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	<updated>2026-05-15T10:07:02Z</updated>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=SWADE_SavageRiftsPBP&amp;diff=435273</id>
		<title>SWADE SavageRiftsPBP</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SWADE_SavageRiftsPBP&amp;diff=435273"/>
		<updated>2023-03-27T00:38:34Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: /* The Heroes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Swade.SavageRiftsCover.jpg]]&lt;br /&gt;
&lt;br /&gt;
This WIKI is for the PBP game characters and any info that we want to track for the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== THE RULES ==&lt;br /&gt;
This game takes place in the classical &#039;&#039;&#039;Rifts®&#039;&#039;&#039; setting but using the &#039;&#039;&#039;Savage Worlds Adventure Edition&#039;&#039;&#039; rules and the intro of the &#039;&#039;&#039;Tomorrow League&#039;&#039;&#039; as a driving force behind the game.&lt;br /&gt;
&lt;br /&gt;
SETTING RULES (SWADE pg.)&lt;br /&gt;
* &#039;&#039;&#039;Born a Hero&#039;&#039;&#039;: Edges (and powers from them) at character creation. This does apply to the bonus Edge granted to Humans.&lt;br /&gt;
* &#039;&#039;&#039;Conviction&#039;&#039;&#039;: Heroes can gain Conviction Tokens which add a d6 to a Trait or damage roll; awarded for personal triumph or tragedy.&lt;br /&gt;
* &#039;&#039;&#039;More Skill Points&#039;&#039;&#039;: Start with 15 skill points at character creation.&lt;br /&gt;
* &#039;&#039;&#039;Wound Cap&#039;&#039;&#039;: Attacks never generate more than four Woundin a single hit; apply this limit before making Soak rolls.&lt;br /&gt;
&lt;br /&gt;
===Others specific for Savage Rifts®===&lt;br /&gt;
* &#039;&#039;&#039;Blaze of Glory&#039;&#039;&#039; - Declaring Blaze of Glory means the hero chooses the moment he is ready to die, and he expends everything he has left in a stunning display of power and determination for one last great ride into the sunset. This must happen before the end of the current session.&lt;br /&gt;
:In game terms, this manifests in the following ways:&lt;br /&gt;
: * Any and all effects of the attack triggering Blaze of Glory are completely negated. This includes being Shaken.&lt;br /&gt;
: * Once declared, the player receives three Bennies. He should use these sparingly as they are his insurance for lasting the rest of the session until his chosen moment comes.&lt;br /&gt;
: * The player continues to play, taking actions as normal. Once his Blaze of Glory scene and all of its circumstances are resolved, his character dies.&lt;br /&gt;
* &#039;&#039;&#039;Blood &amp;amp; Gore&#039;&#039;&#039; - Mega Damage attacks inflict Gritty Damage (per the ‘’Savage Worlds Setting Rule’’) on any target not protected by MDC armor. Characters also suffer Wound penalties when attempting to provide medical aid; a healer must subtract his patient’s Wound levels from his skill roll. However, a Wounded character trying to heal his own injuries ignores patient Wound penalties and does not suffer from both effects (there is no double-jeopardy for self-tended Wound penalties).&lt;br /&gt;
* &#039;&#039;&#039;Death &amp;amp; Defeat&#039;&#039;&#039; - When making Vigor rolls for Incapacitation, a Critical Failure or total Vigor check of 1 or less results in a roll on the &#039;&#039;&#039;&#039;&#039;Death &amp;amp; Defeat Table&#039;&#039;&#039;&#039;&#039; (Team Tomorrow Player&#039;s Guide pg, 117).&lt;br /&gt;
* &#039;&#039;&#039;Siphoning PPE&#039;&#039;&#039; - see Team Tomorrow Player&#039;s Guide pg. 116-7&lt;br /&gt;
* &#039;&#039;&#039;Technical Difficulties&#039;&#039;&#039; - Whenever a device suffers a Critical Failure, roll a d6 and consult the &#039;&#039;&#039;&#039;&#039;Technical Difficulty Table&#039;&#039;&#039;&#039;&#039; (Team Tomorrow Player&#039;s Guide pg. 118)&lt;br /&gt;
=== Setting Rules from Atlantis &amp;amp; the Demon Sea ===&lt;br /&gt;
* &#039;&#039;&#039;Underwater Adventures&#039;&#039;&#039; &lt;br /&gt;
:* Penalties - Races without the Aquatic ability are physically disoriented underwater. This means Pace is halved and they suffer -2 to Agility and Agility based skills (-1 for Semi-Aquodic)&lt;br /&gt;
: * Depth Tolerance (see A&amp;amp;DS pg. 79)&lt;br /&gt;
: * Underwater Combat - Effective and Ineffective (see A&amp;amp;DS pg. 71)&lt;br /&gt;
* &#039;&#039;&#039;NEW POWERS&#039;&#039;&#039; - &#039;&#039;Energy Destruction, Remote Viewing&#039;&#039; (See A&amp;amp;DS pg. 79)&lt;br /&gt;
&lt;br /&gt;
== Character Creation ==&lt;br /&gt;
Use any of the following Sourcebooks -- he Tomorrow Legion Player’s Guide [TLPG], Arcane and Mysticism [A&amp;amp;M], Atlantis &amp;amp; the Demon Sea [A&amp;amp;DS], Blood and Bane [B&amp;amp;B], Empire of Humanity [EoH], Field Guide of the Tomorrow League [FGTL]&lt;br /&gt;
&lt;br /&gt;
So any characters Icon/MARS. races, gear, edge and hindrances from any of these books is totally 100% allowed. Just to make it easier for me if you do use anything but the SWADE or the Team Tomorrow Players Guide just make a note of where you got your character or edge or gear from.&lt;br /&gt;
=== STEPS ===&lt;br /&gt;
* Standard Character Steps as recorded on &#039;&#039;&#039;The Tomorrow League&#039;s Players Guide&#039;&#039;&#039; page 14 along with Setting Rules on extra Skills.&lt;br /&gt;
* For this game I am allowing the heroes to pick their own Heroic Journey results.&lt;br /&gt;
* Also pick your own MARS Fortune and Glory. For the Personal Concept Option gains an additional pick on any Heroic Journey table of choice.&lt;br /&gt;
* Roll for any Starting Cash and Supplies on Hand. You can use the Dice Roller here or any online one you like, just post the results here.&lt;br /&gt;
* Common Languages of North America - Anglish (English spoken by most in NA), Spanish (mostly old Mexico Empire), Euro (German/Traix), Frank {Free Quebec), Chinese, Japanese, Atlantain (True Atlantean), Demongogian (demons, etc.), Dragonese/Elven, Dwarvish, Fairie Speak (fairy spirits), Gobblely (Goblins, Orc and Ogres), Techno-Can (tech papers and computer programming) plus various a various D-Bee native languages&lt;br /&gt;
:* All characters start with their Native Language at a d8 plus one other of choice at d6&lt;br /&gt;
* Roll or Pick your &#039;&#039;&#039;&#039;&#039;Narrative Hook&#039;&#039;&#039;&#039;&#039; (or come up with your own)&lt;br /&gt;
=== The Heroes ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Name&#039;&#039;&#039; || &#039;&#039;&#039;Played by...&#039;&#039;&#039; || &#039;&#039;&#039;Race&#039;&#039;&#039; || &#039;&#039;&#039;Icon&#039;&#039;&#039; || &#039;&#039;&#039;Rank&#039;&#039;&#039; || &#039;&#039;&#039;Wounds&#039;&#039;&#039; || &#039;&#039;&#039;Fatigue&#039;&#039;&#039; || &#039;&#039;&#039;Benny&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Tetrius Lexington Clarke | &#039;&#039;&#039;Tetrius Lexington Clarke&#039;&#039;&#039;]] || @Archer || Human || Tech Wizard || Novice || 0/3 || 0/2 || 3/3 &lt;br /&gt;
|-&lt;br /&gt;
| [[Dr. Perspicacity “Perry” Harper | &#039;&#039;&#039;Dr. Perspicacity “Perry” Harper&#039;&#039;&#039;]] || @Garyfury || Human || Rogue Scholar || Seasoned || 0/3 || 0/2 || 3/3 &lt;br /&gt;
|-&lt;br /&gt;
| [[Doctor Charles Davis | &#039;&#039;&#039;Doctor Charles Davis&#039;&#039;&#039;]] || @The Watcher || Demigod || Super || Novice || 0/3 || 0/2 || 3/3 &lt;br /&gt;
|-&lt;br /&gt;
| [[Taryn Horned Dragon Hatchling | &#039;&#039;&#039;Taryn&#039;&#039;&#039;]] || @Dawgstar || Horned Dragon || Hatchling || Novice || 0/4 || 0/2 || 3/3 &lt;br /&gt;
|-&lt;br /&gt;
| [[Harrison Gordon Cyborg | &#039;&#039;&#039;Harrison Gordon&#039;&#039;&#039;]] || @Shadeling || Human || Combat Cyborg || |Novice || 0/3 || 0/2 || 3/3 &lt;br /&gt;
|-&lt;br /&gt;
| [[Arctus | &#039;&#039;&#039;Arctus&#039;&#039;&#039;]] || @stinkyfool || Human || Shifter || Novice || 0/3 || 0/2 || 3/3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Important NPC ==&lt;br /&gt;
[[ Enlynn Nahlolath | &#039;&#039;&#039;Enlynn Nahlolath&#039;&#039;&#039;, ]] &#039;&#039;Lemurian Female Sea Druid&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[ Sindarin Waveborn | &#039;&#039;&#039;Sindarin Waveborn&#039;&#039;&#039;, ]] &#039;&#039;Elf Male Sailor&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[ | &#039;&#039;&#039;x&#039;&#039;&#039; ]]&lt;br /&gt;
  &lt;br /&gt;
[[ | &#039;&#039;&#039;x&#039;&#039;&#039; ]]&lt;br /&gt;
&lt;br /&gt;
== Treasure and Loot ==&lt;br /&gt;
xx&lt;br /&gt;
&lt;br /&gt;
== Castle Refugee ==&lt;br /&gt;
[[File:SWADE CastleRefugeePBP.png | 600px]]&lt;br /&gt;
&lt;br /&gt;
== Adventures Recap ==&lt;br /&gt;
xx&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Shadow_Fist&amp;diff=428841</id>
		<title>Shadow Fist</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Shadow_Fist&amp;diff=428841"/>
		<updated>2022-10-07T07:53:05Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: Created page with &amp;quot;Shadow Fist  Background: Craig Phipps grew up on the low side of the city, raised by his father who was always sick and tired from working. His mother was a faint memory (that...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Shadow Fist&lt;br /&gt;
&lt;br /&gt;
Background:&lt;br /&gt;
Craig Phipps grew up on the low side of the city, raised by his father who was always sick and tired from working. His mother was a faint memory (that might have only been imagination) that Craig&#039;s father never spoke of. Craig saw his father work himself to death, and he said that was not his path. Craig snuck and stole, using his small size to get in and out of places that held valuable things. One day he found himself in a strangely well appointed apartment off a dark alley where he tried to pocket a strange crystal. As he ran over the rooftops with it&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=SWADE.spers._ShadowStorm&amp;diff=428840</id>
		<title>SWADE.spers. ShadowStorm</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SWADE.spers._ShadowStorm&amp;diff=428840"/>
		<updated>2022-10-07T06:46:45Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: /* ‘’’THE HEROES’’’ */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Using the M&amp;amp;M3 super city of Emerald City[https://wiki.rpg.net/index.php/M%26M.EmeraldCityHeroes]&lt;br /&gt;
[[File:Supers.ShadowStorm.jpg]]&lt;br /&gt;
&lt;br /&gt;
For this game was a Dark of Occult inspired supers team. Heroes can be of any origin (the game will be set in Emerald City see WIKI one year after the Silver Storm. The city have few metahumans here before the Strom but now there are hundreds.  Many are Stormers, as they are called, but others have been drawn here).&lt;br /&gt;
&lt;br /&gt;
==‘’’THE HEROES’’’==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hero&#039;s Name&#039;&#039;&#039; || &#039;&#039;&#039;Played by...&#039;&#039;&#039; || &#039;&#039;&#039;Archetype&#039;&#039;&#039; || &#039;&#039;&#039;Parry&#039;&#039;&#039; || &#039;&#039;&#039;Toughness&#039;&#039;&#039; || &#039;&#039;&#039;Other&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| [https://docs.google.com/document/d/11j7i9ha5ShDZ_fn2qk9fAH3YVoqfz6inntgkMz8c90s/edit?usp=sharing &#039;&#039;&#039;The Silver Fang&#039;&#039;&#039;] || @Talisman  || Werewolf || 6/10 || 6/7 || xx&lt;br /&gt;
|-&lt;br /&gt;
| [[Ploaie | &#039;&#039;&#039;Ploaie&#039;&#039;&#039;]] ||   @Leliel || Weather Wizard || 4 || 4 || xz&lt;br /&gt;
|-&lt;br /&gt;
| [[xx | &#039;&#039;&#039;xx&#039;&#039;&#039;]] || @Naxuul|| Mythic swordsman || 9 || 11(1) || xx&lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Cloak | &#039;&#039;&#039;Cloak&#039;&#039;&#039;]] || @jolinaxas || Occult Investigator || 5 || 11(6) || xx &lt;br /&gt;
|-&lt;br /&gt;
| [[Shadow Fist | &#039;&#039;&#039;Shadow Fist&#039;&#039;&#039;]]  || @stinkfool  || Fighter and Reformed Thief || xx || xx || xx &lt;br /&gt;
|-&lt;br /&gt;
| [[xx | &#039;&#039;&#039;xx&#039;&#039;&#039;]] || @Dudley Do-Right || demon? || xx || xx || xx &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Manor House base==&lt;br /&gt;
[[File:Super.BaseInterior.jpg]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Advantage&#039;&#039;&#039;: Mentor - The base is managed by an exceptional individual. He or she might be a butler, a retired super hero, a beloved relative of one or more of the team, an incredibly advanced AI, an alien presence, or even a ghostly spirit. The GM should create an appropriate Wild Card character and use him or her to support the team in their adventures. At the start of each session, randomly choose one player character. Continue to do so each session until every player has been chosen once, then start again.&lt;br /&gt;
&lt;br /&gt;
That character may recite a brief tale of the mentor’s guidance or inspiration to gain Conviction that must be used on some action relevant to the anecdote. If the Conviction isn’t used by the end of the adventure, it’s lost.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Complications&#039;&#039;&#039;: Intruders - The headquarters is frequently invaded by creatures from other dimensions beneath the earth, the spirit world, etc. The :may sit above an old burial ground, uncharted tunnels, or portals to another world.&lt;br /&gt;
&lt;br /&gt;
The foes occasionally find their way in to cause trouble, steal equipment, or even attack. They may be molemen, demons, a subterranean&lt;br /&gt;
race, beasts from an adjacent dimension, ghosts, or a rogue AI.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Form&#039;&#039;&#039;: Manor House&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Upgrades&#039;&#039;&#039;: Occult Library - Masters of mystic arts can consult the rare tomes kept within this powerful library. Those allowed to access these texts add +2 to their Occult rolls.&lt;br /&gt;
&lt;br /&gt;
==Character Creation== &lt;br /&gt;
Standard Novice character creation per &#039;&#039;&#039;SWADE&#039;&#039;&#039; core pages 9-11 (but with setting rules below for More Skill points and Multi Languages along with characters can take up to 6 points of Hindrances instead of 4). &lt;br /&gt;
&lt;br /&gt;
From the &#039;&#039;&#039;Supers Companion&#039;&#039;&#039; using the Super Power level of III (45points) but I want to kind of limit the Power Limit to 10 points (or with the Edge “The Best there is” increase for one power up to 15 points).&lt;br /&gt;
&lt;br /&gt;
==SETTING RULES==&lt;br /&gt;
Born a Hero (SW), Comic Book Combat (SPC), Conviction (SW),Creative Combat (SW), Death &amp;amp; Defeat (SPC), Fanatics (SW), High Adventure (SW), Larger than Life (SPC), Mega Destruction (SPC), More Skill Points (SW), Multiple Languages (SW), Never Surrender (SPC), No Finishing Moves (SPC), Throwdown (SPC), Villainous Conviction (SPC), Wound Cap (SW)&lt;br /&gt;
&lt;br /&gt;
==GHOST TOWN==&lt;br /&gt;
Game setting and first adventure…&lt;br /&gt;
&lt;br /&gt;
Recognizing that &#039;&#039;&#039;Emerald City&#039;&#039;&#039; needs heroes, especially of the more mythical bend, &#039;&#039;&#039;Eldrich&#039;&#039;&#039;, Earth’s Master Mage and mystic guardian of this dimension has approached each of the heroes individually along with  , local philanthropist &#039;&#039;&#039;Maximillian Mars&#039;&#039;&#039;, billionaire CEO of &#039;&#039;&#039;MarsTech&#039;&#039;&#039;, has put his wealth, resources, and influence behind an effort to cultivate and support superheroes in the City of Destiny.&lt;br /&gt;
&lt;br /&gt;
Together they are providing those willing to take up the challenges awaiting them with both mythical and high-tech support and a headquarters along with government backing provided by American Elite Government Intervention Service (&#039;&#039;&#039;AEGIS&#039;&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
Emerald City needs heroes! Will you answer the call?&lt;br /&gt;
&lt;br /&gt;
For the first game/adventure the heroes are called to their new headquarters where they will meet Eldrich’s ally and friend and the team contact &#039;&#039;&#039;Doctor Clock&#039;&#039;&#039; for their first mission. He has detected a mythical threat at the &#039;&#039;&#039;Midnight Museum&#039;&#039;&#039; (the city’s Native American Cultural Center and museum of local and regional tribes) this night. &lt;br /&gt;
&lt;br /&gt;
During his beefing a call comes over police radio about a break in at the museum but tonight is also the first night of &#039;&#039;&#039;Sound and Fury&#039;&#039;&#039;, Emerald City’s annual music festival, and the &#039;&#039;&#039;E.C.P.D.&#039;&#039;&#039; is focused on maintaining order at the rowdy opening concert and they are expecting a long delay before they can deal with the situation there. A terrible rain storm has blown in early tonight (it is 2am when the heroes are summoned by Dr. Clock) is complicating things for everyone.&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Velloq&amp;diff=416493</id>
		<title>HtCB The Bleeding Heart:Main Page: Velloq</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Velloq&amp;diff=416493"/>
		<updated>2022-01-28T06:02:47Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: /* Active Beats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Velloq&lt;br /&gt;
=Class=&lt;br /&gt;
Deadwalker&lt;br /&gt;
&lt;br /&gt;
=Questions=&lt;br /&gt;
Once a private detective, Velloq was no stranger to death. He and it became even more acquainted after a run-in and an incident of bad luck ended with him being tossed from Perch. And that was the end of One-Eyed Velloq, at least as far as the City Above is concerned. Waking up, deep beneath Spire and drowning in the Grey, Velloq only lives thanks to the intervention of dangerous and cthonic forces (I haven&#039;t decided who yet). &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
• Who, or what, are your masters? &amp;lt;br&amp;gt;&lt;br /&gt;
The Discarded, lost and forgotten gods of old rope and rusted blades &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• What do your masters want? &amp;lt;br&amp;gt;&lt;br /&gt;
Individually? To be used. In their current state, each individual god is week and without much thought or will, little more than &amp;lt;br&amp;gt; &lt;br /&gt;
packets of need. However, as a gestalt entity, the Discarded have developed a sort of alien cunning. They want to graduate from &amp;lt;br&amp;gt; &lt;br /&gt;
being godlings, barely considered or thought of, and graduate to the level of the other greater deities: Azure, the Moon  &amp;lt;br&amp;gt;&lt;br /&gt;
Beneath, etc. &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• How are your masters maintaining power over you? &amp;lt;br&amp;gt;&lt;br /&gt;
When they caught Velloq as he fell from the Spire, the Discarded bound his soul in ghostly ropes. They make their will known &amp;lt;br&amp;gt;&lt;br /&gt;
through jarring and painful tugs and pulls of this leash. If truly displeased, Velloq&#039;s masters can pull his limbs   &amp;lt;br&amp;gt;&lt;br /&gt;
 like a marionette.&amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• How do your masters contact you? &amp;lt;br&amp;gt;&lt;br /&gt;
Messages etched onto shards of rusted metal or burned into tatters of fabric, delivered by furtive looking people with ghostly ropes &amp;lt;br&amp;gt; only he can see tied around their necks. &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• Choose another player character. They have history with your masters too. What’s their relationship? &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Protections=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Stress=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Fallout=&lt;br /&gt;
&lt;br /&gt;
==Core Abilities==&lt;br /&gt;
Death Follows Close &amp;lt;br&amp;gt;&lt;br /&gt;
Enter the Grey &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Major Abilities==&lt;br /&gt;
Echoes &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Minor Abilities==&lt;br /&gt;
Absorb Memories (From Echoes) &amp;lt;br&amp;gt;&lt;br /&gt;
Last Rites &amp;lt;br&amp;gt;&lt;br /&gt;
Marked for Death &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Calling=&lt;br /&gt;
Forced&lt;br /&gt;
Ability: Collateral &amp;lt;Br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Active Beats=&lt;br /&gt;
&lt;br /&gt;
    Forge a friendship or romantic relationship with an NPC. &amp;lt;br&amp;gt;&lt;br /&gt;
    Perform a truly reprehensible act on behalf of your masters.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Fulfilled Beats==&lt;br /&gt;
&lt;br /&gt;
=Traits=&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Delve &amp;lt;br&amp;gt;&lt;br /&gt;
Hunt &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Domains==&lt;br /&gt;
Desolate &amp;lt;br&amp;gt;&lt;br /&gt;
Religion &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
Bag of Interesting Teeth (Desolate d6) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Greatsword (Kill D10, Tiring)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Velloq&amp;diff=416492</id>
		<title>HtCB The Bleeding Heart:Main Page: Velloq</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Velloq&amp;diff=416492"/>
		<updated>2022-01-28T06:01:40Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: /* Minor Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Velloq&lt;br /&gt;
=Class=&lt;br /&gt;
Deadwalker&lt;br /&gt;
&lt;br /&gt;
=Questions=&lt;br /&gt;
Once a private detective, Velloq was no stranger to death. He and it became even more acquainted after a run-in and an incident of bad luck ended with him being tossed from Perch. And that was the end of One-Eyed Velloq, at least as far as the City Above is concerned. Waking up, deep beneath Spire and drowning in the Grey, Velloq only lives thanks to the intervention of dangerous and cthonic forces (I haven&#039;t decided who yet). &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
• Who, or what, are your masters? &amp;lt;br&amp;gt;&lt;br /&gt;
The Discarded, lost and forgotten gods of old rope and rusted blades &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• What do your masters want? &amp;lt;br&amp;gt;&lt;br /&gt;
Individually? To be used. In their current state, each individual god is week and without much thought or will, little more than &amp;lt;br&amp;gt; &lt;br /&gt;
packets of need. However, as a gestalt entity, the Discarded have developed a sort of alien cunning. They want to graduate from &amp;lt;br&amp;gt; &lt;br /&gt;
being godlings, barely considered or thought of, and graduate to the level of the other greater deities: Azure, the Moon  &amp;lt;br&amp;gt;&lt;br /&gt;
Beneath, etc. &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• How are your masters maintaining power over you? &amp;lt;br&amp;gt;&lt;br /&gt;
When they caught Velloq as he fell from the Spire, the Discarded bound his soul in ghostly ropes. They make their will known &amp;lt;br&amp;gt;&lt;br /&gt;
