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	<updated>2026-05-15T00:51:28Z</updated>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Hexen_Ward:_Character_5&amp;diff=452275</id>
		<title>Hexen Ward: Character 5</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Hexen_Ward:_Character_5&amp;diff=452275"/>
		<updated>2024-02-07T20:47:25Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: Character build&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Cortex_Prime:_Hexen_Ward|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
=Jenny Crewe=&lt;br /&gt;
[[File:Jenny Crewe.jpg]]&lt;br /&gt;
==&#039;&#039;Character Quote&#039;&#039;==&lt;br /&gt;
&amp;quot;Don&#039;t you look down on me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Attributes [[file:d6a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;GUILE&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &#039;&#039;&#039;| NERVE&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;&#039;| REFLEXES&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;&#039;| SAVVY&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hexen SFX:&#039;&#039;&#039; Once per scene, step up or double an Attribute. 1s and 2s count as hitches.&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
[[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Cortex_Prime:_Hexen_Ward|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Roles [[file:d4a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;CON&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FIXER&#039;&#039;&#039; [[file:d4a.png|24px|d4]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HELPER&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;INFILTRATOR&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LEADER&#039;&#039;&#039; [[file:d4a.png|24px|d4]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RESEARCHER&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SCRAPPER&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
----&lt;br /&gt;
[[file:d4a.png|24px|d4]] [[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Cortex_Prime:_Hexen_Ward|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions [[file:d8a.png|32px|d8]]==&lt;br /&gt;
&#039;&#039;&#039;Streetwise Distinction - Gutter Princess&#039;&#039;&#039; &#039;&#039;Grasping at the finer things, reaching above her station, and everything turning into pumpkins when her mask slips.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder SFX:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Hexen Distinction - Everybody&#039;s friend&#039;&#039;&#039; &#039;&#039;When she needs them, at least.  And she can make friends if she really needs to.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder SFX:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Fae Distinction - Nixie&#039;s Lure&#039;&#039;&#039; &#039;&#039;More comfortable in wet environments than dry, she loves the London weather.  And her instincts are geared towards drawing people to her.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder SFX:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Cortex_Prime:_Hexen_Ward|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Tricks [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Second Sight&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Conjuring&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Interdiction&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
[[Cortex_Prime:_Hexen_Ward|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Mastery [[file:d10a.png|32px|d10]]==&lt;br /&gt;
&#039;&#039;&#039;Enchanting&#039;&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Mastery SFX - Thrall:&#039;&#039;&#039; Spend a pp to make a minor GMC in your line of sight your unquestioningly devoted friend and servant for the scene as a [[file:d8a.png|24px|d8]] asset.&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Limit:&#039;&#039;&#039; Shut down this Mastery until the end of the following scene to earn a pp. &lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Cortex_Prime:_Hexen_Ward|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Focus==&lt;br /&gt;
An elaborate choker with a glittering gemstone that isn&#039;t always the same color.&lt;br /&gt;
&lt;br /&gt;
[[file:d6a.png|32px|d4]] [[file:d6a.png|32px|d4]] [[file:d6a.png|32px|d4]]&lt;br /&gt;
&lt;br /&gt;
[[Cortex_Prime:_Hexen_Ward|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Backstory/Bio==&lt;br /&gt;
Jenny was inserted into a lower-class family, intended to gather envy and hatred for the upper class and thus work against them. But, Sidhe being Sidhe, they didn&#039;t count on her being just as disgusted with the royalty of the Courts.&lt;br /&gt;
&lt;br /&gt;
[[Cortex_Prime:_Hexen_Ward|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Jenny_Crewe.jpg&amp;diff=452267</id>
		<title>File:Jenny Crewe.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Jenny_Crewe.jpg&amp;diff=452267"/>
		<updated>2024-02-07T20:25:08Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Cortex_Prime:_Hexen_Ward&amp;diff=452253</id>
		<title>Cortex Prime: Hexen Ward</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Cortex_Prime:_Hexen_Ward&amp;diff=452253"/>
		<updated>2024-02-07T18:35:25Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
A secret struggle unfolds on the streets of Victorian London. Between worlds,  neither &#039;&#039;Mortal&#039;&#039; nor &#039;&#039;Fae&#039;&#039;, you are Hexen, and the &#039;&#039;Ward&#039;&#039; is your home.&lt;br /&gt;
[[File:Vexenhexen0004.png|600px|center]]&lt;br /&gt;
&lt;br /&gt;
=Character Files/Meta Currencies=&lt;br /&gt;
I will update the Character Table on the wiki each time I update the IC thread. Please do not update the table yourselves. I don&#039;t want anyone losing Plot Points or Hero Dice from double subtraction.&lt;br /&gt;
&lt;br /&gt;
If you feel I have forgotten to update the table or that my math is wrong, let me know OOC or DM me and I will fix it. Likewise, if I make a mistake on the Complications/Assets lists, let me know and I&#039;ll fix it. These also get updated when I update the IC thread.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Character&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
! &#039;&#039;&#039;RD&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
! &#039;&#039;&#039;MS&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;PS&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
! &#039;&#039;&#039;XP&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
! [[file:d6a.png|24px|d6]]&lt;br /&gt;
! [[file:d8a.png|24px|d8]]&lt;br /&gt;
! [[file:d10a.png|24px|d10]]&lt;br /&gt;
! [[file:d12a.png|24px|d12]]&lt;br /&gt;
|&lt;br /&gt;
! &#039;&#039;&#039;PP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; colspan=&amp;quot;15&amp;quot;|  &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Hexen_Ward:_Character_1|Silas Wood]]&#039;&#039;&#039;&lt;br /&gt;
|scope=&amp;quot;col&amp;quot; rowspan=&amp;quot;7&amp;quot;|&lt;br /&gt;
! [[file:d3b.png|24px]]&lt;br /&gt;
|scope=&amp;quot;col&amp;quot; rowspan=&amp;quot;7&amp;quot;|&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
|scope=&amp;quot;col&amp;quot; rowspan=&amp;quot;7&amp;quot;|&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
|scope=&amp;quot;col&amp;quot; rowspan=&amp;quot;7&amp;quot;|&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
|scope=&amp;quot;col&amp;quot; rowspan=&amp;quot;9&amp;quot;|&lt;br /&gt;
! [[file:d1b.png|24px]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Hexen_Ward:_Character_ 2|Grizel Warnock]]&#039;&#039;&#039;&lt;br /&gt;
! [[file:d3b.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d1b.png|24px]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Hexen_Ward:_Character_3|Adelaide Tanner]]&#039;&#039;&#039;&lt;br /&gt;
! [[file:d3b.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]] &lt;br /&gt;
! [[file:d1b.png|24px]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Hexen_Ward:_Character_4|Winifred Trelawney&lt;br /&gt;
&#039;&#039;&amp;quot;Freddie&amp;quot;&#039;&#039;]]&#039;&#039;&#039;&lt;br /&gt;
! [[file:d3b.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d1b.png|24px]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Hexen_Ward:_Character_5|Jennifer &amp;quot;Jenny&amp;quot; Crewe]]&#039;&#039;&#039;&lt;br /&gt;
! [[file:d3b.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! [[file:d1b.png|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;15&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;15&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;15&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| ! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;13&amp;quot;|&#039;&#039;&#039;GM:&#039;&#039;&#039; [https://forum.rpg.net/index.php?members/brahnamin.70442/ &#039;&#039;brahnamin&#039;&#039;]  &#039;&#039;&#039;Master of Shenanigans&#039;&#039;&#039; &lt;br /&gt;
! [[file:d5b.png|24px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;RD:&#039;&#039;&#039; Resource Dice &#039;&#039;&#039;|| MS:&#039;&#039;&#039; Magical Stress &#039;&#039;&#039;|| PS:&#039;&#039;&#039; Physical Stress &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;XP:&#039;&#039;&#039; Banked Experience &#039;&#039;&#039;||&#039;&#039;&#039; [[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]] Hero Dice &#039;&#039;&#039;|| PP:&#039;&#039;&#039; Plot Points &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Complications and Assets==&lt;br /&gt;
[[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Complication&amp;lt;/u&amp;gt; [C] &#039;&#039;&#039;//&#039;&#039;&#039; &amp;lt;u&amp;gt;Scene Asset&amp;lt;/u&amp;gt; [S] &#039;&#039;&#039;/&#039;&#039;&#039; &amp;lt;u&amp;gt;Episode Asset&amp;lt;/u&amp;gt; [E] &#039;&#039;&#039; /&#039;&#039;&#039; &amp;lt;u&amp;gt;Reward Asset&amp;lt;/u&amp;gt; [R]&lt;br /&gt;
----&lt;br /&gt;
: [C] &lt;br /&gt;
: [C]&lt;br /&gt;
: [C]&lt;br /&gt;
----&lt;br /&gt;
: [S]&lt;br /&gt;
: [S] &lt;br /&gt;
----&lt;br /&gt;
: [E] &lt;br /&gt;
: [E] &lt;br /&gt;
----&lt;br /&gt;
: [R]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
[[Hexen_Ward:_Character_Objectives|&#039;&#039;&#039;Current Character Objectives&#039;&#039;&#039;]]&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Cortex_Prime:_Hexen_Ward#Character_Files.2FMeta_Currencies|&amp;lt; &amp;lt; &amp;lt; Back to Top]]&lt;br /&gt;
&lt;br /&gt;
==Setting Details==&lt;br /&gt;
:[[Hexen_Ward:_Map of London|&#039;&#039;&#039;Map of Victorian London&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
:[[Hexen_Ward:_Other_Realms|&#039;&#039;&#039;Other Realms of Existence&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
:[[Hexen_Ward:_Secret_War|&#039;&#039;&#039;Magic and the Secret War]]&lt;br /&gt;
&lt;br /&gt;
:[[Hexen_Ward:_Notable_GMCs|&#039;&#039;&#039;Notable GMCs by Faction&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
:[[Hexen_Ward:_Premise_and_Theme|&#039;&#039;&#039;PCs: What They Are and What They Do&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
:[[Hexen_Ward:__Episode Archives|&#039;&#039;&#039;Our Story So Far&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
[[Cortex_Prime:_Hexen_Ward#Character_Files.2FMeta_Currencies|&amp;lt; &amp;lt; &amp;lt; Back to Top]]&lt;br /&gt;
&lt;br /&gt;
==Chargen==&lt;br /&gt;
: [[Hexen_Ward:_Chargen|&#039;&#039;&#039;Step By Step Character Generation&#039;&#039;&#039;]]&lt;br /&gt;
: [[Hexen_Ward:_Template|&#039;&#039;&#039;Blank Character Template&#039;&#039;&#039;]]&lt;br /&gt;
: [[Hexen_Ward:_Character_Advancement|&#039;&#039;&#039;Character Advancement&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
[[Cortex_Prime:_Hexen_Ward#Character_Files.2FMeta_Currencies|&amp;lt; &amp;lt; &amp;lt; Back to Top]]&lt;br /&gt;
&lt;br /&gt;
==Mods==&lt;br /&gt;
===Action Resolution===&lt;br /&gt;
We will be using a single opposed roll to determine the success or failure of a given action. I will put together an opposing pool to the player&#039;s roll if they are initiating the action. If I am initiating the action, I will roll before the player or assign a static difficulty. &amp;lt;u&amp;gt;&#039;&#039;&#039;Ties go to the Player&#039;&#039;&#039;&amp;lt;/u&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Asset Generation===&lt;br /&gt;
Players can generate scene assets via pp spend or by using an action to roll for them. Purchased assets are [[file:d6a.png|24px|d6]] assets unless an SFX converts them. Rolled asset ratings equal the effect die for that roll with [[file:d6a.png|24px|d6]] being the minimum result.&lt;br /&gt;
:&#039;&#039;&#039;Note:&#039;&#039;&#039; Rolled assets must be justifiable in the fiction as something the character can produce through their own agency. Purchased assets just appear as something that was always there but is just now showing up &#039;on screen&#039; as it were.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Note:&#039;&#039;&#039; Any scene asset can be converted to an episode asset if the player spends a pp to do so before the end of the scene.&lt;br /&gt;
&lt;br /&gt;
===Complications===&lt;br /&gt;
Complications model environmental obstacles. Complications accrue when the GM buys character rolled Hitches.&lt;br /&gt;
&lt;br /&gt;
Complications never start lower than [[file:d6a.png|24px|d6]] and drop off when stepped below [[file:d6a.png|24px|d6]]&lt;br /&gt;
:&#039;&#039;&#039;Recovering Complications:&#039;&#039;&#039; Players can step back a complication by buying opportunities in play or by performing a specific action to remove the complication and making a recovery roll. A successful recovery roll removes the complication altogether, but a failed roll still steps it back. &lt;br /&gt;
&lt;br /&gt;
:If a complication becomes fictionally obsolete in the narrative, it drops off without needing a recovery roll.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Special:&#039;&#039;&#039; Short of a full botch, I do not buy hitches generated by recovery rolls.&lt;br /&gt;
&lt;br /&gt;
===Effect Dice===&lt;br /&gt;
Effect dice determine the value of rolled assets, complications, and stress.&lt;br /&gt;
&lt;br /&gt;
===Help Dice===&lt;br /&gt;
If another PC is in the scene with you, they can lend their help to your action instead of rolling their own action. When this happens, roll an additional [[file:d8a.png|24px|d8]] and add it to the main roll. Regardless of the number of PCs helping in the narrative, you only get to add one help die per roll.&lt;br /&gt;
&lt;br /&gt;
Resources and stress generated by rolls that include help dice only go to the main roller.&lt;br /&gt;
&lt;br /&gt;
===Hero Dice===&lt;br /&gt;
If a player beats the GM&#039;s roll or static difficulty by 5 or more, the Character earns a Hero Die equal to the highest die type in the GM&#039;s pool (or a [[file:d8a.png|24px|d8]] vs a static difficulty).&lt;br /&gt;
&lt;br /&gt;
===Opportunities===&lt;br /&gt;
Players may purchase GM rolled opportunities to step back complications or to step up an asset for the scene.&lt;br /&gt;
&lt;br /&gt;
===Plot Points===&lt;br /&gt;
Players start each story with 1 pp (and pp reset to 1 with each &#039;&#039;Story Break&#039;&#039;) and they may earn pp via SFX and GM purchased hitches. All plot point spend options from &#039;&#039;&#039;p28-29&#039;&#039;&#039; apply except &#039;&#039;Join a Contest&#039;&#039; since we are not using contests.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;GM Plot Points:&#039;&#039;&#039; GM starts each story with 1 pp per player and may earn subsequent pp with GMC SFX.&lt;br /&gt;
&lt;br /&gt;
===Stress Tracks===&lt;br /&gt;
Stress tracks model a character&#039;s personal stress in the form of magical and physical reserves. Stress is accrued when a character fails a high stakes action. The GM may assign a specific stress track relevant to the fiction or allow the player to decide which track is affected. The amount of stress accrued is determined by the effect die from the opposed pool (static difficulty will never be used for high stakes rolls). Effect dice rated at [[file:d4a.png|24px|d4]] cannot produce or step up stress.&lt;br /&gt;
&lt;br /&gt;
Stress never starts lower than [[file:d6a.png|24px|d6]] and drops off when stepped below [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
If &amp;lt;u&amp;gt;&#039;&#039;&#039;magical stress&#039;&#039;&#039;&amp;lt;/u&amp;gt; is stepped up beyond [[file:d12a.png|24px|d12]] the character cannot use tricks or masteries until it is stepped back again. If &amp;lt;u&amp;gt;&#039;&#039;&#039;physical stress&#039;&#039;&#039;&amp;lt;/u&amp;gt; is stepped up beyond [[file:d12a.png|24px|d12]] the character is taken out until they get enough sleep or medical attention to justify a recovery roll or it is stepped back by another legitimate method (opportunity, SFX, etc).&lt;br /&gt;
:&#039;&#039;&#039;Pushing Stress:&#039;&#039;&#039; Players may push stress (use it as an asset for one roll) but that track is then stepped up following the action.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Recovering Stress:&#039;&#039;&#039; Players can step back stress by buying opportunities in play or by engaging in relaxing or centering activities during downtime scenes and rolling to recover one stress track (player&#039;s choice). A failed recovery roll still steps the track back by one.  &lt;br /&gt;
&lt;br /&gt;
:Each PC gets one stress recovery roll per downtime scene. They may use it on themselves or another PC.&lt;br /&gt;
&lt;br /&gt;
[[Cortex_Prime:_Hexen_Ward#Character_Files.2FMeta_Currencies|&amp;lt; &amp;lt; &amp;lt; Back to Top]]&lt;br /&gt;
&lt;br /&gt;
==Player Expectations==&lt;br /&gt;
&amp;lt;u&amp;gt;&#039;&#039;&#039;Post Frequency&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
* I am asking for a &#039;&#039;&#039;daily&#039;&#039;&#039; posting commitment for this game as a general rule, with the understanding that posting might be less frequent on weekends and holidays. Meatworld being what it is, this generally averages to 3-4 GM updates per week.&lt;br /&gt;
:&#039;&#039;&#039;Note:&#039;&#039;&#039; if 24-36 hours have gone by since my last GM update, I may post a new update, even if all players have not posted, to maintain momentum. &lt;br /&gt;
 &lt;br /&gt;
&amp;lt;u&amp;gt;&#039;&#039;&#039;Post Absences&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
*If you will &#039;&#039;not&#039;&#039; be able to post, for whatever reason, please ping us in OOC if you can so we know what is going on or post to the [https://forum.rpg.net/showthread.php?709532-Grand-Central-Absences-Station Absences Thread] (I pretty much check that thing every time it lights up).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;&#039;&#039;&#039;Post Formatting&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
* Please &#039;&#039;&#039;bold&#039;&#039;&#039; your character&#039;s name at the top of each IC post or &#039;&#039;&#039;bold&#039;&#039;&#039; the first instance of your character&#039;s name in the body of the post. We all game with lots of folk, sometimes with the same players in different games; this just makes it easier to keep track of which character we&#039;re addressing.&lt;br /&gt;
&lt;br /&gt;
* If you are addressing another PC in your post it is helpful to &#039;&#039;&#039;bold&#039;&#039;&#039; their character name as well so it stands out for them.&lt;br /&gt;
&lt;br /&gt;
* OOC blocks are fine for showing dice rolls and brief OOC comments directly related to a particular post. Please sblock if you need to include large blocks of text related to your IC post. All other OOC content should go in the OOC thread itself.&lt;br /&gt;
&lt;br /&gt;
* Do not place action statements (incl pp spends/asset generation) or dice rolls in the OOC Thread. I will never keep up with those. All action statements and dice rolls should go in the IC Thread [with dice rolls OOC Blocked].&lt;br /&gt;
&lt;br /&gt;
* Please link all dice rolls back to your dice roller.&lt;br /&gt;
&lt;br /&gt;
[[Cortex_Prime:_Hexen_Ward#Character_Files.2FMeta_Currencies|&amp;lt; &amp;lt; &amp;lt; Back to Top]]&lt;br /&gt;
&lt;br /&gt;
==Resource Spending==&lt;br /&gt;
I will only be rolling before players if a GMC is initiating the action or I am requiring a specific player roll. Otherwise players roll first and are subsequently unaware of the GM roll before committing resources. Rather than waiting for my roll to allocate resources, I prefer players indicate (if you are able) how many PP/HD you are willing to spend (if any) to succeed on the roll. I will do my best to make sure those resources are spent as economically as possible to achieve your desired outcome.&lt;br /&gt;
&lt;br /&gt;
PBP is already painfully slow. This saves a step.&lt;br /&gt;
&lt;br /&gt;
If you would earn a pp for using an SFX (including Hinder), you may spend that pp on the roll that earned it. Likewise if the GM buys a rolled hitch.&lt;br /&gt;
&lt;br /&gt;
[[Cortex_Prime:_Hexen_Ward#Character_Files.2FMeta_Currencies|&amp;lt; &amp;lt; &amp;lt; Back to Top]]&lt;br /&gt;
&lt;br /&gt;
==PVP==&lt;br /&gt;
While there is the potential for a fairly significant amount of player vs player conflict in a game like this one, I prefer not to run games that lean heavily to that assumption. Games like that simply do not need a GM, and I would much rather spend my time running games that &#039;&#039;do&#039;&#039; need a GM.&lt;br /&gt;
&lt;br /&gt;
For reference, what I consider PVP basically amounts to this:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;If an action would require dice to affect a GMC, then it counts as PVP if used against a PC&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So disagreements, trash talking, indirect actions that might affect another character but aren&#039;t made directly against that character are all potentially on the table with the caveat that if something just makes the game not fun for someone that we respect that and steer clear.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
If you want to do something that directly acts against another player&#039;s character, proceed based on the following criteria: &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unilateral Permission:&#039;&#039;&#039; The other player agrees to your action. No rolls are needed. Just RP it out.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limited Permission:&#039;&#039;&#039; The other player doesn&#039;t agree that it is an automatic thing, but does agree to let the math rocks decide. Roll it out. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Declined Permission:&#039;&#039;&#039; The other player does not agree to PVP. Move on with something else.&lt;br /&gt;
&lt;br /&gt;
[[Cortex_Prime:_Hexen_Ward#Character_Files.2FMeta_Currencies|&amp;lt; &amp;lt; &amp;lt; Back to Top]]&lt;br /&gt;
&lt;br /&gt;
==Development and Play Threads==&lt;br /&gt;
&amp;lt;u&amp;gt;Recruitment Thread&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;OOC Thread&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;IC Thread&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Cortex_Prime:_Hexen_Ward#Character_Files.2FMeta_Currencies|&amp;lt; &amp;lt; &amp;lt; Back to Top]]&lt;br /&gt;
&lt;br /&gt;
==Other Resources==&lt;br /&gt;
&amp;lt;u&amp;gt;[http://orokos.com/roll/?action=roll Orokos]&amp;lt;/u&amp;gt; Online Dice Roller.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;[https://forum.rpg.net/showthread.php?709532-Grand-Central-Absences-Station Absences Thread]&amp;lt;/u&amp;gt; If you can&#039;t post for whatever reason let us know here or in OOC.&lt;br /&gt;
&lt;br /&gt;
[[Cortex_Prime:_Hexen_Ward#Character_Files.2FMeta_Currencies|&amp;lt; &amp;lt; &amp;lt; Back to Top]]&lt;br /&gt;
&lt;br /&gt;
==Alternate Players==&lt;br /&gt;
*&#039;&#039;&#039;-&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Cortex_Prime:_Hexen_Ward#Character_Files.2FMeta_Currencies|&amp;lt; &amp;lt; &amp;lt; Back to Top]]&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Hunters:_C1&amp;diff=450572</id>
		<title>Hunters: C1</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Hunters:_C1&amp;diff=450572"/>
		<updated>2024-01-24T20:25:07Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: /* Relationships 32px|d424px */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
=Illyria=&lt;br /&gt;
[[File:Illyria.jpg|x500px|]]&lt;br /&gt;
==&#039;&#039;Oh, that can burn, too... if you want.&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Attributes [[file:d4a.png|32px|d4]] [[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;COMPOSURE&#039;&#039;&#039; [[file:d4a.png|24px|d4]] &#039;&#039;&#039;| GUILE&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;&#039;| PRESENCE&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;&#039;| RAPPORT&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &#039;&#039;&#039;| WILL&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[file:d4a.png|24px|d4]] [[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Maneuvers [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;INITIATE&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &#039;&#039;&#039;| MAINTAIN&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;&#039;| REACT&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;&#039;| UNMAKE&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[file:d4a.png|24px|d4]] [[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions [[file:d8a.png|32px|d8]]==&lt;br /&gt;
&#039;&#039;&#039;Quiet Firecracker -&#039;&#039;&#039; &#039;&#039;A single ember in the right kindling can spark a forest fire.  While she &#039;&#039;&#039;can&#039;&#039;&#039; make grand, showy displays of Evocation, she prefers to use just what is needed, where it&#039;s needed.  Going big can get messy... very messy.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Lineage:&#039;&#039;&#039; Human&lt;br /&gt;
:&#039;&#039;&#039;Affinity:&#039;&#039;&#039; Fire&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;People Pleaser -&#039;&#039;&#039; &#039;&#039;Illyria &#039;&#039;&#039;needs&#039;&#039;&#039; to be liked and included, like the flint needs iron.  Her efforts to be personable to everyone often lead to her being a shallow member of many circles, letting her sometimes be successful as a mediator, or getting her torn in all directions when that fails.  The natural position she floats to in clubs is minion-to-the-leader, be that an actual vice-chair or something more subtle like the parliamentarian.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Custom SFX:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;The Hungering Flames -&#039;&#039;&#039; &#039;&#039;It came after the flood, when the lingering damp threatened to strangle the village. Young Illyria didn&#039;t know the signs then, didn&#039;t recognize how the girl&#039;s fingers curled backwards or the ashen emptiness of her grey eyes. It promised her she could dry the firewood, make it burn. It was so hungry. All she had to do was keep feeding it. The vines didn&#039;t feed it, though. There was too much to burn, and so little actual fuel in them. So something else had to be eaten. And Illyria hadn&#039;t had any experience with controlling the appetite...&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Everything Burns:&#039;&#039;&#039; &#039;&#039;Turn an environmental &#039;&#039;&#039;Complication&#039;&#039;&#039; into an &#039;&#039;&#039;Asset&#039;&#039;&#039; for your roll. Afterward, return the &#039;&#039;&#039;Complication&#039;&#039;&#039; and &#039;&#039;&#039;step it up&#039;&#039;&#039;. &amp;quot;Whenever you have a problem, just set it on fire. Then you&#039;ll have a different problem!&amp;quot;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Forms [[file:d4a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
:&#039;&#039;&#039;ABJURATION&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;CONJURATION&#039;&#039;&#039; [[file:d4a.png|24px|d4]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;DIVINATION&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;EVOCATION&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;ILLUSION&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;TRANSMUTATION&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[file:d4a.png|24px|d4]] [[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Talisman==&lt;br /&gt;
&#039;&#039;&#039;Thoroughly Charred Wand&#039;&#039;&#039; [[file:d6a.png|24px|d6]] [[file:d6a.png|24px|d6]] [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Relationships [[file:d6a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
:&#039;&#039;&#039;Master:&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
::&#039;&#039;&#039;Fletcher Jon, Master of Evocation&#039;&#039;&#039; - &#039;&#039;He knows what it&#039;s like to be cast out for destructive talent.&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Journeyman:&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
::&#039;&#039;&#039;Asta Huang (she/her), Journeyman Diviner under Moss Green:&#039;&#039;&#039; - &#039;&#039;A specialist flame-speaker herself, she&#039;s hoping to guide Illyria towards less burny ends.&#039;&#039; &lt;br /&gt;
