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		<id>https://wiki.rpg.net/index.php?title=Heirs_and_spares&amp;diff=483980</id>
		<title>Heirs and spares</title>
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		<updated>2025-10-14T00:19:35Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: /* Gadget- Daughter of Fleecehttps://wiki.rpg.net/index.php/Running_Sheet_Gadia-_Gadget */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This work was originally designed for the [[Jeweled Amber]] Campaign.   As it is listed here however it is being updated for the [[Jeweled Road and the War of Balance]] campaign. &lt;br /&gt;
[[File:greenwhitedrapedsword.gif]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
House Bariman- Originally a House of Chaos, founded by Dworkin Bariman, a contender for the seat of the High Lord of Chaos.  The details of his house geneology was initially delivered to King Random by Maylon Hendrake, and specifically included the results of the line of Barimen developed in Chaos by the joining of Benedict &amp;amp; Lintra.  It also included other groupings of not normally included members of the House. These elements were confirmed by several sources including Dworkin &amp;amp; Finndo.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dworkin&#039;s Heirs and Spares&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is a compendium of the Heirs of Dworkin and House Bariman. It has no say over the allegiances of those represented.&lt;br /&gt;
&lt;br /&gt;
The names in &#039;&#039;&#039;&#039;&#039;italics&#039;&#039;&#039;&#039;&#039; are not included in King Random&#039;s Deck.  Though the existence of the individual is known.&lt;br /&gt;
&lt;br /&gt;
See the colorful family trees: [[Family Tree of Amber]]&lt;br /&gt;
&lt;br /&gt;
For Specialized groupings look at [[Bariman Family Collections]]&lt;br /&gt;
&lt;br /&gt;
The included List does not list individuals in birth order nor in Order of Precedence &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dworkin Bariman&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:AT-Dworkin.jpg]]&lt;br /&gt;
[[House Barimen Linage]] &lt;br /&gt;
&lt;br /&gt;
[[File:greenwhitedrapedsword.gif]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;               Children of Dworkin-The First Generation&#039;&#039;&#039;==&lt;br /&gt;
  &lt;br /&gt;
===&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&#039;&#039;&#039;Oberon&#039;&#039;&#039;&amp;lt;div&amp;gt;===&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:AT-Oberon.jpg]]&amp;lt;div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-King of Amber.  Founder of the Kingdom of Amber, creator of the City and Castle of Amber.  Last known to be at rest, if not totally dead, in the Tomb of the Ancestors of Darkness&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Vincent&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:D-Vincent.jpg]][[File:AT-Vincent.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-A painter of great talent. In many shadows he is assumed to have committed suicide in shadow.  The details of the Vincent Line are unknown to the general public.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&#039;&#039;Sutara&#039;&#039;&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:Satura.jpg]][[File:AT-Satura1.jpg]]&lt;br /&gt;
&lt;br /&gt;
Daughter of Dworkin &amp;amp; Verna.  Twin to Hagalta&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&#039;&#039;Hagalta&#039;&#039;&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:Hagalta.jpg]][[File:AT-Hagalta.jpg]]&lt;br /&gt;
&lt;br /&gt;
Son of Dworkin &amp;amp; Verna.  Twin to Satura&lt;br /&gt;
 &lt;br /&gt;
----&lt;br /&gt;
[[File:greenwhitedrapedsword.gif]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039; the Secon Generation:Children of Oberon, Vincent, Satura, and Hagalta&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;First Brood&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Fleece.&#039;&#039;&#039; Son of Oberon===&lt;br /&gt;
&lt;br /&gt;
[[File:AT-Fleece.jpg]] &lt;br /&gt;
&lt;br /&gt;
A Lord of Mandalay.  Once a Lord of Chaos.  A giant Wolf.  This is Oberon&#039;s first child and one that he fathered in his own earliest youth. He might be considered a by-blow rather then a child raised by Oberon.  Yet he echoes across the endless years and the tractless distances as the soul of the wolf.  No creature that is a shadow of canine born will raise paw against him.  Primal creatures consider him an equal.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Adrian.&#039;&#039;&#039; Son of Oberon===&lt;br /&gt;
&lt;br /&gt;
[[File:MT-Adrian.jpg]]&lt;br /&gt;
&lt;br /&gt;
High Lord of [[Mandalay]].  The first child to be raised by Oberon and Dworkin.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[Cymnea]]&#039;&#039;&#039;  Daughter of Oberon===&lt;br /&gt;
 &lt;br /&gt;
[[File:AT-Cymnea2.jpg]][[File:Cymnea.jpg]]  [[File:AT-Cymnea.jpg]]&lt;br /&gt;
&lt;br /&gt;
Born in ancient Thulusia.  Became Queen of Amber and bore Osric, Finndo, Benedict, and Borlak to Oberon before he discovered her paternity.  A mighty sorceress and an ex-queen of Amber.  It was soon after their marriage was dissolved that the [[Consanguinity Laws]] were enacted.&lt;br /&gt;
&lt;br /&gt;
Aside from the controversy around their kinship, Cymnea was a good queen of Amber. In the earliest of days she formed the Court of Amber and supported the growth of the City and Nation of Amber during 10 centuries that Oberon was calming Shadow. Many Noble Houses bear Warrants of Title where her name is higher than Oberon&#039;s, denoting a Grant awarded while he was away. Even after her banishment he did not demote these houses or cancel town charters. She currently lives in a secluded monastery that she has not left for centuries. However, this does not hinder her from being the &amp;quot;Elephant in the Living Room&amp;quot; of Thelusian politics. She has walked the Pattern and has a Wild Imprint.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;[[Cymnea-Jeweled_Amber]] Article of Submission&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Av Reet.&#039;&#039; Son of Oberon===&lt;br /&gt;
&lt;br /&gt;
[[File:D-Av-Reet.jpg]][[File:AT-Av Reet.jpg]]&lt;br /&gt;
&lt;br /&gt;
Lord of the Djinn.  A creature of great magical powers with fingers in many power sources.  He is known to have walked the pattern as well as being a master of the [[Mal at Reiss]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This card is not in the King Random&#039;s Deck&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Eater.&#039;&#039; Son of Oberon===&lt;br /&gt;
&lt;br /&gt;
[[File:D-eater.jpg]] &lt;br /&gt;
&lt;br /&gt;
This monster is an abomination to Amber. It is a creature of vast evil, devouring hunger, and limitless cruelty. This Dark God of the Undead effects tens of millions of shadow veils as the ultimate evil, the eater of the dead, and the destroyer of worlds. A massive figure, over twenty feet tall, can rip apart the strongest of creatures using arms and teeth. It spreads fire and quakes and the plague wherever it walks. It has a formidable sense of its own survival that is heightened animal cunning and not the intelligence of a man.&lt;br /&gt;
&lt;br /&gt;
It is immune to non-magical weapons, immune to gases, poisons, and most elemental attacks such as fire, water, cold, and electricity. It fears nuclear fire but it is not clear why since it does not seem to damage him.  He has not walked the pattern.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This card is not in the King Random&#039;s Deck&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Hinarik.&#039;&#039; Son of Oberon===&lt;br /&gt;
&lt;br /&gt;
[[File:AT-Hinarik.jpg]]&lt;br /&gt;
&lt;br /&gt;
This dark necromantic sorcerer is mad beyond comparison. He controls a Black Zone shadow that he fills with the corpses of the dead. For a hundred shadow veils around his stronghold the dead magically disappear and arrive in his realm, where he performs dark rituals and they join his Army of the Dead. Behind the Gate of Snakes wait his horde for the day they are freed and they may follow him to the utter destruction.  His main beef seems to be with Black Zone Pact Instrument Kingdoms. He leads his undead into their cities, laying them low, until the powers must act. For him neither matters, the dead all return to him as it is. He can get more uses out of them. Death is no reprieve from Duty. He has not walked the pattern.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This card is not in King Random&#039;s Deck&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Vox.&#039;&#039; Daughter of Oberon===&lt;br /&gt;
[[File:D-vox.jpg]][[File:AT-vox.jpg]]&lt;br /&gt;
&lt;br /&gt;
This magnificent beast is amongst the mightiest of the Dragons of Shadow, casting shadows of dragons from one end of shadow to the others. Nearly all the dragons of Chaos have either a grudging respect for Vox, and many are openly Amber Cultists of hers. Not directly an enemy of Amber, she has had little contact with Amber over the centuries. Oberon is said to have actually flown Vox in combat. She is amoral but not necessarily amoral-evil. She looks where she and her kind might profit.  Gigantic barley describes her. A body length from neck to nuts is 800 meters, every millimeter of it encrusted with precious jewels.. Tip to tip, her wings are 600 meters across and can create devastating buffets of wind, mixed with her fiery breath. Her tail is 800 meters and capable of precise movements. Random claims that Vox has assayed the Pattern at least once.  She does not contest the role of Dragon King with her brother Hanvir, though Vox is bigger.  Bets are being taken in many places for when these two finally come to claws.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Nalshik.&#039;&#039;  Daughter of Oberon===&lt;br /&gt;
&lt;br /&gt;
[[File:AT-Nalshik.jpg]]&lt;br /&gt;
&lt;br /&gt;
Among the Monsters of Amber is found the Spider Queen. A daughter of Oberon in a very dark world. Ganthri is the ruling shadow of a collection of a thousand interlocking realms. Nalshik rules Ganthri. Her bite is poisonous and her mother almost certainly came from Chaos. She is a ferocious predator, a living black widow spider and a nymphomaniac. Unlike the spider she does not necessarily kill her mates. She tends to like to keep them around as long as they are useful and playful.  She dominates any of her own shadows she can find, slay those she could not break, enslaving those she could. She is the ultimate narcissus.  She has walked the Primal Pattern, as well as having assayed the logrus, Mal at Riess, Sigil of Bursain.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
====&#039;&#039;&#039;&#039;An Academic Note Concerning the Second gt====&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;From,the Universities of Fantalinn comes a possible earth shadow reflection concerning a Kingdom of the Hittite and the fallout of the first brood.&amp;lt;/span&amp;gt;&lt;br /&gt;
Found here. &lt;br /&gt;
https://en.m.wikipedia.org/wiki/%C5%A0uppiluliuma_I&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Second Brood&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Osric.&#039;&#039;&#039; Son of Oberon and Clymnea===&lt;br /&gt;
&lt;br /&gt;
[[File:D-osric.jpg]]&lt;br /&gt;
&lt;br /&gt;
The first Son of Amber. Osric was Oberon&#039;s main assistant in the creation of the State of Amber. He laid the cornerstone of the Castle Amber.  Thought to be dead for most of Amber&#039;s time he was discovered to be alive during the Patternfal War and afterwards briefly came to Amber.  He rendered his fealty to Random then returned to shadow.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;[[Osric-AoS]] Article of Submission&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Finndo.&#039;&#039;&#039; Son of Oberon and Clymnea===&lt;br /&gt;
&lt;br /&gt;
[[File:Finndo1.jpg]]&lt;br /&gt;
&lt;br /&gt;
His trump shows the ex-King of Amber as he broods on his troubled throne.  He ruled Amber after Oberon&#039;s disappearance.  He was claimed to have been destroyed on the Pattern, but also returned out of the depths of shadow to render his fealty and then disappear.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Elfwine&#039;&#039;&#039;  Son of Oberon===&lt;br /&gt;
&lt;br /&gt;
[[File:Elfwine2.jpg]]&lt;br /&gt;
&lt;br /&gt;
A wizard of the Gandalf mold.  A powerful name in the Swordage worlds. A Lord of Mandalay. A nature guide for [[Dash Tours]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Benedict.&#039;&#039;&#039; Son of Oberon and Clymnea===&lt;br /&gt;
&lt;br /&gt;
[[File:D-benedict.jpg]][[File:D-Benedict.jpg]]&lt;br /&gt;
&lt;br /&gt;
The Weapon Master of Arms for Amber. Marshal of the Armies of Amber. In the Patternfall War he assumed the command of the forces of Amber under King Eric I and defeated the forces of Chaos. Random offhandedly confirmed his continued command of the military of Amber in an incident that confused him so much that he did not realize he was agreeing to serve as Marshal of Amber until after he had done so. Benedict is still pretty sore about this. He and Random discussed this privately, with a mere 50 surreptitious listeners, and despite Benedict&#039;s debating skills Random won the case when he told him he should &amp;quot;feel free to leave Amber defenseless at any time he liked and to return to his orchards and rose gardens.&amp;quot; Ever since Benedict acts extremely correctly in Random&#039;s presence.  He has walked the Pattern many times&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;[[Benedict-Jeweled Amber]] Article of Submission&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Contemplations on the Nature of Benedict]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Orsolla]]&#039;&#039;  Daughter of Oberon===&lt;br /&gt;
&lt;br /&gt;
[[File:D-orsalla.jpg]][[ File:AT-Orsolla.jpg]]&lt;br /&gt;
&lt;br /&gt;
The daughter of Oberon and Moiren, Founding Queen of Rebma.  Orsolla is a duchess in Rebma, but rarely attends court.  She is a largely forgotten person amongst the Rebman nobility.  A name on the list of nobles who have prerogatives that do not require they come to court.  She travels watery shadows as a goddess of nature. She is often found in one or another as a water spirit, a person of worship in the vast numbers of shadows Rebma casts. She has walked the Pattern.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This card is not in King Random&#039;s Deck&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[Borlak]].&#039;&#039;&#039; Son of Oberon and Clymnea=== &lt;br /&gt;
&lt;br /&gt;
[[File:AT-Borlak.jpg]]&lt;br /&gt;
&lt;br /&gt;
Rough trade. A mercenary. Very tough. Runs in the Rantar shadow systems. Leads a cross-shadow nomadic horde in the millions. Tall at 7&#039;10, broad at 400lbs, strong even by standards set by Corwin, Eric and Gerard. Single-minded as the seas, relentless as erosion, smart as a politician, merciless as death.     One day the forces f Amber will have a terrible time dealing with him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;[[Borlak-Mine is Rage]] Article of Submission&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Eric.&#039;&#039;&#039; Son of Oberon===&lt;br /&gt;
&lt;br /&gt;
[[File:Eric3.jpg]]&lt;br /&gt;
&lt;br /&gt;
Strong, Personable, determined, arrogant, ambitious.  This is Eric, who once ruled Amber as its King and is the only King of Amber to die in combat.  Now he is dead and buried. His tomb lies next to that of Corwin, on the other side to Deirdre&#039;s, on Kolvir.  His is the only one inhabited of the three. &lt;br /&gt;
&lt;br /&gt;
For many years Eric has been seen wandering the halls of Tir no&#039;gath, as if he were King in Amber, though melancholy.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Corwin.&#039;&#039;&#039; Son of Oberon===&lt;br /&gt;
&lt;br /&gt;
[[File:D-corwin.jpg]]&lt;br /&gt;
&lt;br /&gt;
Bold, clever, ambitious, musical, a warrior born.  Corwin once wore the crown of Amber, is counted as having served as its king, if only for a moment.  His tale is told in his Chronicles and many of shadow know of Amber through them.  The creation of the Pattern of Avalon has taken all of his time. Rumor is not clear about his plans in Avalon.  The scope of Avalon is still uncertain and its creator is not talking.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Evelyn.&#039;&#039;&#039; Daughter of Oberon===&lt;br /&gt;
&lt;br /&gt;
[[File:Evelyn-jewel.jpg]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Will she, nil she, the Lady in the Crystal Tower sends only regrets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Can she, may she, sing brightly though black is all the colors she sees.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039; Brightly, darkly, the Seer of Song sees only the ravens wing aloft.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Little is know of her, except she has a great sadness that touching the cold card in the deck somehow it seeps through. &lt;br /&gt;
&lt;br /&gt;
She is something of a deity on the world of Twilight  &lt;br /&gt;
&lt;br /&gt;
Her daughter is [[Grace.]]  Grace acts as an intermediary between her mother and those seeking the woman called the Seer of Song.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Deirdre.&#039;&#039;&#039;  Daughter of Oberon===&lt;br /&gt;
&lt;br /&gt;
[[File:Deirdre1.jpg]] [[File:D-deirdre1.jpg]][[File:Bruiser2.jpg]][[File:AV-Dierdre2.jpg]]&lt;br /&gt;
&lt;br /&gt;
Bold and strong is the warrior maiden of Amber.  A fair threat to her militant brothers is this militant sister. &lt;br /&gt;
&lt;br /&gt;
The story of Dierdre at Patternfall is a harsh one.  Taken by Brand, a knife  to her throat, she fell into the Ayass with Brand when the green arrow struck him. &lt;br /&gt;
&lt;br /&gt;
Soon after the Unicorn exited the Abyss with Deirdre across her back, badly effected by what apparently was a long experience.  Considering the function of time in Chaos the time could be vast.   Corwin took her from the unicorn, and with his son Merlin, left to Avalon, after the Unicorn&#039;s Choice.&lt;br /&gt;
&lt;br /&gt;
In time later it was revealed that the mate of Fleece, a son of Oberon in the form of a great wolf, was also Deirdre.  That somehow she had been divided in the Abyss. The method is unknown. The story is that Fleece and his pack rescued her from the Abyss, having fought the Serpent in Wolf-Form, defeating it and carrying Deirdre in her Wolf-form of Deirdre.  Since then she has born at least one child to Fleece.&lt;br /&gt;
&lt;br /&gt;
Her tomb on Kolvir of course, empty.  &lt;br /&gt;
&lt;br /&gt;
Deirdre inhabited the top few floors of a tall tower that abuts onto Kolvir at the west and rear of the castle. While all of the Amberites have dwellings in various parts of the city of Amber, Hers was a very large mansion in the Restaurant district, &#039;&#039;Bright Edge&#039;&#039;, which was a known hang out of Amber nobles &amp;amp; notables. She endowed the place to such a degree that 100 years after Patternfall it is still a regular Friday-Saturday-Sunday nightspot. The host is [[Dame Fres Mira]], her factor in Amber.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Hamilton&#039;&#039;&#039; Son of Oberon===&lt;br /&gt;
[[File:AT-Hamilton.jpg]]&lt;br /&gt;
&lt;br /&gt;
A militant son of Oberon with a tempestuous history with his father that makes him less then eager to serve Amber.  However, he has submitted an Article of Submission[[https://wiki.rpg.net/index.php/Hamilton]] to Random.&lt;br /&gt;
&lt;br /&gt;
[[Carardala]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[Nina, Daughter of Oberon]]&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:AT-Ninartes.jpg]]&lt;br /&gt;
&lt;br /&gt;
Little is known of this elusive Princess of Amber. &lt;br /&gt;
&lt;br /&gt;
She and her twin Sister Emilie live in a exclusive shadow Realms of [[Adagalasck]] that few have entered.  &lt;br /&gt;
&lt;br /&gt;
She is known there as Lady of Water. Mistress of the cold wind of the north.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Emilie.&#039;&#039;&#039;  Daughter of Oberon ===&lt;br /&gt;
&lt;br /&gt;
[[File:AT-Emiliza.jpg]]&lt;br /&gt;
&lt;br /&gt;
Mistress of the South Wind and the Lady of Fire in the Realms of [[Adagalasck]].&lt;br /&gt;
&lt;br /&gt;
These realms have some connection to the Primal realm of Calmir and are somehow associated to the Primal Beast of the Phoenix.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Caine.&#039;&#039;&#039;  Son of Oberon===&lt;br /&gt;
&lt;br /&gt;
[[File:AT-Caine.jpg]]&lt;br /&gt;
&lt;br /&gt;
Clever, lithe, cagey, careful, dangerous.  &lt;br /&gt;
&lt;br /&gt;
Nominally second-in-command of the Fleet, this is really just a cover for the worst kept secret in Amber that his real work is as spy-master of Amber. &lt;br /&gt;
&lt;br /&gt;
He often disappears for long periods, to the extent that he spends the vast majority of his time out in shadow, returning just as rumors of coups and deaths surface from realms unfriendly to Amber.   Spymaster of Amber is a role both new and challenging for Caine. He has taken to it like a fish to water and has been known to take delight in his new role. His extensive attempts to penetrate shadow with spies is beginning to show good results.  &lt;br /&gt;
&lt;br /&gt;
Recently the recovery of Mirelle caused some disturbance and a brief estrangement for Caine and Amber. Delwin briefly served as Spymaster but his methods proved too draconian and Caine was reinstated.  &lt;br /&gt;
&lt;br /&gt;
Caine&#039;s quarters in Amber are a luxurious suite on the top floor of the main castle gate-house. He also has a townhouse on the outskirts of the city, on the coast.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;[[Caine-AoS]] Article of Submission&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====[[Caine&#039;s Place]]====&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Julian.&#039;&#039;&#039;  Son of Oberon===&lt;br /&gt;
&lt;br /&gt;
[[File:AT-Julian1.jpg]]&lt;br /&gt;
&lt;br /&gt;
Stoic, and reserved, calm but wary, this is the Warden of Arden, guardian of the land-ward approaches to Amber, a duty he performs from Castle Arden, the center of a web-work of defenses and fortifications through the whole of Forest Arden. Still the same extreme, emotionless, almost psychotic person he was before Patternfall. &lt;br /&gt;
&lt;br /&gt;
He formerly served as a Commander of the Amber Guard and the Warden of Arden. &lt;br /&gt;
&lt;br /&gt;
Due to an encounter with the Unicorn, Julian has become a champion for the Church of the Unicorn. His quarters, on the fairly rare occasions when he stays in Amber, are a Spartan suite of rooms in the isolated westernmost tower of the castle.&lt;br /&gt;
&lt;br /&gt;
Recently he took leave of his duties in Arden and has gone to join his wife Nina and became King of [[Adagalasck]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;[[Julian-AoS]] Article of Submission &amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Gerard.&#039;&#039;&#039;  Son of Oberon===&lt;br /&gt;
&lt;br /&gt;
[[File:AT-Gerard.jpg]]&lt;br /&gt;
&lt;br /&gt;
The strongest man in Amber. &lt;br /&gt;
 &lt;br /&gt;
Admiral of the Navies of Amber. He is intimately involved in the build up of naval forces in Shadow.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;[[Gerard-AoS]] Article of Submission&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Jaques.&#039;&#039;  Son of Oberon=== &lt;br /&gt;
&lt;br /&gt;
[[File:AT-Jacques.jpg]]&lt;br /&gt;
&lt;br /&gt;
Conde Jaques del la Marot stands in profile casting his eye to the left. This Marshal of France has devotion to spare but has dedicated himself to one less than himself. He is Napoleon&#039;s favorite bulldog, and Louis&#039;s executioner. He has never been to Amber but has walked the pattern somewhere in shadow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This card is not in the King Random&#039;s Deck&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Delwin.&#039;&#039;&#039;  Son of Oberon===&lt;br /&gt;
&lt;br /&gt;
[[File:Delwin2.jpg]][[File:AT-Delwin.jpg]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Who is the dark prince grinning out his auburn brow?&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
His eyes are clear and brown as maple syrup. His economical movement and his stare give one a sense of dread. &lt;br /&gt;
&lt;br /&gt;
His elegant attire, proper manner, cultured intellect, and quick wit makes him welcome at the finest soirées.  He is a sorcerer of note and an artist of genius. &lt;br /&gt;
&lt;br /&gt;
Once a bitter foe of Oberon&#039;s, he is now reconciled to the crown. After a brief stint as Director of Secret Police in Amber he went off to wander in shadow.  His desire for privacy seems to have faded away.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Delwin]] Article of Submission&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Sand.&#039;&#039;&#039;  Daughter of Oberon===&lt;br /&gt;
&lt;br /&gt;
[[File:AT-Sand.jpg]]&lt;br /&gt;
&lt;br /&gt;
This daughter of Oberon, Sister of Delwin, Is strong, determined, and outgoing.  An athlete, an archer of incredible skill, and a implacable, if not militant, foe of Amber.  A Lady of Mandalay.  A Tour Guide for [[Dash Tours]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Kundjiq&#039;&#039;  Son of Oberon===&lt;br /&gt;
&lt;br /&gt;
[[File:AT-kundjiq.jpg ]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Josef.&#039;&#039;&#039;  Son of Oberon===&lt;br /&gt;
&lt;br /&gt;
[[File:D-joseph.jpg]][[File:AT-Joseph.jpg]]&lt;br /&gt;
&lt;br /&gt;
The strong eye of this son of Oberon sees clearly the length and breath of Shadow but his heart is with his people, the Ni Mee po, mistakenly called the Nez Perce. Born Hin-mah-too-yah-lat-kekt,&#039;&#039; Thunder Rolling Down the Mountain&#039;&#039;, he was given the name Josef by the settlers into his land.  &lt;br /&gt;
&lt;br /&gt;
When war came on iron shod hooves he led his people on the great trek to flee the soldiers of the United State of Antheris. His flight awoke his inborn skill to shadowwalk and he led his people through shadow to the Vine River region of an unnamed world and saftey. &lt;br /&gt;
&lt;br /&gt;
There he reconciled with Oberon, who taught him the ways of Shadow and gave him domain over The Vine River world[[https://wiki.rpg.net/index.php/Diners_of_Amber#Vine_River]], called Wallowakias by his people.  He set off then to seek in shadow remnants of his defeated people, seeking his children. He peopled Wallowakias with shadows of the People.  He married a rough conflicted woman, Reane Vil Sar[[https://wiki.rpg.net/index.php/Elites#Reane_Vil_Sar-Retired]], who once served as Commander of the Amber Guard and as Oberon&#039;s chief torturer.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Hanvir.&#039;&#039;  Son of Oberon===&lt;br /&gt;
&lt;br /&gt;
[[File:D-hanvir.jpg]] [[File:Hanvir-h2.jpg]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Black walks the breath of death and yellow are his eyes.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;&#039;The Dragon King of Amber and the Patron of death from above.&#039;&#039;&#039;&#039;&#039;  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hanvir is a Dragon King in a vast stretch of shadow where Dragonkin are the ruling forces.  He and Random have had substantive talks and it may be just a matter of time before he comes to Court.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Fiona.&#039;&#039;&#039;  Daughter of Oberon===&lt;br /&gt;
&lt;br /&gt;
[[File:D-Fiona.jpg]][[File:AT-Fiona3.jpg]]&lt;br /&gt;
&lt;br /&gt;
Red is the hair of this daughter of Clarissa and heir to the magic of Amber. She was a pupil of Dworkin. Like Bleys, Fiona was not particularly trusted after the War, and was kept under subtle observation. However, she did seem somewhat more co-operative than Bleys, helping with the drawing of Trumps, and the investigation of Corwin&#039;s Pattern.  Her quarters in the castle, which are still kept maintained in case of her return, take up a whole tower near the center of an otherwise unused section of the castle. As well as her living quarters the tower contains assorted laboratories and other facilities.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;[[Fiona-AoS]] Article of Submission&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Bleys.&#039;&#039;&#039; Son of Oberon===&lt;br /&gt;
&lt;br /&gt;
[[File:D-bleys.jpg]] [[File:AT-Bleys.jpg]]&lt;br /&gt;
&lt;br /&gt;
Called the &#039;&#039;Second Son&#039;&#039; in Amber to denote his being the second at sword play behind Benedict, Second behind Fiona in Sorcery, Second behind Caine at intrigue, and second behind Brand in bad behavior.&lt;br /&gt;
&lt;br /&gt;
Although he helped save the day at the battle of the Patternfall, because of his connection to Chaos, after the war Bleys has kept low-key, subtle observation to hopefully stop him repeating his earlier actions. At Random&#039;s request he has become involved in teaching Sorcery and shadow magic, as well as training troops in swordplay. He has been very careful in Amber, trying to prove his loyalty and his reliability. &lt;br /&gt;
&lt;br /&gt;
After a court dinner early in the new reign, where Random maneuvered Benedict into accepting the Office of Marshal, Bleys began drinking heavily and engaging in ever more bizarre behavior.  &lt;br /&gt;
&lt;br /&gt;
The owner of two theater companies in Amber as well as numerous endeavors in shadow, he has been the prince at the party at many social gatherings amongst the nobles and merchant houses.   The Amber Guards once arrested him for a binge in Little London where he decried the loss of all his ambitions due to the Unicorn&#039;s choice.  &lt;br /&gt;
&lt;br /&gt;
He has a vast collection of bad habits but his humor offsets them with grace and charm.  His surprising loyalty to the new king is as much a surprise to him as to everyone else. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;[[Diners of Amber]] Article of Submission&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Prince Bleys&#039;s Personal Trump Deck]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Llewella.&#039;&#039;&#039;  Daughter of Oberon=== &lt;br /&gt;
&lt;br /&gt;
[[File:D-llewella.jpg]][[File:AT-LLewella.jpg]]&lt;br /&gt;
&lt;br /&gt;
This princess of Amber prefers the watery depths of Rebma and the watery shadows it casts. When in Amber unofficially (which is very rare these days) she has a small suite of rooms looking onto the same garden courtyard as Gerard. Until recently she was the Ambassador to Amber from Rebma, replaced by Rene Moir, the son of Moire and Corwin.  A quiet, secretive, Friendly, and creative woman, her lifestyle is a blank to the people in Amber because all her life she has avoided it. &lt;br /&gt;
&lt;br /&gt;
She owns no property in Amber and her only dwellings there is a small one-room apartment in the castle and a small one-room apartment in the Rebman Embassy. &lt;br /&gt;
&lt;br /&gt;
She is a sorceress with a specialty in Mirror Magics.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;[[Llewella-AoS]] Article of Submission&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Brand.&#039;&#039;&#039;  Son of Oberon=== &lt;br /&gt;
&lt;br /&gt;
[[File:AT-Brand.jpg]]&lt;br /&gt;
&lt;br /&gt;
The villain of the piece.  The prime mover of the Patternfall war.  Bold, outlandish, erratic, explosive.  This prince of amber was loved and reviled, enjoyed and detested.  Warped and driven.  In the end he fell into the Abyss in the final battle of the Patternfal War.  His extensive sufferings in the Abyss effected him in many ways but his emergence from them has left a pale reflection of the once dynamic person.   &lt;br /&gt;
&lt;br /&gt;
Upon his discovery he was brought to Amber.  A decree of execution was placed on him and he is housed in the deepest Dungeon till the sentence is carried out.  Visiting hours 11 pm to 9 am.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Florimel&#039;&#039;&#039;,  Daughter of Oberon [[https://wiki.rpg.net/index.php/Florimel,_Daughter_of_Oberon]]&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:D-flora.jpg]][[File:AT-Flora3.jpg]][[File:AT-Flora2.jpg]]&lt;br /&gt;
&lt;br /&gt;
Rather surprisingly, Flora has become something of a stateswoman, and Random&#039;s right hand woman. Her official title is Chief of Protocol. &lt;br /&gt;
&lt;br /&gt;
She has acted as Regent on several occasions when Random has had to leave Amber, and also negotiated a number of the treaties which have brought new shadows into the Golden Circle. She maintains holiday homes on shadow Earth, THelusia, Kashfra, Adzikis in Winter, Nenton, and other less well known worlds.. As Chief of Protocol she is in charge of arranging for official meetings between Amber and other kingdoms. She is also in charge allocating rooms in Castle Amber. Her small senior staff include [[Dame Margot]], Dame Lucia Feldane&lt;br /&gt;
&lt;br /&gt;
Much to the surprise of many Flora has become nearly indispensable, frequently working longer hours than Random. Her sleek decorum and good sense has helped her navigate situations where her kin might well have resorted to bloodshed.&lt;br /&gt;
&lt;br /&gt;
Her new quarters in Castle Amber are now a huge, luxurious suite of rooms in the keep, one floor down from the Royal Suite, and opening onto the Sea View Gardens as if they were her own patio. However, she also keeps up her old quarters, a large tower in the body of the castle, fairly near the keep, in case of need.&lt;br /&gt;
&lt;br /&gt;
Son: Zachary&lt;br /&gt;
&lt;br /&gt;
Daughter: Elayne&lt;br /&gt;
&lt;br /&gt;
[[Flora-AoS]] Article of Submission&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Kibar&#039;&#039;&#039; Son of Oberon===&lt;br /&gt;
&lt;br /&gt;
[[File:D-kibar.jpg]][[File:AT-Kibar.jpg]]&lt;br /&gt;
&lt;br /&gt;
A high tech super genius. Estranged from Oberon in his youth, he has been traveling among the criminal class of high tech shadows for thousands of years..&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Giovanni.&#039;&#039;&#039;  Son of Oberon===&lt;br /&gt;
&lt;br /&gt;
[[File:Giovanni1.jpg]]&lt;br /&gt;
&lt;br /&gt;
This is not the God of War, nor is he Dionysus. &lt;br /&gt;
&lt;br /&gt;
He is a force of nature on the battlefield and is nearly oblivious of his actions afterward. &lt;br /&gt;
&lt;br /&gt;
He is a tavern-brawler and street fighter swaggering through the crowds of shadow&#039;s lowest docks and camps.&lt;br /&gt;
 &lt;br /&gt;
He is a contender in the wrestling match for Amber&#039;s strongest man. &lt;br /&gt;
&lt;br /&gt;
Giovanni is frequently called la Conde, the Count, amongst the sergeants of the veils. He is the master sergeant smacking his path amongst the tough guys and thugs of the lowest levels of the Armies of shadow. &lt;br /&gt;
&lt;br /&gt;
He speaks the Italian of Michelangelo which he learned at the painter&#039;s knee. Di Vinci was his drinking buddy. &lt;br /&gt;
&lt;br /&gt;
He can train an army&#039;s grunt soldiers in combat skills like few in shadow.  He found his way from campaign, to war-band to burning cities and never quite remembers to sign up anywhere. Every army that he sets his tent in seems to assume he is supposed to be there. He has another marker to remember. People seem to forget him, if not his legend. They may remember the Count was around, but he never gets stuck with the blame. He is a good gambler and a good loser. He always has his pockets full and always pays for drinks.  &lt;br /&gt;
&lt;br /&gt;
His temper is hard to rile, worse then his berserk combat style, but once it is he never forgets.  He has walked the Pattern.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;[[Giovanni]]  &amp;quot;The Commentary in the Guide to the Amberites&amp;quot; New Warren Press&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;[[Giovanni-AoS]] Giovanni&#039;s Article of Submission&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Dalt&#039;&#039;&#039;  Son of Oberon===&lt;br /&gt;
&lt;br /&gt;
[[File:D-dalt1.jpg]][[File:AT-Dalt2.jpg]]&lt;br /&gt;
&lt;br /&gt;
Son of Delee the Desecratix.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;[[Dalt-Jeweled Amber]] Articles of Submission&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Random.&#039;&#039;&#039;  Son of Oberon===&lt;br /&gt;
&lt;br /&gt;
[[File:AT-Random.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;&#039;&#039;King of Amber by the touch of the Unicorn&#039;s Horn&#039;&#039;&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Something of an enlightened dictator. The Iron Fist in the Velvet Glove&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*He has managed to reform Amber considerably since he came to power, cutting abuses and red tape, plus a lot of court formality. This has made him popular with the people, though there have been grumbling from the other members of the family.  &lt;br /&gt;
*Due to Random&#039;s efforts (and, some think, his not being Oberon), Amber city has expanded to nearly twice its size prior to his taking the throne, and the Golden Circle has nearly two-thirds more members than it did before. He is also responsible for the upgrading of the standards of living in Amber, repaving the streets of the Kingdom, imposing plumbing reforms, and otherwise nudging Amber to a more modern way of life. &lt;br /&gt;
&lt;br /&gt;
*His civic improvement project of paving the roads of Amber with puzzled stone became joined with the jeweled creation of the Mark of [[Mandalay]] to create [[the Jeweled Road]]    &lt;br /&gt;
*Although he still likes a drink and a gamble, Random is a serious and attentive King, and as a result looks considerably more careworn, and older, than he did before taking the throne.  &lt;br /&gt;
*Random and Vialle occupy the Royal Suite, which takes up a large percentage of the top floor of the main castle keep. Needless to say it is a huge, luxurious set of rooms which as well as the normal facilities also includes a number of conference and meeting rooms.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Mirelle.&#039;&#039;&#039;  Daughter of Oberon===&lt;br /&gt;
&lt;br /&gt;
[[File:AT-Mirelle.jpg]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mad, sad, and intense.&lt;br /&gt;
&#039;&#039;Mild, Joyous, and sly.&lt;br /&gt;
&#039;&#039;The daughter of Oberon slips and weaves in her pleasant madness.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This full sister of Random and Giovanni is a frail and broken creature.  She is charming, lovely, and outrageously funny.  But she is also sad, suicidal, and for unknown reasons her dementia is untreatable.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Phillipe&#039;&#039;&#039; Son of Oberon===&lt;br /&gt;
&lt;br /&gt;
[[File:AT-Phillipe.jpg]]&lt;br /&gt;
&lt;br /&gt;
A musician and a bon vivant.  If an &#039;&#039;Amberite&#039;&#039; can find anything they wish in shadow this Prince found a life of luxury and ease.   Militant in his early life, he is not without defenses.  However he has sought realms specifically free of violent conflict and far from the waves of war the struggle between Amber and Chaos can bring.  A frequent presence in [[Mandalay]] he has turned down a lordship there at this point in order to not be seen as taking sides against what is arguably his homeland.  He is associated with [[Dash Tours]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Evelar&#039;&#039;&#039;  Daughter of Oberon===&lt;br /&gt;
&lt;br /&gt;
[[File:Evelar.jpg]] [[File:D-Evelar.jpg]]&lt;br /&gt;
&lt;br /&gt;
Warrior twins from a very violent collection of world. Evelar and Evankala are avenging warrior heroes.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Evankala&#039;&#039;&#039;  Daughter of Oberon===&lt;br /&gt;
&lt;br /&gt;
[[File:Evankala.jpg]]  [[File:D-Evankala.jpg]]&lt;br /&gt;
&lt;br /&gt;
Warrior twins from a very violent world. Evelar and Evankala are avenging warrior heroes.&lt;br /&gt;
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===&#039;&#039;Pierre&#039;&#039;  Son of Oberon===&lt;br /&gt;
&lt;br /&gt;
[[File:Pierre.jpg]][[File:AT-pierre.jpg]]&lt;br /&gt;
&lt;br /&gt;
A son of Oberon with little connection to Amber.    He visited once, walked the pattern, and fled into shadow.  He can be found in the Ganras galleries[[https://wiki.rpg.net/index.php/Diners_of_Amber#Ganras_Galleries.2C_Vies]]&lt;br /&gt;
&lt;br /&gt;
[[Pierre &amp;amp; Coral in Paris-Amber&#039;s Bohemians]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Coral.&#039;&#039;&#039;  Daughter of Oberon===&lt;br /&gt;
&lt;br /&gt;
[[File:Coral1.jpg]][[File:AT-Coral1.jpg]]&lt;br /&gt;
&lt;br /&gt;
A youngster, probably the last of Oberon&#039;s offspring.  She is of Begman origin.  An arranged marriage with Rinaldo worked well for a time but she stepped down as the Queen of Kashfa.&lt;br /&gt;
&lt;br /&gt;
[[File:greenwhitedrapedsword.gif]]&lt;br /&gt;
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===&#039;&#039;&#039;Relmopator&#039;&#039;&#039; Son of Satura and Hagalta===&lt;br /&gt;
The Line of Verna&lt;br /&gt;
&lt;br /&gt;
[[File:AT-Relmopator.jpg]]&lt;br /&gt;
&lt;br /&gt;
Mysterious, Macabre, and Magical...  An odd man with a creepy vibe, yet a sense of great power about him despite his frail appearance.   Realmer is usually found in dark places delving and in the company of unusual associates and Magical Beings and Creatures. Grandson of Dworkin and Verna, Son of Satura and Sir Kandith of Montagar (deceased)… though, rumors have surfaced that his father is actually Hagalta; an Adask from Adagalasck.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Dwynwen&#039;&#039;&#039; Daughter of Hagalta and Satura===&lt;br /&gt;
&lt;br /&gt;
[[File:Dwynwen.jpg]] [[File:AT-Dwynwen.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Insanity is a communicable disease.  You catch it from your relatives&amp;quot;- Dwynwen Hagaltadotr&lt;br /&gt;
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===&#039;&#039;Xorax&#039;&#039; Son of Hagalta===&lt;br /&gt;
&lt;br /&gt;
[[File:Xorax.jpg]] [[File:AT-Xorax.jpg]]&lt;br /&gt;
&lt;br /&gt;
Son of Hagalta and Uxtrasa&lt;br /&gt;
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===&#039;&#039;&#039;Drixtra:Daughter of Hagalta and Dwynwen&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:Drixtra.jpg]]&lt;br /&gt;
&lt;br /&gt;
Daughter of Hagalta and Dwynwen&lt;br /&gt;
===&#039;&#039;&#039;Khaza: Son of Corwin&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[Khaza|200 px]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;             : Third Generation: The Cousins&#039;&#039;&#039;==  &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Banidoc: Son of Benedict&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:Banidoc.jpg]]  &#039;&#039;&#039;:Son of Benedict&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Long believed to be a shadow of Benedict serving as his second in command. He was recently revealed to be the son of Benedict and the ancient servant of Amber, Dame Margot.  In the foundation days of Amber, Margot, a servant of Dworkin and Oberon, handled the food, cleaning and household details of the small cadre of people living in the land that would become Amber. While Dworkin wrestled with the juvenile(Wild) pattern, Oberon, Osric, Finndo, and Benedict explored shadow, made alliances, built buildings and empires and laid the foundations for the city, castle and nation of Amber. Clymnea helped create the court of the fledgling kingdom.  In that time Margot traveled occasionally with each of them and during one of these trips she gave birth to Banidoc, and with Benedict, raised him.  Banidoc spent a century in shadow then joined Benedict as his second in command, and all were told he was merely a shadow Benedict had come to terms with.  He is strong, and seems almost identical to Benedict, except he has a sense of humor.  He is a student of Standup comedians, explaining that their way of communication is the most efficient.   Do not let his humor distract you.  This is Benedict&#039;s first son.  He had a sword put in his hand before he was out of his mother&#039;s womb.&lt;br /&gt;
===&#039;&#039;&#039;Dashel&#039;&#039;&#039; Son of Finndo===&lt;br /&gt;
&lt;br /&gt;
[[File:AT-Dashel.jpg]]  &#039;&#039;&#039; Son of Finndo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A regency huntsman and a musical impresario. His age is uncertain but he tends toward a young attitude.  Known to live in Adrian&#039;s Dramaturge and run tours of people into shadow to experience historical musical performances.  He visits Woodstock often.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Rinaldo: Son of Brand&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:Rinaldo.jpg]]  [[File:Luke1.jpg]]  &#039;&#039;&#039;Son of Brand.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Also known as Lucas Raynald.  A friend of Merlin&#039;s on shadow earth and a rival. Currently King of Kashfra, much to his own surprise. His mother Jasra is an ex-chaosian Handmaiden of [[House Hendrake]].  He often goes by the name Luke and enjoy tech worlds as much as barbaric splendor ones.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Asher: son of Brand&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
  [[File:AT-Ashur1.jpg]]  &#039;&#039;&#039;Son of Brand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Asher Redhanded Brandson]] ACNW&lt;br /&gt;
&lt;br /&gt;
[[Asher, Son of Brand]] Jeweled Amber&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Truman: Son of Gerard&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:AT-Truman1.jpg]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Son of Gerard.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Truman looks like a twenty something overgrown street punk. His look tends to be very &#039;&#039;rockabilly&#039;&#039; with pompadour and tattoos of women on both arms. He tends to wear a lot of sleeveless bowling shirts and the like. He sounds somewhat like Elvis when he talks. He comes off as generally likable but reserved (unless on stage). He is known to party a lot and is rarely seen without a gorgeous woman on his arm.  The Urian Pack dotes on him. &lt;br /&gt;
&lt;br /&gt;
Raised secretly in a distant shadow by Gerard he has a strong sense of honor and fair play, one of the few times he is known to go off and kick people&#039;s ass is when he catches someone bullying or intimidating others. That is when folk see his wrath. People might dislike his cockiness and flip attitude but this is a son of Gerard, and that is the bloodline of strength.&lt;br /&gt;
&lt;br /&gt;
*Current Ambassador from Amber to Mandalay&lt;br /&gt;
*Runs tours for [[Dash Tours]]&lt;br /&gt;
&lt;br /&gt;
[[Running Sheet Truman]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&#039;&#039;Samuel&#039;&#039;&#039;&#039;&#039; Son of Caine===&lt;br /&gt;
&lt;br /&gt;
[[File:Robert.jpg]]&lt;br /&gt;
&lt;br /&gt;
He goes by the name Robert though it isn&#039;t his name.  He does not serve Amber and some people are glad of it.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[Geryon: Son of Deirdre]]&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:AT-Geryon.jpg]] &#039;&#039;&#039;Son of Deirdre.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Geryon stands just over six feet tall and weighs in at 220 pounds. His loose red hair flows down across his shoulders like a bloody mane and his crystal blue eyes sparkle in a face that could have been carved from stone. He is usually found in his personal colors: blue, black and silver.  Though his attire changes style from time to time, he always has his black thigh high boots on his feet, and a short curved two-handed sword on his hip.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Houk: Son of Adrian &amp;amp; Sand&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:AT-Houk.jpg]] &#039;&#039;&#039;Son of Sand &amp;amp; Adrian&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Amber has had many a serious player at the game of diplomacy. Many forces of change have come to the shores of Amber and gone down in defeat.  Now comes the Ambassador of Mandalay; Houk, Son of Adrian and Sand of [[Talgwir]]. What has Amber come to?  Houk, is a Hoka. Fierce at 3&#039;9&amp;quot;. Short tempered but patient. Talkative, inquisitive, intuitive, and dedicated. Difficult. Furry.  A teddy with a wicked blade. &lt;br /&gt;
&lt;br /&gt;
Dapper in his Brooks Brothers suit, London Fog coat, and silk top hat. His jeweled walking stick is the golden wood of Ygg, with a knocker of gold sheeting over a purple stone, that glows with power. It bears the face of an elderly man, who sometimes speaks. A mage would see the inscribed sigil on the wood that denotes a weapon bearing the Mark of Mandalay.  Adrian wants his ambassador taken seriously. Houk wants his words considered carefully. Dworkin wonders what Adrian was thinking.  In the vastness of lands are many races and Amberites skilled in shapechange frequently shift amongst them. In a far past both Sand and Delwin traveled with Adrian, unbeknownst to them, an Amberite himself. In a realm called Hooka they found a lovable race of creative, imitative, impressionable creatures called hookas.&lt;br /&gt;
&lt;br /&gt;
This race had little culture of their own but had at some point been the recipient of a library of books, and in their racial love of drama, assumed in turn the trappings of the cultures, idioms, and even the fashions of the storied, fictional realms contained in these books. In their imitative obsession a culture rose from a double thousand different fictional realms, from a dozen different worlds. In shadow, everything is possible. In this world, 3&#039; to 4&#039; teddy bears live as if they were cowboys, spacemen, dwarves, elves, private eyes, dancehall girls, vikings, crusaders, nadsats, canibers, and more different fashions than can be believed.&lt;br /&gt;
&lt;br /&gt;
In this form, immersed to the point of forgetfulness, Adrian and Sand produced Houk and much to their eventual surprise, despite being able to take other physical forms, he chose to remain a hooka.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Nadine:Daughter of Sand&#039;&#039;&#039;===&lt;br /&gt;
[[File:AT-Nadine.jpg]] &#039;&#039;&#039;Daughter of Sand.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Joy in a Semite gown. Happiness on two long legs. This is the Earth goddess walking. A noble in Mandalay and the nicest person in all shadow.  She would be overly sweet if it was not for her obvious sincerity.  5&#039;6&amp;quot;, 120 lb., robust &amp;amp; hardy, with a dancer&#039;s grace and an angel&#039;s voice, frequently raised in song. Blond and large breasted, wise, funny, loving, and profound. Small animals devotedly follow her and the nastiest hellcats out of chaos curl up at her feet and purr, bellies exposed. It must be true, everything exists in shadow, even a nice Amberite.  Yet...do not let this make you forget; she is Sand&#039;s daughter, Oberon&#039;s granddaughter, and Dworkin&#039;s Great granddaughter, with all that implies.  Only Flora seems threatened. And not convinced.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&#039;&#039;Carlos: Son of Giovanni&#039;&#039;&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:AT-Carlos de la Cavallería.jpg]] &#039;&#039;&#039;Son of Giovanni&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[Duncan]].&#039;&#039;&#039; Son of Julian===&lt;br /&gt;
&lt;br /&gt;
[[File:Duncan.jpg]][[File:AT-Duncan2.jpg]] &#039;&#039;&#039;Son of Julian&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Many times a soldier.&lt;br /&gt;
&lt;br /&gt;
He has a niche he visits frequently-US Civil War &amp;amp; Old West 1850 to 1890&lt;br /&gt;
&lt;br /&gt;
Currently the Warden of Arden&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Galvar.&#039;&#039;&#039; Son of Osric===&lt;br /&gt;
&lt;br /&gt;
[[File:AT-Galvar.jpg]] &#039;&#039;&#039;Son of Osric&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
King Random&#039;s Personal Bodyguard. A vexingly constant presence near Random.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&#039;&#039;Fisk&#039;&#039;&#039;&#039;&#039; Son of Osric===&lt;br /&gt;
&lt;br /&gt;
[[File:D-fisk.jpg]] [[File:AT-Fisk.jpg]] &#039;&#039;&#039;Son of Osric&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nimble and slick, funny and quick.  The Thief King of Amber with a heart of mithril&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Nicholas.&#039;&#039;&#039;Son of Bleys===&lt;br /&gt;
&lt;br /&gt;
[[File:Nicolas.jpg]][[File:AT-Nicholas.jpg]]  &#039;&#039;&#039;Son of Bleys&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Some apples far near the tree, others roll away.  Only time will tell.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Derek.&#039;&#039;&#039;Son of Eric===&lt;br /&gt;
&lt;br /&gt;
[[File:Derek.jpg]] [[File:AT-Derek.jpg]] &#039;&#039;&#039;Son of Eric&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Vander&#039;&#039;&#039; Son of Eric===&lt;br /&gt;
&lt;br /&gt;
[[File:AT-Vande1r.jpg]] &#039;&#039;&#039;Son of Eric&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Vander Koenigson, aka &#039;Corvallis&#039;, aka &#039;Koenig&#039;; a future War God in the making.  A highly trained Special Forces Commander from Shadow Earth; A graduate of the Nasty Place and then a second tour as an Instructor; A graduate of Star Fleet Academy, now a Captain of the Cerberus, a Defiant Class Star Ship, part of the Warp Shadow Shift Program.  Also an accomplished Surgeon and specialist in Amber Family Medicine and Borg Implants.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[File:Zac11.jpg]] Zachary&#039;&#039;&#039;Son of Florimel===&lt;br /&gt;
&lt;br /&gt;
[[File:Zachary.jpg]] [[File:AT-Zachary1.jpg]]&#039;&#039;&#039;Son of Florimel.&#039;&#039;&#039;&lt;br /&gt;
  &lt;br /&gt;
This impresario is the leader of a magnificent circus. The [[Hepplewhite&#039;s Circus and Grand Revue]] travel shadow and bring the entertaining, amazing and the bizarre with them.  One shadow&#039;s normal is another&#039;s bizarre of course.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Elayne.&#039;&#039;&#039;Daughter of Florimel===&lt;br /&gt;
&lt;br /&gt;
[[File:Elayne deFlorimel.jpg]][[File:D-Elayne.jpg]] &#039;&#039;&#039;Daughter of Florimel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Elayne deFlorimel is a student of the multiverse. She has a blog in the world of Nenton [[Dabblings of Elayne deFlorimel]]&lt;br /&gt;
&lt;br /&gt;
After a short time in Amber she has gone into shadow to learn, participate, and experience life.  Her mother wanted something else for her.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Lark Harooon.&#039;&#039;Son of Caine===&lt;br /&gt;
&lt;br /&gt;
[[File:D larkharoon.jpg]] [[File:AT-Lark Harooon.jpg]]&#039;&#039;&#039;Son of Caine&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lark is a enigma and a creature of mystery even in the courts of Amber. &lt;br /&gt;
A son of Caine raised in realms of great intrigue, a spy, a master spy, assassin, highwayman and conman.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Stryker&#039;&#039; Daughter of Dierdre===&lt;br /&gt;
&lt;br /&gt;
[[File:Stryker1.jpg]]&lt;br /&gt;
&lt;br /&gt;
Believed to be dead.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Hirokai.&#039;&#039;&#039; Son of Borlak===&lt;br /&gt;
&lt;br /&gt;
[[File:AT-Hirokai.jpg]]  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Son of Borlak&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Born in the Rie-us-al, a Asiatic world similar to Japan that had conquered the world during the age of the Samurai.  Blindingly fast in combat, ruthless, uncommunicative.  While not actually in the command staff of his father&#039;s Bloody Horde he seems to always be there.  He is often sent as an assassin, having many centuries of training in that the ninja arts.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[Vance, son of Delwin]]&#039;&#039;&#039;===&lt;br /&gt;
[[File:Vance.jpg]] [[File:Vance2.jpg]]  &#039;&#039;&#039;Son of Delwin&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Will he? nill He? the child of whimsy&amp;quot;  &lt;br /&gt;
&lt;br /&gt;
Vance is a child of Delwin, born in [[Talgwir]], who abandoned his father at the age of 22.  He manged to walk the pattern and flee into shadow.  In shadow he found many way to keep busy, including centuries of baseball, warfare and spycraft.  He is a friendly man, open and excited.&lt;br /&gt;
&lt;br /&gt;
An Admiral on the command staff of the [[Amber Star Fleet]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Emma.&#039;&#039;&#039; Daughter of Fiona===&lt;br /&gt;
&lt;br /&gt;
[[File:AT-Emma.jpg]] &#039;&#039;&#039;Daughter of Fiona&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Little is known about this child of Fiona.  She was raised in a very Victorian era and parted with Fiona poorly.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Marke.&#039;&#039;&#039; Son of Fiona===&lt;br /&gt;
&lt;br /&gt;
[[File:AT-Marke1.jpg]] &#039;&#039;&#039;Son of Fiona&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A son of Fiona and a great lord of the House of Beor.  An Ally of the Noldor of Beleriend.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Henry&#039;&#039;&#039; Son of Fiona and Mandor===&lt;br /&gt;
&lt;br /&gt;
[[File:Henry 1.jpg]] [[File:AT-Henry.jpg]]&lt;br /&gt;
&lt;br /&gt;
Raised in Antheris in the great city of Nenton, only a few blocks from the [[Newsstand]].&lt;br /&gt;
&lt;br /&gt;
[[A Conversation on Oracles]] [[Running Sheet Henry]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[Grace.]]&#039;&#039;&#039; Daughter of Evelyn===&lt;br /&gt;
&lt;br /&gt;
[[File:Grace.jpg]]  &#039;&#039;&#039;Daughter of Evelyn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Harpist of Twilight.  A walker of ways.  She is a frequent traveling companion of Lisel and often play by the fire.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Red Cloud.&#039;&#039;&#039; Son of Josef===&lt;br /&gt;
&lt;br /&gt;
[[File:Red-cloud.jpg]]   &#039;&#039;&#039;Son of Josef&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Seek him in Vine River&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Martin.&#039;&#039;&#039; Son of Random===&lt;br /&gt;
&lt;br /&gt;
[[File:Martin.jpg]]  &#039;&#039;&#039;Son of Random.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Crown Prince of Amber&lt;br /&gt;
&lt;br /&gt;
The son of Random and Morganthe of Rebma, Moire&#039;s eldest child.  She fell deeply in love with the romantic Prince of Amber.  They fled together into shadow.  Soon she returned to Rebma with a son, and without a Prince.   She soon after committed suicide.   Martin was raised in Rebma, known but not often spoken about in Amber.  In time he took the pattern, trained with Benedict, and traveled shadow.  When he was contacted by Brand, and stabbed, bleeding on to the pattern the Patternfall war had its basis in the damage of the pattern.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Kenshin.&#039;&#039; Son of Adrian===&lt;br /&gt;
&lt;br /&gt;
[[File:D kenshin.jpg]] &#039;&#039;&#039;Son of Adrian&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A forceful voice in the defense of Crown and kingdom of Mandalay. Direct, opinionated and hard on the furniture.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[Arloxedra]].&#039;&#039;&#039; Son of Eric=== &lt;br /&gt;
&lt;br /&gt;
[[File:arloxedra.jpg|225 px]] [[File:D-Arloxedra.jpg]] &#039;&#039;&#039; Son of Eric&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
Arlo is a nearly constant resident of the Library of Amber.  Holding no official role in the running of the Library he is still almost always there.  He can usually be found sleeping in one of the chairs or couches.   His world of origin is unknown but his references suggest an Earth/Urth/Earuth/Aerth World.   He writes copious editorials on works from the libraries that he mostly picks at random. He is meticulously clean, despite having piles of books near where he sleeps and writing material spread over some table nearby. When asked he admits that he has rooms upstairs someplace but he can&#039;t concentrate there.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&#039;&#039;Sharpe.&#039;&#039;&#039;&#039;&#039; Son of Kibar===&lt;br /&gt;
&lt;br /&gt;
[[File:Sharpe.jpg]]  &#039;&#039;&#039;Son of Kibar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A madwand technomage.  Grim and demanding.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Andre.&#039;&#039; Son of Adrian===&lt;br /&gt;
 &lt;br /&gt;
[[File:Andre.jpg]]  &#039;&#039;&#039;Son of Adrian&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A Lord of Mandalay and unofficially the Duke of the Dramaturge&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;Born After Patternfall&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Tender: Son of Fleece&amp;amp; Deirdre&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:Tender.jpg]]&#039;&#039;&#039;Son of Fleece &amp;amp; Deirdre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
One of the [[Hounds of Mandalay]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Doria: Daughter of Benedict&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:D-Doria12.jpg]]  &#039;&#039;&#039;Daughter of Benedict.&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
Also called Lady.  Lady of Charm.  Captain of the Black Company, Last of the Free Companies of Khatovar.  Slender yet strong, lithe and nimble, deadly, Doria stands 5&#039;3&amp;quot; but don&#039;t let her height fool you. One glance in her icy blue eyes and you can see that visions of death and terror of the darkest flavor have passed within.  She is taciturn, but when she speaks the wise man listens. Warriors recognize a force to be respected. Wizards sense a sorceress to be feared. Madmen know their own.  Doria needs no defender on the field of war. Her enemies may.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Maylon: Daughter of Benedict&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:AT-Maylon.jpg]] &#039;&#039;&#039;:Daughter of Benedict&#039;&#039;&#039;.  &lt;br /&gt;
&lt;br /&gt;
[[House Hendrake]] .  This bitter and aggressive woman is one of the powerful creatures of the Hendrake part of Chaos.  The vagaries of time relationships has given this woman time to become a mighty warrior, sour on the sword, and indulge in and become an expert in the rough politics of the Courts of Chaos. She has sources in dark corners of Chaos that she dips her claws in at need.&lt;br /&gt;
&lt;br /&gt;
[[Benedict/Hendrake breeding program]] Maylon is the pinnacle of a manipulative breeding program begun when Lintra, a princess of Hendrake, returned to Chaos unexpectedly pregnant after a night of hate-sex with Benedict of Amber.  Lintra gave birth and returned battle near the shadow of Lorraine where she severed Benedict&#039;s arm below the elbow at the cost of her own life.&lt;br /&gt;
&lt;br /&gt;
Recently, Maylon was sent to Amber at their Ambassador, replacing Despil Sawall.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Yalla: Daughter of Benedict&#039;&#039;&#039;===  &lt;br /&gt;
&lt;br /&gt;
[[File:YallaGanth.jpg]] [[File:AT-Yalla Ganth.jpg]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Daughter of Benedict.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
A daughter of Benedict, though unknown till very recently.  The [[House Ganth]] is reeling from this revelation. One of the quartet of Benedict&#039;s children born in Juniper with Alagina Ganth.  The others being Doria, Desri and Maylon.&lt;br /&gt;
&lt;br /&gt;
The strange situation concerning this manipulated conception has been detailed under the [[Alagina of Chaos Event]]&lt;br /&gt;
&lt;br /&gt;
Yalla was the child that was raised in the [[House Ganth]] estate&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Desri: Daughter of Benedict&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:Desri1.jpg]]  [[File:D-Desri.jpg]]&#039;&#039;&#039; Daughter of Benedict&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Also called &#039;&#039;&#039;&#039;&#039;Soulcatcher&#039;&#039;&#039;&#039;&#039;, a sorceress, one of the [[Ten Who Were Taken]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Visaly: Son of Benedict&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:Visaly.jpg]][[File:AT-Visaly.jpg]]  &#039;&#039;&#039;Son of Benedict&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This son of Benedict was born on Vulsar Base and raised in a technological realm of plenty.  And he hated it.  Trained as an elite warrior of Amber&#039;s Star Fleet, a well as the [[Tosa/York]] [[Total Warrior]], he fled after his first walk through the pattern.&lt;br /&gt;
&lt;br /&gt;
He has been spending time among the dystopia shadows near Nu Yark&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Ghost: Son of Deirdre &amp;amp; the Serpent of Chaos&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:D-ghost.jpg]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Son of Deirdre &amp;amp; the Serpent of Chaos.&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
One of the [[Hounds of Mandalay]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Carissa: Daughter of Gerard&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:D-carissa.jpg]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Daughter of Gerard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Stuntwoman, actress, Roller Derby Gal&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Rene: Son of Corwin &amp;amp; Moire&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:D-rene.jpg]]&#039;&#039;&#039;Son of Corwin &amp;amp; Moire.&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
Born in Rebma soon after Corwin&#039;s return from shadow at the start of the Patternfall War.  Raised largely in the seclusion of the Court of Rebma, never openly acknowledged as either Moire&#039;s son, nor as Corwin&#039;s son.  In the 40&#039;s year of Random&#039;s reign he came to Amber as the Ambassador of Rebma to Amber, and revealed his parentage much to the shock of all.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Merlin: Son of Corwin &amp;amp; Dara&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:D merlin2.jpg]] &#039;&#039;&#039;Son of Corwin &amp;amp; Dara.&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
The Corwin Chronicles found throughout shadow were narrated to Merlin on the edge of the Abyss after Amber&#039;s victory in the Patternfall War.   After Patternfall Merlin became a frequent presence in Amber and his loyalty is a delicate issue between Amber and Chaos.&lt;br /&gt;
&lt;br /&gt;
He wrote a fantasy that included a lot of his adventures into a dream of him becoming King of Chaos.  Considerable license was taken with events that really occurred.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Barret&#039;&#039;&#039; Son of Corwin===&lt;br /&gt;
[[File:Barret-kdr.jpg]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Warrick.&#039;&#039;&#039; Son of Corwin and Deirdre===&lt;br /&gt;
&lt;br /&gt;
[[File:Warrick1.jpg]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Son of Corwin and Deirdre&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Laravela&#039;&#039;&#039;===&lt;br /&gt;
[[File:Laravella.jpg]]&lt;br /&gt;
&lt;br /&gt;
A scion of Brand during his time in the Abyss and the Black Zone outside of it. She has once recently visited Amber to see her father, spoke briefly with King Random, and took her leave having refused to give her fealty. Random&#039;s comment was that there was danger ahead from her.&lt;br /&gt;
