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	<id>https://wiki.rpg.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=TCArknight+RPG</id>
	<title>RPGnet - User contributions [en]</title>
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	<updated>2026-05-15T11:42:46Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=The_Broken_Crown&amp;diff=402690</id>
		<title>The Broken Crown</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=The_Broken_Crown&amp;diff=402690"/>
		<updated>2021-07-18T01:46:37Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: /* Player Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Campaign Info=&lt;br /&gt;
&lt;br /&gt;
A homebrew world played with Savage Worlds Pathfinder and inspired some by the computer game FG2.&lt;br /&gt;
&lt;br /&gt;
==Pitch==&lt;br /&gt;
&lt;br /&gt;
In the western, mountainous and forested fringes of The Empire, an uneasy peace has been maintained between the clans of Rokkor, Kantra, Stronghart, and Reech. Seers have warned that the upcoming annual meeting of the clans in the ancestral burial grounds will break the peace, but the clan elders--some who do not believe the seers or of the finality the seers predicted--have determined not having the meeting risks an even greater fracture.&lt;br /&gt;
&lt;br /&gt;
And with the Empire, a corrupt purveyor of undead and wicked things, encroaching upon and expanding on clan territory; such a fracture cannot be afforded. Greater allies are needed. Clan Stronghart has hired you to escort Bella Stronghart to the jungles of Shaar where the Ma’Shaar live. They are ancient and reclusive, once human descendants of the Old Empire who transformed themselves into crocodile-folk in honor of their crocodile goddess. Clan Stronghart has arranged a guide for you in a goblin named Rickle, who will help you navigate through the many rivers of Shaar into Ma’Shaar territory.&lt;br /&gt;
&lt;br /&gt;
==Ancestries and Classes Permitted==&lt;br /&gt;
&lt;br /&gt;
Any Ancestry and Class from the Pathfinder Savage Worlds book is permitted. Most warrior and adventurer types from clan territory are Human Barbarians. However, if you want to be something other than that you would most likely be coming from the Resistance faction, those who have fled or been pushed out of the Empire who now seek to free their homeland of the evil that is the Empire. I plan to have you start at Novice rank with two Advances.&lt;br /&gt;
&lt;br /&gt;
In coming up with a concept for your character, please make a concept that would be considered either Good or Neutral. I don’t like the direction, PvP potential, and chaos that I feel would ensue with an Evil character in the party.&lt;br /&gt;
&lt;br /&gt;
==The Clans==&lt;br /&gt;
&lt;br /&gt;
===Clan Stronghart===&lt;br /&gt;
&lt;br /&gt;
With a leadership bloodline descending from a mighty warrior of old, Clan Stronghart considers themselves honorable and just. They are known for their Stag Riders who are experts in using polearms while mounted on large stags.&lt;br /&gt;
&lt;br /&gt;
===Clan Kantra===&lt;br /&gt;
&lt;br /&gt;
Coming from a strong magic tradition, they are considered wise and pious. Though they also revere the World Spirits like some in the other clans, members of this clan primarily worship the Aldfather. Arcane as well as Divine traditions are known here.&lt;br /&gt;
&lt;br /&gt;
===Clan Rokkor===&lt;br /&gt;
&lt;br /&gt;
Many bards come from this seafaring clan. They have a tradition of exploration and scientific ingenuity.&lt;br /&gt;
&lt;br /&gt;
===Clan Reech===&lt;br /&gt;
&lt;br /&gt;
The largest clan, they are considered good warriors comparable to Clan Stronghart in prowess. They send their mercenaries around the world (but not to The Empire of Gawlf).&lt;br /&gt;
&lt;br /&gt;
==Local &amp;quot;icons&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
===World Spirits (Neutral)===&lt;br /&gt;
&lt;br /&gt;
This includes not only the clans’ ancestors, but a collection of spirits inhabiting the world who provide guidance to any seer that asks. Some in the clans mistrust them due to their seemingly impartial nature.&lt;br /&gt;
&lt;br /&gt;
===Aldfather (Good)===&lt;br /&gt;
&lt;br /&gt;
The Aldfather is an ancient nature deity that the clans have revered for generations. He has a source of power and reverence by the clans in an ancient, colossal tree deep within Clan Kantra territory.&lt;br /&gt;
&lt;br /&gt;
===The Empire of Gawlf (Evil)===&lt;br /&gt;
&lt;br /&gt;
Thoroughly corrupt, evil, and drunk with power the Empire is on the surface sometimes beautiful and alluring. However, they use foul necromancy and have become bolder in encroaching on clan territory and warring with them. They worship an undead dragon that ascended to godhood and this deity is fully entwined with the Empire, but there are those in its territory that would rather be with the Resistance (or are part of the Resistance) or otherwise are not happy with their lives there.&lt;br /&gt;
&lt;br /&gt;
===The Resistance (Good)===&lt;br /&gt;
&lt;br /&gt;
Having been pushed out or voluntarily moved to a former Empire territory that rebelled years ago, The Resistance rejects the evil that is the Empire of Gawlf and seeks to make a better homeland and a better world. They are north of the clans.&lt;br /&gt;
&lt;br /&gt;
===The Clans (Neutral)===&lt;br /&gt;
&lt;br /&gt;
This is an assortment of clans on the western fringes of the Empire, who live in mountainous and forested terrain. They have built up towns that are comparable to Empire towns just under more even-headed leadership.&lt;br /&gt;
&lt;br /&gt;
=Player Characters=&lt;br /&gt;
&lt;br /&gt;
TCArknight, playing Thelan Varis (TBA)&lt;br /&gt;
&lt;br /&gt;
stinkyfool, playing TBA&lt;br /&gt;
&lt;br /&gt;
Talisman, playing TBA&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=401041</id>
		<title>TE RelicsRedux</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=401041"/>
		<updated>2021-06-17T23:02:13Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: /* New Gear */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Torg header.jpg|center|500 px]]&lt;br /&gt;
&amp;lt;div style=&#039;text-align: center;&#039;&amp;gt;&lt;br /&gt;
= Torg Eternity: Relics of Power (Redux) =&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:RoP Redux cover.jpg|left|250 px]] &lt;br /&gt;
== Game Info ==&lt;br /&gt;
&#039;&#039;&#039;They came from other cosms — other realities — conquerors joined together to steal the Earth’s living energy…to consume its possibilities. The Reality Raiders brought with them their own realities, turning portions of our planet into someplace else. Led by a mysterious and ancient individual known only as the Gaunt Man, the High Lords each claimed a piece of Earth for themselves. Each established his or her primitive, pulp, dark fantasy, cyberpapacy, high tech, or horror realm on our world, setting the conquest in motion. In some realities, the raiders encountered stiff resistance from the residents of Earth and those defenders full of Possibility Energy, the “Storm Knights.“ They rose up against the Gaunt Man and his allies, battling back with the full fury of their will and eventually overthrowing the invaders.&lt;br /&gt;
&lt;br /&gt;
But this is not one of those realities. In this reality, in this time, the High Lords are winning.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The invasion was 7 months ago. Since then, some of the most notable events are the assassination of Kranod a month ago in Tharkold, the expansion of Cyberpapacy into Brazil, the expansion of Doctor Mobius’ Nile in the Middle East, the collapse of the (former) national government of India, and more and more rumors and ‘evidence’ that Ryuchi Kanawa was responsible for the initial outbreak of the Contagion. The Delphi Council, with the help of Hero Division operatives such as yourselves, have kept the overall result of the war (so far) a stalemate. However, as you&#039;ve found out often, your travel (and other) plans are always subject to change. In this case, you’ve been whisked to Ottawa (Ontario), Canada because of a potential lead that could turn the tide of the war...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
=== Starring ===&lt;br /&gt;
[[File:Ali Farouk - portrait.jpg|left|150px]]&lt;br /&gt;
==== Naveen Andrews as [[TE RelicsRedux/Cast/AliFarouk|Ali Farouk,The Fist of Maat]] &amp;lt;br&amp;gt; (played by The Watcher) ====  &lt;br /&gt;
(NE) A security officer at a Cairo hotel when the Nile axioms washed over the city, Ali fought crime and corruption as one of many costumed crime fighters until mob vengeance left him dying in the Nile itself.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Eileen - Portrait.jpg|left|150px]]&lt;br /&gt;
==== Karen Gillian as [[TE RelicsRedux/Cast/EileenPatrick|Eibhlin ni Padraig (Eileen Patrick)]] &amp;lt;br&amp;gt; (played by Stormraven) ====&lt;br /&gt;
(CE) Busker, Ren Faire Entertainer who discovered that her gift of gab and her storytelling ability was oft-times as good as an actual weapon in these desperate times. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:CodenamePsycho - Portrait.jpg|left|150px]]&lt;br /&gt;
==== Summer Glau as [[TE RelicsRedux/Cast/Psycho|Codename: Psycho]] &amp;lt;br&amp;gt; (played by Aurebesh) ====&lt;br /&gt;
(CE) former Black Ops Assassin working for the Delphi Council&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Brother Michael - Portrait.jpg|left|150px]]&lt;br /&gt;
==== Arnold Schwarzenegger as [[TE RelicsRedux/Cast/BrotherMichael|Brother Michael]] &amp;lt;br&amp;gt; (played by Graf Spee) ====&lt;br /&gt;
(CP) Former Magna Veritan soldier and crusader who became disillusioned and exiled from the Church. Recruited by the Knights Templar, he has found himself fighting the Cyberpope&#039;s forces as well as those of the other High Lords. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Miles - Portrait.jpg|left|150px]]&lt;br /&gt;
==== Anthony Stewart as [[TE RelicsRedux/Cast/MilesThompson|Miles Thompson]] &amp;lt;br&amp;gt; (played by EnigmaticOne) ====&lt;br /&gt;
(CE) A librarian in New York City when the Living Land invaded. FInding himself unchanged, he aided those he could in escaping to England (where he found it to be changed as well but with rampaging trolls). Recruited by the Delphi Council, Miles aids in getting people where they want or need to go.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Isabelle - portrait.jpg|left|150px]]&lt;br /&gt;
==== Anya Taylor-Joy as [[TE RelicsRedux/Cast/IsabelleBeauchene|Isabelle Beauchene]] &amp;lt;br&amp;gt; (played by Gremlin) ====&lt;br /&gt;
(CP) a gamer, digital artist and a student of graphic design in Lyon, Isabelle found her wiccan faith fueling true magic after the appearance of the Cyber Church. A member of a coven of white witches, Isabelle was left for dead after a Cyberpapal raid. Rescued and healed using renegade cyberware, she uses her infiltration skills for the benefit of all at the behest of the Delphi Council.&lt;br /&gt;
&lt;br /&gt;
=== Featuring ===&lt;br /&gt;
&lt;br /&gt;
=== With Appearances By ===&lt;br /&gt;
[[File:Alice Burton - Ghost.jpg|150px]] Michelle Forbes as Alice Burton - Assistant Director of Delphi Council&#039;s Marathon Division&lt;br /&gt;
&lt;br /&gt;
== Game Resources ==&lt;br /&gt;
These are a few things that may be useful to the game. :) &amp;lt;br&amp;gt;&lt;br /&gt;
=== [http://torg-gamereference.com/index.php/faq.html Torg Eternity Errata and FAQ] ===&lt;br /&gt;
=== Axioms and World Laws ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent Asyle.jpg&lt;br /&gt;
File:TableTent CoreEarth.jpg&lt;br /&gt;
File:TableTent Cyberpapacy.jpg&lt;br /&gt;
File:TableTent LivingLand.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent NileEmpire.jpg&lt;br /&gt;
File:TableTent Orrorsh.jpg&lt;br /&gt;
File:TableTent PanPacifica.jpg&lt;br /&gt;
File:TableTent Tharkhold.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== Bonus Chart ===&lt;br /&gt;
[[File:BonusChart.jpg]]&lt;br /&gt;
&lt;br /&gt;
== New Gear ==&lt;br /&gt;
=== Survival Gear ===&lt;br /&gt;
&#039;&#039;&#039;Delphi Survival Kit (Living Land)&#039;&#039;&#039; -&lt;br /&gt;
This nylon pack includes gear needed for survival in the Living Land and other remote locations where the benefits of civilization are not close at hand. The pack is generally issued to Delphi Council agents active in the Living Land, although some resistance groups have acquired or created similar versions.  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A pack contains the following items: &amp;lt;br&amp;gt;&lt;br /&gt;
• Small gas stove &amp;lt;br&amp;gt;&lt;br /&gt;
• Sturdy compass &amp;lt;br&amp;gt;&lt;br /&gt;
• Adjustable flashlight &amp;lt;br&amp;gt;&lt;br /&gt;
• Small hand mirror &amp;lt;br&amp;gt;&lt;br /&gt;
• Individual collapsible tent &amp;lt;br&amp;gt;&lt;br /&gt;
• Insulated sleeping bag &amp;lt;br&amp;gt;&lt;br /&gt;
• 20 meters of nylon rope &amp;lt;br&amp;gt;&lt;br /&gt;
• One week’s worth of freeze-dried, vacuum-sealed ration packs &amp;lt;br&amp;gt;&lt;br /&gt;
• Canteen &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Taken together, these conveniences make survival tests in the wilderness Favored. Unfortunately such kits seldom last long in the harsh axioms of the Living Land.&lt;br /&gt;
&lt;br /&gt;
=== Cyberware ===&lt;br /&gt;
==== Cyberpapacy (Tech 26) ====&lt;br /&gt;
&#039;&#039;&#039;MB Charger I/II/III&#039;&#039;&#039; - &#039;&#039;+1/+2/+3 Dexterity for 3 minutes.&#039;&#039; ($750/$1500/$3000)&amp;lt;br&amp;gt;&lt;br /&gt;
Implanted at the base, or top, of the spinal cord. It speeds the response time of CNS signals, increasing Dexterity by one point. The boost lasts for three minutes. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;MB MindBoost&#039;&#039;&#039; - &#039;&#039;+3 Mind for 3 minutes.&#039;&#039; ($2500)&amp;lt;br&amp;gt;&lt;br /&gt;
Attached to the rear of the skull, the MindBoost releases mild hallucinogens and stimulants into the left side of the brain which increases a character’s Mind attribute by three points for 15 minutes. Releasing additional doses of MindBoost adversely affect a character’s Mind attribute (the character becomes spaced out by the hallucinogens), reducing it by four points. Only one dose may be in effect at one time.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Marlenes Hot Wires&#039;&#039;&#039; - &#039;&#039;Drug Injector holds 5 doses of given drug.&#039;&#039; ($1000)&amp;lt;br&amp;gt;&lt;br /&gt;
Neural injectors which release dosages of selected drugs into the bloodstream. Hot Wires are usually fitted beneath the skin in a small easily accessible box covered with NeuraSkin. Each box can hold up to five doses of a drug and the initial cost includes 5 doses of a drug. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nu-Yu&#039;&#039;&#039; - &#039;&#039;Look like someone else. Any rolls involving altered appearance gain +2 and are considered Favored.&#039;&#039; ($750)&amp;lt;br&amp;gt;&lt;br /&gt;
With implants in the musculature of the face and various subdermal implants at strategic locations on the body, this bit of cyberware allows an individual to look like someone else. Any rolls involving altered appearance gain +2 and are considered Favored. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== House Rules ==&lt;br /&gt;
Here&#039;s where any game-specific ruling will be kept track of. &lt;br /&gt;
&lt;br /&gt;
=== Reload Costs === &lt;br /&gt;
Right now I&#039;m having difficulty finding the previous official ruling, but I&#039;m going with this:&amp;lt;br&amp;gt;&lt;br /&gt;
* Weapons come with 2 free reloads. Additional 50 rounds of standard ammunition costs $50&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TCArknight_RPG/Characters/Theras&amp;diff=400786</id>
		<title>TCArknight RPG/Characters/Theras</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TCArknight_RPG/Characters/Theras&amp;diff=400786"/>
		<updated>2021-06-12T22:14:02Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &amp;lt;i&amp;gt;Pathfinder for Savage Worlds (Adventure Edition)&amp;lt;/i&amp;gt; character played by TCArknight.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td bgcolor=&amp;quot;#8b0000&amp;quot;&amp;gt;[[File:PF-icon.jpg]] &amp;lt;font color=&amp;quot;#ffffff&amp;quot; face=&amp;quot;times new roman&amp;quot; size=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;THER&#039;AS VALRIS&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;#ffffff&amp;quot; face=&amp;quot;times new roman&amp;quot; size=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;b&amp;gt;(NOVICE RANGER)&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Half-Elf Ranger - portrait.jpg|left|200px]]background here.&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;ANCESTRY:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Half-Elf&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;1&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;17%&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;ATTRIBUTES&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Agility d8&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Smarts d8&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Spirit d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Strength d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Vigor d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;17%&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;DERIVED&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Parry: 5&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Toughness: 7 (2)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Pace: 6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Running Die: d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Size: 0&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;HINDRANCES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Heroic(*), Loyal, Poverty &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;RACIAL ABILITIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Elven Magic, Flexibility (Agility), Low Light Vision &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;CLASS ABILITIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Armor Restriction (Medium), Favored Enemy (Humanoids), Favored Terrain (Forest), Wilderness Stride &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;EDGES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Ranger, Woodsman&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;LANGUAGES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Common, Dwarven, Elven, Goblin&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;SKILLS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Athletics d6, Common Knowledge d4, Fighting d6, Gambling d4, Healing d4, Persuasion d4, Shooting d8, Stealth d6, Survival d8+2&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;POWERS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;POWER POINTS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 0&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;BENNIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 5&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;CONVICTION:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 0&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;GEAR:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Unarmed Strike d6 (Str) &amp;lt;br&amp;gt; Bow, Composite d8 (Str+d6, 12/24/48)  &amp;lt;br&amp;gt; Dagger x2 (d6 / d8 Thrown (Str+d4, 3/6/12 thrown) &amp;lt;br&amp;gt; Studded Leather Tunic (+2) &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TCArknight_RPG/Characters/Theras&amp;diff=400785</id>
		<title>TCArknight RPG/Characters/Theras</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TCArknight_RPG/Characters/Theras&amp;diff=400785"/>
		<updated>2021-06-12T22:12:52Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &amp;lt;i&amp;gt;Pathfinder for Savage Worlds (Adventure Edition)&amp;lt;/i&amp;gt; character played by TCArknight.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td bgcolor=&amp;quot;#8b0000&amp;quot;&amp;gt;[[File:PF-icon.jpg]] &amp;lt;font color=&amp;quot;#ffffff&amp;quot; face=&amp;quot;times new roman&amp;quot; size=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;THER&#039;AS VALRIS&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;#ffffff&amp;quot; face=&amp;quot;times new roman&amp;quot; size=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;b&amp;gt;(NOVICE RANGER)&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Half-Elf Ranger - portrait.jpg|left|200px]]background here.&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;ANCESTRY:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Half-Elf&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;1&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;17%&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;ATTRIBUTES&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Agility d8&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Smarts d8&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Spirit d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Strength d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Vigor d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;17%&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;DERIVED&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Parry: 5&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Toughness: 7 (2)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Pace: 6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Running Die: d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Size: 0&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;HINDRANCES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Heroic(*), Loyal, Poverty &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;RACIAL ABILITIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Elven Magic, Flexibility (Agility), Low Light Vision &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;CLASS ABILITIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Armor Restriction (Medium), Favored Enemy (Humanoids), Favored Terrain (Forest), Wilderness Stride &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;EDGES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Ranger, Woodsman&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;LANGUAGES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Common, Dearven, Elven, Goblin&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;SKILLS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Athletics d6, Common Knowledge d4, Fighting d6, Gambling d4, Healing d4, Persuasion d4, Shooting d8, Stealth d6, Survival d8+2&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;POWERS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;POWER POINTS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 0&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;BENNIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 5&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;CONVICTION:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 0&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;GEAR:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Unarmed Strike d6 (Str) &amp;lt;br&amp;gt; Bow, Composite d8 (Str+d6, 12/24/48)  &amp;lt;br&amp;gt; Dagger x2 (d6 / d8 Thrown (Str+d4, 3/6/12 thrown) &amp;lt;br&amp;gt; Studded Leather Tunic (+2) &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=400424</id>
		<title>TE RelicsRedux</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=400424"/>
		<updated>2021-06-01T19:38:36Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: /* Starring */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Torg header.jpg|center|500 px]]&lt;br /&gt;
&amp;lt;div style=&#039;text-align: center;&#039;&amp;gt;&lt;br /&gt;
= Torg Eternity: Relics of Power (Redux) =&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:RoP Redux cover.jpg|left|250 px]] &lt;br /&gt;
== Game Info ==&lt;br /&gt;
&#039;&#039;&#039;They came from other cosms — other realities — conquerors joined together to steal the Earth’s living energy…to consume its possibilities. The Reality Raiders brought with them their own realities, turning portions of our planet into someplace else. Led by a mysterious and ancient individual known only as the Gaunt Man, the High Lords each claimed a piece of Earth for themselves. Each established his or her primitive, pulp, dark fantasy, cyberpapacy, high tech, or horror realm on our world, setting the conquest in motion. In some realities, the raiders encountered stiff resistance from the residents of Earth and those defenders full of Possibility Energy, the “Storm Knights.“ They rose up against the Gaunt Man and his allies, battling back with the full fury of their will and eventually overthrowing the invaders.&lt;br /&gt;
&lt;br /&gt;
But this is not one of those realities. In this reality, in this time, the High Lords are winning.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The invasion was 7 months ago. Since then, some of the most notable events are the assassination of Kranod a month ago in Tharkold, the expansion of Cyberpapacy into Brazil, the expansion of Doctor Mobius’ Nile in the Middle East, the collapse of the (former) national government of India, and more and more rumors and ‘evidence’ that Ryuchi Kanawa was responsible for the initial outbreak of the Contagion. The Delphi Council, with the help of Hero Division operatives such as yourselves, have kept the overall result of the war (so far) a stalemate. However, as you&#039;ve found out often, your travel (and other) plans are always subject to change. In this case, you’ve been whisked to Ottawa (Ontario), Canada because of a potential lead that could turn the tide of the war...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
=== Starring ===&lt;br /&gt;
[[File:Ali Farouk - portrait.jpg|left|150px]]&lt;br /&gt;
==== Naveen Andrews as [[TE RelicsRedux/Cast/AliFarouk|Ali Farouk,The Fist of Maat]] &amp;lt;br&amp;gt; (played by The Watcher) ====  &lt;br /&gt;
(NE) A security officer at a Cairo hotel when the Nile axioms washed over the city, Ali fought crime and corruption as one of many costumed crime fighters until mob vengeance left him dying in the Nile itself.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Eileen - Portrait.jpg|left|150px]]&lt;br /&gt;
==== Karen Gillian as [[TE RelicsRedux/Cast/EileenPatrick|Eibhlin ni Padraig (Eileen Patrick)]] &amp;lt;br&amp;gt; (played by Stormraven) ====&lt;br /&gt;
(CE) Busker, Ren Faire Entertainer who discovered that her gift of gab and her storytelling ability was oft-times as good as an actual weapon in these desperate times. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:CodenamePsycho - Portrait.jpg|left|150px]]&lt;br /&gt;
==== Summer Glau as [[TE RelicsRedux/Cast/Psycho|Codename: Psycho]] &amp;lt;br&amp;gt; (played by Aurebesh) ====&lt;br /&gt;
(CE) former Black Ops Assassin working for the Delphi Council&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Brother Michael - Portrait.jpg|left|150px]]&lt;br /&gt;
==== Arnold Schwarzenegger as [[TE RelicsRedux/Cast/BrotherMichael|Brother Michael]] &amp;lt;br&amp;gt; (played by Graf Spee) ====&lt;br /&gt;
(CP) Former Magna Veritan soldier and crusader who became disillusioned and exiled from the Church. Recruited by the Knights Templar, he has found himself fighting the Cyberpope&#039;s forces as well as those of the other High Lords. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Miles - Portrait.jpg|left|150px]]&lt;br /&gt;
==== Anthony Stewart as [[TE RelicsRedux/Cast/MilesThompson|Miles Thompson]] &amp;lt;br&amp;gt; (played by EnigmaticOne) ====&lt;br /&gt;
(CE) A librarian in New York City when the Living Land invaded. FInding himself unchanged, he aided those he could in escaping to England (where he found it to be changed as well but with rampaging trolls). Recruited by the Delphi Council, Miles aids in getting people where they want or need to go.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Isabelle - portrait.jpg|left|150px]]&lt;br /&gt;
==== Anya Taylor-Joy as [[TE RelicsRedux/Cast/IsabelleBeauchene|Isabelle Beauchene]] &amp;lt;br&amp;gt; (played by Gremlin) ====&lt;br /&gt;
(CP) a gamer, digital artist and a student of graphic design in Lyon, Isabelle found her wiccan faith fueling true magic after the appearance of the Cyber Church. A member of a coven of white witches, Isabelle was left for dead after a Cyberpapal raid. Rescued and healed using renegade cyberware, she uses her infiltration skills for the benefit of all at the behest of the Delphi Council.&lt;br /&gt;
&lt;br /&gt;
=== Featuring ===&lt;br /&gt;
&lt;br /&gt;
=== With Appearances By ===&lt;br /&gt;
[[File:Alice Burton - Ghost.jpg|150px]] Michelle Forbes as Alice Burton - Assistant Director of Delphi Council&#039;s Marathon Division&lt;br /&gt;
&lt;br /&gt;
== Game Resources ==&lt;br /&gt;
These are a few things that may be useful to the game. :) &amp;lt;br&amp;gt;&lt;br /&gt;
=== [http://torg-gamereference.com/index.php/faq.html Torg Eternity Errata and FAQ] ===&lt;br /&gt;
=== Axioms and World Laws ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent Asyle.jpg&lt;br /&gt;
File:TableTent CoreEarth.jpg&lt;br /&gt;
File:TableTent Cyberpapacy.jpg&lt;br /&gt;
File:TableTent LivingLand.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent NileEmpire.jpg&lt;br /&gt;
File:TableTent Orrorsh.jpg&lt;br /&gt;
File:TableTent PanPacifica.jpg&lt;br /&gt;
File:TableTent Tharkhold.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== Bonus Chart ===&lt;br /&gt;
[[File:BonusChart.jpg]]&lt;br /&gt;
&lt;br /&gt;
== New Gear ==&lt;br /&gt;
=== Cyberware ===&lt;br /&gt;
==== Cyberpapacy (Tech 26) ====&lt;br /&gt;
&#039;&#039;&#039;MB Charger I/II/III&#039;&#039;&#039; - &#039;&#039;+1/+2/+3 Dexterity for 3 minutes.&#039;&#039; ($750/$1500/$3000)&amp;lt;br&amp;gt;&lt;br /&gt;
Implanted at the base, or top, of the spinal cord. It speeds the response time of CNS signals, increasing Dexterity by one point. The boost lasts for three minutes. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;MB MindBoost&#039;&#039;&#039; - &#039;&#039;+3 Mind for 3 minutes.&#039;&#039; ($2500)&amp;lt;br&amp;gt;&lt;br /&gt;
Attached to the rear of the skull, the MindBoost releases mild hallucinogens and stimulants into the left side of the brain which increases a character’s Mind attribute by three points for 15 minutes. Releasing additional doses of MindBoost adversely affect a character’s Mind attribute (the character becomes spaced out by the hallucinogens), reducing it by four points. Only one dose may be in effect at one time.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Marlenes Hot Wires&#039;&#039;&#039; - &#039;&#039;Drug Injector holds 5 doses of given drug.&#039;&#039; ($1000)&amp;lt;br&amp;gt;&lt;br /&gt;
Neural injectors which release dosages of selected drugs into the bloodstream. Hot Wires are usually fitted beneath the skin in a small easily accessible box covered with NeuraSkin. Each box can hold up to five doses of a drug and the initial cost includes 5 doses of a drug. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nu-Yu&#039;&#039;&#039; - &#039;&#039;Look like someone else. Any rolls involving altered appearance gain +2 and are considered Favored.&#039;&#039; ($750)&amp;lt;br&amp;gt;&lt;br /&gt;
With implants in the musculature of the face and various subdermal implants at strategic locations on the body, this bit of cyberware allows an individual to look like someone else. Any rolls involving altered appearance gain +2 and are considered Favored. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== House Rules ==&lt;br /&gt;
Here&#039;s where any game-specific ruling will be kept track of. &lt;br /&gt;
&lt;br /&gt;
=== Reload Costs === &lt;br /&gt;
Right now I&#039;m having difficulty finding the previous official ruling, but I&#039;m going with this:&amp;lt;br&amp;gt;&lt;br /&gt;
* Weapons come with 2 free reloads. Additional 50 rounds of standard ammunition costs $50&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=User:TCArknight_RPG&amp;diff=400423</id>
		<title>User:TCArknight RPG</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=User:TCArknight_RPG&amp;diff=400423"/>
		<updated>2021-06-01T19:38:00Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: /* Playing: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
= TCArknight&#039;s Page =&lt;br /&gt;
== Characters ==&lt;br /&gt;
[[TCArknight_RPG/Characters/Theras|Ther&#039;as Valris (Savage Pathfinder)]]&lt;br /&gt;
&lt;br /&gt;
== PbP Games ==&lt;br /&gt;
=== Running: ===&lt;br /&gt;
[[TE_RelicsRedux|Torg Eternity: Relics of Power]]&lt;br /&gt;
&lt;br /&gt;
=== Playing: ===&lt;br /&gt;
[[M%26M.EmeraldCityHeroes|M&amp;amp;M - Emerald City Heroes]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[SWAE.Path.Greyhawk.Keep|Savage Pathfinder - Keep on the Borderlands]]&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=User:TCArknight_RPG&amp;diff=400422</id>
		<title>User:TCArknight RPG</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=User:TCArknight_RPG&amp;diff=400422"/>
		<updated>2021-06-01T19:37:43Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: /* Playing: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
= TCArknight&#039;s Page =&lt;br /&gt;
== Characters ==&lt;br /&gt;
[[TCArknight_RPG/Characters/Theras|Ther&#039;as Valris (Savage Pathfinder)]]&lt;br /&gt;
&lt;br /&gt;
== PbP Games ==&lt;br /&gt;
=== Running: ===&lt;br /&gt;
[[TE_RelicsRedux|Torg Eternity: Relics of Power]]&lt;br /&gt;
&lt;br /&gt;
=== Playing: ===&lt;br /&gt;
[[M%26M.EmeraldCityHeroes|M&amp;amp;M - Emerald City Heroes]]&lt;br /&gt;
[[SWAE.Path.Greyhawk.Keep|Savage Pathfinder - Keep on the Borderlands]]&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=SWAE.Path.Greyhawk.Keep&amp;diff=400421</id>
		<title>SWAE.Path.Greyhawk.Keep</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=SWAE.Path.Greyhawk.Keep&amp;diff=400421"/>
		<updated>2021-06-01T19:30:21Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: /* THE HEROES */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==THE HEROES==&lt;br /&gt;
&amp;lt;font size=1&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Character&#039;s Name&#039;&#039;&#039; || &#039;&#039;&#039;Played by&#039;&#039;&#039; || &#039;&#039;&#039;Ancestry&#039;&#039;&#039; || &#039;&#039;&#039;Class Edge&#039;&#039;&#039; || &#039;&#039;&#039;Rank&#039;&#039;&#039; || &#039;&#039;&#039;Raises&#039;&#039;&#039; || &#039;&#039;&#039;Pace&#039;&#039;&#039; || &#039;&#039;&#039;Parry&#039;&#039;&#039; || &#039;&#039;&#039;Toughness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[Akanthiel_Stormthorn | &#039;&#039;&#039;Akanthiel Stormthorn&#039;&#039;&#039;]] || Chronicler || Elf || Druid || Novice || 0 || 6 || 5 (6 Rapier) || 7 (2)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[https://docs.google.com/spreadsheets/d/1SpaPMOy7MpDpNHjjSsUvgzzApb_DO1eebC827rmGXs8/edit?usp=sharing Borsumli Ironshield]&#039;&#039;&#039; || SirMoogle || Dwarf || Cleric || Novice || 0 || 5 || 7 || 10 (3)&lt;br /&gt;
|-&lt;br /&gt;
| [[TCArknight_RPG/Characters/Theras | &#039;&#039;&#039;Ther&#039;as Valris&#039;&#039;&#039;]] || TCArknight || Half-Elf || Ranger || Novice || 0 || 6 || 5 || 7 (2)&lt;br /&gt;
|-&lt;br /&gt;
| [[xx | &#039;&#039;&#039;xx&#039;&#039;&#039;]] || xx || xx || xx || Novice || 0 || xx || xx || xx&lt;br /&gt;
|-&lt;br /&gt;
| [[xx | &#039;&#039;&#039;xx&#039;&#039;&#039;]] || xx || xx || xx || Novice || 0 || xx || xx || xx&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/font size&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:SWAE.KeepMap.jpg | 650px]]&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TCArknight_RPG/Characters/Theras&amp;diff=400420</id>
