<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.rpg.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=The+redstar+swl</id>
	<title>RPGnet - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rpg.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=The+redstar+swl"/>
	<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php/Special:Contributions/The_redstar_swl"/>
	<updated>2026-05-15T10:15:46Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Forum_Archive:Tangency_Open&amp;diff=38925</id>
		<title>Forum Archive:Tangency Open</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Forum_Archive:Tangency_Open&amp;diff=38925"/>
		<updated>2006-12-19T04:55:01Z</updated>

		<summary type="html">&lt;p&gt;The redstar swl: /* H */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Part of the [[Forum_Archive:Main_Page|RPGnet Forum Archive]].&lt;br /&gt;
&lt;br /&gt;
===#===&lt;br /&gt;
===A===&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=64313 A man bursts into the room...]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=85312 A Strange And Incomplete Tale]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=141982 Adventures in LARP (or, I was a vampire in the JLA)]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=71693 As promised . . . ]&lt;br /&gt;
&lt;br /&gt;
===B===&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=78854  Behold your conqueror, human!]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=1044 Boost your status here!]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=152808 Burn this book!  Book titles that cause outrage]&lt;br /&gt;
&lt;br /&gt;
===C===&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?p=3985097 Classic Tangency: the Cliff Notes.]  ([[Forum_Archive:Tangency_Open:Cliff_Notes|Summary page]])&lt;br /&gt;
&lt;br /&gt;
===D===&lt;br /&gt;
[http://forum.rpg.net/showthread.php?s=&amp;amp;threadid=39529 Deviant Desires]&lt;br /&gt;
&lt;br /&gt;
===E===&lt;br /&gt;
===F===&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=65142 For the use of Tangency posters, I offer this handy visual tool:]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=124249 Fundies say the darndest things]&lt;br /&gt;
&lt;br /&gt;
===G===&lt;br /&gt;
===H===&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=227155 Have you ever had an image you were just dying to post in a message board thread...]&lt;br /&gt;
&lt;br /&gt;
===I===&lt;br /&gt;
===J===&lt;br /&gt;
===K===&lt;br /&gt;
===L===&lt;br /&gt;
===M===&lt;br /&gt;
===N===&lt;br /&gt;
===O===&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=126751 One Juxta to Rule Them All]&lt;br /&gt;
===P===&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=8142 PSA: What Is A Scree-Fise]&lt;br /&gt;
&lt;br /&gt;
===Q===&lt;br /&gt;
===R===&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=9882 RPGnetters Hypothetically Meeting]&lt;br /&gt;
&lt;br /&gt;
===S===&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showpost.php?p=4067531&amp;amp;postcount=69 The Saga of &amp;quot;Fat Bitch&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=133955 So post your pictures . . .]&lt;br /&gt;
&lt;br /&gt;
===T===&lt;br /&gt;
[http://forum.rpg.net/showthread.php?p=4342416 Tang-Speak]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=129642 The Good, The Bad, And The Ugly: The Complete Works Of Darth Tang]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=196915 There&#039;s a loud part downstairs (+ Gamer Market stories)]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=130421 Things I wish I could say to my family]&lt;br /&gt;
&lt;br /&gt;
===U===&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=175693 The (un)Official &amp;quot;TANGENCY SONG&amp;quot;]&lt;br /&gt;
&lt;br /&gt;
===V===&lt;br /&gt;
===W===&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=233933 What&#039;s with &amp;quot;man what?&amp;quot; ?]&lt;br /&gt;
&lt;br /&gt;
===X===&lt;br /&gt;
===Y===&lt;br /&gt;
===Z===&lt;/div&gt;</summary>
		<author><name>The redstar swl</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Tangency_Timeline&amp;diff=38924</id>
		<title>Tangency Timeline</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Tangency_Timeline&amp;diff=38924"/>
		<updated>2006-12-19T04:53:47Z</updated>

		<summary type="html">&lt;p&gt;The redstar swl: Restored page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is intended as a reference for interested posters, and those new to RPGNet, and Tangency in specific.  Each item will be in chronological order, with the title, date and description of the event.  Contributor in parentheses.&lt;br /&gt;
&lt;br /&gt;
==January 2001==&lt;br /&gt;
; Tangency Opens : the creation of the new forum for the discussion of things not game related (NoCarrier)&lt;br /&gt;
&lt;br /&gt;
==June 2002==&lt;br /&gt;
; Tangency learns of the Scree-Fice menace. The screefice are aliens wanting to eat your eyes and kidneys.  Mango tea keeps them away.  (David Johansen for suggestion, Lazarus for description, teucer found the date)&lt;br /&gt;
; Octopi can&#039;t find Germany on a map.&lt;br /&gt;
; The infamous Skarka Clone Wars&lt;br /&gt;
&lt;br /&gt;
==July 2002==&lt;br /&gt;
; The first &amp;quot;Cast Tangency&amp;quot; thread ever&lt;br /&gt;
&lt;br /&gt;
==August 2002==&lt;br /&gt;
; Killfuck Soulshitter is introduced.&lt;br /&gt;
&lt;br /&gt;
==January 2003==&lt;br /&gt;
; A Silent Wail posts &amp;quot;My hate of d02 know no limit.&amp;quot; Before the end of the day, it gets moved to Open. (Within a few months, the meme comes to include the typo of &amp;quot;hat&amp;quot; for &amp;quot;hate&amp;quot;, not in the original.)&lt;br /&gt;
&lt;br /&gt;
==July 2003==&lt;br /&gt;
; First appearance of Bonesaw&lt;br /&gt;
&lt;br /&gt;
==October 2003==&lt;br /&gt;
; The infamous bigfoot flamewar results in the meme that bigfoot is one of those touchy subjects you shouldn&#039;t mention, like tipping.&lt;br /&gt;
; The troll Uncle Franco has a thread turned into a cookbook of yummy Jewish (and a little bit of Indian) food.&lt;br /&gt;
&lt;br /&gt;
==September 2004==&lt;br /&gt;
; Vigorous Aliveness&lt;br /&gt;
&lt;br /&gt;
==January 2005==&lt;br /&gt;
; Creation of Tangency Cliff&#039;s Notes&lt;br /&gt;
&lt;br /&gt;
==August 2005==&lt;br /&gt;
; Creation of the Tangency Timeline : This wiki page came into existance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Undated==&lt;br /&gt;
; The great Open crash : brought about the exodus to Tangency and led to the growing sense of community that still makes Tangency really unique. (David Johansen)&lt;br /&gt;
; The new software. : In which the old threaded, fast loading, and stable software was replaced with the current slow loading, unstable software. (David Johansen)&lt;br /&gt;
:In the olden times, before 2001, RPGnet used a non-standard threaded messageboard software.  This software was antiquated and made moderation and maintenance extremely difficult.  Because of this, it was decided to move to a more standard UBB form of messageboard software to improve these factors as well as to have future software support available.&lt;br /&gt;
:The first characteristic of the new software which caused much uproar was the lack of threaded view. The old software this type of view, and it was predicted that the loss of threaded view would end all discussion on the forums.&lt;br /&gt;
:The next characteristic which caused some argument was the ability to have an avatar image.  Many people liked having an image next to posters&#039; names.  Many other people didn&#039;t, and insisted the ability be removed from the forums.&lt;br /&gt;
:In the early days of the new forums, a user could select custom colors for their particular browsing of the site.  This feature seems to have been removed somewhere along the way.&lt;br /&gt;
:Since the change to the &amp;quot;new software&amp;quot; the forum has been updated at least once.  This update allowed people to browse the forums with threaded views.  Despite the return of this feature, it is not believed many people use it.&lt;br /&gt;
; The Gay greeks thread and following coming out of various posters. : Tangency&#039;s gay dawn. Before this gender issues were generally unexplored. (David Johansen)&lt;br /&gt;
; The great religion flamewars. : This being roughly equivilant to the Last Alliance of Men and Elves in terms of its long term effects on Tangency&#039;s character. (David Johansen)&lt;br /&gt;
; The Mod Wars and attendant exodus I - III. : In which various popular posters and moderators went head to head over the policies by which Tangency is ruled. The mod wars are often cited as beginning with the banning of a popular poster, but I believe that the war was generally on for a few weeks before the banning. The instigation of the first draft of the rules comes in around this time. Many posters flee to needcofee, monkeyambrosia, and other sites.&lt;br /&gt;
; The banning of the Bistromath. : This guy had the highest post count of all time for a long while but he eventually was banned for unpardonable sins. His banning was unusual in that it didn&#039;t instigate a modwar. (David Johansen) Initial departure: 14.2.2004 Return and permanent banning: 5.5.2004 ((un)reason)&lt;br /&gt;
; The GMS bannings : also fall into the modwars period. (David Johansen) Date occured: 4.16.2004 ((un)reason)&lt;br /&gt;
; The separation of Other Media and Other Games Open. : In my opinion while this helps to prevent the blatantly hostile environment from overflowing into more peaceful threads, it also guts Tangeny leaving little more than goofiness and flamewars. I was in favour of it but wouldn&#039;t be if asked again. (David Johansen) Date occurred: 4.14.2004 ((un)reason)&lt;br /&gt;
; Judas&#039; Revelation : the revelation that the poster Judas is really an other-worldly horror in a cup.  (David Johansen)&lt;br /&gt;
; SteveD&#039;s American Journey : (David Johansen)&lt;br /&gt;
&lt;br /&gt;
==Undated Memes==&lt;br /&gt;
;Blame Mike Gentry (or, It&#039;s all Mike Gentry&#039;s fault!) :An ancient RPGnet meme.  It began on the &amp;quot;old software&amp;quot; boards when flames and ill will towards others was high.  In a symbolic gesture, a poster named Mike Gentry stepped forward and offerred to take all responsibility for all inflammatory posts.  Instead of blowing up and attacking another poster, all someone had to do was blame Mike Gentry for whatever was wrong.  Since then, Mike Gentry has been blamed for nearly every infamous thing under the sun and then some.  Possibly this is why the meme is no longer useful.&lt;br /&gt;
; Cast Tangency : threads in which posters are given certain roles.  &#039;&#039;Cast Tangency as Fruit&#039;&#039; is one such example.  Seems to have gone by the wayside for now.  (David Johansen for suggestion, Lazarus for description)&lt;br /&gt;
::This appears to return cyclicly; the first such thread was simply called &amp;quot;Cast Tangency!&amp;quot; and was started by Magic Pink on July 19, 2002. It included a rule that you were not to read previous casting decisions before doing your own. Tangentials were cast as Hollywood people. I&#039;ll come back later to date the various waves of frequent casting.&lt;br /&gt;
; Hawt Chick Threads (David Johansen)&lt;br /&gt;
; Holy Bear&#039;s Tangency Turf : a nifty comic by Holy Bear.  Since gone away.  Now days, the meme is to ask Holy Bear when he&#039;s bringing it back.  (David Johansen for suggestion, Lazarus for description)&lt;br /&gt;
; Keetooms and Pie : The good stuff in life.  (David Johansen)&lt;br /&gt;
; Porn Monday : Monday is the day of the week for discussing all things porn.  Came about as a wish to reduce the proliferation of such talk on other days, I believe. (David Johansen for suggestion, Lazarus for description)&lt;br /&gt;
; Tangency Clique : This term was probably invented during the arguments for an Other Media forum.  It was coined to describe the high profile and high post count forum users who seem to exclusively post to Tangency Open or post in other sections of the forums with extreme infrequency.  These posters allegedly drive the topics of discourse in Tangency Open.  Further allegations state the Tangency Clique dogpiles and incessantly flames all those with any views that are outside of theirs, or threadcrap those who they desire to silence.  This creates arbitrary divide between the Tangency Open community and some of the other posters to the site who do not feel like part of that community.&lt;br /&gt;
: The regulars of Tangency Open deny the existence of this clique.  It&#039;s existence is open to debate.&lt;br /&gt;
:: There was a time when the concept was mocked by people forming lots of named cliques, many of which persist to this day. New ones are added sometimes.&lt;/div&gt;</summary>
		<author><name>The redstar swl</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Forum_Archive:Main_Page&amp;diff=38923</id>
		<title>Forum Archive:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Forum_Archive:Main_Page&amp;diff=38923"/>
		<updated>2006-12-19T04:53:24Z</updated>

		<summary type="html">&lt;p&gt;The redstar swl: Removed advertising.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the RPGnet Forums thread archive.  Feel free to add your favorite thread to the appropriate board section, alphabetized with the remainder of the entries.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==About the Industry==&lt;br /&gt;
&lt;br /&gt;
[[Forum_Archive:Business/Publishing/Marketing|Business/Publishing/Marketing]]&lt;br /&gt;
&lt;br /&gt;
[[Forum_Archive:The_Art_Of_Game_Design|The Art of Game Design]]&lt;br /&gt;
&lt;br /&gt;
[[Forum_Archive:Freelancing_and_Freelancers|Freelancing and Freelancers]]&lt;br /&gt;
&lt;br /&gt;
==RPGnet Classifieds==&lt;br /&gt;
&lt;br /&gt;
[[Forum_Archive:Ads/Open_Promo|Ads/Open Promo]]&lt;br /&gt;
&lt;br /&gt;
[[Forum_Archive:Gaming_Gatherings|Gaming Gatherings]]&lt;br /&gt;
&lt;br /&gt;
[[Forum_Archive:Sales!_Auctions!|Sales! Auctions!]]&lt;br /&gt;
&lt;br /&gt;
==Tangency==&lt;br /&gt;
&lt;br /&gt;
[[Forum_Archive:Tangency_Open|Tangency Open]]&lt;br /&gt;
&lt;br /&gt;
[[Forum_Archive:Other_Media|Other Media]]&lt;br /&gt;
&lt;br /&gt;
