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	<updated>2026-05-15T20:37:10Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Tenra_Revenge_Story&amp;diff=237610</id>
		<title>Tenra Revenge Story</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Tenra_Revenge_Story&amp;diff=237610"/>
		<updated>2013-05-15T23:55:58Z</updated>

		<summary type="html">&lt;p&gt;Shawn Hagen: /* Odana */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Tenra Banshou=&lt;br /&gt;
=A Story of Revenge=&lt;br /&gt;
&lt;br /&gt;
=Characters=&lt;br /&gt;
==[[Black Lotus]]==&lt;br /&gt;
*8 Aki Chits&lt;br /&gt;
*9 Kiai&lt;br /&gt;
*4 Spent Kiai&lt;br /&gt;
*70 Karma&lt;br /&gt;
&lt;br /&gt;
==Chidamari Shurin==&lt;br /&gt;
*Aki Chits&lt;br /&gt;
*Kiai&lt;br /&gt;
*Spent Kiai&lt;br /&gt;
*Karma&lt;br /&gt;
==Tetsujin Chouko==&lt;br /&gt;
*Aki Chits 4&lt;br /&gt;
*Kiai 8&lt;br /&gt;
*Spent Kiai&lt;br /&gt;
*Karma 50&lt;br /&gt;
&lt;br /&gt;
==Mitsunari==&lt;br /&gt;
*Aki Chits 3&lt;br /&gt;
*Kiai 3&lt;br /&gt;
*Spent Kiai 0&lt;br /&gt;
*Karma 90&lt;br /&gt;
&lt;br /&gt;
==[[Karasu Renkuru]]==&lt;br /&gt;
*Aki Chits 5&lt;br /&gt;
*Kiai&lt;br /&gt;
*Spent Kiai&lt;br /&gt;
*Karma 60&lt;br /&gt;
&lt;br /&gt;
=Non Player Characters=&lt;br /&gt;
==Lady Okuromi==&lt;br /&gt;
*Governor of Umibushi&lt;br /&gt;
*Sword Master&lt;br /&gt;
==Takuan== &lt;br /&gt;
*Wandering Monk&lt;br /&gt;
==Ume==&lt;br /&gt;
*Pretty Girl&lt;br /&gt;
*Associate/advisor of Okuromi&lt;br /&gt;
==Sato==&lt;br /&gt;
*Father in Law&lt;br /&gt;
*Advisor of Okuromi&lt;br /&gt;
==Odana==&lt;br /&gt;
*Admiral of the Umibushi Fleet&lt;/div&gt;</summary>
		<author><name>Shawn Hagen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Tenra_Revenge_Story&amp;diff=237609</id>
		<title>Tenra Revenge Story</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Tenra_Revenge_Story&amp;diff=237609"/>
		<updated>2013-05-15T23:55:39Z</updated>

		<summary type="html">&lt;p&gt;Shawn Hagen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Tenra Banshou=&lt;br /&gt;
=A Story of Revenge=&lt;br /&gt;
&lt;br /&gt;
=Characters=&lt;br /&gt;
==[[Black Lotus]]==&lt;br /&gt;
*8 Aki Chits&lt;br /&gt;
*9 Kiai&lt;br /&gt;
*4 Spent Kiai&lt;br /&gt;
*70 Karma&lt;br /&gt;
&lt;br /&gt;
==Chidamari Shurin==&lt;br /&gt;
*Aki Chits&lt;br /&gt;
*Kiai&lt;br /&gt;
*Spent Kiai&lt;br /&gt;
*Karma&lt;br /&gt;
==Tetsujin Chouko==&lt;br /&gt;
*Aki Chits 4&lt;br /&gt;
*Kiai 8&lt;br /&gt;
*Spent Kiai&lt;br /&gt;
*Karma 50&lt;br /&gt;
&lt;br /&gt;
==Mitsunari==&lt;br /&gt;
*Aki Chits 3&lt;br /&gt;
*Kiai 3&lt;br /&gt;
*Spent Kiai 0&lt;br /&gt;
*Karma 90&lt;br /&gt;
&lt;br /&gt;
==[[Karasu Renkuru]]==&lt;br /&gt;
*Aki Chits 5&lt;br /&gt;
*Kiai&lt;br /&gt;
*Spent Kiai&lt;br /&gt;
*Karma 60&lt;br /&gt;
&lt;br /&gt;
=Non Player Characters=&lt;br /&gt;
==Lady Okuromi==&lt;br /&gt;
*Governor of Umibushi&lt;br /&gt;
*Sword Master&lt;br /&gt;
==Takuan== &lt;br /&gt;
*Wandering Monk&lt;br /&gt;
==Ume==&lt;br /&gt;
*Pretty Girl&lt;br /&gt;
*Associate/advisor of Okuromi&lt;br /&gt;
==Sato==&lt;br /&gt;
*Father in Law&lt;br /&gt;
*Advisor of Okuromi&lt;br /&gt;
==Odana==&lt;br /&gt;
*Admiral of the Umebushi Fleet&lt;/div&gt;</summary>
		<author><name>Shawn Hagen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Tenra_Revenge_Story&amp;diff=235054</id>
		<title>Tenra Revenge Story</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Tenra_Revenge_Story&amp;diff=235054"/>
		<updated>2013-04-22T00:10:35Z</updated>