&lt;br /&gt;
Slain in the realm of Tazilwere.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Macsen&#039;&#039;&#039;  Son of Dalt===&lt;br /&gt;
&lt;br /&gt;
[[File:Macsen4.jpg]]   &#039;&#039;&#039;Son of Dalt&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A sailor from the dusty lands of Trasidy.  A friend of birds everywhere.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Donovan&#039;&#039;&#039;  Son of Julian and Cyrene===&lt;br /&gt;
&lt;br /&gt;
[[File:Donovan1.jpg]]   &#039;&#039;&#039;son of Julian&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;&amp;quot;What way the whimsy weaves among the Fae only the Lords of Chaos know&amp;quot; &lt;br /&gt;
:::::&#039;&#039;Book of the Serpent of Chaos that manifests as the Logrus.  Attributed to Lord Suhay, Master of the Logrus of Chaos&#039;&#039;&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Tesara&#039;&#039;&#039;  Daughter of Mirelle and Conf of York===&lt;br /&gt;
&lt;br /&gt;
[[File:Tesara2.jpg]] Daughter of Mirelle&lt;br /&gt;
&lt;br /&gt;
Quick, clever, deadly.  And very young considering her peers.&lt;br /&gt;
&lt;br /&gt;
[[Running_Sheet_Tesara]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Skadi&#039;&#039;&#039; Daughter of Dashel===&lt;br /&gt;
&lt;br /&gt;
[[File:Skadi1.jpg]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Sadashi&#039;&#039;&#039; Daughter of Julian and Nina===&lt;br /&gt;
&lt;br /&gt;
[[File:Sadashi3.jpg]]  Daughter of Julian and Nina&lt;br /&gt;
===&#039;&#039;&#039;Aanika&#039;&#039;&#039; Daughter of Corwin and Deirdre===&lt;br /&gt;
[[File:AV-Aanika.jpg|200 px]][[File:Slugger7.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Alvah&#039;&#039;&#039; Daughter of Delwin===&lt;br /&gt;
Known in Azcala as Avaxala&lt;br /&gt;
&lt;br /&gt;
[[File:Alvah1.jpg]][[File:AT-Avaxala-Alvah.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:greenwhitedrapedsword.gif]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Alexandra&#039;&#039;&#039;  Daughter of Brand===&lt;br /&gt;
[[File:Alexandra-tazilwere1.jpg]][[File:AT-Alexandra.jpg]][[File:AT-Alexandra1.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Alexandra  Warband #1]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Krisstopher&#039;&#039;&#039;  Son of Caine===&lt;br /&gt;
[[File:D-Kriss1.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Running Sheet Chris]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Gadget&#039;&#039;&#039;- Daughter of Fleece[[https://wiki.rpg.net/index.php/Running_Sheet_Gadia-_Gadget]]===&lt;br /&gt;
[[File:Gadget2.jpg|200 px]][[File:MT-Gadget2.jpg|200 px]][[File:AT-Gadget5.jpg|200px]][[File:Gadget-silky terrier.jpg|200 px]][[File:A--Gadget1.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
Gadget is the daughter of Fleece and Snack.  A young wolf, she was chased out of Mandalay by Bruiser.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Rugir&#039;&#039;&#039;-Son of Brand===&lt;br /&gt;
&lt;br /&gt;
[[File:Rugir Brandson.png]]&lt;br /&gt;
&lt;br /&gt;
Son of Brand&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Damian&#039;&#039;&#039;-Son of Brand===&lt;br /&gt;
&lt;br /&gt;
[[File:Damian.jpg]]&lt;br /&gt;
&lt;br /&gt;
Son of Brand   &lt;br /&gt;
&lt;br /&gt;
Protegee of Dame Margot&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Hawkins&#039;&#039;&#039;-Son of Random &amp;amp; Vialle===&lt;br /&gt;
&lt;br /&gt;
[[File:AT-Hawkins1.jpg]]&lt;br /&gt;
&lt;br /&gt;
Son of Random and Vialle&lt;br /&gt;
&lt;br /&gt;
Arguably the Crown Prince of Amber&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Vasilla&#039;&#039;&#039; -Daughter of Corwin===&lt;br /&gt;
&lt;br /&gt;
[[File:AV-Vasilla1.jpg]]&lt;br /&gt;
&lt;br /&gt;
Daughter of Corwin&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;             Kinsman-Fourth generation&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&#039;&#039;Hirem.&#039;&#039;&#039;&#039;&#039; Son of Jacques===&lt;br /&gt;
&lt;br /&gt;
[[File:D-hirem.jpg]][[File:D-Hiirem.jpg]] &#039;&#039;&#039;Son of Jacques&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&#039;&#039;Jade&#039;&#039;&#039;&#039;&#039; Daughter of Fisk===&lt;br /&gt;
&lt;br /&gt;
[[File:D-jade.jpg]] &#039;&#039;&#039;Daughter of Fisk&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A pirate queen, the gallant swashbuckler, a privateer with a quick blade.&lt;br /&gt;
====&#039;&#039;Born after Patternfall&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&#039;&#039;Gaolus-Breeder&#039;&#039;&#039;&#039;&#039; Daughter of Maylon===&lt;br /&gt;
&lt;br /&gt;
Daughter of Maylon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;No images of her exist&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Daughter of House Hendrake.  Part of the [[Benedict/Hendrake breeding program]].  &lt;br /&gt;
&lt;br /&gt;
Elicited an Amber Death Curse. Merged into a Axlotl Tank.&lt;br /&gt;
&lt;br /&gt;
Her embryos created five offspring in the pursuance of the program.  Ganril, Faris, Vek, and two unnamed sons.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&#039;&#039;Voya.&#039;&#039;&#039;&#039;&#039; Daughter of Maylon===&lt;br /&gt;
&lt;br /&gt;
[[File:Voya.jpg]]&lt;br /&gt;
&lt;br /&gt;
Daughter of Maylon Part of the [[Benedict/Hendrake breeding program]]    Bore one child to a Prince of House Helgram; Dara.&lt;br /&gt;
&lt;br /&gt;
Unseen since before Patternfall.  She was an active participant in many of the wars along the Black Road in the middle realms near Ygg. She never came closer to Amber&#039;s end.  After the victory at Kolvir by forces of Amber, she disappeared from public life.  She is believed to be deep in chaos in the realms Maylon bore her.  She was not part of the [[Benedict/Hendrake breeding program]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Agrom&#039;&#039;&#039; Son of Vance===&lt;br /&gt;
&lt;br /&gt;
[[File:D-agrom.jpg]]  &#039;&#039;&#039;Son of Vance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A Klingon born of the amber line.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Unrevealed son of Vance and Voya&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;No current image&#039;&#039;&lt;br /&gt;
===&#039;&#039;&#039; Valandil&#039;&#039;&#039;   Son of Marke&#039;&#039;&#039;===&lt;br /&gt;
[[?]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Silvana&#039;&#039;&#039; Daughter of Martin&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:Silvana1.jpg]]&lt;br /&gt;
  &lt;br /&gt;
[[File:greenwhitedrapedsword.gif]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;              Fifth Generation&#039;&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;Osa&#039;&#039;&#039; granddaughter of Gerard===&lt;br /&gt;
[[File:T Osa.jpg]]&lt;br /&gt;
&lt;br /&gt;
A granddaughter of Gerard, daughter of a dead unnamed mother.&lt;br /&gt;
===&#039;&#039;&#039;&#039;&#039;Quin.&#039;&#039;&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:D-quin.jpg]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Son of Jade&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&#039;&#039;Brigeete.&#039;&#039;&#039;&#039;&#039;===&lt;br /&gt;
 &lt;br /&gt;
[[File:D-brigette.jpg]]&lt;br /&gt;
&lt;br /&gt;
Daughter of&lt;br /&gt;
====&#039;&#039;Born after patternfall&#039;&#039;====&lt;br /&gt;
===&#039;&#039;&#039;&#039;&#039;Falris-Breeder&#039;&#039;&#039;&#039;&#039; Daughter of Gaolus-Breeder===&lt;br /&gt;
&lt;br /&gt;
Daughter of Gaolus-Breeder&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;no image exists&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Merged into a Axlotl Tank.&lt;br /&gt;
&lt;br /&gt;
Part of the [[Benedict/Hendrake breeding program]].  .  Deemed viable.  Bore 2 children; Shaz Far &amp;amp; RHonda&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&#039;&#039;Ganril-Breeder&#039;&#039;&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Daughter of Gaolus-Breeder&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;No image available&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Daughter of Gaolous-Breeder. Part of the [[Benedict/Hendrake breeding program]].  Deemed a viable breeder.  Bore two children; Gilva &amp;amp; Reestfa&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&#039;&#039;Vek&#039;&#039;&#039;&#039;&#039; Son of Gaolous-Breeder===&lt;br /&gt;
&lt;br /&gt;
[[File:Vek am.jpg]] [[File:Vek-chaos.jpg]][[File:Vek-animal.jpg]] [[File:P-vek2.jpg]]&lt;br /&gt;
&lt;br /&gt;
Son of Gaolous-Breeder.&lt;br /&gt;
&lt;br /&gt;
A warrior of Hendrake, a sorceror fled from felicity.   A musician, bar owner, and sailor on strange seas.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&#039;&#039;Unknown Male #1-Living&#039;&#039;&#039;&#039;&#039; Son of Gaolous-Breeder===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Condition unknown&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&#039;&#039;Unnamed Male #2-Deceased&#039;&#039;&#039;&#039;&#039; Son of Gaolous-Breeder===&lt;br /&gt;
&lt;br /&gt;
Slain by Vek and Unknown Male #1 in the Kitchen pits of Maylon Way.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Dara.&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:Dara.jpg]] Daughter of Voya.  &lt;br /&gt;
&lt;br /&gt;
Daughter of House Hendrake. &lt;br /&gt;
 &lt;br /&gt;
Descendant of Benedict.  Lady of Sawall in Chaos.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:greenwhitedrapedsword.gif]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;           Sixth Generation&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Abelvi.&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:D-abelvi.jpg]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Son of Quin&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A pirate adventurer in the swordage worlds.&lt;br /&gt;
====&#039;&#039;Born After Patternfall&#039;&#039;====&lt;br /&gt;
===&#039;&#039;&#039;&#039;&#039;Gilva.&#039;&#039;&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:D-gilva.jpg]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Daughter of Ganril-Breeder&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A stalwart Hellmaiden- Elite female warriors of [[House Hendrake]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&#039;&#039;Reestfa.&#039;&#039;&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:D-reestfa.jpg]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Daughter of Ganril-Breeder&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Reestfa is a creature of uncertain shape and form.  Some attempt on her caused her to spontaneously transcendentally illuminate.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&#039;&#039;Rhonda.&#039;&#039;&#039;&#039;&#039;===&lt;br /&gt;
 &lt;br /&gt;
[[File:D-rhonda.jpg]] &lt;br /&gt;
&lt;br /&gt;
Daughter of Falris-Breeder&lt;br /&gt;
&lt;br /&gt;
Generated as vampire from one of the Black Zone worlds.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[Shaz Far]]&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:Shaz Far.jpg]]&lt;br /&gt;
&lt;br /&gt;
Son of Falris-Breeder&lt;br /&gt;
A recent graduate of NP.  Included in the KRD against his desire.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Merlin.&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:D merlin.jpg]]&lt;br /&gt;
&lt;br /&gt;
Son of Dara and Corwin.  Author of two well known series of books.  Raised in Chaos&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Despil.&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:Despil.jpg]]&lt;br /&gt;
&lt;br /&gt;
Son of Dara and Gramble Sawall&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Jurt.&#039;&#039;&#039;===&lt;br /&gt;
Son of Dara and Gramble Sawall&lt;br /&gt;
&lt;br /&gt;
[[File:Jurt-ja.jpg]][[File:AT-Jurt.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also see [[Thin Whip-Jurt&#039;s Tale]]&lt;br /&gt;
&lt;br /&gt;
[[File:greenwhitedrapedsword.gif]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;              Seventh Generation&#039;&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;Zeek&#039;&#039;&#039;===&lt;br /&gt;
 [[File:AZ-Zeek.jpg]]&lt;br /&gt;
&lt;br /&gt;
Son of Jurt &amp;amp; Untara, Daughter of Cihalas &amp;amp; Xozla&lt;br /&gt;
&lt;br /&gt;
A surprise child of Azcala &amp;amp; Chaos&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Jeweled_Amber&amp;diff=483581</id>
		<title>Jeweled Amber</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Jeweled_Amber&amp;diff=483581"/>
		<updated>2025-09-09T12:25:13Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Find the Current page at Fandom.com here »»-----------►[[https://jeweled-amber.fandom.com/wiki/Jeweled_Amber_Wiki]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;[[Diners of Amber]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Heirs and spares]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Dufirosm Revision]]&#039;&#039;&#039;&lt;br /&gt;
[[Dufiro foods]]&lt;br /&gt;
| &#039;&#039;&#039;[[Costs &amp;amp; Powers-Jeweled Amber]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Zine Version-General artifacts]]&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Rasak]]&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;[[Jeweled Amber Trump Decks.]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Timeline of Jeweled Amber]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Family Tree of Amber]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Privy Council of Amber]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Ludus Daltus]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Ludus Vexas Avaxala]]&#039;&#039;&#039; &lt;br /&gt;
| &#039;&#039;&#039;[[WC &amp;amp; LGA]][[https://wiki.rpg.net/index.php/Warrior_Core_and_Lord_Gladiators_Association]]&#039;&#039;&#039;  &lt;br /&gt;
| &#039;&#039;&#039;[[Coalition of Tosa]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[CHAD]]&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;[[Tabrosa]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;&#039;[[Minor Annoyance 1]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Fief of Kadefjora]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;[[Running Sheet A-JA]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Ang Ri]]&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;[[Cost Page]] Ang Ri costs&lt;br /&gt;
| &#039;&#039;&#039;[[Avalon]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Mandalay]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Regor]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Azcala]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Trasidy]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Pócaí]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Adagalasck]]&#039;&#039;&#039;  &lt;br /&gt;
| &#039;&#039;&#039;[[Bursain]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Talwas]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Subterra]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Alamond]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Atlantis]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Elites]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Zine-Margot]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Warlock Thievish Skills]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Come whisper in my ear]]&#039;&#039;&#039;  &lt;br /&gt;
| &#039;&#039;&#039;[[Vekscapades]]&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[King Corwin&#039;s Deck]]&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;[[JA-Hellmaidens]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[2025 Anniversary pips]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[AI Items]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Rock, Paper, Scissors variations]]&lt;br /&gt;
|&#039;&#039;&#039;[[Seer of Enen en nullen]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|  &#039;&#039;&#039;[[Bodie]]&#039;&#039;&#039;&lt;br /&gt;
|  &#039;&#039;&#039;[[Choan Riders World View]]&#039;&#039;&#039;&lt;br /&gt;
|  &#039;&#039;&#039;[[Getting the Band Together]]&#039;&#039;&#039;&lt;br /&gt;
|  &#039;&#039;&#039;[[Table Blank chart]]&#039;&#039;&#039;&lt;br /&gt;
|  &#039;&#039;&#039;[[AI Terms-Night Cafe]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:JB header.jpg|700px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:i_amberfrontx.gif]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:Small line border sword and unicorns.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;span style=color:green&amp;gt;&amp;lt;Font Face=&amp;quot;Tw Cen MT&amp;quot;&amp;gt;&amp;lt;Font Size =&amp;quot;6&amp;quot;&amp;gt;&amp;lt;big&amp;gt;Jeweled Amber and the War of Balance&amp;lt;/big&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&amp;lt;span style=color:Blue&amp;gt;&amp;lt;Font Face=&amp;quot;Tw Cen MT&amp;quot;&amp;gt;&amp;lt;Font Size =&amp;quot;5&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;A preface and some random thoughts.&#039;&#039;&#039;&#039;&#039;    &amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:Small line border sword and unicorns.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;Font Size =&amp;quot;4&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;This is a campaign with four &#039;&#039;Arcs&#039;&#039;.&#039;&#039;&#039;  &#039;&#039;So far&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Call to the Kin&#039;&#039;&#039;: Closed. The first campaign  was from 1997 to 2003&lt;br /&gt;
*&#039;&#039;&#039;Azcala Rising&#039;&#039;&#039;: Closed. The second campaign was 2013&lt;br /&gt;
*&#039;&#039;&#039;The Red Sword Calls&#039;&#039;&#039;: Active: The third and current campaign began in December 2018&lt;br /&gt;
*&#039;&#039;&#039;Red Sword Triumphant&#039;&#039;&#039;: In Development. &lt;br /&gt;
&lt;br /&gt;
By Michael J. Watson, originally of Southern California.  The general Pasadena area. Now living in Sidney, Ohio.&lt;br /&gt;
&lt;br /&gt;
There is a lot of the information found in this Wiki concerning the [[Jeweled Amber]] game that is information available before the game. If however you come to play in the JR&amp;amp;WoB game consider this information the &amp;lt;span style=color:green&amp;gt; word on the street &amp;lt;/span&amp;gt;, &amp;lt;span style=color:green&amp;gt; the skinny &amp;lt;/span&amp;gt;, the &amp;lt;span style=color:green&amp;gt; whispers in the dark &amp;lt;/span&amp;gt;, the &amp;lt;span style=color:green&amp;gt; word around the campfire &amp;lt;/span&amp;gt;, the &amp;lt;span style=color:green&amp;gt; rumor I heard [[Dame Margot]]  tell [[Dart of Hale]] in the kitchen &amp;lt;/span&amp;gt;, and bold faced lies.  Just saying.&lt;br /&gt;
&lt;br /&gt;
Beyond that are game mechanics for the &amp;lt;span style=color:green&amp;gt;Amber Diceless Role-playing Game, ADRPG.  Feel free to use any of it you like in your own games.  The [[Diners of Amber]] article is particulaly nice as a multiverse backdrop.  The [[Heirs and spares]] page includes all 47 of Oberon&#039;s children as well as a horde of other members of the Chaos House Barimen, whether they like it or not.  I recommend the skill system to ADRPG game masters. Also a collection of powers that can vex your players Feel free to browse.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=color:green&amp;gt;Mine is just one set of infinite shadows far below the infinite shadows of the &#039;&#039;&#039;&#039;&#039;True Primal Amber&#039;&#039;&#039;&#039;&#039; written by the great Roger Zelazny[[https://en.wikipedia.org/wiki/Roger_Zelazny]],  without whom many of us would have spent countless hours doing other thing less productive.  To the extant that he would appreciate it these games are dedicated to him.  Or if he wouldn&#039;t appreciate them then they are dedicated to some one else. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:Greenwhitedrapedsword.gif]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colored Fonts in the work below==&lt;br /&gt;
*&amp;lt;span style=color:green&amp;gt;Green lettering note major section of this work.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=color:darkblue&amp;gt;Dark blue lettering are usually links to other pages &amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span style=color:Red&amp;gt; Red Lettered sections are usually meant to point out important elements for players in the Jeweled Amber universe&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Quick References&#039;&#039;&#039;==&lt;br /&gt;
*&amp;lt;span style=color:red&amp;gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;[[Diners of Amber]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;  The basic guide to all places strange and wonderful.  But don&#039;t be mistaken to think they are all safe. This is the main article that kept &#039;&#039;&#039;&#039;&#039;Jeweled Amber&#039;&#039;&#039;&#039;&#039; alive so long. Read, explore, &amp;amp; enjoy.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[Heirs and spares]]&#039;&#039;&#039;: &#039;&#039;A lexicon of &#039;&#039;&#039;Who is Who&#039;&#039;&#039; in the House Bariman.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Timeline of Jeweled Amber]]&#039;&#039;&#039; : &#039;&#039;Whats happened, when it happened, when people entered history.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Precedence of Powers]]&#039;&#039;&#039; : &#039;&#039;A general over view of whats more powerful then what and a bit about them.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Jeweled Amber Skill Points]]&#039;&#039;&#039; : &#039;&#039;A system for ADRPG for developing character&#039;s interests.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[CHAD]]&#039;&#039;&#039; : &#039;&#039;Clean Halls and Dens-A Mercenary Guild&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[The Jeweled Road]]&#039;&#039;&#039; : &#039;&#039;The game&#039;s namesake and the road from east to west. The &#039;&#039;&#039;&#039;&#039;Jeweled Road&#039;&#039;&#039;&#039;&#039; is a single road that starts at the foot of Mount Kolvir and the gates to castle Amber and stretches along paths once taken by the Black Road all the way to the Abyss of Chaos.  Along the way roads, trails, paths, highways and great roads were annexed by the magic of the Jeweled Road. &#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Jeweled Amber Trump Decks.]]&#039;&#039;&#039; : &#039;&#039;The telephone books of Jeweled Amber.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Treasure Chest]]&#039;&#039;&#039;&lt;br /&gt;
===&#039;&#039;&#039;[[Jeweled Amber House Rules]]&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:Greenwhitedrapedsword.gif]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=color:Lime Green&amp;gt;&#039;&#039;&#039;Convention Quick Links&#039;&#039;&#039;==&lt;br /&gt;
This is for players in convention games.  Since the majority of history isn&#039;t needed for limited play games take a look at these in general.&lt;br /&gt;
*&#039;&#039;&#039;[[Heirs and spares]]&#039;&#039;&#039;: &#039;&#039;A lexicon of &#039;&#039;&#039;Who is Who&#039;&#039;&#039; in the House Bariman.&#039;&#039;  &lt;br /&gt;
Find a parent here for your convention characters.  &lt;br /&gt;
*&#039;&#039;&#039;[[Jeweled Amber Skill Points]]&#039;&#039;&#039; : &#039;&#039;A system for ADRPG for developing character&#039;s interests.&#039;&#039;&lt;br /&gt;
For Convention Characters skills are very important.  They give the player and the GM a general idea of the things a character might have spent years of their lives doing in shadow.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Running Sheet Blank for Convention Play]]&#039;&#039;&#039;:  A blank sheet for players to use a copy of.  It includes character suggestions and comments.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;&amp;lt;span style=color:green&amp;gt;&amp;lt;big&amp;gt;Campaign Particulars of Note&amp;lt;/big&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;[[Diners of Amber]]&#039;&#039;&#039;===&lt;br /&gt;
The seminal work of the Jeweled Amber multiverse.  What began as the snarky Article of Submission for Prince Bleys became a &amp;quot;Tour Guide&#039;s Book&amp;quot; of the universe for travelers allowed to find their way among the multiverse by the creation of the Jeweled Road.&lt;br /&gt;
&lt;br /&gt;
At Random&#039;s request and Dworkin&#039;s demand Prince Bleys continually revises the article and makes explorations and commentary on cards of newly arrived card as the deck continues to Expand.  This annoys Prince Bleys but he has come to accept his role as the unwilling &#039;&#039;&#039;&#039;&#039;[[Docent of Amber]]&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The [[King Random&#039;s Deck]] has become an ubiquitous part of many people&#039;s lives as they frequently check to see if the deck has grown. This also annoys Prince Bleys and delights his siblings.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Articles of Submission&#039;&#039;&#039;===&lt;br /&gt;
[[Jeweled Amber-Articles of Submission]] : Random required them of his kith and kin.  They are in the tome called &#039;&#039;&#039;&#039;&#039;King Random&#039;s Reign&#039;&#039;&#039;&#039;&#039; available at all the stylish book stores and most the disreputable taverns.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Who&#039;s Who?  PCs&#039;&#039;&#039;===&lt;br /&gt;
&#039;&#039;Players are welcome to comment on Who&#039;s Who citations.  If the NPC is not listed feel free to create a listing.&#039;&#039;&lt;br /&gt;
*[[Jeweled Amber PCs]]&lt;br /&gt;
*[[Jeweled Amber NPCs]]&lt;br /&gt;
*People and Beings section. [[https://wiki.rpg.net/index.php/Jeweled_Amber#People_and_Beings]]&lt;br /&gt;
*[[Silvana&#039;s Royal Rights Class]]&lt;br /&gt;
*Court and Royal Staff[[https://wiki.rpg.net/index.php/Jeweled_Amber#Court_of_Amber_.26_Royal_Staff]]&lt;br /&gt;
*Heirs and Spares&lt;br /&gt;
*[[Elites]]&lt;br /&gt;
*[[Military of Amber]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Stories of the Realm&#039;&#039;&#039;===&lt;br /&gt;
*also available in &#039;&#039;&#039;&#039;&#039;King Random&#039; Reign&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
These stories wer originally made for the [[Jeweled Amber]] game and may be part of the upcoming [[Jeweled Road and the War of Balance]] game&lt;br /&gt;
&lt;br /&gt;
*[[Random and Benedict]]&lt;br /&gt;
&lt;br /&gt;
*[[The Pad of Little Puppy Dog Feet-Tale of Fleece]]&lt;br /&gt;
&lt;br /&gt;
*[[Giovanni of Amber-The Jack of Amber]]&lt;br /&gt;
&lt;br /&gt;
*[[Thin Whip-Jurt&#039;s Tale]]&lt;br /&gt;
&lt;br /&gt;
*[[Borlak-Mine is Rage]]&lt;br /&gt;
&lt;br /&gt;
*[[Dalt at the Gates of Dawn]]&lt;br /&gt;
&lt;br /&gt;
*[[Galvar&#039;s Run]]&lt;br /&gt;
*[[Maylon and Flora at sunrise]]&lt;br /&gt;
*[[Celebration of King Random&#039;s 70th]]&lt;br /&gt;
*[[Tombs-Bleys &amp;amp; Caine]]&lt;br /&gt;
*[[Delwin]]         &lt;br /&gt;
*[[Many Lives]]&lt;br /&gt;
*[[Mark of Creation-Manadaly]]&lt;br /&gt;
*[[In the Shadow of Red Wine]] Warwick of Avalon&lt;br /&gt;
*[[Conference in the Tower]]&lt;br /&gt;
*[[Occurrences Concerning Azcala]]&lt;br /&gt;
*[[Random, Benedict, Bleys, &amp;amp; Vance at the Oracle of Night]]&lt;br /&gt;
*[[Random and Flora in the Music room]]&lt;br /&gt;
*[[Jeweled Amber-Stories]]&lt;br /&gt;
*Jurt and [[Thin Whip&#039;s Place]]&lt;br /&gt;
*[[Facebook Blurbs]]  &lt;br /&gt;
**&#039;&#039;Facebook posts in an earlier game. &#039;&#039;&lt;br /&gt;
**&#039;&#039;Opening of  Azcala related. &#039;&#039;&lt;br /&gt;
**&#039;&#039;Arrival of [[CHAD]]&#039;&#039;&lt;br /&gt;
*[[Nu Yark Kadal Tower Journal]]  Desri&#039;s Story&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&amp;lt;big&amp;gt;[[Heirs and spares]]&amp;lt;/big&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
This document is comprised of the most accurate accounting of the family line of Dworkin Bariman, a rebel Lord of Chaos.&lt;br /&gt;
&lt;br /&gt;
This is a compilation list created from multiple sources.  &lt;br /&gt;
*&amp;lt;big&amp;gt;*&amp;lt;span style=color:darkgreen&amp;gt;&#039;&#039;The Amber College of Heralds&#039;&#039;&amp;lt;/big&amp;gt;: &amp;lt;/span&amp;gt; The most detailed original listing of the royalty and nobility of Amber and the keeper of their bloodlines and their heraldry.  While they had the publicly known list of the children of Oberon the vast majority of their work concerned noble houses, royal letters patent, and royal and noble charters. &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;*&amp;lt;span style=color:darkgreen&amp;gt;&amp;lt;big&amp;gt;The Heirs and Spares document&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039;: &amp;lt;/span&amp;gt;&amp;lt;/big&amp;gt; Received from the Courts of Chaos, created and maintained by Duchess Maylon Hendrake. This work was delivered to King Random by Maylon Hendrke when she served her first term as Ambassador to Amber from Chaos.  It was something of a threat and revealed the depths of knowledge concerning the members of the royal family as well as revealing the lines of Amberites created by Lord Darnuthas rasaka afuras that were  in the [[Benedict/Hendrake breeding program]].  This collection included the names of the First Brood as well but nothing else on them.&lt;br /&gt;
*&#039;&#039;*&amp;lt;span style=color:darkgreen&amp;gt;&amp;lt;big&amp;gt;The Researches of King Finndo&amp;lt;/big&amp;gt;:&#039;&#039; &amp;lt;/span&amp;gt;  This collection of cards and descriptions came from research done by King Finndo, initially during his reign but continuing long after, only made public after the delivery of Maylon Hendrakes &#039;&#039;Heirs and Spares&#039;&#039; document.  These detailed the First Brood of Oberon up to and including Princes Osric, Finndo,Benedict, Elfwine, Borlak, and Finndo, and princesses Cymnea, Orsolla, and Evelyn.&lt;br /&gt;
 &lt;br /&gt;
*&amp;lt;span style=color:darkgreen&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;Dworkin&#039;s admissions&#039;&#039;&amp;lt;/big&amp;gt;: &amp;lt;/span&amp;gt;Dworkin has admitted to fathering two other lines of Amberites.  The Verna Line and the Vincent Line.  &lt;br /&gt;
*&amp;lt;span style=color:darkgreen&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;The Admissions of Fisk&#039;&#039;&amp;lt;/big&amp;gt;: &amp;lt;/span&amp;gt; Fisk is a son of Osric  who has had little connection to amber despite living in the City of Amber itself all along.  His criminal empire is a source of concern for some but he has an understanding with King Random. He submitted a closely held article of submission as well as a listing of his progeny. These include his daughter Jade, grandson Quin, and grandson Abelvi.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&amp;lt;big&amp;gt;[[Timeline of Jeweled Amber]]&amp;lt;/big&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
A general list of things that have happened over the course of history&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[Zen Paint Images]]&#039;&#039;&#039;===&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:Greenwhitedrapedsword.gif]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&#039;&#039;&#039;Campaigns&#039;&#039;&#039;&amp;lt;/div&amp;gt;==&lt;br /&gt;
===&#039;&#039;&#039;&amp;quot;Call to the Kin&amp;quot;&#039;&#039;&#039;-First  Arc-1997 to 2003 -Closed===&lt;br /&gt;
&#039;&#039;[[Call to the Kin of Bariman]] &#039;&#039;&lt;br /&gt;
===&#039;&#039;&#039;&amp;quot;Azcala Unleashed&amp;quot;&#039;&#039;&#039;-Second Arc- 2013-Closed===&lt;br /&gt;
===&#039;&#039;&#039;&amp;quot;Red Sword Calls&amp;quot;&#039;&#039;&#039;-Third Arc 2018 to present-Ongoing===&lt;br /&gt;
*[[As it Begins in the Short Game]]  &lt;br /&gt;
**The state of amber as the third game begins.  &lt;br /&gt;
**[[Red Sword Calls-FB Posts]]&lt;br /&gt;
***Story Posts in the Red Sword FB Group.&lt;br /&gt;
===&#039;&#039;&#039;&amp;quot;Red Sword Triumphant&amp;quot;&#039;&#039;&#039;-Fourth Arc- In development===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:Greenwhitedrapedsword.gif]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=color:green&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Places&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/span&amp;gt;==&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&amp;lt;Font Face=Tw Cen MT&amp;quot;&amp;gt;&amp;lt;Font Size =&amp;quot;4&amp;quot;&amp;gt;&#039;&#039;&#039;[[Diners of Amber]]&#039;&#039;&#039;&lt;br /&gt;
A must read resource to Jeweled Amber&lt;br /&gt;
&amp;lt;Font Face=&amp;quot;Tw Cen MT&amp;quot;&amp;gt;&amp;lt;Font Size =&amp;quot;4&amp;quot;&amp;gt;&#039;&#039;&#039; Places in the King Random&#039;s Trump Deck.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;Font Face=&amp;quot;Tw Cen MT&amp;quot;&amp;gt;&amp;lt;Font Size =&amp;quot;6&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Amber and the Golden Circle Kingdoms]]&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/div style&amp;gt;===&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[Image:Ambermap.gif|300 px]][[File:Amber world map2.gif|300 px]]&amp;lt;/div style&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
[[Great Houses of Amber]]&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=color:green&amp;gt;&amp;lt;font size = &amp;quot;4&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Empire of Amber&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/div style&amp;gt;&amp;lt;/span&amp;gt;====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;[[Kingdom of Vulsara]]&#039;&#039;&#039;&lt;br /&gt;
Originally Vulsar Base or Vulsara which was the headquarters of the Amber Star Fleet&lt;br /&gt;
|&#039;&#039;&#039;[[Acadia]]&#039;&#039;&#039;&lt;br /&gt;
An autonomous Kingdom under the auspices of the Empire of Amber&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Tyalece]]&#039;&#039;&#039;&lt;br /&gt;
An autonomous Grand Duchy under the auspices of the Empire of Amber.&lt;br /&gt;
|&#039;&#039;&#039;[[Rabsan]]&#039;&#039;&#039;&lt;br /&gt;
A series of warlike shadows with a rotating collection of kings, queens, dukes and warlords who constantly fight among each other but all are fiercely loyal to Amber.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Demesne of Tragal]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[The Protectorate of Adasona]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Far Isle]]&#039;&#039;&#039;&lt;br /&gt;
An unincorporated region of the Kingdom of Amber&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=color:green&amp;gt;&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Golden Circle Kingdoms&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;[[Rebma:]]&#039;&#039;&#039;&lt;br /&gt;
A Crown Jewel of the Golden Circle-The Second Kingdom&lt;br /&gt;
|&#039;&#039;&#039;[[Thelusia:]]&#039;&#039;&#039;&lt;br /&gt;
A Crown Jewel of the Golden Circle-The Third Kingdom&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Dreana:]]&#039;&#039;&#039;&lt;br /&gt;
A Crown Jewel of the Golden Circle-The Fourth Kingdom&lt;br /&gt;
|&#039;&#039;&#039;[[Diega:]]&#039;&#039;&#039;&lt;br /&gt;
Crown Jewel of the Golden Circle-The Fifth Kingdom. Master of Waters.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Acadia]]&#039;&#039;&#039;&lt;br /&gt;
The Western Isle. &lt;br /&gt;
|&#039;&#039;&#039;[[The Protectorate of Adasona]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Begma:]]&#039;&#039;&#039;&lt;br /&gt;
Breadbasket to Amber&lt;br /&gt;
|&#039;&#039;&#039;[[Kashfa:]]&#039;&#039;&#039;&lt;br /&gt;
Barbarian Splendor&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Calrabon:]]&#039;&#039;&#039;&lt;br /&gt;
Big and Meaty grill-masters to Amber&lt;br /&gt;
|&#039;&#039;&#039;[[Tazilwere]]&#039;&#039;&#039;&lt;br /&gt;
a minor realm known for its wine and olive exports.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Alagulpa Riesa]]&#039;&#039;&#039;&lt;br /&gt;
A victim of the Jeweled Road, a realm not connected to the interstate highway.&lt;br /&gt;
|&#039;&#039;&#039;[[Sagalina&#039;s Downside]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=color:green&amp;gt;&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Primal Realms]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
*Fully Realized Primal Realms.  &lt;br /&gt;
====[[Amber]], [[Mandalay]], [[Avalon]], [[Courts of Chaos]], [[Calmir]], [[Paragon]]====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[Amber]]: Pattern of Amber&lt;br /&gt;
|[[Mandalay]]: Mark of Mandalay&lt;br /&gt;
|-&lt;br /&gt;
|[[Avalon]]: Pattern of Avalon&lt;br /&gt;
|[[Courts of Chaos]]: Logrus of Chaos&lt;br /&gt;
|-&lt;br /&gt;
|[[Calmir]]: Kangular of Calmir&lt;br /&gt;
|[[Paragon]]: Sigil of Paragon&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[Squiggle]]&#039;&#039;&#039;===&lt;br /&gt;
*[[A conversation on Squiggles with Random and Dworkin]]&lt;br /&gt;
&lt;br /&gt;
====[[Regor]], [[Azcala]], [[Trasidy]], [[Alamond]], [[Pócaí]], [[Atlantis]]====&lt;br /&gt;
====[[Adagalasck]], [[Talwas]], [[Bursain]],[[Subterra]] ====&lt;br /&gt;
&lt;br /&gt;
High Order Constructs-Primal Realms of a Lesser Nature.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|[[Regor]]&lt;br /&gt;
Realm of Czar Nicholas and Czarina Clarissa.  Roughly Russian in character.&lt;br /&gt;
|[[Azcala]]&lt;br /&gt;
The Realm of Tonacat.  Roughly Aztec in character&lt;br /&gt;
|-&lt;br /&gt;
|[[Trasidy]] &lt;br /&gt;
Secret Rulers of Trasidy.  Roughly Persian in Character&lt;br /&gt;
|[[Alamond]]&lt;br /&gt;
An Amusement Park.  No, Really. Its an Amusement park.  Nothing sinister about it at all. Really, nothing. Don&#039;t believe me?  Go see for yourself. &lt;br /&gt;
|-&lt;br /&gt;
|[[Pócaí]]&lt;br /&gt;
A tiny Pocket Realm.  Vaugally Tibetan and Swiss&lt;br /&gt;
|[[Atlantis]]&lt;br /&gt;
A great realm sealed off from visitors.&lt;br /&gt;
|-&lt;br /&gt;
|[[Adagalasck]]&lt;br /&gt;
The realm of King Julian &amp;amp; Queen Nina, with Duke Caine and Duchess Emile. Duke Relmapator of Verna,&amp;amp; Dean Fortunadus Enrite.&lt;br /&gt;
|[[Talwas]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Bursain]]&lt;br /&gt;
A squiggle of note.  A burr in the waves of shadow. An unfinished project with  sword on the loose. &lt;br /&gt;
|[[Subterra]]&lt;br /&gt;
A realm sealed from most visitors recently cracked a slight bit open.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[The Jeweled Road]]&#039;&#039;&#039;===&lt;br /&gt;
The Jeweled Road is the cross-shadow road connecting Amber to Chaos.  It has side roads connections to many different places.&lt;br /&gt;
====&#039;&#039;&#039;[[Waymet]]s&#039;&#039;&#039; Rest-stops on the Jeweled Road====&lt;br /&gt;
*[[Rue Katal]]  The Headquarters for the Jeweled Road Universal. &lt;br /&gt;
*[[Diega Raks]]  The first Waymet out of Amber.&lt;br /&gt;
*[[Grrosieeks]]&lt;br /&gt;
*[[Vandalan]]&lt;br /&gt;
*[[Trudana Felik]]&lt;br /&gt;
*[[€¥gusa]]&lt;br /&gt;
*[[Sir Candle&#039;s Crossing]]&lt;br /&gt;
*[[Green View]]&lt;br /&gt;
*[[Tansanl]]&lt;br /&gt;
*[[Sir Roony&#039;s Station]]&lt;br /&gt;
*[[Saint Gile&#039;s]]  [[https://en.m.wikipedia.org/wiki/St_Giles%27_Fair]]&lt;br /&gt;
*[[Snaresborough]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[Places in Shadow]]&#039;&#039;&#039;===&lt;br /&gt;
====&#039;&#039;&#039;[[Tosa/York]]&#039;&#039;&#039;====&lt;br /&gt;
A major pattern in a fallen shade realm.  The Origin realms of the Forces of the Korag Empire and [[CHAD]]&lt;br /&gt;
*Crowned Bards[[https://wiki.rpg.net/index.php/Tosa/York#Crowned_Bards]]&lt;br /&gt;
*[[Fairhand&#039;s Folly]]&lt;br /&gt;
*[[Pente Plains]]  Oh my....the joy to be had.&lt;br /&gt;
*[[Rose Temple Caravans]]&lt;br /&gt;
*[[Plymouth(T/Y)]] A squiggle in the York Shade&lt;br /&gt;
*[[Mac&#039;s Bar]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;[[Kaladua]]&#039;&#039;&#039;====&lt;br /&gt;
====&#039;&#039;&#039;[[Caradala]]&#039;&#039;&#039;====&lt;br /&gt;
The Realm of Prince Hamilton [[https://wiki.rpg.net/index.php/Heirs_and_spares#Hamilton_Son_of_Oberon]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;[[Randal in the Vulsara Galaxy]]&#039;&#039;&#039;====&lt;br /&gt;
*A somewhat seedy world popular with race enthusiasts and high adventure camping &amp;amp; hiking sportsman.&lt;br /&gt;
====&#039;&#039;&#039;[[Ang Ri]]&#039;&#039;&#039;====&lt;br /&gt;
*A Realm close to Chaos.&lt;br /&gt;
====&#039;&#039;&#039;[[Ositrios]]&#039;&#039;&#039;====&lt;br /&gt;
====&#039;&#039;&#039;[[Plumhallow]]&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;[[Raksir]]&#039;&#039;&#039;====&lt;br /&gt;
A fine place to go fishing.  The card is in the deck.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;[[Trinea]]&#039;&#039;&#039;====&lt;br /&gt;
A high tech shadow.&lt;br /&gt;
====&#039;&#039;&#039;Promes&#039;&#039;&#039;====&lt;br /&gt;
[[Prometheus Project:Main Page]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This is a page on RPGWIKI that has been inactive since 2013 and in other places 2008.  It links to sources on Geocities.  I may use the world in my game since the game its from is clearly inactive.  If I do it will be a shadow of their game and I&#039;&#039;ll modify things in game play.  Its a nice setting and its a pity it didn&#039;t go further.  Of course for all I know its a world wide gaming sensation setting i just haven&#039;t seen.  We&#039;ll see as time goes by.  If the creators ever run across its use in Jeweled Amber, lets chat.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=color:green&amp;gt;&amp;lt;font size = &amp;quot;6&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Chaos&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/div style&amp;gt;&amp;lt;/span&amp;gt;===&lt;br /&gt;
&amp;lt;font size = &amp;quot;4&amp;quot;&amp;gt;The far western realm of mostly boundless Chaos&lt;br /&gt;
====[[Courts of Chaos]]====&lt;br /&gt;
The Ruling hub and the populations of much of Chaos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====[[Cynosure]]====&lt;br /&gt;
[[File:Cynosure2.jpg|250px]]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=color:green&amp;gt;&amp;lt;font size = &amp;quot;6&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;The Great Abyss&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/div style&amp;gt;&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
[[The Abyss]] &amp;lt;font size = &amp;quot;4&amp;quot;&amp;gt;is the vast dividing line between Chaos and the Shadowlands and their Primal Realms.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Kingdom of Amber and the Planet of Amber&#039;&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;[[Seasons and the Calendar of Amber]]&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
In Short:&lt;br /&gt;
*&#039;&#039;&#039;Seasons&#039;&#039;&#039;: The planet that the kingdom of Amber is on has the one major body of land.  There are several small Island chains. &lt;br /&gt;
&lt;br /&gt;
It has has 4 seasons: &#039;&#039;Spring, Summer, Autumn,&#039;&#039; and &#039;&#039;Winter&#039;&#039;.  The winter tends to be mild except in the arctic regions which has a permanent ice cap.  The Antarctic region has an occasionally occurring ice block that lasts a decade then melts. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Day Night Time&#039;&#039;&#039;:  Amber has a 25 hour day.  There are two 30 minute breaks between two 12 hour sets.  A &#039;&#039;&#039;&#039;&#039;Nightbreak&#039;&#039;&#039;&#039;&#039; after the 12 pm and before 1 am.  A &#039;&#039;&#039;&#039;&#039;Daybreak&#039;&#039;&#039;&#039;&#039; after 12 am and before 1 pm.  &lt;br /&gt;
&lt;br /&gt;
*Calendar: &lt;br /&gt;
**The standard calendar of the Kingdom of Amber has 12 months of 30 days. &lt;br /&gt;
**Each Month has 5 weeks of 6 days.   &lt;br /&gt;
&lt;br /&gt;
There are 4 Festival Holidays throughout the year.  &lt;br /&gt;
*&#039;&#039;&#039;New Years&#039;&#039;&#039;: A 5 day one at New Year.  &lt;br /&gt;
**The 4th day of New Years is called Tax Day. It is the day taxes are due to the kingdom. Fief holders are due their yearly dues on the first day of New Years, giving them three days to reconcile their debts to the kingdom.  Most fief holders manage yearly fees in quarterly payments.&lt;br /&gt;
*&#039;&#039;&#039;King&#039;s Day&#039;&#039;&#039;:A 1 day holiday after the third month.  &amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Sunbright&#039;&#039;&#039;:A 3 day Summer holiday after the 6th month.  &lt;br /&gt;
*&#039;&#039;&#039;Queen&#039;s Day&#039;&#039;&#039;:A 1 day holiday after the 9th month.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
**The [[CCC]] holds its main 3 day event, the &#039;&#039;&#039;&#039;&#039;CCC Sunbright Festival&#039;&#039;&#039;&#039;&#039;, over the yearly Sunbright holiday.&lt;br /&gt;
**Many organizations hold activities over the New Year&#039;s and Sunbright holidays.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[City of Amber]]&#039;&#039;&#039;===&lt;br /&gt;
*&#039;&#039;&#039;[[North Riding]] &#039;&#039;&#039; : a large residential area of the city on the north side. &lt;br /&gt;
*&#039;&#039;&#039;[[The Foundry]]&#039;&#039;&#039; :Industrial District&lt;br /&gt;
**&#039;&#039;&#039;[[Thin Whip&#039;s Place]]&#039;&#039;&#039; : A dive bar of epic proportions. &lt;br /&gt;
*&#039;&#039;&#039;[[Harbor District of Amber]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Theater District of the City of Amber]]&#039;&#039;&#039; : Theater District.&lt;br /&gt;
*&#039;&#039;&#039;[[Rue Fanasal]]&#039;&#039;&#039; : Baker&#039;s District.&lt;br /&gt;
*&#039;&#039;&#039;[[Jeweled Tenderloin]]&#039;&#039;&#039; :a recreational district&lt;br /&gt;
*&#039;&#039;&#039;[[Green Water Coves]]&#039;&#039;&#039; :An elite residential district&lt;br /&gt;
*&#039;&#039;&#039;[[Street of Spires]]&#039;&#039;&#039; : a collection of streets, residences, and services supporting major religious facilities of many different religions.&lt;br /&gt;
*&#039;&#039;&#039;[[Bloody Angle]]&#039;&#039;&#039; : Slaughterhouses and livestock&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Regions of Amber&#039;&#039;&#039;===&lt;br /&gt;
*&#039;&#039;&#039;[[Ganarth]]&#039;&#039;&#039;  The Breadbasket of Amber, the path of both the Black Road and [[the Jeweled Road]]&lt;br /&gt;
**&#039;&#039;&#039;[[Garn]]&#039;&#039;&#039; Southern most city in the Vale of Ganarth&lt;br /&gt;
**&#039;&#039;&#039;[[Yaj]]&#039;&#039;&#039; Northern most city in the Vale of Ganarth.&lt;br /&gt;
**&#039;&#039;&#039;[[Riven Road]]&#039;&#039;&#039; A inland city against the western edge of Arden and the Vale of Ganarth&lt;br /&gt;
*&#039;&#039;&#039;[[Green Vale]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;[[Port Tosa]]&#039;&#039;&#039; A region of Harbor granted to the Forces of Tosa, York, &amp;amp; [[CHAD]]&lt;br /&gt;
**&#039;&#039;&#039;[[Far Wall]]&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;[[North Vale]]&#039;&#039;&#039;  Northern Mot The Great City of Ober &lt;br /&gt;
**&#039;&#039;&#039;[[Ober]]&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;[[Great Shoals]]&#039;&#039;&#039; The Ice region on the northern most part of &lt;br /&gt;
*&#039;&#039;&#039;[[Arden]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Cabra]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Green Water Coves]]&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Far Isle]]&#039;&#039;&#039; : An unincorporated regions of the Amber South seas.  Not officially a part of Amber due the the reluctance of the royals to make an issue of it.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Groups in Amber&#039;&#039;&#039;===&lt;br /&gt;
====[[Official groups in Amber]]====&lt;br /&gt;
*[[Constabulary of Amber]]- The Police.&lt;br /&gt;
*[[Rangers of Arden]]- protesters of Arden and the road into and out of Amber&lt;br /&gt;
*[[Amber Elite Guard]]&lt;br /&gt;
*[[Amber Military Aide Society]] A civilian group supporting veterans of the Amber military.&lt;br /&gt;
*[[Amber Life Guard]] &lt;br /&gt;
*[[Council of Commentary]] An advisory body of citizens elected yearly.&lt;br /&gt;
*[[Kolvir Musketeers]]- ,Paramilitary group with police authority.&lt;br /&gt;
&lt;br /&gt;
====[[Unofficial Groups in Amber]]====&lt;br /&gt;
From mercantile organizations, fraternal groups, secret societies and the Under-culture.&lt;br /&gt;
*[[Civilian City Cohorts]] The Military aspirations of non-military citizenry.  A very large martial community unconnected to the military of Amber. &lt;br /&gt;
*[[Non-Partisan Anti-Agolith Association]] A weird secret society that isn&#039;t so secret.&lt;br /&gt;
*[[The Green Hand]]  A criminal organization.&lt;br /&gt;
*[[House Clemens]]  A family heavily involved in the management of the Harbors of Amber as well as heavily involved in it criminal element.&lt;br /&gt;
*[[Fish Hall]]. A social group on the docks&lt;br /&gt;
*[[Calico Free Company]] Gunmen based in Diago Raks&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:Greenwhitedrapedsword.gif]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Court &amp;amp; Castle of Amber :Grounds and Royal Staff Royal Staff&#039;&#039;&#039;==&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;[[File:Castle amber1.jpg|400px]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Castle Amber]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/div&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====[[Throne Room of Amber]]====&lt;br /&gt;
====[[Hall of Mirrors]]====&lt;br /&gt;
====[[Great Library of Amber]]====&lt;br /&gt;
====[[Dungeon &amp;amp; Prison of Amber]]====&lt;br /&gt;
====&#039;&#039;&#039;[[Active Royal Apartments]]&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:Greenwhitedrapedsword.gif]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Royal Groups&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/div&amp;gt;===&lt;br /&gt;
====[[Grand Court of Amber]]====&lt;br /&gt;
=====[[Working list staff]]=====&lt;br /&gt;
&lt;br /&gt;
====[[Extensive list of the people known in Amber]]====&lt;br /&gt;
&lt;br /&gt;
====[[People of Note]]====&lt;br /&gt;
====[[&amp;quot;No_Knock_List&amp;quot;]]====&lt;br /&gt;
*Those who can walk into King Random&#039;s bedchamber any hour of the day or night.&lt;br /&gt;
====[[Privy Council of Amber]]====&lt;br /&gt;
====[[Drum Room Council]]====&lt;br /&gt;
====[[The Ladies]]====&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Castle Staff and Significant Groups&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/div&amp;gt;===&lt;br /&gt;
====[[Elites]] ====&lt;br /&gt;
====[[Kolvir Musketeers]]====&lt;br /&gt;
====[[Guards, Maids, Kitchen Staff]]====&lt;br /&gt;
====[[Dame Margot&#039;s People]]====&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Important Servents&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/div&amp;gt;===&lt;br /&gt;
=====[[Lord Hymal Urien]]=====&lt;br /&gt;
*&#039;&#039;&#039;Steward of Amber&#039;&#039;&#039;-&lt;br /&gt;
=====[[Dame Margot]]=====&lt;br /&gt;
*Châtelaine-Chief Servant. Amber Mistress of Festivities.&lt;br /&gt;
=====[[Dart of Hale]]=====&lt;br /&gt;
*Dame Margot&#039;s Assistant.  Concierge of Amber&lt;br /&gt;
=====[[Birdie of the Tower]]=====&lt;br /&gt;
*Friend of abandoned family pets.&lt;br /&gt;
=====[[William Roth]]=====&lt;br /&gt;
*Chief Counsel of Amber&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Noble Houses of Amber&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/div&amp;gt;===&lt;br /&gt;
====[[House Charenton]]====&lt;br /&gt;
&lt;br /&gt;
====[[House Charlton]]====&lt;br /&gt;
====[[House Feldane]] ==== &lt;br /&gt;
====[[House Urien at Red Dawn]]====&lt;br /&gt;
====[[House Kesht]]====&lt;br /&gt;
&lt;br /&gt;
====[[House Norwolf]]====&lt;br /&gt;
====[[House Breakwithe-Smythe]]====&lt;br /&gt;
&lt;br /&gt;
====[[House Hale]]====  &lt;br /&gt;
====[[House G&#039;athara]]====&lt;br /&gt;
====[[House Mal at Reiss]]  ====&lt;br /&gt;
====[[House Tranton]] ==== &lt;br /&gt;
====[[House Roseque]]====&lt;br /&gt;
====[[House Anarala ]]  ==== &lt;br /&gt;
====[[House Du Motier]] ====   &lt;br /&gt;
====[[House Cavandish]]====  &lt;br /&gt;
====[[House Mikhale &amp;amp; House Venway]]====   &lt;br /&gt;
====[[House Tulanti]]====&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Notable Houses and large Corporations in the Amber Sway&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/div&amp;gt;====&lt;br /&gt;
*[[House Cabaseala]]: A Noble House of Diaga  &lt;br /&gt;
*[[House Gandle]]  A Noble House of Diaga &lt;br /&gt;
*[[House Fesdiraw]]   A Noble House of Diaga&lt;br /&gt;
*[[House Clemens]] The controlling family of the docks of Amber. &lt;br /&gt;
*[[Team Hanik]] Leave no cut untasted  &lt;br /&gt;
*[[Jasua&#039;s Apples]]  A realm of produce that frequently finds its way to Amber&#039;s tables.&lt;br /&gt;
*[[The Family Sly]] A family of carters and delivery people in Amber known for reliable services.&lt;br /&gt;
*[[Lundle Been Alcohols]] Its amazing what Shadow has to drink! &lt;br /&gt;
*[[Korm&#039;fes&#039;Tenik]] Weaponeers&lt;br /&gt;
*[[Matterson Horse Messengers]] Not Everyone has access to working trumps!&lt;br /&gt;
*[[The Bards of Kashfra]]  Suppliers of musical Instruments from all over shadow.  &lt;br /&gt;
*[[Trable Hous]]  Books, papers, writing supplies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Military and Military Matters of Amber&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/div&amp;gt;===&lt;br /&gt;
====&#039;&#039;&#039;[[Military of Amber]]&#039;&#039;&#039;: Standing and reserve military of Amber====&lt;br /&gt;
*[[Amber Standard Kit]]: Amber Elite Guardsman Standard Panoply&lt;br /&gt;
=====[[Military Academies]]=====&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;[[Elites]]&#039;&#039;&#039;: Amber&#039;s Elite Guard-Castle Guards, Royal Protective Service, Diplomatic Messengers====&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;[[Kolvir Musketeers]]&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;The Accolade-[[Knighthood in Amber]]&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;[[Amber Star Fleet]]&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:Greenwhitedrapedsword.gif]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=color:green&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;People and Beings&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/span&amp;gt;==&lt;br /&gt;
===&amp;lt;span style=color:red&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Names and Notables in Jeweled Amber]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/span&amp;gt;===&lt;br /&gt;
A running game log of people and places.  Players should feel free to add names and places that get mentioned in play.&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=color:red&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;[[Ambassador s to Amber and Beyond]]&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[People of Shadow]]&#039;&#039;&#039;===&lt;br /&gt;
These are people that can be found in shadow that are not necessarily affiliated with any of the great realms or their circle.&lt;br /&gt;
This is a running list of names of people, scenarios, regions, and other oodles of people I might mention in game play.  Players are encouraged to edit this page for content.&lt;br /&gt;
===&#039;&#039;&#039;[[Races in Jeweled Amber]]&#039;&#039;&#039;===&lt;br /&gt;
A Collection of races known in the Shadows of Amber.&lt;br /&gt;
===&#039;&#039;&#039;[[Heirs and spares]]&#039;&#039;&#039;===&lt;br /&gt;
An accounting of the House Bariman and its genealogy.&lt;br /&gt;
===&#039;&#039;&#039;The Adask&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[Primal Creature]]&#039;&#039;&#039;===&lt;br /&gt;
Creatures of prime powers claiming great power generated by the power of wide variety of creatures of their type.&lt;br /&gt;
&lt;br /&gt;
====Character Interaction====&lt;br /&gt;
*[[CI-Relmopator]]&lt;br /&gt;
*[[CI-Vek]]&lt;br /&gt;
*[[CI-Donovan]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[Queens of Amber]]&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===Knightly Orders in Jeweled Amber===&lt;br /&gt;
*[[Knightly Orders in Jeweled Amber]]&lt;br /&gt;
===&amp;lt;span style=color:green&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;CHAD-Clean Halls And Dens guild&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/span&amp;gt;===&lt;br /&gt;
*[[CHAD]] : Mercenary Guild Extraordinaire of the [[Tosa/York]] &lt;br /&gt;
====&#039;&#039;&#039;Tosians&#039;&#039;&#039;====&lt;br /&gt;
*[[Lop]]&lt;br /&gt;
*[[Fortunadas]]&lt;br /&gt;
*Sir Dolki [[Fairhand]]&lt;br /&gt;
*Archmage Jeremy [[Fairhand]]&lt;br /&gt;
*Sir Venki [[Fairhand]]&lt;br /&gt;
*Lord [[Digan]] the Ruby Mage&lt;br /&gt;
*King [[Alexandir_Kos_Korag_III]]&lt;br /&gt;
*Dukes [[Jake and Kirgor]]&lt;br /&gt;
*[[Guiness]]&lt;br /&gt;
*[[Ascorbic and Ox]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Wanderers and Far Travelers Table&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[Hazarda and Timothy Elhue]]: two hoopy froods. || [[Slow Running]]-An H&amp;amp;TE story. || [[Things Happen Fast]] -An H&amp;amp;TE story.&lt;br /&gt;
|-&lt;br /&gt;
| [[Things Happen for a Reason]] -An H&amp;amp;TE story. || [[Conf of Shadows]] -The voice in shades || [[Nur al Din El musifar]] -The Misplaced High Lord of Chaos&lt;br /&gt;
|-&lt;br /&gt;
| [[Tolknor]]Primal King of York &amp;amp; Lord Protector of Plymouth || [[Lik-e]] Elven Hero || [[[[Vangarious Vanshingor]] A wanderer&lt;br /&gt;
|-&lt;br /&gt;
| [[Total Warrior]] || [[Various Tosians]] || [[z]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Bookmobile&#039;&#039;&#039;===&lt;br /&gt;
[[Bookmobile]]&lt;br /&gt;
===[[Fort Garland Adventurers&#039; Society]]===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Mana Merchant&#039;&#039;&#039;===&lt;br /&gt;
[[Mana Merchant]]&lt;br /&gt;
====&#039;&#039;&#039;Arcologies&#039;&#039;&#039;====&lt;br /&gt;
[[Arcology]]  A conversation about Urban Planning&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Treasure Chest&#039;&#039;&#039;===&lt;br /&gt;
[[Treasure Chest]]&lt;br /&gt;
===&#039;&#039;&#039;[[Calico Free Company]]&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Warrior Core and Lord  Gladiator Association&#039;&#039;&#039;===&lt;br /&gt;
[[Warrior_Core_and_Lord_Gladiators_Association]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;[[Free Agent Warriors]]&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;[[Ludus Vexas Avaxala]]&#039;&#039;&#039;====&lt;br /&gt;
A gladiatorial school in the City-State of GjYfil, Ang Ri.&lt;br /&gt;
Founded by Lord Vek Hendrake and Lady Alvah Chambers&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Named Dufiro&#039;&#039;&#039;===&lt;br /&gt;
*[[Known Dufiro]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[People of Chaos]]&#039;&#039;&#039;===&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:Greenwhitedrapedsword.gif]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=color:green&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Player Characters and Character Information&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/span&amp;gt;==&lt;br /&gt;
*PCs by Player&lt;br /&gt;
====&#039;&#039;&#039;Jill&#039;&#039;&#039;:Carissa, Donovan====&lt;br /&gt;
*[[Donovan]] Son of Julian &amp;amp; Cyrene .   &#039;&#039;Inactive&#039;&#039;&lt;br /&gt;
*[[Carissa]] Daughter of Gerard . &#039;&#039;Inactive&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Daniel&#039;&#039;&#039;:Vander, Relmapator, Rafeal====&lt;br /&gt;
*[[Rafeal]] Shadow Walker.  &#039;&#039;Active&#039;&#039;&lt;br /&gt;
*[[Vander]] Son of Eric. &#039;&#039;Inactive&#039;&#039;&lt;br /&gt;
*[[Relmopator]] Son of Satura. &#039;&#039;Inactive&#039;&#039;&lt;br /&gt;
*[[Fort Garland Adventurers&#039; Society]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Amber&#039;&#039;&#039;:Alvah, Alexandra====&lt;br /&gt;
*[[Alvah]] Daughter of Delwin.  &#039;&#039;inactive&#039;&#039;&lt;br /&gt;
*[[Alexandra Mira .]] Daughter of Brand and Fres Mira.  &#039;&#039;Active&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Anja&#039;&#039;&#039;:Silvana====&lt;br /&gt;
*[[Silvana]] Daughter of Martin and Yavanna.  &#039;&#039;Active&#039;&#039;&lt;br /&gt;
====&#039;&#039;&#039;Randal&#039;&#039;&#039;:Macsen====&lt;br /&gt;
*[[Macsen]] Son of Dalt .  &#039;&#039;Inactive&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Adam&#039;&#039;&#039;:Skadi====&lt;br /&gt;
*[[Skadi]] Daughter of Dashel.  &#039;&#039;Inactive&#039;&#039;&lt;br /&gt;
====&#039;&#039;&#039;William&#039;&#039;&#039;:Henry====&lt;br /&gt;
*[[Henry Sawall]] Son of Mandor &amp;amp; Fiona .  &#039;&#039;Inactive&#039;&#039;&lt;br /&gt;
====&#039;&#039;&#039;Manny&#039;&#039;&#039;:Chriss====&lt;br /&gt;
*[[Chriss]] Son of Caine.  &#039;&#039;Inactive&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Michael Y&#039;&#039;&#039;:Laravella====&lt;br /&gt;
*[[Laravella]] Daughter of Brand .  &#039;&#039;Really Inactive&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Gulliver&#039;&#039;&#039;:Vance, Vek, Zeek====&lt;br /&gt;
*[[Running Sheet Zeek]] Son of Untara &amp;amp; Jurt&lt;br /&gt;
*[[Vek Hendrake]] The Line of Benedict.  &#039;&#039;Active&#039;&#039; &lt;br /&gt;
*[[Vance, son of Delwin]] .  &#039;&#039;Inactive&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Caspian&#039;&#039;&#039;:Truman====&lt;br /&gt;
*[[Truman, son of Gerard]] . &#039;&#039;Inactive&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[File:Greenwhitedrapedsword.gif]]&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=color:green&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Powers and Game Mechanics&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/span&amp;gt;==&lt;br /&gt;
===&#039;&#039;&#039;Skill System In Amber DRPG&#039;&#039;&#039;===&lt;br /&gt;
[[Jeweled Amber Skill Points]]: This system allows Players &amp;amp; Game Master to gain insight into Pc&#039;s interest.&lt;br /&gt;
===&#039;&#039;&#039;Special Knowledge&#039;&#039;&#039;RP improvements for starting characters.===&lt;br /&gt;
[[Special Knowledge]] is an opportunity to add RP elements to a character&#039;s background or experiences, either at character creation or during game play.&lt;br /&gt;
====&#039;&#039;&#039;[[Zero Point Character-Jeweled Amber]]&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Powers &amp;amp; Points&#039;&#039;&#039;. Powers and Character costs===&lt;br /&gt;
*&#039;&#039;&#039;[[Precedence of Powers]]&#039;&#039;&#039; : &#039;&#039;A general over view of whats more powerful then what and a bit about them.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Costs &amp;amp; Powers-Jeweled Amber]]&#039;&#039;&#039;: High Order Constructs. All costs found here. &#039;&#039;Sort it out, Mike&#039;&#039;&lt;br /&gt;
These are the Powers and point costs associated with the Patterns of Amber &amp;amp; Avalon, the Logrus, and other High Order Constructs.&lt;br /&gt;
*[[Trumps in Jeweled Amber]] How Trump functions in Jeweled Amber. A system for manipulating High order Constructs.&lt;br /&gt;
*[[Shapechange in Jeweled Amber]] How shapechange works.&lt;br /&gt;
*[[Sorcery in Jeweled Amber]] High Order Sorcery&lt;br /&gt;
*[[Conjuration in Jeweled Amber]] High Order Conjuration&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Flavors of the Pattern&#039;&#039;&#039;.  Esoteric differences in Pattern Imprints.===&lt;br /&gt;
*[[Flavors of the Pattern]]: Esoteric differences in Pattern Imprints.  Wild.  Calm. &lt;br /&gt;
*&#039;&#039;&#039;[[Precedence of Powers]]&#039;&#039;&#039;  refers to the various levels of power and importance levels.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[Primal Constructs]]&#039;&#039;&#039;===&lt;br /&gt;
===&#039;&#039;&#039;Non-Realm Based High Order Constructs&#039;&#039;&#039;===&lt;br /&gt;
====[[Mal at Riess]]====&lt;br /&gt;
A High Order Construct&lt;br /&gt;
====[[Arden Stone]]====&lt;br /&gt;
A High Order construct&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=color:green&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Antiques and Artifacts&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/span&amp;gt;===&lt;br /&gt;
====[[Pattern Artifacts]]====&lt;br /&gt;
Artifacts known or assumed to have been created using High Order powers.&lt;br /&gt;
====[[Scala Blades]]====&lt;br /&gt;
&lt;br /&gt;
====[[General and Known Pointed Artifact Descriptions]]====&lt;br /&gt;
A collection of known items.&lt;br /&gt;
====[[Jeweled Amber Trump Decks.]]====&lt;br /&gt;
====[[The Blades Of Red Gale]]====&lt;br /&gt;
Vulcan created, Brand improved.&lt;br /&gt;
====[[Personal Cutlery in Amber]]====&lt;br /&gt;
====&#039;&#039;&#039;Potent Potables and Various Enhancements&#039;&#039;&#039;====&lt;br /&gt;
=====&#039;&#039;&#039;[[Alcohols of Amber]]&#039;&#039;&#039;=====&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;[[Animals of Amber]]&#039;&#039;&#039; General animals like the Stable Horse to PC&#039;s pets and animals ====&lt;br /&gt;
=====&#039;&#039;&#039;Specific Creatures&#039;&#039;&#039;=====&lt;br /&gt;
======[[Ushfa]]======&lt;br /&gt;
Shapechanging Race&lt;br /&gt;
======[[Krasig]]======&lt;br /&gt;
Split Race and Ghosts&lt;br /&gt;
======[[Dufiro]]======&lt;br /&gt;
The Dufirosm&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:Greenwhitedrapedsword.gif]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;High Order Magical Systems&#039;&#039;&#039;===&lt;br /&gt;
====&#039;&#039;&#039;[[Sorcery in Jeweled Amber]]&#039;&#039;&#039;====&lt;br /&gt;
====&#039;&#039;&#039;[[Conjuration in Jeweled Amber]]&#039;&#039;&#039;====&lt;br /&gt;
====&#039;&#039;&#039;[[Trump in Jeweled Amber]]&#039;&#039;&#039;====&lt;br /&gt;
====&#039;&#039;&#039;[[Ritualism in Jeweled Amber]]&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;[[Cantripy in Jeweled Amber]]&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Low Order [[Shadow Magic]]&#039;&#039;&#039;===&lt;br /&gt;
Low Order magic systems&lt;br /&gt;
&lt;br /&gt;
====[[Warlock Magery]]====&lt;br /&gt;
A low Order Magical System based on the game Warlock&lt;br /&gt;
=====Artisian Systems=====&lt;br /&gt;
A collection of spells taught to perform artistic endevours&lt;br /&gt;
&lt;br /&gt;
*[[Glass Suite Magics]]:A limited magical system for artiusian glass creations.&lt;br /&gt;
*[[Leather Suite Magics]]:A system for creating leather products of natural leather or plant based leathers.&lt;br /&gt;
&lt;br /&gt;
====[[Illusionism]]====&lt;br /&gt;
A Low Order Magical System based on the game Warlock&lt;br /&gt;
====[[Warlock Clericals]]====&lt;br /&gt;
Clerical systems based on the game Warlock.&lt;br /&gt;
**[[Savior/Slayer]]  A clerical subgroup related to the World Stone&lt;br /&gt;
**[[Armored Cleric Order]] A Militant Clerical order related to the World Stone though not exclusively.&lt;br /&gt;
====[[Jeweled Amber Wizardry]]====&lt;br /&gt;
A low Order Magical System based on AD&amp;amp;D [[http://www.dandwiki.com/wiki/SRD:Sorcerer/Wizard_Spell_List]]&lt;br /&gt;
====[[Listry]]====&lt;br /&gt;
A Low Order Magical System based on Role Master &amp;amp; Spell Law&lt;br /&gt;
====[[Continualism]]====&lt;br /&gt;
Low Order magic for the creation of temporary magical items.&lt;br /&gt;
====[[Hexery]]====&lt;br /&gt;
A low order system of natural magic use expressed in &amp;quot;knacks&amp;quot; and hexes/&lt;br /&gt;
&lt;br /&gt;
===[[Cantrip]]===&lt;br /&gt;
Low Order simple magics. Easy to learn.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[Ioun Stones]]&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[Warlock Thievish Skills]]&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=color:green&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;History, Contemplation, and Conversations of Note&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/span&amp;gt;==&lt;br /&gt;