==My Forums==&lt;br /&gt;
&lt;br /&gt;
[[Forum_Archive:Creative_Writing_Collective|Creative Writing Collective]]&lt;br /&gt;
&lt;br /&gt;
[[Forum_Archive:F-Stops_and_Apertures|F-Stops and Apertures]]&lt;br /&gt;
&lt;br /&gt;
[[Forum_Archive:Health_&amp;amp;_Fitness|Health &amp;amp; Fitness]]&lt;br /&gt;
&lt;br /&gt;
[[Forum_Archive:Parents_&amp;amp;_Parenting|Parents &amp;amp; Parenting]]&lt;br /&gt;
&lt;br /&gt;
[[Forum_Archive:Philosophers_and_Philotheists|Philosopher&#039;s and Philotheists]]&lt;br /&gt;
&lt;br /&gt;
[[Forum_Archive:The_Wilde_Side|The Wilde Side]]&lt;br /&gt;
&lt;br /&gt;
[[Forum_Archive:Toys_and_Collectibles|Toys and Collectables]]&lt;br /&gt;
&lt;br /&gt;
==RPGnet Appendix==&lt;br /&gt;
&lt;br /&gt;
[[Forum_Archive:Trouble_Tickets|Trouble Tickets]]&lt;br /&gt;
&lt;br /&gt;
[[Forum_Archive:RPGnet_Columns|RPGnet Columns]]&lt;br /&gt;
&lt;br /&gt;
[[Forum_Archive:RPGnet_Reviews|RPGnet Reviews]]&lt;br /&gt;
&lt;br /&gt;
[[Forum_Archive:RPGnet_Wiki|RPGnet Wiki]]&lt;/div&gt;</summary>
		<author><name>The redstar swl</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Major_Projects&amp;diff=28641</id>
		<title>Major Projects</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Major_Projects&amp;diff=28641"/>
		<updated>2006-07-24T08:02:09Z</updated>

		<summary type="html">&lt;p&gt;The redstar swl: /* System Supplements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If you are working on a major project which you expect to span 6+ pages, please enter it alphabetically in the appropriate section of this page. Use a level 3 header, so that you&#039;ll appear in the table of contents, include a link to your project&#039;s main page, then briefly describe your project. &lt;br /&gt;
&lt;br /&gt;
==Game Systems==&lt;br /&gt;
This is a list of original game systems being developed at the RPGnetWiki.&lt;br /&gt;
&lt;br /&gt;
===Basic FANGS: Fantasy Adventure Network Gaming System===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[FANGS:_Main Page|FANGS]]&lt;br /&gt;
&lt;br /&gt;
Version 1.6.1 of a classless skill-based [[RPG]] system, with some minimal compatibility with [[d20 System|d20]] modules. By Christopher Allen and Steve Perrin.&lt;br /&gt;
&lt;br /&gt;
===Fabuland===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Fabuland:_Main Page|Fabuland]]&lt;br /&gt;
&lt;br /&gt;
A furry rpg aimed at children with a system based on the ideas presented in the Rough Quests RPGnet column.&lt;br /&gt;
&lt;br /&gt;
===Gangwars===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Gangwars:Main_Page|Gangwars]]&lt;br /&gt;
&lt;br /&gt;
A classless d20 based system emphasizing skills and traits, with similarities to the shadowrun setting.&lt;br /&gt;
&lt;br /&gt;
===Irradiated Fur===&lt;br /&gt;
&amp;lt;b&amp;gt;Page:&amp;lt;/b&amp;gt;  [[IrradiatedFur:Main Page|Irradiated Fur]]&lt;br /&gt;
&lt;br /&gt;
A simplistic anthropomorphic apocalyptic one-shot game system.&lt;br /&gt;
&lt;br /&gt;
===Land of Xel===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Land_of_Xel|Land of Xel]]&lt;br /&gt;
&lt;br /&gt;
Under construction RPG system. The Land of Xel is a fantasy RPG with a mix of technology, magic, and metal. The land is divided into four different factions each with its own internal strife and outward aggression.&lt;br /&gt;
&lt;br /&gt;
===McMercenaries===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[McMercenaries:Orientation]]&lt;br /&gt;
&lt;br /&gt;
A game and setting of corporate warfare in the all-too-near future, under development &#039;&#039;now&#039;&#039; on the Roleplaying Open bboard!&lt;br /&gt;
Input is encouraged!&lt;br /&gt;
&lt;br /&gt;
===OpenD20===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Opend20:_Main_Page|OpenD20]] &lt;br /&gt;
&lt;br /&gt;
A classless skills based [[d20 System|d20]] derivative.  Designed for elegant simplicity.  The intention is to create a more universal [[RPG]] system by getting input from the online community (are you reading this? Then that means YOU!)&lt;br /&gt;
&lt;br /&gt;
===Red Sun===&lt;br /&gt;
&amp;lt;b&amp;gt;Page:&amp;lt;/b&amp;gt;  [[Red_Sun_:_Main_page|Red Sun]]&lt;br /&gt;
&lt;br /&gt;
An alternative system to D&amp;amp;D for playing in the &#039;&#039;Dark Sun&#039;&#039; campaign setting.&lt;br /&gt;
&lt;br /&gt;
===SAMSARA===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Samsara:Main Page|SAMSARA]]&lt;br /&gt;
&lt;br /&gt;
A fairly rules-lite system of mechanics based around the resolution of contests.  Designed to be modular and eminently tweakable.&lt;br /&gt;
&lt;br /&gt;
===Shattered Prism===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[ShatteredPrism:Main_Page|Shattered Prism]]&lt;br /&gt;
&lt;br /&gt;
In-Development RPG series. Shattered Prism is intended to be a series of related RPGs using a unified rules system, set within a predominately Sci-Fi galaxy.&lt;br /&gt;
&lt;br /&gt;
===Symphony of Stars===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[SymphonyofStars]]&lt;br /&gt;
&lt;br /&gt;
An Experiment in Cooperative Game Design via Actual Play.&lt;br /&gt;
&lt;br /&gt;
===24 Hour RPGs===&lt;br /&gt;
&amp;lt;b&amp;gt;Page:&amp;lt;/b&amp;gt;  [[List of 24 Hour RPGs by rating]]&lt;br /&gt;
&lt;br /&gt;
A listing of all the quickie RPGs created as part of the [http://www.24hourrpg.com/ 24 Hour RPG] event/contest.&lt;br /&gt;
&lt;br /&gt;
===Avatar Stultus===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Avatar_Stultus:Main_Page|Avatar Stultus]]&lt;br /&gt;
&lt;br /&gt;
The Universe of Avatar Stultus is home to the Fantasy RPG [[Avatar_Stultus:Kar_Fero|Kar Fero]], and the SCI-Fi setting of [[Avatar_Stultus:Apox_Void|Apox Void]]. All of which are open and in Wiki format.&lt;br /&gt;
&lt;br /&gt;
===Wiki RPG===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Wiki RPG]]&lt;br /&gt;
&lt;br /&gt;
The goal of the Wiki RPG project is to create computer based role playing games collaboratively.  &lt;br /&gt;
Games are both edited in the browser (via this Wiki) and played in the browser (the Wiki HTML pages are downloaded and the game code is interpreted by a JavaScript game engine).&lt;br /&gt;
&lt;br /&gt;
==Generic Backgrounds==&lt;br /&gt;
This is a list of generic backgrounds, not tied to any game system, that are being developed at the RPGnetWiki.&lt;br /&gt;
&lt;br /&gt;
===Across the Spiral Arms===&lt;br /&gt;
Spiral arms is a space opera setting, designed to emulate many of the common Anime tropes. As such it&#039;s got a lot of drama, a lot of scope, and very little science included.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Page:&#039;&#039;&#039; [[SpiralArms:_Main_Page|Across the Spiral Arms]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Alvatia: Game Setting===&lt;br /&gt;
Alvatia is a fantasy game setting originally developed for use with [[FANGS:_Main Page|FANGS]], however, is quite suitable as a generic low-magic fantasy setting.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Page:&#039;&#039;&#039; [[ALVATIA:_Main_Page|Alvatia]]&amp;lt;br&amp;gt;&lt;br /&gt;
** &#039;&#039;&#039;Page:&#039;&#039;&#039; [[ALVATIA:_Ingsby_-_Village_and_Manor|The Village and Manor of Ingsby]]&lt;br /&gt;
** &#039;&#039;&#039;Page:&#039;&#039;&#039; [[ALVATIA:_City_of_Wedburgh|City_of_Wedburgh]]&lt;br /&gt;
&lt;br /&gt;
===AMBER===&lt;br /&gt;
Page: [[Amber RPG:_Main Page]] &amp;lt;br&amp;gt; A page open for game groups to provide details and resource on individual campaigns based on the RPG for the Amber Setting.&lt;br /&gt;
&lt;br /&gt;
===Athanatos: A Transhumanist Fantasy Setting===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[ATHANATOS:_Main_Page|Athanatos]]&lt;br /&gt;
&lt;br /&gt;
A fantasy setting where powerful magics have allowed souls to stay connected to the material plane even after the death of the body.&lt;br /&gt;
&lt;br /&gt;
===Basilicus===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Basilicus]]&lt;br /&gt;
&lt;br /&gt;
A massive open content wiki project featuring worldbuilding in several genres, free fiction, and other invaluable resources.&lt;br /&gt;
&lt;br /&gt;
===Chaos Diceless===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Chaos_Diceless|Chaos Diceless]]&lt;br /&gt;
&lt;br /&gt;
Chaos, Rebma, The New Pattern and all these places you have never visited or re-invented a thousand times. They&#039;re here.&lt;br /&gt;
&lt;br /&gt;
A repository of Courts and places for ADRPG.&lt;br /&gt;
&lt;br /&gt;
===Conan RPG Campaigns===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [http://wiki.rpg.net/index.php/Conan_RPG_Campaigns:Main_Page Conan RPG Campaigns: Main Page]&lt;br /&gt;
&lt;br /&gt;
A page open for game groups to provide details and resource on individual campaigns based on the sword and sorcery setting of Conan and the Hyborian world.&lt;br /&gt;
&lt;br /&gt;
===Contribute Your Eerie Event===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Eerie Event]]&lt;br /&gt;
&lt;br /&gt;
Following up on the thread from rpg.net, this is a Wiki designed to collate weird events for use in a variety of horror games.&lt;br /&gt;
&lt;br /&gt;
===Encyclopedia Galactica===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Encyclopedia_Galactica:Main_Page]]&lt;br /&gt;
&lt;br /&gt;
A hard sci-fi collection of solar systems, planets, lifeforms and sentient societies, suitable as a GM resource or as a subtrate for any sci-fi or fantasy campaign.&lt;br /&gt;
&lt;br /&gt;
===Eternal Empire===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[EternalEmpire:Main_Page|Eternal Empire]]&lt;br /&gt;
&lt;br /&gt;
Eternal Empire is a synthesis of Dark Fantasy and Science Fiction with a lenghty background that emphasizes the roles of religion, social structures, language, and race on both individuals and societies.&lt;br /&gt;
&lt;br /&gt;
===EverQuest rpg===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[EverQuest rpg:Main Page|EQrpg Main]]&lt;br /&gt;
&lt;br /&gt;
The EverQuest Role-Playing Game system is built on the d20 Open GL rules, and based in the world of Norrath, of the online rpg EverQuest.&lt;br /&gt;
&lt;br /&gt;
===Fantasy City Project===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Fantasy_City_Project:Main_Page|Fantasy City Project]]&lt;br /&gt;
&lt;br /&gt;
Shared development of a generic fantasy city, its locaions, NPCs, organizations and adventure seeds.&lt;br /&gt;
&lt;br /&gt;
===Meamnar===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Meamnar:Main_Page|Meamnar]]&lt;br /&gt;
&lt;br /&gt;
A classic campaign setting constructed for the D20 game system.&lt;br /&gt;
&lt;br /&gt;
===Magipunk===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Magipunk:Main_Page|Magipunk]]&lt;br /&gt;
&lt;br /&gt;
A weird fantasy game of urban dystopia and rapidly changing social conflict -- cyberpunk crossed with swords and sorcery.&lt;br /&gt;
&lt;br /&gt;
===Marvel Realtime===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Marvel_Realtime:Main_Page|Marvel Realtime]]&lt;br /&gt;
&lt;br /&gt;
Extrapolating what the Marvel Universe might look like if time advanced normally.&lt;br /&gt;
&lt;br /&gt;
===Meanwhile, Back Home...===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[MEANWHILE:_Main_Page|Meanwhile, Back Home...]]&lt;br /&gt;
&lt;br /&gt;
A (mostly) humourous Alien Contact setting focusing on Earth.&lt;br /&gt;
&lt;br /&gt;
===Midnight RPG Campaigns===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Midnight RPG Campaigns: Main Page]]&lt;br /&gt;
&lt;br /&gt;
Midnight RPG Campaigns, is a wiki open for game groups to provide details and resource on individual campaigns based on the D20 Dungeons &amp;amp; Dragons MIDNIGHT Setting published by Fantasy Flight Games.&lt;br /&gt;
&lt;br /&gt;
===Post-Future===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Post-Future:Main_Page|Post Future]]&lt;br /&gt;
&lt;br /&gt;
Your favorite setting, cast forward into a darker future.&lt;br /&gt;
&lt;br /&gt;
===Stardust &amp;amp; Aether Winds===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Stardust&amp;amp;AetherWinds:Main_Page|Stardust &amp;amp; Aether Winds]]&lt;br /&gt;
&lt;br /&gt;
A simple little fantasy setting designed as a spin on the Swashbuckling Sailing Ships in Spaaaace!&lt;br /&gt;
&lt;br /&gt;
===Tekumel===&lt;br /&gt;
&lt;br /&gt;
Welcome to MAR Barker&#039;s gloriously baroque world of Tekumel, one of the oldest and most detailed FRP settings. This site will include some general background info, and material specific to &#039;The Shrine of Petrified Wisdom&#039; campaign.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Tekumel]]&lt;br /&gt;
&lt;br /&gt;
===Triptych: The Elemental Realms===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[TRIPTYCH|Triptych]]&lt;br /&gt;
&lt;br /&gt;
A new mythology for modern magic games. Original elemental creatures wanted. &amp;lt;br&amp;gt;&lt;br /&gt;
Encompasses three parallel worlds: The Great Gale, The White Waste, and the Blasted Lands.&lt;br /&gt;
&lt;br /&gt;
===Wisrtum: Wiki-Based Classic Fantasy Setting===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Wisrtum:Main_Page|Wisrtum]]&lt;br /&gt;
&lt;br /&gt;
This is a &#039;&#039;classic fantasy&#039;&#039; setting, intended to be creativly developed by the community without care for what RPG-System might be used to play it. The community can then produce ports of the source material to whatever game system they wish, as needed.&lt;br /&gt;
&lt;br /&gt;
==GM Resources==&lt;br /&gt;
Everything needed to make a [[GM]]&#039;s life easier&lt;br /&gt;
&lt;br /&gt;
===General Resources and Links===&lt;br /&gt;
These are generic resources covering various topics that might be of use to game masters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Free_Adventures|Free Adventures]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Free_RPGs|Free RPGs]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Free_Software|Free Software]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[RESOURCES:_Npcs|Npcs]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[RESOURCES:_Gaming_Websites|Gaming Websites]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Non_Gaming_Websites|Non Gaming Websites]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Cool_Fight_Locations|Cool Fight Locations]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Stereotype_List|Stereotype List]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[Great_Quotes_List|Great Quotes of RPGNet]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===How to Run Game X===&lt;br /&gt;