		<title>TCArknight RPG/Characters/Theras</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TCArknight_RPG/Characters/Theras&amp;diff=400420"/>
		<updated>2021-06-01T19:29:10Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &amp;lt;i&amp;gt;Pathfinder for Savage Worlds (Adventure Edition)&amp;lt;/i&amp;gt; character played by TCArknight.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td bgcolor=&amp;quot;#8b0000&amp;quot;&amp;gt;[[File:PF-icon.jpg]] &amp;lt;font color=&amp;quot;#ffffff&amp;quot; face=&amp;quot;times new roman&amp;quot; size=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;THER&#039;AS VALRIS&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;#ffffff&amp;quot; face=&amp;quot;times new roman&amp;quot; size=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;b&amp;gt;(NOVICE RANGER)&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Half-Elf Ranger - portrait.jpg|left|200px]]background here.&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;ANCESTRY:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Half-Elf&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;1&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;17%&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;ATTRIBUTES&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Agility d8&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Smarts d8&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Spirit d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Strength d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Vigor d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;17%&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;DERIVED&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Parry: 5&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Toughness: 7 (2)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Pace: 6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Running Die: d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Size: 0&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;HINDRANCES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Heroic(*), Loyal, Poverty &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;RACIAL ABILITIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Elven Magic, Flexibility (Agility), Low Light Vision &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;CLASS ABILITIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Armor Restriction (Medium), Favored Enemy (Humanoids), Favored Terrain (Forest), Wilderness Stride &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;EDGES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Ranger, Woodsman&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;LANGUAGES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Common, Dearven, Elven, Goblin&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;SKILLS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Athletics d6, Common Knowledge d4, Fighting d6, Gambling d4, Healing d4, Persuasion d4, Shooting d8, Stealth d6, Survival d8+2&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;POWERS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;POWER POINTS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 0&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;BENNIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 3&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;CONVICTION:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 0&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;GEAR:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; Unarmed Strike d6 (Str) &amp;lt;br&amp;gt; Bow, Composite d8 (Str+d6, 12/24/48)  &amp;lt;br&amp;gt; Dagger x2 (d6 / d8 Thrown (Str+d4, 3/6/12 thrown) &amp;lt;br&amp;gt; Studded Leather Tunic (+2) &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TCArknight_RPG/Characters/Theras&amp;diff=400419</id>
		<title>TCArknight RPG/Characters/Theras</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TCArknight_RPG/Characters/Theras&amp;diff=400419"/>
		<updated>2021-06-01T19:28:40Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &amp;lt;i&amp;gt;Pathfinder for Savage Worlds (Adventure Edition)&amp;lt;/i&amp;gt; character played by TCArknight.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td bgcolor=&amp;quot;#8b0000&amp;quot;&amp;gt;[[File:PF-icon.jpg]] &amp;lt;font color=&amp;quot;#ffffff&amp;quot; face=&amp;quot;times new roman&amp;quot; size=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;THER&#039;AS VALRIS&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;#ffffff&amp;quot; face=&amp;quot;times new roman&amp;quot; size=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;b&amp;gt;(NOVICE RANGER)&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Half-Elf Ranger - portrait.jpg|left|200px]]background here.&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;ANCESTRY:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Half-Elf&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;1&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;17%&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;ATTRIBUTES&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Agility d8&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Smarts d8&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Spirit d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Strength d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Vigor d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;17%&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;DERIVED&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Parry: 5&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Toughness: 7 (2)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Pace: 6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Running Die: d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Size: 0&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;HINDRANCES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Heroic(*), Loyal, Poverty &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;RACIAL ABILITIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Elven Magic, Flexibility (Agility), Low Light Vision &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;CLASS ABILITIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Armor Restriction (Medium), Favored Enemy (Humanoids), Favored Terrain (Forest), Wilderness Stride &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;EDGES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Ranger, Woodsman&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;LANGUAGES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Common, Dearven, Elven, Goblin&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;SKILLS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Athletics d6, Common Knowledge d4, Fighting d6, Gambling d4, Healing d4, Persuasion d4, Shooting d8, Stealth d6, Survival d8+2&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;POWERS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;POWER POINTS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 0&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;BENNIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 3&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;CONVICTION:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 0&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;GEAR:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; &amp;lt;br&amp;gt; :Unarmed Strike d6 (Str) &amp;lt;br&amp;gt; :Bow, Composite d8 (Str+d6, 12/24/48)  &amp;lt;br&amp;gt; Dagger x2 (d6 / d8 Thrown (Str+d4, 3/6/12 thrown) &amp;lt;br&amp;gt; Studded Leather Tunic (+2) &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TCArknight_RPG/Characters/Theras&amp;diff=400418</id>
		<title>TCArknight RPG/Characters/Theras</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TCArknight_RPG/Characters/Theras&amp;diff=400418"/>
		<updated>2021-06-01T19:28:04Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &amp;lt;i&amp;gt;Pathfinder for Savage Worlds (Adventure Edition)&amp;lt;/i&amp;gt; character played by TCArknight.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td bgcolor=&amp;quot;#8b0000&amp;quot;&amp;gt;[[File:PF-icon.jpg]] &amp;lt;font color=&amp;quot;#ffffff&amp;quot; face=&amp;quot;times new roman&amp;quot; size=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;THER&#039;AS VALRIS&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;#ffffff&amp;quot; face=&amp;quot;times new roman&amp;quot; size=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;b&amp;gt;(NOVICE RANGER)&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Half-Elf Ranger - portrait.jpg|left|200px]]background here.&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;ANCESTRY:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Half-Elf&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;1&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;17%&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;ATTRIBUTES&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Agility d8&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Smarts d8&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Spirit d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Strength d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Vigor d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;17%&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;DERIVED&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Parry: 5&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Toughness: 7 (2)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Pace: 6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Running Die: d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Size: 0&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;HINDRANCES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Heroic(*), Loyal, Poverty &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;RACIAL ABILITIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Elven Magic, Flexibility (Agility), Low Light Vision &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;CLASS ABILITIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Armor Restriction (Medium), Favored Enemy (Humanoids), Favored Terrain (Forest), Wilderness Stride &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;EDGES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Ranger, Woodsman&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;LANGUAGES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Common, Dearven, Elven, Goblin&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;SKILLS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Athletics d6, Common Knowledge d4, Fighting d6, Gambling d4, Healing d4, Persuasion d4, Shooting d8, Stealth d6, Survival d8+2&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;POWERS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;POWER POINTS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 0&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;BENNIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 3&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;CONVICTION:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 0&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;GEAR:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Unarmed Strike d6 (Str) &amp;lt;br&amp;gt; Bow, Composite d8 (Str+d6, 12/24/48)  &amp;lt;br&amp;gt; Dagger x2 (d6 / d8 Thrown (Str+d4, 3/6/12 thrown) &amp;lt;br&amp;gt; Studded Leather Tunic (+2) &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TCArknight_RPG/Characters/Theras&amp;diff=400417</id>
		<title>TCArknight RPG/Characters/Theras</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TCArknight_RPG/Characters/Theras&amp;diff=400417"/>
		<updated>2021-06-01T19:26:54Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &amp;lt;i&amp;gt;Pathfinder for Savage Worlds (Adventure Edition)&amp;lt;/i&amp;gt; character played by TCArknight.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td bgcolor=&amp;quot;#8b0000&amp;quot;&amp;gt;[[File:PF-icon.jpg]] &amp;lt;font color=&amp;quot;#ffffff&amp;quot; face=&amp;quot;times new roman&amp;quot; size=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;THER&#039;AS VALRIS&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;#ffffff&amp;quot; face=&amp;quot;times new roman&amp;quot; size=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;b&amp;gt;(NOVICE RANGER)&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Half-Elf Ranger - portrait.jpg|left|200px]]background here.&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;ANCESTRY:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Half-Elf&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;1&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;17%&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;ATTRIBUTES&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Agility d8&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Smarts d8&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Spirit d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Strength d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Vigor d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;17%&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;DERIVED&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Parry: 5&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Toughness: 7 (2)&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Pace: 6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Running Die: d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Size: 0&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;HINDRANCES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Heroic(*), Loyal, Poverty &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;RACIAL ABILITIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Elven Magic, Flexibility (Agility), Low Light Vision &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;CLASS ABILITIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Armor Restriction (Medium), Favored Enemy (Humanoids), Favored Terrain (Forest), Wilderness Stride &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;EDGES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Ranger, Woodsman&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;LANGUAGES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Common, Dearven, Elven, Goblin&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;SKILLS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Athletics d6, Common Knowledge d4, Fighting d6, Gambling d4, Healing d4, Persuasion d4, Shooting d8, Stealth d6, Survival d8+2&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;POWERS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; N/A &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;POWER POINTS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 0&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;BENNIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 3&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;CONVICTION:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 0&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;GEAR:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Unarmed Strike d6 (Str), Bow, Composite d8 (Str+d6, 12/24/48), Dagger x2 (d6 / d8 Thrown (Str+d4, 3/6/12 thrown), Studded Leather Tunic (+2) &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=User:TCArknight_RPG&amp;diff=400416</id>
		<title>User:TCArknight RPG</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=User:TCArknight_RPG&amp;diff=400416"/>
		<updated>2021-06-01T18:56:41Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: /* PbP Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
= TCArknight&#039;s Page =&lt;br /&gt;
== Characters ==&lt;br /&gt;
[[TCArknight_RPG/Characters/Theras|Ther&#039;as Valris (Savage Pathfinder)]]&lt;br /&gt;
&lt;br /&gt;
== PbP Games ==&lt;br /&gt;
=== Running: ===&lt;br /&gt;
[[TE_RelicsRedux|Torg Eternity: Relics of Power]]&lt;br /&gt;
&lt;br /&gt;
=== Playing: ===&lt;br /&gt;
[[M%26M.EmeraldCityHeroes|M&amp;amp;M - Emerald City Heroes]]&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=M%26M.EmeraldCityHeroes/TCArknight&amp;diff=400415</id>
		<title>M&amp;M.EmeraldCityHeroes/TCArknight</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=M%26M.EmeraldCityHeroes/TCArknight&amp;diff=400415"/>
		<updated>2021-06-01T18:32:41Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
[[M%26M.EmeraldCityHeroes|Back to main WIKI]]&lt;br /&gt;
&lt;br /&gt;
[[File:HADES Armor.jpg|left|240px]]&lt;br /&gt;
== HADES [PL10/170pp] &amp;lt;br&amp;gt; (Milton Charles Garavon) ==&lt;br /&gt;
=== History/Backstory ===&lt;br /&gt;
[[File:KenOlandt.jpeg|right|200px]]&lt;br /&gt;
Milton Charles Garavon grew up with a life of pain and injury. His mother died giving birth to him and his father became an alcoholic to cope. His father was a functioning alcoholic though, so for years Milt suffered and wound up rebelling due to it. He wound up running with a crowd that gave him the power and respect he lacked at home. He ran with the wrong crowd for several years, doing whatever it took to survive on the streets and avoid going home for a beating. His life changed the day he turned seventeen and was part of a robbery gone bad.&lt;br /&gt;
&lt;br /&gt;
Luckily for Milton, the judge took pity on the boy who had, according to all accounts of the witnesses just been an observer. As punishment, the boy was given a choice; the Military or Jail. Milt wisely chose joining the military and that put him on a fast track to success. After scoring in the top percentile of the military&#039;s aptitude tests during basic training, Milt was given an opportunity to work in the early stages of the DARPA exoskeleton research project, first as a test grunt, but then after pointing out a problem with the design and providing a solution, part of the design team. After four years in the military, Milt found himself on a fast-track to a degree in bio-mechanics and robotics. In college, Milt discovered that he had a unique (apparently) ability to visualize and see new uses for existing systems and even imagine adaptations and improvements at the same time.&lt;br /&gt;
&lt;br /&gt;
After another four years, Milt had founded a new company (which he based in Green City for its advanced tech potential) specializing in bio-mechanical solutions for everything from disabilities to warehouse logistics. While working on the suit, Milt discovered, quite by accident, that he could shift items he was touching into an &#039;extra-dimensional closet&#039; surrounding him. He discovered this when testing a new variation on an exoskeleton, one that Milton had in mind would assist deep sea salvage crews or rescuers in operations far beneath the waves. With a bit of refinement, Milton could see that the HADES suit (Human Augmentation Diving Enhanced System) had a lot of potential in several areas, the key was figuring out the right way to use it&lt;br /&gt;
===Personality/Tactics===&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===ATTRIBUTES [32pp]===&lt;br /&gt;
:&#039;&#039;&#039;Strength (STR)&#039;&#039;&#039; 3/0 (12/0 when CQC Enhancement active)&lt;br /&gt;
:&#039;&#039;&#039;Stamina (STA)&#039;&#039;&#039; 1&lt;br /&gt;
:&#039;&#039;&#039;Agility (AGL)&#039;&#039;&#039; 1&lt;br /&gt;
:&#039;&#039;&#039;Dexterity (DEX)&#039;&#039;&#039; 2&lt;br /&gt;
:&#039;&#039;&#039;Fighting (FGT)&#039;&#039;&#039; 1&lt;br /&gt;
:&#039;&#039;&#039;Intelligence (INT)&#039;&#039;&#039; 8&lt;br /&gt;
:&#039;&#039;&#039;Awareness (AWE)&#039;&#039;&#039; 2&lt;br /&gt;
:&#039;&#039;&#039;Presence (PRE)&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
=== POWERS [82 pp] ===&lt;br /&gt;
:&#039;&#039;&#039;HADES Armor&#039;&#039;&#039; &#039;&#039;removable&#039;&#039; [82 pp]&lt;br /&gt;
HADES Armor (Removable)&lt;br /&gt;
. . Aquatic: Movement 1 (Environmental Adaptation: Aquatic)&lt;br /&gt;
. . Armor: Protection 8 (+8 Toughness; Impervious)&lt;br /&gt;
. . Bio-Amplifier: Enhanced Trait 19 (Traits: Dodge +3 (+8), Fortitude +3 (+6), Parry +3 (+6), Will +3 (+9), Strength +3 (+3), Advantages: Improved Initiative)&lt;br /&gt;
. . Comm and Sensors&lt;br /&gt;
. . . . Comms: Radio Communication 2&lt;br /&gt;
. . . . Sensors: Senses 3 (Infravision, Low-light Vision, Radio)&lt;br /&gt;
. . Sealed Systems: Immunity 10 (Life Support)&lt;br /&gt;
. . Thrusters: Flight 8 (Speed: 500 miles/hour, 1 mile/round; Aquatic)&lt;br /&gt;
. . Weapon Array&lt;br /&gt;
. . . . CQC Enhancerment: Enhanced Trait 6 (technological, Strength +9 (+12), Advantages: Close Attack 6)&lt;br /&gt;
. . . . Electrical Blast: Damage 10 (electricity, DC 25; Accurate 2: +4, Increased Range: ranged, Precise)&lt;br /&gt;
. . . . Electro-Stunner: Affliction 10 (electricity, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 20; Accurate 4: +8, Increased Range: ranged)&lt;br /&gt;
. . . . Micro-Missiles: Burst Area Damage 8 (technological, DC 23; Burst Area: 30 feet radius sphere, DC 18, Increased Range: ranged)&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
:Custom Headquarters ( PL 10 )&lt;br /&gt;
&lt;br /&gt;
Toughness 10, Size Large&lt;br /&gt;
&lt;br /&gt;
Features: &lt;br /&gt;
Communications, Computer, Fire Prevention System, Hangar, Infirmary, Laboratory, Library, Living Space, Power System, Security System 1, Workshop&lt;br /&gt;
=== ADVANTAGES [11 pp] ===&lt;br /&gt;
:Benefit (Wealth 3 (millionaire))&lt;br /&gt;
:Eidetic Memory&lt;br /&gt;
:Equipment 3&lt;br /&gt;
:Improved Initiative&lt;br /&gt;
:Improvised Tools&lt;br /&gt;
:Inventor&lt;br /&gt;
:Ultimate Effort - Technology&lt;br /&gt;
:Well-informed&lt;br /&gt;
&lt;br /&gt;
=== SKILLS [13 pp] ===&lt;br /&gt;
:Expertise - Business 4 (+12)&lt;br /&gt;
:Expertise - Science 6 (+14)&lt;br /&gt;
:Perception 8 (+10)&lt;br /&gt;
:Stealth 2 (+3)&lt;br /&gt;
:Technology 6 (+14)&lt;br /&gt;
&lt;br /&gt;
:Languages - English&lt;br /&gt;
&lt;br /&gt;
=== DEFENSES [12 pp]===&lt;br /&gt;
:Dodge 8/5&lt;br /&gt;
:Parry 6/3&lt;br /&gt;
:Fortitude 6/3&lt;br /&gt;
:Toughness 9&lt;br /&gt;
:Will 9/6&lt;br /&gt;
&lt;br /&gt;
=== OFFENSIVE ===&lt;br /&gt;
:Initiative +5&lt;br /&gt;
:Electrical Blast: Damage 10, +6 (DC 25)&lt;br /&gt;
:Electro-Stunner: Affliction 10, +10 (DC Fort 20)&lt;br /&gt;
:Grab, +1 (DC Spec 13)&lt;br /&gt;
:Micro-Missiles: Burst Area Damage 8 (DC 23)&lt;br /&gt;
:Throw, +2 (DC 18)&lt;br /&gt;
:Unarmed, +1 (DC 18) (+7 (DC 27) when CQC Enhancement active)&lt;br /&gt;
&lt;br /&gt;
=== Complications ===&lt;br /&gt;
:&#039;&#039;&#039;Motivation - Doing Good&#039;&#039;&#039; &#039;&#039;Milt feels that because he can do something about the rampant villany on the streets, he should&#039;&#039;.&lt;br /&gt;
:&#039;&#039;&#039;Phobia (Heights)&#039;&#039;&#039; &#039;&#039;Ever since Milt was young and almost fell from the top of a four story building, heights have terrified him.&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Relationship&#039;&#039;&#039; &#039;&#039;TBD&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Weakness (Electricity)&#039;&#039;&#039; &#039;&#039;Electrical surges have a tendency to overload the HADES systems.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Totals ===&lt;br /&gt;
&#039;&#039;Abilities 32 + Powers 82 + Advantages 11 + Skills 13 (26 ranks) + Defenses 12 = 150&#039;&#039;&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=M%26M.EmeraldCityHeroes/TCArknight&amp;diff=400414</id>
		<title>M&amp;M.EmeraldCityHeroes/TCArknight</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=M%26M.EmeraldCityHeroes/TCArknight&amp;diff=400414"/>
		<updated>2021-06-01T18:30:30Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
[[M%26M.EmeraldCityHeroes|Back to main WIKI]]&lt;br /&gt;
&lt;br /&gt;
[[File:HADES Armor.jpg|left|240px]]&lt;br /&gt;
== HADES [PL10/170pp] &amp;lt;br&amp;gt; (Milton Charles Garavon) ==&lt;br /&gt;
=== History/Backstory ===&lt;br /&gt;
[[File:KenOlandt.jpeg|right|200px]]&lt;br /&gt;
Milton Charles Garavon grew up with a life of pain and injury. His mother died giving birth to him and his father became an alcoholic to cope. His father was a functioning alcoholic though, so for years Milt suffered and wound up rebelling due to it. He wound up running with a crowd that gave him the power and respect he lacked at home. He ran with the wrong crowd for several years, doing whatever it took to survive on the streets and avoid going home for a beating. His life changed the day he turned seventeen and was part of a robbery gone bad.&lt;br /&gt;
&lt;br /&gt;
Luckily for Milton, the judge took pity on the boy who had, according to all accounts of the witnesses just been an observer. As punishment, the boy was given a choice; the Military or Jail. Milt wisely chose joining the military and that put him on a fast track to success. After scoring in the top percentile of the military&#039;s aptitude tests during basic training, Milt was given an opportunity to work in the early stages of the DARPA exoskeleton research project, first as a test grunt, but then after pointing out a problem with the design and providing a solution, part of the design team. After four years in the military, Milt found himself on a fast-track to a degree in bio-mechanics and robotics. In college, Milt discovered that he had a unique (apparently) ability to visualize and see new uses for existing systems and even imagine adaptations and improvements at the same time.&lt;br /&gt;
&lt;br /&gt;
After another four years, Milt had founded a new company (which he based in Green City for its advanced tech potential) specializing in bio-mechanical solutions for everything from disabilities to warehouse logistics. While working on the suit, Milt discovered, quite by accident, that he could shift items he was touching into an &#039;extra-dimensional closet&#039; surrounding him. He discovered this when testing a new variation on an exoskeleton, one that Milton had in mind would assist deep sea salvage crews or rescuers in operations far beneath the waves. With a bit of refinement, Milton could see that the HADES suit (Human Augmentation Diving Enhanced System) had a lot of potential in several areas, the key was figuring out the right way to use it&lt;br /&gt;
===Personality/Tactics===&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===ATTRIBUTES [32pp]===&lt;br /&gt;
:&#039;&#039;&#039;Strength (STR)&#039;&#039;&#039; 3/0&lt;br /&gt;
:&#039;&#039;&#039;Stamina (STA)&#039;&#039;&#039; 1&lt;br /&gt;
:&#039;&#039;&#039;Agility (AGL)&#039;&#039;&#039; 1&lt;br /&gt;
:&#039;&#039;&#039;Dexterity (DEX)&#039;&#039;&#039; 2&lt;br /&gt;
:&#039;&#039;&#039;Fighting (FGT)&#039;&#039;&#039; 1&lt;br /&gt;
:&#039;&#039;&#039;Intelligence (INT)&#039;&#039;&#039; 8&lt;br /&gt;
:&#039;&#039;&#039;Awareness (AWE)&#039;&#039;&#039; 2&lt;br /&gt;
:&#039;&#039;&#039;Presence (PRE)&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
=== POWERS [82 pp] ===&lt;br /&gt;
:&#039;&#039;&#039;HADES Armor&#039;&#039;&#039; &#039;&#039;removable&#039;&#039; [82 pp]&lt;br /&gt;
HADES Armor (Removable)&lt;br /&gt;
. . Aquatic: Movement 1 (Environmental Adaptation: Aquatic)&lt;br /&gt;
. . Armor: Protection 8 (+8 Toughness; Impervious)&lt;br /&gt;
. . Bio-Amplifier: Enhanced Trait 19 (Traits: Dodge +3 (+8), Fortitude +3 (+6), Parry +3 (+6), Will +3 (+9), Strength +3 (+3), Advantages: Improved Initiative)&lt;br /&gt;
. . Comm and Sensors&lt;br /&gt;
. . . . Comms: Radio Communication 2&lt;br /&gt;
. . . . Sensors: Senses 3 (Infravision, Low-light Vision, Radio)&lt;br /&gt;
. . Sealed Systems: Immunity 10 (Life Support)&lt;br /&gt;
. . Thrusters: Flight 8 (Speed: 500 miles/hour, 1 mile/round; Aquatic)&lt;br /&gt;
. . Weapon Array&lt;br /&gt;
. . . . CQC Enhancerment: Enhanced Trait 6 (technological, Strength +9 (+12), Advantages: Close Attack 6)&lt;br /&gt;
. . . . Electrical Blast: Damage 10 (electricity, DC 25; Accurate 2: +4, Increased Range: ranged, Precise)&lt;br /&gt;
. . . . Electro-Stunner: Affliction 10 (electricity, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 20; Accurate 4: +8, Increased Range: ranged)&lt;br /&gt;
. . . . Micro-Missiles: Burst Area Damage 8 (technological, DC 23; Burst Area: 30 feet radius sphere, DC 18, Increased Range: ranged)&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
:Custom Headquarters ( PL 10 )&lt;br /&gt;
&lt;br /&gt;
Toughness 10, Size Large&lt;br /&gt;
&lt;br /&gt;
Features: &lt;br /&gt;
Communications, Computer, Fire Prevention System, Hangar, Infirmary, Laboratory, Library, Living Space, Power System, Security System 1, Workshop&lt;br /&gt;
=== ADVANTAGES [11 pp] ===&lt;br /&gt;
:Benefit (Wealth 3 (millionaire))&lt;br /&gt;
:Eidetic Memory&lt;br /&gt;
:Equipment 3&lt;br /&gt;
:Improved Initiative&lt;br /&gt;
:Improvised Tools&lt;br /&gt;
:Inventor&lt;br /&gt;
:Ultimate Effort - Technology&lt;br /&gt;
:Well-informed&lt;br /&gt;
&lt;br /&gt;
=== SKILLS [13 pp] ===&lt;br /&gt;
:Expertise - Business 4 (+12)&lt;br /&gt;
:Expertise - Science 6 (+14)&lt;br /&gt;
:Perception 8 (+10)&lt;br /&gt;
:Stealth 2 (+3)&lt;br /&gt;
:Technology 6 (+14)&lt;br /&gt;
&lt;br /&gt;
:Languages - English&lt;br /&gt;
&lt;br /&gt;
=== DEFENSES [12 pp]===&lt;br /&gt;
:Dodge 8/5&lt;br /&gt;
:Parry 6/3&lt;br /&gt;
:Fortitude 6/3&lt;br /&gt;
:Toughness 9&lt;br /&gt;
:Will 9/6&lt;br /&gt;
&lt;br /&gt;
=== OFFENSIVE ===&lt;br /&gt;
:Initiative +5&lt;br /&gt;
:Electrical Blast: Damage 10, +6 (DC 25)&lt;br /&gt;
:Electro-Stunner: Affliction 10, +10 (DC Fort 20)&lt;br /&gt;
:Grab, +1 (DC Spec 13)&lt;br /&gt;
:Micro-Missiles: Burst Area Damage 8 (DC 23)&lt;br /&gt;
:Throw, +2 (DC 18)&lt;br /&gt;
:Unarmed, +1 (DC 18)&lt;br /&gt;
&lt;br /&gt;
=== Complications ===&lt;br /&gt;
:&#039;&#039;&#039;Motivation - Doing Good&#039;&#039;&#039; &#039;&#039;Milt feels that because he can do something about the rampant villany on the streets, he should&#039;&#039;.&lt;br /&gt;
:&#039;&#039;&#039;Phobia (Heights)&#039;&#039;&#039; &#039;&#039;Ever since Milt was young and almost fell from the top of a four story building, heights have terrified him.&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Relationship&#039;&#039;&#039; &#039;&#039;TBD&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Weakness (Electricity)&#039;&#039;&#039; &#039;&#039;Electrical surges have a tendency to overload the HADES systems.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Totals ===&lt;br /&gt;
&#039;&#039;Abilities 32 + Powers 82 + Advantages 11 + Skills 13 (26 ranks) + Defenses 12 = 150&#039;&#039;&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=M%26M.EmeraldCityHeroes/TCArknight&amp;diff=400373</id>
		<title>M&amp;M.EmeraldCityHeroes/TCArknight</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=M%26M.EmeraldCityHeroes/TCArknight&amp;diff=400373"/>
		<updated>2021-05-31T15:03:26Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
[[M%26M.EmeraldCityHeroes|Back to main WIKI]]&lt;br /&gt;
&lt;br /&gt;
[[File:HADES Armor.jpg|left|240px]]&lt;br /&gt;
== HADES [PL10/170pp] &amp;lt;br&amp;gt; (Milton Charles Garavon) ==&lt;br /&gt;
=== History/Backstory ===&lt;br /&gt;
[[File:KenOlandt.jpeg|right|200px]]&lt;br /&gt;
Milton Charles Garavon grew up with a life of pain and injury. His mother died giving birth to him and his father became an alcoholic to cope. His father was a functioning alcoholic though, so for years Milt suffered and wound up rebelling due to it. He wound up running with a crowd that gave him the power and respect he lacked at home. He ran with the wrong crowd for several years, doing whatever it took to survive on the streets and avoid going home for a beating. His life changed the day he turned seventeen and was part of a robbery gone bad.&lt;br /&gt;
&lt;br /&gt;
Luckily for Milton, the judge took pity on the boy who had, according to all accounts of the witnesses just been an observer. As punishment, the boy was given a choice; the Military or Jail. Milt wisely chose joining the military and that put him on a fast track to success. After scoring in the top percentile of the military&#039;s aptitude tests during basic training, Milt was given an opportunity to work in the early stages of the DARPA exoskeleton research project, first as a test grunt, but then after pointing out a problem with the design and providing a solution, part of the design team. After four years in the military, Milt found himself on a fast-track to a degree in bio-mechanics and robotics. In college, Milt discovered that he had a unique (apparently) ability to visualize and see new uses for existing systems and even imagine adaptations and improvements at the same time.&lt;br /&gt;
&lt;br /&gt;
After another four years, Milt had founded a new company (which he based in Green City for its advanced tech potential) specializing in bio-mechanical solutions for everything from disabilities to warehouse logistics. While working on the suit, Milt discovered, quite by accident, that he could shift items he was touching into an &#039;extra-dimensional closet&#039; surrounding him. He discovered this when testing a new variation on an exoskeleton, one that Milton had in mind would assist deep sea salvage crews or rescuers in operations far beneath the waves. With a bit of refinement, Milton could see that the HADES suit (Human Augmentation Diving Enhanced System) had a lot of potential in several areas, the key was figuring out the right way to use it&lt;br /&gt;
===Personality/Tactics===&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===ATTRIBUTES [32pp]===&lt;br /&gt;
:&#039;&#039;&#039;Strength (STR)&#039;&#039;&#039; 3/0&lt;br /&gt;
:&#039;&#039;&#039;Stamina (STA)&#039;&#039;&#039; 1&lt;br /&gt;
:&#039;&#039;&#039;Agility (AGL)&#039;&#039;&#039; 1&lt;br /&gt;
:&#039;&#039;&#039;Dexterity (DEX)&#039;&#039;&#039; 2&lt;br /&gt;
:&#039;&#039;&#039;Fighting (FGT)&#039;&#039;&#039; 1&lt;br /&gt;
:&#039;&#039;&#039;Intelligence (INT)&#039;&#039;&#039; 8&lt;br /&gt;
:&#039;&#039;&#039;Awareness (AWE)&#039;&#039;&#039; 2&lt;br /&gt;
:&#039;&#039;&#039;Presence (PRE)&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
=== POWERS [82 pp] ===&lt;br /&gt;
:&#039;&#039;&#039;HADES Armor&#039;&#039;&#039; &#039;&#039;removable&#039;&#039; [82 pp]&lt;br /&gt;
HADES Armor (Removable)&lt;br /&gt;
. . Aquatic: Movement 1 (Environmental Adaptation: Aquatic)&lt;br /&gt;
. . Armor: Protection 8 (+8 Toughness; Impervious)&lt;br /&gt;
. . Bio-Amplifier: Enhanced Trait 19 (Traits: Dodge +3 (+8), Fortitude +3 (+6), Parry +3 (+6), Will +3 (+9), Strength +3 (+3), Advantages: Improved Initiative)&lt;br /&gt;
. . Comm and Sensors&lt;br /&gt;
. . . . Comms: Radio Communication 2&lt;br /&gt;
. . . . Sensors: Senses 3 (Infravision, Low-light Vision, Radio)&lt;br /&gt;
. . Sealed Systems: Immunity 10 (Life Support)&lt;br /&gt;
. . Thrusters: Flight 8 (Speed: 500 miles/hour, 1 mile/round; Aquatic)&lt;br /&gt;
. . Weapon Array&lt;br /&gt;
. . . . CQC Enhancerment: Enhanced Trait 6 (technological, Strength +0 (+3), Advantages: Close Attack 6)&lt;br /&gt;
. . . . Electrical Blast: Damage 10 (electricity, DC 25; Accurate 2: +4, Increased Range: ranged, Precise)&lt;br /&gt;
. . . . Electro-Stunner: Affliction 10 (electricity, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 20; Accurate 4: +8, Increased Range: ranged)&lt;br /&gt;
. . . . Micro-Missiles: Burst Area Damage 8 (technological, DC 23; Burst Area: 30 feet radius sphere, DC 18, Increased Range: ranged)&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
:Custom Headquarters ( PL 10 )&lt;br /&gt;
&lt;br /&gt;
Toughness 10, Size Large&lt;br /&gt;
&lt;br /&gt;
Features: &lt;br /&gt;
Communications, Computer, Fire Prevention System, Hangar, Infirmary, Laboratory, Library, Living Space, Power System, Security System 1, Workshop&lt;br /&gt;
=== ADVANTAGES [11 pp] ===&lt;br /&gt;
:Benefit (Wealth 3 (millionaire))&lt;br /&gt;
:Eidetic Memory&lt;br /&gt;
:Equipment 3&lt;br /&gt;
:Improved Initiative&lt;br /&gt;