		<summary type="html">&lt;p&gt;Shawn Hagen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Tenra Banshou=&lt;br /&gt;
=A Story of Revenge=&lt;br /&gt;
&lt;br /&gt;
=Characters=&lt;br /&gt;
==Black Lotus==&lt;br /&gt;
*Aki Chits&lt;br /&gt;
*Kiai&lt;br /&gt;
*Spent Kiai&lt;br /&gt;
*Karma&lt;br /&gt;
==Chidamari Shurin==&lt;br /&gt;
*Aki Chits&lt;br /&gt;
*Kiai&lt;br /&gt;
*Spent Kiai&lt;br /&gt;
*Karma&lt;br /&gt;
==Tetsujin Chouko==&lt;br /&gt;
*Aki Chits&lt;br /&gt;
*Kiai&lt;br /&gt;
*Spent Kiai&lt;br /&gt;
*Karma&lt;br /&gt;
==Mitsunari==&lt;br /&gt;
*Aki Chits&lt;br /&gt;
*Kiai&lt;br /&gt;
*Spent Kiai&lt;br /&gt;
*Karma&lt;br /&gt;
==Karasu Renkuru==&lt;br /&gt;
*Aki Chits&lt;br /&gt;
*Kiai&lt;br /&gt;
*Spent Kiai&lt;br /&gt;
*Karma&lt;br /&gt;
&lt;br /&gt;
=Non Player Characters=&lt;br /&gt;
==Lady Okuromi==&lt;br /&gt;
*Governor of Umibushi&lt;br /&gt;
*Sword Master&lt;br /&gt;
==Takuan== &lt;br /&gt;
*Wandering Monk&lt;/div&gt;</summary>
		<author><name>Shawn Hagen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Tenra_Revenge_Story&amp;diff=235053</id>
		<title>Tenra Revenge Story</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Tenra_Revenge_Story&amp;diff=235053"/>
		<updated>2013-04-22T00:07:35Z</updated>

		<summary type="html">&lt;p&gt;Shawn Hagen: A page for a Tenra Banshou Game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Tenra Banshou=&lt;br /&gt;
=A Story of Revenge=&lt;br /&gt;
&lt;br /&gt;
=Characters=&lt;br /&gt;
==Black Lotus==&lt;br /&gt;
*Aki Chits&lt;br /&gt;
*Kiai&lt;br /&gt;
*Spent Kiai&lt;br /&gt;
*Karma&lt;br /&gt;
==Chidamari Shurin==&lt;br /&gt;
==Tetsujin Chouko==&lt;br /&gt;
==Mitsunari==&lt;br /&gt;
==Karasu Renkuru==&lt;/div&gt;</summary>
		<author><name>Shawn Hagen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Stars_And_Six_Guns&amp;diff=222104</id>
		<title>Stars And Six Guns</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Stars_And_Six_Guns&amp;diff=222104"/>
		<updated>2013-01-11T00:36:20Z</updated>

		<summary type="html">&lt;p&gt;Shawn Hagen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Stars and Six Guns=&lt;br /&gt;
==A Western Game Set in the 1870s DC Universe==&lt;br /&gt;
&lt;br /&gt;
===A Short History===&lt;br /&gt;
&lt;br /&gt;
In 1835 a small group of settlers founded the Settlement of Star on the west coast of america along the shores of the Pacific ocean on a gentle, forested slope in a place called Orchid Bay.&lt;br /&gt;
&lt;br /&gt;
It 1846 a young Scotsman named MacQueen came to what had grown into a small township and opened, to the surprise of many, a shipyard. He would build ships, load them with cargo, mostly local lumber and some native crafts, and then send them across the sea to Asia where both ship and cargo would be sold.&lt;br /&gt;
&lt;br /&gt;
The gold rush of 1848 bought many miners into the area and MacQueen made use of, some say took advantage of, the influx of what would turn out to be cheap labour, to build a railroad from the Township of Star to the settled east.&lt;br /&gt;
&lt;br /&gt;
When the gold rush ended in 1855 Star had become a small City and MacQueen one of its chief citizens. Star City grew slowly through the years that followed, seeing some influx of war tired refugees during the Civil War.&lt;br /&gt;
&lt;br /&gt;
In 1868 there was an explosion at a copper mine in the mountains above Star City. Joseph Gardener and his two sons West and Michael were killed, leaving only the oldest brother Nathan Gardener the survivor. He came from the mine, surprisingly unharmed, though some said he was touched in the head after that day. Touched or not the old copper Gardener mine started producing gold.&lt;br /&gt;
&lt;br /&gt;
In 1870 Nathan Gardener, now the richest man in Star City has set his sites on the position of Mayor. He has hired a large number of violent men and women to act as his personal army, under the claim of hiring security for his mine and gold. Many people had flocked to Star City, swelling its population and causing the city to grown in a chaotic way. The once orderly Star City is not a collection of ramshackle buildings and shanty towns mixed with the stone and timber construction of Star City’s earlier days.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===People of Note===&lt;br /&gt;
&lt;br /&gt;
====Player Characters====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Non Player Characters====&lt;br /&gt;
*Nathan Gardener - An man in his 40s, the sole owner of the Gardener Mining Co. His wealth has grown greatly since he found a seam of gold on his lands, and is currently working on mining it. A large number of violent men and women are in his employ.&lt;br /&gt;
&lt;br /&gt;
*Paul Bolt - The current mayor, a middle aged man, a good city manager, but not particularly charismatic. His current term is up in two months and he seems likely to lose.&lt;br /&gt;
&lt;br /&gt;
*Andrew Cougar - In his younger days Andrew was a feared gunfighter, and for the last ten years has been Star City’s sheriff. He has not handled the growth of Star City well, still trying to uphold the law as if it were still a small town.&lt;br /&gt;
&lt;br /&gt;
*Saul Green - One of Andrew’s deputy’s, a man from out East, who talks of police sciences and such. Considered a bit of an Egghead, he’s more skilled with a rifle than most would give him credit for.&lt;br /&gt;
&lt;br /&gt;
*Theodore Grady - The leader, as much as it has one, or the Irish Immigrants. A big man, looking out for the rest of his people. He is prone to violence, but his real strength is the support of the community.&lt;br /&gt;
&lt;br /&gt;
*Oliver MacQueen (Queen) - Before Nathan&#039;s windfall Oliver MacQueen was the richest and most influential man in Stay City. While he still claims influence, that seems to be slowly chipped away by Nathan&#039;s grown wealth. Still, control of the three rail roads that come into Star City mean&#039;s he will remain relevant to the city&#039;s life for years to come.&lt;br /&gt;
&lt;br /&gt;
===Places of Note===&lt;br /&gt;
&lt;br /&gt;
*The Triangle - An area of the city made up of competing interests. The area is called the triangle less so because of its shape and more because three groups are looking to take control of it. The Chinese Tongs push opium and try to keep an iron grip on the local Chinese immigrants. The Irish have formed a protective association of sorts and under the guidance of Grady seem to feel the more territory they hold the better. Finally Nathan Gardener’s men are throwing their weight aroun.&lt;br /&gt;
&lt;br /&gt;
*The Queen Ship Yards - Only recently the MacQueen Shipyards, the yards are expanding as they look towards building steam powered iron clad and iron ships. The yards are busy day and night.&lt;/div&gt;</summary>
		<author><name>Shawn Hagen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Stars_And_Six_Guns&amp;diff=222103</id>
		<title>Stars And Six Guns</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Stars_And_Six_Guns&amp;diff=222103"/>
		<updated>2013-01-11T00:35:07Z</updated>