A continuation of the thread of the same name from RPOpen--game-specific advice on how to GM.  Additional contributions are welcome!  [[How_to_Run:Main_Page|The main page is here]], and [[:Category:How_to_Run|the category page is here.]]&lt;br /&gt;
&lt;br /&gt;
===Short Adventures===&lt;br /&gt;
A resource page with short [[adventure]]s that [[GM]]s can drop into games to fill a night of play. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Short_Adventures]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Campaign Setups===&lt;br /&gt;
A resource page filled with thumbnail designs for [[campaign]]s, campaign ideas, and outlines to help jump-start a game. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Campaign_Setups]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===War Stories===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[War_Stories|War Stories]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tales of things that have happened during your gaming sessions which can amuse other gamers or serve as inspiration for GMs.&lt;br /&gt;
&lt;br /&gt;
===Game Meta-Info and Logs===&lt;br /&gt;
&lt;br /&gt;
This is where GMs can put information relating to their &#039;&#039;specific&#039;&#039; games, such as character sheets, logs, plot threads, et cetera.&lt;br /&gt;
&lt;br /&gt;
[[Game Info Page]].&lt;br /&gt;
&lt;br /&gt;
==MMORPG Guilds==&lt;br /&gt;
&lt;br /&gt;
[[Blacksky Company]] (WoW)&lt;br /&gt;
&lt;br /&gt;
[[Meta Forces]] (CoH/CoV)&lt;br /&gt;
&lt;br /&gt;
== RPGnet Meta-resources ==&lt;br /&gt;
&lt;br /&gt;
===Overly Honest RPG Book Covers===&lt;br /&gt;
[[Overly Honest RPG Book Covers]]:  An archive of the hilarious images generated by the RPGnet thread of the same name.   &amp;lt;br&amp;gt; View the thread created by &amp;quot;Neko Ewen&amp;quot;  [http://forum.rpg.net/showthread.php?t=193489 HERE].&lt;br /&gt;
&lt;br /&gt;
===RPGnet Thread Archive===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Forum_Archive:Main_Page|Forums Archive]]&lt;br /&gt;
&lt;br /&gt;
A user created archive of classic threads, in the spirit of the old &amp;quot;Best Of Forums&amp;quot; page.  Organized by forum, and alphabetics.&lt;br /&gt;
&lt;br /&gt;
=== RPGnet Gatherings ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Gatherings|RPGnet_Gatherings]]&lt;br /&gt;
&lt;br /&gt;
For information regarding any official meetups, gatherings and get togethers of RPGnet members.&lt;br /&gt;
&lt;br /&gt;
=== Tangency Timeline ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Tangency_Timeline|Tangency Timeline]]&lt;br /&gt;
&lt;br /&gt;
A timeline of important dates in the history of Tangency.&lt;br /&gt;
&lt;br /&gt;
==System Supplements==&lt;br /&gt;
This is a list of supplements for specific [[game system]]s. Please be sure to list which game system your [[supplement]] is for if you include something in this section. (If you prefer to search by system then look at the [[Special:Categories]] page.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;For ease of use, this section has been moved to a sub-page, Please see [[Major_Projects/System_Supplements|here]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Terminology ==&lt;br /&gt;
These are guides to common rpg terminology.&lt;br /&gt;
&lt;br /&gt;
===Game title abbreviation===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Game_title_abbreviations]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a collection of abbreviations used for various games and game lines.&lt;br /&gt;
&lt;br /&gt;
===RPG Lexica===&lt;br /&gt;
&lt;br /&gt;
A collection of [[RPG_Lexica:Main_Page|Gamer Jargon]]--terms used by the &#039;&#039;players&#039;&#039; as opposed to the game&#039;s authors and designers.&lt;br /&gt;
Still very much a work in progress... please contribute!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Referee]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is a collection of various game master names for different games&lt;/div&gt;</summary>
		<author><name>The redstar swl</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Parentpage/System_Supplements&amp;diff=28640</id>
		<title>Parentpage/System Supplements</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Parentpage/System_Supplements&amp;diff=28640"/>
		<updated>2006-07-24T07:59:36Z</updated>

		<summary type="html">&lt;p&gt;The redstar swl: Parentpage/System Supplements moved to Major Projects/System Supplements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Major Projects/System Supplements]]&lt;/div&gt;</summary>
		<author><name>The redstar swl</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Major_Projects/System_Supplements&amp;diff=28639</id>
		<title>Major Projects/System Supplements</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Major_Projects/System_Supplements&amp;diff=28639"/>
		<updated>2006-07-24T07:59:36Z</updated>

		<summary type="html">&lt;p&gt;The redstar swl: Parentpage/System Supplements moved to Major Projects/System Supplements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==System Supplements==&lt;br /&gt;
This is a list of supplements for specific [[game system]]s. Please be sure to list which game system your [[supplement]] is for if you include something in this section. (If you prefer to search by system then look at the [[Special:Categories]] page.)&lt;br /&gt;
&lt;br /&gt;
===Alia, Campaign Setting===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Alia:Main_Page|Alia]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; D&amp;amp;D 3.5&lt;br /&gt;
&lt;br /&gt;
Alia is a land. A land of high fantasy where dragons scheme from their scattered fiefdoms, giants rule the great mountain ranges, and human empires struggle for dominance over the civilized worlds. It is a land where dwarves dream of recapturing the days of glory, elves fight to protect their forest homelands, and gnomes and halflings struggle under the oppression of empires. Amongst all the turmoil of the mortals, the gods of Alia are nowhere to be found, prayers are unanswered, the righteous fall to the tyrants and the world seems destined to end in ruin.&lt;br /&gt;
&lt;br /&gt;
The heroes of Alia have much to accomplish. Everywhere there are wrongs to be righted, oppressive yokes to be broken and dreams to be recaptured.&lt;br /&gt;
&lt;br /&gt;
===Anime for HERO===&lt;br /&gt;
&#039;&#039;&#039;Page&#039;&#039;&#039; [[Anime_for_HERO:Main_Page|Anime for HERO]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System&#039;&#039;&#039; [[HERO System]] 5th Edition&lt;br /&gt;
&lt;br /&gt;
A collection of anime and anime-inspired characters, mecha, vehicles, spells, powers and setting information for the HERO System.&lt;br /&gt;
&lt;br /&gt;
===BESM d20 Atlantis===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[BESM_d20_Atlantis_OGC|BESM d20 Atlantis OGC]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[BESM d20]]&lt;br /&gt;
&lt;br /&gt;
Atlantis is a Magnum Opus Project currently being developed by me, Elton Robb.  This page, a wikimedia page, is developed for users and readers to add OGC content to the setting. Everything developed there is to be creative commons licensed: meaning that anyone can use the OGC in most any project.&lt;br /&gt;
&lt;br /&gt;
===Blue Giant BESM===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Blue_Giant|Blue Giant]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[BESM]]&lt;br /&gt;
&lt;br /&gt;
Blue Giant is a hard Science Fiction campaign setting for BESM set on the far side of the Milky Way at the dawn of the Fourth Millennium. Player Characters are Space Rangers who have to bring law and justice to the disputed territories between two vast interstellar nations.&lt;br /&gt;
&lt;br /&gt;
===Blue Planet===&lt;br /&gt;
&amp;lt;b&amp;gt;Page:&amp;lt;/b&amp;gt;  [[Blue Planet]]&lt;br /&gt;
&lt;br /&gt;
A general resouce project for the Blue Planet RPG&lt;br /&gt;
&lt;br /&gt;
===Devotions for Vampire: The Requiem===&lt;br /&gt;
&amp;lt;b&amp;gt;Page:&amp;lt;/b&amp;gt;  [[Vampire_The_Requiem]]&lt;br /&gt;
&lt;br /&gt;
A collection of Devotions for use with Vampire: The Requiem.&lt;br /&gt;
&lt;br /&gt;
===The Dungeoneers===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[The_Dungeoneers_%28A_D%26D_Minisetting%29]]&lt;br /&gt;
&lt;br /&gt;
The dungeoneers is a minisetting for D&amp;amp;D 3.0. It may be more appropriate however to call it a game model as it can be dropped in almost any fantasy setting. It combines gritty low level play with a structured adventure model. In short, it’s “Regular Joes die their way through horrifying dungeons”.&lt;br /&gt;
&lt;br /&gt;
===Dungeonpalooza===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Dungeonpalooza:Main_Page|Dungeonpalooza]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; D&amp;amp;D 3.5 or other traditional fantasy setting&lt;br /&gt;
&lt;br /&gt;
A wide-open world setting designed for neo-old school dungeon crawls.  Includes a world map, descriptions of important locations, Prestige Classes, and a pantheon with contributions from a bunch of RPG.net collaborators.  Dungeonpalooza is ideal for adventure-oriented parties that like quirky locations and don&#039;t take themselves too seriously.&lt;br /&gt;
&lt;br /&gt;
===Essence-Blasting Hits of the Seventies===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Essence-Blasting Hits of the Seventies]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Exalted]]&lt;br /&gt;
&lt;br /&gt;
A thematic conversion for &amp;lt;i&amp;gt;[[Exalted]]&amp;lt;/i&amp;gt;, set in the modern day and involving the Exalted as rock musicians of various stripes instead of fantasy heroes. With Essence-infused heroin, a guitar that you carved out of Elvis Presley&#039;s coffin and a Malfean fragment as your agent, it&#039;s time to take to the streets. What do you do when you get there?&lt;br /&gt;
&lt;br /&gt;
===Exalted 101===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[Exalted101:Main_page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Exalted]]&lt;br /&gt;
&lt;br /&gt;
This is an attempt to create a resource for [[storyteller]]s and players new to &amp;lt;i&amp;gt;[[Exalted]]&amp;lt;/i&amp;gt;, covering everything they need to know to get a game going, as well as tackling any niggling questions that tend to come up often about the game. It&#039;s based on a big thread from RPG open.&lt;br /&gt;
&lt;br /&gt;
===Gamma HERO===&lt;br /&gt;
&#039;&#039;&#039;Page&#039;&#039;&#039; [[Gamma_HERO:Main_Page|Gamma HERO]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System&#039;&#039;&#039; [[HERO System]] 5th Edition&lt;br /&gt;
&lt;br /&gt;
Resources for running the original Gamma World background using the HERO System.&lt;br /&gt;
&lt;br /&gt;
===GURPS Annotation Project===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[GURPS:Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[GURPS]]&lt;br /&gt;
&lt;br /&gt;
A cross-referenced collection of advice, information, house rules, etc. for GURPS 4th Edition.&lt;br /&gt;
&lt;br /&gt;
===The Horizon: Virtual Project===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[HorizonVirtual:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[D20_System]]&lt;br /&gt;
&lt;br /&gt;
A re-working of the D20 System Reference Document to be more compatible with the &#039;&#039;Horizon: Virtual&#039;&#039; mini-RPG by Fantasy Flight Games.&lt;br /&gt;
&lt;br /&gt;
===Legend of the Five Rings===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[L5R:Main_Page]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; L5R d10 or d20.&lt;br /&gt;
&lt;br /&gt;
An open project for compilation of fan-created material for the Legend of the Five Rings RPG in any of its published versions.&lt;br /&gt;
&lt;br /&gt;
===M&amp;amp;M Serial===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[M&amp;amp;M_Serial:Main_Page]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; Mutants and Masterminds&lt;br /&gt;
&lt;br /&gt;
Serial adventures using the MUTANTS AND MASTERMINDS RPG.&lt;br /&gt;
&lt;br /&gt;
===More Than Human===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[MTH:Main_Page]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Storytelling System]]&lt;br /&gt;
&lt;br /&gt;
Rules for playing superheroes and supervillains using White Wolf&#039;s Storytelling (nWoD) system.&lt;br /&gt;
&lt;br /&gt;
===Mutants &amp;amp; Masterminds RPG Wiki Resource===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [http://wiki.rpg.net/index.php/Mutants&amp;amp;Masterminds_RPG_Wiki_Resource:Main_Page Mutants &amp;amp; Masterminds RPG Wiki Resource]&lt;br /&gt;
&lt;br /&gt;
Mutants &amp;amp; Masterminds RPG Wiki Resource,  is a wiki open for game groups to provide resources for Characters created with the M&amp;amp;M rules and campaigns ran in Mutants &amp;amp; Masterminds - &amp;quot;the world&#039;s greatest RPG&amp;quot; OGL D20 rules and settings.  This wiki is intended as an example of characters, campaigns and resources for Super Heroic RPGs.&lt;br /&gt;
&lt;br /&gt;
===Necromunda in Space===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[NiS]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; Necromunda&lt;br /&gt;
&lt;br /&gt;
This is a conversion of Games Workshop&#039;s Necromunda that takes the player out of the hive and onto the Eastern Fringe.  Choose your crew, create your ship, and shove-off to carve a living off the Fringe.&lt;br /&gt;
&lt;br /&gt;
===Paranoia Modulet 10Pak===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Paranoia_10pak]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; Paranoia XP or other Paranoia edition&lt;br /&gt;
&lt;br /&gt;
This is a collection of 10 short modulets for the &amp;lt;i&amp;gt;Paranoia&amp;lt;/i&amp;gt; game.  They are arranged in the &amp;quot;Mission/Complications/Resolution/Staging notes&amp;quot; format from second edition.  Each is about 500 to 1000 words.&lt;br /&gt;
&lt;br /&gt;