through jarring and painful tugs and pulls of this leash. If truly displeased, Velloq&#039;s masters can pull his limbs   &amp;lt;br&amp;gt;&lt;br /&gt;
 like a marionette.&amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• How do your masters contact you? &amp;lt;br&amp;gt;&lt;br /&gt;
Messages etched onto shards of rusted metal or burned into tatters of fabric, delivered by furtive looking people with ghostly ropes &amp;lt;br&amp;gt; only he can see tied around their necks. &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• Choose another player character. They have history with your masters too. What’s their relationship? &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Protections=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Stress=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Fallout=&lt;br /&gt;
&lt;br /&gt;
==Core Abilities==&lt;br /&gt;
Death Follows Close &amp;lt;br&amp;gt;&lt;br /&gt;
Enter the Grey &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Major Abilities==&lt;br /&gt;
Echoes &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Minor Abilities==&lt;br /&gt;
Absorb Memories (From Echoes) &amp;lt;br&amp;gt;&lt;br /&gt;
Last Rites &amp;lt;br&amp;gt;&lt;br /&gt;
Marked for Death &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Calling=&lt;br /&gt;
Forced&lt;br /&gt;
Ability: Collateral &amp;lt;Br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Active Beats=&lt;br /&gt;
&lt;br /&gt;
    Forge a friendship or romantic relationship with an NPC. &amp;lt;br&amp;gt;&lt;br /&gt;
    Receive orders from your masters.&amp;lt;br&amp;gt;&lt;br /&gt;
    Perform a truly reprehensible act on behalf of your masters.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Fulfilled Beats==&lt;br /&gt;
&lt;br /&gt;
=Traits=&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Delve &amp;lt;br&amp;gt;&lt;br /&gt;
Hunt &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Domains==&lt;br /&gt;
Desolate &amp;lt;br&amp;gt;&lt;br /&gt;
Religion &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
Bag of Interesting Teeth (Desolate d6) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Greatsword (Kill D10, Tiring)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Velloq&amp;diff=416491</id>
		<title>HtCB The Bleeding Heart:Main Page: Velloq</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Velloq&amp;diff=416491"/>
		<updated>2022-01-28T06:00:18Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: /* Major Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Velloq&lt;br /&gt;
=Class=&lt;br /&gt;
Deadwalker&lt;br /&gt;
&lt;br /&gt;
=Questions=&lt;br /&gt;
Once a private detective, Velloq was no stranger to death. He and it became even more acquainted after a run-in and an incident of bad luck ended with him being tossed from Perch. And that was the end of One-Eyed Velloq, at least as far as the City Above is concerned. Waking up, deep beneath Spire and drowning in the Grey, Velloq only lives thanks to the intervention of dangerous and cthonic forces (I haven&#039;t decided who yet). &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
• Who, or what, are your masters? &amp;lt;br&amp;gt;&lt;br /&gt;
The Discarded, lost and forgotten gods of old rope and rusted blades &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• What do your masters want? &amp;lt;br&amp;gt;&lt;br /&gt;
Individually? To be used. In their current state, each individual god is week and without much thought or will, little more than &amp;lt;br&amp;gt; &lt;br /&gt;
packets of need. However, as a gestalt entity, the Discarded have developed a sort of alien cunning. They want to graduate from &amp;lt;br&amp;gt; &lt;br /&gt;
being godlings, barely considered or thought of, and graduate to the level of the other greater deities: Azure, the Moon  &amp;lt;br&amp;gt;&lt;br /&gt;
Beneath, etc. &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• How are your masters maintaining power over you? &amp;lt;br&amp;gt;&lt;br /&gt;
When they caught Velloq as he fell from the Spire, the Discarded bound his soul in ghostly ropes. They make their will known &amp;lt;br&amp;gt;&lt;br /&gt;
through jarring and painful tugs and pulls of this leash. If truly displeased, Velloq&#039;s masters can pull his limbs   &amp;lt;br&amp;gt;&lt;br /&gt;
 like a marionette.&amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• How do your masters contact you? &amp;lt;br&amp;gt;&lt;br /&gt;
Messages etched onto shards of rusted metal or burned into tatters of fabric, delivered by furtive looking people with ghostly ropes &amp;lt;br&amp;gt; only he can see tied around their necks. &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• Choose another player character. They have history with your masters too. What’s their relationship? &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Protections=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Stress=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Fallout=&lt;br /&gt;
&lt;br /&gt;
==Core Abilities==&lt;br /&gt;
Death Follows Close &amp;lt;br&amp;gt;&lt;br /&gt;
Enter the Grey &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Major Abilities==&lt;br /&gt;
Echoes &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Minor Abilities==&lt;br /&gt;
&lt;br /&gt;
=Calling=&lt;br /&gt;
Forced&lt;br /&gt;
Ability: Collateral &amp;lt;Br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Active Beats=&lt;br /&gt;
&lt;br /&gt;
    Forge a friendship or romantic relationship with an NPC. &amp;lt;br&amp;gt;&lt;br /&gt;
    Receive orders from your masters.&amp;lt;br&amp;gt;&lt;br /&gt;
    Perform a truly reprehensible act on behalf of your masters.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Fulfilled Beats==&lt;br /&gt;
&lt;br /&gt;
=Traits=&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Delve &amp;lt;br&amp;gt;&lt;br /&gt;
Hunt &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Domains==&lt;br /&gt;
Desolate &amp;lt;br&amp;gt;&lt;br /&gt;
Religion &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
Bag of Interesting Teeth (Desolate d6) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Greatsword (Kill D10, Tiring)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Velloq&amp;diff=416490</id>
		<title>HtCB The Bleeding Heart:Main Page: Velloq</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Velloq&amp;diff=416490"/>
		<updated>2022-01-28T05:58:20Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: /* Calling */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Velloq&lt;br /&gt;
=Class=&lt;br /&gt;
Deadwalker&lt;br /&gt;
&lt;br /&gt;
=Questions=&lt;br /&gt;
Once a private detective, Velloq was no stranger to death. He and it became even more acquainted after a run-in and an incident of bad luck ended with him being tossed from Perch. And that was the end of One-Eyed Velloq, at least as far as the City Above is concerned. Waking up, deep beneath Spire and drowning in the Grey, Velloq only lives thanks to the intervention of dangerous and cthonic forces (I haven&#039;t decided who yet). &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
• Who, or what, are your masters? &amp;lt;br&amp;gt;&lt;br /&gt;
The Discarded, lost and forgotten gods of old rope and rusted blades &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• What do your masters want? &amp;lt;br&amp;gt;&lt;br /&gt;
Individually? To be used. In their current state, each individual god is week and without much thought or will, little more than &amp;lt;br&amp;gt; &lt;br /&gt;
packets of need. However, as a gestalt entity, the Discarded have developed a sort of alien cunning. They want to graduate from &amp;lt;br&amp;gt; &lt;br /&gt;
being godlings, barely considered or thought of, and graduate to the level of the other greater deities: Azure, the Moon  &amp;lt;br&amp;gt;&lt;br /&gt;
Beneath, etc. &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• How are your masters maintaining power over you? &amp;lt;br&amp;gt;&lt;br /&gt;
When they caught Velloq as he fell from the Spire, the Discarded bound his soul in ghostly ropes. They make their will known &amp;lt;br&amp;gt;&lt;br /&gt;
through jarring and painful tugs and pulls of this leash. If truly displeased, Velloq&#039;s masters can pull his limbs   &amp;lt;br&amp;gt;&lt;br /&gt;
 like a marionette.&amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• How do your masters contact you? &amp;lt;br&amp;gt;&lt;br /&gt;
Messages etched onto shards of rusted metal or burned into tatters of fabric, delivered by furtive looking people with ghostly ropes &amp;lt;br&amp;gt; only he can see tied around their necks. &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• Choose another player character. They have history with your masters too. What’s their relationship? &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Protections=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Stress=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Fallout=&lt;br /&gt;
&lt;br /&gt;
==Core Abilities==&lt;br /&gt;
Death Follows Close &amp;lt;br&amp;gt;&lt;br /&gt;
Enter the Grey &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Major Abilities==&lt;br /&gt;
&lt;br /&gt;
==Minor Abilities==&lt;br /&gt;
&lt;br /&gt;
=Calling=&lt;br /&gt;
Forced&lt;br /&gt;
Ability: Collateral &amp;lt;Br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Active Beats=&lt;br /&gt;
&lt;br /&gt;
    Forge a friendship or romantic relationship with an NPC. &amp;lt;br&amp;gt;&lt;br /&gt;
    Receive orders from your masters.&amp;lt;br&amp;gt;&lt;br /&gt;
    Perform a truly reprehensible act on behalf of your masters.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Fulfilled Beats==&lt;br /&gt;
&lt;br /&gt;
=Traits=&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Delve &amp;lt;br&amp;gt;&lt;br /&gt;
Hunt &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Domains==&lt;br /&gt;
Desolate &amp;lt;br&amp;gt;&lt;br /&gt;
Religion &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
Bag of Interesting Teeth (Desolate d6) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Greatsword (Kill D10, Tiring)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Velloq&amp;diff=416489</id>
		<title>HtCB The Bleeding Heart:Main Page: Velloq</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Velloq&amp;diff=416489"/>
		<updated>2022-01-28T05:57:11Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: /* Core Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Velloq&lt;br /&gt;
=Class=&lt;br /&gt;
Deadwalker&lt;br /&gt;
&lt;br /&gt;
=Questions=&lt;br /&gt;
Once a private detective, Velloq was no stranger to death. He and it became even more acquainted after a run-in and an incident of bad luck ended with him being tossed from Perch. And that was the end of One-Eyed Velloq, at least as far as the City Above is concerned. Waking up, deep beneath Spire and drowning in the Grey, Velloq only lives thanks to the intervention of dangerous and cthonic forces (I haven&#039;t decided who yet). &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
• Who, or what, are your masters? &amp;lt;br&amp;gt;&lt;br /&gt;
The Discarded, lost and forgotten gods of old rope and rusted blades &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• What do your masters want? &amp;lt;br&amp;gt;&lt;br /&gt;
Individually? To be used. In their current state, each individual god is week and without much thought or will, little more than &amp;lt;br&amp;gt; &lt;br /&gt;
packets of need. However, as a gestalt entity, the Discarded have developed a sort of alien cunning. They want to graduate from &amp;lt;br&amp;gt; &lt;br /&gt;
being godlings, barely considered or thought of, and graduate to the level of the other greater deities: Azure, the Moon  &amp;lt;br&amp;gt;&lt;br /&gt;
Beneath, etc. &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• How are your masters maintaining power over you? &amp;lt;br&amp;gt;&lt;br /&gt;
When they caught Velloq as he fell from the Spire, the Discarded bound his soul in ghostly ropes. They make their will known &amp;lt;br&amp;gt;&lt;br /&gt;
through jarring and painful tugs and pulls of this leash. If truly displeased, Velloq&#039;s masters can pull his limbs   &amp;lt;br&amp;gt;&lt;br /&gt;
 like a marionette.&amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• How do your masters contact you? &amp;lt;br&amp;gt;&lt;br /&gt;
Messages etched onto shards of rusted metal or burned into tatters of fabric, delivered by furtive looking people with ghostly ropes &amp;lt;br&amp;gt; only he can see tied around their necks. &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• Choose another player character. They have history with your masters too. What’s their relationship? &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Protections=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Stress=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Fallout=&lt;br /&gt;
&lt;br /&gt;
==Core Abilities==&lt;br /&gt;
Death Follows Close &amp;lt;br&amp;gt;&lt;br /&gt;
Enter the Grey &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Major Abilities==&lt;br /&gt;
&lt;br /&gt;
==Minor Abilities==&lt;br /&gt;
&lt;br /&gt;
=Calling=&lt;br /&gt;
&lt;br /&gt;
=Active Beats=&lt;br /&gt;
&lt;br /&gt;
    Forge a friendship or romantic relationship with an NPC. &amp;lt;br&amp;gt;&lt;br /&gt;
    Receive orders from your masters.&amp;lt;br&amp;gt;&lt;br /&gt;
    Perform a truly reprehensible act on behalf of your masters.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Fulfilled Beats==&lt;br /&gt;
&lt;br /&gt;
=Traits=&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Delve &amp;lt;br&amp;gt;&lt;br /&gt;
Hunt &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Domains==&lt;br /&gt;
Desolate &amp;lt;br&amp;gt;&lt;br /&gt;
Religion &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
Bag of Interesting Teeth (Desolate d6) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Greatsword (Kill D10, Tiring)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Velloq&amp;diff=416488</id>
		<title>HtCB The Bleeding Heart:Main Page: Velloq</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Velloq&amp;diff=416488"/>
		<updated>2022-01-28T05:53:36Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: /* Resources */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Velloq&lt;br /&gt;
=Class=&lt;br /&gt;
Deadwalker&lt;br /&gt;
&lt;br /&gt;
=Questions=&lt;br /&gt;
Once a private detective, Velloq was no stranger to death. He and it became even more acquainted after a run-in and an incident of bad luck ended with him being tossed from Perch. And that was the end of One-Eyed Velloq, at least as far as the City Above is concerned. Waking up, deep beneath Spire and drowning in the Grey, Velloq only lives thanks to the intervention of dangerous and cthonic forces (I haven&#039;t decided who yet). &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
• Who, or what, are your masters? &amp;lt;br&amp;gt;&lt;br /&gt;
The Discarded, lost and forgotten gods of old rope and rusted blades &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• What do your masters want? &amp;lt;br&amp;gt;&lt;br /&gt;
Individually? To be used. In their current state, each individual god is week and without much thought or will, little more than &amp;lt;br&amp;gt; &lt;br /&gt;
packets of need. However, as a gestalt entity, the Discarded have developed a sort of alien cunning. They want to graduate from &amp;lt;br&amp;gt; &lt;br /&gt;
being godlings, barely considered or thought of, and graduate to the level of the other greater deities: Azure, the Moon  &amp;lt;br&amp;gt;&lt;br /&gt;
Beneath, etc. &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• How are your masters maintaining power over you? &amp;lt;br&amp;gt;&lt;br /&gt;
When they caught Velloq as he fell from the Spire, the Discarded bound his soul in ghostly ropes. They make their will known &amp;lt;br&amp;gt;&lt;br /&gt;
through jarring and painful tugs and pulls of this leash. If truly displeased, Velloq&#039;s masters can pull his limbs   &amp;lt;br&amp;gt;&lt;br /&gt;
 like a marionette.&amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• How do your masters contact you? &amp;lt;br&amp;gt;&lt;br /&gt;
Messages etched onto shards of rusted metal or burned into tatters of fabric, delivered by furtive looking people with ghostly ropes &amp;lt;br&amp;gt; only he can see tied around their necks. &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• Choose another player character. They have history with your masters too. What’s their relationship? &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Protections=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Stress=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Fallout=&lt;br /&gt;
&lt;br /&gt;
==Core Abilities==&lt;br /&gt;
&lt;br /&gt;
==Major Abilities==&lt;br /&gt;
&lt;br /&gt;
==Minor Abilities==&lt;br /&gt;
&lt;br /&gt;
=Calling=&lt;br /&gt;
&lt;br /&gt;
=Active Beats=&lt;br /&gt;
&lt;br /&gt;
    Forge a friendship or romantic relationship with an NPC. &amp;lt;br&amp;gt;&lt;br /&gt;
    Receive orders from your masters.&amp;lt;br&amp;gt;&lt;br /&gt;
    Perform a truly reprehensible act on behalf of your masters.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Fulfilled Beats==&lt;br /&gt;
&lt;br /&gt;
=Traits=&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Delve &amp;lt;br&amp;gt;&lt;br /&gt;
Hunt &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Domains==&lt;br /&gt;
Desolate &amp;lt;br&amp;gt;&lt;br /&gt;
Religion &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
Bag of Interesting Teeth (Desolate d6) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Greatsword (Kill D10, Tiring)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Velloq&amp;diff=416487</id>
		<title>HtCB The Bleeding Heart:Main Page: Velloq</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Velloq&amp;diff=416487"/>
		<updated>2022-01-28T05:51:54Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: /* Domains */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Velloq&lt;br /&gt;
=Class=&lt;br /&gt;
Deadwalker&lt;br /&gt;
&lt;br /&gt;
=Questions=&lt;br /&gt;
Once a private detective, Velloq was no stranger to death. He and it became even more acquainted after a run-in and an incident of bad luck ended with him being tossed from Perch. And that was the end of One-Eyed Velloq, at least as far as the City Above is concerned. Waking up, deep beneath Spire and drowning in the Grey, Velloq only lives thanks to the intervention of dangerous and cthonic forces (I haven&#039;t decided who yet). &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
• Who, or what, are your masters? &amp;lt;br&amp;gt;&lt;br /&gt;
The Discarded, lost and forgotten gods of old rope and rusted blades &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• What do your masters want? &amp;lt;br&amp;gt;&lt;br /&gt;
Individually? To be used. In their current state, each individual god is week and without much thought or will, little more than &amp;lt;br&amp;gt; &lt;br /&gt;
packets of need. However, as a gestalt entity, the Discarded have developed a sort of alien cunning. They want to graduate from &amp;lt;br&amp;gt; &lt;br /&gt;
being godlings, barely considered or thought of, and graduate to the level of the other greater deities: Azure, the Moon  &amp;lt;br&amp;gt;&lt;br /&gt;
Beneath, etc. &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• How are your masters maintaining power over you? &amp;lt;br&amp;gt;&lt;br /&gt;
When they caught Velloq as he fell from the Spire, the Discarded bound his soul in ghostly ropes. They make their will known &amp;lt;br&amp;gt;&lt;br /&gt;
through jarring and painful tugs and pulls of this leash. If truly displeased, Velloq&#039;s masters can pull his limbs   &amp;lt;br&amp;gt;&lt;br /&gt;
 like a marionette.&amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• How do your masters contact you? &amp;lt;br&amp;gt;&lt;br /&gt;
Messages etched onto shards of rusted metal or burned into tatters of fabric, delivered by furtive looking people with ghostly ropes &amp;lt;br&amp;gt; only he can see tied around their necks. &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• Choose another player character. They have history with your masters too. What’s their relationship? &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Protections=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Stress=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Fallout=&lt;br /&gt;
&lt;br /&gt;
==Core Abilities==&lt;br /&gt;
&lt;br /&gt;
==Major Abilities==&lt;br /&gt;
&lt;br /&gt;
==Minor Abilities==&lt;br /&gt;
&lt;br /&gt;
=Calling=&lt;br /&gt;
&lt;br /&gt;
=Active Beats=&lt;br /&gt;
&lt;br /&gt;
    Forge a friendship or romantic relationship with an NPC. &amp;lt;br&amp;gt;&lt;br /&gt;
    Receive orders from your masters.&amp;lt;br&amp;gt;&lt;br /&gt;
    Perform a truly reprehensible act on behalf of your masters.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Fulfilled Beats==&lt;br /&gt;
&lt;br /&gt;
=Traits=&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Delve &amp;lt;br&amp;gt;&lt;br /&gt;
Hunt &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Domains==&lt;br /&gt;
Desolate &amp;lt;br&amp;gt;&lt;br /&gt;
Religion &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Greatsword (Kill D10, Tiring)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Velloq&amp;diff=416486</id>
		<title>HtCB The Bleeding Heart:Main Page: Velloq</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Velloq&amp;diff=416486"/>
		<updated>2022-01-28T05:51:27Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Velloq&lt;br /&gt;
=Class=&lt;br /&gt;
Deadwalker&lt;br /&gt;
&lt;br /&gt;
=Questions=&lt;br /&gt;
Once a private detective, Velloq was no stranger to death. He and it became even more acquainted after a run-in and an incident of bad luck ended with him being tossed from Perch. And that was the end of One-Eyed Velloq, at least as far as the City Above is concerned. Waking up, deep beneath Spire and drowning in the Grey, Velloq only lives thanks to the intervention of dangerous and cthonic forces (I haven&#039;t decided who yet). &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
• Who, or what, are your masters? &amp;lt;br&amp;gt;&lt;br /&gt;
The Discarded, lost and forgotten gods of old rope and rusted blades &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• What do your masters want? &amp;lt;br&amp;gt;&lt;br /&gt;
Individually? To be used. In their current state, each individual god is week and without much thought or will, little more than &amp;lt;br&amp;gt; &lt;br /&gt;
packets of need. However, as a gestalt entity, the Discarded have developed a sort of alien cunning. They want to graduate from &amp;lt;br&amp;gt; &lt;br /&gt;
