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	<updated>2026-05-15T03:59:38Z</updated>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Bayley_Williamson&amp;diff=313496</id>
		<title>Bayley Williamson</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Bayley_Williamson&amp;diff=313496"/>
		<updated>2017-02-02T00:45:51Z</updated>

		<summary type="html">&lt;p&gt;Thelazyblanks: /* Joseph */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Bayley Williamson, The Professional=&lt;br /&gt;
&lt;br /&gt;
Road’s End doesn’t change very much. I grew up here, getting used to the little bits of weirdness that existed. I didn’t know exactly what was going on, but I picked up the little tricks to keep you safe, make sure you didn’t end up in a situation you didn’t want to be in. Let me be the first to say, I never thought I’d be back. It’s not exactly a place you go back to under normal circumstances.&lt;br /&gt;
&lt;br /&gt;
Then again, when you get through a place like Road’s End, the things you learn follow you around. Government has their own need for people who had closer encounters to what they think bump in the night. I know it’s more complicated than that, but after a few years of school and some on-the-ground training, I was a member of FBI Task Force Hedgewall. Recently, I was laid off due to funds not being there for the FBI to maintain a full task force just to deal with what they felt was a small town problem.&lt;br /&gt;
&lt;br /&gt;
Now, I’m an agent for the DSC, the Dubán Security Consultants, a reference to an old mythical shield. Things aren’t quite the same as when you’re working directly for the government, but the work’s pretty much the same. Investigate first, interfere if necessary. Especially since they only have the money or whatever to send me out here by myself, making due with what I can find. Luckily, this is Road’s End, help isn’t as hard to find as it would seem.&lt;br /&gt;
&lt;br /&gt;
==Look==&lt;br /&gt;
Woman, Determined Face, Tailored Suit&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
*Charm: -1&lt;br /&gt;
*Cool: +2&lt;br /&gt;
*Sharp: +1&lt;br /&gt;
*Tough: +1&lt;br /&gt;
*Weird: +0&lt;br /&gt;
&lt;br /&gt;
==Agency==&lt;br /&gt;
&lt;br /&gt;
===Resources===&lt;br /&gt;
*Rigorous Training&lt;br /&gt;
*Good Intel&lt;br /&gt;
&lt;br /&gt;
===Red Tape===&lt;br /&gt;
*Dubious Motives&lt;br /&gt;
*Secretive Hierarchy&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
*&#039;&#039;&#039;Deal With The Agency&#039;&#039;&#039;: When you deal with the Agency, requesting help or gear, or making excuses for a failure, roll Sharp. On a 10+, you’re good—your request for gear or personnel is okayed, or your slip-up goes unnoticed. On a 7-9, things aren’t so great. You might get chewed out by your superiors and there’ll be fallout, but you get what you need for the job. On a miss, you screwed up: you might be suspended or under investigation, or just in the doghouse. You certainly aren’t going to get any help until you sort it all out.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Leave No One Behind&#039;&#039;&#039;: In combat, when you help someone escape, roll +Sharp. On a 10+ you get them out clean. On a 7-9, you can either get them out or suffer no harm, you choose. On a miss, you fail to get them out and you’ve attracted hostile attention.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Medic&#039;&#039;&#039;: You have a full first aid kit, and the training to heal people. When you do first aid, roll +Cool. On a 10+ the patient is stabilized and healed of 2 harm. On a 7-9 choose one: heal 2 harm or stabilize the injury. On a miss, you cause an extra 1 harm. This move takes the place of regular first aid.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mobility&#039;&#039;&#039;: You have a truck, van, or car built for monster hunting.&lt;br /&gt;
&#039;&#039;Good Things:&#039;&#039; Classic, Fast&lt;br /&gt;
&#039;&#039;Bad Things:&#039;&#039; Obvious&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
*Flak Vest (1-armour hidden)&lt;br /&gt;
*Submachine Gun (3-harm close area loud reload)&lt;br /&gt;
*9mm (2-harm close loud)&lt;br /&gt;
*Big knife (1-harm hand)&lt;br /&gt;
*Blue 1970 Ford Mustang Boss 302 (Classic, Fast, Obvious)&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
===Eddie===&lt;br /&gt;
&lt;br /&gt;
Eddie doesn&#039;t trust me. Eddie&#039;s made the list of reliable local contacts, however. Listed with enough asterisks to make the point that it&#039;s only if he wants to be involved. Still, there are some situations where the ex-spook with a small armory is better than nothing. He&#039;s helpful when he wants to be. Or has to be.&lt;br /&gt;
&lt;br /&gt;
===Rose===&lt;br /&gt;
&lt;br /&gt;
She was involved in a case I was working in the early days of the DSC. Back when I bothered pretending I was still FBI. Back when Rose didn&#039;t want to know as much about herself. She was helpful and clever, but we both found the other out pretty quickly. Someone she knew got murdered by something that bumped in the night, some sort of goblin-like thing. Luckily, bullets still work pretty well against anything smaller than a person. I don&#039;t dig too deeply, but I left out Rose&#039;s part of things in the report. Better off that way.&lt;br /&gt;
&lt;br /&gt;
===Joseph===&lt;br /&gt;
&lt;br /&gt;
He&#039;s on the local watch list. Not like a government one, this one just means keep an eye on them. Don&#039;t think the boy&#039;s going to be harmful, but when you&#039;ve got enough fae blood in you, sometimes there are overnight changes. Personality as well as physical. Just making sure he doesn&#039;t do anything that gets himself in too much trouble, really.&lt;br /&gt;
&lt;br /&gt;
===Ash===&lt;br /&gt;
&lt;br /&gt;
We&#039;re old friends, back from before either one of us knew about how much time we&#039;d be spending around things that bump in the night. We&#039;ve kept in touch over the years, even ran into a few times on the job. Still, we&#039;ve got slightly different methods. Mainly because I don&#039;t have a magic sword and she doesn&#039;t have years of agency training.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
&lt;br /&gt;
==Advances Taken==&lt;br /&gt;
&lt;br /&gt;
==Other Links==&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/12hkFGAUKCw3H95w9tqsFfSvLgb5ylRPppj7jXrkPxJg/edit#heading=h.x8s4cskqfyil Google Doc Character Sheet]&lt;/div&gt;</summary>
		<author><name>Thelazyblanks</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Bayley_Williamson&amp;diff=313495</id>
		<title>Bayley Williamson</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Bayley_Williamson&amp;diff=313495"/>
		<updated>2017-02-02T00:44:02Z</updated>

		<summary type="html">&lt;p&gt;Thelazyblanks: /* Rose */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Bayley Williamson, The Professional=&lt;br /&gt;
&lt;br /&gt;
Road’s End doesn’t change very much. I grew up here, getting used to the little bits of weirdness that existed. I didn’t know exactly what was going on, but I picked up the little tricks to keep you safe, make sure you didn’t end up in a situation you didn’t want to be in. Let me be the first to say, I never thought I’d be back. It’s not exactly a place you go back to under normal circumstances.&lt;br /&gt;
&lt;br /&gt;
Then again, when you get through a place like Road’s End, the things you learn follow you around. Government has their own need for people who had closer encounters to what they think bump in the night. I know it’s more complicated than that, but after a few years of school and some on-the-ground training, I was a member of FBI Task Force Hedgewall. Recently, I was laid off due to funds not being there for the FBI to maintain a full task force just to deal with what they felt was a small town problem.&lt;br /&gt;
&lt;br /&gt;
Now, I’m an agent for the DSC, the Dubán Security Consultants, a reference to an old mythical shield. Things aren’t quite the same as when you’re working directly for the government, but the work’s pretty much the same. Investigate first, interfere if necessary. Especially since they only have the money or whatever to send me out here by myself, making due with what I can find. Luckily, this is Road’s End, help isn’t as hard to find as it would seem.&lt;br /&gt;
&lt;br /&gt;
==Look==&lt;br /&gt;
Woman, Determined Face, Tailored Suit&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
*Charm: -1&lt;br /&gt;
*Cool: +2&lt;br /&gt;
*Sharp: +1&lt;br /&gt;
*Tough: +1&lt;br /&gt;
*Weird: +0&lt;br /&gt;
&lt;br /&gt;
==Agency==&lt;br /&gt;
&lt;br /&gt;
===Resources===&lt;br /&gt;
*Rigorous Training&lt;br /&gt;
*Good Intel&lt;br /&gt;
&lt;br /&gt;
===Red Tape===&lt;br /&gt;
*Dubious Motives&lt;br /&gt;
*Secretive Hierarchy&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
*&#039;&#039;&#039;Deal With The Agency&#039;&#039;&#039;: When you deal with the Agency, requesting help or gear, or making excuses for a failure, roll Sharp. On a 10+, you’re good—your request for gear or personnel is okayed, or your slip-up goes unnoticed. On a 7-9, things aren’t so great. You might get chewed out by your superiors and there’ll be fallout, but you get what you need for the job. On a miss, you screwed up: you might be suspended or under investigation, or just in the doghouse. You certainly aren’t going to get any help until you sort it all out.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Leave No One Behind&#039;&#039;&#039;: In combat, when you help someone escape, roll +Sharp. On a 10+ you get them out clean. On a 7-9, you can either get them out or suffer no harm, you choose. On a miss, you fail to get them out and you’ve attracted hostile attention.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Medic&#039;&#039;&#039;: You have a full first aid kit, and the training to heal people. When you do first aid, roll +Cool. On a 10+ the patient is stabilized and healed of 2 harm. On a 7-9 choose one: heal 2 harm or stabilize the injury. On a miss, you cause an extra 1 harm. This move takes the place of regular first aid.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mobility&#039;&#039;&#039;: You have a truck, van, or car built for monster hunting.&lt;br /&gt;
&#039;&#039;Good Things:&#039;&#039; Classic, Fast&lt;br /&gt;
&#039;&#039;Bad Things:&#039;&#039; Obvious&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
*Flak Vest (1-armour hidden)&lt;br /&gt;
*Submachine Gun (3-harm close area loud reload)&lt;br /&gt;
*9mm (2-harm close loud)&lt;br /&gt;
*Big knife (1-harm hand)&lt;br /&gt;
*Blue 1970 Ford Mustang Boss 302 (Classic, Fast, Obvious)&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
===Eddie===&lt;br /&gt;
&lt;br /&gt;
Eddie doesn&#039;t trust me. Eddie&#039;s made the list of reliable local contacts, however. Listed with enough asterisks to make the point that it&#039;s only if he wants to be involved. Still, there are some situations where the ex-spook with a small armory is better than nothing. He&#039;s helpful when he wants to be. Or has to be.&lt;br /&gt;
&lt;br /&gt;
===Rose===&lt;br /&gt;
&lt;br /&gt;
She was involved in a case I was working in the early days of the DSC. Back when I bothered pretending I was still FBI. Back when Rose didn&#039;t want to know as much about herself. She was helpful and clever, but we both found the other out pretty quickly. Someone she knew got murdered by something that bumped in the night, some sort of goblin-like thing. Luckily, bullets still work pretty well against anything smaller than a person. I don&#039;t dig too deeply, but I left out Rose&#039;s part of things in the report. Better off that way.&lt;br /&gt;
&lt;br /&gt;
===Joseph===&lt;br /&gt;
===Ash===&lt;br /&gt;
&lt;br /&gt;
We&#039;re old friends, back from before either one of us knew about how much time we&#039;d be spending around things that bump in the night. We&#039;ve kept in touch over the years, even ran into a few times on the job. Still, we&#039;ve got slightly different methods. Mainly because I don&#039;t have a magic sword and she doesn&#039;t have years of agency training.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
&lt;br /&gt;
==Advances Taken==&lt;br /&gt;
&lt;br /&gt;
==Other Links==&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/12hkFGAUKCw3H95w9tqsFfSvLgb5ylRPppj7jXrkPxJg/edit#heading=h.x8s4cskqfyil Google Doc Character Sheet]&lt;/div&gt;</summary>
		<author><name>Thelazyblanks</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Bayley_Williamson&amp;diff=313414</id>
		<title>Bayley Williamson</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Bayley_Williamson&amp;diff=313414"/>
		<updated>2017-01-31T03:45:23Z</updated>

		<summary type="html">&lt;p&gt;Thelazyblanks: /* Ash */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Bayley Williamson, The Professional=&lt;br /&gt;
&lt;br /&gt;
Road’s End doesn’t change very much. I grew up here, getting used to the little bits of weirdness that existed. I didn’t know exactly what was going on, but I picked up the little tricks to keep you safe, make sure you didn’t end up in a situation you didn’t want to be in. Let me be the first to say, I never thought I’d be back. It’s not exactly a place you go back to under normal circumstances.&lt;br /&gt;
&lt;br /&gt;
Then again, when you get through a place like Road’s End, the things you learn follow you around. Government has their own need for people who had closer encounters to what they think bump in the night. I know it’s more complicated than that, but after a few years of school and some on-the-ground training, I was a member of FBI Task Force Hedgewall. Recently, I was laid off due to funds not being there for the FBI to maintain a full task force just to deal with what they felt was a small town problem.&lt;br /&gt;
&lt;br /&gt;
Now, I’m an agent for the DSC, the Dubán Security Consultants, a reference to an old mythical shield. Things aren’t quite the same as when you’re working directly for the government, but the work’s pretty much the same. Investigate first, interfere if necessary. Especially since they only have the money or whatever to send me out here by myself, making due with what I can find. Luckily, this is Road’s End, help isn’t as hard to find as it would seem.&lt;br /&gt;
&lt;br /&gt;
==Look==&lt;br /&gt;
Woman, Determined Face, Tailored Suit&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
*Charm: -1&lt;br /&gt;
*Cool: +2&lt;br /&gt;
*Sharp: +1&lt;br /&gt;
*Tough: +1&lt;br /&gt;
*Weird: +0&lt;br /&gt;
&lt;br /&gt;
==Agency==&lt;br /&gt;
&lt;br /&gt;
===Resources===&lt;br /&gt;
*Rigorous Training&lt;br /&gt;
*Good Intel&lt;br /&gt;
&lt;br /&gt;
===Red Tape===&lt;br /&gt;
*Dubious Motives&lt;br /&gt;
*Secretive Hierarchy&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
*&#039;&#039;&#039;Deal With The Agency&#039;&#039;&#039;: When you deal with the Agency, requesting help or gear, or making excuses for a failure, roll Sharp. On a 10+, you’re good—your request for gear or personnel is okayed, or your slip-up goes unnoticed. On a 7-9, things aren’t so great. You might get chewed out by your superiors and there’ll be fallout, but you get what you need for the job. On a miss, you screwed up: you might be suspended or under investigation, or just in the doghouse. You certainly aren’t going to get any help until you sort it all out.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Leave No One Behind&#039;&#039;&#039;: In combat, when you help someone escape, roll +Sharp. On a 10+ you get them out clean. On a 7-9, you can either get them out or suffer no harm, you choose. On a miss, you fail to get them out and you’ve attracted hostile attention.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Medic&#039;&#039;&#039;: You have a full first aid kit, and the training to heal people. When you do first aid, roll +Cool. On a 10+ the patient is stabilized and healed of 2 harm. On a 7-9 choose one: heal 2 harm or stabilize the injury. On a miss, you cause an extra 1 harm. This move takes the place of regular first aid.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mobility&#039;&#039;&#039;: You have a truck, van, or car built for monster hunting.&lt;br /&gt;
&#039;&#039;Good Things:&#039;&#039; Classic, Fast&lt;br /&gt;
&#039;&#039;Bad Things:&#039;&#039; Obvious&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
*Flak Vest (1-armour hidden)&lt;br /&gt;
*Submachine Gun (3-harm close area loud reload)&lt;br /&gt;
*9mm (2-harm close loud)&lt;br /&gt;
*Big knife (1-harm hand)&lt;br /&gt;
*Blue 1970 Ford Mustang Boss 302 (Classic, Fast, Obvious)&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
===Eddie===&lt;br /&gt;
&lt;br /&gt;
Eddie doesn&#039;t trust me. Eddie&#039;s made the list of reliable local contacts, however. Listed with enough asterisks to make the point that it&#039;s only if he wants to be involved. Still, there are some situations where the ex-spook with a small armory is better than nothing. He&#039;s helpful when he wants to be. Or has to be.&lt;br /&gt;
&lt;br /&gt;
===Rose===&lt;br /&gt;
===Joseph===&lt;br /&gt;
===Ash===&lt;br /&gt;
&lt;br /&gt;
We&#039;re old friends, back from before either one of us knew about how much time we&#039;d be spending around things that bump in the night. We&#039;ve kept in touch over the years, even ran into a few times on the job. Still, we&#039;ve got slightly different methods. Mainly because I don&#039;t have a magic sword and she doesn&#039;t have years of agency training.&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
&lt;br /&gt;
==Advances Taken==&lt;br /&gt;
&lt;br /&gt;
==Other Links==&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/12hkFGAUKCw3H95w9tqsFfSvLgb5ylRPppj7jXrkPxJg/edit#heading=h.x8s4cskqfyil Google Doc Character Sheet]&lt;/div&gt;</summary>
		<author><name>Thelazyblanks</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Bayley_Williamson&amp;diff=313413</id>
		<title>Bayley Williamson</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Bayley_Williamson&amp;diff=313413"/>
		<updated>2017-01-31T03:39:42Z</updated>