===Sorcerer: A Menu===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[Sorcerer:_A_Menu]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; &#039;&#039;[[Sorcerer]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A collection of RPGnet&#039;s favourite dishes from the &#039;&#039;Sorcerer&#039;&#039; Kitchen. Includes &#039;&#039;Chef&#039;s Specials&#039;&#039; (out-of-nowhere ideas), &#039;&#039;Dishes Inspired By...&#039;&#039; (ideas/settings based on other media) and &#039;&#039;Your Favourites Done Flambé Sorcerér&#039;&#039; (conversions of other RPGs). You can also sample the &#039;&#039;Wine and Dessert Menus&#039;&#039; for treats and flavours that will complement any meal. Finally, our chefs offer some Cooking Tips to help you get the most out of your own &#039;&#039;Sorcerer&#039;&#039; courses.&lt;br /&gt;
&lt;br /&gt;
===Spica Sector Project===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Spica_Sector_Project:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Traveller]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[CT]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[MT]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[TNE]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[T4]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[GT]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[T20]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[T5]]&lt;br /&gt;
&lt;br /&gt;
A Major project to re-develop the Spica Sector of space for the Traveller RPG system.&lt;br /&gt;
&lt;br /&gt;
===Star Wars for Mutants &amp;amp; Masterminds===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[M&amp;amp;M_Star_Wars:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039;[[Mutants_and_Masterminds]]&lt;br /&gt;
&lt;br /&gt;
What will hopefully become a clearing house for converting Star Wars into Mutants &amp;amp; Masterminds.&lt;br /&gt;
&lt;br /&gt;
===Umbral Domains===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[Umbral_Domains]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039;[[Storyteller]] (mostly)&lt;br /&gt;
&lt;br /&gt;
A collection of additional powers as well as alternate rules and setting elements for use with the old World of Darkness games. I intend to focus largely on &amp;lt;i&amp;gt;Changeling: the Dreaming&amp;lt;/i&amp;gt;, &amp;lt;i&amp;gt;Mage: the Ascension&amp;lt;/i&amp;gt; and their related suppliments, however other oWoD material is likely to be included.&lt;br /&gt;
&lt;br /&gt;
===Warhammer Fantasy Role-Play 1st Edition===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[http://wiki.rpg.net/index.php/Warhammer_Fantasy_Roleplay WFRP:Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Warhammer Fantasy Role-Play 1st Edition]]&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_411_Realms_of_Sorcery.html Realms of Sorcery]&lt;br /&gt;
Alternative version of the supplement&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_272_Let_s_go_shopping.html Lets Go Shopping] Shop, service, and business gazetteer&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_280_Are_You_Mentally_Divergent.html Are You Mentally Divergent?] Expanded Insanity Rules&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_437_Purring.html Purring] A Revolting Exhibition Among Imperial Citizens&lt;br /&gt;
of an Imported Albion Article of Brutal &amp;quot;Sport.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tomorrow’s forecast for the Old World is…&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_330_Weather.html Weather] &lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_335_Drinking_Rules!!!.html Drinking Rules!!!] Expanded rules for Alcohol Consumption&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_336_What_Were_They,_Psychos.html What Were They, Psychos?] Alternative Rules For Vampires&lt;br /&gt;
&lt;br /&gt;
===Weapons of Space===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[WeaponsofSpace]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; &#039;&#039; [[Weapons of the Gods]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weapons of Space attempts to retell wuxia stories in a more futuristic setting.  This will also incorporate several modifications to the Weapons of the Gods system to streamline it to some extent.&lt;br /&gt;
&lt;br /&gt;
===Werewolf: The Forsaken Articles===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[WtFArticles:Main_page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Werewolf: The Forsaken]]&lt;br /&gt;
The idea of this page is serve as an index to various articles, stories and ideas created to enhance White Wolf&#039;s &amp;lt;i&amp;gt;Werewolf: the Forsaken&amp;lt;/i&amp;gt; setting.&lt;br /&gt;
&lt;br /&gt;
===The Western Shores===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[WS:Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Hero System]] Fifth Edition&lt;br /&gt;
&lt;br /&gt;
A high fantasy campaign setting for Fantasy Hero using the 5ER version of the Hero System.&lt;br /&gt;
&lt;br /&gt;
===WWE Know Your Role! Wrestlers===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [http://wiki.rpg.net/index.php/WWE_Know_Your_Role WWE Know Your Role Main Page]&lt;br /&gt;
&lt;br /&gt;
Wrestler stats and other resources for the WWE Know Your Role! RPG.&lt;br /&gt;
&lt;br /&gt;
===Young Kingdoms Adventures===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[YKAdventures:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; Stormbringer Fifth Edition or Elric!&lt;br /&gt;
&lt;br /&gt;
This is a collection of story seeds for the &amp;lt;i&amp;gt;[[Stormbringer]]&amp;lt;/i&amp;gt; roleplaying game, sorted by geographical locations. It includes notable people, places, items, and creatures for cities and countries all across the Young Kingdoms.&lt;/div&gt;</summary>
		<author><name>The redstar swl</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=System_Supplements&amp;diff=28638</id>
		<title>System Supplements</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=System_Supplements&amp;diff=28638"/>
		<updated>2006-07-24T07:59:02Z</updated>

		<summary type="html">&lt;p&gt;The redstar swl: System Supplements moved to Parentpage/System Supplements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Parentpage/System Supplements]]&lt;/div&gt;</summary>
		<author><name>The redstar swl</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Major_Projects/System_Supplements&amp;diff=28637</id>
		<title>Major Projects/System Supplements</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Major_Projects/System_Supplements&amp;diff=28637"/>
		<updated>2006-07-24T07:59:02Z</updated>

		<summary type="html">&lt;p&gt;The redstar swl: System Supplements moved to Parentpage/System Supplements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==System Supplements==&lt;br /&gt;
This is a list of supplements for specific [[game system]]s. Please be sure to list which game system your [[supplement]] is for if you include something in this section. (If you prefer to search by system then look at the [[Special:Categories]] page.)&lt;br /&gt;
&lt;br /&gt;
===Alia, Campaign Setting===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Alia:Main_Page|Alia]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; D&amp;amp;D 3.5&lt;br /&gt;
&lt;br /&gt;
Alia is a land. A land of high fantasy where dragons scheme from their scattered fiefdoms, giants rule the great mountain ranges, and human empires struggle for dominance over the civilized worlds. It is a land where dwarves dream of recapturing the days of glory, elves fight to protect their forest homelands, and gnomes and halflings struggle under the oppression of empires. Amongst all the turmoil of the mortals, the gods of Alia are nowhere to be found, prayers are unanswered, the righteous fall to the tyrants and the world seems destined to end in ruin.&lt;br /&gt;
&lt;br /&gt;
The heroes of Alia have much to accomplish. Everywhere there are wrongs to be righted, oppressive yokes to be broken and dreams to be recaptured.&lt;br /&gt;
&lt;br /&gt;
===Anime for HERO===&lt;br /&gt;
&#039;&#039;&#039;Page&#039;&#039;&#039; [[Anime_for_HERO:Main_Page|Anime for HERO]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System&#039;&#039;&#039; [[HERO System]] 5th Edition&lt;br /&gt;
&lt;br /&gt;
A collection of anime and anime-inspired characters, mecha, vehicles, spells, powers and setting information for the HERO System.&lt;br /&gt;
&lt;br /&gt;
===BESM d20 Atlantis===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[BESM_d20_Atlantis_OGC|BESM d20 Atlantis OGC]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[BESM d20]]&lt;br /&gt;
&lt;br /&gt;
Atlantis is a Magnum Opus Project currently being developed by me, Elton Robb.  This page, a wikimedia page, is developed for users and readers to add OGC content to the setting. Everything developed there is to be creative commons licensed: meaning that anyone can use the OGC in most any project.&lt;br /&gt;
&lt;br /&gt;
===Blue Giant BESM===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Blue_Giant|Blue Giant]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[BESM]]&lt;br /&gt;
&lt;br /&gt;
Blue Giant is a hard Science Fiction campaign setting for BESM set on the far side of the Milky Way at the dawn of the Fourth Millennium. Player Characters are Space Rangers who have to bring law and justice to the disputed territories between two vast interstellar nations.&lt;br /&gt;
&lt;br /&gt;
===Blue Planet===&lt;br /&gt;
&amp;lt;b&amp;gt;Page:&amp;lt;/b&amp;gt;  [[Blue Planet]]&lt;br /&gt;
&lt;br /&gt;
A general resouce project for the Blue Planet RPG&lt;br /&gt;
&lt;br /&gt;
===Devotions for Vampire: The Requiem===&lt;br /&gt;
&amp;lt;b&amp;gt;Page:&amp;lt;/b&amp;gt;  [[Vampire_The_Requiem]]&lt;br /&gt;
&lt;br /&gt;
A collection of Devotions for use with Vampire: The Requiem.&lt;br /&gt;
&lt;br /&gt;
===The Dungeoneers===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[The_Dungeoneers_%28A_D%26D_Minisetting%29]]&lt;br /&gt;
&lt;br /&gt;
The dungeoneers is a minisetting for D&amp;amp;D 3.0. It may be more appropriate however to call it a game model as it can be dropped in almost any fantasy setting. It combines gritty low level play with a structured adventure model. In short, it’s “Regular Joes die their way through horrifying dungeons”.&lt;br /&gt;
&lt;br /&gt;
===Dungeonpalooza===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Dungeonpalooza:Main_Page|Dungeonpalooza]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; D&amp;amp;D 3.5 or other traditional fantasy setting&lt;br /&gt;
&lt;br /&gt;
A wide-open world setting designed for neo-old school dungeon crawls.  Includes a world map, descriptions of important locations, Prestige Classes, and a pantheon with contributions from a bunch of RPG.net collaborators.  Dungeonpalooza is ideal for adventure-oriented parties that like quirky locations and don&#039;t take themselves too seriously.&lt;br /&gt;
&lt;br /&gt;
===Essence-Blasting Hits of the Seventies===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Essence-Blasting Hits of the Seventies]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Exalted]]&lt;br /&gt;
&lt;br /&gt;
A thematic conversion for &amp;lt;i&amp;gt;[[Exalted]]&amp;lt;/i&amp;gt;, set in the modern day and involving the Exalted as rock musicians of various stripes instead of fantasy heroes. With Essence-infused heroin, a guitar that you carved out of Elvis Presley&#039;s coffin and a Malfean fragment as your agent, it&#039;s time to take to the streets. What do you do when you get there?&lt;br /&gt;
&lt;br /&gt;
===Exalted 101===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[Exalted101:Main_page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Exalted]]&lt;br /&gt;
&lt;br /&gt;
This is an attempt to create a resource for [[storyteller]]s and players new to &amp;lt;i&amp;gt;[[Exalted]]&amp;lt;/i&amp;gt;, covering everything they need to know to get a game going, as well as tackling any niggling questions that tend to come up often about the game. It&#039;s based on a big thread from RPG open.&lt;br /&gt;
&lt;br /&gt;
===Gamma HERO===&lt;br /&gt;
&#039;&#039;&#039;Page&#039;&#039;&#039; [[Gamma_HERO:Main_Page|Gamma HERO]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System&#039;&#039;&#039; [[HERO System]] 5th Edition&lt;br /&gt;
&lt;br /&gt;
Resources for running the original Gamma World background using the HERO System.&lt;br /&gt;
&lt;br /&gt;
===GURPS Annotation Project===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[GURPS:Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[GURPS]]&lt;br /&gt;
&lt;br /&gt;
A cross-referenced collection of advice, information, house rules, etc. for GURPS 4th Edition.&lt;br /&gt;
&lt;br /&gt;
===The Horizon: Virtual Project===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[HorizonVirtual:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[D20_System]]&lt;br /&gt;
&lt;br /&gt;
A re-working of the D20 System Reference Document to be more compatible with the &#039;&#039;Horizon: Virtual&#039;&#039; mini-RPG by Fantasy Flight Games.&lt;br /&gt;
&lt;br /&gt;
===Legend of the Five Rings===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[L5R:Main_Page]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; L5R d10 or d20.&lt;br /&gt;
&lt;br /&gt;
An open project for compilation of fan-created material for the Legend of the Five Rings RPG in any of its published versions.&lt;br /&gt;
&lt;br /&gt;
===M&amp;amp;M Serial===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[M&amp;amp;M_Serial:Main_Page]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; Mutants and Masterminds&lt;br /&gt;
&lt;br /&gt;
Serial adventures using the MUTANTS AND MASTERMINDS RPG.&lt;br /&gt;
&lt;br /&gt;
===More Than Human===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[MTH:Main_Page]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Storytelling System]]&lt;br /&gt;
&lt;br /&gt;
Rules for playing superheroes and supervillains using White Wolf&#039;s Storytelling (nWoD) system.&lt;br /&gt;
&lt;br /&gt;