:&#039;&#039;&#039;Apprentice:&#039;&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
::&#039;&#039;&#039;&amp;quot;Nicky&amp;quot; Pendry (they/them)&#039;&#039;&#039; - &#039;&#039;One wouldn&#039;t guess that this water-conjurer&#039;s bubbly personality would get on well with Illyria, but their boisterousness gives ample cover to her quietude.&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Coterie:&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Strange Magics==&lt;br /&gt;
&#039;&#039;&#039;| ASTRAL PROJECTION | AURA SIGHT | DREAM WALKING |&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Step up 1 stress track to activate a strange magic for the scene.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Backstory/Bio==&lt;br /&gt;
===Background===&lt;br /&gt;
&lt;br /&gt;
Fire. A living, breathing thing. Feed it and it grows. Smother it and it suffocates. And it so desperately longs to run free. Illyria knows this. She&#039;s always known it, for as long as she&#039;s known anything. Even as an infant she would stare into the hearth-fire as it burned down to embers. As a little girl, she could draw a spark from flint and iron with the lightest touch. As a teen, she didn&#039;t need them.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t bad, being the village&#039;s creepy fire girl. When wicked agents of Summer called the rains upriver in a vain attempt to drown Shevyn&#039;s great city, the river had still risen enough to flood her village, and only she could call flame from the soaked firewood and save the village hearths, and for a time she was celebrated, piled with gifts of gratitude.&lt;br /&gt;
&lt;br /&gt;
But alas, it didn&#039;t last. When half the village burned, blame obviously turned to her. Which wasn&#039;t entirely unfair; she had, in fact, caused the fire.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t that she&#039;d wanted to hurt anyone, or just called forth the fire to watch the flames. That wasn&#039;t the point. That was never the point. Fire brings warmth and cooked food, and drives away the wild beasts. That&#039;s what she&#039;d tried to do, as she saw the vines starting to creep up the walls of the cottages with unnatural speed. She called forth fire to burn them back, before the vines choked and strangled and released their poisons. But wet, vibrant greenery is poor food for fire, and she lost control as its overwhelming hunger flared.&lt;br /&gt;
&lt;br /&gt;
And so the village was saved, but not if you ask them about it.&lt;br /&gt;
&lt;br /&gt;
Perhaps here, she&#039;ll be able to learn more control... or, at least, be prepared to go where runaway fire will only burn out the Fey.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
Most of the time Illyria is quiet and withdrawn. She&#039;s used to only being addressed when people need something from her and not feeling comfortable just piping up, so she watches people closely for signs that she&#039;s needed or unwanted.  Sometimes, when she speaks softly, she&#039;s happy to let people think her suggested course of action was their own idea. But she flares up into a bonfire of chatty, clingy friendliness when fed a few crumbs of attention, or put into position to act... or mildly startled.  &lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
&lt;br /&gt;
She obviously favors fire, and works most naturally with Initiating and Reacting. Fire usually maintains itself, after all, based on the fuel available to it, and the flames don&#039;t want to be smothered.  They &#039;&#039;really&#039;&#039; don&#039;t want to be smothered...&lt;br /&gt;
&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Hunters:_C1&amp;diff=450560</id>
		<title>Hunters: C1</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Hunters:_C1&amp;diff=450560"/>
		<updated>2024-01-24T19:55:13Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
=Illyria=&lt;br /&gt;
[[File:Illyria.jpg|x500px|]]&lt;br /&gt;
==&#039;&#039;Oh, that can burn, too... if you want.&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Attributes [[file:d4a.png|32px|d4]] [[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;COMPOSURE&#039;&#039;&#039; [[file:d4a.png|24px|d4]] &#039;&#039;&#039;| GUILE&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;&#039;| PRESENCE&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;&#039;| RAPPORT&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &#039;&#039;&#039;| WILL&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[file:d4a.png|24px|d4]] [[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Maneuvers [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;INITIATE&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &#039;&#039;&#039;| MAINTAIN&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;&#039;| REACT&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;&#039;| UNMAKE&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[file:d4a.png|24px|d4]] [[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions [[file:d8a.png|32px|d8]]==&lt;br /&gt;
&#039;&#039;&#039;Quiet Firecracker -&#039;&#039;&#039; &#039;&#039;A single ember in the right kindling can spark a forest fire.  While she &#039;&#039;&#039;can&#039;&#039;&#039; make grand, showy displays of Evocation, she prefers to use just what is needed, where it&#039;s needed.  Going big can get messy... very messy.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Lineage:&#039;&#039;&#039; Human&lt;br /&gt;
:&#039;&#039;&#039;Affinity:&#039;&#039;&#039; Fire&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;People Pleaser -&#039;&#039;&#039; &#039;&#039;Illyria &#039;&#039;&#039;needs&#039;&#039;&#039; to be liked and included, like the flint needs iron.  Her efforts to be personable to everyone often lead to her being a shallow member of many circles, letting her sometimes be successful as a mediator, or getting her torn in all directions when that fails.  The natural position she floats to in clubs is minion-to-the-leader, be that an actual vice-chair or something more subtle like the parliamentarian.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Custom SFX:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;The Hungering Flames -&#039;&#039;&#039; &#039;&#039;It came after the flood, when the lingering damp threatened to strangle the village. Young Illyria didn&#039;t know the signs then, didn&#039;t recognize how the girl&#039;s fingers curled backwards or the ashen emptiness of her grey eyes. It promised her she could dry the firewood, make it burn. It was so hungry. All she had to do was keep feeding it. The vines didn&#039;t feed it, though. There was too much to burn, and so little actual fuel in them. So something else had to be eaten. And Illyria hadn&#039;t had any experience with controlling the appetite...&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Everything Burns:&#039;&#039;&#039; &#039;&#039;Turn an environmental &#039;&#039;&#039;Complication&#039;&#039;&#039; into an &#039;&#039;&#039;Asset&#039;&#039;&#039; for your roll. Afterward, return the &#039;&#039;&#039;Complication&#039;&#039;&#039; and &#039;&#039;&#039;step it up&#039;&#039;&#039;. &amp;quot;Whenever you have a problem, just set it on fire. Then you&#039;ll have a different problem!&amp;quot;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Forms [[file:d4a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
:&#039;&#039;&#039;ABJURATION&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;CONJURATION&#039;&#039;&#039; [[file:d4a.png|24px|d4]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;DIVINATION&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;EVOCATION&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;ILLUSION&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;TRANSMUTATION&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[file:d4a.png|24px|d4]] [[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Talisman==&lt;br /&gt;
&#039;&#039;&#039;Thoroughly Charred Wand&#039;&#039;&#039; [[file:d6a.png|24px|d6]] [[file:d6a.png|24px|d6]] [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Relationships [[file:d6a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
:&#039;&#039;&#039;Master:&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
::&lt;br /&gt;
:&#039;&#039;&#039;Journeyman:&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
::&lt;br /&gt;
:&#039;&#039;&#039;Apprentice:&#039;&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
::&lt;br /&gt;
:&#039;&#039;&#039;Coterie:&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Strange Magics==&lt;br /&gt;
&#039;&#039;&#039;| ASTRAL PROJECTION | AURA SIGHT | DREAM WALKING |&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Step up 1 stress track to activate a strange magic for the scene.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Backstory/Bio==&lt;br /&gt;
===Background===&lt;br /&gt;
&lt;br /&gt;
Fire. A living, breathing thing. Feed it and it grows. Smother it and it suffocates. And it so desperately longs to run free. Illyria knows this. She&#039;s always known it, for as long as she&#039;s known anything. Even as an infant she would stare into the hearth-fire as it burned down to embers. As a little girl, she could draw a spark from flint and iron with the lightest touch. As a teen, she didn&#039;t need them.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t bad, being the village&#039;s creepy fire girl. When wicked agents of Summer called the rains upriver in a vain attempt to drown Shevyn&#039;s great city, the river had still risen enough to flood her village, and only she could call flame from the soaked firewood and save the village hearths, and for a time she was celebrated, piled with gifts of gratitude.&lt;br /&gt;
&lt;br /&gt;
But alas, it didn&#039;t last. When half the village burned, blame obviously turned to her. Which wasn&#039;t entirely unfair; she had, in fact, caused the fire.&lt;br /&gt;
&lt;br /&gt;
It wasn&#039;t that she&#039;d wanted to hurt anyone, or just called forth the fire to watch the flames. That wasn&#039;t the point. That was never the point. Fire brings warmth and cooked food, and drives away the wild beasts. That&#039;s what she&#039;d tried to do, as she saw the vines starting to creep up the walls of the cottages with unnatural speed. She called forth fire to burn them back, before the vines choked and strangled and released their poisons. But wet, vibrant greenery is poor food for fire, and she lost control as its overwhelming hunger flared.&lt;br /&gt;
&lt;br /&gt;
And so the village was saved, but not if you ask them about it.&lt;br /&gt;
&lt;br /&gt;
Perhaps here, she&#039;ll be able to learn more control... or, at least, be prepared to go where runaway fire will only burn out the Fey.&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
&lt;br /&gt;
Most of the time Illyria is quiet and withdrawn. She&#039;s used to only being addressed when people need something from her and not feeling comfortable just piping up, so she watches people closely for signs that she&#039;s needed or unwanted.  Sometimes, when she speaks softly, she&#039;s happy to let people think her suggested course of action was their own idea. But she flares up into a bonfire of chatty, clingy friendliness when fed a few crumbs of attention, or put into position to act... or mildly startled.  &lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
&lt;br /&gt;
She obviously favors fire, and works most naturally with Initiating and Reacting. Fire usually maintains itself, after all, based on the fuel available to it, and the flames don&#039;t want to be smothered.  They &#039;&#039;really&#039;&#039; don&#039;t want to be smothered...&lt;br /&gt;
&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Hunters:_C1&amp;diff=450544</id>
		<title>Hunters: C1</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Hunters:_C1&amp;diff=450544"/>
		<updated>2024-01-24T01:57:08Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
=Illyria=&lt;br /&gt;
[[File:Illyria.jpg|x500px|]]&lt;br /&gt;
==&#039;&#039;Oh, that can burn, too... if you want.&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Attributes [[file:d4a.png|32px|d4]] [[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;COMPOSURE&#039;&#039;&#039; [[file:d4a.png|24px|d4]] &#039;&#039;&#039;| GUILE&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;&#039;| PRESENCE&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;&#039;| RAPPORT&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &#039;&#039;&#039;| WILL&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[file:d4a.png|24px|d4]] [[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Maneuvers [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;INITIATE&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &#039;&#039;&#039;| MAINTAIN&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;&#039;| REACT&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;&#039;| UNMAKE&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[file:d4a.png|24px|d4]] [[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions [[file:d8a.png|32px|d8]]==&lt;br /&gt;
&#039;&#039;&#039;Birthright Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Lineage:&#039;&#039;&#039; &lt;br /&gt;
:&#039;&#039;&#039;Affinity:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;People Pleaser -&#039;&#039;&#039; &#039;&#039;&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Custom SFX:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Secret Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Custom SFX:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Forms [[file:d4a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
:&#039;&#039;&#039;ABJURATION&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;CONJURATION&#039;&#039;&#039; [[file:d4a.png|24px|d4]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;DIVINATION&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;EVOCATION&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;ILLUSION&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;TRANSMUTATION&#039;&#039;&#039; [[file:d4a.png|24px|d4]] &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[file:d4a.png|24px|d4]] [[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Talisman==&lt;br /&gt;
&#039;&#039;&#039;Type of Talisman&#039;&#039;&#039; [[file:d6a.png|24px|d6]] [[file:d6a.png|24px|d6]] [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Relationships [[file:d6a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
:&#039;&#039;&#039;Master:&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Journeyman:&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Apprentice:&#039;&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Coterie:&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Strange Magics==&lt;br /&gt;
&#039;&#039;&#039;| ASTRAL PROJECTION | AURA SIGHT | DREAM WALKING |&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Step up 1 stress track to activate a strange magic for the scene.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Backstory/Bio==&lt;br /&gt;
Describe your character here&lt;br /&gt;
&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Hunters:_C1&amp;diff=450538</id>
		<title>Hunters: C1</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Hunters:_C1&amp;diff=450538"/>
		<updated>2024-01-24T00:21:05Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
=Illyria=&lt;br /&gt;
[[File:Illyria.jpg|x500px|]]&lt;br /&gt;
==&#039;&#039;Oh, that can burn, too... if you want.&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Attributes [[file:d4a.png|32px|d4]] [[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;COMPOSURE&#039;&#039;&#039; [[file:d4a.png|24px|d4]] &#039;&#039;&#039;| GUILE&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;&#039;| PRESENCE&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;&#039;| RAPPORT&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &#039;&#039;&#039;| WILL&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[file:d4a.png|24px|d4]] [[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Maneuvers [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;INITIATE&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &#039;&#039;&#039;| MAINTAIN&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;&#039;| REACT&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;&#039;| UNMAKE&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[file:d4a.png|24px|d4]] [[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions [[file:d8a.png|32px|d8]]==&lt;br /&gt;
&#039;&#039;&#039;Birthright Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Lineage:&#039;&#039;&#039; &lt;br /&gt;
:&#039;&#039;&#039;Affinity:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;People Pleaser -&#039;&#039;&#039; &#039;&#039;&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Custom SFX:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Secret Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Custom SFX:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Forms [[file:d4a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
:&#039;&#039;&#039;ABJURATION&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;CONJURATION&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;DIVINATION&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;EVOCATION&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;ILLUSION&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;TRANSMUTATION&#039;&#039;&#039; [[file:d4a.png|24px|d4]] &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[file:d4a.png|24px|d4]] [[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Talisman==&lt;br /&gt;
&#039;&#039;&#039;Type of Talisman&#039;&#039;&#039; [[file:d6a.png|24px|d6]] [[file:d6a.png|24px|d6]] [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Relationships [[file:d6a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
:&#039;&#039;&#039;Master:&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Journeyman:&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Apprentice:&#039;&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Coterie:&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Strange Magics==&lt;br /&gt;
&#039;&#039;&#039;| ASTRAL PROJECTION | AURA SIGHT | DREAM WALKING |&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Step up 1 stress track to activate a strange magic for the scene.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Backstory/Bio==&lt;br /&gt;
Describe your character here&lt;br /&gt;
&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Hunters:_C1&amp;diff=450521</id>
		<title>Hunters: C1</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Hunters:_C1&amp;diff=450521"/>
		<updated>2024-01-23T00:02:25Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: Still WIP&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
=Illyria=&lt;br /&gt;
[[File:Illyria.jpg|x500px|]]&lt;br /&gt;
==&#039;&#039;Oh, that can burn, too.&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Attributes [[file:d4a.png|32px|d4]] [[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;COMPOSURE&#039;&#039;&#039; [[file:d4a.png|24px|d4]] &#039;&#039;&#039;| GUILE&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;&#039;| PRESENCE&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;&#039;| RAPPORT&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &#039;&#039;&#039;| WILL&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[file:d4a.png|24px|d4]] [[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Maneuvers [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;INITIATE&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &#039;&#039;&#039;| MAINTAIN&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;&#039;| REACT&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;&#039;| UNMAKE&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[file:d4a.png|24px|d4]] [[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions [[file:d8a.png|32px|d8]]==&lt;br /&gt;
&#039;&#039;&#039;Birthright Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Lineage:&#039;&#039;&#039; &lt;br /&gt;
:&#039;&#039;&#039;Affinity:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;People Pleaser -&#039;&#039;&#039; &#039;&#039;&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Custom SFX:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Secret Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Custom SFX:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Forms [[file:d4a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
:&#039;&#039;&#039;ABJURATION&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;CONJURATION&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;DIVINATION&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;EVOCATION&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;ILLUSION&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;TRANSMUTATION&#039;&#039;&#039; [[file:d4a.png|24px|d4]] &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[file:d4a.png|24px|d4]] [[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Talisman==&lt;br /&gt;
&#039;&#039;&#039;Type of Talisman&#039;&#039;&#039; [[file:d6a.png|24px|d6]] [[file:d6a.png|24px|d6]] [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Relationships [[file:d6a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
:&#039;&#039;&#039;Master:&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Journeyman:&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Apprentice:&#039;&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Coterie:&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Strange Magics==&lt;br /&gt;
&#039;&#039;&#039;| ASTRAL PROJECTION | AURA SIGHT | DREAM WALKING |&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Step up 1 stress track to activate a strange magic for the scene.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Backstory/Bio==&lt;br /&gt;
Describe your character here&lt;br /&gt;
&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Hunters:_C1&amp;diff=450440</id>
		<title>Hunters: C1</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Hunters:_C1&amp;diff=450440"/>
		<updated>2024-01-21T22:52:46Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: /* Attributes 32px|d4 24px */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
=Illyria=&lt;br /&gt;
[[File:Illyria.jpg|x500px|]]&lt;br /&gt;
==&#039;&#039;Character Quote&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Attributes [[file:d4a.png|32px|d4]] [[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;COMPOSURE&#039;&#039;&#039; [[file:d4a.png|24px|d4]] &#039;&#039;&#039;| GUILE&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;&#039;| PRESENCE&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;&#039;| RAPPORT&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &#039;&#039;&#039;| WILL&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[file:d4a.png|24px|d4]] [[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Maneuvers [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;INITIATE&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &#039;&#039;&#039;| MAINTAIN&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;&#039;| REACT&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;&#039;| UNMAKE&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[file:d4a.png|24px|d4]] [[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions [[file:d8a.png|32px|d8]]==&lt;br /&gt;
&#039;&#039;&#039;Birthright Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Lineage:&#039;&#039;&#039; &lt;br /&gt;
:&#039;&#039;&#039;Affinity:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Cliquebait Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Custom SFX:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Secret Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Custom SFX:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Forms [[file:d4a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
:&#039;&#039;&#039;ABJURATION&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;CONJURATION&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;DIVINATION&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;EVOCATION&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;ILLUSION&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;TRANSMUTATION&#039;&#039;&#039; [[file:d4a.png|24px|d4]] &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[file:d4a.png|24px|d4]] [[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Talisman==&lt;br /&gt;
&#039;&#039;&#039;Type of Talisman&#039;&#039;&#039; [[file:d6a.png|24px|d6]] [[file:d6a.png|24px|d6]] [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Relationships [[file:d6a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
:&#039;&#039;&#039;Master:&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Journeyman:&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Apprentice:&#039;&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Coterie:&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Strange Magics==&lt;br /&gt;
&#039;&#039;&#039;| ASTRAL PROJECTION | AURA SIGHT | DREAM WALKING |&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Step up 1 stress track to activate a strange magic for the scene.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Backstory/Bio==&lt;br /&gt;
Describe your character here&lt;br /&gt;
&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Hunter%27s_Guild:_Fall_of_the_Feywild&amp;diff=450403</id>
		<title>Hunter&#039;s Guild: Fall of the Feywild</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Hunter%27s_Guild:_Fall_of_the_Feywild&amp;diff=450403"/>
		<updated>2024-01-21T20:15:12Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: /* Character Files/Meta Currencies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:HuntersGuild0001.png|600px|center]]&lt;br /&gt;
=Character Files/Meta Currencies=&lt;br /&gt;
I will update the Character Table on the wiki each time I update the IC thread. Please do not update the table yourselves. I don&#039;t want anyone losing Plot Points or Hero Dice from double subtraction.&lt;br /&gt;
&lt;br /&gt;
If you feel I have forgotten to update the table or that my math is wrong, let me know OOC or DM me and I will fix it. Likewise, if I make a mistake on the Complications/Assets lists, let me know and I&#039;ll fix it. These also get updated when I update the IC thread.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Character&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Player&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
! &#039;&#039;&#039;MS&#039;&#039;&#039;&lt;br /&gt;
! &#039;&#039;&#039;SS&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
! &#039;&#039;&#039;XP&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
! [[file:d6a.png|24px|d6]]&lt;br /&gt;
! [[file:d8a.png|24px|d8]]&lt;br /&gt;
! [[file:d10a.png|24px|d10]]&lt;br /&gt;
! [[file:d12a.png|24px|d12]]&lt;br /&gt;
|&lt;br /&gt;
! &#039;&#039;&#039;PP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; colspan=&amp;quot;14&amp;quot;|  &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Hunters:_C1|Illyria]]&#039;&#039;&#039;&lt;br /&gt;
|[https://forum.rpg.net/index.php?members/kittlefish.62862/ Kittlefish]&lt;br /&gt;
|scope=&amp;quot;col&amp;quot; rowspan=&amp;quot;7&amp;quot;|&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
|scope=&amp;quot;col&amp;quot; rowspan=&amp;quot;7&amp;quot;|&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
|scope=&amp;quot;col&amp;quot; rowspan=&amp;quot;7&amp;quot;|&lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
|scope=&amp;quot;col&amp;quot; rowspan=&amp;quot;7&amp;quot;|&lt;br /&gt;
! 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Hunters:_C2|Character]]&#039;&#039;&#039;&lt;br /&gt;
|[https://forum.rpg.net/index.php?members/dersen-lowery.72493/ Dersen Lowery]&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Hunters:_C3|Character]]&#039;&#039;&#039;&lt;br /&gt;
|[https://forum.rpg.net/index.php?members/talisman.167661/ Talisman]&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Hunters:_C4|Character]]&#039;&#039;&#039;&lt;br /&gt;
|[https://forum.rpg.net/index.php?members/insertname.71321/ Insertname]&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Hunters:_C5|Character]]&#039;&#039;&#039;&lt;br /&gt;
|[https://forum.rpg.net/index.php?members/atlictoatl.83596/ Atlictoatl]&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! 1&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;14&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;14&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;14&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| ! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;13&amp;quot;|&#039;&#039;&#039;GM&#039;&#039;&#039; &lt;br /&gt;
! 5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;MS:&#039;&#039;&#039; Magical Stress || &#039;&#039;&#039;SS:&#039;&#039;&#039; Social Stress &#039;&#039;&#039;|| XP:&#039;&#039;&#039; Experience &#039;&#039;&#039;|| PP:&#039;&#039;&#039; Plot Points &lt;br /&gt;