being godlings, barely considered or thought of, and graduate to the level of the other greater deities: Azure, the Moon  &amp;lt;br&amp;gt;&lt;br /&gt;
Beneath, etc. &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• How are your masters maintaining power over you? &amp;lt;br&amp;gt;&lt;br /&gt;
When they caught Velloq as he fell from the Spire, the Discarded bound his soul in ghostly ropes. They make their will known &amp;lt;br&amp;gt;&lt;br /&gt;
through jarring and painful tugs and pulls of this leash. If truly displeased, Velloq&#039;s masters can pull his limbs   &amp;lt;br&amp;gt;&lt;br /&gt;
 like a marionette.&amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• How do your masters contact you? &amp;lt;br&amp;gt;&lt;br /&gt;
Messages etched onto shards of rusted metal or burned into tatters of fabric, delivered by furtive looking people with ghostly ropes &amp;lt;br&amp;gt; only he can see tied around their necks. &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• Choose another player character. They have history with your masters too. What’s their relationship? &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Protections=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Stress=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Fallout=&lt;br /&gt;
&lt;br /&gt;
==Core Abilities==&lt;br /&gt;
&lt;br /&gt;
==Major Abilities==&lt;br /&gt;
&lt;br /&gt;
==Minor Abilities==&lt;br /&gt;
&lt;br /&gt;
=Calling=&lt;br /&gt;
&lt;br /&gt;
=Active Beats=&lt;br /&gt;
&lt;br /&gt;
    Forge a friendship or romantic relationship with an NPC. &amp;lt;br&amp;gt;&lt;br /&gt;
    Receive orders from your masters.&amp;lt;br&amp;gt;&lt;br /&gt;
    Perform a truly reprehensible act on behalf of your masters.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Fulfilled Beats==&lt;br /&gt;
&lt;br /&gt;
=Traits=&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Delve &amp;lt;br&amp;gt;&lt;br /&gt;
Hunt &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Domains==&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Greatsword (Kill D10, Tiring)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Velloq&amp;diff=416485</id>
		<title>HtCB The Bleeding Heart:Main Page: Velloq</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Velloq&amp;diff=416485"/>
		<updated>2022-01-28T05:32:07Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: /* Active Beats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Velloq&lt;br /&gt;
=Class=&lt;br /&gt;
Deadwalker&lt;br /&gt;
&lt;br /&gt;
=Questions=&lt;br /&gt;
Once a private detective, Velloq was no stranger to death. He and it became even more acquainted after a run-in and an incident of bad luck ended with him being tossed from Perch. And that was the end of One-Eyed Velloq, at least as far as the City Above is concerned. Waking up, deep beneath Spire and drowning in the Grey, Velloq only lives thanks to the intervention of dangerous and cthonic forces (I haven&#039;t decided who yet). &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
• Who, or what, are your masters? &amp;lt;br&amp;gt;&lt;br /&gt;
The Discarded, lost and forgotten gods of old rope and rusted blades &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• What do your masters want? &amp;lt;br&amp;gt;&lt;br /&gt;
Individually? To be used. In their current state, each individual god is week and without much thought or will, little more than &amp;lt;br&amp;gt; &lt;br /&gt;
packets of need. However, as a gestalt entity, the Discarded have developed a sort of alien cunning. They want to graduate from &amp;lt;br&amp;gt; &lt;br /&gt;
being godlings, barely considered or thought of, and graduate to the level of the other greater deities: Azure, the Moon  &amp;lt;br&amp;gt;&lt;br /&gt;
Beneath, etc. &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• How are your masters maintaining power over you? &amp;lt;br&amp;gt;&lt;br /&gt;
When they caught Velloq as he fell from the Spire, the Discarded bound his soul in ghostly ropes. They make their will known &amp;lt;br&amp;gt;&lt;br /&gt;
through jarring and painful tugs and pulls of this leash. If truly displeased, Velloq&#039;s masters can pull his limbs   &amp;lt;br&amp;gt;&lt;br /&gt;
 like a marionette.&amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• How do your masters contact you? &amp;lt;br&amp;gt;&lt;br /&gt;
Messages etched onto shards of rusted metal or burned into tatters of fabric, delivered by furtive looking people with ghostly ropes &amp;lt;br&amp;gt; only he can see tied around their necks. &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• Choose another player character. They have history with your masters too. What’s their relationship? &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Protections=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Stress=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Fallout=&lt;br /&gt;
&lt;br /&gt;
==Core Abilities==&lt;br /&gt;
&lt;br /&gt;
==Major Abilities==&lt;br /&gt;
&lt;br /&gt;
==Minor Abilities==&lt;br /&gt;
&lt;br /&gt;
=Calling=&lt;br /&gt;
&lt;br /&gt;
=Active Beats=&lt;br /&gt;
&lt;br /&gt;
    Forge a friendship or romantic relationship with an NPC. &amp;lt;br&amp;gt;&lt;br /&gt;
    Receive orders from your masters.&amp;lt;br&amp;gt;&lt;br /&gt;
    Perform a truly reprehensible act on behalf of your masters.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Fulfilled Beats==&lt;br /&gt;
&lt;br /&gt;
=Traits=&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&lt;br /&gt;
==Domains==&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Greatsword (Kill D10, Tiring)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Velloq&amp;diff=416189</id>
		<title>HtCB The Bleeding Heart:Main Page: Velloq</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Velloq&amp;diff=416189"/>
		<updated>2022-01-21T02:35:50Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Velloq&lt;br /&gt;
=Class=&lt;br /&gt;
Deadwalker&lt;br /&gt;
&lt;br /&gt;
=Questions=&lt;br /&gt;
Once a private detective, Velloq was no stranger to death. He and it became even more acquainted after a run-in and an incident of bad luck ended with him being tossed from Perch. And that was the end of One-Eyed Velloq, at least as far as the City Above is concerned. Waking up, deep beneath Spire and drowning in the Grey, Velloq only lives thanks to the intervention of dangerous and cthonic forces (I haven&#039;t decided who yet). &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
• Who, or what, are your masters? &amp;lt;br&amp;gt;&lt;br /&gt;
The Discarded, lost and forgotten gods of old rope and rusted blades &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• What do your masters want? &amp;lt;br&amp;gt;&lt;br /&gt;
Individually? To be used. In their current state, each individual god is week and without much thought or will, little more than &amp;lt;br&amp;gt; &lt;br /&gt;
packets of need. However, as a gestalt entity, the Discarded have developed a sort of alien cunning. They want to graduate from &amp;lt;br&amp;gt; &lt;br /&gt;
being godlings, barely considered or thought of, and graduate to the level of the other greater deities: Azure, the Moon  &amp;lt;br&amp;gt;&lt;br /&gt;
Beneath, etc. &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• How are your masters maintaining power over you? &amp;lt;br&amp;gt;&lt;br /&gt;
When they caught Velloq as he fell from the Spire, the Discarded bound his soul in ghostly ropes. They make their will known &amp;lt;br&amp;gt;&lt;br /&gt;
through jarring and painful tugs and pulls of this leash. If truly displeased, Velloq&#039;s masters can pull his limbs   &amp;lt;br&amp;gt;&lt;br /&gt;
 like a marionette.&amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• How do your masters contact you? &amp;lt;br&amp;gt;&lt;br /&gt;
Messages etched onto shards of rusted metal or burned into tatters of fabric, delivered by furtive looking people with ghostly ropes &amp;lt;br&amp;gt; only he can see tied around their necks. &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• Choose another player character. They have history with your masters too. What’s their relationship? &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Protections=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Stress=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Fallout=&lt;br /&gt;
&lt;br /&gt;
==Core Abilities==&lt;br /&gt;
&lt;br /&gt;
==Major Abilities==&lt;br /&gt;
&lt;br /&gt;
==Minor Abilities==&lt;br /&gt;
&lt;br /&gt;
=Calling=&lt;br /&gt;
&lt;br /&gt;
=Active Beats=&lt;br /&gt;
&lt;br /&gt;
==Fulfilled Beats==&lt;br /&gt;
&lt;br /&gt;
=Traits=&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&lt;br /&gt;
==Domains==&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Greatsword (Kill D10, Tiring)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Velloq&amp;diff=416188</id>
		<title>HtCB The Bleeding Heart:Main Page: Velloq</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Velloq&amp;diff=416188"/>
		<updated>2022-01-21T02:34:24Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: /* Questions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Velloq&lt;br /&gt;
=Class=&lt;br /&gt;
Deadwalker&lt;br /&gt;
&lt;br /&gt;
=Questions=&lt;br /&gt;
Once a private detective, Velloq was no stranger to death. He and it became even more acquainted after a run-in and an incident of bad luck ended with him being tossed from Perch. And that was the end of One-Eyed Velloq, at least as far as the City Above is concerned. Waking up, deep beneath Spire and drowning in the Grey, Velloq only lives thanks to the intervention of dangerous and cthonic forces (I haven&#039;t decided who yet). &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
• Who, or what, are your masters? &amp;lt;br&amp;gt;&lt;br /&gt;
The Discarded, lost and forgotten gods of old rope and rusted blades &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• What do your masters want? &amp;lt;br&amp;gt;&lt;br /&gt;
Individually? To be used. In their current state, each individual god is week and without much thought or will, little more than &amp;lt;br&amp;gt; &lt;br /&gt;
packets of need. However, as a gestalt entity, the Discarded have developed a sort of alien cunning. They want to graduate from &amp;lt;br&amp;gt; &lt;br /&gt;
being godlings, barely considered or thought of, and graduate to the level of the other greater deities: Azure, the Moon  &amp;lt;br&amp;gt;&lt;br /&gt;
Beneath, etc. &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• How are your masters maintaining power over you? &amp;lt;br&amp;gt;&lt;br /&gt;
When they caught Velloq as he fell from the Spire, the Discarded bound his soul in ghostly ropes. They make their will known &amp;lt;br&amp;gt;&lt;br /&gt;
through jarring and painful tugs and pulls of this leash. If truly displeased, Velloq&#039;s masters can pull his limbs   &amp;lt;br&amp;gt;&lt;br /&gt;
 like a marionette.&amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• How do your masters contact you? &amp;lt;br&amp;gt;&lt;br /&gt;
Messages etched onto shards of rusted metal or burned into tatters of fabric, delivered by furtive looking people with ghostly ropes &amp;lt;br&amp;gt; only he can see tied around their necks. &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• Choose another player character. They have history with your masters too. What’s their relationship? &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Protections=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Stress=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Fallout=&lt;br /&gt;
&lt;br /&gt;
==Core Abilities==&lt;br /&gt;
&lt;br /&gt;
==Major Abilities==&lt;br /&gt;
&lt;br /&gt;
==Minor Abilities==&lt;br /&gt;
&lt;br /&gt;
=Calling=&lt;br /&gt;
&lt;br /&gt;
=Active Beats=&lt;br /&gt;
&lt;br /&gt;
==Fulfilled Beats==&lt;br /&gt;
&lt;br /&gt;
=Traits=&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&lt;br /&gt;
==Domains==&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Velloq&amp;diff=416187</id>
		<title>HtCB The Bleeding Heart:Main Page: Velloq</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Velloq&amp;diff=416187"/>
		<updated>2022-01-21T02:27:06Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: /* Questions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Velloq&lt;br /&gt;
=Class=&lt;br /&gt;
Deadwalker&lt;br /&gt;
&lt;br /&gt;
=Questions=&lt;br /&gt;
• Who, or what, are your masters? &amp;lt;br&amp;gt;&lt;br /&gt;
The Discarded, lost and forgotten gods of old rope and rusted blades &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• What do your masters want? &amp;lt;br&amp;gt;&lt;br /&gt;
Individually? To be used. In their current state, each individual god is week and without much thought or will, little more than &amp;lt;br&amp;gt; &lt;br /&gt;
packets of need. However, as a gestalt entity, the Discarded have developed a sort of alien cunning. They want to graduate from &amp;lt;br&amp;gt; &lt;br /&gt;
being godlings, barely considered or thought of, and graduate to the level of the other greater deities: Azure, the Moon  &amp;lt;br&amp;gt;&lt;br /&gt;
Beneath, etc. &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• How are your masters maintaining power over you? &amp;lt;br&amp;gt;&lt;br /&gt;
When they caught Velloq as he fell from the Spire, the Discarded bound his soul in ghostly ropes. They make their will known &amp;lt;br&amp;gt;&lt;br /&gt;
through jarring and painful tugs and pulls of this leash. If truly displeased, Velloq&#039;s masters can pull his limbs   &amp;lt;br&amp;gt;&lt;br /&gt;
 like a marionette.&amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• How do your masters contact you? &amp;lt;br&amp;gt;&lt;br /&gt;
Messages etched onto shards of rusted metal or burned into tatters of fabric, delivered by furtive looking people with ghostly ropes &amp;lt;br&amp;gt; only he can see tied around their necks. &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• Choose another player character. They have history with your masters too. What’s their relationship? &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Protections=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Stress=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Fallout=&lt;br /&gt;
&lt;br /&gt;
==Core Abilities==&lt;br /&gt;
&lt;br /&gt;
==Major Abilities==&lt;br /&gt;
&lt;br /&gt;
==Minor Abilities==&lt;br /&gt;
&lt;br /&gt;
=Calling=&lt;br /&gt;
&lt;br /&gt;
=Active Beats=&lt;br /&gt;
&lt;br /&gt;
==Fulfilled Beats==&lt;br /&gt;
&lt;br /&gt;
=Traits=&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&lt;br /&gt;
==Domains==&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Velloq&amp;diff=416186</id>
		<title>HtCB The Bleeding Heart:Main Page: Velloq</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Velloq&amp;diff=416186"/>
		<updated>2022-01-21T02:24:14Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: /* Questions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Velloq&lt;br /&gt;
=Class=&lt;br /&gt;
Deadwalker&lt;br /&gt;
&lt;br /&gt;
=Questions=&lt;br /&gt;
• Who, or what, are your masters? &amp;lt;br&amp;gt;&lt;br /&gt;
The Discarded, lost and forgotten gods of old rope and rusted blades &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• What do your masters want? &amp;lt;br&amp;gt;&lt;br /&gt;
Individually? To be used. In their current state, each individual god is week and without much thought or will, little more than &amp;lt;br&amp;gt; &lt;br /&gt;
packets of need. However, as a gestalt entity, the Discarded have developed a sort of alien cunning. They want to graduate from &amp;lt;br&amp;gt; &lt;br /&gt;
being godlings, barely considered or thought of, and graduate to the level of the other greater deities: Azure, the Moon  &amp;lt;br&amp;gt;&lt;br /&gt;
Beneath, etc. &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• How are your masters maintaining power over you? &amp;lt;br&amp;gt;&lt;br /&gt;
When they caught Velloq as he fell from the Spire, the Discarded bound his soul in ghostly ropes. They make their will known through &amp;lt;br&amp;gt;&lt;br /&gt;
 jarring and painful tugs and pulls of this leash. If truly displeased, Velloq&#039;s masters can pull his limbs like a marionette. &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• How do your masters contact you? &amp;lt;br&amp;gt;&lt;br /&gt;
Messages etched onto shards of rusted metal or burned into tatters of fabric, delivered by furtive looking people with ghostly ropes &amp;lt;br&amp;gt; only he can see tied around their necks. &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;br&amp;gt;&lt;br /&gt;
• Choose another player character. They have history with your masters too. What’s their relationship? &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Protections=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Stress=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Fallout=&lt;br /&gt;
&lt;br /&gt;
==Core Abilities==&lt;br /&gt;
&lt;br /&gt;
==Major Abilities==&lt;br /&gt;
&lt;br /&gt;
==Minor Abilities==&lt;br /&gt;
&lt;br /&gt;
=Calling=&lt;br /&gt;
&lt;br /&gt;
=Active Beats=&lt;br /&gt;
&lt;br /&gt;
==Fulfilled Beats==&lt;br /&gt;
&lt;br /&gt;
=Traits=&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&lt;br /&gt;
==Domains==&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page&amp;diff=416185</id>
		<title>HtCB The Bleeding Heart:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page&amp;diff=416185"/>
		<updated>2022-01-21T02:13:01Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Intro=&lt;br /&gt;
The Heart waits, and the Heart bleeds. For you.&lt;br /&gt;
&lt;br /&gt;
=Characters=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player&lt;br /&gt;
! Character Name&lt;br /&gt;
! Class&lt;br /&gt;
|-&lt;br /&gt;
| MrPrim&lt;br /&gt;
| Velloq [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Velloq]&lt;br /&gt;
| Drow Deadwalker &lt;br /&gt;
|-&lt;br /&gt;
| Caiphon&lt;br /&gt;
| Ylluan [https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Ylluan]&lt;br /&gt;
| Drow Deep Apiarist&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Characters on hiatus=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player&lt;br /&gt;
! Character Name&lt;br /&gt;
! Class&lt;br /&gt;
|-&lt;br /&gt;
| Pandorym&lt;br /&gt;
| Abraxas Graves [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Maltheus_Graves]&lt;br /&gt;
| Drow Junk Mage&lt;br /&gt;
|-&lt;br /&gt;
| Thorya&lt;br /&gt;
| Ezekiel Cain [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Ezekiel_Cain]&lt;br /&gt;
| Deadwalker &lt;br /&gt;
|-&lt;br /&gt;
| MysteryCat&lt;br /&gt;
| Sakinah/Stillwater [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Sakinah]&lt;br /&gt;
| Gnoll Deep Apiarist &lt;br /&gt;
|-&lt;br /&gt;
| Esker&lt;br /&gt;
| The Plum Blossom&#039;s Glow [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Plum]&lt;br /&gt;
| Cleaver &lt;br /&gt;
|-&lt;br /&gt;
| SmilingBandit2&lt;br /&gt;
| Maldwyn Ddoe [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Maldwyn_Ddoe]&lt;br /&gt;
| Vermissian Knight&lt;br /&gt;
|-&lt;br /&gt;
| Aurebesh&lt;br /&gt;
| Solveig [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Solveig]&lt;br /&gt;
| Hound &lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
=Active Beats=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Character&lt;br /&gt;
! Beat 1&lt;br /&gt;
! Beat 2&lt;br /&gt;
|-&lt;br /&gt;
| Abraxas Graves [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Maltheus_Graves]&lt;br /&gt;
| Take Minor Mind Fallout (Minor)&lt;br /&gt;
| Find a helpful text (Minor)&lt;br /&gt;
|-&lt;br /&gt;
| Sakinah/Stillwater [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Sakinah]&lt;br /&gt;
| Perform a seemingly unconnected action for your masters that has grim consequences. (Minor)&lt;br /&gt;
| Do a favour for someone to gain leverage over them. (Minor)&lt;br /&gt;
|-&lt;br /&gt;
| Ezekiel Cain [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Ezekiel_Cain]&lt;br /&gt;
| Succeed at a Task someone else has recently failed to achieve (Minor)&lt;br /&gt;
| Flee from combat or other dangerous situation or hide until it blows over. (Minor) &lt;br /&gt;
|-&lt;br /&gt;
| Maldwyn Ddoe [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Maldwyn_Ddoe]&lt;br /&gt;
| Help someone vulnerable with no expectation of repayment (Minor)&lt;br /&gt;
| Put yourself in great danger to protect your companions (Minor)&lt;br /&gt;
|-&lt;br /&gt;
| Solveig [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Solveig]&lt;br /&gt;
| Take minor Echo Fallout (Minor)&lt;br /&gt;
| establish a bond with a hearts-blood beast (tier 2 or deeper)(MAjor) &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Stress Tracker=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Character&lt;br /&gt;
! Blood&lt;br /&gt;
! Mind&lt;br /&gt;
! Echo&lt;br /&gt;
! Fortune&lt;br /&gt;
! Supplies&lt;br /&gt;
! Fallout&lt;br /&gt;
|-&lt;br /&gt;
| Abraxas&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sakinah&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Ezekiel&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| Clouded (Ongoing, Mind)&lt;br /&gt;
|-&lt;br /&gt;
| Maldwyn&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Solveig&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=NPCs=&lt;br /&gt;
&lt;br /&gt;
=Landmarks=&lt;br /&gt;
The Fortress-Haven of Hummingbird [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Hummingbird]&lt;br /&gt;
&lt;br /&gt;
=Thread Links=&lt;br /&gt;
OOC Thread [https://forum.rpg.net/index.php?threads/htcb-the-bleeding-heart.874196/]&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page&amp;diff=416184</id>
		<title>HtCB The Bleeding Heart:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page&amp;diff=416184"/>
		<updated>2022-01-21T02:12:26Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: /* Characters on hiatus */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Intro=&lt;br /&gt;
The Heart waits, and the Heart bleeds. For you.&lt;br /&gt;
&lt;br /&gt;
=Characters=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player&lt;br /&gt;
! Character Name&lt;br /&gt;
! Class&lt;br /&gt;
|-&lt;br /&gt;
| Pandorym&lt;br /&gt;
| Abraxas Graves [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Maltheus_Graves]&lt;br /&gt;
| Drow Junk Mage&lt;br /&gt;
|-&lt;br /&gt;
| Thorya&lt;br /&gt;
| Ezekiel Cain [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Ezekiel_Cain]&lt;br /&gt;
| Deadwalker &lt;br /&gt;
|-&lt;br /&gt;
| MrPrim&lt;br /&gt;
| Velloq [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Velloq]&lt;br /&gt;
| Drow Deadwalker &lt;br /&gt;
|-&lt;br /&gt;
| Caiphon&lt;br /&gt;
| Ylluan [https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Ylluan]&lt;br /&gt;