		<summary type="html">&lt;p&gt;Shawn Hagen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Stars and Six Guns=&lt;br /&gt;
==A Western Game Set in the 1870s DC Universe==&lt;br /&gt;
&lt;br /&gt;
===A Short History===&lt;br /&gt;
&lt;br /&gt;
In 1835 a small group of settlers founded the Settlement of Star on the west coast of america along the shores of the Pacific ocean on a gentle, forested slope in a place called Orchid Bay.&lt;br /&gt;
&lt;br /&gt;
It 1846 a young Scotsman named MacQueen came to what had grown into a small township and opened, to the surprise of many, a shipyard. He would build ships, load them with cargo, mostly local lumber and some native crafts, and then send them across the sea to Asia where both ship and cargo would be sold.&lt;br /&gt;
&lt;br /&gt;
The gold rush of 1848 bought many miners into the area and MacQueen made use of, some say took advantage of, the influx of what would turn out to be cheap labour, to build a railroad from the Township of Star to the settled east.&lt;br /&gt;
&lt;br /&gt;
When the gold rush ended in 1855 Star had become a small City and MacQueen one of its chief citizens. Star City grew slowly through the years that followed, seeing some influx of war tired refugees during the Civil War.&lt;br /&gt;
&lt;br /&gt;
In 1868 there was an explosion at a copper mine in the mountains above Star City. Joseph Gardener and his two sons West and Michael were killed, leaving only the oldest brother Nathan Gardener the survivor. He came from the mine, surprisingly unharmed, though some said he was touched in the head after that day. Touched or not the old copper Gardener mine started producing gold.&lt;br /&gt;
&lt;br /&gt;
In 1870 Nathan Gardener, now the richest man in Star City has set his sites on the position of Mayor. He has hired a large number of violent men and women to act as his personal army, under the claim of hiring security for his mine and gold. Many people had flocked to Star City, swelling its population and causing the city to grown in a chaotic way. The once orderly Star City is not a collection of ramshackle buildings and shanty towns mixed with the stone and timber construction of Star City’s earlier days.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===People of Note===&lt;br /&gt;
&lt;br /&gt;
*Nathan Gardener - An man in his 40s, the sole owner of the Gardener Mining Co. His wealth has grown greatly since he found a seam of gold on his lands, and is currently working on mining it. A large number of violent men and women are in his employ.&lt;br /&gt;
&lt;br /&gt;
*Paul Bolt - The current mayor, a middle aged man, a good city manager, but not particularly charismatic. His current term is up in two months and he seems likely to lose.&lt;br /&gt;
&lt;br /&gt;
*Andrew Cougar - In his younger days Andrew was a feared gunfighter, and for the last ten years has been Star City’s sheriff. He has not handled the growth of Star City well, still trying to uphold the law as if it were still a small town.&lt;br /&gt;
&lt;br /&gt;
*Saul Green - One of Andrew’s deputy’s, a man from out East, who talks of police sciences and such. Considered a bit of an Egghead, he’s more skilled with a rifle than most would give him credit for.&lt;br /&gt;
&lt;br /&gt;
*Theodore Grady - The leader, as much as it has one, or the Irish Immigrants. A big man, looking out for the rest of his people. He is prone to violence, but his real strength is the support of the community.&lt;br /&gt;
&lt;br /&gt;
*Oliver MacQueen (Queen) - Before Nathan&#039;s windfall Oliver MacQueen was the richest and most influential man in Stay City. While he still claims influence, that seems to be slowly chipped away by Nathan&#039;s grown wealth. Still, control of the three rail roads that come into Star City mean&#039;s he will remain relevant to the city&#039;s life for years to come.&lt;br /&gt;
&lt;br /&gt;
===Places of Note===&lt;br /&gt;
&lt;br /&gt;
*The Triangle - An area of the city made up of competing interests. The area is called the triangle less so because of its shape and more because three groups are looking to take control of it. The Chinese Tongs push opium and try to keep an iron grip on the local Chinese immigrants. The Irish have formed a protective association of sorts and under the guidance of Grady seem to feel the more territory they hold the better. Finally Nathan Gardener’s men are throwing their weight aroun.&lt;br /&gt;
&lt;br /&gt;
*The Queen Ship Yards - Only recently the MacQueen Shipyards, the yards are expanding as they look towards building steam powered iron clad and iron ships. The yards are busy day and night.&lt;/div&gt;</summary>
		<author><name>Shawn Hagen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Stars_And_Six_Guns&amp;diff=222102</id>
		<title>Stars And Six Guns</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Stars_And_Six_Guns&amp;diff=222102"/>
		<updated>2013-01-11T00:26:56Z</updated>