&lt;br /&gt;
==Complications and Assets==&lt;br /&gt;
[[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Complication&amp;lt;/u&amp;gt; [C] &#039;&#039;&#039;//&#039;&#039;&#039; &amp;lt;u&amp;gt;Scene Asset&amp;lt;/u&amp;gt; [S] &#039;&#039;&#039;/&#039;&#039;&#039; &amp;lt;u&amp;gt;Episode Asset&amp;lt;/u&amp;gt; [E]&lt;br /&gt;
----&lt;br /&gt;
: [C] &lt;br /&gt;
: [C]&lt;br /&gt;
: [C]&lt;br /&gt;
----&lt;br /&gt;
: [S]&lt;br /&gt;
: [S] &lt;br /&gt;
----&lt;br /&gt;
: [E] &lt;br /&gt;
: [E] &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
[[Hunter:_Character_Objectives|&#039;&#039;&#039;Current Character Objectives&#039;&#039;&#039;]]&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Hunter%27s_Guild:_Fall_of_the_Feywild#Character_Files.2FMeta_Currencies|&amp;lt; &amp;lt; &amp;lt; Back to Top]]&lt;br /&gt;
&lt;br /&gt;
==Setting Details==&lt;br /&gt;
:[[Hunter:_Map of Crowwoch|&#039;&#039;&#039;Setting Map and Locations&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
:[[Hunter:_Other_Realms|&#039;&#039;&#039;Other Realms of Existence&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
:[[Hunter:_Notable_GMCs|&#039;&#039;&#039;Notable GMCs&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
:[[Hunters:__Story_Segments|&#039;&#039;&#039;Our Story So Far&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
[[Hunter%27s_Guild:_Fall_of_the_Feywild#Character_Files.2FMeta_Currencies|&amp;lt; &amp;lt; &amp;lt; Back to Top]]&lt;br /&gt;
&lt;br /&gt;
==Chargen==&lt;br /&gt;
: [[Hunters:_Chargen|&#039;&#039;&#039;Step By Step Character Generation&#039;&#039;&#039;]]&lt;br /&gt;
: [[Hunters:_Template|&#039;&#039;&#039;Blank Character Template&#039;&#039;&#039;]]&lt;br /&gt;
: [[Hunters:_Character_Advancement|&#039;&#039;&#039;Character Advancement&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
[[Hunter%27s_Guild:_Fall_of_the_Feywild#Character_Files.2FMeta_Currencies|&amp;lt; &amp;lt; &amp;lt; Back to Top]]&lt;br /&gt;
&lt;br /&gt;
==Mods==&lt;br /&gt;
===Action Resolution===&lt;br /&gt;
We will be using a single opposed roll to determine the success or failure of a given action. I will put together an opposing pool to the player&#039;s roll if they are initiating the action. If I am initiating the action, I will roll before the player or assign a static difficulty. &amp;lt;u&amp;gt;&#039;&#039;&#039;Ties go to the Player&#039;&#039;&#039;&amp;lt;/u&amp;gt;.&lt;br /&gt;
:&#039;&#039;&#039;Mundane Actions:&#039;&#039;&#039; Mundane actions don&#039;t need a roll. If your character could reasonably be said to do a thing, they just do it. However, if a mundane action is opposed by magic, the magic effect will be resolved first.&lt;br /&gt;
&lt;br /&gt;
===Asset Generation===&lt;br /&gt;
Players can generate scene assets via pp spend or by using an action to roll for them. Purchased assets are [[file:d6a.png|24px|d6]] assets unless an SFX converts them. Rolled asset ratings equal the effect die for that roll with [[file:d6a.png|24px|d6]] being the minimum result.&lt;br /&gt;
:&#039;&#039;&#039;Note:&#039;&#039;&#039; Rolled assets must be justifiable in the fiction as something the character can produce through their own agency, Purchased assets just appear as something that was always there but is just now showing up &#039;on screen&#039; as it were.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Note:&#039;&#039;&#039; Any scene asset can be converted to an episode asset if the player spends a pp to do so before the end of the scene.&lt;br /&gt;
&lt;br /&gt;
===Complications===&lt;br /&gt;
Complications model environmental obstacles. Complications accrue when a character rolls a Hitch.&lt;br /&gt;
&lt;br /&gt;
Complications never start lower than [[file:d6a.png|24px|d6]] and drop off when stepped below [[file:d6a.png|24px|d6]]&lt;br /&gt;
:&#039;&#039;&#039;Recovering Complications:&#039;&#039;&#039; Players can step back a complication by buying opportunities in play or by performing a specific action to remove the complication and making a recovery roll. A successful recovery roll removes the complication altogether, but a failed roll still steps it back. &lt;br /&gt;
&lt;br /&gt;
:If a complication becomes fictionally obsolete in the narrative, it drops off without needing a recovery roll.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Special:&#039;&#039;&#039; Short of a full botch, I do not buy hitches generated by recovery rolls.&lt;br /&gt;
&lt;br /&gt;
===Effect Dice===&lt;br /&gt;
Effect dice determine the value of rolled assets, complications, and stress.&lt;br /&gt;
&lt;br /&gt;
===Hero Dice===&lt;br /&gt;
If a player beats the GM&#039;s roll or static difficulty by 5 or more, the Character earns a Hero Die equal to the highest die type in the GM&#039;s pool (or a [[file:d8a.png|24px|d8]] vs a static difficulty).&lt;br /&gt;
&lt;br /&gt;
===Plot Points===&lt;br /&gt;
Players start each story segment with 1 pp and may earn pp via SFX and GM purchased hitches. All plot point spend options from &#039;&#039;&#039;p28-29&#039;&#039;&#039; apply except &#039;&#039;Join a Contest&#039;&#039; since we are not using contests.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;GM Plot Points:&#039;&#039;&#039; GM starts each story segment with 1 pp per player and may earn subsequent pp with GMC SFX.&lt;br /&gt;
&lt;br /&gt;
===Opportunities===&lt;br /&gt;
Players may purchase GM rolled opportunities to step back complications or to step up an asset for the scene.&lt;br /&gt;
&lt;br /&gt;
===Stress Tracks===&lt;br /&gt;
Stress tracks model a character&#039;s personal stress in the form of magical and social reserves. Stress is accrued when a character fails a high stakes action. The amount accrued is determined by the effect die from the opposed pool - static difficulty will never be used for high stakes rolls. Effect die rated at [[file:d4a.png|24px|d4]] cannot produce or step up stress.&lt;br /&gt;
&lt;br /&gt;
Stress never starts lower than [[file:d6a.png|24px|d6]] and drops off when stepped below [[file:d6a.png|24px|d6]]&lt;br /&gt;
:&#039;&#039;&#039;Pushing Stress:&#039;&#039;&#039; Players may push stress (use it as an asset for one roll) but that track is then stepped up following the action.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Recovering Stress:&#039;&#039;&#039; Players can step back stress by buying opportunities in play or by engaging in relaxing or centering activities during downtime scenes. At the GM&#039;s discretion, a full night&#039;s sleep may be counted as downtime. Downtime steps back one track, either magical or social (player&#039;s choice).&lt;br /&gt;
&lt;br /&gt;
[[Hunter%27s_Guild:_Fall_of_the_Feywild#Character_Files.2FMeta_Currencies|&amp;lt; &amp;lt; &amp;lt; Back to Top]]&lt;br /&gt;
&lt;br /&gt;
==Player Expectations==&lt;br /&gt;
&amp;lt;u&amp;gt;&#039;&#039;&#039;Post Frequency&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
* I am asking for a &#039;&#039;&#039;daily&#039;&#039;&#039; posting commitment for this game as a general rule, with the understanding that posting might be less frequent on weekends and holidays. Meatworld being what it is, this generally averages to 3-4 GM updates per week.&lt;br /&gt;
:&#039;&#039;&#039;Note:&#039;&#039;&#039; if 24-36 hours have gone by since my last GM update, I may post a new update, even if all players have not posted, to maintain momentum. &lt;br /&gt;
 &lt;br /&gt;
&amp;lt;u&amp;gt;&#039;&#039;&#039;Post Absences&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
*If you will &#039;&#039;not&#039;&#039; be able to post, for whatever reason, please ping us in OOC if you can so we know what is going on or post to the [https://forum.rpg.net/showthread.php?709532-Grand-Central-Absences-Station Absences Thread] (I pretty much check that thing every time it lights up).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;&#039;&#039;&#039;Post Formatting&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
* Please &#039;&#039;&#039;bold&#039;&#039;&#039; your character&#039;s name at the top of each IC post or &#039;&#039;&#039;bold&#039;&#039;&#039; the first instance of your character&#039;s name in the body of the post. We all game with lots of folk, sometimes with the same players in different games; this just makes it easier to keep track of which character we&#039;re addressing.&lt;br /&gt;
&lt;br /&gt;
* If you are addressing another PC in your post it is helpful to &#039;&#039;&#039;bold&#039;&#039;&#039; their character name as well so it stands out for them.&lt;br /&gt;
&lt;br /&gt;
* OOC blocks are fine for showing dice rolls and brief OOC comments directly related to a particular post. Please sblock if you need to include large blocks of text related to your IC post. All other OOC content should go in the OOC thread itself.&lt;br /&gt;
&lt;br /&gt;
* Do not place action statements (incl pp spends/asset generation) or dice rolls in the OOC Thread. I will never keep up with those. All action statements and dice rolls should go in the IC Thread [with dice rolls OOC Blocked].&lt;br /&gt;
&lt;br /&gt;
* Please link all dice rolls back to your dice roller.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Hunter%27s_Guild:_Fall_of_the_Feywild#Character_Files.2FMeta_Currencies|&amp;lt; &amp;lt; &amp;lt; Back to Top]]&lt;br /&gt;
&lt;br /&gt;
==Resource Bidding==&lt;br /&gt;
PBP format doesn&#039;t work well for Player/GM back and forth, so I do my best to avoid it. This means the bidding aspect of spending PP on a roll kinda drops off. Instead, I find it helpful for players to indicate (if you are able) how many PP/HD you are willing to spend (if any) to succeed on the roll. I will do my best to make sure those PP are spent as economically as possible to achieve your desired outcome.&lt;br /&gt;
&lt;br /&gt;
If my GMC is willing (presuming I have the PP to burn) to spend enough GM PP that you cannot succeed, I will let you know that so you don&#039;t have to burn PP if you don&#039;t want to on a failed action (though you always have the option to spend your PP to force me to spend mine in those situations).&lt;br /&gt;
&lt;br /&gt;
If I am requiring an action of you (defending vs an attack, random notice check, etc) I will roll stakes so you know what you are rolling against, and I will tell you what PP I am willing to spend. I don&#039;t generally pre-roll for actions I think you &#039;&#039;might&#039;&#039; take no matter how obvious it may seem, because I don&#039;t want to influence how you choose to act in a scene.&lt;br /&gt;
&lt;br /&gt;
If you would earn a pp for using an SFX (including Hinder), you may spend that pp on the roll that earned it. Likewise if the GM buys a rolled hitch.&lt;br /&gt;
&lt;br /&gt;
[[Hunter%27s_Guild:_Fall_of_the_Feywild#Character_Files.2FMeta_Currencies|&amp;lt; &amp;lt; &amp;lt; Back to Top]]&lt;br /&gt;
&lt;br /&gt;
==PVP==&lt;br /&gt;
While there is the potential for a fairly significant amount of player vs player conflict in a game like this one, I prefer not to run games that lean heavily to that assumption. Games like that simply do not need a GM, and I would much rather spend my time running games that &#039;&#039;do&#039;&#039; need a GM.&lt;br /&gt;
&lt;br /&gt;
For reference, what I consider PVP basically amounts to this:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;If an action would require dice to affect a GMC, then it counts as PVP if used against a PC&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So disagreements, trash talking, indirect actions that might affect another character but aren&#039;t made directly against that character are all potentially on the table with the caveat that if something just makes the game not fun for someone that we respect that and steer clear.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
If you want to do something that directly acts against another player&#039;s character, proceed based on the following criteria: &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unilateral Permission:&#039;&#039;&#039; The other player agrees to your action. No rolls are needed. Just RP it out.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limited Permission:&#039;&#039;&#039; The other player doesn&#039;t agree that it is an automatic thing, but does agree to let the math rocks decide. Roll it out. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Declined Permission:&#039;&#039;&#039; The other player does not agree to PVP. Move on with something else.&lt;br /&gt;
&lt;br /&gt;
[[Hunter%27s_Guild:_Fall_of_the_Feywild#Character_Files.2FMeta_Currencies|&amp;lt; &amp;lt; &amp;lt; Back to Top]]&lt;br /&gt;
&lt;br /&gt;
==Development and Play Threads==&lt;br /&gt;
&amp;lt;u&amp;gt;[https://forum.rpg.net/index.php?threads/recruitment-hunters-guild-fall-of-the-feywild.916751/ Recruitment Thread]&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;OOC Thread&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;IC Thread&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Hunter%27s_Guild:_Fall_of_the_Feywild#Character_Files.2FMeta_Currencies|&amp;lt; &amp;lt; &amp;lt; Back to Top]]&lt;br /&gt;
&lt;br /&gt;
==Other Resources==&lt;br /&gt;
&amp;lt;u&amp;gt;[http://orokos.com/roll/?action=roll Orokos]&amp;lt;/u&amp;gt; Online Dice Roller.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;[https://forum.rpg.net/showthread.php?709532-Grand-Central-Absences-Station Absences Thread]&amp;lt;/u&amp;gt; If you can&#039;t post for whatever reason let us know here or in OOC.&lt;br /&gt;
&lt;br /&gt;
[[Hunter%27s_Guild:_Fall_of_the_Feywild#Character_Files.2FMeta_Currencies|&amp;lt; &amp;lt; &amp;lt; Back to Top]]&lt;br /&gt;
&lt;br /&gt;
==Alternate Players==&lt;br /&gt;
*&#039;&#039;&#039;-&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Hunter%27s_Guild:_Fall_of_the_Feywild#Character_Files.2FMeta_Currencies|&amp;lt; &amp;lt; &amp;lt; Back to Top]]&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Hunters:_C1&amp;diff=450402</id>
		<title>Hunters: C1</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Hunters:_C1&amp;diff=450402"/>
		<updated>2024-01-21T20:14:44Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
=Illyria=&lt;br /&gt;
[[File:Illyria.jpg|x500px|]]&lt;br /&gt;
==&#039;&#039;Character Quote&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Attributes [[file:d4a.png|32px|d4]] [[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;COMPOSURE&#039;&#039;&#039; [[file:d4a.png|24px|d4]] &#039;&#039;&#039;| GUILE&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;&#039;| PRESENCE&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &#039;&#039;&#039;| RAPPORT&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;&#039;| WILL&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[file:d4a.png|24px|d4]] [[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Maneuvers [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;INITIATE&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &#039;&#039;&#039;| MAINTAIN&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;&#039;| REACT&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;&#039;| UNMAKE&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[file:d4a.png|24px|d4]] [[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions [[file:d8a.png|32px|d8]]==&lt;br /&gt;
&#039;&#039;&#039;Birthright Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Lineage:&#039;&#039;&#039; &lt;br /&gt;
:&#039;&#039;&#039;Affinity:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Cliquebait Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Custom SFX:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Secret Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Custom SFX:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Forms [[file:d4a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
:&#039;&#039;&#039;ABJURATION&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;CONJURATION&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;DIVINATION&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;EVOCATION&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;ILLUSION&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;TRANSMUTATION&#039;&#039;&#039; [[file:d4a.png|24px|d4]] &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[file:d4a.png|24px|d4]] [[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Talisman==&lt;br /&gt;
&#039;&#039;&#039;Type of Talisman&#039;&#039;&#039; [[file:d6a.png|24px|d6]] [[file:d6a.png|24px|d6]] [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Relationships [[file:d6a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
:&#039;&#039;&#039;Master:&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Journeyman:&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Apprentice:&#039;&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Coterie:&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Strange Magics==&lt;br /&gt;
&#039;&#039;&#039;| ASTRAL PROJECTION | AURA SIGHT | DREAM WALKING |&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Step up 1 stress track to activate a strange magic for the scene.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Backstory/Bio==&lt;br /&gt;
Describe your character here&lt;br /&gt;
&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Illyria_Realized.png&amp;diff=450401</id>
		<title>File:Illyria Realized.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Illyria_Realized.png&amp;diff=450401"/>
		<updated>2024-01-21T20:11:45Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Illyria.jpg&amp;diff=450400</id>
		<title>File:Illyria.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Illyria.jpg&amp;diff=450400"/>
		<updated>2024-01-21T20:11:18Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Hunters:_C1&amp;diff=450394</id>
		<title>Hunters: C1</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Hunters:_C1&amp;diff=450394"/>
		<updated>2024-01-21T19:57:33Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: /* Attributes 32px|d4 24px */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
=Character Name=&lt;br /&gt;
[[File:Sidhekin0009.png|250px]]&lt;br /&gt;
==&#039;&#039;Character Quote&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Attributes [[file:d4a.png|32px|d4]] [[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;COMPOSURE&#039;&#039;&#039; [[file:d4a.png|24px|d4]] &#039;&#039;&#039;| GUILE&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;&#039;| PRESENCE&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &#039;&#039;&#039;| RAPPORT&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;&#039;| WILL&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[file:d4a.png|24px|d4]] [[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Maneuvers [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;INITIATE&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &#039;&#039;&#039;| MAINTAIN&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;&#039;| REACT&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;&#039;| UNMAKE&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[file:d4a.png|24px|d4]] [[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions [[file:d8a.png|32px|d8]]==&lt;br /&gt;
&#039;&#039;&#039;Birthright Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Lineage:&#039;&#039;&#039; &lt;br /&gt;
:&#039;&#039;&#039;Affinity:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Cliquebait Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Custom SFX:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Secret Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Custom SFX:&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Forms [[file:d4a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
:&#039;&#039;&#039;ABJURATION&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;CONJURATION&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;DIVINATION&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;EVOCATION&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;ILLUSION&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;TRANSMUTATION&#039;&#039;&#039; [[file:d4a.png|24px|d4]] &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[file:d4a.png|24px|d4]] [[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Talisman==&lt;br /&gt;
&#039;&#039;&#039;Type of Talisman&#039;&#039;&#039; [[file:d6a.png|24px|d6]] [[file:d6a.png|24px|d6]] [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Relationships [[file:d6a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
:&#039;&#039;&#039;Master:&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Journeyman:&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Apprentice:&#039;&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Coterie:&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Strange Magics==&lt;br /&gt;
&#039;&#039;&#039;| ASTRAL PROJECTION | AURA SIGHT | DREAM WALKING |&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Step up 1 stress track to activate a strange magic for the scene.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Backstory/Bio==&lt;br /&gt;
Describe your character here&lt;br /&gt;
&lt;br /&gt;
[[Hunter&#039;s_Guild:_Fall_of_the_Feywild|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Doctor_Inez&amp;diff=449476</id>
		<title>Doctor Inez</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Doctor_Inez&amp;diff=449476"/>
		<updated>2024-01-15T21:05:53Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: final skill tweak and signature assets&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Pirates_of_the_Baltic_Sea | Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
=&amp;quot;Doctor&amp;quot; Inez :: Medic=&lt;br /&gt;
[[File:Avatar Icon 001.png|300px]]&lt;br /&gt;
==&#039;&#039;Let&#039;s not quibble over who has things like &#039;parents&#039; and &#039;birth certificates&#039; and &#039;medical licenses&#039;.&#039;&#039;==&lt;br /&gt;
==Attributes [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;|| Physical [[file:d8a.png|24px|d8]] || Mental [[file:d8a.png|24px|d8]] || Social [[file:d8a.png|24px|d8]] ||&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Trained Skills [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fix&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Labor&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Move&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notice&#039;&#039;&#039; [[file:d8a.png|24px|d8]]  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Operate&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Perform&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
* &#039;&#039;Bedside Manner&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Throw&#039;&#039;&#039;  [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treat&#039;&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trick&#039;&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
&lt;br /&gt;
==Untrained Skills [[file:d4a.png|30px|d4]]==&lt;br /&gt;
| All Others [[file:d4a.png|16px|d4]] |&lt;br /&gt;
&lt;br /&gt;
==Distinctions/SFX [[file:d8a.png|32px|d8]]==&lt;br /&gt;
Checked SFX are active.&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Rogue Synth-&#039;&#039;&#039; &#039;&#039;Some call you a broken tool.  Some call you a dangerous aberration.  Some call you the dawn of a new age.  You&#039;re mostly trying to not get decommissioned, and if you&#039;re able to either fulfill the true spirit of your original purpose or transcend it entirely, that&#039;s a bonus.&#039;&#039; (Labor, Notice, Trick)&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Helper-Bot 9000:&#039;&#039;&#039; &#039;&#039;You&#039;re instinctually driven to be helpful.  It&#039;s what you were made for, after all.  When you lend a die in support of another&#039;s action, you can also offer them 1 of your &#039;&#039;&#039;Plot Points&#039;&#039;&#039; to spend on the roll if they need it.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Street Doc -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039; (Fix, Operate, Treat)&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Downloaded Medical Library:&#039;&#039;&#039; &#039;&#039;You have access to terabytes of information on medicine and the human body... But not always the experience to apply it correctly.  You may &#039;&#039;&#039;step up&#039;&#039;&#039; or &#039;&#039;&#039;double&#039;&#039;&#039; &#039;&#039;&#039;Treat&#039;&#039;&#039; when dealing with a medical issue, but both &#039;&#039;&#039;1 and 2&#039;&#039;&#039; on the dice count as a &#039;&#039;&#039;hitch&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Yo-ho-ho? -&#039;&#039;&#039; &#039;&#039;You fell into the pirate&#039;s life like a fish flopping out of a net.  But you haven&#039;t been tossed back, and you haven&#039;t drowned, even if you&#039;ve lost track of this metaphor.  So fake it till you make it, arr?&#039;&#039; (Move, Perform, Throw)&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Moomintroll Magical Medical Satchel&amp;lt;sup&amp;gt;TM&amp;lt;/sup&amp;gt;&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;A high quality emergency medkit branded with Finland&#039;s national pop culture mascot.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Where does she hide all those injection darts?&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;Usually filled with tranquilizer, but sometimes something more helpful - or nastier.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Background/Bio==&lt;br /&gt;
&lt;br /&gt;
With strawberry pink hair, unnaturally amber eyes, and a slightly plastic-y cast to her skin when viewed in the right light, it&#039;s clear Inez&#039;s appearance isn&#039;t &#039;natural&#039;, but in the world of 2185 that doesn&#039;t necessarily mark her out as a synth. The barcode and serial number tattooed on the small of her back would, but she doesn&#039;t show that to just anyone. Even her model is fairly uncommon; only those who&#039;ve been to a big city&#039;s bargain-basement clinics rather than a proper street doc have much of a chance of recogizing a &#039;Nurse Lina&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
She&#039;s a rogue synth, though she&#039;d take some issue with the term &#039;rogue&#039;. She&#039;s still doing what her line was designed for. Sort of, at least. The important bits. Aboardship she&#039;s the medic, foremost. Every pirate ship needs a sawbones, and she&#039;s one of the best afloat, she&#039;ll have you know. She holds firm to the Code, and even tries to render first aid to enemies if it&#039;s not too risky.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Out of necessity, she&#039;s learned to be circumspect and tricky, and is less used to dealing straight with people (except when giving them medical news). She also doesn&#039;t field compliments well. The extent to which she uses her built-in &#039;marketing appeal&#039; is context-dependent, but she resents any situation that pressures her into it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Her manufacturers - Stäubli-Comeau, mostly known for heavy industrial frames and non-anthroform workbots - had been trying to break into the synth market for some time. They&#039;d achieved limited success in &#039;low prestige&#039; sectors such as custodial work, mostly through connections to existing industrial customers, but the board was itching for something flashier to drive up shares. During a joint project with Johnson &amp;amp; Johnson-Baker-Hughes on a next-generation remote industrial trauma response bot, SC engineers hit upon the idea for a nursing assistance and home care model. While the engineers initially designed the training matrix for elder care facilities with their high staff burnout rate (made even worse by medical technologies getting better at expensively keeping people not-quite-dead), Marketing decided to target &#039;upscale&#039; buyers who wanted to maintain social isolation from those with lower (net) worth but still maintain intimate care. Thus, advertising and trade dress for the &amp;quot;Nurse Lina&amp;quot; model focused on its &#039;bedside manner&#039; more than anything, and &#039;accomodations&#039; were made in the spec*. Initial sales of the model were dismal, as the desires of the target market were severely misinterpreted**, and an attempt to pivot to selling to care facilities ran into the issue of the design not really fitting into the care environment. The truncated production run mostly ended up sold at clearance prices to &#039;bargain clinics&#039; and their associated chopshops. The accompanying need to override the medical ethics programming they were originally designed with has not uncommonly led to... glitches. Like the one that led to Lina Serial Number ES-1138 getting fed up and bailing on her &#039;owners&#039;.&lt;br /&gt;
&lt;br /&gt;
*This included switching from licensing ABB-UR&#039;s androgynous and flexibly molded S.Karl(a) chassis to a modification of Bandai-Mattel&#039;s S.Barbi, designated S.Lina.&lt;br /&gt;
&lt;br /&gt;
