<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.rpg.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Soultwister</id>
	<title>RPGnet - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rpg.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Soultwister"/>
	<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php/Special:Contributions/Soultwister"/>
	<updated>2026-05-18T02:05:13Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dnd_the_ancient_war_PC_Kenny&amp;diff=93832</id>
		<title>Dnd the ancient war PC Kenny</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dnd_the_ancient_war_PC_Kenny&amp;diff=93832"/>
		<updated>2008-10-21T21:27:26Z</updated>

		<summary type="html">&lt;p&gt;Soultwister: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Background ==							&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kenny Rogers&#039;&#039;&#039;&lt;br /&gt;
[http://wiki.rpg.net/index.php/Dndtheancientwar back]&lt;br /&gt;
&lt;br /&gt;
[[Image:Librarianfinal.png]]&lt;br /&gt;
&lt;br /&gt;
The most prominent historical events within Kenny&#039;s life are perhaps not that interesting to mention, but those events are mandatory to describe to get an understanding of what he has become. His life used to be quite close to the definition of the cycle of life: &amp;quot;You live until you die&amp;quot;, while the live part had been neglected.&lt;br /&gt;
&lt;br /&gt;
Kenny had no hobbies, not many interests, no ambitions at all. He had a boring youth and complemented that by getting a job as assistant librarian, a job which can hardly be described as challenging or exciting.&lt;br /&gt;
&lt;br /&gt;
The truth is opposite to that, as this job changed Kenny for life, and turned him into the person he is now.&lt;br /&gt;
&lt;br /&gt;
Kenny spent half a dozen years working at the royal library of a small eastern town, where he spent most of his time reading books on every topic imaginable including heroic tales, books on arcane arts, combat techniques and other subjects because he had nothing better to do anyways. His life was boring, the books were not, and it was not an exception for him to stay in the library throughout the night just because he wanted to finish a certain book.&lt;br /&gt;
&lt;br /&gt;
His life had been orderly, uneventful and boring until one day when he lost his balance on a 50 foot high ladder at the top of it while trying to put a book on arcane arts back in it&#039;s place.&lt;br /&gt;
&lt;br /&gt;
During his fall downwards, seeing the ground rapidly approaching, he quickly analyzed that hitting the ground was going to be quite uncomfortable to say the least. In a flash he decided to cast the spell feather fall he had been reading about in the book he had been reading, and even while he had no arcane background, no training or anything, he somehow managed to cast his first spell ever in midair simply because he could not come up with a better idea. &lt;br /&gt;
&lt;br /&gt;
Ever since that day Kenny turned from a person as described above into someone completely different, which is someone who no longer sees problems, tough situations or even life threatening situations as events you need to avoid, but rather sees them as challenging situations which have a solution to deal with them. &lt;br /&gt;
&lt;br /&gt;
If you ever want to see Kenny smile, do not tell him a joke. Instead tell him something has gone horribly wrong.&lt;br /&gt;
&lt;br /&gt;
== Base ==&lt;br /&gt;
&lt;br /&gt;
*Name:		Kenny Rogers&lt;br /&gt;
*Class:		Factotum&lt;br /&gt;
*Level:		3&lt;br /&gt;
*Race		Human&lt;br /&gt;
*HD:		1d8&lt;br /&gt;
*speed:		30 feet.&lt;br /&gt;
*Type:		Humanoid&lt;br /&gt;
*Darkvision: 	none.&lt;br /&gt;
*Languages: 	Common, Draconic, Elven, Dwarven, Abyssal&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stats:&lt;br /&gt;
*Str	16	+3		&lt;br /&gt;
*Dex	12	+1			&lt;br /&gt;
*Con	12	+1		&lt;br /&gt;
*Int	18	+4		&lt;br /&gt;
*Wis	10	+0		&lt;br /&gt;
*Cha	11	+0		&lt;br /&gt;
&lt;br /&gt;
*Fort	+2&lt;br /&gt;
*Ref	+4&lt;br /&gt;
*Will	+1&lt;br /&gt;
		&lt;br /&gt;
&lt;br /&gt;
*AC:	15&lt;br /&gt;
*Bab:	+2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Attack:&lt;br /&gt;
*melee:	+5&lt;br /&gt;
*ranged:+3&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
*Proficient in light armor. and all shields (except tower shields)&lt;br /&gt;
*Proficient with all simple and martial weapons&lt;br /&gt;
*Trapfinding(ex) Can use search skill to locate traps when task has DC higher than 20. Can use disable device to disarm trap&lt;br /&gt;
*Inspiration: Has 4 inspiration points to activate class features. They refresh at start of each Divine grace&lt;br /&gt;
*Cunning Insight: Can spend 1 inspiration point to gain a +3 competence bonus to one skill check if you have atleast 1 rank in the skill. Usable once per skill per day.&lt;br /&gt;
*Arcane Dilettante: At the start of each day can prepare 1 spell with max level of 1. Casting spell costs 1 inspiration point&lt;br /&gt;
*Brains over Brawn: Add +4 bonus to all strength and dex checks.&lt;br /&gt;
*Cunning Defense: Spend 1 inspiration point to add +4 dodge bonus vs 1 opponent for 1 round.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
Armor:&lt;br /&gt;
&lt;br /&gt;
*Mithral Chain Shirt  	+4&lt;br /&gt;
&lt;br /&gt;
Weapons:			&lt;br /&gt;
&lt;br /&gt;
*Masterwork Guisarme	2d4+4		&lt;br /&gt;
*Flail		1d8+3&lt;br /&gt;
&lt;br /&gt;
Magic Items:&lt;br /&gt;
&lt;br /&gt;
* Ring of Strength +1&lt;br /&gt;
&lt;br /&gt;
Misc:&lt;br /&gt;
&lt;br /&gt;
* Backpack&lt;br /&gt;
* Dagger&lt;br /&gt;
* Everburning Torch&lt;br /&gt;
* Torch x3&lt;br /&gt;
* Thieves&#039; Tools&lt;br /&gt;
* Rations x3&lt;br /&gt;
* Silk Rope 50ft x2&lt;br /&gt;
* Grappling Hook&lt;br /&gt;
* Bedroll&lt;br /&gt;
* Winter Blanket&lt;br /&gt;
&lt;br /&gt;
== Feats ==&lt;br /&gt;
&lt;br /&gt;
* Combat Expertise: Trade attack bonus for AC&lt;br /&gt;
* Improved Trip: +4 bonus on trip attempts, no attack of opportunity, may attack after tripping&lt;br /&gt;
* Font of Inspiration I: Add 1 inspiration point&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
* Appraise +4&lt;br /&gt;
* Balance +12&lt;br /&gt;
* Climb +12&lt;br /&gt;
* Concentration +1&lt;br /&gt;
* Disable Device +10&lt;br /&gt;
* Escape Artise +11&lt;br /&gt;
* Forgery +4&lt;br /&gt;
* Hide +11&lt;br /&gt;
* Jump +11&lt;br /&gt;
* Knowledge (arcana, dungeoneering, history, local, nature, psionics, the planes) +5&lt;br /&gt;
* Knowledge religion +9&lt;br /&gt;
* Move silently +11&lt;br /&gt;
* Ride +5&lt;br /&gt;
* Search +10&lt;br /&gt;
* Sleight of hand +9&lt;br /&gt;
* Swim +7&lt;br /&gt;
* Tumble +11&lt;br /&gt;
* Use rope +5  &lt;br /&gt;
* Skill trick: Collector of stories&lt;br /&gt;
&lt;br /&gt;
== Journal ==&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;/div&gt;</summary>
		<author><name>Soultwister</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dndtheancientwar&amp;diff=93831</id>
		<title>Dndtheancientwar</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dndtheancientwar&amp;diff=93831"/>
		<updated>2008-10-21T21:27:03Z</updated>

		<summary type="html">&lt;p&gt;Soultwister: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The Ancient War ==&lt;br /&gt;
&lt;br /&gt;
[http://wiki.rpg.net/images/6/64/Dnd_TAW_world_map.jpg world map]&lt;br /&gt;
&lt;br /&gt;
== Starting story ==&lt;br /&gt;
&lt;br /&gt;
There is a great battle between the humans and the undead of this region. The party was captured form their normal lives and made slaves of the undead lich Zearban. &lt;br /&gt;
The party has been dominated for about a year, in which they fought for their lich master. &lt;br /&gt;
During this domination a battle broke out in Zearban&#039;s home. The party fought on the side of Zearban. &lt;br /&gt;
Zearban, being aware that undead have weaknesses, used two metal golems to guard him. &lt;br /&gt;
The enemy leader, champion of the humans, Falador joined the fight.&lt;br /&gt;
Falador was able to disintegrate the lich into nothingness before he himself was devoured by the metal golem&#039;s acid spray.&lt;br /&gt;
 &lt;br /&gt;
Having lost the mindlink to their master, the metal golems stand still, unmoving. Behind them is a pile of dust where Zearban used to be, in frond of them a puddle of acid where there used to be a wizard. &lt;br /&gt;
 &lt;br /&gt;
The party members find themselves battle-worn from frighting the wizard&#039;s companions, they have only 3/4th of their hitpoints and spells left. The wizards and clerics have only memorized spells that might benefit them against humans. After all, Zearban had gotten word of the attack and made sure all his troops where ready to defend him. &lt;br /&gt;
 &lt;br /&gt;
Looking around, the party sees piles of dead bodies and parts of undead everywhere. They know that the other party members where dominated too and are aware of most of there combat abilities. However, they have no idea where their alignment lies or what other skills they might have.&lt;br /&gt;
 &lt;br /&gt;
In the not so far distance they hear that the battle still lives on, screams and blows fill the air.&lt;br /&gt;
 &lt;br /&gt;
Freed from their mind-control, the party will try to get revenge on the undead for controlling them for so long and destroying their lands. &lt;br /&gt;
 &lt;br /&gt;
On the wall is a map of the world, It looks old, though how old is hard to say.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
== Notable points ==&lt;br /&gt;
&lt;br /&gt;
A few rules that might be different from other campains&lt;br /&gt;
[http://wiki.rpg.net/index.php/The_ancient_war_DM_ruling DM ruling] (updated:25-09-2008)&lt;br /&gt;
&lt;br /&gt;
A few points that the characters will know from this world&lt;br /&gt;
[http://wiki.rpg.net/index.php/The_ancient_war_ingame_Information ingame notes] (updated: 19-09-2008)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
== Players ==&lt;br /&gt;
*(24-09-08) [http://wiki.rpg.net/index.php/Dnd_the_ancient_war_PC_Kratos Kratos]&lt;br /&gt;
*(24-09-08) [http://wiki.rpg.net/index.php/Dnd_the_ancient_war_PC_Judas_Priest Judas Priest]&lt;br /&gt;
*(24-09-08) [http://wiki.rpg.net/index.php/Dnd_the_ancient_war_PC_Jimmy_the_Saint Jimmy the Saint] &lt;br /&gt;
*(24-09-08) [http://wiki.rpg.net/index.php/Dnd_the_ancient_war_PC_Kenny Kenny Rogers]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
== Non-PlayableCharacters ==&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;nowiki&amp;gt;[deceased]&amp;lt;/nowiki&amp;gt; [http://wiki.rpg.net/index.php/Dnd_the_ancient_war_Zearban Zearban]&lt;br /&gt;
* &amp;lt;nowiki&amp;gt;[deceased]&amp;lt;/nowiki&amp;gt; [http://wiki.rpg.net/index.php/Dnd_the_ancient_war_Falador Falador] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
&lt;br /&gt;
* [http://wiki.rpg.net/index.php/DndtheancientwarZearbans_keep Zearban&#039;s keep]&lt;br /&gt;
* [http://wiki.rpg.net/index.php/Dndtheancientwarhope Hope&#039;s beacon]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
*[[Dndlinks]] BBA&#039;s DnD link page&lt;br /&gt;
*[[DndCampaign1245]] Pirate campaign&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.&lt;/div&gt;</summary>
		<author><name>Soultwister</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dnd_the_ancient_war_PC_Kenny&amp;diff=93830</id>
		<title>Dnd the ancient war PC Kenny</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dnd_the_ancient_war_PC_Kenny&amp;diff=93830"/>
		<updated>2008-10-21T21:13:40Z</updated>

