;
|quality1_points=2&lt;br /&gt;
|quality2_name=Hard to Kill&lt;br /&gt;
|quality2_points=4&lt;br /&gt;
|quality3_name=Jack of All Trades&lt;br /&gt;
|quality3_points=3&lt;br /&gt;
|quality4_name=Resistance (Pain)&lt;br /&gt;
|quality4_points=2&lt;br /&gt;
|quality5_name=Resistance (Fatigue)&lt;br /&gt;
|quality5_points=2&lt;br /&gt;
|quality6_name=Situational Awareness&lt;br /&gt;
|quality6_points=2&lt;br /&gt;
&lt;br /&gt;
|drawback1_name=Cruel&lt;br /&gt;
|drawback1_points=1&lt;br /&gt;
|drawback2_name=Fear of Commitment&lt;br /&gt;
|drawback2_points=1&lt;br /&gt;
|drawback3_name=Honorable&lt;br /&gt;
|drawback3_points=2&lt;br /&gt;
|drawback4_name=Humorless&lt;br /&gt;
|drawback4_points=1&lt;br /&gt;
|drawback5_name=Impaired Sense (Smell)&lt;br /&gt;
|drawback5_points=2&lt;br /&gt;
|drawback6_name=Reckless&lt;br /&gt;
|drawback6_points=2&lt;br /&gt;
|drawback7_name=Recurring Nightmares&lt;br /&gt;
|drawback7_points=1&lt;br /&gt;
&lt;br /&gt;
|skill1_name=Climbing&lt;br /&gt;
|skill1_level=1&lt;br /&gt;
|skill1_type= &lt;br /&gt;
|skill2_name=Dodge&lt;br /&gt;
|skill2_level=3&lt;br /&gt;
|skill3_name=Driving &lt;br /&gt;
|skill3_type=(car)&lt;br /&gt;
|skill3_level=2&lt;br /&gt;
|skill4_name=First Aid&lt;br /&gt;
|skill4_level=2&lt;br /&gt;
|skill5_name=Guns &lt;br /&gt;
|skill5_type=(handgun)&lt;br /&gt;
|skill5_level=2&lt;br /&gt;
|skill6_name=Guns &lt;br /&gt;
|skill6_type=(rifle)&lt;br /&gt;
|skill6_level=5&lt;br /&gt;
|skill7_name=Hand Weapon &lt;br /&gt;
|skill7_type=(knife)&lt;br /&gt;
|skill7_level=2&lt;br /&gt;
|skill8_name=Language &lt;br /&gt;
|skill8_type=(English)&lt;br /&gt;
|skill8_level=3&lt;br /&gt;
|skill9_name=Language &lt;br /&gt;
|skill9_type=(Russian)&lt;br /&gt;
|skill9_level=5&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Martial Arts&lt;br /&gt;
|skill21_level=2&lt;br /&gt;
|skill21_type= &lt;br /&gt;
|skill22_name=Notice&lt;br /&gt;
|skill22_level=2&lt;br /&gt;
|skill23_name=Scavenging&lt;br /&gt;
|skill23_level=2&lt;br /&gt;
|skill24_name=Science &lt;br /&gt;
|skill14type=(Chemistry)&lt;br /&gt;
|skill24_level=2&lt;br /&gt;
|skill25_name=Stealth&lt;br /&gt;
|skill25_level=2&lt;br /&gt;
|skill26_name=Swimming&lt;br /&gt;
|skill26_level=1&lt;br /&gt;
|skill27_name=Throwing &lt;br /&gt;
|skill17type=(Knives)&lt;br /&gt;
|skill27_level=2&lt;br /&gt;
|skill28_name=Weight Lifting&lt;br /&gt;
|skill28_level=2&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 30 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 6&#039;3&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 220 lbs &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hair:&#039;&#039;&#039; Blond &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eyes:&#039;&#039;&#039; Blue&lt;br /&gt;
===Possessions===&lt;br /&gt;
Cell Phone&lt;br /&gt;
Backpack&lt;br /&gt;
Bedroll&lt;br /&gt;
Bayonet (large knife) d4 x STR &amp;lt;stabbing/slashing&amp;gt;&lt;br /&gt;
Wood Axe d8 x STR &amp;lt;slashing&amp;gt;&lt;br /&gt;
$25 in Cash.&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Freya_Bruun&amp;diff=169339</id>
		<title>Freya Bruun</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Freya_Bruun&amp;diff=169339"/>
		<updated>2011-01-14T08:50:14Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=Tapeworm&lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=Freya Bruun&lt;br /&gt;
|type=Mafia Hitwoman (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|strength=3&lt;br /&gt;
|dexterity=5&lt;br /&gt;
|constitution=3&lt;br /&gt;
|intelligence=3&lt;br /&gt;
|perception=3&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
|lifepoints_max=34&lt;br /&gt;
|lifepoints_current=34&lt;br /&gt;
|endurancepoints_max=32&lt;br /&gt;
|endurancepoints_current=32&lt;br /&gt;
|essencepoints_max=20&lt;br /&gt;
|essencepoints_current=20&lt;br /&gt;
|speed=16&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Attractiveness&lt;br /&gt;
|quality1_points=3&lt;br /&gt;
|quality2_name=Charisma 2&lt;br /&gt;
|quality2_points=2&lt;br /&gt;
|quality3_name=Contacts (Handler)&lt;br /&gt;
|quality3_points=2&lt;br /&gt;
|quality4_name=Hard to Kill&lt;br /&gt;
|quality4_points=1&lt;br /&gt;
|quality5_name=Resources&lt;br /&gt;
|quality5_points=2&lt;br /&gt;
|quality6_name=Situational Awareness&lt;br /&gt;
|quality6_points=2&lt;br /&gt;
|quality7_name=Resistance (Disease)&lt;br /&gt;
|quality7_points=1&lt;br /&gt;
|quality8_name=Resistance (Fatigue)&lt;br /&gt;
|quality8_points=1&lt;br /&gt;
|quality9_name=Resistance (Pain)&lt;br /&gt;
|quality9_points=1&lt;br /&gt;
&lt;br /&gt;
|drawback1_name=Adversary (Rival Syndicate)&lt;br /&gt;
|drawback1_points=3&lt;br /&gt;
|drawback2_name=Fear of Commitment&lt;br /&gt;
|drawback2_points=1&lt;br /&gt;
|drawback3_name=Honorable&lt;br /&gt;
|drawback3_points=2&lt;br /&gt;
|drawback4_name=Impaired Sense (Smell)&lt;br /&gt;
|drawback4_points=2&lt;br /&gt;
|drawback5_name=Recurring Nightmares&lt;br /&gt;
|drawback5_points=1&lt;br /&gt;
&lt;br /&gt;
|skill1_name=Acrobatics*&lt;br /&gt;
|skill1_level=4&lt;br /&gt;
|skill2_name=Bureaucracy&lt;br /&gt;
|skill2_level=1&lt;br /&gt;
|skill3_name=Climbing &lt;br /&gt;
|skill3_level=1&lt;br /&gt;
|skill4_name=Computers&lt;br /&gt;
|skill4_level=2&lt;br /&gt;
|skill5_name=Driving &lt;br /&gt;
|skill5_name=(Car)&lt;br /&gt;
|skill5_level=3&lt;br /&gt;
|skill6_name=First Aid&lt;br /&gt;
|skill6_level=1&lt;br /&gt;
|skill7_name=Guns &lt;br /&gt;
|skill7_type=(Handguns)&lt;br /&gt;
|skill7_level=6&lt;br /&gt;
|skill8_name=Intimidation&lt;br /&gt;
|skill8_level=3&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Martial Arts*&lt;br /&gt;
|skill21_level=2&lt;br /&gt;
|skill22_name=Notice&lt;br /&gt;
|skill22_level=2&lt;br /&gt;
|skill23_name=Seduction&lt;br /&gt;
|skill23_level=2&lt;br /&gt;
|skill24_name=Smooth Talking&lt;br /&gt;
|skill24_level=2&lt;br /&gt;
|skill25_name=Stealth&lt;br /&gt;
|skill25_level=2&lt;br /&gt;
|skill26_name=Streetwise&lt;br /&gt;
|skill26_level=2&lt;br /&gt;
|skill27_name=Swimming&lt;br /&gt;
|skill27_level=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
===Possessions===&lt;br /&gt;
Cell Phone w/ charger&lt;br /&gt;
Multitool&lt;br /&gt;
9mm Pistol 2/ 2x 15 rnd mags&lt;br /&gt;
Surefire high-intensity 6&#039;&#039; flashlight&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Vassily_Petrovich&amp;diff=169338</id>
		<title>Vassily Petrovich</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Vassily_Petrovich&amp;diff=169338"/>
		<updated>2011-01-14T08:50:03Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=Xhaosdaemon &lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=Vassily Petrovich&lt;br /&gt;
|type=Former Spetznaz (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|strength=4&lt;br /&gt;
|dexterity=5&lt;br /&gt;
|constitution=4&lt;br /&gt;
|intelligence=3&lt;br /&gt;
|perception=4&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
|lifepoints_max=54&lt;br /&gt;
|lifepoints_current=54&lt;br /&gt;
|endurancepoints_max=38&lt;br /&gt;
|endurancepoints_current=38&lt;br /&gt;
|essencepoints_max=23&lt;br /&gt;
|essencepoints_current=23&lt;br /&gt;
|speed=16&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Fast Reaction Time&lt;br /&gt;
|quality1_points=2&lt;br /&gt;
|quality2_name=Hard to Kill&lt;br /&gt;
|quality2_points=4&lt;br /&gt;
|quality3_name=Jack of All Trades&lt;br /&gt;
|quality3_points=3&lt;br /&gt;
|quality4_name=Resistance (Pain)&lt;br /&gt;
|quality4_points=2&lt;br /&gt;
|quality5_name=Resistance (Fatigue)&lt;br /&gt;
|quality5_points=2&lt;br /&gt;
|quality6_name=Situational Awareness&lt;br /&gt;
|quality6_points=2&lt;br /&gt;
&lt;br /&gt;
|drawback1_name=Cruel&lt;br /&gt;
|drawback1_points=1&lt;br /&gt;
|drawback2_name=Fear of Commitment&lt;br /&gt;
|drawback2_points=1&lt;br /&gt;
|drawback3_name=Honorable&lt;br /&gt;
|drawback3_points=2&lt;br /&gt;
|drawback4_name=Humorless&lt;br /&gt;
|drawback4_points=1&lt;br /&gt;
|drawback5_name=Impaired Sense (Smell)&lt;br /&gt;
|drawback5_points=2&lt;br /&gt;
|drawback6_name=Reckless&lt;br /&gt;
|drawback6_points=2&lt;br /&gt;
|drawback7_name=Recurring Nightmares&lt;br /&gt;
|drawback7_points=1&lt;br /&gt;
&lt;br /&gt;
|skill1_name=Climbing&lt;br /&gt;
|skill1_level=1&lt;br /&gt;
|skill1_type= &lt;br /&gt;
|skill2_name=Dodge&lt;br /&gt;
|skill2_level=3&lt;br /&gt;
|skill3_name=Driving &lt;br /&gt;
|skill3_type=(car)&lt;br /&gt;
|skill3_level=2&lt;br /&gt;
|skill4_name=First Aid&lt;br /&gt;
|skill4_level=2&lt;br /&gt;
|skill5_name=Guns &lt;br /&gt;
|skill5_type=(handgun)&lt;br /&gt;
|skill5_level=2&lt;br /&gt;
|skill6_name=Guns &lt;br /&gt;
|skill6_type=(rifle)&lt;br /&gt;
|skill6_level=5&lt;br /&gt;
|skill7_name=Hand Weapon &lt;br /&gt;
|skill7_type=(knife)&lt;br /&gt;
|skill7_level=2&lt;br /&gt;
|skill8_name=Language &lt;br /&gt;
|skill8_type=(English)&lt;br /&gt;
|skill8_level=3&lt;br /&gt;
|skill9_name=Language &lt;br /&gt;
|skill9_type=(Russian)&lt;br /&gt;
|skill9_level=5&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Martial Arts&lt;br /&gt;
|skill21_level=2&lt;br /&gt;