		<summary type="html">&lt;p&gt;Shawn Hagen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Stars and Six Guns=&lt;br /&gt;
==A Western Game Set in the 1870s DC Universe==&lt;br /&gt;
&lt;br /&gt;
===A Short History===&lt;br /&gt;
&lt;br /&gt;
In 1835 a small group of settlers founded the Settlement of Star on the west coast of america along the shores of the Pacific ocean on a gentle, forested slope in a place called Orchid Bay.&lt;br /&gt;
&lt;br /&gt;
It 1846 a young Scotsman named MacQueen came to what had grown into a small township and opened, to the surprise of many, a shipyard. He would build ships, load them with cargo, mostly local lumber and some native crafts, and then send them across the sea to Asia where both ship and cargo would be sold.&lt;br /&gt;
&lt;br /&gt;
The gold rush of 1848 bought many miners into the area and MacQueen made use of, some say took advantage of, the influx of what would turn out to be cheap labour, to build a railroad from the Township of Star to the settled east.&lt;br /&gt;
&lt;br /&gt;
When the gold rush ended in 1855 Star had become a small City and MacQueen one of its chief citizens. Star City grew slowly through the years that followed, seeing some influx of war tired refugees during the Civil War.&lt;br /&gt;
&lt;br /&gt;
In 1868 there was an explosion at a copper mine in the mountains above Star City. Joseph Gardener and his two sons West and Michael were killed, leaving only the oldest brother Nathan Gardener the survivor. He came from the mine, surprisingly unharmed, though some said he was touched in the head after that day. Touched or not the old copper Gardener mine started producing gold.&lt;br /&gt;
&lt;br /&gt;
In 1870 Nathan Gardener, now the richest man in Star City has set his sites on the position of Mayor. He has hired a large number of violent men and women to act as his personal army, under the claim of hiring security for his mine and gold. Many people had flocked to Star City, swelling its population and causing the city to grown in a chaotic way. The once orderly Star City is not a collection of ramshackle buildings and shanty towns mixed with the stone and timber construction of Star City’s earlier days.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===People of Note===&lt;br /&gt;
&lt;br /&gt;
*Nathan Gardener - An man in his 40s, the sole owner of the Gardener Mining Co. His wealth has grown greatly since he found a seam of gold on his lands, and is currently working on mining it. A large number of violent men and women are in his employ.&lt;br /&gt;
&lt;br /&gt;
*Paul Bolt - The current mayor, a middle aged man, a good city manager, but not particularly charismatic. His current term is up in two months and he seems likely to lose.&lt;br /&gt;
&lt;br /&gt;
*Andrew Cougar - In his younger days Andrew was a feared gunfighter, and for the last ten years has been Star City’s sheriff. He has not handled the growth of Star City well, still trying to uphold the law as if it were still a small town.&lt;br /&gt;
&lt;br /&gt;
*Saul Green - One of Andrew’s deputy’s, a man from out East, who talks of police sciences and such. Considered a bit of an Egghead, he’s more skilled with a rifle than most would give him credit for.&lt;br /&gt;
&lt;br /&gt;
*Theodore Grady - The leader, as much as it has one, or the Irish Immigrants. A big man, looking out for the rest of his people. He is prone to violence, but his real strength is the support of the community.&lt;/div&gt;</summary>
		<author><name>Shawn Hagen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Stars_And_Six_Guns&amp;diff=222101</id>
		<title>Stars And Six Guns</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Stars_And_Six_Guns&amp;diff=222101"/>
		<updated>2013-01-11T00:26:27Z</updated>

		<summary type="html">&lt;p&gt;Shawn Hagen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Stars and Six Guns=&lt;br /&gt;
==A Western Game Set in the 1870s DC Universe==&lt;br /&gt;
&lt;br /&gt;
===A Short History===&lt;br /&gt;
&lt;br /&gt;
In 1835 a small group of settlers founded the Settlement of Star on the west coast of america along the shores of the Pacific ocean on a gentle, forested slope in a place called Orchid Bay.&lt;br /&gt;
&lt;br /&gt;
It 1846 a young Scotsman named MacQueen came to what had grown into a small township and opened, to the surprise of many, a shipyard. He would build ships, load them with cargo, mostly local lumber and some native crafts, and then send them across the sea to Asia where both ship and cargo would be sold.&lt;br /&gt;
&lt;br /&gt;
The gold rush of 1848 bought many miners into the area and MacQueen made use of, some say took advantage of, the influx of what would turn out to be cheap labour, to build a railroad from the Township of Star to the settled east.&lt;br /&gt;
&lt;br /&gt;
When the gold rush ended in 1855 Star had become a small City and MacQueen one of its chief citizens. Star City grew slowly through the years that followed, seeing some influx of war tired refugees during the Civil War.&lt;br /&gt;
&lt;br /&gt;
In 1868 there was an explosion at a copper mine in the mountains above Star City. Joseph Gardener and his two sons West and Michael were killed, leaving only the oldest brother Nathan Gardener the survivor. He came from the mine, surprisingly unharmed, though some said he was touched in the head after that day. Touched or not the old copper Gardener mine started producing gold.&lt;br /&gt;
&lt;br /&gt;
In 1870 Nathan Gardener, now the richest man in Star City has set his sites on the position of Mayor. He has hired a large number of violent men and women to act as his personal army, under the claim of hiring security for his mine and gold. Many people had flocked to Star City, swelling its population and causing the city to grown in a chaotic way. The once orderly Star City is not a collection of ramshackle buildings and shanty towns mixed with the stone and timber construction of Star City’s earlier days.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===People of Note===&lt;br /&gt;
&lt;br /&gt;
*Nathan Gardener* - An man in his 40s, the sole owner of the Gardener Mining Co. His wealth has grown greatly since he found a seam of gold on his lands, and is currently working on mining it. A large number of violent men and women are in his employ.&lt;br /&gt;
&lt;br /&gt;
Paul Bolt - The current mayor, a middle aged man, a good city manager, but not particularly charismatic. His current term is up in two months and he seems likely to lose.&lt;br /&gt;
&lt;br /&gt;
Andrew Cougar - In his younger days Andrew was a feared gunfighter, and for the last ten years has been Star City’s sheriff. He has not handled the growth of Star City well, still trying to uphold the law as if it were still a small town.&lt;br /&gt;
&lt;br /&gt;
Saul Green - One of Andrew’s deputy’s, a man from out East, who talks of police sciences and such. Considered a bit of an Egghead, he’s more skilled with a rifle than most would give him credit for.&lt;br /&gt;
&lt;br /&gt;
Theodore Grady - The leader, as much as it has one, or the Irish Immigrants. A big man, looking out for the rest of his people. He is prone to violence, but his real strength is the support of the community.&lt;/div&gt;</summary>
		<author><name>Shawn Hagen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Stars_And_Six_Guns&amp;diff=222100</id>
		<title>Stars And Six Guns</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Stars_And_Six_Guns&amp;diff=222100"/>
		<updated>2013-01-11T00:25:46Z</updated>