===Mutants &amp;amp; Masterminds RPG Wiki Resource===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [http://wiki.rpg.net/index.php/Mutants&amp;amp;Masterminds_RPG_Wiki_Resource:Main_Page Mutants &amp;amp; Masterminds RPG Wiki Resource]&lt;br /&gt;
&lt;br /&gt;
Mutants &amp;amp; Masterminds RPG Wiki Resource,  is a wiki open for game groups to provide resources for Characters created with the M&amp;amp;M rules and campaigns ran in Mutants &amp;amp; Masterminds - &amp;quot;the world&#039;s greatest RPG&amp;quot; OGL D20 rules and settings.  This wiki is intended as an example of characters, campaigns and resources for Super Heroic RPGs.&lt;br /&gt;
&lt;br /&gt;
===Necromunda in Space===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[NiS]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; Necromunda&lt;br /&gt;
&lt;br /&gt;
This is a conversion of Games Workshop&#039;s Necromunda that takes the player out of the hive and onto the Eastern Fringe.  Choose your crew, create your ship, and shove-off to carve a living off the Fringe.&lt;br /&gt;
&lt;br /&gt;
===Paranoia Modulet 10Pak===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Paranoia_10pak]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; Paranoia XP or other Paranoia edition&lt;br /&gt;
&lt;br /&gt;
This is a collection of 10 short modulets for the &amp;lt;i&amp;gt;Paranoia&amp;lt;/i&amp;gt; game.  They are arranged in the &amp;quot;Mission/Complications/Resolution/Staging notes&amp;quot; format from second edition.  Each is about 500 to 1000 words.&lt;br /&gt;
&lt;br /&gt;
===Sorcerer: A Menu===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[Sorcerer:_A_Menu]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; &#039;&#039;[[Sorcerer]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A collection of RPGnet&#039;s favourite dishes from the &#039;&#039;Sorcerer&#039;&#039; Kitchen. Includes &#039;&#039;Chef&#039;s Specials&#039;&#039; (out-of-nowhere ideas), &#039;&#039;Dishes Inspired By...&#039;&#039; (ideas/settings based on other media) and &#039;&#039;Your Favourites Done Flambé Sorcerér&#039;&#039; (conversions of other RPGs). You can also sample the &#039;&#039;Wine and Dessert Menus&#039;&#039; for treats and flavours that will complement any meal. Finally, our chefs offer some Cooking Tips to help you get the most out of your own &#039;&#039;Sorcerer&#039;&#039; courses.&lt;br /&gt;
&lt;br /&gt;
===Spica Sector Project===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Spica_Sector_Project:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Traveller]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[CT]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[MT]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[TNE]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[T4]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[GT]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[T20]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[T5]]&lt;br /&gt;
&lt;br /&gt;
A Major project to re-develop the Spica Sector of space for the Traveller RPG system.&lt;br /&gt;
&lt;br /&gt;
===Star Wars for Mutants &amp;amp; Masterminds===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[M&amp;amp;M_Star_Wars:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039;[[Mutants_and_Masterminds]]&lt;br /&gt;
&lt;br /&gt;
What will hopefully become a clearing house for converting Star Wars into Mutants &amp;amp; Masterminds.&lt;br /&gt;
&lt;br /&gt;
===Umbral Domains===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[Umbral_Domains]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039;[[Storyteller]] (mostly)&lt;br /&gt;
&lt;br /&gt;
A collection of additional powers as well as alternate rules and setting elements for use with the old World of Darkness games. I intend to focus largely on &amp;lt;i&amp;gt;Changeling: the Dreaming&amp;lt;/i&amp;gt;, &amp;lt;i&amp;gt;Mage: the Ascension&amp;lt;/i&amp;gt; and their related suppliments, however other oWoD material is likely to be included.&lt;br /&gt;
&lt;br /&gt;
===Warhammer Fantasy Role-Play 1st Edition===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[http://wiki.rpg.net/index.php/Warhammer_Fantasy_Roleplay WFRP:Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Warhammer Fantasy Role-Play 1st Edition]]&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_411_Realms_of_Sorcery.html Realms of Sorcery]&lt;br /&gt;
Alternative version of the supplement&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_272_Let_s_go_shopping.html Lets Go Shopping] Shop, service, and business gazetteer&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_280_Are_You_Mentally_Divergent.html Are You Mentally Divergent?] Expanded Insanity Rules&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_437_Purring.html Purring] A Revolting Exhibition Among Imperial Citizens&lt;br /&gt;
of an Imported Albion Article of Brutal &amp;quot;Sport.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tomorrow’s forecast for the Old World is…&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_330_Weather.html Weather] &lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_335_Drinking_Rules!!!.html Drinking Rules!!!] Expanded rules for Alcohol Consumption&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_336_What_Were_They,_Psychos.html What Were They, Psychos?] Alternative Rules For Vampires&lt;br /&gt;
&lt;br /&gt;
===Weapons of Space===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[WeaponsofSpace]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; &#039;&#039; [[Weapons of the Gods]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weapons of Space attempts to retell wuxia stories in a more futuristic setting.  This will also incorporate several modifications to the Weapons of the Gods system to streamline it to some extent.&lt;br /&gt;
&lt;br /&gt;
===Werewolf: The Forsaken Articles===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[WtFArticles:Main_page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Werewolf: The Forsaken]]&lt;br /&gt;
The idea of this page is serve as an index to various articles, stories and ideas created to enhance White Wolf&#039;s &amp;lt;i&amp;gt;Werewolf: the Forsaken&amp;lt;/i&amp;gt; setting.&lt;br /&gt;
&lt;br /&gt;
===The Western Shores===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[WS:Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Hero System]] Fifth Edition&lt;br /&gt;
&lt;br /&gt;
A high fantasy campaign setting for Fantasy Hero using the 5ER version of the Hero System.&lt;br /&gt;
&lt;br /&gt;
===WWE Know Your Role! Wrestlers===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [http://wiki.rpg.net/index.php/WWE_Know_Your_Role WWE Know Your Role Main Page]&lt;br /&gt;
&lt;br /&gt;
Wrestler stats and other resources for the WWE Know Your Role! RPG.&lt;br /&gt;
&lt;br /&gt;
===Young Kingdoms Adventures===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[YKAdventures:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; Stormbringer Fifth Edition or Elric!&lt;br /&gt;
&lt;br /&gt;
This is a collection of story seeds for the &amp;lt;i&amp;gt;[[Stormbringer]]&amp;lt;/i&amp;gt; roleplaying game, sorted by geographical locations. It includes notable people, places, items, and creatures for cities and countries all across the Young Kingdoms.&lt;/div&gt;</summary>
		<author><name>The redstar swl</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Major_Projects/System_Supplements&amp;diff=28636</id>
		<title>Major Projects/System Supplements</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Major_Projects/System_Supplements&amp;diff=28636"/>
		<updated>2006-07-24T07:55:56Z</updated>

		<summary type="html">&lt;p&gt;The redstar swl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==System Supplements==&lt;br /&gt;
This is a list of supplements for specific [[game system]]s. Please be sure to list which game system your [[supplement]] is for if you include something in this section. (If you prefer to search by system then look at the [[Special:Categories]] page.)&lt;br /&gt;
&lt;br /&gt;
===Alia, Campaign Setting===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Alia:Main_Page|Alia]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; D&amp;amp;D 3.5&lt;br /&gt;
&lt;br /&gt;
Alia is a land. A land of high fantasy where dragons scheme from their scattered fiefdoms, giants rule the great mountain ranges, and human empires struggle for dominance over the civilized worlds. It is a land where dwarves dream of recapturing the days of glory, elves fight to protect their forest homelands, and gnomes and halflings struggle under the oppression of empires. Amongst all the turmoil of the mortals, the gods of Alia are nowhere to be found, prayers are unanswered, the righteous fall to the tyrants and the world seems destined to end in ruin.&lt;br /&gt;
&lt;br /&gt;
The heroes of Alia have much to accomplish. Everywhere there are wrongs to be righted, oppressive yokes to be broken and dreams to be recaptured.&lt;br /&gt;
&lt;br /&gt;
===Anime for HERO===&lt;br /&gt;
&#039;&#039;&#039;Page&#039;&#039;&#039; [[Anime_for_HERO:Main_Page|Anime for HERO]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System&#039;&#039;&#039; [[HERO System]] 5th Edition&lt;br /&gt;
&lt;br /&gt;
A collection of anime and anime-inspired characters, mecha, vehicles, spells, powers and setting information for the HERO System.&lt;br /&gt;
&lt;br /&gt;
===BESM d20 Atlantis===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[BESM_d20_Atlantis_OGC|BESM d20 Atlantis OGC]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[BESM d20]]&lt;br /&gt;
&lt;br /&gt;
Atlantis is a Magnum Opus Project currently being developed by me, Elton Robb.  This page, a wikimedia page, is developed for users and readers to add OGC content to the setting. Everything developed there is to be creative commons licensed: meaning that anyone can use the OGC in most any project.&lt;br /&gt;
&lt;br /&gt;
===Blue Giant BESM===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Blue_Giant|Blue Giant]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[BESM]]&lt;br /&gt;
&lt;br /&gt;
Blue Giant is a hard Science Fiction campaign setting for BESM set on the far side of the Milky Way at the dawn of the Fourth Millennium. Player Characters are Space Rangers who have to bring law and justice to the disputed territories between two vast interstellar nations.&lt;br /&gt;
&lt;br /&gt;
===Blue Planet===&lt;br /&gt;
&amp;lt;b&amp;gt;Page:&amp;lt;/b&amp;gt;  [[Blue Planet]]&lt;br /&gt;
&lt;br /&gt;
A general resouce project for the Blue Planet RPG&lt;br /&gt;
&lt;br /&gt;
===Devotions for Vampire: The Requiem===&lt;br /&gt;
&amp;lt;b&amp;gt;Page:&amp;lt;/b&amp;gt;  [[Vampire_The_Requiem]]&lt;br /&gt;
&lt;br /&gt;
A collection of Devotions for use with Vampire: The Requiem.&lt;br /&gt;
&lt;br /&gt;
===The Dungeoneers===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [[The_Dungeoneers_%28A_D%26D_Minisetting%29]]&lt;br /&gt;
&lt;br /&gt;
The dungeoneers is a minisetting for D&amp;amp;D 3.0. It may be more appropriate however to call it a game model as it can be dropped in almost any fantasy setting. It combines gritty low level play with a structured adventure model. In short, it’s “Regular Joes die their way through horrifying dungeons”.&lt;br /&gt;
&lt;br /&gt;
===Dungeonpalooza===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Dungeonpalooza:Main_Page|Dungeonpalooza]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; D&amp;amp;D 3.5 or other traditional fantasy setting&lt;br /&gt;
&lt;br /&gt;
A wide-open world setting designed for neo-old school dungeon crawls.  Includes a world map, descriptions of important locations, Prestige Classes, and a pantheon with contributions from a bunch of RPG.net collaborators.  Dungeonpalooza is ideal for adventure-oriented parties that like quirky locations and don&#039;t take themselves too seriously.&lt;br /&gt;
&lt;br /&gt;
===Essence-Blasting Hits of the Seventies===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Essence-Blasting Hits of the Seventies]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Exalted]]&lt;br /&gt;
&lt;br /&gt;
A thematic conversion for &amp;lt;i&amp;gt;[[Exalted]]&amp;lt;/i&amp;gt;, set in the modern day and involving the Exalted as rock musicians of various stripes instead of fantasy heroes. With Essence-infused heroin, a guitar that you carved out of Elvis Presley&#039;s coffin and a Malfean fragment as your agent, it&#039;s time to take to the streets. What do you do when you get there?&lt;br /&gt;
&lt;br /&gt;
===Exalted 101===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[Exalted101:Main_page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Exalted]]&lt;br /&gt;
&lt;br /&gt;
This is an attempt to create a resource for [[storyteller]]s and players new to &amp;lt;i&amp;gt;[[Exalted]]&amp;lt;/i&amp;gt;, covering everything they need to know to get a game going, as well as tackling any niggling questions that tend to come up often about the game. It&#039;s based on a big thread from RPG open.&lt;br /&gt;
&lt;br /&gt;
===Gamma HERO===&lt;br /&gt;
&#039;&#039;&#039;Page&#039;&#039;&#039; [[Gamma_HERO:Main_Page|Gamma HERO]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System&#039;&#039;&#039; [[HERO System]] 5th Edition&lt;br /&gt;
&lt;br /&gt;
Resources for running the original Gamma World background using the HERO System.&lt;br /&gt;
&lt;br /&gt;
===GURPS Annotation Project===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[GURPS:Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[GURPS]]&lt;br /&gt;
&lt;br /&gt;
A cross-referenced collection of advice, information, house rules, etc. for GURPS 4th Edition.&lt;br /&gt;
&lt;br /&gt;
===The Horizon: Virtual Project===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[HorizonVirtual:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[D20_System]]&lt;br /&gt;
&lt;br /&gt;
A re-working of the D20 System Reference Document to be more compatible with the &#039;&#039;Horizon: Virtual&#039;&#039; mini-RPG by Fantasy Flight Games.&lt;br /&gt;
&lt;br /&gt;
===Legend of the Five Rings===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[L5R:Main_Page]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; L5R d10 or d20.&lt;br /&gt;