| Drow Deep Apiarist&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Characters on hiatus=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player&lt;br /&gt;
! Character Name&lt;br /&gt;
! Class&lt;br /&gt;
|-&lt;br /&gt;
| Pandorym&lt;br /&gt;
| Abraxas Graves [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Maltheus_Graves]&lt;br /&gt;
| Drow Junk Mage&lt;br /&gt;
|-&lt;br /&gt;
| Thorya&lt;br /&gt;
| Ezekiel Cain [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Ezekiel_Cain]&lt;br /&gt;
| Deadwalker &lt;br /&gt;
|-&lt;br /&gt;
| MysteryCat&lt;br /&gt;
| Sakinah/Stillwater [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Sakinah]&lt;br /&gt;
| Gnoll Deep Apiarist &lt;br /&gt;
|-&lt;br /&gt;
| Esker&lt;br /&gt;
| The Plum Blossom&#039;s Glow [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Plum]&lt;br /&gt;
| Cleaver &lt;br /&gt;
|-&lt;br /&gt;
| SmilingBandit2&lt;br /&gt;
| Maldwyn Ddoe [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Maldwyn_Ddoe]&lt;br /&gt;
| Vermissian Knight&lt;br /&gt;
|-&lt;br /&gt;
| Aurebesh&lt;br /&gt;
| Solveig [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Solveig]&lt;br /&gt;
| Hound &lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
=Active Beats=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Character&lt;br /&gt;
! Beat 1&lt;br /&gt;
! Beat 2&lt;br /&gt;
|-&lt;br /&gt;
| Abraxas Graves [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Maltheus_Graves]&lt;br /&gt;
| Take Minor Mind Fallout (Minor)&lt;br /&gt;
| Find a helpful text (Minor)&lt;br /&gt;
|-&lt;br /&gt;
| Sakinah/Stillwater [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Sakinah]&lt;br /&gt;
| Perform a seemingly unconnected action for your masters that has grim consequences. (Minor)&lt;br /&gt;
| Do a favour for someone to gain leverage over them. (Minor)&lt;br /&gt;
|-&lt;br /&gt;
| Ezekiel Cain [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Ezekiel_Cain]&lt;br /&gt;
| Succeed at a Task someone else has recently failed to achieve (Minor)&lt;br /&gt;
| Flee from combat or other dangerous situation or hide until it blows over. (Minor) &lt;br /&gt;
|-&lt;br /&gt;
| Maldwyn Ddoe [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Maldwyn_Ddoe]&lt;br /&gt;
| Help someone vulnerable with no expectation of repayment (Minor)&lt;br /&gt;
| Put yourself in great danger to protect your companions (Minor)&lt;br /&gt;
|-&lt;br /&gt;
| Solveig [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Solveig]&lt;br /&gt;
| Take minor Echo Fallout (Minor)&lt;br /&gt;
| establish a bond with a hearts-blood beast (tier 2 or deeper)(MAjor) &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Stress Tracker=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Character&lt;br /&gt;
! Blood&lt;br /&gt;
! Mind&lt;br /&gt;
! Echo&lt;br /&gt;
! Fortune&lt;br /&gt;
! Supplies&lt;br /&gt;
! Fallout&lt;br /&gt;
|-&lt;br /&gt;
| Abraxas&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sakinah&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Ezekiel&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| Clouded (Ongoing, Mind)&lt;br /&gt;
|-&lt;br /&gt;
| Maldwyn&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Solveig&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=NPCs=&lt;br /&gt;
&lt;br /&gt;
=Landmarks=&lt;br /&gt;
The Fortress-Haven of Hummingbird [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Hummingbird]&lt;br /&gt;
&lt;br /&gt;
=Thread Links=&lt;br /&gt;
OOC Thread [https://forum.rpg.net/index.php?threads/htcb-the-bleeding-heart.874196/]&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Velloq&amp;diff=416183</id>
		<title>HtCB The Bleeding Heart:Main Page: Velloq</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Velloq&amp;diff=416183"/>
		<updated>2022-01-21T02:11:08Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: Created page with &amp;quot;Velloq =Class= Deadwalker  =Questions=  =Protections= Blood &amp;lt;br&amp;gt; Mind &amp;lt;br&amp;gt; Echo &amp;lt;br&amp;gt; Fortune &amp;lt;br&amp;gt; Supplies &amp;lt;br&amp;gt;  =Stress= Blood &amp;lt;br&amp;gt; Mind &amp;lt;br&amp;gt; Echo &amp;lt;br&amp;gt; Fortune &amp;lt;br&amp;gt; Supplies...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Velloq&lt;br /&gt;
=Class=&lt;br /&gt;
Deadwalker&lt;br /&gt;
&lt;br /&gt;
=Questions=&lt;br /&gt;
&lt;br /&gt;
=Protections=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Stress=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Fallout=&lt;br /&gt;
&lt;br /&gt;
==Core Abilities==&lt;br /&gt;
&lt;br /&gt;
==Major Abilities==&lt;br /&gt;
&lt;br /&gt;
==Minor Abilities==&lt;br /&gt;
&lt;br /&gt;
=Calling=&lt;br /&gt;
&lt;br /&gt;
=Active Beats=&lt;br /&gt;
&lt;br /&gt;
==Fulfilled Beats==&lt;br /&gt;
&lt;br /&gt;
=Traits=&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&lt;br /&gt;
==Domains==&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page&amp;diff=416182</id>
		<title>HtCB The Bleeding Heart:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page&amp;diff=416182"/>
		<updated>2022-01-21T02:07:54Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Intro=&lt;br /&gt;
The Heart waits, and the Heart bleeds. For you.&lt;br /&gt;
&lt;br /&gt;
=Characters=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player&lt;br /&gt;
! Character Name&lt;br /&gt;
! Class&lt;br /&gt;
|-&lt;br /&gt;
| Pandorym&lt;br /&gt;
| Abraxas Graves [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Maltheus_Graves]&lt;br /&gt;
| Drow Junk Mage&lt;br /&gt;
|-&lt;br /&gt;
| Thorya&lt;br /&gt;
| Ezekiel Cain [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Ezekiel_Cain]&lt;br /&gt;
| Deadwalker &lt;br /&gt;
|-&lt;br /&gt;
| MrPrim&lt;br /&gt;
| Velloq [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Velloq]&lt;br /&gt;
| Drow Deadwalker &lt;br /&gt;
|-&lt;br /&gt;
| Caiphon&lt;br /&gt;
| Ylluan [https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Ylluan]&lt;br /&gt;
| Drow Deep Apiarist&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Characters on hiatus=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player&lt;br /&gt;
! Character Name&lt;br /&gt;
! Class&lt;br /&gt;
|-&lt;br /&gt;
| MysteryCat&lt;br /&gt;
| Sakinah/Stillwater [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Sakinah]&lt;br /&gt;
| Gnoll Deep Apiarist &lt;br /&gt;
|-&lt;br /&gt;
| Esker&lt;br /&gt;
| The Plum Blossom&#039;s Glow [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Plum]&lt;br /&gt;
| Cleaver &lt;br /&gt;
|-&lt;br /&gt;
| SmilingBandit2&lt;br /&gt;
| Maldwyn Ddoe [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Maldwyn_Ddoe]&lt;br /&gt;
| Vermissian Knight&lt;br /&gt;
|-&lt;br /&gt;
| Aurebesh&lt;br /&gt;
| Solveig [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Solveig]&lt;br /&gt;
| Hound &lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Active Beats=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Character&lt;br /&gt;
! Beat 1&lt;br /&gt;
! Beat 2&lt;br /&gt;
|-&lt;br /&gt;
| Abraxas Graves [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Maltheus_Graves]&lt;br /&gt;
| Take Minor Mind Fallout (Minor)&lt;br /&gt;
| Find a helpful text (Minor)&lt;br /&gt;
|-&lt;br /&gt;
| Sakinah/Stillwater [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Sakinah]&lt;br /&gt;
| Perform a seemingly unconnected action for your masters that has grim consequences. (Minor)&lt;br /&gt;
| Do a favour for someone to gain leverage over them. (Minor)&lt;br /&gt;
|-&lt;br /&gt;
| Ezekiel Cain [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Ezekiel_Cain]&lt;br /&gt;
| Succeed at a Task someone else has recently failed to achieve (Minor)&lt;br /&gt;
| Flee from combat or other dangerous situation or hide until it blows over. (Minor) &lt;br /&gt;
|-&lt;br /&gt;
| Maldwyn Ddoe [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Maldwyn_Ddoe]&lt;br /&gt;
| Help someone vulnerable with no expectation of repayment (Minor)&lt;br /&gt;
| Put yourself in great danger to protect your companions (Minor)&lt;br /&gt;
|-&lt;br /&gt;
| Solveig [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Solveig]&lt;br /&gt;
| Take minor Echo Fallout (Minor)&lt;br /&gt;
| establish a bond with a hearts-blood beast (tier 2 or deeper)(MAjor) &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Stress Tracker=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Character&lt;br /&gt;
! Blood&lt;br /&gt;
! Mind&lt;br /&gt;
! Echo&lt;br /&gt;
! Fortune&lt;br /&gt;
! Supplies&lt;br /&gt;
! Fallout&lt;br /&gt;
|-&lt;br /&gt;
| Abraxas&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sakinah&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Ezekiel&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| Clouded (Ongoing, Mind)&lt;br /&gt;
|-&lt;br /&gt;
| Maldwyn&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Solveig&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=NPCs=&lt;br /&gt;
&lt;br /&gt;
=Landmarks=&lt;br /&gt;
The Fortress-Haven of Hummingbird [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Hummingbird]&lt;br /&gt;
&lt;br /&gt;
=Thread Links=&lt;br /&gt;
OOC Thread [https://forum.rpg.net/index.php?threads/htcb-the-bleeding-heart.874196/]&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Big_Bear&amp;diff=410180</id>
		<title>Big Bear</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Big_Bear&amp;diff=410180"/>
		<updated>2021-11-04T04:12:14Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to the WIKI[https://wiki.rpg.net/index.php/AfterTheBomb.Setting]&lt;br /&gt;
&lt;br /&gt;
[[File:SWADE.ATB.Bear.jpg | 500px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;: Agility d6, Smarts d6, Spirits d6, Strength d12, Vigor d8&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pace&#039;&#039;&#039; 6, &#039;&#039;&#039;Parry&#039;&#039;&#039; 5, &#039;&#039;&#039;Toughness&#039;&#039;&#039; 10&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hindrances&#039;&#039;&#039;: Code of Honor (Major), Loyal (Minor), Stubborn (Minor)&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;: Athletics d6, Battle d4, Common Knowledge d6, Gambling d4, Fighting d6, Intimidate d6, Notice d6, Stealth d6, Survival d6&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Edges&#039;&#039;&#039;: Brawler (Str+d4)&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mutant Bear Traits&#039;&#039;&#039;: Attribute Increase (Strength +2) (4), Big (-2), Bite (Str+d4/d6) (1), Hardy (2), Infravision (1), Poor Grip (-1), Mean (-1), Reach +1 (1), Size +3 (3)&amp;lt;/br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gear&#039;&#039;&#039;:&amp;lt;/br&amp;gt;&lt;br /&gt;
Heavy Leather Jacket (Torso, Arms; AP 2, Min Str d6, Wt. 16lbs*, Cost $160*), Leather pants (Legs; DR 1, Min Str d4, Wt. 10lbs*, Cost $40*), Heavy Club (Damage Str+d6, Min Str d6, Wt. 5lbs, Cost $50), Backpack (Wt. 2lbs, Cost $50), Bedroll (Wt. 8lbs*, Cost $50*), Two Cantrees (Wt. 1/4lbs, Cost $10), Flint and Steel (Wt. 1lb, Cost $3), Rope, Hemp 40yds (20&amp;quot;) (Wt. 30lbs, Cost $20), Trail Raitons (5 days, keep for one week) (Wt. 10lbs*, Cost $20*)&lt;br /&gt;
Cash/Trade Goods remaining $97.&lt;br /&gt;
*Double weight and cost to fit your large frame or appetite. &amp;lt;/br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page&amp;diff=404796</id>
		<title>HtCB The Bleeding Heart:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page&amp;diff=404796"/>
		<updated>2021-08-21T05:39:18Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Intro=&lt;br /&gt;
The Heart waits, and the Heart bleeds. For you.&lt;br /&gt;
&lt;br /&gt;
=Characters=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player&lt;br /&gt;
! Character Name&lt;br /&gt;
! Class&lt;br /&gt;
|-&lt;br /&gt;
| Pandorym&lt;br /&gt;
| Abraxas Graves [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Maltheus_Graves]&lt;br /&gt;
| Drow Junk Mage&lt;br /&gt;
|-&lt;br /&gt;
| Thorya&lt;br /&gt;
| Ezekiel Cain [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Ezekiel_Cain]&lt;br /&gt;
| Deadwalker &lt;br /&gt;
|-&lt;br /&gt;
| Caiphon&lt;br /&gt;
| Ylluan [https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Ylluan]&lt;br /&gt;
| Drow Deep Apiarist&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Characters on hiatus=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player&lt;br /&gt;
! Character Name&lt;br /&gt;
! Class&lt;br /&gt;
|-&lt;br /&gt;
| MysteryCat&lt;br /&gt;
| Sakinah/Stillwater [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Sakinah]&lt;br /&gt;
| Gnoll Deep Apiarist &lt;br /&gt;
|-&lt;br /&gt;
| Esker&lt;br /&gt;
| The Plum Blossom&#039;s Glow [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Plum]&lt;br /&gt;
| Cleaver &lt;br /&gt;
|-&lt;br /&gt;
| SmilingBandit2&lt;br /&gt;
| Maldwyn Ddoe [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Maldwyn_Ddoe]&lt;br /&gt;
| Vermissian Knight&lt;br /&gt;
|-&lt;br /&gt;
| Aurebesh&lt;br /&gt;
| Solveig [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Solveig]&lt;br /&gt;
| Hound &lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Active Beats=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Character&lt;br /&gt;
! Beat 1&lt;br /&gt;
! Beat 2&lt;br /&gt;
|-&lt;br /&gt;
| Abraxas Graves [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Maltheus_Graves]&lt;br /&gt;
| Take Minor Mind Fallout (Minor)&lt;br /&gt;
| Find a helpful text (Minor)&lt;br /&gt;
|-&lt;br /&gt;
| Sakinah/Stillwater [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Sakinah]&lt;br /&gt;
| Perform a seemingly unconnected action for your masters that has grim consequences. (Minor)&lt;br /&gt;
| Do a favour for someone to gain leverage over them. (Minor)&lt;br /&gt;
|-&lt;br /&gt;
| Ezekiel Cain [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Ezekiel_Cain]&lt;br /&gt;
| Succeed at a Task someone else has recently failed to achieve (Minor)&lt;br /&gt;
| Flee from combat or other dangerous situation or hide until it blows over. (Minor) &lt;br /&gt;
|-&lt;br /&gt;
| Maldwyn Ddoe [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Maldwyn_Ddoe]&lt;br /&gt;
| Help someone vulnerable with no expectation of repayment (Minor)&lt;br /&gt;
| Put yourself in great danger to protect your companions (Minor)&lt;br /&gt;
|-&lt;br /&gt;
| Solveig [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Solveig]&lt;br /&gt;
| Take minor Echo Fallout (Minor)&lt;br /&gt;
| establish a bond with a hearts-blood beast (tier 2 or deeper)(MAjor) &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Stress Tracker=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Character&lt;br /&gt;
! Blood&lt;br /&gt;
! Mind&lt;br /&gt;
! Echo&lt;br /&gt;
! Fortune&lt;br /&gt;
! Supplies&lt;br /&gt;
! Fallout&lt;br /&gt;
|-&lt;br /&gt;
| Abraxas&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sakinah&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Ezekiel&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| Clouded (Ongoing, Mind)&lt;br /&gt;
|-&lt;br /&gt;
| Maldwyn&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Solveig&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=NPCs=&lt;br /&gt;
&lt;br /&gt;
=Landmarks=&lt;br /&gt;
The Fortress-Haven of Hummingbird [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Hummingbird]&lt;br /&gt;
&lt;br /&gt;
=Thread Links=&lt;br /&gt;
OOC Thread [https://forum.rpg.net/index.php?threads/htcb-the-bleeding-heart.874196/]&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Ylluan&amp;diff=404795</id>
		<title>HtCB The Bleeding Heart:Main Page: Ylluan</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Ylluan&amp;diff=404795"/>
		<updated>2021-08-21T05:35:27Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: /* Stress */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ylluan #42-6-11, Deep Apiarist (Drow)&lt;br /&gt;
&lt;br /&gt;
Ylluan was a poor drow from Derelictus, where his family farmed Corpsefruit. When Ylluan was taken for his durance, his family wasn&#039;t able to make ends meet, and wound up disastrously in debt. Ylluan had heard of riches to be found deeper down, so he ventured there, looking for anything he could use or sell. Instead he found the Hive. The hive promised him wealth, if he agreed to be made into their agent. He refused, broke off some pieces of the crystal &amp;quot;statues&amp;quot; littering the cave, and fled. But when he tried to sell the crystals, he was attacked by the cannibal bandits and forced to reveal the location of the hive&#039;s cave, then left for dead. He crawled back to the cave to see what had happened - the cannibals had all been turned to crystal, but many of the beehives had been destroyed. The lone surviving queen came to him and promised him that his family would be kept safe, but only if he would make right for his crime against the hive. He accepted, and the hive has begun turning him into a weapon to destroy the Heart.&lt;br /&gt;
&lt;br /&gt;
Or, at least, he&#039;s pretty sure that&#039;s the right story. He doesn&#039;t remember his family anymore - the bees have taken a lot of his memories actually. But they patched up his dying body, so that trade&#039;s probably in his favor. And hey, the bees promise that his family is doing alright anyway, which is the really important thing, he figures.&lt;br /&gt;
&lt;br /&gt;
=Class=&lt;br /&gt;
Deep Apiarist&lt;br /&gt;
&lt;br /&gt;
=Protections=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Stress=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt; &lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Fallout=&lt;br /&gt;
&#039;&#039;&#039;Blood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Echo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fortune&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Supplies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Calling=&lt;br /&gt;
Penitent&lt;br /&gt;
&lt;br /&gt;
==Questions==&lt;br /&gt;
&#039;&#039;&#039;• You were born in the City Above and served a durance – four years of indentured servitude – under the rule of the cruel aelfir. What were you forced to do?&#039;&#039;&#039;&lt;br /&gt;
Farm labor in the Garden district.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;• What marks your order out from others like it?&#039;&#039;&#039;&lt;br /&gt;
The Hive?&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
• What evidence of your failings is visible in the City Beneath?&#039;&#039;&#039;&lt;br /&gt;
Ylluan is quite obviously a Deep Apiarist. The bees keep a wound over his heart (or heart facsimile) open in memory of his crime - it sometimes leaks honey.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;• Pick one of the other player characters; they were present at your betrayal. How were they involved?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;• Pick one of the other player characters; you look up to them as an example of how to live one’s life. What inspired this?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Active Beats=&lt;br /&gt;
• Take minor Blood fallout (minor)&lt;br /&gt;
&lt;br /&gt;
• Save a Landmark dedicated to your order (major)&lt;br /&gt;
&lt;br /&gt;
==Fulfilled Beats==&lt;br /&gt;
&lt;br /&gt;
=Traits=&lt;br /&gt;
==Calling Ability==&lt;br /&gt;
&#039;&#039;&#039;Collateral&#039;&#039;&#039; &#039;&#039;You have a knack for getting behind someone else when things kick off.&#039;&#039; Once per session, allocate stress to the nearest friendly target (PC or NPC) instead of marking it yourself.&lt;br /&gt;
&lt;br /&gt;
==Core Abilities==&lt;br /&gt;
&#039;&#039;&#039;The Hive&#039;&#039;&#039; &#039;&#039;The sweetlings nest within your body.&#039;&#039; Some of your organs are replaced with complex copies made from wax by industrious bees. They live within you – a few at first, but as you grow in power, great swarms. Their curious buzzing aligns your mind with the Hive. At the beginning of each situation, clear all Mind stress as incipient madness flows through you and into the Hive. You can never benefit from Mind protection or remove stress from Mind, aside from using this ability.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Release the Swarm&#039;&#039;&#039; &#039;&#039;You send out a swarm of bees, eager to defend you.&#039;&#039; Gain access to the following weapon: (Kill D4 (upgraded to D6, Spread, Ranged; See &#039;&#039;&#039;Delirium Spike&#039;&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
==Major Abilities==&lt;br /&gt;
&#039;&#039;&#039;Sacred Geometry&#039;&#039;&#039; when I roll a 6 while inflicting stress, roll an additional D6 and inflict that much stress also.&#039;&#039;&#039;Majestic&#039;&#039;&#039; once per situation, when I roll to resolve an action and get a 6, treat it as though I rolled a 10&lt;br /&gt;
&lt;br /&gt;
==Minor Abilities==&lt;br /&gt;
&#039;&#039;&#039;Majestic&#039;&#039;&#039; once per situation, when I roll to resolve an action and get a 6, treat it as though I rolled a 10. Under Sacred Geometry&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hunter of the Damned&#039;&#039;&#039; Hunt skill &amp;amp; refresh D6 when I kill a Heartsblood creature&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A Perfect Machine&#039;&#039;&#039; Technology domain &amp;amp; ability to extrude wax &amp;amp; bone&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Mend &lt;br /&gt;
&lt;br /&gt;
Hunt&lt;br /&gt;
&lt;br /&gt;
==Domains==&lt;br /&gt;
&#039;&#039;&#039;Occult&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Technology&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
Heartsbloom rose in a glass jar (D6 Occult, Fragile)&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Hive Tool (Kill D4, Brutal)&lt;br /&gt;
&lt;br /&gt;
Hunting Rifle (Kill D6, Reload, Extreme Range)&lt;br /&gt;
&lt;br /&gt;
Locket depicting a beautiful one-eyed drow&lt;br /&gt;
&lt;br /&gt;
Portable triptych shrine to the Moon Goddess, incense, candles&lt;br /&gt;
&lt;br /&gt;
Brightly-coloured headscarf and dark glasses&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Ylluan&amp;diff=404794</id>
		<title>HtCB The Bleeding Heart:Main Page: Ylluan</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Ylluan&amp;diff=404794"/>
		<updated>2021-08-21T05:35:07Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: Created page with &amp;quot;Ylluan #42-6-11, Deep Apiarist (Drow)  Ylluan was a poor drow from Derelictus, where his family farmed Corpsefruit. When Ylluan was taken for his durance, his family wasn&amp;#039;t ab...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ylluan #42-6-11, Deep Apiarist (Drow)&lt;br /&gt;
&lt;br /&gt;