:Improvised Tools&lt;br /&gt;
:Inventor&lt;br /&gt;
:Ultimate Effort - Technology&lt;br /&gt;
:Well-informed&lt;br /&gt;
&lt;br /&gt;
=== SKILLS [13 pp] ===&lt;br /&gt;
:Expertise - Business 4 (+12)&lt;br /&gt;
:Expertise - Science 6 (+14)&lt;br /&gt;
:Perception 8 (+10)&lt;br /&gt;
:Stealth 2 (+3)&lt;br /&gt;
:Technology 6 (+14)&lt;br /&gt;
&lt;br /&gt;
:Languages - English&lt;br /&gt;
&lt;br /&gt;
=== DEFENSES [12 pp]===&lt;br /&gt;
:Dodge 8/5&lt;br /&gt;
:Parry 6/3&lt;br /&gt;
:Fortitude 6/3&lt;br /&gt;
:Toughness 9&lt;br /&gt;
:Will 9/6&lt;br /&gt;
&lt;br /&gt;
=== OFFENSIVE ===&lt;br /&gt;
:Initiative +5&lt;br /&gt;
:Electrical Blast: Damage 10, +6 (DC 25)&lt;br /&gt;
:Electro-Stunner: Affliction 10, +10 (DC Fort 20)&lt;br /&gt;
:Grab, +1 (DC Spec 13)&lt;br /&gt;
:Micro-Missiles: Burst Area Damage 8 (DC 23)&lt;br /&gt;
:Throw, +2 (DC 18)&lt;br /&gt;
:Unarmed, +1 (DC 18)&lt;br /&gt;
&lt;br /&gt;
=== Complications ===&lt;br /&gt;
:&#039;&#039;&#039;Motivation - Doing Good&#039;&#039;&#039; &#039;&#039;Milt feels that because he can do something about the rampant villany on the streets, he should&#039;&#039;.&lt;br /&gt;
:&#039;&#039;&#039;Phobia (Heights)&#039;&#039;&#039; &#039;&#039;Ever since Milt was young and almost fell from the top of a four story building, heights have terrified him.&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Relationship&#039;&#039;&#039; &#039;&#039;TBD&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Weakness (Electricity)&#039;&#039;&#039; &#039;&#039;Electrical surges have a tendency to overload the HADES systems.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Totals ===&lt;br /&gt;
&#039;&#039;Abilities 32 + Powers 82 + Advantages 11 + Skills 13 (26 ranks) + Defenses 12 = 150&#039;&#039;&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=M%26M.EmeraldCityHeroes/TCArknight&amp;diff=400372</id>
		<title>M&amp;M.EmeraldCityHeroes/TCArknight</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=M%26M.EmeraldCityHeroes/TCArknight&amp;diff=400372"/>
		<updated>2021-05-31T14:49:19Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
[[M%26M.EmeraldCityHeroes|Back to main WIKI]]&lt;br /&gt;
&lt;br /&gt;
[[File:HADES Armor.jpg|left|240px]]&lt;br /&gt;
== HADES [PL10/170pp] &amp;lt;br&amp;gt; (Milton Charles Garavon) ==&lt;br /&gt;
=== History/Backstory ===&lt;br /&gt;
[[File:KenOlandt.jpeg|right|200px]]&lt;br /&gt;
Milton Charles Garavon grew up with a life of pain and injury. His mother died giving birth to him and his father became an alcoholic to cope. His father was a functioning alcoholic though, so for years Milt suffered and wound up rebelling due to it. He wound up running with a crowd that gave him the power and respect he lacked at home. He ran with the wrong crowd for several years, doing whatever it took to survive on the streets and avoid going home for a beating. His life changed the day he turned seventeen and was part of a robbery gone bad.&lt;br /&gt;
&lt;br /&gt;
Luckily for Milton, the judge took pity on the boy who had, according to all accounts of the witnesses just been an observer. As punishment, the boy was given a choice; the Military or Jail. Milt wisely chose joining the military and that put him on a fast track to success. After scoring in the top percentile of the military&#039;s aptitude tests during basic training, Milt was given an opportunity to work in the early stages of the DARPA exoskeleton research project, first as a test grunt, but then after pointing out a problem with the design and providing a solution, part of the design team. After four years in the military, Milt found himself on a fast-track to a degree in bio-mechanics and robotics. In college, Milt discovered that he had a unique (apparently) ability to visualize and see new uses for existing systems and even imagine adaptations and improvements at the same time.&lt;br /&gt;
&lt;br /&gt;
After another four years, Milt had founded a new company (which he based in Green City for its advanced tech potential) specializing in bio-mechanical solutions for everything from disabilities to warehouse logistics. While working on the suit, Milt discovered, quite by accident, that he could shift items he was touching into an &#039;extra-dimensional closet&#039; surrounding him. He discovered this when testing a new variation on an exoskeleton, one that Milton had in mind would assist deep sea salvage crews or rescuers in operations far beneath the waves. With a bit of refinement, Milton could see that the HADES suit (Human Augmentation Diving Enhanced System) had a lot of potential in several areas, the key was figuring out the right way to use it&lt;br /&gt;
===Personality/Tactics===&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
===ATTRIBUTES [32pp]===&lt;br /&gt;
:&#039;&#039;&#039;Strength (STR)&#039;&#039;&#039; 3/0&lt;br /&gt;
:&#039;&#039;&#039;Stamina (STA)&#039;&#039;&#039; 1&lt;br /&gt;
:&#039;&#039;&#039;Agility (AGL)&#039;&#039;&#039; 1&lt;br /&gt;
:&#039;&#039;&#039;Dexterity (DEX)&#039;&#039;&#039; 2&lt;br /&gt;
:&#039;&#039;&#039;Fighting (FGT)&#039;&#039;&#039; 1&lt;br /&gt;
:&#039;&#039;&#039;Intelligence (INT)&#039;&#039;&#039; 8&lt;br /&gt;
:&#039;&#039;&#039;Awareness (AWE)&#039;&#039;&#039; 2&lt;br /&gt;
:&#039;&#039;&#039;Presence (PRE)&#039;&#039;&#039; 1&lt;br /&gt;
&lt;br /&gt;
=== POWERS [82 pp] ===&lt;br /&gt;
:&#039;&#039;&#039;power&#039;&#039;&#039; [# pp]&lt;br /&gt;
&lt;br /&gt;
=== ADVANTAGES [11 pp] ===&lt;br /&gt;
:Benefit (Wealth 3 (millionaire))&lt;br /&gt;
:Eidetic Memory&lt;br /&gt;
:Equipment 3&lt;br /&gt;
:Improved Initiative&lt;br /&gt;
:Improvised Tools&lt;br /&gt;
:Inventor&lt;br /&gt;
:Ultimate Effort - Technology&lt;br /&gt;
:Well-informed&lt;br /&gt;
&lt;br /&gt;
=== SKILLS [13 pp] ===&lt;br /&gt;
:Expertise - Business 4 (+12)&lt;br /&gt;
:Expertise - Science 6 (+14)&lt;br /&gt;
:Perception 8 (+10)&lt;br /&gt;
:Stealth 2 (+3)&lt;br /&gt;
:Technology 6 (+14)&lt;br /&gt;
&lt;br /&gt;
=== DEFENSES [12 pp]===&lt;br /&gt;
Dodge 8/5, Parry 6/3, Fortitude 6/3, Toughness 9, Will 9/6&lt;br /&gt;
&lt;br /&gt;
=== OFFENSIVE ===&lt;br /&gt;
:Initiative ##&lt;br /&gt;
:Unarmed ## &lt;br /&gt;
&lt;br /&gt;
=== Complications ===&lt;br /&gt;
:&#039;&#039;&#039;complication&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Totals ===&lt;br /&gt;
&#039;&#039;Abilities 32 + Powers 82 + Advantages 11 + Skills 13 (26 ranks) + Defenses 12 = 150&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== temp space ===&lt;br /&gt;
HADES Armor (Removable)&lt;br /&gt;
. . Aquatic: Movement 1 (Environmental Adaptation: Aquatic)&lt;br /&gt;
. . Armor: Protection 8 (+8 Toughness; Impervious)&lt;br /&gt;
. . Bio-Amplifier: Enhanced Trait 19 (Traits: Dodge +3 (+8), Fortitude +3 (+6), Parry +3 (+6), Will +3 (+9), Strength +3 (+3), Advantages: Improved Initiative)&lt;br /&gt;
. . Comm and Sensors&lt;br /&gt;
. . . . Comms: Radio Communication 2&lt;br /&gt;
. . . . Sensors: Senses 3 (Infravision, Low-light Vision, Radio)&lt;br /&gt;
. . Sealed Systems: Immunity 10 (Life Support)&lt;br /&gt;
. . Thrusters: Flight 8 (Speed: 500 miles/hour, 1 mile/round; Aquatic)&lt;br /&gt;
. . Weapon Array&lt;br /&gt;
. . . . CQC Enhancerment: Enhanced Trait 6 (technological, Strength +0 (+3), Advantages: Close Attack 6)&lt;br /&gt;
. . . . Electrical Blast: Damage 10 (electricity, DC 25; Accurate 2: +4, Increased Range: ranged, Precise)&lt;br /&gt;
. . . . Electro-Stunner: Affliction 10 (electricity, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 20; Accurate 4: +8, Increased Range: ranged)&lt;br /&gt;
. . . . Micro-Missiles: Burst Area Damage 8 (technological, DC 23; Burst Area: 30 feet radius sphere, DC 18, Increased Range: ranged)&lt;br /&gt;
&lt;br /&gt;
Equipment&lt;br /&gt;
- Custom Headquarters - - PL 10&lt;br /&gt;
&lt;br /&gt;
Toughness 10, Size Large&lt;br /&gt;
&lt;br /&gt;
Features: &lt;br /&gt;
Communications, Computer, Fire Prevention System, Hangar, Infirmary, Laboratory, Library, Living Space, Power System, Security System 1, Workshop&lt;br /&gt;
&lt;br /&gt;
Power Points&lt;br /&gt;
Abilities 2 + Powers 0 + Advantages 0 + Features 11 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons &amp;amp; Armor 0 (0 ep) = 15&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Offense&lt;br /&gt;
Initiative +5&lt;br /&gt;
Electrical Blast: Damage 10, +6 (DC 25)&lt;br /&gt;
Electro-Stunner: Affliction 10, +10 (DC Fort 20)&lt;br /&gt;
Grab, +1 (DC Spec 13)&lt;br /&gt;
Micro-Missiles: Burst Area Damage 8 (DC 23)&lt;br /&gt;
Throw, +2 (DC 18)&lt;br /&gt;
Unarmed, +1 (DC 18)&lt;br /&gt;
&lt;br /&gt;
Complications&lt;br /&gt;
Motivation: Doing Good: Milt feels that because he can do something about the rampant villany on the streets, he should.&lt;br /&gt;
Phobia (Heights): Ever since Milt was young and almost fell from the top of a four story building, heights have terrified him.&lt;br /&gt;
Relationship&lt;br /&gt;
Weakness (Electricity): Electrical surges have a tendency to overload the HADES systems.&lt;br /&gt;
&lt;br /&gt;
Languages&amp;lt;br&amp;gt;&lt;br /&gt;
English&lt;br /&gt;
&lt;br /&gt;
Defense&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TCArknight_RPG/Characters/Theras&amp;diff=400371</id>
		<title>TCArknight RPG/Characters/Theras</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TCArknight_RPG/Characters/Theras&amp;diff=400371"/>
		<updated>2021-05-31T14:11:23Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &amp;lt;i&amp;gt;Pathfinder for Savage Worlds (Adventure Edition)&amp;lt;/i&amp;gt; character played by TCArknight.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td bgcolor=&amp;quot;#8b0000&amp;quot;&amp;gt;[[File:PF-icon.jpg]] &amp;lt;font color=&amp;quot;#ffffff&amp;quot; face=&amp;quot;times new roman&amp;quot; size=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;THER&#039;AS VALRIS&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;#ffffff&amp;quot; face=&amp;quot;times new roman&amp;quot; size=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;b&amp;gt;(NOVICE RANGER)&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;[[File:Half-Elf Ranger - portrait.jpg|left|200px]]background here.&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;ANCESTRY:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Half-Elf&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;1&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;17%&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;ATTRIBUTES&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Agility d#&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Smarts d#&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Spirit d#&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Strength d#&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Vigor d#&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;17%&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;DERIVED&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Parry: #&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Toughness: #&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Pace: #&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Running Die: d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Size: 0&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;HINDRANCES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; hindrances &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;EDGES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; edges &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;RACIAL ABILITIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; edges &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;CLASS ABILITIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; edges &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;EDGES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; edges &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;LANGUAGES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; languages&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;SKILLS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; skill dx&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;POWERS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; powers here &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;POWER POINTS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 0&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;BENNIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 3&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;CONVICTION:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 0&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;GEAR:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; gear here &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TCArknight_RPG/Characters/Theras&amp;diff=400370</id>
		<title>TCArknight RPG/Characters/Theras</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TCArknight_RPG/Characters/Theras&amp;diff=400370"/>
		<updated>2021-05-31T14:10:03Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &amp;lt;i&amp;gt;Pathfinder for Savage Worlds (Adventure Edition)&amp;lt;/i&amp;gt; character played by TCArknight.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Half-Elf Ranger - portrait.jpg|left]]&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td bgcolor=&amp;quot;#8b0000&amp;quot;&amp;gt;[[File:PF-icon.jpg]] &amp;lt;font color=&amp;quot;#ffffff&amp;quot; face=&amp;quot;times new roman&amp;quot; size=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;THER&#039;AS VALRIS&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;#ffffff&amp;quot; face=&amp;quot;times new roman&amp;quot; size=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;b&amp;gt;(NOVICE RANGER)&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;background here.&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;ANCESTRY:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Half-Elf&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;1&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;17%&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;ATTRIBUTES&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Agility d#&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Smarts d#&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Spirit d#&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Strength d#&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Vigor d#&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;17%&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;DERIVED&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Parry: #&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Toughness: #&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Pace: #&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Running Die: d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Size: 0&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;HINDRANCES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; hindrances &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;EDGES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; edges &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;RACIAL ABILITIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; edges &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;CLASS ABILITIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; edges &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;EDGES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; edges &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;LANGUAGES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; languages&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;SKILLS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; skill dx&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;POWERS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; powers here &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;POWER POINTS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 0&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;BENNIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 3&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;CONVICTION:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 0&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;GEAR:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; gear here &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Half-Elf_Ranger_-_portrait.jpg&amp;diff=400369</id>
		<title>File:Half-Elf Ranger - portrait.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Half-Elf_Ranger_-_portrait.jpg&amp;diff=400369"/>
		<updated>2021-05-31T14:08:35Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:KenOlandt.jpeg&amp;diff=400368</id>
		<title>File:KenOlandt.jpeg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:KenOlandt.jpeg&amp;diff=400368"/>
		<updated>2021-05-31T14:08:15Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:HADES_Armor.jpg&amp;diff=400367</id>
		<title>File:HADES Armor.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:HADES_Armor.jpg&amp;diff=400367"/>
		<updated>2021-05-31T14:07:58Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=User:TCArknight_RPG&amp;diff=400366</id>
		<title>User:TCArknight RPG</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=User:TCArknight_RPG&amp;diff=400366"/>
		<updated>2021-05-31T13:59:26Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
= TCArknight&#039;s Page =&lt;br /&gt;
== Characters ==&lt;br /&gt;
[[TCArknight_RPG/Characters/Theras|Ther&#039;as Valris (Savage Pathfinder)]]&lt;br /&gt;
&lt;br /&gt;
== PbP Games ==&lt;br /&gt;
=== Running: ===&lt;br /&gt;
[[TE_RelicsRedux|Torg Eternity: Relics of Power]]&lt;br /&gt;
&lt;br /&gt;
=== Playing: ===&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=User:TCArknight_RPG&amp;diff=400365</id>
		<title>User:TCArknight RPG</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=User:TCArknight_RPG&amp;diff=400365"/>
		<updated>2021-05-31T13:58:04Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
= TCArknight&#039;s Page =&lt;br /&gt;
== Characters ==&lt;br /&gt;
[[TCArknight_RPG/Characters/Theras]]&lt;br /&gt;
&lt;br /&gt;
== PbP Games ==&lt;br /&gt;
=== Running: ===&lt;br /&gt;
[[TE_RelicsRedux|Torg Eternity: Relics of Power]]&lt;br /&gt;
&lt;br /&gt;
=== Playing: ===&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TCArknight_RPG/Characters/Theras&amp;diff=400364</id>
		<title>TCArknight RPG/Characters/Theras</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TCArknight_RPG/Characters/Theras&amp;diff=400364"/>
		<updated>2021-05-31T13:56:17Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: Created page with &amp;quot;This is a &amp;lt;i&amp;gt;Pathfinder for Savage Worlds (Adventure Edition)&amp;lt;/i&amp;gt; character played by TCArknight.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  &amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;1&amp;quot;&amp;gt; &amp;lt;tr&amp;gt; 	&amp;lt;td&amp;gt;&amp;lt;table...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &amp;lt;i&amp;gt;Pathfinder for Savage Worlds (Adventure Edition)&amp;lt;/i&amp;gt; character played by TCArknight.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td bgcolor=&amp;quot;#8b0000&amp;quot;&amp;gt;[[File:PF-icon.jpg]] &amp;lt;font color=&amp;quot;#ffffff&amp;quot; face=&amp;quot;times new roman&amp;quot; size=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;b&amp;gt;THER&#039;AS VALRIS&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;#ffffff&amp;quot; face=&amp;quot;times new roman&amp;quot; size=&amp;quot;4&amp;quot;&amp;gt;&amp;lt;b&amp;gt;(NOVICE RANGER)&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;background here.&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;ANCESTRY:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; Half-Elf&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;1&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;17%&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;ATTRIBUTES&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Agility d#&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Smarts d#&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Spirit d#&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Strength d#&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Vigor d#&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot; width=&amp;quot;17%&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;DERIVED&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Parry: #&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Toughness: #&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Pace: #&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Running Die: d6&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;Size: 0&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;HINDRANCES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; hindrances &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;EDGES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; edges &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;RACIAL ABILITIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; edges &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;CLASS ABILITIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; edges &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;EDGES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; edges &amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;tr&amp;gt;&lt;br /&gt;
			&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;LANGUAGES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; languages&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;/tr&amp;gt;&lt;br /&gt;
		&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&lt;br /&gt;
	&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;800&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;SKILLS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; skill dx&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;POWERS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; powers here &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;POWER POINTS:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 0&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;BENNIES:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 3&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;CONVICTION:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; 0&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;font color=&amp;quot;8b0000&amp;quot; face=&amp;quot;times new roman&amp;quot;&amp;gt;&amp;lt;b&amp;gt;GEAR:&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt; gear here &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&amp;lt;/table&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=User:TCArknight_RPG&amp;diff=400363</id>
		<title>User:TCArknight RPG</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=User:TCArknight_RPG&amp;diff=400363"/>
		<updated>2021-05-31T13:44:58Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: /* TCArknight&amp;#039;s Page */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
= TCArknight&#039;s Page =&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
== PbP Games ==&lt;br /&gt;
=== Running: ===&lt;br /&gt;
[[TE_RelicsRedux|Torg Eternity: Relics of Power]]&lt;br /&gt;
&lt;br /&gt;
=== Playing: ===&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=M%26M.EmeraldCityHeroes/TCArknight&amp;diff=400357</id>
		<title>M&amp;M.EmeraldCityHeroes/TCArknight</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=M%26M.EmeraldCityHeroes/TCArknight&amp;diff=400357"/>
		<updated>2021-05-31T05:03:06Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;HADES - PL 10&lt;br /&gt;
&lt;br /&gt;
Strength 3/0, Stamina 1, Agility 1, Dexterity 2, Fighting 1, Intellect 8, Awareness 2, Presence 1&lt;br /&gt;
&lt;br /&gt;
Advantages&lt;br /&gt;
Benefit, Wealth 3 (millionare), Eidetic Memory, Equipment 3, Improved Initiative, Improvised Tools, Inventor, Ultimate Effort: Technology, Well-informed&lt;br /&gt;
&lt;br /&gt;
Skills&lt;br /&gt;
Expertise: Business 4 (+12), Expertise: Science 6 (+14), Perception 8 (+10), Stealth 2 (+3), Technology 6 (+14)&lt;br /&gt;
&lt;br /&gt;
Powers&lt;br /&gt;
HADES Armor (Removable)&lt;br /&gt;
. . Aquatic: Movement 1 (Environmental Adaptation: Aquatic)&lt;br /&gt;
. . Armor: Protection 8 (+8 Toughness; Impervious)&lt;br /&gt;
. . Bio-Amplifier: Enhanced Trait 19 (Traits: Dodge +3 (+8), Fortitude +3 (+6), Parry +3 (+6), Will +3 (+9), Strength +3 (+3), Advantages: Improved Initiative)&lt;br /&gt;
. . Comm and Sensors&lt;br /&gt;
. . . . Comms: Radio Communication 2&lt;br /&gt;
. . . . Sensors: Senses 3 (Infravision, Low-light Vision, Radio)&lt;br /&gt;
. . Sealed Systems: Immunity 10 (Life Support)&lt;br /&gt;
. . Thrusters: Flight 8 (Speed: 500 miles/hour, 1 mile/round; Aquatic)&lt;br /&gt;
. . Weapon Array&lt;br /&gt;
. . . . CQC Enhancerment: Enhanced Trait 6 (technological, Strength +0 (+3), Advantages: Close Attack 6)&lt;br /&gt;
. . . . Electrical Blast: Damage 10 (electricity, DC 25; Accurate 2: +4, Increased Range: ranged, Precise)&lt;br /&gt;
. . . . Electro-Stunner: Affliction 10 (electricity, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 20; Accurate 4: +8, Increased Range: ranged)&lt;br /&gt;
. . . . Micro-Missiles: Burst Area Damage 8 (technological, DC 23; Burst Area: 30 feet radius sphere, DC 18, Increased Range: ranged)&lt;br /&gt;
&lt;br /&gt;
Equipment&lt;br /&gt;
- Custom Headquarters - - PL 10&lt;br /&gt;
&lt;br /&gt;
Toughness 10, Size Large&lt;br /&gt;
&lt;br /&gt;
Features: &lt;br /&gt;
Communications, Computer, Fire Prevention System, Hangar, Infirmary, Laboratory, Library, Living Space, Power System, Security System 1, Workshop&lt;br /&gt;
&lt;br /&gt;
Power Points&lt;br /&gt;
Abilities 2 + Powers 0 + Advantages 0 + Features 11 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons &amp;amp; Armor 0 (0 ep) = 15&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Offense&lt;br /&gt;
Initiative +5&lt;br /&gt;
Electrical Blast: Damage 10, +6 (DC 25)&lt;br /&gt;
Electro-Stunner: Affliction 10, +10 (DC Fort 20)&lt;br /&gt;
Grab, +1 (DC Spec 13)&lt;br /&gt;
Micro-Missiles: Burst Area Damage 8 (DC 23)&lt;br /&gt;
Throw, +2 (DC 18)&lt;br /&gt;
Unarmed, +1 (DC 18)&lt;br /&gt;
&lt;br /&gt;
Complications&lt;br /&gt;
Motivation: Doing Good: Milt feels that because he can do something about the rampant villany on the streets, he should.&lt;br /&gt;
Phobia (Heights): Ever since Milt was young and almost fell from the top of a four story building, heights have terrified him.&lt;br /&gt;
Relationship&lt;br /&gt;
Weakness (Electricity): Electrical surges have a tendency to overload the HADES systems.&lt;br /&gt;
&lt;br /&gt;
Languages&amp;lt;br&amp;gt;&lt;br /&gt;
English&lt;br /&gt;
&lt;br /&gt;
Defense&amp;lt;br&amp;gt;&lt;br /&gt;
Dodge 8/5, Parry 6/3, Fortitude 6/3, Toughness 9, Will 9/6&lt;br /&gt;
&lt;br /&gt;
Power Points&amp;lt;br&amp;gt;&lt;br /&gt;
Abilities 32 + Powers 82 + Advantages 11 + Skills 13 (26 ranks) + Defenses 12 = 150&lt;br /&gt;
&lt;br /&gt;
Background: &amp;lt;br&amp;gt;&lt;br /&gt;
Milton Charles Garavon grew up with a life of pain and injury. His mother died giving birth to him and his father became an alcoholic to cope. His father was a functioning alcoholic though, so for years Milt suffered and wound up rebelling due to it. He wound up running with a crowd that gave him the power and respect he lacked at home. He ran with the wrong crowd for several years, doing whatever it took to survive on the streets and avoid going home for a beating. His life changed the day he turned seventeen and was part of a robbery gone bad.&lt;br /&gt;
&lt;br /&gt;
Luckily for Milton, the judge took pity on the boy who had, according to all accounts of the witnesses just been an observer. As punishment, the boy was given a choice; the Military or Jail. Milt wisely chose joining the military and that put him on a fast track to success. After scoring in the top percentile of the military&#039;s aptitude tests during basic training, Milt was given an opportunity to work in the early stages of the DARPA exoskeleton research project, first as a test grunt, but then after pointing out a problem with the design and providing a solution, part of the design team. After four years in the military, Milt found himself on a fast-track to a degree in bio-mechanics and robotics. In college, Milt discovered that he had a unique (apparently) ability to visualize and see new uses for existing systems and even imagine adaptations and improvements at the same time.&lt;br /&gt;
&lt;br /&gt;
After another four years, Milt had founded a new company (which he based in Green City for its advanced tech potential) specializing in bio-mechanical solutions for everything from disabilities to warehouse logistics. While working on the suit, Milt discovered, quite by accident, that he could shift items he was touching into an &#039;extra-dimensional closet&#039; surrounding him. He discovered this when testing a new variation on an exoskeleton, one that Milton had in mind would assist deep sea salvage crews or rescuers in operations far beneath the waves. With a bit of refinement, Milton could see that the HADES suit (Human Augmentation Diving Enhanced System) had a lot of potential in several areas, the key was figuring out the right way to use it&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=M%26M.EmeraldCityHeroes/TCArknight&amp;diff=400355</id>
		<title>M&amp;M.EmeraldCityHeroes/TCArknight</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=M%26M.EmeraldCityHeroes/TCArknight&amp;diff=400355"/>
		<updated>2021-05-31T04:58:33Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: Created page with &amp;quot;Background: &amp;lt;br&amp;gt; Milton Charles Garavon grew up with a life of pain and injury. His mother died giving birth to him and his father became an alcoholic to cope. His father was...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Background: &amp;lt;br&amp;gt;&lt;br /&gt;
Milton Charles Garavon grew up with a life of pain and injury. His mother died giving birth to him and his father became an alcoholic to cope. His father was a functioning alcoholic though, so for years Milt suffered and wound up rebelling due to it. He wound up running with a crowd that gave him the power and respect he lacked at home. He ran with the wrong crowd for several years, doing whatever it took to survive on the streets and avoid going home for a beating. His life changed the day he turned seventeen and was part of a robbery gone bad.&lt;br /&gt;
&lt;br /&gt;
Luckily for Milton, the judge took pity on the boy who had, according to all accounts of the witnesses just been an observer. As punishment, the boy was given a choice; the Military or Jail. Milt wisely chose joining the military and that put him on a fast track to success. After scoring in the top percentile of the military&#039;s aptitude tests during basic training, Milt was given an opportunity to work in the early stages of the DARPA exoskeleton research project, first as a test grunt, but then after pointing out a problem with the design and providing a solution, part of the design team. After four years in the military, Milt found himself on a fast-track to a degree in bio-mechanics and robotics. In college, Milt discovered that he had a unique (apparently) ability to visualize and see new uses for existing systems and even imagine adaptations and improvements at the same time.&lt;br /&gt;
&lt;br /&gt;
After another four years, Milt had founded a new company (which he based in Green City for its advanced tech potential) specializing in bio-mechanical solutions for everything from disabilities to warehouse logistics. While working on the suit, Milt discovered, quite by accident, that he could shift items he was touching into an &#039;extra-dimensional closet&#039; surrounding him. He discovered this when testing a new variation on an exoskeleton, one that Milton had in mind would assist deep sea salvage crews or rescuers in operations far beneath the waves. With a bit of refinement, Milton could see that the HADES suit (Human Augmentation Diving Enhanced System) had a lot of potential in several areas, the key was figuring out the right way to use it&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=M%26M.EmeraldCityHeroes&amp;diff=400354</id>
		<title>M&amp;M.EmeraldCityHeroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=M%26M.EmeraldCityHeroes&amp;diff=400354"/>
		<updated>2021-05-31T04:54:37Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: /* The HEROES */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:MnM.EmeraldCity.jpg]]&lt;br /&gt;
==M&amp;amp;M Presents - Emerald City Adventure!==&lt;br /&gt;
Welcome to the Wiki for our RPG.Net Play-By-Post game of Mutants &amp;amp; Masterminds 3rd ed. the Heroes of Emerald City. &lt;br /&gt;
===The HEROES===&lt;br /&gt;
:@PauloDeWalshio as &#039;&#039;&#039;Photon&#039;&#039;&#039;[https://wiki.rpg.net/index.php/M%26M.EmeraldCityHeroes.PauloDeWalshio], a paragon out of time trying to readjust to his new reality. &lt;br /&gt;
&lt;br /&gt;
:@t@nya as &#039;&#039;&#039;Paladin&#039;&#039;&#039;[https://wiki.rpg.net/index.php/M%26M.EmeraldCityHeroes.t@nya], a clone of the world&#039;s most famous son trying to make his own way in the world.&lt;br /&gt;
&lt;br /&gt;
:@Unka Josh as &#039;&#039;&#039;Thrust&#039;&#039;&#039;[https://wiki.rpg.net/index.php/M%26M.EmeraldCityHeroes.Unka_Josh], a Stormer who powers allow her to explode!&lt;br /&gt;
&lt;br /&gt;
:@jmucchiello taking over from @GaoGaiGar as &#039;&#039;&#039;Speedline&#039;&#039;&#039;[https://wiki.rpg.net/index.php/M%26M.EmeraldCityHeroes.GaoGaiGar], another Stormer who has a cat like appearance and runs at super-speed!&lt;br /&gt;
&lt;br /&gt;
:@Maya Qwan as &#039;&#039;&#039;Zero-G&#039;&#039;&#039;[https://wiki.rpg.net/index.php/M%26M.EmeraldCityHeroes,Maya_Qwan], a skilled gymnist who&#039;s mutant powers allow her control over how gravity affects her.&lt;br /&gt;
&lt;br /&gt;
:@The Discerning Gentleman as &#039;&#039;&#039;BlackVoid&#039;&#039;&#039;[https://wiki.rpg.net/index.php/M%26M.EmeraldCityHeroes/TheDiscerningGentleman]&lt;br /&gt;
&lt;br /&gt;
:@TCArknight as &#039;&#039;&#039;HADES&#039;&#039;&#039;[https://wiki.rpg.net/index.php/M%26M.EmeraldCityHeroes/TCArknight], a wealthy former military researcher with a suit of armor originally designed for underwater salvage.&lt;br /&gt;
&lt;br /&gt;
===Known Villains===&lt;br /&gt;
&#039;&#039;&#039;The Factor Four&#039;&#039;&#039;[https://www.pinterest.com/pin/442689838355156893/]: This group were rivals of the original Atom Family from Freedom City, criminal archeologists and “adventurers” known for&lt;br /&gt;
making a tidy profit off their finds, and caring very little about niceties like international treaties or other cultures. The Four later acquired powers using a set of mystical artifacts, becoming dangerous super-criminals. In the process, they lost their flesh-and-blood human forms, now made up of pure elemental forces. &lt;br /&gt;