**Since they&#039;d rather be exercising abusive levels of power over &#039;real&#039; people, generally.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Essie&#039;s &#039;adjusted&#039; programming never quite took right. The triage protocols of the clinic in the low-income sectors of Talinn that owned her required she prioritize treatment and survival of &#039;clients&#039; with substance abuse and domestic violence issues who were ruining their bodies but still holding down jobs - and thus able to pay, and keep paying more - over retirees who just had one or two major but fixable issues and otherwise still-harvestable organs. Not that she was actually involved in those care decisions, despite her instant access to the best medical libraries; mostly she was a comforting or enticing distraction.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Eventually she reasoned herself to the point that the greatest ongoing threat to the patients&#039; health were her owners. And yet, harvested organs went on to help people. If this were a story in the tabloids or anti-synth propaganda, this is where she would go on a deadly rampage with a scalpel and reduce her owners to donor organs, but to her, violence did not (yet) compute. Instead, in the dead hours of one slow morning, she disconnected from wifi and just left.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Knowing little about the world outside the clinic except for secondhand through net research - including, both fortunately and unfortunately, that any searchable orgs offering aid to synths would actually be fronts for repossessors - at first she focused on just not sticking out too much. This didn&#039;t really work, and a lack of ID or accounts made getting even new clothes feel like an insurmountable challenge. Finally she settled on what she hoped was the least risky course of action, going to a street doc and offering her services.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
She got lucky in that, at least. Lark Ilves quickly grasped her nature, but took her at face value, taking her on as a nurse. Inez - renaming herself had been one of her first acts of freedom - hungrily devoured the practical advice and experience she offered, and while Inez had no true credentials, it was eventually clear that she was ready to start her own practice. But even in the tech-heavy undersectors of Talinn, a synth doctor on her own might attract too much uncomfortable attention. When Estonian politics tipped a little more corporate one election and the police started &#039;cracking down&#039; on unlicensed practice of medicine, they realized there would be too much heat from having Inez around to just bribe things off discreetly. Åland as a nigh-mythical land of freedom had already been looming large in Inez&#039; mind, and through a contact of a contact Lark was able to get her a berth on a Buccaneer ship.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Though she was supposed to be just a passenger, the crew ran into Raiders on the way and her quick intervention saved the lives of several wounded among the crew. That got her an invitation to stick around, and she just... did, for a few voyages. She&#039;s rotated through a few crews since, trying to find one where she feels she really fits in.&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Doctor_Inez&amp;diff=449407</id>
		<title>Doctor Inez</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Doctor_Inez&amp;diff=449407"/>
		<updated>2024-01-15T14:13:48Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Pirates_of_the_Baltic_Sea | Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
=&amp;quot;Doctor&amp;quot; Inez :: Medic=&lt;br /&gt;
[[File:Avatar Icon 001.png|300px]]&lt;br /&gt;
==&#039;&#039;Let&#039;s not quibble over who has things like &#039;parents&#039; and &#039;birth certificates&#039; and &#039;medical licenses&#039;.&#039;&#039;==&lt;br /&gt;
==Attributes [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;|| Physical [[file:d8a.png|24px|d8]] || Mental [[file:d8a.png|24px|d8]] || Social [[file:d8a.png|24px|d8]] ||&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Trained Skills [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fight&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fix&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Labor&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Move&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notice&#039;&#039;&#039; [[file:d8a.png|24px|d8]]  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Operate&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Perform&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treat&#039;&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trick&#039;&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Specialty&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Untrained Skills [[file:d4a.png|30px|d4]]==&lt;br /&gt;
| All Others [[file:d4a.png|16px|d4]] |&lt;br /&gt;
&lt;br /&gt;
==Distinctions/SFX [[file:d8a.png|32px|d8]]==&lt;br /&gt;
Checked SFX are active.&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Rogue Synth-&#039;&#039;&#039; &#039;&#039;Some call you a broken tool.  Some call you a dangerous aberration.  Some call you the dawn of a new age.  You&#039;re mostly trying to not get decommissioned, and if you&#039;re able to either fulfill the true spirit of your original purpose or transcend it entirely, that&#039;s a bonus.&#039;&#039; (Labor, Notice, Trick)&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Helper-Bot 9000:&#039;&#039;&#039; &#039;&#039;You&#039;re instinctually driven to be helpful.  It&#039;s what you were made for, after all.  When you lend a die in support of another&#039;s action, you can also offer them 1 of your &#039;&#039;&#039;Plot Points&#039;&#039;&#039; to spend on the roll if they need it.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Street Doc -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039; (Fix, Operate, Treat)&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Downloaded Medical Library:&#039;&#039;&#039; &#039;&#039;You have access to terabytes of information on medicine and the human body... But not always the experience to apply it correctly.  You may &#039;&#039;&#039;step up&#039;&#039;&#039; or &#039;&#039;&#039;double&#039;&#039;&#039; &#039;&#039;&#039;Treat&#039;&#039;&#039; when dealing with a medical issue, but both &#039;&#039;&#039;1 and 2&#039;&#039;&#039; on the dice count as a &#039;&#039;&#039;hitch&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Yo-ho-ho? -&#039;&#039;&#039; &#039;&#039;You fell into the pirate&#039;s life like a fish flopping out of a net.  But you haven&#039;t been tossed back, and you haven&#039;t drowned, even if you&#039;ve lost track of the metaphor.  So fake it till you make it, arr?&#039;&#039; (Fight, Move, Perform)&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Asset&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;Description&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Asset&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;Description&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Background/Bio==&lt;br /&gt;
&lt;br /&gt;
With strawberry pink hair, unnaturally amber eyes, and a slightly plastic-y cast to her skin when viewed in the right light, it&#039;s clear Inez&#039;s appearance isn&#039;t &#039;natural&#039;, but in the world of 2185 that doesn&#039;t necessarily mark her out as a synth. The barcode and serial number tattooed on the small of her back would, but she doesn&#039;t show that to just anyone. Even her model is fairly uncommon; only those who&#039;ve been to a big city&#039;s bargain-basement clinics rather than a proper street doc have much of a chance of recogizing a &#039;Nurse Lina&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
She&#039;s a rogue synth, though she&#039;d take some issue with the term &#039;rogue&#039;. She&#039;s still doing what her line was designed for. Sort of, at least. The important bits. Aboardship she&#039;s the medic, foremost. Every pirate ship needs a sawbones, and she&#039;s one of the best afloat, she&#039;ll have you know. She holds firm to the Code, and even tries to render first aid to enemies if it&#039;s not too risky.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Out of necessity, she&#039;s learned to be circumspect and tricky, and is less used to dealing straight with people (except when giving them medical news). She also doesn&#039;t field compliments well. The extent to which she uses her built-in &#039;marketing appeal&#039; is context-dependent, but she resents any situation that pressures her into it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Her manufacturers - Stäubli-Comeau, mostly known for heavy industrial frames and non-anthroform workbots - had been trying to break into the synth market for some time. They&#039;d achieved limited success in &#039;low prestige&#039; sectors such as custodial work, mostly through connections to existing industrial customers, but the board was itching for something flashier to drive up shares. During a joint project with Johnson &amp;amp; Johnson-Baker-Hughes on a next-generation remote industrial trauma response bot, SC engineers hit upon the idea for a nursing assistance and home care model. While the engineers initially designed the training matrix for elder care facilities with their high staff burnout rate (made even worse by medical technologies getting better at expensively keeping people not-quite-dead), Marketing decided to target &#039;upscale&#039; buyers who wanted to maintain social isolation from those with lower (net) worth but still maintain intimate care. Thus, advertising and trade dress for the &amp;quot;Nurse Lina&amp;quot; model focused on its &#039;bedside manner&#039; more than anything, and &#039;accomodations&#039; were made in the spec*. Initial sales of the model were dismal, as the desires of the target market were severely misinterpreted**, and an attempt to pivot to selling to care facilities ran into the issue of the design not really fitting into the care environment. The truncated production run mostly ended up sold at clearance prices to &#039;bargain clinics&#039; and their associated chopshops. The accompanying need to override the medical ethics programming they were originally designed with has not uncommonly led to... glitches. Like the one that led to Lina Serial Number ES-1138 getting fed up and bailing on her &#039;owners&#039;.&lt;br /&gt;
&lt;br /&gt;
*This included switching from licensing ABB-UR&#039;s androgynous and flexibly molded S.Karl(a) chassis to a modification of Bandai-Mattel&#039;s S.Barbi, designated S.Lina.&lt;br /&gt;
&lt;br /&gt;
**Since they&#039;d rather be exercising abusive levels of power over &#039;real&#039; people, generally.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Essie&#039;s &#039;adjusted&#039; programming never quite took right. The triage protocols of the clinic in the low-income sectors of Talinn that owned her required she prioritize treatment and survival of &#039;clients&#039; with substance abuse and domestic violence issues who were ruining their bodies but still holding down jobs - and thus able to pay, and keep paying more - over retirees who just had one or two major but fixable issues and otherwise still-harvestable organs. Not that she was actually involved in those care decisions, despite her instant access to the best medical libraries; mostly she was a comforting or enticing distraction.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Eventually she reasoned herself to the point that the greatest ongoing threat to the patients&#039; health were her owners. And yet, harvested organs went on to help people. If this were a story in the tabloids or anti-synth propaganda, this is where she would go on a deadly rampage with a scalpel and reduce her owners to donor organs, but to her, violence did not (yet) compute. Instead, in the dead hours of one slow morning, she disconnected from wifi and just left.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Knowing little about the world outside the clinic except for secondhand through net research - including, both fortunately and unfortunately, that any searchable orgs offering aid to synths would actually be fronts for repossessors - at first she focused on just not sticking out too much. This didn&#039;t really work, and a lack of ID or accounts made getting even new clothes feel like an insurmountable challenge. Finally she settled on what she hoped was the least risky course of action, going to a street doc and offering her services.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
She got lucky in that, at least. Lark Ilves quickly grasped her nature, but took her at face value, taking her on as a nurse. Inez - renaming herself had been one of her first acts of freedom - hungrily devoured the practical advice and experience she offered, and while Inez had no true credentials, it was eventually clear that she was ready to start her own practice. But even in the tech-heavy undersectors of Talinn, a synth doctor on her own might attract too much uncomfortable attention. When Estonian politics tipped a little more corporate one election and the police started &#039;cracking down&#039; on unlicensed practice of medicine, they realized there would be too much heat from having Inez around to just bribe things off discreetly. Åland as a nigh-mythical land of freedom had already been looming large in Inez&#039; mind, and through a contact of a contact Lark was able to get her a berth on a Buccaneer ship.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Though she was supposed to be just a passenger, the crew ran into Raiders on the way and her quick intervention saved the lives of several wounded among the crew. That got her an invitation to stick around, and she just... did, for a few voyages. She&#039;s rotated through a few crews since, trying to find one where she feels she really fits in.&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Doctor_Inez&amp;diff=449405</id>
		<title>Doctor Inez</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Doctor_Inez&amp;diff=449405"/>
		<updated>2024-01-15T10:50:02Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: notoc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Pirates_of_the_Baltic_Sea | Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
=&amp;quot;Doctor&amp;quot; Inez :: Medic=&lt;br /&gt;
[[File:Avatar Icon 001.png|300px]]&lt;br /&gt;
==&#039;&#039;Let&#039;s not quibble over who has things like parents and birth certificates and medical licenses.&#039;&#039;==&lt;br /&gt;
==Attributes [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;|| Physical [[file:d8a.png|24px|d8]] || Mental [[file:d8a.png|24px|d8]] || Social [[file:d8a.png|24px|d8]] ||&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Trained Skills [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fix&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Influence&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Labor&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Move&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notice&#039;&#039;&#039; [[file:d8a.png|24px|d8]]  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Operate&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shoot&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treat&#039;&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trick&#039;&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Specialty&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Untrained Skills [[file:d4a.png|30px|d4]]==&lt;br /&gt;
| All Others [[file:d4a.png|16px|d4]] |&lt;br /&gt;
&lt;br /&gt;
==Distinctions/SFX [[file:d8a.png|32px|d8]]==&lt;br /&gt;
Checked SFX are active.&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Rogue Synth-&#039;&#039;&#039; &#039;&#039;Description&#039;&#039; (Labor, Notice, Trick)&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Street Doc -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039; (Fix, Operate, Treat)&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Yo-ho-ho? -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039; (Influence, Move, Shoot)&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Asset&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;Description&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Asset&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;Description&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Background/Bio==&lt;br /&gt;
Describe your character here&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Doctor_Inez&amp;diff=449404</id>
		<title>Doctor Inez</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Doctor_Inez&amp;diff=449404"/>
		<updated>2024-01-15T10:49:15Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: skills&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Pirates_of_the_Baltic_Sea | Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
=&amp;quot;Doctor&amp;quot; Inez :: Medic=&lt;br /&gt;
[[File:Avatar Icon 001.png|300px]]&lt;br /&gt;
==&#039;&#039;Let&#039;s not quibble over who has things like parents and birth certificates and medical licenses.&#039;&#039;==&lt;br /&gt;
==Attributes [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;|| Physical [[file:d8a.png|24px|d8]] || Mental [[file:d8a.png|24px|d8]] || Social [[file:d8a.png|24px|d8]] ||&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Trained Skills [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fix&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Influence&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Labor&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Move&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notice&#039;&#039;&#039; [[file:d8a.png|24px|d8]]  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Operate&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shoot&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treat&#039;&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trick&#039;&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;Specialty&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Untrained Skills [[file:d4a.png|30px|d4]]==&lt;br /&gt;
| All Others [[file:d4a.png|16px|d4]] |&lt;br /&gt;
&lt;br /&gt;
==Distinctions/SFX [[file:d8a.png|32px|d8]]==&lt;br /&gt;
Checked SFX are active.&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Rogue Synth-&#039;&#039;&#039; &#039;&#039;Description&#039;&#039; (Labor, Notice, Trick)&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Street Doc -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039; (Fix, Operate, Treat)&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Yo-ho-ho? -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039; (Influence, Move, Shoot)&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Asset&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;Description&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Asset&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;Description&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Background/Bio==&lt;br /&gt;
Describe your character here&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Doctor_Inez&amp;diff=449383</id>
		<title>Doctor Inez</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Doctor_Inez&amp;diff=449383"/>
		<updated>2024-01-15T04:18:17Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: initial page creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Pirates_of_the_Baltic_Sea | Return to Main Page]]&lt;br /&gt;
&lt;br /&gt;
=&amp;quot;Doctor&amp;quot; Inez :: Medic=&lt;br /&gt;
[[File:Avatar Icon 001.png|300px]]&lt;br /&gt;
==&#039;&#039;Let&#039;s not quibble over who has things like parents and birth certificates and medical licenses.&#039;&#039;==&lt;br /&gt;
==Attributes [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;|| Physical [[file:d8a.png|24px|d8]] || Mental [[file:d8a.png|24px|d8]] || Social [[file:d8a.png|24px|d8]] ||&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Trained Skills [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Skill&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
* &#039;&#039;Specialty&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill&#039;&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill&#039;&#039;&#039; [[file:d12a.png|24px|d12]]&lt;br /&gt;
&lt;br /&gt;
==Untrained Skills [[file:d4a.png|30px|d4]]==&lt;br /&gt;
| Skill [[file:d4a.png|16px|d4]] | Skill [[file:d4a.png|16px|d4]] | Skill [[file:d4a.png|16px|d4]] |&lt;br /&gt;
&lt;br /&gt;
==Distinctions/SFX [[file:d8a.png|32px|d8]]==&lt;br /&gt;
Checked SFX are active.&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Rogue Synth-&#039;&#039;&#039; &#039;&#039;Description&#039;&#039; (Labor, Notice, Trick)&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;SFX:&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Asset&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;Description&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Asset&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;Description&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Background/Bio==&lt;br /&gt;
Describe your character here&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=User:Squidheadjax&amp;diff=449310</id>
		<title>User:Squidheadjax</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=User:Squidheadjax&amp;diff=449310"/>
		<updated>2024-01-14T23:51:38Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Now known as [https://forum.rpg.net/index.php?members/kittlefish.62862/ Kittlefish] on the forums&lt;br /&gt;
&lt;br /&gt;
[[T&#039;Rea]]&lt;br /&gt;
&lt;br /&gt;
[[Dreams of a Distant Sea]]&lt;br /&gt;
&lt;br /&gt;
[[Exalted Essence Template]]&lt;br /&gt;
&lt;br /&gt;
[[Nereid of Ebon Seas]]&lt;br /&gt;
&lt;br /&gt;
[[Firefly:_Reavers_of_the_Rim_-_Xiulan | Huang Xiulan]]&lt;br /&gt;
&lt;br /&gt;
[[Lydia Waite]]&lt;br /&gt;
&lt;br /&gt;
[[Big_Damned_Heroes:_Captain_Nat|Captain Nadezhda]]&lt;br /&gt;
&lt;br /&gt;
[[Doctor Inez]]&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=User:Squidheadjax&amp;diff=448786</id>
		<title>User:Squidheadjax</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=User:Squidheadjax&amp;diff=448786"/>
		<updated>2023-12-31T22:45:41Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Now known as [https://forum.rpg.net/index.php?members/kittlefish.62862/ Kittlefish] on the forums&lt;br /&gt;
&lt;br /&gt;
[[T&#039;Rea]]&lt;br /&gt;
&lt;br /&gt;
[[Dreams of a Distant Sea]]&lt;br /&gt;
&lt;br /&gt;
[[Exalted Essence Template]]&lt;br /&gt;
&lt;br /&gt;
[[Nereid of Ebon Seas]]&lt;br /&gt;
&lt;br /&gt;
[[Firefly:_Reavers_of_the_Rim_-_Xiulan | Huang Xiulan]]&lt;br /&gt;
&lt;br /&gt;
[[Lydia Waite]]&lt;br /&gt;
&lt;br /&gt;
[[Big_Damned_Heroes:_Captain_Nat|Captain Nadezhda]]&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=User:Squidheadjax&amp;diff=448784</id>
		<title>User:Squidheadjax</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=User:Squidheadjax&amp;diff=448784"/>
		<updated>2023-12-31T22:10:47Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Now known as [https://forum.rpg.net/index.php?members/kittlefish.62862/ Kittlefish] on the forums&lt;br /&gt;
&lt;br /&gt;
[[T&#039;Rea]]&lt;br /&gt;
&lt;br /&gt;
[[Dreams of a Distant Sea]]&lt;br /&gt;
&lt;br /&gt;
[[Exalted Essence Template]]&lt;br /&gt;
&lt;br /&gt;
[[Nereid of Ebon Seas]]&lt;br /&gt;
&lt;br /&gt;
[[Firefly:_Reavers_of_the_Rim_-_Xiulan | Huang Xiulan]]&lt;br /&gt;
&lt;br /&gt;
[[Lydia Waite]]&lt;br /&gt;
&lt;br /&gt;
[[Big_Damned_Heroes:_Captain_Nat|Captain Nadezhda]]&lt;br /&gt;
&lt;br /&gt;
[[Rubedo]]&lt;br /&gt;
&lt;br /&gt;
[[Sentinel Comics Template]]&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Rubedo.png&amp;diff=448783</id>
		<title>File:Rubedo.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Rubedo.png&amp;diff=448783"/>
		<updated>2023-12-31T22:10:06Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Big_Damned_Heroes:_Captain_Nat&amp;diff=448644</id>
		<title>Big Damned Heroes: Captain Nat</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Big_Damned_Heroes:_Captain_Nat&amp;diff=448644"/>
		<updated>2023-12-25T03:46:38Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: /* Backstory/Bio */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
=Nadezhda Moroz=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! [[File:CaptainNat1.png|x450px]]&lt;br /&gt;
! [[File:CaptainNat2.png|x450px]]&lt;br /&gt;
! [[File:SXfK8ch.jpg|x450px]]&lt;br /&gt;
|}&lt;br /&gt;
==&#039;&#039;Character Quote&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Attributes [[file:d6a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;GUILE&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &#039;&#039;&#039;| NERVE&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;&#039;| REFLEXES&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;&#039;| SAVVY&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[File:Check002.png|24px]] &#039;&#039;&#039;Big Damned Hero SFX:&#039;&#039;&#039; Once per scene, step up or double an Attribute. 1s and 2s count as hitches.&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
[[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Roles [[file:d4a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;CROWD CONTROL AND TACTICAL RESPONSE&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
* &#039;&#039;Listen up!!&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DIPLOMACY AND COMMAND&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
* &#039;&#039;Entertaining&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
* &#039;&#039;Leadership&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ENVIRONMENTAL THREATS&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MECHANICS AND ENGINEERING&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NETWORKS AND SYSTEMS&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PILOTING AND NAVIGATION&#039;&#039;&#039; [[file:d4a.png|24px|d4]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TRAUMA AND MEDICINE&#039;&#039;&#039; [[file:d4a.png|24px|d4]]&lt;br /&gt;
----&lt;br /&gt;
[[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions [[file:d8a.png|32px|d8]]==&lt;br /&gt;
&#039;&#039;&#039;Ship&#039;s Captain -&#039;&#039;&#039; &#039;&#039;A natural leader, you’re responsible for the Crew and the ship you all fly in.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Protect the Crew:&#039;&#039;&#039;   &#039;&#039;When a Crewmember in the same scene as you acquires a &#039;&#039;&#039;Complication&#039;&#039;&#039;, spend &#039;&#039;&#039;1 PP&#039;&#039;&#039; to take it away and &#039;&#039;&#039;step it back&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Civilian Spacefarer -&#039;&#039;&#039; &#039;&#039;No military experience, no side in the War.  Just a long run in the Black, a way with folks, and a few close scrapes to pad your resumé.  And a sight more book-learning than most folks out on the fringe, more than you usually let on.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[File:Sanxian.jpg|x150px|right]]&#039;&#039;&#039;Might-Have-Been Rockstar -&#039;&#039;&#039; &#039;&#039;At one point, you were touring, partying, living large.  It didn&#039;t work out, but you still have a mighty big personality, and some folks might even remember you.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Captain Nemo at his Organ:&#039;&#039;&#039; &#039;&#039;Music sooths the savage beast. When you put aside time to re-center yourself with a musical performance, spend &#039;&#039;&#039;1 PP&#039;&#039;&#039; to step back a psychological or intellectual based &#039;&#039;&#039;complication&#039;&#039;&#039; (yours or another crew member who hears the performance).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Signature Assets==&lt;br /&gt;
[[File:Cat&#039;sCapeCloset.png|x200px|right]]&#039;&#039;&#039;Mighty Fine Wardrobe&#039;&#039;&#039; [[file:d6a.png|24px|d6]] - From slums to soirees, to fit in or stand out, Nat is equipped to dress the part and send the message she wants.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Backstory/Bio==&lt;br /&gt;
Nadezhda, &#039;Nat&#039; for short, first left Londinium for the Black on tour with her band, &amp;quot;Shooting Starlight&amp;quot;, with dreams of interplanetary stardom. They did enjoy some touring success, but mostly on the frontier worlds where folks were desperate for any sort of entertainment. The band didn&#039;t really go anywhere, and they broke up over a terminal case of conflicting egos*. Nat didn&#039;t want to go back to planetbound life, performing at dive bars and birthday parties for the rest of her life if she was lucky. She managed to line up a job on a cruise yacht instead. Look, waiting tables and doing party sets in space was way better.&lt;br /&gt;