Ylluan was a poor drow from Derelictus, where his family farmed Corpsefruit. When Ylluan was taken for his durance, his family wasn&#039;t able to make ends meet, and wound up disastrously in debt. Ylluan had heard of riches to be found deeper down, so he ventured there, looking for anything he could use or sell. Instead he found the Hive. The hive promised him wealth, if he agreed to be made into their agent. He refused, broke off some pieces of the crystal &amp;quot;statues&amp;quot; littering the cave, and fled. But when he tried to sell the crystals, he was attacked by the cannibal bandits and forced to reveal the location of the hive&#039;s cave, then left for dead. He crawled back to the cave to see what had happened - the cannibals had all been turned to crystal, but many of the beehives had been destroyed. The lone surviving queen came to him and promised him that his family would be kept safe, but only if he would make right for his crime against the hive. He accepted, and the hive has begun turning him into a weapon to destroy the Heart.&lt;br /&gt;
&lt;br /&gt;
Or, at least, he&#039;s pretty sure that&#039;s the right story. He doesn&#039;t remember his family anymore - the bees have taken a lot of his memories actually. But they patched up his dying body, so that trade&#039;s probably in his favor. And hey, the bees promise that his family is doing alright anyway, which is the really important thing, he figures.&lt;br /&gt;
&lt;br /&gt;
=Class=&lt;br /&gt;
Deep Apiarist&lt;br /&gt;
&lt;br /&gt;
=Protections=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Stress=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt; 1&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Fallout=&lt;br /&gt;
&#039;&#039;&#039;Blood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Echo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fortune&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Supplies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Calling=&lt;br /&gt;
Penitent&lt;br /&gt;
&lt;br /&gt;
==Questions==&lt;br /&gt;
&#039;&#039;&#039;• You were born in the City Above and served a durance – four years of indentured servitude – under the rule of the cruel aelfir. What were you forced to do?&#039;&#039;&#039;&lt;br /&gt;
Farm labor in the Garden district.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;• What marks your order out from others like it?&#039;&#039;&#039;&lt;br /&gt;
The Hive?&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
• What evidence of your failings is visible in the City Beneath?&#039;&#039;&#039;&lt;br /&gt;
Ylluan is quite obviously a Deep Apiarist. The bees keep a wound over his heart (or heart facsimile) open in memory of his crime - it sometimes leaks honey.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;• Pick one of the other player characters; they were present at your betrayal. How were they involved?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;• Pick one of the other player characters; you look up to them as an example of how to live one’s life. What inspired this?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Active Beats=&lt;br /&gt;
• Take minor Blood fallout (minor)&lt;br /&gt;
&lt;br /&gt;
• Save a Landmark dedicated to your order (major)&lt;br /&gt;
&lt;br /&gt;
==Fulfilled Beats==&lt;br /&gt;
&lt;br /&gt;
=Traits=&lt;br /&gt;
==Calling Ability==&lt;br /&gt;
&#039;&#039;&#039;Collateral&#039;&#039;&#039; &#039;&#039;You have a knack for getting behind someone else when things kick off.&#039;&#039; Once per session, allocate stress to the nearest friendly target (PC or NPC) instead of marking it yourself.&lt;br /&gt;
&lt;br /&gt;
==Core Abilities==&lt;br /&gt;
&#039;&#039;&#039;The Hive&#039;&#039;&#039; &#039;&#039;The sweetlings nest within your body.&#039;&#039; Some of your organs are replaced with complex copies made from wax by industrious bees. They live within you – a few at first, but as you grow in power, great swarms. Their curious buzzing aligns your mind with the Hive. At the beginning of each situation, clear all Mind stress as incipient madness flows through you and into the Hive. You can never benefit from Mind protection or remove stress from Mind, aside from using this ability.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Release the Swarm&#039;&#039;&#039; &#039;&#039;You send out a swarm of bees, eager to defend you.&#039;&#039; Gain access to the following weapon: (Kill D4 (upgraded to D6, Spread, Ranged; See &#039;&#039;&#039;Delirium Spike&#039;&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
==Major Abilities==&lt;br /&gt;
&#039;&#039;&#039;Sacred Geometry&#039;&#039;&#039; when I roll a 6 while inflicting stress, roll an additional D6 and inflict that much stress also.&#039;&#039;&#039;Majestic&#039;&#039;&#039; once per situation, when I roll to resolve an action and get a 6, treat it as though I rolled a 10&lt;br /&gt;
&lt;br /&gt;
==Minor Abilities==&lt;br /&gt;
&#039;&#039;&#039;Majestic&#039;&#039;&#039; once per situation, when I roll to resolve an action and get a 6, treat it as though I rolled a 10. Under Sacred Geometry&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hunter of the Damned&#039;&#039;&#039; Hunt skill &amp;amp; refresh D6 when I kill a Heartsblood creature&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A Perfect Machine&#039;&#039;&#039; Technology domain &amp;amp; ability to extrude wax &amp;amp; bone&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Mend &lt;br /&gt;
&lt;br /&gt;
Hunt&lt;br /&gt;
&lt;br /&gt;
==Domains==&lt;br /&gt;
&#039;&#039;&#039;Occult&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Technology&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
Heartsbloom rose in a glass jar (D6 Occult, Fragile)&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Hive Tool (Kill D4, Brutal)&lt;br /&gt;
&lt;br /&gt;
Hunting Rifle (Kill D6, Reload, Extreme Range)&lt;br /&gt;
&lt;br /&gt;
Locket depicting a beautiful one-eyed drow&lt;br /&gt;
&lt;br /&gt;
Portable triptych shrine to the Moon Goddess, incense, candles&lt;br /&gt;
&lt;br /&gt;
Brightly-coloured headscarf and dark glasses&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page&amp;diff=404793</id>
		<title>HtCB The Bleeding Heart:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page&amp;diff=404793"/>
		<updated>2021-08-21T05:17:02Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Intro=&lt;br /&gt;
The Heart waits, and the Heart bleeds. For you.&lt;br /&gt;
&lt;br /&gt;
=Characters=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player&lt;br /&gt;
! Character Name&lt;br /&gt;
! Class&lt;br /&gt;
|-&lt;br /&gt;
| Pandorym&lt;br /&gt;
| Abraxas Graves [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Maltheus_Graves]&lt;br /&gt;
| Drow Junk Mage&lt;br /&gt;
|-&lt;br /&gt;
| Thorya&lt;br /&gt;
| Ezekiel Cain [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Ezekiel_Cain]&lt;br /&gt;
| Deadwalker &lt;br /&gt;
|-&lt;br /&gt;
| Caiphon&lt;br /&gt;
| Ylluan [https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Ylluan]&lt;br /&gt;
| Drow Deep Apiarist&lt;br /&gt;
|-&lt;br /&gt;
| SmilingBandit2&lt;br /&gt;
| Maldwyn Ddoe [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Maldwyn_Ddoe]&lt;br /&gt;
| Vermissian Knight&lt;br /&gt;
|-&lt;br /&gt;
| Aurebesh&lt;br /&gt;
| Solveig [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Solveig]&lt;br /&gt;
| Hound &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Characters on hiatus=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player&lt;br /&gt;
! Character Name&lt;br /&gt;
! Class&lt;br /&gt;
|-&lt;br /&gt;
| MysteryCat&lt;br /&gt;
| Sakinah/Stillwater [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Sakinah]&lt;br /&gt;
| Gnoll Deep Apiarist &lt;br /&gt;
|-&lt;br /&gt;
| Esker&lt;br /&gt;
| The Plum Blossom&#039;s Glow [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Plum]&lt;br /&gt;
| Cleaver &lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Active Beats=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Character&lt;br /&gt;
! Beat 1&lt;br /&gt;
! Beat 2&lt;br /&gt;
|-&lt;br /&gt;
| Abraxas Graves [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Maltheus_Graves]&lt;br /&gt;
| Take Minor Mind Fallout (Minor)&lt;br /&gt;
| Find a helpful text (Minor)&lt;br /&gt;
|-&lt;br /&gt;
| Sakinah/Stillwater [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Sakinah]&lt;br /&gt;
| Perform a seemingly unconnected action for your masters that has grim consequences. (Minor)&lt;br /&gt;
| Do a favour for someone to gain leverage over them. (Minor)&lt;br /&gt;
|-&lt;br /&gt;
| Ezekiel Cain [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Ezekiel_Cain]&lt;br /&gt;
| Succeed at a Task someone else has recently failed to achieve (Minor)&lt;br /&gt;
| Flee from combat or other dangerous situation or hide until it blows over. (Minor) &lt;br /&gt;
|-&lt;br /&gt;
| Maldwyn Ddoe [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Maldwyn_Ddoe]&lt;br /&gt;
| Help someone vulnerable with no expectation of repayment (Minor)&lt;br /&gt;
| Put yourself in great danger to protect your companions (Minor)&lt;br /&gt;
|-&lt;br /&gt;
| Solveig [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Solveig]&lt;br /&gt;
| Take minor Echo Fallout (Minor)&lt;br /&gt;
| establish a bond with a hearts-blood beast (tier 2 or deeper)(MAjor) &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Stress Tracker=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Character&lt;br /&gt;
! Blood&lt;br /&gt;
! Mind&lt;br /&gt;
! Echo&lt;br /&gt;
! Fortune&lt;br /&gt;
! Supplies&lt;br /&gt;
! Fallout&lt;br /&gt;
|-&lt;br /&gt;
| Abraxas&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sakinah&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Ezekiel&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| Clouded (Ongoing, Mind)&lt;br /&gt;
|-&lt;br /&gt;
| Maldwyn&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Solveig&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=NPCs=&lt;br /&gt;
&lt;br /&gt;
=Landmarks=&lt;br /&gt;
The Fortress-Haven of Hummingbird [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Hummingbird]&lt;br /&gt;
&lt;br /&gt;
=Thread Links=&lt;br /&gt;
OOC Thread [https://forum.rpg.net/index.php?threads/htcb-the-bleeding-heart.874196/]&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=SotDL:_Godbreakers:_Varen&amp;diff=402442</id>
		<title>SotDL: Godbreakers: Varen</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SotDL:_Godbreakers:_Varen&amp;diff=402442"/>
		<updated>2021-07-13T00:48:17Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Varen&amp;#039;&amp;#039;&amp;#039;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Varen&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Akaras&amp;diff=400578</id>
		<title>Akaras</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Akaras&amp;diff=400578"/>
		<updated>2021-06-05T23:41:24Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &amp;lt;i&amp;gt;Pathfinder for Savage Worlds (Adventure Edition)&amp;lt;/i&amp;gt; character played by stinkyfool.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td bgcolor=&amp;quot;#8b0000&amp;quot;&amp;gt;[[File:PF-icon.jpg]] &amp;lt;font color=&amp;quot;#ffffff&amp;quot; face=&amp;quot;times new roman&amp;quot; size=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Akaras&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;#ffffff&amp;quot; face=&amp;quot;times new roman&amp;quot; size=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;b&amp;gt;(NOVICE Wizard)&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[]Akaras&#039;s brother also followed the path of aracane knowledge, but sold out the good peoples for treasure. The shame sticks to Akaras, and he strives always to pay off that debt&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;ANCESTRY:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Human&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;1&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;17%&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;ATTRIBUTES&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Agility d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Smarts d10&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Spirit d8&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Strength d4&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Vigor d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;17%&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;DERIVED&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Parry: 4(5 with staff) &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Toughness: 7  (2)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Pace: 6 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Running Die: d6 &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Size: 0&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;HINDRANCES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Heroic(*), Shamed(Family&#039;s Betrayal) &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;RACIAL ABILITIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;CLASS ABILITIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;EDGES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Wizard(Bonded Object (Ring, School- Universalist), Jack of All Trades&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;LANGUAGES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Common, &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;SKILLS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;  Academics d8, Athletics d4, Common Knowledge d8, Fighting d4, Notice d6, &lt;br /&gt;
Occult d8, Persuasion d6, Riding d6, Shooting d6, Spellcasting d10, Stealth d6&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;POWERS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;  Bolt, detect/conceal arcana, protection &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;POWER POINTS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 10&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;BENNIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 3&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;CONVICTION:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 0&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;GEAR:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Staff (Str+d4, Parry +1, Reach 1, two hands), dagger (Str+d4), &lt;br /&gt;
light crossbow (Range 10/20/40, Damage 2d6, AP 2), 20 bolts, &lt;br /&gt;
spell component pouch, spellbook, adventurer’s kit, ink pen, &lt;br /&gt;
ink, parchment, Scroll of bolt, scroll of slumber, 47 gp. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Akaras&amp;diff=400528</id>
		<title>Akaras</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Akaras&amp;diff=400528"/>
		<updated>2021-06-04T06:54:35Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &amp;lt;i&amp;gt;Pathfinder for Savage Worlds (Adventure Edition)&amp;lt;/i&amp;gt; character played by stinkyfool.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td bgcolor=&amp;quot;#8b0000&amp;quot;&amp;gt;[[File:PF-icon.jpg]] &amp;lt;font color=&amp;quot;#ffffff&amp;quot; face=&amp;quot;times new roman&amp;quot; size=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Akaras&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;#ffffff&amp;quot; face=&amp;quot;times new roman&amp;quot; size=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;b&amp;gt;(NOVICE Wizard)&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[]Akaras&#039;s brother also followed the path of aracane knowledge, but sold out the good peoples for treasure. The shame sticks to Akaras, and he strives always to pay off that debt&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;ANCESTRY:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Human&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;1&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;17%&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;ATTRIBUTES&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Agility d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Smarts d10&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Spirit d8&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Strength d4&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Vigor d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;17%&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;DERIVED&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Parry: &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Toughness:  (2)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Pace: &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Running Die: &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Size: 0&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;HINDRANCES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Heroic(*), Shamed(Family&#039;s Betrayal) &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;RACIAL ABILITIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;CLASS ABILITIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;EDGES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Wizard(Bonded Object (Ring, School- Universalist), Jack of All Trades&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;LANGUAGES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Common, &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;SKILLS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;  Academics d8, Athletics d4, Common Knowledge d8, Fighting d4, Notice d6, &lt;br /&gt;
Occult d8, Persuasion d6, Riding d6, Shooting d6, Spellcasting d10, Stealth d6&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;POWERS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;  Bolt, detect/conceal arcana, protection &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;POWER POINTS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 10&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;BENNIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 3&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;CONVICTION:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 0&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;GEAR:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Staff (Str+d4, Parry +1, Reach 1, two hands), dagger (Str+d4), &lt;br /&gt;
light crossbow (Range 10/20/40, Damage 2d6, AP 2), 20 bolts, &lt;br /&gt;
spell component pouch, spellbook, adventurer’s kit, ink pen, &lt;br /&gt;
ink, parchment, Scroll of bolt, scroll of slumber, 47 gp. &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Akaras&amp;diff=400527</id>
		<title>Akaras</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Akaras&amp;diff=400527"/>
		<updated>2021-06-04T06:49:05Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &amp;lt;i&amp;gt;Pathfinder for Savage Worlds (Adventure Edition)&amp;lt;/i&amp;gt; character played by stinkyfool.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td bgcolor=&amp;quot;#8b0000&amp;quot;&amp;gt;[[File:PF-icon.jpg]] &amp;lt;font color=&amp;quot;#ffffff&amp;quot; face=&amp;quot;times new roman&amp;quot; size=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Akaras&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;#ffffff&amp;quot; face=&amp;quot;times new roman&amp;quot; size=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;b&amp;gt;(NOVICE Wizard)&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[]Akaras&#039;s brother also followed the path of aracane knowledge, but sold out the good peoples for treasure. The shame sticks to Akaras, and he strives always to pay off that debt&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;ANCESTRY:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Human&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;1&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;17%&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;ATTRIBUTES&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Agility d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Smarts d10&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Spirit d8&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Strength d4&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Vigor d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;17%&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;DERIVED&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Parry: &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Toughness:  (2)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Pace: &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Running Die: &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Size: 0&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;HINDRANCES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Heroic(*), Shamed(Family&#039;s Betrayal) &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;RACIAL ABILITIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;CLASS ABILITIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;EDGES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Wizard(Bonded Object (Ring, School- Universalist), Jack of All Trades&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;LANGUAGES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Common, &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;SKILLS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;  Academics d8, Athletics d4, Common Knowledge d8, Fighting d4, Notice d6, &lt;br /&gt;
Occult d8, Persuasion d6, Riding d6, Shooting d6, Spellcasting d10, Stealth d6&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;POWERS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;  Bolt, detect/conceal arcana, protection &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;POWER POINTS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 10&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;BENNIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 3&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;CONVICTION:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 0&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;GEAR:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Unarmed Strike d6 (Str) &amp;lt;br&amp;gt; Bow, Composite d8 (Str+d6, 12/24/48)  &amp;lt;br&amp;gt; Dagger x2 (d6 / d8 Thrown (Str+d4, 3/6/12 thrown) &amp;lt;br&amp;gt; Studded Leather Tunic (+2) &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Akaras&amp;diff=400526</id>
		<title>Akaras</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Akaras&amp;diff=400526"/>