|skill21_type= &lt;br /&gt;
|skill22_name=Notice&lt;br /&gt;
|skill22_level=2&lt;br /&gt;
|skill23_name=Scavenging&lt;br /&gt;
|skill23_level=2&lt;br /&gt;
|skill24_name=Science &lt;br /&gt;
|skill14type=(Chemistry)&lt;br /&gt;
|skill24_level=2&lt;br /&gt;
|skill25_name=Stealth&lt;br /&gt;
|skill25_level=2&lt;br /&gt;
|skill26_name=Swimming&lt;br /&gt;
|skill26_level=1&lt;br /&gt;
|skill27_name=Throwing &lt;br /&gt;
|skill17type=(Knives)&lt;br /&gt;
|skill27_level=2&lt;br /&gt;
|skill28_name=Weight Lifting&lt;br /&gt;
|skill28_level=2&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 30 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 6&#039;3&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 220 lbs &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hair:&#039;&#039;&#039; Blond &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eyes:&#039;&#039;&#039; Blue&lt;br /&gt;
===Possessions===&lt;br /&gt;
Cell Phone&lt;br /&gt;
Backpack&lt;br /&gt;
Bedroll&lt;br /&gt;
Bayonet (large knife) d4 x STR &amp;lt;stabbing/slashing&amp;gt;&lt;br /&gt;
Wood Axe d8 x STR &amp;lt;slashing&amp;gt;&lt;br /&gt;
$25 in Cash.&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Freya_Bruun&amp;diff=169335</id>
		<title>Freya Bruun</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Freya_Bruun&amp;diff=169335"/>
		<updated>2011-01-14T08:49:16Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=Tapeworm&lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=Freya Bruun&lt;br /&gt;
|type=Mafia Hitwoman (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|strength=3&lt;br /&gt;
|dexterity=5&lt;br /&gt;
|constitution=3&lt;br /&gt;
|intelligence=3&lt;br /&gt;
|perception=3&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
|lifepoints_max=34&lt;br /&gt;
|lifepoints_current=34&lt;br /&gt;
|endurancepoints_max=32&lt;br /&gt;
|endurancepoints_current=32&lt;br /&gt;
|essencepoints_max=20&lt;br /&gt;
|essencepoints_max=&lt;br /&gt;
|speed=16&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Attractiveness&lt;br /&gt;
|quality1_points=3&lt;br /&gt;
|quality2_name=Charisma 2&lt;br /&gt;
|quality2_points=2&lt;br /&gt;
|quality3_name=Contacts (Handler)&lt;br /&gt;
|quality3_points=2&lt;br /&gt;
|quality4_name=Hard to Kill&lt;br /&gt;
|quality4_points=1&lt;br /&gt;
|quality5_name=Resources&lt;br /&gt;
|quality5_points=2&lt;br /&gt;
|quality6_name=Situational Awareness&lt;br /&gt;
|quality6_points=2&lt;br /&gt;
|quality7_name=Resistance (Disease)&lt;br /&gt;
|quality7_points=1&lt;br /&gt;
|quality8_name=Resistance (Fatigue)&lt;br /&gt;
|quality8_points=1&lt;br /&gt;
|quality9_name=Resistance (Pain)&lt;br /&gt;
|quality9_points=1&lt;br /&gt;
&lt;br /&gt;
|drawback1_name=Adversary (Rival Syndicate)&lt;br /&gt;
|drawback1_points=3&lt;br /&gt;
|drawback2_name=Fear of Commitment&lt;br /&gt;
|drawback2_points=1&lt;br /&gt;
|drawback3_name=Honorable&lt;br /&gt;
|drawback3_points=2&lt;br /&gt;
|drawback4_name=Impaired Sense (Smell)&lt;br /&gt;
|drawback4_points=2&lt;br /&gt;
|drawback5_name=Recurring Nightmares&lt;br /&gt;
|drawback5_points=1&lt;br /&gt;
&lt;br /&gt;
|skill1_name=Acrobatics*&lt;br /&gt;
|skill1_level=4&lt;br /&gt;
|skill2_name=Bureaucracy&lt;br /&gt;
|skill2_level=1&lt;br /&gt;
|skill3_name=Climbing &lt;br /&gt;
|skill3_level=1&lt;br /&gt;
|skill4_name=Computers&lt;br /&gt;
|skill4_level=2&lt;br /&gt;
|skill5_name=Driving &lt;br /&gt;
|skill5_name=(Car)&lt;br /&gt;
|skill5_level=3&lt;br /&gt;
|skill6_name=First Aid&lt;br /&gt;
|skill6_level=1&lt;br /&gt;
|skill7_name=Guns &lt;br /&gt;
|skill7_type=(Handguns)&lt;br /&gt;
|skill7_level=6&lt;br /&gt;
|skill8_name=Intimidation&lt;br /&gt;
|skill8_level=3&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Martial Arts*&lt;br /&gt;
|skill21_level=2&lt;br /&gt;
|skill22_name=Notice&lt;br /&gt;
|skill22_level=2&lt;br /&gt;
|skill23_name=Seduction&lt;br /&gt;
|skill23_level=2&lt;br /&gt;
|skill24_name=Smooth Talking&lt;br /&gt;
|skill24_level=2&lt;br /&gt;
|skill25_name=Stealth&lt;br /&gt;
|skill25_level=2&lt;br /&gt;
|skill26_name=Streetwise&lt;br /&gt;
|skill26_level=2&lt;br /&gt;
|skill27_name=Swimming&lt;br /&gt;
|skill27_level=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
===Possessions===&lt;br /&gt;
Cell Phone w/ charger&lt;br /&gt;
Multitool&lt;br /&gt;
9mm Pistol 2/ 2x 15 rnd mags&lt;br /&gt;
Surefire high-intensity 6&#039;&#039; flashlight&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Template:Unisystem_Character_Sheet&amp;diff=169334</id>
		<title>Template:Unisystem Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Template:Unisystem_Character_Sheet&amp;diff=169334"/>
		<updated>2011-01-14T08:48:14Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable infobox&amp;quot; align=&amp;quot;right&amp;quot; style=&amp;quot;border:1px solid black; padding: 2pt; margin: 4pt&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | {{{name|(Name)}}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | {{{type|(Character Type)}}}&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;right&amp;quot;|Character Points:&lt;br /&gt;
! align=&amp;quot;right&amp;quot;|Spent &lt;br /&gt;
| align=&amp;quot;left&amp;quot;|{{{points_spent|(Spent Points)}}}&lt;br /&gt;
! align=&amp;quot;right&amp;quot;|Unspent&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|{{{points_unspent|(Unspent Points)}}}&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
!Align=&amp;quot;Left&amp;quot;|Life Points:&lt;br /&gt;
|colspan = 5 align = &amp;quot;left&amp;quot;|{{{lifepoints_current|}}} / {{{lifepoints_max|((Constitution + Strength) x 4) + 10}}}&lt;br /&gt;
|-&lt;br /&gt;
!Align=&amp;quot;Left&amp;quot;|Endurance Points:&lt;br /&gt;
|colspan = 5 align = &amp;quot;left&amp;quot;|{{{endurancepoints_current|}}} / {{{endurancepoints_max|((Constitution + Strength + Willpower) x 3) + 5}}}&lt;br /&gt;
|-&lt;br /&gt;
!Align=&amp;quot;Left&amp;quot;|Essence Points:&lt;br /&gt;
|colspan = 5 align = &amp;quot;left&amp;quot;|{{{essencepoints_current|}}} / {{{essencepoints_max|(Sum of Attributes)}}}&lt;br /&gt;
|-&lt;br /&gt;
!Align=&amp;quot;Left&amp;quot;|Speed:&lt;br /&gt;
|colspan = 5 align = &amp;quot;left&amp;quot;|{{{speed|(Constitution + Dexterity) x 2}}}&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot;|Strength&lt;br /&gt;
|{{{strength|(Strength)}}}&lt;br /&gt;
! align=&amp;quot;left&amp;quot;|Dexterity&lt;br /&gt;
|{{{dexterity|(Dexterity)}}}&lt;br /&gt;
! align=&amp;quot;left&amp;quot;|Constitution&lt;br /&gt;
|{{{constitution|(Constitution)}}}&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot;|Intelligence&lt;br /&gt;
|{{{intelligence|(Intelligence)}}}&lt;br /&gt;
! align=&amp;quot;left&amp;quot;|Perception&lt;br /&gt;
|{{{perception|(Perception)}}}&lt;br /&gt;
! align=&amp;quot;left&amp;quot;|Willpower&lt;br /&gt;
|{{{willpower|(Willpower)}}}&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Qualities&lt;br /&gt;
!Points&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Drawbacks&lt;br /&gt;
!Points&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{quality1_name|(Quality #1)}}}&lt;br /&gt;
|{{{quality1_points|(Points)}}}&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{drawback1_name|(Drawback #1)}}}&lt;br /&gt;
|{{{drawback1_points|(Points)}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{quality2_name|(Quality #2)}}}&lt;br /&gt;
|{{{quality2_points|(Points)}}}&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{drawback2_name|(Drawback #2)}}}&lt;br /&gt;
|{{{drawback2_points|(Points)}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{quality3_name|(Quality #3)}}}&lt;br /&gt;
|{{{quality3_points|(Points)}}}&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{drawback3_name|(Drawback #3)}}}&lt;br /&gt;
|{{{drawback3_points|(Points)}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{quality4_name|(etc.)}}}&lt;br /&gt;
|{{{quality4_points|(etc.)}}}&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{drawback4_name|(etc)}}}&lt;br /&gt;
|{{{drawback4_points|(etc)}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{quality5_name|}}}&lt;br /&gt;
|{{{quality5_points|}}}&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{drawback5_name|}}}&lt;br /&gt;
|{{{drawback5_points|}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{quality6_name|}}}&lt;br /&gt;
|{{{quality6_points|}}}&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{drawback6_name|}}}&lt;br /&gt;
|{{{drawback6_points|}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{quality7_name|}}}&lt;br /&gt;
|{{{quality7_points|}}}&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{drawback7_name|}}}&lt;br /&gt;
|{{{drawback7_points|}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{quality8_name|}}}&lt;br /&gt;
|{{{quality8_points|}}}&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{drawback8_name|}}}&lt;br /&gt;
|{{{drawback8_points|}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{quality9_name|}}}&lt;br /&gt;
|{{{quality9_points|}}}&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{drawback9_name|}}}&lt;br /&gt;