===Structural Items===&lt;br /&gt;
====Arcologies====&lt;br /&gt;
*[[Arcology]] structures&lt;br /&gt;
*Major Works&lt;br /&gt;
===Historical Topics===&lt;br /&gt;
====[[Interregnum and the Repair]]====&lt;br /&gt;
*Eric&#039;s Death and Corwin&#039;s Regency&lt;br /&gt;
*Oberon&#039;s Last Court&lt;br /&gt;
*The Wave of the Repair&lt;br /&gt;
*[[The Court of Queen Margot]]&lt;br /&gt;
====[[Benedict/Hendrake breeding program]]====&lt;br /&gt;
*The program of House Hendrake creating a line of Chaosians able to use the pattern of Amber.&lt;br /&gt;
&lt;br /&gt;
====[[Patternfall]]====&lt;br /&gt;
*A commentary on a term in common usage.&lt;br /&gt;
====[[Commentary of Cosmology]]====&lt;br /&gt;
====[[Question of Infinity]]====&lt;br /&gt;
===Conversations===&lt;br /&gt;
====[[Red Sword Calls-FB Posts]]====&lt;br /&gt;
*Benedict reports on the [[Battle of Trudana Felik]]: CHAD vs Azcala. [[https://wiki.rpg.net/index.php/Red_Sword_Calls-FB_Posts#5247-CHAD_vs_Azcala-Battle_of_Trudana_Felik]]&lt;br /&gt;
====[[Contemplations on the Nature of Benedict]]====&lt;br /&gt;
&lt;br /&gt;
====[[Jeweled Amber-Articles of Submission]]====&lt;br /&gt;
&lt;br /&gt;
===[[Brand and Dalt and the Deep Blue Sea]]===&lt;br /&gt;
*A conversation on the ramparts. &lt;br /&gt;
====[[A Conversation on the Fey in Amber]]====&lt;br /&gt;
Vek &amp;amp; Kibar discuss the Fea.&lt;br /&gt;
===The Universe is Tricky===&lt;br /&gt;
====[[A conversation on Squiggles with Random and Dworkin]]====&lt;br /&gt;
====[[Conference in the Tower]] The King is told about Vance and Agrom==== &lt;br /&gt;
Random, Benedict, Bleys, Brand, Arloxedra discuss Agrom, Vance, and King Random&#039;s Progress&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;&#039;&#039;&#039;Various Stories&#039;&#039;&#039;&amp;lt;/big&amp;gt;===&lt;br /&gt;
====[[Vance and Nearly headless Borlak]]====&lt;br /&gt;
====[[Tales of the East Tower]]====&lt;br /&gt;
*[[Brand and Dalt and the Deep Blue Sea]]: A conversation between Prince Dalt and Prince Brand &lt;br /&gt;
*[[Random and Brand and conversations on Flat Top]]: A conversation between King Random and Prince Brand&lt;br /&gt;
*[[Random and advisors worry about CHAD]]&lt;br /&gt;
&lt;br /&gt;
====[[Random and Benedict]]====&lt;br /&gt;
====[[The Pad of Little Puppy Dog Feet-Tale of Fleece]]==== &lt;br /&gt;
Fleece and friends&lt;br /&gt;
====[[Giovanni of Amber-The Jack of Amber]]====&lt;br /&gt;
====[[Thin Whip-Jurt&#039;s Tale]]====&lt;br /&gt;
====[[Galvar&#039;s Run]]====&lt;br /&gt;
====[[Alvah&#039;s Journals]]====&lt;br /&gt;
====[[Relmapator Running Journal]]====&lt;br /&gt;
&lt;br /&gt;
====[[Tombs-Bleys &amp;amp; Caine]]====&lt;br /&gt;
====[[Delwin]]====         &lt;br /&gt;
====[[Many Lives]]====&lt;br /&gt;
====[[Vek&#039;s Journal on Randal]]====&lt;br /&gt;
&lt;br /&gt;
====[[Mark of Creation-Manadaly]]====&lt;br /&gt;
====[[In the Shadow of Red Wine]]====&lt;br /&gt;
====[[Hibbit-the Boggie]]====&lt;br /&gt;
&lt;br /&gt;
Warwick of Avalon&lt;br /&gt;
&lt;br /&gt;
====[[Birdie of the Tower]]====&lt;br /&gt;
&lt;br /&gt;
====[[Things Happen for a Reason]]====&lt;br /&gt;
*An H&amp;amp;TE story from the POV of Raphael; an Adventurer new The Game.&lt;br /&gt;
&lt;br /&gt;
====[[Chitty Chitty Bang Bang, Mr. Hepplewhite?]]====&lt;br /&gt;
*A Story about Zachary Hepplewhite&#039;s most fabulous Auto Car!&lt;br /&gt;
&lt;br /&gt;
====&amp;lt;span style=color:green&amp;gt;&amp;lt;big&amp;gt;Quotes&amp;lt;/big&amp;gt;&amp;lt;/span&amp;gt;====&lt;br /&gt;
*[[Quotes Page]]  Every one should have them. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:Greenwhitedrapedsword.gif]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Concepts and Priorities&#039;&#039;&#039;===&lt;br /&gt;
====[[Jeweled amber sway]]====&lt;br /&gt;
Realms effected by proximity to Amber though not necessarily part of the [[Golden Circle Signatory Treaty]]&lt;br /&gt;
====[[Shade Realms]]====&lt;br /&gt;
Near shadow reflections of High Order Inscriptions such as Amber.&lt;br /&gt;
====[[Aging in Amber]]====&lt;br /&gt;
Effects of High Order Constructs on the Aging process of mortals. &lt;br /&gt;
====[[If I&#039;d died without hope of grace clause]]====&lt;br /&gt;
The dangers of taking mortals to Amber.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:Greenwhitedrapedsword.gif]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nostalgia-Old WebPages ==&lt;br /&gt;
The Original Geocities Webpage.  &lt;br /&gt;
[[https://www.geocities.ws/dinersofamber/]]&lt;br /&gt;
&lt;br /&gt;
Another transitional JA Page&lt;br /&gt;
[[http://jeweledamber.50megs.com/]]&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=color:green&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Other Games&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/span&amp;gt;==&lt;br /&gt;
===[[Bodie]]  A Boothill Game in development===&lt;br /&gt;
===&#039;&#039;&#039;The Black Road Less Traveled&#039;&#039;&#039;===&lt;br /&gt;
*[[Vek Hendrake]]&lt;br /&gt;
*[[Ongoing consideration]]&lt;br /&gt;
*[[Vek&#039;osho du Hendrake]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[Chaos Rising]]&#039;&#039;&#039;===&lt;br /&gt;
*[[Running Sheet Chance Vandalia]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Greenwhitedrapedsword.gif]]&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=color:green&amp;gt;&#039;&#039;&#039;Convention Games&#039;&#039;&#039;&amp;lt;/span&amp;gt;==&lt;br /&gt;
*&#039;&#039;&#039;Current Con&#039;&#039;&#039;&lt;br /&gt;
**[[Tir Con June 2022]]&lt;br /&gt;
===Past Cons===&lt;br /&gt;
*[[Tir Con June 2022]]&lt;br /&gt;
&lt;br /&gt;
*[[Ambercon Northwest 2020]] &lt;br /&gt;
**Main Games&lt;br /&gt;
*[[Tiny Amber]] &lt;br /&gt;
**Ambercon  side game.&lt;br /&gt;
&lt;br /&gt;
*ACNW 2021 &lt;br /&gt;
**[[Taziliwere-For Wine and Oil]] &lt;br /&gt;
***An Ambercon campaign&lt;br /&gt;
*** Running Page [[Taziliwere-For Wine and Oil]]&lt;br /&gt;
*A conversation with Arlo on the Call of the Kin [[Tazilwere-Call to Kin]]&lt;br /&gt;
*[[Ambercon Northern Ireland]] &lt;br /&gt;
*[[Siege of Bunny Free]] &lt;br /&gt;
*[[Tir Con June 2023]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Past Jeweled Amber Arcs&#039;&#039;&#039;==&lt;br /&gt;
Since the First Arc was originally face to face and ended online, there is little remaining of those games and those characters.  &lt;br /&gt;
&lt;br /&gt;
===Second Arc-Azcala Unleashed===&lt;br /&gt;
[[Player Page]]  While these PCs were part of the Second game it is uncertain if they remain in the active game as NPCs as yet.  Some may be included if needed or some may be members of a Shade of Amber. &lt;br /&gt;
*[[Dinner in the Green Room]]&lt;br /&gt;
*[[New News]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:Greenwhitedrapedsword.gif]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=color:green&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Maps&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/span&amp;gt;==&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;[[File:Ambermap3.jpg|800 px]]&amp;lt;/div style&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt; [[File:Amber world map2.gif|800 px]]&amp;lt;/div style&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:Greenwhitedrapedsword.gif]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=color:green&amp;gt;&amp;lt;big&amp;gt;Other Topics&amp;lt;/big&amp;gt;&amp;lt;/span&amp;gt;== &lt;br /&gt;
===[[Nadsat]]===&lt;br /&gt;
===[[The Little Game]]===&lt;br /&gt;
A game unrelated to Amber.  An exercise in minimalism.&lt;br /&gt;
===&#039;&#039;&#039;Available Characters&#039;&#039;&#039;===&lt;br /&gt;
*[[Vangarious]]&lt;br /&gt;
*[[Drexel]]&lt;br /&gt;
===&#039;&#039;&#039;The Black Road-A Fanzine&#039;&#039;&#039;===&lt;br /&gt;
These are articles i submitted to the fanzine. They are separate works and may not represent how these are run in my game.&lt;br /&gt;
====Skills====&lt;br /&gt;
*[[Zine-Skills]]&lt;br /&gt;
*[[Woven Logrus-Zine]]&lt;br /&gt;
*[[Off the Road-Intro]]&lt;br /&gt;
*[[Off the Road-Adzikis]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:Greenwhitedrapedsword.gif]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=color:green&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Various Veks&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/span&amp;gt;==&lt;br /&gt;
The various shadows of Vek&lt;br /&gt;
*[[Vek-Amber Mush]]&lt;br /&gt;
===Vek Hendrake in Jeweled Amber===&lt;br /&gt;
*[[Vek Hendrake]] a story place. &lt;br /&gt;
*[[Dark is the Rat]]  A Vek Story.&lt;br /&gt;
*[[Vek&#039;s Journal on Randal]]  A place to make music.&lt;br /&gt;
*[[The Journal of Veksvale]] A place and time in the wilderness.&lt;br /&gt;
*Vek in Heirs and Spares[[https://wiki.rpg.net/index.php/Heirs_and_spares#Vek_Son_of_Gaolous-Breeder]]&lt;br /&gt;
*[[Benedict/Hendrake breeding program]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:Greenwhitedrapedsword.gif]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=color:purple&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Non Sequiturs&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/span&amp;gt;==&lt;br /&gt;
===Many Colours, All of them Amber===&lt;br /&gt;
A personal Amber page with interesting stuff [[http://www.clockworksky.net/rp_amber_top.html]]&lt;br /&gt;
&lt;br /&gt;
===[[One Nebraska of Hamsters]]===&lt;br /&gt;
===[[Unit Designations]]===&lt;br /&gt;
===[[bfc]]===&lt;br /&gt;
===[[Tangency Cookbook]]===&lt;br /&gt;
Because its funny what you run across.&lt;br /&gt;
&lt;br /&gt;
Baubling-Gambling for fun and tiny profits.  On the Caid Wiki- [[https://caidwiki.org/index.php?title=Baubling]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:Greenwhitedrapedsword.gif]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;big&amp;gt; Zine-The Black Road&amp;lt;/big&amp;gt;==&lt;br /&gt;
[[Mixed Content Storage]]&lt;br /&gt;
===[[Raksir]]===&lt;br /&gt;
If the Fishing is Good, the Living is Good-Raksir-Blake Fisher and the World of Raksir[[https://wiki.rpg.net/index.php/Raksir]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:Greenwhitedrapedsword.gif]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==End Comments==&lt;br /&gt;
*Many images used on this site are found online and modified.  I do not own the copyright to any of them.  They are being used recreationally and are in no way  used in a commercial manner.  If you hold the copyright to any image and wish it removed put a comment in the discussion section and the image will be removed immediately.&lt;br /&gt;
&lt;br /&gt;
*If you want to use any of the elements you find in the Jeweled Amber Pages you have my permission.  I had hoped to find seeds for future books but if there is something you like feel free to make use of it.&lt;br /&gt;
===Comments and Credits===&lt;br /&gt;
As i learned to play with creating AI images i began replacing images i borrower.  I&#039;ve received help and advice from several people including those below:&lt;br /&gt;
*&#039;&#039;&#039;Volundr&#039;&#039;&#039;:.  Prompt engineer - Deviant Arts site :https://www.deviantart.com/volundra[[https://www.deviantart.com/volundra]]&lt;br /&gt;
*&#039;&#039;&#039;Daniel Eric Van Campen Sr&#039;&#039;&#039;:. -Gamer.  Invaluable source of inspiration.  Deviant Arts site:[[https://www.deviantart.com/relmopator]]&lt;br /&gt;
*&#039;&#039;&#039;Sand Rougelune&#039;&#039;&#039;:. Artist. Fellow Zine Editor..  Deviant Arts site:https://www.deviantart.com/shaniah[[https://www.deviantart.com/shaniah]]&lt;br /&gt;
===SCA-Gulliver Stuff===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====[[SCA Resume for Gulliver Blackrune]]====&lt;br /&gt;
*&#039;&#039;Because once upon a time, well, three or four times, it was needed.  Now its just another character sheet for a role playing game i don&#039;t play anymore.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====[[Michael Gulliver Blackrune]]====&lt;br /&gt;
First SCA persona&lt;br /&gt;
====[[Michael Gulliver Runenior de la Vendôme]]====&lt;br /&gt;
Second SCA persona&lt;br /&gt;
====[[Burakkurūn Guribā Masutā]]====&lt;br /&gt;
Third SCA persona&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;[[Ohio Wall Art Possibilities]]&#039;&#039;===&lt;br /&gt;
===&#039;&#039;&#039;[[Political Conversations MJW]]&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[The Legend of Kermitus Amphibiorum Gladius Maximus]]&#039;&#039;&#039;===&lt;br /&gt;
===&#039;&#039;&#039;[[Flag Terms]]&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===[[Last Bit]]===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Anyway...........&#039;&#039;&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Marissa_Mal_at_Riess&amp;diff=483546</id>
		<title>Marissa Mal at Riess</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Marissa_Mal_at_Riess&amp;diff=483546"/>
		<updated>2025-09-07T02:28:20Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[https://wiki.rpg.net/index.php?title=Court_of_Amber&amp;amp;action=edit&amp;amp;section=22]]&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Avalon&amp;diff=483545</id>
		<title>Avalon</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Avalon&amp;diff=483545"/>
		<updated>2025-09-07T01:29:43Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: /* Military of Avalon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&#039;&#039;&#039;A Primal Pattern and Realm in the Jeweled Amber multiverse&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:Avalon Palace.jpg|800px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:House of Avalon.jpg|800 px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Created by Prince Corwin of Amber, using the Jewel of Judgment, while fleeing the storm created by the attempted repair of the Pattern of Amber.&lt;br /&gt;
== &#039;&#039;&#039;Family for Avalon&#039;&#039;&#039;==&lt;br /&gt;
*&#039;&#039;&#039;Roi Corwin&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Reine Deirdre&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Merlin, Son of Corwin &amp;amp; Dara, &#039;&#039;Fils de Avalon&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Rene, &#039;&#039;Fils de Avalon&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Geryon, &#039;&#039;Fils de Avalon&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Tender, &#039;&#039;Fils de Avalon&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Dauphin Warwick, &#039;&#039;Fils de Avalon&#039;&#039;&#039;&#039;&#039;              &lt;br /&gt;
**&#039;&#039;&#039;Barret, &#039;&#039;Fils de Avalon&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Aanika, &#039;&#039;Fils de Avalon&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Khaza Son of Corwin. &#039;&#039;Fils de Avalon&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Ghost Father- Serpent of Chaos, &#039;&#039;Fils de Avalon&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Running Sheets==&lt;br /&gt;
**[[Running Sheet Warrick]]&lt;br /&gt;
**[[Running Sheet Slugger / Aanika]]&lt;br /&gt;
**[[Running Sheet Khaza]]&lt;br /&gt;
**&lt;br /&gt;
==Decks==&lt;br /&gt;
*[[King Corwin&#039;s Deck]]&lt;br /&gt;
&lt;br /&gt;
==Avalon==&lt;br /&gt;
===[[Views of the grounds of the Palace of Avalon]]===&lt;br /&gt;
===[[Silver Circle]]===&lt;br /&gt;
*[[Agroria]]&lt;br /&gt;
*[[Tír Stoirmeach]] (The Stormy Land)&lt;br /&gt;
&lt;br /&gt;
===Physical-Places In and Around Avalon===&lt;br /&gt;
&lt;br /&gt;
====[[Occiberge]]====&lt;br /&gt;
====[[Parc de l’Espérance Noire]]====&lt;br /&gt;
A grand park on the outskirts of the city of Avalon.&lt;br /&gt;
&lt;br /&gt;
====[[Pont des Disparus]]====&lt;br /&gt;
====[[Hôtel de la Société des Aventuriers]]====&lt;br /&gt;
Salon and Hotel fot the Adventurer&#039;s Society -&#039;&#039;Rapheal&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Cultural&#039;&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;[[Belle Époque salon]]-Salon Society&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;The Open Salons of the Grand Maison de Noailles&#039;&#039;&#039; (Public but Exclusive)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Hôtel de la Société des Aventuriers]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[ The Avalonian Code Duello-&amp;quot;Pour l&#039;honneur, non pour la haine]]&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[Grande arène de défis pour Avalon]]-Sports in Avalon&#039;&#039;&#039;===&lt;br /&gt;
Sports in Avalon&lt;br /&gt;
*********&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Tennis[[https://wiki.rpg.net/index.php/Grande_ar%C3%A8ne_de_d%C3%A9fis_pour_Avalon#Tennis]]&lt;br /&gt;
|Equestrian_Sports[[https://wiki.rpg.net/index.php/Grande_ar%C3%A8ne_de_d%C3%A9fis_pour_Avalon#Equestrian_Sports]]&lt;br /&gt;
|Fotball(Soccer)[[https://wiki.rpg.net/index.php/Grande_ar%C3%A8ne_de_d%C3%A9fis_pour_Avalon#Fotball(Soccer)]]&lt;br /&gt;
|Baseball[[https://wiki.rpg.net/index.php/Grande_ar%C3%A8ne_de_d%C3%A9fis_pour_Avalon#Baseball]]&lt;br /&gt;
|Rugby[[https://wiki.rpg.net/index.php/Grande_ar%C3%A8ne_de_d%C3%A9fis_pour_Avalon#Rugby]]&lt;br /&gt;
|-&lt;br /&gt;
|Cricket[[https://wiki.rpg.net/index.php/Grande_ar%C3%A8ne_de_d%C3%A9fis_pour_Avalon#Cricket]]&lt;br /&gt;
|Hockey[[https://wiki.rpg.net/index.php/Grande_ar%C3%A8ne_de_d%C3%A9fis_pour_Avalon#Hockey]]&lt;br /&gt;
|Football[[https://wiki.rpg.net/index.php/Grande_ar%C3%A8ne_de_d%C3%A9fis_pour_Avalon#Football]]&lt;br /&gt;
|Basketball[[https://wiki.rpg.net/index.php/Grande_ar%C3%A8ne_de_d%C3%A9fis_pour_Avalon#Basketball]]&lt;br /&gt;
|Lacrosse[[https://wiki.rpg.net/index.php/Grande_ar%C3%A8ne_de_d%C3%A9fis_pour_Avalon#Lacrosse]]&lt;br /&gt;
|-&lt;br /&gt;
|Volleyball Events[[https://wiki.rpg.net/index.php/Grande_ar%C3%A8ne_de_d%C3%A9fis_pour_Avalon#Volleyball_Events]]&lt;br /&gt;
|Water Polo[[https://wiki.rpg.net/index.php/Grande_ar%C3%A8ne_de_d%C3%A9fis_pour_Avalon#Water_Polo]]&lt;br /&gt;
|Swimming Events[[https://wiki.rpg.net/index.php/Grande_ar%C3%A8ne_de_d%C3%A9fis_pour_Avalon#Swimming_Events]]&lt;br /&gt;
|Diving Event[[https://wiki.rpg.net/index.php/Grande_ar%C3%A8ne_de_d%C3%A9fis_pour_Avalon#Diving_Event]]&lt;br /&gt;
|Baignade de loisirs[[https://wiki.rpg.net/index.php/Grande_ar%C3%A8ne_de_d%C3%A9fis_pour_Avalon#Baignade_de_loisirs]]&lt;br /&gt;
Water Parks- Social Swimming&lt;br /&gt;
|-&lt;br /&gt;
|Track &amp;amp; Field[[https://wiki.rpg.net/index.php/Grande_ar%C3%A8ne_de_d%C3%A9fis_pour_Avalon#Track_&amp;amp;_Field]]&lt;br /&gt;
|Martial Arts[[https://wiki.rpg.net/index.php/Grande_ar%C3%A8ne_de_d%C3%A9fis_pour_Avalon#Martial_Arts]]&lt;br /&gt;
|Boxing[[https://wiki.rpg.net/index.php/Grande_ar%C3%A8ne_de_d%C3%A9fis_pour_Avalon#Boxing]]&lt;br /&gt;
|Karate[[https://wiki.rpg.net/index.php/Grande_ar%C3%A8ne_de_d%C3%A9fis_pour_Avalon#Karate]]&lt;br /&gt;
|Travel and Tourism[[https://wiki.rpg.net/index.php/Grande_ar%C3%A8ne_de_d%C3%A9fis_pour_Avalon#Travel]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===&#039;&#039;&#039;Unofficial Activities&#039;&#039;&#039;===&lt;br /&gt;
====&#039;&#039;&#039;[[Jeu des Bâtons Noirs]]&#039;&#039;&#039;====&lt;br /&gt;
Jeu des Bâtons Noirs-&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;[[Avalon Canonical Hours]]&#039;&#039;&#039;===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|*&#039;&#039;&#039;Matins&#039;&#039;&#039; (Midnight or pre-dawn) – (No bell or soft bell chimes)  &lt;br /&gt;
|*&#039;&#039;&#039;Lauds&#039;&#039;&#039; (Dawn, around 3:00–6:00 AM) – (Loud bell to awaken monks)  &lt;br /&gt;
|*&#039;&#039;&#039;Prime&#039;&#039;&#039; (6:00 AM, First Hour) – (Moderate bell chime)  &lt;br /&gt;
|-&lt;br /&gt;
|*&#039;&#039;&#039;Terce&#039;&#039;&#039; (9:00 AM, Third Hour) – (Single or triple bell peal)  &lt;br /&gt;
|*&#039;&#039;&#039;Sext&#039;&#039;&#039; (12:00 PM, Sixth Hour, Noon Prayer) – (Angelus Bells or three chimes)  &lt;br /&gt;
|*&#039;&#039;&#039;Nōne&#039;&#039;&#039; (3:00 PM, Ninth Hour, Afternoon Prayer) – (Moderate bell tolling)  &lt;br /&gt;
|-&lt;br /&gt;
|*&#039;&#039;&#039;Vespers&#039;&#039;&#039; (Sunset or 6:00 PM, Evening Prayer) – (Major bell peal)  &lt;br /&gt;
|*&#039;&#039;&#039;Compline&#039;&#039;&#039; (9:00 Night) – (Soft, slow chime or tolling bell)  º&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==[[Palais d&#039;Avalon]]==&lt;br /&gt;
===Staff of Palais d&#039;Avalon===&lt;br /&gt;
====The Master of the Stables--====  &lt;br /&gt;
====the Warden of Vendome--====&lt;br /&gt;
====The Sail Master--====&lt;br /&gt;
====The Mistress of Archers--====&lt;br /&gt;
====The Queen&#039;s Chief Lady in Waiting--====&lt;br /&gt;
====the king&#039;s valet--====&lt;br /&gt;
====Mistress of the Kitchens--Dame Helena Rhangabe====&lt;br /&gt;
Mistress of the Kitchen and the kitchen staff.&lt;br /&gt;
====Head Butler--Leo Tzimiskes====&lt;br /&gt;
Head Butler and master of the foot staff.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Military of Avalon==&lt;br /&gt;
===&amp;lt;Font Face=&amp;quot;Parisian&amp;quot;&amp;gt;&amp;lt;Font Size =&amp;quot;6&amp;quot;&amp;gt;&#039;&#039;&#039;[[ Garde du Corps ]]&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;/Font Face&amp;gt;===&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;King Corwin&#039;s Elite Advisors.&#039;&#039;&#039;&#039;&#039;&amp;lt;span style=color:green&amp;gt;&lt;br /&gt;
===[[Lancelot&#039;s Blue Horse Company]]===&lt;br /&gt;
===[[Knight Errant of Avalon]]===&lt;br /&gt;
===[[Constables of Avalon]]===&lt;br /&gt;
&lt;br /&gt;
==People of Avalon==&lt;br /&gt;
===&#039;&#039;&#039;Gesheena&#039;&#039;&#039;===&lt;br /&gt;
[[File:Gesheena.jpg|150 px]]&lt;br /&gt;
An artisan and expert in glassware.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Alka Asaz Piltaila&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Products of Avalon&#039;&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;[[Alcohols of Avalon]]&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Roi Corwin&#039;s Deck&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| [[File:AV-Avalon.jpg|150px]] &lt;br /&gt;
| [[File:AV-Corwin.jpg|150px]]&lt;br /&gt;
| [[File:AV-Dierdre1.jpg|150px]]&lt;br /&gt;
| [[File:AV-Aanika.jpg|150px]]&lt;br /&gt;
| [[File:AV Geryon.jpg|150px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AV-Murielle.jpg|150px]]&lt;br /&gt;
| [[File:AV-Warrick.jpg|150px]]&lt;br /&gt;
| [[File:AV-Ghost.jpg |150px]]&lt;br /&gt;
| [[File:AV-Tender.jpg|150px]]&lt;br /&gt;
| [[File:AV-Barret.jpg|150px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AV-Merlin.jpg|150px]]&lt;br /&gt;
| [[File:AV-Khaza.jpg|150px]]&lt;br /&gt;
| [[ x |150px]] &lt;br /&gt;
| [[ x |150px]] &lt;br /&gt;
| [[ x |150px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AV-Citrineheart.jpg|150px]]&lt;br /&gt;
| [[File:AV-Diamond Heart1.jpg|150px]]&lt;br /&gt;
| [[File:AV-Rubyheart1.jpg|150px]]&lt;br /&gt;
| [[File:AV-Sapphireheart1.jpg|150px]]&lt;br /&gt;
| [[File:Emerald Heart1.jpg|150px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AVT-Fort Garland.jpg|150px]]&lt;br /&gt;
| [[File:AV-Antognan.jpg|150px]]&lt;br /&gt;
| [[File:AV-Plailly des Ondes.jpg|150px]]&lt;br /&gt;
| [[File:AT-Paris, Avalon.jpg|150px]] &lt;br /&gt;
| [[File:AV-Tetouadannt.jpg|150px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AV-Jora Danilovich.jpg|150px]]&lt;br /&gt;
| [[File:AV-REIN.jpg|150px]]&lt;br /&gt;
| [[File:AV-Alaric DuMorne.jpg|150px]]&lt;br /&gt;
| [[File:AV-Aurelius D’Avello.jpg|150px]]&lt;br /&gt;
| [[File:AV-Cillian Wildmere.jpg|150px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AV-Éloise Fleurmont.jpg|150px]]&lt;br /&gt;
| [[File:AV-Farideh Zarrinshar.jpg|150px]]&lt;br /&gt;
| [[File:AV-Morgaine Ashcrest.jpg|150px]]&lt;br /&gt;
| [[File:AV-Sigvard Frostsbane.jpg|150px]]&lt;br /&gt;
| [[File:AV- Idris Al-Rihani.jpg|150px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AV-Thaddeus Greystone.jpg|150px]]&lt;br /&gt;
| [[File:AV-Rensuke Akahoshi.jpg|150px]]&lt;br /&gt;
| [[File:AV-Rapheal.jpg|150px]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Talk:Rue_Fanasal&amp;diff=483542</id>
		<title>Talk:Rue Fanasal</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Talk:Rue_Fanasal&amp;diff=483542"/>
		<updated>2025-09-07T00:25:57Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: Created page with &amp;quot;oops.....wrong place&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;oops.....wrong place&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rue_Fanasal&amp;diff=483541</id>
		<title>Rue Fanasal</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rue_Fanasal&amp;diff=483541"/>
		<updated>2025-09-07T00:25:41Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Run Fansal: The Bakery District of Amber&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nestled in the heart of the sprawling city of Amber, Run Fansal is the vibrant bakery district, renowned for its intoxicating aromas, bustling streets, and masterful craftsmanship. Positioned just south of the North Riding and adjacent to the lively Theater District, Run Fansal is an essential artery of the city, feeding its populace with an array of breads, pastries, and confections that reflect the era&#039;s opulence and innovation. This district is a sensory haven, where the clatter of wooden carts, the chatter of merchants, and the warm scent of freshly baked goods create an atmosphere of ceaseless vitality.&lt;br /&gt;
Architecture and Layout.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Run Fansal&#039;&#039;&#039; is a labyrinth of narrow, cobblestone streets lined with timber-framed buildings, their upper stories jutting out over the walkways, creating a canopy that shields pedestrians from sun and rain. The facades are adorned with colorful frescoes depicting scenes of harvests, mythical feasts, and the patron saints of baking, blending Renaissance artistry with practical function. Each bakery boasts a large, open-fronted shop with wide windows, allowing passersby to marvel at bakers kneading dough or pulling golden loaves from massive brick ovens.&lt;br /&gt;
&lt;br /&gt;
The district is anchored by the Piazza del Pane, a grand square where the city&#039;s most prestigious bakeries converge. At its center stands a marble fountain sculpted with figures of Ceres, goddess of grain, and local folk heroes, spouting water that locals claim carries the &amp;quot;blessing of the loaf.&amp;quot; Radiating from the piazza are winding alleys, each dedicated to a specialty: Vicolo del Croissant for delicate pastries, Strada del Pane Nero for hearty rye breads, and Via Dolce for sugary confections like almond biscotti and fruit-filled tarts.&lt;br /&gt;
Culture and Commerce.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Run Fanasal&#039;&#039;&#039; is a microcosm of Amber ingenuity, where bakers are both artisans and alchemists, experimenting with recipes that blend local grains with exotic spices brought from distant trade routes. The district is famous for its pane d’oro, a saffron-infused bread studded with dried fruits, reserved for festivals and noble feasts. Competition among bakers is fierce, yet collegial, with guilds like the Ordine dei Fornari regulating quality and fostering innovation. Weekly bake-offs in the piazza draw crowds, as bakers unveil new creations to the delight of locals and visiting nobles.&lt;br /&gt;
&lt;br /&gt;
The district hums from dawn to dusk. At sunrise, apprentices fire up ovens, while merchants from the nearby Theater District barter for fresh rolls to fuel actors and stagehands. By midday, housewives, servants, and street vendors flood the alleys, haggling over crusty sourdoughs or delicate sfogliatelle. As evening falls, the district transforms into a social hub, with bakers’ stalls doubling as impromptu taverns, serving mulled wine alongside sweet buns under lantern-lit awnings.&lt;br /&gt;
Connection to the City&lt;br /&gt;
&lt;br /&gt;
Run Fansal’s proximity to the Theater District ensures a constant flow of performers, poets, and patrons, who often linger in its piazzas, inspired by the district’s lively ambiance. The North Riding, a wealthier residential area to the north, relies on Run Fansal for its daily bread, with liveried servants fetching ornate loaves for noble households. The district’s strategic location also makes it a crossroads for trade, with grain merchants from the countryside and spice traders from the docks converging here, linking Run Fansal to the city’s broader economic pulse.&lt;br /&gt;
Notable Features&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Great Oven of San Fornaro&#039;&#039;&#039;: A massive communal oven, said to be blessed by the city’s patron saint, capable of baking hundreds of loaves at once for festivals or times of need.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Baker’s Bridge&#039;&#039;&#039;: A stone bridge over a small canal, etched with carvings of wheat sheaves, connecting Run Fansal to the Theater District. It’s a popular spot for street musicians and impromptu poetry recitals.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Guildhall of the Ordine dei Fornari&#039;&#039;&#039;: An ornate building where bakers convene to set prices, share techniques, and host lavish banquets showcasing their finest creations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Night Market&#039;&#039;&#039;: A weekly event where bakers sell day-old goods at a discount, attracting students, laborers, and night owls who mingle under torchlight.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Atmosphere and Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Run Fansal&#039;&#039;&#039; is more than a district; it is the heartbeat of the city’s culinary soul. Its streets pulse with the rhythm of kneading hands, crackling fires, and the laughter of communal feasts. The district embodies the Renaissance spirit—where tradition meets innovation, and sustenance becomes art. Visitors leave with full bellies and a sense of awe, carrying tales of Run Fansal’s golden loaves and warm hospitality to the far corners of the realm.&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rue_Fanasal&amp;diff=483540</id>
		<title>Rue Fanasal</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rue_Fanasal&amp;diff=483540"/>
		<updated>2025-09-07T00:25:19Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;Run Fansal: The Bakery District of Amber&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Nestled in the heart of the sprawling city of Amber, Run Fansal is the vibrant bakery district, renowned for its intoxicating aromas, bustling streets, and masterful craftsmanship. Positioned just south of the North Riding and adjacent to the lively Theater District, Run Fansal is an essential artery of the city, feeding its populace with an array of breads, pastries, and confections that reflect the era&#039;s opulence and innovation. This district is a sensory haven, where the clatter of wooden carts, the chatter of merchants, and the warm scent of freshly baked goods create an atmosphere of ceaseless vitality.&lt;br /&gt;
Architecture and Layout.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Run Fansal&#039;&#039;&#039; is a labyrinth of narrow, cobblestone streets lined with timber-framed buildings, their upper stories jutting out over the walkways, creating a canopy that shields pedestrians from sun and rain. The facades are adorned with colorful frescoes depicting scenes of harvests, mythical feasts, and the patron saints of baking, blending Renaissance artistry with practical function. Each bakery boasts a large, open-fronted shop with wide windows, allowing passersby to marvel at bakers kneading dough or pulling golden loaves from massive brick ovens.&lt;br /&gt;
&lt;br /&gt;
The district is anchored by the Piazza del Pane, a grand square where the city&#039;s most prestigious bakeries converge. At its center stands a marble fountain sculpted with figures of Ceres, goddess of grain, and local folk heroes, spouting water that locals claim carries the &amp;quot;blessing of the loaf.&amp;quot; Radiating from the piazza are winding alleys, each dedicated to a specialty: Vicolo del Croissant for delicate pastries, Strada del Pane Nero for hearty rye breads, and Via Dolce for sugary confections like almond biscotti and fruit-filled tarts.&lt;br /&gt;
Culture and Commerce.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Run Fanasal&#039;&#039;&#039; is a microcosm of Amber ingenuity, where bakers are both artisans and alchemists, experimenting with recipes that blend local grains with exotic spices brought from distant trade routes. The district is famous for its pane d’oro, a saffron-infused bread studded with dried fruits, reserved for festivals and noble feasts. Competition among bakers is fierce, yet collegial, with guilds like the Ordine dei Fornari regulating quality and fostering innovation. Weekly bake-offs in the piazza draw crowds, as bakers unveil new creations to the delight of locals and visiting nobles.&lt;br /&gt;
&lt;br /&gt;
The district hums from dawn to dusk. At sunrise, apprentices fire up ovens, while merchants from the nearby Theater District barter for fresh rolls to fuel actors and stagehands. By midday, housewives, servants, and street vendors flood the alleys, haggling over crusty sourdoughs or delicate sfogliatelle. As evening falls, the district transforms into a social hub, with bakers’ stalls doubling as impromptu taverns, serving mulled wine alongside sweet buns under lantern-lit awnings.&lt;br /&gt;
Connection to the City&lt;br /&gt;
&lt;br /&gt;
Run Fansal’s proximity to the Theater District ensures a constant flow of performers, poets, and patrons, who often linger in its piazzas, inspired by the district’s lively ambiance. The North Riding, a wealthier residential area to the north, relies on Run Fansal for its daily bread, with liveried servants fetching ornate loaves for noble households. The district’s strategic location also makes it a crossroads for trade, with grain merchants from the countryside and spice traders from the docks converging here, linking Run Fansal to the city’s broader economic pulse.&lt;br /&gt;
Notable Features&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Great Oven of San Fornaro&#039;&#039;&#039;: A massive communal oven, said to be blessed by the city’s patron saint, capable of baking hundreds of loaves at once for festivals or times of need.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Baker’s Bridge&#039;&#039;&#039;: A stone bridge over a small canal, etched with carvings of wheat sheaves, connecting Run Fansal to the Theater District. It’s a popular spot for street musicians and impromptu poetry recitals.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Guildhall of the Ordine dei Fornari&#039;&#039;&#039;: An ornate building where bakers convene to set prices, share techniques, and host lavish banquets showcasing their finest creations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Night Market&#039;&#039;&#039;: A weekly event where bakers sell day-old goods at a discount, attracting students, laborers, and night owls who mingle under torchlight.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Atmosphere and Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Run Fansal&#039;&#039;&#039; is more than a district; it is the heartbeat of the city’s culinary soul. Its streets pulse with the rhythm of kneading hands, crackling fires, and the laughter of communal feasts. The district embodies the Renaissance spirit—where tradition meets innovation, and sustenance becomes art. Visitors leave with full bellies and a sense of awe, carrying tales of Run Fansal’s golden loaves and warm hospitality to the far corners of the realm.&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Rue_Fanasal&amp;diff=483539</id>
		<title>Rue Fanasal</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Rue_Fanasal&amp;diff=483539"/>
		<updated>2025-09-07T00:25:01Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;Run Fansal: The Bakery District of Amber&amp;lt;/big&lt;br /&gt;
O&lt;br /&gt;
Nestled in the heart of the sprawling city of Amber, Run Fansal is the vibrant bakery district, renowned for its intoxicating aromas, bustling streets, and masterful craftsmanship. Positioned just south of the North Riding and adjacent to the lively Theater District, Run Fansal is an essential artery of the city, feeding its populace with an array of breads, pastries, and confections that reflect the era&#039;s opulence and innovation. This district is a sensory haven, where the clatter of wooden carts, the chatter of merchants, and the warm scent of freshly baked goods create an atmosphere of ceaseless vitality.&lt;br /&gt;
Architecture and Layout.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Run Fansal&#039;&#039;&#039; is a labyrinth of narrow, cobblestone streets lined with timber-framed buildings, their upper stories jutting out over the walkways, creating a canopy that shields pedestrians from sun and rain. The facades are adorned with colorful frescoes depicting scenes of harvests, mythical feasts, and the patron saints of baking, blending Renaissance artistry with practical function. Each bakery boasts a large, open-fronted shop with wide windows, allowing passersby to marvel at bakers kneading dough or pulling golden loaves from massive brick ovens.&lt;br /&gt;
&lt;br /&gt;
The district is anchored by the Piazza del Pane, a grand square where the city&#039;s most prestigious bakeries converge. At its center stands a marble fountain sculpted with figures of Ceres, goddess of grain, and local folk heroes, spouting water that locals claim carries the &amp;quot;blessing of the loaf.&amp;quot; Radiating from the piazza are winding alleys, each dedicated to a specialty: Vicolo del Croissant for delicate pastries, Strada del Pane Nero for hearty rye breads, and Via Dolce for sugary confections like almond biscotti and fruit-filled tarts.&lt;br /&gt;
Culture and Commerce.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Run Fanasal&#039;&#039;&#039; is a microcosm of Amber ingenuity, where bakers are both artisans and alchemists, experimenting with recipes that blend local grains with exotic spices brought from distant trade routes. The district is famous for its pane d’oro, a saffron-infused bread studded with dried fruits, reserved for festivals and noble feasts. Competition among bakers is fierce, yet collegial, with guilds like the Ordine dei Fornari regulating quality and fostering innovation. Weekly bake-offs in the piazza draw crowds, as bakers unveil new creations to the delight of locals and visiting nobles.&lt;br /&gt;
&lt;br /&gt;
The district hums from dawn to dusk. At sunrise, apprentices fire up ovens, while merchants from the nearby Theater District barter for fresh rolls to fuel actors and stagehands. By midday, housewives, servants, and street vendors flood the alleys, haggling over crusty sourdoughs or delicate sfogliatelle. As evening falls, the district transforms into a social hub, with bakers’ stalls doubling as impromptu taverns, serving mulled wine alongside sweet buns under lantern-lit awnings.&lt;br /&gt;
Connection to the City&lt;br /&gt;
&lt;br /&gt;
Run Fansal’s proximity to the Theater District ensures a constant flow of performers, poets, and patrons, who often linger in its piazzas, inspired by the district’s lively ambiance. The North Riding, a wealthier residential area to the north, relies on Run Fansal for its daily bread, with liveried servants fetching ornate loaves for noble households. The district’s strategic location also makes it a crossroads for trade, with grain merchants from the countryside and spice traders from the docks converging here, linking Run Fansal to the city’s broader economic pulse.&lt;br /&gt;
Notable Features&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Great Oven of San Fornaro&#039;&#039;&#039;: A massive communal oven, said to be blessed by the city’s patron saint, capable of baking hundreds of loaves at once for festivals or times of need.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Baker’s Bridge&#039;&#039;&#039;: A stone bridge over a small canal, etched with carvings of wheat sheaves, connecting Run Fansal to the Theater District. It’s a popular spot for street musicians and impromptu poetry recitals.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Guildhall of the Ordine dei Fornari&#039;&#039;&#039;: An ornate building where bakers convene to set prices, share techniques, and host lavish banquets showcasing their finest creations.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Night Market&#039;&#039;&#039;: A weekly event where bakers sell day-old goods at a discount, attracting students, laborers, and night owls who mingle under torchlight.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Atmosphere and Legacy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Run Fansal&#039;&#039;&#039; is more than a district; it is the heartbeat of the city’s culinary soul. Its streets pulse with the rhythm of kneading hands, crackling fires, and the laughter of communal feasts. The district embodies the Renaissance spirit—where tradition meets innovation, and sustenance becomes art. Visitors leave with full bellies and a sense of awe, carrying tales of Run Fansal’s golden loaves and warm hospitality to the far corners of the realm.&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Jeweled_Amber_PCs&amp;diff=483438</id>
		<title>Jeweled Amber PCs</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Jeweled_Amber_PCs&amp;diff=483438"/>
		<updated>2025-09-04T21:17:44Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: /* Active */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jeweled Amber Player Characters.&lt;br /&gt;
These are characters in the Third and Fourth Game Arcs.  All Characters from the First and Second Arc are NPCs, inactive, or removed from canon. &lt;br /&gt;
==&#039;&#039;&#039;Active&#039;&#039;&#039;==&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Alexandra- &#039;&#039;Amber&#039;&#039;&lt;br /&gt;
| Skadi- &#039;&#039;Adam&#039;&#039;&lt;br /&gt;
| Donovan-&#039;&#039;Jill&#039;&#039;&lt;br /&gt;
| Christobal- &#039;&#039;Manny&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Alexandra-tazilwere1.jpg|200 px]]] &lt;br /&gt;
|[[File:Skadi1.jpg|200 px]]&lt;br /&gt;
|[[File:Donovan1.jpg|200 px]]&lt;br /&gt;
|[[File:Chris2.jpg|200 px]]&lt;br /&gt;
|-&lt;br /&gt;
| Raphael- &#039;&#039;Daniel&#039;&#039;&lt;br /&gt;
| Vek- &#039;&#039;Gulliver PC/NPC&#039;&#039; &lt;br /&gt;
| Alvah  &#039;&#039;Amber&#039;&#039;&lt;br /&gt;
| Vasilla  &#039;&#039;Amber&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Raphael2.jpg|200px]]&lt;br /&gt;
|[[File:P-vek2.jpg|200 px]]&lt;br /&gt;
|[[File:Alvah1.jpg|200 px]]  &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Inactive&#039;&#039;==&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Vander &#039;&#039;Daniel&#039;&#039; &lt;br /&gt;
| Carissa &#039;&#039;Jill&#039;&#039;&lt;br /&gt;
| Henry&lt;br /&gt;
| Relmopator- &#039;&#039;Daniel&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Vander42.jpg|200 px]]] &lt;br /&gt;
|[[File:Carissa.jpg|200 px]]&lt;br /&gt;
|[[File:Henry 1.jpg|200 px]]&lt;br /&gt;
|[[File:Realmer3.jpg|200 px]]&lt;br /&gt;
|-&lt;br /&gt;
| Vance  &#039;Gulliver-PC/NPC&lt;br /&gt;
| Truman &#039;&#039;Caspian&#039;&#039;&lt;br /&gt;
| Macsen &#039;&#039;Randal&#039;&#039;&lt;br /&gt;
| Laravela  &#039;&#039;Mike&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Vance.jpg|200 px]]&lt;br /&gt;
|[[File:T Truman.jpg|200 px]]&lt;br /&gt;
|[[File:Macsen4.jpg|200 px]]&lt;br /&gt;
|[[File:Laravella.jpg|200 px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Running_Sheet_Faltina&amp;diff=483437</id>
		<title>Running Sheet Faltina</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Running_Sheet_Faltina&amp;diff=483437"/>
		<updated>2025-09-04T19:29:37Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: /* Urvile Potions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Faltina Sanguasa of Ichil&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Faltina 3.jpg|200px]] [[File:A---faltina 5.jpg|200px]][[File:Faltina saint.jpg|100px]]   .[[File:Faltina5.jpg|200px]]&lt;br /&gt;
  &lt;br /&gt;
&#039;&#039;&#039;Father:&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Mother:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Children:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hobbies:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Ranks&#039;&#039;&#039;==&lt;br /&gt;
*Front Warrior in [[Ang Ri]]&lt;br /&gt;
*Saint of Battle.  Battle of Ista Elt Dalba. Slaying of the Great Dragon Hyta Maldora&lt;br /&gt;
*Knight of Wall&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Points{134}&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Total:134 = 74 Stats+10 Powers+25 Skills+{19(71)} Items +(+0/0 allies/Enemies) +0 Shadows+4 Stuff +0 Storage&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===[[Urvile Potions]]===&lt;br /&gt;
3 STR:30 pips&lt;br /&gt;
4 END:40 pips&lt;br /&gt;
1 INT-Psyche:10&lt;br /&gt;
3 WIS-Warfare:30&lt;br /&gt;
&lt;br /&gt;
===Advancement===&lt;br /&gt;
15: 10 str.   +5 to psyche for Chaos+5&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Statistics {64}&#039;&#039;&#039;==&lt;br /&gt;
*Psyche:Chaos(+5) &lt;br /&gt;
*Strength: 27&lt;br /&gt;
*Endurance:27&lt;br /&gt;
*Warfare:20&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Powers {10 }&#039;&#039;&#039;==&lt;br /&gt;
*0 Cantrips  :  [[Faltina Spells]]&lt;br /&gt;
*10 Power Words  :  [[Faltina Spells]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Skills {25}&#039;&#039;&#039;==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*1&lt;br /&gt;
*2 Tosian Weapon Master- Great Sword&lt;br /&gt;
**1 Bastard Sword&lt;br /&gt;
**1 Two-handed Broadsword&lt;br /&gt;
*3&lt;br /&gt;
*3 Baking&lt;br /&gt;
**2 &lt;br /&gt;
**2&lt;br /&gt;
**1&lt;br /&gt;
**1&lt;br /&gt;
*3 Gardening&lt;br /&gt;
**2&lt;br /&gt;
**2&lt;br /&gt;
**1&lt;br /&gt;
**1&lt;br /&gt;
*1&lt;br /&gt;
*1&lt;br /&gt;
*1&lt;br /&gt;
*1&lt;br /&gt;
*1&lt;br /&gt;
|&lt;br /&gt;
*1&lt;br /&gt;
*2&lt;br /&gt;
*3&lt;br /&gt;
*4&lt;br /&gt;
*5&lt;br /&gt;
*6&lt;br /&gt;
*7&lt;br /&gt;
*8&lt;br /&gt;
*9&lt;br /&gt;
*10&lt;br /&gt;
|&lt;br /&gt;
*1&lt;br /&gt;
*2&lt;br /&gt;
*3&lt;br /&gt;
*4&lt;br /&gt;
*5&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Allies &amp;amp; Enemies {0/0 = 0}&#039;&#039;&#039;==&lt;br /&gt;
===Allies===&lt;br /&gt;
*4 Fortunadas&lt;br /&gt;
*2 Geata Rockbreaker&lt;br /&gt;
*1 Ensor Enright&lt;br /&gt;
*1 Sir Tarooos&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
 various&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Companions&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Items {19(71)}&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Great Sword of Wall&#039;&#039;&#039;  (35)=== &lt;br /&gt;
A gift from Alexandir Kos Korag&lt;br /&gt;
&lt;br /&gt;
*2 Chaos Vitality&lt;br /&gt;
*4 Engine Speed -Can fly if in need &lt;br /&gt;
*4 Combat Mastery &lt;br /&gt;
*4 Deadly Damage&lt;br /&gt;
*2 Able to Speak  13/6.IQ/EGO.  She Easily controls it. &amp;quot;Naftal&amp;quot;&lt;br /&gt;
*2 Danger Sense Transfer 5&lt;br /&gt;
*1 Mold Shadow Stuff- Find Faltina if lost.&lt;br /&gt;
*4 Seek in Shadow&lt;br /&gt;
*4 Limited Shape Shift: Mithril Great Sword, battered serviceable looking Great sword, Serviceable short sword.&lt;br /&gt;
*4 Rack &amp;amp; Use Spells  :  [[Faltina Spells]]&lt;br /&gt;
*2 Ability- Call to hand/Return to Hand &lt;br /&gt;
*2 Ability-Replay Illusions of events it was present for. &lt;br /&gt;
***Total 35&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Krysknives&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===Girdle of Defense  (10)===&lt;br /&gt;
*1 Vitality&lt;br /&gt;
*2 double speed-5 transfer&lt;br /&gt;
*2 Vs Guns-5 Transfer&lt;br /&gt;
*2 N/N Forms:Girdle, Belt,&lt;br /&gt;
*2 N/N Spells:  [[Faltina Spells]]&lt;br /&gt;
*1 Ability: blink 1 to 50&#039;&lt;br /&gt;
**10&lt;br /&gt;
====&#039;&#039;&#039;War Boots.  10 pips&#039;&#039;&#039; ====&lt;br /&gt;
*4 Invulnerable&lt;br /&gt;
*4 Deadly Damage Steel Toed&lt;br /&gt;
*2 N/N Forms&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Harp-(6) pips&#039;&#039;&#039;===&lt;br /&gt;
A small stringed lap harp made of walnut and ebony.   Mithril strings.  &lt;br /&gt;
*4 Invulnerable&lt;br /&gt;
*1 Able to Speak -Remembers songs played and can repeat them. &lt;br /&gt;
*1 Ability-Variable amplification&lt;br /&gt;
**6 pips&lt;br /&gt;
Gift from Fortunadus Enright&lt;br /&gt;
===&#039;&#039;&#039;Camp Chair&#039;&#039;&#039; (5)===&lt;br /&gt;
*2 Vs Guns: Supports big men in Armor with someone in their lap.&lt;br /&gt;
*1 Ability: on/off display personal,device&lt;br /&gt;
*1 Ability: Cleanse on,demand&lt;br /&gt;
*1 alt form: wood box the size of a deck of cards.  Box is unopenable&lt;br /&gt;
**5 pips&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Fire Stick&#039;&#039;&#039; (3)===&lt;br /&gt;
[[File:Fire stick match.jpg|150 px]]&lt;br /&gt;
&lt;br /&gt;
*2 Ability- Start fire&lt;br /&gt;
*1 Ability: Call to hand/Return&lt;br /&gt;
**3 x3 horde=9 Chaosian Merchant&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Cigar Case&#039;&#039;&#039;  (5)===&lt;br /&gt;
[[File:Henry&#039;s Cigar case.jpg|150px]]&lt;br /&gt;
*2 VS Guns&lt;br /&gt;
*1 Mold Stuff: Expresses as sealing the container from environmental effects keeping the contents fresh.&lt;br /&gt;
*1 Ability: Refill Cigar spaces from the Cigar box at home.&lt;br /&gt;
*1 Ability: Call to Hand/ Return&lt;br /&gt;
**5  Henry.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Cigar Box&#039;&#039;&#039;   (7)===&lt;br /&gt;
[[File:Henry&#039;s cigar box.jpg|150px]]&lt;br /&gt;
*2 Vs Guns&lt;br /&gt;
*1 Mold Stuff: Expresses as sealing the container from environmental effects keeping the contents fresh.&lt;br /&gt;
*1 Ability: Items within can be summoned remotely by the owner.&lt;br /&gt;
*1 Ability: Keep Contents fresh.&lt;br /&gt;
*2 Ability: Call to Hand/Return. The second point represents that when called it will almost certain be traveling across Shadow&lt;br /&gt;
**7 Henry&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Pipe&#039;&#039;&#039; 5===&lt;br /&gt;
*1 Vs Weapons&lt;br /&gt;
*1 Ability: Keep lit despite weather&lt;br /&gt;
*1 Ability: Call to hand/Return&lt;br /&gt;
*1 Alt Form: Briar, Churchwarded &lt;br /&gt;
*1 Ability: Clean&lt;br /&gt;
**5&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Van Real Glasses&#039;&#039;&#039;  2===&lt;br /&gt;
[[File:Glasses.jpg|300 px]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;&#039;&#039;Non Magical-2 pips&#039;&#039;&#039;&#039;&#039;====&lt;br /&gt;
*2 Vs Firearms-Protection from general road damage and effects against the eyes. Multi-spectrum eye protection from incoming effects. Lasers, flash, blinding light, rock, sand, insects, etc&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Shadows{}&#039;&#039;&#039;==&lt;br /&gt;
==&#039;&#039;&#039;Stuff{4}&#039;&#039;&#039;==&lt;br /&gt;
*4 Good Stuff&lt;br /&gt;
==&#039;&#039;&#039;WC&amp;amp;LGA&#039;&#039;&#039;==&lt;br /&gt;
 Blade Warrior &lt;br /&gt;
&lt;br /&gt;
[[File:A---faltina 5.jpg]]&lt;br /&gt;
&lt;br /&gt;
===Record===&lt;br /&gt;
====W====&lt;br /&gt;
====L====&lt;br /&gt;
====D====&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Miscellany&#039;&#039;&#039;==&lt;br /&gt;
[[File:Faltina33.jpg]]&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Arco_Station_and_Retreat&amp;diff=483425</id>
		<title>Arco Station and Retreat</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Arco_Station_and_Retreat&amp;diff=483425"/>
		<updated>2025-08-31T21:47:59Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Yo Rodak!&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:Downtownarcostation-Alamond.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Arco Station &amp;amp; Retreat is a newly created Encampment established in the Bundleton Region of [[Alamond]]. It&#039;s located in a high mountain desert area near the border of the High Rock Region and a confluence of natural features; desert flatlands, desert hills and hoodoos, colorful sandstone rock formations, and a large lake next to a forested mountain. &lt;br /&gt;
&lt;br /&gt;
Arco Station &amp;amp; Retreat was Founded by Rodak Arco and Raphael de la Varga with a Recommendation from Zachary Hepplewhite of [[Hepplewhite&#039;s Circus and Grand Revue]].  The main purpose tof the Arco Station is as a Home Base for the Adventurers&#039; Society (led by Raphael de la Varga), as a Residence for the Arco Boys and their families (led by Rodak Arco) and as a Residence and Permanent Venue Site for the newly added [[Rickenbacker Flying Circus]] and atached Support Staff.&lt;br /&gt;
&lt;br /&gt;
The initial site chosen for Arco Station was an area populated with tall cottonwood trees surrounded by an otherwise flat desert landscape of sparse sagebrush, short cedar trees and juniper bushes. After surveying the area it was determined most of the trees could be saved and used to shade the Downtown area and surrounding Neighborhoods. As the dirt moving began it was soon discovered why the area was more verdant than the surroundings; a natural well with water nearly flowing out of it right where it was planned the townhall would be built. One of the Arco Boys was a retired Geologist and Driller, and with help from another Arco Boy who was a 30 year veteran Dirt Mover and aspiring Civil Engineer, figured out where it was safe to build. So, plans were altered and now there is a park next to and behind the townhall with a well that now flows-over to feeds a little stream that flows through the Park to the south.&lt;br /&gt;
&lt;br /&gt;
[COMING SOON: Grazing lands for a small cattle ranch to the south of Arco Station]&lt;br /&gt;
&lt;br /&gt;
The Downtown Area Businesses and surrounding Residences were constructed first, as well as the Fish Hatchery at Varga&#039;s Lake. Two main Roads were laid out in a Compass Point Crossroads: Main Street going East/West; a soon to be paved rural highway leading west into town and dead ending before the Attraction Site Areas, and Lake Road going North/South; a soon to be paved road leading North to Varga&#039;s Lake and South to the edge of town where it will remain an unpaved road leading to the Cattle Ranch. This was followed by the Race Tracks, Fighting Pits and Tent Village areas, then the Campgrounds for Visitors then Docks and Marina at Varga&#039;s Lake.&lt;br /&gt;
&lt;br /&gt;
(Not all buildings/services/attractions that were initially planned were built prior to Arco Station&#039;s Grand Opening Celebration and First Performances... there was a priority to what got built in what order and why.)&lt;br /&gt;
&lt;br /&gt;
[COMING SOON: A multi-crop farm to the north, closer to Varga&#039;s Lake]&lt;br /&gt;
&lt;br /&gt;
When the [[Rickenbacker Flying Circus]], led by  Eddie Rickenbacker, Harry Hartz, and Earnst Udet, with their Racing Teams and Airshows joined Arco Station, at the &#039;recommendation&#039; of Zachary Hepplewhite and with the approval of Raphael de la Varga, more Race Tracks and Stands were added in the empty desert flatlands surrounding Arco Station. The Airshows were easily integrated into Arco Station and Retreat&#039;s Official Opening and Performances; however, the construction of the Race Tracks took more time as ALL of the Race Tracks at Arco Station are Dug-in Arenas, as are the Fighting Pits and any other Attraction that are bound to cause a lot of noise for the nearby Town and Residences.&lt;br /&gt;
&lt;br /&gt;
[COMING SOON: Formula One Racing Tracks]&lt;br /&gt;
&lt;br /&gt;
When Eddie and his Crew first arrived in the Arco Station area, the influx of Non-Borns came to an immediate halt; rumors persisted of their history of shenanigans. However, after the Race Track and Air Strips were added, the flow of Non-Borns suddenly started back up again and increased in numbers, helping to fill in all the gaps in needed Manpower, Services and Talents to keep Arco Station running 24/7 if desired.&lt;br /&gt;
&lt;br /&gt;
{NEAR FURTURE: A Party Zone for everyone to use to Blow Off Steam; The Thunder Dome}&lt;br /&gt;
*(ALL are welcome, but a Waiver must be Signed before entering. hehe)&lt;br /&gt;
&lt;br /&gt;
==Era &amp;amp; Themes, General Feel &amp;amp; Esthetic==&lt;br /&gt;
The general Esthetic of Arco Station might be called &#039;&#039;American Vintage&#039;&#039;. All of the permanent structures and features; buildings, race tracks, parks, etc., have a look and feel of the 1930&#039;s and 40&#039;s Era America on an Earth World, despite everything being engineered and built to much higher standards and with much better building materials.&lt;br /&gt;
&lt;br /&gt;
The general Theme of Arco Station&#039;s Attractions might be called &#039;&#039;Post Apocalypse American Vintage&#039;&#039;. They and are part Vintage Motorcycle Racing, Formula One Racing and Vintage Air Shows, part Fantasy Renaissance Faire, and part Post Apocalypse thrown in for fun. There are Race Tracks outside of the Downtown area with many Pavilion Tents setup in areas leading up to and around the track area that look part Ren-Fest and part Post-Apocalyptic Camp with Fighting Pits hosting Combat Displays to watch and canvas tents hosting Performers, Artists and Vendors, most with Services or Wares for sale.&lt;br /&gt;
&lt;br /&gt;
Despite the high energy nature of many of the Attractions, the general Feel of Arco Station &amp;amp; Retreat is &#039;&#039;relaxed&#039;&#039;; without a hint of &#039;city hustle&#039; present, it&#039;s obvious the Citizens tend to take their time, in general.  Also, Visitors tend to slow down and take more time to enjoy the sites and sounds in and around Arco Station when visiting the area.&lt;br /&gt;
&lt;br /&gt;
==Attractions, Features &amp;amp; Services==&lt;br /&gt;
The Attractions in the Entertainment Venues include Vintage Motorcycle Racing, Vintage Motorcycle Chariot Races, Motorcycle Jousting and Motorcycle Melee Events, as well as Vintage Airshows and Vintage Formula One Racing, most with available training for those who wish.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:Motorcycleracing-Arcostation-Alamond.jpg|300px]] [[File:Airshow-Arcostation-Alamond.jpg|300px]] [[File:F1racing-Arcostation-Alamond.jpg|300px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Attractions also include various Armed and Unarmed Combat Attractions; shows, displays &amp;amp; competitions, in various sized pits and arenas, ranging from one on one pitfights to small scale battles, to large Battle Royales.  All available for the Spectator to enjoy and with Combat Training available for those who wish to participate.&lt;br /&gt;
&lt;br /&gt;
One of the most unusual Features of Arco Station are the Attraction Sites; most are Dug-in Arenas. This means that both the Performance Area (race track, fighting pit, etc.) and the Stands for Spectators, are dug into the ground, most looking much like a miniature to small Open Pit Mine. There are several reasons for this, the Esthetic being one reason, and keeping the sound of the Attractions from traveling across the desert flatlands and disturbing the general peace and quiet of the nearby Town and Residences. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:Pitfighting-Arcostation-Alamond2.1.jpg|300px]] [[File:Pitfighting-Arcostation-Alamond1.1.jpg|300px]] [[File:Arenafighting-Arcostation-Alamond1.1.jpg|300px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There is also an archery range and two firearms ranges; one for handguns and one for rifles. All offer displays and shows of marksmanship and trick shooting.  The ranges can provide weapons and ammo as well as training. Bring Your Own is welcomed and encouraged.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:Archeryrange-Arcostation-Alamond1.1.jpg|300px]] [[File:Riflerange-Arcostation-Alamond1.1.jpg|400px]] [[File:Handgunrange-Arcostation-Alamond1.1.jpg|300px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And a most unique Attraction is a Siege Weapons Range with Displays &amp;amp; Shows for the Spectator to enjoy... and training for those that want to be a Participant. Available siege weapons include but are not limited to: arrow flingers, spear launchers (single and multiple), ballista (small thru huge), catapults (small thru huge) and trebuchet (small thru huge). And even a special trebuchet that has been designed to fling cars.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:Ballista-Arcostation-Alamond1.1.jpg|300px]] [[File:Catapult-Arcostation-Alamond1.1.jpg|300px]] [[File:Trebuchet-Arcostation-Alamond1.1.jpg|300px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The surrounding and nearby Natural Features provide more casual venues for Outdoor Enthusiasts.  The surrounding desert flatlands and hills provide excellent areas for off-roading adventures. The scenic hills, hoodoos and rock formations provide excellent hiking, rock climbing and rough camping opportunities. The nearby lake, Varga&#039;s Lake as it&#039;s now called, with its several natural beaches, scenic canyons and rock formations provides beautiful areas suitable for camping, boating, fishing, waterskiing and swimming. The forested mountains with its several rivers, streams and tiny mountain lakes, all located on the far side of the lake, provides hiking, fishing, hunting and rough camping opportunities. Campgrounds, Cabin Rentals, Boat &amp;amp; Ski Rentals, Bait &amp;amp; Tackle Shop &amp;amp; an Outdoorsman Equipment Shop are all available near the Docks and Marina at the Lake.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:Lake at Arco Station2.1.jpg|300px]] [[File:Lake at Arco Station4.1.png]] [[File:Lake at Arco Station3.1.jpg|300px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Downtown area has two Major Streets; Main St. and Lake St., and has an American Vintage feel with all of its buildings looking like they were built in the 1930&#039;s and 40&#039;s.  It provides services for the surrounding residences as well as the Visitors... though not all Services are available to Visitors. &lt;br /&gt;
&lt;br /&gt;
The Neighborhoods surrounding the Downtown area are Walled-In for the Security and Privacy of the Residents.  Outsiders, Visitors and Guests are Strictly Forbidden to enter ANY Walled Neighborhood without specifically being Invited by a Citizen of Arco Station. Citizens are given VIP Guest Tokens that they are to give to those Special Invited Guests when they want a Non-Citizen of Arco Station to visit them at their Residence. &lt;br /&gt;
&lt;br /&gt;
The Residences surrounding the Downtown area come in three styles: &lt;br /&gt;
*Small 1-2 bedroom house with a 1 car garage or carport and a small back yard; these are located closest to the Downtown Business area. &lt;br /&gt;
*Medium 2-3 bedroom house with a 2 car garage and a high carport for RV&#039;s or Semis and a large back yard; these are located next to the Downtown Neighborhood, further from the Downtown Business area. &lt;br /&gt;
*Large 4-6 bedroom house with 2-4 car garage, high double carport for RV&#039;s and a large surrounding estate; these are located furthest from the Downtown area and are sometimes found in secluded or scenic area. &lt;br /&gt;
***All yards and estate areas are fenced; fencing type varies by neighborhood and estate.&lt;br /&gt;
&lt;br /&gt;
===Downtown Areas===&lt;br /&gt;
====Downtown Features====&lt;br /&gt;
*Public Park &#039;&#039;&#039;#&#039;&#039;&#039;&lt;br /&gt;
**with Flowing Well from aquafer /  underground river.&lt;br /&gt;
*Public (free) Drive-in Theater (nightly)&lt;br /&gt;
*Numerous Shaded Areas (Cottonwoods) throughout the Downtown Areas&lt;br /&gt;
*Wide Shaded Avenues with ample On-Street Parking Spaces&lt;br /&gt;
*Wide Shaded Sidewalks with frequent Park Benches&lt;br /&gt;
*Numerous Businesses providing Goods and Services for Basic Needs, Specialized Hobbies, Wholesome Entertainment and Souvenirs.&lt;br /&gt;
*Various Storage Buildings, Garages and Hangers &#039;&#039;&#039;#&#039;&#039;&#039;&lt;br /&gt;
**Hanger; Motorcycle Mechanic Shops within (near Venue Areas)&lt;br /&gt;
**Hanger; Racecar Mechanic Shops within (near Venue Areas)&lt;br /&gt;
**Hanger; Aircraft Mechanic Shops within (near Venue Areas)&lt;br /&gt;
&lt;br /&gt;
====Downtown Area Services (25+)====&lt;br /&gt;
=====Public &amp;amp; Private Organizations=====&lt;br /&gt;
*ACPST&amp;amp;W Facility: Power Station&lt;br /&gt;
*ACPST&amp;amp;W Facility: S&amp;amp;T Recycling Center&lt;br /&gt;
**&#039;&#039;Alamond Central Power, Sewer, Trash &amp;amp; Water&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Arco Station Facility: Water Pumping Station&lt;br /&gt;
&lt;br /&gt;
*Town Hall &amp;amp; Community Center #&lt;br /&gt;
**Rodak: Encampment Gaffer, Rafe: Civic Leader, Argile: Civic Leader, Andy: Civic Leader, Lawrence: Civic Leader,  Harry Hartz: Civic Leader, Chuck: Encampment Electrical Engineer, Davey: Encampment Plumbing Engineer, Rock Hound: Encampment Geologist &amp;amp; Hydrologist, Tanker: Multi-Fuel Specialist &amp;amp; Transport Coordinator, Danny: Encampment Chief Dirt Mover, Sissy: Encampment Sorceress &lt;br /&gt;
&lt;br /&gt;
*Guardians&#039; Guildhall #&lt;br /&gt;
**Guild Leaders: Raphael (Founder), Fitz, Colette, Rodak, Argile, Pipil, Carl, Marko, Kevin.&lt;br /&gt;
**Restricted Access to Guardians ONLY.&lt;br /&gt;
**Usually used as Transport &amp;amp; Return Location for those Serving Guard Duty.&lt;br /&gt;
&lt;br /&gt;
*Sorceress&#039; Guild Hall&lt;br /&gt;
**Guild Leaders (3): Jewelz, Missy, Sissy&lt;br /&gt;
**Members (13): Nancy, Vicki, Bobbie Sue, Kimberley, Priscilla, Diane, Jean, Veronica, Betty Jo, Doris, Sheryl, Peggy, Natalie&lt;br /&gt;
&lt;br /&gt;
*Arco Station Fire Department&lt;br /&gt;
**Sub-Guild of the Sorceress&#039; Guild&lt;br /&gt;
&lt;br /&gt;
*Clinic #&lt;br /&gt;
**plus Pharmacy &amp;amp; Surgical Bay&lt;br /&gt;
**Jamie: Registration Clerk, Harry: Orderly, Gina: Registered Nurse, Herb: Pharmacist&lt;br /&gt;
&lt;br /&gt;
=====Businesses=====&lt;br /&gt;
*Arco Service Station #&lt;br /&gt;
**Multi-Fuel Station &amp;amp; Mechanic&#039;s Shop&lt;br /&gt;
**Bernie: Clerk, William: Clerk, Lug: Mechanic, Wrench: Mechanic, Dozer: Mechanic , Jack: Mechanic, Mario: Mechanic, Vince: Mechanic&lt;br /&gt;
*Grocery Store #&lt;br /&gt;
**Crista: Clerk/Manager, Brian: Clerk, Jake: Clerk &lt;br /&gt;
*Hardware Store #&lt;br /&gt;
**Charlie: Clerk/Manager, Jonathan: Clerk&lt;br /&gt;
*Diner #&lt;br /&gt;
**Bfast, Lunch &amp;amp; Dinner 24/7&lt;br /&gt;
**Albert: Cook, Sammy: Cook, Patrick: Cook, Diane: Waitress, Jean: Waitress, Alice: Waitress, Tabitha: Waitress, Ruby: Waitress, Tamara: Waitress, Todd: Waiter, Skip: Waiter, Shelly: Waitress, &lt;br /&gt;
*Bar/Pub # (24/7)&lt;br /&gt;
**Bart: Bartender, Van: Bartender &lt;br /&gt;
*Motel&lt;br /&gt;
**Two Story, 200 Rooms&lt;br /&gt;
**Two Pool Areas&lt;br /&gt;
**Sterling: Day Manager, Norman: Night Manager, Abraham: Asst Mgr, Baraby: Asst Mgr, Callum: Staff, Duane: Staff, Ellington: Staff, Fletcher: Staff, Giselle: Staff, Harriet: Staff, Ira: Staff, Justine: Staff, Kyle: Staff, Nigel: Staff, Otto: Staff, Patricia: Staff, Quinn: Staff, Roy: Staff, Suzette: Staff, Tyron: Staff&lt;br /&gt;
*Campgrounds # &lt;br /&gt;
**Two Locations Near Downtown at the Attraction Sites&lt;br /&gt;
**One has Large Shacks (actually very nice Tiny Cabins) for Rent&lt;br /&gt;
**(Rotating) Derrick: Campground Host, Paulette: Campground Host, Francisco: Campground Host &lt;br /&gt;
*Fabrication &amp;amp; Repair Shop # &lt;br /&gt;
**(Restricted Access; No Visitors/Outsiders. Permission Needed from Rafe or Rodak ONLY)&lt;br /&gt;
*Specialty Mechanic&#039;s Shop &lt;br /&gt;
**Limited Access to Visitors/Outsiders&lt;br /&gt;
**Tommy: Head Mechanic, Keith: Mechanic&lt;br /&gt;
*Butcher&#039;s Shop&lt;br /&gt;