&lt;br /&gt;
An open project for compilation of fan-created material for the Legend of the Five Rings RPG in any of its published versions.&lt;br /&gt;
&lt;br /&gt;
===M&amp;amp;M Serial===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[M&amp;amp;M_Serial:Main_Page]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; Mutants and Masterminds&lt;br /&gt;
&lt;br /&gt;
Serial adventures using the MUTANTS AND MASTERMINDS RPG.&lt;br /&gt;
&lt;br /&gt;
===More Than Human===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[MTH:Main_Page]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Storytelling System]]&lt;br /&gt;
&lt;br /&gt;
Rules for playing superheroes and supervillains using White Wolf&#039;s Storytelling (nWoD) system.&lt;br /&gt;
&lt;br /&gt;
===Mutants &amp;amp; Masterminds RPG Wiki Resource===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;  [http://wiki.rpg.net/index.php/Mutants&amp;amp;Masterminds_RPG_Wiki_Resource:Main_Page Mutants &amp;amp; Masterminds RPG Wiki Resource]&lt;br /&gt;
&lt;br /&gt;
Mutants &amp;amp; Masterminds RPG Wiki Resource,  is a wiki open for game groups to provide resources for Characters created with the M&amp;amp;M rules and campaigns ran in Mutants &amp;amp; Masterminds - &amp;quot;the world&#039;s greatest RPG&amp;quot; OGL D20 rules and settings.  This wiki is intended as an example of characters, campaigns and resources for Super Heroic RPGs.&lt;br /&gt;
&lt;br /&gt;
===Necromunda in Space===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[NiS]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; Necromunda&lt;br /&gt;
&lt;br /&gt;
This is a conversion of Games Workshop&#039;s Necromunda that takes the player out of the hive and onto the Eastern Fringe.  Choose your crew, create your ship, and shove-off to carve a living off the Fringe.&lt;br /&gt;
&lt;br /&gt;
===Paranoia Modulet 10Pak===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Paranoia_10pak]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; Paranoia XP or other Paranoia edition&lt;br /&gt;
&lt;br /&gt;
This is a collection of 10 short modulets for the &amp;lt;i&amp;gt;Paranoia&amp;lt;/i&amp;gt; game.  They are arranged in the &amp;quot;Mission/Complications/Resolution/Staging notes&amp;quot; format from second edition.  Each is about 500 to 1000 words.&lt;br /&gt;
&lt;br /&gt;
===Sorcerer: A Menu===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[Sorcerer:_A_Menu]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; &#039;&#039;[[Sorcerer]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A collection of RPGnet&#039;s favourite dishes from the &#039;&#039;Sorcerer&#039;&#039; Kitchen. Includes &#039;&#039;Chef&#039;s Specials&#039;&#039; (out-of-nowhere ideas), &#039;&#039;Dishes Inspired By...&#039;&#039; (ideas/settings based on other media) and &#039;&#039;Your Favourites Done Flambé Sorcerér&#039;&#039; (conversions of other RPGs). You can also sample the &#039;&#039;Wine and Dessert Menus&#039;&#039; for treats and flavours that will complement any meal. Finally, our chefs offer some Cooking Tips to help you get the most out of your own &#039;&#039;Sorcerer&#039;&#039; courses.&lt;br /&gt;
&lt;br /&gt;
===Spica Sector Project===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[Spica_Sector_Project:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Traveller]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[CT]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[MT]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[TNE]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[T4]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[GT]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[T20]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[T5]]&lt;br /&gt;
&lt;br /&gt;
A Major project to re-develop the Spica Sector of space for the Traveller RPG system.&lt;br /&gt;
&lt;br /&gt;
===Star Wars for Mutants &amp;amp; Masterminds===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[M&amp;amp;M_Star_Wars:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039;[[Mutants_and_Masterminds]]&lt;br /&gt;
&lt;br /&gt;
What will hopefully become a clearing house for converting Star Wars into Mutants &amp;amp; Masterminds.&lt;br /&gt;
&lt;br /&gt;
===Umbral Domains===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[Umbral_Domains]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039;[[Storyteller]] (mostly)&lt;br /&gt;
&lt;br /&gt;
A collection of additional powers as well as alternate rules and setting elements for use with the old World of Darkness games. I intend to focus largely on &amp;lt;i&amp;gt;Changeling: the Dreaming&amp;lt;/i&amp;gt;, &amp;lt;i&amp;gt;Mage: the Ascension&amp;lt;/i&amp;gt; and their related suppliments, however other oWoD material is likely to be included.&lt;br /&gt;
&lt;br /&gt;
===Warhammer Fantasy Role-Play 1st Edition===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[http://wiki.rpg.net/index.php/Warhammer_Fantasy_Roleplay WFRP:Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Warhammer Fantasy Role-Play 1st Edition]]&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_411_Realms_of_Sorcery.html Realms of Sorcery]&lt;br /&gt;
Alternative version of the supplement&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_272_Let_s_go_shopping.html Lets Go Shopping] Shop, service, and business gazetteer&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_280_Are_You_Mentally_Divergent.html Are You Mentally Divergent?] Expanded Insanity Rules&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_437_Purring.html Purring] A Revolting Exhibition Among Imperial Citizens&lt;br /&gt;
of an Imported Albion Article of Brutal &amp;quot;Sport.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tomorrow’s forecast for the Old World is…&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_330_Weather.html Weather] &lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_335_Drinking_Rules!!!.html Drinking Rules!!!] Expanded rules for Alcohol Consumption&lt;br /&gt;
&lt;br /&gt;
[http://www.warhammer.net/warhammer_archive_336_What_Were_They,_Psychos.html What Were They, Psychos?] Alternative Rules For Vampires&lt;br /&gt;
&lt;br /&gt;
===Weapons of Space===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[WeaponsofSpace]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; &#039;&#039; [[Weapons of the Gods]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Weapons of Space attempts to retell wuxia stories in a more futuristic setting.  This will also incorporate several modifications to the Weapons of the Gods system to streamline it to some extent.&lt;br /&gt;
&lt;br /&gt;
===Werewolf: The Forsaken Articles===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039;[[WtFArticles:Main_page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Werewolf: The Forsaken]]&lt;br /&gt;
The idea of this page is serve as an index to various articles, stories and ideas created to enhance White Wolf&#039;s &amp;lt;i&amp;gt;Werewolf: the Forsaken&amp;lt;/i&amp;gt; setting.&lt;br /&gt;
&lt;br /&gt;
===The Western Shores===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[WS:Main Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; [[Hero System]] Fifth Edition&lt;br /&gt;
&lt;br /&gt;
A high fantasy campaign setting for Fantasy Hero using the 5ER version of the Hero System.&lt;br /&gt;
&lt;br /&gt;
===WWE Know Your Role! Wrestlers===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [http://wiki.rpg.net/index.php/WWE_Know_Your_Role WWE Know Your Role Main Page]&lt;br /&gt;
&lt;br /&gt;
Wrestler stats and other resources for the WWE Know Your Role! RPG.&lt;br /&gt;
&lt;br /&gt;
===Young Kingdoms Adventures===&lt;br /&gt;
&#039;&#039;&#039;Page:&#039;&#039;&#039; [[YKAdventures:Main_Page]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;System:&#039;&#039;&#039; Stormbringer Fifth Edition or Elric!&lt;br /&gt;
&lt;br /&gt;
This is a collection of story seeds for the &amp;lt;i&amp;gt;[[Stormbringer]]&amp;lt;/i&amp;gt; roleplaying game, sorted by geographical locations. It includes notable people, places, items, and creatures for cities and countries all across the Young Kingdoms.&lt;/div&gt;</summary>
		<author><name>The redstar swl</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=McMercenaries:Orientation&amp;diff=28635</id>
		<title>McMercenaries:Orientation</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=McMercenaries:Orientation&amp;diff=28635"/>
		<updated>2006-07-24T07:51:34Z</updated>

		<summary type="html">&lt;p&gt;The redstar swl: /* Target Tactical */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Orientation: Welcome to your &amp;lt;strike&amp;gt;last&amp;lt;/strike&amp;gt; new career!==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The future sucks. Especially for you.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A few weeks ago, you got the letter you&#039;ve been dreading for years: Your student loan got bought out.  You’ve enlisted as mercenary to avoid a life of forced labor in a corporate debtor’s prison. A training video later and you’re on the ground in a war zone with a memo listing you’re objectives and a gun with labels indicating which end to point at the enemy. Don’t worry though. Your employment contract requires your missions to have at least a 20% chance of survival.&lt;br /&gt;
&lt;br /&gt;
The company wants updates on your progress but, for legal reasons, they don’t necessarily want to know exactly what you’re doing all the time. So do what all disgruntled employees do. Goof off, steal stuff, and lie to your boss. Just try not get fired too soon. If you don’t pay the company for your training and weapons, they’re legally entitled to harvest your organs for resale.&lt;br /&gt;
&lt;br /&gt;
Fight uppity natives and other mercenaries for Democracy(tm), Freedom(tm), or whatever. &lt;br /&gt;
Join the McMercenaries. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Would you like explosions with that?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===What&#039;s this all about?===&lt;br /&gt;
(General intro to the game/setting)&lt;br /&gt;
&lt;br /&gt;
==Game play==&lt;br /&gt;
(links to rules pages)&lt;br /&gt;
&lt;br /&gt;
I will be using Fudge for a McMercs game this weekend so here&#039;s a few notes for how I&#039;ll be doing things.&lt;br /&gt;
&lt;br /&gt;
My wounding rules are prety standard with the mooching of the &#039;Clipped&#039; result from FATE. &#039;Clipped&#039; gives a +1 difficulty level to the next rounds actions. I prefer this to &#039;Scratched&#039; without a game effect as if it doesn&#039;t do anything mechanics-wise, why have a mechanic for it? YMMV.&lt;br /&gt;
&lt;br /&gt;
Wound Track:&lt;br /&gt;
1-2 Clipped           [ ] [ ] [ ]&lt;br /&gt;
3-4 Wounded           [ ]&lt;br /&gt;
5-6 Seriously Wounded [ ]&lt;br /&gt;
7-8 Incapacitated     [ ]&lt;br /&gt;
9+ Near Death         [ ]&lt;br /&gt;
&lt;br /&gt;
Weapon Damages:&lt;br /&gt;
&lt;br /&gt;
-1 Untrained Idiot Hand-to-Hand&lt;br /&gt;
&lt;br /&gt;
0  Small Melee (Knife *in Sporting Goods*, Small Club, Telescoping Baton and Chop-Socky Hand-to-Hand)&lt;br /&gt;
&lt;br /&gt;
+1 Medium Melee (Hatchet *in Sporting Goods*, Shortsword)&lt;br /&gt;
&lt;br /&gt;
+2 Large Melee (Broadsword, Battle Axe, Katana) and Light Pistol (.22LR, .25ACP, .32 ACP. .380 ACP)&lt;br /&gt;
&lt;br /&gt;
+3 Two-Handed Melee (Two-Handed Sword/Axe, Polearms, Katana Two-Handed) and Medium Pistols (9mm Para, .45 ACP, .40 Rem)&lt;br /&gt;
&lt;br /&gt;
+4 Heavy Pistol (.357 Mag, .44 Mag, .454 Casull, .50 AE)&lt;br /&gt;
&lt;br /&gt;
+5 Light Rifle (5.56 NATO, 5.45 x 39 Russian, 7.62 x 39 Russian)&lt;br /&gt;
&lt;br /&gt;
+6 Medium Rifle (7.62 NATO, 7.62 x 54 Russian, .30-06)&lt;br /&gt;
&lt;br /&gt;
+7 Heavy Rifle (.300 WinMag, 7mm Mag, other big game cartridges)&lt;br /&gt;
&lt;br /&gt;
+8 Heavy Machinegun (.50 BMG, 12.7mm Russian)&lt;br /&gt;
&lt;br /&gt;
Attributes:&lt;br /&gt;
No set attributes but they get 2 free &#039;Tell us the best things about yourself&#039;. Are you able to lift 50lbs all day? You might be &#039;Strong +1&#039; then. Be creative and try to steer from athletic and combat-related ones as there are no ex-cops or ex-soldiers allowed and you&#039;re freakin&#039; SLACKERS, people.&lt;br /&gt;
&lt;br /&gt;
Skills:&lt;br /&gt;
As the characters are slackers, I will give them 15 skill levels to be slackers with. They pick them and they can&#039;t be combat related unless they fit the society and background that the characters grew up in. I live in the US so having some firearm skills might be possible with the correct character background. If you&#039;re from the UK and Australia, you&#039;re hosed. Deal. If they were a college student then they select the correct skills for their coursework. Be creative and don&#039;t sweat the small stuff. A decent &#039;Video Games&#039; skill is prefectly reasonable.&lt;br /&gt;
&lt;br /&gt;
Gifts:&lt;br /&gt;
Each character gets one gift. I would suggest they relate to potential rerolls as they suck at combat and are, well, slackers. They need all the help they can get. Be creative and try to relate them to slacking. Stuff like &amp;quot;Makes great coffee&amp;quot; would allow them to reroll suck-up rolls with the Team Leads. &amp;quot;Video Game Gawd&amp;quot; for rerolling video game checks for bragging rights. &lt;br /&gt;
&lt;br /&gt;
Faults:&lt;br /&gt;
Other than &#039;Broker n&#039; Hell&#039; and &#039;Financial Dumbass&#039;, pick the one thing you don&#039;t like about yourself that you put on your application. No, &#039;Psycho Rapist&#039; and &#039;Schizophrenia&#039; aren&#039;t good choices.&lt;br /&gt;
&lt;br /&gt;
More later...&lt;br /&gt;
Mark(psycho)Phipps( HAHAHA! )&lt;br /&gt;
&lt;br /&gt;
==McMercenaries: Who do you want to kill today?==&lt;br /&gt;
(descriptions of McMercenary companies)&lt;br /&gt;
&lt;br /&gt;
===Target Tactical===&lt;br /&gt;