|{{{drawback9_points|}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{quality10_name|}}}&lt;br /&gt;
|{{{quality10_points|}}}&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{drawback10_name|}}}&lt;br /&gt;
|{{{drawback10_points|}}}&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Skill&lt;br /&gt;
!Level&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Skill&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill1_name|Skill #1}}} {{{skill1_type|(type)}}}&lt;br /&gt;
|{{{skill1_level|Level}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill21_name|Skill #21}}} {{{skill21_type|(type)}}}&lt;br /&gt;
|{{{skill21_level|Level}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill2_name|}}} {{{skill2_type|}}}&lt;br /&gt;
|{{{skill2_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill22_name|}}} {{{skill22_type|}}}&lt;br /&gt;
|{{{skill22_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill3_name|}}} {{{skill3_type|}}}&lt;br /&gt;
|{{{skill3_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill23_name|}}} {{{skill23_type|}}}&lt;br /&gt;
|{{{skill23_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill4_name|}}} {{{skill4_type|}}}&lt;br /&gt;
|{{{skill4_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill24_name|}}} {{{skill24_type|}}}&lt;br /&gt;
|{{{skill24_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill5_name|}}} {{{skill5_type|}}}&lt;br /&gt;
|{{{skill5_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill25_name|}}} {{{skill25_type|}}}&lt;br /&gt;
|{{{skill25_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill6_name|}}} {{{skill6_type|}}}&lt;br /&gt;
|{{{skill6_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill26_name|}}} {{{skill26_type|}}}&lt;br /&gt;
|{{{skill26_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill7_name|}}} {{{skill7_type|}}}&lt;br /&gt;
|{{{skill7_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill27_name|}}} {{{skill27_type|}}}&lt;br /&gt;
|{{{skill27_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill8_name|}}} {{{skill8_type|}}}&lt;br /&gt;
|{{{skill8_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill28_name|}}} {{{skill28_type|}}}&lt;br /&gt;
|{{{skill28_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill9_name|}}} {{{skill9_type|}}}&lt;br /&gt;
|{{{skill9_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill29_name|}}} {{{skill29_type|}}}&lt;br /&gt;
|{{{skill29_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill10_name|}}} {{{skill10_type|}}}&lt;br /&gt;
|{{{skill10_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill30_name|}}} {{{skill30_type|}}}&lt;br /&gt;
|{{{skill30_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill11_name|}}} {{{skill11_type|}}}&lt;br /&gt;
|{{{skill11_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill31_name|}}} {{{skill31_type|}}}&lt;br /&gt;
|{{{skill31_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill12_name|}}} {{{skill12_type|}}}&lt;br /&gt;
|{{{skill12_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill32_name|}}} {{{skill32_type|}}}&lt;br /&gt;
|{{{skill32_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill13_name|}}} {{{skill13_type|}}}&lt;br /&gt;
|{{{skill13_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill33_name|}}} {{{skill33_type|}}}&lt;br /&gt;
|{{{skill33_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill14_name|}}} {{{skill14_type|}}}&lt;br /&gt;
|{{{skill14_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill34_name|}}} {{{skill34_type|}}}&lt;br /&gt;
|{{{skill34_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill15_name|}}} {{{skill15_type|}}}&lt;br /&gt;
|{{{skill15_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill35_name|}}} {{{skill35_type|}}}&lt;br /&gt;
|{{{skill35_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill16_name|}}} {{{skill16_type|}}}&lt;br /&gt;
|{{{skill16_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill36_name|}}} {{{skill36_type|}}}&lt;br /&gt;
|{{{skill36_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill17_name|}}} {{{skill17_type|}}}&lt;br /&gt;
|{{{skill17_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill37_name|}}} {{{skill37_type|}}}&lt;br /&gt;
|{{{skill37_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill18_name|}}} {{{skill18_type|}}}&lt;br /&gt;
|{{{skill18_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill38_name|}}} {{{skill38_type|}}}&lt;br /&gt;
|{{{skill38_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill19_name|}}} {{{skill19_type|}}}&lt;br /&gt;
|{{{skill19_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill39_name|}}} {{{skill39_type|}}}&lt;br /&gt;
|{{{skill39_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill20_name|}}} {{{skill20_type|}}}&lt;br /&gt;
|{{{skill20_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill40_name|}}} {{{skill40_type|}}}&lt;br /&gt;
|{{{skill40_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;right&amp;quot;|Player:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{player|(Player Name)}}}&lt;br /&gt;
! align=&amp;quot;right&amp;quot;|Game:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;  align=&amp;quot;left&amp;quot;|{{{game|}}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=William_Debluudie&amp;diff=169333</id>
		<title>William Debluudie</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=William_Debluudie&amp;diff=169333"/>
		<updated>2011-01-14T08:47:35Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=Cerulean Lion&lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=William Debluudie&lt;br /&gt;
|type=Survivalist Electrician (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|strength=3&lt;br /&gt;
|dexterity=4&lt;br /&gt;
|constitution=4&lt;br /&gt;
|intelligence=3&lt;br /&gt;
|perception=3&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
|life_points=50&lt;br /&gt;
|endurance_points=35&lt;br /&gt;
|speed=16&lt;br /&gt;
|essence_points=20&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Artistic Talent (photography) &lt;br /&gt;
|quality1_points=3&lt;br /&gt;
|quality2_name=Fast Reaction Time &lt;br /&gt;
|quality2_points=2&lt;br /&gt;
|quality3_name=Hard to Kill &lt;br /&gt;
|quality3_points=4&lt;br /&gt;
|quality4_name=Jack of All Trades  &lt;br /&gt;
|quality4_points=3&lt;br /&gt;
|quality5_name=Photographic Memory  &lt;br /&gt;
|quality5_points=2&lt;br /&gt;
|quality6_name=Resistance Disease  &lt;br /&gt;
|quality6_points=2&lt;br /&gt;
|quality7_name=Resistance Pain  &lt;br /&gt;
|quality7_points=2&lt;br /&gt;
|quality8_name=Resources  &lt;br /&gt;
|quality8_points=1&lt;br /&gt;
|quality9_name=Threat Detection  &lt;br /&gt;
|quality9_points=3&lt;br /&gt;
&lt;br /&gt;
|drawback1_name=Phobia (aggressive dogs) &lt;br /&gt;
|drawback1_points=2&lt;br /&gt;
|drawback1_name=Honorable &lt;br /&gt;
|drawback1_points=2&lt;br /&gt;
|drawback1_name=Insomnia &lt;br /&gt;
|drawback1_points=3&lt;br /&gt;
|drawback1_name=Nightmares &lt;br /&gt;
|drawback1_points=1&lt;br /&gt;
&lt;br /&gt;
|skill1_name=Acrobatics* &lt;br /&gt;
|skill1_level=2&lt;br /&gt;
|skill2_name=Brawling &lt;br /&gt;
|skill2_level=2&lt;br /&gt;
|skill3_name=Climbing &lt;br /&gt;
|skill3_level=2&lt;br /&gt;
|skill4_name=Computers &lt;br /&gt;
|skill4_level=1&lt;br /&gt;
|skill5_name=Drive &lt;br /&gt;
|skill5_type=(Car) &lt;br /&gt;
|skill5_level=1&lt;br /&gt;
|skill6_name=Drive &lt;br /&gt;
|skill6_type=(small truck) &lt;br /&gt;
|skill6_level=2&lt;br /&gt;
|skill7_name=Engineer &lt;br /&gt;
|skill7_type=(Electrical) &lt;br /&gt;
|skill7_level=3&lt;br /&gt;
|skill8_name=Fine Arts &lt;br /&gt;
|skill8_type=(photography) &lt;br /&gt;
|skill8_level=2&lt;br /&gt;
|skill9_name=Fine Arts &lt;br /&gt;
|skill9_type=(sketching) &lt;br /&gt;
|skill9_level=1&lt;br /&gt;
|skill10_name=First Aid &lt;br /&gt;
|skill10_level=2&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Guns &lt;br /&gt;
|skill21_type=(rifle) &lt;br /&gt;
|skill21_level=1&lt;br /&gt;
|skill22_name=Hand Weapon &lt;br /&gt;
|skill22_type=(Club) &lt;br /&gt;
|skill22_level=2&lt;br /&gt;
|skill23_name=Hand Weapon &lt;br /&gt;
|skill23_type=(Axe) &lt;br /&gt;
|skill23_level=3&lt;br /&gt;
|skill24_name=Hand Weapon &lt;br /&gt;
|skill24_type=(Knife) &lt;br /&gt;
|skill24_level=1&lt;br /&gt;
|skill25_name=Mechanic &lt;br /&gt;
|skill25_level=1&lt;br /&gt;
|skill26_name=Play Instrument &lt;br /&gt;
|skill26_type=(Harmonica) &lt;br /&gt;
|skill26_level=2&lt;br /&gt;
|skill27_name=Running &lt;br /&gt;
|skill27_type=(Marathon) &lt;br /&gt;
|skill27_level=1&lt;br /&gt;
|skill28_name=Sport &lt;br /&gt;
|skill28_type=(Parkour) &lt;br /&gt;
|skill28_level=2&lt;br /&gt;
|skill29_name=Survival &lt;br /&gt;
|skill29_type=(forest) &lt;br /&gt;
|skill29_level=1&lt;br /&gt;
|skill30_name=Survival &lt;br /&gt;
|skill30_type=(urban) &lt;br /&gt;
|skill30_level=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