**Walter: Head Butcher, Walt Jr: Asst Butcher&lt;br /&gt;
*Department/Clothing Store&lt;br /&gt;
**Gordon: Clerk/Manager, Nathan: Clerk, Jerome: Clerk&lt;br /&gt;
*Tailor Shop&lt;br /&gt;
**Vicki: Manager, Ryan: Tailor, Sabrina: Seamstress &lt;br /&gt;
*Laundromat &amp;amp; Laundry Services&lt;br /&gt;
**Irene: Manager, Irwin: Clerk, Jessica: Asst Mgr, Lily: Clerk, Leland: Clerk&lt;br /&gt;
*Car Hop Malt Shop &amp;amp; Diner&lt;br /&gt;
**Burgers, Fries, Etc.&lt;br /&gt;
**Car Hops on Rollerskates&lt;br /&gt;
**Oscar: Cook, Michelle: Car Hop, Kelly: Car Hop&lt;br /&gt;
*Steakhouse&lt;br /&gt;
**Missy: Head Cook, Frank: Cook, Joey: Baker, Veronica: Waitress, Julie: Waitress, Diane: Waitress, Edgar: Waiter  &lt;br /&gt;
*Bowdark&#039;s BBQ&lt;br /&gt;
**Eddie: Cook, Bobbie Sue: Waitress, Betty Jo: Waitress&lt;br /&gt;
*Bar &amp;amp; Grill&lt;br /&gt;
*Drive-In Movies&lt;br /&gt;
*Salvage / Junk Yard, Towing Service &amp;amp; Repairs&lt;br /&gt;
**Scrounge: Finder &amp;amp; Collector, Fixer: Master of Fixing &amp;amp; Frankensteining&lt;br /&gt;
*Barbershop&lt;br /&gt;
**Floyd: Barber, Edward: Barber, Figaro: Barber&lt;br /&gt;
*Beauty Shop&lt;br /&gt;
**Flo: Head Beautician, Jeanette: Beautician, Marilyn: Beautician, Lynette: Beautician&lt;br /&gt;
**Amy: Nail Tech, Joanie: Nail Tech, Riley: Nail Tech&lt;br /&gt;
*Tattoo &amp;amp; Piercing Shop&lt;br /&gt;
**Hank: Tattooist, Gus: Tattooist, Wednesday: Tattooist &amp;amp; Piercer, Friday: Tattooist &amp;amp; Piercer,&lt;br /&gt;
*Chinese Buffet&lt;br /&gt;
**Xang Ming Xoa: Manager, &lt;br /&gt;
*Drug Store&lt;br /&gt;
**???: Manager,&lt;br /&gt;
*Cafe&lt;br /&gt;
**???: Manager, ???: Waitstaff, &lt;br /&gt;
*Vehicle Rentals (Off Road 4x4, Motorcycles)&lt;br /&gt;
*Equipment Rental Shop&lt;br /&gt;
*Auto Parts Store&lt;br /&gt;
&lt;br /&gt;
===Venue Site Areas===&lt;br /&gt;
ALL Permanent Venue Sites (except Airshow Alley) are Dug-In Sites, including the Spectator Stands.&lt;br /&gt;
&lt;br /&gt;
====Attractions (12+)====&lt;br /&gt;
*Vintage Motorcycle Racing &#039;&#039;&#039;#&#039;&#039;&#039;&lt;br /&gt;
**Vintage Moto Racers: [12] Pipil(Pip), Kip, Danny, Sissy, Richard, Harold, Martin, Mark, Chris, Paul, James, Robert&lt;br /&gt;
**Training in Motorcycle Riding and Racing available to Visitors&lt;br /&gt;
*Motorcycle Chariot Races &#039;&#039;&#039;#&#039;&#039;&#039;&lt;br /&gt;
**Chariot Moto Racers: [9] Argile, Rock Hound, Tanker, Vincent, Shawn, Seth, Scott, Steve, Benjamin&lt;br /&gt;
*Cycle Jousting&lt;br /&gt;
*Cycle Mounted Combat&lt;br /&gt;
*Combat Shows; Armed &amp;amp; Unarmed &#039;&#039;&#039;#&#039;&#039;&#039;&lt;br /&gt;
**Training in Armed and Unarmed Combat available to Visitors&lt;br /&gt;
***[12] Boris: Manager, Doris: Manager, Hans, Frans, Sheryl, Peggy, Natalie, Kermit, Fozzy, Rolff, Dillon, Dean, &lt;br /&gt;
*Archery, Firearms &amp;amp; Siege Engine Displays &amp;amp; Participation&lt;br /&gt;
**Training available to Visitors&lt;br /&gt;
**Bring Your Own is welcomed and encouraged.&lt;br /&gt;
*Roller Ball&lt;br /&gt;
*Vintage Airshows &#039;&#039;&#039;#&#039;&#039;&#039;&lt;br /&gt;
**Training in Piloting and Combat Piloting available to Visitors&lt;br /&gt;
*Vintage Formula One Racing&lt;br /&gt;
**Racecar Training available to Visitors&lt;br /&gt;
&lt;br /&gt;
====Venue Site Features====&lt;br /&gt;
ALL Permanent Venue Sites (except for Airshow Alley) are Dug-In Sites, including the Spectator Stands.&lt;br /&gt;
*Race Tracks &#039;&#039;&#039;#&#039;&#039;&#039; (9 - Multiple Types)&lt;br /&gt;
**Oval Motorcycle Tracks; Paved: Banked (1), Flat (1)&lt;br /&gt;
**Oval Motorcycle Track; Dirt: Banked (1), Flat (2), Jumps, Berms &amp;amp; Hills (1)&lt;br /&gt;
**Serpentine Motorcycle Track; Dirt: Jumps, Berms &amp;amp; Hills (1)&lt;br /&gt;
**Oval Racecar Track; Paved: Banked (1)&lt;br /&gt;
**Serpentine Racecar Track; Paved: Formula One Style (1)&lt;br /&gt;
*Fighting Arenas &#039;&#039;&#039;#&#039;&#039;&#039; (17+ - Multiple Types)&lt;br /&gt;
**Small Fighting Pits (12+)&lt;br /&gt;
**Large Fighting Pits (4)&lt;br /&gt;
**Huge Combat Arena (1)&lt;br /&gt;
*Archery, Firearms and Siege Engine Ranges (Multiple, Varied)&lt;br /&gt;
*Airshow Alley &#039;&#039;&#039;#&#039;&#039;&#039;&lt;br /&gt;
**Paved Runway for take-offs and landings&lt;br /&gt;
**Stands to the far side of Runway for Spectators&lt;br /&gt;
***Stands are light-weight yet ultra-durable, foldable and portable.&lt;br /&gt;
**Various Hangers for Display &amp;amp; Storage of Aircraft on the Town side of the Runway&lt;br /&gt;
&lt;br /&gt;
====Services available at Venue Sites (6+)====&lt;br /&gt;
*Money Changer / Ticket Booth&lt;br /&gt;
**Copper, Silver &amp;amp; Gold Tokens = Spending Coins at the Vendors&lt;br /&gt;
**Red Tokens = Standard Attraction Passes&lt;br /&gt;
**Orange Tokens = Special Performance Passes&lt;br /&gt;
**Green Tokens = Training Passes&lt;br /&gt;
**Blue Tokens = V.I.P. = Special Access Attractions Passes&lt;br /&gt;
**Purple Tokens = Ultra V.I.P. = Invited Guest = Special All Access Passes&lt;br /&gt;
*Food Vendors&lt;br /&gt;
**Varied; stationary and mobile&lt;br /&gt;
*Drink Vendors&lt;br /&gt;
**Varied; stationary and mobile&lt;br /&gt;
*Trinkets, Wares &amp;amp; Specialty Vendors&lt;br /&gt;
**Varied; stationary and mobile&lt;br /&gt;
*Special Performances&lt;br /&gt;
**Varied; stationary and mobile&lt;br /&gt;
*Special Training&lt;br /&gt;
**See Attractions for specifics on available training.&lt;br /&gt;
*Campgrounds &#039;&#039;&#039;#&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Varga&#039;s Lake Areas===&lt;br /&gt;
&lt;br /&gt;
====Features at Varga&#039;s Lake====&lt;br /&gt;
*Boat Ramp, Beaching Area &amp;amp; Docks &#039;&#039;&#039;#&#039;&#039;&#039;&lt;br /&gt;
*Boat Ramp, Beaching Area, Docks w/ Marina &#039;&#039;&#039;#&#039;&#039;&#039;&lt;br /&gt;
*Campgrounds at the edge of the Lake &#039;&#039;&#039;#&#039;&#039;&#039;&lt;br /&gt;
*Campgrounds up the hill from the Lake &#039;&#039;&#039;#&#039;&#039;&#039;&lt;br /&gt;
*Fish Hatchery &#039;&#039;&#039;#&#039;&#039;&#039;&lt;br /&gt;
**Andy: Fish Hatchery Operations, Larry: Fish Hatchery Worker&lt;br /&gt;
&lt;br /&gt;
====Varga&#039;s Lake Services (5+)====&lt;br /&gt;
*Boat &amp;amp; Equipment Rentals Shop&lt;br /&gt;
**Bait &amp;amp; Tackle Shop as well&lt;br /&gt;
**Nancy: Boat &amp;amp; Bait Shop Manager (Her four kids help her at the Shops), Liam: Clerk&lt;br /&gt;
*Outdoor Equipment Shop&lt;br /&gt;
**Taylor: Clerk &lt;br /&gt;
*Campgrounds # &lt;br /&gt;
**Multiple Locations&lt;br /&gt;
**(Rotating) Derrick: Campground Host, Paulette: Campground Host, Francisco: Campground Host&lt;br /&gt;
*Tiny Cabin Rentals &lt;br /&gt;
&lt;br /&gt;
***A &#039;&#039;&#039;#&#039;&#039;&#039; indicates Primary Structure (first to be constructed/built)&lt;br /&gt;
***A &#039;&#039;&#039;#&#039;&#039;&#039; indicates Primary Attraction (first to be Performed regularly)&lt;br /&gt;
&lt;br /&gt;
===Surrounding Areas===&lt;br /&gt;
*Cattle Ranch; Small (close by)&lt;br /&gt;
*Multi-Crop Farm; Small (close by)&lt;br /&gt;
&lt;br /&gt;
====Natural Features====&lt;br /&gt;
*Natural Well with Flowing Water (center of Downtown in Park)&lt;br /&gt;
*High-Mountain Desert Flatlands (surrounding Arco Station)&lt;br /&gt;
*Large Lake (close by; north of Town)&lt;br /&gt;
*River and Streams feeding into the Lake (nearby; mostly on the Mountain)&lt;br /&gt;
*Forested Mountain (nearby; next to the Lake.)&lt;br /&gt;
*Scenic Rock Formations (nearby; various locations)&lt;br /&gt;
*High-Mountain Desert Badlands (short distance)&lt;br /&gt;
&lt;br /&gt;
==Leaders &amp;amp; Citizens==&lt;br /&gt;
===Leaders===&lt;br /&gt;
*Rodak: Encampment Gaffer&lt;br /&gt;
*Rafe: Civic Leader&lt;br /&gt;
*Argile: Civic Leader&lt;br /&gt;
*Andy: Civic Leader&lt;br /&gt;
*Lawrence: Civic Leader&lt;br /&gt;
*Harry Hurtz: Civic Leader&lt;br /&gt;
&lt;br /&gt;
===Citizens: The [[Fort Garland Adventurers&#039; Society]] (14)===&lt;br /&gt;
&lt;br /&gt;
Raphael (plus The Poodle Boys [3]), Slugger (plus Curious), Fitz, Wrecker, Reggy, Colette, Runner, Gunner, Candy, Kole, Olive, Elmer, Dr. Len, Gadget&lt;br /&gt;
*Many of the Adventurers&#039; Society were Changed into Other Races during The Change back on their Home World (with a few exceptions)&lt;br /&gt;
**Those Changed will have Racial Abilities and Magics&lt;br /&gt;
*All of the Adventurers&#039; Society have a Basic Imprint of the Fort Garland Sigil&lt;br /&gt;
**All are trained in Sigil Basics&lt;br /&gt;
**All can Shape Change (5 Forms)&lt;br /&gt;
**Most know Low Order Sorcery&lt;br /&gt;
*Over half of the Adventurers&#039; Society have spent a month in special training at Deselduia&lt;br /&gt;
*Most of the Adventurers&#039; Society has spent a full Season in training with Hepplewhite&#039;s Traveling Circus&lt;br /&gt;
*Most of the Adventurers&#039; Society are trained motorcycle riders &amp;amp; truck drivers&lt;br /&gt;
*All of the Adventurers&#039; Society have some Combat Training in Unarmed and Armed techniques&lt;br /&gt;
**Some have Military or similar training&lt;br /&gt;
&lt;br /&gt;
===Citizens: The Arco Boys===&lt;br /&gt;
The Arco Boys of Arco Station consists mainly of three groups: The Original Arco Boys; Truckers from Texas, The Original Fort Garland Dwarves; Residents of FG that joined with the Arco Boys, and The Original Indian Hills Dwarves; Residents of Indian Hills Suburb of Denver that joined with the Arco Boys and moved to FG.&lt;br /&gt;
*All of the Arco Boys were Changed into Dwarves during The Change back on their Home World (with a few exceptions)&lt;br /&gt;
**All will have Dwarven Racial Abilities and Dwarven Magics (with a few exceptions)&lt;br /&gt;
*All of the Arco Boys have a Basic Imprint of the Fort Garland Sigil&lt;br /&gt;
**All are trained in Sigil Basics&lt;br /&gt;
**All can Shape Change (3-5 Forms)&lt;br /&gt;
**Some know Low Order Sorcery&lt;br /&gt;
*All of the Arco Boys have spent a full Season in training with Hepplewhite&#039;s Traveling Circus&lt;br /&gt;
*All of the Arco Boys are trained motorcycle riders&lt;br /&gt;
**Most are trained in Racing and Stunts&lt;br /&gt;
*All of the Arco Boys have some Combat Training in Unarmed and Armed techniques&lt;br /&gt;
**Some have Military or similar training&lt;br /&gt;
&lt;br /&gt;
====Original [[Arco Boys]] (7)====&lt;br /&gt;
*Rodak Arco: Encampment Gaffer&lt;br /&gt;
**Leader of the Arco Boys, Mechanic, Truckdriver, Retired Military&lt;br /&gt;
*Argile: Civic Leader, Backup Racer&lt;br /&gt;
**Truckdriver, Retired Military, Retired Inveestor&lt;br /&gt;
*Pipil (Pip): Prime Racer, Security&lt;br /&gt;
**Truckdriver, Retired Military, Retired Professor&lt;br /&gt;
*Kip: Prime Racer, Security Chief, Guardian Sword Bearer&lt;br /&gt;
**Truckdriver, Retired Military&lt;br /&gt;
*Chuck: Encampment Electrical Engineer&lt;br /&gt;
**Truckdriver, Electrician&lt;br /&gt;
*Rock Hound: Encampment Geologist &amp;amp; Hydrologist, Backup Racer&lt;br /&gt;
**Truckdriver, Retired Driller, Retired Geologist&lt;br /&gt;
*Tanker: Multi-Fuel Specialist &amp;amp; Transport Coordinator, Backup Racer&lt;br /&gt;
**Truckdriver/Hazmat, OSHA Specialist, Retired Military/NBC Specialist&lt;br /&gt;
*OTHER ORIGINAL MEMBERS (Currently traveling with the Adventurers&#039; Society)&lt;br /&gt;
**Fitz William, Wrecker, Runner, Gunner, Candy, Kole&lt;br /&gt;
&lt;br /&gt;
====[[Fort Garland, Colorado]] Dwarf Clan (17)====&lt;br /&gt;
*Andy: Civic Leader, Fish Hatchery Operations&lt;br /&gt;
**Also runs the Boat &amp;amp; Bait Shop at the Lake with his new wife; Nancy and her kids.&lt;br /&gt;
*Nancy: Boat &amp;amp; Bait Shop Manager&lt;br /&gt;
**Carpenter, Sorceress&lt;br /&gt;
*Tayven(17-Elf), Troy(16-Orc), Tobias(15-Hu-Mage) &amp;amp; Teran(14-Dw)&lt;br /&gt;
**Nancy&#039;s four kids help her at the Shops&lt;br /&gt;
*Danny: Encampment Civil Engineer &amp;amp; Chief Dirt Mover, Prime Racer&lt;br /&gt;
**Heavy Equipment Operator, aspiring Civil Engineer&lt;br /&gt;
*Jimmy: Farm Ops Manager&lt;br /&gt;
**Farmer of Self Sufficient Farms&lt;br /&gt;
*Tommy: Head Mechanic at Specialty Mechanic Shop&lt;br /&gt;
**Also Head Mechanic for &#039;&#039;&#039;all&#039;&#039;&#039; Moto Show bikes&lt;br /&gt;
**Motorcycle Mechanic; Master Level&lt;br /&gt;
*Joey: Baker at Steakhouse, Tent Camp Vendor&lt;br /&gt;
**Baker &amp;amp; Pastry Chef&lt;br /&gt;
*Davey: Encampment Plumbing Engineer&lt;br /&gt;
**Retired Plumber, Retired Plumbing Inspector&lt;br /&gt;
*Vicki: Tailor Shop Manager&lt;br /&gt;
**Seamstress, Taylor, Weaver, Sorceress&lt;br /&gt;
*Bobbie Sue: Waitress at BBQ&lt;br /&gt;
**Teen-aged girl fresh from High School, Sorceress&lt;br /&gt;
*Scrounge: Finder and Collector of All Things&lt;br /&gt;
**Retired Combat Vet, PTSD, Homeless&lt;br /&gt;
*Kimberly: Camp Performer&lt;br /&gt;
**Accountant, Bookkeeper, Sorceress&lt;br /&gt;
*Priscilla: Camp Performer&lt;br /&gt;
**Phlebotomist, Sorceress &lt;br /&gt;
*Darwin: Camp Performer&lt;br /&gt;
**Day Laborer, Alcoholic&lt;br /&gt;
&lt;br /&gt;
====Indian Hills, Colorado Dwarf Clan (40)====&lt;br /&gt;
*Lawrence Johnson: Civic Leader&lt;br /&gt;
**Former Corporate Leadership &amp;amp; Teamwork Training Manager&lt;br /&gt;
**Former Leader of the Indian Hills Clan before joining the Arco Boys Clan&lt;br /&gt;
**Trying to make a Career out of being &#039;&#039;just&#039;&#039; a Civic Leader at Arco Station.&lt;br /&gt;
*Richard: Prime Racer&lt;br /&gt;
**Motorcycle Racer; Track &amp;amp; Off-road&lt;br /&gt;
*Harold: Prime Racer&lt;br /&gt;
**Retired Science Professor&lt;br /&gt;
*Martin: Prime Racer&lt;br /&gt;
**Professional Courier&lt;br /&gt;
*Mark: Prime Racer&lt;br /&gt;
**Draftsman, aspiring Architect&lt;br /&gt;
*Chris: Prime Racer&lt;br /&gt;
**Property Maintenance Supervisor&lt;br /&gt;
*Paul: Prime Racer&lt;br /&gt;
**IT &amp;amp; Networking Specialist&lt;br /&gt;
*James: Prime Racer&lt;br /&gt;
**Retail Store Manger&lt;br /&gt;
*Robert: Prime Racer&lt;br /&gt;
**Warehouse Supervisor&lt;br /&gt;
*Vincent: Backup Racer&lt;br /&gt;
**Homeless, Jobless, Recovering Addict&lt;br /&gt;
*Shawn: Backup Racer&lt;br /&gt;
**Phone Center CSR&lt;br /&gt;
*Seth: Backup Racer&lt;br /&gt;
**Sanitation Worker&lt;br /&gt;
*Scott: Backup Racer&lt;br /&gt;
**Metal Sculptor and Artist&lt;br /&gt;
*Steve: Backup Racer&lt;br /&gt;
**Retired Military, PTSD Survivor&lt;br /&gt;
*Benjamin: Backup Racer&lt;br /&gt;
**Ex-Drug Dealer&lt;br /&gt;
*Diane: Waitress at Diner&lt;br /&gt;
**Waitress &amp;amp; Server, Sorceress&lt;br /&gt;
*Jean: Waitress at Diner&lt;br /&gt;
**Widowed Homemaker, Sorceress&lt;br /&gt;
*Veronica: Waitress at Steakhouse&lt;br /&gt;
**Office Manager for Big Firm, Sorceress&lt;br /&gt;
*Julie aka Jewelz: Waitress at Steakhouse, Sorceress Guild Leader&lt;br /&gt;
**Flight Attendant for Major Airlines, Sorceress&lt;br /&gt;
*Betty Jo: Waitress at BBQ&lt;br /&gt;
**Waitress at BBQ, Sorceress&lt;br /&gt;
*Brian: Clerk at Grocery Store&lt;br /&gt;
**Musical Artist; Amateur but still quite good&lt;br /&gt;
*Lug: Mechanic at Arco Service Station&lt;br /&gt;
**Mechanic&lt;br /&gt;
*Wrench: Mechanic at Arco Service Station&lt;br /&gt;
**Mechanic&lt;br /&gt;
*Dozer: Mechanic at Arco Service Station&lt;br /&gt;
**Mechanic&lt;br /&gt;
*Jack: Mechanic at Arco Service Station&lt;br /&gt;
**Mechanic&lt;br /&gt;
*Boris: Combat Performer/Manager&lt;br /&gt;
**Body Builder, Artist&lt;br /&gt;
*Doris: Combat Performer/Manager&lt;br /&gt;
**Body Builder, Model, Sorceress&lt;br /&gt;
*Hans: Combat Performer&lt;br /&gt;
**Body Builder&lt;br /&gt;
*Frans: Combat Performer&lt;br /&gt;
**Body Builder&lt;br /&gt;
*Sheryl: Combat Performer, Sorceress&lt;br /&gt;
**Female Police Hand to Hand Combat Trainer, Police Officer&lt;br /&gt;
*Peggy: Combat Performer, Sorceress&lt;br /&gt;
**Dancer, Martial Artist, Sorceress&lt;br /&gt;
*Natalie: Combat Performer&lt;br /&gt;
**Martial Artist, Retired Government Agent, Sorceress&lt;br /&gt;
*Kermit: Combat Performer&lt;br /&gt;
**SCA Fighter&lt;br /&gt;
*Fozzy: Combat Performer&lt;br /&gt;
**SCA Fighter&lt;br /&gt;
*Rolff: Combat Performer&lt;br /&gt;
**SCA Fighter, Amateur Musician&lt;br /&gt;
*Dillon: Combat Performer&lt;br /&gt;
**Convenience Store Clerk, D&amp;amp;D Nerd&lt;br /&gt;
*Dean: Combat Performer&lt;br /&gt;
**Retired Movie Stunt Performer&lt;br /&gt;
*Missy: Head Cook at Steakhouse, Sorceress Guild Leader&lt;br /&gt;
**Cook, Brewer &amp;amp; Distiller, Sorceress &lt;br /&gt;
*Sissy: Prime Racer, Sorceress Guild Leader&lt;br /&gt;
**Homemaker, Alternative Medicine &amp;amp; Herbal Remedies, Child Care &lt;br /&gt;
*Fixer: Master of Fixing, Repairing and Frankensteining&lt;br /&gt;
**Don&#039;t ask... seriously.&lt;br /&gt;
&lt;br /&gt;
====Texas Transplants(??)====&lt;br /&gt;
*Unknown&lt;br /&gt;
&lt;br /&gt;
===Citizens from Alamond===&lt;br /&gt;
*Unknown&lt;br /&gt;
&lt;br /&gt;
===[[Rickenbacker Flying Circus]]===&lt;br /&gt;
*Eddie Rickenbacker - Flying Master&lt;br /&gt;
*Hary Hurtz - Operations Master&lt;br /&gt;
*Ernie Udet - Shop Master&lt;br /&gt;
*300+ Support Staff&lt;br /&gt;
&lt;br /&gt;
===Non-Borns (85+)===&lt;br /&gt;
These Non-Borns started drifting in once some the buildings were completed, sometimes showing up individually or in small groups.  Each claiming they were attracted to the area from &#039;somewhere else&#039; and wanted to be a part of Arco Station. Each had varying Skill Sets that could be useful in Arco Station and Retreat, so each was welcomed in.  They all found a niche where their skills were needed and they could feel useful and be a part of the community; which they were. Most took Service Industry Positions; Cashiers, Clerks &amp;amp; Vendors for Shops and Booths... Bartenders, Cooks &amp;amp; Waitstaff for Eateries &amp;amp; Watering Holes... Cleaners of Laundry, Businesses and Homes... and a few other specialized Professions to help fill in the gaps allowing the Arco Boys to focus on their Specialties; Racing, Combat Performances &amp;amp; Weaponry, and of course, Mechanics and Fabrication/Repair.&lt;br /&gt;
&lt;br /&gt;
*Albert - Cook at Diner&lt;br /&gt;
*Alice - Waitress at Diner&lt;br /&gt;
*Bart - Bartender at Bar/Pub&lt;br /&gt;
*Bernie - Clerk at Arco Service Station&lt;br /&gt;
*Charlie - Hardware Store Clerk/Manager&lt;br /&gt;
*Crista - Grocery Store Clerk/Manager&lt;br /&gt;
*Derrick - Campground Host&lt;br /&gt;
*Diane - Waitress at Steakhouse&lt;br /&gt;
*Edgar - Waiter at Steakhouse&lt;br /&gt;
*Eddie - Cook at BBQ Joint&lt;br /&gt;
*Frank - Cook at Steakhouse&lt;br /&gt;
*Francisco - Campground Host&lt;br /&gt;
*Gordon - Department Store Clerk/Manager&lt;br /&gt;
*Gina - Registered Nurse at Clinic&lt;br /&gt;
*Herb - Pharmacist at Clinic&lt;br /&gt;
*Harry - Orderly at Clinic&lt;br /&gt;
*Irwin - Clerk at the Laundromat&lt;br /&gt;
*Irene - Manager and the Laundromat&lt;br /&gt;
*Jamie - Registration Clerk at Clinic&lt;br /&gt;
*Jake - Clerk at Grocery Store&lt;br /&gt;
*Kelly - Car Hop at the Malt Shop&lt;br /&gt;
*Keith - Mechanic at Specialty Shop&lt;br /&gt;
*Liam - Clerk at Boat &amp;amp; Equip. / Bait &amp;amp; Tackle Shops&lt;br /&gt;
*Larry - Worker at Fish Hatchery&lt;br /&gt;
*Michelle - Car Hop at the Malt Shop&lt;br /&gt;
*Mario - Mechanic at Arco Service Station&lt;br /&gt;
*Oscar - Cook at the Car Hop Malt Shop&lt;br /&gt;
*Owen - Extra at Tent Villages&lt;br /&gt;
*Patrick - Cook at Diner&lt;br /&gt;
*Paulette - Campground Host&lt;br /&gt;
*Ryan - Tailor at Tailor Shop&lt;br /&gt;
*Ruby - Waitress at Diner&lt;br /&gt;
*Sammy - Cook at Diner&lt;br /&gt;
*Sabrina - Seamstress at Tailor Shop&lt;br /&gt;
*Tabitha - Waitress at Diner&lt;br /&gt;
*Taylor - Outdoor Equipment Shop Clerk&lt;br /&gt;
*Van - Bartender at Bar/Pub&lt;br /&gt;
*Vince - Mechanic at Arco Service Station&lt;br /&gt;
*Willian - Clerk at Arco Service Station&lt;br /&gt;
*Walter - Butcher at Butcher Shop&lt;br /&gt;
*Walt Jr.: Asst Butcher&lt;br /&gt;
*Tamara: Waitress at the Diner&lt;br /&gt;
*Todd: Waiter at the Diner&lt;br /&gt;
*Skip: Waiter at the Diner&lt;br /&gt;
*Shelly: Waitress at the Diner&lt;br /&gt;
*Sterling: Day Manager at the Motel&lt;br /&gt;
*Norman: Night Manager at the Motel&lt;br /&gt;
*Abraham: Asst Mgr at Motel&lt;br /&gt;
*Baraby: Asst Mgr at Motel&lt;br /&gt;
*Callum: Staff at Motel&lt;br /&gt;
*Duane: Staff at Motel&lt;br /&gt;
*Ellington: Staff at Motel&lt;br /&gt;
*Fletcher: Staff at Motel&lt;br /&gt;
*Giselle: Staff at Motel&lt;br /&gt;
*Harriet: Staff at Motel&lt;br /&gt;
*Ira: Staff at Motel&lt;br /&gt;
*Justine: Staff at Motel&lt;br /&gt;
*Kyle: Staff at Motel&lt;br /&gt;
*Nigel: Staff at Motel&lt;br /&gt;
*Otto: Staff at Motel&lt;br /&gt;
*Patricia: Staff at Motel&lt;br /&gt;
*Quinn: Staff at Motel&lt;br /&gt;
*Roy: Staff at Motel&lt;br /&gt;
*Suzette: Staff at Motel&lt;br /&gt;
*Tyron: Staff at Motel&lt;br /&gt;
*Jonathan: Clerk at Hardware Store&lt;br /&gt;
*Nathan: Clerk at Department Store&lt;br /&gt;
*Jerome: Clerk at Department Store&lt;br /&gt;
*Jessica: Asst Mgr at Laundromat&lt;br /&gt;
*Lily: Clerk at Laundromat&lt;br /&gt;
*Leland: Clerk at Laundromat&lt;br /&gt;
*Floyd: Barber at Barbershop&lt;br /&gt;
*Edward: Barber at Barbershop&lt;br /&gt;
*Figaro: Barber at Barbershop&lt;br /&gt;
*Flo: Head Beautician at Beauty Shop&lt;br /&gt;
*Jeanette: Beautician at Beauty Shop&lt;br /&gt;
*Marilyn: Beautician at Beauty Shop&lt;br /&gt;
*Lynette: Beautician at Beauty Shop&lt;br /&gt;
*Amy: Nail Tech at Beauty Shop&lt;br /&gt;
*Joanie: Nail Tech at Beauty Shop&lt;br /&gt;
*Riley: Nail Tech at Beauty Shop&lt;br /&gt;
*Hank: Tattooist at Tattoo &amp;amp; Piercing Shop&lt;br /&gt;
*Gus: Tattooist at Tattoo &amp;amp; Piercing Shop&lt;br /&gt;
*Wednesday: Tattooist &amp;amp; Piercer at Tattoo &amp;amp; Piercing Shop&lt;br /&gt;
*Friday: Tattooist &amp;amp; Piercer at Tattoo &amp;amp; Piercing Shop&lt;br /&gt;
&lt;br /&gt;
==Guilds==&lt;br /&gt;
===The Arco Station Guild of Sorcery {16}===&lt;br /&gt;
Guild Leaders:{3}&lt;br /&gt;
*Julie aka Jewelz: Sorceress Guild Leader&lt;br /&gt;
**Waitress at Steakhouse, Flight Attendant for Major Airlines, Sorceress&lt;br /&gt;
*Missy: Sorceress Guild Leader&lt;br /&gt;
**Head Cook at Steakhouse, Cook, Brewer &amp;amp; Distiller, Sorceress &lt;br /&gt;
*Sissy: Sorceress Guild Leader&lt;br /&gt;
**Prime Racer, Homemaker, Alternative Medicine &amp;amp; Herbal Remedies, Child Care &lt;br /&gt;
&lt;br /&gt;
Guild Members:{13}&lt;br /&gt;
*Nancy: Boat &amp;amp; Bait Shop Manager&lt;br /&gt;
**Carpenter, Sorceress&lt;br /&gt;
*Vicki: Tailor Shop Manager&lt;br /&gt;
**Seamstress, Taylor, Weaver, Sorceress&lt;br /&gt;
*Bobbie Sue: Waitress at BBQ&lt;br /&gt;
**Teen-aged girl fresh from High School, Sorceress&lt;br /&gt;
*Kimberly: Camp Performer&lt;br /&gt;
**Accountant, Bookkeeper, Sorceress&lt;br /&gt;
*Priscilla: Camp Performer&lt;br /&gt;
**Phlebotomist, Sorceress &lt;br /&gt;
*Diane: Waitress at Diner&lt;br /&gt;
**Waitress &amp;amp; Server, Sorceress&lt;br /&gt;
*Jean: Waitress at Diner&lt;br /&gt;
**Widowed Homemaker, Sorceress&lt;br /&gt;
*Veronica: Waitress at Steakhouse&lt;br /&gt;
**Office Manager for Big Firm, Sorceress&lt;br /&gt;
*Betty Jo: Waitress at BBQ&lt;br /&gt;
**Waitress at BBQ, Sorceress&lt;br /&gt;
*Doris: Combat Performer/Manager&lt;br /&gt;
**Body Builder, Model, Sorceress&lt;br /&gt;
*Sheryl: Combat Performer, Sorceress&lt;br /&gt;
**Female Police Hand to Hand Combat Trainer, Police Officer&lt;br /&gt;
*Peggy: Combat Performer, Sorceress&lt;br /&gt;
**Dancer, Martial Artist, Sorceress&lt;br /&gt;
*Natalie: Combat Performer&lt;br /&gt;
**Martial Artist, Retired Government Agent, Sorceress&lt;br /&gt;
&lt;br /&gt;
NOTE: All Members and Leaders are both Dwarven and Female.&lt;br /&gt;
&lt;br /&gt;
===[[Guardians&#039; Guild; Fort Garland Chapter]] {78}===&lt;br /&gt;
Guild Leaders:{9}&lt;br /&gt;
*Raphael (Founder), Fitz, Colette, Rodak, Argile, Pipil, Carl, Kevin, Marko.&lt;br /&gt;
&lt;br /&gt;
Guild Members:{69}&lt;br /&gt;
*All Members of the Fort Garland Adventurers Society, the Fort Garland Arco Boys, the Fort Garland Dwarf Clan, &amp;amp; the Indian Hills Dwarf Clan&lt;br /&gt;
&lt;br /&gt;
==Outsiders==&lt;br /&gt;
*Unknown&lt;br /&gt;
&lt;br /&gt;
==Permanent Visitors==&lt;br /&gt;
*Bruce &amp;amp; Phyllis: Retirees and Campers&lt;br /&gt;
**Commonly referred to as &#039;that Nice Old Couple camping at the Lake&#039; or &#039;those Nice Old Campers&#039;, Bruce and Phyllis were Arco Station &amp;amp; Retreat&#039;s first Visitors, even though the Encampment was not yet officially &#039;open for business&#039;.  They stopped in one day after a fair number of businesses and attraction sites had been constructed, staffed and supplied. They went to the Arco Service Station for gas, propane and to have the truck and travel trailer looked over in the shop while they had lunch at the Diner.  Afterwards they visited every open business to get supplies, then headed out to the Lake for a much deserved retirement and some peaceful enjoyment of the gifts Nature had to offer in this region.&lt;br /&gt;
**Bruce and Phyllis make friends easily and are happy to strike-up a conversation, share a fishing or camping tip and assist others if they can. They are generous and often &#039;adopt&#039; young campers, singles and young couples, especially those with young children, and make sure they are doing okay and usually end up feeding them.  Phyllis was not too pleased about some of the &#039;bikers&#039; and &#039;hotrodders&#039; that camped near them a little too often for her liking, but Bruce scoffed and said, &#039;They&#039;re just people. Like you and me.&#039;  When she found this to be true she began inviting some of them over for dinner... she now has any number of &#039;tough guys&#039; calling her &#039;mom&#039; while washing the dishes after dinner.&lt;br /&gt;
**Bruce and Phyllis are most often found at the Lake Campgrounds area or any number of other Camping Sites or Rough Sites in and around the Scenic Areas outside Arco Station itself. They come into Town regularly for supplies, though not frequently and do &#039;&#039;not&#039;&#039; attend any of the Attractions &#039;&#039;except&#039;&#039; the Airshows.  They can usually be encountered at the Grocery Store, Hardware Store, Department Store and Arco Service Station.  They can sometimes be found at the Diner, Steakhouse or Bowdark&#039;s BBQ... but only if those establishments aren&#039;t too busy.&lt;br /&gt;
**NOTE: Due to the Aging Effect they could look younger, but they &#039;chose&#039; to look old enough to &#039;look retired&#039;, but still young enough to enjoy it.&lt;br /&gt;
&lt;br /&gt;
==Important Links==&lt;br /&gt;
[[Arco Boys]]&lt;br /&gt;
&lt;br /&gt;
[[Fort Garland, Colorado]]&lt;br /&gt;
&lt;br /&gt;
[[Fort Garland Adventurers&#039; Society]]&lt;br /&gt;
&lt;br /&gt;
[[Guardians&#039; Guild; Fort Garland Chapter]]&lt;br /&gt;
&lt;br /&gt;
[[Rickenbacker Flying Circus]]&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Regor&amp;diff=483416</id>
		<title>Regor</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Regor&amp;diff=483416"/>
		<updated>2025-08-31T15:50:05Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: /* Oberon, King of Amber */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Regor is a niche of the [[Jeweled Amber]] shadows with millions and millions of Shadow Viels.  It is ruled by the House of Regor.  &lt;br /&gt;
&lt;br /&gt;
[[File:Regor.jpg]]  [[File:Petola.jpg]]  [[File:Dikost.jpg]]  [[File:Zirgoz.jpg]]&lt;br /&gt;
&lt;br /&gt;
The tale of the House Regor is complicated and extensive.  The vast amounts of warfare of the region of Regor is a tale of years.  The realm is based on a primal artifact though its presence is not a public one and its location is a secret.  The bloodline of Regor is immortal and dynamic in the same fashion as Amberites.  A form of sorcery exists in Regor similar to Amber Sorcery.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Cities of Regor&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Gorod Bogov&#039;&#039;&#039;===&lt;br /&gt;
The trumps of Regor delivers on to the Imperial City of Gorod Bogov.  This translates into Thari as &#039;City of the Gods&#039;.  The main square is Zal Bogov.  This collection of grand halls and concourses, parks and tiny nooks, is the center of the Realm of Regor and echoes the grandeur and complexity of the Castle Amber. 1381 buildings, all domed and onion-topped, colorful and intricately decorated, are both the home of the primary royal family, but all members of the Blood of Regor have suites here.  There are 5 grand park that are notable, 42 smaller parks that serve both public needs and recreational needs, &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Petola&#039;&#039;&#039;===&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Dikost&#039;&#039;&#039;===&lt;br /&gt;
Centered in the middle of a stable magical whirlpool above the city, Dikost has long been the center of magic, mysteries, auguries, and thievery.  The Community of the Mystics, the Community of Gold, and the Community of The Hook do not interact often but the three dominate the lives of millions of people in the realm Dikost commands.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====The Grand Oracle and the Worthy Seekers====&lt;br /&gt;
The Grand Oracle of Dikost is a powerful place to gain wide reaching visions.  The visions swirl around the questioner to be witnessed by others present.  Afterwards, the vision may be summoned up by the Priests of the Oracle and the image then can be implanted in a Badge of Dikost, to allow a seeker to find those individuals seen in the vision.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Worthy Seekers&#039;&#039;&#039;&lt;br /&gt;
A &#039;&#039;&#039;&#039;&#039;Worthy Seeker&#039;&#039;&#039;&#039;&#039; is someone who has registered a quest with the Priests of the Tiger.  The quest is a personal goal and may involve seeking visions, auguries, sages, and other sources of knowledge and then seeking a resolution of their cause.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badge of Dikost&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Dikost badge.jpg|150 px]]&lt;br /&gt;
&lt;br /&gt;
These artifacts allow a person using it to seek someone seen in a vision.  It functions in worlds and across shadows. They are the sign of a Worthy Seeker and have religous meaning across all religions in Regor. &lt;br /&gt;
&lt;br /&gt;
The items mount a Purple Mandalay Stone.  This effects the wielder as a stone.  Before the creation of Mandalay the badge held a green stone that had similar properties.  When Mandalay was created all the Badges, both in use and in storage, had the green stones replaced with purple stones.&lt;br /&gt;
*4 Endless Stamina Transfer 5&lt;br /&gt;
*4 Seek in Shadow- Individual in a vision.&lt;br /&gt;
*4 regeneration- Transfer 10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====[[Dikost Augeries]]====&lt;br /&gt;
====Misyachn Misto====&lt;br /&gt;
The City of the Moon.  This is the Regorian version of Tir-na No&#039;gath in Amber or [[Tir Ma Gala]] in Mandalay. A place of visions, oracles, oddities.  &lt;br /&gt;
&lt;br /&gt;
In Misyachn Misto Regorians can know cold and fear.&lt;br /&gt;
=====Throne of Misyachan Misto=====&lt;br /&gt;
*0 First Seating.&amp;quot;Seated&amp;quot;. Frame holds 15 cantrips, 2 minor spells, and 1 Power Word&lt;br /&gt;
*5 Second Seating.&amp;quot;Viewer&amp;quot;. Frame holds 25 cantrips, 4 minor spells, and 2 Power words&lt;br /&gt;
*30 Third Seating.&amp;quot;Visionary&amp;quot;. Frame holds 30 cantrips, 3 Major Spells, 6 minor spells, 7 Power words,  2 Curses, and 1 yearly vision&lt;br /&gt;
*60 Fourth Seating.&amp;quot;Seer&amp;quot;. Frame holds 50 cantrips, 6 Major Spells, 12 minor spells, 15 Power words,  4 Curses, and 2 yearly visions.&lt;br /&gt;
&lt;br /&gt;
Spells hung on the Throne Frame are permanent and can not be replaced except by a Priest-Sorcerer of Misychn Misto.&lt;br /&gt;
&lt;br /&gt;
Unused yearly visions accumulate.  A  &#039;&#039;Visionary&#039;&#039; might have 10 visions stored after a decade.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Zirgoz&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Genealogy and Warfare of Regor&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
In discussing the wars of Regor it is helpful to consider the realms of conflict in several specific ways; Family Conflicts, External Conflicts, The Scourge of Regor-Borlak and the Flowing Horde. &lt;br /&gt;
&lt;br /&gt;
The Family Conflicts split are mostly connected to the dynastic warfare over the throne of the realms.  These are the Borna-Regor wars, Zhenya-Illiam Eam Conflicts, and the Pherick-Zhenya Wars.&lt;br /&gt;
&lt;br /&gt;
External conflicts include the Black Years War &amp;amp; Patternfall Conflicts, as well as smaller conflicts erupting from special interests groups throughout Regor and from shadow systems of [[York]] and [[Azcala]], as well as smaller neighbors in a cosmological sense. The squiggle of [[Bursain]] abuts the closed system of Regor and has had a great deal of inter system commerce and skirmishes.   The Lords of Regor have coveted [[Bursain]] for millennia in the hope of adding its length of Squiggle to Regor&#039;s own. &lt;br /&gt;
&lt;br /&gt;
The Scourge of Regor-Borlak of Regor.  [[Borlak]] is a Prince of Amber, a son of Oberon, and a bitter and cruel man, as evil and wicked as any in shadow and Chaos.  He leads a vast horde of mostly horse mounted troops in ravaging paths across shadow. .&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Family Conflicts&#039;&#039;&#039;==&lt;br /&gt;
===Line of Tzars and Tzarinas of Regor===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mihael I Regor (Andoalin) with Eudoxia Strashneva. Married Concubine Maria Dogorukova of Zirgoz&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Alexis I Regor with Maria Miroslavskaya. Married Concubine Natlia Naryshkina Zhenya&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Ivan I Regor with Praskovia Borna&#039;&#039;&#039;.  &lt;br /&gt;
The formentor of the family wars in Regor.&lt;br /&gt;
*&#039;&#039;&#039;Tanya I Borna&#039;&#039;&#039;-Single.  &lt;br /&gt;
Daughter of Ivan I.  Her father convinced her to choose Borna as the house name to distance her reign from the Regorian line.  His control over her was magically based.  It is believed, but unproven, that he fathered Tanya&#039;s daughter Anna and 3 unnamed daughters.  Tanya arranged for three of her daughters to escape to Brunswick. &lt;br /&gt;
*&#039;&#039;&#039;Fyodor I Regor&#039;&#039;&#039;-Single.  &lt;br /&gt;
Military actions reclaimed the Royal Line upon Tanya I Borna&#039;s death.&lt;br /&gt;
*&#039;&#039;&#039;Peter I Regor (Simeon)&#039;&#039;&#039;-Single.  &lt;br /&gt;
A Militant Cleric thoughout the long wars, Peter took the throne on Fyodor&#039;s assasination.  Asexual and probably a lifelong virgin, he had no children. &lt;br /&gt;
*&#039;&#039;&#039;Ivan II Borna&#039;&#039;&#039;-Single. &lt;br /&gt;
Ivan I Regor seized the royal line on the death of Peter I Regor but died in the effot.  Ivan II Borna claimed the throne on the battlefield.  A cruel, possibly insane man, his mother Anna saw to it that 2 of her sons, and 2 of her daughters were sent to Brunswick while Ivan II was a young child. &lt;br /&gt;
*&#039;&#039;&#039;Mydoris I Zhenya with Caterine I Alasaga&#039;&#039;&#039;.  &lt;br /&gt;
Myodoris defeated Ivan II Borna on the field of battle and claimed the royal line.  Remaining members of the original royal Regorian line had various reasons for not contesting the line passing them over. &lt;br /&gt;
&lt;br /&gt;
Of note in this reign is that Oberon of Amber appeared and wed Clarissa making her Queen of Amber&lt;br /&gt;
*&#039;&#039;&#039;Caterine I Alasaga&#039;&#039;&#039;. &lt;br /&gt;
Pregnant at the time of the death of her husband Mydoris I she managed to convince the state to allow her to rule on her own.  Her daughters Elizabeth and Natalia were raised away from the feuding of other Regorian royals under the house name of Alasaga.  &lt;br /&gt;
*&#039;&#039;&#039;Peter II Illiam Eam&#039;&#039;&#039;-Half Sister of Clarissa I Zhenya. Declared Tzar by the priests of Dikost on the death of Mydoris I Zhenya. &lt;br /&gt;
*&#039;&#039;&#039;Elizabeth I Alasaga with Gantha Gragdar.&#039;&#039;&#039;-Half Sister of Clarissa I Zhenya   &lt;br /&gt;
While in many ways the long reign of Elizabeth was a golden age of art, music, and culture she had 3 stillborn children.  Gantha had fathered several children before wedding Elziabeth.  These children were ineligible for the royal line but did develop the line of the Dukes of Gragdar.  &lt;br /&gt;
&lt;br /&gt;
The Priesthood of Dikost supported Peter II Illiam Eam  meaning that much of the priesthood was out of favor during the reign of Elizabeth.  Elizabeth was eventually slain my Peter ii Illiam Eam solidifying his position as Tzar.  Peter II Illiam Eam was slain on the battlefield by Peter III Zhenya&lt;br /&gt;
*&#039;&#039;&#039;Peter III Zhenya&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Paul I Zhenya&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Alexander I Zhenya&#039;&#039;&#039;: &lt;br /&gt;
From the time of Alexander I to Alexander III there were incidents that eventually were found to be caused by Constantine Pherik, a Lord of Chaos and illegitamate grandson of Alexander I and Louise Pherik.&lt;br /&gt;
*&#039;&#039;&#039;Nichola I Zhenya&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Alexander II Zhenya&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Alexander III Zhenya&#039;&#039;&#039;&lt;br /&gt;
*Current: &#039;&#039;&#039;Nicholas II Zhenya With Clarissa I Zhenya&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Royal Lines of Regor===&lt;br /&gt;
[[File:Regor-family2.jpg|1000 px]]&lt;br /&gt;
[[File:Regor-Clarissa.jpg|150px]][[File:Alexizhenya.jpg|150px]][[File:Regor-Anastasia.jpg|150px]][[File:Mydoriszhenya.jpg|150px]][[Regorian|150px]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The Founder of the Line of Regor was Mihael of Regor and his two wives Eudoxia &amp;amp; Maria.  Euxodia had one son; Alexis I.  Maria was barren.  The three lived long happy lives with their one son considering both women his mother.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&#039;&#039;Borna-Regor Wars&#039;&#039;&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
The son of &#039;&#039;&#039;Mihael &amp;amp; Eudoxia&#039;&#039;&#039; was &#039;&#039;&#039;Alexis I&#039;&#039;&#039; who would father 13 bloodthirsty children who fought bloody wars among themselves for 1500 years over the succession to throne of Regor.  The Eldest, &#039;&#039;&#039;Ivan Borna&#039;&#039;&#039;, and his younger brothers &#039;&#039;&#039;Dimitri&#039;&#039;&#039;, &#039;&#039;&#039;Alexi&#039;&#039;&#039;, &amp;amp;  &#039;&#039;&#039;Fyodor&#039;&#039;&#039; contested over the bloody centuries. Ivan and Fyodor traded off the throne repeatedly.  Ivan murdered his father &#039;&#039;&#039;Alexis&#039;&#039;&#039; and mother &#039;&#039;&#039;Maria&#039;&#039;&#039; to seize the throne of Regor.  His brother Dimitri Petrovna lead the battle to dethrone Ivan, but disappeared.  While the sons of Maria and Alexis battled among themselves the children of &#039;&#039;&#039;Natalia&#039;&#039;&#039; and &#039;&#039;&#039;Alexis&#039;&#039;&#039; stayed out of the wars.    Natalia Zhenya was a married concubine, a second wife, and under Regor laws all her children were legitimate, bore the &#039;&#039;&#039;&#039;&#039;Zhenya&#039;&#039;&#039;&#039;&#039; name but despite age and timing of birth came behind the Regor children.&lt;br /&gt;
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Eventually both the Borna and Regor Lines bled themselves out and Ivan and Fyodor&#039;s half brother Mydoris Zhenya took the ruined realm&#039;s throne to rebuild it and the Regor line.  &lt;br /&gt;
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The Borna line became extinct after the death of Ivan II. However, it is know that 7 children of the Borna line had been taken away to [[Brunswick-Regor]] during the conflict.  Their whereabouts are unknown and popular myth has it that they were placed in foster families in Brunswick, unaware of their heritage and lived out their long lives in ignorance, all eventually dying of violence.  Many fairy tales and stories surround the &#039;&#039;Lost Borna children&#039;&#039;.&lt;br /&gt;
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===&#039;&#039;&#039;&#039;&#039;Zhenya-Illiam Eam Conflicts&#039;&#039;&#039;&#039;&#039;===&lt;br /&gt;
Mydoris Zhenya had one wife and one mistress. The three of them were constant boon companions. His mistress Eudoxia Illiam Eam bore one set of triplets who carried the Illiam Eam cadet branch name.  His wife Catherine bore 7 children under the Zhenya line.  Warfare among the two branches of Zhenya and Illiam Eam covered over a thousand years.  These conflicts were mostly peaceful, characterized by political movements, cold wars, and sabotage rather then bloody open warfare untill near the end of the epoch. &lt;br /&gt;
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During Mydoris&#039;s long reign members of both family branches were active in court life. In those years many situations arose where members of both branches worked well together.&lt;br /&gt;
&lt;br /&gt;
Open war erupted when Caterine Zhenya took the throne on the death of her husband.  Caterine assumed the throne in her own right, declaring the House Alasaga although for all practical purposes the House didn&#039;t gain status as a ruling line till her daughter Elizabeth followed her to the throne. Peter II Illiam Eam was declared Tzar at the time of Mydoris I Zhenya&#039;s death. The wars of Zhenya-Illum Eam would continue openly till rather then her elder brother Pavel Zhenya who declined and fled Regor.  Peter Illiam Eam slew Elizabeth and took the throne.  Eventually Peter Zhenya defeated Peter Illiam Eam.&lt;br /&gt;
====Complications of the Regor Succession in the Zhenya-Illiam Wars. ====&lt;br /&gt;
====&#039;&#039;&#039;&#039;&#039;Clarrisa and Oberon during the Zhenya-Illiam Eam wars&#039;&#039;&#039;&#039;&#039;====&lt;br /&gt;
Princess Clarissa was the third daughter of Czar Mydoris and Czarina Catrine.  A boldly outspoken child, she had much of the flaming personality of her bloody Regor Uncles.  She was witty, funny, and ruthless.   While a young girl she manipulated aunts, uncles, cousins and siblings so well that she  was considered a confidant of bitter enemies. While only 18 years old she was a Prima Sorceress and a High Priestess of the Tiger, bearing a Primal Imprint of the Squiggle of Regor.&lt;br /&gt;
  &lt;br /&gt;
When she was 19 an Embassy from Amber came led by its King Oberon.  The two began a tumultuous affair that was a scandal to both houses and briefly unified the Zhenya and Illiam Eam factions against Amber, and then in favor of Amber after the two wed.  &lt;br /&gt;
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The Reign of Queen Clarrissa of Amber lasted several hundred years in Amber and absented her Regor politics till the reign of Paul I.&lt;br /&gt;
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===&#039;&#039;&#039;&#039;&#039;Pherick-Zhenya &#039;&#039;&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
These conflicts were unrevealed for centuries and manifested as strange wars, assassinations, intrigue and sickness.  The details would be long in explaining.  However when Alexander I was found dead his grandson Konstantine tried to seize the throne.  Alexander I&#039;s brother Nicholas I took the throne and drove Konstantine into hiding. Eventually the Pherick insurgents were defeated during the long reign of Alexander III.  Konstantine was revealed and fought nearly to death after it was proven that he had gone to the Courts of Chaos and become a Lord of Chaos.&lt;br /&gt;
 &lt;br /&gt;
===&#039;&#039;&#039;Black Years War-Patternfall Conflicts&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Konstantine and Alexander III fought during the Years of Blackness which correspond with the Black Road and Patternfall Wars.   Konstantine disappeared in defeat, and Alexander died.  His son Nicholas II took the throne after the Black Years War.  &lt;br /&gt;
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===&#039;&#039;&#039;External and Small Scale Threats&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
Regor is located in a section of the shadow realms where many small realms have mighty sorcerers able to cross realms and bring war for a wide variety of reasons.  During these conflicts the Family of Regor had often set aside family squabbles, however bitter, to fight side by side against foreign foes.  Think of Regor as a tornado of great magnitude, with the debris in its funnel different shadows.  Then surround the central tornado with thousands of tiny tornadoes, each with their own debris patterns.  Sometimes the debris from the small ones gets mixed in the big one.  That is the violent conflicts in Regor realms. &lt;br /&gt;
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The Tower of Dikost is a potent magical source and its rulers often invade other shadows to cull treasures and peoples.  many of the small wars are called Dikost Struggles. &lt;br /&gt;
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===&#039;&#039;&#039;The Scourge of Regor&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[Borlak]] is a Prince of Amber, a son of Oberon, and a bitter and cruel man, as evil and wicked as any in shadow and Chaos.  He leads a vast horde of mostly horse mounted troops in ravaging paths across shadow. Horse, by the way, is a general term used to describe a warrior on a animal&#039;s back.  The shape of the animals are greatly mixed, as are the races of the barbarians.  Borlak seems to hunt in shadow for violent creatures and conquers them, often on many neighboring shadows, to add to his uncountable hordes. These groups settle on a shadow, bleed it dry, literally, then move on.  &lt;br /&gt;
&lt;br /&gt;
He is considered one of the worst people in shadow.  He is not, however, stupid.  He never leads troops into realms that allow faster then light travel, blocking Amber&#039;s Star Fleet and space forces from attacking him.  He does not go into worlds where a wide variety of firearms systems work without adequate preparation.&lt;br /&gt;
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The Flowing Horde is known for its cruelty.  &lt;br /&gt;
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He has fought the Regor Empire and been involved in all its wars either as a mercenary or a eager participant. His forces ride through shadows that are part of the Regor Sway and cast shadows of his forces deep into Regor shadows where the forces of Regor frequently must confront them.  &lt;br /&gt;
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He has been banished from Regor several times and is generally unable to personally enter the closed realm.  However, belligerent forces often sneak him in, or import his forces as mercenaries.  Some wars have had his forces on both sides. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Recently as time flows Borlak was attacked by forces of Alexandir Kos Korag of the Tosian Empire.  He fought Borlak hand to hand, nearly ripped his head off, and took his sword, Shieldbreaker.  Borlak&#039;s location is unknown.&lt;br /&gt;
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==&#039;&#039;&#039;Shadow Vales of the Regor Sway&#039;&#039;&#039;==&lt;br /&gt;
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&#039;&#039;&#039;The Principality of Brunswick:&#039;&#039;&#039; This realm is almost certainly a near shadow of Regor. It is a mighty pinnacle in the shadowrealms of Regor Sway. It may have a Primal Inscription of some kind but no word of it has ever been found. The one thing about the realm is that has a almost pathological desire to not be involved in the affairs of Regor.  As such generations of rulers of Brunswick have spent effort and energy making their realm nearly impenetrable by almost all methods.  Transportation by the Pattern of Amber might pierce their isolation but transportation by the Sigil of Regor will not. &lt;br /&gt;
&lt;br /&gt;
The royal family of Brunswick became embroiled in the early Borna-Regor wars.  Prince Anthony Ulrich married Anna, daughter of Ivan I. After terrible family conflicts the two fled into Brunswick with their 4 children.  Rumor has followed them that she also stole her three sisters away, leaving the youngest, Tanya, behind.&lt;br /&gt;
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What has occurred since in Brunswick is unknown.&lt;br /&gt;
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==&#039;&#039;&#039;&#039;&#039;Ancient Survivors- Eldars&#039;&#039;&#039;&#039;&#039;==&lt;br /&gt;
The long history of Regor is drenched in blood.   The immortality of the line allows long periods of strife and long periods of calm.  Yet violence is the most common form of death for the Royal House of Regor. &lt;br /&gt;
===&amp;lt;big&amp;gt;&#039;&#039;&#039;3rd Generation&#039;&#039;&#039;&amp;lt;/big&amp;gt;===&lt;br /&gt;
&#039;&#039;&#039;Dimitri Regor&#039;&#039;&#039;, &#039;&#039;&#039;Marfa Regor&#039;&#039;&#039;, &#039;&#039;&#039;Ekterina Regor&#039;&#039;&#039;, &#039;&#039;&#039;Feodosia Regor&#039;&#039;&#039;, &#039;&#039;&#039;Natalya Regor&#039;&#039;&#039;.&lt;br /&gt;
====&#039;&#039;&#039;Dimitri Regor, second son of Alexis I Regor&#039;&#039;&#039;====&lt;br /&gt;
[[File:Dimitrus rego.jpg|100 px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dimitri Regor&#039;&#039;&#039; was a prime protagonist in the opening phase of the Borna/Regor wars.  The leader of the Regorian loyalists against the rulership of &#039;&#039;&#039;Ivan I Borna&#039;&#039;&#039;&lt;br /&gt;
*A witness to Ivan&#039;s murder of his their parents he rallied troops against him.  The battle of the twins was brutal and shockingly devastating as the first wholesale war in Regor&#039;s long bloody history. Five bloody years cost the royal family 3 members; Maria Regor, Yevdokia Regor, &amp;amp; Maria Dolgorukova( Wife of Mihael Regor).  &lt;br /&gt;
*In the war&#039;s 6th year Dimitri suddenly disappeared and was presumed dead, though Ivan denied any involvement in his death.   His long absence was partially solved during the reign of Peter III.  When he was discovered wandering outside the shadows of Regor suffering from Amnesia so profound that he looses him memory completely every few decades.  He manages to disappear every time he is found and brought back to Regor no matter what lengths are gone to in keeping him safe.  &lt;br /&gt;
*A big man, and a warrior born, he often is found in shadows warfields.  He acts as a mercenary in most cases, quickly gaining a following as a charismatic battlefield leader.  He has often found himself in the presense of Giovanni of Amber[[https://wiki.rpg.net/index.php/Heirs_and_spares#Giovanni._Son_of_Oberon]]&lt;br /&gt;
*Dimitri&#039;s memory loss has long been believed to be a function of the a conflict between the Pattern of Amber and the Inscription of Regor.&lt;br /&gt;
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====&#039;&#039;&#039;Marfa Regor&#039;&#039;&#039;====&lt;br /&gt;
A devastatingly good archer. Thin, almost elfin in appearance, she was a valiant member of the Regor military for hundreds of the early years, and a member of its inner council. The Commander of many Regorian army archery corps in the wars of Regor/Borna and a frequent companion in battle with &#039;&#039;&#039;Dimitri Regor&#039;&#039;&#039;.   &lt;br /&gt;
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Eventually weary, she retired from the warfield after the death of &#039;&#039;&#039;Ivan I Borna&#039;&#039;&#039; and the short reign of &#039;&#039;&#039;Tanya I Borna&#039;&#039;&#039;.  With the ascension of Fyodor I Regor to the throne she left the active military and sought out the elven people of Regor withwhom she had a life long affinity for.&lt;br /&gt;
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Living deep in the woods of Regor she is a frequent presence in Elf halls across Regor.  &lt;br /&gt;
 &lt;br /&gt;
*She has rarely return to Court though she continues to deliver her signet ring to succeeding rulers in token of her fealty.&lt;br /&gt;
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*She has come out of seclusion on several occasions during the wars over the centuries but gained a reputation of not being a reliable ally.&lt;br /&gt;
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====&#039;&#039;&#039;Ektrina Regor&#039;&#039;&#039;====&lt;br /&gt;
The first High Priestess of the Tiger.  The Primal Tiger followed her with passionate devotion.  They were active parts of the Borna/Regor wars siding with &#039;&#039;&#039;Ivan I Borna&#039;&#039;&#039;.  During the second reign of &#039;&#039;&#039;Fyodor I Regor&#039;&#039;&#039; she resigned and went into seclusion after the Tiger left her to follow &#039;&#039;&#039;Borlak of Amber&#039;&#039;&#039;.&lt;br /&gt;
*Known to be in seclusion in the great Tiger community in Dikost, she refused to meet members of the royalty and nobility except under the seal of the priesthood for centuries.  Then she disappeared. Her whereabouts are unknown.&lt;br /&gt;
&lt;br /&gt;
====Feodosia Regor====&lt;br /&gt;
Dainty, ladylike, and a prime mover in the politics of the court of Fyofor I Zhenya.  In time she grew sad, bitter and resentful of newcomers to Fyodor&#039;s court.  She was the prime motivator that placed Tanya Borna on the throne when Fyodor died and no children of his could be found.  This attempt to settle the conflict by re-seating the ex-empress and daughter of Ivan I backfired and caused great resentment in the family and the populace, souring her reputation terminally. After that she started traveling the shadows and rarely returned to &#039;&#039;Gorod Bogov&#039;&#039; except during coronations and baptisms.&lt;br /&gt;
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====&#039;&#039;&#039;Natalya Zhenya&#039;&#039;&#039;====&lt;br /&gt;
Witty, Urbane, sarcastic, playfully cynical. She and her Zhenya siblings mostly stayed out of the Borna/Regor conflict, often supporting whoever held the throne as long as they left them alone in the family city of &#039;&#039;Petola&#039;&#039;.  When Myodoris became emperor she acted as Seneschal for many years.   She has left the court and returned to it many times.  A frequent face in court and city life.  She is often considered, like [[Cymnea]] to be the &amp;quot;Elephant in the Room&amp;quot; of Regor politics.&lt;br /&gt;
*Her involvement in many of the political issues over the centuries has been largely peripheral but many a royal has fostered with her in their childhood.  She is a frequent attendee at celebrations and festivals.  She is always at major court functions. &amp;quot;My time with Natalya&amp;quot; is a common conversation among the royals of Regor.&lt;br /&gt;
*cruel rumors have accused her of assassinations, poisonings, murders, shape shifted sexual assignations, fratricide, infanticide and regicide, as well and other crimes of passion and cold blood.  A more persistent rumor, often denied, is that she is the Spymaster of Regor to the current day, having served in the role all her life. &lt;br /&gt;
*She is a fine dancer.&lt;br /&gt;
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===4th Generation===&lt;br /&gt;
&#039;&#039;&#039;Paval Illiam Eam&#039;&#039;&#039;, &#039;&#039;&#039;Paval Zhenya&#039;&#039;&#039;. &#039;&#039;&#039;Borna Daughters&#039;&#039;&#039;: 4 daughters of Ivan I fled Regor to Brunswick and were never heard from again in Regor. &#039;&#039;&#039;Clarissa Zhenya, Queen of Amber&#039;&#039;&#039;&lt;br /&gt;
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====Paval Illiam Eam====&lt;br /&gt;
A thin, excitable man and not much of a warrior. Despite his Regorian heritage he seemed to be sickly and prone to chills and illnesses, though it was mostly believed he was a hypochondriac.  He was a noted homosexual and was often seen with Pavel Zhenya.  The two disappeared together and traveled the Regor Shadows. Pavel declined the throne after the sudden and uncertain death of Peter II Illiam Eam.  Heis the last survivor of the Illiam Eam royal line though many of the family lines of nobles of the House of Illiam Eam live on as Dukes of Regor, other ranks of nobility and minor royalty in the Regor shadows.  &lt;br /&gt;
*An underground secret Society, &amp;quot;The Purple Push&amp;quot; have agitated for his restoration for centuries.  It is largely a social club now with a wide range of mostly harmless social activities.  &lt;br /&gt;
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&#039;&#039;&#039;&#039;&#039;The battle between Paval Illiam Eam &amp;amp; Constantine Pherick&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In a long life essentially considered a failed royal and a hedonistic hypochondriac with no military talents, &#039;&#039;&#039;Pavel Illiam Eam&#039;&#039;&#039; has one well-known battle that has been a cause of talk by many since it occurred.   He was present when Constantine attempted to slay Michael Zhenya, Crown prince under Nicholas I Zhenya, and his wife, Alexandra and their sons, Alexander and Nicholas.  &lt;br /&gt;
&lt;br /&gt;
Pavel Eam was present in the manor house when the crown prince and his family were attacked in the stables.  Pavel entered the stables and engaged Constantine in magical battle.  The battle raged violently for a short while allowing guards to arrive.  Constantine attempted to disengage from battle and was horribly mage-burned.  Paval left the realm despite being claimed a hero.  &lt;br /&gt;
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Constantine Pheric kwas unseen for 40 years till he returned to interrupt the coronation of Alexander II Zhenya and was defeated in a sorserous Duel with Clarissa Zhenya, Ex-Queen of Amber. &lt;br /&gt;
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====&#039;&#039;&#039;Paval Zhenya&#039;&#039;&#039;====&lt;br /&gt;
Funny, creative, artistic, wildly homosexual, and a sorcerer of great talent.  He began the creation of the Trumps of Regor and the practitioners of Trump Artistry in Regor owe much to him.  He was flawed and weak in many ways and on the death of Empress Catherine, his mother, he declined the throne and fled Regor with Pavel Illiam Eam.   He is often blamed for the bloody war that erupted after Elizabeth I took the throne he declined.  He travels the Regor shadows.&lt;br /&gt;
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====&#039;&#039;&#039;Clarissa of Amber&#039;&#039;&#039;====&lt;br /&gt;
Certainly the most prominent survivor of the first 8 generations of the ruling lines of Regor is Clarissa, daughter Czar Mydoris and Czarina Catrina.&lt;br /&gt;
&lt;br /&gt;
*She married Oberon of Amber and had three children; Bleys, Fiona, and Brand. &lt;br /&gt;
**She had a daughter of unknown parentage named Cassandra. &lt;br /&gt;
**She married Nicholas I Zhenya, Czar of Regor and had 7 children; Olga, Charles, Maria, Mydoris, Alexei, Tatiana, Anastasia.&lt;br /&gt;
**After her involvement in the Siege of Bunny Free[[https://wiki.rpg.net/index.php/Bunny_Free#The_Siege_of_Bunny_Free]] her marriage ended and she returned to Regor for a long seclusion in a nunnery of the Tiger.  &lt;br /&gt;
**Her involvements in the long Pherick-Zhenya conflicts are unclear though she is known to have engaged in magical combat with Konstantine that caused it to be revealed that he was a Lord of Chaos.&lt;br /&gt;
** Much to the surprise of the Kingdom of Regor she began a relationship with Prince Nicholas Zhenya, son of Czar Alexander III.  The relationship was clearly a love match and was considered shockingly inappropriate considering the difference in their ages, he connection to Amber, and her being a Priestess and Abyss of the Tiger. She left the Abbey and Married Prince Nicholas against the wishes and demands of his parents.&lt;br /&gt;
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&amp;lt;u&amp;gt;&#039;&#039;&#039;The Lost Borna Daughters.The &#039;&#039;Daughters of Ivan&#039;&#039;(4th gen) &amp;amp; the &#039;&#039;Daughters of Anna&#039;&#039;(5th gen)&#039;&#039;&#039;&amp;lt;/u&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
Like many legends the details of these 7 girls is complicated and intricate.  &lt;br /&gt;
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In brief there were two sets. The &#039;&#039;Daughters of Ivan&#039;&#039;(4th gen) &amp;amp; the &#039;&#039;Daughters of Anna&#039;&#039;(5th gen)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Daughters of Ivan&#039;&#039;&#039;First were three daughters, triplets, of Ivan and Praskovia Borna, born between Anna and Tanya.  They disappeared right after birth, presumably stolen by the midwife.  Who put her up to it is unclear and unproven. It was rumored that they were taken to Brunswick&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Daughters of Anna&#039;&#039;&#039; Second were 4 daughters, children of Anna Leopoldoyna and Anthony Ulric of Brunswick.  Anna fled Regor to Brunswick during the wars of Borno/Regor after many bloody centuries.  Hating her father fiercely she and her husband fled after Ivan took their son Ivan and planned to put him on the Regor throne like he did with his daughter Tanya, as a puppet, cruelly controlled.  They never returned to Regor and the details of the lives of their 4 daughters is unknown. Their identities were never revealed and after the death of Anna and Ulric all knowledge of them outside of Brunswick, was lost.&lt;br /&gt;
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===5th Generation===&lt;br /&gt;
4 grandchildren of Ivan I, children of Anna and Anthony of Brunswick left Regor during the wars and their identities were never revealed. &lt;br /&gt;
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===9th Generation===&lt;br /&gt;
*&#039;&#039;&#039;Konstantine Pherick&#039;&#039;&#039;-Lord of Chaos. &lt;br /&gt;
&lt;br /&gt;
[[&#039;&#039;&#039;Konstantine Pherick-Lord of Chaos.&#039;&#039;]]  This creature singlehandedly caused the Pherik/Zhenya wars.  He manipulated great movements of peoples in war and sent assassins on a regular basis.  He caused an environment of fear in Regor so intense that it caused the rabid xenophobia that Regor suffers under to this day. His whereabouts are unknown after his defeat.he was discovered to be a Lord of Chaos after his defeat in sorcerous combat with Clarissa Zhenya&lt;br /&gt;
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===10th Generation===&lt;br /&gt;
*&#039;&#039;&#039;Xander of Hesse-Kassal&#039;&#039;&#039;, &#039;&#039;&#039;Alexi Zhenya&#039;&#039;&#039;, &#039;&#039;&#039;Maria Feodorvna&#039;&#039;&#039; &#039;&#039;&amp;quot;The Dowager Empress&amp;quot;&#039;&#039; (Wife of Alexander III, Mother of Nicholas)&lt;br /&gt;
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&#039;&#039;&#039;Xander of Hesse-Kassal&#039;&#039;&#039; is the son of Alexandra Pherick and Fredrick William of Hesse-Kessal.  He took no part in the years of Blackness Wars.  He is the Prince of Hesse-Kassal, a region of shadow in Regor. &lt;br /&gt;
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*&#039;&#039;&#039;Alexi Zhenya Alabaster&#039;&#039;&#039;.  A younger brother of Alexandir III.  Prince of Dandilion Sweep, a region in the shadows of Regor. His wife Alexandra Zhukovskaya is a Duchess of Aliangere.  It is rumored that they have children but they have never been brought to court.  He is nicknamed the Alabaster for the deep white of his skin.  He maybe an albino.&lt;br /&gt;
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*&#039;&#039;&#039;Maria Feodorvna &amp;quot;The Dowager Empress&amp;quot;&#039;&#039;&#039;&#039; (Wife of Alexander III, Mother of Nicholas).  After the death of her husband she went into seclusion in anger over her son&#039;s marriage to Clarissa.  She is a follower of the Tiger.&lt;br /&gt;
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===11th Gen &amp;amp; 12th Gen:===&lt;br /&gt;
All members of the known 11th &amp;amp; 12th generations are still alive and part of the current active court of the Kingdom of Regor.&lt;br /&gt;
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===12th Gen===&lt;br /&gt;
The 12th Generation of the Line of Regor is a complicated one.  The complexity comes from the inclusion of Clarissa, daughter of Czar Mydoris and Czarina Catrine.  Clarissa is a member of the 4th generation.  She married Oberon, King of Amber, and had 3 children by him.  Bleys, Fiona, &amp;amp; Brand belong to the 5th Generation of Regor.   She had another child, Cassandra after her return to Regor, who is also in the 5th generation. She married Czar Nicholas I and had 7 children by him; Olga, Charles, Maria, Mydoris, Alexei, Titiana, &amp;amp; Anastasia. These 7 children can be considered 5th generation as well as 12th generation.  This complicates their positions in the various inheritances and claims for fiefs and property.&lt;br /&gt;
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==Line of Clarissa==&lt;br /&gt;
&lt;br /&gt;
Clarissa, as well as Natalya, is an &amp;quot;elephant in the room&amp;quot; of Regorian politics, especially as Tzarina.  She is a force to be reckoned with.  The survivor of many a war and many an affair.  Eleanor of Aquitaine could have been a shadow of her.&lt;br /&gt;
&lt;br /&gt;
Over the course of an extremely long life she has created the Line of Clarissa with three distinct parts.  The Children of Oberon,  The Children of Nicholas II, and two other children to different men.  &lt;br /&gt;
&lt;br /&gt;
===Oberon, King of Amber===&lt;br /&gt;
*Bleys&lt;br /&gt;
**Nicholas&lt;br /&gt;
*Fiona&lt;br /&gt;
**Emma, &lt;br /&gt;
**Mark, &lt;br /&gt;
**Henry[[https://wiki.rpg.net/index.php/Running_Sheet_Henry]]&lt;br /&gt;
*Brand&lt;br /&gt;
**Rinnaldo, &lt;br /&gt;
**Asher, &lt;br /&gt;
**[[Laravella]], &lt;br /&gt;
**[[Alexandra Mira]]&lt;br /&gt;
**Rugir[[https://wiki.rpg.net/index.php/Running_Sheet_Rugir]]&lt;br /&gt;
**Damian[[https://wiki.rpg.net/index.php/Running_Sheet_Damian]]&lt;br /&gt;
**Alexandra&lt;br /&gt;
&lt;br /&gt;
===Nicholas II, Czar of Regor===&lt;br /&gt;
*Olga.  A Cloistered Nun of the Tiger&lt;br /&gt;
*Charles&lt;br /&gt;
*Maria&lt;br /&gt;
*Mydoris, a Warrior and General of Regor&#039;s armies. &lt;br /&gt;
*Alexei:[[https://wiki.rpg.net/index.php/Running_Sheet_Alexi_Regor]]  an agent provocateur in the service of Regor&lt;br /&gt;
**Randal,[[https://wiki.rpg.net/index.php/Running_Sheet_of_Randal_Zhenya]] son of Alexei[[https://wiki.rpg.net/index.php/Running_Sheet_Alexi_Regor]] &amp;amp; Nala Moir Tral of Rebma[[https://wiki.rpg.net/index.php/Running_Sheet_Nala_Moir_Tral]]&lt;br /&gt;
*Tatania[[https://wiki.rpg.net/index.php/Running_Sheet_Tatiana_Regor]]&lt;br /&gt;
**Jaxson,[[https://wiki.rpg.net/index.php/Running_Sheet_Jaxson_Regor]] son of Tatania &amp;amp; Xozla of Azcala&lt;br /&gt;
*Anastasia:&lt;br /&gt;
&lt;br /&gt;
===Galbriat===&lt;br /&gt;
*Cassandra&lt;br /&gt;
&lt;br /&gt;
===Bunifrei===&lt;br /&gt;
*Callaba.  Clarisa &amp;quot;fathered&#039; this child while Bunifrei &amp;quot;mothered&amp;quot; it in switch of genders.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;&amp;lt;big&amp;gt;Physiology of Regorians&#039;&#039;&#039;&amp;lt;/big&amp;gt;==&lt;br /&gt;
While the general race of Regorians in the shadows is as varied as anywhere else their royal line has distinctive elements.&lt;br /&gt;