		<summary type="html">&lt;p&gt;Soultwister: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Background ==							&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kenny&#039;&#039;&#039;&lt;br /&gt;
[http://wiki.rpg.net/index.php/Dndtheancientwar back]&lt;br /&gt;
&lt;br /&gt;
[[Image:Librarianfinal.png]]&lt;br /&gt;
&lt;br /&gt;
The most prominent historical events within Kenny&#039;s life are perhaps not that interesting to mention, but those events are mandatory to describe to get an understanding of what he has become. His life used to be quite close to the definition of the cycle of life: &amp;quot;You live until you die&amp;quot;, while the live part had been neglected.&lt;br /&gt;
&lt;br /&gt;
Kenny had no hobbies, not many interests, no ambitions at all. He had a boring youth and complemented that by getting a job as assistant librarian, a job which can hardly be described as challenging or exciting.&lt;br /&gt;
&lt;br /&gt;
The truth is opposite to that, as this job changed Kenny for life, and turned him into the person he is now.&lt;br /&gt;
&lt;br /&gt;
Kenny spent half a dozen years working at the royal library of a small eastern town, where he spent most of his time reading books on every topic imaginable including heroic tales, books on arcane arts, combat techniques and other subjects because he had nothing better to do anyways. His life was boring, the books were not, and it was not an exception for him to stay in the library throughout the night just because he wanted to finish a certain book.&lt;br /&gt;
&lt;br /&gt;
His life had been orderly, uneventful and boring until one day when he lost his balance on a 50 foot high ladder at the top of it while trying to put a book on arcane arts back in it&#039;s place.&lt;br /&gt;
&lt;br /&gt;
During his fall downwards, seeing the ground rapidly approaching, he quickly analyzed that hitting the ground was going to be quite uncomfortable to say the least. In a flash he decided to cast the spell feather fall he had been reading about in the book he had been reading, and even while he had no arcane background, no training or anything, he somehow managed to cast his first spell ever in midair simply because he could not come up with a better idea. &lt;br /&gt;
&lt;br /&gt;
Ever since that day Kenny turned from a person as described above into someone completely different, which is someone who no longer sees problems, tough situations or even life threatening situations as events you need to avoid, but rather sees them as challenging situations which have a solution to deal with them. &lt;br /&gt;
&lt;br /&gt;
If you ever want to see Kenny smile, do not tell him a joke. Instead tell him something has gone horribly wrong.&lt;br /&gt;
&lt;br /&gt;
== Base ==&lt;br /&gt;
&lt;br /&gt;
*Name:		Kenny Rogers&lt;br /&gt;
*Class:		Factotum&lt;br /&gt;
*Level:		3&lt;br /&gt;
*Race		Human&lt;br /&gt;
*HD:		1d8&lt;br /&gt;
*speed:		30 feet.&lt;br /&gt;
*Type:		Humanoid&lt;br /&gt;
*Darkvision: 	none.&lt;br /&gt;
*Languages: 	Common, Draconic, Elven, Dwarven, Abyssal&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stats:&lt;br /&gt;
*Str	16	+3		&lt;br /&gt;
*Dex	12	+1			&lt;br /&gt;
*Con	12	+1		&lt;br /&gt;
*Int	18	+4		&lt;br /&gt;
*Wis	10	+0		&lt;br /&gt;
*Cha	11	+0		&lt;br /&gt;
&lt;br /&gt;
*Fort	+2&lt;br /&gt;
*Ref	+4&lt;br /&gt;
*Will	+1&lt;br /&gt;
		&lt;br /&gt;
&lt;br /&gt;
*AC:	15&lt;br /&gt;
*Bab:	+2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Attack:&lt;br /&gt;
*melee:	+5&lt;br /&gt;
*ranged:+3&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
*Proficient in light armor. and all shields (except tower shields)&lt;br /&gt;
*Proficient with all simple and martial weapons&lt;br /&gt;
*Trapfinding(ex) Can use search skill to locate traps when task has DC higher than 20. Can use disable device to disarm trap&lt;br /&gt;
*Inspiration: Has 4 inspiration points to activate class features. They refresh at start of each Divine grace&lt;br /&gt;
*Cunning Insight: Can spend 1 inspiration point to gain a +3 competence bonus to one skill check if you have atleast 1 rank in the skill. Usable once per skill per day.&lt;br /&gt;
*Arcane Dilettante: At the start of each day can prepare 1 spell with max level of 1. Casting spell costs 1 inspiration point&lt;br /&gt;
*Brains over Brawn: Add +4 bonus to all strength and dex checks.&lt;br /&gt;
*Cunning Defense: Spend 1 inspiration point to add +4 dodge bonus vs 1 opponent for 1 round.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
Armor:&lt;br /&gt;
&lt;br /&gt;
*Mithral Chain Shirt  	+4&lt;br /&gt;
&lt;br /&gt;
Weapons:			&lt;br /&gt;
&lt;br /&gt;
*Masterwork Guisarme	2d4+4		&lt;br /&gt;
*Flail		1d8+3&lt;br /&gt;
&lt;br /&gt;
Magic Items:&lt;br /&gt;
&lt;br /&gt;
* Ring of Strength +1&lt;br /&gt;
&lt;br /&gt;
Misc:&lt;br /&gt;
&lt;br /&gt;
* Backpack&lt;br /&gt;
* Dagger&lt;br /&gt;
* Everburning Torch&lt;br /&gt;
* Torch x3&lt;br /&gt;
* Thieves&#039; Tools&lt;br /&gt;
* Rations x3&lt;br /&gt;
* Silk Rope 50ft x2&lt;br /&gt;
* Grappling Hook&lt;br /&gt;
* Bedroll&lt;br /&gt;
* Winter Blanket&lt;br /&gt;
&lt;br /&gt;
== Feats ==&lt;br /&gt;
&lt;br /&gt;
* Combat Expertise: Trade attack bonus for AC&lt;br /&gt;
* Improved Trip: +4 bonus on trip attempts, no attack of opportunity, may attack after tripping&lt;br /&gt;
* Font of Inspiration I: Add 1 inspiration point&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
* Appraise +4&lt;br /&gt;
* Balance +12&lt;br /&gt;
* Climb +12&lt;br /&gt;
* Concentration +1&lt;br /&gt;
* Disable Device +10&lt;br /&gt;
* Escape Artise +11&lt;br /&gt;
* Forgery +4&lt;br /&gt;
* Hide +11&lt;br /&gt;
* Jump +11&lt;br /&gt;
* Knowledge (arcana, dungeoneering, history, local, nature, psionics, the planes) +5&lt;br /&gt;
* Knowledge religion +9&lt;br /&gt;
* Move silently +11&lt;br /&gt;
* Ride +5&lt;br /&gt;
* Search +10&lt;br /&gt;
* Sleight of hand +9&lt;br /&gt;
* Swim +7&lt;br /&gt;
* Tumble +11&lt;br /&gt;
* Use rope +5  &lt;br /&gt;
* Skill trick: Collector of stories&lt;br /&gt;
&lt;br /&gt;
== Journal ==&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;/div&gt;</summary>
		<author><name>Soultwister</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dnd_the_ancient_war_PC_Kenny&amp;diff=93829</id>
		<title>Dnd the ancient war PC Kenny</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dnd_the_ancient_war_PC_Kenny&amp;diff=93829"/>
		<updated>2008-10-21T21:11:37Z</updated>

