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	<id>https://wiki.rpg.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SomethingElse</id>
	<title>RPGnet - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rpg.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SomethingElse"/>
	<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php/Special:Contributions/SomethingElse"/>
	<updated>2026-07-28T03:23:21Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=We_Belong_to_the_Night:_T%26T&amp;diff=196578</id>
		<title>We Belong to the Night: T&amp;T</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=We_Belong_to_the_Night:_T%26T&amp;diff=196578"/>
		<updated>2011-12-03T05:27:02Z</updated>

		<summary type="html">&lt;p&gt;SomethingElse: /* Luke&amp;#039;s PC */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A component campaign of [[We_Belong_to_the_Night|We Belong to the Night]]&lt;br /&gt;
&lt;br /&gt;
[[File:Wallpaper7-13.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== House Rules ==&lt;br /&gt;
&lt;br /&gt;
*Only Warrior and Wizard PCs are allowed.&lt;br /&gt;
*Skills will not be used at this time.&lt;br /&gt;
*Archery SRs will not generally be as difficult as those listed in the rules.&lt;br /&gt;
*A 5 or less on an SR is not an automatic failure, a natural three or less is.  This does mean that DARO does not apply to snake-eyes.  Too bad.&lt;br /&gt;
*Characters roll their stats in order on 3d6.  TARO applies.  Any character who never rolls a triple may add 1d6 to the attribute of their choice (or another 1d6 to their gold roll) after they have rolled all their attributes.  &lt;br /&gt;
*The game is human-only from a mechanical standpoint, and roughly human-only from a narrative standpoint.  I am somewhat flexible in what constitutes &amp;quot;human&amp;quot; when it comes to the description of characters.  &lt;br /&gt;
*Characters die very easily, so don&#039;t invest too much into a starting one.  A maximum fifty word description and three brief &amp;quot;tags&amp;quot; are sufficient.&lt;br /&gt;
*For those who do not have access to the rules, a capsule version may be found here: http://www.freedungeons.com/rules/  Much of that content is superseded by the above house rules, but it will let you reference the spell lists and purchase some equipment.&lt;br /&gt;
&lt;br /&gt;
== Character Stables ==&lt;br /&gt;
Each player should have three characters at any given time.  The first one listed is the active one, and the only one that will gain experience or treasure.  When a character dies, the player must select one of the remaining two to bring into play.  A third one may be rolled up and added to the stable at their leisure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Blank Character Sheet ==&lt;br /&gt;
&lt;br /&gt;
*Name:&lt;br /&gt;
*Career:&lt;br /&gt;
*Description:&lt;br /&gt;
*Tags:&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
*Strength&lt;br /&gt;
*IQ&lt;br /&gt;
*Luck&lt;br /&gt;
*Constitution&lt;br /&gt;
*Dexterity&lt;br /&gt;
*Charisma&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
*Gear&lt;br /&gt;
*Weapons&lt;br /&gt;
*Armor&lt;br /&gt;
&#039;&#039;&#039;Combat&#039;&#039;&#039;&lt;br /&gt;
*Normal combat dice &amp;amp; adds:&lt;br /&gt;
&lt;br /&gt;
===Luke&#039;s PC===&lt;br /&gt;
&lt;br /&gt;
*Name: Solvan Kairnthrash&lt;br /&gt;