Wears workman&#039;s clothing, jeans and green work shirt. Thick electrician&#039;s gloves, motorcycle helmet. Combat boots. Carpenter&#039;s tool belt with several pouches. Carries a hatchet and a bowie knife, both clipped to the belt, the bowie in a scabbard.&lt;br /&gt;
Carries a hockey goalie&#039;s mask that he puts on when he expects to face the undead.&lt;br /&gt;
&lt;br /&gt;
===Possessions===&lt;br /&gt;
*Electrician&#039;s tool belt with pouches&lt;br /&gt;
*First aid kit in tool belt pouch&lt;br /&gt;
*One extra bottle ibuprofin tablets, 50 tablets&lt;br /&gt;
*One bottle iodine tablets, enough to treat 50 quarts&lt;br /&gt;
*Wood Axe clipped to tool belt.&lt;br /&gt;
*Bowie Knife in scabbard clipped to tool belt&lt;br /&gt;
*Multitool in tool belt.&lt;br /&gt;
*Cell phone, in tool pouch&lt;br /&gt;
*Small flashlight, in belt holster&lt;br /&gt;
*2 harmonicas, one in shirt pocket, the other in pouch&lt;br /&gt;
*Cheap digital camera, in pouch&lt;br /&gt;
*Assorted tools, in pouches of clipped to belt: claw hammer, box cutter, long-nose pliers, 12-inch carpenter&#039;s level, half-dozen sewing needles wrapped in a piece of cloth, spool of thread, pencil sharpener (est 50)&lt;br /&gt;
*Small sketchbook (8 by 12 inches) (spiral bound) several pencils&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Template:Unisystem_Character_Sheet&amp;diff=169332</id>
		<title>Template:Unisystem Character Sheet</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Template:Unisystem_Character_Sheet&amp;diff=169332"/>
		<updated>2011-01-14T08:47:07Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable infobox&amp;quot; align=&amp;quot;right&amp;quot; style=&amp;quot;border:1px solid black; padding: 2pt; margin: 4pt&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | {{{name|(Name)}}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | {{{type|(Character Type)}}}&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;right&amp;quot;|Character Points:&lt;br /&gt;
! align=&amp;quot;right&amp;quot;|Spent &lt;br /&gt;
| align=&amp;quot;left&amp;quot;|{{{points_spent|(Spent Points)}}}&lt;br /&gt;
! align=&amp;quot;right&amp;quot;|Unspent&lt;br /&gt;
| align=&amp;quot;left&amp;quot;|{{{points_unspent|(Unspent Points)}}}&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
!Align=&amp;quot;Left&amp;quot;|Life Points:&lt;br /&gt;
|colspan = 5 align = &amp;quot;left&amp;quot;|{{{lifepoints_current}}} / {{{lifepoints_max|((Constitution + Strength) x 4) + 10}}}&lt;br /&gt;
|-&lt;br /&gt;
!Align=&amp;quot;Left&amp;quot;|Endurance Points:&lt;br /&gt;
|colspan = 5 align = &amp;quot;left&amp;quot;|{{{endurancepoints_current}}} / {{{endurancepoints_max|((Constitution + Strength + Willpower) x 3) + 5}}}&lt;br /&gt;
|-&lt;br /&gt;
!Align=&amp;quot;Left&amp;quot;|Essence Points:&lt;br /&gt;
|colspan = 5 align = &amp;quot;left&amp;quot;|{{{essencepoints_current}}} / {{{essencepoints_max|(Sum of Attributes)}}}&lt;br /&gt;
|-&lt;br /&gt;
!Align=&amp;quot;Left&amp;quot;|Speed:&lt;br /&gt;
|colspan = 5 align = &amp;quot;left&amp;quot;|{{{speed|(Constitution + Dexterity) x 2}}}&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot;|Strength&lt;br /&gt;
|{{{strength|(Strength)}}}&lt;br /&gt;
! align=&amp;quot;left&amp;quot;|Dexterity&lt;br /&gt;
|{{{dexterity|(Dexterity)}}}&lt;br /&gt;
! align=&amp;quot;left&amp;quot;|Constitution&lt;br /&gt;
|{{{constitution|(Constitution)}}}&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;left&amp;quot;|Intelligence&lt;br /&gt;
|{{{intelligence|(Intelligence)}}}&lt;br /&gt;
! align=&amp;quot;left&amp;quot;|Perception&lt;br /&gt;
|{{{perception|(Perception)}}}&lt;br /&gt;
! align=&amp;quot;left&amp;quot;|Willpower&lt;br /&gt;
|{{{willpower|(Willpower)}}}&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Qualities&lt;br /&gt;
!Points&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Drawbacks&lt;br /&gt;
!Points&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{quality1_name|(Quality #1)}}}&lt;br /&gt;
|{{{quality1_points|(Points)}}}&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{drawback1_name|(Drawback #1)}}}&lt;br /&gt;
|{{{drawback1_points|(Points)}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{quality2_name|(Quality #2)}}}&lt;br /&gt;
|{{{quality2_points|(Points)}}}&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{drawback2_name|(Drawback #2)}}}&lt;br /&gt;
|{{{drawback2_points|(Points)}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{quality3_name|(Quality #3)}}}&lt;br /&gt;
|{{{quality3_points|(Points)}}}&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{drawback3_name|(Drawback #3)}}}&lt;br /&gt;
|{{{drawback3_points|(Points)}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{quality4_name|(etc.)}}}&lt;br /&gt;
|{{{quality4_points|(etc.)}}}&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{drawback4_name|(etc)}}}&lt;br /&gt;
|{{{drawback4_points|(etc)}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{quality5_name|}}}&lt;br /&gt;
|{{{quality5_points|}}}&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{drawback5_name|}}}&lt;br /&gt;
|{{{drawback5_points|}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{quality6_name|}}}&lt;br /&gt;
|{{{quality6_points|}}}&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{drawback6_name|}}}&lt;br /&gt;
|{{{drawback6_points|}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{quality7_name|}}}&lt;br /&gt;
|{{{quality7_points|}}}&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{drawback7_name|}}}&lt;br /&gt;
|{{{drawback7_points|}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{quality8_name|}}}&lt;br /&gt;
|{{{quality8_points|}}}&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{drawback8_name|}}}&lt;br /&gt;
|{{{drawback8_points|}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{quality9_name|}}}&lt;br /&gt;
|{{{quality9_points|}}}&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{drawback9_name|}}}&lt;br /&gt;
|{{{drawback9_points|}}}&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{quality10_name|}}}&lt;br /&gt;
|{{{quality10_points|}}}&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{drawback10_name|}}}&lt;br /&gt;
|{{{drawback10_points|}}}&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Skill&lt;br /&gt;
!Level&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Skill&lt;br /&gt;
!Level&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill1_name|Skill #1}}} {{{skill1_type|(type)}}}&lt;br /&gt;
|{{{skill1_level|Level}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill21_name|Skill #21}}} {{{skill21_type|(type)}}}&lt;br /&gt;
|{{{skill21_level|Level}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill2_name|}}} {{{skill2_type|}}}&lt;br /&gt;
|{{{skill2_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill22_name|}}} {{{skill22_type|}}}&lt;br /&gt;
|{{{skill22_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill3_name|}}} {{{skill3_type|}}}&lt;br /&gt;
|{{{skill3_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill23_name|}}} {{{skill23_type|}}}&lt;br /&gt;
|{{{skill23_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill4_name|}}} {{{skill4_type|}}}&lt;br /&gt;
|{{{skill4_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill24_name|}}} {{{skill24_type|}}}&lt;br /&gt;
|{{{skill24_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill5_name|}}} {{{skill5_type|}}}&lt;br /&gt;
|{{{skill5_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill25_name|}}} {{{skill25_type|}}}&lt;br /&gt;
|{{{skill25_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill6_name|}}} {{{skill6_type|}}}&lt;br /&gt;
|{{{skill6_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill26_name|}}} {{{skill26_type|}}}&lt;br /&gt;
|{{{skill26_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill7_name|}}} {{{skill7_type|}}}&lt;br /&gt;
|{{{skill7_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill27_name|}}} {{{skill27_type|}}}&lt;br /&gt;
|{{{skill27_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill8_name|}}} {{{skill8_type|}}}&lt;br /&gt;
|{{{skill8_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill28_name|}}} {{{skill28_type|}}}&lt;br /&gt;
|{{{skill28_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill9_name|}}} {{{skill9_type|}}}&lt;br /&gt;
|{{{skill9_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill29_name|}}} {{{skill29_type|}}}&lt;br /&gt;
|{{{skill29_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill10_name|}}} {{{skill10_type|}}}&lt;br /&gt;
|{{{skill10_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill30_name|}}} {{{skill30_type|}}}&lt;br /&gt;
|{{{skill30_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill11_name|}}} {{{skill11_type|}}}&lt;br /&gt;
|{{{skill11_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill31_name|}}} {{{skill31_type|}}}&lt;br /&gt;
|{{{skill31_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill12_name|}}} {{{skill12_type|}}}&lt;br /&gt;
|{{{skill12_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill32_name|}}} {{{skill32_type|}}}&lt;br /&gt;
|{{{skill32_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill13_name|}}} {{{skill13_type|}}}&lt;br /&gt;