		<summary type="html">&lt;p&gt;Soultwister: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Background ==							&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kenny&#039;&#039;&#039;&lt;br /&gt;
[http://wiki.rpg.net/index.php/Dndtheancientwar back]&lt;br /&gt;
&lt;br /&gt;
[[Image:Librarianfinal.png]]&lt;br /&gt;
&lt;br /&gt;
The most prominent historical events within Kenny&#039;s life are perhaps not that interesting to mention, but those events are mandatory to describe to get an understanding of what he has become. His life used to be quite close to the definition of life: &amp;quot;Live until you die&amp;quot;, while the live part had been neglected.&lt;br /&gt;
&lt;br /&gt;
Kenny had no hobbies, not many interests, no ambitions at all. He had a boring youth and complemented that by getting a job as assistant librarian, a job which can hardly be described as challenging or exciting.&lt;br /&gt;
&lt;br /&gt;
The truth is opposite to that, as this job changed Kenny for life, and turned him into the person he is now.&lt;br /&gt;
&lt;br /&gt;
Kenny spent half a dozen years working at the royal library of a small eastern town, where he spent most of his time reading books on every topic imaginable including heroic tales, books on arcane arts, combat techniques and other subjects because he had nothing better to do anyways. His life was boring, the books were not, and it was not an exception for him to stay in the library throughout the night just because he wanted to finish a certain book.&lt;br /&gt;
&lt;br /&gt;
His life had been orderly, uneventful and boring until one day when he lost his balance on a 50 foot high ladder at the top of it while trying to put a book on arcane arts back in it&#039;s place.&lt;br /&gt;
&lt;br /&gt;
During his fall downwards, seeing the ground rapidly approaching, he quickly analyzed that hitting the ground was going to be quite uncomfortable to say the least. In a flash he decided to cast the spell feather fall he had been reading about in the book he had been reading, and even while he had no arcane background, no training or anything, he somehow managed to cast his first spell ever in midair simply because he could not come up with a better idea. &lt;br /&gt;
&lt;br /&gt;
Ever since that day Kenny turned from a person as described above into someone completely different, which is someone who no longer sees problems, tough situations or even life threatening situations as events you need to avoid, but rather sees them as challenging situations which have a solution to deal with them. &lt;br /&gt;
&lt;br /&gt;
If you ever want to see Kenny smile, do not tell him a joke. Instead tell him something has gone horribly wrong.&lt;br /&gt;
&lt;br /&gt;
== Base ==&lt;br /&gt;
&lt;br /&gt;
*Name:		Kenny Rogers&lt;br /&gt;
*Class:		Factotum&lt;br /&gt;
*Level:		3&lt;br /&gt;
*Race		Human&lt;br /&gt;
*HD:		1d8&lt;br /&gt;
*speed:		30 feet.&lt;br /&gt;
*Type:		Humanoid&lt;br /&gt;
*Darkvision: 	none.&lt;br /&gt;
*Languages: 	Common, Draconic, Elven, Dwarven, Abyssal&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stats:&lt;br /&gt;
*Str	16	+3		&lt;br /&gt;
*Dex	12	+1			&lt;br /&gt;
*Con	12	+1		&lt;br /&gt;
*Int	18	+4		&lt;br /&gt;
*Wis	10	+0		&lt;br /&gt;
*Cha	11	+0		&lt;br /&gt;
&lt;br /&gt;
*Fort	+2&lt;br /&gt;
*Ref	+4&lt;br /&gt;
*Will	+1&lt;br /&gt;
		&lt;br /&gt;
&lt;br /&gt;
*AC:	15&lt;br /&gt;
*Bab:	+2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Attack:&lt;br /&gt;
*melee:	+5&lt;br /&gt;
*ranged:+3&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
*Proficient in light armor. and all shields (except tower shields)&lt;br /&gt;
*Proficient with all simple and martial weapons&lt;br /&gt;
*Trapfinding(ex) Can use search skill to locate traps when task has DC higher than 20. Can use disable device to disarm trap&lt;br /&gt;
*Inspiration: Has 4 inspiration points to activate class features. They refresh at start of each Divine grace&lt;br /&gt;
*Cunning Insight: Can spend 1 inspiration point to gain a +3 competence bonus to one skill check if you have atleast 1 rank in the skill. Usable once per skill per day.&lt;br /&gt;
*Arcane Dilettante: At the start of each day can prepare 1 spell with max level of 1. Casting spell costs 1 inspiration point&lt;br /&gt;
*Brains over Brawn: Add +4 bonus to all strength and dex checks.&lt;br /&gt;
*Cunning Defense: Spend 1 inspiration point to add +4 dodge bonus vs 1 opponent for 1 round.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
Armor:&lt;br /&gt;
&lt;br /&gt;
*Mithral Chain Shirt  	+4&lt;br /&gt;
&lt;br /&gt;
Weapons:			&lt;br /&gt;
&lt;br /&gt;
*Masterwork Guisarme	2d4+4		&lt;br /&gt;
*Flail		1d8+3&lt;br /&gt;
&lt;br /&gt;
Magic Items:&lt;br /&gt;
&lt;br /&gt;
* Ring of Strength +1&lt;br /&gt;
&lt;br /&gt;
Misc:&lt;br /&gt;
&lt;br /&gt;
* Backpack&lt;br /&gt;
* Dagger&lt;br /&gt;
* Everburning Torch&lt;br /&gt;
* Torch x3&lt;br /&gt;
* Thieves&#039; Tools&lt;br /&gt;
* Rations x3&lt;br /&gt;
* Silk Rope 50ft x2&lt;br /&gt;
* Grappling Hook&lt;br /&gt;
* Bedroll&lt;br /&gt;
* Winter Blanket&lt;br /&gt;
&lt;br /&gt;
== Feats ==&lt;br /&gt;
&lt;br /&gt;
* Combat Expertise: Trade attack bonus for AC&lt;br /&gt;
* Improved Trip: +4 bonus on trip attempts, no attack of opportunity, may attack after tripping&lt;br /&gt;
* Font of Inspiration I: Add 1 inspiration point&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
* Appraise +4&lt;br /&gt;
* Balance +12&lt;br /&gt;
* Climb +12&lt;br /&gt;
* Concentration +1&lt;br /&gt;
* Disable Device +10&lt;br /&gt;
* Escape Artise +11&lt;br /&gt;
* Forgery +4&lt;br /&gt;
* Hide +11&lt;br /&gt;
* Jump +11&lt;br /&gt;
* Knowledge (arcana, dungeoneering, history, local, nature, psionics, the planes) +5&lt;br /&gt;
* Knowledge religion +9&lt;br /&gt;
* Move silently +11&lt;br /&gt;
* Ride +5&lt;br /&gt;
* Search +10&lt;br /&gt;
* Sleight of hand +9&lt;br /&gt;
* Swim +7&lt;br /&gt;
* Tumble +11&lt;br /&gt;
* Use rope +5  &lt;br /&gt;
* Skill trick: Collector of stories&lt;br /&gt;
&lt;br /&gt;
== Journal ==&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;/div&gt;</summary>
		<author><name>Soultwister</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dnd_the_ancient_war_PC_Kenny&amp;diff=93827</id>
		<title>Dnd the ancient war PC Kenny</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dnd_the_ancient_war_PC_Kenny&amp;diff=93827"/>
		<updated>2008-10-21T20:56:09Z</updated>

		<summary type="html">&lt;p&gt;Soultwister: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Background ==							&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kenny&#039;&#039;&#039;&lt;br /&gt;
[http://wiki.rpg.net/index.php/Dndtheancientwar back]&lt;br /&gt;
&lt;br /&gt;
[[Image:Librarianfinal.png]]&lt;br /&gt;
&lt;br /&gt;
The most prominent historical events within Kenny&#039;s life are perhaps not that interesting to mention, but those events are mandatory to describe to get an understanding of what he has become. His life used to be quite close to the definition of life: &amp;quot;Live until you die&amp;quot;, while the live part had been neglected.&lt;br /&gt;
&lt;br /&gt;
Kenny had no hobbies, not many interests, no ambitions at all. He had a boring youth and complemented that by getting a job as assistant librarian, a job which can hardly be described as challenging or exciting.&lt;br /&gt;
&lt;br /&gt;
The truth is opposite to that, as this job changed Kenny for life, and turned him into the person he is now.&lt;br /&gt;
&lt;br /&gt;
Kenny spent half a dozen years working at the royal library of a small eastern town, where he spent most of his time reading books on every topic imaginable including heroic tales, books on arcane arts, combat techniques and other subjects because he had nothing better to do anyways. His life was boring, the books were not, and it was not an exception for him to stay in the library throughout the night just because he wanted to finish a certain book.&lt;br /&gt;
&lt;br /&gt;
His life had been orderly, uneventful and boring until one day when he lost his balance on a 50 foot high ladder at the top of it while trying to put a book on arcane arts back in it&#039;s place.&lt;br /&gt;
&lt;br /&gt;
During his fall downwards, he quickly analyzed that hitting the ground was going to be pretty painful, so he decided to cast the spell feather fall to reduce the impact he had been reading about in the book.&lt;br /&gt;
&lt;br /&gt;
Kenny had no arcane knowledge at all other than reading about it, yet during his short fall he did not care that he is no trained arcane spellcaster, he just realized that casting feather fall would be a good way to prevent hitting the ground at a high speed so that is what he did.&lt;br /&gt;
&lt;br /&gt;
Ever since that day Kenny turned from a person as described above into someone completely different, which is someone who no longer sees problems, tough situations or even life threatening situations as events you need to avoid, but rather sees them as challenging situations which have a solution to deal with them. &lt;br /&gt;
&lt;br /&gt;
If you ever want to see Kenny smile, do not tell him a joke. Instead tell him something has gone horribly wrong.&lt;br /&gt;
&lt;br /&gt;
== Base ==&lt;br /&gt;
&lt;br /&gt;
*Name:		Kenny Rogers&lt;br /&gt;
*Class:		Factotum&lt;br /&gt;
*Level:		3&lt;br /&gt;
*Race		Human&lt;br /&gt;
*HD:		1d8&lt;br /&gt;
*speed:		30 feet.&lt;br /&gt;
*Type:		Humanoid&lt;br /&gt;
*Darkvision: 	none.&lt;br /&gt;
*Languages: 	Common, Draconic, Elven, Dwarven, Abyssal&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stats:&lt;br /&gt;
*Str	16	+3		&lt;br /&gt;
*Dex	12	+1			&lt;br /&gt;
*Con	12	+1		&lt;br /&gt;
*Int	18	+4		&lt;br /&gt;
*Wis	10	+0		&lt;br /&gt;
*Cha	11	+0		&lt;br /&gt;
&lt;br /&gt;
*Fort	+2&lt;br /&gt;
*Ref	+4&lt;br /&gt;
*Will	+1&lt;br /&gt;
		&lt;br /&gt;
&lt;br /&gt;
*AC:	15&lt;br /&gt;
*Bab:	+2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Attack:&lt;br /&gt;
*melee:	+5&lt;br /&gt;
*ranged:+3&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
*Proficient in light armor. and all shields (except tower shields)&lt;br /&gt;
*Proficient with all simple and martial weapons&lt;br /&gt;
*Trapfinding(ex) Can use search skill to locate traps when task has DC higher than 20. Can use disable device to disarm trap&lt;br /&gt;
*Inspiration: Has 4 inspiration points to activate class features. They refresh at start of each Divine grace&lt;br /&gt;
*Cunning Insight: Can spend 1 inspiration point to gain a +3 competence bonus to one skill check if you have atleast 1 rank in the skill. Usable once per skill per day.&lt;br /&gt;
*Arcane Dilettante: At the start of each day can prepare 1 spell with max level of 1. Casting spell costs 1 inspiration point&lt;br /&gt;
*Brains over Brawn: Add +4 bonus to all strength and dex checks.&lt;br /&gt;
*Cunning Defense: Spend 1 inspiration point to add +4 dodge bonus vs 1 opponent for 1 round.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
Armor:&lt;br /&gt;
&lt;br /&gt;
*Mithral Chain Shirt  	+4&lt;br /&gt;
&lt;br /&gt;
Weapons:			&lt;br /&gt;
&lt;br /&gt;
*Masterwork Guisarme	2d4+4		&lt;br /&gt;
*Flail		1d8+3&lt;br /&gt;
&lt;br /&gt;
Magic Items:&lt;br /&gt;
&lt;br /&gt;
* Ring of Strength +1&lt;br /&gt;
&lt;br /&gt;
Misc:&lt;br /&gt;
&lt;br /&gt;
* Backpack&lt;br /&gt;
* Dagger&lt;br /&gt;
* Everburning Torch&lt;br /&gt;
* Torch x3&lt;br /&gt;
* Thieves&#039; Tools&lt;br /&gt;
* Rations x3&lt;br /&gt;
* Silk Rope 50ft x2&lt;br /&gt;
* Grappling Hook&lt;br /&gt;
* Bedroll&lt;br /&gt;
* Winter Blanket&lt;br /&gt;
&lt;br /&gt;
== Feats ==&lt;br /&gt;
&lt;br /&gt;
* Combat Expertise: Trade attack bonus for AC&lt;br /&gt;
* Improved Trip: +4 bonus on trip attempts, no attack of opportunity, may attack after tripping&lt;br /&gt;
* Font of Inspiration I: Add 1 inspiration point&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
* Appraise +4&lt;br /&gt;
* Balance +12&lt;br /&gt;
* Climb +12&lt;br /&gt;
* Concentration +1&lt;br /&gt;
* Disable Device +10&lt;br /&gt;
* Escape Artise +11&lt;br /&gt;
* Forgery +4&lt;br /&gt;
* Hide +11&lt;br /&gt;
* Jump +11&lt;br /&gt;
* Knowledge (arcana, dungeoneering, history, local, nature, psionics, the planes) +5&lt;br /&gt;
* Knowledge religion +9&lt;br /&gt;
* Move silently +11&lt;br /&gt;
* Ride +5&lt;br /&gt;
* Search +10&lt;br /&gt;
* Sleight of hand +9&lt;br /&gt;
* Swim +7&lt;br /&gt;
* Tumble +11&lt;br /&gt;
* Use rope +5  &lt;br /&gt;
* Skill trick: Collector of stories&lt;br /&gt;
&lt;br /&gt;
== Journal ==&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;/div&gt;</summary>
		<author><name>Soultwister</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dnd_the_ancient_war_PC_Kenny&amp;diff=93826</id>
		<title>Dnd the ancient war PC Kenny</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dnd_the_ancient_war_PC_Kenny&amp;diff=93826"/>
		<updated>2008-10-21T20:48:25Z</updated>