		<summary type="html">&lt;p&gt;Shawn Hagen: A Western Game Set in the 1870s DC Universe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Stars and Six Guns=&lt;br /&gt;
==A Western Game Set in the 1870s DC Universe==&lt;br /&gt;
&lt;br /&gt;
===A Short History===&lt;br /&gt;
&lt;br /&gt;
In 1835 a small group of settlers founded the Settlement of Star on the west coast of america along the shores of the Pacific ocean on a gentle, forested slope in a place called Orchid Bay.&lt;br /&gt;
&lt;br /&gt;
It 1846 a young Scotsman named MacQueen came to what had grown into a small township and opened, to the surprise of many, a shipyard. He would build ships, load them with cargo, mostly local lumber and some native crafts, and then send them across the sea to Asia where both ship and cargo would be sold.&lt;br /&gt;
&lt;br /&gt;
The gold rush of 1848 bought many miners into the area and MacQueen made use of, some say took advantage of, the influx of what would turn out to be cheap labour, to build a railroad from the Township of Star to the settled east.&lt;br /&gt;
&lt;br /&gt;
When the gold rush ended in 1855 Star had become a small City and MacQueen one of its chief citizens. Star City grew slowly through the years that followed, seeing some influx of war tired refugees during the Civil War.&lt;br /&gt;
&lt;br /&gt;
In 1868 there was an explosion at a copper mine in the mountains above Star City. Joseph Gardener and his two sons West and Michael were killed, leaving only the oldest brother Nathan Gardener the survivor. He came from the mine, surprisingly unharmed, though some said he was touched in the head after that day. Touched or not the old copper Gardener mine started producing gold.&lt;br /&gt;
&lt;br /&gt;
In 1870 Nathan Gardener, now the richest man in Star City has set his sites on the position of Mayor. He has hired a large number of violent men and women to act as his personal army, under the claim of hiring security for his mine and gold. Many people had flocked to Star City, swelling its population and causing the city to grown in a chaotic way. The once orderly Star City is not a collection of ramshackle buildings and shanty towns mixed with the stone and timber construction of Star City’s earlier days.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===People of Note===&lt;br /&gt;
&lt;br /&gt;
Nathan Gardener - An man in his 40s, the sole owner of the Gardener Mining Co. His wealth has grown greatly since he found a seam of gold on his lands, and is currently working on mining it. A large number of violent men and women are in his employ.&lt;br /&gt;
&lt;br /&gt;
Paul Bolt - The current mayor, a middle aged man, a good city manager, but not particularly charismatic. His current term is up in two months and he seems likely to lose.&lt;br /&gt;
&lt;br /&gt;
Andrew Cougar - In his younger days Andrew was a feared gunfighter, and for the last ten years has been Star City’s sheriff. He has not handled the growth of Star City well, still trying to uphold the law as if it were still a small town.&lt;br /&gt;
&lt;br /&gt;
Saul Green - One of Andrew’s deputy’s, a man from out East, who talks of police sciences and such. Considered a bit of an Egghead, he’s more skilled with a rifle than most would give him credit for.&lt;br /&gt;
&lt;br /&gt;
Theodore Grady - The leader, as much as it has one, or the Irish Immigrants. A big man, looking out for the rest of his people. He is prone to violence, but his real strength is the support of the community.&lt;/div&gt;</summary>
		<author><name>Shawn Hagen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Tokyo_Bullet_Angels_Tomari&amp;diff=149369</id>
		<title>Tokyo Bullet Angels Tomari</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Tokyo_Bullet_Angels_Tomari&amp;diff=149369"/>
		<updated>2010-07-07T22:54:20Z</updated>