		<updated>2021-06-04T06:46:32Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &amp;lt;i&amp;gt;Pathfinder for Savage Worlds (Adventure Edition)&amp;lt;/i&amp;gt; character played by stinkyfool.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td bgcolor=&amp;quot;#8b0000&amp;quot;&amp;gt;[[File:PF-icon.jpg]] &amp;lt;font color=&amp;quot;#ffffff&amp;quot; face=&amp;quot;times new roman&amp;quot; size=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Akaras&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;#ffffff&amp;quot; face=&amp;quot;times new roman&amp;quot; size=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;b&amp;gt;(NOVICE Wizard)&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[]Akaras&#039;s brother also followed the path of aracane knowledge, but sold out the good peoples for treasure. The shame sticks to Akaras, and he strives always to pay off that debt&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;ANCESTRY:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Human&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;1&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;17%&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;ATTRIBUTES&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Agility d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Smarts d10&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Spirit d8&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Strength d4&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Vigor d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;17%&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;DERIVED&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Parry: &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Toughness:  (2)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Pace: &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Running Die: &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Size: 0&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;HINDRANCES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Heroic(*), Shamed(Family&#039;s Betrayal) &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;RACIAL ABILITIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;CLASS ABILITIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;EDGES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Wizard(Bonded Object (Ring, School- Universalist), Jack of All Trades&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;LANGUAGES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Common, &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;SKILLS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;  Academics d8, Athletics d4, Common Knowledge d8, Fighting d4, Notice d6, &lt;br /&gt;
Occult d8, Persuasion d6, Riding d6, Shooting d6, Spellcasting d10, Stealth d6&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;POWERS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;  Bolt, detect/conceal arcana, protection &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;POWER POINTS:&amp;lt;/b&amp;gt;10&amp;lt;/font&amp;gt; 0&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;BENNIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 3&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;CONVICTION:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 0&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;GEAR:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Unarmed Strike d6 (Str) &amp;lt;br&amp;gt; Bow, Composite d8 (Str+d6, 12/24/48)  &amp;lt;br&amp;gt; Dagger x2 (d6 / d8 Thrown (Str+d4, 3/6/12 thrown) &amp;lt;br&amp;gt; Studded Leather Tunic (+2) &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Akaras&amp;diff=400525</id>
		<title>Akaras</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Akaras&amp;diff=400525"/>
		<updated>2021-06-04T06:43:25Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &amp;lt;i&amp;gt;Pathfinder for Savage Worlds (Adventure Edition)&amp;lt;/i&amp;gt; character played by stinkyfool.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td bgcolor=&amp;quot;#8b0000&amp;quot;&amp;gt;[[File:PF-icon.jpg]] &amp;lt;font color=&amp;quot;#ffffff&amp;quot; face=&amp;quot;times new roman&amp;quot; size=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Akaras&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;#ffffff&amp;quot; face=&amp;quot;times new roman&amp;quot; size=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;b&amp;gt;(NOVICE Wizard)&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[]Akaras&#039;s brother also followed the path of aracane knowledge, but sold out the good peoples for treasure. The shame sticks to Akaras, and he strives always to pay off that debt&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;ANCESTRY:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Human&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;1&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;17%&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;ATTRIBUTES&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Agility d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Smarts d10&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Spirit d8&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Strength d4&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Vigor d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;17%&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;DERIVED&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Parry: &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Toughness:  (2)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Pace: &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Running Die: &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Size: 0&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;HINDRANCES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Heroic(*), Shamed(Family&#039;s Betrayal) &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;RACIAL ABILITIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;CLASS ABILITIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Armor Restriction (Medium), Favored Enemy (Humanoids), Favored Terrain (Forest), Wilderness Stride &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;EDGES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Wizard(Bonded Object (Ring, School- Universalist), Jack of All Trades&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;LANGUAGES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Common, &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;SKILLS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;  Academics d8, Athletics d4, Common Knowledge d8, Fighting d4, Notice d6, &lt;br /&gt;
Occult d8, Persuasion d6, Riding d6, Shooting d6, Spellcasting d10, Stealth d6&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;POWERS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;POWER POINTS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 0&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;BENNIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 3&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;CONVICTION:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 0&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;GEAR:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Unarmed Strike d6 (Str) &amp;lt;br&amp;gt; Bow, Composite d8 (Str+d6, 12/24/48)  &amp;lt;br&amp;gt; Dagger x2 (d6 / d8 Thrown (Str+d4, 3/6/12 thrown) &amp;lt;br&amp;gt; Studded Leather Tunic (+2) &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Akaras&amp;diff=400524</id>
		<title>Akaras</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Akaras&amp;diff=400524"/>
		<updated>2021-06-04T06:41:25Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &amp;lt;i&amp;gt;Pathfinder for Savage Worlds (Adventure Edition)&amp;lt;/i&amp;gt; character played by stinkyfool.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td bgcolor=&amp;quot;#8b0000&amp;quot;&amp;gt;[[File:PF-icon.jpg]] &amp;lt;font color=&amp;quot;#ffffff&amp;quot; face=&amp;quot;times new roman&amp;quot; size=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Akaras&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;#ffffff&amp;quot; face=&amp;quot;times new roman&amp;quot; size=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;b&amp;gt;(NOVICE Wizard)&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[]Akaras&#039;s brother also followed the path of aracane knowledge, but sold out the good peoples for treasure. The shame sticks to Akaras, and he strives always to pay off that debt&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;ANCESTRY:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Human&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;1&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;17%&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;ATTRIBUTES&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Agility d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Smarts d10&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Spirit d8&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Strength d4&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Vigor d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;17%&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;DERIVED&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Parry: &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Toughness:  (2)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Pace: &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Running Die: &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Size: 0&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;HINDRANCES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Heroic(*), Shamed(Family&#039;s Betrayal) &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;RACIAL ABILITIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;  &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;CLASS ABILITIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Armor Restriction (Medium), Favored Enemy (Humanoids), Favored Terrain (Forest), Wilderness Stride &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;EDGES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Wizard(Bonded Object (Ring, School- Universalist), Jack of All Trades&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;LANGUAGES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Common, Dearven, Elven, Goblin&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;SKILLS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Athletics d6, Common Knowledge d4, Fighting d6, Gambling d4, Healing d4, Persuasion d4, Shooting d8, Stealth d6, Survival d8+2&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;POWERS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;POWER POINTS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 0&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;BENNIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 3&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;CONVICTION:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 0&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;GEAR:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Unarmed Strike d6 (Str) &amp;lt;br&amp;gt; Bow, Composite d8 (Str+d6, 12/24/48)  &amp;lt;br&amp;gt; Dagger x2 (d6 / d8 Thrown (Str+d4, 3/6/12 thrown) &amp;lt;br&amp;gt; Studded Leather Tunic (+2) &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Akaras&amp;diff=400523</id>
		<title>Akaras</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Akaras&amp;diff=400523"/>
		<updated>2021-06-04T06:25:20Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: Created page with &amp;quot;Test&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Test&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=SWAE.Path.Greyhawk.Keep&amp;diff=400522</id>
		<title>SWAE.Path.Greyhawk.Keep</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SWAE.Path.Greyhawk.Keep&amp;diff=400522"/>
		<updated>2021-06-04T06:21:00Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: /* THE HEROES */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==THE HEROES==&lt;br /&gt;
&amp;lt;font size=1&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Character&#039;s Name&#039;&#039;&#039; || &#039;&#039;&#039;Played by&#039;&#039;&#039; || &#039;&#039;&#039;Ancestry&#039;&#039;&#039; || &#039;&#039;&#039;Class Edge&#039;&#039;&#039; || &#039;&#039;&#039;Rank&#039;&#039;&#039; || &#039;&#039;&#039;Raises&#039;&#039;&#039; || &#039;&#039;&#039;Pace&#039;&#039;&#039; || &#039;&#039;&#039;Parry&#039;&#039;&#039; || &#039;&#039;&#039;Toughness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Akanthiel_Stormthorn | &#039;&#039;&#039;Akanthiel Stormthorn&#039;&#039;&#039;]] || Chronicler || Elf || Druid || Novice || 0 || 6 || 5 (6 Rapier) || 7 (2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[https://docs.google.com/spreadsheets/d/1SpaPMOy7MpDpNHjjSsUvgzzApb_DO1eebC827rmGXs8/edit?usp=sharing Borsumli Ironshield]&#039;&#039;&#039; || SirMoogle || Dwarf || Cleric || Novice || 0 || 5 || 7 || 10 (3)&lt;br /&gt;
|-&lt;br /&gt;
| [[TCArknight_RPG/Characters/Theras | &#039;&#039;&#039;Ther&#039;as Valris&#039;&#039;&#039;]] || TCArknight || Half-Elf || Ranger || Novice || 0 || 6 || 5 || 7 (2)&lt;br /&gt;
|-&lt;br /&gt;
| [[Irontooth | &#039;&#039;&#039;Irontooth&#039;&#039;&#039;]] || Aurebesh || Half-Orc || Sell Sword || Novice || 0 || 6 || 7 or 9 || 8 (2)&lt;br /&gt;
|-&lt;br /&gt;
| [[Akaras | &#039;&#039;&#039;Akaras&#039;&#039;&#039;]] || Stinkyfool || Human || Wizard || Novice || 0 || xx || xx || xx&lt;br /&gt;
|-&lt;br /&gt;
| [[xx | &#039;&#039;&#039;xx&#039;&#039;&#039;]] || xx || xx || xx || Novice || 0 || xx || xx || xx&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/font size&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:SWAE.KeepMap.jpg | 650px]]&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Solveig&amp;diff=398968</id>
		<title>HtCB The Bleeding Heart:Main Page: Solveig</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Solveig&amp;diff=398968"/>
		<updated>2021-04-18T20:35:24Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Solveig&lt;br /&gt;
Third generation Heartborn Human&lt;br /&gt;
Solvieg was raised on the outskirts of derelictus by an old hound, who taught her the way of the gun. She had learned most of what he had taught, when an aelfir and a pack of gnolls burst in. The hound killed them to a man, but was mortally wounded. Solvieg, enraged, snagged his gun and put two rounds into the wounded aelfir, killing him. The hound told her to grab his pack and leave; She didnt want to, but she did. As she left, a badge attached to her shirt and voila, a hound &lt;br /&gt;
=Class=&lt;br /&gt;
Hound&lt;br /&gt;
&lt;br /&gt;
=Questions=&lt;br /&gt;
What incorrect assumption do people most often make about you?- just cause i got a pretty face does not mean im defenseless &amp;lt;br&amp;gt;&lt;br /&gt;
Which three images, symbols, people or creatures do you repeatedly see when you dream? i see a broken revolver, a painting, drawn in blood of a sword impacting flesh, and a catlike beast with needle-sharp fangs&amp;lt;br&amp;gt;&lt;br /&gt;
What signs do you look for to recognise where the Heart is strongest? The telltale whump-whump of blood in my ears&amp;lt;br&amp;gt;&lt;br /&gt;
You recently witnessed an unearthly sight withanother player character. Who was it, what happened and how did they react? &lt;br /&gt;
the sight was a giant tentacle splintering the earth like a hot knife through butter, i was awed, and they hauled ass&amp;lt;br&amp;gt;&lt;br /&gt;
Your connection to the Heart has touched you in some way. How does that manifest? my ears have migrated to the top of my head and become catlike&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Protections=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo +1 &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies +1 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Stress=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Fallout=&lt;br /&gt;
&lt;br /&gt;
==Core Abilities==&lt;br /&gt;
In the Blood &amp;lt;br&amp;gt;&lt;br /&gt;
In the Thick of It &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Major Abilities==&lt;br /&gt;
Forewarned and Forearmed &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Minor Abilities==&lt;br /&gt;
Kill Count &amp;lt;br&amp;gt;&lt;br /&gt;
Round the Next Corner &amp;lt;br&amp;gt;&lt;br /&gt;
Quartermaster Training &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Calling=&lt;br /&gt;
Heartsong&lt;br /&gt;
&lt;br /&gt;
=Active Beats=&lt;br /&gt;
Take minor Echo Fallout (Minor) &amp;lt;br&amp;gt;&lt;br /&gt;
Establish a bond with a hearts-blood beast (tier 2 or deeper)(Major) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Fulfilled Beats==&lt;br /&gt;
&lt;br /&gt;
=Traits=&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Hunt &amp;lt;br&amp;gt;&lt;br /&gt;
Kill &amp;lt;br&amp;gt;&lt;br /&gt;
Delve &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Domains==&lt;br /&gt;
Haven&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
Bottle of Rotgut Liquor (Haven, d6) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Repeater Sidearm (Kill d6, Ranged, Brutal, Reload) &amp;lt;br&amp;gt;&lt;br /&gt;
Knife (Kill d6) &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Solveig&amp;diff=398967</id>
		<title>HtCB The Bleeding Heart:Main Page: Solveig</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Solveig&amp;diff=398967"/>
		<updated>2021-04-18T20:34:31Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: /* Active Beats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Solveig&lt;br /&gt;
Third generation Heartborn Human&lt;br /&gt;
=Class=&lt;br /&gt;
Hound&lt;br /&gt;
&lt;br /&gt;
=Questions=&lt;br /&gt;
What incorrect assumption do people most often make about you?- just cause i got a pretty face does not mean im defenseless &amp;lt;br&amp;gt;&lt;br /&gt;
Which three images, symbols, people or creatures do you repeatedly see when you dream? i see a broken revolver, a painting, drawn in blood of a sword impacting flesh, and a catlike beast with needle-sharp fangs&amp;lt;br&amp;gt;&lt;br /&gt;
What signs do you look for to recognise where the Heart is strongest? The telltale whump-whump of blood in my ears&amp;lt;br&amp;gt;&lt;br /&gt;
You recently witnessed an unearthly sight withanother player character. Who was it, what happened and how did they react? &lt;br /&gt;
the sight was a giant tentacle splintering the earth like a hot knife through butter, i was awed, and they hauled ass&amp;lt;br&amp;gt;&lt;br /&gt;
Your connection to the Heart has touched you in some way. How does that manifest? my ears have migrated to the top of my head and become catlike&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Protections=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo +1 &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies +1 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Stress=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Fallout=&lt;br /&gt;
&lt;br /&gt;
==Core Abilities==&lt;br /&gt;
In the Blood &amp;lt;br&amp;gt;&lt;br /&gt;
In the Thick of It &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Major Abilities==&lt;br /&gt;
Forewarned and Forearmed &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Minor Abilities==&lt;br /&gt;
Kill Count &amp;lt;br&amp;gt;&lt;br /&gt;
Round the Next Corner &amp;lt;br&amp;gt;&lt;br /&gt;
Quartermaster Training &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Calling=&lt;br /&gt;
Heartsong&lt;br /&gt;
&lt;br /&gt;
=Active Beats=&lt;br /&gt;
Take minor Echo Fallout (Minor) &amp;lt;br&amp;gt;&lt;br /&gt;
Establish a bond with a hearts-blood beast (tier 2 or deeper)(Major) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Fulfilled Beats==&lt;br /&gt;
&lt;br /&gt;
=Traits=&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Hunt &amp;lt;br&amp;gt;&lt;br /&gt;
Kill &amp;lt;br&amp;gt;&lt;br /&gt;
Delve &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Domains==&lt;br /&gt;
Haven&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
Bottle of Rotgut Liquor (Haven, d6) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Repeater Sidearm (Kill d6, Ranged, Brutal, Reload) &amp;lt;br&amp;gt;&lt;br /&gt;
Knife (Kill d6) &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Solveig&amp;diff=398966</id>
		<title>HtCB The Bleeding Heart:Main Page: Solveig</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Solveig&amp;diff=398966"/>
		<updated>2021-04-18T20:34:08Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: /* Active Beats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Solveig&lt;br /&gt;
Third generation Heartborn Human&lt;br /&gt;
=Class=&lt;br /&gt;
Hound&lt;br /&gt;
&lt;br /&gt;
=Questions=&lt;br /&gt;
What incorrect assumption do people most often make about you?- just cause i got a pretty face does not mean im defenseless &amp;lt;br&amp;gt;&lt;br /&gt;
Which three images, symbols, people or creatures do you repeatedly see when you dream? i see a broken revolver, a painting, drawn in blood of a sword impacting flesh, and a catlike beast with needle-sharp fangs&amp;lt;br&amp;gt;&lt;br /&gt;
What signs do you look for to recognise where the Heart is strongest? The telltale whump-whump of blood in my ears&amp;lt;br&amp;gt;&lt;br /&gt;
You recently witnessed an unearthly sight withanother player character. Who was it, what happened and how did they react? &lt;br /&gt;
the sight was a giant tentacle splintering the earth like a hot knife through butter, i was awed, and they hauled ass&amp;lt;br&amp;gt;&lt;br /&gt;
Your connection to the Heart has touched you in some way. How does that manifest? my ears have migrated to the top of my head and become catlike&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Protections=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo +1 &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies +1 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Stress=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Fallout=&lt;br /&gt;
&lt;br /&gt;
==Core Abilities==&lt;br /&gt;
In the Blood &amp;lt;br&amp;gt;&lt;br /&gt;
In the Thick of It &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Major Abilities==&lt;br /&gt;
Forewarned and Forearmed &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Minor Abilities==&lt;br /&gt;
Kill Count &amp;lt;br&amp;gt;&lt;br /&gt;
Round the Next Corner &amp;lt;br&amp;gt;&lt;br /&gt;
Quartermaster Training &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Calling=&lt;br /&gt;
Heartsong&lt;br /&gt;
&lt;br /&gt;
=Active Beats=&lt;br /&gt;
Take minor Echo Fallout (Minor) &lt;br /&gt;
establish a bond with a hearts-blood beast (tier 2 or deeper)(MAjor) &lt;br /&gt;
&lt;br /&gt;
==Fulfilled Beats==&lt;br /&gt;
&lt;br /&gt;
=Traits=&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Hunt &amp;lt;br&amp;gt;&lt;br /&gt;
Kill &amp;lt;br&amp;gt;&lt;br /&gt;
Delve &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Domains==&lt;br /&gt;
Haven&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
Bottle of Rotgut Liquor (Haven, d6) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Repeater Sidearm (Kill d6, Ranged, Brutal, Reload) &amp;lt;br&amp;gt;&lt;br /&gt;
Knife (Kill d6) &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page&amp;diff=398965</id>