		<summary type="html">&lt;p&gt;Thelazyblanks: /* Eddie */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Bayley Williamson, The Professional=&lt;br /&gt;
&lt;br /&gt;
Road’s End doesn’t change very much. I grew up here, getting used to the little bits of weirdness that existed. I didn’t know exactly what was going on, but I picked up the little tricks to keep you safe, make sure you didn’t end up in a situation you didn’t want to be in. Let me be the first to say, I never thought I’d be back. It’s not exactly a place you go back to under normal circumstances.&lt;br /&gt;
&lt;br /&gt;
Then again, when you get through a place like Road’s End, the things you learn follow you around. Government has their own need for people who had closer encounters to what they think bump in the night. I know it’s more complicated than that, but after a few years of school and some on-the-ground training, I was a member of FBI Task Force Hedgewall. Recently, I was laid off due to funds not being there for the FBI to maintain a full task force just to deal with what they felt was a small town problem.&lt;br /&gt;
&lt;br /&gt;
Now, I’m an agent for the DSC, the Dubán Security Consultants, a reference to an old mythical shield. Things aren’t quite the same as when you’re working directly for the government, but the work’s pretty much the same. Investigate first, interfere if necessary. Especially since they only have the money or whatever to send me out here by myself, making due with what I can find. Luckily, this is Road’s End, help isn’t as hard to find as it would seem.&lt;br /&gt;
&lt;br /&gt;
==Look==&lt;br /&gt;
Woman, Determined Face, Tailored Suit&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
*Charm: -1&lt;br /&gt;
*Cool: +2&lt;br /&gt;
*Sharp: +1&lt;br /&gt;
*Tough: +1&lt;br /&gt;
*Weird: +0&lt;br /&gt;
&lt;br /&gt;
==Agency==&lt;br /&gt;
&lt;br /&gt;
===Resources===&lt;br /&gt;
*Rigorous Training&lt;br /&gt;
*Good Intel&lt;br /&gt;
&lt;br /&gt;
===Red Tape===&lt;br /&gt;
*Dubious Motives&lt;br /&gt;
*Secretive Hierarchy&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
*&#039;&#039;&#039;Deal With The Agency&#039;&#039;&#039;: When you deal with the Agency, requesting help or gear, or making excuses for a failure, roll Sharp. On a 10+, you’re good—your request for gear or personnel is okayed, or your slip-up goes unnoticed. On a 7-9, things aren’t so great. You might get chewed out by your superiors and there’ll be fallout, but you get what you need for the job. On a miss, you screwed up: you might be suspended or under investigation, or just in the doghouse. You certainly aren’t going to get any help until you sort it all out.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Leave No One Behind&#039;&#039;&#039;: In combat, when you help someone escape, roll +Sharp. On a 10+ you get them out clean. On a 7-9, you can either get them out or suffer no harm, you choose. On a miss, you fail to get them out and you’ve attracted hostile attention.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Medic&#039;&#039;&#039;: You have a full first aid kit, and the training to heal people. When you do first aid, roll +Cool. On a 10+ the patient is stabilized and healed of 2 harm. On a 7-9 choose one: heal 2 harm or stabilize the injury. On a miss, you cause an extra 1 harm. This move takes the place of regular first aid.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mobility&#039;&#039;&#039;: You have a truck, van, or car built for monster hunting.&lt;br /&gt;
&#039;&#039;Good Things:&#039;&#039; Classic, Fast&lt;br /&gt;
&#039;&#039;Bad Things:&#039;&#039; Obvious&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
*Flak Vest (1-armour hidden)&lt;br /&gt;
*Submachine Gun (3-harm close area loud reload)&lt;br /&gt;
*9mm (2-harm close loud)&lt;br /&gt;
*Big knife (1-harm hand)&lt;br /&gt;
*Blue 1970 Ford Mustang Boss 302 (Classic, Fast, Obvious)&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
===Eddie===&lt;br /&gt;
&lt;br /&gt;
Eddie doesn&#039;t trust me. Eddie&#039;s made the list of reliable local contacts, however. Listed with enough asterisks to make the point that it&#039;s only if he wants to be involved. Still, there are some situations where the ex-spook with a small armory is better than nothing. He&#039;s helpful when he wants to be. Or has to be.&lt;br /&gt;
&lt;br /&gt;
===Rose===&lt;br /&gt;
===Joseph===&lt;br /&gt;
===Ash===&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
&lt;br /&gt;
==Advances Taken==&lt;br /&gt;
&lt;br /&gt;
==Other Links==&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/12hkFGAUKCw3H95w9tqsFfSvLgb5ylRPppj7jXrkPxJg/edit#heading=h.x8s4cskqfyil Google Doc Character Sheet]&lt;/div&gt;</summary>
		<author><name>Thelazyblanks</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Bayley_Williamson&amp;diff=313412</id>
		<title>Bayley Williamson</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Bayley_Williamson&amp;diff=313412"/>
		<updated>2017-01-31T03:15:26Z</updated>

		<summary type="html">&lt;p&gt;Thelazyblanks: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Bayley Williamson, The Professional=&lt;br /&gt;
&lt;br /&gt;
Road’s End doesn’t change very much. I grew up here, getting used to the little bits of weirdness that existed. I didn’t know exactly what was going on, but I picked up the little tricks to keep you safe, make sure you didn’t end up in a situation you didn’t want to be in. Let me be the first to say, I never thought I’d be back. It’s not exactly a place you go back to under normal circumstances.&lt;br /&gt;
&lt;br /&gt;
Then again, when you get through a place like Road’s End, the things you learn follow you around. Government has their own need for people who had closer encounters to what they think bump in the night. I know it’s more complicated than that, but after a few years of school and some on-the-ground training, I was a member of FBI Task Force Hedgewall. Recently, I was laid off due to funds not being there for the FBI to maintain a full task force just to deal with what they felt was a small town problem.&lt;br /&gt;
&lt;br /&gt;
Now, I’m an agent for the DSC, the Dubán Security Consultants, a reference to an old mythical shield. Things aren’t quite the same as when you’re working directly for the government, but the work’s pretty much the same. Investigate first, interfere if necessary. Especially since they only have the money or whatever to send me out here by myself, making due with what I can find. Luckily, this is Road’s End, help isn’t as hard to find as it would seem.&lt;br /&gt;
&lt;br /&gt;
==Look==&lt;br /&gt;
Woman, Determined Face, Tailored Suit&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
*Charm: -1&lt;br /&gt;
*Cool: +2&lt;br /&gt;
*Sharp: +1&lt;br /&gt;
*Tough: +1&lt;br /&gt;
*Weird: +0&lt;br /&gt;
&lt;br /&gt;
==Agency==&lt;br /&gt;
&lt;br /&gt;
===Resources===&lt;br /&gt;
*Rigorous Training&lt;br /&gt;
*Good Intel&lt;br /&gt;
&lt;br /&gt;
===Red Tape===&lt;br /&gt;
*Dubious Motives&lt;br /&gt;
*Secretive Hierarchy&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
*&#039;&#039;&#039;Deal With The Agency&#039;&#039;&#039;: When you deal with the Agency, requesting help or gear, or making excuses for a failure, roll Sharp. On a 10+, you’re good—your request for gear or personnel is okayed, or your slip-up goes unnoticed. On a 7-9, things aren’t so great. You might get chewed out by your superiors and there’ll be fallout, but you get what you need for the job. On a miss, you screwed up: you might be suspended or under investigation, or just in the doghouse. You certainly aren’t going to get any help until you sort it all out.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Leave No One Behind&#039;&#039;&#039;: In combat, when you help someone escape, roll +Sharp. On a 10+ you get them out clean. On a 7-9, you can either get them out or suffer no harm, you choose. On a miss, you fail to get them out and you’ve attracted hostile attention.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Medic&#039;&#039;&#039;: You have a full first aid kit, and the training to heal people. When you do first aid, roll +Cool. On a 10+ the patient is stabilized and healed of 2 harm. On a 7-9 choose one: heal 2 harm or stabilize the injury. On a miss, you cause an extra 1 harm. This move takes the place of regular first aid.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mobility&#039;&#039;&#039;: You have a truck, van, or car built for monster hunting.&lt;br /&gt;
&#039;&#039;Good Things:&#039;&#039; Classic, Fast&lt;br /&gt;
&#039;&#039;Bad Things:&#039;&#039; Obvious&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
*Flak Vest (1-armour hidden)&lt;br /&gt;
*Submachine Gun (3-harm close area loud reload)&lt;br /&gt;
*9mm (2-harm close loud)&lt;br /&gt;
*Big knife (1-harm hand)&lt;br /&gt;
*Blue 1970 Ford Mustang Boss 302 (Classic, Fast, Obvious)&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
===Eddie===&lt;br /&gt;
===Rose===&lt;br /&gt;
===Joseph===&lt;br /&gt;
===Ash===&lt;br /&gt;
&lt;br /&gt;
==Experience==&lt;br /&gt;
&lt;br /&gt;
==Advances Taken==&lt;br /&gt;
&lt;br /&gt;
==Other Links==&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/document/d/12hkFGAUKCw3H95w9tqsFfSvLgb5ylRPppj7jXrkPxJg/edit#heading=h.x8s4cskqfyil Google Doc Character Sheet]&lt;/div&gt;</summary>
		<author><name>Thelazyblanks</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Bayley_Williamson&amp;diff=313079</id>
		<title>Bayley Williamson</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Bayley_Williamson&amp;diff=313079"/>
		<updated>2017-01-26T00:42:56Z</updated>

		<summary type="html">&lt;p&gt;Thelazyblanks: Created page with &amp;quot;[https://docs.google.com/document/d/12hkFGAUKCw3H95w9tqsFfSvLgb5ylRPppj7jXrkPxJg/edit#heading=h.x8s4cskqfyil Google Doc Character Sheet]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://docs.google.com/document/d/12hkFGAUKCw3H95w9tqsFfSvLgb5ylRPppj7jXrkPxJg/edit#heading=h.x8s4cskqfyil Google Doc Character Sheet]&lt;/div&gt;</summary>
		<author><name>Thelazyblanks</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Denizens_of_the_Drop:Main_Page&amp;diff=309756</id>
		<title>Denizens of the Drop:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Denizens_of_the_Drop:Main_Page&amp;diff=309756"/>
		<updated>2016-11-29T05:48:45Z</updated>

		<summary type="html">&lt;p&gt;Thelazyblanks: /* Character Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Denizens of the Drop=&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1UijgoY-LgZd20fP-tSQ-awF3wGoWzbAfNXSGna2VVv4/edit#gid=0 &#039;&#039;&#039;Priscilla Fitzwilliam&#039;&#039;&#039;] the Hound, played by Tsunderella&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Ashlyn]]&#039;&#039;&#039; the Slide, played by TheLazyBlank&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Malice]]&#039;&#039;&#039; the Cutter, played by Chaomancer&amp;lt;br&amp;gt;&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1cmeswC00T8najZsae-qUJEN47kyG1KhBbEfhAIEiUnA/edit?usp=sharing &#039;&#039;&#039;Zaarin Kamahl&#039;&#039;&#039;] the Leech, played by FrivYeti&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Holtz]]&#039;&#039;&#039; the Spider, played by AndersGabrielsson&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Talon]]&#039;&#039;&#039; the Whisper, played by Xadun&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Skaede]]&#039;&#039;&#039; the Lurk, played by Chronicler&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game State==&lt;br /&gt;
===Character Information===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Character&lt;br /&gt;
! Stress&lt;br /&gt;
! Load&lt;br /&gt;
! Trauma&lt;br /&gt;
! Harm&lt;br /&gt;
! Healing Clock&lt;br /&gt;
|-&lt;br /&gt;
| Pris&lt;br /&gt;
| 7&lt;br /&gt;
| L&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Ashlyn&lt;br /&gt;
| 3&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Malice&lt;br /&gt;
| 1&lt;br /&gt;
| N&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Zaarin&lt;br /&gt;
| 1&lt;br /&gt;
| L&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Holtz&lt;br /&gt;
| 6&lt;br /&gt;
| L&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Talon&lt;br /&gt;
| 3&lt;br /&gt;
| N&lt;br /&gt;
|&lt;br /&gt;
| &amp;quot;Soul Burn&amp;quot; (Moderate)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Skaede &amp;quot;Dodger&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
| N&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Assets===&lt;br /&gt;
&lt;br /&gt;
===Heat===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Heat&lt;br /&gt;
! Wanted Level&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Crew===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! Rep&lt;br /&gt;
! Turf&lt;br /&gt;
! Hold&lt;br /&gt;
! Coin&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| Weak&lt;br /&gt;
| 2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Clocks===&lt;br /&gt;
&lt;br /&gt;
===Available Devil&#039;s Bargains===&lt;br /&gt;
&#039;&#039;Harm a Crow Asset&#039;&#039; [-1 Faction Status with the Crows]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Harm a Citizen of Crow&#039;s Foot&#039;&#039; [-1 Faction Status with Citizens of Crow&#039;s Foot]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Stumble Across a Red Sash&#039;&#039; [Start a new 4-tick clock of Angry Red Sash Swordsman]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;None-too-subtle Deception&#039;&#039; [+1 Heat as your connection to your deceit is revealed]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Crew==&lt;br /&gt;
&lt;br /&gt;
[http://imgur.com/a/gJCpz Crew Sheet]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://imgur.com/a/1Buch Faction Status Sheet]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Important NPCs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Friends, Allies and Associates===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Amancio,&#039;&#039;&#039; technically a notary public by trade, he is a taciturn, well-connected deal broker with a small office in the Drop&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Veleris&#039;&#039;&#039;, a roguishly handsome spy who once helped Pris kill her brothers so that she could collect the family inheritance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quellyn&#039;&#039;&#039;, a trusted friend/casual lover of Talon. A witch with a striking Imperial appearance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lyza&#039;&#039;&#039;, a tavern owner (Ashlyn)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Marlane&#039;&#039;&#039;, a pugilist and Malice&#039;s fellow-fighter in the pits. She&#039;s a close friend, a sometimes-lover, and a hell of a lot of fun to fight.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stazia&#039;&#039;&#039;, an apothecary. Stazia is Zaarin&#039;s main source of medical supplies, and they&#039;ve grown close over the years.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jeren&#039;&#039;&#039;, a bluecoat archivist and former newspaperman with whom Holtz has a long-standing information exchange arrangement. They meet up for drinks every couple of weeks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Roslyn Kellis&#039;&#039;&#039;, a young, idealistic Akorosi noblewoman who is sympathetic to the plight of the Skovlander refugees living in the slums of the city. She and Dodger occasionally do favors for one another.&lt;br /&gt;
&lt;br /&gt;
===Rivals, Enemies and competitors===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melvir&#039;&#039;&#039;, the Fitzwilliams&#039; family physicker who was put out of work when, under Pris&#039;s guidance, the estate fell to ruin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nyryx&#039;&#039;&#039;, a possessor ghost that Talon failed to complete a crucial personal deal for.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harker&#039;&#039;&#039;, a jail-bird (Ashlyn)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grace&#039;&#039;&#039;, an extortionist. Malice&#039;s former friend, it went ugly when she tried to stiff Mal on her share of a deal. Since then, they&#039;ve been at each others&#039; throats.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malista&#039;&#039;&#039;, a priestess. Malista distrusts physickers in general, and Zaarin made the mistake of insulting the ability of her faith to save the sick. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Salia&#039;&#039;&#039;, an information broker who pushed Holtz out of business and still considers him a threat to her operation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Darmot&#039;&#039;&#039;, a thoroughly corrupt Bluecoat who is known to be firmly anti-Skov and is also on the take. He and Dodger have crossed paths a few times with predictably violent results.&lt;br /&gt;
&lt;br /&gt;
===Others===&lt;br /&gt;
&lt;br /&gt;
==Score Leads==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;From Marlene&#039;&#039;&#039;: There is big (real big) coin, and potentially future jobs, available from &#039;&#039;Master Slane&#039;&#039; if you do something to hamper &#039;&#039;the Lost&#039;s&#039;&#039; attempt to unionize his train car factory.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;From Pux&#039;&#039;&#039;: The Dimmer Sisters want Hull gearing and will pay for it.  Pux knows where some can be found in Coalridge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;From the Scholar&#039;&#039;&#039;: Steal an occult tome from &#039;&#039;The Mire.&#039;&#039; (OOC: And seize a Covert Drops claim.)&lt;br /&gt;
&lt;br /&gt;
(&#039;&#039;&#039;Note&#039;&#039;&#039;: you don&#039;t have to take one of these, but they are available without spending Downtime actions to Gather Info about other possibilities.)&lt;br /&gt;
&lt;br /&gt;
==Words from the Streets==&lt;br /&gt;
&lt;br /&gt;
(These are rumors that the crew hears as they are out and about in Duskvol. &#039;&#039;&#039;Don&#039;t necessarily believe everything you read here.&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Billhooks are gearing up for something big.  They&#039;ve called all their guys in and are huddled up planning.  Nobody knows what, but it&#039;s going down soon. &#039;&#039;&#039;Update:&#039;&#039;&#039; &#039;&#039;The Billhooks have gone to war with Ulf Ironborn.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Paulus Van, the inventor, has debuted a new type of Hull.  It&#039;s very shiny - made mostly of precious metals - and supposedly allows much greater retention of the animating spirit&#039;s self.  Immortality at hand?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Something weirder than normal is going on at the Dimmer Sisters&#039; residence.  They&#039;ve trucked in an exceptional amount of Leviathan blood and lots of custom-cut gearing from one of the city&#039;s premier machine shops.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dancing Plague is ravaging the Skovlander refugee community.&#039;&#039;  &#039;&#039;&#039;Update&#039;&#039;&#039;: &#039;&#039;The plague is now spreading out from the Skovlander ghettos.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Thelazyblanks</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Denizens_of_the_Drop:Main_Page&amp;diff=309078</id>
		<title>Denizens of the Drop:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Denizens_of_the_Drop:Main_Page&amp;diff=309078"/>
		<updated>2016-11-12T20:13:24Z</updated>