*The Regorian royal line descends from Miheal I Aldoalin and Eudoxia Streshneva.  The establishment of the royal line is fraught with wars covering a thousand years before Regor even claimed a name fading into pre-history and shadow. What is known is at some point both Miheal and Eudoxia assayed the [[Squiggle]] of Regor, named it, and established a royal line, that caries the Royal line&#039;s physiology(Stats). Miheal I Regor {Aldoalin} and his mistress Maria Dogorukova had children but they were not considered a royal line. They established the oldest Grand Ducal line of Zirgoz.  Their physiology was similar to other Regorian noble houses. &lt;br /&gt;
&lt;br /&gt;
*Regorians of the Royal line tend to be hardy and lusty.  Strong, resistant to even extreme colds.&lt;br /&gt;
**&#039;&#039;&#039;Stats&#039;&#039;&#039;The Basic Regorian of the royal line has Psyche, Strength, and Endurance, at Amber Rank. Warfare is easily brought to a Amber rank if the individual undergoes military royal training.  Otherwise the average Regorian royal has a Warfare of Chaos rank.&lt;br /&gt;
***Many members of the nobility, even the gentry, have similar statistics, showing an ancient level of interbreeding.  &lt;br /&gt;
***Most members of the nobility have psyche, endurance, and strength at Chaos ranks.&lt;br /&gt;
**&#039;&#039;&#039;Standard Body temperature is 89.5&#039;&#039;&#039;.  Can manage normally temperatures -90f to +110f. Can survive -150f to +120f.  Some cities in Regor manage normally at -20f. &lt;br /&gt;
**&#039;&#039;&#039;Poison:&#039;&#039;&#039;Regorians of the royal line are extraordinarily difficult to &#039;&#039;&#039;poison&#039;&#039;&#039;.  Their bodies can tolerate and process foods and liquids many other races can not abide.  &lt;br /&gt;
**&#039;&#039;&#039;Regorian blood types&#039;&#039;&#039; do not transfuse well despite detection methods not finding differences in blood types.&lt;br /&gt;
**While their eyesight is similar to human normal, they have a sense of proximity that amounts to knowing when something is within a few feet of them.  They can see slightly better in the dark and worse under bright lights.&lt;br /&gt;
**&#039;&#039;&#039;Life Span&#039;&#039;&#039;:The lifespan of the average Regorian is 120 years. Normal examples have lived as long as 150 years.  Those who have assay the inscription of Regor fall under terms similar to [[Aging in Amber]].  They age to a place they are comfortable then live on indefinitely.  Certain rituals in Regorian ritual magic allow the [[Aging in Amber]]effect to be applied to those who have not essayed the squiggle.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Powers&#039;&#039;&#039;==&lt;br /&gt;
*&#039;&#039;20 pip Basic Imprint.  Frame can hold 8 Minor Spells and 4 Major Spell&lt;br /&gt;
*&#039;&#039;40 pip Advanced Imprint. Frame can hold 12 Minor Spells and 6 Major Spell &lt;br /&gt;
*&#039;&#039;80 pip Lord&#039;s Imprint.  Frame can hold 16 Minor Spells and 9 Major Spell&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Chaty&#039;s Commentary on Regor&#039;&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;Religious Structure of Regor: The Veneration of the Primal Tiger&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
The religious structure of Regor is deeply rooted in the veneration of The Primal Tiger, a divine entity symbolizing strength, balance, and the eternal cycle of life. Drawing inspiration from the grandeur and hierarchical organization of Russian and Greek Orthodox Christianity, the Regorian faith intertwines spirituality with the authority of the state, creating a theocratic undertone to the monarchy.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Core Beliefs and Symbolism&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
The Primal Tiger is regarded as both a protector and a judge, embodying the balance between mercy and justice. Its dual nature reflects the cyclical seasons of life and death, abundance and scarcity, which are pivotal to the Regorian worldview. The tiger is often depicted in sacred art as a colossal, golden-furred creature with piercing eyes that are said to see into the soul.&lt;br /&gt;
Sacred texts, such as The &#039;&#039;&#039;&#039;&#039;Chronicles of the Eternal Hunt&#039;&#039;&#039;&#039;&#039;, detail the Primal Tiger’s mythical battles against chaos, its guidance to the first Tzars, and its eternal vigilance over the realm. These stories are central to the cultural identity of Regor, shaping moral and social codes.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Hierarchy of the Faith&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
The faith is led by the &#039;&#039;&#039;Patriarch of the Eternal Hunt&#039;&#039;&#039;, who resides in the &#039;&#039;&#039;Sanctum of the Golden Stripe&#039;&#039;&#039;s, a sprawling cathedral adorned with gilded mosaics depicting the tiger’s divine deeds. Beneath the Patriarch are regional &#039;&#039;Metropolitans&#039;&#039;, &#039;&#039;Archbishops&#039;&#039;, and &#039;&#039;Priests&#039;&#039; who oversee the spiritual needs of the populace.&lt;br /&gt;
&lt;br /&gt;
A unique feature of Regorian worship is the &#039;&#039;&#039;&#039;&#039;Order of the Sacred Stalk&#039;&#039;&#039;&#039;&#039;, an elite group of warrior-monks who combine martial prowess with spiritual devotion. They serve as both protectors of sacred sites and enforcers of religious law, paralleling the Byzantine Varangian Guard in their dual roles.&lt;br /&gt;
&lt;br /&gt;
Religious rituals often include the symbolic act of &#039;&#039;&#039;&amp;quot;Stalking the Path,&amp;quot;&#039;&#039;&#039; where devotees, led by clergy, reenact the Primal Tiger’s journey through trials and tribulations. Offerings to the tiger are burned in golden braziers, their smoke said to carry prayers to the heavens.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Integration with the State&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
The faith is inseparable from the monarchy, with the Tzar viewed as the earthly representative of the Primal Tiger. Upon coronation, the Tzar undergoes a sacred rite known as the Binding of the Claws, symbolizing the divine sanction of their rule. This intertwining of religious and royal authority lends legitimacy to the monarchy and reinforces the idea that defying the Tzar is tantamount to blasphemy.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Royalty of Regor: Complexity and Splendor&#039;&#039;&#039;===&lt;br /&gt;
====&#039;&#039;&#039;The Divine Mandate of the Tzars&#039;&#039;&#039;====&lt;br /&gt;
The Tzars of Regor, much like the Romanovs of Imperial Russia, are seen as divinely appointed rulers. Their authority is both absolute and sacred, stemming from their direct connection to the Primal Tiger. This belief is reinforced through elaborate rituals, public displays of piety, and the patronage of the church.&lt;br /&gt;
&lt;br /&gt;
The Tzar&#039;s family, known as the House of Zhenya, operates within a rigid hierarchy that dictates roles, responsibilities, and expectations. At the top stands the Tzar, whose word is law. The Tzarina serves as both a maternal figure to the nation and a vital political and religious symbol, often mediating between the church and the state.&lt;br /&gt;
&lt;br /&gt;
====Court Life and Intrigue====&lt;br /&gt;
The court of Regor is a dazzling yet perilous environment, filled with opulence, ceremony, and intrigue. The nobility, known as the Boyars, wield significant influence but are perpetually under the scrutiny of the Tzar. Lavish balls, council meetings, and religious ceremonies dominate court life, each serving as a stage for political maneuvering.&lt;br /&gt;
Despite the grandeur, the court is rife with tension. Succession disputes, rivalries between noble families, and the ever-present threat of rebellion create a volatile atmosphere. Spies, informants, and secret police are common, ensuring loyalty through both persuasion and fear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Education and Public Expectations&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Royal children, such as the young princess in your story, are raised in an environment of both privilege and immense pressure. They are educated in theology, politics, diplomacy, and military strategy, often by the finest scholars and clergy in the realm. From a young age, they are reminded of their divine duty to serve the people and uphold the will of the Primal Tiger.&lt;br /&gt;
However, these expectations can clash with personal desires, as seen in your Anastasia-inspired character. Her defiance of her parents’ orders would be considered not only a familial transgression but also a potential affront to the divine order, adding layers of complexity to her rebellion.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Titles and Roles&#039;&#039;&#039;====&lt;br /&gt;
The Tzar and Tzarina are the apex of the royal hierarchy, but other family members hold specific titles and responsibilities:&lt;br /&gt;
*&#039;&#039;&#039;Grand Dukes and Duchesses&#039;&#039;&#039;: Often govern key regions or command military forces. &lt;br /&gt;
*&#039;&#039;&#039;Princes and Princesses&#039;&#039;&#039;: Serve as diplomats or religious emissaries, marrying into foreign royal families to secure alliances. &lt;br /&gt;
*&#039;&#039;&#039;Heir Apparent&#039;&#039;&#039;: The designated successor, whose education and grooming are particularly rigorous to prepare for the throne. &lt;br /&gt;
&lt;br /&gt;
The titles are accompanied by elaborate ceremonies, regalia, and oaths, all designed to reinforce the sacred nature of their roles. The blending of royal splendor and religious duty creates an aura of untouchability around the monarchy, even as internal and external pressures threaten their stability.&lt;br /&gt;
&lt;br /&gt;
===A Fragile Splendor===&lt;br /&gt;
Despite their divine status, the Tzars of Regor must constantly navigate the complexities of governance. Balancing the needs of the people, the ambitions of the Boyars, and the demands of the church requires immense skill. Failure to do so can lead to revolts, coups, or even assassination, as history has shown repeatedly in similar imperial systems.&lt;br /&gt;
&lt;br /&gt;
*One who assays the imprint of Regor becomes immune to cold based effects and freezing, even flash or instant freezing.&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Jeweled_Amber_Trump_Decks.&amp;diff=483403</id>
		<title>Jeweled Amber Trump Decks.</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Jeweled_Amber_Trump_Decks.&amp;diff=483403"/>
		<updated>2025-08-30T22:48:51Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: /* Mandalay Deck */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are some groupings of family members that reflect interest or connections if not strictly speaking family relations.&lt;br /&gt;
[[Jeweled Amber]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;King Random&#039;s Deck-KRD&#039;&#039;&#039;==&lt;br /&gt;
[[King Random&#039;s Deck-KRD]]&lt;br /&gt;
&lt;br /&gt;
The King Random&#039;s Deck is the default deck given by Random to family members.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Deck of Monsters&#039;&#039;&#039;==&lt;br /&gt;
A small group of children of Oberon at a time when powers were wild and Oberon was young. Things were done that were later to define the meaning of evil. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This Deck&#039;s Origins are yet to be discovered.&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Fleece &lt;br /&gt;
| Av Reet &lt;br /&gt;
| Eater &lt;br /&gt;
|-&lt;br /&gt;
|[[File:AT-Fleece.jpg|150 px]]] &lt;br /&gt;
|[[File:D-Av-Reet.jpg|150 px]]&lt;br /&gt;
|[[File:D-eater.jpg|150 px]]&lt;br /&gt;
|-&lt;br /&gt;
|Hinarik  &lt;br /&gt;
|Vox &lt;br /&gt;
|Nalshik &lt;br /&gt;
|-&lt;br /&gt;
|[[File:AT-Hinarik.jpg|150 px]]&lt;br /&gt;
|[[File:D-vox.jpg|150 px]]&lt;br /&gt;
|[[File:D Nalshik.jpg|150 px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:greenwhitedrapedsword.gif]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Pirate Kings&#039;&#039;&#039;==&lt;br /&gt;
The Pirate Kings Deck is a short deck of the Heirs of Fisk.  This deck is a rare one of which only a few exist.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Created by Finndo as a favor to Osric&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Osric  &#039;&#039;&#039;Son of Oberon&#039;&#039;&#039;&lt;br /&gt;
|Fisk   &#039;&#039;&#039;Son of Osric&#039;&#039;&#039;&lt;br /&gt;
|Jade  &#039;&#039;&#039;Daughter of Fisk&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:D-osric.jpg|150 px]]&lt;br /&gt;
|[[File:D-fisk.jpg|150 px]]&lt;br /&gt;
|[[File:D-jade.jpg|150 px]] &lt;br /&gt;
|-&lt;br /&gt;
|Quin   &#039;&#039;&#039;Son of Jade&#039;&#039;&#039;&lt;br /&gt;
|Abelvi  &#039;&#039;&#039;Son of Quin&#039;&#039;&#039;&lt;br /&gt;
|Alvah   &#039;&#039;&#039;Daughter of Delwin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:D-quin.jpg|150 px]]&lt;br /&gt;
|[[File:D-abelvi.jpg|150 px]]&lt;br /&gt;
|[[File:Alvah1.jpg|150 px]]&lt;br /&gt;
|-&lt;br /&gt;
|Galvar   &#039;&#039;&#039;Son of Osric&#039;&#039;&#039;&lt;br /&gt;
| &lt;br /&gt;
|Skadi   &#039;&#039;&#039;Daughter of Dashel&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Galvar.jpg|150 px]]&lt;br /&gt;
| &lt;br /&gt;
|[[File:Skadi1.jpg|150 px]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cost:&lt;br /&gt;
*2 Trump Deck&lt;br /&gt;
*2 N/N&lt;br /&gt;
*1 Self Healing&lt;br /&gt;
*1 Ability-Holder knows when any trump of this deck is used.&lt;br /&gt;
**6 Pips-Paid by Finndo&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Hero&#039;s Deck&#039;&#039;&#039;==&lt;br /&gt;
This deck is produced to highlight heroic individuals.  Heroic, not necessarily good buys or on the side of goodness.&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Osric &lt;br /&gt;
|Benedict &lt;br /&gt;
|Deirdre &lt;br /&gt;
|Bleys &lt;br /&gt;
|-&lt;br /&gt;
|[[File:D-osric.jpg|150 px]] &lt;br /&gt;
|[[File:D-benedict.jpg|150 px]]&lt;br /&gt;
|[[File:D dierdre.jpg|150 px]]&lt;br /&gt;
|[[File:D-bleys.jpg|150 px]]&lt;br /&gt;
|-&lt;br /&gt;
|Julian  &lt;br /&gt;
|Gerard &lt;br /&gt;
|Giovanni &lt;br /&gt;
|Dalt &lt;br /&gt;
|-&lt;br /&gt;
|[[File:AT-Julian1.jpg|150 px]]&lt;br /&gt;
|[[File:D-gerard.jpg|150 px]]&lt;br /&gt;
|[[File:Giovanni1.jpg|150 px]]&lt;br /&gt;
|[[File:D-dalt.jpg|150 px]]&lt;br /&gt;
|-&lt;br /&gt;
|Elfwine &lt;br /&gt;
|Doria  &lt;br /&gt;
|Vek &lt;br /&gt;
|Carissa &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Elfwine2.jpg|150 px]]&lt;br /&gt;
|[[File:Doria.jpg|150 px]]&lt;br /&gt;
|[[File:Vek ch.jpg|150 px]]&lt;br /&gt;
|[[File:D-carissa.jpg|150 px]]&lt;br /&gt;
|-&lt;br /&gt;
|Duncan &lt;br /&gt;
|Alvah&lt;br /&gt;
|Vance &lt;br /&gt;
|Kenshin &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Duncan.jpg|150 px]]&lt;br /&gt;
|[[File:Alvah1.jpg|150 px]]&lt;br /&gt;
|[[File:Vance.jpg|150 px]]&lt;br /&gt;
|[[File:D kenshin.jpg|150 px]]&lt;br /&gt;
|-&lt;br /&gt;
|Shaz Far&lt;br /&gt;
|Abelvi &lt;br /&gt;
|Jurt &lt;br /&gt;
|Macsen&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shaz Far.jpg|150 px]]&lt;br /&gt;
|[[File:D-abelvi.jpg|150 px]]&lt;br /&gt;
|[[File:Jurt-ja.jpg|150 px]]&lt;br /&gt;
|[[File:Macsen4.jpg|150 px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Mandalay Deck&#039;&#039;&#039;==&lt;br /&gt;
This deck is produced by Adrian and Andre for use of those attuned to the Mark of Mandalay&lt;br /&gt;
 &lt;br /&gt;
 &amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Houk&lt;br /&gt;
| David&lt;br /&gt;
| Johnson&lt;br /&gt;
| Orsolla&lt;br /&gt;
|-&lt;br /&gt;
|[[File:houk.jpg|150 px]] &lt;br /&gt;
|[[File:david-1.jpg|150 px]]&lt;br /&gt;
|[[File:johnson.jpg|150 px]]&lt;br /&gt;
|[[File:d-orsalla.jpg|150 px]]&lt;br /&gt;
|-&lt;br /&gt;
| Zalfrey Fey&lt;br /&gt;
| Psaltry&lt;br /&gt;
| Wolfgang&lt;br /&gt;
| Jasree Kempi&lt;br /&gt;
|-&lt;br /&gt;
|[[File:zalafey.jpg|150 px]]&lt;br /&gt;
|[[File:psaltry.jpg|150 px]]&lt;br /&gt;
|[[File:wolfgangg.jpg|150 px]]&lt;br /&gt;
|[[File:JasreeKempi.jpg|150 px]]&lt;br /&gt;
|-&lt;br /&gt;
| Elfwine &lt;br /&gt;
| Mars &lt;br /&gt;
| Orson&lt;br /&gt;
| Skadi&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Elfwine2.jpg|150 px]]&lt;br /&gt;
|[[File:mars-m.jpg |150 px]]&lt;br /&gt;
|[[File:orson.jpg |150 px]]&lt;br /&gt;
|[[File:Skadi1.jpg  |150 px]]&lt;br /&gt;
|-&lt;br /&gt;
| Sand&lt;br /&gt;
| Hamilton&lt;br /&gt;
| Nadine&lt;br /&gt;
| Kenshin &lt;br /&gt;
|-&lt;br /&gt;
|[[File:AT-Sand.jpg|150 px]]&lt;br /&gt;
|[[File:d hamilton.jpg |150 px]]&lt;br /&gt;
|[[File:nadine.jpg |150 px]]&lt;br /&gt;
|[[File:D kenshin.jpg|150 px]]&lt;br /&gt;
|-&lt;br /&gt;
| Joseph&lt;br /&gt;
| Deverox&lt;br /&gt;
| Ghandi&lt;br /&gt;
| George&lt;br /&gt;
|-&lt;br /&gt;
|[[File:d-joseph.jpg|150 px]]&lt;br /&gt;
|[[File:deverox.jpg|150 px]]&lt;br /&gt;
|[[File:ghandi.jpg|150 px]]&lt;br /&gt;
|[[File:GeorgeC.jpg|150 px]]&lt;br /&gt;
|-&lt;br /&gt;
| Cab&lt;br /&gt;
| Andre&lt;br /&gt;
| Dashel&lt;br /&gt;
| Truman&lt;br /&gt;
|-&lt;br /&gt;
|[[File:cab.jpg|150 px]]&lt;br /&gt;
|[[File:andre.jpg|150 px]]&lt;br /&gt;
|[[File:dashel1.jpg|150 px]]&lt;br /&gt;
|[[File:T Truman.jpg|150px]] &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|  &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|[[150 px]]&lt;br /&gt;
|[[ |150 px]]&lt;br /&gt;
|[[ |150 px]]&lt;br /&gt;
|[[ |150 px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;The [[Bursain]] Deck&#039;&#039;&#039;==&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
A deck that has recently changed.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Green-Vek&lt;br /&gt;
|Green-Delwin&lt;br /&gt;
|Green-Arloxedra&lt;br /&gt;
|Green-Rapheal&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Vek ch.jpg|150 px]]&lt;br /&gt;
|[[File:AT-Delwin.jpg|150 px]]&lt;br /&gt;
|[[File:arloxedra.jpg|150 px]]&lt;br /&gt;
|[[File:AV-Raphael.jpg|150 px]]&lt;br /&gt;
|-&lt;br /&gt;
|Green-Faltina&lt;br /&gt;
|Green-Falcion&lt;br /&gt;
|Green-Silvana&lt;br /&gt;
|Green-Karieena&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Faltina5.jpg|150 px]]&lt;br /&gt;
|[[File:Falcion trump.jpg|150 px]]&lt;br /&gt;
|[[File:Silvana2.jpg|150 px]]&lt;br /&gt;
|[[File:Karieena.jpg|150 px]]&lt;br /&gt;
|-&lt;br /&gt;
|Blue-Hardin Wapak  &lt;br /&gt;
|Blue-Oxil Oxa Bak&lt;br /&gt;
|Blue-Ligdan&lt;br /&gt;
|Blue-Derek &lt;br /&gt;
|-&lt;br /&gt;
|[[File:HARDIN wAPAK.jpg|175 px]]&lt;br /&gt;
|[[File:Oxil Oxa Bak.jpg|150 px]]&lt;br /&gt;
|[[File:Ligdan.jpg|150 px]]&lt;br /&gt;
|[[File:Derek.jpg|150 px]]&lt;br /&gt;
|-&lt;br /&gt;
|Blue-Jurt &lt;br /&gt;
|Blue-Alvah &lt;br /&gt;
|Joker-Nur al Din El musifar&lt;br /&gt;
|Blue-Galic Var Garanger&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jurt-ja.jpg|150 px]]&lt;br /&gt;
|[[File:Alvah1.jpg|150 px]]&lt;br /&gt;
|[[File:Nur2.jpg|150 px]]&lt;br /&gt;
|[[File:Galic Var Garanger.jpg|150 px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;The Azcalan Deck&#039;&#039;&#039;==&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
A deck that has recently appeared&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Sigil of Azcala &lt;br /&gt;
|Sigil of Tesola &lt;br /&gt;
|Sigil of Umillan-Zlapa &lt;br /&gt;
|Sigil of Ahshaza &lt;br /&gt;
|-&lt;br /&gt;
|[[File:1s_sigil_Azcala.jpg|150 px]]&lt;br /&gt;
|[[File:32s Tesola.jpg|150 px]]&lt;br /&gt;
|[[File:8p Umillan-Zlapa.jpg|150 px]]&lt;br /&gt;
|[[File:14s Ahshaza.jpg|150 px]]&lt;br /&gt;
|-&lt;br /&gt;
|Sigil of Zictla&lt;br /&gt;
|Sigil of Mictlan &lt;br /&gt;
|Tier One:Tzin Tlalocan &lt;br /&gt;
|Tier Two Tesola &lt;br /&gt;
|-&lt;br /&gt;
|[[File:12s Zictla .jpg|150 px]]&lt;br /&gt;
|[[File:31 Mictlan.jpg|150 px]]&lt;br /&gt;
|[[File:4p Tlalocan.jpg|150 px]]&lt;br /&gt;
|[[File:32s Tesola.jpg|150 px]]&lt;br /&gt;
|-&lt;br /&gt;
|Tier Three:Umillan-Zlapa &lt;br /&gt;
|Tier Four: Ahshaza&lt;br /&gt;
|Tier Five: Untola&lt;br /&gt;
|Tier Six: Zictla&lt;br /&gt;
|-&lt;br /&gt;
|[[File:30s Umillan-Zlapa.jpg|150 px]]&lt;br /&gt;
|[[File:14s Ahshaza.jpg|150 px]]&lt;br /&gt;
|[[File:33p Untola.jpg|150 px]]&lt;br /&gt;
|[[File:9p_Zictala.jpg|150 px]]&lt;br /&gt;
|-&lt;br /&gt;
|Tier Seven: Zunala&lt;br /&gt;
|Tier Eight: Etepaq&lt;br /&gt;
|Tier Nine: Mictlan &lt;br /&gt;
|Tonacat King of Azcala. Lord of Tlalocan &lt;br /&gt;
|-&lt;br /&gt;
|[[File:34p Zunala.jpg|150 px]]&lt;br /&gt;
|[[File:Etepaq.jpg|150 px]]&lt;br /&gt;
|[[File:31 Mictlan.jpg|150 px]]&lt;br /&gt;
|[[File:22_Tonacat.jpg|150 px]]&lt;br /&gt;
|-&lt;br /&gt;
|Cihuacoa Queen of Azcala &lt;br /&gt;
|Quetzal-Lord of Umillan-Zlapa &lt;br /&gt;
|Zictalas&lt;br /&gt;
|Zentalas &lt;br /&gt;
|-&lt;br /&gt;
|[[File:27 Cihuacoa.jpg|150 px]]&lt;br /&gt;
|[[File:17 Quetzal.jpg|150 px]]&lt;br /&gt;
|[[File:16 Zictalas.jpg|150 px]]&lt;br /&gt;
|[[File:7 Zentalas.jpg|150 px]]&lt;br /&gt;
|-&lt;br /&gt;
|Xozla &lt;br /&gt;
|Cihalas&lt;br /&gt;
|Acoza&lt;br /&gt;
|Acolna-&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Xozla.jpg|150 px]]&lt;br /&gt;
|[[File:Cihalas.jpg|150 px]]&lt;br /&gt;
|[[File:35 Acoza.jpg|150 px]]&lt;br /&gt;
|[[File:24 Acolna.jpg|150 px]]&lt;br /&gt;
|-&lt;br /&gt;
|Aztalios &lt;br /&gt;
|Untara &lt;br /&gt;
|Mictlantecuhtli (&amp;quot;Lord of the Underworld&amp;quot;)&lt;br /&gt;
|Mictecacihuatl (&amp;quot;Lady of the Underworld&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
|[[File:18 Aztalios.jpg|150 px]]&lt;br /&gt;
|[[File:29 Untara.jpg|150 px]]&lt;br /&gt;
|[[File:Mictlantecuhtli.jpg|150 px]]&lt;br /&gt;
|[[File:Mictlancihuatl-02.gif|150 px]]&lt;br /&gt;
|-&lt;br /&gt;
|Cihuacoatl &lt;br /&gt;
|Acolmiztli &lt;br /&gt;
|Xolotl &lt;br /&gt;
|Alvahiztalas&lt;br /&gt;
|-&lt;br /&gt;
|[[File:D-Cihuacoatl.jpg|150 px]]&lt;br /&gt;
|[[File:5031120566 f38659d551 m.jpg|150 px]]&lt;br /&gt;
|[[File:D-Xolotl.jpg|150 px]]&lt;br /&gt;
|[[File:Alvah1.jpg|150 px]]&lt;br /&gt;
|-&lt;br /&gt;
|Acolnahuacatl&lt;br /&gt;
|Chalmecatl&lt;br /&gt;
|Chalmecacihuilt&lt;br /&gt;
|x&lt;br /&gt;
|-&lt;br /&gt;
|[[Acolnahuacatl]]&lt;br /&gt;
|[[Chalmecatl&lt;br /&gt;
|[[Chalmecacihuilt]]&lt;br /&gt;
|[[x]]&lt;br /&gt;
|-&lt;br /&gt;
|Puma&lt;br /&gt;
|Jaguar&lt;br /&gt;
|Eagle&lt;br /&gt;
|Snake&lt;br /&gt;
|-&lt;br /&gt;
|[[Puma]]&lt;br /&gt;
|[[Jaguar]]&lt;br /&gt;
|[[Eagle]]&lt;br /&gt;
|[[Snake]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cost:&lt;br /&gt;
*2 Trump Deck&lt;br /&gt;
*1 Alt Form&lt;br /&gt;
*1 Ability-Can be enlarged&lt;br /&gt;
*1 Spell-Summonable by owner&lt;br /&gt;
*3 Horde&lt;br /&gt;
**8-Paid by Tonacat&lt;br /&gt;
&lt;br /&gt;
==[[Alamond]]==&lt;br /&gt;
The Alamond Deck is a transport deck within the realm of Alamond.&lt;br /&gt;
Cost:&lt;br /&gt;
*2 Trump Deck&lt;br /&gt;
*3 Horde&lt;br /&gt;
*2&lt;br /&gt;
&lt;br /&gt;
==Deck of Realms==&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Deck of Realms&#039;&#039;&#039; is a rare deck of cards granting access into locked or blocked primal realms. &lt;br /&gt;
They were created by Oberon and Dworkin.  Dworkin claims only 12 sets were made. (Making them a &#039;&#039;Named&amp;amp; Numbered&#039;&#039; item). He also added Avalon and Mandalay to the deck after Patternfall.   &lt;br /&gt;
They came in a Mithril case that had the room to hold 24 cards total. The case was invulnerable to damage and could be summoned to hand in need. The deck and case attune themselves to whoever they choose.&lt;br /&gt;
&lt;br /&gt;
The only known active attuned deck belongs to Lord Macsen of Trasidy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;[[Amber]]&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;[[Avalon]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Mandalay]]&#039;&#039;&#039;  &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pcastleamber.jpg|150 px]]&lt;br /&gt;
|[[File:Pparis2.jpg|150 px]]&lt;br /&gt;
|[[File:Pygg.jpg|150 px]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Bursain]] &#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Azcala]]&#039;&#039;&#039;  &lt;br /&gt;
|&#039;&#039;&#039;[[Regor]] &#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bursain.jpg|150 px]]&lt;br /&gt;
|[[File:1s sigil Azcala2.jpg|150 px]]&lt;br /&gt;
|[[File:Regor.jpg|150 px]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Trasidy]]&#039;&#039;&#039;  &lt;br /&gt;
|&#039;&#039;&#039;[[Alamond]] &#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Pócaí]] &#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Trasidypath.jpg|150 px]]&lt;br /&gt;
|[[File:Alamond.jpg|150 px]]&lt;br /&gt;
|[[File:Pócaí.jpg|150 px]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Atlantis]]&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;[[Adagalasck]]&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;[[Talwas]]&#039;&#039;&#039;  &lt;br /&gt;
|-&lt;br /&gt;
|[[File:Atlantis1.jpg|150 px]]&lt;br /&gt;
|[[File:Adagalasck.jpg|150 px]]&lt;br /&gt;
|[[File:Telwas.jpg|150 px]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Courts of Chaos]]&#039;&#039;&#039;  &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Pfaneofzila.jpg|150 px]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==King Oberon&#039;s Deck==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This deck is the one that Oberon gave to his children when they walked the pattern.  The origin of these decks in unclear, but almost certainly they were made by Dworkin and replicated by a function of the pattern.  Every sibling had at least one set, most had a couple.  They were prized possessions.   A collection of them were in the Library but taking one was forbidden.  Currently all of the Library Copies are under lock and key in the Museum area.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;At the time of the &#039;&#039;&#039;Reign of Eric&#039;&#039;&#039;, the &#039;&#039;&#039;Interregnum&#039;&#039;&#039;, and &#039;&#039;&#039;Patternfall&#039;&#039;&#039;, a number of members of this deck were thought dead or unwilling to engage with felicity as evidenced by warm and unresponsive cards. {Unresponsive cards marked in &#039;&#039;italics&#039;&#039;}  It&#039;s a common belief currently that Oberon blocked those trumps for reasons of his own.  The remaining cards show the &#039;&#039;&#039;Nine Princes in Amber&#039;&#039;&#039; of Corwin&#039;s chronicles.  In those chronicles he states he had 15 brothers, 6 dead{Osric, Finndo, Borlak, Elfwine, Delwin, Giovanni} and 6 sisters, 2 maybe 4 dead {Sand, Evelyn, and maybe Nina and Emilie}. In the end it turned out that none of these were dead and they were certainly not the only children of Oberon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;1-Osric &lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;2-Finndo&lt;br /&gt;
|&#039;&#039;&#039;3-Benedict &lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;4-Borlak&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;5-Elfwine&lt;br /&gt;
|&#039;&#039;&#039;6-Eric&lt;br /&gt;
|&#039;&#039;&#039;7-Corwin&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;8-Dierdre&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;9-Delwin&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;10-Sand&lt;br /&gt;
|&#039;&#039;&#039;11-Caine&lt;br /&gt;
|&#039;&#039;&#039;12-Gerard&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;13-Evelyn&lt;br /&gt;
|&#039;&#039;&#039;14-Julian&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;15-Nina&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;16-Emilie&lt;br /&gt;
|&#039;&#039;&#039;17-Bleys&lt;br /&gt;
|&#039;&#039;&#039;18-Fiona&lt;br /&gt;
|&#039;&#039;&#039;19-Llewalla&lt;br /&gt;
|&#039;&#039;&#039;20-Brand&lt;br /&gt;
|&#039;&#039;&#039;21-Flora&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;&#039;&#039;22-Giovanni&lt;br /&gt;
|&#039;&#039;&#039;23-Random&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;1-Castle Amber&lt;br /&gt;
|&#039;&#039;&#039;2-Thelusia&lt;br /&gt;
|&#039;&#039;&#039;3-Diega&lt;br /&gt;
|&#039;&#039;&#039;4-Ob&lt;br /&gt;
|&#039;&#039;&#039;5-The Grove&lt;br /&gt;
|&#039;&#039;&#039;6-The Harbor.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|4&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Hollow_Clutch&amp;diff=483175</id>
		<title>Hollow Clutch</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Hollow_Clutch&amp;diff=483175"/>
		<updated>2025-08-14T18:28:33Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;The Hollow Clutch&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Hollow clutch.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chiropocten arachnivorus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==General Description==&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Hollow Clutch&#039;&#039;&#039;&#039;&#039; is a parasitic, nocturnal predator about the size of a large crow. It combines the aerial agility of a bat, the venomous hunting tactics of a meat-eating spider, and the armored, burrowing tenacity of a potato bug.&lt;br /&gt;
&lt;br /&gt;
===Anatomy &amp;amp; Features===&lt;br /&gt;
* Body Plan – Bulbous, segmented abdomen sheathed in overlapping chitin plates like a potato bug, allowing it to curl partially into a ball when threatened.&lt;br /&gt;
* Wings – Membranous bat-like wings, ribbed with flexible cartilage, allowing silent flight.&lt;br /&gt;
* Legs – Eight multi-jointed spider legs extend from the upper thorax, giving it both climbing prowess and the ability to cling upside down.&lt;br /&gt;
* Mouthparts – Dual arrangement: a spider’s chelicerae at the front for piercing prey and injecting paralytic venom, backed by a bat’s jaw structure to tear flesh once the victim is immobilized.&lt;br /&gt;
* Eyes – A cluster of small, glossy spider eyes with a bat’s echolocation organ at the snout tip, enabling both acoustic and visual hunting in total darkness.&lt;br /&gt;
* Spinnerets – Located just above the cloacal opening; used to produce silk strong enough to bind small mammals.&lt;br /&gt;
===Shapechange===&lt;br /&gt;
*Since the original origin of Hollow Clutch is through Dazka spiders they have the ability to change their size, as small as mice to large crow.&lt;br /&gt;
==Creation==&lt;br /&gt;
&#039;&#039;Hollow Clutch&#039;&#039; are created two ways.&lt;br /&gt;
*Normal Birth Cycle.  The original Hollow Clutch was a Dazka Spider first so the two races are connected. &lt;br /&gt;
*Sorcerous Evolution from ‘’Dazka Spiders’’&lt;br /&gt;
&lt;br /&gt;
==Life Cycle &amp;amp; Parasitism==&lt;br /&gt;
&lt;br /&gt;
* Egg Implantation – The Hollow Clutch’s female injects a silk-coated egg cluster beneath the skin of a paralyzed host. The silk hardens into a cyst-like sac that resists immune response.&lt;br /&gt;
* Larval Stage – Tiny spider-bat grubs feed on host lymph and soft tissue, avoiding vital organs at first to keep the host alive longer.&lt;br /&gt;
* Metamorphosis – After 3–5 weeks, larvae emerge at night, using the bat wings to flutter to safety while their potato-bug armor shields them from the host’s dying spasms.&lt;br /&gt;
&lt;br /&gt;
==Hunting &amp;amp; Feeding==&lt;br /&gt;
* Preferred Hosts – Small mammals, large birds, occasionally reptiles.&lt;br /&gt;
* Attack Method –&lt;br /&gt;
**Locates prey with echolocation.&lt;br /&gt;
** Clings silently overhead or burrows up from leaf litter.&lt;br /&gt;
**Drops onto target, injecting venom to paralyze in seconds.&lt;br /&gt;
**Bites repeatedly to feed, or implants eggs if female.&lt;br /&gt;
&lt;br /&gt;
==Behavior &amp;amp; Ecology==&lt;br /&gt;
* Habitat – Prefers humid forests with plenty of overhangs and loose soil.&lt;br /&gt;
* Role – Apex micro-predator; controls small animal populations but can devastate rodent colonies or poultry farms.&lt;br /&gt;
* Threat to Humans – Rarely attacks adults, but may implant eggs in sleeping children or incapacitated people. Victims often report hearing “leathery whispering” before losing consciousness.&lt;br /&gt;
&lt;br /&gt;
==Sorcerous Hollow Clutch==&lt;br /&gt;
Hollow Clutch created by sorcerers evolution come to the race with powers they gained as Dazka Spiders that had Dufiro bound to them.  These powers, skills, and intelligence to not transfer to their progeny.&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Hollow_Clutch&amp;diff=483174</id>
		<title>Hollow Clutch</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Hollow_Clutch&amp;diff=483174"/>
		<updated>2025-08-14T18:24:48Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;The Hollow Clutch&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
[[File:Hollow clutch.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Chiropocten arachnivorus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==General Description==&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;Hollow Clutch&#039;&#039;&#039;&#039;&#039; is a parasitic, nocturnal predator about the size of a large crow. It combines the aerial agility of a bat, the venomous hunting tactics of a meat-eating spider, and the armored, burrowing tenacity of a potato bug.&lt;br /&gt;
&lt;br /&gt;
===Anatomy &amp;amp; Features===&lt;br /&gt;
* Body Plan – Bulbous, segmented abdomen sheathed in overlapping chitin plates like a potato bug, allowing it to curl partially into a ball when threatened.&lt;br /&gt;
* Wings – Membranous bat-like wings, ribbed with flexible cartilage, allowing silent flight.&lt;br /&gt;
* Legs – Eight multi-jointed spider legs extend from the upper thorax, giving it both climbing prowess and the ability to cling upside down.&lt;br /&gt;
* Mouthparts – Dual arrangement: a spider’s chelicerae at the front for piercing prey and injecting paralytic venom, backed by a bat’s jaw structure to tear flesh once the victim is immobilized.&lt;br /&gt;
* Eyes – A cluster of small, glossy spider eyes with a bat’s echolocation organ at the snout tip, enabling both acoustic and visual hunting in total darkness.&lt;br /&gt;
* Spinnerets – Located just above the cloacal opening; used to produce silk strong enough to bind small mammals.&lt;br /&gt;
===Shapechange===&lt;br /&gt;
*Since the original origin of Hollow Clutch is through Dazka spiders they have the ability to change their size, as small as mice to large crow.&lt;br /&gt;
==Creation==&lt;br /&gt;
&#039;&#039;Hollow Clutch&#039;&#039; are created two ways.&lt;br /&gt;
*Normal Birth Cycle.  The original Hollow Clutch was a Dazka Spider first so the two races are connected. &lt;br /&gt;
*Sorcerous Evolution from ‘’Dazka Spiders’’&lt;br /&gt;
&lt;br /&gt;
==Life Cycle &amp;amp; Parasitism==&lt;br /&gt;
&lt;br /&gt;
* Egg Implantation – The Hollow Clutch’s female injects a silk-coated egg cluster beneath the skin of a paralyzed host. The silk hardens into a cyst-like sac that resists immune response.&lt;br /&gt;
* Larval Stage – Tiny spider-bat grubs feed on host lymph and soft tissue, avoiding vital organs at first to keep the host alive longer.&lt;br /&gt;
* Metamorphosis – After 3–5 weeks, larvae emerge at night, using the bat wings to flutter to safety while their potato-bug armor shields them from the host’s dying spasms.&lt;br /&gt;
&lt;br /&gt;
==Hunting &amp;amp; Feeding==&lt;br /&gt;
* Preferred Hosts – Small mammals, large birds, occasionally reptiles.&lt;br /&gt;
* Attack Method –&lt;br /&gt;
**Locates prey with echolocation.&lt;br /&gt;
** Clings silently overhead or burrows up from leaf litter.&lt;br /&gt;
**Drops onto target, injecting venom to paralyze in seconds.&lt;br /&gt;
**Bites repeatedly to feed, or implants eggs if female.&lt;br /&gt;
&lt;br /&gt;
==Behavior &amp;amp; Ecology==&lt;br /&gt;
* Habitat – Prefers humid forests with plenty of overhangs and loose soil.&lt;br /&gt;
* Role – Apex micro-predator; controls small animal populations but can devastate rodent colonies or poultry farms.&lt;br /&gt;
* Threat to Humans – Rarely attacks adults, but may implant eggs in sleeping children or incapacitated people. Victims often report hearing “leathery whispering” before losing consciousness.&lt;br /&gt;
&lt;br /&gt;
==Sorcerous Hollow Clutch==&lt;br /&gt;
Hollow Clutch created by sorcerers evolution come to the race with powers they gained as Dazka Spiders that had Dufiro bound to them.  These powers, skills, and intelligence to not transfer to their progeny.&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Hollow_clutch.jpg&amp;diff=483173</id>
		<title>File:Hollow clutch.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Hollow_clutch.jpg&amp;diff=483173"/>
		<updated>2025-08-14T18:24:00Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Hollow_Clutch&amp;diff=483172</id>
		<title>Hollow Clutch</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Hollow_Clutch&amp;diff=483172"/>
		<updated>2025-08-14T17:32:11Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: /* Creation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;‘’’The Hollow Clutch&lt;br /&gt;
‘’Chiropocten arachnivorus’’&lt;br /&gt;
&lt;br /&gt;
==General Description==&lt;br /&gt;
The ‘’’’’Hollow Clutch’’’’’ is a parasitic, nocturnal predator about the size of a large crow. It combines the aerial agility of a bat, the venomous hunting tactics of a meat-eating spider, and the armored, burrowing tenacity of a potato bug.&lt;br /&gt;
&lt;br /&gt;
===Anatomy &amp;amp; Features===&lt;br /&gt;
* Body Plan – Bulbous, segmented abdomen sheathed in overlapping chitin plates like a potato bug, allowing it to curl partially into a ball when threatened.&lt;br /&gt;
* Wings – Membranous bat-like wings, ribbed with flexible cartilage, allowing silent flight.&lt;br /&gt;
* Legs – Eight multi-jointed spider legs extend from the upper thorax, giving it both climbing prowess and the ability to cling upside down.&lt;br /&gt;
* Mouthparts – Dual arrangement: a spider’s chelicerae at the front for piercing prey and injecting paralytic venom, backed by a bat’s jaw structure to tear flesh once the victim is immobilized.&lt;br /&gt;
* Eyes – A cluster of small, glossy spider eyes with a bat’s echolocation organ at the snout tip, enabling both acoustic and visual hunting in total darkness.&lt;br /&gt;
* Spinnerets – Located just above the cloacal opening; used to produce silk strong enough to bind small mammals.&lt;br /&gt;
===Shapechange===&lt;br /&gt;
*Since the original origin of Hollow Clutch is through Dazka spiders they have the ability to change their size, as small as mice to large crow.&lt;br /&gt;
==Creation==&lt;br /&gt;
&#039;&#039;Hollow Clutch&#039;&#039; are created two ways.&lt;br /&gt;
*Normal Birth Cycle.  The original Hollow Clutch was a Dazka Spider first so the two races are connected. &lt;br /&gt;
*Sorcerous Evolution from ‘’Dazka Spiders’’&lt;br /&gt;
&lt;br /&gt;
==Life Cycle &amp;amp; Parasitism==&lt;br /&gt;
&lt;br /&gt;
* Egg Implantation – The Hollow Clutch’s female injects a silk-coated egg cluster beneath the skin of a paralyzed host. The silk hardens into a cyst-like sac that resists immune response.&lt;br /&gt;
* Larval Stage – Tiny spider-bat grubs feed on host lymph and soft tissue, avoiding vital organs at first to keep the host alive longer.&lt;br /&gt;
* Metamorphosis – After 3–5 weeks, larvae emerge at night, using the bat wings to flutter to safety while their potato-bug armor shields them from the host’s dying spasms.&lt;br /&gt;
&lt;br /&gt;
==Hunting &amp;amp; Feeding==&lt;br /&gt;
* Preferred Hosts – Small mammals, large birds, occasionally reptiles.&lt;br /&gt;
* Attack Method –&lt;br /&gt;
**Locates prey with echolocation.&lt;br /&gt;
** Clings silently overhead or burrows up from leaf litter.&lt;br /&gt;
**Drops onto target, injecting venom to paralyze in seconds.&lt;br /&gt;
**Bites repeatedly to feed, or implants eggs if female.&lt;br /&gt;
&lt;br /&gt;
==Behavior &amp;amp; Ecology==&lt;br /&gt;
* Habitat – Prefers humid forests with plenty of overhangs and loose soil.&lt;br /&gt;
* Role – Apex micro-predator; controls small animal populations but can devastate rodent colonies or poultry farms.&lt;br /&gt;
* Threat to Humans – Rarely attacks adults, but may implant eggs in sleeping children or incapacitated people. Victims often report hearing “leathery whispering” before losing consciousness.&lt;br /&gt;
&lt;br /&gt;
==Sorcerous Hollow Clutch==&lt;br /&gt;
Hollow Clutch created by sorcerers evolution come to the race with powers they gained as Dazka Spiders that had Dufiro bound to them.  These powers, skills, and intelligence to not transfer to their progeny.&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Hollow_Clutch&amp;diff=483171</id>
		<title>Hollow Clutch</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Hollow_Clutch&amp;diff=483171"/>
		<updated>2025-08-14T17:31:34Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;‘’’The Hollow Clutch&lt;br /&gt;
‘’Chiropocten arachnivorus’’&lt;br /&gt;
&lt;br /&gt;
==General Description==&lt;br /&gt;
The ‘’’’’Hollow Clutch’’’’’ is a parasitic, nocturnal predator about the size of a large crow. It combines the aerial agility of a bat, the venomous hunting tactics of a meat-eating spider, and the armored, burrowing tenacity of a potato bug.&lt;br /&gt;
&lt;br /&gt;
===Anatomy &amp;amp; Features===&lt;br /&gt;
* Body Plan – Bulbous, segmented abdomen sheathed in overlapping chitin plates like a potato bug, allowing it to curl partially into a ball when threatened.&lt;br /&gt;
* Wings – Membranous bat-like wings, ribbed with flexible cartilage, allowing silent flight.&lt;br /&gt;
* Legs – Eight multi-jointed spider legs extend from the upper thorax, giving it both climbing prowess and the ability to cling upside down.&lt;br /&gt;
* Mouthparts – Dual arrangement: a spider’s chelicerae at the front for piercing prey and injecting paralytic venom, backed by a bat’s jaw structure to tear flesh once the victim is immobilized.&lt;br /&gt;
* Eyes – A cluster of small, glossy spider eyes with a bat’s echolocation organ at the snout tip, enabling both acoustic and visual hunting in total darkness.&lt;br /&gt;
* Spinnerets – Located just above the cloacal opening; used to produce silk strong enough to bind small mammals.&lt;br /&gt;
===Shapechange===&lt;br /&gt;
*Since the original origin of Hollow Clutch is through Dazka spiders they have the ability to change their size, as small as mice to large crow.&lt;br /&gt;
==Creation==&lt;br /&gt;
‘’Hollow Clutch’’ are created two ways.&lt;br /&gt;
*Normal Birth Cycle.  The original Hollow Clutch was a Dazka Spider first so the two races are connected. &lt;br /&gt;
*Sorcerous Evolution from ‘’Dazka Spiders’’&lt;br /&gt;
&lt;br /&gt;
Hollow&lt;br /&gt;
==Life Cycle &amp;amp; Parasitism==&lt;br /&gt;
&lt;br /&gt;
* Egg Implantation – The Hollow Clutch’s female injects a silk-coated egg cluster beneath the skin of a paralyzed host. The silk hardens into a cyst-like sac that resists immune response.&lt;br /&gt;
* Larval Stage – Tiny spider-bat grubs feed on host lymph and soft tissue, avoiding vital organs at first to keep the host alive longer.&lt;br /&gt;
* Metamorphosis – After 3–5 weeks, larvae emerge at night, using the bat wings to flutter to safety while their potato-bug armor shields them from the host’s dying spasms.&lt;br /&gt;
&lt;br /&gt;
==Hunting &amp;amp; Feeding==&lt;br /&gt;
* Preferred Hosts – Small mammals, large birds, occasionally reptiles.&lt;br /&gt;
* Attack Method –&lt;br /&gt;
**Locates prey with echolocation.&lt;br /&gt;
** Clings silently overhead or burrows up from leaf litter.&lt;br /&gt;
**Drops onto target, injecting venom to paralyze in seconds.&lt;br /&gt;
**Bites repeatedly to feed, or implants eggs if female.&lt;br /&gt;
&lt;br /&gt;
==Behavior &amp;amp; Ecology==&lt;br /&gt;
* Habitat – Prefers humid forests with plenty of overhangs and loose soil.&lt;br /&gt;
* Role – Apex micro-predator; controls small animal populations but can devastate rodent colonies or poultry farms.&lt;br /&gt;
* Threat to Humans – Rarely attacks adults, but may implant eggs in sleeping children or incapacitated people. Victims often report hearing “leathery whispering” before losing consciousness.&lt;br /&gt;
&lt;br /&gt;
==Sorcerous Hollow Clutch==&lt;br /&gt;
Hollow Clutch created by sorcerers evolution come to the race with powers they gained as Dazka Spiders that had Dufiro bound to them.  These powers, skills, and intelligence to not transfer to their progeny.&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Hollow_Clutch&amp;diff=483170</id>
		<title>Hollow Clutch</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Hollow_Clutch&amp;diff=483170"/>
		<updated>2025-08-14T17:31:06Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;‘’’The Hollow Clutch&lt;br /&gt;
‘’Chiropocten arachnivorus’’&lt;br /&gt;
&lt;br /&gt;
==General Description==&lt;br /&gt;
The ‘’’’’Hollow Clutch’’’’’ is a parasitic, nocturnal predator about the size of a large crow. It combines the aerial agility of a bat, the venomous hunting tactics of a meat-eating spider, and the armored, burrowing tenacity of a potato bug.&lt;br /&gt;
&lt;br /&gt;
===Anatomy &amp;amp; Features===&lt;br /&gt;
* Body Plan – Bulbous, segmented abdomen sheathed in overlapping chitin plates like a potato bug, allowing it to curl partially into a ball when threatened.&lt;br /&gt;
* Wings – Membranous bat-like wings, ribbed with flexible cartilage, allowing silent flight.&lt;br /&gt;
* Legs – Eight multi-jointed spider legs extend from the upper thorax, giving it both climbing prowess and the ability to cling upside down.&lt;br /&gt;
* Mouthparts – Dual arrangement: a spider’s chelicerae at the front for piercing prey and injecting paralytic venom, backed by a bat’s jaw structure to tear flesh once the victim is immobilized.&lt;br /&gt;
* Eyes – A cluster of small, glossy spider eyes with a bat’s echolocation organ at the snout tip, enabling both acoustic and visual hunting in total darkness.&lt;br /&gt;
* Spinnerets – Located just above the cloacal opening; used to produce silk strong enough to bind small mammals.&lt;br /&gt;
===Shapechange==&lt;br /&gt;
*Since the original origin of Hollow Clutch is through Dazka spiders they have the ability to change their size, as small as mice to large crow.&lt;br /&gt;
==Creation==&lt;br /&gt;
‘’Hollow Clutch’’ are created two ways.&lt;br /&gt;
*Normal Birth Cycle.  The original Hollow Clutch was a Dazka Spider first so the two races are connected. &lt;br /&gt;
*Sorcerous Evolution from ‘’Dazka Spiders’’&lt;br /&gt;
&lt;br /&gt;
Hollow&lt;br /&gt;
==Life Cycle &amp;amp; Parasitism==&lt;br /&gt;
&lt;br /&gt;
* Egg Implantation – The Hollow Clutch’s female injects a silk-coated egg cluster beneath the skin of a paralyzed host. The silk hardens into a cyst-like sac that resists immune response.&lt;br /&gt;
* Larval Stage – Tiny spider-bat grubs feed on host lymph and soft tissue, avoiding vital organs at first to keep the host alive longer.&lt;br /&gt;
* Metamorphosis – After 3–5 weeks, larvae emerge at night, using the bat wings to flutter to safety while their potato-bug armor shields them from the host’s dying spasms.&lt;br /&gt;
&lt;br /&gt;
==Hunting &amp;amp; Feeding==&lt;br /&gt;
* Preferred Hosts – Small mammals, large birds, occasionally reptiles.&lt;br /&gt;
* Attack Method –&lt;br /&gt;
**Locates prey with echolocation.&lt;br /&gt;
** Clings silently overhead or burrows up from leaf litter.&lt;br /&gt;
**Drops onto target, injecting venom to paralyze in seconds.&lt;br /&gt;
**Bites repeatedly to feed, or implants eggs if female.&lt;br /&gt;
&lt;br /&gt;
==Behavior &amp;amp; Ecology==&lt;br /&gt;
* Habitat – Prefers humid forests with plenty of overhangs and loose soil.&lt;br /&gt;
* Role – Apex micro-predator; controls small animal populations but can devastate rodent colonies or poultry farms.&lt;br /&gt;
* Threat to Humans – Rarely attacks adults, but may implant eggs in sleeping children or incapacitated people. Victims often report hearing “leathery whispering” before losing consciousness.&lt;br /&gt;
&lt;br /&gt;
==Sorcerous Hollow Clutch==&lt;br /&gt;
Hollow Clutch created by sorcerers evolution come to the race with powers they gained as Dazka Spiders that had Dufiro bound to them.  These powers, skills, and intelligence to not transfer to their progeny.&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Hollow_Clutch&amp;diff=483169</id>
		<title>Hollow Clutch</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Hollow_Clutch&amp;diff=483169"/>
		<updated>2025-08-14T17:29:30Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;‘’’The Hollow Clutch&lt;br /&gt;
‘’Chiropocten arachnivorus’’&lt;br /&gt;
&lt;br /&gt;
==General Description=&lt;br /&gt;
The ‘’’’’Hollow Clutch’’’’’ is a parasitic, nocturnal predator about the size of a large crow. It combines the aerial agility of a bat, the venomous hunting tactics of a meat-eating spider, and the armored, burrowing tenacity of a potato bug.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Anatomy &amp;amp; Features==&lt;br /&gt;
* Body Plan – Bulbous, segmented abdomen sheathed in overlapping chitin plates like a potato bug, allowing it to curl partially into a ball when threatened.&lt;br /&gt;
* Wings – Membranous bat-like wings, ribbed with flexible cartilage, allowing silent flight.&lt;br /&gt;
* Legs – Eight multi-jointed spider legs extend from the upper thorax, giving it both climbing prowess and the ability to cling upside down.&lt;br /&gt;
* Mouthparts – Dual arrangement: a spider’s chelicerae at the front for piercing prey and injecting paralytic venom, backed by a bat’s jaw structure to tear flesh once the victim is immobilized.&lt;br /&gt;
* Eyes – A cluster of small, glossy spider eyes with a bat’s echolocation organ at the snout tip, enabling both acoustic and visual hunting in total darkness.&lt;br /&gt;
* Spinnerets – Located just above the cloacal opening; used to produce silk strong enough to bind small mammals.&lt;br /&gt;
&lt;br /&gt;
*Since the original origin of Hollow Clutch is through Dazka spiders they have the ability to change their size, as small as mice to large crow.&lt;br /&gt;
==Creation==&lt;br /&gt;
‘’Hollow Clutch’’ are created two ways.&lt;br /&gt;
*Normal Birth Cycle.&lt;br /&gt;
*Sorcerous Evolution from ‘’Dazka Spiders’’&lt;br /&gt;
==Life Cycle &amp;amp; Parasitism==&lt;br /&gt;
&lt;br /&gt;
* Egg Implantation – The Hollow Clutch’s female injects a silk-coated egg cluster beneath the skin of a paralyzed host. The silk hardens into a cyst-like sac that resists immune response.&lt;br /&gt;
* Larval Stage – Tiny spider-bat grubs feed on host lymph and soft tissue, avoiding vital organs at first to keep the host alive longer.&lt;br /&gt;
* Metamorphosis – After 3–5 weeks, larvae emerge at night, using the bat wings to flutter to safety while their potato-bug armor shields them from the host’s dying spasms.&lt;br /&gt;
&lt;br /&gt;
==Hunting &amp;amp; Feeding==&lt;br /&gt;
* Preferred Hosts – Small mammals, large birds, occasionally reptiles.&lt;br /&gt;
* Attack Method –&lt;br /&gt;
**Locates prey with echolocation.&lt;br /&gt;
** Clings silently overhead or burrows up from leaf litter.&lt;br /&gt;
**Drops onto target, injecting venom to paralyze in seconds.&lt;br /&gt;
**Bites repeatedly to feed, or implants eggs if female.&lt;br /&gt;
&lt;br /&gt;
==Behavior &amp;amp; Ecology==&lt;br /&gt;
* Habitat – Prefers humid forests with plenty of overhangs and loose soil.&lt;br /&gt;
* Role – Apex micro-predator; controls small animal populations but can devastate rodent colonies or poultry farms.&lt;br /&gt;
* Threat to Humans – Rarely attacks adults, but may implant eggs in sleeping children or incapacitated people. Victims often report hearing “leathery whispering” before losing consciousness.&lt;br /&gt;
&lt;br /&gt;
==Sorcerous Hollow Clutch==&lt;br /&gt;
Hollow Clutch created by sorcerers evolution come to the race with powers they gained as Dazka Spiders that had Dufiro bound to them.  These powers, skills, and intelligence to not transfer to their progeny.&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dufirosm_Revision&amp;diff=483168</id>
		<title>Dufirosm Revision</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dufirosm_Revision&amp;diff=483168"/>
		<updated>2025-08-14T17:13:15Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: /* Dazka Spiders */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Dufirosm&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:Ahyk1.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Among the diverse realms that battle and bounce off Chaos is a section of porous realms called the &#039;&#039;&#039;&#039;&#039;Dufirtrusa&#039;&#039;&#039;&#039;&#039;.  It is a series of diversely interlocking realms of beings able to channel great powers of shadow and the elements.  In their own realms they live in various manners as delights their kind.  And their delights vary from perverse to sublime.&lt;br /&gt;
&lt;br /&gt;
One thing is that they are in a nexus of power that allows them to be summoned to places beyond their realms, and make bargains to trade power for powers.  They can be bound and used willingly under the terms of detailed agreements or bound by force. &lt;br /&gt;
&lt;br /&gt;
The Dufirosm are regularly summoned from their native realms to millions of other realms, including Chaos where they are often bound involuntarily. &lt;br /&gt;
&lt;br /&gt;
It should also be clearly noted that as a race, the Dufirosm are not inherently good or evil any more then most races in shadow.  Considerations of Good or Evil are only applicable individually as in many other races.  While, greedy, arrogant, and careful of their reputation, the majority of the Dufirosm are generally benevolent or at least non-aggressive beyond their realms. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Races of the Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
The races of the Dufirosm are varied and change often.  What is below is a sampling of the major races and transitions among the species.  These are examples of what might be considered major stereotypes. &lt;br /&gt;
&lt;br /&gt;
There are seven Dufirosm Languages used for Summoning, Bargaining, Binding and for Magical Spells.  These are&#039;&#039;&#039;&#039;&#039;Vomos&#039;&#039;&#039;&#039;&#039; or &#039;&#039;&#039;&#039;&#039;Common&#039;&#039;&#039;&#039;&#039;,   &#039;&#039;&#039;&#039;&#039;Gorbash&#039;&#039;&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;Releck&#039;&#039;&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;Nethak&#039;&#039;&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;Halta&#039;&#039;&#039;&#039;&#039;,&#039;&#039;&#039;&#039;&#039;Nona&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Kolbashic&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
*Primary-[[Race Powers Template]]&lt;br /&gt;
*[[Template for racial powers]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:4 Elementals..jpg]]&lt;br /&gt;
==&#039;&#039;&#039;Elemental Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Elemental Dufirosm]] and [[Base Elementals: Earth, Air, Fire, Water]]&lt;br /&gt;
&lt;br /&gt;
Elementals live in realms of purish energy with little or simple intelligence.  From animal to low human intelligence.  They gain intelligence and advancement to Spirit form by existing for periods under bound service or trading their efforts in their elemental forms.  This is why they are easy to bind.  As they gain separate sentience, away from their elemental power they gain in their abilities.&lt;br /&gt;
&lt;br /&gt;
The children of Dufiro by many different races on occasion gain elemental powers.  If they gain enough power they may transition to the elemental form. &lt;br /&gt;
&lt;br /&gt;
The Four Main Elementals Races of Air, Earth, Fire and Water are considered the strongest and most common, with Change being considered the Fifth Main Elemental Race even though it is much more Rare than the Main Four, it is equally strong. However, numerous minor Elemental Races exist, but are less common and less well known.  Many Minor Elemental Races can function only in limited Shadow Ranges according to Local Environmental needs and effects.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Elemental&#039;&#039;&#039; Races are like &#039;&#039;&#039;&#039;&#039;Pre-Schoolers&#039;&#039;&#039;&#039;&#039; or &#039;&#039;&#039;&#039;&#039;Kindergarteners&#039;&#039;&#039;&#039;&#039; in level of maturity.&lt;br /&gt;
&lt;br /&gt;
{|&#039;&#039;&#039; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Air Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Living Air Form. Purify Air to desired degree.  Air-Based Attacks. &lt;br /&gt;
|&#039;&#039;&#039;[[Earth Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Living Earth Form. Convert Stone to Soil.  Refresh Soil. Earth-Based Attacks.&lt;br /&gt;
|&#039;&#039;&#039;[[Fire Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Living Fire Form. Start Fires in many environments. Fire-Based Attacks.&lt;br /&gt;
|&#039;&#039;&#039;[[Water Elemental Dufiros]]:&#039;&#039;&#039;  &#039;&#039;Living Water Form. Purify Water. Summon Water. Water-Based Attacks.&lt;br /&gt;
|&#039;&#039;&#039;[[Change Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Natural Shape Shifters. Transition from one item to another. Minor ability to Change their physical body.  Minor ability to Change (transform) one item/substance to another.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Darkness Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;These extremely rare Elementals glory in the darkness of night, underground places, caverns, etc. Blending w/ Shadows, Powers over Darkness, Night Vision&lt;br /&gt;
|&#039;&#039;&#039;[[Flux Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039; These extremely rare Elementals rejoice in the diversity of change and Flux in the nature of shadows near Chaos. They are nearly always elemental forms that transition into Spirits of Change on the way to Avasa of Shifter and Masoja of Shifter&lt;br /&gt;
|&#039;&#039;&#039;[[Hue Elemental Dufiros]]:&#039;&#039;&#039;  &#039;&#039;These Elementals can effect colors in many different ways and is nearly always a short lived race that develops into spirits of Blending, Paper, Color, or Illusion&lt;br /&gt;
|&#039;&#039;&#039;[[Light Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;These extremely rare Elementals glory in the light of day, well-lit places, etc. Powers over Light, Enhanced Vision&lt;br /&gt;
|&#039;&#039;&#039;[[Mix Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039; These rare Elementals are attracted to combing new alloys, most of which can not maintain form after their absence&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Movement Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039; These very rare Elementals move very efficiently and nearly effortlessly... and are also quite quick, unless restraint is exerted; not as fast as Spasa of Speed, but well on their way. They &#039;&#039;&#039;can&#039;&#039;&#039; live long lives as Elementals but are often Elevated to Spasa of Speed or Motion.&lt;br /&gt;
|&#039;&#039;&#039;[[Scent Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Glories in the various scents in nature. Ability to Identify Scents and Distinguish Scents; one from another...&lt;br /&gt;
|&#039;&#039;&#039;[[Sound Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Variations in noise... Ability to Hear well beyond the Human Frequency Spectrum. Ability to Distinguish one Sound or Frequency from another...&lt;br /&gt;
|z&lt;br /&gt;
|z&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:4 Spasa.jpg]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Spasa Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Spasa Dufirosm]]&lt;br /&gt;
&lt;br /&gt;
Officially named Spasa, the term Spirits is the common usage even among Dufiro.&lt;br /&gt;
&lt;br /&gt;
These creatures have gained sufficient awareness to have needs and greeds.  As they advance the experiences that developed them from elementals to spirits gave them passions. These passions are expressed in their differentiation.  They develop singularly for a time but when they develop they may shift to other spirit forms many times before rising to the Avasa Dufirosm.  Spirits often are more obsessed with their singular devotion then Avasa or Masoja are because they have a focus without greed or ambition. [[Commentary on Dufiro]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Spasa&#039;&#039;&#039; Races are like &#039;&#039;&#039;&#039;&#039;Elementary&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Middle Schoolers&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{|&#039;&#039;&#039; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Air Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Earth Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Covert Soil or Mud to Stone. Move Soil and Sand. Move through Soil and Sand. Many Earth Spasa are Apprentices in Stonemasonry, some in Landscaping or Construction (Earth Movers)&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Fire Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Water Spasa Dufiros]]:&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;[[Change Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Spirits of change are shapeshifters.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Blending Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Many Blending Spirits are chefs and brewers. alchemists and preservationists.  Canners&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Carnality Spasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Specializes in forms of intimacy, sensuality, lust.  A derogatory term is Whore Spasa.  Most take Cleanliness and health as well.[[https://wiki.rpg.net/index.php/Commentary_on_Dufiro]]&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
Also see [[गुलाबी घर]]-Gulabi Ghar&lt;br /&gt;
|&#039;&#039;&#039;[[Cleanliness Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in purification, elimination of dirt, rust, mold, paints, and dyes.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Color Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Color...&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Combat Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in one on one combat.  Armors, weapon-smiths, fletchers. Most Combat Spirits have ambitions to high orders. &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Darkness Spasa Dufiros]]:&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;[[Death Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Death Spasa are workers of the dead.  Morgue staff.  Battlefield cleaners.  Sorters of parts.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Defense Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;A specialist in combat defenses.  Fortifications, barricades, Bridges, pavises.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Growth Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Guard Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Often bound to items to provide security and seal items against entrance.  Boxes, chests, doors. &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Illusion Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in the creation of imagery. &#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Light Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Life Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Life Spasa are Nurses. Caretakers.. Their skills are practical for physical beings not for those with magical illnesses or issues.  A subcategory is Health Spasa who specialize in exercise, recuperation, and athletics for long term physical health. &#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Motion Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Dance, Acrobatics, Gymnastics, Parkour. &#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Paper Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in the art of writing.  Also origami. Paper Spirits often copy summoning ritual books for Spirits and Elemental. &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Rust or Rot Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;These spirits are usually malicious, serving a term in punishment.  Everything they deal with decays, rots, molds, fades or crumbles.  Few choose to be Spirits of Rot.  However, some Rot Spasa go on to be experts in cheese.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Song Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in music and performance&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Speed Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[x]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[z]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:4 Avasa m.jpg]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Avasa Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Avasa Dufirosm]]&lt;br /&gt;
The Avasa are the first evolution of the Dufirosm to gain the ability to resist binding, and therefore negotiate for better returns.  They trade their racial powers for whatever their heart desires.&lt;br /&gt;
*&#039;&#039;&#039;Avasa&#039;&#039;&#039; Races equate to &#039;&#039;&#039;&#039;&#039;High School&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;College&#039;&#039;&#039;&#039;&#039; levels of maturity.&lt;br /&gt;
&lt;br /&gt;
{|&#039;&#039;&#039; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Air Avasa Dufiros]]&#039;&#039;&#039;  &lt;br /&gt;
|&#039;&#039;&#039;[[Earth Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Move through Stone. Shape and Move Stone &amp;amp; Rock. Powerful Earth Attacks. Many Earth Avasa are Stonemasons, some are Earth Movers; Landscaping and Construction Professions.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Fire Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Heat, Fire, burning non-burnable things, melting, boiling, cooking.  Many Fire Avas are Chefs and BBQ experts.&lt;br /&gt;
|&#039;&#039;&#039;[[Water Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Moisten, wet, dry, and attack with water. Can cause water to leave living bodies.  Can dehydrate. Can rehydrate.  &lt;br /&gt;
|&#039;&#039;&#039;[[Change Avasa Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Blending Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in alloying, sewing, mixing, brewing and other forms of mixing.  Many Blenders are painters and trump artists.&lt;br /&gt;
|&#039;&#039;&#039;[[Carnality or Lust Avasa Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Cleanliness Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Clean objects, areas, or creatures, to a high level of excellence. &lt;br /&gt;
|&#039;&#039;&#039;[[Color Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Artists in colors and how to use them, process them, replicate them and imprint them.  Most Color Avas are painters&lt;br /&gt;
|&#039;&#039;&#039;[[Conflict Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Specialize in creating anger or competition as well as participating in fighting and combat.  The &#039;&#039;&#039;Avasa of War&#039;&#039;&#039; are a sub-discipline among the Conflict Avasa.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Death Avasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Growth Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Make plants grow faster or slower.  They are able to ferment and distill. &lt;br /&gt;
|&#039;&#039;&#039;[[Guard Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Specialize in deflection, distraction, and protection.&lt;br /&gt;
|&#039;&#039;&#039;[[Health Avasa Dufiros]]&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;[[Ice Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Freeze, chill, cool, temperature control.  Area of effect is highly variable. &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Knowledge Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Scholars.  Consumers of Libraries.  Can create books, tomes, spell scrolls.  Creator of Spell Scrolls for use by non-mages. Usually were Paper Spirits.  Often copy Avasa &amp;amp; Spirit summoning tomes.&lt;br /&gt;