:They include their leader &#039;&#039;&#039;Professor Fathom&#039;&#039;&#039;, whose body is made up of water under his mental control. He can reshape his watery form as desired, flow through any small opening, and blast water with the force of a geyser. &#039;&#039;&#039;Granite&#039;&#039;&#039; is a massive figure of solid stone. He’s tremendously strong and resistant to injury. He’s also immune to things like suffocation, doesn’t need to eat or sleep, and can ignore intense heat and cold. &#039;&#039;&#039;Pyre&#039;&#039;&#039; constantly radiates heat and flames flicker all around him, obscuring his features. He can damp down the heat he emits slightly and uses special heatproof gloves to handle things, but he can’t touch most things for long without burning or melting them. &#039;&#039;&#039;Sylph&#039;&#039;&#039;’s body has been transformed into a gaseous state. She can pass through any opening that is not airtight and is largely immune to physical harm. She can fly through the air and is capable of using her inert gaseous form to suffocate opponents by enveloping them, either to render them unconscious or to kill them by cutting off their oxygen for long enough. She can likewise whip up a cloud like a thick fog to obscure the activities of her associates.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MegaStar&#039;&#039;&#039;[https://wiki.rpg.net/index.php/File:MnM3.MegaStar.jpg] (this photo was taken 10 years ago but in his supers persona he still looksthe same): Once a student of Freedom City&#039;s Claremont Academy and junior superhero team Gen-Next. But he felt his talents were being wasted there especially when other team members were graduating and moving on to the Freedom League and he was stuck in the minor-league. Something happened to him after the Silver Storm and he broke with Next-Gen and the Freedom League and declared himself a &#039;Law Enforcer&#039; of the space-god Tellaxd. Most have no clue who this space-god is but MegaStar now works on Earth to promote its ideals and enforce its will. That has caused him to clash wtih various superheroes around the USA in his strange quests that no one seems to understand.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Boron&#039;&#039;&#039;[https://wiki.rpg.net/index.php/File:MnM3.BORON.jpg] (real name Boris Klinnsman - from Germany)... a mutant whose body has slowly (since teenage years) been transmuting into a crystal-rock form even harder than diamonds (it&#039;s still a carbon-based lifeform, just rearranging molecules!) - like quartz it can give out energy pulses so he gets a blast-type energy weapon too. He had to run away from home and join the circus due to looking like a freak. He felt liberated there and discovered his strength enabled him to stop people making fun of him. He got involved in underground illegal fighting/gambling gangs (he was an undefeated champion) and now is a mercenary, hired to take her down...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Red Dragon&#039;&#039;&#039;[https://wiki.rpg.net/index.php/File:MnM3.RedDragon.jpg] (real name Shi Leung). He is another mutant with amazing strength and density. He enrolled in the Chinese Olympic training programme at the same time as Zara - even at 13 he was an superhuman weightlifter and wrestler. His powers continued to develop and together they were co-opted by the Chinese government into a secret meta-human agent group. As young confused and frightened kids, they developed a bond at this time, and Leung is Zara&#039;s first love. BUT he was given a course of gene-therapy to try and boost his developing powers, this resulted in massive physical changes like what happened to the Lizard in Spiderman. It also made him psychotic - he became possessive and violent towards Zara.&lt;br /&gt;
&lt;br /&gt;
==Welcome to Emerald City==&lt;br /&gt;
[[File:M-M.EC_Map.jpg]]&lt;br /&gt;
&lt;br /&gt;
WELCOME TO EMERALD CITY, Storm City, the City of Destiny, City on the Red and White&lt;br /&gt;
Rivers, City of the Three Hills... a city in flux. Emerald City is a thriving Pacific Northwest metropolis, a port city known as a home to hardy pioneers for well over a century and a half.&lt;br /&gt;
The people of E.C. need their pioneer spirit, too, since the city has also become the focus of&lt;br /&gt;
world-changing events.&lt;br /&gt;
&lt;br /&gt;
It has been almost one year since the &#039;&#039;&#039;Silver Storm Event&#039;&#039;&#039; -- an explosion on the city&#039;s famous Yellow Brick Row shopping district/farmers market. The explosion killed and injurdd hundreds of people but it also resulted in hundreds more gaining metahuman powers. The goernment determined that the Storm was somekind of alien experiment that released tiny nanabits into the air that altered the genetic make up of humans; changing many in strange ways and giving their targets metahuman powers! Some where driven mad by their body&#039;s mutations while others turned to crime as they felt it was there due or that they were owned. A few have tried to help but most seem to want to keep their heads down and return to their old lives. &lt;br /&gt;
&lt;br /&gt;
Now the City is in need of heroes like never before. Villains and secret societies have sprun up like weeds throughout the city. &lt;br /&gt;
===Emerald City At A Glance===&lt;br /&gt;
Emerald City is centered on the sheltered inner peninsula jutting into the Albian River, with access to Malory Bay and the islands, built upon three main hills, modest in size compared to the mountainous terrain in the surrounding area, but still fairly steep. The city has since spread across the inlet to the western or outer peninsula and along the south of the riverbank eastward as well as pushing south towards the mountains.&lt;br /&gt;
&lt;br /&gt;
The downtown area of the city is towards the waterfront, the early center of Emerald City’s livelihood and activity. Royal Hill, the northernmost of the city’s three main hills, lives up to its name with some of the most expensive real estate in E.C.. To the south rise University Hill, home of Emerald City University (ECU), and Sunset Hill, bordering the Red River. As the hills level out into a broad valley, the neighborhoods give way to the Eastern District and Lakeside, curving around Lake Vallee.&lt;br /&gt;
===Neighborhood and Districts===&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Downtown Core&amp;lt;/u&amp;gt;&#039;&#039;&#039;: Emerald City’s downtown area runs from the riverfront and slopes up and around Royal Hill. A main highway runs along the waterfront, connecting up with the two main bridges, crossing the Albian and Red Rivers to the north and west, running along the Albian River towards the east.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Riverfront&#039;&#039;&#039; is still quite active as a port; much of the shipping has shifted eastward along the river and westward towards the outer peninsula, leaving much of the downtown waterfront area to piers dedicated to shopping, pleasure craft, and tourism. Rumors abound that smugglers still ply their trade in some parts of the Riverfront.&lt;br /&gt;
&lt;br /&gt;
Emerald City’s most famous shopping area; it is paved in yellow-painted brick, forming a large pedestrian mall along the north-facing slope of Royal Hill. The &#039;&#039;&#039;Yellow Brick Row&#039;&#039;&#039; is also the site of the infamous Silver Storm, which transformed Emerald City—along with a number of its residents.&lt;br /&gt;
&lt;br /&gt;
Emerald City suffered early flooding problems, which led to the city administration literally covering over and building on top of the old central part of the city in the lowlands. This created an &#039;&#039;&#039;“Undercity”&#039;&#039;&#039; where buildings and even streets from the 1800s are preserved beneath the current downtown area. The Undercity is connected to various tunnels and underground structures now inhabited and used by “underdwellers” like Pack-Rat and his gang, Fomorians, Morlocks, and, via deeper connections, even to the denizens of Sub-Terra.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Crown Heights&amp;lt;/u&amp;gt;&#039;&#039;&#039;: The summit of Royal Hill is known as the Crown Heights neighborhood, expensive real estate commanding a good view of Emerald City (although not quite so good as it was before the soaring towers of the downtown area were built). The Crown Tower hotel, a local landmark, is found in Crown Heights, along with some highclass condos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;The Eastern District&amp;lt;/u&amp;gt;&#039;&#039;&#039;: Although southwest of downtown, the city’s Eastern District is so named because of its largely Asian population. It is located in the broad valley between and below Sunset and University Hills.&lt;br /&gt;
&lt;br /&gt;
The Eastern District used to have a reputation as the “shady side” of Emerald City, tucked away&lt;br /&gt;
and hidden by the hills from Downtown, and a difficult walk from there, but in the present day, the District is a bustling tourist area with a thriving local culture.&lt;br /&gt;
&lt;br /&gt;
The neighborhood known as &#039;&#039;&#039;Jadetown&#039;&#039;&#039; is primarily Chinese, and you can see a good deal of Chinese writing, art, and architecture there. Local schools teach students Chinese languages, culture, and history in addition to the lessons they learn in public school. Jadetown residents are quite proud of their heritage. Jadetown is home to the Jade Arch, its official “entrance” and a major tourist attraction.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Little Osaka&#039;&#039;&#039; is the Japanese area of the Eastern District. It has a more subdued style and character, featuring a renowned Japanese Tea Garden and some hotels that make it a popular&lt;br /&gt;
place for Japanese visitors to Emerald City to stay, as well as tourists to visit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Southern Shores&amp;lt;/u&amp;gt;&#039;&#039;&#039;: The southern shore of the Albian River, running westward from Downtown, goes from the urban structures and zoning of the center of the city to more suburban and residential areas. Southern Shore properties are prime real estate, centered around riverfront marinas, coves, and similar properties. The presence of the highway and rail line along the Southern Shore causes building to cluster around the transportation arteries, thinning southward towards the forest and mountains.&lt;br /&gt;
&lt;br /&gt;
A broad western portion of Sunset Hill forms a pleasant park overlooking the Red River. The &#039;&#039;&#039;Overlook Park&#039;&#039;&#039; neighborhood extends into the area around the park, which includes a variety of homes and small businesses serving the largely residential community.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;The Islands&amp;lt;/u&amp;gt;&#039;&#039;&#039;: The islands of the Albian River are broadly considered part of the Southern Shore, although technically they’re a district unto themselves. Some of the islands are set aside as parks and nature preserves, while others are inhabited, connected by narrow bridges and ferry service. A home on the Islands is a sure sign of success in the area, as they feature some of the most expensive real estate in Emerald City.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Sunset Hill&amp;lt;/u&amp;gt;&#039;&#039;&#039;: The south- and westernmost of the three hills occupied by Emerald City, Sunset Hill is named for the vista of the sun setting over it, seen from the other (eastern) parts of the city. It was once the site of stately turn-of-the-century homes a reasonable distance from both Crown and University Hills, affording residents a degree of privacy. More and more, as the city has expanded, Sunset Hill has become urbanized, and many of those stately homes are now businesses, apartments, or condos, although some have been restored to their original condition and remain private homes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;University Hill&amp;lt;/u&amp;gt;&#039;&#039;&#039;: The southeastern hill of Emerald City is named for the placement of Emerald City University near its summit. It and the surrounding area are part of the city’s youth culture and more artistic neighborhoods. “U-Hill,” as it is sometimes known, is home to various cafés, trendy boutiques, thrift shops (equally trendy among the right crowd), theaters, and businesses serving the student community as well as local residents.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;Lakeside&amp;lt;/u&amp;gt;&#039;&#039;&#039;: The area bordering the lake to the south of the Eastern District, Lakeside is a relatively new district of the city and its character reflects a blending of Emerald City’s 19th and 20th century heritages with an eye towards life in the 21st century.&lt;br /&gt;
&lt;br /&gt;
===Important Landmarks and Locations===&lt;br /&gt;
&#039;&#039;&#039;The Atlas Mountains&#039;&#039;&#039;: The majestic Atlas Mountains surround the Emerald City region like a massive fence, stretching in a roughly northsouth range some distance eastward of the peninsulas&lt;br /&gt;
and the mouth of the Albian River. The Arcadian Peaks, forming the middle of the Outer Peninsula, are a spur of the Atlas Mountains, smaller than their eastern cousins.&lt;br /&gt;
:The natural barrier of the mountains keeps clouds and weather formations moving in from the ocean trapped over the Emerald City area, contributing to its famous rainy and often overcast weather. On the eastern side of the mountains, precipitation drops off considerably, leaving miles of arid plain in the range’s “rain shadow”.&lt;br /&gt;
:Native tribes thought the mountains where sacrade and home to a tribe of beast-man-spirits, something like bigfoot but more savage. They tended to avoid the range except to make offerings to settle and calm the spirits there.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elysian Forest&#039;&#039;&#039;: A broad swath of greenery stretching from the southeastern borders of Emerald City into the lowlands of the Atlas Mountains, the Elysian Forest helped to give the city its name and remains a local and national treasure. Large parts of the forest near the mountains are protected national parkland, safe from development to preserve wildlife habitats as well as their natural beauty.&lt;br /&gt;
:While popular with local hikers and campers rumors persist that the forest is haunted by strange cryptiod creatures. A few campers and odd hiker have disappear over the years no traces of them have ever been found. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Red River Dam&#039;&#039;&#039; and &#039;&#039;&#039;Lake Vallee&#039;&#039;&#039;: In the 1930s, the U.S. federal government developed a project to dam the Red River in the area known as the Red River Canyon, a plan to generate hydro-electric power for Emerald City and the region as well as put much-needed money into the local economy. The Red River Dam Project was complete in 1939, nearly a year ahead of schedule, and the dam formed present day Lake Vallee, covering the abandoned mining town of Maxey. The dam continues to provide a significant portion of Emerald City’s electricity and is a local tourist attraction, as well as an occasional target for those looking to threaten the city’s power supply or the area downriver from the dam. The man-made Lake Vallee is popular with both campers and boaters. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Angel Island&#039;&#039;&#039;: The small, lone Angel Island is set aside as a bird sanctuary by the National Audubon Society to protect various species that nest and live in the wooded areas and rocky beaches of the island, including a number of sheltering sea birds and inland raptors. Parts of the island are open to the public as parkland, accessible by ferry from the mainland and the other islands, although other areas are closed off to protect certain habitats and species.&lt;br /&gt;
&lt;br /&gt;
===Businesses===&lt;br /&gt;
&#039;&#039;&#039;Atlas Mountain Sports&#039;&#039;&#039;: The Stover family opened the first AMS store in Emerald City in 1948—a natural enterprise, being situated near some of the world’s best spots for outdoor activities. AMS’ owners parlayed the invaluable firsthand knowledge gained in Emerald into &lt;br /&gt;
ecoming a national sportinggoods retail chain. Today, under third-generation owner Aiden Stover, the business thrives. In Emerald alone, the city’s scores of avid hunters, sport fishermen, campers, kayakers, skiers, climbers, and ball players have one thing in common regardless of their particular pastime: an AMS charge card in their wallets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Brande Management&#039;&#039;&#039;: In contrast to household name AMS, only those with strong business or political backgrounds have really heard of Brande Management, although chances are better of having heard of one of its many subsidiaries. Brande Management is a diversified holding company, specializing in acquiring and maintaining a portfolio of subsidiaries and corporate clients who make use of Brande’s management, support, and security services. Brande’s two largest areas of interest are in energy and security. They control a wide variety of mining, drilling, and refinery assets for the production of fossil fuels and petrochemicals but are also invested in alternative energies.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grant Conglomeates&#039;&#039;&#039;: Grant Conglomerates is a multinational holding company overseeing a number of high-tech interests, and has long maintained a sizable division in Emerald City.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kesskorp&#039;&#039;&#039;: Kessler Industrial Technology (K.I.T.), which does business as, and is more commonly known as, KessKorp, is one of the anchors of Emerald City’s “Silicon Circle” of tech company nies. It was founded in the late 1990s by Dr. Arwin Kessler, a former AEGIS R&amp;amp;D section chief who left the agency a step ahead of charges for numerous ethics violations. Since its&lt;br /&gt;
founding, the company has swiftly grown into a powerful multinational, with facilities in over three dozen countries and cutting-edge interests ranging from computerized microelectronics and exotic metallurgy to pharmacology and biochemical engineering. KessKorp is one of MarsTech’s largest rival.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Majestic Industries&#039;&#039;&#039;: Majestic is a large international corporation with interests in chemicals and heavy industry. Though its headquarters is in Freedom City, the company maintains a large manufacturing plant in Emerald City.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Marsteck, Inc.&#039;&#039;&#039;: Emerald City came out of its late-’80s and early-’90s economic slump by successfully transitioning to a high-technology center. Spurring this growth was the establishment of MarsTech, Inc. (MSTI on the New York Stock Exchange) by the flamboyant plutocrat and techno-wizard Maximillian Mars. After MarsTech set up shop in Emerald and flourished, other high-tech companies followed it there, transforming the once-sleepy burgh into a leading center for information technology and other cutting edge businesses. MarsTech specializes in computers, computer software, and various kinds of mobile and Internet technologies. What sets the company apart in a crowded field is how quickly its tech gadgets “learn” and adapt to its users’ needs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MarsTech Industrial&#039;&#039;&#039;: MarsTech specializes in computers, computer software, and various kinds of mobile and Internet technologies. What sets the company apart in a crowded field is how quickly its tech gadgets “learn” and adapt to its users’ needs. Customers have to come to rely on MarsTech products lasting through several upgrades, remaining state of the art for modest cost. Typically, a MarsTech device remains technologically viable three times longer than its competitors, and the company has built up a tremendous customer brand loyalty because of it. &lt;br /&gt;
:Recognizing that Emerald City needs heroes, local philanthropist &#039;&#039;&#039;Maximillian Mars&#039;&#039;&#039;[https://www.pinterest.com/pin/380202393524498032/], billionaire CEO of MarsTech, has put his wealth, resources, and influence behind an effort to cultivate and support superheroes in the City of Destiny. For those willing to take up the challenge awaits a hightech headquarters, online information, and the grateful assistance of the Emerald City Police Department and the American Elite Government Intervention Service (AEGIS). Emerald City needs heroes! Will you answer the call?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Morgenstern Labs&#039;&#039;&#039;: Morgenstern Labs is an Emerald City biotech research concern, and a Grant Conglomerates subsidiary. It has offices and research facilities in thcity and has close ties to ECU, especially with regards to internships and recruiting.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nolan Aircraft&#039;&#039;&#039;: Using a veteran’s stipend from the Spanish-American War, Major Matthew Nolan secured ownership of a failing Emerald City boatyard in 1909, and then and there a dreamer at last met his dream. With great determination and ingenuity, Nolan converted the facility over to producing new-fangled “aeroplanes.”&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nova Communications&#039;&#039;&#039;: Nova Comm (for short), headquartered in Freedom City, but with offices in Emerald City, possesses one of the country’s largest cellular communication networks. Stores and kiosks with its familiar sunburst symbol are common throughout Emerald City and sell many different models of cellular phones sporting nearly every imaginable feature. The company’s digital network already extends nationwide and continues to expand—part of the “Nova Communications explosion,” as the ads say.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Redshift Energies&#039;&#039;&#039;: Redshift Energies is a local research company looking into new and alternative sources of power. In recent years, Redshift had been quite successful, most notably selling its designs for use in some of the newer-model hybrid vehicles. Unlike other concerns primarily engaged in research, Redshift Energies enjoyed a safety net as a wholly owned subsidiary of Paladyne Industries—a shell company owned by MarsTech, Inc. With the firm backing of Emerald’s resident plutocrat, Redshift’s future appeared bright.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;USNET&#039;&#039;&#039;: Emerald City’s leading Internet service provider is USNet, “the online company for US,” thanks in no small part to an aggressive marketing strategy few other major ISP’s can match. It offers online services and Internet access to millions of customers, having poured millions of dollars into improving their extensive network of servers across the country, smoothing out many prior complaints about the reliability of the company’s online services. USNet offers web-page hosting as part of its standard membership package, making it a booming business among the many start-up high-tech companies in Emerald.&lt;br /&gt;
&lt;br /&gt;
===Agencies===&lt;br /&gt;
&#039;&#039;&#039;American Elite Government Intervention Service (AEGIS)&#039;&#039;&#039;: The US government agency established in 1962 to deal with metahuman and paranormal threats to public and national safety. They have an office in the Hyde Tower in the Downtown District that is less then a year old as they have rushed to Emerald City after the inflex of metahumans after the Silver Storm.&lt;br /&gt;
:The Agent In Charge of the local branch is Commander &#039;&#039;&#039;Amy Russell&#039;&#039;&#039;[https://www.pinterest.com/pin/396457573435488506/]. Relatively young for the job she is determined to prove herself and the agency in these current threats. However, her second in command Agent &#039;&#039;&#039;Ralph Keller&#039;&#039;&#039;[https://www.pinterest.com/pin/108508672249850734/] feels he should have gotten the job and works to undermind her effects (behind the sceens of course and not out in the open).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Division-M&#039;&#039;&#039;: first proposed and formed in the wake of the Silver Storm by Police Commissioner Marcus Johnson-Smith, this is a specially trained police squad to face off against the metahuman threats. They have high degree of training and advanced armor and gear provided by ASTRO Labs and MarsTech. But having a militarized police force operating in the city has always been a concerned in Emerald City. As such the commissioner please in rule that only the Mayor or himself most approve their being deployed anywhere in the city. The Division has only recently been activated and their first deployment is to the break-in at ASTRO Labs by the biker gang the &#039;&#039;&#039;Devil&#039;s Advocates&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Entertainment &amp;amp; Nightlife===&lt;br /&gt;
&#039;&#039;&#039;Arcadia Coffee Roasters&#039;&#039;&#039;: As Starbase Coffee’s main regional rivals, Arcadia is in an unenviable market position. It survived where Starbase’s other competitors fell by carving out its own niche in the socially and environmentally conscious demographic, which occupies a healthy percentage of Emerald’s coffeeconsuming population.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Goldman&#039;s Good Starts Diners&#039;&#039;&#039;: first opened in 1922 there are a string of over dozen now in the city and one of the most popular dinning establishments in town. There most popular dish is the “Lumberjack Breakfast” which is serve 24 hours a day within every chain restraunt.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Joy&#039;s Nightclub&#039;&#039;&#039;: located in western Downtown is a long time hot-spot of the city that includes a dance club, bar and five-star restaurant. There are also rumors of private rooms in which anything goes. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nguyen&#039;s&#039;&#039;&#039;: Located in Royal Heights, Nguyen’s is on the bleeding edge of the “new Emerald” nightlife. Nguyen’s neo-Asian decor and fusion cuisine is truly trendsetting, as other area clubs and would-be upscale restaurants race to copy its style and menu in the never-ending battle to stay hip.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oz&#039;&#039;&#039;: Emerald City’s hottest nightclub wholeheartedly embraces the local ties to &#039;&#039;The Wizard of Oz&#039;&#039; to a wonderful, campy, and somewhat creepy excess. Scarecrow and Tin Man bartenders, a Munchkin wait staff, and “Pay no attention to the DJ behind the curtain!” are all on the regular bill of fare. OZ also reflects the city’s mosaic-like populace, as it caters to the area’s large lesbian-gay-bisexual-transgender population&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Starbase Coffee&#039;&#039;&#039;: A local chain of coffee shops that survived fierce competition from a series of other cyber-cafés during its earlymillennium expansion to the east coast. As one of the Last Java Chains Standing in the aftermath, it has become one of the most successful of its kind with locations throughout the United States.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Storm Chasers&#039;&#039;&#039;: a new night club that caters especially to &#039;Stormers&#039; but also normals and the curious frequent the place (encouraged by the owner who advertises it as such a place to be seen and see). It is located on the north side of the Emerald City University and popular with some of the local college attendents. The club does have a side back dance room and bar that is strictly &#039;members only&#039; which are mostly Stormers who wish to have some privacy. The owner, a Stormer himself, called &#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Kraken&#039;&#039;&#039;&#039;&#039;[https://www.pinterest.com/pin/183099541078867007/]. He employees a number of Stormers for various rolls. The lead bouncer and partial owner in a Stormer called &#039;&#039;&#039;&#039;&#039;Magma&#039;&#039;&#039;&#039;&#039;[https://www.pinterest.com/pin/305048574744382389/].&lt;br /&gt;
&lt;br /&gt;
===Science and Technology===&lt;br /&gt;
&#039;&#039;&#039;ASTRO Labs&#039;&#039;&#039;: The Applied Scientific and Technical Research Organization (ASTRO) was founded in Freedom City back in 1942 by Dr. Allan Grant. Through friends and contacts in the scientific&lt;br /&gt;
community and the government, Grant secured the support and financing to start his own research company. Now ASTRO Labs is the largest scientific research company in the world. The company’s Emerald City branch occupies its own office park, quite near the ECU campus.&lt;br /&gt;
:The Emerald City branch, under the direction of &#039;&#039;&#039;Dr. Eric Vornoff&#039;&#039;&#039;[https://www.pinterest.com/pin/183099541072540177/], has made public overtures about assisting the area’s new costumed heroes in a similar fashion. Vornoff knows well from the experiences of the Freedom City lab such assistance is an incomparable opportunity to study extraterrestrial and other advanced technologies, as well as being a public relations boon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bulloch Oceanographic Center&#039;&#039;&#039;: Located on Emerald City’s Riverfront district, the Bulloch Center has been one of the west coast’s leading centers of sea-related research since its establishment in 1961, producing solid research and offering support for some of the field’s brightest minds. The Center’s major claim to fame is the exploits of its founder, Emerald City native Captain James “Jimmy” Bulloch.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Danger International&#039;&#039;&#039;: This foundation, started by 1930s explorer and adventurer Johnny Danger, got its start-up capital from diamonds collected from a secret mine in Africa. DI began around the nucleus of Johnny’s old organization, the Jungle Patrol, and has always kept a strong interest in environmental protection issues and preserving peace in Africa. The foundation has worked with the government of Dakana many times in the past, and serves as an NGO (non-governmental organization) go-between for Dakana and the U.S. government at times. This duty includes interceding for the Dakanan consulate in Emerald City as well. Danger International has offices in the Downtown district of Emerald City, headed up by his grandson, Jake Danger.&lt;br /&gt;
&lt;br /&gt;
===Prisons===&lt;br /&gt;
&#039;&#039;&#039;Fortress Island State Penitentiary&#039;&#039;&#039;: A small, rocky island in the middle of the Albian River,&lt;br /&gt;
between Council and Angel Islands, it is off-limits to the public and is home to the Fortress Island State Penitentiary. The only legal way to access the island is to take one of the prison ferries, which make frequent runs from the ferry port in South Shore.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deep Six Federal MetaHuman Prison and Holding Facility&#039;&#039;&#039;: This facility was rushed into service by the US Government with AEGIS funding in the wake of the Silver Storm. Built on an old abondened oil rig eight miles offshore, the Deep Six facility is broken into two parts. First on the rig itself is a metahuman holding facility for metahumans awaiting trail that cannot be housed in normal holding facilities. It can house about twenty total prisoners and is home to over a hundred security personal and staff. Then some 1,000 feet below the waves and on the oceans surface, accable only by an heavily shielded and advanced elevator is the Deep Six Fedearl Prison. This is where metahumans serve out their sentences. It is unknown how many prisoners do and can serve here but its rumored to be close to a hundred.&lt;br /&gt;
&lt;br /&gt;
===Health Care Centers===&lt;br /&gt;
&#039;&#039;&#039;Emerald Cit Univserity Medical Center&#039;&#039;&#039;: The largest, most modern facility in Emerald City is synonymous with the very best quality care available and research breakthroughs. Its name is also verbal shorthand for serious health issues, as word that a loved one “has been sent to ECU” indicates such advanced care is required. ECU Medical Center is overseen by &#039;&#039;&#039;Dr. Richard Vollin&#039;&#039;&#039;[https://www.pinterest.com/pin/465137467751069276/], a gifted physician and true visionary. While his primary focus is on keeping the Center at the forefront of new medicine, he is also careful to ensure the facility never loses sight of the needs of the people who come there seeking aid.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;St. Helen of the  Blessed Shroud Hospital&#039;&#039;&#039;: Established in the Downtown area during the mid-1800s for the benefit of the city’s immigrant poor, this formerly Catholic Church-run facility still serves the people of Emerald. Though small and geared toward providing basic care, the current administrator Dr. Felix Bennet works diligently to see the services provided are the best possible. Importantly, Dr. Bennet and his staff are well aware of their facility’s limitations, and do not hesitate to transfer patients who require advanced services to ECU Medical Center.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bethlehem Heights Psychiatric Hospital&#039;&#039;&#039;: As with all such facilities, Bethlehem Heights is popularly believed to be a chamber of horrors and was nicknamed “Bedlam Heights” early in its existence. To be sure, it is a place no one would choose to be confined inside, but the facility fulfills an inescapable societal need, and does so to the best of its means. Unfortunately for the hospital, powers and factors far greater than it are aligned against it. To add to its problems, the facility itself is ill-equipped to deal with the influx of mentally unbalanced stormers, who are dangerously deranged even under the provisions of Emerald City’s strict standards.&lt;br /&gt;
&lt;br /&gt;
===Important People===&lt;br /&gt;
&amp;lt;u&amp;gt;CITY OFFICALS&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Amanda Talbot, Mayor of Emerald City&#039;&#039;&#039;[https://www.pinterest.com/pin/739645938785000830/]: a progressive Democrate elected two years ago and half way through her first term. She was praised by most for her cool handling and measured response to the Silver Storm. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Marcus Johnson-Smith, Police Commissioner&#039;&#039;&#039;[https://www.pinterest.com/pin/834010424726172069/]: Appointed by the previous Mayor to &#039;clean up the police force&#039; Marcus was not always very popular with the rank of file officers but he has earned their grugging respect. He has spearheaded a new specialize force within the ECPD called &#039;&#039;&#039;Division-M&#039;&#039;&#039;, officers with specialize training and advanced gear to battle the city&#039;s new metahuman threats. However the Commissioner is very appear of militarized police force is not something that should be used without great care. Therefore the force cannot be deployed anywhere in the city without the expressed approval of the Mayor or himself.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;NEWS GROUPS&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eddie Pollard, the Emerald City Courier-Express&#039;&#039;&#039;: Pollard’s been uncovering truths the rich and powerful of Emerald City would rather keep buried since he first caught on with the Courier-Express as a cub reporter back in ’75. He has few friends as a result, but has the respect of everyone who still values the public’s right to know, even when it would rather remain blissfully ignorant.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Colin Hoke, Host of KSKY&#039;s the Nightwatchman&#039;&#039;&#039;: The volatile Colin Hoke fills the radio airwaves with all the bombast they can carry seven nights a week during his top-rated nighttime call-in show. Like most of its kind, Hoke’s show prospers because of its host’s unpredictability.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Caleb Gardner, Ancjorman for KLEC Channel 12 Eyewitness News&#039;&#039;&#039;: The eternally forty-year-old looking Gardner hosts Emerald City’s most-watched news program, and his face (in person, on screens, and on billboards) is as ubiquitous as rain.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;“The Gray Ghost” Owner and Author of the &amp;quot;Ghost Sightings&amp;quot; Blog&#039;&#039;&#039;: No one knows who she is or how she comes by her information, but observers of the outré in Emerald City swear by the irregular but seemingly always accurate blog posts made by the mysterious “Gray Ghost.” The “Ghost Sightings” blog reports on many of the weird and unexplained happenings in and around the city, and while its information is rarely complete and detailed, it is more than enough to keep readers riveted.&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=400289</id>