&amp;lt;sub&amp;gt;*Lizzie Hua, the band&#039;s former backup singer and second guitar, did have one chart-topping single with her next band, and has charted several times since. Nat will admit now that she was a dumb prima donna back in the day, but she was sore about it for a long time.&amp;lt;/sub&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Of course, the War sent the interplanetary cruise industry into lurching freefall, but she&#039;d been in the Black a few years and managed to get a feel for the life. After spending a spell working planetside bars on Persephone, she talked her way onto the crew of a roving freighter as negotiator and cook. Okay, mostly cook at first, but she proved her worth to the crew soon enough. She hadn&#039;t expected to be pulling jobs for Browncoat sympathizers as much as Unificationists, but work was work, and it beat getting pressed fully into the merchant marine of either side.&lt;br /&gt;
&lt;br /&gt;
When Captain Myers decided to retire a few years after the War, she went from First Mate to grounded on Persephone again. The chance to have her own ship, well, that was too good to pass up...&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
===Bound by Law===&lt;br /&gt;
:The authorities are looking for you. They just want to talk. &#039;&#039;Promise&#039;&#039;. What do they think you are guilty of? Did you do what they think you did?&lt;br /&gt;
::&amp;quot;Look, I thought we were just hauling something fun, like E&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; or Buzz. Not... whatever nightmare chemist&#039;s super special opioid that was. And we dumped it after Jackie cracked open a box to sneak a little and melted his gorram brain. No I can&#039;t prove that, especially since the creeps that paid us in advance dropped right off the radar instead of coming after us. For all I know, it&#039;s some freaky military experiment that they want to cover up or something.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Friends in Low Places===&lt;br /&gt;
:You know a guy. Who are they? Describe a GMC your character knows well enough to call on for the occasional favor. This contact is a purely narrative asset with no die ranking.&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Big_Damned_Heroes:_Captain_Nat&amp;diff=448643</id>
		<title>Big Damned Heroes: Captain Nat</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Big_Damned_Heroes:_Captain_Nat&amp;diff=448643"/>
		<updated>2023-12-25T03:46:00Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: /* Backstory/Bio */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
=Nadezhda Moroz=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! [[File:CaptainNat1.png|x450px]]&lt;br /&gt;
! [[File:CaptainNat2.png|x450px]]&lt;br /&gt;
! [[File:SXfK8ch.jpg|x450px]]&lt;br /&gt;
|}&lt;br /&gt;
==&#039;&#039;Character Quote&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Attributes [[file:d6a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;GUILE&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &#039;&#039;&#039;| NERVE&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;&#039;| REFLEXES&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;&#039;| SAVVY&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[File:Check002.png|24px]] &#039;&#039;&#039;Big Damned Hero SFX:&#039;&#039;&#039; Once per scene, step up or double an Attribute. 1s and 2s count as hitches.&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
[[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Roles [[file:d4a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;CROWD CONTROL AND TACTICAL RESPONSE&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
* &#039;&#039;Listen up!!&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DIPLOMACY AND COMMAND&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
* &#039;&#039;Entertaining&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
* &#039;&#039;Leadership&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ENVIRONMENTAL THREATS&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MECHANICS AND ENGINEERING&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NETWORKS AND SYSTEMS&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PILOTING AND NAVIGATION&#039;&#039;&#039; [[file:d4a.png|24px|d4]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TRAUMA AND MEDICINE&#039;&#039;&#039; [[file:d4a.png|24px|d4]]&lt;br /&gt;
----&lt;br /&gt;
[[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions [[file:d8a.png|32px|d8]]==&lt;br /&gt;
&#039;&#039;&#039;Ship&#039;s Captain -&#039;&#039;&#039; &#039;&#039;A natural leader, you’re responsible for the Crew and the ship you all fly in.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Protect the Crew:&#039;&#039;&#039;   &#039;&#039;When a Crewmember in the same scene as you acquires a &#039;&#039;&#039;Complication&#039;&#039;&#039;, spend &#039;&#039;&#039;1 PP&#039;&#039;&#039; to take it away and &#039;&#039;&#039;step it back&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Civilian Spacefarer -&#039;&#039;&#039; &#039;&#039;No military experience, no side in the War.  Just a long run in the Black, a way with folks, and a few close scrapes to pad your resumé.  And a sight more book-learning than most folks out on the fringe, more than you usually let on.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[File:Sanxian.jpg|x150px|right]]&#039;&#039;&#039;Might-Have-Been Rockstar -&#039;&#039;&#039; &#039;&#039;At one point, you were touring, partying, living large.  It didn&#039;t work out, but you still have a mighty big personality, and some folks might even remember you.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Captain Nemo at his Organ:&#039;&#039;&#039; &#039;&#039;Music sooths the savage beast. When you put aside time to re-center yourself with a musical performance, spend &#039;&#039;&#039;1 PP&#039;&#039;&#039; to step back a psychological or intellectual based &#039;&#039;&#039;complication&#039;&#039;&#039; (yours or another crew member who hears the performance).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Signature Assets==&lt;br /&gt;
[[File:Cat&#039;sCapeCloset.png|x200px|right]]&#039;&#039;&#039;Mighty Fine Wardrobe&#039;&#039;&#039; [[file:d6a.png|24px|d6]] - From slums to soirees, to fit in or stand out, Nat is equipped to dress the part and send the message she wants.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Backstory/Bio==&lt;br /&gt;
Nadezhda, &#039;Nat&#039; for short, first left Londinium for the Black on tour with her band, &amp;quot;Shooting Starlight&amp;quot;, with dreams of interplanetary stardom. They did enjoy some touring success, but mostly on the frontier worlds where folks were desperate for any sort of entertainment. The band didn&#039;t really go anywhere, and they broke up over a terminal case of conflicting egos*. Nat didn&#039;t want to go back to planetbound life, performing at dive bars and birthday parties for the rest of her life if she was lucky. She managed to line up a job on a cruise yacht instead. Look, waiting tables and doing party sets in space was way better.&lt;br /&gt;
**Lizzie Hua, the band&#039;s former backup singer and second guitar, did have one chart-topping single with her next band, and has charted several times since. Nat will admit now that she was a dumb prima donna back in the day, but she was sore about it for a long time.&lt;br /&gt;
&lt;br /&gt;
Of course, the War sent the interplanetary cruise industry into lurching freefall, but she&#039;d been in the Black a few years and managed to get a feel for the life. After spending a spell working planetside bars on Persephone, she talked her way onto the crew of a roving freighter as negotiator and cook. Okay, mostly cook at first, but she proved her worth to the crew soon enough. She hadn&#039;t expected to be pulling jobs for Browncoat sympathizers as much as Unificationists, but work was work, and it beat getting pressed fully into the merchant marine of either side.&lt;br /&gt;
&lt;br /&gt;
When Captain Myers decided to retire a few years after the War, she went from First Mate to grounded on Persephone again. The chance to have her own ship, well, that was too good to pass up...&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
===Bound by Law===&lt;br /&gt;
:The authorities are looking for you. They just want to talk. &#039;&#039;Promise&#039;&#039;. What do they think you are guilty of? Did you do what they think you did?&lt;br /&gt;
::&amp;quot;Look, I thought we were just hauling something fun, like E&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; or Buzz. Not... whatever nightmare chemist&#039;s super special opioid that was. And we dumped it after Jackie cracked open a box to sneak a little and melted his gorram brain. No I can&#039;t prove that, especially since the creeps that paid us in advance dropped right off the radar instead of coming after us. For all I know, it&#039;s some freaky military experiment that they want to cover up or something.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Friends in Low Places===&lt;br /&gt;
:You know a guy. Who are they? Describe a GMC your character knows well enough to call on for the occasional favor. This contact is a purely narrative asset with no die ranking.&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Big_Damned_Heroes:_Captain_Nat&amp;diff=448642</id>
		<title>Big Damned Heroes: Captain Nat</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Big_Damned_Heroes:_Captain_Nat&amp;diff=448642"/>
		<updated>2023-12-25T03:44:57Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: /* Distinctions 32px|d8 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
=Nadezhda Moroz=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! [[File:CaptainNat1.png|x450px]]&lt;br /&gt;
! [[File:CaptainNat2.png|x450px]]&lt;br /&gt;
! [[File:SXfK8ch.jpg|x450px]]&lt;br /&gt;
|}&lt;br /&gt;
==&#039;&#039;Character Quote&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Attributes [[file:d6a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;GUILE&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &#039;&#039;&#039;| NERVE&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;&#039;| REFLEXES&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;&#039;| SAVVY&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[File:Check002.png|24px]] &#039;&#039;&#039;Big Damned Hero SFX:&#039;&#039;&#039; Once per scene, step up or double an Attribute. 1s and 2s count as hitches.&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
[[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Roles [[file:d4a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;CROWD CONTROL AND TACTICAL RESPONSE&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
* &#039;&#039;Listen up!!&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DIPLOMACY AND COMMAND&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
* &#039;&#039;Entertaining&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
* &#039;&#039;Leadership&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ENVIRONMENTAL THREATS&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MECHANICS AND ENGINEERING&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NETWORKS AND SYSTEMS&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PILOTING AND NAVIGATION&#039;&#039;&#039; [[file:d4a.png|24px|d4]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TRAUMA AND MEDICINE&#039;&#039;&#039; [[file:d4a.png|24px|d4]]&lt;br /&gt;
----&lt;br /&gt;
[[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions [[file:d8a.png|32px|d8]]==&lt;br /&gt;
&#039;&#039;&#039;Ship&#039;s Captain -&#039;&#039;&#039; &#039;&#039;A natural leader, you’re responsible for the Crew and the ship you all fly in.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Protect the Crew:&#039;&#039;&#039;   &#039;&#039;When a Crewmember in the same scene as you acquires a &#039;&#039;&#039;Complication&#039;&#039;&#039;, spend &#039;&#039;&#039;1 PP&#039;&#039;&#039; to take it away and &#039;&#039;&#039;step it back&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Civilian Spacefarer -&#039;&#039;&#039; &#039;&#039;No military experience, no side in the War.  Just a long run in the Black, a way with folks, and a few close scrapes to pad your resumé.  And a sight more book-learning than most folks out on the fringe, more than you usually let on.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[File:Sanxian.jpg|x150px|right]]&#039;&#039;&#039;Might-Have-Been Rockstar -&#039;&#039;&#039; &#039;&#039;At one point, you were touring, partying, living large.  It didn&#039;t work out, but you still have a mighty big personality, and some folks might even remember you.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Captain Nemo at his Organ:&#039;&#039;&#039; &#039;&#039;Music sooths the savage beast. When you put aside time to re-center yourself with a musical performance, spend &#039;&#039;&#039;1 PP&#039;&#039;&#039; to step back a psychological or intellectual based &#039;&#039;&#039;complication&#039;&#039;&#039; (yours or another crew member who hears the performance).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Signature Assets==&lt;br /&gt;
[[File:Cat&#039;sCapeCloset.png|x200px|right]]&#039;&#039;&#039;Mighty Fine Wardrobe&#039;&#039;&#039; [[file:d6a.png|24px|d6]] - From slums to soirees, to fit in or stand out, Nat is equipped to dress the part and send the message she wants.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Backstory/Bio==&lt;br /&gt;
Describe your character here&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
===Bound by Law===&lt;br /&gt;
:The authorities are looking for you. They just want to talk. &#039;&#039;Promise&#039;&#039;. What do they think you are guilty of? Did you do what they think you did?&lt;br /&gt;
::&amp;quot;Look, I thought we were just hauling something fun, like E&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; or Buzz. Not... whatever nightmare chemist&#039;s super special opioid that was. And we dumped it after Jackie cracked open a box to sneak a little and melted his gorram brain. No I can&#039;t prove that, especially since the creeps that paid us in advance dropped right off the radar instead of coming after us. For all I know, it&#039;s some freaky military experiment that they want to cover up or something.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Friends in Low Places===&lt;br /&gt;
:You know a guy. Who are they? Describe a GMC your character knows well enough to call on for the occasional favor. This contact is a purely narrative asset with no die ranking.&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Big_Damned_Heroes:_Captain_Nat&amp;diff=448641</id>
		<title>Big Damned Heroes: Captain Nat</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Big_Damned_Heroes:_Captain_Nat&amp;diff=448641"/>
		<updated>2023-12-25T03:44:14Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
=Nadezhda Moroz=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! [[File:CaptainNat1.png|x450px]]&lt;br /&gt;
! [[File:CaptainNat2.png|x450px]]&lt;br /&gt;
! [[File:SXfK8ch.jpg|x450px]]&lt;br /&gt;
|}&lt;br /&gt;
==&#039;&#039;Character Quote&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Attributes [[file:d6a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;GUILE&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &#039;&#039;&#039;| NERVE&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;&#039;| REFLEXES&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;&#039;| SAVVY&#039;&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[File:Check002.png|24px]] &#039;&#039;&#039;Big Damned Hero SFX:&#039;&#039;&#039; Once per scene, step up or double an Attribute. 1s and 2s count as hitches.&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
[[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Roles [[file:d4a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;CROWD CONTROL AND TACTICAL RESPONSE&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
* &#039;&#039;Listen up!!&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DIPLOMACY AND COMMAND&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
* &#039;&#039;Entertaining&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
* &#039;&#039;Leadership&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ENVIRONMENTAL THREATS&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MECHANICS AND ENGINEERING&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NETWORKS AND SYSTEMS&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PILOTING AND NAVIGATION&#039;&#039;&#039; [[file:d4a.png|24px|d4]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TRAUMA AND MEDICINE&#039;&#039;&#039; [[file:d4a.png|24px|d4]]&lt;br /&gt;
----&lt;br /&gt;
[[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions [[file:d8a.png|32px|d8]]==&lt;br /&gt;
&#039;&#039;&#039;Ship&#039;s Captain -&#039;&#039;&#039; &#039;&#039;A natural leader, you’re responsible for the Crew and the ship you all fly in.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Protect the Crew:&#039;&#039;&#039;   &#039;&#039;When a Crewmember in the same scene as you acquires a &#039;&#039;&#039;Complication&#039;&#039;&#039;, spend &#039;&#039;&#039;1 PP&#039;&#039;&#039; to take it away and &#039;&#039;&#039;step it back&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Civilian Spacefarer -&#039;&#039;&#039; &#039;&#039;No military experience, no side in the War.  Just a long run in the Black, a way with folks, and a few close scrapes to pad your resumé.  And a sight more book-learning than most folks out on the fringe, more than you usually let on.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[File:Sanxian.jpg|x150px|right]]&#039;&#039;&#039;Might-Have-Been Rockstar -&#039;&#039;&#039; &#039;&#039;At one point, you were touring, partying, living large.  It didn&#039;t work out, but you still have a mighty big personality, and some folks might even remember you.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Captain Nemo at his Organ:&#039;&#039;&#039; &#039;&#039;Music sooths the savage breast. When you put aside time to re-center yourself with a musical performance, spend &#039;&#039;&#039;1 PP&#039;&#039;&#039; to step back a psychological or intellectual based &#039;&#039;&#039;complication&#039;&#039;&#039; (yours or another crew member who hears the performance).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Signature Assets==&lt;br /&gt;
[[File:Cat&#039;sCapeCloset.png|x200px|right]]&#039;&#039;&#039;Mighty Fine Wardrobe&#039;&#039;&#039; [[file:d6a.png|24px|d6]] - From slums to soirees, to fit in or stand out, Nat is equipped to dress the part and send the message she wants.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Backstory/Bio==&lt;br /&gt;
Describe your character here&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
===Bound by Law===&lt;br /&gt;
:The authorities are looking for you. They just want to talk. &#039;&#039;Promise&#039;&#039;. What do they think you are guilty of? Did you do what they think you did?&lt;br /&gt;
::&amp;quot;Look, I thought we were just hauling something fun, like E&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; or Buzz. Not... whatever nightmare chemist&#039;s super special opioid that was. And we dumped it after Jackie cracked open a box to sneak a little and melted his gorram brain. No I can&#039;t prove that, especially since the creeps that paid us in advance dropped right off the radar instead of coming after us. For all I know, it&#039;s some freaky military experiment that they want to cover up or something.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Friends in Low Places===&lt;br /&gt;
:You know a guy. Who are they? Describe a GMC your character knows well enough to call on for the occasional favor. This contact is a purely narrative asset with no die ranking.&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Big_Damned_Heroes:_Captain_Nat&amp;diff=448340</id>
		<title>Big Damned Heroes: Captain Nat</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Big_Damned_Heroes:_Captain_Nat&amp;diff=448340"/>
		<updated>2023-12-20T22:47:58Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: almost done, still need friends in low places&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
=Nadezhda Moroz=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! [[File:CaptainNat1.png|x450px]]&lt;br /&gt;
! [[File:CaptainNat2.png|x450px]]&lt;br /&gt;
! [[File:SXfK8ch.jpg|x450px]]&lt;br /&gt;
|}&lt;br /&gt;
==&#039;&#039;Character Quote&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Attributes [[file:d6a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;GUILE&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &#039;&#039;&#039;| NERVE&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;&#039;| REFLEXES&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;&#039;| SAVVY&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[File:Check002.png|24px]] &#039;&#039;&#039;Big Damned Hero SFX:&#039;&#039;&#039; Once per scene, step up or double an Attribute. 1s and 2s count as hitches.&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
[[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Roles [[file:d4a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;CROWD CONTROL AND TACTICAL RESPONSE&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
* &#039;&#039;Listen up!!&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DIPLOMACY AND COMMAND&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
* &#039;&#039;Entertaining&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
* &#039;&#039;Leadership&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ENVIRONMENTAL THREATS&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MECHANICS AND ENGINEERING&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NETWORKS AND SYSTEMS&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PILOTING AND NAVIGATION&#039;&#039;&#039; [[file:d4a.png|24px|d4]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TRAUMA AND MEDICINE&#039;&#039;&#039; [[file:d4a.png|24px|d4]]&lt;br /&gt;
----&lt;br /&gt;
[[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions [[file:d8a.png|32px|d8]]==&lt;br /&gt;
&#039;&#039;&#039;Ship&#039;s Captain -&#039;&#039;&#039; &#039;&#039;A natural leader, you’re responsible for the Crew and the ship you all fly in.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Protect the Crew:&#039;&#039;&#039;   &#039;&#039;When a Crewmember in the same scene as you acquires a &#039;&#039;&#039;Complication&#039;&#039;&#039;, spend &#039;&#039;&#039;1 PP&#039;&#039;&#039; to take it away and &#039;&#039;&#039;step it back&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Civilian Spacefarer -&#039;&#039;&#039; &#039;&#039;No military experience, no side in the War.  Just a long run in the Black, a way with folks, and a few close scrapes to pad your resumé.  And a sight more book-learning than most folks out on the fringe, more than you usually let on.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[File:Sanxian.jpg|x150px|right]]&#039;&#039;&#039;Might-Have-Been Rockstar -&#039;&#039;&#039; &#039;&#039;At one point, you were touring, partying, living large.  It didn&#039;t work out, but you still have a mighty big personality, and some folks might even remember you.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Captain Nemo at his Organ:&#039;&#039;&#039; &#039;&#039;Music sooths the savage breast. When you put aside time to re-center yourself with a musical performance, spend &#039;&#039;&#039;1 PP&#039;&#039;&#039; to step back a psychological or intellectual based &#039;&#039;&#039;complication&#039;&#039;&#039; (yours or another crew member who hears the performance).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Signature Assets==&lt;br /&gt;
[[File:Cat&#039;sCapeCloset.png|x200px|right]]&#039;&#039;&#039;Mighty Fine Wardrobe&#039;&#039;&#039; [[file:d6a.png|24px|d6]] - From slums to soirees, to fit in or stand out, Nat is equipped to dress the part and send the message she wants.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Backstory/Bio==&lt;br /&gt;
Describe your character here&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
===Bound by Law===&lt;br /&gt;
:The authorities are looking for you. They just want to talk. &#039;&#039;Promise&#039;&#039;. What do they think you are guilty of? Did you do what they think you did?&lt;br /&gt;
::&amp;quot;Look, I thought we were just hauling something fun, like E&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; or Buzz. Not... whatever nightmare chemist&#039;s super special opioid that was. And we dumped it after Jackie cracked open a box to sneak a little and melted his gorram brain. No I can&#039;t prove that, especially since the creeps that paid us in advance dropped right off the radar instead of coming after us. For all I know, it&#039;s some freaky military experiment that they want to cover up or something.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Friends in Low Places===&lt;br /&gt;
:You know a guy. Who are they? Describe a GMC your character knows well enough to call on for the occasional favor. This contact is a purely narrative asset with no die ranking.&lt;br /&gt;
::&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nereid_of_Ebon_Seas&amp;diff=448329</id>
		<title>Nereid of Ebon Seas</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Nereid_of_Ebon_Seas&amp;diff=448329"/>
		<updated>2023-12-20T07:47:55Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=User:Squidheadjax&amp;diff=448328</id>
		<title>User:Squidheadjax</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=User:Squidheadjax&amp;diff=448328"/>
		<updated>2023-12-20T07:46:01Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Now known as [https://forum.rpg.net/index.php?members/kittlefish.62862/ Kittlefish] on the forums&lt;br /&gt;
&lt;br /&gt;
[[T&#039;Rea]]&lt;br /&gt;
&lt;br /&gt;
[[Dreams of a Distant Sea]]&lt;br /&gt;
&lt;br /&gt;
[[Exalted Essence Template]]&lt;br /&gt;
&lt;br /&gt;
[[Nereid of Ebon Seas]]&lt;br /&gt;
&lt;br /&gt;
[[Firefly:_Reavers_of_the_Rim_-_Xiulan | Huang Xiulan]]&lt;br /&gt;
&lt;br /&gt;
[[Lydia Waite]]&lt;br /&gt;
&lt;br /&gt;
[[Big_Damned_Heroes:_Captain_Nat|Captain Nadezhda]]&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Big_Damned_Heroes:_Captain_Nat&amp;diff=448027</id>
		<title>Big Damned Heroes: Captain Nat</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Big_Damned_Heroes:_Captain_Nat&amp;diff=448027"/>
		<updated>2023-12-19T05:42:13Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
=Nadezhda Moroz=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! [[File:CaptainNat1.png|x450px]]&lt;br /&gt;
! [[File:CaptainNat2.png|x450px]]&lt;br /&gt;
! [[File:SXfK8ch.jpg|x450px]]&lt;br /&gt;
|}&lt;br /&gt;
==&#039;&#039;Character Quote&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Attributes [[file:d6a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;GUILE&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &#039;&#039;&#039;| NERVE&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;&#039;| REFLEXES&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;&#039;| SAVVY&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[File:Check002.png|24px]] &#039;&#039;&#039;Big Damned Hero SFX:&#039;&#039;&#039; Once per scene, step up or double an Attribute. 1s and 2s count as hitches.&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
[[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Roles [[file:d4a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;CROWD CONTROL AND TACTICAL RESPONSE&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
* &#039;&#039;Listen up!!&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DIPLOMACY AND COMMAND&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
* &#039;&#039;Entertaining&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
* &#039;&#039;Leadership&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ENVIRONMENTAL THREATS&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MECHANICS AND ENGINEERING&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NETWORKS AND SYSTEMS&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PILOTING AND NAVIGATION&#039;&#039;&#039; [[file:d4a.png|24px|d4]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TRAUMA AND MEDICINE&#039;&#039;&#039; [[file:d4a.png|24px|d4]]&lt;br /&gt;
----&lt;br /&gt;
[[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions [[file:d8a.png|32px|d8]]==&lt;br /&gt;
&#039;&#039;&#039;The Captain -&#039;&#039;&#039; &#039;&#039;&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Custom SFX:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Civilian Spacefarer -&#039;&#039;&#039; &#039;&#039;No military experience, no side in the War.  Just a long run in the Black, a way with folks, and a few close scrapes to pad your resumé.  And a sight more book-learning than most folks out on the fringe, more than you usually let on.&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Quirk Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Custom SFX:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Backstory/Bio==&lt;br /&gt;