|{{{skill13_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill33_name|}}} {{{skill33_type|}}}&lt;br /&gt;
|{{{skill33_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill14_name|}}} {{{skill14_type|}}}&lt;br /&gt;
|{{{skill14_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill34_name|}}} {{{skill34_type|}}}&lt;br /&gt;
|{{{skill34_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill15_name|}}} {{{skill15_type|}}}&lt;br /&gt;
|{{{skill15_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill35_name|}}} {{{skill35_type|}}}&lt;br /&gt;
|{{{skill35_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill16_name|}}} {{{skill16_type|}}}&lt;br /&gt;
|{{{skill16_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill36_name|}}} {{{skill36_type|}}}&lt;br /&gt;
|{{{skill36_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill17_name|}}} {{{skill17_type|}}}&lt;br /&gt;
|{{{skill17_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill37_name|}}} {{{skill37_type|}}}&lt;br /&gt;
|{{{skill37_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill18_name|}}} {{{skill18_type|}}}&lt;br /&gt;
|{{{skill18_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill38_name|}}} {{{skill38_type|}}}&lt;br /&gt;
|{{{skill38_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill19_name|}}} {{{skill19_type|}}}&lt;br /&gt;
|{{{skill19_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill39_name|}}} {{{skill39_type|}}}&lt;br /&gt;
|{{{skill39_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill20_name|}}} {{{skill20_type|}}}&lt;br /&gt;
|{{{skill20_level|}}}&lt;br /&gt;
| align=&amp;quot;left&amp;quot;  colspan=&amp;quot;2&amp;quot; |{{{skill40_name|}}} {{{skill40_type|}}}&lt;br /&gt;
|{{{skill40_level|}}}&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;right&amp;quot;|Player:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot;|{{{player|(Player Name)}}}&lt;br /&gt;
! align=&amp;quot;right&amp;quot;|Game:&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;  align=&amp;quot;left&amp;quot;|{{{game|}}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Bruno_Stone&amp;diff=169331</id>
		<title>Bruno Stone</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Bruno_Stone&amp;diff=169331"/>
		<updated>2011-01-14T08:44:06Z</updated>

		<summary type="html">&lt;p&gt;ShanG: Undo revision 169329 by ShanG (Talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=[http://forum.rpg.net/member.php?u=26754 ShanG]&lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=Bruno Stone&lt;br /&gt;
|type=Escaped Convict (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|strength=5&lt;br /&gt;
|dexterity=5&lt;br /&gt;
|constitution=5&lt;br /&gt;
|intelligence=3&lt;br /&gt;
|perception=3&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
|life_points=65&lt;br /&gt;
|endurance_points=45&lt;br /&gt;
|essence_points=24&lt;br /&gt;
|speed=20&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Fast Reaction Time&lt;br /&gt;
|quality1_points=2&lt;br /&gt;
|quality2_name=Hard to Kill 5&lt;br /&gt;
|quality2_points=5&lt;br /&gt;
|quality3_name=Jury Rigging&lt;br /&gt;
|quality3_points=3&lt;br /&gt;
|quality4_name=Resistance (Pain) 1&lt;br /&gt;
|quality4_points=1&lt;br /&gt;
|quality5_name=Resistance (Fatigue) 2&lt;br /&gt;
|quality5_points=2&lt;br /&gt;
|quality6_name=Situational Awareness&lt;br /&gt;
|quality6_points=2&lt;br /&gt;
&lt;br /&gt;
|drawback1_name=Adversary (Police) 3&lt;br /&gt;
|drawback1_points=3&lt;br /&gt;
|drawback2_name=Resources -2&lt;br /&gt;
|drawback2_points=4&lt;br /&gt;
|drawback3_name=Status (Convict) -3&lt;br /&gt;
|drawback3_points=3&lt;br /&gt;
&lt;br /&gt;
|skill1_name=Brawling&lt;br /&gt;
|skill1_level=1&lt;br /&gt;
|skill1_type= &lt;br /&gt;
|skill2_name=Climbing&lt;br /&gt;
|skill2_level=1&lt;br /&gt;
|skill2_type= &lt;br /&gt;
|skill3_name=Craft&lt;br /&gt;
|skill3_type=(Metalworking)&lt;br /&gt;
|skill3_level=1&lt;br /&gt;
|skill4_name=Dodge&lt;br /&gt;
|skill4_level=4&lt;br /&gt;
|skill5_name=Driving&lt;br /&gt;
|skill5_type=(Car)&lt;br /&gt;
|skill5_level=1&lt;br /&gt;
|skill6_name=Driving&lt;br /&gt;
|skill6_type=(Truck)&lt;br /&gt;
|skill6_level=1&lt;br /&gt;
|skill7_name=Driving&lt;br /&gt;
|skill7_type=(Motorcycle)&lt;br /&gt;
|skill7_level=1&lt;br /&gt;
|skill8_name=Engineer&lt;br /&gt;
|skill8_type=(Construction)&lt;br /&gt;
|skill8_level=1&lt;br /&gt;
|skill9_name=First Aid&lt;br /&gt;
|skill9_level=1&lt;br /&gt;
|skill10_name=Guns&lt;br /&gt;
|skill10_type=(Handguns)&lt;br /&gt;
|skill10_level=4&lt;br /&gt;
|skill11_name=Hand Weapon&lt;br /&gt;
|skill11_type=(Knife)&lt;br /&gt;
|skill11_level=3&lt;br /&gt;
|skill12_name=Hand Weapon&lt;br /&gt;
|skill12_type=(Club)&lt;br /&gt;
|skill12_level=4&lt;br /&gt;
|skill13_name=Intimidation&lt;br /&gt;
|skill13_level=1&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Language&lt;br /&gt;
|skill21_type=(English)&lt;br /&gt;
|skill21_level=5&lt;br /&gt;
|skill22_name=Lock Picking&lt;br /&gt;
|skill22_type=(Mechanical)&lt;br /&gt;
|skill22_level=1&lt;br /&gt;
|skill23_name=Mechanic&lt;br /&gt;
|skill23_level=1&lt;br /&gt;
|skill24_name=Notice&lt;br /&gt;
|skill24_level=1&lt;br /&gt;
|skill25_name=Running&lt;br /&gt;
|skill25_type=(Marathon)&lt;br /&gt;
|skill25_level=1&lt;br /&gt;
|skill26_name=Running&lt;br /&gt;
|skill26_type=(Sprint)&lt;br /&gt;
|skill26_level=1&lt;br /&gt;
|skill27_name=Stealth&lt;br /&gt;
|skill27_level=1&lt;br /&gt;
|skill28_name=Scavenge&lt;br /&gt;
|skill28_level=1&lt;br /&gt;
|skill29_name=Sport&lt;br /&gt;
|skill29_type=(Baseball)&lt;br /&gt;
|skill29_level=1&lt;br /&gt;
|skill30_name=Streetwise&lt;br /&gt;
|skill30_level=1&lt;br /&gt;
|skill31_name=Throwing&lt;br /&gt;
|skill31_level=1&lt;br /&gt;
|skill31_type=(Knife)&lt;br /&gt;
|skill32_name=Weight Lifting&lt;br /&gt;
|skill32_level=1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
An athletic man in his mid to late 20&#039;s. Olive skin, dark hair and eyes, and numerous tattoos on his skin. Dressed in a bright orange prison jumpsuit.&lt;br /&gt;
&lt;br /&gt;
===Possessions===&lt;br /&gt;
*Police Radio&lt;br /&gt;
*Crowbar&lt;br /&gt;
*Huge Knife&lt;br /&gt;
*Multitool&lt;br /&gt;
*2 pairs of Handcuffs.&lt;br /&gt;
*5$ in Cash&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=William_Debluudie&amp;diff=169330</id>
		<title>William Debluudie</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=William_Debluudie&amp;diff=169330"/>
		<updated>2011-01-14T08:43:19Z</updated>

		<summary type="html">&lt;p&gt;ShanG: Created page with &amp;#039;{{Template:Unisystem Character Sheet |player=Cerulean Lion |game=Rocky Mountain Die |name=William Debluudie |type=Survivalist Electrician (…&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=Cerulean Lion&lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=William Debluudie&lt;br /&gt;
|type=Survivalist Electrician (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|strength=3&lt;br /&gt;
|dexterity=4&lt;br /&gt;
|constitution=4&lt;br /&gt;
|intelligence=3&lt;br /&gt;
|perception=3&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
|life_points=50&lt;br /&gt;
|endurance_points=35&lt;br /&gt;
|speed=16&lt;br /&gt;
|essence_points=20&lt;br /&gt;
&lt;br /&gt;
Qualities&lt;br /&gt;
|quality1_name=Artistic Talent (photography) &lt;br /&gt;
|quality1_points=3&lt;br /&gt;
|quality2_name=Fast Reaction Time &lt;br /&gt;
|quality2_points=2&lt;br /&gt;
|quality3_name=Hard to Kill &lt;br /&gt;
|quality3_points=4&lt;br /&gt;
|quality4_name=Jack of All Trades  &lt;br /&gt;
|quality4_points=3&lt;br /&gt;
|quality5_name=Photographic Memory  &lt;br /&gt;
|quality5_points=2&lt;br /&gt;
|quality6_name=Resistance Disease  &lt;br /&gt;
|quality6_points=2&lt;br /&gt;
|quality7_name=Resistance Pain  &lt;br /&gt;
|quality7_points=2&lt;br /&gt;
|quality8_name=Resources  &lt;br /&gt;
|quality8_points=1&lt;br /&gt;
|quality9_name=Threat Detection  &lt;br /&gt;
|quality9_points=3&lt;br /&gt;
&lt;br /&gt;
Drawbacks&lt;br /&gt;
|drawback1_name=Phobia (aggressive dogs) &lt;br /&gt;
|drawback1_points=2&lt;br /&gt;
|drawback1_name=Honorable &lt;br /&gt;
|drawback1_points=2&lt;br /&gt;
|drawback1_name=Insomnia &lt;br /&gt;
|drawback1_points=3&lt;br /&gt;
|drawback1_name=Nightmares &lt;br /&gt;
|drawback1_points=1&lt;br /&gt;
&lt;br /&gt;
|skill1_name=Acrobatics* &lt;br /&gt;
|skill1_level=2&lt;br /&gt;
|skill2_name=Brawling &lt;br /&gt;
|skill2_level=2&lt;br /&gt;
|skill3_name=Climbing &lt;br /&gt;
|skill3_level=2&lt;br /&gt;
|skill4_name=Computers &lt;br /&gt;
|skill4_level=1&lt;br /&gt;
|skill5_name=Drive &lt;br /&gt;
|skill5_type=(Car) &lt;br /&gt;
|skill5_level=1&lt;br /&gt;
|skill6_name=Drive &lt;br /&gt;
|skill6_type=(small truck) &lt;br /&gt;
|skill6_level=2&lt;br /&gt;
|skill7_name=Engineer &lt;br /&gt;
|skill7_type=(Electrical) &lt;br /&gt;
|skill7_level=3&lt;br /&gt;
|skill8_name=Fine Arts &lt;br /&gt;
|skill8_type=(photography) &lt;br /&gt;
|skill8_level=2&lt;br /&gt;
|skill9_name=Fine Arts &lt;br /&gt;