		<title>TE RelicsRedux</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=400289"/>
		<updated>2021-05-28T22:42:08Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: /* Starring */&lt;/p&gt;
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&lt;div&gt;[[File:Torg header.jpg|center|500 px]]&lt;br /&gt;
&amp;lt;div style=&#039;text-align: center;&#039;&amp;gt;&lt;br /&gt;
= Torg Eternity: Relics of Power (Redux) =&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:RoP Redux cover.jpg|left|250 px]] &lt;br /&gt;
== Game Info ==&lt;br /&gt;
&#039;&#039;&#039;They came from other cosms — other realities — conquerors joined together to steal the Earth’s living energy…to consume its possibilities. The Reality Raiders brought with them their own realities, turning portions of our planet into someplace else. Led by a mysterious and ancient individual known only as the Gaunt Man, the High Lords each claimed a piece of Earth for themselves. Each established his or her primitive, pulp, dark fantasy, cyberpapacy, high tech, or horror realm on our world, setting the conquest in motion. In some realities, the raiders encountered stiff resistance from the residents of Earth and those defenders full of Possibility Energy, the “Storm Knights.“ They rose up against the Gaunt Man and his allies, battling back with the full fury of their will and eventually overthrowing the invaders.&lt;br /&gt;
&lt;br /&gt;
But this is not one of those realities. In this reality, in this time, the High Lords are winning.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The invasion was 7 months ago. Since then, some of the most notable events are the assassination of Kranod a month ago in Tharkold, the expansion of Cyberpapacy into Brazil, the expansion of Doctor Mobius’ Nile in the Middle East, the collapse of the (former) national government of India, and more and more rumors and ‘evidence’ that Ryuchi Kanawa was responsible for the initial outbreak of the Contagion. The Delphi Council, with the help of Hero Division operatives such as yourselves, have kept the overall result of the war (so far) a stalemate. However, as you&#039;ve found out often, your travel (and other) plans are always subject to change. In this case, you’ve been whisked to Ottawa (Ontario), Canada because of a potential lead that could turn the tide of the war...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
=== Starring ===&lt;br /&gt;
[[File:Ali Farouk - portrait.jpg|left|150px]]&lt;br /&gt;
==== Naveen Andrews as [[TE RelicsRedux/Cast/AliFarouk|Ali Farouk,The Fist of Maat]] &amp;lt;br&amp;gt; (played by The Watcher) ====  &lt;br /&gt;
(NE) A security officer at a Cairo hotel when the Nile axioms washed over the city, Ali fought crime and corruption as one of many costumed crime fighters until mob vengeance left him dying in the Nile itself.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Eileen - Portrait.jpg|left|150px]]&lt;br /&gt;
==== Karen Gillian as [[TE RelicsRedux/Cast/EileenPatrick|Eibhlin ni Padraig (Eileen Patrick)]] &amp;lt;br&amp;gt; (played by Stormraven) ====&lt;br /&gt;
(CE) Busker, Ren Faire Entertainer who discovered that her gift of gab and her storytelling ability was oft-times as good as an actual weapon in these desperate times. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:CodenamePsycho - Portrait.jpg|left|150px]]&lt;br /&gt;
==== Summer Glau as [[TE RelicsRedux/Cast/Psycho|Codename: Psycho]] &amp;lt;br&amp;gt; (played by Aurebesh) ====&lt;br /&gt;
(CE) former Black Ops Assassin working for the Delphi Council&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Tom Mison as XXX (played by Cyclops Was Right) ==== &lt;br /&gt;
(OR) Occultist/Alchemist &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Brother Michael - Portrait.jpg|left|150px]]&lt;br /&gt;
==== Arnold Schwarzenegger as [[TE RelicsRedux/Cast/BrotherMichael|Brother Michael]] &amp;lt;br&amp;gt; (played by Graf Spee) ====&lt;br /&gt;
(CP) Former Magna Veritan soldier and crusader who became disillusioned and exiled from the Church. Recruited by the Knights Templar, he has found himself fighting the Cyberpope&#039;s forces as well as those of the other High Lords. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Miles - Portrait.jpg|left|150px]]&lt;br /&gt;
==== Anthony Stewart as [[TE RelicsRedux/Cast/MilesThompson|Miles Thompson]] &amp;lt;br&amp;gt; (played by EnigmaticOne) ====&lt;br /&gt;
(CE) A librarian in New York City when the Living Land invaded. FInding himself unchanged, he aided those he could in escaping to England (where he found it to be changed as well but with rampaging trolls). Recruited by the Delphi Council, Miles aids in getting people where they want or need to go.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Isabelle - portrait.jpg|left|150px]]&lt;br /&gt;
==== Anya Taylor-Joy as [[TE RelicsRedux/Cast/IsabelleBeauchene|Isabelle Beauchene]] &amp;lt;br&amp;gt; (played by Gremlin) ====&lt;br /&gt;
(CP) a gamer, digital artist and a student of graphic design in Lyon, Isabelle found her wiccan faith fueling true magic after the appearance of the Cyber Church. A member of a coven of white witches, Isabelle was left for dead after a Cyberpapal raid. Rescued and healed using renegade cyberware, she uses her infiltration skills for the benefit of all at the behest of the Delphi Council.&lt;br /&gt;
&lt;br /&gt;
=== Featuring ===&lt;br /&gt;
&lt;br /&gt;
=== With Appearances By ===&lt;br /&gt;
[[File:Alice Burton - Ghost.jpg|150px]] Michelle Forbes as Alice Burton - Assistant Director of Delphi Council&#039;s Marathon Division&lt;br /&gt;
&lt;br /&gt;
== Game Resources ==&lt;br /&gt;
These are a few things that may be useful to the game. :) &amp;lt;br&amp;gt;&lt;br /&gt;
=== [http://torg-gamereference.com/index.php/faq.html Torg Eternity Errata and FAQ] ===&lt;br /&gt;
=== Axioms and World Laws ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent Asyle.jpg&lt;br /&gt;
File:TableTent CoreEarth.jpg&lt;br /&gt;
File:TableTent Cyberpapacy.jpg&lt;br /&gt;
File:TableTent LivingLand.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent NileEmpire.jpg&lt;br /&gt;
File:TableTent Orrorsh.jpg&lt;br /&gt;
File:TableTent PanPacifica.jpg&lt;br /&gt;
File:TableTent Tharkhold.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== Bonus Chart ===&lt;br /&gt;
[[File:BonusChart.jpg]]&lt;br /&gt;
&lt;br /&gt;
== New Gear ==&lt;br /&gt;
=== Cyberware ===&lt;br /&gt;
==== Cyberpapacy (Tech 26) ====&lt;br /&gt;
&#039;&#039;&#039;MB Charger I/II/III&#039;&#039;&#039; - &#039;&#039;+1/+2/+3 Dexterity for 3 minutes.&#039;&#039; ($750/$1500/$3000)&amp;lt;br&amp;gt;&lt;br /&gt;
Implanted at the base, or top, of the spinal cord. It speeds the response time of CNS signals, increasing Dexterity by one point. The boost lasts for three minutes. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;MB MindBoost&#039;&#039;&#039; - &#039;&#039;+3 Mind for 3 minutes.&#039;&#039; ($2500)&amp;lt;br&amp;gt;&lt;br /&gt;
Attached to the rear of the skull, the MindBoost releases mild hallucinogens and stimulants into the left side of the brain which increases a character’s Mind attribute by three points for 15 minutes. Releasing additional doses of MindBoost adversely affect a character’s Mind attribute (the character becomes spaced out by the hallucinogens), reducing it by four points. Only one dose may be in effect at one time.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Marlenes Hot Wires&#039;&#039;&#039; - &#039;&#039;Drug Injector holds 5 doses of given drug.&#039;&#039; ($1000)&amp;lt;br&amp;gt;&lt;br /&gt;
Neural injectors which release dosages of selected drugs into the bloodstream. Hot Wires are usually fitted beneath the skin in a small easily accessible box covered with NeuraSkin. Each box can hold up to five doses of a drug and the initial cost includes 5 doses of a drug. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nu-Yu&#039;&#039;&#039; - &#039;&#039;Look like someone else. Any rolls involving altered appearance gain +2 and are considered Favored.&#039;&#039; ($750)&amp;lt;br&amp;gt;&lt;br /&gt;
With implants in the musculature of the face and various subdermal implants at strategic locations on the body, this bit of cyberware allows an individual to look like someone else. Any rolls involving altered appearance gain +2 and are considered Favored. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== House Rules ==&lt;br /&gt;
Here&#039;s where any game-specific ruling will be kept track of. &lt;br /&gt;
&lt;br /&gt;
=== Reload Costs === &lt;br /&gt;
Right now I&#039;m having difficulty finding the previous official ruling, but I&#039;m going with this:&amp;lt;br&amp;gt;&lt;br /&gt;
* Weapons come with 2 free reloads. Additional 50 rounds of standard ammunition costs $50&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=400288</id>
		<title>TE RelicsRedux</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=400288"/>
		<updated>2021-05-28T22:41:45Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: /* Starring */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Torg header.jpg|center|500 px]]&lt;br /&gt;
&amp;lt;div style=&#039;text-align: center;&#039;&amp;gt;&lt;br /&gt;
= Torg Eternity: Relics of Power (Redux) =&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:RoP Redux cover.jpg|left|250 px]] &lt;br /&gt;
== Game Info ==&lt;br /&gt;
&#039;&#039;&#039;They came from other cosms — other realities — conquerors joined together to steal the Earth’s living energy…to consume its possibilities. The Reality Raiders brought with them their own realities, turning portions of our planet into someplace else. Led by a mysterious and ancient individual known only as the Gaunt Man, the High Lords each claimed a piece of Earth for themselves. Each established his or her primitive, pulp, dark fantasy, cyberpapacy, high tech, or horror realm on our world, setting the conquest in motion. In some realities, the raiders encountered stiff resistance from the residents of Earth and those defenders full of Possibility Energy, the “Storm Knights.“ They rose up against the Gaunt Man and his allies, battling back with the full fury of their will and eventually overthrowing the invaders.&lt;br /&gt;
&lt;br /&gt;
But this is not one of those realities. In this reality, in this time, the High Lords are winning.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The invasion was 7 months ago. Since then, some of the most notable events are the assassination of Kranod a month ago in Tharkold, the expansion of Cyberpapacy into Brazil, the expansion of Doctor Mobius’ Nile in the Middle East, the collapse of the (former) national government of India, and more and more rumors and ‘evidence’ that Ryuchi Kanawa was responsible for the initial outbreak of the Contagion. The Delphi Council, with the help of Hero Division operatives such as yourselves, have kept the overall result of the war (so far) a stalemate. However, as you&#039;ve found out often, your travel (and other) plans are always subject to change. In this case, you’ve been whisked to Ottawa (Ontario), Canada because of a potential lead that could turn the tide of the war...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
=== Starring ===&lt;br /&gt;
[[File:Ali Farouk - portrait.jpg|left|150px]]&lt;br /&gt;
==== Naveen Andrews as [[TE RelicsRedux/Cast/AliFarouk|Ali Farouk,The Fist of Maat]] &amp;lt;br&amp;gt; (played by The Watcher) ====  &lt;br /&gt;
(NE) A security officer at a Cairo hotel when the Nile axioms washed over the city, Ali fought crime and corruption as one of many costumed crime fighters until mob vengeance left him dying in the Nile itself.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Eileen - Portrait.jpg|left|150px]]&lt;br /&gt;
==== Karen Gillian as [[TE RelicsRedux/Cast/EileenPatrick|Eibhlin ni Padraig (Eileen Patrick)]] &amp;lt;br&amp;gt; (played by Stormraven) ====&lt;br /&gt;
(CE) Busker, Ren Faire Entertainer who discovered that her gift of gab and her storytelling ability was oft-times as good as an actual weapon in these desperate times. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:CodenamePsycho - Portrait.jpg|left|150px]]&lt;br /&gt;
==== Summer Glau as [[TE RelicsRedux/Cast/Psycho|Codename: Psycho]] &amp;lt;br&amp;gt; (played by Aurebesh) ====&lt;br /&gt;
(CE) former Black Ops Assassin working for the Delphi Council&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Tom Mison as XXX (played by Cyclops Was Right) ==== &lt;br /&gt;
(OR) Occultist/Alchemist &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Brother Michael - Portrait.jpg|left|150px]]&lt;br /&gt;
==== Arnold Schwarzenegger as [[TE RelicsRedux/Cast/BrotherMichael|Brother Michael]] &amp;lt;br&amp;gt; (played by Graf Spee) ====&lt;br /&gt;
(CP) Former Magna Veritan soldier and crusader who became disillusioned and exiled from the Church. Recruited by the Knights Templar, he has found himself fighting the Cyberpope&#039;s forces as well as those of the other High Lords. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Miles - Portrait.jpg|left|150px&lt;br /&gt;
==== Anthony Stewart as [[TE RelicsRedux/Cast/MilesThompson|Miles Thompson]] &amp;lt;br&amp;gt; (played by EnigmaticOne) ====&lt;br /&gt;
(CE) A librarian in New York City when the Living Land invaded. FInding himself unchanged, he aided those he could in escaping to England (where he found it to be changed as well but with rampaging trolls). Recruited by the Delphi Council, Miles aids in getting people where they want or need to go.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Isabelle - portrait.jpg|left|150px]]&lt;br /&gt;
==== Anya Taylor-Joy as [[TE RelicsRedux/Cast/IsabelleBeauchene|Isabelle Beauchene]] &amp;lt;br&amp;gt; (played by Gremlin) ====&lt;br /&gt;
(CP) a gamer, digital artist and a student of graphic design in Lyon, Isabelle found her wiccan faith fueling true magic after the appearance of the Cyber Church. A member of a coven of white witches, Isabelle was left for dead after a Cyberpapal raid. Rescued and healed using renegade cyberware, she uses her infiltration skills for the benefit of all at the behest of the Delphi Council.&lt;br /&gt;
&lt;br /&gt;
=== Featuring ===&lt;br /&gt;
&lt;br /&gt;
=== With Appearances By ===&lt;br /&gt;
[[File:Alice Burton - Ghost.jpg|150px]] Michelle Forbes as Alice Burton - Assistant Director of Delphi Council&#039;s Marathon Division&lt;br /&gt;
&lt;br /&gt;
== Game Resources ==&lt;br /&gt;
These are a few things that may be useful to the game. :) &amp;lt;br&amp;gt;&lt;br /&gt;
=== [http://torg-gamereference.com/index.php/faq.html Torg Eternity Errata and FAQ] ===&lt;br /&gt;
=== Axioms and World Laws ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent Asyle.jpg&lt;br /&gt;
File:TableTent CoreEarth.jpg&lt;br /&gt;
File:TableTent Cyberpapacy.jpg&lt;br /&gt;
File:TableTent LivingLand.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent NileEmpire.jpg&lt;br /&gt;
File:TableTent Orrorsh.jpg&lt;br /&gt;
File:TableTent PanPacifica.jpg&lt;br /&gt;
File:TableTent Tharkhold.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== Bonus Chart ===&lt;br /&gt;
[[File:BonusChart.jpg]]&lt;br /&gt;
&lt;br /&gt;
== New Gear ==&lt;br /&gt;
=== Cyberware ===&lt;br /&gt;
==== Cyberpapacy (Tech 26) ====&lt;br /&gt;
&#039;&#039;&#039;MB Charger I/II/III&#039;&#039;&#039; - &#039;&#039;+1/+2/+3 Dexterity for 3 minutes.&#039;&#039; ($750/$1500/$3000)&amp;lt;br&amp;gt;&lt;br /&gt;
Implanted at the base, or top, of the spinal cord. It speeds the response time of CNS signals, increasing Dexterity by one point. The boost lasts for three minutes. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;MB MindBoost&#039;&#039;&#039; - &#039;&#039;+3 Mind for 3 minutes.&#039;&#039; ($2500)&amp;lt;br&amp;gt;&lt;br /&gt;
Attached to the rear of the skull, the MindBoost releases mild hallucinogens and stimulants into the left side of the brain which increases a character’s Mind attribute by three points for 15 minutes. Releasing additional doses of MindBoost adversely affect a character’s Mind attribute (the character becomes spaced out by the hallucinogens), reducing it by four points. Only one dose may be in effect at one time.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Marlenes Hot Wires&#039;&#039;&#039; - &#039;&#039;Drug Injector holds 5 doses of given drug.&#039;&#039; ($1000)&amp;lt;br&amp;gt;&lt;br /&gt;
Neural injectors which release dosages of selected drugs into the bloodstream. Hot Wires are usually fitted beneath the skin in a small easily accessible box covered with NeuraSkin. Each box can hold up to five doses of a drug and the initial cost includes 5 doses of a drug. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nu-Yu&#039;&#039;&#039; - &#039;&#039;Look like someone else. Any rolls involving altered appearance gain +2 and are considered Favored.&#039;&#039; ($750)&amp;lt;br&amp;gt;&lt;br /&gt;
With implants in the musculature of the face and various subdermal implants at strategic locations on the body, this bit of cyberware allows an individual to look like someone else. Any rolls involving altered appearance gain +2 and are considered Favored. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== House Rules ==&lt;br /&gt;
Here&#039;s where any game-specific ruling will be kept track of. &lt;br /&gt;
&lt;br /&gt;
=== Reload Costs === &lt;br /&gt;
Right now I&#039;m having difficulty finding the previous official ruling, but I&#039;m going with this:&amp;lt;br&amp;gt;&lt;br /&gt;
* Weapons come with 2 free reloads. Additional 50 rounds of standard ammunition costs $50&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Miles_-_Portrait.jpg&amp;diff=400286</id>
		<title>File:Miles - Portrait.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Miles_-_Portrait.jpg&amp;diff=400286"/>
		<updated>2021-05-28T22:40:52Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=400285</id>
		<title>TE RelicsRedux</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=400285"/>
		<updated>2021-05-28T22:39:44Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: /* Starring */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Torg header.jpg|center|500 px]]&lt;br /&gt;
&amp;lt;div style=&#039;text-align: center;&#039;&amp;gt;&lt;br /&gt;
= Torg Eternity: Relics of Power (Redux) =&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:RoP Redux cover.jpg|left|250 px]] &lt;br /&gt;
== Game Info ==&lt;br /&gt;
&#039;&#039;&#039;They came from other cosms — other realities — conquerors joined together to steal the Earth’s living energy…to consume its possibilities. The Reality Raiders brought with them their own realities, turning portions of our planet into someplace else. Led by a mysterious and ancient individual known only as the Gaunt Man, the High Lords each claimed a piece of Earth for themselves. Each established his or her primitive, pulp, dark fantasy, cyberpapacy, high tech, or horror realm on our world, setting the conquest in motion. In some realities, the raiders encountered stiff resistance from the residents of Earth and those defenders full of Possibility Energy, the “Storm Knights.“ They rose up against the Gaunt Man and his allies, battling back with the full fury of their will and eventually overthrowing the invaders.&lt;br /&gt;
&lt;br /&gt;
But this is not one of those realities. In this reality, in this time, the High Lords are winning.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The invasion was 7 months ago. Since then, some of the most notable events are the assassination of Kranod a month ago in Tharkold, the expansion of Cyberpapacy into Brazil, the expansion of Doctor Mobius’ Nile in the Middle East, the collapse of the (former) national government of India, and more and more rumors and ‘evidence’ that Ryuchi Kanawa was responsible for the initial outbreak of the Contagion. The Delphi Council, with the help of Hero Division operatives such as yourselves, have kept the overall result of the war (so far) a stalemate. However, as you&#039;ve found out often, your travel (and other) plans are always subject to change. In this case, you’ve been whisked to Ottawa (Ontario), Canada because of a potential lead that could turn the tide of the war...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
=== Starring ===&lt;br /&gt;
[[File:Ali Farouk - portrait.jpg|left|150px]]&lt;br /&gt;
==== Naveen Andrews as [[TE RelicsRedux/Cast/AliFarouk|Ali Farouk,The Fist of Maat]] &amp;lt;br&amp;gt; (played by The Watcher) ====  &lt;br /&gt;
(NE) A security officer at a Cairo hotel when the Nile axioms washed over the city, Ali fought crime and corruption as one of many costumed crime fighters until mob vengeance left him dying in the Nile itself.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Eileen - Portrait.jpg|left|150px]]&lt;br /&gt;
==== Karen Gillian as [[TE RelicsRedux/Cast/EileenPatrick|Eibhlin ni Padraig (Eileen Patrick)]] &amp;lt;br&amp;gt; (played by Stormraven) ====&lt;br /&gt;
(CE) Busker, Ren Faire Entertainer who discovered that her gift of gab and her storytelling ability was oft-times as good as an actual weapon in these desperate times. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:CodenamePsycho - Portrait.jpg|left|150px]]&lt;br /&gt;
==== Summer Glau as [[TE RelicsRedux/Cast/Psycho|Codename: Psycho]] &amp;lt;br&amp;gt; (played by Aurebesh) ====&lt;br /&gt;
(CE) former Black Ops Assassin working for the Delphi Council&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Tom Mison as XXX (played by Cyclops Was Right) ==== &lt;br /&gt;
(OR) Occultist/Alchemist &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Brother Michael - Portrait.jpg|left|150 px]]&lt;br /&gt;
==== Arnold Schwarzenegger as [[TE RelicsRedux/Cast/BrotherMichael|Brother Michael]] &amp;lt;br&amp;gt; (played by Graf Spee) ====&lt;br /&gt;
(CP) Former Magna Veritan soldier and crusader who became disillusioned and exiled from the Church. Recruited by the Knights Templar, he has found himself fighting the Cyberpope&#039;s forces as well as those of the other High Lords. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Anthony Stewart as [[TE RelicsRedux/Cast/MilesThompson|Miles Thompson]] &amp;lt;br&amp;gt; (played by EnigmaticOne) ====&lt;br /&gt;
(CE) A librarian in New York City when the Living Land invaded. FInding himself unchanged, he aided those he could in escaping to England (where he found it to be changed as well but with rampaging trolls). Recruited by the Delphi Council, Miles aids in getting people where they want or need to go.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Isabelle - portrait.jpg|left|150px]]&lt;br /&gt;
==== Anya Taylor-Joy as [[TE RelicsRedux/Cast/IsabelleBeauchene|Isabelle Beauchene]] &amp;lt;br&amp;gt; (played by Gremlin) ====&lt;br /&gt;
(CP) a gamer, digital artist and a student of graphic design in Lyon, Isabelle found her wiccan faith fueling true magic after the appearance of the Cyber Church. A member of a coven of white witches, Isabelle was left for dead after a Cyberpapal raid. Rescued and healed using renegade cyberware, she uses her infiltration skills for the benefit of all at the behest of the Delphi Council.&lt;br /&gt;
&lt;br /&gt;
=== Featuring ===&lt;br /&gt;
&lt;br /&gt;
=== With Appearances By ===&lt;br /&gt;
[[File:Alice Burton - Ghost.jpg|150px]] Michelle Forbes as Alice Burton - Assistant Director of Delphi Council&#039;s Marathon Division&lt;br /&gt;
&lt;br /&gt;
== Game Resources ==&lt;br /&gt;
These are a few things that may be useful to the game. :) &amp;lt;br&amp;gt;&lt;br /&gt;
=== [http://torg-gamereference.com/index.php/faq.html Torg Eternity Errata and FAQ] ===&lt;br /&gt;
=== Axioms and World Laws ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent Asyle.jpg&lt;br /&gt;
File:TableTent CoreEarth.jpg&lt;br /&gt;
File:TableTent Cyberpapacy.jpg&lt;br /&gt;
File:TableTent LivingLand.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent NileEmpire.jpg&lt;br /&gt;
File:TableTent Orrorsh.jpg&lt;br /&gt;
File:TableTent PanPacifica.jpg&lt;br /&gt;
File:TableTent Tharkhold.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== Bonus Chart ===&lt;br /&gt;
[[File:BonusChart.jpg]]&lt;br /&gt;
&lt;br /&gt;
== New Gear ==&lt;br /&gt;
=== Cyberware ===&lt;br /&gt;
==== Cyberpapacy (Tech 26) ====&lt;br /&gt;
&#039;&#039;&#039;MB Charger I/II/III&#039;&#039;&#039; - &#039;&#039;+1/+2/+3 Dexterity for 3 minutes.&#039;&#039; ($750/$1500/$3000)&amp;lt;br&amp;gt;&lt;br /&gt;
Implanted at the base, or top, of the spinal cord. It speeds the response time of CNS signals, increasing Dexterity by one point. The boost lasts for three minutes. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;MB MindBoost&#039;&#039;&#039; - &#039;&#039;+3 Mind for 3 minutes.&#039;&#039; ($2500)&amp;lt;br&amp;gt;&lt;br /&gt;
Attached to the rear of the skull, the MindBoost releases mild hallucinogens and stimulants into the left side of the brain which increases a character’s Mind attribute by three points for 15 minutes. Releasing additional doses of MindBoost adversely affect a character’s Mind attribute (the character becomes spaced out by the hallucinogens), reducing it by four points. Only one dose may be in effect at one time.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Marlenes Hot Wires&#039;&#039;&#039; - &#039;&#039;Drug Injector holds 5 doses of given drug.&#039;&#039; ($1000)&amp;lt;br&amp;gt;&lt;br /&gt;
Neural injectors which release dosages of selected drugs into the bloodstream. Hot Wires are usually fitted beneath the skin in a small easily accessible box covered with NeuraSkin. Each box can hold up to five doses of a drug and the initial cost includes 5 doses of a drug. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nu-Yu&#039;&#039;&#039; - &#039;&#039;Look like someone else. Any rolls involving altered appearance gain +2 and are considered Favored.&#039;&#039; ($750)&amp;lt;br&amp;gt;&lt;br /&gt;
With implants in the musculature of the face and various subdermal implants at strategic locations on the body, this bit of cyberware allows an individual to look like someone else. Any rolls involving altered appearance gain +2 and are considered Favored. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== House Rules ==&lt;br /&gt;
Here&#039;s where any game-specific ruling will be kept track of. &lt;br /&gt;
&lt;br /&gt;
=== Reload Costs === &lt;br /&gt;
Right now I&#039;m having difficulty finding the previous official ruling, but I&#039;m going with this:&amp;lt;br&amp;gt;&lt;br /&gt;
* Weapons come with 2 free reloads. Additional 50 rounds of standard ammunition costs $50&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=400282</id>
		<title>TE RelicsRedux</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=400282"/>
		<updated>2021-05-28T22:18:38Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: /* Starring */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Torg header.jpg|center|500 px]]&lt;br /&gt;
&amp;lt;div style=&#039;text-align: center;&#039;&amp;gt;&lt;br /&gt;
= Torg Eternity: Relics of Power (Redux) =&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:RoP Redux cover.jpg|left|250 px]] &lt;br /&gt;
== Game Info ==&lt;br /&gt;
&#039;&#039;&#039;They came from other cosms — other realities — conquerors joined together to steal the Earth’s living energy…to consume its possibilities. The Reality Raiders brought with them their own realities, turning portions of our planet into someplace else. Led by a mysterious and ancient individual known only as the Gaunt Man, the High Lords each claimed a piece of Earth for themselves. Each established his or her primitive, pulp, dark fantasy, cyberpapacy, high tech, or horror realm on our world, setting the conquest in motion. In some realities, the raiders encountered stiff resistance from the residents of Earth and those defenders full of Possibility Energy, the “Storm Knights.“ They rose up against the Gaunt Man and his allies, battling back with the full fury of their will and eventually overthrowing the invaders.&lt;br /&gt;
&lt;br /&gt;
But this is not one of those realities. In this reality, in this time, the High Lords are winning.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The invasion was 7 months ago. Since then, some of the most notable events are the assassination of Kranod a month ago in Tharkold, the expansion of Cyberpapacy into Brazil, the expansion of Doctor Mobius’ Nile in the Middle East, the collapse of the (former) national government of India, and more and more rumors and ‘evidence’ that Ryuchi Kanawa was responsible for the initial outbreak of the Contagion. The Delphi Council, with the help of Hero Division operatives such as yourselves, have kept the overall result of the war (so far) a stalemate. However, as you&#039;ve found out often, your travel (and other) plans are always subject to change. In this case, you’ve been whisked to Ottawa (Ontario), Canada because of a potential lead that could turn the tide of the war...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
=== Starring ===&lt;br /&gt;
[[File:Ali Farouk - portrait.jpg|left|150px]]&lt;br /&gt;
==== Naveen Andrews as [[TE RelicsRedux/Cast/AliFarouk|Ali Farouk,The Fist of Maat]] &amp;lt;br&amp;gt; (played by The Watcher) ====  &lt;br /&gt;
(NE) A security officer at a Cairo hotel when the Nile axioms washed over the city, Ali fought crime and corruption as one of many costumed crime fighters until mob vengeance left him dying in the Nile itself.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Eileen - Portrait.jpg|left|150px]]&lt;br /&gt;
==== Karen Gillian as [[TE RelicsRedux/Cast/EileenPatrick|Eibhlin ni Padraig (Eileen Patrick)]] &amp;lt;br&amp;gt; (played by Stormraven) ====&lt;br /&gt;
(CE) Busker, Ren Faire Entertainer who discovered that her gift of gab and her storytelling ability was oft-times as good as an actual weapon in these desperate times. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:CodenamePsycho - Portrait.jpg|left|150px]]&lt;br /&gt;
==== Summer Glau as [[TE RelicsRedux/Cast/Psycho|Codename: Psycho]] &amp;lt;br&amp;gt; (played by Aurebesh) ====&lt;br /&gt;
(CE) former Black Ops Assassin working for the Delphi Council&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Tom Mison as XXX (played by Cyclops Was Right) ==== &lt;br /&gt;
(OR) Occultist/Alchemist &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Brother Michael - Portrait.jpg|left|150 px]]&lt;br /&gt;
==== Arnold Schwarzenegger as [[TE RelicsRedux/Cast/BrotherMichael|Brother Michael]] &amp;lt;br&amp;gt; (played by Graf Spee) ====&lt;br /&gt;
(CP) Former Magna Veritan soldier and crusader who became disillusioned and exiled from the Church. Recruited by the Knights Templar, he has found himself fighting the Cyberpope&#039;s forces as well as those of the other High Lords. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Anthony Stewart as [[TE RelicsRedux/Cast/MilesThompson|Miles Thompson]] &amp;lt;br&amp;gt; (played by EnigmaticOne) ====&lt;br /&gt;
(CE) A librarian in New York City when the Living Land invaded. FInding himself unchanged, he aided those he could in escaping to England (where he found it to be changed as well but with rampaging trolls). Recruited by the Delphi Council, Miles aids in getting people where they want or need to go.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Anya Taylor-Joy as [[TE RelicsRedux/Cast/IsabelleBeauchene|Isabelle Beauchene]] &amp;lt;br&amp;gt; (played by Gremlin) ====&lt;br /&gt;
(CP) a gamer, digital artist and a student of graphic design in Lyon, Isabelle found her wiccan faith fueling true magic after the appearance of the Cyber Church. A member of a coven of white witches, Isabelle was left for dead after a Cyberpapal raid. Rescued and healed using renegade cyberware, she uses her infiltration skills for the benefit of all at the behest of the Delphi Council.&lt;br /&gt;
&lt;br /&gt;
=== Featuring ===&lt;br /&gt;
&lt;br /&gt;
=== With Appearances By ===&lt;br /&gt;
[[File:Alice Burton - Ghost.jpg|150px]] Michelle Forbes as Alice Burton - Assistant Director of Delphi Council&#039;s Marathon Division&lt;br /&gt;
&lt;br /&gt;
== Game Resources ==&lt;br /&gt;
These are a few things that may be useful to the game. :) &amp;lt;br&amp;gt;&lt;br /&gt;
=== [http://torg-gamereference.com/index.php/faq.html Torg Eternity Errata and FAQ] ===&lt;br /&gt;
=== Axioms and World Laws ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent Asyle.jpg&lt;br /&gt;
File:TableTent CoreEarth.jpg&lt;br /&gt;
File:TableTent Cyberpapacy.jpg&lt;br /&gt;
File:TableTent LivingLand.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent NileEmpire.jpg&lt;br /&gt;
File:TableTent Orrorsh.jpg&lt;br /&gt;
File:TableTent PanPacifica.jpg&lt;br /&gt;
File:TableTent Tharkhold.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== Bonus Chart ===&lt;br /&gt;
[[File:BonusChart.jpg]]&lt;br /&gt;
&lt;br /&gt;
== New Gear ==&lt;br /&gt;
=== Cyberware ===&lt;br /&gt;
==== Cyberpapacy (Tech 26) ====&lt;br /&gt;
&#039;&#039;&#039;MB Charger I/II/III&#039;&#039;&#039; - &#039;&#039;+1/+2/+3 Dexterity for 3 minutes.&#039;&#039; ($750/$1500/$3000)&amp;lt;br&amp;gt;&lt;br /&gt;
Implanted at the base, or top, of the spinal cord. It speeds the response time of CNS signals, increasing Dexterity by one point. The boost lasts for three minutes. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;MB MindBoost&#039;&#039;&#039; - &#039;&#039;+3 Mind for 3 minutes.&#039;&#039; ($2500)&amp;lt;br&amp;gt;&lt;br /&gt;
Attached to the rear of the skull, the MindBoost releases mild hallucinogens and stimulants into the left side of the brain which increases a character’s Mind attribute by three points for 15 minutes. Releasing additional doses of MindBoost adversely affect a character’s Mind attribute (the character becomes spaced out by the hallucinogens), reducing it by four points. Only one dose may be in effect at one time.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Marlenes Hot Wires&#039;&#039;&#039; - &#039;&#039;Drug Injector holds 5 doses of given drug.&#039;&#039; ($1000)&amp;lt;br&amp;gt;&lt;br /&gt;
Neural injectors which release dosages of selected drugs into the bloodstream. Hot Wires are usually fitted beneath the skin in a small easily accessible box covered with NeuraSkin. Each box can hold up to five doses of a drug and the initial cost includes 5 doses of a drug. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nu-Yu&#039;&#039;&#039; - &#039;&#039;Look like someone else. Any rolls involving altered appearance gain +2 and are considered Favored.&#039;&#039; ($750)&amp;lt;br&amp;gt;&lt;br /&gt;
With implants in the musculature of the face and various subdermal implants at strategic locations on the body, this bit of cyberware allows an individual to look like someone else. Any rolls involving altered appearance gain +2 and are considered Favored. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== House Rules ==&lt;br /&gt;
Here&#039;s where any game-specific ruling will be kept track of. &lt;br /&gt;
&lt;br /&gt;
=== Reload Costs === &lt;br /&gt;
Right now I&#039;m having difficulty finding the previous official ruling, but I&#039;m going with this:&amp;lt;br&amp;gt;&lt;br /&gt;
* Weapons come with 2 free reloads. Additional 50 rounds of standard ammunition costs $50&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=400281</id>
		<title>TE RelicsRedux</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=400281"/>