&#039;&#039;Shoot more.  Pay less.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Target Tactical is the second largest McMerc company in the world, after Wal-Mercs (see below).  While the Wal-Mercs tend to cost less for ops, TT are positioned as an &#039;upscale&#039; discount mercenary corps.  Their company flak jackets tend to jarringly conflict with the landscape a little less than Wal-Mercs&#039;, and they are more tolerant of customizations and variations from the norm.  Don&#039;t let that fool you, though, they are just as ruthless and intolerant of screw-offs (which tend to be the wide majority of their employee base) as Wal-Mercs.  Company flak jackets are rust-red, with a khaki-colored helmet covering.  Target Tactical is famous for its policy of giving 5% of its profits to charity; however due to some poor choices, most of the beneficiaries of this policy are NGOPS (see below). You can always tell a rookie TarTac (as Target Tactical McMercs are called) or the one who pissed off the boss most recently.. they are heavily into branding, and one of their group has to wear the Company&#039;s logo (alternating rings of red and white, which has led the TarTacs to be called the BullsEye Boys.)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;AKA&#039;&#039;&#039;: TarTacs, Bulls-Eye Boys&lt;br /&gt;
&lt;br /&gt;
===Wal-Mercs===&lt;br /&gt;
One of the more ahem.. rigorous McMerc companies out there (and boy does that say a lot!) It&#039;s said that even higher management eats, sleeps and screws on a schedule (if they had enough toilets, they&#039;d probably &amp;lt;bleep&amp;gt; on schedule too.) Pioneered the JNT (Just in Time) ammunition delivery system that scans every team, and is supposed to deliver their ammo just before they run out. (In practice, they haven&#039;t QUITE figured out that the average WalMerc shift is 7 hours, 59 minutes and 15 seconds of boredom, and 45 seconds of screaming terror with fingers clenching on the button marked &amp;quot;Full Auto&amp;quot;). Their standard uniform is a bright blue PsuevLar armor (giving them the nickname &amp;quot;Blueberries&amp;quot; among other McMercs), with a yellow happy smily face on the helmet.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;AKA&#039;&#039;&#039;: Blueberries&lt;br /&gt;
&lt;br /&gt;
===K-Batt===&lt;br /&gt;
They used to be one of the big names in McMerc companies when the concept exploded, but they&#039;ve been reduced to a mere shadow of what they once were. They hired General Stewart Marthanan to try to give them a name brand kick, which failed miserably when Marthanan was splattered three months after hiring. K-Batt recently went through a much-needed merger with another McMerc group (Strategic Engagement And Recon Services) to stay in the McMerc game. K-Batt is the last straw.. some of their McMercs have been booted out of better McMerc groups, others that wouldn&#039;t qualify for a reputable McMerc group ever.. It&#039;s the bottom of the barrell, but they&#039;re surviving on a series of high risk/high reward missions, known as Blue Light Specials due to the fact that the K-Batt Ambulances use Blue Lights to signify themselves as non-combatants. They wear green/red camo.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;AKA&#039;&#039;&#039;: &amp;quot;Those Poor Bastards&amp;quot;, Dinosaurs.&lt;br /&gt;
&lt;br /&gt;
==NGOPS: Hippies... they&#039;re everywhere...==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NGOPS&#039;&#039;&#039; - private, non-profit combat charities, like &#039;&#039;Assassins Without Borders&#039;&#039;, &#039;&#039;Meanpeace&#039;&#039; and &#039;&#039;Christian Children&#039;s Corps&#039;&#039; - are the bane of every McMercenary&#039;s life: Do-gooders on the battlefield, fighting for causes they believe in.  They are better trained than you, better armed than you, and filled with the enthusiasm and zeal doing good works brings.  And because many McMercenary companies have policies of giving some of their revenues to charity, most often they&#039;re partially funded by you.&lt;br /&gt;
&lt;br /&gt;
What a bunch of bastards.&lt;br /&gt;
&lt;br /&gt;
Worse, the NGOPS - nigh-universally the kids of rich parents who kept them out of student debt in college - all think that you&#039;re all a bunch of corporatist bastards who sold your souls for a paycheck and the latest in cyberware, while their org is running on a shoestring and a prayer and barely has enough money to keep its operatives in bullets.  NGOPS are nigh-universally a way for militant post-college liberals to meet other militant post-college liberals, form short, tempestuous marriages and result in bitter children.&lt;br /&gt;
&lt;br /&gt;
Yet, somehow, their Birkenshock Smart Armor is always shiny, and their Latte always steaming hot.&lt;br /&gt;
&lt;br /&gt;
Utter bastards.&lt;br /&gt;
&lt;br /&gt;
In the heads-up displays of McMercs, NGOPS tend to be labeled as &amp;quot;Civilian: Do Not Shoot&amp;quot; unless their designer autorifles are clearly visible to the sensors.&lt;br /&gt;
&lt;br /&gt;
==Inspirational material==&lt;br /&gt;
* [http://forum.rpg.net/showthread.php?t=240661 McMercenaries thread in Roleplaying Open]&lt;br /&gt;
* [http://anidb.info/perl-bin/animedb.pl?show=anime&amp;amp;aid=569 Area 88]&lt;br /&gt;
* &#039;&#039;Bill, the Galactic Hero&#039;&#039;, by Harry Harrison&lt;br /&gt;
* &#039;&#039;Catch-22&#039;&#039; by Joseph Heller&lt;br /&gt;
* &#039;&#039;M*A*S*H&#039;&#039; (novel by Richard Hooker, film by Robert Altman, TV series created by Larry Gelbart)&lt;br /&gt;
* [http://www.schlockmercenary.com Schlock Mercenary]&lt;br /&gt;
* &#039;&#039;Jennifer Government&#039;&#039;, by Max Barry&lt;/div&gt;</summary>
		<author><name>The redstar swl</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=McMercenaries:Orientation&amp;diff=28634</id>
		<title>McMercenaries:Orientation</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=McMercenaries:Orientation&amp;diff=28634"/>
		<updated>2006-07-24T07:51:04Z</updated>

		<summary type="html">&lt;p&gt;The redstar swl: /* McMercenaries: Who do you want to kill today? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Orientation: Welcome to your &amp;lt;strike&amp;gt;last&amp;lt;/strike&amp;gt; new career!==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The future sucks. Especially for you.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A few weeks ago, you got the letter you&#039;ve been dreading for years: Your student loan got bought out.  You’ve enlisted as mercenary to avoid a life of forced labor in a corporate debtor’s prison. A training video later and you’re on the ground in a war zone with a memo listing you’re objectives and a gun with labels indicating which end to point at the enemy. Don’t worry though. Your employment contract requires your missions to have at least a 20% chance of survival.&lt;br /&gt;
&lt;br /&gt;
The company wants updates on your progress but, for legal reasons, they don’t necessarily want to know exactly what you’re doing all the time. So do what all disgruntled employees do. Goof off, steal stuff, and lie to your boss. Just try not get fired too soon. If you don’t pay the company for your training and weapons, they’re legally entitled to harvest your organs for resale.&lt;br /&gt;
&lt;br /&gt;
Fight uppity natives and other mercenaries for Democracy(tm), Freedom(tm), or whatever. &lt;br /&gt;
Join the McMercenaries. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Would you like explosions with that?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===What&#039;s this all about?===&lt;br /&gt;
(General intro to the game/setting)&lt;br /&gt;
&lt;br /&gt;
==Game play==&lt;br /&gt;
(links to rules pages)&lt;br /&gt;
&lt;br /&gt;
I will be using Fudge for a McMercs game this weekend so here&#039;s a few notes for how I&#039;ll be doing things.&lt;br /&gt;
&lt;br /&gt;
My wounding rules are prety standard with the mooching of the &#039;Clipped&#039; result from FATE. &#039;Clipped&#039; gives a +1 difficulty level to the next rounds actions. I prefer this to &#039;Scratched&#039; without a game effect as if it doesn&#039;t do anything mechanics-wise, why have a mechanic for it? YMMV.&lt;br /&gt;
&lt;br /&gt;
Wound Track:&lt;br /&gt;
1-2 Clipped           [ ] [ ] [ ]&lt;br /&gt;
3-4 Wounded           [ ]&lt;br /&gt;
5-6 Seriously Wounded [ ]&lt;br /&gt;
7-8 Incapacitated     [ ]&lt;br /&gt;
9+ Near Death         [ ]&lt;br /&gt;
&lt;br /&gt;
Weapon Damages:&lt;br /&gt;
&lt;br /&gt;
-1 Untrained Idiot Hand-to-Hand&lt;br /&gt;
&lt;br /&gt;
0  Small Melee (Knife *in Sporting Goods*, Small Club, Telescoping Baton and Chop-Socky Hand-to-Hand)&lt;br /&gt;
&lt;br /&gt;
+1 Medium Melee (Hatchet *in Sporting Goods*, Shortsword)&lt;br /&gt;
&lt;br /&gt;
+2 Large Melee (Broadsword, Battle Axe, Katana) and Light Pistol (.22LR, .25ACP, .32 ACP. .380 ACP)&lt;br /&gt;
&lt;br /&gt;
+3 Two-Handed Melee (Two-Handed Sword/Axe, Polearms, Katana Two-Handed) and Medium Pistols (9mm Para, .45 ACP, .40 Rem)&lt;br /&gt;
&lt;br /&gt;
+4 Heavy Pistol (.357 Mag, .44 Mag, .454 Casull, .50 AE)&lt;br /&gt;
&lt;br /&gt;
+5 Light Rifle (5.56 NATO, 5.45 x 39 Russian, 7.62 x 39 Russian)&lt;br /&gt;
&lt;br /&gt;
+6 Medium Rifle (7.62 NATO, 7.62 x 54 Russian, .30-06)&lt;br /&gt;
&lt;br /&gt;
+7 Heavy Rifle (.300 WinMag, 7mm Mag, other big game cartridges)&lt;br /&gt;
&lt;br /&gt;
+8 Heavy Machinegun (.50 BMG, 12.7mm Russian)&lt;br /&gt;
&lt;br /&gt;
Attributes:&lt;br /&gt;
No set attributes but they get 2 free &#039;Tell us the best things about yourself&#039;. Are you able to lift 50lbs all day? You might be &#039;Strong +1&#039; then. Be creative and try to steer from athletic and combat-related ones as there are no ex-cops or ex-soldiers allowed and you&#039;re freakin&#039; SLACKERS, people.&lt;br /&gt;
&lt;br /&gt;
Skills:&lt;br /&gt;
As the characters are slackers, I will give them 15 skill levels to be slackers with. They pick them and they can&#039;t be combat related unless they fit the society and background that the characters grew up in. I live in the US so having some firearm skills might be possible with the correct character background. If you&#039;re from the UK and Australia, you&#039;re hosed. Deal. If they were a college student then they select the correct skills for their coursework. Be creative and don&#039;t sweat the small stuff. A decent &#039;Video Games&#039; skill is prefectly reasonable.&lt;br /&gt;
&lt;br /&gt;
Gifts:&lt;br /&gt;
Each character gets one gift. I would suggest they relate to potential rerolls as they suck at combat and are, well, slackers. They need all the help they can get. Be creative and try to relate them to slacking. Stuff like &amp;quot;Makes great coffee&amp;quot; would allow them to reroll suck-up rolls with the Team Leads. &amp;quot;Video Game Gawd&amp;quot; for rerolling video game checks for bragging rights. &lt;br /&gt;
&lt;br /&gt;
Faults:&lt;br /&gt;
Other than &#039;Broker n&#039; Hell&#039; and &#039;Financial Dumbass&#039;, pick the one thing you don&#039;t like about yourself that you put on your application. No, &#039;Psycho Rapist&#039; and &#039;Schizophrenia&#039; aren&#039;t good choices.&lt;br /&gt;
&lt;br /&gt;
More later...&lt;br /&gt;
Mark(psycho)Phipps( HAHAHA! )&lt;br /&gt;
&lt;br /&gt;
==McMercenaries: Who do you want to kill today?==&lt;br /&gt;
(descriptions of McMercenary companies)&lt;br /&gt;
&lt;br /&gt;
===Target Tactical===&lt;br /&gt;
&#039;&#039;Shoot more.  Pay less.&#039;&#039;  Target Tactical is the second largest McMerc company in the world, after Wal-Mercs (see below).  While the Wal-Mercs tend to cost less for ops, TT are positioned as an &#039;upscale&#039; discount mercenary corps.  Their company flak jackets tend to jarringly conflict with the landscape a little less than Wal-Mercs&#039;, and they are more tolerant of customizations and variations from the norm.  Don&#039;t let that fool you, though, they are just as ruthless and intolerant of screw-offs (which tend to be the wide majority of their employee base) as Wal-Mercs.  Company flak jackets are rust-red, with a khaki-colored helmet covering.  Target Tactical is famous for its policy of giving 5% of its profits to charity; however due to some poor choices, most of the beneficiaries of this policy are NGOPS (see below). You can always tell a rookie TarTac (as Target Tactical McMercs are called) or the one who pissed off the boss most recently.. they are heavily into branding, and one of their group has to wear the Company&#039;s logo (alternating rings of red and white, which has led the TarTacs to be called the BullsEye Boys.)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;AKA&#039;&#039;&#039;: TarTacs, Bulls-Eye Boys&lt;br /&gt;
&lt;br /&gt;
===Wal-Mercs===&lt;br /&gt;
One of the more ahem.. rigorous McMerc companies out there (and boy does that say a lot!) It&#039;s said that even higher management eats, sleeps and screws on a schedule (if they had enough toilets, they&#039;d probably &amp;lt;bleep&amp;gt; on schedule too.) Pioneered the JNT (Just in Time) ammunition delivery system that scans every team, and is supposed to deliver their ammo just before they run out. (In practice, they haven&#039;t QUITE figured out that the average WalMerc shift is 7 hours, 59 minutes and 15 seconds of boredom, and 45 seconds of screaming terror with fingers clenching on the button marked &amp;quot;Full Auto&amp;quot;). Their standard uniform is a bright blue PsuevLar armor (giving them the nickname &amp;quot;Blueberries&amp;quot; among other McMercs), with a yellow happy smily face on the helmet.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;AKA&#039;&#039;&#039;: Blueberries&lt;br /&gt;
&lt;br /&gt;
===K-Batt===&lt;br /&gt;
They used to be one of the big names in McMerc companies when the concept exploded, but they&#039;ve been reduced to a mere shadow of what they once were. They hired General Stewart Marthanan to try to give them a name brand kick, which failed miserably when Marthanan was splattered three months after hiring. K-Batt recently went through a much-needed merger with another McMerc group (Strategic Engagement And Recon Services) to stay in the McMerc game. K-Batt is the last straw.. some of their McMercs have been booted out of better McMerc groups, others that wouldn&#039;t qualify for a reputable McMerc group ever.. It&#039;s the bottom of the barrell, but they&#039;re surviving on a series of high risk/high reward missions, known as Blue Light Specials due to the fact that the K-Batt Ambulances use Blue Lights to signify themselves as non-combatants. They wear green/red camo.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;AKA&#039;&#039;&#039;: &amp;quot;Those Poor Bastards&amp;quot;, Dinosaurs.&lt;br /&gt;