		<summary type="html">&lt;p&gt;Shawn Hagen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Attributes:&lt;br /&gt;
Bod 5 (max 7)&lt;br /&gt;
Move - 5&lt;br /&gt;
Strength - 5&lt;br /&gt;
Constitution - 5&lt;br /&gt;
Toughness - 5&lt;br /&gt;
&lt;br /&gt;
Chi 0&lt;br /&gt;
Fortune - 1&lt;br /&gt;
Kung Fu - 4&lt;br /&gt;
Magic - 0&lt;br /&gt;
&lt;br /&gt;
Mnd 6&lt;br /&gt;
Charisma - 6&lt;br /&gt;
Intelligence - 6&lt;br /&gt;
Perception - 6&lt;br /&gt;
Willpower - 6&lt;br /&gt;
&lt;br /&gt;
Ref 8&lt;br /&gt;
Agility - 8&lt;br /&gt;
Dexterity - 8&lt;br /&gt;
Speed - 8&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Guns +9 (=14) and Martial Arts +5 (=10)&lt;br /&gt;
&lt;br /&gt;
Info/Black Ops Crime +2 (7)&lt;br /&gt;
&lt;br /&gt;
Info/Video Games +3 (8)&lt;br /&gt;
&lt;br /&gt;
Intrusion +5 (13) [Max 13]&lt;br /&gt;
&lt;br /&gt;
Deceit +3 (9) [Max 11]&lt;br /&gt;
&lt;br /&gt;
Driving 1 + 8 (=9)&lt;br /&gt;
&lt;br /&gt;
Intimidation 1 + 6 (=7)&lt;br /&gt;
Detective 2 + 6 (=8)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Schticks:&lt;br /&gt;
&lt;br /&gt;
Eagle Eye&lt;br /&gt;
&lt;br /&gt;
Carnival of Carnage x2&lt;br /&gt;
&lt;br /&gt;
Lightning Reload&lt;br /&gt;
&lt;br /&gt;
10000 Bullets&lt;br /&gt;
&lt;br /&gt;
3 Weapons&lt;br /&gt;
&lt;br /&gt;
GIAT FR-F2, chosen because at 5.4kg it is a pretty light Sniper Rifle&lt;br /&gt;
&lt;br /&gt;
Beretta 93R Machine pistol, 1.3kg&lt;br /&gt;
&lt;br /&gt;
Beretta Model 950 .3kg, 8 round magazine (tiny gun)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The flag snapped hard, cloth whip cracking, causing one of the men to look up. Their leader ordered him to watch his arcs. They spoke mandarin, quickly, quietly, the words nearly a hum. They moved out, neatly arrayed, across the wind swept ridge just below the mansion.&lt;br /&gt;
&lt;br /&gt;
One of them went down, a whispering &#039;crack&#039; and then the black clad figure fell back wards, one lens of night vision goggles shattered.&lt;br /&gt;
&lt;br /&gt;
The remaining men paused, as if uncertain, but only for a moment. Then they began to move, seeking cover, even as their leader fell, shot through the throat.&lt;br /&gt;
&lt;br /&gt;
Where was the attacker, they looked around from the cover they had sought out. Had to be close. It was night time, there was a strong wind. The attacker had to be close. One of them called out to the others, ordering them to move forward, to cover each other, to look for the shooter.&lt;br /&gt;
&lt;br /&gt;
Three more fell before they realized the futility of that plan.&lt;br /&gt;
&lt;br /&gt;
Then they began to panic. One tried to run and went down, shot in the back of his head. Another began to fire wildly before a shot took him in the chest, the high powered round ripping through the kevlar vest.&lt;br /&gt;
&lt;br /&gt;
The last one tossed down his weapon, raised his hands. He stood there, waiting to die, but that shot never came.&lt;br /&gt;
&lt;br /&gt;
When reinforcements arrived several minutes later they found him still standing their, to scared to move.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
“You did good work,” the Russian said. “Excellent diversionary tactics.” His Japanese was slightly accented. He put an envelope on the table in front of him.&lt;br /&gt;
&lt;br /&gt;
“Thank you,” Tomari Miho said, taking the envelope.&lt;br /&gt;
&lt;br /&gt;
She had been the sniper who had killed the men, unconcerned that men had died for no other reason than a diversion.&lt;br /&gt;
&lt;br /&gt;
The Russian laughed. “Ice Cold Tomari, worth every penny.” He slapped the table. Smiling slyly he asked, “Don&#039;t you want to know what last night was about?”&lt;br /&gt;
&lt;br /&gt;
She shook her head and put the envelope into her jacket. “No. Doesn&#039;t concern me.” She stood up. “Good bye. Call me if you need any more work.”&lt;br /&gt;
&lt;br /&gt;
And with that she walked out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To Tomari it was all business. Nothing personal. No emotions needed. She worked for whoever paid. She played no favorites. Not everyone was the same, but Tomari thought that she was ready for that.&lt;br /&gt;
&lt;br /&gt;
Usually she was.&lt;br /&gt;
&lt;br /&gt;
Not that time.&lt;br /&gt;
&lt;br /&gt;
But she could not have expected magic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tomari Miho was a thirty six year old merc, selling her not inconsiderable skills as a sniper to anyone who would pay for them. The consummate professional, she always believed that she was too valuable for anyone to consider revenge against her, she was after all, just the hired help.&lt;br /&gt;
&lt;br /&gt;
And that was how things were until she provided cover for a Russian who stole something very valuable from a very old Chinese man, who also happened to be a sorcerer who was not about to let the theft go unpunished. Unfortunately the people truly responsible were protected against his magic, which left him with only one viable target.&lt;br /&gt;
&lt;br /&gt;
Tomari.&lt;br /&gt;
&lt;br /&gt;
He did not know who the sniper was who had killed his people, and she had been too far from her victims for it to leave a significant trace, but the man she had spared, there was a link he might use. Unfortunately such a link would not allow him to harm her, only help her. And in that he found a blessing that he might use.&lt;br /&gt;
&lt;br /&gt;
He gave her the gift of youth, of youth in such great abundance that in only a few days the thirty six year old would lose three decades.&lt;br /&gt;
&lt;br /&gt;
In so doing the old sorcerer hoped he might find her, for a child with the sniper&#039;s qualities should be easily found. Or so he hoped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tomari is an angry woman, well, little girl, but she is really angry. Angry in the way only a six year old with the training of a killer and the emotion control of a child can be. Which should make people more than a little afraid.&lt;br /&gt;
&lt;br /&gt;
She has figured out what has happened, coming to accept magic, and she wants the curse on her undone. She had no intention of having to grow up again the long way (assuming she even can, she is worried she may not be aging at all, and even more worried the regression could start up again).&lt;br /&gt;
&lt;br /&gt;
What she needs is money, and lots of it. Money to see if she can buy a cure. Or so she assumes.&lt;/div&gt;</summary>
		<author><name>Shawn Hagen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Tokyo_Bullet_Angels_Tomari&amp;diff=149368</id>
		<title>Tokyo Bullet Angels Tomari</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Tokyo_Bullet_Angels_Tomari&amp;diff=149368"/>
		<updated>2010-07-07T22:53:24Z</updated>