		<summary type="html">&lt;p&gt;Thelazyblanks: /* Character Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Denizens of the Drop=&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1UijgoY-LgZd20fP-tSQ-awF3wGoWzbAfNXSGna2VVv4/edit#gid=0 &#039;&#039;&#039;Priscilla Fitzwilliam&#039;&#039;&#039;] the Hound, played by Tsunderella&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Ashlyn]]&#039;&#039;&#039; the Slide, played by TheLazyBlank&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Malice]]&#039;&#039;&#039; the Cutter, played by Chaomancer&amp;lt;br&amp;gt;&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1cmeswC00T8najZsae-qUJEN47kyG1KhBbEfhAIEiUnA/edit?usp=sharing &#039;&#039;&#039;Zaarin Kamahl&#039;&#039;&#039;] the Leech, played by FrivYeti&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Holtz]]&#039;&#039;&#039; the Spider, played by AndersGabrielsson&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Talon]]&#039;&#039;&#039; the Whisper, played by Xadun&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Skaede]]&#039;&#039;&#039; the Lurk, played by Chronicler&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game State==&lt;br /&gt;
===Character Information===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Character&lt;br /&gt;
! Stress&lt;br /&gt;
! Load&lt;br /&gt;
! Trauma&lt;br /&gt;
! Harm&lt;br /&gt;
! Healing Clock&lt;br /&gt;
|-&lt;br /&gt;
| Pris&lt;br /&gt;
| 4&lt;br /&gt;
| L&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Ashlyn&lt;br /&gt;
| 8&lt;br /&gt;
| L&lt;br /&gt;
|&lt;br /&gt;
| &#039;&#039;Pummeled&#039;&#039; (L); &#039;&#039;Inflamed Airways&#039;&#039; (L)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Malice&lt;br /&gt;
| 6&lt;br /&gt;
| N&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Zaarin&lt;br /&gt;
| 3&lt;br /&gt;
| L&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Holtz&lt;br /&gt;
| 8&lt;br /&gt;
| L&lt;br /&gt;
|&lt;br /&gt;
| &#039;&#039;Bruised Ribs&#039;&#039;(Lesser)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Talon&lt;br /&gt;
| 2&lt;br /&gt;
| N&lt;br /&gt;
|&lt;br /&gt;
| &amp;quot;Soul Burn&amp;quot; (Moderate)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Skaede &amp;quot;Dodger&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
| N&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Assets===&lt;br /&gt;
&lt;br /&gt;
===Heat===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Heat&lt;br /&gt;
! Wanted Level&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Crew===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier&lt;br /&gt;
! Rep&lt;br /&gt;
! Turf&lt;br /&gt;
! Hold&lt;br /&gt;
! Coin&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| Weak&lt;br /&gt;
| 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Clocks===&lt;br /&gt;
Interior Security (5/6) &amp;lt;br&amp;gt;&lt;br /&gt;
Wraiths (race) (4/6) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Available Devil&#039;s Bargains===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lose the item that you used to make the roll&#039;&#039; [Cross it off of your character sheet until replaced in downtime with either coin or some other expense]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Injure a bystander or their property&#039;&#039; [-1 Faction Status with the Citizens of Nightmarket]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Damage the perfume&#039;&#039; [-1 Coin reward]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Crew==&lt;br /&gt;
&lt;br /&gt;
[http://imgur.com/a/gJCpz Crew Sheet]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://imgur.com/a/1Buch Faction Status Sheet]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Important NPCs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Friends, Allies and Associates===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Amancio,&#039;&#039;&#039; technically a notary public by trade, he is a taciturn, well-connected deal broker with a small office in the Drop&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Veleris&#039;&#039;&#039;, a roguishly handsome spy who once helped Pris kill her brothers so that she could collect the family inheritance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quellyn&#039;&#039;&#039;, a trusted friend/casual lover of Talon. A witch with a striking Imperial appearance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lyza&#039;&#039;&#039;, a tavern owner (Ashlyn)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Marlane&#039;&#039;&#039;, a pugilist and Malice&#039;s fellow-fighter in the pits. She&#039;s a close friend, a sometimes-lover, and a hell of a lot of fun to fight.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stazia&#039;&#039;&#039;, an apothecary. Stazia is Zaarin&#039;s main source of medical supplies, and they&#039;ve grown close over the years.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jeren&#039;&#039;&#039;, a bluecoat archivist and former newspaperman with whom Holtz has a long-standing information exchange arrangement. They meet up for drinks every couple of weeks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Roslyn Kellis&#039;&#039;&#039;, a young, idealistic Akorosi noblewoman who is sympathetic to the plight of the Skovlander refugees living in the slums of the city. She and Dodger occasionally do favors for one another.&lt;br /&gt;
&lt;br /&gt;
===Rivals, Enemies and competitors===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melvir&#039;&#039;&#039;, the Fitzwilliams&#039; family physicker who was put out of work when, under Pris&#039;s guidance, the estate fell to ruin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nyryx&#039;&#039;&#039;, a possessor ghost that Talon failed to complete a crucial personal deal for.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harker&#039;&#039;&#039;, a jail-bird (Ashlyn)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grace&#039;&#039;&#039;, an extortionist. Malice&#039;s former friend, it went ugly when she tried to stiff Mal on her share of a deal. Since then, they&#039;ve been at each others&#039; throats.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malista&#039;&#039;&#039;, a priestess. Malista distrusts physickers in general, and Zaarin made the mistake of insulting the ability of her faith to save the sick. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Salia&#039;&#039;&#039;, an information broker who pushed Holtz out of business and still considers him a threat to her operation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Darmot&#039;&#039;&#039;, a thoroughly corrupt Bluecoat who is known to be firmly anti-Skov and is also on the take. He and Dodger have crossed paths a few times with predictably violent results.&lt;br /&gt;
&lt;br /&gt;
===Others===&lt;br /&gt;
&lt;br /&gt;
==Score Leads==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;From Amancio&#039;&#039;&#039;: &#039;&#039;Aeric Tendrisson&#039;&#039;, owner of a curio shop that has long served as a fence for the &#039;&#039;Crows&#039;&#039;, died unexpectedly last week.  His daughter, &#039;&#039;Fricca&#039;&#039;, is beginning to take over the business.  This would be a great opportunity to switch her loyalty from the &#039;&#039;Crows&#039;&#039; to your crew.  Of course, that would aggravate the &#039;&#039;Crows&#039;&#039;.  (OOC: this is a chance to seize a Luxury Fence claim.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;From Marlene&#039;&#039;&#039;: There is big (real big) coin, and potentially future jobs, available from &#039;&#039;Master Slane&#039;&#039; if you do something to hamper &#039;&#039;the Lost&#039;s&#039;&#039; attempt to unionize his train car factory.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;From Stazia&#039;&#039;&#039;: Doskvol is currently experiencing a shortage of an alchemical reagent known as &#039;&#039;red mercury&#039;&#039;, which is a critical component in certain explosive compounds.  The &#039;&#039;Sparkwrights&#039;&#039; are known to have laid in a fairly generous supply in one of their repair facilities down in &#039;&#039;Barrowcleft&#039;&#039;.  It would fetch some pretty coin if you could get your hands on it.&lt;br /&gt;
&lt;br /&gt;
(&#039;&#039;&#039;Note&#039;&#039;&#039;: you don&#039;t have to take one of these, but they are available without spending Downtime actions to Gather Info about other possibilities.)&lt;br /&gt;
&lt;br /&gt;
==Words from the Streets==&lt;br /&gt;
&lt;br /&gt;
(These are rumors that the crew hears as they are out and about in Duskvol. &#039;&#039;&#039;Don&#039;t necessarily believe everything you read here.&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Billhooks are gearing up for something big.  They&#039;ve called all their guys in and are huddled up planning.  Nobody knows what, but it&#039;s going down soon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Paulus Van, the inventor, has debuted a new type of Hull.  It&#039;s very shiny - made mostly of precious metals - and supposedly allows much greater retention of the animating spirit&#039;s self.  Immortality at hand?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Something weirder than normal is going on at the Dimmer Sisters&#039; residence.  They&#039;ve trucked in an exceptional amount of Leviathan blood and lots of custom-cut gearing from one of the city&#039;s premier machine shops.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Dancing Plague is ravaging the Skovlander refugee community.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Thelazyblanks</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Denizens_of_the_Drop:Main_Page&amp;diff=308803</id>
		<title>Denizens of the Drop:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Denizens_of_the_Drop:Main_Page&amp;diff=308803"/>
		<updated>2016-11-07T17:38:26Z</updated>

		<summary type="html">&lt;p&gt;Thelazyblanks: /* Character Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Denizens of the Drop=&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1UijgoY-LgZd20fP-tSQ-awF3wGoWzbAfNXSGna2VVv4/edit#gid=0 &#039;&#039;&#039;Priscilla Fitzwilliam&#039;&#039;&#039;] the Hound, played by Tsunderella&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Ashlyn]]&#039;&#039;&#039; the Slide, played by TheLazyBlank&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Malice]]&#039;&#039;&#039; the Cutter, played by Chaomancer&amp;lt;br&amp;gt;&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1cmeswC00T8najZsae-qUJEN47kyG1KhBbEfhAIEiUnA/edit?usp=sharing &#039;&#039;&#039;Zaarin Kamahl&#039;&#039;&#039;] the Leech, played by FrivYeti&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Holtz]]&#039;&#039;&#039; the Spider, played by AndersGabrielsson&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Talon]]&#039;&#039;&#039; the Whisper, played by Xadun&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Skaede]]&#039;&#039;&#039; the Lurk, played by Chronicler&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game State==&lt;br /&gt;
===Character Information===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Character&lt;br /&gt;
! Stress&lt;br /&gt;
! Load&lt;br /&gt;
! Trauma&lt;br /&gt;
! Harm&lt;br /&gt;
! Healing Clock&lt;br /&gt;
|-&lt;br /&gt;
| Pris&lt;br /&gt;
| &lt;br /&gt;
| L&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Ashlyn&lt;br /&gt;
| 3&lt;br /&gt;
| L&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Malice&lt;br /&gt;
| 1&lt;br /&gt;
| N&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Zaarin&lt;br /&gt;
| &lt;br /&gt;
| L&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Holtz&lt;br /&gt;
| &lt;br /&gt;
| L&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Talon&lt;br /&gt;
| &lt;br /&gt;
| N&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Skaede &amp;quot;Dodger&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| N&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Assets===&lt;br /&gt;
&lt;br /&gt;
===Heat===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Heat&lt;br /&gt;
! Wanted Level&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Crew===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rep&lt;br /&gt;
! Turf&lt;br /&gt;
! Hold&lt;br /&gt;
! Coin&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| Weak&lt;br /&gt;
| 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Clocks===&lt;br /&gt;
Exterior Guards (5/6) &amp;lt;br&amp;gt;&lt;br /&gt;
Leclure&#039;s Fiance (0/4) &amp;lt;br&amp;gt;&lt;br /&gt;
Wraiths (race) (1/6) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Available Devil&#039;s Bargains===&lt;br /&gt;
&lt;br /&gt;
==The Crew==&lt;br /&gt;
&lt;br /&gt;
[http://imgur.com/a/gJCpz Crew Sheet]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://imgur.com/a/1Buch Faction Status Sheet]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Important NPCs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Friends, Allies and Associates===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Veleris&#039;&#039;&#039;, a roguishly handsome spy who once helped Pris kill her brothers so that she could collect the family inheritance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Quellyn&#039;&#039;&#039;, a trusted friend/casual lover of Talon. A witch with a striking Imperial appearance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lyza&#039;&#039;&#039;, a tavern owner (Ashlyn)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Marlane&#039;&#039;&#039;, a pugilist and Malice&#039;s fellow-fighter in the pits. She&#039;s a close friend, a sometimes-lover, and a hell of a lot of fun to fight.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stazia&#039;&#039;&#039;, an apothecary. Stazia is Zaarin&#039;s main source of medical supplies, and they&#039;ve grown close over the years.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jeren&#039;&#039;&#039;, a bluecoat archivist and former newspaperman with whom Holtz has a long-standing information exchange arrangement. They meet up for drinks every couple of weeks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Roslyn Kellis&#039;&#039;&#039;, a young, idealistic Akorosi noblewoman who is sympathetic to the plight of the Skovlander refugees living in the slums of the city. She and Dodger occasionally do favors for one another.&lt;br /&gt;
&lt;br /&gt;
===Rivals, Enemies and competitors===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melvir&#039;&#039;&#039;, the Fitzwilliams&#039; family physicker who was put out of work when, under Pris&#039;s guidance, the estate fell to ruin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nyryx&#039;&#039;&#039;, a possessor ghost that Talon failed to complete a crucial personal deal for.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Harker&#039;&#039;&#039;, a jail-bird (Ashlyn)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grace&#039;&#039;&#039;, an extortionist. Malice&#039;s former friend, it went ugly when she tried to stiff Mal on her share of a deal. Since then, they&#039;ve been at each others&#039; throats.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Malista&#039;&#039;&#039;, a priestess. Malista distrusts physickers in general, and Zaarin made the mistake of insulting the ability of her faith to save the sick. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Salia&#039;&#039;&#039;, an information broker who pushed Holtz out of business and still considers him a threat to her operation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Darmot&#039;&#039;&#039;, a thoroughly corrupt Bluecoat who is known to be firmly anti-Skov and is also on the take. He and Dodger have crossed paths a few times with predictably violent results.&lt;br /&gt;
&lt;br /&gt;
===Others===&lt;br /&gt;
&lt;br /&gt;
==Score Leads==&lt;br /&gt;
&lt;br /&gt;
Here, I will keep a running summary of the scores that you&#039;ve heard about, and whatever information you have.&lt;br /&gt;
&lt;br /&gt;
==Words from the Streets==&lt;br /&gt;
&lt;br /&gt;
After each score, I will describe the other events in Duskvol that might be of relevance to the crew, and about which they might have heard through the grapevine.  Don&#039;t believe everything you read in this section.&lt;/div&gt;</summary>
		<author><name>Thelazyblanks</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Denizens_of_the_Drop:Main_Page&amp;diff=308662</id>
		<title>Denizens of the Drop:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Denizens_of_the_Drop:Main_Page&amp;diff=308662"/>
		<updated>2016-11-05T23:39:44Z</updated>

		<summary type="html">&lt;p&gt;Thelazyblanks: /* Character Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Denizens of the Drop=&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1UijgoY-LgZd20fP-tSQ-awF3wGoWzbAfNXSGna2VVv4/edit#gid=0 &#039;&#039;&#039;Priscilla Fitzwilliam&#039;&#039;&#039;] the Hound, played by Tsunderella&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Ashlyn]]&#039;&#039;&#039; the Slide, played by TheLazyBlank&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Malice]]&#039;&#039;&#039; the Cutter, played by Chaomancer&amp;lt;br&amp;gt;&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1cmeswC00T8najZsae-qUJEN47kyG1KhBbEfhAIEiUnA/edit?usp=sharing &#039;&#039;&#039;Zaarin Kamahl&#039;&#039;&#039;] the Leech, played by FrivYeti&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Holtz]]&#039;&#039;&#039; the Spider, played by AndersGabrielsson&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Talon]]&#039;&#039;&#039; the Whisper, played by Xadun&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Skaede]]&#039;&#039;&#039; the Lurk, played by Chronicler&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game State==&lt;br /&gt;
===Character Information===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Character&lt;br /&gt;
! Stress&lt;br /&gt;
! Load&lt;br /&gt;
! Trauma&lt;br /&gt;
! Harm&lt;br /&gt;
! Healing Clock&lt;br /&gt;
|-&lt;br /&gt;
| Pris&lt;br /&gt;
| &lt;br /&gt;
| L&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Ashlyn&lt;br /&gt;
| 2&lt;br /&gt;
| L&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Malice&lt;br /&gt;
| &lt;br /&gt;
| N&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Zaarin&lt;br /&gt;
| &lt;br /&gt;
| L&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Holtz&lt;br /&gt;
| &lt;br /&gt;
| L&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Talon&lt;br /&gt;
| &lt;br /&gt;
| N&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Skaede &amp;quot;Dodger&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
| N&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Assets===&lt;br /&gt;
&lt;br /&gt;
===Heat===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Heat&lt;br /&gt;
! Wanted Level&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Crew===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rep&lt;br /&gt;
! Turf&lt;br /&gt;
! Hold&lt;br /&gt;
! Coin&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| Weak&lt;br /&gt;
| 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Clocks===&lt;br /&gt;
Exterior Guards (2/6) &amp;lt;br&amp;gt;&lt;br /&gt;
Leclure&#039;s Fiance (0/4) &amp;lt;br&amp;gt;&lt;br /&gt;
Wraiths (race) (1/6) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Crew==&lt;br /&gt;
&lt;br /&gt;
[http://imgur.com/a/gJCpz Crew Sheet]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://imgur.com/a/1Buch Faction Status Sheet]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Important NPCs==&lt;br /&gt;
Like it says on the tin&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Veleris&#039;&#039;&#039;, a roguishly handsome spy who once helped Pris kill her brothers so that she could collect the family inheritance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melvir&#039;&#039;&#039;, the Fitzwilliams&#039; family physicker who was put out of work when, under Pris&#039;s guidance, the estate fell to ruin.&lt;br /&gt;
&lt;br /&gt;
==Score Leads==&lt;br /&gt;
Ditto&lt;/div&gt;</summary>
		<author><name>Thelazyblanks</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ashlyn&amp;diff=308544</id>
		<title>Ashlyn</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Ashlyn&amp;diff=308544"/>
		<updated>2016-11-04T03:18:36Z</updated>

		<summary type="html">&lt;p&gt;Thelazyblanks: /* Ashlyn Morriston */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a Blades in the Dark character played by TLB. in the campaign, [[Denizens of the Drop:Main Page|Denizens of the Drop]].&lt;br /&gt;
&lt;br /&gt;
* [https://forum.rpg.net/showthread.php?792631-Denizens-of-the-Drop IC Thread]&lt;br /&gt;
* [https://forum.rpg.net/showthread.php?792607-Denizens-of-the-Drop OOC Thread]&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1wsyfQAiS7Ex03OOmmKQprmN4O9gGeQVVCMlzPQdLTIQ/edit#gid=513218681 Google Sheet Character Sheet]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Ashlyn Morriston =&lt;br /&gt;
&lt;br /&gt;
[[File:AshlynM.jpg|289x600px]]&lt;br /&gt;
&lt;br /&gt;
== Heritage ==&lt;br /&gt;
&lt;br /&gt;
You think I was born in this? I had a family once, one that was important. We sold some of Skovlan&#039;s greatest exports, lumber and stone. We weren&#039;t fancy like some noble houses, it was something real. Make real coin that way. Then we had some of those &#039;&#039;fucking shitbirds&#039;&#039; from this continent come and say whatever they want. If we were smuggling, we&#039;d be making actual coin with it. We&#039;d not be fighting for what we had to just to get to the main continent. &lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
Once I got to Duskval, away from the rest of my family, I found my way. Not like there&#039;s much to do for a former merchant type legitimately. So, I learned. People don&#039;t need all those slugs, and it was easy enough finding nice enough clothes to get close enough to pick some purses. Got to be fast enough to keep out of jail, sneaky enough to not get my face seen. I could come out here and say I was the best, but I know better. You&#039;re not some mark I gotta impress. I was &#039;&#039;good&#039;&#039;, though. And I kept learning. You do a lift, you can do a dozen. You learn how to get someone to give you something? You can make real coin.&lt;/div&gt;</summary>
		<author><name>Thelazyblanks</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:AshlynM.jpg&amp;diff=308543</id>
		<title>File:AshlynM.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:AshlynM.jpg&amp;diff=308543"/>
		<updated>2016-11-04T03:15:26Z</updated>

		<summary type="html">&lt;p&gt;Thelazyblanks: Character for Denizens of the Drop&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Character for Denizens of the Drop&lt;/div&gt;</summary>
		<author><name>Thelazyblanks</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ashlyn&amp;diff=308542</id>
		<title>Ashlyn</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Ashlyn&amp;diff=308542"/>
		<updated>2016-11-04T02:54:52Z</updated>