|skill9_type=(sketching) &lt;br /&gt;
|skill9_level=1&lt;br /&gt;
|skill10_name=First Aid &lt;br /&gt;
|skill10_level=2&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Guns &lt;br /&gt;
|skill21_type=(rifle) &lt;br /&gt;
|skill21_level=1&lt;br /&gt;
|skill22_name=Hand Weapon &lt;br /&gt;
|skill22_type=(Club) &lt;br /&gt;
|skill22_level=2&lt;br /&gt;
|skill23_name=Hand Weapon &lt;br /&gt;
|skill23_type=(Axe) &lt;br /&gt;
|skill23_level=3&lt;br /&gt;
|skill24_name=Hand Weapon &lt;br /&gt;
|skill24_type=(Knife) &lt;br /&gt;
|skill24_level=1&lt;br /&gt;
|skill25_name=Mechanic &lt;br /&gt;
|skill25_level=1&lt;br /&gt;
|skill26_name=Play Instrument &lt;br /&gt;
|skill26_type=(Harmonica) &lt;br /&gt;
|skill26_level=2&lt;br /&gt;
|skill27_name=Running &lt;br /&gt;
|skill27_type=(Marathon) &lt;br /&gt;
|skill27_level=1&lt;br /&gt;
|skill28_name=Sport &lt;br /&gt;
|skill28_type=(Parkour) &lt;br /&gt;
|skill28_level=2&lt;br /&gt;
|skill29_name=Survival &lt;br /&gt;
|skill29_type=(forest) &lt;br /&gt;
|skill29_level=1&lt;br /&gt;
|skill30_name=Survival &lt;br /&gt;
|skill30_type=(urban) &lt;br /&gt;
|skill30_level=1&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
Wears workman&#039;s clothing, jeans and green work shirt. Thick electrician&#039;s gloves, motorcycle helmet. Combat boots. Carpenter&#039;s tool belt with several pouches. Carries a hatchet and a bowie knife, both clipped to the belt, the bowie in a scabbard.&lt;br /&gt;
Carries a hockey goalie&#039;s mask that he puts on when he expects to face the undead.&lt;br /&gt;
&lt;br /&gt;
===Possessions===&lt;br /&gt;
*Electrician&#039;s tool belt with pouches&lt;br /&gt;
*First aid kit in tool belt pouch&lt;br /&gt;
*One extra bottle ibuprofin tablets, 50 tablets&lt;br /&gt;
*One bottle iodine tablets, enough to treat 50 quarts&lt;br /&gt;
*Wood Axe clipped to tool belt.&lt;br /&gt;
*Bowie Knife in scabbard clipped to tool belt&lt;br /&gt;
*Multitool in tool belt.&lt;br /&gt;
*Cell phone, in tool pouch&lt;br /&gt;
*Small flashlight, in belt holster&lt;br /&gt;
*2 harmonicas, one in shirt pocket, the other in pouch&lt;br /&gt;
*Cheap digital camera, in pouch&lt;br /&gt;
*Assorted tools, in pouches of clipped to belt: claw hammer, box cutter, long-nose pliers, 12-inch carpenter&#039;s level, half-dozen sewing needles wrapped in a piece of cloth, spool of thread, pencil sharpener (est 50)&lt;br /&gt;
*Small sketchbook (8 by 12 inches) (spiral bound) several pencils&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Bruno_Stone&amp;diff=169329</id>
		<title>Bruno Stone</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Bruno_Stone&amp;diff=169329"/>
		<updated>2011-01-14T08:42:57Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=Cerulean Lion&lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=Bruno Stone&lt;br /&gt;
|type=Survivalist Electrician (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|strength=3&lt;br /&gt;
|dexterity=4&lt;br /&gt;
|constitution=4&lt;br /&gt;
|intelligence=3&lt;br /&gt;
|perception=3&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
|life_points=50&lt;br /&gt;
|endurance_points=35&lt;br /&gt;
|speed=16&lt;br /&gt;
|essence_points=20&lt;br /&gt;
&lt;br /&gt;
Qualities&lt;br /&gt;
|quality1_name=Artistic Talent (photography) &lt;br /&gt;
|quality1_points=3&lt;br /&gt;
|quality2_name=Fast Reaction Time &lt;br /&gt;
|quality2_points=2&lt;br /&gt;
|quality3_name=Hard to Kill &lt;br /&gt;
|quality3_points=4&lt;br /&gt;
|quality4_name=Jack of All Trades  &lt;br /&gt;
|quality4_points=3&lt;br /&gt;
|quality5_name=Photographic Memory  &lt;br /&gt;
|quality5_points=2&lt;br /&gt;
|quality6_name=Resistance Disease  &lt;br /&gt;
|quality6_points=2&lt;br /&gt;
|quality7_name=Resistance Pain  &lt;br /&gt;
|quality7_points=2&lt;br /&gt;
|quality8_name=Resources  &lt;br /&gt;
|quality8_points=1&lt;br /&gt;
|quality9_name=Threat Detection  &lt;br /&gt;
|quality9_points=3&lt;br /&gt;
&lt;br /&gt;
Drawbacks&lt;br /&gt;
|drawback1_name=Phobia (aggressive dogs) &lt;br /&gt;
|drawback1_points=2&lt;br /&gt;
|drawback1_name=Honorable &lt;br /&gt;
|drawback1_points=2&lt;br /&gt;
|drawback1_name=Insomnia &lt;br /&gt;
|drawback1_points=3&lt;br /&gt;
|drawback1_name=Nightmares &lt;br /&gt;
|drawback1_points=1&lt;br /&gt;
&lt;br /&gt;
|skill1_name=Acrobatics* &lt;br /&gt;
|skill1_level=2&lt;br /&gt;
|skill2_name=Brawling &lt;br /&gt;
|skill2_level=2&lt;br /&gt;
|skill3_name=Climbing &lt;br /&gt;
|skill3_level=2&lt;br /&gt;
|skill4_name=Computers &lt;br /&gt;
|skill4_level=1&lt;br /&gt;
|skill5_name=Drive &lt;br /&gt;
|skill5_type=(Car) &lt;br /&gt;
|skill5_level=1&lt;br /&gt;
|skill6_name=Drive &lt;br /&gt;
|skill6_type=(small truck) &lt;br /&gt;
|skill6_level=2&lt;br /&gt;
|skill7_name=Engineer &lt;br /&gt;
|skill7_type=(Electrical) &lt;br /&gt;
|skill7_level=3&lt;br /&gt;
|skill8_name=Fine Arts &lt;br /&gt;
|skill8_type=(photography) &lt;br /&gt;
|skill8_level=2&lt;br /&gt;
|skill9_name=Fine Arts &lt;br /&gt;
|skill9_type=(sketching) &lt;br /&gt;
|skill9_level=1&lt;br /&gt;
|skill10_name=First Aid &lt;br /&gt;
|skill10_level=2&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Guns &lt;br /&gt;
|skill21_type=(rifle) &lt;br /&gt;
|skill21_level=1&lt;br /&gt;
|skill22_name=Hand Weapon &lt;br /&gt;
|skill22_type=(Club) &lt;br /&gt;
|skill22_level=2&lt;br /&gt;
|skill23_name=Hand Weapon &lt;br /&gt;
|skill23_type=(Axe) &lt;br /&gt;
|skill23_level=3&lt;br /&gt;
|skill24_name=Hand Weapon &lt;br /&gt;
|skill24_type=(Knife) &lt;br /&gt;
|skill24_level=1&lt;br /&gt;
|skill25_name=Mechanic &lt;br /&gt;
|skill25_level=1&lt;br /&gt;
|skill26_name=Play Instrument &lt;br /&gt;
|skill26_type=(Harmonica) &lt;br /&gt;
|skill26_level=2&lt;br /&gt;
|skill27_name=Running &lt;br /&gt;
|skill27_type=(Marathon) &lt;br /&gt;
|skill27_level=1&lt;br /&gt;
|skill28_name=Sport &lt;br /&gt;
|skill28_type=(Parkour) &lt;br /&gt;
|skill28_level=2&lt;br /&gt;
|skill29_name=Survival &lt;br /&gt;
|skill29_type=(forest) &lt;br /&gt;
|skill29_level=1&lt;br /&gt;
|skill30_name=Survival &lt;br /&gt;
|skill30_type=(urban) &lt;br /&gt;
|skill30_level=1&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
Wears workman&#039;s clothing, jeans and green work shirt. Thick electrician&#039;s gloves, motorcycle helmet. Combat boots. Carpenter&#039;s tool belt with several pouches. Carries a hatchet and a bowie knife, both clipped to the belt, the bowie in a scabbard.&lt;br /&gt;
Carries a hockey goalie&#039;s mask that he puts on when he expects to face the undead.&lt;br /&gt;
&lt;br /&gt;
===Possessions===&lt;br /&gt;
*Electrician&#039;s tool belt with pouches&lt;br /&gt;
*First aid kit in tool belt pouch&lt;br /&gt;
*One extra bottle ibuprofin tablets, 50 tablets&lt;br /&gt;
*One bottle iodine tablets, enough to treat 50 quarts&lt;br /&gt;
*Wood Axe clipped to tool belt.&lt;br /&gt;
*Bowie Knife in scabbard clipped to tool belt&lt;br /&gt;
*Multitool in tool belt.&lt;br /&gt;
*Cell phone, in tool pouch&lt;br /&gt;
*Small flashlight, in belt holster&lt;br /&gt;
*2 harmonicas, one in shirt pocket, the other in pouch&lt;br /&gt;
*Cheap digital camera, in pouch&lt;br /&gt;
*Assorted tools, in pouches of clipped to belt: claw hammer, box cutter, long-nose pliers, 12-inch carpenter&#039;s level, half-dozen sewing needles wrapped in a piece of cloth, spool of thread, pencil sharpener (est 50)&lt;br /&gt;
*Small sketchbook (8 by 12 inches) (spiral bound) several pencils&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Vassily_Petrovich&amp;diff=169328</id>
		<title>Vassily Petrovich</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Vassily_Petrovich&amp;diff=169328"/>
		<updated>2011-01-14T08:32:45Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=Xhaosdaemon &lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=Vassily Petrovich&lt;br /&gt;
|type=Former Spetznaz (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|strength=4&lt;br /&gt;
|dexterity=5&lt;br /&gt;
|constitution=4&lt;br /&gt;
|intelligence=3&lt;br /&gt;
|perception=4&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
|life_points=54&lt;br /&gt;
|endurance_points=38&lt;br /&gt;
|speed=18&lt;br /&gt;
|essence_points=23&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Fast Reaction Time&lt;br /&gt;
|quality1_points=2&lt;br /&gt;
|quality2_name=Hard to Kill&lt;br /&gt;
|quality2_points=4&lt;br /&gt;
|quality3_name=Jack of All Trades&lt;br /&gt;
|quality3_points=3&lt;br /&gt;
|quality4_name=Resistance (Pain)&lt;br /&gt;
|quality4_points=2&lt;br /&gt;
|quality5_name=Resistance (Fatigue)&lt;br /&gt;
|quality5_points=2&lt;br /&gt;
|quality6_name=Situational Awareness&lt;br /&gt;
|quality6_points=2&lt;br /&gt;
&lt;br /&gt;
|drawback1_name=Cruel&lt;br /&gt;
|drawback1_points=1&lt;br /&gt;
|drawback2_name=Fear of Commitment&lt;br /&gt;
|drawback2_points=1&lt;br /&gt;
|drawback3_name=Honorable&lt;br /&gt;
|drawback3_points=2&lt;br /&gt;
|drawback4_name=Humorless&lt;br /&gt;
|drawback4_points=1&lt;br /&gt;
|drawback5_name=Impaired Sense (Smell)&lt;br /&gt;