|&#039;&#039;&#039;[[Life Avasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Music Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Musical experts.  A subcatagory is Dance&lt;br /&gt;
|&#039;&#039;&#039;[[Rage Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Anger, woe, a AvaD of Rage can restore forgotten memories, inflict anger in others, can eliminate anger. Often a necessary Race for advancement for Death, Conflict, and other dark leaning races. Rage is often a punishment race. &lt;br /&gt;
|&#039;&#039;&#039;[[Rust or Rot Avasa Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Shifter Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Shapeshifters, replicators, Act as [[Ushfa]]&lt;br /&gt;
|&#039;&#039;&#039;[[Speed Avasa Dufiros]]:&#039;&#039;&#039;  &#039;&#039;Speed change and advancement.&lt;br /&gt;
|&#039;&#039;&#039;[[Truth Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Tellers of Tales, Sage of Truth, Lie Detectors. A Truth AvaD can convince others of untrue things but its considered a betrayal of race.&lt;br /&gt;
|&#039;&#039;&#039;[[Vision Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Vision AvaD can remember and project the experiences of others.  Act as oracles.&lt;br /&gt;
|&#039;&#039;&#039;[[Whimsy Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:4 Masoja v.jpg]]&lt;br /&gt;
==&#039;&#039;&#039;Masoja Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Masoja Dufirosm]]&lt;br /&gt;
Masoja are big deals....&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Masoja&#039;&#039;&#039; Races equate to &#039;&#039;&#039;&#039;&#039;Grad Students&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Highly Trained Professionals&#039;&#039;&#039;&#039;&#039; in levels of maturity.&lt;br /&gt;
&lt;br /&gt;
{|&#039;&#039;&#039; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Air Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Earth Masoja Dufiros]]&#039;&#039;&#039; &#039;&#039;Living Earth Form: Animated Stone. Move Earth: Earthquakes. Covert Stone to Metal. Shape Metal. Molten Earth Attacks.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Fire Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Water Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Change Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Binding Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Cleanliness Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Combat Masoja Dufiros]]&#039;&#039;&#039; : Combat Masoja are among the greatest warriors in the realms of the Dufirosm. Martial specialists. &lt;br /&gt;
|&#039;&#039;&#039;[[Growth Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Guard Masoja Dufiros]]&#039;&#039;&#039; : Guard AvaM have great combat powers in the protection of the client.  They are also experts in fortifications and defensive magics.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Health Masoja Dufiros]]&#039;&#039;&#039; :Mighty healers.  Bound create powerful healing items.  Most Health Masoja have a history with Cleanliness races.&lt;br /&gt;
|&#039;&#039;&#039;[[Knowledge Masoja Dufiros]]&#039;&#039;&#039;:  Among the great scholars of the Dufiro.  Great collectors of tomes and written work. Often copy Summoning Tomes.  often create tomes for new Masajoa.&lt;br /&gt;
|&#039;&#039;&#039;[[Rage Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Rot or Rust Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Shifter Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Strength Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Warfare Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Witness Masoja Dufiros]]&#039;&#039;&#039;: A rare race of Masoja often connected with Knowledge and Vision Dufiro.  These beings can see the lives and experiences of a subject in great detail.&lt;br /&gt;
|&#039;&#039;&#039;[[Carnality Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Ice Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Music Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Whimsy Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Truth Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[ ]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[ ]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Death Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Life Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Time Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Vision Masoja Dufiros]]&#039;&#039;&#039; Able to tap into the forces of the universe to display visions of the past and future. &lt;br /&gt;
|&#039;&#039;&#039;[[Wisher Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Illuminar Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Illuminar Dufirosm]]&lt;br /&gt;
Illuminars are a special subset of Dufiro.  They are considered specialist and stand outside the usual definitions of race.  Illuminars are special cases.  The Illuminars have their own ways.  Many of the rules that refrain and define other Dufiro do not effect the Illuminars.  &lt;br /&gt;
&lt;br /&gt;
There are three ranks of Illuminar.&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;: The first Illuminar rank.  It allows them access to special libraries and to the other secret places of the Illuminars. It is an extremely rare honor and can only be granted by a handful of great Dufiro.&lt;br /&gt;
*&#039;&#039;&#039;Trax Asgo Illuminar&#039;&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039;:These rare creatures stand above all other Dufiro and are granted deference.  These are the leaders and greatest of Dufiro.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;big&amp;gt;&#039;&#039;&#039;Powers and Binding&#039;&#039;&#039;&amp;lt;/big&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
Each race has powers according to their kind, their experiences, and their racial Paths.  They are testy, opinionated, arrogant, and greedy. &lt;br /&gt;
&lt;br /&gt;
*Any race of Dufiro, Elemental to Masoja Dufiro, are able to return to their home realm if freed from their binding by destruction of the bound artifact or compilation of the pact.  Holding them against their will in either case is extraordinarily difficult.  A Dufiro fighting for its freedom may attract other of its familiarity, race, or proximity to aid it.  If a Dufiro completes it binding pact it may or may not be willing to renegotiate on the spot but they may require a new summoning. &lt;br /&gt;
&lt;br /&gt;
*Dufiro bound willingly bargain for specific powers to be used in particular ways. They can manifest small or mighty powers when willingly bound.&lt;br /&gt;
*Dufiro bound unwillingly deliver far greater powers but at a price in bitterness toward their binder.&lt;br /&gt;
&lt;br /&gt;
*Artifacts of Dufiro who are willingly bound will behave unpredictably if their bindings are destroyed.  Willing bindings imply an agreement was made and if the artifact is broken they may remain in battle and defend their binder and their agreement.  They may flee to their home realms.&lt;br /&gt;
&lt;br /&gt;
*Elementals are generally without ambition and are bound unwillingly.  When the item they are bound to is destroyed they instantly return to their home world.&lt;br /&gt;
&lt;br /&gt;
*Spirits or &#039;&#039;Spasa&#039;&#039; are easy to bind, as are Elementals,  However if the item they are bound to is destroyed they may take a quick attempt to harm their former master before fleeing to their home realms.&lt;br /&gt;
&lt;br /&gt;
*A common  property bargained for with a binding for Avasa and Masoja Dufiro is to provide permanence and structural strength, up to indestructibility, to otherwise fragile items.&lt;br /&gt;
&lt;br /&gt;
*Terms of any bargain will be strictly maintained.  It is one of the primary distinction that a Dufiro does not want a reputation for having broken their word. &lt;br /&gt;
&lt;br /&gt;
===Multiple Bound Constructs===&lt;br /&gt;
Dufiro bound to items need not be singly bound.  Many bound items have one or more Dufiro bound to them.  Kean is a rather complicated example showing not only personal ambition but family dynamics.&lt;br /&gt;
&lt;br /&gt;
====[[Kean the Armadillo]]====&lt;br /&gt;
A Mithril Armadillo created as a guard for Zeek, son of Jurt &amp;amp; Untara.  Its original digital was Tradkis a socially popular Dufiro.  Its parents are both powerful Masoja with plans for their offspring, originally  They did not believe in keeping him in lesser ranks after he manifested as a Flux Elemental. As a Spasa they used their connections to push him through Guard, Combat,&amp;amp; Change in a matter of months.  He was greatly angered by this treatment. He was pushed into Avasa of Guard &amp;amp; Knowledge.  At this time a lady of Amber &amp;amp; Azcalan contacted him to be a guardian of her nephew.  To spite his parents he self bound for an unlimited term to guard Zeek, son of Untara &amp;amp; Jurt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Tradkis: Air,Flux, Spasa of Guard,Combat,Change. Avasa of Guard, Knowledge,Rust&lt;br /&gt;
*Padyik: Flux,Spasa of Cleanliness,Blending,Life. Avasa of Conflict,Shifter,Rage&lt;br /&gt;
*Moi: Earth,Spasa of Earth,Avasa of Earth, Masoja of Earth,Guard,Combat,Rust&lt;br /&gt;
*Yoysa: Fire, Movement. Spasa of Fire,Combat,Guard. Avasa of Fire, Speed, Whimsy, Rust&lt;br /&gt;
*Trida:Earth, Spasa of Guard. Avasa of Guard,Truth,&lt;br /&gt;
*Omach:Air, Spasa of Air, Blending,Defense, Motion, Song. Avasa of Air,Blending, Health,Life. Masoja of Air.  Al Asgo Illuminar.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Dufirosm Languages&#039;&#039;&#039;==&lt;br /&gt;
The Dufirosm can learn any language but can only establish Bargains in their Native Tongues.  The details of the bargains made and the powers received are too extensive to catalog.  There are 7 languages among the Dufirosm.  The languages are in themselves intrinsically magical.  Spells can be performed using the language alone.  There is evidence to believe that the dispersal of the languages somehow relate to the proximity of the races regions of origin in the original realms of the Dufirosm.&lt;br /&gt;
&lt;br /&gt;
The 7 languages are Vomos or Common, Gorbash, Releck, Nethak, Halta, Nona, and Kolbashic.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Vomos&#039;&#039;&#039;&#039;&#039; or &#039;&#039;&#039;&#039;&#039;Common&#039;&#039;&#039;&#039;&#039; is spoken by all Dufiro conversationally though most Dufiro speak Thari and other chaos languages.  Elementals understand Vomos at birth and as they gain power learn to speak it.  Its like a baby language.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Gorbash&#039;&#039;&#039;&#039;&#039; is a Spirit Language spoken by the less powerful Spirit Races.  It&#039;s also a frequently used Dufiro conversational language.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Releck&#039;&#039;&#039;&#039;&#039; is a Spirit Language for upper power Spirits.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Nethak&#039;&#039;&#039;&#039;&#039; is an Avasa language for first Avasa Race choices as well as medium power Avasa Races. &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Halta&#039;&#039;&#039;&#039;&#039; is an Avasa Language for upper power Avasa.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Nona&#039;&#039;&#039;&#039;&#039;  is a Masoja language often for first Masoja Races. &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Kolbashic&#039;&#039;&#039;&#039;&#039; is a Masoja language used by the most powerful Masoja Races.  &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Languages and Magic Use&#039;&#039;&#039;====&lt;br /&gt;
While all Dufirosm languages are inherently magical many magical systems across shadow use Dufirosm languages.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Vomos&#039;&#039;&#039;&#039;&#039; or Common is an inherently magical language but magical systems that use it for spell casting are very weak having less power then a magical language that causes Cantrips to work. &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Gorbash&#039;&#039;&#039;&#039;&#039; is frequently the language that powers Cantripy. It is also used for Rituals cast by non-dedicated Ritualists.  This is considered plebeian by most Practitioners for good reasons. Think of it as Spells that are taught in magazines to non-spell casters.  [[Hexery]] and [[Continualism]] uses Gorbash in many shadows.  &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Releck&#039;&#039;&#039;&#039;&#039; is used in many Low Order Magical Systems for Low Level Spells.  First through Fourth Circles.  Relek is also nearly always what all Spells in the Illusionist Spell Systems uses.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Nethak&#039;&#039;&#039;&#039;&#039; is used by many Low Order Magical Systems for Medium Level Spells in the Fifth to Tenth Circles.  [[Listry]] Spell Systems of Essence and Channeling use Nethak.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Halta&#039;&#039;&#039;&#039;&#039; is used in many Low Order Magical Systems for mighty spells above the Tenth Circle.  It is also used in many High Order Magical Systems for simple High Order, non-offensive Magics.  Some High Order Power Words use Halta. [[Listry]] Mentalism Spells use Halta.  &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Nona&#039;&#039;&#039;&#039;&#039; is used for High Order Magic Systems. It is a commonly used language for Invasive Power Words.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Kolbashic&#039;&#039;&#039;&#039;&#039; is used for High Order Magical Systems for powerful Spells.  Kolbashic is an extremely complicated language and all Dufiro respond to it. It is almost always used as an Attack Language or a Dispelling Language.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Summoning, Names and Tomes&#039;&#039;&#039;==&lt;br /&gt;
Each Dufiro has true name.  From the youngest of elemental to the most ancient of Masoja they all have a name of power by which they can be summoned, called, and bound.    These names and the rituals to summon them are written into intrinsically non-magical tomes.  Since the increase of power and prestige is based on experience the Dufiro desire to be summoned though the details are myriad.  Most tomes include the ritual circle that will create a barrier to harm the summoner and protect the Dufiro from harm.  The details in this are vast.&lt;br /&gt;
===&#039;&#039;&#039;Names&#039;&#039;&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Personal Name:&#039;&#039;&#039;  This is a name used conversationally and when used the individual does not know. &lt;br /&gt;
*&#039;&#039;&#039;Conversational Name:&#039;&#039;&#039; This is the name used socially.  Primarily it references a Dufiro&#039;s current race: Sylex of Rot, Tinsanax of Health, Cuso of Fire.  However, in conversation a previous race might be mentioned if one wanted to speak to the expertise gained in that race and uses a rank shortening;Ava Sylex of Motion, Maso Tinsanax of Carnality, Ava Cuso of Blending.  The shortenings are Ela, Spa, Ava, Maso, &amp;amp; Illum.&lt;br /&gt;
**&#039;&#039;&#039;Referencing Rank:&#039;&#039;&#039; Conversationally rank is not mentioned except for a serious use, then its used in conjuntion to the race mentioned: Sylex of Rot, Tinsanax of Health, Cuso of Fire.&lt;br /&gt;
*&#039;&#039;&#039;Calling Name:&#039;&#039;&#039;  This is a relatively short name that will attract the attention of the dufiro across vast distances.  It is like requesting a meeting. The Dufiro is not compelled to answer.  It is considered rude amongst dufiro to use the calling name casually since once spoken the dufiro&#039;s attention is briefly taken.  This leads to what non-dufiro races might consider a nervous tick, as the dufiro might pause briefly in a conversation when the name is spoken millions of shadows away.&lt;br /&gt;
*&#039;&#039;&#039;Summoning Name:&#039;&#039;&#039; This is a main portion of a Dufiro&#039;s book.  When spoken correctly it can summon the Dufiro into the presence of the speaker.  Much care is taken by summoners to create circles of protect.&lt;br /&gt;
*&#039;&#039;&#039;Binding Name:&#039;&#039;&#039; This name longer then the summoning name but is nearly always included in the tome.  It is the Name that must be used to bind the dufiro to an item.  If used after a bargain has been struck the reading of the name is simple.  If the binding is unwilling the dufiro will fight it from its summoning circle and it often is a battle of wills, psyche, and powers, to bind the dufiro.&lt;br /&gt;
&lt;br /&gt;
====Special Note on Names====&lt;br /&gt;
When a Non-Dufiro becomes &#039;Known&#039; by the Dufirosm and enters into Bargaining with a Dufiro, a &#039;&#039;&#039;Bargaining Name&#039;&#039;&#039; is given to or chosen by this &#039;Non-Dufiro Bargainer&#039;. The &#039;&#039;&#039;Bargaining Name&#039;&#039;&#039; is usually simple and somewhat descriptive of the person; describing either their physical appearance, their reputation or something notable about the person.&lt;br /&gt;
*Examples:  Silvermane, Icehand, Deathtouch, Rivenflame&lt;br /&gt;
&lt;br /&gt;
===Tomes===&lt;br /&gt;
The Writing of Tomes is a vitally important cultural element of Dufiro society.  If the crux of Dufiro Society is Advancement then the Tome is the sign a Dufiro wishes to advance. A Ritualist with the Tome may study it until they can intone the Name perfectly to Call or Summon the Dufiro.  A Dufiro will have a Calling Tome, Summoning Tome and Binding Tome for each Race, though Summoning or Binding a Dufiro with a Tome for a lesser Race of its Path is dangerous.  Think of a Calling Tome as their Business Card.  Think of the Summoning Tome as a Resume.  &lt;br /&gt;
&lt;br /&gt;
A Tome will include many things. It will include all 4 of their Names; Speaking, Calling, Summoning, Binding.  It will include the Powers one might gain by Binding them.  It will include their adventures.  It includes their Unbound Powers.  It may include their equipment.  It may include food and drink preferences as well as other preferences of many different kinds as clues for what to offer them.&lt;br /&gt;
&lt;br /&gt;
A Full Tome includes the spoken name, Calling name, Summoning name, Willing Binding name and itual, unwilling binding name and ritual.  As such, having a Dufiro&#039;s Full Tome gives one a great deal of potential control over them.&lt;br /&gt;
&lt;br /&gt;
====[[Dufiro Tomes]]====&lt;br /&gt;
&lt;br /&gt;
===Reputation===&lt;br /&gt;
As can be seen the races of the Dufiro are potent creatures as allies, enemies, bound willingly or unwillingly.  Their reputation is usually very important since it may lay heavily on their chances of being allowed a Race ritual.  It reflects on their offspring and attracting mates.  It may effect their admittance to various associations.  &lt;br /&gt;
&lt;br /&gt;
Lastly, it tells how reliable and trustworthy they are.  Threatening a Dufiro&#039;s reputation is a serious matter.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Powers&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Heart Fire Powers:&#039;&#039;&#039; ===&lt;br /&gt;
*&#039;&#039;&#039;First Order Defense&#039;&#039;&#039; &lt;br /&gt;
**(need info from GM)&lt;br /&gt;
*&#039;&#039;&#039;Identify Dufiro Heart Fires&#039;&#039;&#039;&lt;br /&gt;
**Ability to &#039;see&#039; or &#039;feel&#039; an Unbound Dufiro Heart Fire in Beings &amp;amp; Creatures&lt;br /&gt;
**Ability to &#039;see&#039; or &#039;feel&#039; a Bound Dufiro Heart Fire in Beings, Creatures &amp;amp; Objects (sometimes)&lt;br /&gt;
*&#039;&#039;&#039; &#039;Living in the Heart Fire&#039; Powers&#039;&#039;&#039;&lt;br /&gt;
**Leaving the Physical Body&lt;br /&gt;
***Shape Shifting to Elemental Forms&lt;br /&gt;
***Experiencing the Senses of Animals (and possibly other Beings) [DANGEROUS]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Tome Related Powers:&#039;&#039;&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Hear Calling/Summoning Names&#039;&#039;&#039;&lt;br /&gt;
**Ability to &#039;hear&#039; Calling Name or Summoning Name spoken anywhere within the Multiverse.&lt;br /&gt;
**Ability to &#039;look in to it to see who is Calling&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Dufiro Transport Power&#039;&#039;&#039;&lt;br /&gt;
**Ability to &#039;temporarily transport&#039; to Caller&lt;br /&gt;
***Must maintain Personal Energy &amp;amp; Magics to remain with Caller&lt;br /&gt;
**Can be Summoned via Summoning Name - Cannot resist, no Energy needed to remain&lt;br /&gt;
**Able to return to &#039;home realm&#039; upon Compilation of the Pact or if freed from Binding by destruction of the Bound Artifact. &lt;br /&gt;
***Holding them against their will in either case is extraordinarily difficult. A Dufiro fighting for its freedom may attract others of its familiarity, race, or proximity to aid it.&lt;br /&gt;
&lt;br /&gt;
===[[Mind Blanking]]===&lt;br /&gt;
A power often requested of Knowledge Dufiro&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Methods of Propagation&#039;&#039;&#039;==&lt;br /&gt;
Dufiro breed in a variety of methods.&lt;br /&gt;
===&#039;&#039;&#039;Standard Method&#039;&#039;&#039;===&lt;br /&gt;
Dufiro who breed among themselves generate an Elemental offspring. The form will be one of the base elemental forms of the breeding pair.  Usually these are motivated by one or both parents to transition quickly to other forms, usually spirit forms.  However, in some unions, of two through 4 parents, their may be a desre for the child to experience several elemental forms as a basis for their future developments.&lt;br /&gt;
===&#039;&#039;&#039;Isolated Method&#039;&#039;&#039;===&lt;br /&gt;
Some Dufirosm may generate sufficient elemental energy to separate enough to create an elemental form.   This form of budding  creates an elemental form that the parent once passed through, though usually they have little control over which form unless the budding is managed by Avavsa or Masoja skilled in such things.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Inter-species Breeding&#039;&#039;&#039;===&lt;br /&gt;
Dufiro may copulate with a host form which will create one of two outcomes. Either a full elemental form, or a native form of the mother with a deep connection to the element form of the father.  &lt;br /&gt;
*If the resultant form fully generates as a Elemental it begins its &#039;&#039;Path&#039;&#039; as normal.&lt;br /&gt;
*If the resultant form does not generate initially and retains the maternal form it will have an affiliation to the elemental form of the father.  This connection to the elemental for may pass down many generations, each birth starting with a different resonance to the element, usually starting near the level of the parent.  In this manner the line of a Dufiro/Native offspring gains elemental connection through its interaction with its element. &lt;br /&gt;
&lt;br /&gt;
An elemental connection may manifest in many ways in those not raised to the elemental race.  Skills at sculpting, dowsing, localized air purification, are just examples.  &lt;br /&gt;
&lt;br /&gt;
Interbreeding, even over thousands of years, can contribute minute amounts of elemental energy till eventually a member of the line manifests. Three examples of this method are the cases of [[Dowser of Veksvale]], [[Crees of Iron]],[[Cuso of Trendle]] and [[Buckle of Dowten]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Example One:  Dowser&#039;&#039;&#039;====&lt;br /&gt;
[[Dowser of Veksvale]] was the offspring of a Masoja Dufirosm of Water.  The line was unknown to the Dufiro as the initial coupling was casual.  Over several thousand years the line gathered elemental energy, manifesting as a fondness for water occupations, till eventually enough energy was retained by the Child Dowser to allow his powers to rise to the level of an infant Water Elemental. Recently raised to Spirit of Water, then Avasa of Water&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Example Two:  Crees of Iron&#039;&#039;&#039;====&lt;br /&gt;
[[Crees of Iron]] was a warrior in a long line of warriors with the infusion of elemental powers of earth gained by inclusion of a Masoja Dufirosm of Strength.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Example Three:  Cuso of Trendle &#039;&#039;&#039;====&lt;br /&gt;
[[Cuso of Trendle]] was the great-grandson of an Avasa Dufiro of Fire.  He and his father, and grandfather were all chefs at Oberon&#039;s Fire.   Cuso, when in his 70&#039;s fell into the great fire of Oberon&#039;s Fire.  Immersion in the elemental fire generated by the Jewel of Judgment brought Cuso into the Elementals of Fire race, and at a great enough level that he was almost immediately attended by Avasa Dufiro in the Paths of Fire.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Example Four:  Buckle of Dowten&#039;&#039;&#039;====&lt;br /&gt;
[[Buckle of Dowten]] was one in a long line established by a MasojaDufirosm of Change.  The line was over 500 years old and had long been famous alchemists and sorcerers although Buckle was not raised by the well-known public family but was rather a unexpected illegitimate offspring.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Inhabitation or Possession&#039;&#039;&#039;===&lt;br /&gt;
If a Creature or Being is Inhabited by an Avasa or Masoja Dufiro and then participates in a Ritual of Inclusion, the Creature or Being attains the Race Initiated.   This method is rare and a source of anger by many of the Dufiro.  &#039;&#039;&#039;[[Nur al Din El musifar]] &#039;&#039;&#039; is an example of this kind of Propagation.  This is not always a voluntary event.&lt;br /&gt;
&lt;br /&gt;
== Sicknesses and Conditions==&lt;br /&gt;
===Displacement Syndrome===&lt;br /&gt;
Displacement Syndrome is a rare but dangerous condition whereas dufiro looses control of there powers and they act independently.&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
==&#039;&#039;&#039;Advancement &amp;amp; the Race Ritual&#039;&#039;&#039;==&lt;br /&gt;
When dealing with Dufiro vital aspects to understand is their &#039;&#039;&#039;Path&#039;&#039;&#039; and their current &#039;&#039;&#039;Race&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*Elementals are a larval stage for Dufirosm. They may never have more then two Elemental Races unless one of the 4 Main Elemental Races is Transitioned to a Change Elemental. They may be elevated to Spirit Race. They have no ability to advance themselves. Once an Elemental achieves Spirit Race. &lt;br /&gt;
*All other Dufiro of Spasa and higher may apply to the Ritual of Race at any time of their choosing though their success is not assured.  Having failed a ritual it is unlikely the attempt will be made again directly to the same race.&lt;br /&gt;
*Rituals are meant to display dedication to embracing the new race.&lt;br /&gt;
===&#039;&#039;&#039;Advancement&#039;&#039;&#039;===&lt;br /&gt;
Advancement is the crux of Dufiro society.  Nearly everything they do is aimed at advancement.  Gaining new powers.  Learning new skills.  Gaining powerful artifacts.  Gaining powerful allies and patrons.  Creating a power base of loyal followers.  &lt;br /&gt;
&lt;br /&gt;
When a Dufiro bargains, either for themselves, and ally, or an underling, it is to gain aspects that will make them a more attractive candidate for a new Race.  Once the Dufiro applies to a new race they are granted the right to attempt a race ritual.  Who approves the attempt varies by species.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Life Paths&#039;&#039;&#039;===&lt;br /&gt;
*Each Dufiro has had its own Life Path toward Power.  Each has unique experiences.  The Life Path of a Dufiro can be compared to scholastic advancement.  They start as &#039;&#039;&#039;Elementals-&#039;&#039;kindergartners&#039;&#039;&#039;&#039;&#039;. Enter &#039;&#039;&#039;Spirit&#039;&#039;&#039; Races as &#039;&#039;&#039;&#039;&#039;Elementary&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Middle Schoolers&#039;&#039;&#039;&#039;&#039;.  &#039;&#039;&#039;Avasa Dufiro&#039;&#039;&#039; equate to &#039;&#039;&#039;&#039;&#039;High School&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;College&#039;&#039;&#039;&#039;&#039;.  &#039;&#039;&#039;Masoja Dufirosm&#039;&#039;&#039; equal &#039;&#039;&#039;&#039;&#039;Graduate&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Doctorate&#039;&#039;&#039;&#039;&#039; levels. &lt;br /&gt;
&lt;br /&gt;
The more Races in one&#039;s Path the more powerful the Dufiro is likely to be.  Once they move from Elemental to Spirit, Spirit to Avasa, Avasa to Masoja, it is highly unlikely they will add lower Races, though it is not impossible. Adding lower Races usually requires the services of a Wisher Masoja or The Dufrieanalat himself to accomplish, and this tends to piss off other Dufirosm in general.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Examples of Life Paths&#039;&#039;&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Uzgata of Rage and War&#039;&#039;&#039; &#039;&#039;Reggie&#039;&#039;: Elemental of Fire,Spirit of Combat , Spirit of Fire , Spirit of Rot, Avasa Dufiro of Rage, Avasa Dufiro of Conflict, Avasa Dufiro of Fire:, Masoja of War, Masaja of Rage&lt;br /&gt;
**Uzgata has been angry vengeful creature since he took the Spirit of Combat.  He initiated a violent uprising that ravaged the territories of numerous Avavsa on the home world of a Knowledge D and was punished by being confined as a Spirit of Rot.  Afterwards he was courted by the evil oriented Avavsa and masojas and became a violent bounty hunter ofDufirosm.&lt;br /&gt;
*&#039;&#039;&#039;Tustrala of Change&#039;&#039;&#039;: Elemental of Air and Change. Spirit of Blending, Change, Cleanliness, and Paper. Avasa of Cleanliness, Blending, and Knowledge.  Masoja of Binding and Knowledge.Friend of Fortunadus, one bound to him in the battles verses the Ravers.&lt;br /&gt;
*&#039;&#039;&#039;Agdilas, Spirit of Blending&#039;&#039;&#039;:  Elemental of Earth.  Spirit of Growth, Rot, Paper, Earth, and Blending.  &lt;br /&gt;
**A protege of Trustrala&lt;br /&gt;
**Choose to take the race of Rot as an addition to her skills in growth, and blending. Having chosen to take the race many in the race revere her.  She barely avoided being elected to the Council of Rust by taking the race of Paper.&lt;br /&gt;
**Expert in the production of powders.  Especially in the production of [[Paradoxian Melange]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039; Pips for Ranks and Races&#039;&#039;&#039;===&lt;br /&gt;
Whatever the methods of pip acquisition this is what a race or rank costs.&lt;br /&gt;
* First Elemental :10&lt;br /&gt;
**Second Elemental : 5 each&lt;br /&gt;
* First Spasa : 20&lt;br /&gt;
**Secondary Spasa : 10 each.&lt;br /&gt;
* First Avasa : 20&lt;br /&gt;
**Secondary Avasa : 10&lt;br /&gt;
* First Masoja : 20&lt;br /&gt;
** Secondary Masoja : 20&lt;br /&gt;
*  Illuminar ranks are always gifted points.&lt;br /&gt;
** 20 Al Asgo Illuminar&lt;br /&gt;
** 30 Trax Asgo Illuminar&lt;br /&gt;
** 50. Primas Illuminar&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Professions&#039;&#039;&#039;==&lt;br /&gt;
It is often lost on Sorcerers, Wizards, Ritualists, and Historians across Shadow who deal with the Dufiro, that while diverse and powerful, the Dufirosm often live out lives of their own interests when not involved with Outsiders.  They often forget or ignore that Dufiro have their own interests and passions, unless it matters in the Terms of a Bargain. These interests reflect what Dufirosm call their &#039;&#039;&#039;&#039;&#039;Professions&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
While the raising of levels is a driving force for Dufiro, it is best to understand that many rise only a few times in a lifetime.  Most never rise beyond Spasa.  Even fewer become Masoja.  To live their lives, eat, and provide for whatever family they may develop, there is their Professions.  It has been said that Work is Work and that&#039;s true among the Dufiro.  But many Races are driven by their Professions. &lt;br /&gt;
&lt;br /&gt;
Dufirosm are a creative people.  Artisans on many levels.  And they sell their arts.&lt;br /&gt;
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((More on this as I think about it.))&lt;br /&gt;
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==&#039;&#039;&#039;&amp;lt;big&amp;gt;Dufiro Bands and Associations&amp;lt;/big&amp;gt;&#039;&#039;&#039;==&lt;br /&gt;
In a race comprised of so many diverse elements and with such a preponderance of trade, barter,, binding agreements both willing and unwilling, and with so many ruling bodies among each distinct race its understandable that groups and individuals would assemble for mutual benefits.  Patronage is an extremely common practice among the Dufiro.  Advancement being so tied to merit and experience groups band together for many reasons.  It would be impossible to list the number of such associations for such a large population.  Rituals and abilities are shared, traded, stolen, and created in these groups with the higher ups usually understanding that the advancement of even the lowest of their members brings prestige, power and opportunity to all.&lt;br /&gt;
&lt;br /&gt;
Below are listed a few well know groups and some examples of smaller groups.  Some terminology should be clarified.  Many of these terms are interchangeable but some refer to specific arrangements among members.&lt;br /&gt;
&lt;br /&gt;
===Band:===&lt;br /&gt;
A group assembled with the idea of mutual assistance and defense in promoting the advancement of all members.  Usually small groups.  Often military.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;The Regalada Band&#039;&#039;&#039;&#039;&#039;:This is a Warband lead by three Dufiro. Raga of Warfare, Dalquis of Rage, and Galada of Strength.  They have a variety of Masajoa and Avasa Dufiro who run individual Packs.  A common Masoja Pack might be led by a Masoja of Warfare, and include 3 Avasas of conflict, a Avasa of Rage, a number of Combat Spirits, a number of fire or air spirits, some staff spirits like Cleanliness, blending and Guard.  A large number of elementals.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;[[RaphaXaelicus Adventurers Band]]&#039;&#039;&#039;&#039;&#039;:  A warband of Adventurers.&lt;br /&gt;
&lt;br /&gt;
===Pack:===&lt;br /&gt;
Usually a small subset of a large group that acts as a unified body for particular services.  Most often as War packs or Growing packs.&lt;br /&gt;
*&#039;&#039;&#039;Green Fur Packs&#039;&#039;&#039;:  These are a common pack grouping of warriors.  A Green Fur Pack includes 5 Spasa of Combat, 2 Spasa of Defense, 2 Spasa of Guard. 1 Spasa of Speed.  Each group also will have some support Spasa. A Spasa of Clelanliness as a healer.  A Spasa of Blending as a cook.  Most packs will have a Spasa of either Fire or Earth that control up to 10 of their type of Elementals. &lt;br /&gt;
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===Assemblage:===&lt;br /&gt;
A group assembled for mutual advancement of all members.  usually a large or regional group.&lt;br /&gt;
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===Knot:===&lt;br /&gt;
Usually a small band that participates in activities together. &lt;br /&gt;
*&#039;&#039;&#039;Chip Knot:&#039;&#039;&#039; a small group led by Chipoxata, a Masoja of Earth, known as &#039;&#039;Chip&#039;&#039;.  Includes a Cleanliness spasa named Crumble.&lt;br /&gt;
*&#039;&#039;&#039;Hrolbleit Knot&#039;&#039;&#039;1000 Jarvaldarxi.  112 Earth Elementals. 12 Spasa. 5 Avasa-Hrolbleit and his two remora.&lt;br /&gt;
&lt;br /&gt;
===Tower:===&lt;br /&gt;
This type of group is lead by a Ruling Clique or Individual and has a strictly structured form for the Members below the Ruling Body. Usually a large group. &lt;br /&gt;
**&#039;&#039;&#039;Tower of Blades&#039;&#039;&#039;: A Warrior Rower dominated by Combat Masoja.&lt;br /&gt;
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===Fealty Band:===&lt;br /&gt;
This is a gathering of Dufiro, under a powerful individual.  Usually a warrior band. &lt;br /&gt;
**&#039;&#039;&#039;Shantranixix Fealty Band:&#039;&#039;&#039; A large, complicated and political Fealty Band with several Notable Members under the Leadership of &#039;&#039;&#039;Shantranixix Agfala&#039;&#039;&#039;.  Known Members include; Crizacraxix Galxata, Traxalaxax, Raphaxaelicus, ZyxzlokX, Ansahal, Adalou.&lt;br /&gt;
&lt;br /&gt;
===Brotherhood:===&lt;br /&gt;
A small group of Dufirosm similar to a Fealty Band, often under the Leadership of a Powerful or Influential Dufiro.&lt;br /&gt;
**A &#039;&#039;rumored&#039;&#039; Brotherhood is the &#039;&#039;&#039;Curious Brotherhood:&#039;&#039;&#039; A tiny group that is fiercely loyal to its Leader; &#039;&#039;&#039;Curious&#039;&#039;&#039;. Rumored Members include; Crizacraxix Galxata, Raphaxaelicus, all three of the Dog Brothers, possibly Traxalaxax and three unnamed Avasa of Guard.&lt;br /&gt;
&lt;br /&gt;
===Chamber:===&lt;br /&gt;
Usually a Regional body for anyone native to the region.  This kind of group can be appealed to if a member has issues in whatever other groups they participate.&lt;br /&gt;
&lt;br /&gt;
===Clan:===&lt;br /&gt;
Often initially a regional group many clans become quite large spanning many worlds and many races.  Most clans become umbrella for many smaller groups.  Some Clans are very influential across the Dufirosm worlds.&lt;br /&gt;
&lt;br /&gt;
===Clique:===&lt;br /&gt;
Usually a small group that controls or rules a larger group.&lt;br /&gt;
&lt;br /&gt;
===Cabal:===&lt;br /&gt;
A arrangement between individuals regardless of membership in other groups&lt;br /&gt;
*Shlvx Cabal.  Based at a castle club in Zilla. [[https://wiki.rpg.net/index.php?title=Dufiro&amp;amp;action=edit&amp;amp;section=91]]&lt;br /&gt;
&lt;br /&gt;
===Combine:===&lt;br /&gt;
An association of groups often crossing over other group boundaries.&lt;br /&gt;
* [[Oramuy Combine]]  The Candy Makers.&lt;br /&gt;
&lt;br /&gt;
===Party:===&lt;br /&gt;
A party is usually a wide ranging association of other groups with a common goal. &lt;br /&gt;
*&#039;&#039;&#039;Party for Death&#039;&#039;&#039; aka &#039;&#039;Death Party&#039;&#039;: A major association of members of the races of Death, Rage, Warfare, Fire, and Earth Masoja. &lt;br /&gt;
*&#039;&#039;&#039;Party for Life&#039;&#039;&#039; aka &#039;&#039;Life Party&#039;&#039;: A major association of members of the races of Life, Binding, Air, Water, Growth, Knowledge, and Time Masoja.&lt;br /&gt;
*&#039;&#039;&#039;Party for War&#039;&#039;&#039;: An association of many races that wish for war.  There is a large faction that wants war against Primal Realms, in the hope of gaining one.  Amber is a main target.&lt;br /&gt;
*&#039;&#039;&#039;Party for Trade&#039;&#039;&#039; aka &#039;&#039;Party for Peace&#039;&#039;: This association wants active engagement for trade and service to improve its members and finds war a wasteful way to do it. &lt;br /&gt;
*&#039;&#039;&#039;Party for the Defense of Amber&#039;&#039;&#039;: An association of many races that stand against the Party for War in their goals for war with Amber. (A New Party)&lt;br /&gt;
&lt;br /&gt;
===Hierarchy:===&lt;br /&gt;
A collection of races of the same type.  &lt;br /&gt;
**Hierarchy of Earth: Members include Elementals, Spasa, Avasa, and Masoja of Earth.&lt;br /&gt;
**Hierarchy of Shifters: Members include Elementals of Change, Spasa of Blending, Illusion and Change, Avasa of Illusion, Vision and Shifter and Masoja of Change Illusion, Vision, and Shifter.&lt;br /&gt;
&lt;br /&gt;
===Council:===&lt;br /&gt;
Councils are ruling bodies for the races, for cross-races, and other purposes.&lt;br /&gt;
*Council of Dignity: Over sees Elevation and Demotions.&lt;br /&gt;
*The Blue Council.  A ruling Dufiro council.&lt;br /&gt;
&lt;br /&gt;
===Hall:===&lt;br /&gt;
Halls are places where Dufiro gather for various reasons.  Think of them like Bars with themes like sports bars, seaside taverns, ski chalets.  Or Fraternity Lodges like Elks Lodges or Eagles Lodges.  Or Clubs like Poetry Cafes or Dance Clubs for people of similar interests.  Mostly they are not limited to one Race, but the more detailed the Hall the more likely a selective clientele.&lt;br /&gt;
&lt;br /&gt;
====Known Halls:====&lt;br /&gt;
*Shifters Hall: Hierarchy of Shifters&lt;br /&gt;
*Circle Hall: Hierarchy of Motion&lt;br /&gt;
*Earthers Hall: Hierarchy of Earth&lt;br /&gt;
*Hall of Water: Hierarchy of Water&lt;br /&gt;
*Hall of Flame: Hierarchy of Fire&lt;br /&gt;
*Hall of the Winds: Hierarchy of Air&lt;br /&gt;
*Hall of Echoes: Hierarchy of Sound&lt;br /&gt;
*The Hall of Life (aka &#039;&#039;The Arboretum&#039;&#039;): Party for Life&lt;br /&gt;
*The Hall of Death (aka &#039;&#039;The Mausoleum&#039;&#039;): Party for Death&lt;br /&gt;
*The Hall of Deep Sadness: (aka &#039;&#039;Woe&#039;s Tavern&#039;&#039;) Mostly Sadness or despair oriented races.&lt;br /&gt;
*Hall of Heroes: Hierarchy of Warriors&lt;br /&gt;
*Hall of Knowledge (aka &#039;&#039;The Main Dufiro Library&#039;&#039;): Hierarchy of Knowledge&lt;br /&gt;
*Agalat Red Hall: Combat Pits, Tome Certifications&lt;br /&gt;
*Doraal Red Hall:  A sex club&lt;br /&gt;
*Hall of Last Means: Center of City&lt;br /&gt;
**Stone inside that takes ALL Dufiro Powers &amp;amp; Races of anyone that touches it.&lt;br /&gt;
&lt;br /&gt;
===Example Groups===&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;The Regalada Band&#039;&#039;&#039;&#039;&#039;:This is a Warband lead by three Dufiro. Raga of Warfare, Dalquis of Rage, and Galada of Strength.  They have a variety of Masajoa and Avasa Dufiro who run individual Packs.  A common Masoja Pack might be led by a Masoja of Warfare, and include 3 Avasas of conflict, a Avasa of Rage, a number of Combat Spirits, a number of fire or air spirits, some staff spirits like Cleanliness, blending and Guard.  A large number of elementals.  &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Conclave of the Dufiro-Nendil&#039;&#039;&#039;&#039;&#039;:[[https://wiki.rpg.net/index.php/Grrosieeks#Conclave_of_the_Dufiro-Nendil]] Conclave near the Waymet of Grrosieeks [[https://wiki.rpg.net/index.php/Grrosieeks]]. 5 like-minded peace Dufirosm.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;The Goshtan Knot&#039;&#039;&#039;&#039;&#039;: a small group of 4 dufiro free bound to a tanakard belonging to Lady Alvah of Amber. [[https://wiki.rpg.net/index.php/Running_Sheet_Alvah#Mug_of_Stealth_4]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
******************&lt;br /&gt;
&lt;br /&gt;
==Ruling Dufiro Councils.==&lt;br /&gt;
The ruling councils of the Dufirosm are overlapping entities that are often in opposition to each other.  &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&amp;lt;big&amp;gt;Council of the Dufirosm&amp;lt;/big&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
Often considers the highest of councils.While the Council of Dufirosm is often considered the top council it is often overshadowed by other councils depending on the situation.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&amp;lt;big&amp;gt;Blue Circle of the Dufirosm&amp;lt;/big&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
The Circle, as its called, is a body of Dufiro that is something like a ruling council though without much authority except to appeal to a dufiro&#039;s current race for judgement of grievances.  There is a flexible number of members though every race has at least one officially in the Circle.  There may be others as well for various reasons.&lt;br /&gt;
====&#039;&#039;&#039;Druntranic-Masoja of Warfare&#039;&#039;&#039;====&lt;br /&gt;
Born a Fire Elemental. Joined Defense first, followed by Combat, Speed and Growth, Took the Ava Ritual of Defense, followed by Fire, and Conflict.  Failed Speed.  Took Cleanliness.  Applied to the Masoja Dufiro of Defense and was denied.  Applied to  Masoja Combat and was accepted and completed the Ritual.  Took the Ritual of Rage.  Failed the ritual of Shifter.  Took the ritual of Warfare.&lt;br /&gt;
*a warrior of renown he fought as a free agent in the Battle of Patternfall.  Prince Bleys met him along his route to the battle and after a casual conversation Druntranic joined him.  Hated in Chaos for the perceived betrayal, he has spent much of his time in the Regor region.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Resiki-Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
Born a Water Elemental, transitioned to the Change Elementals.  Joined Cleanliness, followed by Blending, Defense,aper, and Song.  Applied to the Ava Dufiro of  Cleanliness and took the Ritual.  Took ritual of Knowledge, Vision, Defense, and finally Truth.  Offered Rituals of Defense, Warfare, and Vision.  Took the Ritual of Defense, followed by Vision, Time, Life, and lastly Knowledge. &lt;br /&gt;
* A seer and oracle of the Dufirosm.&lt;br /&gt;
*Racial Representative&lt;br /&gt;
====&#039;&#039;&#039;Akafar-Masoja of Warfare &#039;&#039;&#039;====&lt;br /&gt;
Born a Earth Elemental.  Joined the spirit rituals of Combat, then Defense, Rust, and Speed.  Offered the Ava Dufiro Conflict and Defense.  Took the ritual of Conflict, then Defense, then Rage.   Took the MasojaDufirosm Ritual of Rage.  Followed by Death, Combat, Defense, and finally Warfare. &lt;br /&gt;
*A dangerous and brutal Warrior Dufirosm.&lt;br /&gt;
*Racial Representative&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Breasda-Masoja of Wisher&#039;&#039;&#039;====&lt;br /&gt;
Born Change Elemental.  Raised to Cleanliness, followed by Paper and Blending.  Took the Ava D Ritual of Cleanliness, followed by Truth, Knowledge, Vision, and finally Blending. Took the Masoja Ritual of Knowledge, Time, Health, Vision, and finally Wisher.  &lt;br /&gt;
*A incorruptibly good creature with the a powerful Wishing energy. Considered by many the leader of the Dufirosm but denies such office. He is however generally respected or deeply feared.&lt;br /&gt;
*Racial Representative&lt;br /&gt;
====&#039;&#039;&#039;Trusl-Masoja of Water&#039;&#039;&#039;====&lt;br /&gt;
Born a Water Elemental.  Brought into the Spirits of Cleanliness, followed by Growth, Song, Paper, and Blending.  Invited to take the Ava ritual of Cleanliness.  Took the Growth, Water, and Blending.  Finally Speed.  Invited to take the Masoja Ritual of Change.  Followed by Earth, Growth, Binding, and finally Water.   &lt;br /&gt;
*Trusl is one of the finest brewers in all of shadow, a mistress of balancing tastes and flavors.  Powerful in effecting change and aging for mature tastes.&lt;br /&gt;
*Racial Representative&lt;br /&gt;
**there is a long standing joke that if Trusl lost the Racial Representative seat for Masoja of Water, that he would be granted a full seat on his own since he brings the best drinks of his craft to Circle meetings. &lt;br /&gt;
====&#039;&#039;&#039;Tripsina-&amp;quot;Trip&amp;quot;-Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Tripsina.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Born an Elemental of Earth, Transitioned to Change.  Raised to Rust, followed by Growth.  Applied to Ava D of Ritual of growth and denied.  Failed Ritual of Water.  Completed Ritual of Shifter.  Followed by Growth, Water and Colors.  Invited to take the Masoja Ritual of Growth,  Took the rituals of Earth, Water, knowledge, and Health.&lt;br /&gt;
*Trip is hated by the warrior Dufirosm as a devoted pacifist.  She is one of the finest gardeners in Shadow.  Specializing in small plants, she is able to manage continental sizes of plant growth. Nearly worshiped by animal life.&lt;br /&gt;
*Racial Representative-Growth&lt;br /&gt;
&lt;br /&gt;
* A rebel archdruid.  Her involvement in Dufiro politics is always problematic.  She is a powerful debater and a supporter of life and growth.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;[[Nur al Din El musifar]]-&#039;&#039;Dufrieanalat&#039;&#039;-Masoja of Life&#039;&#039;&#039;====&lt;br /&gt;
[[File:Nur2.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
Born a human on the world of Tosa.  Attained the ranks of thrice Crowned Bard.  A long time bargainer and a extremely well-respected friend of the Dufirosm.  A High Lord in a Shade of Chaos.  During a extinction level event involving most theDufirosm realms Nur Ed Din managed to save the realms and help rebuild after the destruction.  As  reward he was inhabited by a Shifter Masoja and initiated into the Masoja Dufiro of Life.  Granted powers from each of the races from Spirit to Masoja.   When the forces in his Chaos ousted him from his lordship he relocated to the Dufirosm realms and was invited to join the council.&lt;br /&gt;
*Granted membership for orchestrating the salvation of the Dufiro.&lt;br /&gt;
*Illuminar&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&amp;lt;big&amp;gt;Council of Wishers&amp;lt;/big&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
====&#039;&#039;&#039;Breassda&#039;&#039;&#039;====&lt;br /&gt;
-Masoja of Vision&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Breassda.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
Born Change Elemental. Air Elemental&lt;br /&gt;
&lt;br /&gt;
Raised to Cleanliness, followed by Paper and Blending. Took the Ava D Ritual of Cleanliness, followed by Truth, Knowledge, Vision, and finally Blending. Took the Masoja Ritual of Knowledge, Time, Health, Vision, and finally Wisher.&lt;br /&gt;
*Change Elemental&lt;br /&gt;
*Spasa of Cleanliness, Paper and Blending. &lt;br /&gt;
*Avasa of Cleanliness, Truth, Knowledge, Vision, and Blending.&lt;br /&gt;
*Masoja Ritual of Knowledge, Time, Health, Vision, and Wisher.&lt;br /&gt;
&lt;br /&gt;
A incorruptibly good creature with the a powerful Wishing energy. Considered by many the leader of the Dufirosm but denies such office. He is however generally respected or deeply feared.&lt;br /&gt;
    &lt;br /&gt;
A past Racial Representative of Wishers on the Dufirosm Council.&lt;br /&gt;
&lt;br /&gt;
Recently resigned from the race of Wishers, taking on Vision race again as his naming race.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;&#039;Abagile Alacala&#039;&#039;&#039;====&lt;br /&gt;
====&#039;&#039;&#039;&#039;Lanak Drak Farkla&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&amp;lt;big&amp;gt;The Hierarchies&amp;lt;/big&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
Each Hierarchy is responsible for settling grievances brought down by higher Councils to those Dufiro that fall within the Races of their Hierarchy.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Air&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals, Spasa, Avasa and Masojoa of Air &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Earth&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals, Spasa, Avasa and Masojoa of Earth &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Fire&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals, Spasa, Avasa and Masojoa of Fire &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Water&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals, Spasa, Avasa and Masojoa of Water &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Shifters&#039;&#039;&#039;====&lt;br /&gt;
*Includes Change Elementals, Flux Elementals. Spasa of Change, Whimsy. Avasa of Change, Shifter, Whimsy. Masoja of Change, Shifter. &lt;br /&gt;
**Closely aligned with several other Hierarchies including Earth and Fire&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Motion&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals of Movement. Spasa of Motion &amp;amp; Speed. Avasa of Force &amp;amp; Speed. Masoja of Strength &amp;amp; Time.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Sound&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals of Sound. Spasa of Song. Avasa of Music.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Life&#039;&#039;&#039;====&lt;br /&gt;
*Includes Spasa of Life, Cleanliness, Growth. Avasa of Life, Cleanliness, Growth, Health. Masoja of Life, Cleanliness, Growth, Health.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Death&#039;&#039;&#039;====&lt;br /&gt;
*Includes Spasa of Death, Rot &amp;amp; Rust, Sadness. Avasa of Death, Rot &amp;amp; Rust, Rage, Woe(Sadness). Masoja of Death, Rot/Rust, Rage.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Warriors&#039;&#039;&#039;====&lt;br /&gt;
*Includes Spasa of Combat, Defense &amp;amp; Guard. Avasa of Conflict &amp;amp; Guard. Masoja of Combat, Guard &amp;amp; Warfare.&lt;br /&gt;
**Closely aligned with other Hierarchies including; Earth, Fire, Motion&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
*Includes Spasa of Paper. Avasa of Knowledge, Truth &amp;amp; Vision. Masoja of Knowledge, Truth, Vision, Witness.&lt;br /&gt;
**Closely aligned with other Hierarchies including; Life, Sound (Song &amp;amp; Music mostly)&lt;br /&gt;
==&#039;&#039;&#039;Associated Dufiro Creatures and Races&#039;&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;Jarvaldarxi&#039;&#039;&#039;===&lt;br /&gt;
[[File:Jarvaldarxi.jpg|150px]]&lt;br /&gt;
&lt;br /&gt;
A race associated with the Earth races.  Strong humanoid formed living stone creatures.  They are carvers of stone, chisilling it and gnawing it into form.  Many eventually become Earth dufiros. &lt;br /&gt;
&lt;br /&gt;
*They eat stone and defecate soil. &lt;br /&gt;
*Their general IQ is low.  80 to 90 range.  Some go as high as 120.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Dazka Spiders&#039;&#039;&#039;===&lt;br /&gt;
[[File:Dazka Spiders.jpg|150px]]&lt;br /&gt;
&lt;br /&gt;
A race of smallish spider-bat-potato bug creature.  They have an innate ability to shapechange.  They can grow to the size of bats and shrink to half the size of fleas.  They are parasitic by nature,feeding off a host but excreting nutrients their host can use.  They can circulate in the blood system where they consume matter and lay eggs. Prolonged infection cause the host to gain strength, gain endurance, lower intelligence, eliminate psyche defense, and have horrifying dreams causing madness.  It causes fits of irrationality and violent outbursts, often against one&#039;s self as they attempt to claw the spiders out. &lt;br /&gt;
&lt;br /&gt;
They have a near impervious nature to magic originating in the creatures evolution in a magic rich universe. They are not effected by spells to remove them.  Damage done can not be magically healed normally.&lt;br /&gt;
&lt;br /&gt;
Dazka Spiders are sought, kept, and maintained in many dufirosm worlds by numerous dufiro races.  Dazka make excellent and cooperative Dufiro vessels for binding.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dazka Spiders Sorcerous Evolution-the &#039;&#039;Hollow Clutch&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
Dazka Spiders that have hosted an Avasa can be changed into a &#039;&#039;[[Hollow Clutch]]&#039;&#039;.  These are crow sized nightmares that have a rudimentary intelligence and act as familiars and spies, and messengers. &lt;br /&gt;
&lt;br /&gt;
The ritual to create a &#039;&#039;Hollow Clutch&#039;&#039;is performed in High Kolbashic on certain types of ritual spaces.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dazka Bindings&#039;&#039;&#039;&lt;br /&gt;
Dazka are frequent creatures for Dufiro binding.  &lt;br /&gt;
*Spasa of Death, Darkness, and Rot frequently bind to Dazka.  They can not lay eggs but act as coordinators of non-bound Dazka. This is a common first step into the Hierarchies of Death, Darkness, and Rot. &lt;br /&gt;
*Avasa of Death, Darkness, Rot, Conflict, Carnality, Ice,shifter,  &amp;amp; Whimsy frequently do time as Dazka. &lt;br /&gt;
*Masoja of Death, Darkness, Rot, Warfare, Combat, Carnality,Whimsy, and Shifter.  &lt;br /&gt;
*Hierarchy of Health has a faction that advocates the binding and use of Dazka in some medical of procedures.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Hollow Clutch]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Known Dufiro&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;The Dufrieanalat&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;[[Nur al Din El musifar]] - &#039;&#039;Dufrieanalat&#039;&#039;, Masoja of Life&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:Nur2.jpg|200 px]] [[File:Image6.jpg|200 px]] &lt;br /&gt;
&lt;br /&gt;
*Spasa: All except Death, Rust. But did take Rot &lt;br /&gt;
*Avasa: All except Death, Rust &lt;br /&gt;
*Masoja of Life; all except Death, Vision, Time.  Only partially accepted by Wisher.&lt;br /&gt;
**Aspires to Wisher&lt;br /&gt;
*&#039;&#039;&#039;Primus Illiminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Born a Human on the world of Tosa.  Attained the Rank of Thrice Crowned Bard.  A long time Bargainer and an extremely well-respected friend of the Dufirosm.  A High Lord in a Shade of Chaos.  During an Extinction Level Event involving most the Dufirosm Realms, Nur al-Din managed to save the Realms and help rebuild after the destruction.  As a reward he was Inhabited by a Shifter Masoja and Initiated into the Dufirosm as a Masoja Dufiro of Life.  Granted Powers from each of the Races from Spasa to Masoja.   When the Forces in his Chaos ousted him from his Lordship he relocated to the Dufirosm Realms and was invited to join the Blue Council.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Dazxa, Masoja of Rage&#039;&#039;&#039;=====&lt;br /&gt;
A companion and Bodyguard of Nur al-din.  A War Musician.&lt;br /&gt;
&lt;br /&gt;
[[File:Dazxa.jpg|200 px]] [[File:Dufiro-Dazxatalcax-humanoid.jpg|200px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Combat, Speed, Earth, Rust, Song, and Motion&lt;br /&gt;
*Avasa of Earth, Conflict-War, Speed, Music, Rage, and Knowledge &lt;br /&gt;
*Masoja of Warfare, Strength, Combat, and Rage. &lt;br /&gt;
**Completed all aspirations.&lt;br /&gt;
*&#039;&#039;&#039;Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of several ruling councils of the races.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Hunkazx, Masoja of Rage&#039;&#039;&#039;=====&lt;br /&gt;
Companion and Bodyguard of Nur al-Din&lt;br /&gt;
&lt;br /&gt;
[[File:Hunkazx.jpg|200 px]]&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire, Combat, Defense, Speed, Blending, Rust, and Earth&lt;br /&gt;
*Avasa of Fire, Conflict-Single Combat, Speed, Blending, Rage, and Ice&lt;br /&gt;
*Masoja of Combat, Death, Guard, and Rage.&lt;br /&gt;
**Aspires to Warfare. &lt;br /&gt;
*&#039;&#039;&#039;Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of many councils.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Sonnosa, Masoja of Warfare&#039;&#039;&#039;=====&lt;br /&gt;
Companion of Nur Al-Din.  Takes the form of body armor.&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Cleanliness, Guard, Defense, Illusion, and Change&lt;br /&gt;
*Avasa of Cleanliness, Guard, Conflict-War, Speed, Blending, and Shifter&lt;br /&gt;
*Masoja of Air, Health, Guard, Strength, Shifter, and Warfare&lt;br /&gt;
**Aspires to Binding&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Illuminar&amp;lt;/big&amp;gt;===&lt;br /&gt;
====&#039;&#039;&#039;Akafar, Masoja of Warfare &#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Combat, Defense, Rust, Speed&lt;br /&gt;
*Avasa of Conflict, Defense, Conflict, Rage&lt;br /&gt;
*Masoja of Rage, Death, Combat, Defense Warfare&lt;br /&gt;
**Aspires to Vision, Wisher&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039; - Circle Member&lt;br /&gt;
*Racial Representative&lt;br /&gt;
A dangerous and brutal Warrior Dufirosm.Born an Earth Elemental.  Joined the spirit rituals of Combat, then Defense, Rust, and Speed.  Offered the Ava Dufiro Conflict and Defense.  Took the ritual of Conflict, then Defense, then Rage.   Took the Masoja Dufirosm Ritual of Rage.  Followed by Death, Combat, Defense, and finally Warfare.&lt;br /&gt;
====&#039;&#039;&#039; &amp;quot;Curious&amp;quot;, Masoja of Guard&#039;&#039;&#039;====&lt;br /&gt;
Known as &#039;&#039;Crizacraxix Galxata&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A member of the [[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:D-Curious.jpg|200px]]&lt;br /&gt;
*Earth Elemental. &lt;br /&gt;
*Spasa of Cleanliness, Combat, Rot, Speed, Earth, Change, and Guard.&lt;br /&gt;
*Avasa of Cleanliness, Speed, Rage, Earth, Water, Conflict, and Guard.&lt;br /&gt;
*Masoja of Guard, Earth. (Secretly hold Health and Warfare)&lt;br /&gt;
**&#039;&#039;Aspires to Water, Combat, Knowledge, Strength, Life, Wisher&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Primus Illuminar&#039;&#039;&#039;&lt;br /&gt;
====&#039;&#039;&#039;Druntranic, Masoja of Warfare&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Defense, Combat, Speed, Growth&lt;br /&gt;
*Avasa of Defense, Fire, Conflict, Cleanliness, &lt;br /&gt;
*Masoja of Combat, Rage, Warfare&lt;br /&gt;
**Aspires to Shifter, Defense, Life, Wisher&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039; - Circle Member&lt;br /&gt;
====&#039;&#039;&#039;Ka&#039;kle, Masoja of Death&#039;&#039;&#039;====&lt;br /&gt;
[[File:Df-Ha&#039;kle.jpg|180px]]&lt;br /&gt;
*Earth  Elemental&lt;br /&gt;
*Spasa of Earth, Combat, Speed, Growth, Knowledge, Death&lt;br /&gt;
*Avasa of Earth, Conflict, Death, Knowledge&lt;br /&gt;
*Masoja of Combat, Rage, Warfare, Death, Knowledge&lt;br /&gt;
**Aspires to Shifter, Wisher&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kibrosel, Masoja of Rot&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Kibrosel.jpg|180 px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental, Change, Earth&lt;br /&gt;
*Spasa of Water, Cleanliness, Combat, Growth, Earth, Blending, Defense, Life, Knowledge&lt;br /&gt;
*Avasa of Water, Cleanliness, Conflict-War, Growth, Blending, Earth, Ice, Health, Life, Knowledge&lt;br /&gt;
*Masoja of Water, Cleanliness, Combat, Growth, Blending, Life, Health, Rot&lt;br /&gt;
**Aspires to Earth, Knowledge, Wisher&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;.  Created an Illuminar by the Stretched One&lt;br /&gt;
 &lt;br /&gt;
A Physician, Veterinarian, and farmer by Profession, Kibrosel is serving a Term as Rot as a punishment, unfair as it is.&lt;br /&gt;
  &lt;br /&gt;
====&#039;&#039;&#039;Resiki, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Water Elemental, Change&lt;br /&gt;
*Spasa of Cleanliness, Blending, Defense, Paper, Song&lt;br /&gt;
*Avasa of Cleanliness, Knowledge, Vision, Defense, Truth&lt;br /&gt;
*Masoja of Cleanliness, Vision, Guard, Time, Life, Knowledge&lt;br /&gt;
**Aspires to Wisher&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039; - Circle Member&lt;br /&gt;
====&#039;&#039;&#039;Salaka, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
Member of the Party for Life.&lt;br /&gt;
&lt;br /&gt;
[[File:Dufiro Salaka.jpg|300 px]] [[File:DF-Salaka.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental, Air Elemental&lt;br /&gt;
*Spasa of Air, Water, Earth, Cleanliness, Growth, Change, and Blending&lt;br /&gt;
*Avasa of Air, Water, Earth, Cleanliness, Growth, Blending, Ice, Sifter, and Knowledge&lt;br /&gt;
*Masoja of Air, Water, and Earth, Health,Growth, Change, Shifter, and Knowledge&lt;br /&gt;
**Aspires to Masoja of  Life.  Perhaps, some day, Wisher.&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039;&lt;br /&gt;
*Profession: Vinter, Brewer, Gardener. A known Vegetarian.&lt;br /&gt;
*She is a Friend of Vek&#039;s. &lt;br /&gt;
*A &#039;&#039;Facilitator&#039;&#039; for Dufiro who has worked often with Hendrake.&lt;br /&gt;
*A &#039;&#039;Facilitator&#039;&#039; for Raphael aka &#039;&#039;Raphaxaelicus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;RaphaX, Spasa of Earth&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:Raphax Earth Form1.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Change, Motion, Earth&lt;br /&gt;
*Spasa of Earth&lt;br /&gt;
**&#039;&#039;Aspires to Combat, Speed, Paper. ...&#039;&#039;&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;. Titled Illuminar by &#039;&#039;Nur al-Din&#039;&#039; after his Matched Elevation in Earth.&lt;br /&gt;
Leader of the &#039;&#039;&#039;RaphaX Adventure Band&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
Member of the &#039;&#039;&#039;Party for Life&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Member of &#039;&#039;&#039;Party for Defense of Amber&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
RaphaX was an &#039;Outshadower&#039; before being Initiated into the Dufirosm as an Elemental of Change. RahpaX was willingly Inhabited by Ansahal, a powerful mostly Non-corporeal Masoja that Strengthened RaphaX&#039;s Heartfire and made it possible for him to become a Dufiro. Due to RaphaX&#039;s particular Inhabitation and Inclusion that made him a Dufiro, something most Dufiro hate, his rapid Advancement through his Elemental Races and his quick Elevation to Spasa of Earth, as well as his known associations with certain Powerful and Influential Dufiro and his Membership in the Party for Life, RaphaX has made a number of Detractors as well as Enemies within the Party for Death. There is even a Bounty placed on him by Hardin Wapak, Leader of the Party for War, which numerous Bands, Packs and Knots are looking to Claim.  After his unchallenged Matched Elevation in Earth, RaphaX was Titled &#039;&#039;Al Asgo Illuminar&#039;&#039; by Nur al-Din. RaphaX left the Dufiro Realms immediately afterwards.&lt;br /&gt;
&lt;br /&gt;
=====The Dog Brothers, Movement Elementals=====&lt;br /&gt;
Miniature Poodles &#039;Primitive Bonded&#039; to RaphaX of Earth. &lt;br /&gt;
*&#039;&#039;&#039;Kuuz&#039;Ko Chaos-Laama&#039;&#039;&#039; aka Swirly(left)&lt;br /&gt;
*&#039;&#039;&#039;Nin&#039;Jaboi&#039;&#039;&#039; aka Fudge(center)&lt;br /&gt;
*&#039;&#039;&#039;Berk-Ya&#039;leeZ&#039;&#039;&#039; aka Berk-Berk(right)&lt;br /&gt;
&lt;br /&gt;
Members of the &#039;&#039;&#039;RaphaX Band of Adventurers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:The Poodle Boys2.jpg|200 px]][[File:D-poodle boys.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*All three (3) are from the same Litter and the Last Litter.&lt;br /&gt;
*Previously Inhabited by Avasa Dufiro of Guard&lt;br /&gt;
*Elementals of Movement&lt;br /&gt;
**Aspires to Spasa of Speed, Motion, Guard, (possibly Change, Cleanliness, Combat)&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Shlvx of Music, Avasa of Music&#039;&#039;&#039;====&lt;br /&gt;
Leader of the Shlvx Cabal&lt;br /&gt;
&lt;br /&gt;
[[File:Shlvx of Music.jpg|200 px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Sapsa of Earth, Combat, Guard, Song/Music.&lt;br /&gt;
*Avasa of Earth, Conflict, guard, Ice, Music&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Earth, Music, Combat, Guard, Knowledge, Life.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
Runs a rave in the Musical Temples of the Fane of Zilla.&lt;br /&gt;
&lt;br /&gt;
=====Shlvx Cabal=====&lt;br /&gt;
*Led by Shlvx of Music&lt;br /&gt;
*Akgleax of Earth  [[https://wiki.rpg.net/index.php/Dufirosm_Revision#Akgleax_of_Earth]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Akgleax of Music&#039;&#039;&#039;====&lt;br /&gt;
Member of the Shlvx Cabal&lt;br /&gt;
&lt;br /&gt;
[[File:Akgleax of Music.jpg|200 px]] [[File:DF-Akgleax of Music.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth, Water, Blending, Change, Song, Music, and Paper.&lt;br /&gt;
*Avasa of Earth, Music&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar-Named by Nur al-din&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aspires to Avasa of Music, Water, Blending, and Knowledge.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aspires to Masoja of Earth, Knowledge or Binding.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Traveling companion of Alexandra Mira. A craftsman of musical items. Achieved Spasa of Paper and Music after writing of her encounters of Alexandra &amp;amp; Duncan of Amber.&lt;br /&gt;