		<summary type="html">&lt;p&gt;Thelazyblanks: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a Blades in the Dark character played by TLB. in the campaign, [[Denizens of the Drop:Main Page|Denizens of the Drop]].&lt;br /&gt;
&lt;br /&gt;
* [https://forum.rpg.net/showthread.php?792631-Denizens-of-the-Drop IC Thread]&lt;br /&gt;
* [https://forum.rpg.net/showthread.php?792607-Denizens-of-the-Drop OOC Thread]&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1wsyfQAiS7Ex03OOmmKQprmN4O9gGeQVVCMlzPQdLTIQ/edit#gid=513218681 Google Sheet Character Sheet]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Ashlyn Morriston =&lt;br /&gt;
&lt;br /&gt;
== Heritage ==&lt;br /&gt;
&lt;br /&gt;
You think I was born in this? I had a family once, one that was important. We sold some of Skovlan&#039;s greatest exports, lumber and stone. We weren&#039;t fancy like some noble houses, it was something real. Make real coin that way. Then we had some of those &#039;&#039;fucking shitbirds&#039;&#039; from this continent come and say whatever they want. If we were smuggling, we&#039;d be making actual coin with it. We&#039;d not be fighting for what we had to just to get to the main continent. &lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
Once I got to Duskval, away from the rest of my family, I found my way. Not like there&#039;s much to do for a former merchant type legitimately. So, I learned. People don&#039;t need all those slugs, and it was easy enough finding nice enough clothes to get close enough to pick some purses. Got to be fast enough to keep out of jail, sneaky enough to not get my face seen. I could come out here and say I was the best, but I know better. You&#039;re not some mark I gotta impress. I was &#039;&#039;good&#039;&#039;, though. And I kept learning. You do a lift, you can do a dozen. You learn how to get someone to give you something? You can make real coin.&lt;/div&gt;</summary>
		<author><name>Thelazyblanks</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ashlyn&amp;diff=308540</id>
		<title>Ashlyn</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Ashlyn&amp;diff=308540"/>
		<updated>2016-11-04T01:51:35Z</updated>

		<summary type="html">&lt;p&gt;Thelazyblanks: Created page with &amp;quot;This is a Blades in the Dark character played by TLB. in the campaign, Denizens of the Drop.  * [https://forum.rpg.net/showthread.php?792631...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a Blades in the Dark character played by TLB. in the campaign, [[Denizens of the Drop:Main Page|Denizens of the Drop]].&lt;br /&gt;
&lt;br /&gt;
* [https://forum.rpg.net/showthread.php?792631-Denizens-of-the-Drop IC Thread]&lt;br /&gt;
* [https://forum.rpg.net/showthread.php?792607-Denizens-of-the-Drop OOC Thread]&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1wsyfQAiS7Ex03OOmmKQprmN4O9gGeQVVCMlzPQdLTIQ/edit#gid=513218681 Google Sheet Character Sheet]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Thelazyblanks</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Denizens_of_the_Drop:Main_Page&amp;diff=308539</id>
		<title>Denizens of the Drop:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Denizens_of_the_Drop:Main_Page&amp;diff=308539"/>
		<updated>2016-11-04T01:47:44Z</updated>

		<summary type="html">&lt;p&gt;Thelazyblanks: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Denizens of the Drop=&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
A just starting &#039;&#039;Blades in the Dark&#039;&#039; campaign.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1UijgoY-LgZd20fP-tSQ-awF3wGoWzbAfNXSGna2VVv4/edit#gid=0 &#039;&#039;&#039;Priscilla Fitzwilliam&#039;&#039;&#039;] the Hound, played by Tsunderella&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Ashlyn]]&#039;&#039;&#039; the Slide, played by TheLazyBlank&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Malice]]&#039;&#039;&#039; the Cutter, played by Chaomancer&amp;lt;br&amp;gt;&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1cmeswC00T8najZsae-qUJEN47kyG1KhBbEfhAIEiUnA/edit?usp=sharing &#039;&#039;&#039;Zaarin Kamahl&#039;&#039;&#039;] the Leech, played by FrivYeti&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Holtz]]&#039;&#039;&#039; the Spider, played by AndersGabrielsson&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Talon]]&#039;&#039;&#039; the Whisper, played by Xadun&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Skaede]]&#039;&#039;&#039; the Lurk, played by Chronicler&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game State==&lt;br /&gt;
===Character Information===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Character&lt;br /&gt;
! Stress&lt;br /&gt;
! Load&lt;br /&gt;
! Trauma&lt;br /&gt;
! Harm&lt;br /&gt;
! Healing Clock&lt;br /&gt;
|-&lt;br /&gt;
| Pris&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Ashlyn&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Malice&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Zaarin&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Holtz&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Talon&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chronicler&#039;s Char&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Assets===&lt;br /&gt;
&lt;br /&gt;
===Heat===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Heat&lt;br /&gt;
! Wanted Level&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Crew===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rep&lt;br /&gt;
! Turf&lt;br /&gt;
! Hold&lt;br /&gt;
! Coin&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Crew==&lt;br /&gt;
&lt;br /&gt;
Link to Crew Sheet&amp;lt;br&amp;gt;&lt;br /&gt;
Link to Faction Status Sheet&amp;lt;br&amp;gt;&lt;br /&gt;
Link to Cohort Sheet&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Important NPCs==&lt;br /&gt;
Like it says on the tin&lt;br /&gt;
&lt;br /&gt;
==Score Leads==&lt;br /&gt;
Ditto&lt;/div&gt;</summary>
		<author><name>Thelazyblanks</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Denizens_of_the_Drop:Main_Page&amp;diff=308537</id>
		<title>Denizens of the Drop:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Denizens_of_the_Drop:Main_Page&amp;diff=308537"/>
		<updated>2016-11-04T01:33:08Z</updated>

		<summary type="html">&lt;p&gt;Thelazyblanks: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Denizens of the Drop=&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
A just starting &#039;&#039;Blades in the Dark&#039;&#039; campaign.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1UijgoY-LgZd20fP-tSQ-awF3wGoWzbAfNXSGna2VVv4/edit#gid=0 &#039;&#039;&#039;Priscilla Fitzwilliam&#039;&#039;&#039;] the Hound, played by Tsunderella&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Ashlyn]]&#039;&#039;&#039;]the Slide, played by TheLazyBlank&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Malice]]&#039;&#039;&#039; the Cutter, played by Chaomancer&amp;lt;br&amp;gt;&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1cmeswC00T8najZsae-qUJEN47kyG1KhBbEfhAIEiUnA/edit?usp=sharing &#039;&#039;&#039;Zaarin Kamahl&#039;&#039;&#039;] the Leech, played by FrivYeti&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Holtz]]&#039;&#039;&#039; the Spider, played by AndersGabrielsson&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Talon]]&#039;&#039;&#039; the Whisper, played by Xadun&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Skaede]]&#039;&#039;&#039; the Lurk, played by Chronicler&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game State==&lt;br /&gt;
===Character Information===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Character&lt;br /&gt;
! Stress&lt;br /&gt;
! Load&lt;br /&gt;
! Trauma&lt;br /&gt;
! Harm&lt;br /&gt;
! Healing Clock&lt;br /&gt;
|-&lt;br /&gt;
| Pris&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Ashlyn&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Malice&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Zaarin&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Holtz&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Talon&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Chronicler&#039;s Char&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Assets===&lt;br /&gt;
&lt;br /&gt;
===Heat===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Heat&lt;br /&gt;
! Wanted Level&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Crew===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rep&lt;br /&gt;
! Turf&lt;br /&gt;
! Hold&lt;br /&gt;
! Coin&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Crew==&lt;br /&gt;
&lt;br /&gt;
Link to Crew Sheet&amp;lt;br&amp;gt;&lt;br /&gt;
Link to Faction Status Sheet&amp;lt;br&amp;gt;&lt;br /&gt;
Link to Cohort Sheet&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Important NPCs==&lt;br /&gt;
Like it says on the tin&lt;br /&gt;
&lt;br /&gt;
==Score Leads==&lt;br /&gt;
Ditto&lt;/div&gt;</summary>
		<author><name>Thelazyblanks</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Capital_Shadows&amp;diff=299529</id>
		<title>Capital Shadows</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Capital_Shadows&amp;diff=299529"/>
		<updated>2016-04-06T04:53:23Z</updated>

		<summary type="html">&lt;p&gt;Thelazyblanks: /* Game State */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Capital Shadows=&lt;br /&gt;
This is the homepage for the ongoing &#039;&#039;Dresden Files&#039;&#039; game played by Stormraven, Propagandor, Tamuz, squidheadjax, Andrensath,and TheLazyBlank and run by Iustum.  This space will be filled by something other than useless introductory text once game creation continues.&lt;br /&gt;
&lt;br /&gt;
==Game State==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Character&lt;br /&gt;
! Fate Points&lt;br /&gt;
! Consequences&lt;br /&gt;
|-&lt;br /&gt;
| Grace Marks&lt;br /&gt;
| 4&lt;br /&gt;
| Minor Mental &#039;&#039;&#039;&#039;&#039;Battered Emotions&#039;&#039;&#039;&#039;&#039;; Moderate Mental &#039;&#039;&#039;&#039;&#039;Long-Buried Grief&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| David Thorpe&lt;br /&gt;
| 0&lt;br /&gt;
| Minor Physical &#039;&#039;&#039;&#039;&#039;Shallow Cut&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Zephyr Reed&lt;br /&gt;
| 1&lt;br /&gt;
| Moderate Mental &#039;&#039;&#039;&#039;&#039;Afraid of the Monster Within&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Emily Watson&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| John Williams&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Tracy Miller&lt;br /&gt;
| 3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Evelyn Gianopolis&lt;br /&gt;
| 2&lt;br /&gt;
| Moderate Mental &#039;&#039;&#039;&#039;&#039;Visibly Terrified&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Scene&lt;br /&gt;
! Aspects&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Place&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Other Place&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Player Characters==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve created a template that you can use here: [[Capital Shadows Character Template]]&lt;br /&gt;
&lt;br /&gt;
[[Grace Marks]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[David Thorpe]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Zephyr Reed]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Emily Watson]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[John Williams]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tracy Miller]], Denarian-touched Ex-Jewel Thief&amp;lt;br&amp;gt;&lt;br /&gt;
[[Evelyn Gianopolis]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Richmond Herself==&lt;br /&gt;
&lt;br /&gt;
===Balance of Power===&lt;br /&gt;
&lt;br /&gt;
====The Status Quo====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Supernatural&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Mundane&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Movers and Shakers====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Supernatural&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Mundane&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===City Wide===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Theme&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;History has marked this city&#039;&#039;.&lt;br /&gt;
| Richmond has seen History. True, it&#039;s hardly alone in that, but for Richmond, history is never far away. Memories have a way of returning.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Autumn Rising Tide Drowns the Unwary&#039;&#039;.&lt;br /&gt;
| Connected to &#039;&#039;The River&#039;&#039; Location and &#039;&#039;Autumn&#039;&#039; Face&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Hope Amongst the Darkness&#039;&#039;.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Power is Addictive&#039;&#039;.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;When elephants fight, it is the grass that suffers&#039;&#039;.&lt;br /&gt;
| With at least four significant supernatural conflicts going on in the city, lots of innocent Richmond residents are going to end up getting the short end of the stick.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Threat&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Edith Jacobson&lt;br /&gt;
| The heir to the coin of Nuriel and, therefore, the head of a cult of Denarian-worshiping infernalists. The Flametouched are fanatical and loyal to Edith&#039;s bloodline and count several warlocks as part of their forces. Not afraid to hire mercenaries or put out bounties, the Flametouched have one all-consuming directive: return the coin of Nuriel to its rightful bearer.&lt;br /&gt;
|-&lt;br /&gt;
| Upsetting the Balance of Seasons. &lt;br /&gt;
| With Gaoithe&#039;s drive whipping up the Winter court to a more active state, they&#039;re pressing their locational advantage with Summer; the Changeling catspaws that had previously been sufficient to handle Summer&#039;s business are being killed with increasing frequency, which may spur the Summer merfolk to seek more dangerous and destructive catspaws to force a better treaty. Or maybe it will give the violent Summer locals sufficient justification to break the old contract and slip free of the banks of the James for good.&lt;br /&gt;
|-&lt;br /&gt;
| Malvora Agents Causing Trouble.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Alder Raith.&lt;br /&gt;
| Power hungry and ruthless. Of course, these are descriptors for most of the Raiths, but Alder takes them to extremes. He&#039;s not content to rule over a city - he wants a region. Norfolk should be keeping him busy, what with the Naval base and all those sailors, but it&#039;s not enough. Now he&#039;s planning something else - and Richmond is the closest new location. And, after all, there&#039;s no one of House Raith there, right?&lt;br /&gt;
|-&lt;br /&gt;
| The Founders Club.&lt;br /&gt;
| Centuries old, full of old money types and political elites. For most members it&#039;d be a networking oppurtunity. An old boys club that can open doors for you in your career and social life. Sure you occasionally have to wear robes and partake in rituals but that&#039;s part of the fun. Gathering around a granite alter under the full money and chanting in a dead language just lends the club a certain mystique. No one sane actually believes in magic or the Old Ones, whatever the inner circle say.&lt;br /&gt;
|-&lt;br /&gt;
| Old Magic Coming Back.&lt;br /&gt;
| Richmond has, beyond a history as a city, a history as a location for magic from before the time of the United States. According to old Native American lore, there was a ritual done some time ago to trap an ancient magic of some sort. Too dangerous to use, if you believe the stories, and too powerful to leave around. The ritual itself was pretty vaguely described, so most normal historians would see it more as folklore about the dangers of too much power. People in the know, they would probably think differently.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Locations===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Notes&lt;br /&gt;
! Faces&lt;br /&gt;
! Aspects&lt;br /&gt;
|-&lt;br /&gt;
| Church of the Sacred Heart. &lt;br /&gt;
| Emily&#039;s one-time home away from home. She&#039;s not entirely certain it&#039;s a good idea for her to go back, what with the whole potential-sex-vampire thing hanging over her head.&lt;br /&gt;
| Father Joseph Fitzpatrick&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| The Winter Court of Richmond.&lt;br /&gt;
| The Winter Court takes advantage of mortal ingenuity to keep things comfortable for them - they&#039;ve staked out the Richmond Coliseum with its rising-star minor league hockey team as their home territory, and many of the staff who aren&#039;t seasonal-working teenagers are Changelings. Said teenagers are often selected more for their potential to leverage into useful promises rather than things like suitability for customer service. Historically, the Winter fey in Richmond have not been terribly organized or disciplined; with Summer&#039;s fey confined to the river and most of them only finding the weather of the city at large personally tolerable for a scant few months, they&#039;ve mostly done as they pleased and summered elsewhere or in the Nevernever.&lt;br /&gt;
| Gaoithe, Blue Ridge Sylph&lt;br /&gt;
| Lurking in Plain Sight&lt;br /&gt;
|-&lt;br /&gt;
| The River. &lt;br /&gt;
|The Summer Fae aren&#039;t evil, but they are alien... and the creatures of the river are especially wild. I figure that their underwater Court is much more beautiful and wondrous than would be likely to find at the bottom of a river. There are probably established places for parley, like a bridge that you can toss a coin into to gain an audience with a representative of the river fae, or a waterfront cafe where the aquatic fae can talk as long as they remain on the deck over the river.&lt;br /&gt;
| Autumn&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Club Rim&#039;s Tone. &lt;br /&gt;
|On the face of it, a more or less normal club. It plays techno and hip hop for dancers, and serves alcohol in myriad forms openly to those who can provide legal ID. Hidden beneath that veneer is the darker story - drugs and alcohol sold to anyone who wants to buy, if they&#039;ve been vetted, and the Upstairs Rooms. The Rooms can be hired by themselves, or with the addition of personnel. Rumor has it that there are Downstairs Rooms as well, where the people in each Room aren&#039;t there by choice, but the owner of the club has allowed the police to investigate without interference. They&#039;ve never found those Rooms, and never got any evidence that the club was promoting or allowing illegal activity.&lt;br /&gt;
| Darian Spector&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| John&#039;s Antique Shop.&lt;br /&gt;
|&lt;br /&gt;
| John Williams (PC)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Theater for Occult Meetings. &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| The Lodge. &lt;br /&gt;
|&amp;quot;The Founders Club Lodge&amp;quot; somewhere on the edge of Richmond. A modest estate purchased in the aftermath of the civil war and converted for use as a club. The security is top notch with high walls and even higher trees obscuring the main house from view. Staff and guests are sworn to secrecy about the layout of the club and what goes on indoors which only adds to the exclusivity. Outsiders are normally forbidden, any guests must be personally vouched for by a member of the club and is accompanied at all times (their sponsor is held responsible for the guests behaviour).&lt;br /&gt;
The one exception to the clubs secrecy being the annual masked ball but even then the guest list is exclusive and many of the attendees are prospective members. &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Richmond West End Library. &lt;br /&gt;
|While public libraries usually aren&#039;t of much concern to many people nowadays, the Richmond West End Library draws an unusual crowd. The basement area has a history as a combination auction house and black market for rare antiques and mystical items. Usually, it tends to be pretty quiet most of the time, people preferring discretion over having a fancy auction. However, they still deal in goods that some people wouldn&#039;t think twice about killing for. The West End Library also keeps a small collection of mystical books down there, tended to by whoever is the caretaker of the time.  &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Jeb&#039;s Diner. &lt;br /&gt;
|Located north of the city proper in Ashland, Jeb&#039;s Diner has been serving up basic but tasty southern diner food since the 1970s. Jeb&#039;s Diner has far more employees than a diner its size really needs; Jeb always manages to find a job for someone who really needs a second chance. It&#039;s not entirely clear how he actually affords to pay all of those cooks, dishwashers, and waitresses, though.  &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Faces===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Face&lt;br /&gt;
! Notes&lt;br /&gt;
! High Concept&lt;br /&gt;
! Motivation&lt;br /&gt;
|-&lt;br /&gt;
| Father Joseph Fitzpatrick&lt;br /&gt;
| The priest at Sacred Heart, the church attached to the school Emily used to attend. A good and kindly man, if more than a bit rebellious; often on the verge of being defrocked for &#039;bringing the Church into disrepute&#039; (being overly liberal)&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Gaoithe, Blue Ridge Sylph.&lt;br /&gt;
|  A Wyld fae from the mountains who long ago declared herself for Winter, Gaoithe blew into town following her most recent Changeling daughter. She quickly brought a sharper, more rigid edge to the Richmond court, currying and exploiting favor aggressively until the few prominent figures that didn&#039;t find themselves obligated to her found themselves in several pieces by her claws. She often has an entourage of two or more lesser sylphs with her, every bit as deadly. She may not be one of the greater Sidhe, but she&#039;s not to be trifled with. She holds court in a secret suite under the ice rink in the Coliseum.&lt;br /&gt;
Gaoithe is disappointed in her youngest daughter&#039;s life choices, and spends most of her expendable resources meddling with the Richmond PD and boosting Zephyr&#039;s politically-undesirable &#039;weird stuff&#039; caseload. Her daughter did force her (at point of iron! How mortifying!) to promise not to interfere in her investigations directly or try and force her into the court, but of course she delights in working around that.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Darian Spector&lt;br /&gt;
| The owner of Club Rim&#039;s Tone (a Location) is an incredibly tall woman with ice white skin and black hole hair. She&#039;s proven dangerous to cross, and takes care of her people - protecting them against stalkers, violent clients and the like, though it&#039;s best not to ask how. It&#039;s not much of a secret to the clued in, but she is a WCV. What is something more of a secret is that she&#039;s a Raith. She prefers not to use that name, as it tends to attract too much supernatural attention.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Tom Mackenzy&lt;br /&gt;
| Do-gooding journalist at the Richmond Progress-Independent who, along with his team, is on the verge of discovery the supernatural and the true nature of The Founders Club Lodge.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Milton Baker, Former State Senator&lt;br /&gt;
| Milton is a mainstay in local politics, having only recently got out of politics. He&#039;s still got pull in the halls of power, but tends to use it now for his own benefit and those who want to make deals through him. He is corrupt as hell, but generally on the level. He&#039;s big on deals, and has made a reputation for never swindling people. He&#039;s made some friends with some of the high-end supernatural community, and while he&#039;s not deep in the know, he knows where he should and shouldn&#039;t be. He&#039;s a man who knows how to get things done, as long as you don&#039;t care how.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Joshua Russel&lt;br /&gt;
| Joshua Russel was a principled man but he was also frustrated at his inability to bring real change to the city that he loved. He worked in the District Attorney&#039;s office but he was constantly passed over for promotion by candidates with better connections. All that changed when he took up an acquaintance&#039;s invitation to visit the Founder&#039;s club. This kind of insular privilege was everything that was wrong with America but he had to admit they had power. He joined the club intending to use the club to his own advantage. His career took off and in a few short years he was made district attorney. Along the way he&#039;s had to make more compromises, he&#039;s done favors for the other members of the lodge that he&#039;s ashamed of but it&#039;ll all be worth it in the end. Suggested Aspects: &amp;quot;Power tastes sweet&amp;quot;, &amp;quot;Guilty Conscience&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Augusta Spector&lt;br /&gt;
| Spector-clan member of the Inner Circle of the Founders Club Lodge.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Pete Donaldson&lt;br /&gt;
| Young member of the Founders Club Lodge who is ignorant of its true nature.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Jeb Carson&lt;br /&gt;
| Jeb is a garrulous, late-middle-aged-going-on-elderly African American man who&#039;s run Jeb&#039;s Diner for going on 40 years now. Jeb - who&#039;s normally happy to talk your ear off about anything - is pretty nonspecific about his life prior to opening the diner.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Prudence Hee&lt;br /&gt;
| Prudence is the driving force behind Richmond Capital Development, Inc., which is currently dumping money into the city in the form of various gentrification projects and multi-use developments. There are always rumors floating around that some of her deals are on the shady side, but nothing&#039;s been proven. The City Council is always happy to help her with an eminent domain finding.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Alejandro dos Anjos&lt;br /&gt;
| Alejandro runs the X-treme BJJ Training Command. Its name aside, his training center is well-regarded and Alejandro had a very successful career as a mixed martial artist prior to relocating to Richmond. He also has some very curious tattoos.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Krystal Warren-Nouma&lt;br /&gt;
| Krystal is a firefighter/EMT whose coverage area sits primarily in the rough parts of the City&#039;s south side. In addition to her normal duties, she operates an impromptu, no-questions-asked medical clinic out of her apartment, providing basic medical services for cash or in-kind payments. She doesn&#039;t love doing it, but she needs the extra money for child support payments to her ex-husband.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Thelazyblanks</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Capital_Shadows&amp;diff=297053</id>
		<title>Capital Shadows</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Capital_Shadows&amp;diff=297053"/>
		<updated>2016-02-23T19:00:37Z</updated>