		<summary type="html">&lt;p&gt;Soultwister: /* Feats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Background ==							&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kenny&#039;&#039;&#039;&lt;br /&gt;
[http://wiki.rpg.net/index.php/Dndtheancientwar back]&lt;br /&gt;
&lt;br /&gt;
[[Image:Librarianfinal.png]]&lt;br /&gt;
&lt;br /&gt;
The most prominent historical events within Kenny&#039;s life are perhaps not that interesting to mention, but those events are mandatory to describe to get an understanding of what he has become. His life used to be quite close to the definition of life: &amp;quot;Live until you die&amp;quot;, while the live part had been neglected.&lt;br /&gt;
&lt;br /&gt;
Kenny had no hobbies, not many interests, no ambitions at all. He had a boring youth and complemented that by getting a job as assistant librarian, a job which can hardly be described as challenging or exciting.&lt;br /&gt;
&lt;br /&gt;
The truth is opposite to that, as this job changed Kenny for life, and turned him into the person he is now.&lt;br /&gt;
&lt;br /&gt;
Kenny spent half a dozen years working at the royal library of a small eastern town, where he spent most of his time reading books on every topic imaginable including heroic tales, books on arcane arts, combat techniques and other subjects because he had nothing better to do anyways. His life was boring, the books were not, and it was not an exception for him to stay in the library throughout the night just because he wanted to finish a certain book.&lt;br /&gt;
&lt;br /&gt;
His life had been orderly, uneventful and boring until one day when he lost his balance on a 50 foot high ladder at the top of it while trying to put a book on arcane arts back in it&#039;s place.&lt;br /&gt;
&lt;br /&gt;
During his fall downwards, he quickly analyzed that hitting the ground was going to be pretty painful, so he decided to cast the spell feather fall to reduce the impact he had been reading about in the book.&lt;br /&gt;
&lt;br /&gt;
Kenny had no arcane knowledge at all other than reading about it, yet during his short fall he did not care that he is no trained arcane spellcaster, he just realized that casting feather fall would be a good way to prevent hitting the ground at a high speed so that is what he did.&lt;br /&gt;
&lt;br /&gt;
Ever since that day Kenny turned from a person as described above into someone completely different, which is someone who no longer sees problems, tough situations or even life threatening situations as events you need to avoid, but rather sees them as challenging situations which have a solution to deal with them. &lt;br /&gt;
&lt;br /&gt;
If you ever want to see Kenny smile, do not tell him a joke. Instead tell him something has gone horribly wrong.&lt;br /&gt;
&lt;br /&gt;
== Base ==&lt;br /&gt;
&lt;br /&gt;
*Name:		Kenny Rogers&lt;br /&gt;
*Class:		Factotum&lt;br /&gt;
*Level:		3&lt;br /&gt;
*Race		Human&lt;br /&gt;
*HD:		1d8&lt;br /&gt;
*speed:		30 feet.&lt;br /&gt;
*Type:		Humanoid&lt;br /&gt;
*Darkvision: 	none.&lt;br /&gt;
*Languages: 	Common, Draconic, Elven, Dwarven, Abyssal&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stats:&lt;br /&gt;
*Str	16	+3		&lt;br /&gt;
*Dex	12	+1			&lt;br /&gt;
*Con	12	+1		&lt;br /&gt;
*Int	18	+4		&lt;br /&gt;
*Wis	10	+0		&lt;br /&gt;
*Cha	11	+0		&lt;br /&gt;
&lt;br /&gt;
*Fort	+2&lt;br /&gt;
*Ref	+4&lt;br /&gt;
*Will	+1&lt;br /&gt;
		&lt;br /&gt;
&lt;br /&gt;
*AC:	15&lt;br /&gt;
*Bab:	+2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Attack:&lt;br /&gt;
*melee:	+5&lt;br /&gt;
*ranged:+3&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
*Proficient in light armor. and all shields (except tower shields)&lt;br /&gt;
*Proficient with all simple and martial weapons&lt;br /&gt;
*Trapfinding(ex) Can use search skill to locate traps when task has DC higher than 20. Can use disable device to disarm trap&lt;br /&gt;
*Inspiration: Has 4 inspiration points to activate class features. They refresh at start of each Divine grace&lt;br /&gt;
*Cunning Insight: Can spend 1 inspiration point to gain a +3 competence bonus to one skill check if you have atleast 1 rank in the skill. Usable once per skill per day.&lt;br /&gt;
*Arcane Dilettante: At the start of each day can prepare 1 spell with max level of 1. Casting spell costs 1 inspiration point&lt;br /&gt;
*Brains over Brawn: Add +4 bonus to all strength and dex checks.&lt;br /&gt;
*Cunning Defense: Spend 1 inspiration point to add +4 dodge bonus vs 1 opponent for 1 round.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
Armor:&lt;br /&gt;
&lt;br /&gt;
*Mithral Chain Shirt  	+4&lt;br /&gt;
&lt;br /&gt;
Weapons:			&lt;br /&gt;
&lt;br /&gt;
*Masterwork Guisarme	2d4+4		&lt;br /&gt;
*Flail		1d8+3&lt;br /&gt;
&lt;br /&gt;
Magic Items:&lt;br /&gt;
&lt;br /&gt;
* Ring of Strength +1&lt;br /&gt;
&lt;br /&gt;
Misc:&lt;br /&gt;
&lt;br /&gt;
* Backpack&lt;br /&gt;
* Dagger&lt;br /&gt;
* Everburning Torch&lt;br /&gt;
* Torch x3&lt;br /&gt;
* Thieves&#039; Tools&lt;br /&gt;
* Rations x3&lt;br /&gt;
* Silk Rope 50ft x2&lt;br /&gt;
* Grappling Hook&lt;br /&gt;
* Bedroll&lt;br /&gt;
* Winter Blanket&lt;br /&gt;
&lt;br /&gt;
== Feats ==&lt;br /&gt;
&lt;br /&gt;
* Combat Expertise: Trade attack bonus for AC&lt;br /&gt;
* Improved Trip: +4 bonus on trip attempts, no attack of opportunity, may attack after tripping&lt;br /&gt;
* Font of Inspiration I: Add 1 inspiration point&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
== Journal ==&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;/div&gt;</summary>
		<author><name>Soultwister</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dnd_the_ancient_war_PC_Kenny&amp;diff=93825</id>
		<title>Dnd the ancient war PC Kenny</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dnd_the_ancient_war_PC_Kenny&amp;diff=93825"/>
		<updated>2008-10-21T20:45:50Z</updated>