&lt;br /&gt;
==NGOPS: Hippies... they&#039;re everywhere...==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NGOPS&#039;&#039;&#039; - private, non-profit combat charities, like &#039;&#039;Assassins Without Borders&#039;&#039;, &#039;&#039;Meanpeace&#039;&#039; and &#039;&#039;Christian Children&#039;s Corps&#039;&#039; - are the bane of every McMercenary&#039;s life: Do-gooders on the battlefield, fighting for causes they believe in.  They are better trained than you, better armed than you, and filled with the enthusiasm and zeal doing good works brings.  And because many McMercenary companies have policies of giving some of their revenues to charity, most often they&#039;re partially funded by you.&lt;br /&gt;
&lt;br /&gt;
What a bunch of bastards.&lt;br /&gt;
&lt;br /&gt;
Worse, the NGOPS - nigh-universally the kids of rich parents who kept them out of student debt in college - all think that you&#039;re all a bunch of corporatist bastards who sold your souls for a paycheck and the latest in cyberware, while their org is running on a shoestring and a prayer and barely has enough money to keep its operatives in bullets.  NGOPS are nigh-universally a way for militant post-college liberals to meet other militant post-college liberals, form short, tempestuous marriages and result in bitter children.&lt;br /&gt;
&lt;br /&gt;
Yet, somehow, their Birkenshock Smart Armor is always shiny, and their Latte always steaming hot.&lt;br /&gt;
&lt;br /&gt;
Utter bastards.&lt;br /&gt;
&lt;br /&gt;
In the heads-up displays of McMercs, NGOPS tend to be labeled as &amp;quot;Civilian: Do Not Shoot&amp;quot; unless their designer autorifles are clearly visible to the sensors.&lt;br /&gt;
&lt;br /&gt;
==Inspirational material==&lt;br /&gt;
* [http://forum.rpg.net/showthread.php?t=240661 McMercenaries thread in Roleplaying Open]&lt;br /&gt;
* [http://anidb.info/perl-bin/animedb.pl?show=anime&amp;amp;aid=569 Area 88]&lt;br /&gt;
* &#039;&#039;Bill, the Galactic Hero&#039;&#039;, by Harry Harrison&lt;br /&gt;
* &#039;&#039;Catch-22&#039;&#039; by Joseph Heller&lt;br /&gt;
* &#039;&#039;M*A*S*H&#039;&#039; (novel by Richard Hooker, film by Robert Altman, TV series created by Larry Gelbart)&lt;br /&gt;
* [http://www.schlockmercenary.com Schlock Mercenary]&lt;br /&gt;
* &#039;&#039;Jennifer Government&#039;&#039;, by Max Barry&lt;/div&gt;</summary>
		<author><name>The redstar swl</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=McMercenaries:Orientation&amp;diff=24724</id>
		<title>McMercenaries:Orientation</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=McMercenaries:Orientation&amp;diff=24724"/>
		<updated>2006-05-31T01:17:25Z</updated>

		<summary type="html">&lt;p&gt;The redstar swl: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Orientation: Welcome to your &amp;lt;strike&amp;gt;last&amp;lt;/strike&amp;gt; new career!==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The future sucks. Especially for you.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A few weeks ago, you got the letter you&#039;ve been dreading for years: Your student loan got bought out.  You’ve enlisted as mercenary to avoid a life of forced labor in a corporate debtor’s prison. A training video later and you’re on the ground in a war zone with a memo listing you’re objectives and a gun with labels indicating which end to point at the enemy. Don’t worry though. Your employment contract requires your missions to have at least a 20% chance of survival.&lt;br /&gt;
&lt;br /&gt;
The company wants updates on your progress but, for legal reasons, they don’t necessarily want to know exactly what you’re doing all the time. So do what all disgruntled employees do. Goof off, steal stuff, and lie to your boss. Just try not get fired too soon. If you don’t pay the company for your training and weapons, they’re legally entitled to harvest your organs for resale.&lt;br /&gt;
&lt;br /&gt;
Fight uppity natives and other mercenaries for Democracy(tm), Freedom(tm), or whatever. &lt;br /&gt;
Join the McMercenaries. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Would you like explosions with that?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===What&#039;s this all about?===&lt;br /&gt;
(General intro to the game/setting)&lt;br /&gt;
&lt;br /&gt;
==Game play==&lt;br /&gt;
(links to rules pages)&lt;br /&gt;
&lt;br /&gt;
I will be using Fudge for a McMercs game this weekend so here&#039;s a few notes for how I&#039;ll be doing things.&lt;br /&gt;
&lt;br /&gt;
My wounding rules are prety standard with the mooching of the &#039;Clipped&#039; result from FATE. &#039;Clipped&#039; gives a +1 difficulty level to the next rounds actions. I prefer this to &#039;Scratched&#039; without a game effect as if it doesn&#039;t do anything mechanics-wise, why have a mechanic for it? YMMV.&lt;br /&gt;
&lt;br /&gt;
Wound Track:&lt;br /&gt;
1-2 Clipped           [ ] [ ] [ ]&lt;br /&gt;
3-4 Wounded           [ ]&lt;br /&gt;
5-6 Seriously Wounded [ ]&lt;br /&gt;
7-8 Incapacitated     [ ]&lt;br /&gt;
9+ Near Death         [ ]&lt;br /&gt;
&lt;br /&gt;
Weapon Damages:&lt;br /&gt;
&lt;br /&gt;
-1 Untrained Idiot Hand-to-Hand&lt;br /&gt;
&lt;br /&gt;
0  Small Melee (Knife *in Sporting Goods*, Small Club, Telescoping Baton and Chop-Socky Hand-to-Hand)&lt;br /&gt;
&lt;br /&gt;
+1 Medium Melee (Hatchet *in Sporting Goods*, Shortsword)&lt;br /&gt;
&lt;br /&gt;
+2 Large Melee (Broadsword, Battle Axe, Katana) and Light Pistol (.22LR, .25ACP, .32 ACP. .380 ACP)&lt;br /&gt;
&lt;br /&gt;
+3 Two-Handed Melee (Two-Handed Sword/Axe, Polearms, Katana Two-Handed) and Medium Pistols (9mm Para, .45 ACP, .40 Rem)&lt;br /&gt;
&lt;br /&gt;
+4 Heavy Pistol (.357 Mag, .44 Mag, .454 Casull, .50 AE)&lt;br /&gt;
&lt;br /&gt;
+5 Light Rifle (5.56 NATO, 5.45 x 39 Russian, 7.62 x 39 Russian)&lt;br /&gt;
&lt;br /&gt;
+6 Medium Rifle (7.62 NATO, 7.62 x 54 Russian, .30-06)&lt;br /&gt;
&lt;br /&gt;
+7 Heavy Rifle (.300 WinMag, 7mm Mag, other big game cartridges)&lt;br /&gt;
&lt;br /&gt;
+8 Heavy Machinegun (.50 BMG, 12.7mm Russian)&lt;br /&gt;
&lt;br /&gt;
Attributes:&lt;br /&gt;
No set attributes but they get 2 free &#039;Tell us the best things about yourself&#039;. Are you able to lift 50lbs all day? You might be &#039;Strong +1&#039; then. Be creative and try to steer from athletic and combat-related ones as there are no ex-cops or ex-soldiers allowed and you&#039;re freakin&#039; SLACKERS, people.&lt;br /&gt;
&lt;br /&gt;
Skills:&lt;br /&gt;
As the characters are slackers, I will give them 15 skill levels to be slackers with. They pick them and they can&#039;t be combat related unless they fit the society and background that the characters grew up in. I live in the US so having some firearm skills might be possible with the correct character background. If you&#039;re from the UK and Australia, you&#039;re hosed. Deal. If they were a college student then they select the correct skills for their coursework. Be creative and don&#039;t sweat the small stuff. A decent &#039;Video Games&#039; skill is prefectly reasonable.&lt;br /&gt;
&lt;br /&gt;
Gifts:&lt;br /&gt;
Each character gets one gift. I would suggest they relate to potential rerolls as they suck at combat and are, well, slackers. They need all the help they can get. Be creative and try to relate them to slacking. Stuff like &amp;quot;Makes great coffee&amp;quot; would allow them to reroll suck-up rolls with the Team Leads. &amp;quot;Video Game Gawd&amp;quot; for rerolling video game checks for bragging rights. &lt;br /&gt;
&lt;br /&gt;
Faults:&lt;br /&gt;
Other than &#039;Broker n&#039; Hell&#039; and &#039;Financial Dumbass&#039;, pick the one thing you don&#039;t like about yourself that you put on your application. No, &#039;Psycho Rapist&#039; and &#039;Schizophrenia&#039; aren&#039;t good choices.&lt;br /&gt;
&lt;br /&gt;
More later...&lt;br /&gt;
Mark(psycho)Phipps( HAHAHA! )&lt;br /&gt;
&lt;br /&gt;
==McMercenaries: Who do you want to kill today?==&lt;br /&gt;
(descriptions of McMercenary companies)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Target Tactical&#039;&#039;&#039;: &#039;&#039;Shoot more.  Pay less.&#039;&#039;  Target Tactical is the second largest McMerc company in the world, after Wal-Mercs (see below).  While the Wal-Mercs tend to cost less for ops, TT are positioned as an &#039;upscale&#039; discount mercenary corps.  Their company flak jackets tend to jarringly conflict with the landscape a little less than Wal-Mercs&#039;, and they are more tolerant of customizations and variations from the norm.  Don&#039;t let that fool you, though, they are just as ruthless and intolerant of screw-offs (which tend to be the wide majority of their employee base) as Wal-Mercs.  Company flak jackets are rust-red, with a khaki-colored helmet covering.  Target Tactical is famous for its policy of giving 5% of its profits to charity; however due to some poor choices, most of the beneficiaries of this policy are NGOPS (see below). You can always tell a rookie TarTac (as Target Tactical McMercs are called) or the one who pissed off the boss most recently.. they are heavily into branding, and one of their group has to wear the Company&#039;s logo (alternating rings of red and white, which has led the TarTacs to be called the BullsEye Boys.)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;AKA&#039;&#039;&#039;: TarTacs, Bulls-Eye Boys&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wal-Mercs&#039;&#039;&#039;: One of the more ahem.. rigorous McMerc companies out there (and boy does that say a lot!) It&#039;s said that even higher management eats, sleeps and screws on a schedule (if they had enough toilets, they&#039;d probably &amp;lt;bleep&amp;gt; on schedule too.) Pioneered the JNT (Just in Time) ammunition delivery system that scans every team, and is supposed to deliver their ammo just before they run out. (In practice, they haven&#039;t QUITE figured out that the average WalMerc shift is 7 hours, 59 minutes and 15 seconds of boredom, and 45 seconds of screaming terror with fingers clenching on the button marked &amp;quot;Full Auto&amp;quot;). Their standard uniform is a bright blue PsuevLar armor (giving them the nickname &amp;quot;Blueberries&amp;quot; among other McMercs), with a yellow happy smily face on the helmet.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;AKA&#039;&#039;&#039;: Blueberries&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;K-Batt&#039;&#039;&#039; They used to be one of the big names in McMerc companies when the concept exploded, but they&#039;ve been reduced to a mere shadow of what they once were. They hired General Stewart Marthanan to try to give them a name brand kick, which failed miserably when Marthanan was splattered three months after hiring. K-Batt recently went through a much-needed merger with another McMerc group (Strategic Engagement And Recon Services) to stay in the McMerc game. K-Batt is the last straw.. some of their McMercs have been booted out of better McMerc groups, others that wouldn&#039;t qualify for a reputable McMerc group ever.. It&#039;s the bottom of the barrell, but they&#039;re surviving on a series of high risk/high reward missions, known as Blue Light Specials due to the fact that the K-Batt Ambulances use Blue Lights to signify themselves as non-combatants. They wear green/red camo.&lt;br /&gt;
&#039;&#039;&#039;AKA&#039;&#039;&#039;: &amp;quot;Those Poor Bastards&amp;quot;, Dinosaurs.&lt;br /&gt;
&lt;br /&gt;
==NGOPS: Hippies... they&#039;re everywhere...==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NGOPS&#039;&#039;&#039; - private, non-profit combat charities, like &#039;&#039;Assassins Without Borders&#039;&#039;, &#039;&#039;Meanpeace&#039;&#039; and &#039;&#039;Christian Children&#039;s Corps&#039;&#039; - are the bane of every McMercenary&#039;s life: Do-gooders on the battlefield, fighting for causes they believe in.  They are better trained than you, better armed than you, and filled with the enthusiasm and zeal doing good works brings.  And because many McMercenary companies have policies of giving some of their revenues to charity, most often they&#039;re partially funded by you.&lt;br /&gt;
&lt;br /&gt;
What a bunch of bastards.&lt;br /&gt;
&lt;br /&gt;
Worse, the NGOPS - nigh-universally the kids of rich parents who kept them out of student debt in college - all think that you&#039;re all a bunch of corporatist bastards who sold your souls for a paycheck and the latest in cyberware, while their org is running on a shoestring and a prayer and barely has enough money to keep its operatives in bullets.  NGOPS are nigh-universally a way for militant post-college liberals to meet other militant post-college liberals, form short, tempestuous marriages and result in bitter children.&lt;br /&gt;
&lt;br /&gt;
Yet, somehow, their Birkenshock Smart Armor is always shiny, and their Latte always steaming hot.&lt;br /&gt;
&lt;br /&gt;
Utter bastards.&lt;br /&gt;
&lt;br /&gt;
In the heads-up displays of McMercs, NGOPS tend to be labeled as &amp;quot;Civilian: Do Not Shoot&amp;quot; unless their designer autorifles are clearly visible to the sensors.&lt;br /&gt;
&lt;br /&gt;
==Inspirational material==&lt;br /&gt;
* [http://forum.rpg.net/showthread.php?t=240661 McMercenaries thread in Roleplaying Open]&lt;br /&gt;
* [http://anidb.info/perl-bin/animedb.pl?show=anime&amp;amp;aid=569 Area 88]&lt;br /&gt;
* &#039;&#039;Bill, the Galactic Hero&#039;&#039;, by Harry Harrison&lt;br /&gt;
* &#039;&#039;Catch-22&#039;&#039; by Joseph Heller&lt;br /&gt;
* &#039;&#039;M*A*S*H&#039;&#039; (novel by Richard Hooker, film by Robert Altman, TV series created by Larry Gelbart)&lt;br /&gt;
* [http://www.schlockmercenary.com Schlock Mercenary]&lt;br /&gt;
* &#039;&#039;Jennifer Government&#039;&#039;, by Max Barry&lt;/div&gt;</summary>
		<author><name>The redstar swl</name></author>
	</entry>
</feed>