		<summary type="html">&lt;p&gt;Thelazyblanks: /* Game State */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Capital Shadows=&lt;br /&gt;
This is the homepage for the ongoing &#039;&#039;Dresden Files&#039;&#039; game played by Stormraven, Propagandor, Tamuz, squidheadjax, Andrensath,and TheLazyBlank and run by Iustum.  This space will be filled by something other than useless introductory text once game creation continues.&lt;br /&gt;
&lt;br /&gt;
==Game State==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Character&lt;br /&gt;
! Fate Points&lt;br /&gt;
! Consequences&lt;br /&gt;
|-&lt;br /&gt;
| Grace Marks&lt;br /&gt;
| 3&lt;br /&gt;
| Minor Mental &#039;&#039;&#039;&#039;&#039;Battered Emotions&#039;&#039;&#039;&#039;&#039;; Moderate Mental &#039;&#039;&#039;&#039;&#039;Long-Buried Grief&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| David Thorpe&lt;br /&gt;
| 0&lt;br /&gt;
| Minor physical &#039;&#039;&#039;&#039;&#039;Shallow Cut&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Zephyr Reed&lt;br /&gt;
| 2&lt;br /&gt;
| Moderate Metal &#039;&#039;&#039;&#039;&#039;Afraid of the Monster Within&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Emily Watson&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| John Williams&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Tracy Miller&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Evelyn Gianopolis&lt;br /&gt;
| 3&lt;br /&gt;
| Minor Mental &#039;&#039;&#039;&#039;&#039;Shaken&#039;&#039;&#039;&#039;&#039;; Moderate Mental &#039;&#039;&#039;&#039;&#039;Visibly Terrified&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Scene&lt;br /&gt;
! Aspects&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Place&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Other Place&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Player Characters==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve created a template that you can use here: [[Capital Shadows Character Template]]&lt;br /&gt;
&lt;br /&gt;
[[Grace Marks]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[David Thorpe]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Zephyr Reed]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Emily Watson]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[John Williams]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tracy Miller]], Denarian-touched Ex-Jewel Thief&amp;lt;br&amp;gt;&lt;br /&gt;
[[Evelyn Gianopolis]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Richmond Herself==&lt;br /&gt;
&lt;br /&gt;
===Balance of Power===&lt;br /&gt;
&lt;br /&gt;
====The Status Quo====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Supernatural&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Mundane&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Movers and Shakers====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Supernatural&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Mundane&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===City Wide===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Theme&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;History has marked this city&#039;&#039;.&lt;br /&gt;
| Richmond has seen History. True, it&#039;s hardly alone in that, but for Richmond, history is never far away. Memories have a way of returning.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Autumn Rising Tide Drowns the Unwary&#039;&#039;.&lt;br /&gt;
| Connected to &#039;&#039;The River&#039;&#039; Location and &#039;&#039;Autumn&#039;&#039; Face&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Hope Amongst the Darkness&#039;&#039;.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Power is Addictive&#039;&#039;.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;When elephants fight, it is the grass that suffers&#039;&#039;.&lt;br /&gt;
| With at least four significant supernatural conflicts going on in the city, lots of innocent Richmond residents are going to end up getting the short end of the stick.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Threat&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Edith Jacobson&lt;br /&gt;
| The heir to the coin of Nuriel and, therefore, the head of a cult of Denarian-worshiping infernalists. The Flametouched are fanatical and loyal to Edith&#039;s bloodline and count several warlocks as part of their forces. Not afraid to hire mercenaries or put out bounties, the Flametouched have one all-consuming directive: return the coin of Nuriel to its rightful bearer.&lt;br /&gt;
|-&lt;br /&gt;
| Upsetting the Balance of Seasons. &lt;br /&gt;
| With Gaoithe&#039;s drive whipping up the Winter court to a more active state, they&#039;re pressing their locational advantage with Summer; the Changeling catspaws that had previously been sufficient to handle Summer&#039;s business are being killed with increasing frequency, which may spur the Summer merfolk to seek more dangerous and destructive catspaws to force a better treaty. Or maybe it will give the violent Summer locals sufficient justification to break the old contract and slip free of the banks of the James for good.&lt;br /&gt;
|-&lt;br /&gt;
| Malvora Agents Causing Trouble.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Alder Raith.&lt;br /&gt;
| Power hungry and ruthless. Of course, these are descriptors for most of the Raiths, but Alder takes them to extremes. He&#039;s not content to rule over a city - he wants a region. Norfolk should be keeping him busy, what with the Naval base and all those sailors, but it&#039;s not enough. Now he&#039;s planning something else - and Richmond is the closest new location. And, after all, there&#039;s no one of House Raith there, right?&lt;br /&gt;
|-&lt;br /&gt;
| The Founders Club.&lt;br /&gt;
| Centuries old, full of old money types and political elites. For most members it&#039;d be a networking oppurtunity. An old boys club that can open doors for you in your career and social life. Sure you occasionally have to wear robes and partake in rituals but that&#039;s part of the fun. Gathering around a granite alter under the full money and chanting in a dead language just lends the club a certain mystique. No one sane actually believes in magic or the Old Ones, whatever the inner circle say.&lt;br /&gt;
|-&lt;br /&gt;
| Old Magic Coming Back.&lt;br /&gt;
| Richmond has, beyond a history as a city, a history as a location for magic from before the time of the United States. According to old Native American lore, there was a ritual done some time ago to trap an ancient magic of some sort. Too dangerous to use, if you believe the stories, and too powerful to leave around. The ritual itself was pretty vaguely described, so most normal historians would see it more as folklore about the dangers of too much power. People in the know, they would probably think differently.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Locations===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Notes&lt;br /&gt;
! Faces&lt;br /&gt;
! Aspects&lt;br /&gt;
|-&lt;br /&gt;
| Church of the Sacred Heart. &lt;br /&gt;
| Emily&#039;s one-time home away from home. She&#039;s not entirely certain it&#039;s a good idea for her to go back, what with the whole potential-sex-vampire thing hanging over her head.&lt;br /&gt;
| Father Joseph Fitzpatrick&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| The Winter Court of Richmond.&lt;br /&gt;
| The Winter Court takes advantage of mortal ingenuity to keep things comfortable for them - they&#039;ve staked out the Richmond Coliseum with its rising-star minor league hockey team as their home territory, and many of the staff who aren&#039;t seasonal-working teenagers are Changelings. Said teenagers are often selected more for their potential to leverage into useful promises rather than things like suitability for customer service. Historically, the Winter fey in Richmond have not been terribly organized or disciplined; with Summer&#039;s fey confined to the river and most of them only finding the weather of the city at large personally tolerable for a scant few months, they&#039;ve mostly done as they pleased and summered elsewhere or in the Nevernever.&lt;br /&gt;
| Gaoithe, Blue Ridge Sylph&lt;br /&gt;
| Lurking in Plain Sight&lt;br /&gt;
|-&lt;br /&gt;
| The River. &lt;br /&gt;
|The Summer Fae aren&#039;t evil, but they are alien... and the creatures of the river are especially wild. I figure that their underwater Court is much more beautiful and wondrous than would be likely to find at the bottom of a river. There are probably established places for parley, like a bridge that you can toss a coin into to gain an audience with a representative of the river fae, or a waterfront cafe where the aquatic fae can talk as long as they remain on the deck over the river.&lt;br /&gt;
| Autumn&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Club Rim&#039;s Tone. &lt;br /&gt;
|On the face of it, a more or less normal club. It plays techno and hip hop for dancers, and serves alcohol in myriad forms openly to those who can provide legal ID. Hidden beneath that veneer is the darker story - drugs and alcohol sold to anyone who wants to buy, if they&#039;ve been vetted, and the Upstairs Rooms. The Rooms can be hired by themselves, or with the addition of personnel. Rumor has it that there are Downstairs Rooms as well, where the people in each Room aren&#039;t there by choice, but the owner of the club has allowed the police to investigate without interference. They&#039;ve never found those Rooms, and never got any evidence that the club was promoting or allowing illegal activity.&lt;br /&gt;
| Darian Spector&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| John&#039;s Antique Shop.&lt;br /&gt;
|&lt;br /&gt;
| John Williams (PC)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Theater for Occult Meetings. &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| The Lodge. &lt;br /&gt;
|&amp;quot;The Founders Club Lodge&amp;quot; somewhere on the edge of Richmond. A modest estate purchased in the aftermath of the civil war and converted for use as a club. The security is top notch with high walls and even higher trees obscuring the main house from view. Staff and guests are sworn to secrecy about the layout of the club and what goes on indoors which only adds to the exclusivity. Outsiders are normally forbidden, any guests must be personally vouched for by a member of the club and is accompanied at all times (their sponsor is held responsible for the guests behaviour).&lt;br /&gt;
The one exception to the clubs secrecy being the annual masked ball but even then the guest list is exclusive and many of the attendees are prospective members. &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Richmond West End Library. &lt;br /&gt;
|While public libraries usually aren&#039;t of much concern to many people nowadays, the Richmond West End Library draws an unusual crowd. The basement area has a history as a combination auction house and black market for rare antiques and mystical items. Usually, it tends to be pretty quiet most of the time, people preferring discretion over having a fancy auction. However, they still deal in goods that some people wouldn&#039;t think twice about killing for. The West End Library also keeps a small collection of mystical books down there, tended to by whoever is the caretaker of the time.  &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Jeb&#039;s Diner. &lt;br /&gt;
|Located north of the city proper in Ashland, Jeb&#039;s Diner has been serving up basic but tasty southern diner food since the 1970s. Jeb&#039;s Diner has far more employees than a diner its size really needs; Jeb always manages to find a job for someone who really needs a second chance. It&#039;s not entirely clear how he actually affords to pay all of those cooks, dishwashers, and waitresses, though.  &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Faces===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Face&lt;br /&gt;
! Notes&lt;br /&gt;
! High Concept&lt;br /&gt;
! Motivation&lt;br /&gt;
|-&lt;br /&gt;
| Father Joseph Fitzpatrick&lt;br /&gt;
| The priest at Sacred Heart, the church attached to the school Emily used to attend. A good and kindly man, if more than a bit rebellious; often on the verge of being defrocked for &#039;bringing the Church into disrepute&#039; (being overly liberal)&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Gaoithe, Blue Ridge Sylph.&lt;br /&gt;
|  A Wyld fae from the mountains who long ago declared herself for Winter, Gaoithe blew into town following her most recent Changeling daughter. She quickly brought a sharper, more rigid edge to the Richmond court, currying and exploiting favor aggressively until the few prominent figures that didn&#039;t find themselves obligated to her found themselves in several pieces by her claws. She often has an entourage of two or more lesser sylphs with her, every bit as deadly. She may not be one of the greater Sidhe, but she&#039;s not to be trifled with. She holds court in a secret suite under the ice rink in the Coliseum.&lt;br /&gt;
Gaoithe is disappointed in her youngest daughter&#039;s life choices, and spends most of her expendable resources meddling with the Richmond PD and boosting Zephyr&#039;s politically-undesirable &#039;weird stuff&#039; caseload. Her daughter did force her (at point of iron! How mortifying!) to promise not to interfere in her investigations directly or try and force her into the court, but of course she delights in working around that.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Darian Spector&lt;br /&gt;
| The owner of Club Rim&#039;s Tone (a Location) is an incredibly tall woman with ice white skin and black hole hair. She&#039;s proven dangerous to cross, and takes care of her people - protecting them against stalkers, violent clients and the like, though it&#039;s best not to ask how. It&#039;s not much of a secret to the clued in, but she is a WCV. What is something more of a secret is that she&#039;s a Raith. She prefers not to use that name, as it tends to attract too much supernatural attention.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Tom Mackenzy&lt;br /&gt;
| Do-gooding journalist at the Richmond Progress-Independent who, along with his team, is on the verge of discovery the supernatural and the true nature of The Founders Club Lodge.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Milton Baker, Former State Senator&lt;br /&gt;
| Milton is a mainstay in local politics, having only recently got out of politics. He&#039;s still got pull in the halls of power, but tends to use it now for his own benefit and those who want to make deals through him. He is corrupt as hell, but generally on the level. He&#039;s big on deals, and has made a reputation for never swindling people. He&#039;s made some friends with some of the high-end supernatural community, and while he&#039;s not deep in the know, he knows where he should and shouldn&#039;t be. He&#039;s a man who knows how to get things done, as long as you don&#039;t care how.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Joshua Russel&lt;br /&gt;
| Joshua Russel was a principled man but he was also frustrated at his inability to bring real change to the city that he loved. He worked in the District Attorney&#039;s office but he was constantly passed over for promotion by candidates with better connections. All that changed when he took up an acquaintance&#039;s invitation to visit the Founder&#039;s club. This kind of insular privilege was everything that was wrong with America but he had to admit they had power. He joined the club intending to use the club to his own advantage. His career took off and in a few short years he was made district attorney. Along the way he&#039;s had to make more compromises, he&#039;s done favors for the other members of the lodge that he&#039;s ashamed of but it&#039;ll all be worth it in the end. Suggested Aspects: &amp;quot;Power tastes sweet&amp;quot;, &amp;quot;Guilty Conscience&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Augusta Spector&lt;br /&gt;
| Spector-clan member of the Inner Circle of the Founders Club Lodge.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Pete Donaldson&lt;br /&gt;
| Young member of the Founders Club Lodge who is ignorant of its true nature.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Jeb Carson&lt;br /&gt;
| Jeb is a garrulous, late-middle-aged-going-on-elderly African American man who&#039;s run Jeb&#039;s Diner for going on 40 years now. Jeb - who&#039;s normally happy to talk your ear off about anything - is pretty nonspecific about his life prior to opening the diner.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Prudence Hee&lt;br /&gt;
| Prudence is the driving force behind Richmond Capital Development, Inc., which is currently dumping money into the city in the form of various gentrification projects and multi-use developments. There are always rumors floating around that some of her deals are on the shady side, but nothing&#039;s been proven. The City Council is always happy to help her with an eminent domain finding.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Alejandro dos Anjos&lt;br /&gt;
| Alejandro runs the X-treme BJJ Training Command. Its name aside, his training center is well-regarded and Alejandro had a very successful career as a mixed martial artist prior to relocating to Richmond. He also has some very curious tattoos.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Krystal Warren-Nouma&lt;br /&gt;
| Krystal is a firefighter/EMT whose coverage area sits primarily in the rough parts of the City&#039;s south side. In addition to her normal duties, she operates an impromptu, no-questions-asked medical clinic out of her apartment, providing basic medical services for cash or in-kind payments. She doesn&#039;t love doing it, but she needs the extra money for child support payments to her ex-husband.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Thelazyblanks</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Evelyn_Gianopolis&amp;diff=297025</id>
		<title>Evelyn Gianopolis</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Evelyn_Gianopolis&amp;diff=297025"/>
		<updated>2016-02-23T04:26:50Z</updated>