		<summary type="html">&lt;p&gt;Soultwister: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Background ==							&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kenny&#039;&#039;&#039;&lt;br /&gt;
[http://wiki.rpg.net/index.php/Dndtheancientwar back]&lt;br /&gt;
&lt;br /&gt;
[[Image:Librarianfinal.png]]&lt;br /&gt;
&lt;br /&gt;
The most prominent historical events within Kenny&#039;s life are perhaps not that interesting to mention, but those events are mandatory to describe to get an understanding of what he has become. His life used to be quite close to the definition of life: &amp;quot;Live until you die&amp;quot;, while the live part had been neglected.&lt;br /&gt;
&lt;br /&gt;
Kenny had no hobbies, not many interests, no ambitions at all. He had a boring youth and complemented that by getting a job as assistant librarian, a job which can hardly be described as challenging or exciting.&lt;br /&gt;
&lt;br /&gt;
The truth is opposite to that, as this job changed Kenny for life, and turned him into the person he is now.&lt;br /&gt;
&lt;br /&gt;
Kenny spent half a dozen years working at the royal library of a small eastern town, where he spent most of his time reading books on every topic imaginable including heroic tales, books on arcane arts, combat techniques and other subjects because he had nothing better to do anyways. His life was boring, the books were not, and it was not an exception for him to stay in the library throughout the night just because he wanted to finish a certain book.&lt;br /&gt;
&lt;br /&gt;
His life had been orderly, uneventful and boring until one day when he lost his balance on a 50 foot high ladder at the top of it while trying to put a book on arcane arts back in it&#039;s place.&lt;br /&gt;
&lt;br /&gt;
During his fall downwards, he quickly analyzed that hitting the ground was going to be pretty painful, so he decided to cast the spell feather fall to reduce the impact he had been reading about in the book.&lt;br /&gt;
&lt;br /&gt;
Kenny had no arcane knowledge at all other than reading about it, yet during his short fall he did not care that he is no trained arcane spellcaster, he just realized that casting feather fall would be a good way to prevent hitting the ground at a high speed so that is what he did.&lt;br /&gt;
&lt;br /&gt;
Ever since that day Kenny turned from a person as described above into someone completely different, which is someone who no longer sees problems, tough situations or even life threatening situations as events you need to avoid, but rather sees them as challenging situations which have a solution to deal with them. &lt;br /&gt;
&lt;br /&gt;
If you ever want to see Kenny smile, do not tell him a joke. Instead tell him something has gone horribly wrong.&lt;br /&gt;
&lt;br /&gt;
== Base ==&lt;br /&gt;
&lt;br /&gt;
*Name:		Kenny Rogers&lt;br /&gt;
*Class:		Factotum&lt;br /&gt;
*Level:		3&lt;br /&gt;
*Race		Human&lt;br /&gt;
*HD:		1d8&lt;br /&gt;
*speed:		30 feet.&lt;br /&gt;
*Type:		Humanoid&lt;br /&gt;
*Darkvision: 	none.&lt;br /&gt;
*Languages: 	Common, Draconic, Elven, Dwarven, Abyssal&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stats:&lt;br /&gt;
*Str	16	+3		&lt;br /&gt;
*Dex	12	+1			&lt;br /&gt;
*Con	12	+1		&lt;br /&gt;
*Int	18	+4		&lt;br /&gt;
*Wis	10	+0		&lt;br /&gt;
*Cha	11	+0		&lt;br /&gt;
&lt;br /&gt;
*Fort	+2&lt;br /&gt;
*Ref	+4&lt;br /&gt;
*Will	+1&lt;br /&gt;
		&lt;br /&gt;
&lt;br /&gt;
*AC:	15&lt;br /&gt;
*Bab:	+2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Attack:&lt;br /&gt;
*melee:	+5&lt;br /&gt;
*ranged:+3&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
*Proficient in light armor. and all shields (except tower shields)&lt;br /&gt;
*Proficient with all simple and martial weapons&lt;br /&gt;
*Trapfinding(ex) Can use search skill to locate traps when task has DC higher than 20. Can use disable device to disarm trap&lt;br /&gt;
*Inspiration: Has 4 inspiration points to activate class features. They refresh at start of each Divine grace&lt;br /&gt;
*Cunning Insight: Can spend 1 inspiration point to gain a +3 competence bonus to one skill check if you have atleast 1 rank in the skill. Usable once per skill per day.&lt;br /&gt;
*Arcane Dilettante: At the start of each day can prepare 1 spell with max level of 1. Casting spell costs 1 inspiration point&lt;br /&gt;
*Brains over Brawn: Add +4 bonus to all strength and dex checks.&lt;br /&gt;
*Cunning Defense: Spend 1 inspiration point to add +4 dodge bonus vs 1 opponent for 1 round.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
Armor:&lt;br /&gt;
&lt;br /&gt;
*Mithral Chain Shirt  	+4&lt;br /&gt;
&lt;br /&gt;
Weapons:			&lt;br /&gt;
&lt;br /&gt;
*Masterwork Guisarme	2d4+4		&lt;br /&gt;
*Flail		1d8+3&lt;br /&gt;
&lt;br /&gt;
Magic Items:&lt;br /&gt;
&lt;br /&gt;
* Ring of Strength +1&lt;br /&gt;
&lt;br /&gt;
Misc:&lt;br /&gt;
&lt;br /&gt;
* Backpack&lt;br /&gt;
* Dagger&lt;br /&gt;
* Everburning Torch&lt;br /&gt;
* Torch x3&lt;br /&gt;
* Thieves&#039; Tools&lt;br /&gt;
* Rations x3&lt;br /&gt;
* Silk Rope 50ft x2&lt;br /&gt;
* Grappling Hook&lt;br /&gt;
* Bedroll&lt;br /&gt;
* Winter Blanket&lt;br /&gt;
&lt;br /&gt;
== Feats ==&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
== Journal ==&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;/div&gt;</summary>
		<author><name>Soultwister</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dnd_the_ancient_war_PC_Kenny&amp;diff=93824</id>
		<title>Dnd the ancient war PC Kenny</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dnd_the_ancient_war_PC_Kenny&amp;diff=93824"/>
		<updated>2008-10-21T20:40:34Z</updated>

		<summary type="html">&lt;p&gt;Soultwister: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Background ==							&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kenny&#039;&#039;&#039;&lt;br /&gt;
[http://wiki.rpg.net/index.php/Dndtheancientwar back]&lt;br /&gt;
&lt;br /&gt;
[[Image:Librarianfinal.png]]&lt;br /&gt;
&lt;br /&gt;
The most prominent historical events within Kenny&#039;s life are perhaps not that interesting to mention, but those events are mandatory to describe to get an understanding of what he has become. His life used to be quite close to the definition of life: &amp;quot;Live until you die&amp;quot;, while the live part had been neglected.&lt;br /&gt;
&lt;br /&gt;
Kenny had no hobbies, not many interests, no ambitions at all. He had a boring youth and complemented that by getting a job as assistant librarian, a job which can hardly be described as challenging or exciting.&lt;br /&gt;
&lt;br /&gt;
The truth is opposite to that, as this job changed Kenny for life, and turned him into the person he is now.&lt;br /&gt;
&lt;br /&gt;
Kenny spent half a dozen years working at the royal library of a small eastern town, where he spent most of his time reading books on every topic imaginable including heroic tales, books on arcane arts, combat techniques and other subjects because he had nothing better to do anyways. His life was boring, the books were not, and it was not an exception for him to stay in the library throughout the night just because he wanted to finish a certain book.&lt;br /&gt;
&lt;br /&gt;
His life had been orderly, uneventful and boring until one day when he lost his balance on a 50 foot high ladder at the top of it while trying to put a book on arcane arts back in it&#039;s place.&lt;br /&gt;
&lt;br /&gt;
During his fall downwards, he quickly analyzed that hitting the ground was going to be pretty painful, so he decided to cast the spell feather fall to reduce the impact he had been reading about in the book.&lt;br /&gt;
&lt;br /&gt;
Kenny had no arcane knowledge at all other than reading about it, yet during his short fall he did not care that he is no trained arcane spellcaster, he just realized that casting feather fall would be a good way to prevent hitting the ground at a high speed so that is what he did.&lt;br /&gt;
&lt;br /&gt;
Ever since that day Kenny turned from a person as described above into someone completely different, which is someone who no longer sees problems, tough situations or even life threatening situations as events you need to avoid, but rather sees them as challenging situations which have a solution to deal with them. &lt;br /&gt;
&lt;br /&gt;
If you ever want to see Kenny smile, do not tell him a joke. Instead tell him something has gone horribly wrong.&lt;br /&gt;
&lt;br /&gt;
== Base ==&lt;br /&gt;
&lt;br /&gt;
*Name:		Kenny Rogers&lt;br /&gt;
*Class:		Factotum&lt;br /&gt;
*Level:		3&lt;br /&gt;
*Race		Human&lt;br /&gt;
*HD:		1d8&lt;br /&gt;
*speed:		30 feet.&lt;br /&gt;
*Type:		Humanoid&lt;br /&gt;
*Darkvision: 	none.&lt;br /&gt;
*Languages: 	Common, Draconic, Elven, Dwarven, Abyssal&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stats:&lt;br /&gt;
*Str	16	+3		&lt;br /&gt;
*Dex	12	+1			&lt;br /&gt;
*Con	12	+1		&lt;br /&gt;
*Int	18	+4		&lt;br /&gt;
*Wis	10	+0		&lt;br /&gt;
*Cha	11	+0		&lt;br /&gt;
&lt;br /&gt;
*Fort	+2&lt;br /&gt;
*Ref	+4&lt;br /&gt;
*Will	+1&lt;br /&gt;
		&lt;br /&gt;
&lt;br /&gt;
*AC:	15&lt;br /&gt;
*Bab:	+2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Attack:&lt;br /&gt;
*melee:	+5&lt;br /&gt;
*ranged:+3&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
*Proficient in light armor. and all shields (except tower shields)&lt;br /&gt;
*Proficient with all simple and martial weapons&lt;br /&gt;
*Trapfinding(ex) Can use search skill to locate traps when task has DC higher than 20. Can use disable device to disarm trap&lt;br /&gt;
*Inspiration: Has 4 inspiration points to activate class features. They refresh at start of each Divine grace&lt;br /&gt;
*Cunning Insight: Can spend 1 inspiration point to gain a +3 competence bonus to one skill check if you have atleast 1 rank in the skill. Usable once per skill per day.&lt;br /&gt;
*Arcane Dilettante: At the start of each day can prepare 1 spell with max level of 1. Casting spell costs 1 inspiration point&lt;br /&gt;
*Brains over Brawn: Add +4 bonus to all strength and dex checks.&lt;br /&gt;
*Cunning Defense: Spend 1 inspiration point to add +4 dodge bonus vs 1 opponent for 1 round.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
Armor:&lt;br /&gt;
&lt;br /&gt;
*Mithral Chain Shirt  	+4&lt;br /&gt;
&lt;br /&gt;
Weapons:			&lt;br /&gt;
&lt;br /&gt;
*Masterwork Guisarme	2d4+4		&lt;br /&gt;
*Flail		1d8+3&lt;br /&gt;
&lt;br /&gt;
== Feats ==&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
== Journal ==&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;/div&gt;</summary>
		<author><name>Soultwister</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dnd_the_ancient_war_PC_Kenny&amp;diff=93823</id>
		<title>Dnd the ancient war PC Kenny</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dnd_the_ancient_war_PC_Kenny&amp;diff=93823"/>
		<updated>2008-10-21T20:38:40Z</updated>