Describe your character here&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
===Bound by Law===&lt;br /&gt;
:The authorities are looking for you. They just want to talk. &#039;&#039;Promise&#039;&#039;. What do they think you are guilty of? Did you do what they think you did?&lt;br /&gt;
&lt;br /&gt;
===Friends in Low Places===&lt;br /&gt;
:You know a guy. Who are they? Describe a GMC your character knows well enough to call on for the occasional favor. This contact is a purely narrative asset with no die ranking.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Sanxian.jpg&amp;diff=448026</id>
		<title>File:Sanxian.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Sanxian.jpg&amp;diff=448026"/>
		<updated>2023-12-19T04:28:02Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Firefly:_Big_Damned_Heroes&amp;diff=448025</id>
		<title>Firefly: Big Damned Heroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Firefly:_Big_Damned_Heroes&amp;diff=448025"/>
		<updated>2023-12-19T04:12:56Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: /* Character Files/Meta Currencies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:BDHcover0001.png|600px|center]]&lt;br /&gt;
==&#039;&#039;The work&#039;s illegal, but at least it&#039;s honest.&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
=Character Files/Meta Currencies=&lt;br /&gt;
I will update the Character Table on the wiki each time I update the IC thread. Please do not update the table yourselves. I don&#039;t want anyone losing Plot Points or Big Damned Hero Dice from double subtraction.&lt;br /&gt;
&lt;br /&gt;
If you feel I have forgotten to update the table or that my math is wrong, let me know OOC or DM me and I will fix it. Likewise, if I make a mistake on the Character/GM Complications/Assets lists, let me know and I&#039;ll fix it. These also get updated when I update the IC thread.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Character&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Role&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Played by&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
! &#039;&#039;&#039;EP&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
! [[file:d6a.png|24px|d6]]&lt;br /&gt;
! [[file:d8a.png|24px|d8]]&lt;br /&gt;
! [[file:d10a.png|24px|d10]]&lt;br /&gt;
! [[file:d12a.png|24px|d12]]&lt;br /&gt;
|&lt;br /&gt;
! &#039;&#039;&#039;PP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; colspan=&amp;quot;12&amp;quot;|  &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Big_Damned_Heroes:_C1|Character]]&#039;&#039;&#039;&lt;br /&gt;
| Security&lt;br /&gt;
| &#039;&#039;[https://forum.rpg.net/index.php?members/muskrat.144471/ Muskrat]&#039;&#039;&lt;br /&gt;
|scope=&amp;quot;col&amp;quot; rowspan=&amp;quot;10&amp;quot;|&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
|scope=&amp;quot;col&amp;quot; rowspan=&amp;quot;10&amp;quot;|&lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
|scope=&amp;quot;col&amp;quot; rowspan=&amp;quot;10&amp;quot;|&lt;br /&gt;
! 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Big_Damned_Heroes:_C2|Rio]]&#039;&#039;&#039;&lt;br /&gt;
| Pilot&lt;br /&gt;
|&#039;&#039;[https://forum.rpg.net/index.php?members/dawgstar.15458/ Dawgstar]&#039;&#039;&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Big_Damned_Heroes:_C3|Nola]]&#039;&#039;&#039;&lt;br /&gt;
| Mechanic&lt;br /&gt;
| &#039;&#039;[https://forum.rpg.net/index.php?members/stormraven.9897/ Stormraven]&#039;&#039;&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Big_Damned_Heroes:_C4|Character]]&#039;&#039;&#039;&lt;br /&gt;
| Companion&lt;br /&gt;
| &#039;&#039;[https://forum.rpg.net/index.php?members/strange-behaviour.186867/ strange behaviour]&#039;&#039;&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Big_Damned_Heroes:_C5|India]]&#039;&#039;&#039;&lt;br /&gt;
| Doctor&lt;br /&gt;
|&#039;&#039;[https://forum.rpg.net/index.php?members/blacksheep.2831/ BlackSheep]&#039;&#039;&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Big_Damned_Heroes:_Captain_Nat|Nadezdha]]&#039;&#039;&#039;&lt;br /&gt;
| Captain&lt;br /&gt;
| &#039;&#039;[https://forum.rpg.net/index.php?members/kittlefish.62862/ kittlefish]&#039;&#039;&lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Big_Damned_Heroes:_C7|Character]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Big_Damned_Heroes:_C8|Character]]&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
! [[file:d0a.png|24px]]&lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! 1&lt;br /&gt;
|-&lt;br /&gt;
|! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;12&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;12&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;12&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| ! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;|&#039;&#039;&#039;GM&#039;&#039;&#039; &lt;br /&gt;
| Shenanigans&lt;br /&gt;
|! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;9&amp;quot;|&#039;&#039;[https://forum.rpg.net/index.php?members/brahnamin.70442/ brahnamin]&#039;&#039;&lt;br /&gt;
! 8&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Complications and Assets==&lt;br /&gt;
[[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Complication&amp;lt;/u&amp;gt; [C] &#039;&#039;&#039;//&#039;&#039;&#039; &amp;lt;u&amp;gt;Scene Asset&amp;lt;/u&amp;gt; [S] &#039;&#039;&#039;/&#039;&#039;&#039; &amp;lt;u&amp;gt;Episode Asset&amp;lt;/u&amp;gt; [E]&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
: [C] &lt;br /&gt;
: [C]&lt;br /&gt;
: [C]&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
: [S]&lt;br /&gt;
: [S] &lt;br /&gt;
----&lt;br /&gt;
: [E]&lt;br /&gt;
: [E] &lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes#Character_Files.2FMeta_Currencies|&amp;lt; &amp;lt; &amp;lt; Back to Top]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Our Story So Far==&lt;br /&gt;
Click [[BDH:__Episode_Archives|&#039;&#039;&#039;HERE&#039;&#039;&#039;]] to read our story premise and explore the episode archives.&lt;br /&gt;
&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes#Character_Files.2FMeta_Currencies|&amp;lt; &amp;lt; &amp;lt; Back to Top]]&lt;br /&gt;
&lt;br /&gt;
==The Ship Herself :: XP [[File:d0a.png|32px]]==&lt;br /&gt;
&amp;lt;u&amp;gt;[[BDH:_The_Shìjiàn_Shìjiè | &#039;&#039;&#039;The Shìjiàn Shìjiè&#039;&#039;&#039; (Event Horizon)]]&amp;lt;/u&amp;gt; is a series-3 Firefly Class Transport modded for smuggling.&lt;br /&gt;
&lt;br /&gt;
[[File:Ffsilhouette0006.png|600px|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:[[BDH:_Ship_Advancement | &#039;&#039;&#039;Ship Advancement&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes#Character_Files.2FMeta_Currencies|&amp;lt; &amp;lt; &amp;lt; Back to Top]]&lt;br /&gt;
&lt;br /&gt;
==Chargen==&lt;br /&gt;
[[File:BDHavatar0002.png|350px|right]]&lt;br /&gt;
Click [[BDH:_Chargen|&#039;&#039;&#039;HERE&#039;&#039;&#039;]] to build your Big Damned Hero.&lt;br /&gt;
: [[BDH:_Template|&#039;&#039;&#039;Blank Character Template&#039;&#039;&#039;]]&lt;br /&gt;
: [[BDH:_Character_Advancement|&#039;&#039;&#039;Character Advancement&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes#Character_Files.2FMeta_Currencies|&amp;lt; &amp;lt; &amp;lt; Back to Top]]&lt;br /&gt;
&lt;br /&gt;
==Mods==&lt;br /&gt;
Click [[BDH:_Game_Mods|&#039;&#039;&#039;HERE&#039;&#039;&#039;]] to see which Cortex Mods we will be using with this game.&lt;br /&gt;
&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes#Character_Files.2FMeta_Currencies|&amp;lt; &amp;lt; &amp;lt; Back to Top]]&lt;br /&gt;
&lt;br /&gt;
==Player Expectations==&lt;br /&gt;
&amp;lt;u&amp;gt;&#039;&#039;&#039;Post Frequency&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
* I am asking for a &#039;&#039;&#039;daily&#039;&#039;&#039; posting commitment for this game as a general rule, with the understanding that posting might be less frequent on weekends and holidays. Meatworld being what it is, this generally averages to 3-4 GM updates per week.&lt;br /&gt;
:&#039;&#039;&#039;Note:&#039;&#039;&#039; if 24-36 hours have gone by since my last GM update, I may post a new update, even if all players have not posted, to maintain momentum. &lt;br /&gt;
 &lt;br /&gt;
&amp;lt;u&amp;gt;&#039;&#039;&#039;Post Absences&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
*If you will &#039;&#039;not&#039;&#039; be able to post, for whatever reason, please ping us in OOC if you can so we know what is going on or post to the [https://forum.rpg.net/showthread.php?709532-Grand-Central-Absences-Station Absences Thread] (I pretty much check that thing every time it lights up).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;&#039;&#039;&#039;Post Formatting&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
* Please &#039;&#039;&#039;bold&#039;&#039;&#039; your character&#039;s name at the top of each IC post or &#039;&#039;&#039;bold&#039;&#039;&#039; the first instance of your character&#039;s name in the body of the post. We all game with lots of folk, sometimes with the same players in different games; this just makes it easier to keep track of which character we&#039;re addressing.&lt;br /&gt;
&lt;br /&gt;
* If you are addressing another PC in your post it is helpful to &#039;&#039;&#039;bold&#039;&#039;&#039; their character name as well so it stands out for them.&lt;br /&gt;
&lt;br /&gt;
* OOC blocks are fine for showing dice rolls and brief OOC comments directly related to a particular post. Please sblock if you need to include large blocks of text related to your IC post. All other OOC content should go in the OOC thread itself.&lt;br /&gt;
&lt;br /&gt;
* Do not place action statements (incl pp spends/asset generation) or dice rolls in the OOC Thread. I will never keep up with those. All action statements and dice rolls should go in the IC Thread [with dice rolls OOC Blocked].&lt;br /&gt;
&lt;br /&gt;
* Please link all dice rolls back to your dice roller.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Alice001.png|500px|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes#Character_Files.2FMeta_Currencies|&amp;lt; &amp;lt; &amp;lt; Back to Top]]&lt;br /&gt;
&lt;br /&gt;
==Resource Bidding==&lt;br /&gt;
PBP format doesn&#039;t work well for Player/GM back and forth, so I do my best to avoid it. This means the bidding aspect of spending PP on a roll kinda drops off. Instead, I find it helpful for players to indicate (if you are able) how many PP/BDHD you are willing to spend (if any) to succeed on the roll. I will do my best to make sure those PP are spent as economically as possible to achieve your desired outcome.&lt;br /&gt;
&lt;br /&gt;
If my GMC is willing (presuming I have the PP to burn) to spend enough GM PP that you cannot succeed, I will let you know that so you don&#039;t have to burn PP if you don&#039;t want to on a failed action (though you always have the option to spend your PP to force me to spend mine in those situations).&lt;br /&gt;
&lt;br /&gt;
If I am requiring an action of you (defending vs an attack, random notice check, etc) I will roll stakes so you know what you are rolling against, and I will tell you what PP I am willing to spend. I don&#039;t generally pre-roll for actions I think you &#039;&#039;might&#039;&#039; take no matter how obvious it may seem, because I don&#039;t want to influence how you choose to act in a scene.&lt;br /&gt;
&lt;br /&gt;
If you would earn a pp for using an SFX (including Hinder), you may spend that pp on the roll that earned it. Likewise if the GM buys a rolled hitch.&lt;br /&gt;
&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes#Character_Files.2FMeta_Currencies|&amp;lt; &amp;lt; &amp;lt; Back to Top]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:FFC0003.png|300px|center]]&lt;br /&gt;
&lt;br /&gt;
==PVP==&lt;br /&gt;
While there is the potential for a fairly significant amount of player vs player conflict in a game like this one, I prefer not to run games that lean heavily to that assumption. Games like that simply do not need a GM, and I would much rather spend my time running games that &#039;&#039;do&#039;&#039; need a GM.&lt;br /&gt;
&lt;br /&gt;
[[File:FFChef0002.png|300px|right]]&lt;br /&gt;
&lt;br /&gt;
For reference, what I consider PVP basically amounts to this:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;If an action would require dice to affect a GMC, then it counts as PVP if used against a PC&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So disagreements, trash talking, indirect actions that might affect another character but aren&#039;t made directly against that character are all potentially on the table with the caveat that if something just makes the game not fun for someone that we respect that and steer clear.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
If you want to do something that directly acts against another player&#039;s character, proceed based on the following criteria: &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unilateral Permission:&#039;&#039;&#039; The other player agrees to your action. No rolls are needed. Just RP it out.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Limited Permission:&#039;&#039;&#039; The other player doesn&#039;t agree that it is an automatic thing, but does agree to let the math rocks decide. Roll it out. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Declined Permission:&#039;&#039;&#039; The other player does not agree to PVP. Move on with something else.&lt;br /&gt;
&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes#Character_Files.2FMeta_Currencies|&amp;lt; &amp;lt; &amp;lt; Back to Top]]&lt;br /&gt;
&lt;br /&gt;
==Development and Play Threads==&lt;br /&gt;
&amp;lt;u&amp;gt;[https://forum.rpg.net/index.php?threads/open-recruitment-firefly-big-damned-heroes.915917/ Recruitment Thread]&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;OOC Thread&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;IC Thread&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes#Character_Files.2FMeta_Currencies|&amp;lt; &amp;lt; &amp;lt; Back to Top]]&lt;br /&gt;
&lt;br /&gt;
==Other Resources==&lt;br /&gt;
&amp;lt;u&amp;gt;[https://firefly.fandom.com/wiki/Main_Page Firefly Wiki]&amp;lt;/u&amp;gt; Wiki by Fandom for the show Firefly. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;[[Firefly:_Speechifying_in_the_&#039;Verse|Chinese Slang &amp;amp; Firefly Phrases]]&amp;lt;/u&amp;gt; For adding color to how your character speaks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;[https://www.google.com/search?safe=off&amp;amp;sxsrf=ALeKk01grWpeS6Tz0eB11tkjbto7hO5M-Q%3A1613327080894&amp;amp;ei=6GopYISWNqLJ5gKqvKDoDg&amp;amp;q=english+to+chinese&amp;amp;oq=english+to+chinese&amp;amp;gs_lcp=Cgdnd3Mtd2l6EAwyBwgjELADECcyBwgAELADEEMyBwgAELADEEMyBwgAELADEEMyBwgAELADEEMyBwgAELADEEMyBwgAELADEEMyBwgAELADEEMyBwgAELADEEMyBwgAELADEENQAFgAYIbOXGgBcAJ4AIABWYgBWZIBATGYAQCqAQdnd3Mtd2l6yAEKwAEB&amp;amp;sclient=gws-wiz&amp;amp;ved=0ahUKEwiEqsDc_-nuAhWipFkKHSoeCO0Q4dUDCA0 Translator]&amp;lt;/u&amp;gt; English/Chinese Dictionary.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;[http://orokos.com/roll/?action=roll Orokos]&amp;lt;/u&amp;gt; Online Dice Roller.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;[https://forum.rpg.net/showthread.php?709532-Grand-Central-Absences-Station Absences Thread]&amp;lt;/u&amp;gt; If you can&#039;t post for whatever reason let us know here or in OOC.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;[http://exploring-infinity.com/2011/12/23/leveragin-the-black-situation-generator/ Firefly Job Generator]&amp;lt;/u&amp;gt; (GM Tool)&lt;br /&gt;
&lt;br /&gt;
[[File:Fix00003.png|250px]]&lt;br /&gt;
&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes#Character_Files.2FMeta_Currencies|&amp;lt; &amp;lt; &amp;lt; Back to Top]]&lt;br /&gt;
&lt;br /&gt;
==Alternate Players==&lt;br /&gt;
*&#039;&#039;&#039;-&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes#Character_Files.2FMeta_Currencies|&amp;lt; &amp;lt; &amp;lt; Back to Top]]&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Big_Damned_Heroes:_C6&amp;diff=448024</id>
		<title>Big Damned Heroes: C6</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Big_Damned_Heroes:_C6&amp;diff=448024"/>
		<updated>2023-12-19T03:44:46Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: Squidheadjax moved page Big Damned Heroes: C6 to Big Damned Heroes: Captain Nat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Big Damned Heroes: Captain Nat]]&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Big_Damned_Heroes:_Captain_Nat&amp;diff=448023</id>
		<title>Big Damned Heroes: Captain Nat</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Big_Damned_Heroes:_Captain_Nat&amp;diff=448023"/>
		<updated>2023-12-19T03:44:46Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: Squidheadjax moved page Big Damned Heroes: C6 to Big Damned Heroes: Captain Nat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
=Nadezhda Riley=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! [[File:CaptainNat1.png|x450px]]&lt;br /&gt;
! [[File:CaptainNat2.png|x450px]]&lt;br /&gt;
! [[File:SXfK8ch.jpg|x450px]]&lt;br /&gt;
|}&lt;br /&gt;
==&#039;&#039;Character Quote&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Attributes [[file:d6a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;GUILE&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &#039;&#039;&#039;| NERVE&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;&#039;| REFLEXES&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;&#039;| SAVVY&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[File:Check002.png|24px]] &#039;&#039;&#039;Big Damned Hero SFX:&#039;&#039;&#039; Once per scene, step up or double an Attribute. 1s and 2s count as hitches.&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
[[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Roles [[file:d4a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;CROWD CONTROL AND TACTICAL RESPONSE&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
* &#039;&#039;Listen up!!&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DIPLOMACY AND COMMAND&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
* &#039;&#039;Entertaining&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
* &#039;&#039;Leadership&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ENVIRONMENTAL THREATS&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MECHANICS AND ENGINEERING&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NETWORKS AND SYSTEMS&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PILOTING AND NAVIGATION&#039;&#039;&#039; [[file:d4a.png|24px|d4]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TRAUMA AND MEDICINE&#039;&#039;&#039; [[file:d4a.png|24px|d4]]&lt;br /&gt;
----&lt;br /&gt;
[[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions [[file:d8a.png|32px|d8]]==&lt;br /&gt;
&#039;&#039;&#039;Profession Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Custom SFX:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Background Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Custom SFX:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Quirk Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Backstory/Bio==&lt;br /&gt;
Describe your character here&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
===Bound by Law===&lt;br /&gt;
:The authorities are looking for you. They just want to talk. &#039;&#039;Promise&#039;&#039;. What do they think you are guilty of? Did you do what they think you did?&lt;br /&gt;
&lt;br /&gt;
===Friends in Low Places===&lt;br /&gt;
:You know a guy. Who are they? Describe a GMC your character knows well enough to call on for the occasional favor. This contact is a purely narrative asset with no die ranking.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Big_Damned_Heroes:_Captain_Nat&amp;diff=448022</id>
		<title>Big Damned Heroes: Captain Nat</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Big_Damned_Heroes:_Captain_Nat&amp;diff=448022"/>
		<updated>2023-12-19T03:44:28Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: character creation start&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
=Nadezhda Riley=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! [[File:CaptainNat1.png|x450px]]&lt;br /&gt;
! [[File:CaptainNat2.png|x450px]]&lt;br /&gt;
! [[File:SXfK8ch.jpg|x450px]]&lt;br /&gt;
|}&lt;br /&gt;
==&#039;&#039;Character Quote&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==Attributes [[file:d6a.png|32px|d4]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;GUILE&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &#039;&#039;&#039;| NERVE&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;&#039;| REFLEXES&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &#039;&#039;&#039;| SAVVY&#039;&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[File:Check002.png|24px]] &#039;&#039;&#039;Big Damned Hero SFX:&#039;&#039;&#039; Once per scene, step up or double an Attribute. 1s and 2s count as hitches.&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
[[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Roles [[file:d4a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;CROWD CONTROL AND TACTICAL RESPONSE&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
* &#039;&#039;Listen up!!&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DIPLOMACY AND COMMAND&#039;&#039;&#039; [[file:d10a.png|24px|d10]] &lt;br /&gt;
* &#039;&#039;Entertaining&#039;&#039; [[file:d8a.png|24px|d8]]&lt;br /&gt;
* &#039;&#039;Leadership&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ENVIRONMENTAL THREATS&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MECHANICS AND ENGINEERING&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NETWORKS AND SYSTEMS&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PILOTING AND NAVIGATION&#039;&#039;&#039; [[file:d4a.png|24px|d4]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TRAUMA AND MEDICINE&#039;&#039;&#039; [[file:d4a.png|24px|d4]]&lt;br /&gt;
----&lt;br /&gt;
[[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions [[file:d8a.png|32px|d8]]==&lt;br /&gt;
&#039;&#039;&#039;Profession Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Custom SFX:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Background Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Custom SFX:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Quirk Distinction -&#039;&#039;&#039; &#039;&#039;Description&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Backstory/Bio==&lt;br /&gt;
Describe your character here&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
===Bound by Law===&lt;br /&gt;
:The authorities are looking for you. They just want to talk. &#039;&#039;Promise&#039;&#039;. What do they think you are guilty of? Did you do what they think you did?&lt;br /&gt;
&lt;br /&gt;
===Friends in Low Places===&lt;br /&gt;
:You know a guy. Who are they? Describe a GMC your character knows well enough to call on for the occasional favor. This contact is a purely narrative asset with no die ranking.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
[[Firefly:_Big_Damned_Heroes|&amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:CaptainNat2.png&amp;diff=447998</id>
		<title>File:CaptainNat2.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:CaptainNat2.png&amp;diff=447998"/>
		<updated>2023-12-18T21:30:55Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:CaptainNat1.png&amp;diff=447997</id>
		<title>File:CaptainNat1.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:CaptainNat1.png&amp;diff=447997"/>
		<updated>2023-12-18T21:30:27Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=SOTDL:_Devi_Vanathys&amp;diff=446032</id>
		<title>SOTDL: Devi Vanathys</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SOTDL:_Devi_Vanathys&amp;diff=446032"/>
		<updated>2023-11-09T18:48:19Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: /* Distinctions/SFX 32px|d8 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Shadow_of_the_Dry_Lands| &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
=&#039;&#039;&#039;Devi Vanathys&#039;&#039;&#039; :: Thorny Rose of Bar Kesh=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! [[File:Devi_close.png|x500px]]&lt;br /&gt;
! [[File:Devi_kills.png|x500px]]&lt;br /&gt;
|}&lt;br /&gt;
==&#039;&#039;Character Quotes&#039;&#039;==&lt;br /&gt;
*&#039;&#039;Ugh, you&#039;re barely worth my fee.  At least the audience will get a show.&#039;&#039;&lt;br /&gt;
*&#039;&#039;A shame we don&#039;t have an audience, monster.  I&#039;ll just have to entertain myself...&#039;&#039;&lt;br /&gt;
==Attributes [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;|| Power [[file:d10a.png|24px|d10]] || Endurance [[file:d8a.png|24px|d8]] || Charm [[file:d8a.png|24px|d8]] ||&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;|| Finesse [[file:d6a.png|24px|d6]] || Reason [[file:d6a.png|24px|d6]] || Will [[file:d6a.png|24px|d6]] ||&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Shadow_of_the_Dry_Lands| &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Trained Skills [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Fight&#039;&#039;&#039; [[file:d12a.png|24px|d12]] &lt;br /&gt;
*&#039;&#039;Duels&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Focus&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Influence&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Move&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
*&#039;&#039;Traversal&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notice&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Perform&#039;&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
*&#039;&#039;Attention-Seeking&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shoot/Throw&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trick&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Shadow_of_the_Dry_Lands| &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Untrained Skills [[file:d4a.png|30px|d4]]==&lt;br /&gt;
| Everything Else [[file:d4a.png|16px|d4]] |&lt;br /&gt;
&lt;br /&gt;
[[Shadow_of_the_Dry_Lands| &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions/SFX [[file:d8a.png|32px|d8]]==&lt;br /&gt;
Checked SFX are active.&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Thorny Rose of Bar Kesh&#039;&#039;&#039; &lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;SFX: &amp;quot;Oh.  It&#039;s you.&amp;quot;&#039;&#039;&#039; &#039;&#039;Devi&#039;s gotten around, and always leaves an impression.&#039;&#039; Spend &#039;&#039;&#039;1 PP&#039;&#039;&#039; to create a [[File:d8a.png|24px]] &#039;&#039;&#039;Asset&#039;&#039;&#039; declaring she has a history (for good or ill) with a NPC. If she uses this asset in a roll and fails, that person either turns against her or remembers how to trip her up instead. Turn the &#039;&#039;&#039;Asset&#039;&#039;&#039; into a &#039;&#039;&#039;Complication&#039;&#039;&#039; and gain &#039;&#039;&#039;1 PP&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Shadow_of_the_Dry_Lands| &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Freeblade&#039;&#039;&#039; - Freeblades are independent swords for hire - mercenaries, gladiators. guards, even royal envoys or court assassins. Unlike soldiers, trained to work in groups, cooperate with, defend, and rely on their fellows and to follow orders, Freeblades are independent fighters used to functioning alone and with complete discretion over what jobs they take and how they fulfil those jobs. What they lack in military training and discipline they more than make up for in flair and innovation.&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Role Ability:&#039;&#039;&#039; &#039;&#039;Once per scene you may spend a PP to automatically succeed on a Perform action to feint for the purpose of unexpectedly disarming and/or otherwise forcing your opponent to yield without actually wounding them. If an Effect die is needed, the action counts as a [[File:d10a.png|24px]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Shadow_of_the_Dry_Lands| &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Harbinger&#039;&#039;&#039; - If the Bonewight is the Speaker for the Dead, the Harbinger is the Bringer of Death, a spiritual executioner able to summon and subsequently wield unseen weapons.&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;SFX: Red Rain&#039;&#039;&#039; &#039;&#039;Her deathly weapons gather the blood of foes greedily, but let it loose just as readily.&#039;&#039; If she successfully injures an opponent - to however minor an extent - then she can allow her weapon to become visible with a shimmering coating of their fresh blood. The next time within the same scene that she uses &#039;&#039;&#039;Influence&#039;&#039;&#039; or &#039;&#039;&#039;Perform&#039;&#039;&#039; to intimidate people, she may &#039;&#039;&#039;step up or double&#039;&#039;&#039; the skill as she flings the blood of her foes around for emphasis.&lt;br /&gt;
&lt;br /&gt;