		<summary type="html">&lt;p&gt;Thelazyblanks: /* Character Biography */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Evelyn Gianopolis=&lt;br /&gt;
&lt;br /&gt;
[[File:EvelynGianopolis.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Aspects==&lt;br /&gt;
&#039;&#039;&#039;High Concept&#039;&#039;&#039;: Richmond&#039;s Top Occult Historian&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Trouble&#039;&#039;&#039;: Into The Deep End&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Project Aspect&#039;&#039;&#039;: Compiling The Compendium Mystica&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Relationship Aspect&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Other Aspect&#039;&#039;&#039;: Former Full-Time Academic&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Other Aspect&#039;&#039;&#039;: Solutions Through Bad Decisions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Other Aspect&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&#039;&#039;&#039;Superb&#039;&#039;&#039; [+5]:  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Great&#039;&#039;&#039; [+4]: Lore, Scholarship&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Good&#039;&#039;&#039; [+3]: Guns, Conviction, Alertness&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Fair&#039;&#039;&#039; [+2]: Contacts, Athletics, Driving, Resources&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Average&#039;&#039;&#039; [+1]: Endurance, Presence, Stealth, Empathy, Discipline&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stress Tracks==&lt;br /&gt;
&#039;&#039;&#039;Physical&#039;&#039;&#039;: OOO&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mental&#039;&#039;&#039;: OOOO&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Social&#039;&#039;&#039;: OOO&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mortal Stunts==&lt;br /&gt;
&#039;&#039;&#039;Linguist&#039;&#039;&#039; (Add +4 to Scholarship to establish number of languages known. Half of the total number of languages spoke may be obscure, rare or dead.)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Occultist (White Court Vampire)&#039;&#039;&#039; (+1 to Lore rolls involving knowledge of vampires. +2 to Lore rolls specifically for White Court Vampires.)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Historian (Ancient Greece)&#039;&#039;&#039; (+1 to Scholarship rolls involving Ancient Western Europe (Can narrow if or widen if needed), +2 to Scholarship specifically for Ancient Greece)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Paranoid? Probably&#039;&#039;&#039; (+2 to Alertness when trying to avoid surprise.)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Way of the Bow&#039;&#039;&#039; (May use Guns to repair bows, gain +1 weapon value to all successful hits with a bow.)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;High Quality Workspace&#039;&#039;&#039; (Starting Workspace is both a Library and an Arcane Library.)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;High Quality Workspace (Part 2)&#039;&#039;&#039; (Starting Workspace is at a Fair(+2) level, rather than a Mediocre(+0) level.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Refresh== &lt;br /&gt;
&#039;&#039;&#039;Starting&#039;&#039;&#039;: 8 + 2 (Pure Mortal) = 10 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spent&#039;&#039;&#039;: 7 - 1 (Pure Mortal) = 6 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Remaining&#039;&#039;&#039;: 4 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Personal Workspace (Acts as Arcane Library/Normal Library)&lt;br /&gt;
Modern Hunting Crossbow (Weapon:2?)&lt;br /&gt;
&lt;br /&gt;
==Character Biography==&lt;br /&gt;
Evelyn has spent most of her life prepared for a life of academia and books. Her parents were professors at the University of Richmond, and they nudged her in that direction the entire way. Unlike her parents, however, she wasn&#039;t looking into the practical sciences or economics of today, but the fantasy of literature, the world of myths and the historical facts that can be separated from them. While she technically has her doctorate in Ancient Greek History, she found something out that changed the whole world for her. Mythology is real. Well, not completely real, but there is a whole world of faeries, demons and the like spending time with us. Even worse, some of them are using humanity, for food or even killing them just for fun.&lt;br /&gt;
&lt;br /&gt;
She couldn&#039;t sit on her hands and do nothing, so she decided to jump right into the fight. And she&#039;s been learning ever since that there are folks better suited for the literal jumping parts. Still, she&#039;s not going to stop just because of a few bruises, some mental scars..&lt;/div&gt;</summary>
		<author><name>Thelazyblanks</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Capital_Shadows&amp;diff=296875</id>
		<title>Capital Shadows</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Capital_Shadows&amp;diff=296875"/>
		<updated>2016-02-21T19:24:21Z</updated>

		<summary type="html">&lt;p&gt;Thelazyblanks: /* Capital Shadows */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Capital Shadows=&lt;br /&gt;
This is the homepage for the ongoing &#039;&#039;Dresden Files&#039;&#039; game played by Stormraven, Propagandor, Tamuz, squidheadjax, Andrensath,and TheLazyBlank and run by Iustum.  This space will be filled by something other than useless introductory text once game creation continues.&lt;br /&gt;
&lt;br /&gt;
==Game State==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Character&lt;br /&gt;
! Fate Points&lt;br /&gt;
! Consequences&lt;br /&gt;
|-&lt;br /&gt;
| Grace Marks&lt;br /&gt;
| 3&lt;br /&gt;
| Minor Mental &#039;&#039;&#039;&#039;&#039;Battered Emotions&#039;&#039;&#039;&#039;&#039;; Moderate Mental &#039;&#039;&#039;&#039;&#039;Long-Buried Grief&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| David Thorpe&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Zephyr Reed&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Emily Watson&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| John Williams&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Tracy Miller&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Evelyn Gianopolis&lt;br /&gt;
| 2&lt;br /&gt;
| Minor Mental &#039;&#039;&#039;&#039;&#039;Shaken&#039;&#039;&#039;&#039;&#039;; Moderate Mental &#039;&#039;&#039;&#039;&#039;Visibly Terrified&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Scene&lt;br /&gt;
! Aspects&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Place&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Other Place&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Player Characters==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve created a template that you can use here: [[Capital Shadows Character Template]]&lt;br /&gt;
&lt;br /&gt;
[[Grace Marks]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[David Thorpe]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Zephyr Reed]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Emily Watson]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[John Williams]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tracy Miller]], Denarian-touched Ex-Jewel Thief&amp;lt;br&amp;gt;&lt;br /&gt;
[[Evelyn Gianopolis]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Richmond Herself==&lt;br /&gt;
&lt;br /&gt;
===Balance of Power===&lt;br /&gt;
&lt;br /&gt;
====The Status Quo====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Supernatural&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Mundane&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Movers and Shakers====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Supernatural&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Mundane&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===City Wide===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Theme&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;History has marked this city&#039;&#039;.&lt;br /&gt;
| Richmond has seen History. True, it&#039;s hardly alone in that, but for Richmond, history is never far away. Memories have a way of returning.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Autumn Rising Tide Drowns the Unwary&#039;&#039;.&lt;br /&gt;
| Connected to &#039;&#039;The River&#039;&#039; Location and &#039;&#039;Autumn&#039;&#039; Face&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Hope Amongst the Darkness&#039;&#039;.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Power is Addictive&#039;&#039;.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;When elephants fight, it is the grass that suffers&#039;&#039;.&lt;br /&gt;
| With at least four significant supernatural conflicts going on in the city, lots of innocent Richmond residents are going to end up getting the short end of the stick.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Threat&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Edith Jacobson&lt;br /&gt;
| The heir to the coin of Nuriel and, therefore, the head of a cult of Denarian-worshiping infernalists. The Flametouched are fanatical and loyal to Edith&#039;s bloodline and count several warlocks as part of their forces. Not afraid to hire mercenaries or put out bounties, the Flametouched have one all-consuming directive: return the coin of Nuriel to its rightful bearer.&lt;br /&gt;
|-&lt;br /&gt;
| Upsetting the Balance of Seasons. &lt;br /&gt;
| With Gaoithe&#039;s drive whipping up the Winter court to a more active state, they&#039;re pressing their locational advantage with Summer; the Changeling catspaws that had previously been sufficient to handle Summer&#039;s business are being killed with increasing frequency, which may spur the Summer merfolk to seek more dangerous and destructive catspaws to force a better treaty. Or maybe it will give the violent Summer locals sufficient justification to break the old contract and slip free of the banks of the James for good.&lt;br /&gt;
|-&lt;br /&gt;
| Malvora Agents Causing Trouble.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Alder Raith.&lt;br /&gt;
| Power hungry and ruthless. Of course, these are descriptors for most of the Raiths, but Alder takes them to extremes. He&#039;s not content to rule over a city - he wants a region. Norfolk should be keeping him busy, what with the Naval base and all those sailors, but it&#039;s not enough. Now he&#039;s planning something else - and Richmond is the closest new location. And, after all, there&#039;s no one of House Raith there, right?&lt;br /&gt;
|-&lt;br /&gt;
| The Founders Club.&lt;br /&gt;
| Centuries old, full of old money types and political elites. For most members it&#039;d be a networking oppurtunity. An old boys club that can open doors for you in your career and social life. Sure you occasionally have to wear robes and partake in rituals but that&#039;s part of the fun. Gathering around a granite alter under the full money and chanting in a dead language just lends the club a certain mystique. No one sane actually believes in magic or the Old Ones, whatever the inner circle say.&lt;br /&gt;
|-&lt;br /&gt;
| Old Magic Coming Back.&lt;br /&gt;
| Richmond has, beyond a history as a city, a history as a location for magic from before the time of the United States. According to old Native American lore, there was a ritual done some time ago to trap an ancient magic of some sort. Too dangerous to use, if you believe the stories, and too powerful to leave around. The ritual itself was pretty vaguely described, so most normal historians would see it more as folklore about the dangers of too much power. People in the know, they would probably think differently.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Locations===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Notes&lt;br /&gt;
! Faces&lt;br /&gt;
! Aspects&lt;br /&gt;
|-&lt;br /&gt;
| Church of the Sacred Heart. &lt;br /&gt;
| Emily&#039;s one-time home away from home. She&#039;s not entirely certain it&#039;s a good idea for her to go back, what with the whole potential-sex-vampire thing hanging over her head.&lt;br /&gt;
| Father Joseph Fitzpatrick&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| The Winter Court of Richmond.&lt;br /&gt;
| The Winter Court takes advantage of mortal ingenuity to keep things comfortable for them - they&#039;ve staked out the Richmond Coliseum with its rising-star minor league hockey team as their home territory, and many of the staff who aren&#039;t seasonal-working teenagers are Changelings. Said teenagers are often selected more for their potential to leverage into useful promises rather than things like suitability for customer service. Historically, the Winter fey in Richmond have not been terribly organized or disciplined; with Summer&#039;s fey confined to the river and most of them only finding the weather of the city at large personally tolerable for a scant few months, they&#039;ve mostly done as they pleased and summered elsewhere or in the Nevernever.&lt;br /&gt;
| Gaoithe, Blue Ridge Sylph&lt;br /&gt;
| Lurking in Plain Sight&lt;br /&gt;
|-&lt;br /&gt;
| The River. &lt;br /&gt;
|The Summer Fae aren&#039;t evil, but they are alien... and the creatures of the river are especially wild. I figure that their underwater Court is much more beautiful and wondrous than would be likely to find at the bottom of a river. There are probably established places for parley, like a bridge that you can toss a coin into to gain an audience with a representative of the river fae, or a waterfront cafe where the aquatic fae can talk as long as they remain on the deck over the river.&lt;br /&gt;
| Autumn&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Club Rim&#039;s Tone. &lt;br /&gt;
|On the face of it, a more or less normal club. It plays techno and hip hop for dancers, and serves alcohol in myriad forms openly to those who can provide legal ID. Hidden beneath that veneer is the darker story - drugs and alcohol sold to anyone who wants to buy, if they&#039;ve been vetted, and the Upstairs Rooms. The Rooms can be hired by themselves, or with the addition of personnel. Rumor has it that there are Downstairs Rooms as well, where the people in each Room aren&#039;t there by choice, but the owner of the club has allowed the police to investigate without interference. They&#039;ve never found those Rooms, and never got any evidence that the club was promoting or allowing illegal activity.&lt;br /&gt;
| Darian Spector&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| John&#039;s Antique Shop.&lt;br /&gt;
|&lt;br /&gt;
| John Williams (PC)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Theater for Occult Meetings. &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| The Lodge. &lt;br /&gt;
|&amp;quot;The Founders Club Lodge&amp;quot; somewhere on the edge of Richmond. A modest estate purchased in the aftermath of the civil war and converted for use as a club. The security is top notch with high walls and even higher trees obscuring the main house from view. Staff and guests are sworn to secrecy about the layout of the club and what goes on indoors which only adds to the exclusivity. Outsiders are normally forbidden, any guests must be personally vouched for by a member of the club and is accompanied at all times (their sponsor is held responsible for the guests behaviour).&lt;br /&gt;
The one exception to the clubs secrecy being the annual masked ball but even then the guest list is exclusive and many of the attendees are prospective members. &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Richmond West End Library. &lt;br /&gt;
|While public libraries usually aren&#039;t of much concern to many people nowadays, the Richmond West End Library draws an unusual crowd. The basement area has a history as a combination auction house and black market for rare antiques and mystical items. Usually, it tends to be pretty quiet most of the time, people preferring discretion over having a fancy auction. However, they still deal in goods that some people wouldn&#039;t think twice about killing for. The West End Library also keeps a small collection of mystical books down there, tended to by whoever is the caretaker of the time.  &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Jeb&#039;s Diner. &lt;br /&gt;
|Located north of the city proper in Ashland, Jeb&#039;s Diner has been serving up basic but tasty southern diner food since the 1970s. Jeb&#039;s Diner has far more employees than a diner its size really needs; Jeb always manages to find a job for someone who really needs a second chance. It&#039;s not entirely clear how he actually affords to pay all of those cooks, dishwashers, and waitresses, though.  &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Faces===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Face&lt;br /&gt;
! Notes&lt;br /&gt;
! High Concept&lt;br /&gt;
! Motivation&lt;br /&gt;
|-&lt;br /&gt;
| Father Joseph Fitzpatrick&lt;br /&gt;
| The priest at Sacred Heart, the church attached to the school Emily used to attend. A good and kindly man, if more than a bit rebellious; often on the verge of being defrocked for &#039;bringing the Church into disrepute&#039; (being overly liberal)&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Gaoithe, Blue Ridge Sylph.&lt;br /&gt;
|  A Wyld fae from the mountains who long ago declared herself for Winter, Gaoithe blew into town following her most recent Changeling daughter. She quickly brought a sharper, more rigid edge to the Richmond court, currying and exploiting favor aggressively until the few prominent figures that didn&#039;t find themselves obligated to her found themselves in several pieces by her claws. She often has an entourage of two or more lesser sylphs with her, every bit as deadly. She may not be one of the greater Sidhe, but she&#039;s not to be trifled with. She holds court in a secret suite under the ice rink in the Coliseum.&lt;br /&gt;
Gaoithe is disappointed in her youngest daughter&#039;s life choices, and spends most of her expendable resources meddling with the Richmond PD and boosting Zephyr&#039;s politically-undesirable &#039;weird stuff&#039; caseload. Her daughter did force her (at point of iron! How mortifying!) to promise not to interfere in her investigations directly or try and force her into the court, but of course she delights in working around that.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Darian Spector&lt;br /&gt;
| The owner of Club Rim&#039;s Tone (a Location) is an incredibly tall woman with ice white skin and black hole hair. She&#039;s proven dangerous to cross, and takes care of her people - protecting them against stalkers, violent clients and the like, though it&#039;s best not to ask how. It&#039;s not much of a secret to the clued in, but she is a WCV. What is something more of a secret is that she&#039;s a Raith. She prefers not to use that name, as it tends to attract too much supernatural attention.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Tom Mackenzy&lt;br /&gt;
| Do-gooding journalist at the Richmond Progress-Independent who, along with his team, is on the verge of discovery the supernatural and the true nature of The Founders Club Lodge.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Milton Baker, Former State Senator&lt;br /&gt;
| Milton is a mainstay in local politics, having only recently got out of politics. He&#039;s still got pull in the halls of power, but tends to use it now for his own benefit and those who want to make deals through him. He is corrupt as hell, but generally on the level. He&#039;s big on deals, and has made a reputation for never swindling people. He&#039;s made some friends with some of the high-end supernatural community, and while he&#039;s not deep in the know, he knows where he should and shouldn&#039;t be. He&#039;s a man who knows how to get things done, as long as you don&#039;t care how.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Joshua Russel&lt;br /&gt;
| Joshua Russel was a principled man but he was also frustrated at his inability to bring real change to the city that he loved. He worked in the District Attorney&#039;s office but he was constantly passed over for promotion by candidates with better connections. All that changed when he took up an acquaintance&#039;s invitation to visit the Founder&#039;s club. This kind of insular privilege was everything that was wrong with America but he had to admit they had power. He joined the club intending to use the club to his own advantage. His career took off and in a few short years he was made district attorney. Along the way he&#039;s had to make more compromises, he&#039;s done favors for the other members of the lodge that he&#039;s ashamed of but it&#039;ll all be worth it in the end. Suggested Aspects: &amp;quot;Power tastes sweet&amp;quot;, &amp;quot;Guilty Conscience&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Augusta Spector&lt;br /&gt;
| Spector-clan member of the Inner Circle of the Founders Club Lodge.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Pete Donaldson&lt;br /&gt;
| Young member of the Founders Club Lodge who is ignorant of its true nature.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Jeb Carson&lt;br /&gt;
| Jeb is a garrulous, late-middle-aged-going-on-elderly African American man who&#039;s run Jeb&#039;s Diner for going on 40 years now. Jeb - who&#039;s normally happy to talk your ear off about anything - is pretty nonspecific about his life prior to opening the diner.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Prudence Hee&lt;br /&gt;
| Prudence is the driving force behind Richmond Capital Development, Inc., which is currently dumping money into the city in the form of various gentrification projects and multi-use developments. There are always rumors floating around that some of her deals are on the shady side, but nothing&#039;s been proven. The City Council is always happy to help her with an eminent domain finding.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Alejandro dos Anjos&lt;br /&gt;
| Alejandro runs the X-treme BJJ Training Command. Its name aside, his training center is well-regarded and Alejandro had a very successful career as a mixed martial artist prior to relocating to Richmond. He also has some very curious tattoos.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Krystal Warren-Nouma&lt;br /&gt;
| Krystal is a firefighter/EMT whose coverage area sits primarily in the rough parts of the City&#039;s south side. In addition to her normal duties, she operates an impromptu, no-questions-asked medical clinic out of her apartment, providing basic medical services for cash or in-kind payments. She doesn&#039;t love doing it, but she needs the extra money for child support payments to her ex-husband.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Thelazyblanks</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Evelyn_Gianopolis&amp;diff=296802</id>
		<title>Evelyn Gianopolis</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Evelyn_Gianopolis&amp;diff=296802"/>
		<updated>2016-02-20T18:07:34Z</updated>