		<summary type="html">&lt;p&gt;Soultwister: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Background ==							&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kenny&#039;&#039;&#039;&lt;br /&gt;
[http://wiki.rpg.net/index.php/Dndtheancientwar back]&lt;br /&gt;
&lt;br /&gt;
[[Image:Librarianfinal.png]]&lt;br /&gt;
&lt;br /&gt;
The most prominent historical events within Kenny&#039;s life are perhaps not that interesting to mention, but those events are mandatory to describe to get an understanding of what he has become. His life used to be quite close to the definition of life: &amp;quot;Live until you die&amp;quot;, while the live part had been neglected.&lt;br /&gt;
&lt;br /&gt;
Kenny had no hobbies, not many interests, no ambitions at all. He had a boring youth and complemented that by getting a job as assistant librarian, a job which can hardly be described as challenging or exciting.&lt;br /&gt;
&lt;br /&gt;
The truth is opposite to that, as this job changed Kenny for life, and turned him into the person he is now.&lt;br /&gt;
&lt;br /&gt;
Kenny spent half a dozen years working at the royal library of a small eastern town, where he spent most of his time reading books on every topic imaginable including heroic tales, books on arcane arts, combat techniques and other subjects because he had nothing better to do anyways. His life was boring, the books were not, and it was not an exception for him to stay in the library throughout the night just because he wanted to finish a certain book.&lt;br /&gt;
&lt;br /&gt;
His life had been orderly, uneventful and boring until one day when he lost his balance on a 50 foot high ladder at the top of it while trying to put a book on arcane arts back in it&#039;s place.&lt;br /&gt;
&lt;br /&gt;
During his fall downwards, he quickly analyzed that hitting the ground was going to be pretty painful, so he decided to cast the spell feather fall to reduce the impact he had been reading about in the book.&lt;br /&gt;
&lt;br /&gt;
Kenny had no arcane knowledge at all other than reading about it, yet during his short fall he did not care that he is no trained arcane spellcaster, he just realized that casting feather fall would be a good way to prevent hitting the ground at a high speed so that is what he did.&lt;br /&gt;
&lt;br /&gt;
Ever since that day Kenny turned from a person as described above into someone completely different, which is someone who no longer sees problems, tough situations or even life threatening situations as events you need to avoid, but rather sees them as challenging situations which have a solution to deal with them. &lt;br /&gt;
&lt;br /&gt;
If you ever want to see Kenny smile, do not tell him a joke. Instead tell him something has gone horribly wrong.&lt;br /&gt;
&lt;br /&gt;
== Base ==&lt;br /&gt;
&lt;br /&gt;
*Name:		Kenny Rogers&lt;br /&gt;
*Class:		Factotum&lt;br /&gt;
*Level:		3&lt;br /&gt;
*Race		Human&lt;br /&gt;
*HD:		1d8&lt;br /&gt;
*speed:		30 feet.&lt;br /&gt;
*Type:		Humanoid&lt;br /&gt;
*Darkvision: 	none.&lt;br /&gt;
*Languages: 	Common, Draconic, Elven, Dwarven, Abyssal&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stats:&lt;br /&gt;
*Str	16	+3		&lt;br /&gt;
*Dex	12	+1			&lt;br /&gt;
*Con	12	+1		&lt;br /&gt;
*Int	18	+4		&lt;br /&gt;
*Wis	10	+0		&lt;br /&gt;
*Cha	11	+0		&lt;br /&gt;
&lt;br /&gt;
*Fort	+2&lt;br /&gt;
*Ref	+4&lt;br /&gt;
*Will	+1&lt;br /&gt;
		&lt;br /&gt;
&lt;br /&gt;
*AC:	15&lt;br /&gt;
*Bab:	+2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Attack:&lt;br /&gt;
*melee:	+5&lt;br /&gt;
*ranged:+3&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
*Proficient in light armor. and all shields (except tower shields)&lt;br /&gt;
*Proficient with all simple and martial weapons&lt;br /&gt;
*Trapfinding(ex) Can use search skill to locate traps when task has DC higher than 20. Can use disable device to disarm trap&lt;br /&gt;
*Inspiration: Has 4 inspiration points to activate class features. They refresh at start of each Divine grace&lt;br /&gt;
*Cunning Insight: Can spend 1 inspiration point to gain a +3 competence bonus to one skill check if you have atleast 1 rank in the skill. Usable once per skill per day.&lt;br /&gt;
*Arcane Dilettante: At the start of each day can prepare 1 spell with max level of 1. Casting spell costs 1 inspiration point&lt;br /&gt;
*Brains over Brawn: Add +4 bonus to all strength and dex checks.&lt;br /&gt;
*Cunning Defense: Spend 1 inspiration point to add +4 dodge bonus vs 1 opponent for 1 round.&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
== Feats ==&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
== Journal ==&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;/div&gt;</summary>
		<author><name>Soultwister</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dnd_the_ancient_war_PC_Kenny&amp;diff=93820</id>
		<title>Dnd the ancient war PC Kenny</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dnd_the_ancient_war_PC_Kenny&amp;diff=93820"/>
		<updated>2008-10-21T20:15:04Z</updated>

		<summary type="html">&lt;p&gt;Soultwister: /* Base */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Background ==							&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kenny&#039;&#039;&#039;&lt;br /&gt;
[http://wiki.rpg.net/index.php/Dndtheancientwar back]&lt;br /&gt;
&lt;br /&gt;
[[Image:Librarianfinal.png]]&lt;br /&gt;
&lt;br /&gt;
The most prominent historical events within Kenny&#039;s life are perhaps not that interesting to mention, but those events are mandatory to describe to get an understanding of what he has become. His life used to be quite close to the definition of life: &amp;quot;Live until you die&amp;quot;, while the live part had been neglected.&lt;br /&gt;
&lt;br /&gt;
Kenny had no hobbies, not many interests, no ambitions at all. He had a boring youth and complemented that by getting a job as assistant librarian, a job which can hardly be described as challenging or exciting.&lt;br /&gt;
&lt;br /&gt;
The truth is opposite to that, as this job changed Kenny for life, and turned him into the person he is now.&lt;br /&gt;
&lt;br /&gt;
Kenny spent half a dozen years working at the royal library of a small eastern town, where he spent most of his time reading books on every topic imaginable including heroic tales, books on arcane arts, combat techniques and other subjects because he had nothing better to do anyways. His life was boring, the books were not, and it was not an exception for him to stay in the library throughout the night just because he wanted to finish a certain book.&lt;br /&gt;
&lt;br /&gt;
His life had been orderly, uneventful and boring until one day when he lost his balance on a 50 foot high ladder at the top of it while trying to put a book on arcane arts back in it&#039;s place.&lt;br /&gt;
&lt;br /&gt;
During his fall downwards, he quickly analyzed that hitting the ground was going to be pretty painful, so he decided to cast the spell feather fall to reduce the impact he had been reading about in the book.&lt;br /&gt;
&lt;br /&gt;
Kenny had no arcane knowledge at all other than reading about it, yet during his short fall he did not care that he is no trained arcane spellcaster, he just realized that casting feather fall would be a good way to prevent hitting the ground at a high speed so that is what he did.&lt;br /&gt;
&lt;br /&gt;
Ever since that day Kenny turned from a person as described above into someone completely different, which is someone who no longer sees problems, tough situations or even life threatening situations as events you need to avoid, but rather sees them as challenging situations which have a solution to deal with them. &lt;br /&gt;
&lt;br /&gt;
If you ever want to see Kenny smile, do not tell him a joke. Instead tell him something has gone horribly wrong.&lt;br /&gt;
&lt;br /&gt;
== Base ==&lt;br /&gt;
&lt;br /&gt;
*Name:		Kenny Rogers&lt;br /&gt;
*Class:		Factotum&lt;br /&gt;
*Level:		3&lt;br /&gt;
*Race		Human&lt;br /&gt;
*HD:		1d8&lt;br /&gt;
*speed:		30 feet.&lt;br /&gt;
*Type:		Humanoid&lt;br /&gt;
*Darkvision: 	none.&lt;br /&gt;
*Languages: 	Common, Draconic, Elven, Dwarven, Abyssal&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stats:&lt;br /&gt;
*Str	16	+3		&lt;br /&gt;
*Dex	12	+1			&lt;br /&gt;
*Con	12	+1		&lt;br /&gt;
*Int	18	+4		&lt;br /&gt;
*Wis	10	+0		&lt;br /&gt;
*Cha	11	+0		&lt;br /&gt;
&lt;br /&gt;
*Fort	+2&lt;br /&gt;
*Ref	+4&lt;br /&gt;
*Will	+1&lt;br /&gt;
		&lt;br /&gt;
&lt;br /&gt;
*AC:	15&lt;br /&gt;
*Bab:	+2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Attack:&lt;br /&gt;
*melee:	+5&lt;br /&gt;
*ranged:+3&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
== Feats ==&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
== Journal ==&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;/div&gt;</summary>
		<author><name>Soultwister</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dnd_the_ancient_war_PC_Kenny&amp;diff=93811</id>
		<title>Dnd the ancient war PC Kenny</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dnd_the_ancient_war_PC_Kenny&amp;diff=93811"/>
		<updated>2008-10-21T19:33:11Z</updated>