*Career: Warrior&lt;br /&gt;
*Description: &lt;br /&gt;
*Tags:&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
*Strength 17&lt;br /&gt;
*IQ 8&lt;br /&gt;
*Luck 13&lt;br /&gt;
*Constitution 14&lt;br /&gt;
*Dexterity 8&lt;br /&gt;
*Charisma 10&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039; 13 &lt;br /&gt;
*Gear  provisions&lt;br /&gt;
*Weapons trident,&lt;br /&gt;
*Armor leather armor (full), steel cap (armor value 6)&lt;br /&gt;
&#039;&#039;&#039;Combat&#039;&#039;&#039;&lt;br /&gt;
*Normal combat dice &amp;amp; adds: +5, weapon 4d+8&lt;br /&gt;
&lt;br /&gt;
===Celeste&#039;s Primary PC===&lt;br /&gt;
&lt;br /&gt;
*Name:&lt;br /&gt;
*Career: Wizard&lt;br /&gt;
*Description:&lt;br /&gt;
*Tags:&lt;br /&gt;
&#039;&#039;Attributes&#039;&#039;&lt;br /&gt;
*Strength: 11&lt;br /&gt;
*IQ: 11&lt;br /&gt;
*Luck: 15&lt;br /&gt;
*Constitution: 10&lt;br /&gt;
*Dexterity: 13&lt;br /&gt;
*Charisma: 7&lt;br /&gt;
&#039;&#039;Equipment&#039;&#039;&lt;br /&gt;
*Gold 130&lt;br /&gt;
*Gear&lt;br /&gt;
*Weapons&lt;br /&gt;
*Armor&lt;br /&gt;
&#039;&#039;Combat&#039;&#039;&lt;br /&gt;
*Normal combat dice &amp;amp; adds: +3&lt;br /&gt;
&#039;&#039;Backup PCs&#039;&#039;&lt;br /&gt;
* [[We Belong to the Night: Celeste | Celeste&#039;s Other PCs]]&lt;br /&gt;
&lt;br /&gt;
===JFR&#039;s Primary PC===&lt;br /&gt;
&lt;br /&gt;
*Name: Katie Ephoe&lt;br /&gt;
*Career: Warrior&lt;br /&gt;
*Description: 5’ 6”, 150#, age 18. Intense brown eyes, short black hair, olive skin. Cut.&lt;br /&gt;
*Tags: Aggressive, Team Player, Honorable, Confident&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
*Strength 18&lt;br /&gt;
*IQ 12&lt;br /&gt;
*Luck 14&lt;br /&gt;
*Constitution 12&lt;br /&gt;
*Dexterity 10&lt;br /&gt;
*Charisma 12&lt;br /&gt;
*Gold 0&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
*Warm, Dry Clothing and Pack&lt;br /&gt;
*Calf-high boots&lt;br /&gt;
*Bludgeon&lt;br /&gt;
*Complete Leather&lt;br /&gt;
*2 Days’ Food&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat&#039;&#039;&#039;&lt;br /&gt;
*Normal combat dice &amp;amp; adds: 3d+8&lt;br /&gt;
&lt;br /&gt;
===richlayers&#039;s Primary PC===&lt;br /&gt;
&lt;br /&gt;
*Name: Elphaba Thropp&lt;br /&gt;
*Career: Wizard&lt;br /&gt;
*Description: Olive skin, dark hair, wears a lot of black&lt;br /&gt;
*Tags:&lt;br /&gt;
&#039;&#039;Attributes&#039;&#039;&lt;br /&gt;
*Strength: 9&lt;br /&gt;
*IQ: 15&lt;br /&gt;
*Luck: 12&lt;br /&gt;
*Constitution: 13&lt;br /&gt;
*Dexterity: 14&lt;br /&gt;
*Charisma: 17&lt;br /&gt;
&#039;&#039;Equipment&#039;&#039;&lt;br /&gt;
*Gold &lt;br /&gt;
*Gear&lt;br /&gt;
*Weapons knife&lt;br /&gt;
*Armor clothes, shield&lt;br /&gt;
*Gold &lt;br /&gt;
&#039;&#039;Combat&#039;&#039;&lt;br /&gt;
*Normal combat dice &amp;amp; adds:&lt;br /&gt;
&#039;&#039;Backup PCs&#039;&#039;&lt;br /&gt;
*&lt;/div&gt;</summary>
		<author><name>SomethingElse</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=We_Belong_to_the_Night:_T%26T&amp;diff=196577</id>
		<title>We Belong to the Night: T&amp;T</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=We_Belong_to_the_Night:_T%26T&amp;diff=196577"/>
		<updated>2011-12-03T05:26:22Z</updated>

		<summary type="html">&lt;p&gt;SomethingElse: /* Luke&amp;#039;s PC */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A component campaign of [[We_Belong_to_the_Night|We Belong to the Night]]&lt;br /&gt;
&lt;br /&gt;