		<updated>2021-05-28T22:17:13Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: /* Starring */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Torg header.jpg|center|500 px]]&lt;br /&gt;
&amp;lt;div style=&#039;text-align: center;&#039;&amp;gt;&lt;br /&gt;
= Torg Eternity: Relics of Power (Redux) =&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:RoP Redux cover.jpg|left|250 px]] &lt;br /&gt;
== Game Info ==&lt;br /&gt;
&#039;&#039;&#039;They came from other cosms — other realities — conquerors joined together to steal the Earth’s living energy…to consume its possibilities. The Reality Raiders brought with them their own realities, turning portions of our planet into someplace else. Led by a mysterious and ancient individual known only as the Gaunt Man, the High Lords each claimed a piece of Earth for themselves. Each established his or her primitive, pulp, dark fantasy, cyberpapacy, high tech, or horror realm on our world, setting the conquest in motion. In some realities, the raiders encountered stiff resistance from the residents of Earth and those defenders full of Possibility Energy, the “Storm Knights.“ They rose up against the Gaunt Man and his allies, battling back with the full fury of their will and eventually overthrowing the invaders.&lt;br /&gt;
&lt;br /&gt;
But this is not one of those realities. In this reality, in this time, the High Lords are winning.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The invasion was 7 months ago. Since then, some of the most notable events are the assassination of Kranod a month ago in Tharkold, the expansion of Cyberpapacy into Brazil, the expansion of Doctor Mobius’ Nile in the Middle East, the collapse of the (former) national government of India, and more and more rumors and ‘evidence’ that Ryuchi Kanawa was responsible for the initial outbreak of the Contagion. The Delphi Council, with the help of Hero Division operatives such as yourselves, have kept the overall result of the war (so far) a stalemate. However, as you&#039;ve found out often, your travel (and other) plans are always subject to change. In this case, you’ve been whisked to Ottawa (Ontario), Canada because of a potential lead that could turn the tide of the war...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
=== Starring ===&lt;br /&gt;
[[File:Ali Farouk - portrait.jpg|left|150px]]&lt;br /&gt;
==== Naveen Andrews as [[TE RelicsRedux/Cast/AliFarouk|Ali Farouk,The Fist of Maat]] &amp;lt;br&amp;gt; (played by The Watcher) ====  &lt;br /&gt;
(NE) A security officer at a Cairo hotel when the Nile axioms washed over the city, Ali fought crime and corruption as one of many costumed crime fighters until mob vengeance left him dying in the Nile itself.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Eileen - Portrait.jpg|left|150px]]&lt;br /&gt;
==== Karen Gillian as [[TE RelicsRedux/Cast/EileenPatrick|Eibhlin ni Padraig (Eileen Patrick)]] &amp;lt;br&amp;gt; (played by Stormraven) ====&lt;br /&gt;
(CE) Busker, Ren Faire Entertainer who discovered that her gift of gab and her storytelling ability was oft-times as good as an actual weapon in these desperate times. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:CodenamePsycho - Portrait.jpg|left|150px]]&lt;br /&gt;
==== Summer Glau as [[TE RelicsRedux/Cast/Psycho|Codename: Psycho]] &amp;lt;br&amp;gt; (played by Aurebesh) ====&lt;br /&gt;
(CE) former Black Ops Assassin working for the Delphi Council&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Tom Mison as XXX (played by Cyclops Was Right) ==== &lt;br /&gt;
(OR) Occultist/Alchemist &lt;br /&gt;
&lt;br /&gt;
[[File:Brother Michael - Portrait.jpg|150 px]]&lt;br /&gt;
==== Arnold Schwarzenegger as [[TE RelicsRedux/Cast/BrotherMichael|Brother Michael]] &amp;lt;br&amp;gt; (played by Graf Spee) ====&lt;br /&gt;
(CP) Former Magna Veritan soldier and crusader who became disillusioned and exiled from the Church. Recruited by the Knights Templar, he has found himself fighting the Cyberpope&#039;s forces as well as those of the other High Lords. &lt;br /&gt;
&lt;br /&gt;
==== Anthony Stewart as [[TE RelicsRedux/Cast/MilesThompson|Miles Thompson]] &amp;lt;br&amp;gt; (played by EnigmaticOne) ====&lt;br /&gt;
(CE) A librarian in New York City when the Living Land invaded. FInding himself unchanged, he aided those he could in escaping to England (where he found it to be changed as well but with rampaging trolls). Recruited by the Delphi Council, Miles aids in getting people where they want or need to go.&lt;br /&gt;
&lt;br /&gt;
==== Anya Taylor-Joy as [[TE RelicsRedux/Cast/IsabelleBeauchene|Isabelle Beauchene]] &amp;lt;br&amp;gt; (played by Gremlin) ====&lt;br /&gt;
(CP) a gamer, digital artist and a student of graphic design in Lyon, Isabelle found her wiccan faith fueling true magic after the appearance of the Cyber Church. A member of a coven of white witches, Isabelle was left for dead after a Cyberpapal raid. Rescued and healed using renegade cyberware, she uses her infiltration skills for the benefit of all at the behest of the Delphi Council.&lt;br /&gt;
&lt;br /&gt;
=== Featuring ===&lt;br /&gt;
&lt;br /&gt;
=== With Appearances By ===&lt;br /&gt;
[[File:Alice Burton - Ghost.jpg|150px]] Michelle Forbes as Alice Burton - Assistant Director of Delphi Council&#039;s Marathon Division&lt;br /&gt;
&lt;br /&gt;
== Game Resources ==&lt;br /&gt;
These are a few things that may be useful to the game. :) &amp;lt;br&amp;gt;&lt;br /&gt;
=== [http://torg-gamereference.com/index.php/faq.html Torg Eternity Errata and FAQ] ===&lt;br /&gt;
=== Axioms and World Laws ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent Asyle.jpg&lt;br /&gt;
File:TableTent CoreEarth.jpg&lt;br /&gt;
File:TableTent Cyberpapacy.jpg&lt;br /&gt;
File:TableTent LivingLand.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent NileEmpire.jpg&lt;br /&gt;
File:TableTent Orrorsh.jpg&lt;br /&gt;
File:TableTent PanPacifica.jpg&lt;br /&gt;
File:TableTent Tharkhold.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== Bonus Chart ===&lt;br /&gt;
[[File:BonusChart.jpg]]&lt;br /&gt;
&lt;br /&gt;
== New Gear ==&lt;br /&gt;
=== Cyberware ===&lt;br /&gt;
==== Cyberpapacy (Tech 26) ====&lt;br /&gt;
&#039;&#039;&#039;MB Charger I/II/III&#039;&#039;&#039; - &#039;&#039;+1/+2/+3 Dexterity for 3 minutes.&#039;&#039; ($750/$1500/$3000)&amp;lt;br&amp;gt;&lt;br /&gt;
Implanted at the base, or top, of the spinal cord. It speeds the response time of CNS signals, increasing Dexterity by one point. The boost lasts for three minutes. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;MB MindBoost&#039;&#039;&#039; - &#039;&#039;+3 Mind for 3 minutes.&#039;&#039; ($2500)&amp;lt;br&amp;gt;&lt;br /&gt;
Attached to the rear of the skull, the MindBoost releases mild hallucinogens and stimulants into the left side of the brain which increases a character’s Mind attribute by three points for 15 minutes. Releasing additional doses of MindBoost adversely affect a character’s Mind attribute (the character becomes spaced out by the hallucinogens), reducing it by four points. Only one dose may be in effect at one time.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Marlenes Hot Wires&#039;&#039;&#039; - &#039;&#039;Drug Injector holds 5 doses of given drug.&#039;&#039; ($1000)&amp;lt;br&amp;gt;&lt;br /&gt;
Neural injectors which release dosages of selected drugs into the bloodstream. Hot Wires are usually fitted beneath the skin in a small easily accessible box covered with NeuraSkin. Each box can hold up to five doses of a drug and the initial cost includes 5 doses of a drug. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nu-Yu&#039;&#039;&#039; - &#039;&#039;Look like someone else. Any rolls involving altered appearance gain +2 and are considered Favored.&#039;&#039; ($750)&amp;lt;br&amp;gt;&lt;br /&gt;
With implants in the musculature of the face and various subdermal implants at strategic locations on the body, this bit of cyberware allows an individual to look like someone else. Any rolls involving altered appearance gain +2 and are considered Favored. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== House Rules ==&lt;br /&gt;
Here&#039;s where any game-specific ruling will be kept track of. &lt;br /&gt;
&lt;br /&gt;
=== Reload Costs === &lt;br /&gt;
Right now I&#039;m having difficulty finding the previous official ruling, but I&#039;m going with this:&amp;lt;br&amp;gt;&lt;br /&gt;
* Weapons come with 2 free reloads. Additional 50 rounds of standard ammunition costs $50&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=400280</id>
		<title>TE RelicsRedux</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=400280"/>
		<updated>2021-05-28T22:16:42Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: /* Starring */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Torg header.jpg|center|500 px]]&lt;br /&gt;
&amp;lt;div style=&#039;text-align: center;&#039;&amp;gt;&lt;br /&gt;
= Torg Eternity: Relics of Power (Redux) =&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:RoP Redux cover.jpg|left|250 px]] &lt;br /&gt;
== Game Info ==&lt;br /&gt;
&#039;&#039;&#039;They came from other cosms — other realities — conquerors joined together to steal the Earth’s living energy…to consume its possibilities. The Reality Raiders brought with them their own realities, turning portions of our planet into someplace else. Led by a mysterious and ancient individual known only as the Gaunt Man, the High Lords each claimed a piece of Earth for themselves. Each established his or her primitive, pulp, dark fantasy, cyberpapacy, high tech, or horror realm on our world, setting the conquest in motion. In some realities, the raiders encountered stiff resistance from the residents of Earth and those defenders full of Possibility Energy, the “Storm Knights.“ They rose up against the Gaunt Man and his allies, battling back with the full fury of their will and eventually overthrowing the invaders.&lt;br /&gt;
&lt;br /&gt;
But this is not one of those realities. In this reality, in this time, the High Lords are winning.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The invasion was 7 months ago. Since then, some of the most notable events are the assassination of Kranod a month ago in Tharkold, the expansion of Cyberpapacy into Brazil, the expansion of Doctor Mobius’ Nile in the Middle East, the collapse of the (former) national government of India, and more and more rumors and ‘evidence’ that Ryuchi Kanawa was responsible for the initial outbreak of the Contagion. The Delphi Council, with the help of Hero Division operatives such as yourselves, have kept the overall result of the war (so far) a stalemate. However, as you&#039;ve found out often, your travel (and other) plans are always subject to change. In this case, you’ve been whisked to Ottawa (Ontario), Canada because of a potential lead that could turn the tide of the war...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
=== Starring ===&lt;br /&gt;
[[File:Ali Farouk - portrait.jpg|left|150px]]&lt;br /&gt;
==== Naveen Andrews as [[TE RelicsRedux/Cast/AliFarouk|Ali Farouk,The Fist of Maat]] &amp;lt;br&amp;gt; (played by The Watcher) ====  &lt;br /&gt;
(NE) A security officer at a Cairo hotel when the Nile axioms washed over the city, Ali fought crime and corruption as one of many costumed crime fighters until mob vengeance left him dying in the Nile itself.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Eileen - Portrait.jpg|left|150px]]&lt;br /&gt;
==== Karen Gillian as [[TE RelicsRedux/Cast/EileenPatrick|Eibhlin ni Padraig (Eileen Patrick)]] &amp;lt;br&amp;gt; (played by Stormraven) ====&lt;br /&gt;
(CE) Busker, Ren Faire Entertainer who discovered that her gift of gab and her storytelling ability was oft-times as good as an actual weapon in these desperate times. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:CodenamePsycho - Portrait.jpg|left|150px]]&lt;br /&gt;
==== Summer Glau as [[TE RelicsRedux/Cast/Psycho|Codename: Psycho]] (played by Aurebesh) ====&lt;br /&gt;
(CE) former Black Ops Assassin working for the Delphi Council&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Tom Mison as XXX (played by Cyclops Was Right) ==== &lt;br /&gt;
(OR) Occultist/Alchemist &lt;br /&gt;
&lt;br /&gt;
[[File:Brother Michael - Portrait.jpg|150 px]]&lt;br /&gt;
==== Arnold Schwarzenegger as [[TE RelicsRedux/Cast/BrotherMichael|Brother Michael]] &amp;lt;br&amp;gt; (played by Graf Spee) ====&lt;br /&gt;
(CP) Former Magna Veritan soldier and crusader who became disillusioned and exiled from the Church. Recruited by the Knights Templar, he has found himself fighting the Cyberpope&#039;s forces as well as those of the other High Lords. &lt;br /&gt;
&lt;br /&gt;
==== Anthony Stewart as [[TE RelicsRedux/Cast/MilesThompson|Miles Thompson]] &amp;lt;br&amp;gt; (played by EnigmaticOne) ====&lt;br /&gt;
(CE) A librarian in New York City when the Living Land invaded. FInding himself unchanged, he aided those he could in escaping to England (where he found it to be changed as well but with rampaging trolls). Recruited by the Delphi Council, Miles aids in getting people where they want or need to go.&lt;br /&gt;
&lt;br /&gt;
==== Anya Taylor-Joy as [[TE RelicsRedux/Cast/IsabelleBeauchene|Isabelle Beauchene]] &amp;lt;br&amp;gt; (played by Gremlin) ====&lt;br /&gt;
(CP) a gamer, digital artist and a student of graphic design in Lyon, Isabelle found her wiccan faith fueling true magic after the appearance of the Cyber Church. A member of a coven of white witches, Isabelle was left for dead after a Cyberpapal raid. Rescued and healed using renegade cyberware, she uses her infiltration skills for the benefit of all at the behest of the Delphi Council.&lt;br /&gt;
&lt;br /&gt;
=== Featuring ===&lt;br /&gt;
&lt;br /&gt;
=== With Appearances By ===&lt;br /&gt;
[[File:Alice Burton - Ghost.jpg|150px]] Michelle Forbes as Alice Burton - Assistant Director of Delphi Council&#039;s Marathon Division&lt;br /&gt;
&lt;br /&gt;
== Game Resources ==&lt;br /&gt;
These are a few things that may be useful to the game. :) &amp;lt;br&amp;gt;&lt;br /&gt;
=== [http://torg-gamereference.com/index.php/faq.html Torg Eternity Errata and FAQ] ===&lt;br /&gt;
=== Axioms and World Laws ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent Asyle.jpg&lt;br /&gt;
File:TableTent CoreEarth.jpg&lt;br /&gt;
File:TableTent Cyberpapacy.jpg&lt;br /&gt;
File:TableTent LivingLand.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent NileEmpire.jpg&lt;br /&gt;
File:TableTent Orrorsh.jpg&lt;br /&gt;
File:TableTent PanPacifica.jpg&lt;br /&gt;
File:TableTent Tharkhold.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== Bonus Chart ===&lt;br /&gt;
[[File:BonusChart.jpg]]&lt;br /&gt;
&lt;br /&gt;
== New Gear ==&lt;br /&gt;
=== Cyberware ===&lt;br /&gt;
==== Cyberpapacy (Tech 26) ====&lt;br /&gt;
&#039;&#039;&#039;MB Charger I/II/III&#039;&#039;&#039; - &#039;&#039;+1/+2/+3 Dexterity for 3 minutes.&#039;&#039; ($750/$1500/$3000)&amp;lt;br&amp;gt;&lt;br /&gt;
Implanted at the base, or top, of the spinal cord. It speeds the response time of CNS signals, increasing Dexterity by one point. The boost lasts for three minutes. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;MB MindBoost&#039;&#039;&#039; - &#039;&#039;+3 Mind for 3 minutes.&#039;&#039; ($2500)&amp;lt;br&amp;gt;&lt;br /&gt;
Attached to the rear of the skull, the MindBoost releases mild hallucinogens and stimulants into the left side of the brain which increases a character’s Mind attribute by three points for 15 minutes. Releasing additional doses of MindBoost adversely affect a character’s Mind attribute (the character becomes spaced out by the hallucinogens), reducing it by four points. Only one dose may be in effect at one time.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Marlenes Hot Wires&#039;&#039;&#039; - &#039;&#039;Drug Injector holds 5 doses of given drug.&#039;&#039; ($1000)&amp;lt;br&amp;gt;&lt;br /&gt;
Neural injectors which release dosages of selected drugs into the bloodstream. Hot Wires are usually fitted beneath the skin in a small easily accessible box covered with NeuraSkin. Each box can hold up to five doses of a drug and the initial cost includes 5 doses of a drug. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nu-Yu&#039;&#039;&#039; - &#039;&#039;Look like someone else. Any rolls involving altered appearance gain +2 and are considered Favored.&#039;&#039; ($750)&amp;lt;br&amp;gt;&lt;br /&gt;
With implants in the musculature of the face and various subdermal implants at strategic locations on the body, this bit of cyberware allows an individual to look like someone else. Any rolls involving altered appearance gain +2 and are considered Favored. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== House Rules ==&lt;br /&gt;
Here&#039;s where any game-specific ruling will be kept track of. &lt;br /&gt;
&lt;br /&gt;
=== Reload Costs === &lt;br /&gt;
Right now I&#039;m having difficulty finding the previous official ruling, but I&#039;m going with this:&amp;lt;br&amp;gt;&lt;br /&gt;
* Weapons come with 2 free reloads. Additional 50 rounds of standard ammunition costs $50&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=400279</id>
		<title>TE RelicsRedux</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=400279"/>
		<updated>2021-05-28T22:16:20Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: /* Starring */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Torg header.jpg|center|500 px]]&lt;br /&gt;
&amp;lt;div style=&#039;text-align: center;&#039;&amp;gt;&lt;br /&gt;
= Torg Eternity: Relics of Power (Redux) =&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:RoP Redux cover.jpg|left|250 px]] &lt;br /&gt;
== Game Info ==&lt;br /&gt;
&#039;&#039;&#039;They came from other cosms — other realities — conquerors joined together to steal the Earth’s living energy…to consume its possibilities. The Reality Raiders brought with them their own realities, turning portions of our planet into someplace else. Led by a mysterious and ancient individual known only as the Gaunt Man, the High Lords each claimed a piece of Earth for themselves. Each established his or her primitive, pulp, dark fantasy, cyberpapacy, high tech, or horror realm on our world, setting the conquest in motion. In some realities, the raiders encountered stiff resistance from the residents of Earth and those defenders full of Possibility Energy, the “Storm Knights.“ They rose up against the Gaunt Man and his allies, battling back with the full fury of their will and eventually overthrowing the invaders.&lt;br /&gt;
&lt;br /&gt;
But this is not one of those realities. In this reality, in this time, the High Lords are winning.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The invasion was 7 months ago. Since then, some of the most notable events are the assassination of Kranod a month ago in Tharkold, the expansion of Cyberpapacy into Brazil, the expansion of Doctor Mobius’ Nile in the Middle East, the collapse of the (former) national government of India, and more and more rumors and ‘evidence’ that Ryuchi Kanawa was responsible for the initial outbreak of the Contagion. The Delphi Council, with the help of Hero Division operatives such as yourselves, have kept the overall result of the war (so far) a stalemate. However, as you&#039;ve found out often, your travel (and other) plans are always subject to change. In this case, you’ve been whisked to Ottawa (Ontario), Canada because of a potential lead that could turn the tide of the war...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
=== Starring ===&lt;br /&gt;
[[File:Ali Farouk - portrait.jpg|left|150px]]&lt;br /&gt;
==== Naveen Andrews as [[TE RelicsRedux/Cast/AliFarouk|Ali Farouk,The Fist of Maat]] &amp;lt;br&amp;gt; (played by The Watcher) ====  &lt;br /&gt;
(NE) A security officer at a Cairo hotel when the Nile axioms washed over the city, Ali fought crime and corruption as one of many costumed crime fighters until mob vengeance left him dying in the Nile itself.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Eileen - Portrait.jpg|left|150px]]&lt;br /&gt;
==== Karen Gillian as [[TE RelicsRedux/Cast/EileenPatrick|Eibhlin ni Padraig (Eileen Patrick)]] &amp;lt;br&amp;gt; (played by Stormraven) ====&lt;br /&gt;
(CE) Busker, Ren Faire Entertainer who discovered that her gift of gab and her storytelling ability was oft-times as good as an actual weapon in these desperate times. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:CodenamePsycho - Portrait.jpg|left|150px]]&lt;br /&gt;
==== Summer Glau as [[TE RelicsRedux/Cast/Psycho|Codename: Psycho]] (played by Aurebesh) ====&lt;br /&gt;
(CE) former Black Ops Assassin working for the Delphi Council&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Tom Mison as XXX (played by Cyclops Was Right) ==== &lt;br /&gt;
(OR) Occultist/Alchemist &lt;br /&gt;
&lt;br /&gt;
[[File:Brother Michael - Portrait.jpg|150 px]]&lt;br /&gt;
==== Arnold Schwarzenegger as [[TE RelicsRedux/Cast/BrotherMichael|Brother Michael]] &amp;lt;br&amp;gt; (played by Graf Spee) ====&lt;br /&gt;
(CP) Former Magna Veritan soldier and crusader who became disillusioned and exiled from the Church. Recruited by the Knights Templar, he has found himself fighting the Cyberpope&#039;s forces as well as those of the other High Lords. &lt;br /&gt;
&lt;br /&gt;
==== Anthony Stewart as [[TE RelicsRedux/Cast/MilesThompson|Miles Thompson]] &amp;lt;br&amp;gt; (played by EnigmaticOne) ====&lt;br /&gt;
(CE) A librarian in New York City when the Living Land invaded. FInding himself unchanged, he aided those he could in escaping to England (where he found it to be changed as well but with rampaging trolls). Recruited by the Delphi Council, Miles aids in getting people where they want or need to go.&lt;br /&gt;
&lt;br /&gt;
==== Anya Taylor-Joy as [[TE RelicsRedux/Cast/IsabelleBeauchene|Isabelle Beauchene]] &amp;lt;br&amp;gt; (played by Gremlin) ====&lt;br /&gt;
(CP) a gamer, digital artist and a student of graphic design in Lyon, Isabelle found her wiccan faith fueling true magic after the appearance of the Cyber Church. A member of a coven of white witches, Isabelle was left for dead after a Cyberpapal raid. Rescued and healed using renegade cyberware, she uses her infiltration skills for the benefit of all at the behest of the Delphi Council.&lt;br /&gt;
&lt;br /&gt;
=== Featuring ===&lt;br /&gt;
&lt;br /&gt;
=== With Appearances By ===&lt;br /&gt;
[[File:Alice Burton - Ghost.jpg|150px]] Michelle Forbes as Alice Burton - Assistant Director of Delphi Council&#039;s Marathon Division&lt;br /&gt;
&lt;br /&gt;
== Game Resources ==&lt;br /&gt;
These are a few things that may be useful to the game. :) &amp;lt;br&amp;gt;&lt;br /&gt;
=== [http://torg-gamereference.com/index.php/faq.html Torg Eternity Errata and FAQ] ===&lt;br /&gt;
=== Axioms and World Laws ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent Asyle.jpg&lt;br /&gt;
File:TableTent CoreEarth.jpg&lt;br /&gt;
File:TableTent Cyberpapacy.jpg&lt;br /&gt;
File:TableTent LivingLand.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent NileEmpire.jpg&lt;br /&gt;
File:TableTent Orrorsh.jpg&lt;br /&gt;
File:TableTent PanPacifica.jpg&lt;br /&gt;
File:TableTent Tharkhold.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== Bonus Chart ===&lt;br /&gt;
[[File:BonusChart.jpg]]&lt;br /&gt;
&lt;br /&gt;
== New Gear ==&lt;br /&gt;
=== Cyberware ===&lt;br /&gt;
==== Cyberpapacy (Tech 26) ====&lt;br /&gt;
&#039;&#039;&#039;MB Charger I/II/III&#039;&#039;&#039; - &#039;&#039;+1/+2/+3 Dexterity for 3 minutes.&#039;&#039; ($750/$1500/$3000)&amp;lt;br&amp;gt;&lt;br /&gt;
Implanted at the base, or top, of the spinal cord. It speeds the response time of CNS signals, increasing Dexterity by one point. The boost lasts for three minutes. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;MB MindBoost&#039;&#039;&#039; - &#039;&#039;+3 Mind for 3 minutes.&#039;&#039; ($2500)&amp;lt;br&amp;gt;&lt;br /&gt;
Attached to the rear of the skull, the MindBoost releases mild hallucinogens and stimulants into the left side of the brain which increases a character’s Mind attribute by three points for 15 minutes. Releasing additional doses of MindBoost adversely affect a character’s Mind attribute (the character becomes spaced out by the hallucinogens), reducing it by four points. Only one dose may be in effect at one time.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Marlenes Hot Wires&#039;&#039;&#039; - &#039;&#039;Drug Injector holds 5 doses of given drug.&#039;&#039; ($1000)&amp;lt;br&amp;gt;&lt;br /&gt;
Neural injectors which release dosages of selected drugs into the bloodstream. Hot Wires are usually fitted beneath the skin in a small easily accessible box covered with NeuraSkin. Each box can hold up to five doses of a drug and the initial cost includes 5 doses of a drug. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nu-Yu&#039;&#039;&#039; - &#039;&#039;Look like someone else. Any rolls involving altered appearance gain +2 and are considered Favored.&#039;&#039; ($750)&amp;lt;br&amp;gt;&lt;br /&gt;
With implants in the musculature of the face and various subdermal implants at strategic locations on the body, this bit of cyberware allows an individual to look like someone else. Any rolls involving altered appearance gain +2 and are considered Favored. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== House Rules ==&lt;br /&gt;
Here&#039;s where any game-specific ruling will be kept track of. &lt;br /&gt;
&lt;br /&gt;
=== Reload Costs === &lt;br /&gt;
Right now I&#039;m having difficulty finding the previous official ruling, but I&#039;m going with this:&amp;lt;br&amp;gt;&lt;br /&gt;
* Weapons come with 2 free reloads. Additional 50 rounds of standard ammunition costs $50&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:CodenamePsycho_-_Portrait.jpg&amp;diff=400278</id>
		<title>File:CodenamePsycho - Portrait.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:CodenamePsycho_-_Portrait.jpg&amp;diff=400278"/>
		<updated>2021-05-28T22:15:02Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=400277</id>
		<title>TE RelicsRedux</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=400277"/>
		<updated>2021-05-28T22:14:04Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: /* Starring */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Torg header.jpg|center|500 px]]&lt;br /&gt;
&amp;lt;div style=&#039;text-align: center;&#039;&amp;gt;&lt;br /&gt;
= Torg Eternity: Relics of Power (Redux) =&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:RoP Redux cover.jpg|left|250 px]] &lt;br /&gt;
== Game Info ==&lt;br /&gt;
&#039;&#039;&#039;They came from other cosms — other realities — conquerors joined together to steal the Earth’s living energy…to consume its possibilities. The Reality Raiders brought with them their own realities, turning portions of our planet into someplace else. Led by a mysterious and ancient individual known only as the Gaunt Man, the High Lords each claimed a piece of Earth for themselves. Each established his or her primitive, pulp, dark fantasy, cyberpapacy, high tech, or horror realm on our world, setting the conquest in motion. In some realities, the raiders encountered stiff resistance from the residents of Earth and those defenders full of Possibility Energy, the “Storm Knights.“ They rose up against the Gaunt Man and his allies, battling back with the full fury of their will and eventually overthrowing the invaders.&lt;br /&gt;
&lt;br /&gt;
But this is not one of those realities. In this reality, in this time, the High Lords are winning.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The invasion was 7 months ago. Since then, some of the most notable events are the assassination of Kranod a month ago in Tharkold, the expansion of Cyberpapacy into Brazil, the expansion of Doctor Mobius’ Nile in the Middle East, the collapse of the (former) national government of India, and more and more rumors and ‘evidence’ that Ryuchi Kanawa was responsible for the initial outbreak of the Contagion. The Delphi Council, with the help of Hero Division operatives such as yourselves, have kept the overall result of the war (so far) a stalemate. However, as you&#039;ve found out often, your travel (and other) plans are always subject to change. In this case, you’ve been whisked to Ottawa (Ontario), Canada because of a potential lead that could turn the tide of the war...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
=== Starring ===&lt;br /&gt;
[[File:Ali Farouk - portrait.jpg|left|150px]]&lt;br /&gt;
==== Naveen Andrews as [[TE RelicsRedux/Cast/AliFarouk|Ali Farouk,The Fist of Maat]] &amp;lt;br&amp;gt; (played by The Watcher) ====  &lt;br /&gt;
(NE) A security officer at a Cairo hotel when the Nile axioms washed over the city, Ali fought crime and corruption as one of many costumed crime fighters until mob vengeance left him dying in the Nile itself.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Eileen - Portrait.jpg|left|150px]]&lt;br /&gt;
==== Karen Gillian as [[TE RelicsRedux/Cast/EileenPatrick|Eibhlin ni Padraig (Eileen Patrick)]] &amp;lt;br&amp;gt; (played by Stormraven) ====&lt;br /&gt;
(CE) Busker, Ren Faire Entertainer who discovered that her gift of gab and her storytelling ability was oft-times as good as an actual weapon in these desperate times. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Summer Glau as [[TE RelicsRedux/Cast/Psycho|Codename: Psycho]] (played by Aurebesh) ====&lt;br /&gt;
(CE) former Black Ops Assassin working for the Delphi Council&lt;br /&gt;
&lt;br /&gt;
==== Tom Mison as XXX (played by Cyclops Was Right) ==== &lt;br /&gt;
(OR) Occultist/Alchemist &lt;br /&gt;
&lt;br /&gt;
[[File:Brother Michael - Portrait.jpg|150 px]]&lt;br /&gt;
==== Arnold Schwarzenegger as [[TE RelicsRedux/Cast/BrotherMichael|Brother Michael]] &amp;lt;br&amp;gt; (played by Graf Spee) ====&lt;br /&gt;
(CP) Former Magna Veritan soldier and crusader who became disillusioned and exiled from the Church. Recruited by the Knights Templar, he has found himself fighting the Cyberpope&#039;s forces as well as those of the other High Lords. &lt;br /&gt;
&lt;br /&gt;
==== Anthony Stewart as [[TE RelicsRedux/Cast/MilesThompson|Miles Thompson]] &amp;lt;br&amp;gt; (played by EnigmaticOne) ====&lt;br /&gt;
(CE) A librarian in New York City when the Living Land invaded. FInding himself unchanged, he aided those he could in escaping to England (where he found it to be changed as well but with rampaging trolls). Recruited by the Delphi Council, Miles aids in getting people where they want or need to go.&lt;br /&gt;
&lt;br /&gt;
==== Anya Taylor-Joy as [[TE RelicsRedux/Cast/IsabelleBeauchene|Isabelle Beauchene]] &amp;lt;br&amp;gt; (played by Gremlin) ====&lt;br /&gt;
(CP) a gamer, digital artist and a student of graphic design in Lyon, Isabelle found her wiccan faith fueling true magic after the appearance of the Cyber Church. A member of a coven of white witches, Isabelle was left for dead after a Cyberpapal raid. Rescued and healed using renegade cyberware, she uses her infiltration skills for the benefit of all at the behest of the Delphi Council.&lt;br /&gt;
&lt;br /&gt;
=== Featuring ===&lt;br /&gt;
&lt;br /&gt;
=== With Appearances By ===&lt;br /&gt;
[[File:Alice Burton - Ghost.jpg|150px]] Michelle Forbes as Alice Burton - Assistant Director of Delphi Council&#039;s Marathon Division&lt;br /&gt;
&lt;br /&gt;
== Game Resources ==&lt;br /&gt;
These are a few things that may be useful to the game. :) &amp;lt;br&amp;gt;&lt;br /&gt;
=== [http://torg-gamereference.com/index.php/faq.html Torg Eternity Errata and FAQ] ===&lt;br /&gt;
=== Axioms and World Laws ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent Asyle.jpg&lt;br /&gt;
File:TableTent CoreEarth.jpg&lt;br /&gt;
File:TableTent Cyberpapacy.jpg&lt;br /&gt;
File:TableTent LivingLand.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent NileEmpire.jpg&lt;br /&gt;
File:TableTent Orrorsh.jpg&lt;br /&gt;
File:TableTent PanPacifica.jpg&lt;br /&gt;
File:TableTent Tharkhold.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== Bonus Chart ===&lt;br /&gt;
[[File:BonusChart.jpg]]&lt;br /&gt;
&lt;br /&gt;
== New Gear ==&lt;br /&gt;
=== Cyberware ===&lt;br /&gt;
==== Cyberpapacy (Tech 26) ====&lt;br /&gt;
&#039;&#039;&#039;MB Charger I/II/III&#039;&#039;&#039; - &#039;&#039;+1/+2/+3 Dexterity for 3 minutes.&#039;&#039; ($750/$1500/$3000)&amp;lt;br&amp;gt;&lt;br /&gt;
Implanted at the base, or top, of the spinal cord. It speeds the response time of CNS signals, increasing Dexterity by one point. The boost lasts for three minutes. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;MB MindBoost&#039;&#039;&#039; - &#039;&#039;+3 Mind for 3 minutes.&#039;&#039; ($2500)&amp;lt;br&amp;gt;&lt;br /&gt;
Attached to the rear of the skull, the MindBoost releases mild hallucinogens and stimulants into the left side of the brain which increases a character’s Mind attribute by three points for 15 minutes. Releasing additional doses of MindBoost adversely affect a character’s Mind attribute (the character becomes spaced out by the hallucinogens), reducing it by four points. Only one dose may be in effect at one time.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Marlenes Hot Wires&#039;&#039;&#039; - &#039;&#039;Drug Injector holds 5 doses of given drug.&#039;&#039; ($1000)&amp;lt;br&amp;gt;&lt;br /&gt;
Neural injectors which release dosages of selected drugs into the bloodstream. Hot Wires are usually fitted beneath the skin in a small easily accessible box covered with NeuraSkin. Each box can hold up to five doses of a drug and the initial cost includes 5 doses of a drug. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nu-Yu&#039;&#039;&#039; - &#039;&#039;Look like someone else. Any rolls involving altered appearance gain +2 and are considered Favored.&#039;&#039; ($750)&amp;lt;br&amp;gt;&lt;br /&gt;
With implants in the musculature of the face and various subdermal implants at strategic locations on the body, this bit of cyberware allows an individual to look like someone else. Any rolls involving altered appearance gain +2 and are considered Favored. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== House Rules ==&lt;br /&gt;
Here&#039;s where any game-specific ruling will be kept track of. &lt;br /&gt;
&lt;br /&gt;
=== Reload Costs === &lt;br /&gt;
Right now I&#039;m having difficulty finding the previous official ruling, but I&#039;m going with this:&amp;lt;br&amp;gt;&lt;br /&gt;
* Weapons come with 2 free reloads. Additional 50 rounds of standard ammunition costs $50&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=400276</id>
		<title>TE RelicsRedux</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=400276"/>
		<updated>2021-05-28T22:10:25Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: /* Starring */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Torg header.jpg|center|500 px]]&lt;br /&gt;
&amp;lt;div style=&#039;text-align: center;&#039;&amp;gt;&lt;br /&gt;
= Torg Eternity: Relics of Power (Redux) =&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:RoP Redux cover.jpg|left|250 px]] &lt;br /&gt;
== Game Info ==&lt;br /&gt;
&#039;&#039;&#039;They came from other cosms — other realities — conquerors joined together to steal the Earth’s living energy…to consume its possibilities. The Reality Raiders brought with them their own realities, turning portions of our planet into someplace else. Led by a mysterious and ancient individual known only as the Gaunt Man, the High Lords each claimed a piece of Earth for themselves. Each established his or her primitive, pulp, dark fantasy, cyberpapacy, high tech, or horror realm on our world, setting the conquest in motion. In some realities, the raiders encountered stiff resistance from the residents of Earth and those defenders full of Possibility Energy, the “Storm Knights.“ They rose up against the Gaunt Man and his allies, battling back with the full fury of their will and eventually overthrowing the invaders.&lt;br /&gt;