		<summary type="html">&lt;p&gt;Soultwister: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Background ==							&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kenny&#039;&#039;&#039;&lt;br /&gt;
[http://wiki.rpg.net/index.php/Dndtheancientwar back]&lt;br /&gt;
&lt;br /&gt;
[[Image:Librarianfinal.png]]&lt;br /&gt;
&lt;br /&gt;
The most prominent historical events within Kenny&#039;s life are perhaps not that interesting to mention, but those events are mandatory to describe to get an understanding of what he has become. His life used to be quite close to the definition of life: &amp;quot;Live until you die&amp;quot;, while the live part had been neglected.&lt;br /&gt;
&lt;br /&gt;
Kenny had no hobbies, not many interests, no ambitions at all. He had a boring youth and complemented that by getting a job as assistant librarian, a job which can hardly be described as challenging or exciting.&lt;br /&gt;
&lt;br /&gt;
The truth is opposite to that, as this job changed Kenny for life, and turned him into the person he is now.&lt;br /&gt;
&lt;br /&gt;
Kenny spent half a dozen years working at the royal library of a small eastern town, where he spent most of his time reading books on every topic imaginable including heroic tales, books on arcane arts, combat techniques and other subjects because he had nothing better to do anyways. His life was boring, the books were not, and it was not an exception for him to stay in the library throughout the night just because he wanted to finish a certain book.&lt;br /&gt;
&lt;br /&gt;
His life had been orderly, uneventful and boring until one day when he lost his balance on a 50 foot high ladder at the top of it while trying to put a book on arcane arts back in it&#039;s place.&lt;br /&gt;
&lt;br /&gt;
During his fall downwards, he quickly analyzed that hitting the ground was going to be pretty painful, so he decided to cast the spell feather fall to reduce the impact he had been reading about in the book.&lt;br /&gt;
&lt;br /&gt;
Kenny had no arcane knowledge at all other than reading about it, yet during his short fall he did not care that he is no trained arcane spellcaster, he just realized that casting feather fall would be a good way to prevent hitting the ground at a high speed so that is what he did.&lt;br /&gt;
&lt;br /&gt;
Ever since that day Kenny turned from a person as described above into someone completely different, which is someone who no longer sees problems, tough situations or even life threatening situations as events you need to avoid, but rather sees them as challenging situations which have a solution to deal with them. &lt;br /&gt;
&lt;br /&gt;
If you ever want to see Kenny smile, do not tell him a joke. Instead tell him something has gone horribly wrong.&lt;br /&gt;
&lt;br /&gt;
== Base ==&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
== Feats ==&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
== Journal ==&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;/div&gt;</summary>
		<author><name>Soultwister</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dnd_the_ancient_war_PC_Kenny&amp;diff=93810</id>
		<title>Dnd the ancient war PC Kenny</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dnd_the_ancient_war_PC_Kenny&amp;diff=93810"/>
		<updated>2008-10-21T19:29:44Z</updated>

		<summary type="html">&lt;p&gt;Soultwister: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Background ==							&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kenny&#039;&#039;&#039;&lt;br /&gt;
[http://wiki.rpg.net/index.php/Dndtheancientwar back]&lt;br /&gt;
&lt;br /&gt;
[[Image:Librarianfinal.png]]&lt;br /&gt;
&lt;br /&gt;
The most prominent historical events within Kenny&#039;s life are perhaps not that interesting to mention, but those events are mandatory to describe to get an understanding of what he has become. His life used to be quite close to the definition of life: Live until you die, while the live part had been neglected.&lt;br /&gt;
&lt;br /&gt;
Kenny had no hobbies, not many interests, no ambitions at all. He had a boring youth and complemented that by getting a job as assistant librarian, a job which can not really be described as challenging or exciting.&lt;br /&gt;
&lt;br /&gt;
The truth is opposite to that, as this job changed Kenny for life, and turned him into the person he is now.&lt;br /&gt;
&lt;br /&gt;
Kenny spent half a dozen years working at the royal library of a small eastern town, where he spent most of his time reading books on every topic imaginable including heroic tales, books on arcane arts, combat techniques and other subjects because he had nothing better to do anyways. His life was boring, the books were not, and it was not an exception for him to stay in the library through the night just because he wanted to finish a certain book.&lt;br /&gt;
&lt;br /&gt;
His life had been orderly, uneventful and boring until one day when he lost his balance on a 50 foot high ladder at the top of it while trying to put a book on arcane arts back in it&#039;s place.&lt;br /&gt;
&lt;br /&gt;
During his fall downwards, he quickly analyzed that hitting the ground was going to be pretty painful, so he decided to cast the spell feather fall to reduce the impact he had been reading about in the book.&lt;br /&gt;
&lt;br /&gt;
Kenny had no arcane knowledge at all other than reading about it, yet during his short fall he did not care that he is no trained arcane spellcaster, he just realized that casting feather fall would be a good way to prevent hitting the ground at a high speed so he just did that, and succeeded.&lt;br /&gt;
&lt;br /&gt;
Ever since that day Kenny turned from a person as described above into someone completely different, which is someone who no longer sees problems, tough situations or even life threatening situations as events you need to avoid, but rather sees them as challenging situations which have a solution to deal with them. &lt;br /&gt;
&lt;br /&gt;
If you ever want to see Kenny smile, do not tell him a joke. Instead tell him something has gone horribly wrong.&lt;br /&gt;
&lt;br /&gt;
== Base ==&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
== Feats ==&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
== Journal ==&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;/div&gt;</summary>
		<author><name>Soultwister</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dnd_the_ancient_war_PC_Kenny&amp;diff=93809</id>
		<title>Dnd the ancient war PC Kenny</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dnd_the_ancient_war_PC_Kenny&amp;diff=93809"/>
		<updated>2008-10-21T19:29:24Z</updated>

		<summary type="html">&lt;p&gt;Soultwister: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Background ==							&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kenny&#039;&#039;&#039;&lt;br /&gt;
[http://wiki.rpg.net/index.php/Dndtheancientwar back]&lt;br /&gt;
&lt;br /&gt;
[[Image:Librarianfinal.png.png]]&lt;br /&gt;
&lt;br /&gt;
The most prominent historical events within Kenny&#039;s life are perhaps not that interesting to mention, but those events are mandatory to describe to get an understanding of what he has become. His life used to be quite close to the definition of life: Live until you die, while the live part had been neglected.&lt;br /&gt;
&lt;br /&gt;
Kenny had no hobbies, not many interests, no ambitions at all. He had a boring youth and complemented that by getting a job as assistant librarian, a job which can not really be described as challenging or exciting.&lt;br /&gt;
&lt;br /&gt;
The truth is opposite to that, as this job changed Kenny for life, and turned him into the person he is now.&lt;br /&gt;
&lt;br /&gt;
Kenny spent half a dozen years working at the royal library of a small eastern town, where he spent most of his time reading books on every topic imaginable including heroic tales, books on arcane arts, combat techniques and other subjects because he had nothing better to do anyways. His life was boring, the books were not, and it was not an exception for him to stay in the library through the night just because he wanted to finish a certain book.&lt;br /&gt;
&lt;br /&gt;
His life had been orderly, uneventful and boring until one day when he lost his balance on a 50 foot high ladder at the top of it while trying to put a book on arcane arts back in it&#039;s place.&lt;br /&gt;
&lt;br /&gt;
During his fall downwards, he quickly analyzed that hitting the ground was going to be pretty painful, so he decided to cast the spell feather fall to reduce the impact he had been reading about in the book.&lt;br /&gt;
&lt;br /&gt;
Kenny had no arcane knowledge at all other than reading about it, yet during his short fall he did not care that he is no trained arcane spellcaster, he just realized that casting feather fall would be a good way to prevent hitting the ground at a high speed so he just did that, and succeeded.&lt;br /&gt;
&lt;br /&gt;
Ever since that day Kenny turned from a person as described above into someone completely different, which is someone who no longer sees problems, tough situations or even life threatening situations as events you need to avoid, but rather sees them as challenging situations which have a solution to deal with them. &lt;br /&gt;
&lt;br /&gt;
If you ever want to see Kenny smile, do not tell him a joke. Instead tell him something has gone horribly wrong.&lt;br /&gt;
&lt;br /&gt;
== Base ==&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
== Feats ==&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
== Journal ==&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;/div&gt;</summary>
		<author><name>Soultwister</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Librarianfinal.png&amp;diff=93808</id>
		<title>File:Librarianfinal.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Librarianfinal.png&amp;diff=93808"/>
		<updated>2008-10-21T19:28:34Z</updated>

		<summary type="html">&lt;p&gt;Soultwister: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Soultwister</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dnd_the_ancient_war_PC_Kenny&amp;diff=93807</id>
		<title>Dnd the ancient war PC Kenny</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dnd_the_ancient_war_PC_Kenny&amp;diff=93807"/>
		<updated>2008-10-21T19:27:43Z</updated>

		<summary type="html">&lt;p&gt;Soultwister: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Background ==							&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kenny&#039;&#039;&#039;&lt;br /&gt;
[http://wiki.rpg.net/index.php/Dndtheancientwar back]&lt;br /&gt;
&lt;br /&gt;
[[Image:http://home.casema.nl/soultwister/librarianfinal.png]]&lt;br /&gt;
&lt;br /&gt;
The most prominent historical events within Kenny&#039;s life are perhaps not that interesting to mention, but those events are mandatory to describe to get an understanding of what he has become. His life used to be quite close to the definition of life: Live until you die, while the live part had been neglected.&lt;br /&gt;
&lt;br /&gt;
Kenny had no hobbies, not many interests, no ambitions at all. He had a boring youth and complemented that by getting a job as assistant librarian, a job which can not really be described as challenging or exciting.&lt;br /&gt;
&lt;br /&gt;
The truth is opposite to that, as this job changed Kenny for life, and turned him into the person he is now.&lt;br /&gt;
&lt;br /&gt;
Kenny spent half a dozen years working at the royal library of a small eastern town, where he spent most of his time reading books on every topic imaginable including heroic tales, books on arcane arts, combat techniques and other subjects because he had nothing better to do anyways. His life was boring, the books were not, and it was not an exception for him to stay in the library through the night just because he wanted to finish a certain book.&lt;br /&gt;
&lt;br /&gt;
His life had been orderly, uneventful and boring until one day when he lost his balance on a 50 foot high ladder at the top of it while trying to put a book on arcane arts back in it&#039;s place.&lt;br /&gt;
&lt;br /&gt;
During his fall downwards, he quickly analyzed that hitting the ground was going to be pretty painful, so he decided to cast the spell feather fall to reduce the impact he had been reading about in the book.&lt;br /&gt;
&lt;br /&gt;
Kenny had no arcane knowledge at all other than reading about it, yet during his short fall he did not care that he is no trained arcane spellcaster, he just realized that casting feather fall would be a good way to prevent hitting the ground at a high speed so he just did that, and succeeded.&lt;br /&gt;
&lt;br /&gt;
Ever since that day Kenny turned from a person as described above into someone completely different, which is someone who no longer sees problems, tough situations or even life threatening situations as events you need to avoid, but rather sees them as challenging situations which have a solution to deal with them. &lt;br /&gt;
&lt;br /&gt;
If you ever want to see Kenny smile, do not tell him a joke. Instead tell him something has gone horribly wrong.&lt;br /&gt;
&lt;br /&gt;
== Base ==&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
== Feats ==&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
== Journal ==&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;/div&gt;</summary>
		<author><name>Soultwister</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dnd_the_ancient_war_PC_Kenny&amp;diff=93806</id>
		<title>Dnd the ancient war PC Kenny</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dnd_the_ancient_war_PC_Kenny&amp;diff=93806"/>
		<updated>2008-10-21T19:27:00Z</updated>