[[File:Wallpaper7-13.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== House Rules ==&lt;br /&gt;
&lt;br /&gt;
*Only Warrior and Wizard PCs are allowed.&lt;br /&gt;
*Skills will not be used at this time.&lt;br /&gt;
*Archery SRs will not generally be as difficult as those listed in the rules.&lt;br /&gt;
*A 5 or less on an SR is not an automatic failure, a natural three or less is.  This does mean that DARO does not apply to snake-eyes.  Too bad.&lt;br /&gt;
*Characters roll their stats in order on 3d6.  TARO applies.  Any character who never rolls a triple may add 1d6 to the attribute of their choice (or another 1d6 to their gold roll) after they have rolled all their attributes.  &lt;br /&gt;
*The game is human-only from a mechanical standpoint, and roughly human-only from a narrative standpoint.  I am somewhat flexible in what constitutes &amp;quot;human&amp;quot; when it comes to the description of characters.  &lt;br /&gt;
*Characters die very easily, so don&#039;t invest too much into a starting one.  A maximum fifty word description and three brief &amp;quot;tags&amp;quot; are sufficient.&lt;br /&gt;
*For those who do not have access to the rules, a capsule version may be found here: http://www.freedungeons.com/rules/  Much of that content is superseded by the above house rules, but it will let you reference the spell lists and purchase some equipment.&lt;br /&gt;
&lt;br /&gt;
== Character Stables ==&lt;br /&gt;
Each player should have three characters at any given time.  The first one listed is the active one, and the only one that will gain experience or treasure.  When a character dies, the player must select one of the remaining two to bring into play.  A third one may be rolled up and added to the stable at their leisure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Blank Character Sheet ==&lt;br /&gt;
&lt;br /&gt;
*Name:&lt;br /&gt;
*Career:&lt;br /&gt;
*Description:&lt;br /&gt;
*Tags:&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
*Strength&lt;br /&gt;
*IQ&lt;br /&gt;
*Luck&lt;br /&gt;
*Constitution&lt;br /&gt;
*Dexterity&lt;br /&gt;
*Charisma&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
*Gear&lt;br /&gt;
*Weapons&lt;br /&gt;
*Armor&lt;br /&gt;
&#039;&#039;&#039;Combat&#039;&#039;&#039;&lt;br /&gt;
*Normal combat dice &amp;amp; adds:&lt;br /&gt;
&lt;br /&gt;
===Luke&#039;s PC===&lt;br /&gt;
&lt;br /&gt;
*Name: Solvan Kairnthrash&lt;br /&gt;
*Career: Warrior&lt;br /&gt;
*Description: &lt;br /&gt;
*Tags:&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
*Strength 17&lt;br /&gt;
*IQ 8&lt;br /&gt;
*Luck 13&lt;br /&gt;
*Constitution 14&lt;br /&gt;
*Dexterity 8&lt;br /&gt;
*Charisma 10&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039; 13 &lt;br /&gt;
*Gear  provisions&lt;br /&gt;
*Weapons trident,&lt;br /&gt;
*Armor leather armor (full), steel cap&lt;br /&gt;
&#039;&#039;&#039;Combat&#039;&#039;&#039;&lt;br /&gt;
*Normal combat dice &amp;amp; adds: +5, weapon 4d+8&lt;br /&gt;
&lt;br /&gt;
===Celeste&#039;s Primary PC===&lt;br /&gt;
&lt;br /&gt;
*Name:&lt;br /&gt;
*Career: Wizard&lt;br /&gt;
*Description:&lt;br /&gt;
*Tags:&lt;br /&gt;
&#039;&#039;Attributes&#039;&#039;&lt;br /&gt;
*Strength: 11&lt;br /&gt;
*IQ: 11&lt;br /&gt;
*Luck: 15&lt;br /&gt;
*Constitution: 10&lt;br /&gt;
*Dexterity: 13&lt;br /&gt;
*Charisma: 7&lt;br /&gt;
&#039;&#039;Equipment&#039;&#039;&lt;br /&gt;