		<summary type="html">&lt;p&gt;Shawn Hagen: Created page with &amp;#039;Attributes: Bod 5 (max 7) Move - 5 Strength - 5 Constitution - 5 Toughness - 5  Chi 0 Fortune - 1 Kung Fu - 4 Magic - 0  Mnd 6 Charisma - 6 Intelligence - 6 Perception - 6 Willpo…&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Attributes:&lt;br /&gt;
Bod 5 (max 7)&lt;br /&gt;
Move - 5&lt;br /&gt;
Strength - 5&lt;br /&gt;
Constitution - 5&lt;br /&gt;
Toughness - 5&lt;br /&gt;
&lt;br /&gt;
Chi 0&lt;br /&gt;
Fortune - 1&lt;br /&gt;
Kung Fu - 4&lt;br /&gt;
Magic - 0&lt;br /&gt;
&lt;br /&gt;
Mnd 6&lt;br /&gt;
Charisma - 6&lt;br /&gt;
Intelligence - 6&lt;br /&gt;
Perception - 6&lt;br /&gt;
Willpower - 6&lt;br /&gt;
&lt;br /&gt;
Ref 8&lt;br /&gt;
Agility - 8&lt;br /&gt;
Dexterity - 8&lt;br /&gt;
Speed - 8&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Guns +9 (=14) and Martial Arts +5 (=10)&lt;br /&gt;
Info/Black Ops Crime +2 (7)&lt;br /&gt;
Info/Video Games +3 (8)&lt;br /&gt;
Intrusion +5 (13) [Max 13]&lt;br /&gt;
Deceit +3 (9) [Max 11]&lt;br /&gt;
Add 4 skill bonuses Add them to existing skills or any skill (which could include existing)&lt;br /&gt;
Driving 1 + 8 (=9)&lt;br /&gt;
Intimidation 1 + 6 (=7)&lt;br /&gt;
Detective 2 + 6 (=8)&lt;br /&gt;
&lt;br /&gt;
Schticks:&lt;br /&gt;
Eagle Eye&lt;br /&gt;
Carnival of Carnage x2&lt;br /&gt;
Lightning Reload&lt;br /&gt;
10000 Bullets&lt;br /&gt;
&lt;br /&gt;
3 Weapons&lt;br /&gt;
GIAT FR-F2, chosen because at 5.4kg it is a pretty light Sniper Rifle&lt;br /&gt;
Beretta 93R Machine pistol, 1.3kg&lt;br /&gt;
Beretta Model 950 .3kg, 8 round magazine (tiny gun)&lt;br /&gt;
&lt;br /&gt;
The flag snapped hard, cloth whip cracking, causing one of the men to look up. Their leader ordered him to watch his arcs. They spoke mandarin, quickly, quietly, the words nearly a hum. They moved out, neatly arrayed, across the wind swept ridge just below the mansion.&lt;br /&gt;
&lt;br /&gt;
One of them went down, a whispering &#039;crack&#039; and then the black clad figure fell back wards, one lens of night vision goggles shattered.&lt;br /&gt;
&lt;br /&gt;
The remaining men paused, as if uncertain, but only for a moment. Then they began to move, seeking cover, even as their leader fell, shot through the throat.&lt;br /&gt;
&lt;br /&gt;
Where was the attacker, they looked around from the cover they had sought out. Had to be close. It was night time, there was a strong wind. The attacker had to be close. One of them called out to the others, ordering them to move forward, to cover each other, to look for the shooter.&lt;br /&gt;
&lt;br /&gt;
Three more fell before they realized the futility of that plan.&lt;br /&gt;
&lt;br /&gt;
Then they began to panic. One tried to run and went down, shot in the back of his head. Another began to fire wildly before a shot took him in the chest, the high powered round ripping through the kevlar vest.&lt;br /&gt;
&lt;br /&gt;
The last one tossed down his weapon, raised his hands. He stood there, waiting to die, but that shot never came.&lt;br /&gt;
&lt;br /&gt;
When reinforcements arrived several minutes later they found him still standing their, to scared to move.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
“You did good work,” the Russian said. “Excellent diversionary tactics.” His Japanese was slightly accented. He put an envelope on the table in front of him.&lt;br /&gt;
&lt;br /&gt;
“Thank you,” Tomari Miho said, taking the envelope.&lt;br /&gt;
&lt;br /&gt;
She had been the sniper who had killed the men, unconcerned that men had died for no other reason than a diversion.&lt;br /&gt;
&lt;br /&gt;
The Russian laughed. “Ice Cold Tomari, worth every penny.” He slapped the table. Smiling slyly he asked, “Don&#039;t you want to know what last night was about?”&lt;br /&gt;
&lt;br /&gt;
She shook her head and put the envelope into her jacket. “No. Doesn&#039;t concern me.” She stood up. “Good bye. Call me if you need any more work.”&lt;br /&gt;
&lt;br /&gt;
And with that she walked out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To Tomari it was all business. Nothing personal. No emotions needed. She worked for whoever paid. She played no favorites. Not everyone was the same, but Tomari thought that she was ready for that.&lt;br /&gt;
&lt;br /&gt;
Usually she was.&lt;br /&gt;
&lt;br /&gt;
Not that time.&lt;br /&gt;
&lt;br /&gt;
But she could not have expected magic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tomari Miho was a thirty six year old merc, selling her not inconsiderable skills as a sniper to anyone who would pay for them. The consummate professional, she always believed that she was too valuable for anyone to consider revenge against her, she was after all, just the hired help.&lt;br /&gt;
&lt;br /&gt;
And that was how things were until she provided cover for a Russian who stole something very valuable from a very old Chinese man, who also happened to be a sorcerer who was not about to let the theft go unpunished. Unfortunately the people truly responsible were protected against his magic, which left him with only one viable target.&lt;br /&gt;
&lt;br /&gt;
Tomari.&lt;br /&gt;
&lt;br /&gt;
He did not know who the sniper was who had killed his people, and she had been too far from her victims for it to leave a significant trace, but the man she had spared, there was a link he might use. Unfortunately such a link would not allow him to harm her, only help her. And in that he found a blessing that he might use.&lt;br /&gt;
&lt;br /&gt;
He gave her the gift of youth, of youth in such great abundance that in only a few days the thirty six year old would lose three decades.&lt;br /&gt;
&lt;br /&gt;
In so doing the old sorcerer hoped he might find her, for a child with the sniper&#039;s qualities should be easily found. Or so he hoped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tomari is an angry woman, well, little girl, but she is really angry. Angry in the way only a six year old with the training of a killer and the emotion control of a child can be. Which should make people more than a little afraid.&lt;br /&gt;
&lt;br /&gt;
She has figured out what has happened, coming to accept magic, and she wants the curse on her undone. She had no intention of having to grow up again the long way (assuming she even can, she is worried she may not be aging at all, and even more worried the regression could start up again).&lt;br /&gt;
&lt;br /&gt;
What she needs is money, and lots of it. Money to see if she can buy a cure. Or so she assumes.&lt;/div&gt;</summary>
		<author><name>Shawn Hagen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Tokyo_Bullet_Angels&amp;diff=149367</id>
		<title>Tokyo Bullet Angels</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Tokyo_Bullet_Angels&amp;diff=149367"/>
		<updated>2010-07-07T22:52:53Z</updated>