		<summary type="html">&lt;p&gt;Thelazyblanks: /* Aspects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Evelyn Gianopolis=&lt;br /&gt;
&lt;br /&gt;
[[File:EvelynGianopolis.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Aspects==&lt;br /&gt;
&#039;&#039;&#039;High Concept&#039;&#039;&#039;: Richmond&#039;s Top Occult Historian&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Trouble&#039;&#039;&#039;: Into The Deep End&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Project Aspect&#039;&#039;&#039;: Compiling The Compendium Mystica&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Relationship Aspect&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Other Aspect&#039;&#039;&#039;: Former Full-Time Academic&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Other Aspect&#039;&#039;&#039;: Solutions Through Bad Decisions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Other Aspect&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&#039;&#039;&#039;Superb&#039;&#039;&#039; [+5]:  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Great&#039;&#039;&#039; [+4]: Lore, Scholarship&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Good&#039;&#039;&#039; [+3]: Guns, Conviction, Alertness&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Fair&#039;&#039;&#039; [+2]: Contacts, Athletics, Driving, Resources&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Average&#039;&#039;&#039; [+1]: Endurance, Presence, Stealth, Empathy, Discipline&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stress Tracks==&lt;br /&gt;
&#039;&#039;&#039;Physical&#039;&#039;&#039;: OOO&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mental&#039;&#039;&#039;: OOOO&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Social&#039;&#039;&#039;: OOO&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mortal Stunts==&lt;br /&gt;
&#039;&#039;&#039;Linguist&#039;&#039;&#039; (Add +4 to Scholarship to establish number of languages known. Half of the total number of languages spoke may be obscure, rare or dead.)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Occultist (White Court Vampire)&#039;&#039;&#039; (+1 to Lore rolls involving knowledge of vampires. +2 to Lore rolls specifically for White Court Vampires.)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Historian (Ancient Greece)&#039;&#039;&#039; (+1 to Scholarship rolls involving Ancient Western Europe (Can narrow if or widen if needed), +2 to Scholarship specifically for Ancient Greece)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Paranoid? Probably&#039;&#039;&#039; (+2 to Alertness when trying to avoid surprise.)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Way of the Bow&#039;&#039;&#039; (May use Guns to repair bows, gain +1 weapon value to all successful hits with a bow.)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;High Quality Workspace&#039;&#039;&#039; (Starting Workspace is both a Library and an Arcane Library.)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;High Quality Workspace (Part 2)&#039;&#039;&#039; (Starting Workspace is at a Fair(+2) level, rather than a Mediocre(+0) level.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Refresh== &lt;br /&gt;
&#039;&#039;&#039;Starting&#039;&#039;&#039;: 8 + 2 (Pure Mortal) = 10 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spent&#039;&#039;&#039;: 7 - 1 (Pure Mortal) = 6 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Remaining&#039;&#039;&#039;: 4 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Personal Workspace (Acts as Arcane Library/Normal Library)&lt;br /&gt;
Modern Hunting Crossbow (Weapon:2?)&lt;br /&gt;
&lt;br /&gt;
==Character Biography==&lt;/div&gt;</summary>
		<author><name>Thelazyblanks</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Capital_Shadows&amp;diff=296724</id>
		<title>Capital Shadows</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Capital_Shadows&amp;diff=296724"/>
		<updated>2016-02-18T00:34:36Z</updated>

		<summary type="html">&lt;p&gt;Thelazyblanks: /* Game State */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Capital Shadows=&lt;br /&gt;
This is the homepage for the ongoing &#039;&#039;Dresden Files&#039;&#039; game played by Stormraven, Propagandor, Tamuz, squidheadjax, Andrensath,and TheLazyBlank and run by Iustum.  This space will be filled by something other than useless introductory text once game creation continues.&lt;br /&gt;
&lt;br /&gt;
==Game State==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Character&lt;br /&gt;
! Fate Points&lt;br /&gt;
! Consequences&lt;br /&gt;
|-&lt;br /&gt;
| Grace Marks&lt;br /&gt;
| 3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| David Thorpe&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Zephyr Reed&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Emily Watson&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| John Williams&lt;br /&gt;
| 2&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Tracy Miller&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Evelyn Gianopolis&lt;br /&gt;
| 4&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Scene&lt;br /&gt;
! Aspects&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Place&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Other Place&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Player Characters==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve created a template that you can use here: [[Capital Shadows Character Template]]&lt;br /&gt;
&lt;br /&gt;
[[Grace Marks]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[David Thorpe]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Zephyr Reed]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Emily Watson]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[John Williams]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tracy Miller]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Evelyn Gianopolis]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Richmond Herself==&lt;br /&gt;
&lt;br /&gt;
===Balance of Power===&lt;br /&gt;
&lt;br /&gt;
====The Status Quo====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Supernatural&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Mundane&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Movers and Shakers====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Supernatural&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Mundane&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===City Wide===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Theme&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;History has marked this city&#039;&#039;.&lt;br /&gt;
| Richmond has seen History. True, it&#039;s hardly alone in that, but for Richmond, history is never far away. Memories have a way of returning.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Autumn Rising Tide Drowns the Unwary&#039;&#039;.&lt;br /&gt;
| Connected to &#039;&#039;The River&#039;&#039; Location and &#039;&#039;Autumn&#039;&#039; Face&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Hope Amongst the Darkness&#039;&#039;.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Power is Addictive&#039;&#039;.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;When elephants fight, it is the grass that suffers&#039;&#039;.&lt;br /&gt;
| With at least four significant supernatural conflicts going on in the city, lots of innocent Richmond residents are going to end up getting the short end of the stick.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Threat&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Edith Jacobson&lt;br /&gt;
| The heir to the coin of Nuriel and, therefore, the head of a cult of Denarian-worshiping infernalists. The Flametouched are fanatical and loyal to Edith&#039;s bloodline and count several warlocks as part of their forces. Not afraid to hire mercenaries or put out bounties, the Flametouched have one all-consuming directive: return the coin of Nuriel to its rightful bearer.&lt;br /&gt;
|-&lt;br /&gt;
| Upsetting the Balance of Seasons. &lt;br /&gt;
| With Gaoithe&#039;s drive whipping up the Winter court to a more active state, they&#039;re pressing their locational advantage with Summer; the Changeling catspaws that had previously been sufficient to handle Summer&#039;s business are being killed with increasing frequency, which may spur the Summer merfolk to seek more dangerous and destructive catspaws to force a better treaty. Or maybe it will give the violent Summer locals sufficient justification to break the old contract and slip free of the banks of the James for good.&lt;br /&gt;
|-&lt;br /&gt;
| Malvora Agents Causing Trouble.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Alder Raith.&lt;br /&gt;
| Power hungry and ruthless. Of course, these are descriptors for most of the Raiths, but Alder takes them to extremes. He&#039;s not content to rule over a city - he wants a region. Norfolk should be keeping him busy, what with the Naval base and all those sailors, but it&#039;s not enough. Now he&#039;s planning something else - and Richmond is the closest new location. And, after all, there&#039;s no one of House Raith there, right?&lt;br /&gt;
|-&lt;br /&gt;
| The Founders Club.&lt;br /&gt;
| Centuries old, full of old money types and political elites. For most members it&#039;d be a networking oppurtunity. An old boys club that can open doors for you in your career and social life. Sure you occasionally have to wear robes and partake in rituals but that&#039;s part of the fun. Gathering around a granite alter under the full money and chanting in a dead language just lends the club a certain mystique. No one sane actually believes in magic or the Old Ones, whatever the inner circle say.&lt;br /&gt;
|-&lt;br /&gt;
| Old Magic Coming Back.&lt;br /&gt;
| Richmond has, beyond a history as a city, a history as a location for magic from before the time of the United States. According to old Native American lore, there was a ritual done some time ago to trap an ancient magic of some sort. Too dangerous to use, if you believe the stories, and too powerful to leave around. The ritual itself was pretty vaguely described, so most normal historians would see it more as folklore about the dangers of too much power. People in the know, they would probably think differently.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Locations===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Notes&lt;br /&gt;
! Faces&lt;br /&gt;
! Aspects&lt;br /&gt;
|-&lt;br /&gt;
| Church of the Sacred Heart. &lt;br /&gt;
| Emily&#039;s one-time home away from home. She&#039;s not entirely certain it&#039;s a good idea for her to go back, what with the whole potential-sex-vampire thing hanging over her head.&lt;br /&gt;
| Father Joseph Fitzpatrick&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| The Winter Court of Richmond.&lt;br /&gt;
| The Winter Court takes advantage of mortal ingenuity to keep things comfortable for them - they&#039;ve staked out a local ice rink* as their home territory, and all the staff who aren&#039;t seasonal-working teenagers are Changelings. Said teenagers are generally selected more for their potential to leverage into useful promises rather than things like suitability for customer service, leading to its reputation. Historically, the Winter fey in Richmond have not been terribly organized or disciplined; with Summer&#039;s fey confined to the river and most of them only finding the weather of the city at large personally tolerable for a scant few months, they&#039;ve mostly done as they pleased and summered elsewhere or in the Nevernever.&lt;br /&gt;
| Gaoithe, Blue Ridge Sylph&lt;br /&gt;
| Lurking in Plain Sight&lt;br /&gt;
|-&lt;br /&gt;
| The River. &lt;br /&gt;
|The Summer Fae aren&#039;t evil, but they are alien... and the creatures of the river are especially wild. I figure that their underwater Court is much more beautiful and wondrous than would be likely to find at the bottom of a river. There are probably established places for parley, like a bridge that you can toss a coin into to gain an audience with a representative of the river fae, or a waterfront cafe where the aquatic fae can talk as long as they remain on the deck over the river.&lt;br /&gt;
| Autumn&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Club Rim&#039;s Tone. &lt;br /&gt;
|On the face of it, a more or less normal club. It plays techno and hip hop for dancers, and serves alcohol in myriad forms openly to those who can provide legal ID. Hidden beneath that veneer is the darker story - drugs and alcohol sold to anyone who wants to buy, if they&#039;ve been vetted, and the Upstairs Rooms. The Rooms can be hired by themselves, or with the addition of personnel. Rumor has it that there are Downstairs Rooms as well, where the people in each Room aren&#039;t there by choice, but the owner of the club has allowed the police to investigate without interference. They&#039;ve never found those Rooms, and never got any evidence that the club was promoting or allowing illegal activity.&lt;br /&gt;
| Darian Spector&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| John&#039;s Antique Shop.&lt;br /&gt;
|&lt;br /&gt;
| John Williams (PC)&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Theater for Occult Meetings. &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| The Lodge. &lt;br /&gt;
|&amp;quot;The Founders Club Lodge&amp;quot; somewhere on the edge of Richmond. A modest estate purchased in the aftermath of the civil war and converted for use as a club. The security is top notch with high walls and even higher trees obscuring the main house from view. Staff and guests are sworn to secrecy about the layout of the club and what goes on indoors which only adds to the exclusivity. Outsiders are normally forbidden, any guests must be personally vouched for by a member of the club and is accompanied at all times (their sponsor is held responsible for the guests behaviour).&lt;br /&gt;
The one exception to the clubs secrecy being the annual masked ball but even then the guest list is exclusive and many of the attendees are prospective members. &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Richmond West End Library. &lt;br /&gt;
|While public libraries usually aren&#039;t of much concern to many people nowadays, the Richmond West End Library draws an unusual crowd. The basement area has a history as a combination auction house and black market for rare antiques and mystical items. Usually, it tends to be pretty quiet most of the time, people preferring discretion over having a fancy auction. However, they still deal in goods that some people wouldn&#039;t think twice about killing for. The West End Library also keeps a small collection of mystical books down there, tended to by whoever is the caretaker of the time.  &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Jeb&#039;s Diner. &lt;br /&gt;
|Located north of the city proper in Ashland, Jeb&#039;s Diner has been serving up basic but tasty southern diner food since the 1970s. Jeb&#039;s Diner has far more employees than a diner its size really needs; Jeb always manages to find a job for someone who really needs a second chance. It&#039;s not entirely clear how he actually affords to pay all of those cooks, dishwashers, and waitresses, though.  &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Faces===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Face&lt;br /&gt;
! Notes&lt;br /&gt;
! High Concept&lt;br /&gt;
! Motivation&lt;br /&gt;
|-&lt;br /&gt;
| Father Joseph Fitzpatrick&lt;br /&gt;
| The priest at Sacred Heart, the church attached to the school Emily used to attend. A good and kindly man, if more than a bit rebellious; often on the verge of being defrocked for &#039;bringing the Church into disrepute&#039; (being overly liberal)&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Gaoithe, Blue Ridge Sylph.&lt;br /&gt;
|  A Wyld fae from the mountains who long ago declared herself for Winter, Gaoithe blew into town following her most recent Changeling daughter. She quickly brought a sharper, more rigid edge to the Richmond court, currying and exploiting favor aggressively until the few prominent figures that didn&#039;t find themselves obligated to her found themselves in several pieces by her claws. She often has an entourage of two or more lesser sylphs with her, every bit as deadly. She may not be one of the greater Sidhe, but she&#039;s not to be trifled with. She holds court in the refrigerated basement under the ice rink, lavishly appointed to mask the relative meanness of the location.&lt;br /&gt;
Gaoithe is disappointed in her youngest daughter&#039;s life choices, and spends most of her expendable resources meddling with the Richmond PD and boosting Zephyr&#039;s politically-undesirable &#039;weird stuff&#039; caseload. Her daughter did force her (at point of iron! How mortifying!) to promise not to interfere in her investigations directly or try and force her into the court, but of course she delights in working around that.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Darian Spector&lt;br /&gt;
| The owner of Club Rim&#039;s Tone (a Location) is an incredibly tall woman with ice white skin and black hole hair. She&#039;s proven dangerous to cross, and takes care of her people - protecting them against stalkers, violent clients and the like, though it&#039;s best not to ask how. It&#039;s not much of a secret to the clued in, but she is a WCV. What is something more of a secret is that she&#039;s a Raith. She prefers not to use that name, as it tends to attract too much supernatural attention.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Tom Mackenzy&lt;br /&gt;
| Do-gooding journalist at the Richmond Progress-Independent who, along with his team, is on the verge of discovery the supernatural and the true nature of The Founders Club Lodge.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Milton Baker, Former State Senator&lt;br /&gt;
| Milton is a mainstay in local politics, having only recently got out of politics. He&#039;s still got pull in the halls of power, but tends to use it now for his own benefit and those who want to make deals through him. He is corrupt as hell, but generally on the level. He&#039;s big on deals, and has made a reputation for never swindling people. He&#039;s made some friends with some of the high-end supernatural community, and while he&#039;s not deep in the know, he knows where he should and shouldn&#039;t be. He&#039;s a man who knows how to get things done, as long as you don&#039;t care how.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Joshua Russel&lt;br /&gt;
| Joshua Russel was a principled man but he was also frustrated at his inability to bring real change to the city that he loved. He worked in the District Attorney&#039;s office but he was constantly passed over for promotion by candidates with better connections. All that changed when he took up an acquaintance&#039;s invitation to visit the Founder&#039;s club. This kind of insular privilege was everything that was wrong with America but he had to admit they had power. He joined the club intending to use the club to his own advantage. His career took off and in a few short years he was made district attorney. Along the way he&#039;s had to make more compromises, he&#039;s done favors for the other members of the lodge that he&#039;s ashamed of but it&#039;ll all be worth it in the end. Suggested Aspects: &amp;quot;Power tastes sweet&amp;quot;, &amp;quot;Guilty Conscience&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Augusta Spector&lt;br /&gt;
| Spector-clan member of the Inner Circle of the Founders Club Lodge.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Pete Donaldson&lt;br /&gt;
| Young member of the Founders Club Lodge who is ignorant of its true nature.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Jeb Carson&lt;br /&gt;
| Jeb is a garrulous, late-middle-aged-going-on-elderly African American man who&#039;s run Jeb&#039;s Diner for going on 40 years now. Jeb - who&#039;s normally happy to talk your ear off about anything - is pretty nonspecific about his life prior to opening the diner.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Prudence Hee&lt;br /&gt;
| Prudence is the driving force behind Richmond Capital Development, Inc., which is currently dumping money into the city in the form of various gentrification projects and multi-use developments. There are always rumors floating around that some of her deals are on the shady side, but nothing&#039;s been proven. The City Council is always happy to help her with an eminent domain finding.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Alejandro dos Anjos&lt;br /&gt;
| Alejandro runs the X-treme BJJ Training Command. Its name aside, his training center is well-regarded and Alejandro had a very successful career as a mixed martial artist prior to relocating to Richmond. He also has some very curious tattoos.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Krystal Warren-Nouma&lt;br /&gt;
| Krystal is a firefighter/EMT whose coverage area sits primarily in the rough parts of the City&#039;s south side. In addition to her normal duties, she operates an impromptu, no-questions-asked medical clinic out of her apartment, providing basic medical services for cash or in-kind payments. She doesn&#039;t love doing it, but she needs the extra money for child support payments to her ex-husband.&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Thelazyblanks</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Evelyn_Gianopolis&amp;diff=296723</id>
		<title>Evelyn Gianopolis</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Evelyn_Gianopolis&amp;diff=296723"/>
		<updated>2016-02-18T00:32:32Z</updated>

		<summary type="html">&lt;p&gt;Thelazyblanks: /* Evelyn Gianopolis */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Evelyn Gianopolis=&lt;br /&gt;
&lt;br /&gt;
[[File:EvelynGianopolis.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Aspects==&lt;br /&gt;
&#039;&#039;&#039;High Concept&#039;&#039;&#039;: Richmond&#039;s Top Occult Historian&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Trouble&#039;&#039;&#039;: Into The Deep End&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Project Aspect&#039;&#039;&#039;: Compiling The Compendium Mystica&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Relationship Aspect&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Other Aspect&#039;&#039;&#039;: Former Full-Time Academic&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Other Aspect&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Other Aspect&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&#039;&#039;&#039;Superb&#039;&#039;&#039; [+5]:  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Great&#039;&#039;&#039; [+4]: Lore, Scholarship&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Good&#039;&#039;&#039; [+3]: Guns, Conviction, Alertness&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Fair&#039;&#039;&#039; [+2]: Contacts, Athletics, Driving, Resources&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Average&#039;&#039;&#039; [+1]: Endurance, Presence, Stealth, Empathy, Discipline&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stress Tracks==&lt;br /&gt;
&#039;&#039;&#039;Physical&#039;&#039;&#039;: OOO&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mental&#039;&#039;&#039;: OOOO&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Social&#039;&#039;&#039;: OOO&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mortal Stunts==&lt;br /&gt;
&#039;&#039;&#039;Linguist&#039;&#039;&#039; (Add +4 to Scholarship to establish number of languages known. Half of the total number of languages spoke may be obscure, rare or dead.)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Occultist (White Court Vampire)&#039;&#039;&#039; (+1 to Lore rolls involving knowledge of vampires. +2 to Lore rolls specifically for White Court Vampires.)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Historian (Ancient Greece)&#039;&#039;&#039; (+1 to Scholarship rolls involving Ancient Western Europe (Can narrow if or widen if needed), +2 to Scholarship specifically for Ancient Greece)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Paranoid? Probably&#039;&#039;&#039; (+2 to Alertness when trying to avoid surprise.)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Way of the Bow&#039;&#039;&#039; (May use Guns to repair bows, gain +1 weapon value to all successful hits with a bow.)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;High Quality Workspace&#039;&#039;&#039; (Starting Workspace is both a Library and an Arcane Library.)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;High Quality Workspace (Part 2)&#039;&#039;&#039; (Starting Workspace is at a Fair(+2) level, rather than a Mediocre(+0) level.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Refresh== &lt;br /&gt;
&#039;&#039;&#039;Starting&#039;&#039;&#039;: 8 + 2 (Pure Mortal) = 10 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spent&#039;&#039;&#039;: 7 - 1 (Pure Mortal) = 6 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Remaining&#039;&#039;&#039;: 4 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Personal Workspace (Acts as Arcane Library/Normal Library)&lt;br /&gt;
Modern Hunting Crossbow (Weapon:2?)&lt;br /&gt;
&lt;br /&gt;
==Character Biography==&lt;/div&gt;</summary>
		<author><name>Thelazyblanks</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:EvelynGianopolis.jpg&amp;diff=296722</id>
		<title>File:EvelynGianopolis.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:EvelynGianopolis.jpg&amp;diff=296722"/>
		<updated>2016-02-18T00:31:31Z</updated>