*Gold 130&lt;br /&gt;
*Gear&lt;br /&gt;
*Weapons&lt;br /&gt;
*Armor&lt;br /&gt;
&#039;&#039;Combat&#039;&#039;&lt;br /&gt;
*Normal combat dice &amp;amp; adds: +3&lt;br /&gt;
&#039;&#039;Backup PCs&#039;&#039;&lt;br /&gt;
* [[We Belong to the Night: Celeste | Celeste&#039;s Other PCs]]&lt;br /&gt;
&lt;br /&gt;
===JFR&#039;s Primary PC===&lt;br /&gt;
&lt;br /&gt;
*Name: Katie Ephoe&lt;br /&gt;
*Career: Warrior&lt;br /&gt;
*Description: 5’ 6”, 150#, age 18. Intense brown eyes, short black hair, olive skin. Cut.&lt;br /&gt;
*Tags: Aggressive, Team Player, Honorable, Confident&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
*Strength 18&lt;br /&gt;
*IQ 12&lt;br /&gt;
*Luck 14&lt;br /&gt;
*Constitution 12&lt;br /&gt;
*Dexterity 10&lt;br /&gt;
*Charisma 12&lt;br /&gt;
*Gold 0&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
*Warm, Dry Clothing and Pack&lt;br /&gt;
*Calf-high boots&lt;br /&gt;
*Bludgeon&lt;br /&gt;
*Complete Leather&lt;br /&gt;
*2 Days’ Food&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Combat&#039;&#039;&#039;&lt;br /&gt;
*Normal combat dice &amp;amp; adds: 3d+8&lt;br /&gt;
&lt;br /&gt;
===richlayers&#039;s Primary PC===&lt;br /&gt;
&lt;br /&gt;
*Name: Elphaba Thropp&lt;br /&gt;
*Career: Wizard&lt;br /&gt;
*Description: Olive skin, dark hair, wears a lot of black&lt;br /&gt;
*Tags:&lt;br /&gt;
&#039;&#039;Attributes&#039;&#039;&lt;br /&gt;
*Strength: 9&lt;br /&gt;
*IQ: 15&lt;br /&gt;
*Luck: 12&lt;br /&gt;
*Constitution: 13&lt;br /&gt;
*Dexterity: 14&lt;br /&gt;
*Charisma: 17&lt;br /&gt;
&#039;&#039;Equipment&#039;&#039;&lt;br /&gt;
*Gold &lt;br /&gt;
*Gear&lt;br /&gt;
*Weapons knife&lt;br /&gt;
*Armor clothes, shield&lt;br /&gt;
*Gold &lt;br /&gt;
&#039;&#039;Combat&#039;&#039;&lt;br /&gt;
*Normal combat dice &amp;amp; adds:&lt;br /&gt;
&#039;&#039;Backup PCs&#039;&#039;&lt;br /&gt;
*&lt;/div&gt;</summary>
		<author><name>SomethingElse</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=We_Belong_to_the_Night:_T%26T&amp;diff=196566</id>
		<title>We Belong to the Night: T&amp;T</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=We_Belong_to_the_Night:_T%26T&amp;diff=196566"/>
		<updated>2011-12-03T04:59:00Z</updated>

		<summary type="html">&lt;p&gt;SomethingElse: /* Blank Character Sheet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A component campaign of [[We_Belong_to_the_Night|We Belong to the Night]]&lt;br /&gt;
&lt;br /&gt;
[[File:Wallpaper7-13.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== House Rules ==&lt;br /&gt;
&lt;br /&gt;
*Only Warrior and Wizard PCs are allowed.&lt;br /&gt;
*Skills will not be used at this time.&lt;br /&gt;
*Archery SRs will not generally be as difficult as those listed in the rules.&lt;br /&gt;
*A 5 or less on an SR is not an automatic failure, a natural three or less is.  This does mean that DARO does not apply to snake-eyes.  Too bad.&lt;br /&gt;
*Characters roll their stats in order on 3d6.  TARO applies.  Any character who never rolls a triple may add 1d6 to the attribute of their choice (or another 1d6 to their gold roll) after they have rolled all their attributes.  &lt;br /&gt;
*The game is human-only from a mechanical standpoint, and roughly human-only from a narrative standpoint.  I am somewhat flexible in what constitutes &amp;quot;human&amp;quot; when it comes to the description of characters.  &lt;br /&gt;