		<summary type="html">&lt;p&gt;Shawn Hagen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Japan, the near future.&lt;br /&gt;
&lt;br /&gt;
Once renowned as a peaceful nation with a low crime rate, things have suddenly, rapidly degenerated. Government and police corruption, yakuza wars, and a flood of illegal weapons onto the streets mean that chaos is running rampant, and Tokyo is the epicentre of the violence.&lt;br /&gt;
&lt;br /&gt;
Amid the chaos, a group of young women take up arms, but whose side are they on, and can they trust one another?&lt;br /&gt;
&lt;br /&gt;
A FengShui game based on the &amp;quot;Girls With Guns&amp;quot; genre of anime.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The PCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Tokyo_Bullet_Angels_Mayunetta| Mayunetta Dunwich]]&lt;br /&gt;
&lt;br /&gt;
[[Tokyo_Bullet_Angels_Irina| Irina Novikov]]&lt;br /&gt;
&lt;br /&gt;
[[Tokyo_Bullet_Angels_Sam|  Samiya al-Jameel]]&lt;br /&gt;
&lt;br /&gt;
[[Tokyo_Bullet_Angels_Ash| Ashly Lucas]]&lt;br /&gt;
&lt;br /&gt;
[[Tokyo_Bullet_Angels_Tomari| Tomari Miho]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NPCs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Factions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Tokyo_Bullet_Vignettes|Vignettes]]&lt;/div&gt;</summary>
		<author><name>Shawn Hagen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Star_Wars_Odyssey_PCs&amp;diff=140252</id>
		<title>Star Wars Odyssey PCs</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Star_Wars_Odyssey_PCs&amp;diff=140252"/>
		<updated>2010-03-23T00:06:48Z</updated>

		<summary type="html">&lt;p&gt;Shawn Hagen: Created page with &amp;#039;&amp;#039;&amp;#039;&amp;#039;PCs for the Star Wars Odyssey Game&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;PCs for the Star Wars Odyssey Game&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Shawn Hagen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=StarWarsOdyssey&amp;diff=140251</id>
		<title>StarWarsOdyssey</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=StarWarsOdyssey&amp;diff=140251"/>
		<updated>2010-03-23T00:06:20Z</updated>

		<summary type="html">&lt;p&gt;Shawn Hagen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Star Wars Odysey&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Star Wars Odyssey PCs]]&lt;br /&gt;
&lt;br /&gt;
NPCs&lt;br /&gt;
&lt;br /&gt;
SHIPS&lt;/div&gt;</summary>
		<author><name>Shawn Hagen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=StarWarsOdyssey&amp;diff=140250</id>
		<title>StarWarsOdyssey</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=StarWarsOdyssey&amp;diff=140250"/>
		<updated>2010-03-23T00:05:42Z</updated>

		<summary type="html">&lt;p&gt;Shawn Hagen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Star Wars Odysey&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
PCs&lt;br /&gt;
&lt;br /&gt;
NPCs&lt;br /&gt;
&lt;br /&gt;
SHIPS&lt;/div&gt;</summary>
		<author><name>Shawn Hagen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=StarWarsOdyssey&amp;diff=140249</id>
		<title>StarWarsOdyssey</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=StarWarsOdyssey&amp;diff=140249"/>
		<updated>2010-03-23T00:05:15Z</updated>

		<summary type="html">&lt;p&gt;Shawn Hagen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Star Wars Odysey&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[PCs]]&lt;br /&gt;
&lt;br /&gt;
NPCs&lt;br /&gt;
&lt;br /&gt;
SHIPS&lt;/div&gt;</summary>
		<author><name>Shawn Hagen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=StarWarsOdyssey&amp;diff=140248</id>
		<title>StarWarsOdyssey</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=StarWarsOdyssey&amp;diff=140248"/>
		<updated>2010-03-23T00:04:48Z</updated>

		<summary type="html">&lt;p&gt;Shawn Hagen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Star Wars Odysey&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
PCs&lt;br /&gt;
&lt;br /&gt;
NPCs&lt;br /&gt;
&lt;br /&gt;
SHIPS&lt;/div&gt;</summary>
		<author><name>Shawn Hagen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=StarWarsOdyssey&amp;diff=140247</id>
		<title>StarWarsOdyssey</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=StarWarsOdyssey&amp;diff=140247"/>
		<updated>2010-03-23T00:04:37Z</updated>

		<summary type="html">&lt;p&gt;Shawn Hagen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Star Wars Odysey&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
PCs&lt;br /&gt;
NPCs&lt;br /&gt;
SHIPS&lt;/div&gt;</summary>
		<author><name>Shawn Hagen</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=StarWarsOdyssey&amp;diff=140246</id>
		<title>StarWarsOdyssey</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=StarWarsOdyssey&amp;diff=140246"/>
		<updated>2010-03-23T00:04:07Z</updated>

		<summary type="html">&lt;p&gt;Shawn Hagen: Created page with &amp;#039;&amp;#039;&amp;#039;&amp;#039;Star Wars Odysey&amp;#039;&amp;#039;&amp;#039;&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Star Wars Odysey&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Shawn Hagen</name></author>
	</entry>
</feed>