|drawback5_points=2&lt;br /&gt;
|drawback6_name=Reckless&lt;br /&gt;
|drawback6_points=2&lt;br /&gt;
|drawback7_name=Recurring Nightmares&lt;br /&gt;
|drawback7_points=1&lt;br /&gt;
&lt;br /&gt;
|skill1_name=Climbing&lt;br /&gt;
|skill1_level=1&lt;br /&gt;
|skill1_type= &lt;br /&gt;
|skill2_name=Dodge&lt;br /&gt;
|skill2_level=3&lt;br /&gt;
|skill3_name=Driving &lt;br /&gt;
|skill3_type=(car)&lt;br /&gt;
|skill3_level=2&lt;br /&gt;
|skill4_name=First Aid&lt;br /&gt;
|skill4_level=2&lt;br /&gt;
|skill5_name=Guns &lt;br /&gt;
|skill5_type=(handgun)&lt;br /&gt;
|skill5_level=2&lt;br /&gt;
|skill6_name=Guns &lt;br /&gt;
|skill6_type=(rifle)&lt;br /&gt;
|skill6_level=5&lt;br /&gt;
|skill7_name=Hand Weapon &lt;br /&gt;
|skill7_type=(knife)&lt;br /&gt;
|skill7_level=2&lt;br /&gt;
|skill8_name=Language &lt;br /&gt;
|skill8_type=(English)&lt;br /&gt;
|skill8_level=3&lt;br /&gt;
|skill9_name=Language &lt;br /&gt;
|skill9_type=(Russian)&lt;br /&gt;
|skill9_level=5&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Martial Arts&lt;br /&gt;
|skill21_level=2&lt;br /&gt;
|skill21_type= &lt;br /&gt;
|skill22_name=Notice&lt;br /&gt;
|skill22_level=2&lt;br /&gt;
|skill23_name=Scavenging&lt;br /&gt;
|skill23_level=2&lt;br /&gt;
|skill24_name=Science &lt;br /&gt;
|skill14type=(Chemistry)&lt;br /&gt;
|skill24_level=2&lt;br /&gt;
|skill25_name=Stealth&lt;br /&gt;
|skill25_level=2&lt;br /&gt;
|skill26_name=Swimming&lt;br /&gt;
|skill26_level=1&lt;br /&gt;
|skill27_name=Throwing &lt;br /&gt;
|skill17type=(Knives)&lt;br /&gt;
|skill27_level=2&lt;br /&gt;
|skill28_name=Weight Lifting&lt;br /&gt;
|skill28_level=2&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 30 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 6&#039;3&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 220 lbs &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hair:&#039;&#039;&#039; Blond &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eyes:&#039;&#039;&#039; Blue&lt;br /&gt;
===Possessions===&lt;br /&gt;
Cell Phone&lt;br /&gt;
Backpack&lt;br /&gt;
Bedroll&lt;br /&gt;
Bayonet (large knife) d4 x STR &amp;lt;stabbing/slashing&amp;gt;&lt;br /&gt;
Wood Axe d8 x STR &amp;lt;slashing&amp;gt;&lt;br /&gt;
$25 in Cash.&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Vassily_Petrovich&amp;diff=169327</id>
		<title>Vassily Petrovich</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Vassily_Petrovich&amp;diff=169327"/>
		<updated>2011-01-14T08:32:24Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=Xhaosdaemon &lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=Vassily Petrovich&lt;br /&gt;
|type=Former Spetznaz (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|strength=4&lt;br /&gt;
|dexterity=5&lt;br /&gt;
|constitution=4&lt;br /&gt;
|intelligence=3&lt;br /&gt;
|perception=4&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
|life_points=54&lt;br /&gt;
|endurance_points=38&lt;br /&gt;
|speed=18&lt;br /&gt;
|essence_points=23&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Fast Reaction Time&lt;br /&gt;
|quality1_points=2&lt;br /&gt;
|quality2_name=Hard to Kill&lt;br /&gt;
|quality2_points=4&lt;br /&gt;
|quality3_name=Jack of All Trades&lt;br /&gt;
|quality3_points=3&lt;br /&gt;
|quality4_name=Resistance (Pain)&lt;br /&gt;
|quality4_points=2&lt;br /&gt;
|quality5_name=Resistance (Fatigue)&lt;br /&gt;
|quality5_points=2&lt;br /&gt;
|quality6_name=Situational Awareness&lt;br /&gt;
|quality6_points=2&lt;br /&gt;
&lt;br /&gt;
|drawback1_name=Cruel&lt;br /&gt;
|drawback1_points=1&lt;br /&gt;
|drawback2_name=Fear of Commitment&lt;br /&gt;
|drawback2_points=1&lt;br /&gt;
|drawback3_name=Honorable&lt;br /&gt;
|drawback3_points=2&lt;br /&gt;
|drawback4_name=Humorless&lt;br /&gt;
|drawback4_points=1&lt;br /&gt;
|drawback5_name=Impaired Sense (Smell)&lt;br /&gt;
|drawback5_points=2&lt;br /&gt;
|drawback6_name=Reckless&lt;br /&gt;
|drawback6_points=2&lt;br /&gt;
|drawback7_name=Recurring Nightmares&lt;br /&gt;
|drawback7_points=1&lt;br /&gt;
&lt;br /&gt;
|skill1_name=Climbing&lt;br /&gt;
|skill1_level=1&lt;br /&gt;
|skill2_name=Dodge&lt;br /&gt;
|skill2_level=3&lt;br /&gt;
|skill3_name=Driving &lt;br /&gt;
|skill3_type=(car)&lt;br /&gt;
|skill3_level=2&lt;br /&gt;
|skill4_name=First Aid&lt;br /&gt;
|skill4_level=2&lt;br /&gt;
|skill5_name=Guns &lt;br /&gt;
|skill5_type=(handgun)&lt;br /&gt;
|skill5_level=2&lt;br /&gt;
|skill6_name=Guns &lt;br /&gt;
|skill6_type=(rifle)&lt;br /&gt;
|skill6_level=5&lt;br /&gt;
|skill7_name=Hand Weapon &lt;br /&gt;
|skill7_type=(knife)&lt;br /&gt;
|skill7_level=2&lt;br /&gt;
|skill8_name=Language &lt;br /&gt;
|skill8_type=(English)&lt;br /&gt;
|skill8_level=3&lt;br /&gt;
|skill9_name=Language &lt;br /&gt;
|skill9_type=(Russian)&lt;br /&gt;
|skill9_level=5&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Martial Arts&lt;br /&gt;
|skill21_level=2&lt;br /&gt;
|skill21_type= &lt;br /&gt;
|skill22_name=Notice&lt;br /&gt;
|skill22_level=2&lt;br /&gt;
|skill23_name=Scavenging&lt;br /&gt;
|skill23_level=2&lt;br /&gt;
|skill24_name=Science &lt;br /&gt;
|skill14type=(Chemistry)&lt;br /&gt;
|skill24_level=2&lt;br /&gt;
|skill25_name=Stealth&lt;br /&gt;
|skill25_level=2&lt;br /&gt;
|skill26_name=Swimming&lt;br /&gt;
|skill26_level=1&lt;br /&gt;
|skill27_name=Throwing &lt;br /&gt;
|skill17type=(Knives)&lt;br /&gt;
|skill27_level=2&lt;br /&gt;
|skill28_name=Weight Lifting&lt;br /&gt;
|skill28_level=2&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 30 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 6&#039;3&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 220 lbs &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hair:&#039;&#039;&#039; Blond &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eyes:&#039;&#039;&#039; Blue&lt;br /&gt;
===Possessions===&lt;br /&gt;
Cell Phone&lt;br /&gt;
Backpack&lt;br /&gt;
Bedroll&lt;br /&gt;
Bayonet (large knife) d4 x STR &amp;lt;stabbing/slashing&amp;gt;&lt;br /&gt;
Wood Axe d8 x STR &amp;lt;slashing&amp;gt;&lt;br /&gt;
$25 in Cash.&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Vassily_Petrovich&amp;diff=169326</id>
		<title>Vassily Petrovich</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Vassily_Petrovich&amp;diff=169326"/>
		<updated>2011-01-14T08:32:00Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=Xhaosdaemon &lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=Vassily Petrovich&lt;br /&gt;
|type=Former Spetznaz (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|strength=4&lt;br /&gt;
|dexterity=5&lt;br /&gt;
|constitution=4&lt;br /&gt;
|intelligence=3&lt;br /&gt;
|perception=4&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
|life_points=54&lt;br /&gt;
|endurance_points=38&lt;br /&gt;
|speed=18&lt;br /&gt;
|essence_points=23&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Fast Reaction Time&lt;br /&gt;
|quality1_points=2&lt;br /&gt;
|quality2_name=Hard to Kill&lt;br /&gt;
|quality2_points=4&lt;br /&gt;
|quality3_name=Jack of All Trades&lt;br /&gt;
|quality3_points=3&lt;br /&gt;
|quality4_name=Resistance (Pain)&lt;br /&gt;
|quality4_points=2&lt;br /&gt;
|quality5_name=Resistance (Fatigue)&lt;br /&gt;
|quality5_points=2&lt;br /&gt;
|quality6_name=Situational Awareness&lt;br /&gt;
|quality6_points=2&lt;br /&gt;
&lt;br /&gt;
|drawback1_name=Cruel&lt;br /&gt;
|drawback1_points=1&lt;br /&gt;
|drawback2_name=Fear of Commitment&lt;br /&gt;
|drawback2_points=1&lt;br /&gt;
|drawback3_name=Honorable&lt;br /&gt;
|drawback3_points=2&lt;br /&gt;
|drawback4_name=Humorless&lt;br /&gt;
|drawback4_points=1&lt;br /&gt;
|drawback5_name=Impaired Sense (Smell)&lt;br /&gt;
|drawback5_points=2&lt;br /&gt;
|drawback6_name=Reckless&lt;br /&gt;
|drawback6_points=2&lt;br /&gt;
|drawback7_name=Recurring Nightmares&lt;br /&gt;
|drawback7_points=1&lt;br /&gt;
&lt;br /&gt;
|skill1_name=Climbing&lt;br /&gt;
|skill1_level=1&lt;br /&gt;
|skill2_name=Dodge&lt;br /&gt;
|skill2_level=3&lt;br /&gt;
|skill3_name=Driving &lt;br /&gt;
|skill3_type=(car)&lt;br /&gt;
|skill3_level=2&lt;br /&gt;
|skill4_name=First Aid&lt;br /&gt;
|skill4_level=2&lt;br /&gt;
|skill5_name=Guns &lt;br /&gt;
|skill5_type=(handgun)&lt;br /&gt;
|skill5_level=2&lt;br /&gt;
|skill6_name=Guns &lt;br /&gt;
|skill6_type=(rifle)&lt;br /&gt;
|skill6_level=5&lt;br /&gt;
|skill7_name=Hand Weapon &lt;br /&gt;
|skill7_type=(knife)&lt;br /&gt;
|skill7_level=2&lt;br /&gt;
|skill8_name=Language &lt;br /&gt;
|skill8_type=(English)&lt;br /&gt;
|skill8_level=3&lt;br /&gt;
|skill9_name=Language &lt;br /&gt;
|skill9_type=(Russian)&lt;br /&gt;
|skill9_level=5&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Martial Arts&lt;br /&gt;
|skill21_level=2&lt;br /&gt;
|skill22_name=Notice&lt;br /&gt;
|skill22_level=2&lt;br /&gt;
|skill23_name=Scavenging&lt;br /&gt;
|skill23_level=2&lt;br /&gt;
|skill24_name=Science &lt;br /&gt;
|skill14type=(Chemistry)&lt;br /&gt;
|skill24_level=2&lt;br /&gt;
|skill25_name=Stealth&lt;br /&gt;
|skill25_level=2&lt;br /&gt;
|skill26_name=Swimming&lt;br /&gt;
|skill26_level=1&lt;br /&gt;
|skill27_name=Throwing &lt;br /&gt;