*Characters die very easily, so don&#039;t invest too much into a starting one.  A maximum fifty word description and three brief &amp;quot;tags&amp;quot; are sufficient.&lt;br /&gt;
*For those who do not have access to the rules, a capsule version may be found here: http://www.freedungeons.com/rules/  Much of that content is superseded by the above house rules, but it will let you reference the spell lists and purchase some equipment.&lt;br /&gt;
&lt;br /&gt;
== Character Stables ==&lt;br /&gt;
Each player should have three characters at any given time.  The first one listed is the active one, and the only one that will gain experience or treasure.  When a character dies, the player must select one of the remaining two to bring into play.  A third one may be rolled up and added to the stable at their leisure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Blank Character Sheet ==&lt;br /&gt;
&lt;br /&gt;
*Name:&lt;br /&gt;
*Career:&lt;br /&gt;
*Description:&lt;br /&gt;
*Tags:&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
*Strength&lt;br /&gt;
*IQ&lt;br /&gt;
*Luck&lt;br /&gt;
*Constitution&lt;br /&gt;
*Dexterity&lt;br /&gt;
*Charisma&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
*Gear&lt;br /&gt;
*Weapons&lt;br /&gt;
*Armor&lt;br /&gt;
&#039;&#039;&#039;Combat&#039;&#039;&#039;&lt;br /&gt;
*Normal combat dice &amp;amp; adds:&lt;br /&gt;
&lt;br /&gt;
==Luke&#039;s PCs--&lt;br /&gt;
&lt;br /&gt;
Name: Solvan Kairnthrash&lt;br /&gt;
Career: Warrior&lt;br /&gt;
Description: &lt;br /&gt;
Tags:&lt;br /&gt;
Attributes&lt;br /&gt;
Strength 17&lt;br /&gt;
IQ 8&lt;br /&gt;
Luck 13&lt;br /&gt;
Constitution 14&lt;br /&gt;
Dexterity 8&lt;br /&gt;
Charisma 10&lt;br /&gt;
Equipment 13 &lt;br /&gt;
Gear  provisions&lt;br /&gt;
Weapons trident,&lt;br /&gt;
Armor leather armor (full), steel cap&lt;br /&gt;
Combat&lt;br /&gt;
Normal combat dice &amp;amp; adds:&lt;br /&gt;
===Celeste&#039;s Primary PC===&lt;br /&gt;
&lt;br /&gt;
*Name:&lt;br /&gt;
*Career: Wizard&lt;br /&gt;
*Description:&lt;br /&gt;
*Tags:&lt;br /&gt;
&#039;&#039;Attributes&#039;&#039;&lt;br /&gt;
*Strength: 6&lt;br /&gt;
*IQ: 16&lt;br /&gt;
*Luck: 15&lt;br /&gt;
*Constitution: 10&lt;br /&gt;
*Dexterity: 13&lt;br /&gt;
*Charisma: 7&lt;br /&gt;
&#039;&#039;Equipment&#039;&#039;&lt;br /&gt;
*Gold 130&lt;br /&gt;
*Gear&lt;br /&gt;
*Weapons&lt;br /&gt;
*Armor&lt;br /&gt;
*Gold 140&lt;br /&gt;
&#039;&#039;Combat&#039;&#039;&lt;br /&gt;
*Normal combat dice &amp;amp; adds:&lt;br /&gt;
&#039;&#039;Backup PCs&#039;&#039;&lt;br /&gt;
* [[We Belong to the Night: Celeste | Celeste&#039;s Other PCs]]&lt;br /&gt;
&lt;br /&gt;
===JFR&#039;s Primary PC===&lt;br /&gt;
&lt;br /&gt;
*Name: Katie Ephoe&lt;br /&gt;
*Career: Warrior&lt;br /&gt;
*Description: 5’ 6”, 150#, age 18. Intense brown eyes, short black hair, olive skin. Cut.&lt;br /&gt;
*Tags: Aggressive, Team Player, Honorable, Confident&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
*Strength 18&lt;br /&gt;
*IQ 12&lt;br /&gt;
*Luck 14&lt;br /&gt;
*Constitution 12&lt;br /&gt;
*Dexterity 10&lt;br /&gt;
*Charisma 12&lt;br /&gt;
*Gold 100&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
*Gear&lt;br /&gt;
*Weapons&lt;br /&gt;
*Armor&lt;br /&gt;
&#039;&#039;&#039;Combat&#039;&#039;&#039;&lt;br /&gt;
*Normal combat dice &amp;amp; adds:&lt;/div&gt;</summary>