[[Shadow_of_the_Dry_Lands| &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Strategic Costuming&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;She sets up her outfit to be billowing or tight in all the right places to obscure her fighting movements while showing herself off. Of course, she can&#039;t really make use of it without drawing attention. but that&#039;s the way she likes it.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Shadow_of_the_Dry_Lands| &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
 &lt;br /&gt;
==Background/Bio==&lt;br /&gt;
Devi is &#039;&#039;&#039;Corsair&#039;na&#039;&#039;&#039; (with significant Druidain ancestry) born the only child of a merchant family with the patronage of House d&#039;Amasku in Bar Kesh. She grew up dreaming of being a star of the stage, and was given some of the best tutelage money could buy in pursuit of dancing success in the high theatre.*&lt;br /&gt;
&lt;br /&gt;
The dancing scene in Bar Kesh is known to be particularly cutthroat, but Devi hadn&#039;t expected one of her rivals to goad a hot-blooded noble patron into literally cutting her throat a few days after she got her first big part. She clawed her way back from death, dancing a crimson streak through the Dry Lands, and spent several days at home to recover and figure things out. By the time she returned to the theater she&#039;d been replaced by her understudy of course. Perla fainted straight away on seeing Devi alive, confirming her suspicion as to who had sought her death, but she took her final stipend and left rather than beg for her old position back.&lt;br /&gt;
&lt;br /&gt;
Devi used most of her savings to hire one of Bar Kesh&#039;s foremost dueling instructors to seek her revenge. Kal Peris had expected to be giving a tiresome self defense course to yet another rich girl, or even worse being asked to teach stage fighting, but they were both surprised by the level of skill she&#039;d picked up fighting her way back from death (not that she actually told him why). She still had much to learn, especially in how to learn an enemy&#039;s style and respond appropriately, but learn she did.&lt;br /&gt;
&lt;br /&gt;
Once confident of her fighting skill - overconfident by any sane assessment, but sane assessments were out the window after she didn&#039;t even die properly - she sought out her would-be murderer, Cisco d&#039;Jaala, and publicly challenged him to a duel to the death. Most formal duels in Corsair lands are not to the death, nor do they actually need to be fought by the aggrieved parties, which is why mercenary proxy duelists are a thing. But with such a serious and public challenge, insinuation that she&#039;d already gotten Perla to confess, and the expectation that he was fighting an easy target led Cisco to accept her deadly challenge. She ran her blade through his heart the next morning.&lt;br /&gt;
&lt;br /&gt;
The blood of a d&#039;Jaala on her hands, no matter how justified the duel, made her toxically unemployable in theatrical circles (they command theaters through a quirk of history, as the modern venues originally evolved from side stages in taverns), but that was fine. She had a new job to be passionate about. And it got her skills nice and sharp for when she realized she was called to face the Wraith...&lt;br /&gt;
&lt;br /&gt;
*Prestige dance style in Corsair culture is focused less on things like ballet&#039;s light-body, linear style and more like flamenco&#039;s mix of tapdancing, whirling, and tightly controlled chaos.&lt;br /&gt;
&lt;br /&gt;
[[Shadow_of_the_Dry_Lands| &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Shadow_of_the_Dry_Lands&amp;diff=445605</id>
		<title>Shadow of the Dry Lands</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Shadow_of_the_Dry_Lands&amp;diff=445605"/>
		<updated>2023-10-26T22:22:42Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: Devi link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:WOTWS0003.png|600px]]&lt;br /&gt;
&lt;br /&gt;
==Character Files/Meta Currencies==&lt;br /&gt;
I will update the Character Table on the wiki each time I update the IC thread. Please do not update the table yourselves. I don&#039;t want anyone losing Plot Points or Hero Dice from double subtraction.&lt;br /&gt;
&lt;br /&gt;
If you feel I have forgotten to update the table or that my math is wrong, let me know OOC or DM me and I will fix it. Likewise, if I make a mistake on the Character/GM Complications/Assets lists, let me know and I&#039;ll fix it. These also get updated when I update the IC thread.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Character&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Birthright&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Played by&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
! &#039;&#039;&#039;XP&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
! [[file:d6a.png|24px|d6]]&lt;br /&gt;
! [[file:d8a.png|24px|d8]]&lt;br /&gt;
! [[file:d10a.png|24px|d10]]&lt;br /&gt;
! [[file:d12a.png|24px|d12]]&lt;br /&gt;
|&lt;br /&gt;
! &#039;&#039;&#039;PP&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; colspan=&amp;quot;12&amp;quot;|  &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[SOTDL:_Devi_Vanathys |Devi]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;Thorny Rose of Bar Kesh&#039;&#039;&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/kittlefish.62862/ &#039;&#039;Kittlefish&#039;&#039;]&lt;br /&gt;
|scope=&amp;quot;col&amp;quot; rowspan=&amp;quot;7&amp;quot;|&lt;br /&gt;
! [[file:d1b.png|24px]]&lt;br /&gt;
|scope=&amp;quot;col&amp;quot; rowspan=&amp;quot;7&amp;quot;|&lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
|scope=&amp;quot;col&amp;quot; rowspan=&amp;quot;7&amp;quot;|&lt;br /&gt;
! 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[SOTDL:_Charracter_2|Ioseb]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;The Boneman of Traders Down Yard&#039;&#039;&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/sam-i-am.17480/ &#039;&#039;Sam I am&#039;&#039;]&lt;br /&gt;
! [[file:d1b.png|24px]]&lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[https://docs.google.com/document/d/1zVV8CoWXpA2jiDunG-7ndh44hKGc_KxF2H5txG76NjM/edit#heading=h.4r7oemrda0zq Kali]&#039;&#039;&#039;&lt;br /&gt;
| Apothecary of Kaaja&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/civil-savage.15709/ &#039;&#039;Civil Savage&#039;&#039;]&lt;br /&gt;
! [[file:d1b.png|24px]]&lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[SOTDL:_Charracter_6|Felwyn]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;Red Warden of the Citadel&#039;&#039;&lt;br /&gt;
|[https://forum.rpg.net/index.php?members/coyoteboy.47287/ &#039;&#039;coyoteboy&#039;&#039;]&lt;br /&gt;
! [[file:d1b.png|24px]]&lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! 1&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[SOTDL:_Charracter_5 | Effid]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;The Whisper in the Wilds&#039;&#039;&lt;br /&gt;
| [https://forum.rpg.net/index.php?members/strange-behaviour.186867/ &#039;&#039;strange behaviour&#039;&#039;]&lt;br /&gt;
! [[file:d1b.png|24px]]&lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! &lt;br /&gt;
! 1&lt;br /&gt;
|-&lt;br /&gt;
|! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;12&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;12&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;12&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| ! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;|&#039;&#039;&#039;GM&#039;&#039;&#039; &lt;br /&gt;
| ! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;|Senanigans&lt;br /&gt;
|! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;9&amp;quot;|&#039;&#039;[https://forum.rpg.net/index.php?members/brahnamin.70442/ brahnamin]&#039;&#039;&lt;br /&gt;
! 5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Complications and Assets==&lt;br /&gt;
[[file:d6a.png|24px|d6]] [[file:d8a.png|24px|d8]] [[file:d10a.png|24px|d10]] [[file:d12a.png|24px|d12]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Complication&amp;lt;/u&amp;gt; [C] &#039;&#039;&#039;/&#039;&#039;&#039; &amp;lt;u&amp;gt;Scene-Long Asset&amp;lt;/u&amp;gt; [S] &#039;&#039;&#039;/&#039;&#039;&#039; &amp;lt;u&amp;gt;Arc-Long Asset&amp;lt;/u&amp;gt; [A] &lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
: [C] &lt;br /&gt;
: [C] &lt;br /&gt;
----&lt;br /&gt;
: [S] &lt;br /&gt;
: [S] &lt;br /&gt;
----&lt;br /&gt;
: [A] &lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Shadow_of_the_Dry_Lands#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Back to the Top]]&lt;br /&gt;
&lt;br /&gt;
==Our Story So Far . . .==&lt;br /&gt;
Explore the people and places of note in the game world and unearth the events that led to the opening of our tale.&lt;br /&gt;
*[[SOTDL:_Setting|&#039;&#039;&#039;Setting Details and Map&#039;&#039;&#039;]]&lt;br /&gt;
*[[SOTDL:_Pitch | &#039;&#039;&#039;Story and Character Premise&#039;&#039;&#039;]]&lt;br /&gt;
*[[SOTDL:_Story_Arcs|&#039;&#039;&#039;Current and Archived Story Arcs&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
[[Shadow_of_the_Dry_Lands#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Back to the Top]]&lt;br /&gt;
&lt;br /&gt;
==Character Generation==&lt;br /&gt;
Everything you need to build, advance, and play your character.&lt;br /&gt;
&lt;br /&gt;
*[[SOTDL:_Chargen | &#039;&#039;&#039;Step by Step Character Generation&#039;&#039;&#039;]]&lt;br /&gt;
*[[SOTDL:_Character_Sheet| &#039;&#039;&#039;Blank Character Sheet Template&#039;&#039;&#039;]] &lt;br /&gt;
*[[SOTDL:_Advancement | &#039;&#039;&#039;Character Advancement&#039;&#039;&#039;]]&lt;br /&gt;
*[[SOTDL:_Dice_Pools|&#039;&#039;&#039;Dice Pool Primer&#039;&#039;&#039;]]&lt;br /&gt;
*[[SOTDL:_Retired_PCs|&#039;&#039;&#039;Retired PCs&#039;&#039;&#039;]]&lt;br /&gt;
*[[SOTDL:_Alternates|&#039;&#039;&#039;Alternate Players List&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
[[Shadow_of_the_Dry_Lands#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Back to the Top]]&lt;br /&gt;
&lt;br /&gt;
==Game Mods==&lt;br /&gt;
These are the Cortex Prime [[SOTDL:_Mods | &#039;&#039;&#039;Mods&#039;&#039;&#039;]] we will be using for this game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Shadow_of_the_Dry_Lands#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Back to the Top]]&lt;br /&gt;
&lt;br /&gt;
==Expectations/PBP House Rules==&lt;br /&gt;
&#039;&#039;Game Expectations&#039;&#039; and &#039;&#039;House Rules&#039;&#039; for this game. This section also contains guidelines for &#039;&#039;Resource Bidding&#039;&#039; and &#039;&#039;PVP&#039;&#039;.&lt;br /&gt;
*[[SOTDL:_Expectations | &#039;&#039;&#039;Player Expectations&#039;&#039;&#039;]] &lt;br /&gt;
*[[SOTDL:_Miscellany|&#039;&#039;&#039;House Miscellany&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
[[Shadow_of_the_Dry_Lands#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Back to the Top]]&lt;br /&gt;
&lt;br /&gt;
==Game Resources==&lt;br /&gt;
Click [[SOTDL:_Game_Resources | &#039;&#039;&#039;HERE&#039;&#039;&#039;]] for helpful links to game threads and offsite resources.&lt;br /&gt;
&lt;br /&gt;
[[Shadow_of_the_Dry_Lands#Character_Files.2FMeta_Currencies | &amp;lt; &amp;lt; &amp;lt; Back to the Top]]&lt;br /&gt;
&lt;br /&gt;
==[[Shadow_of_the_Dry_Lands#Character_Files.2FMeta_Currencies | Back to the Top]]==&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=SOTDL:_Charracter_1&amp;diff=445604</id>
		<title>SOTDL: Charracter 1</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SOTDL:_Charracter_1&amp;diff=445604"/>
		<updated>2023-10-26T22:21:54Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: Squidheadjax moved page SOTDL: Charracter 1 to SOTDL: Devi Vanathys: Character Name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[SOTDL: Devi Vanathys]]&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=SOTDL:_Devi_Vanathys&amp;diff=445603</id>
		<title>SOTDL: Devi Vanathys</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SOTDL:_Devi_Vanathys&amp;diff=445603"/>
		<updated>2023-10-26T22:21:54Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: Squidheadjax moved page SOTDL: Charracter 1 to SOTDL: Devi Vanathys: Character Name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Shadow_of_the_Dry_Lands| &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
=&#039;&#039;&#039;Devi Vanathys&#039;&#039;&#039; :: Thorny Rose of Bar Kesh=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! [[File:Devi_close.png|x500px]]&lt;br /&gt;
! [[File:Devi_kills.png|x500px]]&lt;br /&gt;
|}&lt;br /&gt;
==&#039;&#039;Character Quotes&#039;&#039;==&lt;br /&gt;
*&#039;&#039;Ugh, you&#039;re barely worth my fee.  At least the audience will get a show.&#039;&#039;&lt;br /&gt;
*&#039;&#039;A shame we don&#039;t have an audience, monster.  I&#039;ll just have to entertain myself...&#039;&#039;&lt;br /&gt;
==Attributes [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;|| Power [[file:d10a.png|24px|d10]] || Endurance [[file:d8a.png|24px|d8]] || Charm [[file:d8a.png|24px|d8]] ||&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;|| Finesse [[file:d6a.png|24px|d6]] || Reason [[file:d6a.png|24px|d6]] || Will [[file:d6a.png|24px|d6]] ||&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Shadow_of_the_Dry_Lands| &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Trained Skills [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Fight&#039;&#039;&#039; [[file:d12a.png|24px|d12]] &lt;br /&gt;
*&#039;&#039;Duels&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Focus&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Influence&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Move&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
*&#039;&#039;Traversal&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notice&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Perform&#039;&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
*&#039;&#039;Attention-Seeking&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shoot/Throw&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trick&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Shadow_of_the_Dry_Lands| &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Untrained Skills [[file:d4a.png|30px|d4]]==&lt;br /&gt;
| Everything Else [[file:d4a.png|16px|d4]] |&lt;br /&gt;
&lt;br /&gt;
[[Shadow_of_the_Dry_Lands| &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions/SFX [[file:d8a.png|32px|d8]]==&lt;br /&gt;
Checked SFX are active.&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Thorny Rose of Bar Kesh&#039;&#039;&#039; &lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;SFX: &amp;quot;Oh.  It&#039;s you.&amp;quot;&#039;&#039;&#039; &#039;&#039;Devi&#039;s gotten around, and always leaves an impression.&#039;&#039; Spend &#039;&#039;&#039;1 PP&#039;&#039;&#039; to create a [[File:d8a.png|24px]] &#039;&#039;&#039;Asset&#039;&#039;&#039; declaring she has a history (for good or ill) with a NPC. If she uses this asset in a roll and fails, that person either turns against her or remembers how to trip her up instead. Turn the &#039;&#039;&#039;Asset&#039;&#039;&#039; into a &#039;&#039;&#039;Complication&#039;&#039;&#039; and gain &#039;&#039;&#039;1 PP&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Shadow_of_the_Dry_Lands| &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Freeblade&#039;&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Role Ability:&#039;&#039;&#039; &#039;&#039;Once per scene you may spend a PP to automatically succeed on a Perform action to feint for the purpose of unexpectedly disarming and/or otherwise forcing your opponent to yield without actually wounding them. If an Effect die is needed, the action counts as a [[File:d10a.png|24px]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Shadow_of_the_Dry_Lands| &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Wyrd&#039;&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;SFX: Red Rain&#039;&#039;&#039; &#039;&#039;Her deathly weapons gather the blood of foes greedily, but let it loose just as readily.&#039;&#039; If she successfully injures an opponent - to however minor an extent - then she can allow her weapon to become visible with a shimmering coating of their fresh blood. The next time within the same scene that she uses &#039;&#039;&#039;Influence&#039;&#039;&#039; or &#039;&#039;&#039;Perform&#039;&#039;&#039; to intimidate people, she may &#039;&#039;&#039;step up or double&#039;&#039;&#039; the skill as she flings the blood of her foes around for emphasis.&lt;br /&gt;
&lt;br /&gt;
[[Shadow_of_the_Dry_Lands| &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Strategic Costuming&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;She sets up her outfit to be billowing or tight in all the right places to obscure her fighting movements while showing herself off. Of course, she can&#039;t really make use of it without drawing attention. but that&#039;s the way she likes it.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Shadow_of_the_Dry_Lands| &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
 &lt;br /&gt;
==Background/Bio==&lt;br /&gt;
Devi is Corsair&#039;na (with significant Druidain ancestry) born the only child of a merchant family with the patronage of House d&#039;Amasku in Bar Kesh. She grew up dreaming of being a star of the stage, and was given some of the best tutelage money could buy in pursuit of dancing success in the high theatre.*&lt;br /&gt;
&lt;br /&gt;
The dancing scene in Bar Kesh is known to be particularly cutthroat, but Devi hadn&#039;t expected one of her rivals to goad a hot-blooded noble patron into literally cutting her throat a few days after she got her first big part. She clawed her way back from death, dancing a crimson streak through the Dry Lands, and spent several days at home to recover and figure things out. By the time she returned to the theater she&#039;d been replaced by her understudy of course. Perla fainted straight away on seeing Devi alive, confirming her suspicion as to who had sought her death, but she took her final stipend and left rather than beg for her old position back.&lt;br /&gt;
&lt;br /&gt;
Devi used most of her savings to hire one of Bar Kesh&#039;s foremost dueling instructors to seek her revenge. Kal Peris had expected to be giving a tiresome self defense course to yet another rich girl, or even worse being asked to teach stage fighting, but they were both surprised by the level of skill she&#039;d picked up fighting her way back from death (not that she actually told him why). She still had much to learn, especially in how to learn an enemy&#039;s style and respond appropriately, but learn she did.&lt;br /&gt;
&lt;br /&gt;
Once confident of her fighting skill - overconfident by any sane assessment, but sane assessments were out the window after she didn&#039;t even die properly - she sought out her would-be murderer, Cisco d&#039;Jaala, and publicly challenged him to a duel to the death. Most formal duels in Corsair lands are not to the death, nor do they actually need to be fought by the aggrieved parties, which is why mercenary proxy duelists are a thing. But with such a serious and public challenge, insinuation that she&#039;d already gotten Perla to confess, and the expectation that he was fighting an easy target led Cisco to accept her deadly challenge. She ran her blade through his heart the next morning.&lt;br /&gt;
&lt;br /&gt;
The blood of a d&#039;Jaala on her hands, no matter how justified the duel, made her toxically unemployable in theatrical circles (they command theaters through a quirk of history, as the modern venues originally evolved from side stages in taverns), but that was fine. She had a new job to be passionate about. And it got her skills nice and sharp for when she realized she was called to face the Wraith...&lt;br /&gt;
&lt;br /&gt;
*Prestige dance style in Corsair culture is focused less on things like ballet&#039;s light-body, linear style and more like flamenco&#039;s mix of tapdancing, whirling, and tightly controlled chaos.&lt;br /&gt;
&lt;br /&gt;
[[Shadow_of_the_Dry_Lands| &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=SOTDL:_Devi_Vanathys&amp;diff=445602</id>
		<title>SOTDL: Devi Vanathys</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SOTDL:_Devi_Vanathys&amp;diff=445602"/>
		<updated>2023-10-26T22:21:19Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: character build&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[Shadow_of_the_Dry_Lands| &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
=&#039;&#039;&#039;Devi Vanathys&#039;&#039;&#039; :: Thorny Rose of Bar Kesh=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! [[File:Devi_close.png|x500px]]&lt;br /&gt;
! [[File:Devi_kills.png|x500px]]&lt;br /&gt;
|}&lt;br /&gt;
==&#039;&#039;Character Quotes&#039;&#039;==&lt;br /&gt;
*&#039;&#039;Ugh, you&#039;re barely worth my fee.  At least the audience will get a show.&#039;&#039;&lt;br /&gt;
*&#039;&#039;A shame we don&#039;t have an audience, monster.  I&#039;ll just have to entertain myself...&#039;&#039;&lt;br /&gt;
==Attributes [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;|| Power [[file:d10a.png|24px|d10]] || Endurance [[file:d8a.png|24px|d8]] || Charm [[file:d8a.png|24px|d8]] ||&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;|| Finesse [[file:d6a.png|24px|d6]] || Reason [[file:d6a.png|24px|d6]] || Will [[file:d6a.png|24px|d6]] ||&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Shadow_of_the_Dry_Lands| &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Trained Skills [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Fight&#039;&#039;&#039; [[file:d12a.png|24px|d12]] &lt;br /&gt;
*&#039;&#039;Duels&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Focus&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Influence&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Move&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &lt;br /&gt;
*&#039;&#039;Traversal&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Notice&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Perform&#039;&#039;&#039; [[file:d10a.png|24px|d10]]&lt;br /&gt;
*&#039;&#039;Attention-Seeking&#039;&#039; [[file:d6a.png|24px|d6]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shoot/Throw&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Trick&#039;&#039;&#039; [[file:d6a.png|24px|d6]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Shadow_of_the_Dry_Lands| &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Untrained Skills [[file:d4a.png|30px|d4]]==&lt;br /&gt;
| Everything Else [[file:d4a.png|16px|d4]] |&lt;br /&gt;
&lt;br /&gt;
[[Shadow_of_the_Dry_Lands| &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
&lt;br /&gt;
==Distinctions/SFX [[file:d8a.png|32px|d8]]==&lt;br /&gt;
Checked SFX are active.&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Thorny Rose of Bar Kesh&#039;&#039;&#039; &lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;SFX: &amp;quot;Oh.  It&#039;s you.&amp;quot;&#039;&#039;&#039; &#039;&#039;Devi&#039;s gotten around, and always leaves an impression.&#039;&#039; Spend &#039;&#039;&#039;1 PP&#039;&#039;&#039; to create a [[File:d8a.png|24px]] &#039;&#039;&#039;Asset&#039;&#039;&#039; declaring she has a history (for good or ill) with a NPC. If she uses this asset in a roll and fails, that person either turns against her or remembers how to trip her up instead. Turn the &#039;&#039;&#039;Asset&#039;&#039;&#039; into a &#039;&#039;&#039;Complication&#039;&#039;&#039; and gain &#039;&#039;&#039;1 PP&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Shadow_of_the_Dry_Lands| &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Freeblade&#039;&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Role Ability:&#039;&#039;&#039; &#039;&#039;Once per scene you may spend a PP to automatically succeed on a Perform action to feint for the purpose of unexpectedly disarming and/or otherwise forcing your opponent to yield without actually wounding them. If an Effect die is needed, the action counts as a [[File:d10a.png|24px]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Shadow_of_the_Dry_Lands| &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
----&lt;br /&gt;
&#039;&#039;&#039;Wyrd&#039;&#039;&#039;&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;Hinder:&#039;&#039;&#039; &#039;&#039;Sometimes your distinction works against you.&#039;&#039; Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]&lt;br /&gt;
:[[File:Check002.png|24px]] &#039;&#039;&#039;SFX: Red Rain&#039;&#039;&#039; &#039;&#039;Her deathly weapons gather the blood of foes greedily, but let it loose just as readily.&#039;&#039; If she successfully injures an opponent - to however minor an extent - then she can allow her weapon to become visible with a shimmering coating of their fresh blood. The next time within the same scene that she uses &#039;&#039;&#039;Influence&#039;&#039;&#039; or &#039;&#039;&#039;Perform&#039;&#039;&#039; to intimidate people, she may &#039;&#039;&#039;step up or double&#039;&#039;&#039; the skill as she flings the blood of her foes around for emphasis.&lt;br /&gt;
&lt;br /&gt;
[[Shadow_of_the_Dry_Lands| &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==&lt;br /&gt;
&#039;&#039;&#039;Strategic Costuming&#039;&#039;&#039; [[file:d8a.png|24px|d8]] &#039;&#039;She sets up her outfit to be billowing or tight in all the right places to obscure her fighting movements while showing herself off. Of course, she can&#039;t really make use of it without drawing attention. but that&#039;s the way she likes it.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Shadow_of_the_Dry_Lands| &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;br /&gt;
 &lt;br /&gt;
==Background/Bio==&lt;br /&gt;
Devi is Corsair&#039;na (with significant Druidain ancestry) born the only child of a merchant family with the patronage of House d&#039;Amasku in Bar Kesh. She grew up dreaming of being a star of the stage, and was given some of the best tutelage money could buy in pursuit of dancing success in the high theatre.*&lt;br /&gt;
&lt;br /&gt;
The dancing scene in Bar Kesh is known to be particularly cutthroat, but Devi hadn&#039;t expected one of her rivals to goad a hot-blooded noble patron into literally cutting her throat a few days after she got her first big part. She clawed her way back from death, dancing a crimson streak through the Dry Lands, and spent several days at home to recover and figure things out. By the time she returned to the theater she&#039;d been replaced by her understudy of course. Perla fainted straight away on seeing Devi alive, confirming her suspicion as to who had sought her death, but she took her final stipend and left rather than beg for her old position back.&lt;br /&gt;
&lt;br /&gt;
Devi used most of her savings to hire one of Bar Kesh&#039;s foremost dueling instructors to seek her revenge. Kal Peris had expected to be giving a tiresome self defense course to yet another rich girl, or even worse being asked to teach stage fighting, but they were both surprised by the level of skill she&#039;d picked up fighting her way back from death (not that she actually told him why). She still had much to learn, especially in how to learn an enemy&#039;s style and respond appropriately, but learn she did.&lt;br /&gt;
&lt;br /&gt;
Once confident of her fighting skill - overconfident by any sane assessment, but sane assessments were out the window after she didn&#039;t even die properly - she sought out her would-be murderer, Cisco d&#039;Jaala, and publicly challenged him to a duel to the death. Most formal duels in Corsair lands are not to the death, nor do they actually need to be fought by the aggrieved parties, which is why mercenary proxy duelists are a thing. But with such a serious and public challenge, insinuation that she&#039;d already gotten Perla to confess, and the expectation that he was fighting an easy target led Cisco to accept her deadly challenge. She ran her blade through his heart the next morning.&lt;br /&gt;
&lt;br /&gt;
The blood of a d&#039;Jaala on her hands, no matter how justified the duel, made her toxically unemployable in theatrical circles (they command theaters through a quirk of history, as the modern venues originally evolved from side stages in taverns), but that was fine. She had a new job to be passionate about. And it got her skills nice and sharp for when she realized she was called to face the Wraith...&lt;br /&gt;
&lt;br /&gt;
*Prestige dance style in Corsair culture is focused less on things like ballet&#039;s light-body, linear style and more like flamenco&#039;s mix of tapdancing, whirling, and tightly controlled chaos.&lt;br /&gt;
&lt;br /&gt;
[[Shadow_of_the_Dry_Lands| &amp;lt; &amp;lt; &amp;lt; Back to Main Page]]&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Devi_close.png&amp;diff=445601</id>
		<title>File:Devi close.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Devi_close.png&amp;diff=445601"/>
		<updated>2023-10-26T21:50:47Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Devi_kills.png&amp;diff=445600</id>