		<summary type="html">&lt;p&gt;Thelazyblanks: Character image for Evelyn Gianopolis, character from Capital Shadows&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Character image for Evelyn Gianopolis, character from Capital Shadows&lt;/div&gt;</summary>
		<author><name>Thelazyblanks</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Evelyn_Gianopolis&amp;diff=296721</id>
		<title>Evelyn Gianopolis</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Evelyn_Gianopolis&amp;diff=296721"/>
		<updated>2016-02-18T00:29:20Z</updated>

		<summary type="html">&lt;p&gt;Thelazyblanks: /* Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Evelyn Gianopolis=&lt;br /&gt;
&lt;br /&gt;
==Aspects==&lt;br /&gt;
&#039;&#039;&#039;High Concept&#039;&#039;&#039;: Richmond&#039;s Top Occult Historian&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Trouble&#039;&#039;&#039;: Into The Deep End&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Project Aspect&#039;&#039;&#039;: Compiling The Compendium Mystica&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Relationship Aspect&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Other Aspect&#039;&#039;&#039;: Former Full-Time Academic&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Other Aspect&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Other Aspect&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&#039;&#039;&#039;Superb&#039;&#039;&#039; [+5]:  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Great&#039;&#039;&#039; [+4]: Lore, Scholarship&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Good&#039;&#039;&#039; [+3]: Guns, Conviction, Alertness&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Fair&#039;&#039;&#039; [+2]: Contacts, Athletics, Driving, Resources&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Average&#039;&#039;&#039; [+1]: Endurance, Presence, Stealth, Empathy, Discipline&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stress Tracks==&lt;br /&gt;
&#039;&#039;&#039;Physical&#039;&#039;&#039;: OOO&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mental&#039;&#039;&#039;: OOOO&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Social&#039;&#039;&#039;: OOO&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mortal Stunts==&lt;br /&gt;
&#039;&#039;&#039;Linguist&#039;&#039;&#039; (Add +4 to Scholarship to establish number of languages known. Half of the total number of languages spoke may be obscure, rare or dead.)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Occultist (White Court Vampire)&#039;&#039;&#039; (+1 to Lore rolls involving knowledge of vampires. +2 to Lore rolls specifically for White Court Vampires.)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Historian (Ancient Greece)&#039;&#039;&#039; (+1 to Scholarship rolls involving Ancient Western Europe (Can narrow if or widen if needed), +2 to Scholarship specifically for Ancient Greece)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Paranoid? Probably&#039;&#039;&#039; (+2 to Alertness when trying to avoid surprise.)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Way of the Bow&#039;&#039;&#039; (May use Guns to repair bows, gain +1 weapon value to all successful hits with a bow.)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;High Quality Workspace&#039;&#039;&#039; (Starting Workspace is both a Library and an Arcane Library.)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;High Quality Workspace (Part 2)&#039;&#039;&#039; (Starting Workspace is at a Fair(+2) level, rather than a Mediocre(+0) level.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Refresh== &lt;br /&gt;
&#039;&#039;&#039;Starting&#039;&#039;&#039;: 8 + 2 (Pure Mortal) = 10 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spent&#039;&#039;&#039;: 7 - 1 (Pure Mortal) = 6 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Remaining&#039;&#039;&#039;: 4 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Personal Workspace (Acts as Arcane Library/Normal Library)&lt;br /&gt;
Modern Hunting Crossbow (Weapon:2?)&lt;br /&gt;
&lt;br /&gt;
==Character Biography==&lt;/div&gt;</summary>
		<author><name>Thelazyblanks</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Evelyn_Gianopolis&amp;diff=296719</id>
		<title>Evelyn Gianopolis</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Evelyn_Gianopolis&amp;diff=296719"/>
		<updated>2016-02-18T00:17:08Z</updated>

		<summary type="html">&lt;p&gt;Thelazyblanks: /* Refresh */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Evelyn Gianopolis=&lt;br /&gt;
&lt;br /&gt;
==Aspects==&lt;br /&gt;
&#039;&#039;&#039;High Concept&#039;&#039;&#039;: Richmond&#039;s Top Occult Historian&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Trouble&#039;&#039;&#039;: Into The Deep End&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Project Aspect&#039;&#039;&#039;: Compiling The Compendium Mystica&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Relationship Aspect&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Other Aspect&#039;&#039;&#039;: Former Full-Time Academic&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Other Aspect&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Other Aspect&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&#039;&#039;&#039;Superb&#039;&#039;&#039; [+5]:  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Great&#039;&#039;&#039; [+4]: Lore, Scholarship&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Good&#039;&#039;&#039; [+3]: Guns, Conviction, Alertness&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Fair&#039;&#039;&#039; [+2]: Contacts, Athletics, Driving, Resources&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Average&#039;&#039;&#039; [+1]: Endurance, Presence, Stealth, Empathy, Discipline&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stress Tracks==&lt;br /&gt;
&#039;&#039;&#039;Physical&#039;&#039;&#039;: OOO&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mental&#039;&#039;&#039;: OOOO&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Social&#039;&#039;&#039;: OOO&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mortal Stunts==&lt;br /&gt;
&#039;&#039;&#039;Linguist&#039;&#039;&#039; (Add +4 to Scholarship to establish number of languages known. Half of the total number of languages spoke may be obscure, rare or dead.)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Occultist (White Court Vampire)&#039;&#039;&#039; (+1 to Lore rolls involving knowledge of vampires. +2 to Lore rolls specifically for White Court Vampires.)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Historian (Ancient Greece)&#039;&#039;&#039; (+1 to Scholarship rolls involving Ancient Western Europe (Can narrow if or widen if needed), +2 to Scholarship specifically for Ancient Greece)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Paranoid? Probably&#039;&#039;&#039; (+2 to Alertness when trying to avoid surprise.)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Way of the Bow&#039;&#039;&#039; (May use Guns to repair bows, gain +1 weapon value to all successful hits with a bow.)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;High Quality Workspace&#039;&#039;&#039; (Starting Workspace is both a Library and an Arcane Library.)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;High Quality Workspace (Part 2)&#039;&#039;&#039; (Starting Workspace is at a Fair(+2) level, rather than a Mediocre(+0) level.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Refresh== &lt;br /&gt;
&#039;&#039;&#039;Starting&#039;&#039;&#039;: 8 + 2 (Pure Mortal) = 10 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spent&#039;&#039;&#039;: 7 - 1 (Pure Mortal) = 6 &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Remaining&#039;&#039;&#039;: 4 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Stuff&lt;br /&gt;
&lt;br /&gt;
==Character Biography==&lt;/div&gt;</summary>
		<author><name>Thelazyblanks</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Evelyn_Gianopolis&amp;diff=296718</id>
		<title>Evelyn Gianopolis</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Evelyn_Gianopolis&amp;diff=296718"/>
		<updated>2016-02-18T00:15:56Z</updated>

		<summary type="html">&lt;p&gt;Thelazyblanks: /* Mortal Stunts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Evelyn Gianopolis=&lt;br /&gt;
&lt;br /&gt;
==Aspects==&lt;br /&gt;
&#039;&#039;&#039;High Concept&#039;&#039;&#039;: Richmond&#039;s Top Occult Historian&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Trouble&#039;&#039;&#039;: Into The Deep End&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Project Aspect&#039;&#039;&#039;: Compiling The Compendium Mystica&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Relationship Aspect&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Other Aspect&#039;&#039;&#039;: Former Full-Time Academic&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Other Aspect&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Other Aspect&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&#039;&#039;&#039;Superb&#039;&#039;&#039; [+5]:  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Great&#039;&#039;&#039; [+4]: Lore, Scholarship&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Good&#039;&#039;&#039; [+3]: Guns, Conviction, Alertness&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Fair&#039;&#039;&#039; [+2]: Contacts, Athletics, Driving, Resources&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Average&#039;&#039;&#039; [+1]: Endurance, Presence, Stealth, Empathy, Discipline&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stress Tracks==&lt;br /&gt;
&#039;&#039;&#039;Physical&#039;&#039;&#039;: OOO&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mental&#039;&#039;&#039;: OOOO&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Social&#039;&#039;&#039;: OOO&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mortal Stunts==&lt;br /&gt;
&#039;&#039;&#039;Linguist&#039;&#039;&#039; (Add +4 to Scholarship to establish number of languages known. Half of the total number of languages spoke may be obscure, rare or dead.)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Occultist (White Court Vampire)&#039;&#039;&#039; (+1 to Lore rolls involving knowledge of vampires. +2 to Lore rolls specifically for White Court Vampires.)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Historian (Ancient Greece)&#039;&#039;&#039; (+1 to Scholarship rolls involving Ancient Western Europe (Can narrow if or widen if needed), +2 to Scholarship specifically for Ancient Greece)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Paranoid? Probably&#039;&#039;&#039; (+2 to Alertness when trying to avoid surprise.)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Way of the Bow&#039;&#039;&#039; (May use Guns to repair bows, gain +1 weapon value to all successful hits with a bow.)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;High Quality Workspace&#039;&#039;&#039; (Starting Workspace is both a Library and an Arcane Library.)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;High Quality Workspace (Part 2)&#039;&#039;&#039; (Starting Workspace is at a Fair(+2) level, rather than a Mediocre(+0) level.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Refresh== &lt;br /&gt;
&#039;&#039;&#039;Starting&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spent&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Remaining&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Stuff&lt;br /&gt;
&lt;br /&gt;
==Character Biography==&lt;/div&gt;</summary>
		<author><name>Thelazyblanks</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Evelyn_Gianopolis&amp;diff=296652</id>
		<title>Evelyn Gianopolis</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Evelyn_Gianopolis&amp;diff=296652"/>
		<updated>2016-02-16T03:59:34Z</updated>

		<summary type="html">&lt;p&gt;Thelazyblanks: Created page with &amp;quot;=Evelyn Gianopolis=  ==Aspects== &amp;#039;&amp;#039;&amp;#039;High Concept&amp;#039;&amp;#039;&amp;#039;: Richmond&amp;#039;s Top Occult Historian&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Trouble&amp;#039;&amp;#039;&amp;#039;: Into The Deep End&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Project Aspect&amp;#039;&amp;#039;&amp;#039;: Compiling The Compendium My...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Evelyn Gianopolis=&lt;br /&gt;
&lt;br /&gt;
==Aspects==&lt;br /&gt;
&#039;&#039;&#039;High Concept&#039;&#039;&#039;: Richmond&#039;s Top Occult Historian&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Trouble&#039;&#039;&#039;: Into The Deep End&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Project Aspect&#039;&#039;&#039;: Compiling The Compendium Mystica&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Relationship Aspect&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Other Aspect&#039;&#039;&#039;: Former Full-Time Academic&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Other Aspect&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Other Aspect&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&#039;&#039;&#039;Superb&#039;&#039;&#039; [+5]:  &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Great&#039;&#039;&#039; [+4]: Lore, Scholarship&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Good&#039;&#039;&#039; [+3]: Guns, Conviction, Alertness&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Fair&#039;&#039;&#039; [+2]: Contacts, Athletics, Driving, Resources&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Average&#039;&#039;&#039; [+1]: Endurance, Presence, Stealth, Empathy, Discipline&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stress Tracks==&lt;br /&gt;
&#039;&#039;&#039;Physical&#039;&#039;&#039;: OOO&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mental&#039;&#039;&#039;: OOOO&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Social&#039;&#039;&#039;: OOO&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Other&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mortal Stunts==&lt;br /&gt;
&#039;&#039;&#039;Stunt Name&#039;&#039;&#039; (Stunt effect)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stunt Name&#039;&#039;&#039; (Stunt effect)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Stunt Name&#039;&#039;&#039; (Stunt effect)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Refresh== &lt;br /&gt;
&#039;&#039;&#039;Starting&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spent&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Remaining&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Stuff&lt;br /&gt;
&lt;br /&gt;
==Character Biography==&lt;/div&gt;</summary>
		<author><name>Thelazyblanks</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Capital_Shadows&amp;diff=296650</id>
		<title>Capital Shadows</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Capital_Shadows&amp;diff=296650"/>
		<updated>2016-02-16T03:17:55Z</updated>

		<summary type="html">&lt;p&gt;Thelazyblanks: /* Player Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Capital Shadows=&lt;br /&gt;
This is the homepage for the ongoing &#039;&#039;Dresden Files&#039;&#039; game played by Stormraven, Propagandor, Tamuz, squidheadjax, Andrensath,and TheLazyBlank and run by Iustum.  This space will be filled by something other than useless introductory text once game creation continues.&lt;br /&gt;
&lt;br /&gt;
==Game State==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Character&lt;br /&gt;
! Fate Points&lt;br /&gt;
! Consequences&lt;br /&gt;
|-&lt;br /&gt;
| Grace Marks&lt;br /&gt;
| 3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| David Thorpe&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Zephyr&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Emily Watson&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Propagandor&#039;s Character&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Mr. Prim&#039;s Character&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Evelyn Gianopolis&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Scene&lt;br /&gt;
! Aspects&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Place&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Other Place&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Player Characters==&lt;br /&gt;
&lt;br /&gt;
Note: I&#039;ve held off creating pages for now in case names change, but this is where we&#039;ll put the links to everyone&#039;s individual character page.  I&#039;ve created a template that you can use here: [[Capital Shadows Character Template]]&lt;br /&gt;
&lt;br /&gt;
[[Grace Marks]]&amp;lt;br&amp;gt;&lt;br /&gt;
David Thorpe&amp;lt;br&amp;gt;&lt;br /&gt;
Zephyr&amp;lt;br&amp;gt;&lt;br /&gt;
[[Emily Watson]]&amp;lt;br&amp;gt;&lt;br /&gt;
Propagandor&#039;s Character&amp;lt;br&amp;gt;&lt;br /&gt;
Mr. Prim&#039;s Character&amp;lt;br&amp;gt;&lt;br /&gt;
[[Evelyn Gianopolis]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Richmond Herself==&lt;br /&gt;
&lt;br /&gt;
===Balance of Power===&lt;br /&gt;
&lt;br /&gt;
====The Status Quo====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Supernatural&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Mundane&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Movers and Shakers====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Supernatural&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Mundane&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===City Wide===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Theme or Threat&lt;br /&gt;
! Faces&lt;br /&gt;
! Aspects&lt;br /&gt;
|-&lt;br /&gt;
| Theme&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Threat&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Location-Specific===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Theme or Threat&lt;br /&gt;
! Faces&lt;br /&gt;
! Aspects&lt;br /&gt;
|-&lt;br /&gt;
| Place&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Other Place&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Faces===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Face&lt;br /&gt;
! Is the Face Of&lt;br /&gt;
! High Concept&lt;br /&gt;
! Motivation&lt;br /&gt;
|-&lt;br /&gt;
| Name&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Other Name&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Thelazyblanks</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Capital_Shadows&amp;diff=296649</id>
		<title>Capital Shadows</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Capital_Shadows&amp;diff=296649"/>
		<updated>2016-02-16T03:16:53Z</updated>

		<summary type="html">&lt;p&gt;Thelazyblanks: /* Game State */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Capital Shadows=&lt;br /&gt;
This is the homepage for the ongoing &#039;&#039;Dresden Files&#039;&#039; game played by Stormraven, Propagandor, Tamuz, squidheadjax, Andrensath,and TheLazyBlank and run by Iustum.  This space will be filled by something other than useless introductory text once game creation continues.&lt;br /&gt;
&lt;br /&gt;
==Game State==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Character&lt;br /&gt;
! Fate Points&lt;br /&gt;
! Consequences&lt;br /&gt;
|-&lt;br /&gt;
| Grace Marks&lt;br /&gt;
| 3&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| David Thorpe&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Zephyr&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Emily Watson&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Propagandor&#039;s Character&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Mr. Prim&#039;s Character&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Evelyn Gianopolis&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Scene&lt;br /&gt;
! Aspects&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Place&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Other Place&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Player Characters==&lt;br /&gt;
&lt;br /&gt;
Note: I&#039;ve held off creating pages for now in case names change, but this is where we&#039;ll put the links to everyone&#039;s individual character page.  I&#039;ve created a template that you can use here: [[Capital Shadows Character Template]]&lt;br /&gt;
&lt;br /&gt;
[[Grace Marks]]&amp;lt;br&amp;gt;&lt;br /&gt;
David Thorpe&amp;lt;br&amp;gt;&lt;br /&gt;
Zephyr&amp;lt;br&amp;gt;&lt;br /&gt;
[[Emily Watson]]&amp;lt;br&amp;gt;&lt;br /&gt;
Propagandor&#039;s Character&amp;lt;br&amp;gt;&lt;br /&gt;
Mr. Prim&#039;s Character&amp;lt;br&amp;gt;&lt;br /&gt;
TheLazyBlank&#039;s Character&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Richmond Herself==&lt;br /&gt;
&lt;br /&gt;
===Balance of Power===&lt;br /&gt;
&lt;br /&gt;
====The Status Quo====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Supernatural&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Mundane&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Movers and Shakers====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Supernatural&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Mundane&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===City Wide===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Theme or Threat&lt;br /&gt;
! Faces&lt;br /&gt;
! Aspects&lt;br /&gt;
|-&lt;br /&gt;
| Theme&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Threat&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Location-Specific===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Theme or Threat&lt;br /&gt;
! Faces&lt;br /&gt;
! Aspects&lt;br /&gt;
|-&lt;br /&gt;
| Place&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Other Place&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Faces===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Face&lt;br /&gt;
! Is the Face Of&lt;br /&gt;
! High Concept&lt;br /&gt;
! Motivation&lt;br /&gt;
|-&lt;br /&gt;
| Name&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Other Name&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Thelazyblanks</name></author>
	</entry>
</feed>