|skill17type=(Knives)&lt;br /&gt;
|skill27_level=2&lt;br /&gt;
|skill28_name=Weight Lifting&lt;br /&gt;
|skill28_level=2&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 30 &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Height:&#039;&#039;&#039; 6&#039;3&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weight:&#039;&#039;&#039; 220 lbs &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hair:&#039;&#039;&#039; Blond &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eyes:&#039;&#039;&#039; Blue&lt;br /&gt;
===Possessions===&lt;br /&gt;
Cell Phone&lt;br /&gt;
Backpack&lt;br /&gt;
Bedroll&lt;br /&gt;
Bayonet (large knife) d4 x STR &amp;lt;stabbing/slashing&amp;gt;&lt;br /&gt;
Wood Axe d8 x STR &amp;lt;slashing&amp;gt;&lt;br /&gt;
$25 in Cash.&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Vassily_Petrovich&amp;diff=169325</id>
		<title>Vassily Petrovich</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Vassily_Petrovich&amp;diff=169325"/>
		<updated>2011-01-14T08:31:31Z</updated>

		<summary type="html">&lt;p&gt;ShanG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=Xhaosdaemon &lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=Vassily Petrovich&lt;br /&gt;
|type=Former Spetznaz (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|strength=4&lt;br /&gt;
|dexterity=5&lt;br /&gt;
|constitution=4&lt;br /&gt;
|intelligence=3&lt;br /&gt;
|perception=4&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
|life_points=54&lt;br /&gt;
|endurance_points=38&lt;br /&gt;
|speed=18&lt;br /&gt;
|essence_points=23&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Fast Reaction Time&lt;br /&gt;
|quality1_points=2&lt;br /&gt;
|quality2_name=Hard to Kill&lt;br /&gt;
|quality2_points=4&lt;br /&gt;
|quality3_name=Jack of All Trades&lt;br /&gt;
|quality3_points=3&lt;br /&gt;
|quality4_name=Resistance (Pain)&lt;br /&gt;
|quality4_points=2&lt;br /&gt;
|quality5_name=Resistance (Fatigue)&lt;br /&gt;
|quality5_points=2&lt;br /&gt;
|quality6_name=Situational Awareness&lt;br /&gt;
|quality6_points=2&lt;br /&gt;
&lt;br /&gt;
|drawback1_name=Cruel&lt;br /&gt;
|drawback1_points=1&lt;br /&gt;
|drawback2_name=Fear of Commitment&lt;br /&gt;
|drawback2_points=1&lt;br /&gt;
|drawback3_name=Honorable&lt;br /&gt;
|drawback3_points=2&lt;br /&gt;
|drawback4_name=Humorless&lt;br /&gt;
|drawback4_points=1&lt;br /&gt;
|drawback5_name=Impaired Sense (Smell)&lt;br /&gt;
|drawback5_points=2&lt;br /&gt;
|drawback6_name=Reckless&lt;br /&gt;
|drawback6_points=2&lt;br /&gt;
|drawback7_name=Recurring Nightmares&lt;br /&gt;
|drawback7_points=1&lt;br /&gt;
&lt;br /&gt;
|skill1_name=Climbing&lt;br /&gt;
|skill1_level=1&lt;br /&gt;
|skill2_name=Dodge&lt;br /&gt;
|skill2_level=3&lt;br /&gt;
|skill3_name=Driving &lt;br /&gt;
|skill3_type=(car)&lt;br /&gt;
|skill3_level=2&lt;br /&gt;
|skill4_name=First Aid&lt;br /&gt;
|skill4_level=2&lt;br /&gt;
|skill5_name=Guns &lt;br /&gt;
|skill5_type=(handgun)&lt;br /&gt;
|skill5_level=2&lt;br /&gt;
|skill6_name=Guns &lt;br /&gt;
|skill6_type=(rifle)&lt;br /&gt;
|skill6_level=5&lt;br /&gt;
|skill7_name=Hand Weapon &lt;br /&gt;
|skill7_type=(knife)&lt;br /&gt;
|skill7_level=2&lt;br /&gt;
|skill8_name=Language &lt;br /&gt;
|skill8_type=(English)&lt;br /&gt;
|skill8_level=3&lt;br /&gt;
|skill9_name=Language &lt;br /&gt;
|skill9_type=(Russian)&lt;br /&gt;
|skill9_level=5&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Martial Arts&lt;br /&gt;
|skill21_level=2&lt;br /&gt;
|skill22_name=Notice&lt;br /&gt;
|skill22_level=2&lt;br /&gt;
|skill23_name=Scavenging&lt;br /&gt;
|skill23_level=2&lt;br /&gt;
|skill24_name=Science &lt;br /&gt;
|skill14type=(Chemistry)&lt;br /&gt;
|skill24_level=2&lt;br /&gt;
|skill25_name=Stealth&lt;br /&gt;
|skill25_level=2&lt;br /&gt;
|skill26_name=Swimming&lt;br /&gt;
|skill26_level=1&lt;br /&gt;
|skill27_name=Throwing &lt;br /&gt;
|skill17type=(Knives)&lt;br /&gt;
|skill27_level=2&lt;br /&gt;
|skill28_name=Weight Lifting&lt;br /&gt;
|skill28_level=2&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 30 &#039;&#039;&#039;Height:&#039;&#039;&#039; 6&#039;3&amp;quot; &#039;&#039;&#039;Weight:&#039;&#039;&#039; 220 lbs &#039;&#039;&#039;Hair:&#039;&#039;&#039; Blond &#039;&#039;&#039;Eyes:&#039;&#039;&#039; Blue&lt;br /&gt;
===Possessions===&lt;br /&gt;
Cell Phone&lt;br /&gt;
Backpack&lt;br /&gt;
Bedroll&lt;br /&gt;
Bayonet (large knife) d4 x STR &amp;lt;stabbing/slashing&amp;gt;&lt;br /&gt;
Wood Axe d8 x STR &amp;lt;slashing&amp;gt;&lt;br /&gt;
$25 in Cash.&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Vassily_Petrovich&amp;diff=169324</id>
		<title>Vassily Petrovich</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Vassily_Petrovich&amp;diff=169324"/>
		<updated>2011-01-14T08:31:12Z</updated>

		<summary type="html">&lt;p&gt;ShanG: Created page with &amp;#039;{{Template:Unisystem Character Sheet |player=Xhaosdaemon  |game=Rocky Mountain Die |name=Vassily Petrovich |type=Former Spetznaz (Survivor)…&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Unisystem Character Sheet&lt;br /&gt;
|player=Xhaosdaemon &lt;br /&gt;
|game=[[Unisystem AFMBE Rocky Mountain Die|Rocky Mountain Die]]&lt;br /&gt;
|name=Vassily Petrovich&lt;br /&gt;
|type=Former Spetznaz (Survivor)&lt;br /&gt;
&lt;br /&gt;
|points_spent=0&lt;br /&gt;
|points_unspent=0&lt;br /&gt;
&lt;br /&gt;
|strength=4&lt;br /&gt;
|dexterity=5&lt;br /&gt;
|constitution=4&lt;br /&gt;
|intelligence=3&lt;br /&gt;
|perception=4&lt;br /&gt;
|willpower=3&lt;br /&gt;
&lt;br /&gt;
|life_points=54&lt;br /&gt;
|endurance_points=38&lt;br /&gt;
|speed=18&lt;br /&gt;
|essence_points=23&lt;br /&gt;
&lt;br /&gt;
Fast Reaction Time (Act 1st w/o initiative roll, +1 on saves vs. Fear)&lt;br /&gt;
Hard to Kill lvl 4 (+12 Life Points, +4 on Survival rolls)&lt;br /&gt;
Jack of All Trades (Untrained skill rolls at level 0)&lt;br /&gt;
Resistance (Pain) lvl 2&lt;br /&gt;
Resistance (Fatigue) lvl 2&lt;br /&gt;
Situational Awareness (+2 to Per rolls, +2 to resist sneak)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|quality1_name=Fast Reaction Time&lt;br /&gt;
|quality1_points=2&lt;br /&gt;
|quality2_name=Hard to Kill&lt;br /&gt;
|quality2_points=4&lt;br /&gt;
|quality3_name=Jack of All Trades&lt;br /&gt;
|quality3_points=3&lt;br /&gt;
|quality4_name=Resistance (Pain)&lt;br /&gt;
|quality4_points=2&lt;br /&gt;
|quality5_name=Resistance (Fatigue)&lt;br /&gt;
|quality5_points=2&lt;br /&gt;
|quality6_name=Situational Awareness&lt;br /&gt;
|quality6_points=2&lt;br /&gt;
&lt;br /&gt;
|drawback1_name=Cruel&lt;br /&gt;
|drawback1_points=1&lt;br /&gt;
|drawback2_name=Fear of Commitment&lt;br /&gt;
|drawback2_points=1&lt;br /&gt;
|drawback3_name=Honorable&lt;br /&gt;
|drawback3_points=2&lt;br /&gt;
|drawback4_name=Humorless&lt;br /&gt;
|drawback4_points=1&lt;br /&gt;
|drawback5_name=Impaired Sense (Smell)&lt;br /&gt;
|drawback5_points=2&lt;br /&gt;
|drawback6_name=Reckless&lt;br /&gt;
|drawback6_points=2&lt;br /&gt;
|drawback7_name=Recurring Nightmares&lt;br /&gt;
|drawback7_points=1&lt;br /&gt;
&lt;br /&gt;
|skill1_name=Climbing&lt;br /&gt;
|skill1_level=1&lt;br /&gt;
|skill2_name=Dodge&lt;br /&gt;
|skill2_level=3&lt;br /&gt;
|skill3_name=Driving &lt;br /&gt;
|skill3_type=(car)&lt;br /&gt;
|skill3_level=2&lt;br /&gt;
|skill4_name=First Aid&lt;br /&gt;
|skill4_level=2&lt;br /&gt;
|skill5_name=Guns &lt;br /&gt;
|skill5_type=(handgun)&lt;br /&gt;
|skill5_level=2&lt;br /&gt;
|skill6_name=Guns &lt;br /&gt;
|skill6_type=(rifle)&lt;br /&gt;
|skill6_level=5&lt;br /&gt;
|skill7_name=Hand Weapon &lt;br /&gt;
|skill7_type=(knife)&lt;br /&gt;
|skill7_level=2&lt;br /&gt;
|skill8_name=Language &lt;br /&gt;
|skill8_type=(English)&lt;br /&gt;
|skill8_level=3&lt;br /&gt;
|skill9_name=Language &lt;br /&gt;
|skill9_type=(Russian)&lt;br /&gt;
|skill9_level=5&lt;br /&gt;
&lt;br /&gt;
|skill21_name=Martial Arts&lt;br /&gt;
|skill21_level=2&lt;br /&gt;
|skill22_name=Notice&lt;br /&gt;
|skill22_level=2&lt;br /&gt;
|skill23_name=Scavenging&lt;br /&gt;
|skill23_level=2&lt;br /&gt;
|skill24_name=Science &lt;br /&gt;
|skill14type=(Chemistry)&lt;br /&gt;
|skill24_level=2&lt;br /&gt;
|skill25_name=Stealth&lt;br /&gt;
|skill25_level=2&lt;br /&gt;
|skill26_name=Swimming&lt;br /&gt;
|skill26_level=1&lt;br /&gt;
|skill27_name=Throwing &lt;br /&gt;
|skill17type=(Knives)&lt;br /&gt;
|skill27_level=2&lt;br /&gt;
|skill28_name=Weight Lifting&lt;br /&gt;
|skill28_level=2&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&#039;&#039;&#039;Age:&#039;&#039;&#039; 30 &#039;&#039;&#039;Height:&#039;&#039;&#039; 6&#039;3&amp;quot; &#039;&#039;&#039;Weight:&#039;&#039;&#039; 220 lbs &#039;&#039;&#039;Hair:&#039;&#039;&#039; Blond &#039;&#039;&#039;Eyes:&#039;&#039;&#039; Blue&lt;br /&gt;
===Possessions===&lt;br /&gt;
Cell Phone&lt;br /&gt;
Backpack&lt;br /&gt;
Bedroll&lt;br /&gt;
Bayonet (large knife) d4 x STR &amp;lt;stabbing/slashing&amp;gt;&lt;br /&gt;
Wood Axe d8 x STR &amp;lt;slashing&amp;gt;&lt;br /&gt;
$25 in Cash.&lt;/div&gt;</summary>
		<author><name>ShanG</name></author>
	</entry>
</feed>