		<summary type="html">&lt;p&gt;Soultwister: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Background ==							&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kenny&#039;&#039;&#039;&lt;br /&gt;
[http://wiki.rpg.net/index.php/Dndtheancientwar back]&lt;br /&gt;
&lt;br /&gt;
[[Image:http://wiki.rpg.net/images/8/86/Librarianfinal.jpg]]&lt;br /&gt;
&lt;br /&gt;
The most prominent historical events within Kenny&#039;s life are perhaps not that interesting to mention, but those events are mandatory to describe to get an understanding of what he has become. His life used to be quite close to the definition of life: Live until you die, while the live part had been neglected.&lt;br /&gt;
&lt;br /&gt;
Kenny had no hobbies, not many interests, no ambitions at all. He had a boring youth and complemented that by getting a job as assistant librarian, a job which can not really be described as challenging or exciting.&lt;br /&gt;
&lt;br /&gt;
The truth is opposite to that, as this job changed Kenny for life, and turned him into the person he is now.&lt;br /&gt;
&lt;br /&gt;
Kenny spent half a dozen years working at the royal library of a small eastern town, where he spent most of his time reading books on every topic imaginable including heroic tales, books on arcane arts, combat techniques and other subjects because he had nothing better to do anyways. His life was boring, the books were not, and it was not an exception for him to stay in the library through the night just because he wanted to finish a certain book.&lt;br /&gt;
&lt;br /&gt;
His life had been orderly, uneventful and boring until one day when he lost his balance on a 50 foot high ladder at the top of it while trying to put a book on arcane arts back in it&#039;s place.&lt;br /&gt;
&lt;br /&gt;
During his fall downwards, he quickly analyzed that hitting the ground was going to be pretty painful, so he decided to cast the spell feather fall to reduce the impact he had been reading about in the book.&lt;br /&gt;
&lt;br /&gt;
Kenny had no arcane knowledge at all other than reading about it, yet during his short fall he did not care that he is no trained arcane spellcaster, he just realized that casting feather fall would be a good way to prevent hitting the ground at a high speed so he just did that, and succeeded.&lt;br /&gt;
&lt;br /&gt;
Ever since that day Kenny turned from a person as described above into someone completely different, which is someone who no longer sees problems, tough situations or even life threatening situations as events you need to avoid, but rather sees them as challenging situations which have a solution to deal with them. &lt;br /&gt;
&lt;br /&gt;
If you ever want to see Kenny smile, do not tell him a joke. Instead tell him something has gone horribly wrong.&lt;br /&gt;
&lt;br /&gt;
== Base ==&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
== Feats ==&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
== Journal ==&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;/div&gt;</summary>
		<author><name>Soultwister</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dnd_the_ancient_war_PC_Kenny&amp;diff=93805</id>
		<title>Dnd the ancient war PC Kenny</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dnd_the_ancient_war_PC_Kenny&amp;diff=93805"/>
		<updated>2008-10-21T19:22:39Z</updated>

		<summary type="html">&lt;p&gt;Soultwister: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;&#039;Kenny&#039;&#039;&#039;&lt;br /&gt;
[http://wiki.rpg.net/index.php/Dndtheancientwar back]&lt;br /&gt;
&lt;br /&gt;
[[Image:http://wiki.rpg.net/images/8/86/Librarianfinal.jpg]]&lt;br /&gt;
&lt;br /&gt;
The most prominent historical events within Kenny&#039;s life are perhaps not that interesting to mention, but those events are mandatory to describe to get an understanding of what he has become. His life used to be quite close to the definition of life: Live until you die, while the live part had been neglected.&lt;br /&gt;
&lt;br /&gt;
Kenny had no hobbies, not many interests, no ambitions at all. He had a boring youth and complemented that by getting a job as assistant librarian, a job which can not really be described as challenging or exciting.&lt;br /&gt;
&lt;br /&gt;
The truth is opposite to that, as this job changed Kenny for life, and turned him into the person he is now.&lt;br /&gt;
&lt;br /&gt;
Kenny spent half a dozen years working at the royal library of a small eastern town, where he spent most of his time reading books on every topic imaginable including heroic tales, books on arcane arts, combat techniques and other subjects because he had nothing better to do anyways. His life was boring, the books were not, and it was not an exception for him to stay in the library through the night just because he wanted to finish a certain book.&lt;br /&gt;
&lt;br /&gt;
His life had been orderly, uneventful and boring until one day when he lost his balance on a 50 foot high ladder at the top of it while trying to put a book on arcane arts back in it&#039;s place.&lt;br /&gt;
&lt;br /&gt;
During his fall downwards, he quickly analyzed that hitting the ground was going to be pretty painful, so he decided to cast the spell feather fall to reduce the impact he had been reading about in the book.&lt;br /&gt;
&lt;br /&gt;
Kenny had no arcane knowledge at all other than reading about it, yet during his short fall he did not care that he is no trained arcane spellcaster, he just realized that casting feather fall would be a good way to prevent hitting the ground at a high speed so he just did that, and succeeded.&lt;br /&gt;
&lt;br /&gt;
Ever since that day Kenny turned from a person as described above into someone completely different, which is someone who no longer sees problems, tough situations or even life threatening situations as events you need to avoid, but rather sees them as challenging situations which have a solution to deal with them. &lt;br /&gt;
&lt;br /&gt;
If you ever want to see Kenny smile, do not tell him a joke. Instead tell him something has gone horribly wrong.&lt;br /&gt;
&lt;br /&gt;
== Base ==&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
== Feats ==&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
== Journal ==&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;/div&gt;</summary>
		<author><name>Soultwister</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Librarianfinal.jpg&amp;diff=93804</id>
		<title>File:Librarianfinal.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Librarianfinal.jpg&amp;diff=93804"/>
		<updated>2008-10-21T19:21:40Z</updated>

		<summary type="html">&lt;p&gt;Soultwister: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Soultwister</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dnd_the_ancient_war_PC_Kenny&amp;diff=93803</id>
		<title>Dnd the ancient war PC Kenny</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dnd_the_ancient_war_PC_Kenny&amp;diff=93803"/>
		<updated>2008-10-21T19:18:21Z</updated>

		<summary type="html">&lt;p&gt;Soultwister: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kenny&#039;&#039;&#039;&lt;br /&gt;
[http://wiki.rpg.net/index.php/Dndtheancientwar back]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:http://wiki.rpg.net/images/f/fc/Librarianfinal.JPG]]&lt;br /&gt;
&lt;br /&gt;
The most prominent historical events within Kenny&#039;s life are perhaps not that interesting to mention, but those events are mandatory to describe to get an understanding of what he has become. His life used to be quite close to the definition of life: Live until you die, while the live part had been neglected.&lt;br /&gt;
&lt;br /&gt;
Kenny had no hobbies, not many interests, no ambitions at all. He had a boring youth and complemented that by getting a job as assistant librarian, a job which can not really be described as challenging or exciting.&lt;br /&gt;
&lt;br /&gt;
The truth is opposite to that, as this job changed Kenny for life, and turned him into the person he is now.&lt;br /&gt;
&lt;br /&gt;
Kenny spent half a dozen years working at the royal library of a small eastern town, where he spent most of his time reading books on every topic imaginable including heroic tales, books on arcane arts, combat techniques and other subjects because he had nothing better to do anyways. His life was boring, the books were not, and it was not an exception for him to stay in the library through the night just because he wanted to finish a certain book.&lt;br /&gt;
&lt;br /&gt;
His life had been orderly, uneventful and boring until one day when he lost his balance on a 50 foot high ladder at the top of it while trying to put a book on arcane arts back in it&#039;s place.&lt;br /&gt;
&lt;br /&gt;
During his fall downwards, he quickly analyzed that hitting the ground was going to be pretty painful, so he decided to cast the spell feather fall to reduce the impact he had been reading about in the book.&lt;br /&gt;
&lt;br /&gt;
Kenny had no arcane knowledge at all other than reading about it, yet during his short fall he did not care that he is no trained arcane spellcaster, he just realized that casting feather fall would be a good way to prevent hitting the ground at a high speed so he just did that, and succeeded.&lt;br /&gt;
&lt;br /&gt;
Ever since that day Kenny turned from a person as described above into someone completely different, which is someone who no longer sees problems, tough situations or even life threatening situations as events you need to avoid, but rather sees them as challenging situations which have a solution to deal with them. &lt;br /&gt;
&lt;br /&gt;
If you ever want to see Kenny smile, do not tell him a joke. Instead tell him something has gone horribly wrong.&lt;br /&gt;
&lt;br /&gt;
== Base ==&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
== Feats ==&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
== Journal ==&lt;br /&gt;
&lt;br /&gt;
=== Day 1 ===&lt;/div&gt;</summary>
		<author><name>Soultwister</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Librarianfinal.JPG&amp;diff=93802</id>
		<title>File:Librarianfinal.JPG</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Librarianfinal.JPG&amp;diff=93802"/>
		<updated>2008-10-21T19:15:43Z</updated>

		<summary type="html">&lt;p&gt;Soultwister: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Soultwister</name></author>
	</entry>
</feed>