&lt;br /&gt;
[[Running Sheet Akgleax]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tans Tilki, Masoja of Vision&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:Tans tilki.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
One of the most ancient and powerful Dufiro, a perennial member of the Council of the Dufirosm.&lt;br /&gt;
&lt;br /&gt;
*Elementals: Change, Flux, Earth, Fire, Air &lt;br /&gt;
*Spirits: Change, Cleanliness, Combat, Growth, Defense, Guard, Blending, Rust,  Fire, Paper, Illusion, &lt;br /&gt;
*Avasa Dufirosm: Shifter, Cleanliness, Conflict, Guard, Growth, Blending, Knowledge, Vision, Truth&lt;br /&gt;
*Masoja Dufirosm: Change, Combat, Guard, Health, Growth, Death, Life, Knowledge, Shifter, Binding, Time, Vision, Wishers&lt;br /&gt;
*&#039;&#039;&#039;Primus Illuminar Dufirosm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Resigned from Wisher&#039;s Council to not be involved in political issues among them.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Ti Sal&#039;&#039;&#039;====&lt;br /&gt;
&#039;&#039;&#039;Primas Illuminar.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*X Elemental&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*Avasa of X&lt;br /&gt;
*Masoja of X&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
====&#039;&#039;&#039;Fitz William&#039;&#039;&#039;====&lt;br /&gt;
&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:ADV-FitzWilliam.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Combat, Life, Cleanliness, Paper&lt;br /&gt;
*Avasa of Air, Knowledge&lt;br /&gt;
*Al Asgo Illuminar&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039; Ovkasix Oramuy&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Ovkasix.jpg]]&lt;br /&gt;
*Elemental Air, Mix, Change, Scent &amp;amp; Hue&lt;br /&gt;
**The Inaugural Member of the Race of Hue.  Grand Master of the Hue Hierarchy. &lt;br /&gt;
*Spasa of Air, Blending, Change, Water, Color, Fire,Cleanliness, Carnality, Growth, Song, Life&lt;br /&gt;
*Avasa of Air, Cleanliness, Carnality, Change, Color, Growth, Water, Fire, Health, Knowledge, Life, Music, Rot, Shifter, Vision, Whimsy&lt;br /&gt;
*Masoja of Air, Cleanliness, Carnality,Water, Fire, Growth,  Health, Knowledge, Shifter, Life. &lt;br /&gt;
* Trax Asgo Illuminar.&lt;br /&gt;
&lt;br /&gt;
Has no aspirations.  But he wouldn&#039;t turn a Primus Illuminar down.&lt;br /&gt;
&lt;br /&gt;
Profession, Owner, Chief Cook, of Oramuy&#039;s Candy and Confections&lt;br /&gt;
&lt;br /&gt;
Sweet Master of the [[Oramuy Combine]] [[https://wiki.rpg.net/index.php/Dufirosm_Revision#Combine:]]&lt;br /&gt;
&lt;br /&gt;
Signatory to the &#039;&#039;&#039;Tosian Accords&#039;&#039;&#039; for the race of Air, Masoja of Air at the time.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tripsina - &amp;quot;Trip&amp;quot;, Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Tripsina.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental, Change.&lt;br /&gt;
*Spasa of Rust, Growth, Life,Earth, Carnality, Change,&lt;br /&gt;
*Avasa of Shifter, Growth, Earth, Water, Life, Colors&lt;br /&gt;
**Applied to Ava D of Ritual of growth and denied. Failed Ritual of Water.&lt;br /&gt;
*Masoja of Growth, Life, Rust, Earth, Water, Shifter, Knowledge, and Health.&lt;br /&gt;
*&#039;&#039;&#039;Prima Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Trip is hated by the warrior Dufirosm as a devoted pacifist. She is one of the finest gardeners in Shadow. Specializing in small plants, she is able to manage continental sizes of plant growth. Nearly worshiped by animal life.&lt;br /&gt;
&lt;br /&gt;
*Racial Representative-Life&lt;br /&gt;
*Racial Representative-Growth&lt;br /&gt;
 &lt;br /&gt;
*Trip is hated by the warrior Dufirosm as a devoted pacifist.  She is one of the finest gardeners in Shadow.  Specializing in small plants, she is able to manage continental sizes of plant growth. Nearly worshiped by animal life.&lt;br /&gt;
*Racial Representative-Growth&lt;br /&gt;
&lt;br /&gt;
* A rebel archdruid.  Her involvement in Dufiro politics is always problematic.  She is a powerful debater and a supporter of life and growth.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Meluen, Masoja of Rust  - &#039;&#039;The Serious One&#039;&#039;&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Meluen.jpg|200px]]&lt;br /&gt;
*Earth Elemental &lt;br /&gt;
*Spasa of Earth, Rust, Carnality, Combat, Darkness, Death, Paper, Rot&lt;br /&gt;
*Avasa of Earth, Rust, Conflict,  Death, Guard, Rage, Knowledge, Speed, Rot&lt;br /&gt;
*Masoja of Earth, Rot, Binding, Combat, Rage, Strength, Shifter, Death, Warfare, Rust   &lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hierarchy of Death-Council Member-Herald&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Milazig, Masoja of Rot - &#039;&#039;The Funny One&#039;&#039;&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Milazig.jpg|200px]]&lt;br /&gt;
*Earth Elemental &lt;br /&gt;
*Spasa of Earth, Rust, Carnality, Combat, Darkness, Death, Paper, Rot&lt;br /&gt;
*Avasa of Earth, Rust, Conflict,  Death, Guard, Rage, Knowledge, Speed, Whimsy, Rot&lt;br /&gt;
*Masoja of Earth, Rust, Binding, Combat, Rage, Strength, Whimsy, Shifter, Rot, Death, Warfare   &lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hierarchy of Death-Council Member&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Mooncrest&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Mooncrest.jpg|200 px]]&lt;br /&gt;
*Water Elemental &lt;br /&gt;
*Spasa of Cleanliness, Speed, Water, Song, Paper, Change&lt;br /&gt;
*Avasa of Water, Cleanliness, Change, Knowledge&lt;br /&gt;
*Masoja of Water, Cleanliness, Health, Shifter, knowledge.Life-Healer, Death.&#039;&lt;br /&gt;
*Al Asgo Illuminar &lt;br /&gt;
**Aspires to Vision.&lt;br /&gt;
&lt;br /&gt;
Bound to never speak to Bently.  never to touch him except in performance of her office.  And Oath to a Wisher in the Hall of Death.&lt;br /&gt;
&lt;br /&gt;
====Dalt====&lt;br /&gt;
====Fort====&lt;br /&gt;
====Bently====&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Masoja&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Adalou, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
A member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Adalou.jpg|200 px]]&lt;br /&gt;
*Air Elemental, Change&lt;br /&gt;
*Spasa of Cleanliness, Speed, Air, Song, Paper, Change&lt;br /&gt;
*Avasa of Air, Cleanliness, Change, Knowledge&lt;br /&gt;
*Masoja of Air, Health, Shifter, knowledge.&lt;br /&gt;
**Aspires to Life, Wisher.&lt;br /&gt;
A Wise Dufiro, but also has an odd sense of humor&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Agalat, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
Also known as The Red Wizard&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Cleanliness, Combat, Rust, Paper, Fire, Growth, Change&lt;br /&gt;
*Avasa of Cleanliness,  Fire, Conflict, Blending, Rage, Knowledge, Growth, Vision&lt;br /&gt;
*Masoja of Fire, Growth, Rage, Binding, Warfare, Knowledge&lt;br /&gt;
**Aspires to Death&lt;br /&gt;
&lt;br /&gt;
Manages the Red Hall of Agalat.  A place that sells Tome certification.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Ansahal, Masoja of Water&#039;&#039;&#039;====&lt;br /&gt;
A Member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
*Elemental: Air, Water, Flux, Change&lt;br /&gt;
*Spasa of Air, Cleanliness, Blending, Change &lt;br /&gt;
*Avasa of Air, Cleanliness, Blending, Growth, Ice, Shifter, Knowledge, and Rage&lt;br /&gt;
*Masoja of Air, Change, Health, Growth, Life, Knowledge, Binding, Shifter, and Water.&lt;br /&gt;
**Aspires to Wisher and Illuminar.&lt;br /&gt;
&lt;br /&gt;
An ancient non-corporeal Dufiro.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Bently, Masoja of Music &amp;amp; Dance&#039;&#039;&#039;====&lt;br /&gt;
[[File:Bently.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bentlisilyoxxous.......&amp;quot; &lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;Life Path{405}&#039;&#039;=====&lt;br /&gt;
* Elementals of Air, Change, Hue, Sound&lt;br /&gt;
* Spasa of Cleanliness, Air, Color, Growth, Change, Paper, Illusion, Song, motion.&lt;br /&gt;
* Avasa of Cleanliness, Air, Growth, Change, Blending, Paper, Color, Health, Music, Shifter, Life.&lt;br /&gt;
* Masoja of Cleanliness, Air, Health, Growth, Change, Shifter, Knowledge, Rust, Paper, Music, Dance.&lt;br /&gt;
* Al Asgo Illuminar&lt;br /&gt;
&#039;&#039;Aspires to Masoja of Life, Vision, Wisher&lt;br /&gt;
&lt;br /&gt;
[[https://wiki.rpg.net/index.php/Running_Sheet_Bently]]&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Professions&#039;&#039;&#039;=====&lt;br /&gt;
[[RaphaXaelicus Adventurers Band]]&lt;br /&gt;
=====&#039;&#039;&#039;misc&#039;&#039;&#039;=====&lt;br /&gt;
&lt;br /&gt;
&amp;quot;His name is Bently. He is a charmer and a flirt and eventually someone will kick his ass. He has a reputation as...a. bottom. But i will take it personally if he is harmed too much. I really wish i hadnt hooked up with him but he is a character. He cooks, paints, and is a vinter,at Masoja level and is exploring creating new races. He is a Sommelier who has served the table of wishers, life and death masoja, and your friend Nur al din. He is my friend. Others should know that. Sorry for bringing him here.&amp;quot;   Sylex of Lust&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Breasda, Masoja of Vision&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Breassda.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Change Elemental&lt;br /&gt;
*Spasa of Cleanliness, Paper and Blending. &lt;br /&gt;
*Avasa of Cleanliness, Truth, Knowledge, Vision, and Blending.&lt;br /&gt;
*Masoja Ritual of Knowledge, Time, Health, Vision, and Wisher.&lt;br /&gt;
&lt;br /&gt;
Born Change Elemental. Air Elemental. Raised to Cleanliness, followed by Paper and Blending. Took the Ava D Ritual of Cleanliness, followed by Truth, Knowledge, Vision, and finally Blending. Took the Masoja Ritual of Knowledge, Time, Health, Vision, and finally Wisher.&lt;br /&gt;
A incorruptibly good creature with the a powerful Wishing energy. Considered by many the leader of the Dufirosm but denies such office. He is however generally respected or deeply feared.&lt;br /&gt;
    &lt;br /&gt;
A past Racial Representative of Wishers on the Dufirosm Council.&lt;br /&gt;
&lt;br /&gt;
Recently resigned from the Race of Wishers, taking on Vision Race again as his Naming Race.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Buckle of Dowten&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Change Elemental&lt;br /&gt;
*Spasa of Growth, Paper, Illusion, Shifter&lt;br /&gt;
*Avasa of Color, Cleanliness, Shifter&lt;br /&gt;
*Masoja of Shifter, Knowledge, Wisher.&lt;br /&gt;
&lt;br /&gt;
Aspires to collect Masoja races going against Wisher tradition.&lt;br /&gt;
[[Buckle of Dowten]] &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039; &amp;quot;Chip&amp;quot;, Masoja of Earth &#039;&#039;&#039;====&lt;br /&gt;
Xghasssrtddsc aQEeeefe Aolmkop  &amp;quot;Chip&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Leader of&#039;&#039;&#039; &amp;quot;Chip&#039;s Knot&amp;quot; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Chip.jpg|200px]]&lt;br /&gt;
*Elemental: Earth.&lt;br /&gt;
*Spasa of Earth, Fire, Defense, Growth, Rot, Paper&lt;br /&gt;
*Avasa of Earth, Fire, Guard, Growth, Colors, Shifter, Knowledge&lt;br /&gt;
*Masoja of Earth, &lt;br /&gt;
**Aspire to Fire, Guard, Shifter, Knowledge&lt;br /&gt;
&lt;br /&gt;
Overseeing the reconstruction of the Zunnala Library with Donovan and Arloxedra.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Coil of Air&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Coil.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental Air&lt;br /&gt;
*Spasa of Air, Cleanliness, Color, Guard, Illusion, Motion, Rust, song &lt;br /&gt;
*Avasa of  Air, Color, Death, Knowledge, Wimsey, &lt;br /&gt;
*Masoja of Rage, Air&lt;br /&gt;
&lt;br /&gt;
Many aspirations.  &lt;br /&gt;
&lt;br /&gt;
Profession: A herald for Hire&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Crees of Iron, Masoja of Combat&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental-Iron Specialty.&lt;br /&gt;
*Spasa of Combat&lt;br /&gt;
*Avasa of Combat&lt;br /&gt;
*Masoja of Combat&lt;br /&gt;
&lt;br /&gt;
No aspirations.&lt;br /&gt;
[[Crees of Iron]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Cuso of Trendle, Masoja of Fire&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire, Growth, Blending&lt;br /&gt;
*Avasa of Fire, Growth&lt;br /&gt;
*Masoja of Fire, &lt;br /&gt;
&lt;br /&gt;
Aspires to advance, direction unclear.&lt;br /&gt;
 &lt;br /&gt;
[[Cuso of Trendle]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Druntranic, Masoja of Warfare&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Druntranic.jpg|200px]]&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Defense, Combat, Speed, Growth.&lt;br /&gt;
*Avasa of Defense, Fire, Conflict, Cleanliness.&lt;br /&gt;
*Masoja of Combat, Rage, Warfare&lt;br /&gt;
&lt;br /&gt;
Aspires to &lt;br /&gt;
&lt;br /&gt;
Born a Fire Elemental. Joined Defense first, followed by Combat, Speed and Growth, Took the Ava Ritual of Defense, followed by Fire, and Conflict.  Failed Speed.  Took Cleanliness.  Applied to the Masoja Dufiro of Defense and was denied.  Applied to  Masoja Combat and was accepted and completed the Ritual.  Took the Ritual of Rage.  Failed the ritual of Shifter.  Took the ritual of Warfare.&lt;br /&gt;
&lt;br /&gt;
*A warrior of renown he fought as a free agent in the Battle of Patternfall.  Prince Bleys met him along his route to the battle and after a casual conversation Druntranic joined him.  Hated in Chaos for the perceived betrayal, he has spent much of his time in the Regor region.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;DF-Gixolik&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Gixolik.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Fire, Defense, Combat, Speed, Growth.&lt;br /&gt;
*Avasa of Fire, Defense, Conflict, Cleanliness.&lt;br /&gt;
*Masoja of Fire, Combat, Rage, Death&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Lagtronight&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Lagtronight.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Defense, Combat, Speed, Growth.&lt;br /&gt;
*Avasa of Defense, Fire, Conflict, Cleanliness.&lt;br /&gt;
*Masoja of Combat, Rage, Warfare, Death&lt;br /&gt;
&lt;br /&gt;
Aspires to Wisher&lt;br /&gt;
====&#039;&#039;&#039;Tlaxaxak&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Tlaxaxak.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Defense, Combat, Speed, Growth.&lt;br /&gt;
*Avasa of Defense, Fire, Conflict, Cleanliness.&lt;br /&gt;
*Masoja of Combat, Rage, Warfare, Death&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Grexil, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
*Earth&lt;br /&gt;
*Spasa of cleanliness, Earth, Rot, Defense, Speed, Vivisos, Paper, Song, Blending, Rust, Change, Life&lt;br /&gt;
*Avasa of Cleanliness, Earth, conflict, Blending, Rage, Shifter,&lt;br /&gt;
*Masoja of Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Neostadyth, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Neostadyth.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Earth&lt;br /&gt;
*Spasa of  &lt;br /&gt;
*Avasa of  ,&lt;br /&gt;
*Masoja of Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hardin Wapak&#039;&#039;&#039;====&lt;br /&gt;
Leader of the Party for War&lt;br /&gt;
&lt;br /&gt;
[[File:HARDIN wAPAK.jpg|200 px]]&lt;br /&gt;
*Earth &amp;amp; Air Elemental&lt;br /&gt;
*Spasa of  &lt;br /&gt;
*Avasa of  &lt;br /&gt;
*Masoja of&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
A Warrior Dufiro&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kasumiusil, Masoja of Life&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Kasumiusil.jpg|200 px]]&lt;br /&gt;
*Elemental of Earth.&lt;br /&gt;
*Spasa of Earth, Cleanliness, Defense, Blending, Song, Paper, Colors, Illusion, Air,  Change&lt;br /&gt;
*Avasa of Earth, Whimsy, Cleanliness, Guard, Blending, Shifter, Knowledge, Vision, Truth &lt;br /&gt;
*Masoja of Earth, Change, Guard, Shifter, Warfare, Knowledge, Vision. Currently Life.&lt;br /&gt;
**Aspires to Wisher.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Leniya, Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
&#039;&#039;The Origami Dragon&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:DF-leniya.jpg|200 px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth. Growth. Change,dw Blending. Paper&lt;br /&gt;
*Avasa of Earth. Growth, shifter, Fire, Whimsy. Health&lt;br /&gt;
*Masoja of Earth, Fire, Air, Health&lt;br /&gt;
**Aspires to Shifter, Change, Knowledge&lt;br /&gt;
Expert in Origami. Profession: Grower. Expert in the production of many smoking herbs of all kinds.&lt;br /&gt;
*Calling Name is &#039;&#039;Leniya Jasdarniun&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kasozal of Earth&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-kasozal.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth &lt;br /&gt;
*Avasa of Earth&lt;br /&gt;
*Masoja of Earth&lt;br /&gt;
**No Aspirations.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Edasho, Masoja of Water&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Edasho.jpg|200px]][[File:Tomes (34).jpg|200px]][[File:Tomes (35).jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water. Growth. Change, Blending. Paper&lt;br /&gt;
*Avasa of Water. Growth, shifter, Ice, Whimsy. Health&lt;br /&gt;
*Masoja of Water. &lt;br /&gt;
**Aspires to Shifter, Ice, Change, Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Resiki, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
A Seer and Oracle of the Dufirosm.&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
*Elemental of Water, Change&lt;br /&gt;
*Spasa of Cleanliness, Blending Defense, Paper, Song&lt;br /&gt;
*Avasa of Cleanliness, Knowledge, Vision, Defense, Truth&lt;br /&gt;
*Masoja of Defense, Vision, Time, Life, Knowledge&lt;br /&gt;
**Aspires to &lt;br /&gt;
*Racial Representative&lt;br /&gt;
Born a Water Elemental, transitioned to the Change Elementals.  Joined Cleanliness, followed by Blending, Defense, Paper, and Song.  Applied to the Ava Dufiro of Cleanliness and took the Ritual.  Took ritual of Knowledge, Vision, Defense, and finally Truth.  Offered Rituals of Defense, Warfare, and Vision.  Took the Ritual of Defense, followed by Vision, Time, Life, and lastly Knowledge.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Shantranixix Agfala, Masoja of Life&#039;&#039;&#039;====&lt;br /&gt;
Leader of the [[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:Shantranixix.jpg|200 px]]&lt;br /&gt;
*Earth &amp;amp; Air Elemental&lt;br /&gt;
*Spasa of  Air, Earth, Carnality, Cleanliness, Combat, Defense, Growth, Guard, Life, Song, Speed, Paper, Culinarist&lt;br /&gt;
*Avasa of  Air, Earth, Cleanliness, Combat, Growth, Guard, Health, Knowledge, Strength, Warfare, Life, Music, Truth&lt;br /&gt;
*Masoja of Air, Earth, Cleanliness, Combat, Growth, Guard, Health, Knowledge, Warfare, Life&lt;br /&gt;
&lt;br /&gt;
Aspires to Time and Wisher&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Nippixix, Flux Elemental&#039;&#039;&#039;=====&lt;br /&gt;
The &#039;&#039;Consigliere&#039;&#039; for Shantranixix &amp;amp; the [[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:Nippixx.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Flux Elemental&lt;br /&gt;
*Spasa of &lt;br /&gt;
*Avasa of &lt;br /&gt;
*Masoja of &lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Sharax, Masoja of Fire&#039;&#039;&#039;====&lt;br /&gt;
[[File:Sharax of fire.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire, Earth, Rot, Growth, Blending&lt;br /&gt;
*Avasa of Fire, Conflict, Blending, Health, Life, Rust, Rage, Speed&lt;br /&gt;
*Masoja of Fire&lt;br /&gt;
**Aspires to Combat, &lt;br /&gt;
*Professionally a Carpenter. &lt;br /&gt;
*&#039;&#039;Currently Unavailable:&#039;&#039; Contracted to Self-Bind as a Masoja of Fire to a Weapon for a two (2) year Term of Service.&lt;br /&gt;
====&#039;&#039;&#039;&#039;Teaporis, Masoja of Whimsy&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-taeporis.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Cleanliness, Combat, Blending, Carnality, Song, and Life&lt;br /&gt;
*Avasa of Air, Cleanliness, Conflict, Blending, Health, Carnality, Life, and Whimsy  &lt;br /&gt;
*Masoja of Air, Carnality, Knowledge, Music, Whimsy &lt;br /&gt;
**Aspires to Life, Wishing&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tinsanax, Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
[[File:Tinsanax.jpg|200px]][[File:Df-Tinsanax2.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental, Flex Elemental&lt;br /&gt;
*Spasa of Change, Combat, Fire, Speed, Cleanliness, Rot, Health, Life, Carnality&lt;br /&gt;
*Avasa of Conflict, Blending, Fire, Health, Shifter, Carnality, Rust, Whimsy, Music, Death&lt;br /&gt;
*Masoja of Rust, Warfare, Rage, Combat, Health&lt;br /&gt;
&lt;br /&gt;
Aspires to Shifter, Knowledge.&lt;br /&gt;
&lt;br /&gt;
Member of the Gxkzle Band.  The band is in the Party for War but not the Party of Death.  Known as a trouble maker.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tripsina-&amp;quot;Trip&amp;quot;, Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
*Elemental of Earth, Change&lt;br /&gt;
*Spasa of Rust, Growth&lt;br /&gt;
*Avasa of Shifter, Growth, Water, Colors&lt;br /&gt;
*Masoja of Growth, Earth, Water, knowledge, and Health.&lt;br /&gt;
&lt;br /&gt;
Aspires to &lt;br /&gt;
&lt;br /&gt;
*Trip is hated by the warrior Dufirosm as a devoted Pacifist.  He is one of the finest Gardeners in Shadow.  Specializing in small plants, he is able to manage continental sizes of plant growth. Nearly worshiped by animal life.&lt;br /&gt;
&lt;br /&gt;
*Racial Representative-Growth&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Trusl, Masoja of Water&#039;&#039;&#039;====&lt;br /&gt;
Racial Representative; Hierarchy of Water&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
*Elemental of Water&lt;br /&gt;
*Spasa of Cleanliness, Growth, Song, Paper, and Blending&lt;br /&gt;
*Avasa of Cleanliness, Growth, Water, Blending, Speed&lt;br /&gt;
*Masoja of Change, Earth, Growth, Binding, Water, Shifter&lt;br /&gt;
**Aspires to &lt;br /&gt;
Trusl is one of the finest brewers in all of shadow, a mistress of balancing tastes and flavors.  Powerful in effecting change and aging for mature tastes. There is a long standing joke that if Trusl lost the Racial Representative seat for Masoja of Water, that she would be granted a full seat own since she brings the best drinks of her craft to Circle meetings.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tustrala, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Change, Air &lt;br /&gt;
*Spasa of Blending, Change, Cleanliness, Paper&lt;br /&gt;
*Avasa of Cleanliness, Blending, Knowledge&lt;br /&gt;
*Masoja of Binding, Knowledge&lt;br /&gt;
**Aspires to ?&lt;br /&gt;
&lt;br /&gt;
Friend of Fortunadus; one Bound to him in the battles vs. The Ravers.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Uzgata of Rage, Masoja of Rage&#039;&#039;&#039;====&lt;br /&gt;
Also know as &#039;&#039;Reggie the Rager&#039;&#039;&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Combat, Firt, Rot&lt;br /&gt;
*Avasa of Rage, Conflict, Fire&lt;br /&gt;
*Masoja of Warfare, Rage&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
Uzgata has been angry vengeful creature since he took the Spirit of Combat.  He initiated a violent uprising that ravaged the territories of numerous Avavsa on the home world of a Knowledge Dufiro and was punished by being confined as a Spirit of Rot.  Afterwards he was courted by the evil oriented Avasa and Masoja and became a violent bounty hunter of Dufirosm.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Vilalethu of Death&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Vilalethu.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
* Fire Elemental&lt;br /&gt;
*Spasa of Earth, Fire, Combat, and Speed&lt;br /&gt;
*Avasa of Earth, Fire, Speed, Conflict-War&lt;br /&gt;
*Masoja of Earth, Fire, Combat, Rage, Warfare, Death.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Vrxxkren, The Harbinger of Death&#039;&#039;&#039;====&lt;br /&gt;
Member of the Party for Death&lt;br /&gt;
&lt;br /&gt;
[[File:Vrxxkren.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental. Fire Elemental&lt;br /&gt;
*Spasa of Earth, Fire, Combat, Guard, Rot, and Speed&lt;br /&gt;
*Avasa of Earth, Fire, Speed, Rage, Conflict-War, and Knowledge.&lt;br /&gt;
*Masoja of Earth, Fire, Combat, Rage, Warfare, Knowledge, Death, and Strength.&lt;br /&gt;
&lt;br /&gt;
A member of the Inner Council of the Party for Death and the Party for War.  Known as the Harbinger of Death.  A warrior and a herald.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Wesiutasa, Masoja of Ice&#039;&#039;&#039;====&lt;br /&gt;
[[File:Image54.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental &lt;br /&gt;
*Spasa of Water, Color, Health, Speed, Growth&lt;br /&gt;
*Avasa of Water, Color, Ice&lt;br /&gt;
*Masoja of Water. Ice&lt;br /&gt;
&lt;br /&gt;
Aspires to Health&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Xirix&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:Turducken in flight.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental &lt;br /&gt;
*Spasa of Air, Heath, Speed, Growth&lt;br /&gt;
*Avasa of Air, Health, Growth&lt;br /&gt;
*Masoja of Air&lt;br /&gt;
&lt;br /&gt;
Aspires to Health&lt;br /&gt;
&lt;br /&gt;
A feeder beast.  It inhabits some animal race then generations later the animals are ready for domestication and food production.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;ZyxzlokX of Rust, Masoja of Rage&#039;&#039;&#039;====&lt;br /&gt;
A member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:ZyxzlokX.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental; Iron, Sand.  Fire: Smoke.  Whimsy&lt;br /&gt;
*Spasa of Earth; Iron, Combat, Defense, Rust, Song; Whimsy, Speed, Rot, Change&lt;br /&gt;
*Avasa of Earth; Iron, Rust, Whimsy, Conflict, Death, Rust, Shifter&lt;br /&gt;
*Masoja of Earth:Iron, Combat, Warfare, Rust, Strength, Rage.  &lt;br /&gt;
&lt;br /&gt;
Aspires to Shifter-Partially to escape Rage.  Will take any race to escape rage&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Mfuni Kanku&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental-Air&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*Avasa of X&lt;br /&gt;
*Masoja of Air, Change, Shifter, Cleanliness, Knowledge, Rage, Carnality, Health, and binding. &lt;br /&gt;
&lt;br /&gt;
Known to be on a short list for Vision and Wisher.&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bargained in bad faith with Sylex&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Sarda Morathi&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Sarda Morathi.jpg]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental-Air&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*Avasa of X&lt;br /&gt;
*Sarda Morathi, a Masoja of Air, Combat, Death, Carnality, and Rot.&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
Profession:Mercenary.  Mortician&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bargained in bad faith with Sylex&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kupakwasheakfa&#039;&#039;&#039;====&lt;br /&gt;
[[File:Kupakwasheakfa-water.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental Water&lt;br /&gt;
*Spasa of Water, Blending, Combat, Death.&lt;br /&gt;
*Avasa of Water, Blending, Conflict, Rot, Wimsey, Knowledge, Death&lt;br /&gt;
*Masoja of Water, Binding, Combat, Knowledge, Strength, Warfare, Death&lt;br /&gt;
Aspires to Wisher&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bargained in bad faith with Sylex&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;x&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental-Earth&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*Avasa of X&lt;br /&gt;
*Masoja of X&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Avasa&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Cthuk &#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-cthuk.jpg|200px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth, Combat, Death, Motion, Rust, Speed, Strength&lt;br /&gt;
*Avasa of Earth,Conflict,Death, Rage, Rust, Rage, Speed, Strength&lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Earth, Death, Combat, Speed, Strength, Rust, and Rager.&lt;br /&gt;
&lt;br /&gt;
Hired Killer.  Bruno&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039; Fannala Sisters &#039;&#039;&#039;====&lt;br /&gt;
[[File:Fannala Sisters.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Blending, Growth, Life, Rot&lt;br /&gt;
*Avasa of Water, Cleanliness, Blending, Growth, Health,Rot, Life, Knowledge&lt;br /&gt;
&lt;br /&gt;
Aspires to Water, Cleanliness, Blending, Growth, Health,Rot, Life, Knowledge&lt;br /&gt;
&lt;br /&gt;
Profession-Saucier, chefs&lt;br /&gt;
&lt;br /&gt;
[[Oramuy Combine]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039; Kaiww &#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Kaiww.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Blending&lt;br /&gt;
*Avasa of Water, Cleanliness, Blending, Health,Rot,Knowledge &lt;br /&gt;
*Masoja of Water, Cleanliness, Blending. &lt;br /&gt;
Aspires to Masoja of Health,Rot, Knowledge&lt;br /&gt;
&lt;br /&gt;
Chief Chocolatier of [[Oramuy Combine]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Nechash, Avasa of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-nechash.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Blending, Growth, Life, Rot&lt;br /&gt;
*Avasa of Water, Cleanliness, Blending, Growth, Health,Rot, Life, Knowledge&lt;br /&gt;
&lt;br /&gt;
Aspires to Water, Cleanliness, Blending, Growth, Health,Rot, Life, Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Grytti of Ice&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Grytti.jpg|200px]][[File:Blackglass-Grytti.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Ice, Combat, Death&lt;br /&gt;
*Avasa of Water, Ice, Conflict, Death&lt;br /&gt;
 &lt;br /&gt;
Aspires to Masoja Water, Ice, Death&lt;br /&gt;
&lt;br /&gt;
Approved to rise to Masoja of Water. Force bound to a glass drinking glass by RaphaX[[https://wiki.rpg.net/index.php/Dufirosm_Revision#RaphaX.2C_Spasa_of_Earth]] in a bargain with Edasho [[https://wiki.rpg.net/index.php/Dufirosm_Revision#Edasho_of_Water]].  Edasho kept the glass.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Vasqil of Health&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Vasqil.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Blending&lt;br /&gt;
*Avasa of Water, Cleanliness, Blending, Knowledge, Health&lt;br /&gt;
 &lt;br /&gt;
Aspires to Masoja Water, Cleanliness, Blending,   Knowledge&lt;br /&gt;
&lt;br /&gt;
Profession: Butler, Master of the Banquet(For Hire)&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Dowser, Avasa of Water&#039;&#039;&#039;====&lt;br /&gt;
[[File:Dowser1.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water&lt;br /&gt;
*Avasa of Water&lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Water. &lt;br /&gt;
&lt;br /&gt;
[[Dowser of Veksvale]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Gorshtan, Avasa of Blending&#039;&#039;&#039;====&lt;br /&gt;
[[File:Gorshtan-alvah1.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water, Cleanliness, Combat, rot (Taken as Penance.  Discovered Vinegar) , and blending.&lt;br /&gt;
**Failed Defense &amp;amp; Guard&lt;br /&gt;
*Avasa of Blending, Cleanliness, Ice, Song &lt;br /&gt;
&lt;br /&gt;
Aspires to Avasa of Guard or Conflict. Music or Heath. Knowledge. Rot-to work on making Vinegar.   &lt;br /&gt;
Eventually Masoja of Binding, Cleanliness, Knowledge, Rot(for the vinegar), and Water&lt;br /&gt;
&lt;br /&gt;
Profession: A brewer.  Excellent at making vinegar. &lt;br /&gt;
Free bound to a Mithril cup belonging to Lady Alvah of Amber&lt;br /&gt;
&lt;br /&gt;
*In the centuries bound to mug she has gained Avasa of Cleanliness, Ice, &amp;amp; Song.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Griskigg, Avasa of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-griskigg.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air &lt;br /&gt;
**Failed Defense &amp;amp; Guard&lt;br /&gt;
*Avasa of Blending, Cleanliness, Ice, Song &lt;br /&gt;
**Failed Defense &amp;amp; Guard&lt;br /&gt;
&lt;br /&gt;
Aspires to Avasa , Masoja&lt;br /&gt;
&lt;br /&gt;
Docent-Hall of Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Juicy Snuggles, Avasa of Whimsy&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-juicysnuggles.jpg|200px]]&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water, Cleanliness, Carnality, Motion, Rot, Song&lt;br /&gt;
**Failed Light, Death&lt;br /&gt;
*Avasa of Water, Cleanliness, Carnality, Death, Rot, Whimsy&lt;br /&gt;
**Failed Knowledge, Color&lt;br /&gt;
Aspires to Avasa of Speed, Music. Masoja Water, Cleanliness, Carnality, Rot, Music, Whimsy&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hernaðr, Avasa of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Hernaðr1.jpg|200px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth, Combat, Defense, Death&lt;br /&gt;
*Avasa of Earth, Conflict, Death, Guard, Knowledge&lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Earth, Combat, Guard, Warfare, Death&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hunoila of Music, Avasa of Earth&#039;&#039;&#039;====&lt;br /&gt;
[[File:Hunoila.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
A 4 armed merchant of musical items at the Fane of Zilla&lt;br /&gt;
&lt;br /&gt;
*Air Elemental, Change Elemental, Sound, Earth&lt;br /&gt;
*Spasa of Air, Earth,Song, Blending, Paper, Life&lt;br /&gt;
**Failed Motion-Still a fine dancer.&lt;br /&gt;
*Avasa of Air, Music, Earth, &lt;br /&gt;
&lt;br /&gt;
*Aspires to Avasa of Knowledge, Life, Growth. and Masoja of Earth, Air, Knowledge.&lt;br /&gt;
&lt;br /&gt;
Profession-Musical Item maker, wood worker,glass worker, fabric worker.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kichabqhisreeceeb, Avasa of Blending&#039;&#039;&#039;====&lt;br /&gt;
[[File:Kichab.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Cleanliness, Paper, Color, light, &amp;amp; Illusion&lt;br /&gt;
*Avasa of Air, Cleanliness, Color, &amp;amp; Blending&lt;br /&gt;
&lt;br /&gt;
Aspires to Avasa of Knowledge, Truth, &amp;amp; Whimsy.  Masoja of Air, Cleanliness, Knowledge, Wisher&lt;br /&gt;
&lt;br /&gt;
Profession-Alchemist Librarian&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Shagas, Avasa of Ice&#039;&#039;&#039;====&lt;br /&gt;
A warrior Avasa of Conflict. Glass shard skin&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental. Scent Elemental&lt;br /&gt;
*Spasa of Earth, Combat, Defense, Speed, Rot, Guard, Motion&lt;br /&gt;
*Avasa of Earth, Conflict, Guard, Speed, Ice&lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Earth, Combat, Guard, Warfare, and Death&lt;br /&gt;
&lt;br /&gt;
Paid at the Red Hall to certify Rafe&#039;s tome for Change and bind him toward Earth Elemental status&lt;br /&gt;
====&#039;&#039;&#039;Prabesh, Avasa of &#039;&#039;&#039;====&lt;br /&gt;
[[prabeshoy]]&lt;br /&gt;
*Earth Elemental. &lt;br /&gt;
*Spasa of Earth, Combat  &lt;br /&gt;
*Avasa of Earth, Conflict &lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Earth, Combat&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Sylex, Avasa of Conflict&#039;&#039;&#039;====&lt;br /&gt;
[[File:Sylex.jpg|200px]] [[File:D-Sylex.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water, Carnality, Cleanliness, Motion, Sadness&lt;br /&gt;
*Avasa of Water, Carnality, Health, Rot, Conflict.&lt;br /&gt;
&lt;br /&gt;
She aspired to any Avasa race.  She was hoping to not accept an offer from the Avasa of Sadness but it seemed her only way to exit Avasa of Rot.  Then an opportunity arose to Slay Tinsanax for awhile and break her slave bonds.  She took it, arranged for three members of the Adventurer&#039;s Society to help ambush her.  It worked, Tinsanax was slain for awhile.  Sylex was elevated to Avasa of Conflict&lt;br /&gt;
&lt;br /&gt;
Masoja of Water or Health but the chance of achieving Masoja is extremely unlikely.&lt;br /&gt;
&lt;br /&gt;
Commentary on Sylx: [[https://wiki.rpg.net/index.php/Commentary_on_Dufiro#Sylx]]&lt;br /&gt;
&lt;br /&gt;
====Traxalaxax, Avasa of Blending====&lt;br /&gt;
A member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:Traxalaxax.jpg|200 px]]&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Cleanliness, Speed, Air, Song, Paper, Illusion&lt;br /&gt;
*Avasa of Air, Cleanliness, Color, Blending, Knowladge&lt;br /&gt;
**Aspires to Masoja of Knowledge&lt;br /&gt;
&lt;br /&gt;
A friend to Curious and RaphaX&lt;br /&gt;
====Glkaxxsik, Avasa of Rust====&lt;br /&gt;
&amp;quot;call me glaxak...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Glkaxxsik.jpg|200 px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth,Rust, Carnality &lt;br /&gt;
*Avasa of Earth, Rust&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Vatra, Avasa of Fire&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Vatra.jpg]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire&lt;br /&gt;
*Avasa of Fire&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039; &amp;quot;Call me Vatra, though Summoning with that name would be pointless. What have you done to Arnold? We were cooking lovely pig. I was relishing the feast to come, tasting through him. Have you told him I reside in him? He would have no love of fire were it not for me. I joined with him when he took the 4th Circle of the Masonic Order. Uzgata sent me to him, though being him has been such a fine pleasure.&amp;quot; &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Grytti, Avasa of Ice&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Grytti.jpg|200px]][[File:Tomes (33).jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water, Combat, Death, Rust, Speed &lt;br /&gt;
*Avasa of Water, Conflict, Death, Ice,&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Water &#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Member of the Hierarchies of Water, Death and Ice.&lt;br /&gt;
Party of Death.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Crumble, Spasa of Cleanliness&#039;&#039;&#039;====&lt;br /&gt;
Member of&#039;&#039;&#039; &amp;quot;Chip&#039;s Knot&amp;quot; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Crumble.jpg|200 px]]&lt;br /&gt;
*Elemental of Earth, Change&lt;br /&gt;
*Spasa of Paper, Earth, Cleanliness.&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to Earth first.&#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Earth and Knowledge.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Assisted in translations for Donovan in the ruins of Zunala.  Advanced to Avasa of Earth&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Quillixt&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-QUillixt.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*AirElemental&lt;br /&gt;
*Spasa of Air, Speed, Combat (Vehicle Pilot)&lt;br /&gt;
*Avasa of Air, Speed, Conflict(Combat Driver)&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Air&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ahyk Taxi Driver.&lt;br /&gt;
&lt;br /&gt;
[[File:Quillixt&#039;s tour bus.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;SisinDawo, Avasa of Blending&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Sisindawo.jpg|100px]]&lt;br /&gt;
&lt;br /&gt;
Floor Clerk.  Apprentice Chocolatier.  [[Oramuy Combine]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Carnality, Blending, Rot, Health &lt;br /&gt;
**Aspires to Avasa of Water, Cleanliness, Blending, Knowledge. Masoja of Water, Cleanliness, Blending. Health,Rot, Knowledge&lt;br /&gt;
&lt;br /&gt;
Served in a &#039;&#039;&#039;[[गुलाबी घर]] &#039;&#039;Gulabi Ghar&#039;&#039;&#039;&#039;&#039; [[https://wiki.rpg.net/index.php/%E0%A4%97%E0%A5%81%E0%A4%B2%E0%A4%BE%E0%A4%AC%E0%A5%80_%E0%A4%98%E0%A4%B0]].  Was recruited by Ovkasix Oramuy.  Currently works as a Floor Clerk at the Main store in Ahyk&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Spasa&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Agdilas, Spasa of Blending&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Earth&lt;br /&gt;
*Spasa of Growth, Rot, Paper, Earth, Blending&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to...&#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
**A protege of &#039;&#039;&#039;Trustrala&#039;&#039;&#039;&lt;br /&gt;
**Chose to take the Race of Rot as an addition to her skills in Growth, and Blending. Having chosen to take the Race many in the Race revere her.  She barely avoided being elected to the Council of Rust by taking the Race of Paper.&lt;br /&gt;
**Expert in the production of powders.  Especially in the production of [[Paradoxian Melange]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Sallistra&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A smallish woman with floor length hair in many different colors. A close friend of Fortunadas. &lt;br /&gt;
*Paradoxian Spice Melange Dealer?&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Twiisi, Spasa of Paper&#039;&#039;&#039;====&lt;br /&gt;
[[File:Twiisi-fane guide.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Cleanliness, Guard, and Paper&lt;br /&gt;
**Aspires to Spasa of Song.  &lt;br /&gt;
*Avasa: Aspire to Air, Cleanliness, Guard or Conflict, Color, Knowledge.  &lt;br /&gt;
*Masoja: Aspires to Air,  Combat or Guard, Knowledge.&lt;br /&gt;
&lt;br /&gt;
As Fane Guard she also aspires to rise in rank among the Fane Guards at the temple she is in.  Many Guards serve their whole lives guarding one place as well as making deals to gain rank and race. &lt;br /&gt;
&lt;br /&gt;
Twiisi was seen serving as a gate guard and greeter at the Fane of the Dufirosm at Zilla.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Bronze Nugget&#039;&#039;&#039;====&lt;br /&gt;
[[File:Bronze nugget.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Earth, Fire, Flux, and Mixture.&lt;br /&gt;
*Spasa of Earth, Fire, Rust, Change, Guard, Combat, and Blending&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to Earth, Fire, Guard, Rust, Ice, knowledge&#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Earth, Fire, Guard, Rust, Knowledge&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Professions-Blacksmith, fine metals worker, brewer.&lt;br /&gt;
&amp;quot;  ..I look forward to serving the foes of Chaos&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;x&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*  Elemental&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
====&#039;&#039;&#039;Strange, Spasa of Guard&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Strange.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth, Guard&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[The Dog Brothers: A Dufiro Story]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Odd, Spasa of Guard&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Odd.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Guard&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[The Dog Brothers: A Dufiro Story]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Peculiar, Spasa of Guard&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Peculiar.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire, Guard&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[The Dog Brothers: A Dufiro Story]]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Elementals&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Akruuush, Iron Elemental&#039;&#039;&#039;====&lt;br /&gt;
*Flux Elemental, Earth Elemental-Affinity to Iron&lt;br /&gt;
*Spasa of&lt;br /&gt;
*Avasa of &lt;br /&gt;
*Masoja of&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
Born of Bread in the Ovens of the Unsalak and generate as Flux.  Affinity to Earth-Iron&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Acresh, Fire Elemental&#039;&#039;&#039;====&lt;br /&gt;
*Flux Elemental, Fire Elemental&lt;br /&gt;
*Spasa of&lt;br /&gt;
*Avasa of &lt;br /&gt;
*Masoja of&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
Born of Bread in the Ovens of the Unsalak and generate as Flux.  Affinity to Fire&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;x&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental&lt;br /&gt;
*&#039;&#039;Spasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Worlds of the Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;Ahyk&#039;&#039;&#039;===&lt;br /&gt;
[[File:Ahyk1.jpg]]&lt;br /&gt;
&lt;br /&gt;
Ahyk is one of the largest and most accessible worlds in the Dufirtrusa.  The Jeweled Road does not reach it but a great many Black Zone worlds have commerce and interactions with it.&lt;br /&gt;
&lt;br /&gt;
The population of the world and its assorted connected shadows is hard to estimate.  40 billion dufiro is a reasonable estimate.  80 billion non-dufiro is a reasonable number as well and represents both native non-dufiro and visitors for business and pleasure.&lt;br /&gt;
&lt;br /&gt;
====Currency in Ahyk====&lt;br /&gt;
The Adabalb is the standard currency in Ahyk.  It is a cube of magnetic balls the size of BBs: steel balls that measure 4.3–4.4 mm in diameter and 0.33–0.35 g in weight.  They magnetize to a total 216 peas.&lt;br /&gt;
&lt;br /&gt;
The currency structures is in 6s.  &lt;br /&gt;
*6 Hadals = 1 Adab&lt;br /&gt;
*6 Adabs (36 Hadals)=1 Sheyev (pronounced sh-ey-v)&lt;br /&gt;
*6 Sheyev= 1 Adabalb&lt;br /&gt;
&lt;br /&gt;
=====Attractions in Ahyk=====&lt;br /&gt;
*Hagia Salas:The central operations temple for the Dufiro.  A main place for Race and rank rituals and certifications.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Edelsyr&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:Edlesyr.jpg]]&lt;br /&gt;
&lt;br /&gt;
The Edelsyr is a long thin nook between thousands of Shadows in the Realms of the Dufirosm.  It is mostly an open air market.  Many Dufiro come here to sell or trade their wares.  &lt;br /&gt;
&lt;br /&gt;
====Weather of Eldesyr====&lt;br /&gt;
It is in a region that is perpetually in twilight, as if a sun is setting and it tends toward night.  Daytime is deep in twilight.  Its weather tends to be blisteringly hot at times and wet and fairly cold at others.  Being in the Black Zone its hard to predict with any regularity.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Business in Eldesyr&#039;&#039;&#039;====&lt;br /&gt;
The majority of booths are in the open air, covered with types of fabric for different weathers.  Some booths are open to the air.  Many buildings provide work spaces, restaurants, shops, and permanent businesses.  &lt;br /&gt;
&lt;br /&gt;
Second stories and higher are residential spaces although many Dufiro run businesses out of their homes.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Fane of the Dufirosm-Zilla&#039;&#039;&#039;===&lt;br /&gt;
[[File:Fane of the Dufirosm-Zilla.jpg]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039; Events&#039;&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;The Exodus&#039;&#039;&#039;===&lt;br /&gt;
The Exodus of the Dufirosm refers to a great movement and a time of horrible fear among all the Dufiro at the time.  The Dufirosm had existed for uncounted years in a realm of shadows near the Stone of Skulls.  They were intimately connected with each other despite races. The realms had bonded to each other for eons.&lt;br /&gt;
&lt;br /&gt;
Then some unknown calamity occurred and the shadows around them began to disintegrate around them.  Some distant Dufiro realms disintegrated. It was determined by the Council of Vision that all the Dufiro realms would disintegrate.  Many of the dark races were eager for the &#039;&#039;Destruction of All Realms&#039;&#039;.  &lt;br /&gt;
&lt;br /&gt;
As the failing got closer even the dark races joined in trying to save the realms.  At this time a well known summoner came to their aid.  Nur al-Din El Musifar was a great adventurer in the Tosa and York realms and had been involved in the Wars of Koob. He had ended up a High Lord of Chaos in a [[Shade]] of the true realms.&lt;br /&gt;
&lt;br /&gt;
He offered to help if they were willing to have their realms located near Chaos.  A unanimous agreement bound all living Dufiro to the Agreement.&lt;br /&gt;
&lt;br /&gt;
Then, using the full power of his shade of Chaos and his powers as its High Lord, he pulled the Dufiro realms into the Black Zone.  Having no real control over where they landed it occurred that they spanned many shades including the True shadows.&lt;br /&gt;
&lt;br /&gt;
Out of gratitude every race of the Dufirosm granted him one of its abilities.  Only Wisher, and Vision did not also grant him membership in their races.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Commentary on Dufiro&#039;&#039;==&lt;br /&gt;
[[Commentary on Dufiro]]&lt;br /&gt;
===[[Dufiro foods]]===&lt;br /&gt;
===Derogatory terms===&lt;br /&gt;
*&#039;&#039;Shofal&#039;&#039;: Gorbash-&amp;quot;Broken axle&amp;quot;  - A term meaning someone not acting to their race&lt;br /&gt;
*&#039;&#039;Nur es valta&#039;&#039;: Nona-&amp;quot;Nur&#039;s Fault&amp;quot;-  A term used against being raised to Illuminar by Nur al Din.  He has promoted more then half of the existing Illuminar.&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Hollow_Clutch&amp;diff=483167</id>
		<title>Hollow Clutch</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Hollow_Clutch&amp;diff=483167"/>
		<updated>2025-08-14T17:08:12Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: Created page with &amp;quot;Alright — let’s build this thing step by step so it feels biologically plausible but still nightmarish.  ---  ## **Provisional Name**  **Chiropocten arachnivorus** (common name: *The Hollow Clutch*)  ---  ## **General Description**  The Hollow Clutch is a parasitic, nocturnal predator about the size of a large crow. It combines the aerial agility of a bat, the venomous hunting tactics of a meat-eating spider, and the armored, burrowing tenacity of a potato bug.  ---...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Alright — let’s build this thing step by step so it feels biologically plausible but still nightmarish.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
## **Provisional Name**&lt;br /&gt;
&lt;br /&gt;
**Chiropocten arachnivorus** (common name: *The Hollow Clutch*)&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
## **General Description**&lt;br /&gt;
&lt;br /&gt;
The Hollow Clutch is a parasitic, nocturnal predator about the size of a large crow. It combines the aerial agility of a bat, the venomous hunting tactics of a meat-eating spider, and the armored, burrowing tenacity of a potato bug.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
## **Anatomy &amp;amp; Features**&lt;br /&gt;
&lt;br /&gt;
* **Body Plan** – Bulbous, segmented abdomen sheathed in overlapping chitin plates like a potato bug, allowing it to curl partially into a ball when threatened.&lt;br /&gt;
* **Wings** – Membranous bat-like wings, ribbed with flexible cartilage, allowing silent flight.&lt;br /&gt;
* **Legs** – Eight multi-jointed spider legs extend from the upper thorax, giving it both climbing prowess and the ability to cling upside down.&lt;br /&gt;
* **Mouthparts** – Dual arrangement: a spider’s chelicerae at the front for piercing prey and injecting paralytic venom, backed by a bat’s jaw structure to tear flesh once the victim is immobilized.&lt;br /&gt;
* **Eyes** – A cluster of small, glossy spider eyes with a bat’s echolocation organ at the snout tip, enabling both acoustic and visual hunting in total darkness.&lt;br /&gt;
* **Spinnerets** – Located just above the cloacal opening; used to produce silk strong enough to bind small mammals.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
## **Life Cycle &amp;amp; Parasitism**&lt;br /&gt;
&lt;br /&gt;
* **Egg Implantation** – The Hollow Clutch’s female injects a silk-coated egg cluster beneath the skin of a paralyzed host. The silk hardens into a cyst-like sac that resists immune response.&lt;br /&gt;
* **Larval Stage** – Tiny spider-bat grubs feed on host lymph and soft tissue, avoiding vital organs at first to keep the host alive longer.&lt;br /&gt;
* **Metamorphosis** – After 3–5 weeks, larvae emerge at night, using the bat wings to flutter to safety while their potato-bug armor shields them from the host’s dying spasms.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
## **Hunting &amp;amp; Feeding**&lt;br /&gt;
&lt;br /&gt;
* **Preferred Hosts** – Small mammals, large birds, occasionally reptiles.&lt;br /&gt;
* **Attack Method** –&lt;br /&gt;
&lt;br /&gt;
  1. Locates prey with echolocation.&lt;br /&gt;
  2. Clings silently overhead or burrows up from leaf litter.&lt;br /&gt;
  3. Drops onto target, injecting venom to paralyze in seconds.&lt;br /&gt;
  4. Bites repeatedly to feed, or implants eggs if female.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
## **Behavior &amp;amp; Ecology**&lt;br /&gt;
&lt;br /&gt;
* **Habitat** – Prefers humid forests with plenty of overhangs and loose soil.&lt;br /&gt;
* **Role** – Apex micro-predator; controls small animal populations but can devastate rodent colonies or poultry farms.&lt;br /&gt;
* **Threat to Humans** – Rarely attacks adults, but may implant eggs in sleeping children or incapacitated people. Victims often report hearing “leathery whispering” before losing consciousness.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
I could also sketch a **biological illustration** showing the fusion traits if you want to give this an unsettling bestiary feel. That way it’s not just a text description but a full nightmare fuel profile.&lt;br /&gt;
&lt;br /&gt;
Do you want me to make it **more realistic** (plausible evolution) or **more horror-leaning** (unnatural experiment/alien origin)?&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dufirosm_Revision&amp;diff=483166</id>
		<title>Dufirosm Revision</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dufirosm_Revision&amp;diff=483166"/>
		<updated>2025-08-14T17:07:19Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: /* Dazka Bindings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Dufirosm&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:Ahyk1.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Among the diverse realms that battle and bounce off Chaos is a section of porous realms called the &#039;&#039;&#039;&#039;&#039;Dufirtrusa&#039;&#039;&#039;&#039;&#039;.  It is a series of diversely interlocking realms of beings able to channel great powers of shadow and the elements.  In their own realms they live in various manners as delights their kind.  And their delights vary from perverse to sublime.&lt;br /&gt;
&lt;br /&gt;
One thing is that they are in a nexus of power that allows them to be summoned to places beyond their realms, and make bargains to trade power for powers.  They can be bound and used willingly under the terms of detailed agreements or bound by force. &lt;br /&gt;
&lt;br /&gt;
The Dufirosm are regularly summoned from their native realms to millions of other realms, including Chaos where they are often bound involuntarily. &lt;br /&gt;
&lt;br /&gt;
It should also be clearly noted that as a race, the Dufirosm are not inherently good or evil any more then most races in shadow.  Considerations of Good or Evil are only applicable individually as in many other races.  While, greedy, arrogant, and careful of their reputation, the majority of the Dufirosm are generally benevolent or at least non-aggressive beyond their realms. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Races of the Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
The races of the Dufirosm are varied and change often.  What is below is a sampling of the major races and transitions among the species.  These are examples of what might be considered major stereotypes. &lt;br /&gt;
&lt;br /&gt;
There are seven Dufirosm Languages used for Summoning, Bargaining, Binding and for Magical Spells.  These are&#039;&#039;&#039;&#039;&#039;Vomos&#039;&#039;&#039;&#039;&#039; or &#039;&#039;&#039;&#039;&#039;Common&#039;&#039;&#039;&#039;&#039;,   &#039;&#039;&#039;&#039;&#039;Gorbash&#039;&#039;&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;Releck&#039;&#039;&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;Nethak&#039;&#039;&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;Halta&#039;&#039;&#039;&#039;&#039;,&#039;&#039;&#039;&#039;&#039;Nona&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Kolbashic&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
*Primary-[[Race Powers Template]]&lt;br /&gt;
*[[Template for racial powers]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:4 Elementals..jpg]]&lt;br /&gt;
==&#039;&#039;&#039;Elemental Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Elemental Dufirosm]] and [[Base Elementals: Earth, Air, Fire, Water]]&lt;br /&gt;
&lt;br /&gt;
Elementals live in realms of purish energy with little or simple intelligence.  From animal to low human intelligence.  They gain intelligence and advancement to Spirit form by existing for periods under bound service or trading their efforts in their elemental forms.  This is why they are easy to bind.  As they gain separate sentience, away from their elemental power they gain in their abilities.&lt;br /&gt;
&lt;br /&gt;
The children of Dufiro by many different races on occasion gain elemental powers.  If they gain enough power they may transition to the elemental form. &lt;br /&gt;
&lt;br /&gt;
The Four Main Elementals Races of Air, Earth, Fire and Water are considered the strongest and most common, with Change being considered the Fifth Main Elemental Race even though it is much more Rare than the Main Four, it is equally strong. However, numerous minor Elemental Races exist, but are less common and less well known.  Many Minor Elemental Races can function only in limited Shadow Ranges according to Local Environmental needs and effects.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Elemental&#039;&#039;&#039; Races are like &#039;&#039;&#039;&#039;&#039;Pre-Schoolers&#039;&#039;&#039;&#039;&#039; or &#039;&#039;&#039;&#039;&#039;Kindergarteners&#039;&#039;&#039;&#039;&#039; in level of maturity.&lt;br /&gt;
&lt;br /&gt;
{|&#039;&#039;&#039; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Air Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Living Air Form. Purify Air to desired degree.  Air-Based Attacks. &lt;br /&gt;
|&#039;&#039;&#039;[[Earth Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Living Earth Form. Convert Stone to Soil.  Refresh Soil. Earth-Based Attacks.&lt;br /&gt;
|&#039;&#039;&#039;[[Fire Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Living Fire Form. Start Fires in many environments. Fire-Based Attacks.&lt;br /&gt;
|&#039;&#039;&#039;[[Water Elemental Dufiros]]:&#039;&#039;&#039;  &#039;&#039;Living Water Form. Purify Water. Summon Water. Water-Based Attacks.&lt;br /&gt;
|&#039;&#039;&#039;[[Change Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Natural Shape Shifters. Transition from one item to another. Minor ability to Change their physical body.  Minor ability to Change (transform) one item/substance to another.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Darkness Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;These extremely rare Elementals glory in the darkness of night, underground places, caverns, etc. Blending w/ Shadows, Powers over Darkness, Night Vision&lt;br /&gt;
|&#039;&#039;&#039;[[Flux Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039; These extremely rare Elementals rejoice in the diversity of change and Flux in the nature of shadows near Chaos. They are nearly always elemental forms that transition into Spirits of Change on the way to Avasa of Shifter and Masoja of Shifter&lt;br /&gt;
|&#039;&#039;&#039;[[Hue Elemental Dufiros]]:&#039;&#039;&#039;  &#039;&#039;These Elementals can effect colors in many different ways and is nearly always a short lived race that develops into spirits of Blending, Paper, Color, or Illusion&lt;br /&gt;
|&#039;&#039;&#039;[[Light Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;These extremely rare Elementals glory in the light of day, well-lit places, etc. Powers over Light, Enhanced Vision&lt;br /&gt;
|&#039;&#039;&#039;[[Mix Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039; These rare Elementals are attracted to combing new alloys, most of which can not maintain form after their absence&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Movement Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039; These very rare Elementals move very efficiently and nearly effortlessly... and are also quite quick, unless restraint is exerted; not as fast as Spasa of Speed, but well on their way. They &#039;&#039;&#039;can&#039;&#039;&#039; live long lives as Elementals but are often Elevated to Spasa of Speed or Motion.&lt;br /&gt;
|&#039;&#039;&#039;[[Scent Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Glories in the various scents in nature. Ability to Identify Scents and Distinguish Scents; one from another...&lt;br /&gt;
|&#039;&#039;&#039;[[Sound Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Variations in noise... Ability to Hear well beyond the Human Frequency Spectrum. Ability to Distinguish one Sound or Frequency from another...&lt;br /&gt;
|z&lt;br /&gt;
|z&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:4 Spasa.jpg]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Spasa Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Spasa Dufirosm]]&lt;br /&gt;
&lt;br /&gt;
Officially named Spasa, the term Spirits is the common usage even among Dufiro.&lt;br /&gt;
&lt;br /&gt;
These creatures have gained sufficient awareness to have needs and greeds.  As they advance the experiences that developed them from elementals to spirits gave them passions. These passions are expressed in their differentiation.  They develop singularly for a time but when they develop they may shift to other spirit forms many times before rising to the Avasa Dufirosm.  Spirits often are more obsessed with their singular devotion then Avasa or Masoja are because they have a focus without greed or ambition. [[Commentary on Dufiro]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Spasa&#039;&#039;&#039; Races are like &#039;&#039;&#039;&#039;&#039;Elementary&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Middle Schoolers&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{|&#039;&#039;&#039; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Air Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Earth Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Covert Soil or Mud to Stone. Move Soil and Sand. Move through Soil and Sand. Many Earth Spasa are Apprentices in Stonemasonry, some in Landscaping or Construction (Earth Movers)&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Fire Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Water Spasa Dufiros]]:&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;[[Change Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Spirits of change are shapeshifters.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Blending Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Many Blending Spirits are chefs and brewers. alchemists and preservationists.  Canners&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Carnality Spasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Specializes in forms of intimacy, sensuality, lust.  A derogatory term is Whore Spasa.  Most take Cleanliness and health as well.[[https://wiki.rpg.net/index.php/Commentary_on_Dufiro]]&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
Also see [[गुलाबी घर]]-Gulabi Ghar&lt;br /&gt;
|&#039;&#039;&#039;[[Cleanliness Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in purification, elimination of dirt, rust, mold, paints, and dyes.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Color Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Color...&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Combat Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in one on one combat.  Armors, weapon-smiths, fletchers. Most Combat Spirits have ambitions to high orders. &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Darkness Spasa Dufiros]]:&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;[[Death Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Death Spasa are workers of the dead.  Morgue staff.  Battlefield cleaners.  Sorters of parts.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Defense Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;A specialist in combat defenses.  Fortifications, barricades, Bridges, pavises.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Growth Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Guard Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Often bound to items to provide security and seal items against entrance.  Boxes, chests, doors. &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Illusion Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in the creation of imagery. &#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Light Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Life Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Life Spasa are Nurses. Caretakers.. Their skills are practical for physical beings not for those with magical illnesses or issues.  A subcategory is Health Spasa who specialize in exercise, recuperation, and athletics for long term physical health. &#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Motion Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Dance, Acrobatics, Gymnastics, Parkour. &#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Paper Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in the art of writing.  Also origami. Paper Spirits often copy summoning ritual books for Spirits and Elemental. &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Rust or Rot Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;These spirits are usually malicious, serving a term in punishment.  Everything they deal with decays, rots, molds, fades or crumbles.  Few choose to be Spirits of Rot.  However, some Rot Spasa go on to be experts in cheese.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Song Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in music and performance&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Speed Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[x]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[z]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:4 Avasa m.jpg]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Avasa Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Avasa Dufirosm]]&lt;br /&gt;
The Avasa are the first evolution of the Dufirosm to gain the ability to resist binding, and therefore negotiate for better returns.  They trade their racial powers for whatever their heart desires.&lt;br /&gt;
*&#039;&#039;&#039;Avasa&#039;&#039;&#039; Races equate to &#039;&#039;&#039;&#039;&#039;High School&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;College&#039;&#039;&#039;&#039;&#039; levels of maturity.&lt;br /&gt;
&lt;br /&gt;
{|&#039;&#039;&#039; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Air Avasa Dufiros]]&#039;&#039;&#039;  &lt;br /&gt;