		<title>HtCB The Bleeding Heart:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page&amp;diff=398965"/>
		<updated>2021-04-18T20:33:24Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: /* Active Beats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Intro=&lt;br /&gt;
The Heart waits, and the Heart bleeds. For you.&lt;br /&gt;
&lt;br /&gt;
=Characters=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player&lt;br /&gt;
! Character Name&lt;br /&gt;
! Class&lt;br /&gt;
|-&lt;br /&gt;
| Pandorym&lt;br /&gt;
| Abraxas Graves [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Maltheus_Graves]&lt;br /&gt;
| Drow Junk Mage&lt;br /&gt;
|-&lt;br /&gt;
| Thorya&lt;br /&gt;
| Ezekiel Cain [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Ezekiel_Cain]&lt;br /&gt;
| Deadwalker &lt;br /&gt;
|-&lt;br /&gt;
| SmilingBandit2&lt;br /&gt;
| Maldwyn Ddoe [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Maldwyn_Ddoe]&lt;br /&gt;
| Vermissian Knight&lt;br /&gt;
|-&lt;br /&gt;
| Aurebesh&lt;br /&gt;
| Solveig [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Solveig]&lt;br /&gt;
| Hound &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Characters on hiatus=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player&lt;br /&gt;
! Character Name&lt;br /&gt;
! Class&lt;br /&gt;
|-&lt;br /&gt;
| MysteryCat&lt;br /&gt;
| Sakinah/Stillwater [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Sakinah]&lt;br /&gt;
| Gnoll Deep Apiarist &lt;br /&gt;
|-&lt;br /&gt;
| Esker&lt;br /&gt;
| The Plum Blossom&#039;s Glow [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Plum]&lt;br /&gt;
| Cleaver &lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Active Beats=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Character&lt;br /&gt;
! Beat 1&lt;br /&gt;
! Beat 2&lt;br /&gt;
|-&lt;br /&gt;
| Abraxas Graves [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Maltheus_Graves]&lt;br /&gt;
| Take Minor Mind Fallout (Minor)&lt;br /&gt;
| Find a helpful text (Minor)&lt;br /&gt;
|-&lt;br /&gt;
| Sakinah/Stillwater [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Sakinah]&lt;br /&gt;
| Perform a seemingly unconnected action for your masters that has grim consequences. (Minor)&lt;br /&gt;
| Do a favour for someone to gain leverage over them. (Minor)&lt;br /&gt;
|-&lt;br /&gt;
| Ezekiel Cain [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Ezekiel_Cain]&lt;br /&gt;
| Succeed at a Task someone else has recently failed to achieve (Minor)&lt;br /&gt;
| Flee from combat or other dangerous situation or hide until it blows over. (Minor) &lt;br /&gt;
|-&lt;br /&gt;
| Maldwyn Ddoe [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Maldwyn_Ddoe]&lt;br /&gt;
| Help someone vulnerable with no expectation of repayment (Minor)&lt;br /&gt;
| Put yourself in great danger to protect your companions (Minor)&lt;br /&gt;
|-&lt;br /&gt;
| Solveig [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Solveig]&lt;br /&gt;
| Take minor Echo Fallout (Minor)&lt;br /&gt;
| establish a bond with a hearts-blood beast (tier 2 or deeper)(MAjor) &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Stress Tracker=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Character&lt;br /&gt;
! Blood&lt;br /&gt;
! Mind&lt;br /&gt;
! Echo&lt;br /&gt;
! Fortune&lt;br /&gt;
! Supplies&lt;br /&gt;
! Fallout&lt;br /&gt;
|-&lt;br /&gt;
| Abraxas&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sakinah&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Ezekiel&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| Clouded (Ongoing, Mind)&lt;br /&gt;
|-&lt;br /&gt;
| Maldwyn&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Solveig&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=NPCs=&lt;br /&gt;
&lt;br /&gt;
=Landmarks=&lt;br /&gt;
The Fortress-Haven of Hummingbird [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Hummingbird]&lt;br /&gt;
&lt;br /&gt;
=Thread Links=&lt;br /&gt;
OOC Thread [https://forum.rpg.net/index.php?threads/htcb-the-bleeding-heart.874196/]&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page&amp;diff=398964</id>
		<title>HtCB The Bleeding Heart:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page&amp;diff=398964"/>
		<updated>2021-04-18T20:31:00Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: /* Stress Tracker */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Intro=&lt;br /&gt;
The Heart waits, and the Heart bleeds. For you.&lt;br /&gt;
&lt;br /&gt;
=Characters=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player&lt;br /&gt;
! Character Name&lt;br /&gt;
! Class&lt;br /&gt;
|-&lt;br /&gt;
| Pandorym&lt;br /&gt;
| Abraxas Graves [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Maltheus_Graves]&lt;br /&gt;
| Drow Junk Mage&lt;br /&gt;
|-&lt;br /&gt;
| Thorya&lt;br /&gt;
| Ezekiel Cain [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Ezekiel_Cain]&lt;br /&gt;
| Deadwalker &lt;br /&gt;
|-&lt;br /&gt;
| SmilingBandit2&lt;br /&gt;
| Maldwyn Ddoe [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Maldwyn_Ddoe]&lt;br /&gt;
| Vermissian Knight&lt;br /&gt;
|-&lt;br /&gt;
| Aurebesh&lt;br /&gt;
| Solveig [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Solveig]&lt;br /&gt;
| Hound &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Characters on hiatus=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player&lt;br /&gt;
! Character Name&lt;br /&gt;
! Class&lt;br /&gt;
|-&lt;br /&gt;
| MysteryCat&lt;br /&gt;
| Sakinah/Stillwater [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Sakinah]&lt;br /&gt;
| Gnoll Deep Apiarist &lt;br /&gt;
|-&lt;br /&gt;
| Esker&lt;br /&gt;
| The Plum Blossom&#039;s Glow [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Plum]&lt;br /&gt;
| Cleaver &lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Active Beats=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Character&lt;br /&gt;
! Beat 1&lt;br /&gt;
! Beat 2&lt;br /&gt;
|-&lt;br /&gt;
| Abraxas Graves [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Maltheus_Graves]&lt;br /&gt;
| Take Minor Mind Fallout (Minor)&lt;br /&gt;
| Find a helpful text (Minor)&lt;br /&gt;
|-&lt;br /&gt;
| Sakinah/Stillwater [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Sakinah]&lt;br /&gt;
| Perform a seemingly unconnected action for your masters that has grim consequences. (Minor)&lt;br /&gt;
| Do a favour for someone to gain leverage over them. (Minor)&lt;br /&gt;
|-&lt;br /&gt;
| Ezekiel Cain [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Ezekiel_Cain]&lt;br /&gt;
| Succeed at a Task someone else has recently failed to achieve (Minor)&lt;br /&gt;
| Flee from combat or other dangerous situation or hide until it blows over. (Minor) &lt;br /&gt;
|-&lt;br /&gt;
| Maldwyn Ddoe [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Maldwyn_Ddoe]&lt;br /&gt;
| Help someone vulnerable with no expectation of repayment (Minor)&lt;br /&gt;
| Put yourself in great danger to protect your companions (Minor)&lt;br /&gt;
|-&lt;br /&gt;
| Plum [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Plum]&lt;br /&gt;
| TBD&lt;br /&gt;
| TBD &lt;br /&gt;
|-&lt;br /&gt;
| Sylvanas&lt;br /&gt;
| TBD&lt;br /&gt;
| TBD &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Stress Tracker=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Character&lt;br /&gt;
! Blood&lt;br /&gt;
! Mind&lt;br /&gt;
! Echo&lt;br /&gt;
! Fortune&lt;br /&gt;
! Supplies&lt;br /&gt;
! Fallout&lt;br /&gt;
|-&lt;br /&gt;
| Abraxas&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sakinah&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Ezekiel&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| Clouded (Ongoing, Mind)&lt;br /&gt;
|-&lt;br /&gt;
| Maldwyn&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Solveig&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=NPCs=&lt;br /&gt;
&lt;br /&gt;
=Landmarks=&lt;br /&gt;
The Fortress-Haven of Hummingbird [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Hummingbird]&lt;br /&gt;
&lt;br /&gt;
=Thread Links=&lt;br /&gt;
OOC Thread [https://forum.rpg.net/index.php?threads/htcb-the-bleeding-heart.874196/]&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Ezekiel_Cain&amp;diff=398963</id>
		<title>HtCB The Bleeding Heart:Main Page: Ezekiel Cain</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Ezekiel_Cain&amp;diff=398963"/>
		<updated>2021-04-18T20:29:58Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: /* Active Beats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ezekiel Cain&lt;br /&gt;
Ezekiel was killed by a temporal paradox device while trying to find a piece of technology to try to retro-engineer. It knocked a bit of him out of sink with reality or time. And that part died and now haunts him.&lt;br /&gt;
&lt;br /&gt;
The death is Ezekiel&#039;s own form, but mangled by something nearby. Like he might catch it out of the corner of his eye impaled on some spikes or hanging by the neck from wires overhead.&lt;br /&gt;
&lt;br /&gt;
I think it appears in moments of stress or danger, possibly playing out bad things that could happen to him or silently following bearing the marks of injuries that he might sustain. It gets closer and more visible the more stress/blood fallout he has as starts to converge with the doom it predicts. &lt;br /&gt;
&lt;br /&gt;
=Class=&lt;br /&gt;
Deadwalker&lt;br /&gt;
&lt;br /&gt;
=Questions=&lt;br /&gt;
What “impossible” thing are you attempting to achieve in the City Beneath?&lt;br /&gt;
&lt;br /&gt;
Ezekiel is trying to find another of the temporal paradox devices so that he can retro-engineer it. Clearly this is a technology that needs to be reintroduced to the masses.&lt;br /&gt;
&lt;br /&gt;
What’s the first step on your journey?&lt;br /&gt;
&lt;br /&gt;
Accidentally triggering the device that killed him the first time while trying digging through strange mechanisms he found in the vermissian.&lt;br /&gt;
&lt;br /&gt;
Choose another player character. They’ve been invaluable in your journey so far. What have you learned from them?&lt;br /&gt;
&lt;br /&gt;
( smilingbandit2 smilingbandit2 ) Maldwyn&#039;s quest for the Train to Yesterday gave him the first clue to what it was that that he encountered and where he might find another one of those mechanisms that&#039;s still in working order.&lt;br /&gt;
&lt;br /&gt;
Choose another player character. You know they’re hiding secrets from you – why do you suspect they’re doing this?&lt;br /&gt;
&lt;br /&gt;
( Esker Esker ) The Plum Blossom&#039;s Glow is definitely after something here in the Heart that he hasn&#039;t divulged yet. Ezekiel has seen him staring off into space and sketching strange symbols. Probably whatever he seeks is too horrific to confess to his companions. Which is fine, as long as it&#039;s not going to get in the way of finding a temporal paradox engine.&lt;br /&gt;
&lt;br /&gt;
=Protections=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo +1&amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Stress=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Fallout=&lt;br /&gt;
&lt;br /&gt;
==Core Abilities==&lt;br /&gt;
&#039;&#039;&#039;Death Follows Close&#039;&#039;&#039;&lt;br /&gt;
The first time each session you suffer Major Blood, Mind or Fortune fallout, your death manifests to protect you and inflicts D8 stress on&lt;br /&gt;
whatever caused the fallout.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enter the Grey&#039;&#039;&#039;&lt;br /&gt;
Roll Delve+Religion to enact this ritual. It takes around ten minutes of preparation.(For more information on travelling and surviving the Grey, see p. 169.) Exiting the Grey is a simple enough task for a Deadwalker and those they ferry across; it’s a Delve+Religion roll for anyone else.&lt;br /&gt;
&lt;br /&gt;
==Major Abilities==&lt;br /&gt;
&#039;&#039;&#039;Echoes&#039;&#039;&#039;&lt;br /&gt;
Roll Discern + Domain to witness ghostly recreations of the past in your current location.&lt;br /&gt;
&lt;br /&gt;
==Minor Abilities==&lt;br /&gt;
&#039;&#039;&#039;Tattered Soul&#039;&#039;&#039;&lt;br /&gt;
Gain the Cursed domain and +1 Echo protection.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Absorbed Memories&#039;&#039;&#039;&lt;br /&gt;
Once per session, when you’re in a location with a domain that you do not possess, activate this power. You have access to that domain until the&lt;br /&gt;
end of the session.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grim Reaper&#039;&#039;&#039;&lt;br /&gt;
Gain the Kill skill. Your death’s attentions now function as the following weapon: (Kill D8, Ranged, One-Shot).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Calling=&lt;br /&gt;
Enlightenment&lt;br /&gt;
Gain the Discern skill. Once per session, before you roll dice to resolve an action, instead state that your result is a 6. You succeed but take stress.&lt;br /&gt;
&lt;br /&gt;
=Active Beats=&lt;br /&gt;
Succeed at a Task someone else has recently failed to achieve (Minor)&lt;br /&gt;
&lt;br /&gt;
Flee from combat or other dangerous situation or hide until it blows over.&lt;br /&gt;
&lt;br /&gt;
==Fulfilled Beats==&lt;br /&gt;
Take Minor MInd Fallout&lt;br /&gt;
&lt;br /&gt;
=Traits=&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Delve&lt;br /&gt;
&lt;br /&gt;
Kill&lt;br /&gt;
&lt;br /&gt;
Discern&lt;br /&gt;
&lt;br /&gt;
==Domains==&lt;br /&gt;
Desolate&lt;br /&gt;
&lt;br /&gt;
Cursed&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
Bag of interesting teeth (d6, Desolate)&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Hunting Rifle (Kill d6, Extreme Range, Reload)&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page&amp;diff=398962</id>
		<title>HtCB The Bleeding Heart:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page&amp;diff=398962"/>
		<updated>2021-04-18T20:29:45Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: /* Active Beats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Intro=&lt;br /&gt;
The Heart waits, and the Heart bleeds. For you.&lt;br /&gt;
&lt;br /&gt;
=Characters=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player&lt;br /&gt;
! Character Name&lt;br /&gt;
! Class&lt;br /&gt;
|-&lt;br /&gt;
| Pandorym&lt;br /&gt;
| Abraxas Graves [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Maltheus_Graves]&lt;br /&gt;
| Drow Junk Mage&lt;br /&gt;
|-&lt;br /&gt;
| Thorya&lt;br /&gt;
| Ezekiel Cain [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Ezekiel_Cain]&lt;br /&gt;
| Deadwalker &lt;br /&gt;
|-&lt;br /&gt;
| SmilingBandit2&lt;br /&gt;
| Maldwyn Ddoe [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Maldwyn_Ddoe]&lt;br /&gt;
| Vermissian Knight&lt;br /&gt;
|-&lt;br /&gt;
| Aurebesh&lt;br /&gt;
| Solveig [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Solveig]&lt;br /&gt;
| Hound &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Characters on hiatus=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player&lt;br /&gt;
! Character Name&lt;br /&gt;
! Class&lt;br /&gt;
|-&lt;br /&gt;
| MysteryCat&lt;br /&gt;
| Sakinah/Stillwater [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Sakinah]&lt;br /&gt;
| Gnoll Deep Apiarist &lt;br /&gt;
|-&lt;br /&gt;
| Esker&lt;br /&gt;
| The Plum Blossom&#039;s Glow [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Plum]&lt;br /&gt;
| Cleaver &lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Active Beats=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Character&lt;br /&gt;
! Beat 1&lt;br /&gt;
! Beat 2&lt;br /&gt;
|-&lt;br /&gt;
| Abraxas Graves [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Maltheus_Graves]&lt;br /&gt;
| Take Minor Mind Fallout (Minor)&lt;br /&gt;
| Find a helpful text (Minor)&lt;br /&gt;
|-&lt;br /&gt;
| Sakinah/Stillwater [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Sakinah]&lt;br /&gt;
| Perform a seemingly unconnected action for your masters that has grim consequences. (Minor)&lt;br /&gt;
| Do a favour for someone to gain leverage over them. (Minor)&lt;br /&gt;
|-&lt;br /&gt;
| Ezekiel Cain [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Ezekiel_Cain]&lt;br /&gt;
| Succeed at a Task someone else has recently failed to achieve (Minor)&lt;br /&gt;
| Flee from combat or other dangerous situation or hide until it blows over. (Minor) &lt;br /&gt;
|-&lt;br /&gt;
| Maldwyn Ddoe [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Maldwyn_Ddoe]&lt;br /&gt;
| Help someone vulnerable with no expectation of repayment (Minor)&lt;br /&gt;
| Put yourself in great danger to protect your companions (Minor)&lt;br /&gt;
|-&lt;br /&gt;
| Plum [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Plum]&lt;br /&gt;
| TBD&lt;br /&gt;
| TBD &lt;br /&gt;
|-&lt;br /&gt;
| Sylvanas&lt;br /&gt;
| TBD&lt;br /&gt;
| TBD &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Stress Tracker=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Character&lt;br /&gt;
! Blood&lt;br /&gt;
! Mind&lt;br /&gt;
! Echo&lt;br /&gt;
! Fortune&lt;br /&gt;
! Supplies&lt;br /&gt;
! Fallout&lt;br /&gt;
|-&lt;br /&gt;
| Abraxas&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sakinah&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Ezekiel&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| Clouded (Ongoing, Mind)&lt;br /&gt;
|-&lt;br /&gt;
| Maldwyn&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=NPCs=&lt;br /&gt;
&lt;br /&gt;
=Landmarks=&lt;br /&gt;
The Fortress-Haven of Hummingbird [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Hummingbird]&lt;br /&gt;
&lt;br /&gt;
=Thread Links=&lt;br /&gt;
OOC Thread [https://forum.rpg.net/index.php?threads/htcb-the-bleeding-heart.874196/]&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Ezekiel_Cain&amp;diff=398961</id>
		<title>HtCB The Bleeding Heart:Main Page: Ezekiel Cain</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Ezekiel_Cain&amp;diff=398961"/>
		<updated>2021-04-18T20:29:27Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: /* Fulfilled Beats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ezekiel Cain&lt;br /&gt;
Ezekiel was killed by a temporal paradox device while trying to find a piece of technology to try to retro-engineer. It knocked a bit of him out of sink with reality or time. And that part died and now haunts him.&lt;br /&gt;
&lt;br /&gt;
The death is Ezekiel&#039;s own form, but mangled by something nearby. Like he might catch it out of the corner of his eye impaled on some spikes or hanging by the neck from wires overhead.&lt;br /&gt;
&lt;br /&gt;
I think it appears in moments of stress or danger, possibly playing out bad things that could happen to him or silently following bearing the marks of injuries that he might sustain. It gets closer and more visible the more stress/blood fallout he has as starts to converge with the doom it predicts. &lt;br /&gt;
&lt;br /&gt;
=Class=&lt;br /&gt;
Deadwalker&lt;br /&gt;
&lt;br /&gt;
=Questions=&lt;br /&gt;
What “impossible” thing are you attempting to achieve in the City Beneath?&lt;br /&gt;
&lt;br /&gt;
Ezekiel is trying to find another of the temporal paradox devices so that he can retro-engineer it. Clearly this is a technology that needs to be reintroduced to the masses.&lt;br /&gt;
&lt;br /&gt;
What’s the first step on your journey?&lt;br /&gt;
&lt;br /&gt;
Accidentally triggering the device that killed him the first time while trying digging through strange mechanisms he found in the vermissian.&lt;br /&gt;
&lt;br /&gt;
Choose another player character. They’ve been invaluable in your journey so far. What have you learned from them?&lt;br /&gt;
&lt;br /&gt;
( smilingbandit2 smilingbandit2 ) Maldwyn&#039;s quest for the Train to Yesterday gave him the first clue to what it was that that he encountered and where he might find another one of those mechanisms that&#039;s still in working order.&lt;br /&gt;
&lt;br /&gt;
Choose another player character. You know they’re hiding secrets from you – why do you suspect they’re doing this?&lt;br /&gt;
&lt;br /&gt;
( Esker Esker ) The Plum Blossom&#039;s Glow is definitely after something here in the Heart that he hasn&#039;t divulged yet. Ezekiel has seen him staring off into space and sketching strange symbols. Probably whatever he seeks is too horrific to confess to his companions. Which is fine, as long as it&#039;s not going to get in the way of finding a temporal paradox engine.&lt;br /&gt;
&lt;br /&gt;
=Protections=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo +1&amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Stress=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Fallout=&lt;br /&gt;
&lt;br /&gt;
==Core Abilities==&lt;br /&gt;
&#039;&#039;&#039;Death Follows Close&#039;&#039;&#039;&lt;br /&gt;
The first time each session you suffer Major Blood, Mind or Fortune fallout, your death manifests to protect you and inflicts D8 stress on&lt;br /&gt;
whatever caused the fallout.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enter the Grey&#039;&#039;&#039;&lt;br /&gt;
Roll Delve+Religion to enact this ritual. It takes around ten minutes of preparation.(For more information on travelling and surviving the Grey, see p. 169.) Exiting the Grey is a simple enough task for a Deadwalker and those they ferry across; it’s a Delve+Religion roll for anyone else.&lt;br /&gt;
&lt;br /&gt;
==Major Abilities==&lt;br /&gt;
&#039;&#039;&#039;Echoes&#039;&#039;&#039;&lt;br /&gt;
Roll Discern + Domain to witness ghostly recreations of the past in your current location.&lt;br /&gt;
&lt;br /&gt;
==Minor Abilities==&lt;br /&gt;
&#039;&#039;&#039;Tattered Soul&#039;&#039;&#039;&lt;br /&gt;
Gain the Cursed domain and +1 Echo protection.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Absorbed Memories&#039;&#039;&#039;&lt;br /&gt;
Once per session, when you’re in a location with a domain that you do not possess, activate this power. You have access to that domain until the&lt;br /&gt;
end of the session.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grim Reaper&#039;&#039;&#039;&lt;br /&gt;
Gain the Kill skill. Your death’s attentions now function as the following weapon: (Kill D8, Ranged, One-Shot).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Calling=&lt;br /&gt;
Enlightenment&lt;br /&gt;
Gain the Discern skill. Once per session, before you roll dice to resolve an action, instead state that your result is a 6. You succeed but take stress.&lt;br /&gt;
&lt;br /&gt;
=Active Beats=&lt;br /&gt;
Take Minor Mind Fallout&lt;br /&gt;
&lt;br /&gt;
Flee from combat or other dangerous situation or hide until it blows over.&lt;br /&gt;
&lt;br /&gt;
==Fulfilled Beats==&lt;br /&gt;
Take Minor MInd Fallout&lt;br /&gt;
&lt;br /&gt;
=Traits=&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Delve&lt;br /&gt;
&lt;br /&gt;
Kill&lt;br /&gt;
&lt;br /&gt;
Discern&lt;br /&gt;
&lt;br /&gt;
==Domains==&lt;br /&gt;
Desolate&lt;br /&gt;
&lt;br /&gt;
Cursed&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