		<author><name>SomethingElse</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=We_Belong_to_the_Night:_T%26T&amp;diff=196561</id>
		<title>We Belong to the Night: T&amp;T</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=We_Belong_to_the_Night:_T%26T&amp;diff=196561"/>
		<updated>2011-12-03T04:49:08Z</updated>

		<summary type="html">&lt;p&gt;SomethingElse: /* Blank Character Sheet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A component campaign of [[We_Belong_to_the_Night|We Belong to the Night]]&lt;br /&gt;
&lt;br /&gt;
[[File:Wallpaper7-13.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== House Rules ==&lt;br /&gt;
&lt;br /&gt;
*Only Warrior and Wizard PCs are allowed.&lt;br /&gt;
*Skills will not be used at this time.&lt;br /&gt;
*Archery SRs will not generally be as difficult as those listed in the rules.&lt;br /&gt;
*A 5 or less on an SR is not an automatic failure, a natural three or less is.  This does mean that DARO does not apply to snake-eyes.  Too bad.&lt;br /&gt;
*Characters roll their stats in order on 3d6.  TARO applies.  Any character who never rolls a triple may add 1d6 to the attribute of their choice (or another 1d6 to their gold roll) after they have rolled all their attributes.  &lt;br /&gt;
*The game is human-only from a mechanical standpoint, and roughly human-only from a narrative standpoint.  I am somewhat flexible in what constitutes &amp;quot;human&amp;quot; when it comes to the description of characters.  &lt;br /&gt;
*Characters die very easily, so don&#039;t invest too much into a starting one.  A maximum fifty word description and three brief &amp;quot;tags&amp;quot; are sufficient.&lt;br /&gt;
*For those who do not have access to the rules, a capsule version may be found here: http://www.freedungeons.com/rules/  Much of that content is superseded by the above house rules, but it will let you reference the spell lists and purchase some equipment.&lt;br /&gt;
&lt;br /&gt;
== Character Stables ==&lt;br /&gt;
Each player should have three characters at any given time.  The first one listed is the active one, and the only one that will gain experience or treasure.  When a character dies, the player must select one of the remaining two to bring into play.  A third one may be rolled up and added to the stable at their leisure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Blank Character Sheet ==&lt;br /&gt;
&lt;br /&gt;
*Name:&lt;br /&gt;
*Career:&lt;br /&gt;
*Description:&lt;br /&gt;
*Tags:&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
*Strength&lt;br /&gt;
*IQ&lt;br /&gt;
*Luck&lt;br /&gt;
*Constitution&lt;br /&gt;
*Dexterity&lt;br /&gt;
*Charisma&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
*Gear&lt;br /&gt;
*Weapons&lt;br /&gt;
*Armor&lt;br /&gt;
&#039;&#039;&#039;Combat&#039;&#039;&#039;&lt;br /&gt;
*Normal combat dice &amp;amp; adds:&lt;br /&gt;
&lt;br /&gt;
==Luke&#039;s PCs--&lt;br /&gt;
&lt;br /&gt;
Name: Solvan Kairnthrash&lt;br /&gt;
Career: Warrior&lt;br /&gt;
Description: &lt;br /&gt;
Tags:&lt;br /&gt;
Attributes&lt;br /&gt;
Strength 17&lt;br /&gt;
IQ 8&lt;br /&gt;
Luck 13&lt;br /&gt;
Constitution 14&lt;br /&gt;
Dexterity 8&lt;br /&gt;
Charisma 10&lt;br /&gt;
Equipment 13&lt;br /&gt;
Gear&lt;br /&gt;
Weapons&lt;br /&gt;
Armor&lt;br /&gt;
Combat&lt;br /&gt;
Normal combat dice &amp;amp; adds:&lt;/div&gt;</summary>