&lt;br /&gt;
But this is not one of those realities. In this reality, in this time, the High Lords are winning.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The invasion was 7 months ago. Since then, some of the most notable events are the assassination of Kranod a month ago in Tharkold, the expansion of Cyberpapacy into Brazil, the expansion of Doctor Mobius’ Nile in the Middle East, the collapse of the (former) national government of India, and more and more rumors and ‘evidence’ that Ryuchi Kanawa was responsible for the initial outbreak of the Contagion. The Delphi Council, with the help of Hero Division operatives such as yourselves, have kept the overall result of the war (so far) a stalemate. However, as you&#039;ve found out often, your travel (and other) plans are always subject to change. In this case, you’ve been whisked to Ottawa (Ontario), Canada because of a potential lead that could turn the tide of the war...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
=== Starring ===&lt;br /&gt;
[[File:Ali Farouk - portrait.jpg|left|150px]]&lt;br /&gt;
==== Naveen Andrews as [[TE RelicsRedux/Cast/AliFarouk|Ali Farouk,The Fist of Maat]] &amp;lt;br&amp;gt; (played by The Watcher) ====  &lt;br /&gt;
(NE) A security officer at a Cairo hotel when the Nile axioms washed over the city, Ali fought crime and corruption as one of many costumed crime fighters until mob vengeance left him dying in the Nile itself.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Eileen - Portrait.jpg|left|150px]]&lt;br /&gt;
==== Karen Gillian as [[TE RelicsRedux/Cast/EileenPatrick|Eibhlin ni Padraig (Eileen Patrick)]] &amp;lt;br&amp;gt; (played by Stormraven) ====&lt;br /&gt;
(CE) Busker, Ren Faire Entertainer who discovered that her gift of gab and her storytelling ability was oft-times as good as an actual weapon in these desperate times. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Summer Glau as [[TE RelicsRedux/Cast/Psycho|Codename: Psycho]] (played by Aurebesh) ====&lt;br /&gt;
(CE) former Black Ops Assassin working for the Delphi Council&lt;br /&gt;
&lt;br /&gt;
==== Tom Mison as XXX (played by Cyclops Was Right) ==== &lt;br /&gt;
(OR) Occultist/Alchemist &lt;br /&gt;
&lt;br /&gt;
[[File:Brother Michael - Portrait.jpg|150 px]]&lt;br /&gt;
==== Arnold Schwarzenegger as [[TE RelicsRedux/Cast/BrotherMichael|Brother Michael]] &amp;lt;br&amp;gt; (played by Graf Spee) ====&lt;br /&gt;
(CP) Former Magna Veritan soldier and crusader who became disillusioned and exiled from the Church. Recruited by the Knights Templar, he has found himself fighting the Cyberpope&#039;s forces as well as those of the other High Lords. &lt;br /&gt;
&lt;br /&gt;
==== Anthony Stewart as [[TE RelicsRedux/Cast/MilesThompson|Miles Thompson]] &amp;lt;br&amp;gt; (played by EnigmaticOne) ====&lt;br /&gt;
(CE) A librarian in New York City when the Living Land invaded. FInding himself unchanged, he aided those he could in escaping to England (where he found it to be changed as well but with rampaging trolls). Recruited by the Delphi Council, Miles aids in getting people where they want or need to go.&lt;br /&gt;
&lt;br /&gt;
==== Anya Taylor-Joy as [[TE RelicsRedux/Cast/IsabelleBeauchene|Isabelle Beauchene]] &amp;lt;br&amp;gt; (played by Gremlin) ====&lt;br /&gt;
(CP) a gamer, digital artist and a student of graphic design in Lyon, Isabelle found her wiccan faith fueling true magic after the appearance of the Cyber Church. A member of a coven of white witches, Isabelle was left for dead after a Cyberpapal raid. Rescued and healed using renegade cyberware, she uses her infiltration skills for the benefit of all at the behest of the Delphi Council.&lt;br /&gt;
&lt;br /&gt;
=== Featuring ===&lt;br /&gt;
&lt;br /&gt;
=== With Appearances By ===&lt;br /&gt;
[[File:Alice Burton - Ghost.jpg|150px]] Michelle Forbes as Alice Burton - Assistant Director of Delphi Council&#039;s Marathon Division&lt;br /&gt;
&lt;br /&gt;
== Game Resources ==&lt;br /&gt;
These are a few things that may be useful to the game. :) &amp;lt;br&amp;gt;&lt;br /&gt;
=== [http://torg-gamereference.com/index.php/faq.html Torg Eternity Errata and FAQ] ===&lt;br /&gt;
=== Axioms and World Laws ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent Asyle.jpg&lt;br /&gt;
File:TableTent CoreEarth.jpg&lt;br /&gt;
File:TableTent Cyberpapacy.jpg&lt;br /&gt;
File:TableTent LivingLand.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent NileEmpire.jpg&lt;br /&gt;
File:TableTent Orrorsh.jpg&lt;br /&gt;
File:TableTent PanPacifica.jpg&lt;br /&gt;
File:TableTent Tharkhold.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== Bonus Chart ===&lt;br /&gt;
[[File:BonusChart.jpg]]&lt;br /&gt;
&lt;br /&gt;
== New Gear ==&lt;br /&gt;
=== Cyberware ===&lt;br /&gt;
==== Cyberpapacy (Tech 26) ====&lt;br /&gt;
&#039;&#039;&#039;MB Charger I/II/III&#039;&#039;&#039; - &#039;&#039;+1/+2/+3 Dexterity for 3 minutes.&#039;&#039; ($750/$1500/$3000)&amp;lt;br&amp;gt;&lt;br /&gt;
Implanted at the base, or top, of the spinal cord. It speeds the response time of CNS signals, increasing Dexterity by one point. The boost lasts for three minutes. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;MB MindBoost&#039;&#039;&#039; - &#039;&#039;+3 Mind for 3 minutes.&#039;&#039; ($2500)&amp;lt;br&amp;gt;&lt;br /&gt;
Attached to the rear of the skull, the MindBoost releases mild hallucinogens and stimulants into the left side of the brain which increases a character’s Mind attribute by three points for 15 minutes. Releasing additional doses of MindBoost adversely affect a character’s Mind attribute (the character becomes spaced out by the hallucinogens), reducing it by four points. Only one dose may be in effect at one time.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Marlenes Hot Wires&#039;&#039;&#039; - &#039;&#039;Drug Injector holds 5 doses of given drug.&#039;&#039; ($1000)&amp;lt;br&amp;gt;&lt;br /&gt;
Neural injectors which release dosages of selected drugs into the bloodstream. Hot Wires are usually fitted beneath the skin in a small easily accessible box covered with NeuraSkin. Each box can hold up to five doses of a drug and the initial cost includes 5 doses of a drug. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nu-Yu&#039;&#039;&#039; - &#039;&#039;Look like someone else. Any rolls involving altered appearance gain +2 and are considered Favored.&#039;&#039; ($750)&amp;lt;br&amp;gt;&lt;br /&gt;
With implants in the musculature of the face and various subdermal implants at strategic locations on the body, this bit of cyberware allows an individual to look like someone else. Any rolls involving altered appearance gain +2 and are considered Favored. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== House Rules ==&lt;br /&gt;
Here&#039;s where any game-specific ruling will be kept track of. &lt;br /&gt;
&lt;br /&gt;
=== Reload Costs === &lt;br /&gt;
Right now I&#039;m having difficulty finding the previous official ruling, but I&#039;m going with this:&amp;lt;br&amp;gt;&lt;br /&gt;
* Weapons come with 2 free reloads. Additional 50 rounds of standard ammunition costs $50&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=400275</id>
		<title>TE RelicsRedux</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=400275"/>
		<updated>2021-05-28T22:08:35Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: /* Starring */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Torg header.jpg|center|500 px]]&lt;br /&gt;
&amp;lt;div style=&#039;text-align: center;&#039;&amp;gt;&lt;br /&gt;
= Torg Eternity: Relics of Power (Redux) =&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:RoP Redux cover.jpg|left|250 px]] &lt;br /&gt;
== Game Info ==&lt;br /&gt;
&#039;&#039;&#039;They came from other cosms — other realities — conquerors joined together to steal the Earth’s living energy…to consume its possibilities. The Reality Raiders brought with them their own realities, turning portions of our planet into someplace else. Led by a mysterious and ancient individual known only as the Gaunt Man, the High Lords each claimed a piece of Earth for themselves. Each established his or her primitive, pulp, dark fantasy, cyberpapacy, high tech, or horror realm on our world, setting the conquest in motion. In some realities, the raiders encountered stiff resistance from the residents of Earth and those defenders full of Possibility Energy, the “Storm Knights.“ They rose up against the Gaunt Man and his allies, battling back with the full fury of their will and eventually overthrowing the invaders.&lt;br /&gt;
&lt;br /&gt;
But this is not one of those realities. In this reality, in this time, the High Lords are winning.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The invasion was 7 months ago. Since then, some of the most notable events are the assassination of Kranod a month ago in Tharkold, the expansion of Cyberpapacy into Brazil, the expansion of Doctor Mobius’ Nile in the Middle East, the collapse of the (former) national government of India, and more and more rumors and ‘evidence’ that Ryuchi Kanawa was responsible for the initial outbreak of the Contagion. The Delphi Council, with the help of Hero Division operatives such as yourselves, have kept the overall result of the war (so far) a stalemate. However, as you&#039;ve found out often, your travel (and other) plans are always subject to change. In this case, you’ve been whisked to Ottawa (Ontario), Canada because of a potential lead that could turn the tide of the war...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
=== Starring ===&lt;br /&gt;
[[File:Ali Farouk - portrait.jpg|150px]]&lt;br /&gt;
==== Naveen Andrews as [[TE RelicsRedux/Cast/AliFarouk|Ali Farouk,The Fist of Maat]] &amp;lt;br&amp;gt; (played by The Watcher) ====  &lt;br /&gt;
(NE) A security officer at a Cairo hotel when the Nile axioms washed over the city, Ali fought crime and corruption as one of many costumed crime fighters until mob vengeance left him dying in the Nile itself.&lt;br /&gt;
&lt;br /&gt;
[[File:Eileen - Portrait.jpg|150px]]&lt;br /&gt;
==== Karen Gillian as [[TE RelicsRedux/Cast/EileenPatrick|Eibhlin ni Padraig (Eileen Patrick)]] &amp;lt;br&amp;gt; (played by Stormraven) ====&lt;br /&gt;
(CE) Busker, Ren Faire Entertainer who discovered that her gift of gab and her storytelling ability was oft-times as good as an actual weapon in these desperate times. &lt;br /&gt;
&lt;br /&gt;
==== Summer Glau as [[TE RelicsRedux/Cast/Psycho|Codename: Psycho]] (played by Aurebesh) ====&lt;br /&gt;
(CE) former Black Ops Assassin working for the Delphi Council&lt;br /&gt;
&lt;br /&gt;
==== Tom Mison as XXX (played by Cyclops Was Right) ==== &lt;br /&gt;
(OR) Occultist/Alchemist &lt;br /&gt;
&lt;br /&gt;
[[File:Brother Michael - Portrait.jpg|150 px]]&lt;br /&gt;
==== Arnold Schwarzenegger as [[TE RelicsRedux/Cast/BrotherMichael|Brother Michael]] &amp;lt;br&amp;gt; (played by Graf Spee) ====&lt;br /&gt;
(CP) Former Magna Veritan soldier and crusader who became disillusioned and exiled from the Church. Recruited by the Knights Templar, he has found himself fighting the Cyberpope&#039;s forces as well as those of the other High Lords. &lt;br /&gt;
&lt;br /&gt;
==== Anthony Stewart as [[TE RelicsRedux/Cast/MilesThompson|Miles Thompson]] &amp;lt;br&amp;gt; (played by EnigmaticOne) ====&lt;br /&gt;
(CE) A librarian in New York City when the Living Land invaded. FInding himself unchanged, he aided those he could in escaping to England (where he found it to be changed as well but with rampaging trolls). Recruited by the Delphi Council, Miles aids in getting people where they want or need to go.&lt;br /&gt;
&lt;br /&gt;
==== Anya Taylor-Joy as [[TE RelicsRedux/Cast/IsabelleBeauchene|Isabelle Beauchene]] &amp;lt;br&amp;gt; (played by Gremlin) ====&lt;br /&gt;
(CP) a gamer, digital artist and a student of graphic design in Lyon, Isabelle found her wiccan faith fueling true magic after the appearance of the Cyber Church. A member of a coven of white witches, Isabelle was left for dead after a Cyberpapal raid. Rescued and healed using renegade cyberware, she uses her infiltration skills for the benefit of all at the behest of the Delphi Council.&lt;br /&gt;
&lt;br /&gt;
=== Featuring ===&lt;br /&gt;
&lt;br /&gt;
=== With Appearances By ===&lt;br /&gt;
[[File:Alice Burton - Ghost.jpg|150px]] Michelle Forbes as Alice Burton - Assistant Director of Delphi Council&#039;s Marathon Division&lt;br /&gt;
&lt;br /&gt;
== Game Resources ==&lt;br /&gt;
These are a few things that may be useful to the game. :) &amp;lt;br&amp;gt;&lt;br /&gt;
=== [http://torg-gamereference.com/index.php/faq.html Torg Eternity Errata and FAQ] ===&lt;br /&gt;
=== Axioms and World Laws ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent Asyle.jpg&lt;br /&gt;
File:TableTent CoreEarth.jpg&lt;br /&gt;
File:TableTent Cyberpapacy.jpg&lt;br /&gt;
File:TableTent LivingLand.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent NileEmpire.jpg&lt;br /&gt;
File:TableTent Orrorsh.jpg&lt;br /&gt;
File:TableTent PanPacifica.jpg&lt;br /&gt;
File:TableTent Tharkhold.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== Bonus Chart ===&lt;br /&gt;
[[File:BonusChart.jpg]]&lt;br /&gt;
&lt;br /&gt;
== New Gear ==&lt;br /&gt;
=== Cyberware ===&lt;br /&gt;
==== Cyberpapacy (Tech 26) ====&lt;br /&gt;
&#039;&#039;&#039;MB Charger I/II/III&#039;&#039;&#039; - &#039;&#039;+1/+2/+3 Dexterity for 3 minutes.&#039;&#039; ($750/$1500/$3000)&amp;lt;br&amp;gt;&lt;br /&gt;
Implanted at the base, or top, of the spinal cord. It speeds the response time of CNS signals, increasing Dexterity by one point. The boost lasts for three minutes. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;MB MindBoost&#039;&#039;&#039; - &#039;&#039;+3 Mind for 3 minutes.&#039;&#039; ($2500)&amp;lt;br&amp;gt;&lt;br /&gt;
Attached to the rear of the skull, the MindBoost releases mild hallucinogens and stimulants into the left side of the brain which increases a character’s Mind attribute by three points for 15 minutes. Releasing additional doses of MindBoost adversely affect a character’s Mind attribute (the character becomes spaced out by the hallucinogens), reducing it by four points. Only one dose may be in effect at one time.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Marlenes Hot Wires&#039;&#039;&#039; - &#039;&#039;Drug Injector holds 5 doses of given drug.&#039;&#039; ($1000)&amp;lt;br&amp;gt;&lt;br /&gt;
Neural injectors which release dosages of selected drugs into the bloodstream. Hot Wires are usually fitted beneath the skin in a small easily accessible box covered with NeuraSkin. Each box can hold up to five doses of a drug and the initial cost includes 5 doses of a drug. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nu-Yu&#039;&#039;&#039; - &#039;&#039;Look like someone else. Any rolls involving altered appearance gain +2 and are considered Favored.&#039;&#039; ($750)&amp;lt;br&amp;gt;&lt;br /&gt;
With implants in the musculature of the face and various subdermal implants at strategic locations on the body, this bit of cyberware allows an individual to look like someone else. Any rolls involving altered appearance gain +2 and are considered Favored. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== House Rules ==&lt;br /&gt;
Here&#039;s where any game-specific ruling will be kept track of. &lt;br /&gt;
&lt;br /&gt;
=== Reload Costs === &lt;br /&gt;
Right now I&#039;m having difficulty finding the previous official ruling, but I&#039;m going with this:&amp;lt;br&amp;gt;&lt;br /&gt;
* Weapons come with 2 free reloads. Additional 50 rounds of standard ammunition costs $50&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=400274</id>
		<title>TE RelicsRedux</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=400274"/>
		<updated>2021-05-28T22:08:13Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: /* Starring */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Torg header.jpg|center|500 px]]&lt;br /&gt;
&amp;lt;div style=&#039;text-align: center;&#039;&amp;gt;&lt;br /&gt;
= Torg Eternity: Relics of Power (Redux) =&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:RoP Redux cover.jpg|left|250 px]] &lt;br /&gt;
== Game Info ==&lt;br /&gt;
&#039;&#039;&#039;They came from other cosms — other realities — conquerors joined together to steal the Earth’s living energy…to consume its possibilities. The Reality Raiders brought with them their own realities, turning portions of our planet into someplace else. Led by a mysterious and ancient individual known only as the Gaunt Man, the High Lords each claimed a piece of Earth for themselves. Each established his or her primitive, pulp, dark fantasy, cyberpapacy, high tech, or horror realm on our world, setting the conquest in motion. In some realities, the raiders encountered stiff resistance from the residents of Earth and those defenders full of Possibility Energy, the “Storm Knights.“ They rose up against the Gaunt Man and his allies, battling back with the full fury of their will and eventually overthrowing the invaders.&lt;br /&gt;
&lt;br /&gt;
But this is not one of those realities. In this reality, in this time, the High Lords are winning.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The invasion was 7 months ago. Since then, some of the most notable events are the assassination of Kranod a month ago in Tharkold, the expansion of Cyberpapacy into Brazil, the expansion of Doctor Mobius’ Nile in the Middle East, the collapse of the (former) national government of India, and more and more rumors and ‘evidence’ that Ryuchi Kanawa was responsible for the initial outbreak of the Contagion. The Delphi Council, with the help of Hero Division operatives such as yourselves, have kept the overall result of the war (so far) a stalemate. However, as you&#039;ve found out often, your travel (and other) plans are always subject to change. In this case, you’ve been whisked to Ottawa (Ontario), Canada because of a potential lead that could turn the tide of the war...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
=== Starring ===&lt;br /&gt;
[[File:Ali Farouk - portrait.jpg|150px]]&lt;br /&gt;
==== Naveen Andrews as [[TE RelicsRedux/Cast/AliFarouk|Ali Farouk,The Fist of Maat]] &amp;lt;br&amp;gt; (played by The Watcher) ====  &lt;br /&gt;
(NE) A security officer at a Cairo hotel when the Nile axioms washed over the city, Ali fought crime and corruption as one of many costumed crime fighters until mob vengeance left him dying in the Nile itself.&lt;br /&gt;
&lt;br /&gt;
[[File:Eileen - Portrait.jpg|left|150px]]&lt;br /&gt;
==== Karen Gillian as [[TE RelicsRedux/Cast/EileenPatrick|Eibhlin ni Padraig (Eileen Patrick)]] &amp;lt;br&amp;gt; (played by Stormraven) ====&lt;br /&gt;
(CE) Busker, Ren Faire Entertainer who discovered that her gift of gab and her storytelling ability was oft-times as good as an actual weapon in these desperate times. &lt;br /&gt;
&lt;br /&gt;
==== Summer Glau as [[TE RelicsRedux/Cast/Psycho|Codename: Psycho]] (played by Aurebesh) ====&lt;br /&gt;
(CE) former Black Ops Assassin working for the Delphi Council&lt;br /&gt;
&lt;br /&gt;
==== Tom Mison as XXX (played by Cyclops Was Right) ==== &lt;br /&gt;
(OR) Occultist/Alchemist &lt;br /&gt;
&lt;br /&gt;
[[File:Brother Michael - Portrait.jpg|left|150 px]]&lt;br /&gt;
==== Arnold Schwarzenegger as [[TE RelicsRedux/Cast/BrotherMichael|Brother Michael]] &amp;lt;br&amp;gt; (played by Graf Spee) ====&lt;br /&gt;
(CP) Former Magna Veritan soldier and crusader who became disillusioned and exiled from the Church. Recruited by the Knights Templar, he has found himself fighting the Cyberpope&#039;s forces as well as those of the other High Lords. &lt;br /&gt;
&lt;br /&gt;
==== Anthony Stewart as [[TE RelicsRedux/Cast/MilesThompson|Miles Thompson]] &amp;lt;br&amp;gt; (played by EnigmaticOne) ====&lt;br /&gt;
(CE) A librarian in New York City when the Living Land invaded. FInding himself unchanged, he aided those he could in escaping to England (where he found it to be changed as well but with rampaging trolls). Recruited by the Delphi Council, Miles aids in getting people where they want or need to go.&lt;br /&gt;
&lt;br /&gt;
==== Anya Taylor-Joy as [[TE RelicsRedux/Cast/IsabelleBeauchene|Isabelle Beauchene]] &amp;lt;br&amp;gt; (played by Gremlin) ====&lt;br /&gt;
(CP) a gamer, digital artist and a student of graphic design in Lyon, Isabelle found her wiccan faith fueling true magic after the appearance of the Cyber Church. A member of a coven of white witches, Isabelle was left for dead after a Cyberpapal raid. Rescued and healed using renegade cyberware, she uses her infiltration skills for the benefit of all at the behest of the Delphi Council.&lt;br /&gt;
&lt;br /&gt;
=== Featuring ===&lt;br /&gt;
&lt;br /&gt;
=== With Appearances By ===&lt;br /&gt;
[[File:Alice Burton - Ghost.jpg|150px]] Michelle Forbes as Alice Burton - Assistant Director of Delphi Council&#039;s Marathon Division&lt;br /&gt;
&lt;br /&gt;
== Game Resources ==&lt;br /&gt;
These are a few things that may be useful to the game. :) &amp;lt;br&amp;gt;&lt;br /&gt;
=== [http://torg-gamereference.com/index.php/faq.html Torg Eternity Errata and FAQ] ===&lt;br /&gt;
=== Axioms and World Laws ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent Asyle.jpg&lt;br /&gt;
File:TableTent CoreEarth.jpg&lt;br /&gt;
File:TableTent Cyberpapacy.jpg&lt;br /&gt;
File:TableTent LivingLand.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent NileEmpire.jpg&lt;br /&gt;
File:TableTent Orrorsh.jpg&lt;br /&gt;
File:TableTent PanPacifica.jpg&lt;br /&gt;
File:TableTent Tharkhold.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== Bonus Chart ===&lt;br /&gt;
[[File:BonusChart.jpg]]&lt;br /&gt;
&lt;br /&gt;
== New Gear ==&lt;br /&gt;
=== Cyberware ===&lt;br /&gt;
==== Cyberpapacy (Tech 26) ====&lt;br /&gt;
&#039;&#039;&#039;MB Charger I/II/III&#039;&#039;&#039; - &#039;&#039;+1/+2/+3 Dexterity for 3 minutes.&#039;&#039; ($750/$1500/$3000)&amp;lt;br&amp;gt;&lt;br /&gt;
Implanted at the base, or top, of the spinal cord. It speeds the response time of CNS signals, increasing Dexterity by one point. The boost lasts for three minutes. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;MB MindBoost&#039;&#039;&#039; - &#039;&#039;+3 Mind for 3 minutes.&#039;&#039; ($2500)&amp;lt;br&amp;gt;&lt;br /&gt;
Attached to the rear of the skull, the MindBoost releases mild hallucinogens and stimulants into the left side of the brain which increases a character’s Mind attribute by three points for 15 minutes. Releasing additional doses of MindBoost adversely affect a character’s Mind attribute (the character becomes spaced out by the hallucinogens), reducing it by four points. Only one dose may be in effect at one time.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Marlenes Hot Wires&#039;&#039;&#039; - &#039;&#039;Drug Injector holds 5 doses of given drug.&#039;&#039; ($1000)&amp;lt;br&amp;gt;&lt;br /&gt;
Neural injectors which release dosages of selected drugs into the bloodstream. Hot Wires are usually fitted beneath the skin in a small easily accessible box covered with NeuraSkin. Each box can hold up to five doses of a drug and the initial cost includes 5 doses of a drug. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nu-Yu&#039;&#039;&#039; - &#039;&#039;Look like someone else. Any rolls involving altered appearance gain +2 and are considered Favored.&#039;&#039; ($750)&amp;lt;br&amp;gt;&lt;br /&gt;
With implants in the musculature of the face and various subdermal implants at strategic locations on the body, this bit of cyberware allows an individual to look like someone else. Any rolls involving altered appearance gain +2 and are considered Favored. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== House Rules ==&lt;br /&gt;
Here&#039;s where any game-specific ruling will be kept track of. &lt;br /&gt;
&lt;br /&gt;
=== Reload Costs === &lt;br /&gt;
Right now I&#039;m having difficulty finding the previous official ruling, but I&#039;m going with this:&amp;lt;br&amp;gt;&lt;br /&gt;
* Weapons come with 2 free reloads. Additional 50 rounds of standard ammunition costs $50&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=400273</id>
		<title>TE RelicsRedux</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=400273"/>
		<updated>2021-05-28T22:05:26Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: /* Starring */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Torg header.jpg|center|500 px]]&lt;br /&gt;
&amp;lt;div style=&#039;text-align: center;&#039;&amp;gt;&lt;br /&gt;
= Torg Eternity: Relics of Power (Redux) =&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:RoP Redux cover.jpg|left|250 px]] &lt;br /&gt;
== Game Info ==&lt;br /&gt;
&#039;&#039;&#039;They came from other cosms — other realities — conquerors joined together to steal the Earth’s living energy…to consume its possibilities. The Reality Raiders brought with them their own realities, turning portions of our planet into someplace else. Led by a mysterious and ancient individual known only as the Gaunt Man, the High Lords each claimed a piece of Earth for themselves. Each established his or her primitive, pulp, dark fantasy, cyberpapacy, high tech, or horror realm on our world, setting the conquest in motion. In some realities, the raiders encountered stiff resistance from the residents of Earth and those defenders full of Possibility Energy, the “Storm Knights.“ They rose up against the Gaunt Man and his allies, battling back with the full fury of their will and eventually overthrowing the invaders.&lt;br /&gt;
&lt;br /&gt;
But this is not one of those realities. In this reality, in this time, the High Lords are winning.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The invasion was 7 months ago. Since then, some of the most notable events are the assassination of Kranod a month ago in Tharkold, the expansion of Cyberpapacy into Brazil, the expansion of Doctor Mobius’ Nile in the Middle East, the collapse of the (former) national government of India, and more and more rumors and ‘evidence’ that Ryuchi Kanawa was responsible for the initial outbreak of the Contagion. The Delphi Council, with the help of Hero Division operatives such as yourselves, have kept the overall result of the war (so far) a stalemate. However, as you&#039;ve found out often, your travel (and other) plans are always subject to change. In this case, you’ve been whisked to Ottawa (Ontario), Canada because of a potential lead that could turn the tide of the war...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
=== Starring ===&lt;br /&gt;
==== Naveen Andrews as [[TE RelicsRedux/Cast/AliFarouk|Ali Farouk,The Fist of Maat]] &amp;lt;br&amp;gt; (played by The Watcher) ====  &lt;br /&gt;
(NE) A security officer at a Cairo hotel when the Nile axioms washed over the city, Ali fought crime and corruption as one of many costumed crime fighters until mob vengeance left him dying in the Nile itself.&lt;br /&gt;
&lt;br /&gt;
==== Karen Gillian as [[TE RelicsRedux/Cast/EileenPatrick|Eibhlin ni Padraig (Eileen Patrick)]] &amp;lt;br&amp;gt; (played by Stormraven) ====&lt;br /&gt;
(CE) Busker, Ren Faire Entertainer who discovered that her gift of gab and her storytelling ability was oft-times as good as an actual weapon in these desperate times. &lt;br /&gt;
&lt;br /&gt;
==== Summer Glau as [[TE RelicsRedux/Cast/Psycho|Codename: Psycho]] (played by Aurebesh) ====&lt;br /&gt;
(CE) former Black Ops Assassin working for the Delphi Council&lt;br /&gt;
&lt;br /&gt;
==== Tom Mison as XXX (played by Cyclops Was Right) ==== &lt;br /&gt;
(OR) Occultist/Alchemist &lt;br /&gt;
&lt;br /&gt;
==== Arnold Schwarzenegger as [[TE RelicsRedux/Cast/BrotherMichael|Brother Michael]] &amp;lt;br&amp;gt; (played by Graf Spee) ====&lt;br /&gt;
(CP) Former Magna Veritan soldier and crusader who became disillusioned and exiled from the Church. Recruited by the Knights Templar, he has found himself fighting the Cyberpope&#039;s forces as well as those of the other High Lords. &lt;br /&gt;
&lt;br /&gt;
==== Anthony Stewart as [[TE RelicsRedux/Cast/MilesThompson|Miles Thompson]] &amp;lt;br&amp;gt; (played by EnigmaticOne) ====&lt;br /&gt;
(CE) A librarian in New York City when the Living Land invaded. FInding himself unchanged, he aided those he could in escaping to England (where he found it to be changed as well but with rampaging trolls). Recruited by the Delphi Council, Miles aids in getting people where they want or need to go.&lt;br /&gt;
&lt;br /&gt;
==== Anya Taylor-Joy as [[TE RelicsRedux/Cast/IsabelleBeauchene|Isabelle Beauchene]] &amp;lt;br&amp;gt; (played by Gremlin) ====&lt;br /&gt;
(CP) a gamer, digital artist and a student of graphic design in Lyon, Isabelle found her wiccan faith fueling true magic after the appearance of the Cyber Church. A member of a coven of white witches, Isabelle was left for dead after a Cyberpapal raid. Rescued and healed using renegade cyberware, she uses her infiltration skills for the benefit of all at the behest of the Delphi Council.&lt;br /&gt;
&lt;br /&gt;
=== Featuring ===&lt;br /&gt;
&lt;br /&gt;
=== With Appearances By ===&lt;br /&gt;
[[File:Alice Burton - Ghost.jpg|150px]] Michelle Forbes as Alice Burton - Assistant Director of Delphi Council&#039;s Marathon Division&lt;br /&gt;
&lt;br /&gt;
== Game Resources ==&lt;br /&gt;
These are a few things that may be useful to the game. :) &amp;lt;br&amp;gt;&lt;br /&gt;
=== [http://torg-gamereference.com/index.php/faq.html Torg Eternity Errata and FAQ] ===&lt;br /&gt;
=== Axioms and World Laws ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent Asyle.jpg&lt;br /&gt;
File:TableTent CoreEarth.jpg&lt;br /&gt;
File:TableTent Cyberpapacy.jpg&lt;br /&gt;
File:TableTent LivingLand.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent NileEmpire.jpg&lt;br /&gt;
File:TableTent Orrorsh.jpg&lt;br /&gt;
File:TableTent PanPacifica.jpg&lt;br /&gt;
File:TableTent Tharkhold.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== Bonus Chart ===&lt;br /&gt;
[[File:BonusChart.jpg]]&lt;br /&gt;
&lt;br /&gt;
== New Gear ==&lt;br /&gt;
=== Cyberware ===&lt;br /&gt;
==== Cyberpapacy (Tech 26) ====&lt;br /&gt;
&#039;&#039;&#039;MB Charger I/II/III&#039;&#039;&#039; - &#039;&#039;+1/+2/+3 Dexterity for 3 minutes.&#039;&#039; ($750/$1500/$3000)&amp;lt;br&amp;gt;&lt;br /&gt;
Implanted at the base, or top, of the spinal cord. It speeds the response time of CNS signals, increasing Dexterity by one point. The boost lasts for three minutes. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;MB MindBoost&#039;&#039;&#039; - &#039;&#039;+3 Mind for 3 minutes.&#039;&#039; ($2500)&amp;lt;br&amp;gt;&lt;br /&gt;
Attached to the rear of the skull, the MindBoost releases mild hallucinogens and stimulants into the left side of the brain which increases a character’s Mind attribute by three points for 15 minutes. Releasing additional doses of MindBoost adversely affect a character’s Mind attribute (the character becomes spaced out by the hallucinogens), reducing it by four points. Only one dose may be in effect at one time.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Marlenes Hot Wires&#039;&#039;&#039; - &#039;&#039;Drug Injector holds 5 doses of given drug.&#039;&#039; ($1000)&amp;lt;br&amp;gt;&lt;br /&gt;
Neural injectors which release dosages of selected drugs into the bloodstream. Hot Wires are usually fitted beneath the skin in a small easily accessible box covered with NeuraSkin. Each box can hold up to five doses of a drug and the initial cost includes 5 doses of a drug. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nu-Yu&#039;&#039;&#039; - &#039;&#039;Look like someone else. Any rolls involving altered appearance gain +2 and are considered Favored.&#039;&#039; ($750)&amp;lt;br&amp;gt;&lt;br /&gt;
With implants in the musculature of the face and various subdermal implants at strategic locations on the body, this bit of cyberware allows an individual to look like someone else. Any rolls involving altered appearance gain +2 and are considered Favored. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== House Rules ==&lt;br /&gt;
Here&#039;s where any game-specific ruling will be kept track of. &lt;br /&gt;
&lt;br /&gt;
=== Reload Costs === &lt;br /&gt;
Right now I&#039;m having difficulty finding the previous official ruling, but I&#039;m going with this:&amp;lt;br&amp;gt;&lt;br /&gt;
* Weapons come with 2 free reloads. Additional 50 rounds of standard ammunition costs $50&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=400242</id>
		<title>TE RelicsRedux</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=400242"/>
		<updated>2021-05-27T22:58:04Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: /* Cyberware */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Torg header.jpg|center|500 px]]&lt;br /&gt;
&amp;lt;div style=&#039;text-align: center;&#039;&amp;gt;&lt;br /&gt;
= Torg Eternity: Relics of Power (Redux) =&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:RoP Redux cover.jpg|left|250 px]] &lt;br /&gt;
== Game Info ==&lt;br /&gt;
&#039;&#039;&#039;They came from other cosms — other realities — conquerors joined together to steal the Earth’s living energy…to consume its possibilities. The Reality Raiders brought with them their own realities, turning portions of our planet into someplace else. Led by a mysterious and ancient individual known only as the Gaunt Man, the High Lords each claimed a piece of Earth for themselves. Each established his or her primitive, pulp, dark fantasy, cyberpapacy, high tech, or horror realm on our world, setting the conquest in motion. In some realities, the raiders encountered stiff resistance from the residents of Earth and those defenders full of Possibility Energy, the “Storm Knights.“ They rose up against the Gaunt Man and his allies, battling back with the full fury of their will and eventually overthrowing the invaders.&lt;br /&gt;
&lt;br /&gt;
But this is not one of those realities. In this reality, in this time, the High Lords are winning.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The invasion was 7 months ago. Since then, some of the most notable events are the assassination of Kranod a month ago in Tharkold, the expansion of Cyberpapacy into Brazil, the expansion of Doctor Mobius’ Nile in the Middle East, the collapse of the (former) national government of India, and more and more rumors and ‘evidence’ that Ryuchi Kanawa was responsible for the initial outbreak of the Contagion. The Delphi Council, with the help of Hero Division operatives such as yourselves, have kept the overall result of the war (so far) a stalemate. However, as you&#039;ve found out often, your travel (and other) plans are always subject to change. In this case, you’ve been whisked to Ottawa (Ontario), Canada because of a potential lead that could turn the tide of the war...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
=== Starring ===&lt;br /&gt;
Naveen Andrews as [[TE RelicsRedux/Cast/AliFarouk|Ali Farouk,The Fist of Maat]] (played by The Watcher) - (NE) A security officer at a Cairo hotel when the Nile axioms washed over the city, Ali fought crime and corruption as one of many costumed crime fighters until mob vengeance left him dying in the Nile itself.&lt;br /&gt;
&lt;br /&gt;
Karen Gillian as [[TE RelicsRedux/Cast/EileenPatrick|Eibhlin ni Padraig (Eileen Patrick)]] (played by Stormraven) - (CE) Busker, Ren Faire Entertainer who discovered that her gift of gab and her storytelling ability was oft-times as good as an actual weapon in these desperate times. &lt;br /&gt;
&lt;br /&gt;
Summer Glau as [[TE RelicsRedux/Cast/Psycho|Codename: Psycho]] (played by Aurebesh) - (CE) former Black Ops Assassin working for the Delphi Council&lt;br /&gt;
&lt;br /&gt;
Tom Mison as XXX (played by Cyclops Was Right) - (OR) Occultist/Alchemist &lt;br /&gt;
&lt;br /&gt;