Bag of interesting teeth (d6, Desolate)&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Hunting Rifle (Kill d6, Extreme Range, Reload)&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Ezekiel_Cain&amp;diff=398960</id>
		<title>HtCB The Bleeding Heart:Main Page: Ezekiel Cain</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Ezekiel_Cain&amp;diff=398960"/>
		<updated>2021-04-18T20:27:46Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: /* Minor Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ezekiel Cain&lt;br /&gt;
Ezekiel was killed by a temporal paradox device while trying to find a piece of technology to try to retro-engineer. It knocked a bit of him out of sink with reality or time. And that part died and now haunts him.&lt;br /&gt;
&lt;br /&gt;
The death is Ezekiel&#039;s own form, but mangled by something nearby. Like he might catch it out of the corner of his eye impaled on some spikes or hanging by the neck from wires overhead.&lt;br /&gt;
&lt;br /&gt;
I think it appears in moments of stress or danger, possibly playing out bad things that could happen to him or silently following bearing the marks of injuries that he might sustain. It gets closer and more visible the more stress/blood fallout he has as starts to converge with the doom it predicts. &lt;br /&gt;
&lt;br /&gt;
=Class=&lt;br /&gt;
Deadwalker&lt;br /&gt;
&lt;br /&gt;
=Questions=&lt;br /&gt;
What “impossible” thing are you attempting to achieve in the City Beneath?&lt;br /&gt;
&lt;br /&gt;
Ezekiel is trying to find another of the temporal paradox devices so that he can retro-engineer it. Clearly this is a technology that needs to be reintroduced to the masses.&lt;br /&gt;
&lt;br /&gt;
What’s the first step on your journey?&lt;br /&gt;
&lt;br /&gt;
Accidentally triggering the device that killed him the first time while trying digging through strange mechanisms he found in the vermissian.&lt;br /&gt;
&lt;br /&gt;
Choose another player character. They’ve been invaluable in your journey so far. What have you learned from them?&lt;br /&gt;
&lt;br /&gt;
( smilingbandit2 smilingbandit2 ) Maldwyn&#039;s quest for the Train to Yesterday gave him the first clue to what it was that that he encountered and where he might find another one of those mechanisms that&#039;s still in working order.&lt;br /&gt;
&lt;br /&gt;
Choose another player character. You know they’re hiding secrets from you – why do you suspect they’re doing this?&lt;br /&gt;
&lt;br /&gt;
( Esker Esker ) The Plum Blossom&#039;s Glow is definitely after something here in the Heart that he hasn&#039;t divulged yet. Ezekiel has seen him staring off into space and sketching strange symbols. Probably whatever he seeks is too horrific to confess to his companions. Which is fine, as long as it&#039;s not going to get in the way of finding a temporal paradox engine.&lt;br /&gt;
&lt;br /&gt;
=Protections=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo +1&amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Stress=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Fallout=&lt;br /&gt;
&lt;br /&gt;
==Core Abilities==&lt;br /&gt;
&#039;&#039;&#039;Death Follows Close&#039;&#039;&#039;&lt;br /&gt;
The first time each session you suffer Major Blood, Mind or Fortune fallout, your death manifests to protect you and inflicts D8 stress on&lt;br /&gt;
whatever caused the fallout.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enter the Grey&#039;&#039;&#039;&lt;br /&gt;
Roll Delve+Religion to enact this ritual. It takes around ten minutes of preparation.(For more information on travelling and surviving the Grey, see p. 169.) Exiting the Grey is a simple enough task for a Deadwalker and those they ferry across; it’s a Delve+Religion roll for anyone else.&lt;br /&gt;
&lt;br /&gt;
==Major Abilities==&lt;br /&gt;
&#039;&#039;&#039;Echoes&#039;&#039;&#039;&lt;br /&gt;
Roll Discern + Domain to witness ghostly recreations of the past in your current location.&lt;br /&gt;
&lt;br /&gt;
==Minor Abilities==&lt;br /&gt;
&#039;&#039;&#039;Tattered Soul&#039;&#039;&#039;&lt;br /&gt;
Gain the Cursed domain and +1 Echo protection.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Absorbed Memories&#039;&#039;&#039;&lt;br /&gt;
Once per session, when you’re in a location with a domain that you do not possess, activate this power. You have access to that domain until the&lt;br /&gt;
end of the session.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grim Reaper&#039;&#039;&#039;&lt;br /&gt;
Gain the Kill skill. Your death’s attentions now function as the following weapon: (Kill D8, Ranged, One-Shot).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=Calling=&lt;br /&gt;
Enlightenment&lt;br /&gt;
Gain the Discern skill. Once per session, before you roll dice to resolve an action, instead state that your result is a 6. You succeed but take stress.&lt;br /&gt;
&lt;br /&gt;
=Active Beats=&lt;br /&gt;
Take Minor Mind Fallout&lt;br /&gt;
&lt;br /&gt;
Flee from combat or other dangerous situation or hide until it blows over.&lt;br /&gt;
&lt;br /&gt;
==Fulfilled Beats==&lt;br /&gt;
&lt;br /&gt;
=Traits=&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Delve&lt;br /&gt;
&lt;br /&gt;
Kill&lt;br /&gt;
&lt;br /&gt;
Discern&lt;br /&gt;
&lt;br /&gt;
==Domains==&lt;br /&gt;
Desolate&lt;br /&gt;
&lt;br /&gt;
Cursed&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
Bag of interesting teeth (d6, Desolate)&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Hunting Rifle (Kill d6, Extreme Range, Reload)&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page&amp;diff=398959</id>
		<title>HtCB The Bleeding Heart:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page&amp;diff=398959"/>
		<updated>2021-04-18T20:26:42Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: /* Active Beats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Intro=&lt;br /&gt;
The Heart waits, and the Heart bleeds. For you.&lt;br /&gt;
&lt;br /&gt;
=Characters=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player&lt;br /&gt;
! Character Name&lt;br /&gt;
! Class&lt;br /&gt;
|-&lt;br /&gt;
| Pandorym&lt;br /&gt;
| Abraxas Graves [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Maltheus_Graves]&lt;br /&gt;
| Drow Junk Mage&lt;br /&gt;
|-&lt;br /&gt;
| Thorya&lt;br /&gt;
| Ezekiel Cain [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Ezekiel_Cain]&lt;br /&gt;
| Deadwalker &lt;br /&gt;
|-&lt;br /&gt;
| SmilingBandit2&lt;br /&gt;
| Maldwyn Ddoe [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Maldwyn_Ddoe]&lt;br /&gt;
| Vermissian Knight&lt;br /&gt;
|-&lt;br /&gt;
| Aurebesh&lt;br /&gt;
| Solveig [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Solveig]&lt;br /&gt;
| Hound &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Characters on hiatus=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Player&lt;br /&gt;
! Character Name&lt;br /&gt;
! Class&lt;br /&gt;
|-&lt;br /&gt;
| MysteryCat&lt;br /&gt;
| Sakinah/Stillwater [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Sakinah]&lt;br /&gt;
| Gnoll Deep Apiarist &lt;br /&gt;
|-&lt;br /&gt;
| Esker&lt;br /&gt;
| The Plum Blossom&#039;s Glow [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Plum]&lt;br /&gt;
| Cleaver &lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Active Beats=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Character&lt;br /&gt;
! Beat 1&lt;br /&gt;
! Beat 2&lt;br /&gt;
|-&lt;br /&gt;
| Abraxas Graves [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Maltheus_Graves]&lt;br /&gt;
| Take Minor Mind Fallout (Minor)&lt;br /&gt;
| Find a helpful text (Minor)&lt;br /&gt;
|-&lt;br /&gt;
| Sakinah/Stillwater [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Sakinah]&lt;br /&gt;
| Perform a seemingly unconnected action for your masters that has grim consequences. (Minor)&lt;br /&gt;
| Do a favour for someone to gain leverage over them. (Minor)&lt;br /&gt;
|-&lt;br /&gt;
| Ezekiel Cain [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Ezekiel_Cain]&lt;br /&gt;
| Succeed at a Task someone else has recently failed to achieve&lt;br /&gt;
| Flee from combat or other dangerous situation or hide until it blows over. (Minor) &lt;br /&gt;
|-&lt;br /&gt;
| Maldwyn Ddoe [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Maldwyn_Ddoe]&lt;br /&gt;
| Help someone vulnerable with no expectation of repayment (Minor)&lt;br /&gt;
| Put yourself in great danger to protect your companions (Minor)&lt;br /&gt;
|-&lt;br /&gt;
| Plum [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Plum]&lt;br /&gt;
| TBD&lt;br /&gt;
| TBD &lt;br /&gt;
|-&lt;br /&gt;
| Sylvanas&lt;br /&gt;
| TBD&lt;br /&gt;
| TBD &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Stress Tracker=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Character&lt;br /&gt;
! Blood&lt;br /&gt;
! Mind&lt;br /&gt;
! Echo&lt;br /&gt;
! Fortune&lt;br /&gt;
! Supplies&lt;br /&gt;
! Fallout&lt;br /&gt;
|-&lt;br /&gt;
| Abraxas&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Sakinah&lt;br /&gt;
| 0&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Ezekiel&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| Clouded (Ongoing, Mind)&lt;br /&gt;
|-&lt;br /&gt;
| Maldwyn&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=NPCs=&lt;br /&gt;
&lt;br /&gt;
=Landmarks=&lt;br /&gt;
The Fortress-Haven of Hummingbird [https://wiki.rpg.net/index.php/HtCB_The_Bleeding_Heart:Main_Page:_Hummingbird]&lt;br /&gt;
&lt;br /&gt;
=Thread Links=&lt;br /&gt;
OOC Thread [https://forum.rpg.net/index.php?threads/htcb-the-bleeding-heart.874196/]&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Solveig&amp;diff=398916</id>
		<title>HtCB The Bleeding Heart:Main Page: Solveig</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Solveig&amp;diff=398916"/>
		<updated>2021-04-17T22:14:00Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: /* Core Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Solveig&lt;br /&gt;
Third generation Heartborn Human&lt;br /&gt;
=Class=&lt;br /&gt;
Hound&lt;br /&gt;
&lt;br /&gt;
=Questions=&lt;br /&gt;
What incorrect assumption do people most often make about you?- just cause i got a pretty face does not mean im defenseless &amp;lt;br&amp;gt;&lt;br /&gt;
Which three images, symbols, people or creatures do you repeatedly see when you dream? i see a broken revolver, a painting, drawn in blood of a sword impacting flesh, and a catlike beast with needle-sharp fangs&amp;lt;br&amp;gt;&lt;br /&gt;
What signs do you look for to recognise where the Heart is strongest? The telltale whump-whump of blood in my ears&amp;lt;br&amp;gt;&lt;br /&gt;
You recently witnessed an unearthly sight withanother player character. Who was it, what happened and how did they react? &lt;br /&gt;
the sight was a giant tentacle splintering the earth like a hot knife through butter, i was awed, and they hauled ass&amp;lt;br&amp;gt;&lt;br /&gt;
Your connection to the Heart has touched you in some way. How does that manifest? my ears have migrated to the top of my head and become catlike&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Protections=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo +1 &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies +1 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Stress=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Fallout=&lt;br /&gt;
&lt;br /&gt;
==Core Abilities==&lt;br /&gt;
In the Blood &amp;lt;br&amp;gt;&lt;br /&gt;
In the Thick of It &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Major Abilities==&lt;br /&gt;
Forewarned and Forearmed &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Minor Abilities==&lt;br /&gt;
Kill Count &amp;lt;br&amp;gt;&lt;br /&gt;
Round the Next Corner &amp;lt;br&amp;gt;&lt;br /&gt;
Quartermaster Training &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Calling=&lt;br /&gt;
Heartsong&lt;br /&gt;
&lt;br /&gt;
=Active Beats=&lt;br /&gt;
&lt;br /&gt;
==Fulfilled Beats==&lt;br /&gt;
&lt;br /&gt;
=Traits=&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Hunt &amp;lt;br&amp;gt;&lt;br /&gt;
Kill &amp;lt;br&amp;gt;&lt;br /&gt;
Delve &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Domains==&lt;br /&gt;
Haven&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
Bottle of Rotgut Liquor (Haven, d6) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Repeater Sidearm (Kill d6, Ranged, Brutal, Reload) &amp;lt;br&amp;gt;&lt;br /&gt;
Knife (Kill d6) &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Solveig&amp;diff=398914</id>
		<title>HtCB The Bleeding Heart:Main Page: Solveig</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Solveig&amp;diff=398914"/>
		<updated>2021-04-17T22:07:19Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: /* Questions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Solveig&lt;br /&gt;
Third generation Heartborn Human&lt;br /&gt;
=Class=&lt;br /&gt;
Hound&lt;br /&gt;
&lt;br /&gt;
=Questions=&lt;br /&gt;
What incorrect assumption do people most often make about you?- just cause i got a pretty face does not mean im defenseless &amp;lt;br&amp;gt;&lt;br /&gt;
Which three images, symbols, people or creatures do you repeatedly see when you dream? i see a broken revolver, a painting, drawn in blood of a sword impacting flesh, and a catlike beast with needle-sharp fangs&amp;lt;br&amp;gt;&lt;br /&gt;
What signs do you look for to recognise where the Heart is strongest? The telltale whump-whump of blood in my ears&amp;lt;br&amp;gt;&lt;br /&gt;
You recently witnessed an unearthly sight withanother player character. Who was it, what happened and how did they react? &lt;br /&gt;
the sight was a giant tentacle splintering the earth like a hot knife through butter, i was awed, and they hauled ass&amp;lt;br&amp;gt;&lt;br /&gt;
Your connection to the Heart has touched you in some way. How does that manifest? my ears have migrated to the top of my head and become catlike&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Protections=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo +1 &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies +1 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Stress=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Fallout=&lt;br /&gt;
&lt;br /&gt;
==Core Abilities==&lt;br /&gt;
In the Blood &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Major Abilities==&lt;br /&gt;
Forewarned and Forearmed &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Minor Abilities==&lt;br /&gt;
Kill Count &amp;lt;br&amp;gt;&lt;br /&gt;
Round the Next Corner &amp;lt;br&amp;gt;&lt;br /&gt;
Quartermaster Training &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Calling=&lt;br /&gt;
Heartsong&lt;br /&gt;
&lt;br /&gt;
=Active Beats=&lt;br /&gt;
&lt;br /&gt;
==Fulfilled Beats==&lt;br /&gt;
&lt;br /&gt;
=Traits=&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Hunt &amp;lt;br&amp;gt;&lt;br /&gt;
Kill &amp;lt;br&amp;gt;&lt;br /&gt;
Delve &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Domains==&lt;br /&gt;
Haven&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
Bottle of Rotgut Liquor (Haven, d6) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Repeater Sidearm (Kill d6, Ranged, Brutal, Reload) &amp;lt;br&amp;gt;&lt;br /&gt;
Knife (Kill d6) &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Solveig&amp;diff=398913</id>
		<title>HtCB The Bleeding Heart:Main Page: Solveig</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Solveig&amp;diff=398913"/>
		<updated>2021-04-17T22:04:09Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: /* Protections */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Solveig&lt;br /&gt;
Third generation Heartborn Human&lt;br /&gt;
=Class=&lt;br /&gt;
Hound&lt;br /&gt;
&lt;br /&gt;
=Questions=&lt;br /&gt;
What incorrect assumption do people most often make about you?- just cause i got a pretty face does not mean im defenseless &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Protections=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo +1 &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies +1 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Stress=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Fallout=&lt;br /&gt;
&lt;br /&gt;
==Core Abilities==&lt;br /&gt;
In the Blood &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Major Abilities==&lt;br /&gt;
Forewarned and Forearmed &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Minor Abilities==&lt;br /&gt;
Kill Count &amp;lt;br&amp;gt;&lt;br /&gt;
Round the Next Corner &amp;lt;br&amp;gt;&lt;br /&gt;
Quartermaster Training &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Calling=&lt;br /&gt;
Heartsong&lt;br /&gt;
&lt;br /&gt;
=Active Beats=&lt;br /&gt;
&lt;br /&gt;
==Fulfilled Beats==&lt;br /&gt;
&lt;br /&gt;
=Traits=&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Hunt &amp;lt;br&amp;gt;&lt;br /&gt;
Kill &amp;lt;br&amp;gt;&lt;br /&gt;
Delve &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Domains==&lt;br /&gt;
Haven&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
Bottle of Rotgut Liquor (Haven, d6) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Repeater Sidearm (Kill d6, Ranged, Brutal, Reload) &amp;lt;br&amp;gt;&lt;br /&gt;
Knife (Kill d6) &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Solveig&amp;diff=398912</id>
		<title>HtCB The Bleeding Heart:Main Page: Solveig</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Solveig&amp;diff=398912"/>
		<updated>2021-04-17T22:03:55Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: /* Core Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Solveig&lt;br /&gt;
Third generation Heartborn Human&lt;br /&gt;
=Class=&lt;br /&gt;
Hound&lt;br /&gt;
&lt;br /&gt;
=Questions=&lt;br /&gt;
What incorrect assumption do people most often make about you?- just cause i got a pretty face does not mean im defenseless &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Protections=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies +1 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Stress=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Fallout=&lt;br /&gt;
&lt;br /&gt;
==Core Abilities==&lt;br /&gt;
In the Blood &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Major Abilities==&lt;br /&gt;
Forewarned and Forearmed &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Minor Abilities==&lt;br /&gt;
Kill Count &amp;lt;br&amp;gt;&lt;br /&gt;
Round the Next Corner &amp;lt;br&amp;gt;&lt;br /&gt;
Quartermaster Training &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Calling=&lt;br /&gt;
Heartsong&lt;br /&gt;
&lt;br /&gt;
=Active Beats=&lt;br /&gt;
&lt;br /&gt;
==Fulfilled Beats==&lt;br /&gt;
&lt;br /&gt;
=Traits=&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Hunt &amp;lt;br&amp;gt;&lt;br /&gt;
Kill &amp;lt;br&amp;gt;&lt;br /&gt;
Delve &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Domains==&lt;br /&gt;
Haven&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
Bottle of Rotgut Liquor (Haven, d6) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Repeater Sidearm (Kill d6, Ranged, Brutal, Reload) &amp;lt;br&amp;gt;&lt;br /&gt;
Knife (Kill d6) &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Solveig&amp;diff=398911</id>
		<title>HtCB The Bleeding Heart:Main Page: Solveig</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Solveig&amp;diff=398911"/>
		<updated>2021-04-17T22:03:35Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: /* Questions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Solveig&lt;br /&gt;
Third generation Heartborn Human&lt;br /&gt;
=Class=&lt;br /&gt;
Hound&lt;br /&gt;
&lt;br /&gt;
=Questions=&lt;br /&gt;
What incorrect assumption do people most often make about you?- just cause i got a pretty face does not mean im defenseless &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Protections=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies +1 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Stress=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Fallout=&lt;br /&gt;
&lt;br /&gt;
==Core Abilities==&lt;br /&gt;
&lt;br /&gt;
==Major Abilities==&lt;br /&gt;
Forewarned and Forearmed &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Minor Abilities==&lt;br /&gt;
Kill Count &amp;lt;br&amp;gt;&lt;br /&gt;
Round the Next Corner &amp;lt;br&amp;gt;&lt;br /&gt;
Quartermaster Training &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Calling=&lt;br /&gt;
Heartsong&lt;br /&gt;
&lt;br /&gt;
=Active Beats=&lt;br /&gt;
&lt;br /&gt;
==Fulfilled Beats==&lt;br /&gt;
&lt;br /&gt;
=Traits=&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Hunt &amp;lt;br&amp;gt;&lt;br /&gt;
Kill &amp;lt;br&amp;gt;&lt;br /&gt;
Delve &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Domains==&lt;br /&gt;
Haven&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
Bottle of Rotgut Liquor (Haven, d6) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Repeater Sidearm (Kill d6, Ranged, Brutal, Reload) &amp;lt;br&amp;gt;&lt;br /&gt;
Knife (Kill d6) &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Solveig&amp;diff=398910</id>
		<title>HtCB The Bleeding Heart:Main Page: Solveig</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HtCB_The_Bleeding_Heart:Main_Page:_Solveig&amp;diff=398910"/>
		<updated>2021-04-17T21:58:42Z</updated>

		<summary type="html">&lt;p&gt;Stinkyfool: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Solveig&lt;br /&gt;
Third generation Heartborn Human&lt;br /&gt;
=Class=&lt;br /&gt;
Hound&lt;br /&gt;
&lt;br /&gt;
=Questions=&lt;br /&gt;
&lt;br /&gt;
=Protections=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies +1 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Stress=&lt;br /&gt;
Blood &amp;lt;br&amp;gt;&lt;br /&gt;
Mind &amp;lt;br&amp;gt;&lt;br /&gt;
Echo &amp;lt;br&amp;gt;&lt;br /&gt;
Fortune &amp;lt;br&amp;gt;&lt;br /&gt;
Supplies &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Fallout=&lt;br /&gt;
&lt;br /&gt;
==Core Abilities==&lt;br /&gt;
&lt;br /&gt;
==Major Abilities==&lt;br /&gt;
Forewarned and Forearmed &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Minor Abilities==&lt;br /&gt;
Kill Count &amp;lt;br&amp;gt;&lt;br /&gt;
Round the Next Corner &amp;lt;br&amp;gt;&lt;br /&gt;
Quartermaster Training &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Calling=&lt;br /&gt;
Heartsong&lt;br /&gt;
&lt;br /&gt;
=Active Beats=&lt;br /&gt;
&lt;br /&gt;
==Fulfilled Beats==&lt;br /&gt;
&lt;br /&gt;
=Traits=&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
Hunt &amp;lt;br&amp;gt;&lt;br /&gt;
Kill &amp;lt;br&amp;gt;&lt;br /&gt;
Delve &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Domains==&lt;br /&gt;
Haven&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
Bottle of Rotgut Liquor (Haven, d6) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Repeater Sidearm (Kill d6, Ranged, Brutal, Reload) &amp;lt;br&amp;gt;&lt;br /&gt;
Knife (Kill d6) &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Stinkyfool</name></author>
	</entry>
</feed>