		<author><name>SomethingElse</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=We_Belong_to_the_Night:_T%26T&amp;diff=196558</id>
		<title>We Belong to the Night: T&amp;T</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=We_Belong_to_the_Night:_T%26T&amp;diff=196558"/>
		<updated>2011-12-03T04:46:25Z</updated>

		<summary type="html">&lt;p&gt;SomethingElse: /* Blank Character Sheet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A component campaign of [[We_Belong_to_the_Night|We Belong to the Night]]&lt;br /&gt;
&lt;br /&gt;
[[File:Wallpaper7-13.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== House Rules ==&lt;br /&gt;
&lt;br /&gt;
*Only Warrior and Wizard PCs are allowed.&lt;br /&gt;
*Skills will not be used at this time.&lt;br /&gt;
*Archery SRs will not generally be as difficult as those listed in the rules.&lt;br /&gt;
*A 5 or less on an SR is not an automatic failure, a natural three or less is.  This does mean that DARO does not apply to snake-eyes.  Too bad.&lt;br /&gt;
*Characters roll their stats in order on 3d6.  TARO applies.  Any character who never rolls a triple may add 1d6 to the attribute of their choice (or another 1d6 to their gold roll) after they have rolled all their attributes.  &lt;br /&gt;
*The game is human-only from a mechanical standpoint, and roughly human-only from a narrative standpoint.  I am somewhat flexible in what constitutes &amp;quot;human&amp;quot; when it comes to the description of characters.  &lt;br /&gt;
*Characters die very easily, so don&#039;t invest too much into a starting one.  A maximum fifty word description and three brief &amp;quot;tags&amp;quot; are sufficient.&lt;br /&gt;
*For those who do not have access to the rules, a capsule version may be found here: http://www.freedungeons.com/rules/  Much of that content is superseded by the above house rules, but it will let you reference the spell lists and purchase some equipment.&lt;br /&gt;
&lt;br /&gt;
== Character Stables ==&lt;br /&gt;
Each player should have three characters at any given time.  The first one listed is the active one, and the only one that will gain experience or treasure.  When a character dies, the player must select one of the remaining two to bring into play.  A third one may be rolled up and added to the stable at their leisure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Blank Character Sheet ==&lt;br /&gt;
&lt;br /&gt;
*Name:&lt;br /&gt;
*Career:&lt;br /&gt;
*Description:&lt;br /&gt;
*Tags:&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
*Strength&lt;br /&gt;
*IQ&lt;br /&gt;
*Luck&lt;br /&gt;
*Constitution&lt;br /&gt;
*Dexterity&lt;br /&gt;
*Charisma&lt;br /&gt;
&#039;&#039;&#039;Equipment&#039;&#039;&#039;&lt;br /&gt;
*Gear&lt;br /&gt;
*Weapons&lt;br /&gt;
*Armor&lt;br /&gt;
&#039;&#039;&#039;Combat&#039;&#039;&#039;&lt;br /&gt;
*Normal combat dice &amp;amp; adds:&lt;br /&gt;
&lt;br /&gt;
==Luke&#039;s PCs--&lt;br /&gt;
&lt;br /&gt;
Name: Solvan Kairnthrash&lt;br /&gt;
Career: Warrior&lt;br /&gt;
Description: &lt;br /&gt;
Tags:&lt;br /&gt;
Attributes&lt;br /&gt;
Strength 17&lt;br /&gt;
IQ 8&lt;br /&gt;
Luck 13&lt;br /&gt;
Constitution 14&lt;br /&gt;
Dexterity 8&lt;br /&gt;
Charisma 10&lt;br /&gt;
Equipment&lt;br /&gt;
Gear&lt;br /&gt;
Weapons&lt;br /&gt;
Armor&lt;br /&gt;
Combat&lt;br /&gt;
Normal combat dice &amp;amp; adds:&lt;/div&gt;</summary>
		<author><name>SomethingElse</name></author>
	</entry>
</feed>