Arnold Schwarzenegger as [[TE RelicsRedux/Cast/BrotherMichael|Brother Michael]] (played by Graf Spee) - (CP) Former Magna Veritan soldier and crusader who became disillusioned and exiled from the Church. Recruited by the Knights Templar, he has found himself fighting the Cyberpope&#039;s forces as well as those of the other High Lords. &lt;br /&gt;
&lt;br /&gt;
Anthony Stewart as [[TE RelicsRedux/Cast/MilesThompson|Miles Thompson]] (played by EnigmaticOne) - (CE) A librarian in New York City when the Living Land invaded. FInding himself unchanged, he aided those he could in escaping to England (where he found it to be changed as well but with rampaging trolls). Recruited by the Delphi Council, Miles aids in getting people where they want or need to go.&lt;br /&gt;
&lt;br /&gt;
Anya Taylor-Joy as [[TE RelicsRedux/Cast/IsabelleBeauchene|Isabelle Beauchene]] (played by Gremlin) - (CP) a gamer, digital artist and a student of graphic design in Lyon, Isabelle found her wiccan faith fueling true magic after the appearance of the Cyber Church. A member of a coven of white witches, Isabelle was left for dead after a Cyberpapal raid. Rescued and healed using renegade cyberware, she uses her infiltration skills for the benefit of all at the behest of the Delphi Council.&lt;br /&gt;
&lt;br /&gt;
=== Featuring ===&lt;br /&gt;
&lt;br /&gt;
=== With Appearances By ===&lt;br /&gt;
[[File:Alice Burton - Ghost.jpg|150px]] Michelle Forbes as Alice Burton - Assistant Director of Delphi Council&#039;s Marathon Division&lt;br /&gt;
&lt;br /&gt;
== Game Resources ==&lt;br /&gt;
These are a few things that may be useful to the game. :) &amp;lt;br&amp;gt;&lt;br /&gt;
=== [http://torg-gamereference.com/index.php/faq.html Torg Eternity Errata and FAQ] ===&lt;br /&gt;
=== Axioms and World Laws ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent Asyle.jpg&lt;br /&gt;
File:TableTent CoreEarth.jpg&lt;br /&gt;
File:TableTent Cyberpapacy.jpg&lt;br /&gt;
File:TableTent LivingLand.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent NileEmpire.jpg&lt;br /&gt;
File:TableTent Orrorsh.jpg&lt;br /&gt;
File:TableTent PanPacifica.jpg&lt;br /&gt;
File:TableTent Tharkhold.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== Bonus Chart ===&lt;br /&gt;
[[File:BonusChart.jpg]]&lt;br /&gt;
&lt;br /&gt;
== New Gear ==&lt;br /&gt;
=== Cyberware ===&lt;br /&gt;
==== Cyberpapacy (Tech 26) ====&lt;br /&gt;
&#039;&#039;&#039;MB Charger I/II/III&#039;&#039;&#039; - &#039;&#039;+1/+2/+3 Dexterity for 3 minutes.&#039;&#039; ($750/$1500/$3000)&amp;lt;br&amp;gt;&lt;br /&gt;
Implanted at the base, or top, of the spinal cord. It speeds the response time of CNS signals, increasing Dexterity by one point. The boost lasts for three minutes. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;MB MindBoost&#039;&#039;&#039; - &#039;&#039;+3 Mind for 3 minutes.&#039;&#039; ($2500)&amp;lt;br&amp;gt;&lt;br /&gt;
Attached to the rear of the skull, the MindBoost releases mild hallucinogens and stimulants into the left side of the brain which increases a character’s Mind attribute by three points for 15 minutes. Releasing additional doses of MindBoost adversely affect a character’s Mind attribute (the character becomes spaced out by the hallucinogens), reducing it by four points. Only one dose may be in effect at one time.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Marlenes Hot Wires&#039;&#039;&#039; - &#039;&#039;Drug Injector holds 5 doses of given drug.&#039;&#039; ($1000)&amp;lt;br&amp;gt;&lt;br /&gt;
Neural injectors which release dosages of selected drugs into the bloodstream. Hot Wires are usually fitted beneath the skin in a small easily accessible box covered with NeuraSkin. Each box can hold up to five doses of a drug and the initial cost includes 5 doses of a drug. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nu-Yu&#039;&#039;&#039; - &#039;&#039;Look like someone else. Any rolls involving altered appearance gain +2 and are considered Favored.&#039;&#039; ($750)&amp;lt;br&amp;gt;&lt;br /&gt;
With implants in the musculature of the face and various subdermal implants at strategic locations on the body, this bit of cyberware allows an individual to look like someone else. Any rolls involving altered appearance gain +2 and are considered Favored. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== House Rules ==&lt;br /&gt;
Here&#039;s where any game-specific ruling will be kept track of. &lt;br /&gt;
&lt;br /&gt;
=== Reload Costs === &lt;br /&gt;
Right now I&#039;m having difficulty finding the previous official ruling, but I&#039;m going with this:&amp;lt;br&amp;gt;&lt;br /&gt;
* Weapons come with 2 free reloads. Additional 50 rounds of standard ammunition costs $50&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=400240</id>
		<title>TE RelicsRedux</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=400240"/>
		<updated>2021-05-27T22:50:51Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: /* Game Resources */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Torg header.jpg|center|500 px]]&lt;br /&gt;
&amp;lt;div style=&#039;text-align: center;&#039;&amp;gt;&lt;br /&gt;
= Torg Eternity: Relics of Power (Redux) =&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:RoP Redux cover.jpg|left|250 px]] &lt;br /&gt;
== Game Info ==&lt;br /&gt;
&#039;&#039;&#039;They came from other cosms — other realities — conquerors joined together to steal the Earth’s living energy…to consume its possibilities. The Reality Raiders brought with them their own realities, turning portions of our planet into someplace else. Led by a mysterious and ancient individual known only as the Gaunt Man, the High Lords each claimed a piece of Earth for themselves. Each established his or her primitive, pulp, dark fantasy, cyberpapacy, high tech, or horror realm on our world, setting the conquest in motion. In some realities, the raiders encountered stiff resistance from the residents of Earth and those defenders full of Possibility Energy, the “Storm Knights.“ They rose up against the Gaunt Man and his allies, battling back with the full fury of their will and eventually overthrowing the invaders.&lt;br /&gt;
&lt;br /&gt;
But this is not one of those realities. In this reality, in this time, the High Lords are winning.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The invasion was 7 months ago. Since then, some of the most notable events are the assassination of Kranod a month ago in Tharkold, the expansion of Cyberpapacy into Brazil, the expansion of Doctor Mobius’ Nile in the Middle East, the collapse of the (former) national government of India, and more and more rumors and ‘evidence’ that Ryuchi Kanawa was responsible for the initial outbreak of the Contagion. The Delphi Council, with the help of Hero Division operatives such as yourselves, have kept the overall result of the war (so far) a stalemate. However, as you&#039;ve found out often, your travel (and other) plans are always subject to change. In this case, you’ve been whisked to Ottawa (Ontario), Canada because of a potential lead that could turn the tide of the war...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
=== Starring ===&lt;br /&gt;
Naveen Andrews as [[TE RelicsRedux/Cast/AliFarouk|Ali Farouk,The Fist of Maat]] (played by The Watcher) - (NE) A security officer at a Cairo hotel when the Nile axioms washed over the city, Ali fought crime and corruption as one of many costumed crime fighters until mob vengeance left him dying in the Nile itself.&lt;br /&gt;
&lt;br /&gt;
Karen Gillian as [[TE RelicsRedux/Cast/EileenPatrick|Eibhlin ni Padraig (Eileen Patrick)]] (played by Stormraven) - (CE) Busker, Ren Faire Entertainer who discovered that her gift of gab and her storytelling ability was oft-times as good as an actual weapon in these desperate times. &lt;br /&gt;
&lt;br /&gt;
Summer Glau as [[TE RelicsRedux/Cast/Psycho|Codename: Psycho]] (played by Aurebesh) - (CE) former Black Ops Assassin working for the Delphi Council&lt;br /&gt;
&lt;br /&gt;
Tom Mison as XXX (played by Cyclops Was Right) - (OR) Occultist/Alchemist &lt;br /&gt;
&lt;br /&gt;
Arnold Schwarzenegger as [[TE RelicsRedux/Cast/BrotherMichael|Brother Michael]] (played by Graf Spee) - (CP) Former Magna Veritan soldier and crusader who became disillusioned and exiled from the Church. Recruited by the Knights Templar, he has found himself fighting the Cyberpope&#039;s forces as well as those of the other High Lords. &lt;br /&gt;
&lt;br /&gt;
Anthony Stewart as [[TE RelicsRedux/Cast/MilesThompson|Miles Thompson]] (played by EnigmaticOne) - (CE) A librarian in New York City when the Living Land invaded. FInding himself unchanged, he aided those he could in escaping to England (where he found it to be changed as well but with rampaging trolls). Recruited by the Delphi Council, Miles aids in getting people where they want or need to go.&lt;br /&gt;
&lt;br /&gt;
Anya Taylor-Joy as [[TE RelicsRedux/Cast/IsabelleBeauchene|Isabelle Beauchene]] (played by Gremlin) - (CP) a gamer, digital artist and a student of graphic design in Lyon, Isabelle found her wiccan faith fueling true magic after the appearance of the Cyber Church. A member of a coven of white witches, Isabelle was left for dead after a Cyberpapal raid. Rescued and healed using renegade cyberware, she uses her infiltration skills for the benefit of all at the behest of the Delphi Council.&lt;br /&gt;
&lt;br /&gt;
=== Featuring ===&lt;br /&gt;
&lt;br /&gt;
=== With Appearances By ===&lt;br /&gt;
[[File:Alice Burton - Ghost.jpg|150px]] Michelle Forbes as Alice Burton - Assistant Director of Delphi Council&#039;s Marathon Division&lt;br /&gt;
&lt;br /&gt;
== Game Resources ==&lt;br /&gt;
These are a few things that may be useful to the game. :) &amp;lt;br&amp;gt;&lt;br /&gt;
=== [http://torg-gamereference.com/index.php/faq.html Torg Eternity Errata and FAQ] ===&lt;br /&gt;
=== Axioms and World Laws ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent Asyle.jpg&lt;br /&gt;
File:TableTent CoreEarth.jpg&lt;br /&gt;
File:TableTent Cyberpapacy.jpg&lt;br /&gt;
File:TableTent LivingLand.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent NileEmpire.jpg&lt;br /&gt;
File:TableTent Orrorsh.jpg&lt;br /&gt;
File:TableTent PanPacifica.jpg&lt;br /&gt;
File:TableTent Tharkhold.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== Bonus Chart ===&lt;br /&gt;
[[File:BonusChart.jpg]]&lt;br /&gt;
&lt;br /&gt;
== New Gear ==&lt;br /&gt;
=== Cyberware ===&lt;br /&gt;
&#039;&#039;&#039;Nu-Yu&#039;&#039;&#039; - &#039;&#039;Look like someone else. Any rolls involving altered appearance gain +2 and are considered Favored.&#039;&#039; ($750)&amp;lt;br&amp;gt;&lt;br /&gt;
With implants in the musculature of the face and various subdermal implants at strategic locations on the body, this bit of cyberware allows an individual to look like someone else. Any rolls involving altered appearance gain +2 and are considered Favored.&lt;br /&gt;
&lt;br /&gt;
== House Rules ==&lt;br /&gt;
Here&#039;s where any game-specific ruling will be kept track of. &lt;br /&gt;
&lt;br /&gt;
=== Reload Costs === &lt;br /&gt;
Right now I&#039;m having difficulty finding the previous official ruling, but I&#039;m going with this:&amp;lt;br&amp;gt;&lt;br /&gt;
* Weapons come with 2 free reloads. Additional 50 rounds of standard ammunition costs $50&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=400206</id>
		<title>TE RelicsRedux</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=400206"/>
		<updated>2021-05-26T22:21:41Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: /* With Appearances By */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Torg header.jpg|center|500 px]]&lt;br /&gt;
&amp;lt;div style=&#039;text-align: center;&#039;&amp;gt;&lt;br /&gt;
= Torg Eternity: Relics of Power (Redux) =&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:RoP Redux cover.jpg|left|250 px]] &lt;br /&gt;
== Game Info ==&lt;br /&gt;
&#039;&#039;&#039;They came from other cosms — other realities — conquerors joined together to steal the Earth’s living energy…to consume its possibilities. The Reality Raiders brought with them their own realities, turning portions of our planet into someplace else. Led by a mysterious and ancient individual known only as the Gaunt Man, the High Lords each claimed a piece of Earth for themselves. Each established his or her primitive, pulp, dark fantasy, cyberpapacy, high tech, or horror realm on our world, setting the conquest in motion. In some realities, the raiders encountered stiff resistance from the residents of Earth and those defenders full of Possibility Energy, the “Storm Knights.“ They rose up against the Gaunt Man and his allies, battling back with the full fury of their will and eventually overthrowing the invaders.&lt;br /&gt;
&lt;br /&gt;
But this is not one of those realities. In this reality, in this time, the High Lords are winning.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The invasion was 7 months ago. Since then, some of the most notable events are the assassination of Kranod a month ago in Tharkold, the expansion of Cyberpapacy into Brazil, the expansion of Doctor Mobius’ Nile in the Middle East, the collapse of the (former) national government of India, and more and more rumors and ‘evidence’ that Ryuchi Kanawa was responsible for the initial outbreak of the Contagion. The Delphi Council, with the help of Hero Division operatives such as yourselves, have kept the overall result of the war (so far) a stalemate. However, as you&#039;ve found out often, your travel (and other) plans are always subject to change. In this case, you’ve been whisked to Ottawa (Ontario), Canada because of a potential lead that could turn the tide of the war...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
=== Starring ===&lt;br /&gt;
Naveen Andrews as [[TE RelicsRedux/Cast/AliFarouk|Ali Farouk,The Fist of Maat]] (played by The Watcher) - (NE) A security officer at a Cairo hotel when the Nile axioms washed over the city, Ali fought crime and corruption as one of many costumed crime fighters until mob vengeance left him dying in the Nile itself.&lt;br /&gt;
&lt;br /&gt;
Karen Gillian as [[TE RelicsRedux/Cast/EileenPatrick|Eibhlin ni Padraig (Eileen Patrick)]] (played by Stormraven) - (CE) Busker, Ren Faire Entertainer who discovered that her gift of gab and her storytelling ability was oft-times as good as an actual weapon in these desperate times. &lt;br /&gt;
&lt;br /&gt;
Summer Glau as [[TE RelicsRedux/Cast/Psycho|Codename: Psycho]] (played by Aurebesh) - (CE) former Black Ops Assassin working for the Delphi Council&lt;br /&gt;
&lt;br /&gt;
Tom Mison as XXX (played by Cyclops Was Right) - (OR) Occultist/Alchemist &lt;br /&gt;
&lt;br /&gt;
Arnold Schwarzenegger as [[TE RelicsRedux/Cast/BrotherMichael|Brother Michael]] (played by Graf Spee) - (CP) Former Magna Veritan soldier and crusader who became disillusioned and exiled from the Church. Recruited by the Knights Templar, he has found himself fighting the Cyberpope&#039;s forces as well as those of the other High Lords. &lt;br /&gt;
&lt;br /&gt;
Anthony Stewart as [[TE RelicsRedux/Cast/MilesThompson|Miles Thompson]] (played by EnigmaticOne) - (CE) A librarian in New York City when the Living Land invaded. FInding himself unchanged, he aided those he could in escaping to England (where he found it to be changed as well but with rampaging trolls). Recruited by the Delphi Council, Miles aids in getting people where they want or need to go.&lt;br /&gt;
&lt;br /&gt;
Anya Taylor-Joy as [[TE RelicsRedux/Cast/IsabelleBeauchene|Isabelle Beauchene]] (played by Gremlin) - (CP) a gamer, digital artist and a student of graphic design in Lyon, Isabelle found her wiccan faith fueling true magic after the appearance of the Cyber Church. A member of a coven of white witches, Isabelle was left for dead after a Cyberpapal raid. Rescued and healed using renegade cyberware, she uses her infiltration skills for the benefit of all at the behest of the Delphi Council.&lt;br /&gt;
&lt;br /&gt;
=== Featuring ===&lt;br /&gt;
&lt;br /&gt;
=== With Appearances By ===&lt;br /&gt;
[[File:Alice Burton - Ghost.jpg|150px]] Michelle Forbes as Alice Burton - Assistant Director of Delphi Council&#039;s Marathon Division&lt;br /&gt;
&lt;br /&gt;
== Game Resources ==&lt;br /&gt;
These are a few things that may be useful to the game. :) &amp;lt;br&amp;gt;&lt;br /&gt;
=== [http://torg-gamereference.com/index.php/faq.html Torg Eternity Errata and FAQ] ===&lt;br /&gt;
=== Bonus Chart ===&lt;br /&gt;
[[File:BonusChart.jpg]]&lt;br /&gt;
=== Axioms and World Laws ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent Asyle.jpg&lt;br /&gt;
File:TableTent CoreEarth.jpg&lt;br /&gt;
File:TableTent Cyberpapacy.jpg&lt;br /&gt;
File:TableTent LivingLand.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent NileEmpire.jpg&lt;br /&gt;
File:TableTent Orrorsh.jpg&lt;br /&gt;
File:TableTent PanPacifica.jpg&lt;br /&gt;
File:TableTent Tharkhold.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== House Rules ==&lt;br /&gt;
Here&#039;s where any game-specific ruling will be kept track of. &lt;br /&gt;
&lt;br /&gt;
=== Reload Costs === &lt;br /&gt;
Right now I&#039;m having difficulty finding the previous official ruling, but I&#039;m going with this:&amp;lt;br&amp;gt;&lt;br /&gt;
* Weapons come with 2 free reloads. Additional 50 rounds of standard ammunition costs $50&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=400205</id>
		<title>TE RelicsRedux</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=400205"/>
		<updated>2021-05-26T22:19:07Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: /* With Appearances By */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Torg header.jpg|center|500 px]]&lt;br /&gt;
&amp;lt;div style=&#039;text-align: center;&#039;&amp;gt;&lt;br /&gt;
= Torg Eternity: Relics of Power (Redux) =&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:RoP Redux cover.jpg|left|250 px]] &lt;br /&gt;
== Game Info ==&lt;br /&gt;
&#039;&#039;&#039;They came from other cosms — other realities — conquerors joined together to steal the Earth’s living energy…to consume its possibilities. The Reality Raiders brought with them their own realities, turning portions of our planet into someplace else. Led by a mysterious and ancient individual known only as the Gaunt Man, the High Lords each claimed a piece of Earth for themselves. Each established his or her primitive, pulp, dark fantasy, cyberpapacy, high tech, or horror realm on our world, setting the conquest in motion. In some realities, the raiders encountered stiff resistance from the residents of Earth and those defenders full of Possibility Energy, the “Storm Knights.“ They rose up against the Gaunt Man and his allies, battling back with the full fury of their will and eventually overthrowing the invaders.&lt;br /&gt;
&lt;br /&gt;
But this is not one of those realities. In this reality, in this time, the High Lords are winning.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The invasion was 7 months ago. Since then, some of the most notable events are the assassination of Kranod a month ago in Tharkold, the expansion of Cyberpapacy into Brazil, the expansion of Doctor Mobius’ Nile in the Middle East, the collapse of the (former) national government of India, and more and more rumors and ‘evidence’ that Ryuchi Kanawa was responsible for the initial outbreak of the Contagion. The Delphi Council, with the help of Hero Division operatives such as yourselves, have kept the overall result of the war (so far) a stalemate. However, as you&#039;ve found out often, your travel (and other) plans are always subject to change. In this case, you’ve been whisked to Ottawa (Ontario), Canada because of a potential lead that could turn the tide of the war...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
=== Starring ===&lt;br /&gt;
Naveen Andrews as [[TE RelicsRedux/Cast/AliFarouk|Ali Farouk,The Fist of Maat]] (played by The Watcher) - (NE) A security officer at a Cairo hotel when the Nile axioms washed over the city, Ali fought crime and corruption as one of many costumed crime fighters until mob vengeance left him dying in the Nile itself.&lt;br /&gt;
&lt;br /&gt;
Karen Gillian as [[TE RelicsRedux/Cast/EileenPatrick|Eibhlin ni Padraig (Eileen Patrick)]] (played by Stormraven) - (CE) Busker, Ren Faire Entertainer who discovered that her gift of gab and her storytelling ability was oft-times as good as an actual weapon in these desperate times. &lt;br /&gt;
&lt;br /&gt;
Summer Glau as [[TE RelicsRedux/Cast/Psycho|Codename: Psycho]] (played by Aurebesh) - (CE) former Black Ops Assassin working for the Delphi Council&lt;br /&gt;
&lt;br /&gt;
Tom Mison as XXX (played by Cyclops Was Right) - (OR) Occultist/Alchemist &lt;br /&gt;
&lt;br /&gt;
Arnold Schwarzenegger as [[TE RelicsRedux/Cast/BrotherMichael|Brother Michael]] (played by Graf Spee) - (CP) Former Magna Veritan soldier and crusader who became disillusioned and exiled from the Church. Recruited by the Knights Templar, he has found himself fighting the Cyberpope&#039;s forces as well as those of the other High Lords. &lt;br /&gt;
&lt;br /&gt;
Anthony Stewart as [[TE RelicsRedux/Cast/MilesThompson|Miles Thompson]] (played by EnigmaticOne) - (CE) A librarian in New York City when the Living Land invaded. FInding himself unchanged, he aided those he could in escaping to England (where he found it to be changed as well but with rampaging trolls). Recruited by the Delphi Council, Miles aids in getting people where they want or need to go.&lt;br /&gt;
&lt;br /&gt;
Anya Taylor-Joy as [[TE RelicsRedux/Cast/IsabelleBeauchene|Isabelle Beauchene]] (played by Gremlin) - (CP) a gamer, digital artist and a student of graphic design in Lyon, Isabelle found her wiccan faith fueling true magic after the appearance of the Cyber Church. A member of a coven of white witches, Isabelle was left for dead after a Cyberpapal raid. Rescued and healed using renegade cyberware, she uses her infiltration skills for the benefit of all at the behest of the Delphi Council.&lt;br /&gt;
&lt;br /&gt;
=== Featuring ===&lt;br /&gt;
&lt;br /&gt;
=== With Appearances By ===&lt;br /&gt;
[[File:Alice Burton - Ghost.jpg|left|150px]] Assistant Director of Delphi Council&#039;s Marathon Division&lt;br /&gt;
Michelle Forbes as Alice Burton&lt;br /&gt;
&lt;br /&gt;
== Game Resources ==&lt;br /&gt;
These are a few things that may be useful to the game. :) &amp;lt;br&amp;gt;&lt;br /&gt;
=== [http://torg-gamereference.com/index.php/faq.html Torg Eternity Errata and FAQ] ===&lt;br /&gt;
=== Bonus Chart ===&lt;br /&gt;
[[File:BonusChart.jpg]]&lt;br /&gt;
=== Axioms and World Laws ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent Asyle.jpg&lt;br /&gt;
File:TableTent CoreEarth.jpg&lt;br /&gt;
File:TableTent Cyberpapacy.jpg&lt;br /&gt;
File:TableTent LivingLand.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent NileEmpire.jpg&lt;br /&gt;
File:TableTent Orrorsh.jpg&lt;br /&gt;
File:TableTent PanPacifica.jpg&lt;br /&gt;
File:TableTent Tharkhold.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== House Rules ==&lt;br /&gt;
Here&#039;s where any game-specific ruling will be kept track of. &lt;br /&gt;
&lt;br /&gt;
=== Reload Costs === &lt;br /&gt;
Right now I&#039;m having difficulty finding the previous official ruling, but I&#039;m going with this:&amp;lt;br&amp;gt;&lt;br /&gt;
* Weapons come with 2 free reloads. Additional 50 rounds of standard ammunition costs $50&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=400204</id>
		<title>TE RelicsRedux</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=400204"/>
		<updated>2021-05-26T22:17:23Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: /* With Appearances By */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Torg header.jpg|center|500 px]]&lt;br /&gt;
&amp;lt;div style=&#039;text-align: center;&#039;&amp;gt;&lt;br /&gt;
= Torg Eternity: Relics of Power (Redux) =&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:RoP Redux cover.jpg|left|250 px]] &lt;br /&gt;
== Game Info ==&lt;br /&gt;
&#039;&#039;&#039;They came from other cosms — other realities — conquerors joined together to steal the Earth’s living energy…to consume its possibilities. The Reality Raiders brought with them their own realities, turning portions of our planet into someplace else. Led by a mysterious and ancient individual known only as the Gaunt Man, the High Lords each claimed a piece of Earth for themselves. Each established his or her primitive, pulp, dark fantasy, cyberpapacy, high tech, or horror realm on our world, setting the conquest in motion. In some realities, the raiders encountered stiff resistance from the residents of Earth and those defenders full of Possibility Energy, the “Storm Knights.“ They rose up against the Gaunt Man and his allies, battling back with the full fury of their will and eventually overthrowing the invaders.&lt;br /&gt;
&lt;br /&gt;
But this is not one of those realities. In this reality, in this time, the High Lords are winning.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The invasion was 7 months ago. Since then, some of the most notable events are the assassination of Kranod a month ago in Tharkold, the expansion of Cyberpapacy into Brazil, the expansion of Doctor Mobius’ Nile in the Middle East, the collapse of the (former) national government of India, and more and more rumors and ‘evidence’ that Ryuchi Kanawa was responsible for the initial outbreak of the Contagion. The Delphi Council, with the help of Hero Division operatives such as yourselves, have kept the overall result of the war (so far) a stalemate. However, as you&#039;ve found out often, your travel (and other) plans are always subject to change. In this case, you’ve been whisked to Ottawa (Ontario), Canada because of a potential lead that could turn the tide of the war...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
=== Starring ===&lt;br /&gt;
Naveen Andrews as [[TE RelicsRedux/Cast/AliFarouk|Ali Farouk,The Fist of Maat]] (played by The Watcher) - (NE) A security officer at a Cairo hotel when the Nile axioms washed over the city, Ali fought crime and corruption as one of many costumed crime fighters until mob vengeance left him dying in the Nile itself.&lt;br /&gt;
&lt;br /&gt;
Karen Gillian as [[TE RelicsRedux/Cast/EileenPatrick|Eibhlin ni Padraig (Eileen Patrick)]] (played by Stormraven) - (CE) Busker, Ren Faire Entertainer who discovered that her gift of gab and her storytelling ability was oft-times as good as an actual weapon in these desperate times. &lt;br /&gt;
&lt;br /&gt;
Summer Glau as [[TE RelicsRedux/Cast/Psycho|Codename: Psycho]] (played by Aurebesh) - (CE) former Black Ops Assassin working for the Delphi Council&lt;br /&gt;
&lt;br /&gt;
Tom Mison as XXX (played by Cyclops Was Right) - (OR) Occultist/Alchemist &lt;br /&gt;
&lt;br /&gt;
Arnold Schwarzenegger as [[TE RelicsRedux/Cast/BrotherMichael|Brother Michael]] (played by Graf Spee) - (CP) Former Magna Veritan soldier and crusader who became disillusioned and exiled from the Church. Recruited by the Knights Templar, he has found himself fighting the Cyberpope&#039;s forces as well as those of the other High Lords. &lt;br /&gt;
&lt;br /&gt;
Anthony Stewart as [[TE RelicsRedux/Cast/MilesThompson|Miles Thompson]] (played by EnigmaticOne) - (CE) A librarian in New York City when the Living Land invaded. FInding himself unchanged, he aided those he could in escaping to England (where he found it to be changed as well but with rampaging trolls). Recruited by the Delphi Council, Miles aids in getting people where they want or need to go.&lt;br /&gt;
&lt;br /&gt;
Anya Taylor-Joy as [[TE RelicsRedux/Cast/IsabelleBeauchene|Isabelle Beauchene]] (played by Gremlin) - (CP) a gamer, digital artist and a student of graphic design in Lyon, Isabelle found her wiccan faith fueling true magic after the appearance of the Cyber Church. A member of a coven of white witches, Isabelle was left for dead after a Cyberpapal raid. Rescued and healed using renegade cyberware, she uses her infiltration skills for the benefit of all at the behest of the Delphi Council.&lt;br /&gt;
&lt;br /&gt;
=== Featuring ===&lt;br /&gt;
&lt;br /&gt;
=== With Appearances By ===&lt;br /&gt;
[[File:Alice Burton - Ghost.jpg|150px]]&lt;br /&gt;
Michelle Forbes as Alice Burton [[File:Alice Burton - Ghost.jpg|150px]] - Assistant Director of Delphi Council&#039;s Marathon Division&lt;br /&gt;
&lt;br /&gt;
== Game Resources ==&lt;br /&gt;
These are a few things that may be useful to the game. :) &amp;lt;br&amp;gt;&lt;br /&gt;
=== [http://torg-gamereference.com/index.php/faq.html Torg Eternity Errata and FAQ] ===&lt;br /&gt;
=== Bonus Chart ===&lt;br /&gt;
[[File:BonusChart.jpg]]&lt;br /&gt;
=== Axioms and World Laws ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent Asyle.jpg&lt;br /&gt;
File:TableTent CoreEarth.jpg&lt;br /&gt;
File:TableTent Cyberpapacy.jpg&lt;br /&gt;
File:TableTent LivingLand.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent NileEmpire.jpg&lt;br /&gt;
File:TableTent Orrorsh.jpg&lt;br /&gt;
File:TableTent PanPacifica.jpg&lt;br /&gt;
File:TableTent Tharkhold.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== House Rules ==&lt;br /&gt;
Here&#039;s where any game-specific ruling will be kept track of. &lt;br /&gt;
&lt;br /&gt;
=== Reload Costs === &lt;br /&gt;
Right now I&#039;m having difficulty finding the previous official ruling, but I&#039;m going with this:&amp;lt;br&amp;gt;&lt;br /&gt;
* Weapons come with 2 free reloads. Additional 50 rounds of standard ammunition costs $50&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Alice_Burton_-_Ghost.jpg&amp;diff=400203</id>
		<title>File:Alice Burton - Ghost.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Alice_Burton_-_Ghost.jpg&amp;diff=400203"/>
		<updated>2021-05-26T22:15:38Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=400202</id>
		<title>TE RelicsRedux</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TE_RelicsRedux&amp;diff=400202"/>
		<updated>2021-05-26T22:14:57Z</updated>

		<summary type="html">&lt;p&gt;TCArknight RPG: /* With Appearances By */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Torg header.jpg|center|500 px]]&lt;br /&gt;
&amp;lt;div style=&#039;text-align: center;&#039;&amp;gt;&lt;br /&gt;
= Torg Eternity: Relics of Power (Redux) =&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:RoP Redux cover.jpg|left|250 px]] &lt;br /&gt;
== Game Info ==&lt;br /&gt;
&#039;&#039;&#039;They came from other cosms — other realities — conquerors joined together to steal the Earth’s living energy…to consume its possibilities. The Reality Raiders brought with them their own realities, turning portions of our planet into someplace else. Led by a mysterious and ancient individual known only as the Gaunt Man, the High Lords each claimed a piece of Earth for themselves. Each established his or her primitive, pulp, dark fantasy, cyberpapacy, high tech, or horror realm on our world, setting the conquest in motion. In some realities, the raiders encountered stiff resistance from the residents of Earth and those defenders full of Possibility Energy, the “Storm Knights.“ They rose up against the Gaunt Man and his allies, battling back with the full fury of their will and eventually overthrowing the invaders.&lt;br /&gt;
&lt;br /&gt;
But this is not one of those realities. In this reality, in this time, the High Lords are winning.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The invasion was 7 months ago. Since then, some of the most notable events are the assassination of Kranod a month ago in Tharkold, the expansion of Cyberpapacy into Brazil, the expansion of Doctor Mobius’ Nile in the Middle East, the collapse of the (former) national government of India, and more and more rumors and ‘evidence’ that Ryuchi Kanawa was responsible for the initial outbreak of the Contagion. The Delphi Council, with the help of Hero Division operatives such as yourselves, have kept the overall result of the war (so far) a stalemate. However, as you&#039;ve found out often, your travel (and other) plans are always subject to change. In this case, you’ve been whisked to Ottawa (Ontario), Canada because of a potential lead that could turn the tide of the war...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Cast ==&lt;br /&gt;
=== Starring ===&lt;br /&gt;
Naveen Andrews as [[TE RelicsRedux/Cast/AliFarouk|Ali Farouk,The Fist of Maat]] (played by The Watcher) - (NE) A security officer at a Cairo hotel when the Nile axioms washed over the city, Ali fought crime and corruption as one of many costumed crime fighters until mob vengeance left him dying in the Nile itself.&lt;br /&gt;
&lt;br /&gt;
Karen Gillian as [[TE RelicsRedux/Cast/EileenPatrick|Eibhlin ni Padraig (Eileen Patrick)]] (played by Stormraven) - (CE) Busker, Ren Faire Entertainer who discovered that her gift of gab and her storytelling ability was oft-times as good as an actual weapon in these desperate times. &lt;br /&gt;
&lt;br /&gt;
Summer Glau as [[TE RelicsRedux/Cast/Psycho|Codename: Psycho]] (played by Aurebesh) - (CE) former Black Ops Assassin working for the Delphi Council&lt;br /&gt;
&lt;br /&gt;
Tom Mison as XXX (played by Cyclops Was Right) - (OR) Occultist/Alchemist &lt;br /&gt;
&lt;br /&gt;
Arnold Schwarzenegger as [[TE RelicsRedux/Cast/BrotherMichael|Brother Michael]] (played by Graf Spee) - (CP) Former Magna Veritan soldier and crusader who became disillusioned and exiled from the Church. Recruited by the Knights Templar, he has found himself fighting the Cyberpope&#039;s forces as well as those of the other High Lords. &lt;br /&gt;
&lt;br /&gt;
Anthony Stewart as [[TE RelicsRedux/Cast/MilesThompson|Miles Thompson]] (played by EnigmaticOne) - (CE) A librarian in New York City when the Living Land invaded. FInding himself unchanged, he aided those he could in escaping to England (where he found it to be changed as well but with rampaging trolls). Recruited by the Delphi Council, Miles aids in getting people where they want or need to go.&lt;br /&gt;
&lt;br /&gt;
Anya Taylor-Joy as [[TE RelicsRedux/Cast/IsabelleBeauchene|Isabelle Beauchene]] (played by Gremlin) - (CP) a gamer, digital artist and a student of graphic design in Lyon, Isabelle found her wiccan faith fueling true magic after the appearance of the Cyber Church. A member of a coven of white witches, Isabelle was left for dead after a Cyberpapal raid. Rescued and healed using renegade cyberware, she uses her infiltration skills for the benefit of all at the behest of the Delphi Council.&lt;br /&gt;
&lt;br /&gt;
=== Featuring ===&lt;br /&gt;
&lt;br /&gt;
=== With Appearances By ===&lt;br /&gt;
Michelle Forbes as Alice Burton - Assistant Director of Delphi Council&#039;s Marathon Division&lt;br /&gt;
&lt;br /&gt;
== Game Resources ==&lt;br /&gt;
These are a few things that may be useful to the game. :) &amp;lt;br&amp;gt;&lt;br /&gt;
=== [http://torg-gamereference.com/index.php/faq.html Torg Eternity Errata and FAQ] ===&lt;br /&gt;
=== Bonus Chart ===&lt;br /&gt;
[[File:BonusChart.jpg]]&lt;br /&gt;
=== Axioms and World Laws ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent Asyle.jpg&lt;br /&gt;
File:TableTent CoreEarth.jpg&lt;br /&gt;
File:TableTent Cyberpapacy.jpg&lt;br /&gt;
File:TableTent LivingLand.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:TableTent NileEmpire.jpg&lt;br /&gt;
File:TableTent Orrorsh.jpg&lt;br /&gt;
File:TableTent PanPacifica.jpg&lt;br /&gt;
File:TableTent Tharkhold.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== House Rules ==&lt;br /&gt;
Here&#039;s where any game-specific ruling will be kept track of. &lt;br /&gt;
&lt;br /&gt;
=== Reload Costs === &lt;br /&gt;
Right now I&#039;m having difficulty finding the previous official ruling, but I&#039;m going with this:&amp;lt;br&amp;gt;&lt;br /&gt;
* Weapons come with 2 free reloads. Additional 50 rounds of standard ammunition costs $50&lt;/div&gt;</summary>
		<author><name>TCArknight RPG</name></author>
	</entry>
</feed>