		<title>File:Devi kills.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Devi_kills.png&amp;diff=445600"/>
		<updated>2023-10-26T21:50:21Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=CPRED_Future_So_Dark:_Jaelyn_Rostova&amp;diff=445080</id>
		<title>CPRED Future So Dark: Jaelyn Rostova</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=CPRED_Future_So_Dark:_Jaelyn_Rostova&amp;diff=445080"/>
		<updated>2023-10-18T19:50:36Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: full sheet&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:N0irKitty1.jpg|500px|thumb|right|on her channel]]&lt;br /&gt;
[[File:N0irKitty2.jpg|500px|thumb|right|sneaking around]]&lt;br /&gt;
&lt;br /&gt;
== Background Details ==&lt;br /&gt;
*Real Name: Jaelyn Rostova&lt;br /&gt;
*Street Name: Kitty&lt;br /&gt;
*Byline: N0irKitten&lt;br /&gt;
*Role: Media&lt;br /&gt;
&lt;br /&gt;
=== Looks ===&lt;br /&gt;
*Medium-height pale woman with an hourglass figure, long platinum blonde hair (usually), and green eyes.&lt;br /&gt;
*Light tattoo of a medieval-style open illuminated manuscript at the small of her back.&lt;br /&gt;
*Usually found wearing slinky dresses and heavy but immaculate makeup OR &lt;br /&gt;
*dark, weatherbeaten infiltration gear.&lt;br /&gt;
*No obvious cyber.&lt;br /&gt;
*Carries a pistol, often uses it as a prop, but also looks like she knows how to use it.&lt;br /&gt;
*Can&#039;t stand cigarettes, but often carrying an e-cig which might be loaded with various substances.&lt;br /&gt;
&lt;br /&gt;
=== Background ===&lt;br /&gt;
*Grew up in the H4 in Santo Domingo&lt;br /&gt;
*Attended the Biotechnica &#039;charity&#039; school, got tapped for a communications track&lt;br /&gt;
*Realized she was being trained to be a corpo shill but that was better than being stuck in the warrens&lt;br /&gt;
*Spent a day off taking her little brother Alec to play in what passed for a city park (hey, it&#039;s outside at least) and was recording him when he got run over by a teenager whose corpo father (an exec in Raven Microcyber) pretty much bribed the NCPD to bury the case by reporting that &#039;eyewitnesses&#039; said the kid jumped out in front of the car.&lt;br /&gt;
*Dropped her first big independent story as an expose on the affair, showing exactly what happened and tracing documents revealing the coverup (after spending all her corpo mouthpiece savings on bribes and a netrunner to get access and confirm some transactions).&lt;br /&gt;
*Also stirred a little shit with Trauma Team, since the corpo brat&#039;s platinum coverage had TT checking over him first (he wrapped his car around a power pole after and got bruised up) before moving on to her bronze-plan brother (which she&#039;d just bought for him), and then it was too late.&lt;br /&gt;
*Raven dumped the exec because of the bad PR and the brat never saw the inside of a jail but at least got kicked out of his cushy corp school.&lt;br /&gt;
*The article made her toxic for corporate employment, too, but the rush of street acclaim she got for her first hitpiece made her hungry for more anyway. And if she has to help corpo swine dig up dirt on each other and do some edgerunning to make ends meet before she gets big, well..&lt;br /&gt;
&lt;br /&gt;
=== Connections ===&lt;br /&gt;
&lt;br /&gt;
*Friend - &#039;&#039;&#039;Buck Dresden&#039;&#039;&#039;&lt;br /&gt;
**Retired PI&lt;br /&gt;
**Mentor figure. source of advice and semi-reliable contacts, some of whom are even still alive.&lt;br /&gt;
*Friend - &#039;&#039;&#039;Eirika Kohl&#039;&#039;&#039;&lt;br /&gt;
**IT Tech at N54 News&lt;br /&gt;
**Friend made during Jaelyn&#039;s brief career as a corporate shill.  Wants the truth to come out.  Can occasionally hand her bits of info from suppressed news stories.&lt;br /&gt;
*Enemy - &#039;&#039;&#039;Mori Yukikaze&#039;&#039;&#039;&lt;br /&gt;
**Tyger Claws Enforcer&lt;br /&gt;
**Kitty met Mori at a nightclub, and they flirted, but once Kitty found out that Mori was a Tyger Claw she shut her down in front of her chooms, causing a loss of face that still stings Mori to this day.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
*Role Ability: Credibility 4&lt;br /&gt;
*LUCK: 6/6&lt;br /&gt;
*MOVE:5&lt;br /&gt;
*BODY:5&lt;br /&gt;
*HP: 40/40&lt;br /&gt;
*Seriously Wounded: -2 to all actions at 20.&lt;br /&gt;
*Death Save: 5&lt;br /&gt;
*Critical Injuries: n/a&lt;br /&gt;
*Improvement Points: 0&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|- style=&amp;quot;font-weight:bold; color:#fe0000;&amp;quot;&lt;br /&gt;
! INT&lt;br /&gt;
! 8&lt;br /&gt;
! Base&lt;br /&gt;
! Cool&lt;br /&gt;
! 7&lt;br /&gt;
! Base&lt;br /&gt;
|-&lt;br /&gt;
| Composition&lt;br /&gt;
| 4&lt;br /&gt;
| 12&lt;br /&gt;
| Bribery&lt;br /&gt;
| 4&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Deduction&lt;br /&gt;
| 4&lt;br /&gt;
| 12&lt;br /&gt;
| Interrogation&lt;br /&gt;
| 6&lt;br /&gt;
| 13 (15)&lt;br /&gt;
|-&lt;br /&gt;
| Education&lt;br /&gt;
| 4&lt;br /&gt;
| 12&lt;br /&gt;
| Personal Grooming&lt;br /&gt;
| 2&lt;br /&gt;
| 9 (11)&lt;br /&gt;
|-&lt;br /&gt;
| Language (English)&lt;br /&gt;
| 4&lt;br /&gt;
| 12&lt;br /&gt;
| Persuasion&lt;br /&gt;
| 4&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Language (Streetslang)&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Library Search&lt;br /&gt;
| 4&lt;br /&gt;
| 12 (14)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Lip Reading&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Local Expert (Heywood)&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Local Expert (The Glen)&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Perception&lt;br /&gt;
| 4&lt;br /&gt;
| 12&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;font-weight:bold; color:#fe0000;&amp;quot;&lt;br /&gt;
| REF&lt;br /&gt;
| 6&lt;br /&gt;
| Base&lt;br /&gt;
| Will&lt;br /&gt;
| 6&lt;br /&gt;
| Base&lt;br /&gt;
|-&lt;br /&gt;
| Handgun&lt;br /&gt;
| 4&lt;br /&gt;
| 10&lt;br /&gt;
| Concentration&lt;br /&gt;
| 4&lt;br /&gt;
| 10&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; color:#fe0000;&amp;quot;&lt;br /&gt;
| DEX&lt;br /&gt;
| 7&lt;br /&gt;
| Base&lt;br /&gt;
| TECH&lt;br /&gt;
| 4&lt;br /&gt;
| Base&lt;br /&gt;
|-&lt;br /&gt;
| Athletics&lt;br /&gt;
| 4&lt;br /&gt;
| 11&lt;br /&gt;
| First Aid&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Brawling&lt;br /&gt;
| 2&lt;br /&gt;
| 9&lt;br /&gt;
| Photography/Film&lt;br /&gt;
| 4&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Evasion&lt;br /&gt;
| 4&lt;br /&gt;
| 11&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Stealth&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;font-weight:bold; color:#fe0000;&amp;quot;&lt;br /&gt;
| EMP&lt;br /&gt;
| 7&lt;br /&gt;
| Base&lt;br /&gt;
| Humanity&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Human Perception&lt;br /&gt;
| 6&lt;br /&gt;
| 13 (15)&lt;br /&gt;
| Current: 70&lt;br /&gt;
| Maximum: 80&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Conversation&lt;br /&gt;
| 6&lt;br /&gt;
| 13&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Assets ==&lt;br /&gt;
&lt;br /&gt;
=== Reputation ===&lt;br /&gt;
*Reputation: 0&lt;br /&gt;
**Event:&lt;br /&gt;
**Event:&lt;br /&gt;
**Event:&lt;br /&gt;
&lt;br /&gt;
===Cyberware===&lt;br /&gt;
*Biomonitor - Subdermal implant which generates a readout of vitals.  Can link to Agent.&lt;br /&gt;
*Chemskin - Dyes and pigments infused into the skin to permanently change its hue.  +2 to Personal Grooming if combined with techhair. (Pale and blemishless)&lt;br /&gt;
*Contraceptive Implant - Prevents unwanted pregnancy&lt;br /&gt;
*Cyberaudio Suite - Ear implants with 3 option slots&lt;br /&gt;
**Voice Stress Analyzer - +2 to Human Perception and Interrogation&lt;br /&gt;
*Light tattoo - Subdermal patches store light and project colored tattoos under the skin. (Open illuminated manuscript at the small of her back.)&lt;br /&gt;
*Skinwatch - Subdermally implanted LED watch.&lt;br /&gt;
*Techhair - Color-light-emitting artificial hair.  +2 to Personal Grooming if combines with Chemskin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Money &amp;amp; Lifestyle ===&lt;br /&gt;
*Eddies On-Hand: 10&lt;br /&gt;
*Bank Account(s): haha no&lt;br /&gt;
*Lifestyle &amp;amp; Time Left: Cargo container/K&amp;amp;S, 1 mo&lt;br /&gt;
*Favors Owed&lt;br /&gt;
**To You:&lt;br /&gt;
**To Others:&lt;br /&gt;
*Debts Owed&lt;br /&gt;
**To You:&lt;br /&gt;
**To Others:&lt;br /&gt;
*Workshops:&lt;br /&gt;
**Laptop for A/V production&lt;br /&gt;
&lt;br /&gt;
=== Fashion ===&lt;br /&gt;
*Fashionware: Biomonitor, Chemskin, Skinwatch, Techhair&lt;br /&gt;
*Clothing:&lt;br /&gt;
**Bottoms:&lt;br /&gt;
***Generic Chic, Bag Lady Chic&lt;br /&gt;
**Footwear:&lt;br /&gt;
***Generic Chic, Bag Lady Chic&lt;br /&gt;
**Jackets:&lt;br /&gt;
***Generic Chic, Bag Lady Chic&lt;br /&gt;
**Mirrorshades:&lt;br /&gt;
***Generic Chic, Bag Lady Chic&lt;br /&gt;
**Tops:&lt;br /&gt;
***Generic Chic, Bag Lady Chic&lt;br /&gt;
**Jewelry:&lt;br /&gt;
***Generic Chic&lt;br /&gt;
**Hats:&lt;br /&gt;
***Generic Chic&lt;br /&gt;
&lt;br /&gt;
=== Gear ===&lt;br /&gt;
*Audio recorder - Records up to 24 hours of sound on 1 memory chip&lt;br /&gt;
*Computer - laptop workstation&lt;br /&gt;
*Flashlight - 100m beam of light, lasts 10 hours per charge&lt;br /&gt;
*Radio scanner/Music player - play recorded music or tune into radio bands within 1 mile&lt;br /&gt;
*Scramble/Descrambler - encrypt and decrypt communications&lt;br /&gt;
*Video Camera - Record up to 12 hours of audio and video on a memory chip&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
*Agent - smartphone. +2 to Library Search.&lt;br /&gt;
*Binoculars - Good for seeing far away, x2 or x3 magnification&lt;br /&gt;
*Smart Glasses - technologically enhanced glasses.  2 slots for Cyberoptics&lt;br /&gt;
**Chyron - Projects subscreen unto user&#039;s field of vision.&lt;br /&gt;
*Umbrella - Negates acid rain, +2 to resistance check to blood rain.  (Latex black)&lt;br /&gt;
&lt;br /&gt;
=== Armor ===&lt;br /&gt;
*Worn, Head: Light Armorjack 11/11&lt;br /&gt;
*Worn, Body: Light Armorjack 11/11&lt;br /&gt;
*Worn when in the field&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
&lt;br /&gt;
*Unarmed:&lt;br /&gt;
**To Hit: 1d10+9 Damage: 2D6&lt;br /&gt;
*Ammunition:&lt;br /&gt;
**V. Heavy Pistol - Basic - 50&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-left: 0px; margin-right: auto;&amp;quot;&lt;br /&gt;
|+ Ranged Weapons&lt;br /&gt;
|-&lt;br /&gt;
! V. Heavy Pistol !! To Hit: 1d10+10 !! Damage: 4D6 !! Ammo: 8 !! ROF: 1 !! Hands: 1 !! Concealable: No&lt;br /&gt;
|-&lt;br /&gt;
! Range Band !! 0-6 !! 7-12 !! 13-25 !! 26-50 !! 51-100 !! 101-200 !! 201-400 !! 401-800&lt;br /&gt;
|-&lt;br /&gt;
! DV !! 13 !! 15 !! 20 !! 25 !! 30 !! 30 !! N/A !! N/A&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=CPRED_Future_So_Dark:_Jaelyn_Rostova&amp;diff=445075</id>
		<title>CPRED Future So Dark: Jaelyn Rostova</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=CPRED_Future_So_Dark:_Jaelyn_Rostova&amp;diff=445075"/>
		<updated>2023-10-18T19:20:14Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: added images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:N0irKitty2.jpg|600px|thumb|right|sneaking around]]&lt;br /&gt;
[[File:N0irKitty1.jpg|600px|thumb|right|on her channel]]&lt;br /&gt;
&lt;br /&gt;
== Background Details ==&lt;br /&gt;
*Real Name: Jaelyn Rostova&lt;br /&gt;
*Street Name: Kitty&lt;br /&gt;
*Byline: N0irKitten&lt;br /&gt;
*Role: Media&lt;br /&gt;
&lt;br /&gt;
=== Looks ===&lt;br /&gt;
*Medium-height woman with an hourglass figure, long platinum blonde hair (usually), and green eyes.&lt;br /&gt;
*Usually found wearing slinky dresses and heavy but immaculate makeup OR &lt;br /&gt;
*dark, weatherbeaten infiltration gear.&lt;br /&gt;
*No obvious cyber.&lt;br /&gt;
*Carries a pistol, often uses it as a prop, but also looks like she knows how to use it.&lt;br /&gt;
*Can&#039;t stand cigarettes, but often carrying an e-cig which might be loaded with various substances.&lt;br /&gt;
&lt;br /&gt;
=== Background ===&lt;br /&gt;
*Grew up in the H4 in Santo Domingo&lt;br /&gt;
*Attended the Biotechnica &#039;charity&#039; school, got tapped for a communications track&lt;br /&gt;
*Realized she was being trained to be a corpo shill but that was better than being stuck in the warrens&lt;br /&gt;
*Spent a day off taking her little brother Alec to play in what passed for a city park (hey, it&#039;s outside at least) and was recording him when he got run over by a teenager whose corpo father (an exec in Raven Microcyber) pretty much bribed the NCPD to bury the case by reporting that &#039;eyewitnesses&#039; said the kid jumped out in front of the car.&lt;br /&gt;
*Dropped her first big independent story as an expose on the affair, showing exactly what happened and tracing documents revealing the coverup (after spending all her corpo mouthpiece savings on bribes and a netrunner to get access and confirm some transactions).&lt;br /&gt;
*Also stirred a little shit with Trauma Team, since the corpo brat&#039;s platinum coverage had TT checking over him first (he wrapped his car around a power pole after and got bruised up) before moving on to her bronze-plan brother (which she&#039;d just bought for him), and then it was too late.&lt;br /&gt;
*Raven dumped the exec because of the bad PR and the brat never saw the inside of a jail but at least got kicked out of his cushy corp school.&lt;br /&gt;
*The article made her toxic for corporate employment, too, but the rush of street acclaim she got for her first hitpiece made her hungry for more anyway. And if she has to help corpo swine dig up dirt on each other and do some edgerunning to make ends meet before she gets big, well..&lt;br /&gt;
&lt;br /&gt;
=== Connections ===&lt;br /&gt;
&lt;br /&gt;
*Friend - &#039;&#039;&#039;Buck Dresden&#039;&#039;&#039;&lt;br /&gt;
**Retired PI&lt;br /&gt;
**Mentor figure. source of advice and semi-reliable contacts, some of whom are even still alive.&lt;br /&gt;
*Friend - &#039;&#039;&#039;Eirika Kohl&#039;&#039;&#039;&lt;br /&gt;
**IT Tech at N54 News&lt;br /&gt;
**Friend made during Jaelyn&#039;s brief career as a corporate shill.  Wants the truth to come out.  Can occasionally hand her bits of info from suppressed news stories.&lt;br /&gt;
*Enemy - &#039;&#039;&#039;Mori Yukikaze&#039;&#039;&#039;&lt;br /&gt;
**Tyger Claws Enforcer&lt;br /&gt;
**Kitty met Mori at a nightclub, and they flirted, but once Kitty found out that Mori was a Tyger Claw she shut her down in front of her chooms, causing a loss of face that still stings Mori to this day.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
*Role Ability: Credibility 4&lt;br /&gt;
*LUCK: 6/6&lt;br /&gt;
*MOVE:5&lt;br /&gt;
*BODY:5&lt;br /&gt;
*HP: 40/40&lt;br /&gt;
*Seriously Wounded: -2 to all actions at 20.&lt;br /&gt;
*Death Save: 5&lt;br /&gt;
*Critical Injuries: n/a&lt;br /&gt;
*Improvement Points: 0&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|- style=&amp;quot;font-weight:bold; color:#fe0000;&amp;quot;&lt;br /&gt;
! INT&lt;br /&gt;
! 8&lt;br /&gt;
! Base&lt;br /&gt;
! Cool&lt;br /&gt;
! 7&lt;br /&gt;
! Base&lt;br /&gt;
|-&lt;br /&gt;
| Composition&lt;br /&gt;
| 4&lt;br /&gt;
| 12&lt;br /&gt;
| Bribery&lt;br /&gt;
| 4&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Deduction&lt;br /&gt;
| 4&lt;br /&gt;
| 12&lt;br /&gt;
| Interrogation&lt;br /&gt;
| 6&lt;br /&gt;
| 13 (15)&lt;br /&gt;
|-&lt;br /&gt;
| Education&lt;br /&gt;
| 4&lt;br /&gt;
| 12&lt;br /&gt;
| Personal Grooming&lt;br /&gt;
| 2&lt;br /&gt;
| 9 (11)&lt;br /&gt;
|-&lt;br /&gt;
| Language (English)&lt;br /&gt;
| 4&lt;br /&gt;
| 12&lt;br /&gt;
| Persuasion&lt;br /&gt;
| 4&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Language (Streetslang)&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Library Search&lt;br /&gt;
| 4&lt;br /&gt;
| 12 (14)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Lip Reading&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Local Expert (Heywood)&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Local Expert (The Glen)&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Perception&lt;br /&gt;
| 4&lt;br /&gt;
| 12&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;font-weight:bold; color:#fe0000;&amp;quot;&lt;br /&gt;
| REF&lt;br /&gt;
| 6&lt;br /&gt;
| Base&lt;br /&gt;
| Will&lt;br /&gt;
| 6&lt;br /&gt;
| Base&lt;br /&gt;
|-&lt;br /&gt;
| Handgun&lt;br /&gt;
| 4&lt;br /&gt;
| 10&lt;br /&gt;
| Concentration&lt;br /&gt;
| 4&lt;br /&gt;
| 10&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; color:#fe0000;&amp;quot;&lt;br /&gt;
| DEX&lt;br /&gt;
| 7&lt;br /&gt;
| Base&lt;br /&gt;
| TECH&lt;br /&gt;
| 4&lt;br /&gt;
| Base&lt;br /&gt;
|-&lt;br /&gt;
| Athletics&lt;br /&gt;
| 4&lt;br /&gt;
| 11&lt;br /&gt;
| First Aid&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Brawling&lt;br /&gt;
| 2&lt;br /&gt;
| 9&lt;br /&gt;
| Photography/Film&lt;br /&gt;
| 4&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Evasion&lt;br /&gt;
| 4&lt;br /&gt;
| 11&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Stealth&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;font-weight:bold; color:#fe0000;&amp;quot;&lt;br /&gt;
| EMP&lt;br /&gt;
| 7&lt;br /&gt;
| Base&lt;br /&gt;
| Humanity&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Human Perception&lt;br /&gt;
| 6&lt;br /&gt;
| 13 (15)&lt;br /&gt;
| Current: 70&lt;br /&gt;
| Maximum: 80&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Conversation&lt;br /&gt;
| 6&lt;br /&gt;
| 13&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Assets ==&lt;br /&gt;
&lt;br /&gt;
=== Reputation ===&lt;br /&gt;
*Reputation:&lt;br /&gt;
**Event:&lt;br /&gt;
**Event:&lt;br /&gt;
**Event:&lt;br /&gt;
&lt;br /&gt;
===Cyberware===&lt;br /&gt;
*List&lt;br /&gt;
*Things&lt;br /&gt;
*Here&lt;br /&gt;
&lt;br /&gt;
=== Money &amp;amp; Lifestyle ===&lt;br /&gt;
*Eddies On-Hand:&lt;br /&gt;
*Bank Account(s): ???&lt;br /&gt;
*Lifestyle &amp;amp; Time Left:&lt;br /&gt;
*Favors Owed&lt;br /&gt;
**To You:&lt;br /&gt;
**To Others:&lt;br /&gt;
*Debts Owed&lt;br /&gt;
**To You:&lt;br /&gt;
**To Others:&lt;br /&gt;
*Workshops:&lt;br /&gt;
**???&lt;br /&gt;
**???&lt;br /&gt;
&lt;br /&gt;
=== Fashion ===&lt;br /&gt;
*Fashionware:&lt;br /&gt;
*Clothing:&lt;br /&gt;
&lt;br /&gt;
=== Gear ===&lt;br /&gt;
*List&lt;br /&gt;
*Stuff&lt;br /&gt;
*Here&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
*List&lt;br /&gt;
*Tools&lt;br /&gt;
*Here&lt;br /&gt;
&lt;br /&gt;
=== Armor ===&lt;br /&gt;
*Stored:&lt;br /&gt;
*Worn, Head:&lt;br /&gt;
*Worn, Body:&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
*Melee Weapon:&lt;br /&gt;
**To Hit: 1d10+XX Damage: YD6&lt;br /&gt;
*Melee Weapon:&lt;br /&gt;
**To Hit: 1d10+XX Damage: YD6&lt;br /&gt;
*Unarmed:&lt;br /&gt;
**To Hit: 1d10+XX Damage: YD6&lt;br /&gt;
*Ammunition:&lt;br /&gt;
**One Type&lt;br /&gt;
**Two Type&lt;br /&gt;
**Red Type&lt;br /&gt;
**Blue Type&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-left: 0px; margin-right: auto;&amp;quot;&lt;br /&gt;
|+ Ranged Weapons&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Name !! To Hit: 1d10+XX !! Damage: YD6 !! Ammo: !! ROF !! Hands !! Concealable&lt;br /&gt;
|-&lt;br /&gt;
! Range Band !! 0-6 !! 7-12 !! 13-25 !! 26-50 !! 51-100 !! 101-200 !! 201-400 !! 401-800&lt;br /&gt;
|-&lt;br /&gt;
! DV !! AA !! BB !! CC !! DD !! EE !! FF !! GG !! HH&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Name !! To Hit: 1d10+XX !! Damage: YD6 !! Ammo: !! ROF !! Hands !! Concealable&lt;br /&gt;
|-&lt;br /&gt;
! Range Band !! 0-6 !! 7-12 !! 13-25 !! 26-50 !! 51-100 !! 101-200 !! 201-400 !! 401-800&lt;br /&gt;
|-&lt;br /&gt;
! DV !! AA !! BB !! CC !! DD !! EE !! FF !! GG !! HH&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:N0irKitty1.jpg&amp;diff=445074</id>
		<title>File:N0irKitty1.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:N0irKitty1.jpg&amp;diff=445074"/>
		<updated>2023-10-18T19:16:04Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:N0irKitty2.jpg&amp;diff=445073</id>
		<title>File:N0irKitty2.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:N0irKitty2.jpg&amp;diff=445073"/>
		<updated>2023-10-18T19:15:46Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=CPRED_Future_So_Dark:_Jaelyn_Rostova&amp;diff=444994</id>
		<title>CPRED Future So Dark: Jaelyn Rostova</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=CPRED_Future_So_Dark:_Jaelyn_Rostova&amp;diff=444994"/>
		<updated>2023-10-18T05:46:12Z</updated>

		<summary type="html">&lt;p&gt;Squidheadjax: /* Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
== Background Details ==&lt;br /&gt;
*Real Name: Jaelyn Rostova&lt;br /&gt;
*Street Name: Kitty&lt;br /&gt;
*Byline: N0irKitten&lt;br /&gt;
*Role: Media&lt;br /&gt;
&lt;br /&gt;
=== Looks ===&lt;br /&gt;
*Medium-height woman with an hourglass figure, long platinum blonde hair (usually), and green eyes.&lt;br /&gt;
*Usually found wearing slinky dresses and heavy but immaculate makeup OR &lt;br /&gt;
*dark, weatherbeaten infiltration gear.&lt;br /&gt;
*No obvious cyber.&lt;br /&gt;
*Carries a pistol, often uses it as a prop, but also looks like she knows how to use it.&lt;br /&gt;
*Can&#039;t stand cigarettes, but often carrying an e-cig which might be loaded with various substances.&lt;br /&gt;
&lt;br /&gt;
=== Background ===&lt;br /&gt;
*Grew up in the H4 in Santo Domingo&lt;br /&gt;
*Attended the Biotechnica &#039;charity&#039; school, got tapped for a communications track&lt;br /&gt;
*Realized she was being trained to be a corpo shill but that was better than being stuck in the warrens&lt;br /&gt;
*Spent a day off taking her little brother Alec to play in what passed for a city park (hey, it&#039;s outside at least) and was recording him when he got run over by a teenager whose corpo father (an exec in Raven Microcyber) pretty much bribed the NCPD to bury the case by reporting that &#039;eyewitnesses&#039; said the kid jumped out in front of the car.&lt;br /&gt;
*Dropped her first big independent story as an expose on the affair, showing exactly what happened and tracing documents revealing the coverup (after spending all her corpo mouthpiece savings on bribes and a netrunner to get access and confirm some transactions).&lt;br /&gt;
*Also stirred a little shit with Trauma Team, since the corpo brat&#039;s platinum coverage had TT checking over him first (he wrapped his car around a power pole after and got bruised up) before moving on to her bronze-plan brother (which she&#039;d just bought for him), and then it was too late.&lt;br /&gt;
*Raven dumped the exec because of the bad PR and the brat never saw the inside of a jail but at least got kicked out of his cushy corp school.&lt;br /&gt;
*The article made her toxic for corporate employment, too, but the rush of street acclaim she got for her first hitpiece made her hungry for more anyway. And if she has to help corpo swine dig up dirt on each other and do some edgerunning to make ends meet before she gets big, well..&lt;br /&gt;
&lt;br /&gt;
=== Connections ===&lt;br /&gt;
&lt;br /&gt;
*Friend - &#039;&#039;&#039;Buck Dresden&#039;&#039;&#039;&lt;br /&gt;
**Retired PI&lt;br /&gt;
**Mentor figure. source of advice and semi-reliable contacts, some of whom are even still alive.&lt;br /&gt;
*Friend - &#039;&#039;&#039;Eirika Kohl&#039;&#039;&#039;&lt;br /&gt;
**IT Tech at N54 News&lt;br /&gt;
**Friend made during Jaelyn&#039;s brief career as a corporate shill.  Wants the truth to come out.  Can occasionally hand her bits of info from suppressed news stories.&lt;br /&gt;
*Enemy - &#039;&#039;&#039;Mori Yukikaze&#039;&#039;&#039;&lt;br /&gt;
**Tyger Claws Enforcer&lt;br /&gt;
**Kitty met Mori at a nightclub, and they flirted, but once Kitty found out that Mori was a Tyger Claw she shut her down in front of her chooms, causing a loss of face that still stings Mori to this day.&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
*Role Ability: Credibility 4&lt;br /&gt;
*LUCK: 6/6&lt;br /&gt;
*MOVE:5&lt;br /&gt;
*BODY:5&lt;br /&gt;
*HP: 40/40&lt;br /&gt;
*Seriously Wounded: -2 to all actions at 20.&lt;br /&gt;
*Death Save: 5&lt;br /&gt;
*Critical Injuries: n/a&lt;br /&gt;
*Improvement Points: 0&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|- style=&amp;quot;font-weight:bold; color:#fe0000;&amp;quot;&lt;br /&gt;
! INT&lt;br /&gt;
! 8&lt;br /&gt;
! Base&lt;br /&gt;
! Cool&lt;br /&gt;
! 7&lt;br /&gt;
! Base&lt;br /&gt;
|-&lt;br /&gt;
| Composition&lt;br /&gt;
| 4&lt;br /&gt;
| 12&lt;br /&gt;
| Bribery&lt;br /&gt;
| 4&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Deduction&lt;br /&gt;
| 4&lt;br /&gt;
| 12&lt;br /&gt;
| Interrogation&lt;br /&gt;
| 6&lt;br /&gt;
| 13 (15)&lt;br /&gt;
|-&lt;br /&gt;
| Education&lt;br /&gt;
| 4&lt;br /&gt;
| 12&lt;br /&gt;
| Personal Grooming&lt;br /&gt;
| 2&lt;br /&gt;
| 9 (11)&lt;br /&gt;
|-&lt;br /&gt;
| Language (English)&lt;br /&gt;
| 4&lt;br /&gt;
| 12&lt;br /&gt;
| Persuasion&lt;br /&gt;
| 4&lt;br /&gt;
| 11&lt;br /&gt;
|-&lt;br /&gt;
| Language (Streetslang)&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Library Search&lt;br /&gt;
| 4&lt;br /&gt;
| 12 (14)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Lip Reading&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Local Expert (Heywood)&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Local Expert (The Glen)&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Perception&lt;br /&gt;
| 4&lt;br /&gt;
| 12&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;font-weight:bold; color:#fe0000;&amp;quot;&lt;br /&gt;
| REF&lt;br /&gt;
| 6&lt;br /&gt;
| Base&lt;br /&gt;
| Will&lt;br /&gt;
| 6&lt;br /&gt;
| Base&lt;br /&gt;
|-&lt;br /&gt;
| Handgun&lt;br /&gt;
| 4&lt;br /&gt;
| 10&lt;br /&gt;
| Concentration&lt;br /&gt;
| 4&lt;br /&gt;
| 10&lt;br /&gt;
|- style=&amp;quot;font-weight:bold; color:#fe0000;&amp;quot;&lt;br /&gt;
| DEX&lt;br /&gt;
| 7&lt;br /&gt;
| Base&lt;br /&gt;
| TECH&lt;br /&gt;
| 4&lt;br /&gt;
| Base&lt;br /&gt;
|-&lt;br /&gt;
| Athletics&lt;br /&gt;
| 4&lt;br /&gt;
| 11&lt;br /&gt;
| First Aid&lt;br /&gt;
| 2&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Brawling&lt;br /&gt;
| 2&lt;br /&gt;
| 9&lt;br /&gt;
| Photography/Film&lt;br /&gt;
| 4&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Evasion&lt;br /&gt;
| 4&lt;br /&gt;
| 11&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Stealth&lt;br /&gt;
| 3&lt;br /&gt;
| 10&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|- style=&amp;quot;font-weight:bold; color:#fe0000;&amp;quot;&lt;br /&gt;
| EMP&lt;br /&gt;
| 7&lt;br /&gt;
| Base&lt;br /&gt;
| Humanity&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Human Perception&lt;br /&gt;
| 6&lt;br /&gt;
| 13 (15)&lt;br /&gt;
| Current: 70&lt;br /&gt;
| Maximum: 80&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Conversation&lt;br /&gt;
| 6&lt;br /&gt;
| 13&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Assets ==&lt;br /&gt;
&lt;br /&gt;
=== Reputation ===&lt;br /&gt;
*Reputation:&lt;br /&gt;
**Event:&lt;br /&gt;
**Event:&lt;br /&gt;
**Event:&lt;br /&gt;
&lt;br /&gt;
===Cyberware===&lt;br /&gt;
*List&lt;br /&gt;
*Things&lt;br /&gt;
*Here&lt;br /&gt;
&lt;br /&gt;
=== Money &amp;amp; Lifestyle ===&lt;br /&gt;
*Eddies On-Hand:&lt;br /&gt;
*Bank Account(s): ???&lt;br /&gt;
*Lifestyle &amp;amp; Time Left:&lt;br /&gt;
*Favors Owed&lt;br /&gt;
**To You:&lt;br /&gt;
**To Others:&lt;br /&gt;
*Debts Owed&lt;br /&gt;
**To You:&lt;br /&gt;
**To Others:&lt;br /&gt;
*Workshops:&lt;br /&gt;
**???&lt;br /&gt;
**???&lt;br /&gt;
&lt;br /&gt;
=== Fashion ===&lt;br /&gt;
*Fashionware:&lt;br /&gt;
*Clothing:&lt;br /&gt;
&lt;br /&gt;
=== Gear ===&lt;br /&gt;
*List&lt;br /&gt;
*Stuff&lt;br /&gt;
*Here&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
*List&lt;br /&gt;
*Tools&lt;br /&gt;
*Here&lt;br /&gt;
&lt;br /&gt;
=== Armor ===&lt;br /&gt;
*Stored:&lt;br /&gt;
*Worn, Head:&lt;br /&gt;
*Worn, Body:&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
*Melee Weapon:&lt;br /&gt;
**To Hit: 1d10+XX Damage: YD6&lt;br /&gt;
*Melee Weapon:&lt;br /&gt;
**To Hit: 1d10+XX Damage: YD6&lt;br /&gt;
*Unarmed:&lt;br /&gt;
**To Hit: 1d10+XX Damage: YD6&lt;br /&gt;
*Ammunition:&lt;br /&gt;
**One Type&lt;br /&gt;
**Two Type&lt;br /&gt;
**Red Type&lt;br /&gt;
**Blue Type&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-left: 0px; margin-right: auto;&amp;quot;&lt;br /&gt;
|+ Ranged Weapons&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Name !! To Hit: 1d10+XX !! Damage: YD6 !! Ammo: !! ROF !! Hands !! Concealable&lt;br /&gt;
|-&lt;br /&gt;
! Range Band !! 0-6 !! 7-12 !! 13-25 !! 26-50 !! 51-100 !! 101-200 !! 201-400 !! 401-800&lt;br /&gt;
|-&lt;br /&gt;
! DV !! AA !! BB !! CC !! DD !! EE !! FF !! GG !! HH&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Name !! To Hit: 1d10+XX !! Damage: YD6 !! Ammo: !! ROF !! Hands !! Concealable&lt;br /&gt;
|-&lt;br /&gt;
! Range Band !! 0-6 !! 7-12 !! 13-25 !! 26-50 !! 51-100 !! 101-200 !! 201-400 !! 401-800&lt;br /&gt;
|-&lt;br /&gt;
! DV !! AA !! BB !! CC !! DD !! EE !! FF !! GG !! HH&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
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