|&#039;&#039;&#039;[[Earth Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Move through Stone. Shape and Move Stone &amp;amp; Rock. Powerful Earth Attacks. Many Earth Avasa are Stonemasons, some are Earth Movers; Landscaping and Construction Professions.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Fire Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Heat, Fire, burning non-burnable things, melting, boiling, cooking.  Many Fire Avas are Chefs and BBQ experts.&lt;br /&gt;
|&#039;&#039;&#039;[[Water Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Moisten, wet, dry, and attack with water. Can cause water to leave living bodies.  Can dehydrate. Can rehydrate.  &lt;br /&gt;
|&#039;&#039;&#039;[[Change Avasa Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Blending Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in alloying, sewing, mixing, brewing and other forms of mixing.  Many Blenders are painters and trump artists.&lt;br /&gt;
|&#039;&#039;&#039;[[Carnality or Lust Avasa Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Cleanliness Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Clean objects, areas, or creatures, to a high level of excellence. &lt;br /&gt;
|&#039;&#039;&#039;[[Color Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Artists in colors and how to use them, process them, replicate them and imprint them.  Most Color Avas are painters&lt;br /&gt;
|&#039;&#039;&#039;[[Conflict Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Specialize in creating anger or competition as well as participating in fighting and combat.  The &#039;&#039;&#039;Avasa of War&#039;&#039;&#039; are a sub-discipline among the Conflict Avasa.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Death Avasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Growth Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Make plants grow faster or slower.  They are able to ferment and distill. &lt;br /&gt;
|&#039;&#039;&#039;[[Guard Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Specialize in deflection, distraction, and protection.&lt;br /&gt;
|&#039;&#039;&#039;[[Health Avasa Dufiros]]&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;[[Ice Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Freeze, chill, cool, temperature control.  Area of effect is highly variable. &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Knowledge Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Scholars.  Consumers of Libraries.  Can create books, tomes, spell scrolls.  Creator of Spell Scrolls for use by non-mages. Usually were Paper Spirits.  Often copy Avasa &amp;amp; Spirit summoning tomes.&lt;br /&gt;
|&#039;&#039;&#039;[[Life Avasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Music Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Musical experts.  A subcatagory is Dance&lt;br /&gt;
|&#039;&#039;&#039;[[Rage Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Anger, woe, a AvaD of Rage can restore forgotten memories, inflict anger in others, can eliminate anger. Often a necessary Race for advancement for Death, Conflict, and other dark leaning races. Rage is often a punishment race. &lt;br /&gt;
|&#039;&#039;&#039;[[Rust or Rot Avasa Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Shifter Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Shapeshifters, replicators, Act as [[Ushfa]]&lt;br /&gt;
|&#039;&#039;&#039;[[Speed Avasa Dufiros]]:&#039;&#039;&#039;  &#039;&#039;Speed change and advancement.&lt;br /&gt;
|&#039;&#039;&#039;[[Truth Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Tellers of Tales, Sage of Truth, Lie Detectors. A Truth AvaD can convince others of untrue things but its considered a betrayal of race.&lt;br /&gt;
|&#039;&#039;&#039;[[Vision Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Vision AvaD can remember and project the experiences of others.  Act as oracles.&lt;br /&gt;
|&#039;&#039;&#039;[[Whimsy Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:4 Masoja v.jpg]]&lt;br /&gt;
==&#039;&#039;&#039;Masoja Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Masoja Dufirosm]]&lt;br /&gt;
Masoja are big deals....&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Masoja&#039;&#039;&#039; Races equate to &#039;&#039;&#039;&#039;&#039;Grad Students&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Highly Trained Professionals&#039;&#039;&#039;&#039;&#039; in levels of maturity.&lt;br /&gt;
&lt;br /&gt;
{|&#039;&#039;&#039; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Air Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Earth Masoja Dufiros]]&#039;&#039;&#039; &#039;&#039;Living Earth Form: Animated Stone. Move Earth: Earthquakes. Covert Stone to Metal. Shape Metal. Molten Earth Attacks.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Fire Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Water Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Change Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Binding Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Cleanliness Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Combat Masoja Dufiros]]&#039;&#039;&#039; : Combat Masoja are among the greatest warriors in the realms of the Dufirosm. Martial specialists. &lt;br /&gt;
|&#039;&#039;&#039;[[Growth Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Guard Masoja Dufiros]]&#039;&#039;&#039; : Guard AvaM have great combat powers in the protection of the client.  They are also experts in fortifications and defensive magics.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Health Masoja Dufiros]]&#039;&#039;&#039; :Mighty healers.  Bound create powerful healing items.  Most Health Masoja have a history with Cleanliness races.&lt;br /&gt;
|&#039;&#039;&#039;[[Knowledge Masoja Dufiros]]&#039;&#039;&#039;:  Among the great scholars of the Dufiro.  Great collectors of tomes and written work. Often copy Summoning Tomes.  often create tomes for new Masajoa.&lt;br /&gt;
|&#039;&#039;&#039;[[Rage Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Rot or Rust Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Shifter Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Strength Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Warfare Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Witness Masoja Dufiros]]&#039;&#039;&#039;: A rare race of Masoja often connected with Knowledge and Vision Dufiro.  These beings can see the lives and experiences of a subject in great detail.&lt;br /&gt;
|&#039;&#039;&#039;[[Carnality Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Ice Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Music Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Whimsy Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Truth Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[ ]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[ ]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Death Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Life Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Time Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Vision Masoja Dufiros]]&#039;&#039;&#039; Able to tap into the forces of the universe to display visions of the past and future. &lt;br /&gt;
|&#039;&#039;&#039;[[Wisher Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Illuminar Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Illuminar Dufirosm]]&lt;br /&gt;
Illuminars are a special subset of Dufiro.  They are considered specialist and stand outside the usual definitions of race.  Illuminars are special cases.  The Illuminars have their own ways.  Many of the rules that refrain and define other Dufiro do not effect the Illuminars.  &lt;br /&gt;
&lt;br /&gt;
There are three ranks of Illuminar.&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;: The first Illuminar rank.  It allows them access to special libraries and to the other secret places of the Illuminars. It is an extremely rare honor and can only be granted by a handful of great Dufiro.&lt;br /&gt;
*&#039;&#039;&#039;Trax Asgo Illuminar&#039;&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039;:These rare creatures stand above all other Dufiro and are granted deference.  These are the leaders and greatest of Dufiro.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;big&amp;gt;&#039;&#039;&#039;Powers and Binding&#039;&#039;&#039;&amp;lt;/big&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
Each race has powers according to their kind, their experiences, and their racial Paths.  They are testy, opinionated, arrogant, and greedy. &lt;br /&gt;
&lt;br /&gt;
*Any race of Dufiro, Elemental to Masoja Dufiro, are able to return to their home realm if freed from their binding by destruction of the bound artifact or compilation of the pact.  Holding them against their will in either case is extraordinarily difficult.  A Dufiro fighting for its freedom may attract other of its familiarity, race, or proximity to aid it.  If a Dufiro completes it binding pact it may or may not be willing to renegotiate on the spot but they may require a new summoning. &lt;br /&gt;
&lt;br /&gt;
*Dufiro bound willingly bargain for specific powers to be used in particular ways. They can manifest small or mighty powers when willingly bound.&lt;br /&gt;
*Dufiro bound unwillingly deliver far greater powers but at a price in bitterness toward their binder.&lt;br /&gt;
&lt;br /&gt;
*Artifacts of Dufiro who are willingly bound will behave unpredictably if their bindings are destroyed.  Willing bindings imply an agreement was made and if the artifact is broken they may remain in battle and defend their binder and their agreement.  They may flee to their home realms.&lt;br /&gt;
&lt;br /&gt;
*Elementals are generally without ambition and are bound unwillingly.  When the item they are bound to is destroyed they instantly return to their home world.&lt;br /&gt;
&lt;br /&gt;
*Spirits or &#039;&#039;Spasa&#039;&#039; are easy to bind, as are Elementals,  However if the item they are bound to is destroyed they may take a quick attempt to harm their former master before fleeing to their home realms.&lt;br /&gt;
&lt;br /&gt;
*A common  property bargained for with a binding for Avasa and Masoja Dufiro is to provide permanence and structural strength, up to indestructibility, to otherwise fragile items.&lt;br /&gt;
&lt;br /&gt;
*Terms of any bargain will be strictly maintained.  It is one of the primary distinction that a Dufiro does not want a reputation for having broken their word. &lt;br /&gt;
&lt;br /&gt;
===Multiple Bound Constructs===&lt;br /&gt;
Dufiro bound to items need not be singly bound.  Many bound items have one or more Dufiro bound to them.  Kean is a rather complicated example showing not only personal ambition but family dynamics.&lt;br /&gt;
&lt;br /&gt;
====[[Kean the Armadillo]]====&lt;br /&gt;
A Mithril Armadillo created as a guard for Zeek, son of Jurt &amp;amp; Untara.  Its original digital was Tradkis a socially popular Dufiro.  Its parents are both powerful Masoja with plans for their offspring, originally  They did not believe in keeping him in lesser ranks after he manifested as a Flux Elemental. As a Spasa they used their connections to push him through Guard, Combat,&amp;amp; Change in a matter of months.  He was greatly angered by this treatment. He was pushed into Avasa of Guard &amp;amp; Knowledge.  At this time a lady of Amber &amp;amp; Azcalan contacted him to be a guardian of her nephew.  To spite his parents he self bound for an unlimited term to guard Zeek, son of Untara &amp;amp; Jurt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Tradkis: Air,Flux, Spasa of Guard,Combat,Change. Avasa of Guard, Knowledge,Rust&lt;br /&gt;
*Padyik: Flux,Spasa of Cleanliness,Blending,Life. Avasa of Conflict,Shifter,Rage&lt;br /&gt;
*Moi: Earth,Spasa of Earth,Avasa of Earth, Masoja of Earth,Guard,Combat,Rust&lt;br /&gt;
*Yoysa: Fire, Movement. Spasa of Fire,Combat,Guard. Avasa of Fire, Speed, Whimsy, Rust&lt;br /&gt;
*Trida:Earth, Spasa of Guard. Avasa of Guard,Truth,&lt;br /&gt;
*Omach:Air, Spasa of Air, Blending,Defense, Motion, Song. Avasa of Air,Blending, Health,Life. Masoja of Air.  Al Asgo Illuminar.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Dufirosm Languages&#039;&#039;&#039;==&lt;br /&gt;
The Dufirosm can learn any language but can only establish Bargains in their Native Tongues.  The details of the bargains made and the powers received are too extensive to catalog.  There are 7 languages among the Dufirosm.  The languages are in themselves intrinsically magical.  Spells can be performed using the language alone.  There is evidence to believe that the dispersal of the languages somehow relate to the proximity of the races regions of origin in the original realms of the Dufirosm.&lt;br /&gt;
&lt;br /&gt;
The 7 languages are Vomos or Common, Gorbash, Releck, Nethak, Halta, Nona, and Kolbashic.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Vomos&#039;&#039;&#039;&#039;&#039; or &#039;&#039;&#039;&#039;&#039;Common&#039;&#039;&#039;&#039;&#039; is spoken by all Dufiro conversationally though most Dufiro speak Thari and other chaos languages.  Elementals understand Vomos at birth and as they gain power learn to speak it.  Its like a baby language.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Gorbash&#039;&#039;&#039;&#039;&#039; is a Spirit Language spoken by the less powerful Spirit Races.  It&#039;s also a frequently used Dufiro conversational language.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Releck&#039;&#039;&#039;&#039;&#039; is a Spirit Language for upper power Spirits.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Nethak&#039;&#039;&#039;&#039;&#039; is an Avasa language for first Avasa Race choices as well as medium power Avasa Races. &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Halta&#039;&#039;&#039;&#039;&#039; is an Avasa Language for upper power Avasa.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Nona&#039;&#039;&#039;&#039;&#039;  is a Masoja language often for first Masoja Races. &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Kolbashic&#039;&#039;&#039;&#039;&#039; is a Masoja language used by the most powerful Masoja Races.  &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Languages and Magic Use&#039;&#039;&#039;====&lt;br /&gt;
While all Dufirosm languages are inherently magical many magical systems across shadow use Dufirosm languages.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Vomos&#039;&#039;&#039;&#039;&#039; or Common is an inherently magical language but magical systems that use it for spell casting are very weak having less power then a magical language that causes Cantrips to work. &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Gorbash&#039;&#039;&#039;&#039;&#039; is frequently the language that powers Cantripy. It is also used for Rituals cast by non-dedicated Ritualists.  This is considered plebeian by most Practitioners for good reasons. Think of it as Spells that are taught in magazines to non-spell casters.  [[Hexery]] and [[Continualism]] uses Gorbash in many shadows.  &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Releck&#039;&#039;&#039;&#039;&#039; is used in many Low Order Magical Systems for Low Level Spells.  First through Fourth Circles.  Relek is also nearly always what all Spells in the Illusionist Spell Systems uses.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Nethak&#039;&#039;&#039;&#039;&#039; is used by many Low Order Magical Systems for Medium Level Spells in the Fifth to Tenth Circles.  [[Listry]] Spell Systems of Essence and Channeling use Nethak.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Halta&#039;&#039;&#039;&#039;&#039; is used in many Low Order Magical Systems for mighty spells above the Tenth Circle.  It is also used in many High Order Magical Systems for simple High Order, non-offensive Magics.  Some High Order Power Words use Halta. [[Listry]] Mentalism Spells use Halta.  &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Nona&#039;&#039;&#039;&#039;&#039; is used for High Order Magic Systems. It is a commonly used language for Invasive Power Words.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Kolbashic&#039;&#039;&#039;&#039;&#039; is used for High Order Magical Systems for powerful Spells.  Kolbashic is an extremely complicated language and all Dufiro respond to it. It is almost always used as an Attack Language or a Dispelling Language.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Summoning, Names and Tomes&#039;&#039;&#039;==&lt;br /&gt;
Each Dufiro has true name.  From the youngest of elemental to the most ancient of Masoja they all have a name of power by which they can be summoned, called, and bound.    These names and the rituals to summon them are written into intrinsically non-magical tomes.  Since the increase of power and prestige is based on experience the Dufiro desire to be summoned though the details are myriad.  Most tomes include the ritual circle that will create a barrier to harm the summoner and protect the Dufiro from harm.  The details in this are vast.&lt;br /&gt;
===&#039;&#039;&#039;Names&#039;&#039;&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Personal Name:&#039;&#039;&#039;  This is a name used conversationally and when used the individual does not know. &lt;br /&gt;
*&#039;&#039;&#039;Conversational Name:&#039;&#039;&#039; This is the name used socially.  Primarily it references a Dufiro&#039;s current race: Sylex of Rot, Tinsanax of Health, Cuso of Fire.  However, in conversation a previous race might be mentioned if one wanted to speak to the expertise gained in that race and uses a rank shortening;Ava Sylex of Motion, Maso Tinsanax of Carnality, Ava Cuso of Blending.  The shortenings are Ela, Spa, Ava, Maso, &amp;amp; Illum.&lt;br /&gt;
**&#039;&#039;&#039;Referencing Rank:&#039;&#039;&#039; Conversationally rank is not mentioned except for a serious use, then its used in conjuntion to the race mentioned: Sylex of Rot, Tinsanax of Health, Cuso of Fire.&lt;br /&gt;
*&#039;&#039;&#039;Calling Name:&#039;&#039;&#039;  This is a relatively short name that will attract the attention of the dufiro across vast distances.  It is like requesting a meeting. The Dufiro is not compelled to answer.  It is considered rude amongst dufiro to use the calling name casually since once spoken the dufiro&#039;s attention is briefly taken.  This leads to what non-dufiro races might consider a nervous tick, as the dufiro might pause briefly in a conversation when the name is spoken millions of shadows away.&lt;br /&gt;
*&#039;&#039;&#039;Summoning Name:&#039;&#039;&#039; This is a main portion of a Dufiro&#039;s book.  When spoken correctly it can summon the Dufiro into the presence of the speaker.  Much care is taken by summoners to create circles of protect.&lt;br /&gt;
*&#039;&#039;&#039;Binding Name:&#039;&#039;&#039; This name longer then the summoning name but is nearly always included in the tome.  It is the Name that must be used to bind the dufiro to an item.  If used after a bargain has been struck the reading of the name is simple.  If the binding is unwilling the dufiro will fight it from its summoning circle and it often is a battle of wills, psyche, and powers, to bind the dufiro.&lt;br /&gt;
&lt;br /&gt;
====Special Note on Names====&lt;br /&gt;
When a Non-Dufiro becomes &#039;Known&#039; by the Dufirosm and enters into Bargaining with a Dufiro, a &#039;&#039;&#039;Bargaining Name&#039;&#039;&#039; is given to or chosen by this &#039;Non-Dufiro Bargainer&#039;. The &#039;&#039;&#039;Bargaining Name&#039;&#039;&#039; is usually simple and somewhat descriptive of the person; describing either their physical appearance, their reputation or something notable about the person.&lt;br /&gt;
*Examples:  Silvermane, Icehand, Deathtouch, Rivenflame&lt;br /&gt;
&lt;br /&gt;
===Tomes===&lt;br /&gt;
The Writing of Tomes is a vitally important cultural element of Dufiro society.  If the crux of Dufiro Society is Advancement then the Tome is the sign a Dufiro wishes to advance. A Ritualist with the Tome may study it until they can intone the Name perfectly to Call or Summon the Dufiro.  A Dufiro will have a Calling Tome, Summoning Tome and Binding Tome for each Race, though Summoning or Binding a Dufiro with a Tome for a lesser Race of its Path is dangerous.  Think of a Calling Tome as their Business Card.  Think of the Summoning Tome as a Resume.  &lt;br /&gt;
&lt;br /&gt;
A Tome will include many things. It will include all 4 of their Names; Speaking, Calling, Summoning, Binding.  It will include the Powers one might gain by Binding them.  It will include their adventures.  It includes their Unbound Powers.  It may include their equipment.  It may include food and drink preferences as well as other preferences of many different kinds as clues for what to offer them.&lt;br /&gt;
&lt;br /&gt;
A Full Tome includes the spoken name, Calling name, Summoning name, Willing Binding name and itual, unwilling binding name and ritual.  As such, having a Dufiro&#039;s Full Tome gives one a great deal of potential control over them.&lt;br /&gt;
&lt;br /&gt;
====[[Dufiro Tomes]]====&lt;br /&gt;
&lt;br /&gt;
===Reputation===&lt;br /&gt;
As can be seen the races of the Dufiro are potent creatures as allies, enemies, bound willingly or unwillingly.  Their reputation is usually very important since it may lay heavily on their chances of being allowed a Race ritual.  It reflects on their offspring and attracting mates.  It may effect their admittance to various associations.  &lt;br /&gt;
&lt;br /&gt;
Lastly, it tells how reliable and trustworthy they are.  Threatening a Dufiro&#039;s reputation is a serious matter.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Powers&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Heart Fire Powers:&#039;&#039;&#039; ===&lt;br /&gt;
*&#039;&#039;&#039;First Order Defense&#039;&#039;&#039; &lt;br /&gt;
**(need info from GM)&lt;br /&gt;
*&#039;&#039;&#039;Identify Dufiro Heart Fires&#039;&#039;&#039;&lt;br /&gt;
**Ability to &#039;see&#039; or &#039;feel&#039; an Unbound Dufiro Heart Fire in Beings &amp;amp; Creatures&lt;br /&gt;
**Ability to &#039;see&#039; or &#039;feel&#039; a Bound Dufiro Heart Fire in Beings, Creatures &amp;amp; Objects (sometimes)&lt;br /&gt;
*&#039;&#039;&#039; &#039;Living in the Heart Fire&#039; Powers&#039;&#039;&#039;&lt;br /&gt;
**Leaving the Physical Body&lt;br /&gt;
***Shape Shifting to Elemental Forms&lt;br /&gt;
***Experiencing the Senses of Animals (and possibly other Beings) [DANGEROUS]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Tome Related Powers:&#039;&#039;&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Hear Calling/Summoning Names&#039;&#039;&#039;&lt;br /&gt;
**Ability to &#039;hear&#039; Calling Name or Summoning Name spoken anywhere within the Multiverse.&lt;br /&gt;
**Ability to &#039;look in to it to see who is Calling&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Dufiro Transport Power&#039;&#039;&#039;&lt;br /&gt;
**Ability to &#039;temporarily transport&#039; to Caller&lt;br /&gt;
***Must maintain Personal Energy &amp;amp; Magics to remain with Caller&lt;br /&gt;
**Can be Summoned via Summoning Name - Cannot resist, no Energy needed to remain&lt;br /&gt;
**Able to return to &#039;home realm&#039; upon Compilation of the Pact or if freed from Binding by destruction of the Bound Artifact. &lt;br /&gt;
***Holding them against their will in either case is extraordinarily difficult. A Dufiro fighting for its freedom may attract others of its familiarity, race, or proximity to aid it.&lt;br /&gt;
&lt;br /&gt;
===[[Mind Blanking]]===&lt;br /&gt;
A power often requested of Knowledge Dufiro&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Methods of Propagation&#039;&#039;&#039;==&lt;br /&gt;
Dufiro breed in a variety of methods.&lt;br /&gt;
===&#039;&#039;&#039;Standard Method&#039;&#039;&#039;===&lt;br /&gt;
Dufiro who breed among themselves generate an Elemental offspring. The form will be one of the base elemental forms of the breeding pair.  Usually these are motivated by one or both parents to transition quickly to other forms, usually spirit forms.  However, in some unions, of two through 4 parents, their may be a desre for the child to experience several elemental forms as a basis for their future developments.&lt;br /&gt;
===&#039;&#039;&#039;Isolated Method&#039;&#039;&#039;===&lt;br /&gt;
Some Dufirosm may generate sufficient elemental energy to separate enough to create an elemental form.   This form of budding  creates an elemental form that the parent once passed through, though usually they have little control over which form unless the budding is managed by Avavsa or Masoja skilled in such things.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Inter-species Breeding&#039;&#039;&#039;===&lt;br /&gt;
Dufiro may copulate with a host form which will create one of two outcomes. Either a full elemental form, or a native form of the mother with a deep connection to the element form of the father.  &lt;br /&gt;
*If the resultant form fully generates as a Elemental it begins its &#039;&#039;Path&#039;&#039; as normal.&lt;br /&gt;
*If the resultant form does not generate initially and retains the maternal form it will have an affiliation to the elemental form of the father.  This connection to the elemental for may pass down many generations, each birth starting with a different resonance to the element, usually starting near the level of the parent.  In this manner the line of a Dufiro/Native offspring gains elemental connection through its interaction with its element. &lt;br /&gt;
&lt;br /&gt;
An elemental connection may manifest in many ways in those not raised to the elemental race.  Skills at sculpting, dowsing, localized air purification, are just examples.  &lt;br /&gt;
&lt;br /&gt;
Interbreeding, even over thousands of years, can contribute minute amounts of elemental energy till eventually a member of the line manifests. Three examples of this method are the cases of [[Dowser of Veksvale]], [[Crees of Iron]],[[Cuso of Trendle]] and [[Buckle of Dowten]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Example One:  Dowser&#039;&#039;&#039;====&lt;br /&gt;
[[Dowser of Veksvale]] was the offspring of a Masoja Dufirosm of Water.  The line was unknown to the Dufiro as the initial coupling was casual.  Over several thousand years the line gathered elemental energy, manifesting as a fondness for water occupations, till eventually enough energy was retained by the Child Dowser to allow his powers to rise to the level of an infant Water Elemental. Recently raised to Spirit of Water, then Avasa of Water&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Example Two:  Crees of Iron&#039;&#039;&#039;====&lt;br /&gt;
[[Crees of Iron]] was a warrior in a long line of warriors with the infusion of elemental powers of earth gained by inclusion of a Masoja Dufirosm of Strength.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Example Three:  Cuso of Trendle &#039;&#039;&#039;====&lt;br /&gt;
[[Cuso of Trendle]] was the great-grandson of an Avasa Dufiro of Fire.  He and his father, and grandfather were all chefs at Oberon&#039;s Fire.   Cuso, when in his 70&#039;s fell into the great fire of Oberon&#039;s Fire.  Immersion in the elemental fire generated by the Jewel of Judgment brought Cuso into the Elementals of Fire race, and at a great enough level that he was almost immediately attended by Avasa Dufiro in the Paths of Fire.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Example Four:  Buckle of Dowten&#039;&#039;&#039;====&lt;br /&gt;
[[Buckle of Dowten]] was one in a long line established by a MasojaDufirosm of Change.  The line was over 500 years old and had long been famous alchemists and sorcerers although Buckle was not raised by the well-known public family but was rather a unexpected illegitimate offspring.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Inhabitation or Possession&#039;&#039;&#039;===&lt;br /&gt;
If a Creature or Being is Inhabited by an Avasa or Masoja Dufiro and then participates in a Ritual of Inclusion, the Creature or Being attains the Race Initiated.   This method is rare and a source of anger by many of the Dufiro.  &#039;&#039;&#039;[[Nur al Din El musifar]] &#039;&#039;&#039; is an example of this kind of Propagation.  This is not always a voluntary event.&lt;br /&gt;
&lt;br /&gt;
== Sicknesses and Conditions==&lt;br /&gt;
===Displacement Syndrome===&lt;br /&gt;
Displacement Syndrome is a rare but dangerous condition whereas dufiro looses control of there powers and they act independently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Advancement &amp;amp; the Race Ritual&#039;&#039;&#039;==&lt;br /&gt;
When dealing with Dufiro vital aspects to understand is their &#039;&#039;&#039;Path&#039;&#039;&#039; and their current &#039;&#039;&#039;Race&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*Elementals are a larval stage for Dufirosm. They may never have more then two Elemental Races unless one of the 4 Main Elemental Races is Transitioned to a Change Elemental. They may be elevated to Spirit Race. They have no ability to advance themselves. Once an Elemental achieves Spirit Race. &lt;br /&gt;
*All other Dufiro of Spasa and higher may apply to the Ritual of Race at any time of their choosing though their success is not assured.  Having failed a ritual it is unlikely the attempt will be made again directly to the same race.&lt;br /&gt;
*Rituals are meant to display dedication to embracing the new race.&lt;br /&gt;
===&#039;&#039;&#039;Advancement&#039;&#039;&#039;===&lt;br /&gt;
Advancement is the crux of Dufiro society.  Nearly everything they do is aimed at advancement.  Gaining new powers.  Learning new skills.  Gaining powerful artifacts.  Gaining powerful allies and patrons.  Creating a power base of loyal followers.  &lt;br /&gt;
&lt;br /&gt;
When a Dufiro bargains, either for themselves, and ally, or an underling, it is to gain aspects that will make them a more attractive candidate for a new Race.  Once the Dufiro applies to a new race they are granted the right to attempt a race ritual.  Who approves the attempt varies by species.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Life Paths&#039;&#039;&#039;===&lt;br /&gt;
*Each Dufiro has had its own Life Path toward Power.  Each has unique experiences.  The Life Path of a Dufiro can be compared to scholastic advancement.  They start as &#039;&#039;&#039;Elementals-&#039;&#039;kindergartners&#039;&#039;&#039;&#039;&#039;. Enter &#039;&#039;&#039;Spirit&#039;&#039;&#039; Races as &#039;&#039;&#039;&#039;&#039;Elementary&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Middle Schoolers&#039;&#039;&#039;&#039;&#039;.  &#039;&#039;&#039;Avasa Dufiro&#039;&#039;&#039; equate to &#039;&#039;&#039;&#039;&#039;High School&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;College&#039;&#039;&#039;&#039;&#039;.  &#039;&#039;&#039;Masoja Dufirosm&#039;&#039;&#039; equal &#039;&#039;&#039;&#039;&#039;Graduate&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Doctorate&#039;&#039;&#039;&#039;&#039; levels. &lt;br /&gt;
&lt;br /&gt;
The more Races in one&#039;s Path the more powerful the Dufiro is likely to be.  Once they move from Elemental to Spirit, Spirit to Avasa, Avasa to Masoja, it is highly unlikely they will add lower Races, though it is not impossible. Adding lower Races usually requires the services of a Wisher Masoja or The Dufrieanalat himself to accomplish, and this tends to piss off other Dufirosm in general.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Examples of Life Paths&#039;&#039;&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Uzgata of Rage and War&#039;&#039;&#039; &#039;&#039;Reggie&#039;&#039;: Elemental of Fire,Spirit of Combat , Spirit of Fire , Spirit of Rot, Avasa Dufiro of Rage, Avasa Dufiro of Conflict, Avasa Dufiro of Fire:, Masoja of War, Masaja of Rage&lt;br /&gt;
**Uzgata has been angry vengeful creature since he took the Spirit of Combat.  He initiated a violent uprising that ravaged the territories of numerous Avavsa on the home world of a Knowledge D and was punished by being confined as a Spirit of Rot.  Afterwards he was courted by the evil oriented Avavsa and masojas and became a violent bounty hunter ofDufirosm.&lt;br /&gt;
*&#039;&#039;&#039;Tustrala of Change&#039;&#039;&#039;: Elemental of Air and Change. Spirit of Blending, Change, Cleanliness, and Paper. Avasa of Cleanliness, Blending, and Knowledge.  Masoja of Binding and Knowledge.Friend of Fortunadus, one bound to him in the battles verses the Ravers.&lt;br /&gt;
*&#039;&#039;&#039;Agdilas, Spirit of Blending&#039;&#039;&#039;:  Elemental of Earth.  Spirit of Growth, Rot, Paper, Earth, and Blending.  &lt;br /&gt;
**A protege of Trustrala&lt;br /&gt;
**Choose to take the race of Rot as an addition to her skills in growth, and blending. Having chosen to take the race many in the race revere her.  She barely avoided being elected to the Council of Rust by taking the race of Paper.&lt;br /&gt;
**Expert in the production of powders.  Especially in the production of [[Paradoxian Melange]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039; Pips for Ranks and Races&#039;&#039;&#039;===&lt;br /&gt;
Whatever the methods of pip acquisition this is what a race or rank costs.&lt;br /&gt;
* First Elemental :10&lt;br /&gt;
**Second Elemental : 5 each&lt;br /&gt;
* First Spasa : 20&lt;br /&gt;
**Secondary Spasa : 10 each.&lt;br /&gt;
* First Avasa : 20&lt;br /&gt;
**Secondary Avasa : 10&lt;br /&gt;
* First Masoja : 20&lt;br /&gt;
** Secondary Masoja : 20&lt;br /&gt;
*  Illuminar ranks are always gifted points.&lt;br /&gt;
** 20 Al Asgo Illuminar&lt;br /&gt;
** 30 Trax Asgo Illuminar&lt;br /&gt;
** 50. Primas Illuminar&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Professions&#039;&#039;&#039;==&lt;br /&gt;
It is often lost on Sorcerers, Wizards, Ritualists, and Historians across Shadow who deal with the Dufiro, that while diverse and powerful, the Dufirosm often live out lives of their own interests when not involved with Outsiders.  They often forget or ignore that Dufiro have their own interests and passions, unless it matters in the Terms of a Bargain. These interests reflect what Dufirosm call their &#039;&#039;&#039;&#039;&#039;Professions&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
While the raising of levels is a driving force for Dufiro, it is best to understand that many rise only a few times in a lifetime.  Most never rise beyond Spasa.  Even fewer become Masoja.  To live their lives, eat, and provide for whatever family they may develop, there is their Professions.  It has been said that Work is Work and that&#039;s true among the Dufiro.  But many Races are driven by their Professions. &lt;br /&gt;
&lt;br /&gt;
Dufirosm are a creative people.  Artisans on many levels.  And they sell their arts.&lt;br /&gt;
&lt;br /&gt;
((More on this as I think about it.))&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;&amp;lt;big&amp;gt;Dufiro Bands and Associations&amp;lt;/big&amp;gt;&#039;&#039;&#039;==&lt;br /&gt;
In a race comprised of so many diverse elements and with such a preponderance of trade, barter,, binding agreements both willing and unwilling, and with so many ruling bodies among each distinct race its understandable that groups and individuals would assemble for mutual benefits.  Patronage is an extremely common practice among the Dufiro.  Advancement being so tied to merit and experience groups band together for many reasons.  It would be impossible to list the number of such associations for such a large population.  Rituals and abilities are shared, traded, stolen, and created in these groups with the higher ups usually understanding that the advancement of even the lowest of their members brings prestige, power and opportunity to all.&lt;br /&gt;
&lt;br /&gt;
Below are listed a few well know groups and some examples of smaller groups.  Some terminology should be clarified.  Many of these terms are interchangeable but some refer to specific arrangements among members.&lt;br /&gt;
&lt;br /&gt;
===Band:===&lt;br /&gt;
A group assembled with the idea of mutual assistance and defense in promoting the advancement of all members.  Usually small groups.  Often military.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;The Regalada Band&#039;&#039;&#039;&#039;&#039;:This is a Warband lead by three Dufiro. Raga of Warfare, Dalquis of Rage, and Galada of Strength.  They have a variety of Masajoa and Avasa Dufiro who run individual Packs.  A common Masoja Pack might be led by a Masoja of Warfare, and include 3 Avasas of conflict, a Avasa of Rage, a number of Combat Spirits, a number of fire or air spirits, some staff spirits like Cleanliness, blending and Guard.  A large number of elementals.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;[[RaphaXaelicus Adventurers Band]]&#039;&#039;&#039;&#039;&#039;:  A warband of Adventurers.&lt;br /&gt;
&lt;br /&gt;
===Pack:===&lt;br /&gt;
Usually a small subset of a large group that acts as a unified body for particular services.  Most often as War packs or Growing packs.&lt;br /&gt;
*&#039;&#039;&#039;Green Fur Packs&#039;&#039;&#039;:  These are a common pack grouping of warriors.  A Green Fur Pack includes 5 Spasa of Combat, 2 Spasa of Defense, 2 Spasa of Guard. 1 Spasa of Speed.  Each group also will have some support Spasa. A Spasa of Clelanliness as a healer.  A Spasa of Blending as a cook.  Most packs will have a Spasa of either Fire or Earth that control up to 10 of their type of Elementals. &lt;br /&gt;
&lt;br /&gt;
===Assemblage:===&lt;br /&gt;
A group assembled for mutual advancement of all members.  usually a large or regional group.&lt;br /&gt;
&lt;br /&gt;
===Knot:===&lt;br /&gt;
Usually a small band that participates in activities together. &lt;br /&gt;
*&#039;&#039;&#039;Chip Knot:&#039;&#039;&#039; a small group led by Chipoxata, a Masoja of Earth, known as &#039;&#039;Chip&#039;&#039;.  Includes a Cleanliness spasa named Crumble.&lt;br /&gt;
*&#039;&#039;&#039;Hrolbleit Knot&#039;&#039;&#039;1000 Jarvaldarxi.  112 Earth Elementals. 12 Spasa. 5 Avasa-Hrolbleit and his two remora.&lt;br /&gt;
&lt;br /&gt;
===Tower:===&lt;br /&gt;
This type of group is lead by a Ruling Clique or Individual and has a strictly structured form for the Members below the Ruling Body. Usually a large group. &lt;br /&gt;
**&#039;&#039;&#039;Tower of Blades&#039;&#039;&#039;: A Warrior Rower dominated by Combat Masoja.&lt;br /&gt;
&lt;br /&gt;
===Fealty Band:===&lt;br /&gt;
This is a gathering of Dufiro, under a powerful individual.  Usually a warrior band. &lt;br /&gt;
**&#039;&#039;&#039;Shantranixix Fealty Band:&#039;&#039;&#039; A large, complicated and political Fealty Band with several Notable Members under the Leadership of &#039;&#039;&#039;Shantranixix Agfala&#039;&#039;&#039;.  Known Members include; Crizacraxix Galxata, Traxalaxax, Raphaxaelicus, ZyxzlokX, Ansahal, Adalou.&lt;br /&gt;
&lt;br /&gt;
===Brotherhood:===&lt;br /&gt;
A small group of Dufirosm similar to a Fealty Band, often under the Leadership of a Powerful or Influential Dufiro.&lt;br /&gt;
**A &#039;&#039;rumored&#039;&#039; Brotherhood is the &#039;&#039;&#039;Curious Brotherhood:&#039;&#039;&#039; A tiny group that is fiercely loyal to its Leader; &#039;&#039;&#039;Curious&#039;&#039;&#039;. Rumored Members include; Crizacraxix Galxata, Raphaxaelicus, all three of the Dog Brothers, possibly Traxalaxax and three unnamed Avasa of Guard.&lt;br /&gt;
&lt;br /&gt;
===Chamber:===&lt;br /&gt;
Usually a Regional body for anyone native to the region.  This kind of group can be appealed to if a member has issues in whatever other groups they participate.&lt;br /&gt;
&lt;br /&gt;
===Clan:===&lt;br /&gt;
Often initially a regional group many clans become quite large spanning many worlds and many races.  Most clans become umbrella for many smaller groups.  Some Clans are very influential across the Dufirosm worlds.&lt;br /&gt;
&lt;br /&gt;
===Clique:===&lt;br /&gt;
Usually a small group that controls or rules a larger group.&lt;br /&gt;
&lt;br /&gt;
===Cabal:===&lt;br /&gt;
A arrangement between individuals regardless of membership in other groups&lt;br /&gt;
*Shlvx Cabal.  Based at a castle club in Zilla. [[https://wiki.rpg.net/index.php?title=Dufiro&amp;amp;action=edit&amp;amp;section=91]]&lt;br /&gt;
&lt;br /&gt;
===Combine:===&lt;br /&gt;
An association of groups often crossing over other group boundaries.&lt;br /&gt;
* [[Oramuy Combine]]  The Candy Makers.&lt;br /&gt;
&lt;br /&gt;
===Party:===&lt;br /&gt;
A party is usually a wide ranging association of other groups with a common goal. &lt;br /&gt;
*&#039;&#039;&#039;Party for Death&#039;&#039;&#039; aka &#039;&#039;Death Party&#039;&#039;: A major association of members of the races of Death, Rage, Warfare, Fire, and Earth Masoja. &lt;br /&gt;
*&#039;&#039;&#039;Party for Life&#039;&#039;&#039; aka &#039;&#039;Life Party&#039;&#039;: A major association of members of the races of Life, Binding, Air, Water, Growth, Knowledge, and Time Masoja.&lt;br /&gt;
*&#039;&#039;&#039;Party for War&#039;&#039;&#039;: An association of many races that wish for war.  There is a large faction that wants war against Primal Realms, in the hope of gaining one.  Amber is a main target.&lt;br /&gt;
*&#039;&#039;&#039;Party for Trade&#039;&#039;&#039; aka &#039;&#039;Party for Peace&#039;&#039;: This association wants active engagement for trade and service to improve its members and finds war a wasteful way to do it. &lt;br /&gt;
*&#039;&#039;&#039;Party for the Defense of Amber&#039;&#039;&#039;: An association of many races that stand against the Party for War in their goals for war with Amber. (A New Party)&lt;br /&gt;
&lt;br /&gt;
===Hierarchy:===&lt;br /&gt;
A collection of races of the same type.  &lt;br /&gt;
**Hierarchy of Earth: Members include Elementals, Spasa, Avasa, and Masoja of Earth.&lt;br /&gt;
**Hierarchy of Shifters: Members include Elementals of Change, Spasa of Blending, Illusion and Change, Avasa of Illusion, Vision and Shifter and Masoja of Change Illusion, Vision, and Shifter.&lt;br /&gt;
&lt;br /&gt;
===Council:===&lt;br /&gt;
Councils are ruling bodies for the races, for cross-races, and other purposes.&lt;br /&gt;
*Council of Dignity: Over sees Elevation and Demotions.&lt;br /&gt;
*The Blue Council.  A ruling Dufiro council.&lt;br /&gt;
&lt;br /&gt;
===Hall:===&lt;br /&gt;
Halls are places where Dufiro gather for various reasons.  Think of them like Bars with themes like sports bars, seaside taverns, ski chalets.  Or Fraternity Lodges like Elks Lodges or Eagles Lodges.  Or Clubs like Poetry Cafes or Dance Clubs for people of similar interests.  Mostly they are not limited to one Race, but the more detailed the Hall the more likely a selective clientele.&lt;br /&gt;
&lt;br /&gt;
====Known Halls:====&lt;br /&gt;
*Shifters Hall: Hierarchy of Shifters&lt;br /&gt;
*Circle Hall: Hierarchy of Motion&lt;br /&gt;
*Earthers Hall: Hierarchy of Earth&lt;br /&gt;
*Hall of Water: Hierarchy of Water&lt;br /&gt;
*Hall of Flame: Hierarchy of Fire&lt;br /&gt;
*Hall of the Winds: Hierarchy of Air&lt;br /&gt;
*Hall of Echoes: Hierarchy of Sound&lt;br /&gt;
*The Hall of Life (aka &#039;&#039;The Arboretum&#039;&#039;): Party for Life&lt;br /&gt;
*The Hall of Death (aka &#039;&#039;The Mausoleum&#039;&#039;): Party for Death&lt;br /&gt;
*The Hall of Deep Sadness: (aka &#039;&#039;Woe&#039;s Tavern&#039;&#039;) Mostly Sadness or despair oriented races.&lt;br /&gt;
*Hall of Heroes: Hierarchy of Warriors&lt;br /&gt;
*Hall of Knowledge (aka &#039;&#039;The Main Dufiro Library&#039;&#039;): Hierarchy of Knowledge&lt;br /&gt;
*Agalat Red Hall: Combat Pits, Tome Certifications&lt;br /&gt;
*Doraal Red Hall:  A sex club&lt;br /&gt;
*Hall of Last Means: Center of City&lt;br /&gt;
**Stone inside that takes ALL Dufiro Powers &amp;amp; Races of anyone that touches it.&lt;br /&gt;
&lt;br /&gt;
===Example Groups===&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;The Regalada Band&#039;&#039;&#039;&#039;&#039;:This is a Warband lead by three Dufiro. Raga of Warfare, Dalquis of Rage, and Galada of Strength.  They have a variety of Masajoa and Avasa Dufiro who run individual Packs.  A common Masoja Pack might be led by a Masoja of Warfare, and include 3 Avasas of conflict, a Avasa of Rage, a number of Combat Spirits, a number of fire or air spirits, some staff spirits like Cleanliness, blending and Guard.  A large number of elementals.  &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Conclave of the Dufiro-Nendil&#039;&#039;&#039;&#039;&#039;:[[https://wiki.rpg.net/index.php/Grrosieeks#Conclave_of_the_Dufiro-Nendil]] Conclave near the Waymet of Grrosieeks [[https://wiki.rpg.net/index.php/Grrosieeks]]. 5 like-minded peace Dufirosm.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;The Goshtan Knot&#039;&#039;&#039;&#039;&#039;: a small group of 4 dufiro free bound to a tanakard belonging to Lady Alvah of Amber. [[https://wiki.rpg.net/index.php/Running_Sheet_Alvah#Mug_of_Stealth_4]]&lt;br /&gt;
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******************&lt;br /&gt;
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==Ruling Dufiro Councils.==&lt;br /&gt;
The ruling councils of the Dufirosm are overlapping entities that are often in opposition to each other.  &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&amp;lt;big&amp;gt;Council of the Dufirosm&amp;lt;/big&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
Often considers the highest of councils.While the Council of Dufirosm is often considered the top council it is often overshadowed by other councils depending on the situation.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&amp;lt;big&amp;gt;Blue Circle of the Dufirosm&amp;lt;/big&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
The Circle, as its called, is a body of Dufiro that is something like a ruling council though without much authority except to appeal to a dufiro&#039;s current race for judgement of grievances.  There is a flexible number of members though every race has at least one officially in the Circle.  There may be others as well for various reasons.&lt;br /&gt;
====&#039;&#039;&#039;Druntranic-Masoja of Warfare&#039;&#039;&#039;====&lt;br /&gt;
Born a Fire Elemental. Joined Defense first, followed by Combat, Speed and Growth, Took the Ava Ritual of Defense, followed by Fire, and Conflict.  Failed Speed.  Took Cleanliness.  Applied to the Masoja Dufiro of Defense and was denied.  Applied to  Masoja Combat and was accepted and completed the Ritual.  Took the Ritual of Rage.  Failed the ritual of Shifter.  Took the ritual of Warfare.&lt;br /&gt;
*a warrior of renown he fought as a free agent in the Battle of Patternfall.  Prince Bleys met him along his route to the battle and after a casual conversation Druntranic joined him.  Hated in Chaos for the perceived betrayal, he has spent much of his time in the Regor region.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Resiki-Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
Born a Water Elemental, transitioned to the Change Elementals.  Joined Cleanliness, followed by Blending, Defense,aper, and Song.  Applied to the Ava Dufiro of  Cleanliness and took the Ritual.  Took ritual of Knowledge, Vision, Defense, and finally Truth.  Offered Rituals of Defense, Warfare, and Vision.  Took the Ritual of Defense, followed by Vision, Time, Life, and lastly Knowledge. &lt;br /&gt;
* A seer and oracle of the Dufirosm.&lt;br /&gt;
*Racial Representative&lt;br /&gt;
====&#039;&#039;&#039;Akafar-Masoja of Warfare &#039;&#039;&#039;====&lt;br /&gt;
Born a Earth Elemental.  Joined the spirit rituals of Combat, then Defense, Rust, and Speed.  Offered the Ava Dufiro Conflict and Defense.  Took the ritual of Conflict, then Defense, then Rage.   Took the MasojaDufirosm Ritual of Rage.  Followed by Death, Combat, Defense, and finally Warfare. &lt;br /&gt;
*A dangerous and brutal Warrior Dufirosm.&lt;br /&gt;
*Racial Representative&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Breasda-Masoja of Wisher&#039;&#039;&#039;====&lt;br /&gt;
Born Change Elemental.  Raised to Cleanliness, followed by Paper and Blending.  Took the Ava D Ritual of Cleanliness, followed by Truth, Knowledge, Vision, and finally Blending. Took the Masoja Ritual of Knowledge, Time, Health, Vision, and finally Wisher.  &lt;br /&gt;
*A incorruptibly good creature with the a powerful Wishing energy. Considered by many the leader of the Dufirosm but denies such office. He is however generally respected or deeply feared.&lt;br /&gt;
*Racial Representative&lt;br /&gt;
====&#039;&#039;&#039;Trusl-Masoja of Water&#039;&#039;&#039;====&lt;br /&gt;
Born a Water Elemental.  Brought into the Spirits of Cleanliness, followed by Growth, Song, Paper, and Blending.  Invited to take the Ava ritual of Cleanliness.  Took the Growth, Water, and Blending.  Finally Speed.  Invited to take the Masoja Ritual of Change.  Followed by Earth, Growth, Binding, and finally Water.   &lt;br /&gt;
*Trusl is one of the finest brewers in all of shadow, a mistress of balancing tastes and flavors.  Powerful in effecting change and aging for mature tastes.&lt;br /&gt;
*Racial Representative&lt;br /&gt;
**there is a long standing joke that if Trusl lost the Racial Representative seat for Masoja of Water, that he would be granted a full seat on his own since he brings the best drinks of his craft to Circle meetings. &lt;br /&gt;
====&#039;&#039;&#039;Tripsina-&amp;quot;Trip&amp;quot;-Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Tripsina.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Born an Elemental of Earth, Transitioned to Change.  Raised to Rust, followed by Growth.  Applied to Ava D of Ritual of growth and denied.  Failed Ritual of Water.  Completed Ritual of Shifter.  Followed by Growth, Water and Colors.  Invited to take the Masoja Ritual of Growth,  Took the rituals of Earth, Water, knowledge, and Health.&lt;br /&gt;
*Trip is hated by the warrior Dufirosm as a devoted pacifist.  She is one of the finest gardeners in Shadow.  Specializing in small plants, she is able to manage continental sizes of plant growth. Nearly worshiped by animal life.&lt;br /&gt;
*Racial Representative-Growth&lt;br /&gt;
&lt;br /&gt;
* A rebel archdruid.  Her involvement in Dufiro politics is always problematic.  She is a powerful debater and a supporter of life and growth.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;[[Nur al Din El musifar]]-&#039;&#039;Dufrieanalat&#039;&#039;-Masoja of Life&#039;&#039;&#039;====&lt;br /&gt;
[[File:Nur2.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
Born a human on the world of Tosa.  Attained the ranks of thrice Crowned Bard.  A long time bargainer and a extremely well-respected friend of the Dufirosm.  A High Lord in a Shade of Chaos.  During a extinction level event involving most theDufirosm realms Nur Ed Din managed to save the realms and help rebuild after the destruction.  As  reward he was inhabited by a Shifter Masoja and initiated into the Masoja Dufiro of Life.  Granted powers from each of the races from Spirit to Masoja.   When the forces in his Chaos ousted him from his lordship he relocated to the Dufirosm realms and was invited to join the council.&lt;br /&gt;
*Granted membership for orchestrating the salvation of the Dufiro.&lt;br /&gt;
*Illuminar&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&amp;lt;big&amp;gt;Council of Wishers&amp;lt;/big&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
====&#039;&#039;&#039;Breassda&#039;&#039;&#039;====&lt;br /&gt;
-Masoja of Vision&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Breassda.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
Born Change Elemental. Air Elemental&lt;br /&gt;
&lt;br /&gt;
Raised to Cleanliness, followed by Paper and Blending. Took the Ava D Ritual of Cleanliness, followed by Truth, Knowledge, Vision, and finally Blending. Took the Masoja Ritual of Knowledge, Time, Health, Vision, and finally Wisher.&lt;br /&gt;
*Change Elemental&lt;br /&gt;
*Spasa of Cleanliness, Paper and Blending. &lt;br /&gt;
*Avasa of Cleanliness, Truth, Knowledge, Vision, and Blending.&lt;br /&gt;
*Masoja Ritual of Knowledge, Time, Health, Vision, and Wisher.&lt;br /&gt;
&lt;br /&gt;
A incorruptibly good creature with the a powerful Wishing energy. Considered by many the leader of the Dufirosm but denies such office. He is however generally respected or deeply feared.&lt;br /&gt;
    &lt;br /&gt;
A past Racial Representative of Wishers on the Dufirosm Council.&lt;br /&gt;
&lt;br /&gt;
Recently resigned from the race of Wishers, taking on Vision race again as his naming race.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;&#039;Abagile Alacala&#039;&#039;&#039;====&lt;br /&gt;
====&#039;&#039;&#039;&#039;Lanak Drak Farkla&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&amp;lt;big&amp;gt;The Hierarchies&amp;lt;/big&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
Each Hierarchy is responsible for settling grievances brought down by higher Councils to those Dufiro that fall within the Races of their Hierarchy.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Air&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals, Spasa, Avasa and Masojoa of Air &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Earth&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals, Spasa, Avasa and Masojoa of Earth &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Fire&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals, Spasa, Avasa and Masojoa of Fire &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Water&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals, Spasa, Avasa and Masojoa of Water &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Shifters&#039;&#039;&#039;====&lt;br /&gt;
*Includes Change Elementals, Flux Elementals. Spasa of Change, Whimsy. Avasa of Change, Shifter, Whimsy. Masoja of Change, Shifter. &lt;br /&gt;
**Closely aligned with several other Hierarchies including Earth and Fire&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Motion&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals of Movement. Spasa of Motion &amp;amp; Speed. Avasa of Force &amp;amp; Speed. Masoja of Strength &amp;amp; Time.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Sound&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals of Sound. Spasa of Song. Avasa of Music.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Life&#039;&#039;&#039;====&lt;br /&gt;
*Includes Spasa of Life, Cleanliness, Growth. Avasa of Life, Cleanliness, Growth, Health. Masoja of Life, Cleanliness, Growth, Health.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Death&#039;&#039;&#039;====&lt;br /&gt;
*Includes Spasa of Death, Rot &amp;amp; Rust, Sadness. Avasa of Death, Rot &amp;amp; Rust, Rage, Woe(Sadness). Masoja of Death, Rot/Rust, Rage.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Warriors&#039;&#039;&#039;====&lt;br /&gt;
*Includes Spasa of Combat, Defense &amp;amp; Guard. Avasa of Conflict &amp;amp; Guard. Masoja of Combat, Guard &amp;amp; Warfare.&lt;br /&gt;
**Closely aligned with other Hierarchies including; Earth, Fire, Motion&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
*Includes Spasa of Paper. Avasa of Knowledge, Truth &amp;amp; Vision. Masoja of Knowledge, Truth, Vision, Witness.&lt;br /&gt;
**Closely aligned with other Hierarchies including; Life, Sound (Song &amp;amp; Music mostly)&lt;br /&gt;
==&#039;&#039;&#039;Associated Dufiro Creatures and Races&#039;&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;Jarvaldarxi&#039;&#039;&#039;===&lt;br /&gt;
[[File:Jarvaldarxi.jpg|150px]]&lt;br /&gt;
&lt;br /&gt;
A race associated with the Earth races.  Strong humanoid formed living stone creatures.  They are carvers of stone, chisilling it and gnawing it into form.  Many eventually become Earth dufiros. &lt;br /&gt;
&lt;br /&gt;
*They eat stone and defecate soil. &lt;br /&gt;
*Their general IQ is low.  80 to 90 range.  Some go as high as 120.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Dazka Spiders&#039;&#039;&#039;===&lt;br /&gt;
[[File:Dazka Spiders.jpg|150px]]&lt;br /&gt;
&lt;br /&gt;
a race of smallish spider-bat-potato bug creature.  They have an innate ability to shapechange.  They can grow to the size of bats and shrink to half the size of fleas.  They are parasitic by nature,feeding off a host but excreting nutrients their host can use.  They can circulate in the blood system where they consume matter and lay eggs. Prolonged infection cause the host to gain strength, gain endurance, lower intelligence, eliminate psyche defense, and have horrifying dreams causing madness.  It causes fits of irrationality and violent outbursts, often against one&#039;s self as they attempt to claw the spiders out. &lt;br /&gt;
&lt;br /&gt;
They have a near impervious nature to magic originating in the creatures evolution in a magic rich universe. They are not effected by spells to remove them.  Damage done can not be magically healed normally.&lt;br /&gt;
&lt;br /&gt;
Dazka Spiders are sought, kept, and maintained in many dufirosm worlds by numerous dufiro races.  Dazka make excellent and cooperative Dufiro vessels for binding.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dazka Bindings&#039;&#039;&#039;&lt;br /&gt;
Dazka are frequent creatures for Dufiro binding.  &lt;br /&gt;
*Spasa of Death, Darkness, and Rot frequently bind to Dazka.  They can not lay eggs but act as coordinators of non-bound Dazka. This is a common first step into the Hierarchies of Death, Darkness, and Rot. &lt;br /&gt;
*Avasa of Death, Darkness, Rot, Conflict, Carnality, Ice,shifter,  &amp;amp; Whimsy frequently do time as Dazka. &lt;br /&gt;
*Masoja of Death, Darkness, Rot, Warfare, Combat, Carnality,Whimsy, and Shifter.  &lt;br /&gt;
*Hierarchy of Health has a faction that advocates the binding and use of Dazka in some medical of procedures.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Hollow Clutch]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Known Dufiro&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;The Dufrieanalat&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;[[Nur al Din El musifar]] - &#039;&#039;Dufrieanalat&#039;&#039;, Masoja of Life&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:Nur2.jpg|200 px]] [[File:Image6.jpg|200 px]] &lt;br /&gt;
&lt;br /&gt;
*Spasa: All except Death, Rust. But did take Rot &lt;br /&gt;
*Avasa: All except Death, Rust &lt;br /&gt;
*Masoja of Life; all except Death, Vision, Time.  Only partially accepted by Wisher.&lt;br /&gt;
**Aspires to Wisher&lt;br /&gt;
*&#039;&#039;&#039;Primus Illiminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Born a Human on the world of Tosa.  Attained the Rank of Thrice Crowned Bard.  A long time Bargainer and an extremely well-respected friend of the Dufirosm.  A High Lord in a Shade of Chaos.  During an Extinction Level Event involving most the Dufirosm Realms, Nur al-Din managed to save the Realms and help rebuild after the destruction.  As a reward he was Inhabited by a Shifter Masoja and Initiated into the Dufirosm as a Masoja Dufiro of Life.  Granted Powers from each of the Races from Spasa to Masoja.   When the Forces in his Chaos ousted him from his Lordship he relocated to the Dufirosm Realms and was invited to join the Blue Council.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Dazxa, Masoja of Rage&#039;&#039;&#039;=====&lt;br /&gt;
A companion and Bodyguard of Nur al-din.  A War Musician.&lt;br /&gt;
&lt;br /&gt;
[[File:Dazxa.jpg|200 px]] [[File:Dufiro-Dazxatalcax-humanoid.jpg|200px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Combat, Speed, Earth, Rust, Song, and Motion&lt;br /&gt;
*Avasa of Earth, Conflict-War, Speed, Music, Rage, and Knowledge &lt;br /&gt;
*Masoja of Warfare, Strength, Combat, and Rage. &lt;br /&gt;
**Completed all aspirations.&lt;br /&gt;
*&#039;&#039;&#039;Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of several ruling councils of the races.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Hunkazx, Masoja of Rage&#039;&#039;&#039;=====&lt;br /&gt;
Companion and Bodyguard of Nur al-Din&lt;br /&gt;
&lt;br /&gt;
[[File:Hunkazx.jpg|200 px]]&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire, Combat, Defense, Speed, Blending, Rust, and Earth&lt;br /&gt;
*Avasa of Fire, Conflict-Single Combat, Speed, Blending, Rage, and Ice&lt;br /&gt;
*Masoja of Combat, Death, Guard, and Rage.&lt;br /&gt;
**Aspires to Warfare. &lt;br /&gt;
*&#039;&#039;&#039;Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of many councils.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Sonnosa, Masoja of Warfare&#039;&#039;&#039;=====&lt;br /&gt;
Companion of Nur Al-Din.  Takes the form of body armor.&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Cleanliness, Guard, Defense, Illusion, and Change&lt;br /&gt;
*Avasa of Cleanliness, Guard, Conflict-War, Speed, Blending, and Shifter&lt;br /&gt;
*Masoja of Air, Health, Guard, Strength, Shifter, and Warfare&lt;br /&gt;
**Aspires to Binding&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Illuminar&amp;lt;/big&amp;gt;===&lt;br /&gt;
====&#039;&#039;&#039;Akafar, Masoja of Warfare &#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Combat, Defense, Rust, Speed&lt;br /&gt;
*Avasa of Conflict, Defense, Conflict, Rage&lt;br /&gt;
*Masoja of Rage, Death, Combat, Defense Warfare&lt;br /&gt;
**Aspires to Vision, Wisher&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039; - Circle Member&lt;br /&gt;
*Racial Representative&lt;br /&gt;
A dangerous and brutal Warrior Dufirosm.Born an Earth Elemental.  Joined the spirit rituals of Combat, then Defense, Rust, and Speed.  Offered the Ava Dufiro Conflict and Defense.  Took the ritual of Conflict, then Defense, then Rage.   Took the Masoja Dufirosm Ritual of Rage.  Followed by Death, Combat, Defense, and finally Warfare.&lt;br /&gt;
====&#039;&#039;&#039; &amp;quot;Curious&amp;quot;, Masoja of Guard&#039;&#039;&#039;====&lt;br /&gt;
Known as &#039;&#039;Crizacraxix Galxata&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A member of the [[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:D-Curious.jpg|200px]]&lt;br /&gt;
*Earth Elemental. &lt;br /&gt;
*Spasa of Cleanliness, Combat, Rot, Speed, Earth, Change, and Guard.&lt;br /&gt;
*Avasa of Cleanliness, Speed, Rage, Earth, Water, Conflict, and Guard.&lt;br /&gt;
*Masoja of Guard, Earth. (Secretly hold Health and Warfare)&lt;br /&gt;
**&#039;&#039;Aspires to Water, Combat, Knowledge, Strength, Life, Wisher&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Primus Illuminar&#039;&#039;&#039;&lt;br /&gt;
====&#039;&#039;&#039;Druntranic, Masoja of Warfare&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Defense, Combat, Speed, Growth&lt;br /&gt;
*Avasa of Defense, Fire, Conflict, Cleanliness, &lt;br /&gt;
*Masoja of Combat, Rage, Warfare&lt;br /&gt;
**Aspires to Shifter, Defense, Life, Wisher&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039; - Circle Member&lt;br /&gt;
====&#039;&#039;&#039;Ka&#039;kle, Masoja of Death&#039;&#039;&#039;====&lt;br /&gt;
[[File:Df-Ha&#039;kle.jpg|180px]]&lt;br /&gt;
*Earth  Elemental&lt;br /&gt;
*Spasa of Earth, Combat, Speed, Growth, Knowledge, Death&lt;br /&gt;
*Avasa of Earth, Conflict, Death, Knowledge&lt;br /&gt;
*Masoja of Combat, Rage, Warfare, Death, Knowledge&lt;br /&gt;
**Aspires to Shifter, Wisher&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kibrosel, Masoja of Rot&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Kibrosel.jpg|180 px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental, Change, Earth&lt;br /&gt;
*Spasa of Water, Cleanliness, Combat, Growth, Earth, Blending, Defense, Life, Knowledge&lt;br /&gt;
*Avasa of Water, Cleanliness, Conflict-War, Growth, Blending, Earth, Ice, Health, Life, Knowledge&lt;br /&gt;
*Masoja of Water, Cleanliness, Combat, Growth, Blending, Life, Health, Rot&lt;br /&gt;
**Aspires to Earth, Knowledge, Wisher&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;.  Created an Illuminar by the Stretched One&lt;br /&gt;
 &lt;br /&gt;
A Physician, Veterinarian, and farmer by Profession, Kibrosel is serving a Term as Rot as a punishment, unfair as it is.&lt;br /&gt;
  &lt;br /&gt;
====&#039;&#039;&#039;Resiki, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Water Elemental, Change&lt;br /&gt;
*Spasa of Cleanliness, Blending, Defense, Paper, Song&lt;br /&gt;
*Avasa of Cleanliness, Knowledge, Vision, Defense, Truth&lt;br /&gt;
*Masoja of Cleanliness, Vision, Guard, Time, Life, Knowledge&lt;br /&gt;
**Aspires to Wisher&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039; - Circle Member&lt;br /&gt;
====&#039;&#039;&#039;Salaka, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
Member of the Party for Life.&lt;br /&gt;
&lt;br /&gt;
[[File:Dufiro Salaka.jpg|300 px]] [[File:DF-Salaka.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental, Air Elemental&lt;br /&gt;
*Spasa of Air, Water, Earth, Cleanliness, Growth, Change, and Blending&lt;br /&gt;
*Avasa of Air, Water, Earth, Cleanliness, Growth, Blending, Ice, Sifter, and Knowledge&lt;br /&gt;
*Masoja of Air, Water, and Earth, Health,Growth, Change, Shifter, and Knowledge&lt;br /&gt;
**Aspires to Masoja of  Life.  Perhaps, some day, Wisher.&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039;&lt;br /&gt;
*Profession: Vinter, Brewer, Gardener. A known Vegetarian.&lt;br /&gt;
*She is a Friend of Vek&#039;s. &lt;br /&gt;
*A &#039;&#039;Facilitator&#039;&#039; for Dufiro who has worked often with Hendrake.&lt;br /&gt;
*A &#039;&#039;Facilitator&#039;&#039; for Raphael aka &#039;&#039;Raphaxaelicus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;RaphaX, Spasa of Earth&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:Raphax Earth Form1.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Change, Motion, Earth&lt;br /&gt;
*Spasa of Earth&lt;br /&gt;
**&#039;&#039;Aspires to Combat, Speed, Paper. ...&#039;&#039;&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;. Titled Illuminar by &#039;&#039;Nur al-Din&#039;&#039; after his Matched Elevation in Earth.&lt;br /&gt;
Leader of the &#039;&#039;&#039;RaphaX Adventure Band&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
Member of the &#039;&#039;&#039;Party for Life&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Member of &#039;&#039;&#039;Party for Defense of Amber&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
RaphaX was an &#039;Outshadower&#039; before being Initiated into the Dufirosm as an Elemental of Change. RahpaX was willingly Inhabited by Ansahal, a powerful mostly Non-corporeal Masoja that Strengthened RaphaX&#039;s Heartfire and made it possible for him to become a Dufiro. Due to RaphaX&#039;s particular Inhabitation and Inclusion that made him a Dufiro, something most Dufiro hate, his rapid Advancement through his Elemental Races and his quick Elevation to Spasa of Earth, as well as his known associations with certain Powerful and Influential Dufiro and his Membership in the Party for Life, RaphaX has made a number of Detractors as well as Enemies within the Party for Death. There is even a Bounty placed on him by Hardin Wapak, Leader of the Party for War, which numerous Bands, Packs and Knots are looking to Claim.  After his unchallenged Matched Elevation in Earth, RaphaX was Titled &#039;&#039;Al Asgo Illuminar&#039;&#039; by Nur al-Din. RaphaX left the Dufiro Realms immediately afterwards.&lt;br /&gt;
&lt;br /&gt;
=====The Dog Brothers, Movement Elementals=====&lt;br /&gt;
Miniature Poodles &#039;Primitive Bonded&#039; to RaphaX of Earth. &lt;br /&gt;
*&#039;&#039;&#039;Kuuz&#039;Ko Chaos-Laama&#039;&#039;&#039; aka Swirly(left)&lt;br /&gt;
*&#039;&#039;&#039;Nin&#039;Jaboi&#039;&#039;&#039; aka Fudge(center)&lt;br /&gt;
*&#039;&#039;&#039;Berk-Ya&#039;leeZ&#039;&#039;&#039; aka Berk-Berk(right)&lt;br /&gt;
&lt;br /&gt;
Members of the &#039;&#039;&#039;RaphaX Band of Adventurers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:The Poodle Boys2.jpg|200 px]][[File:D-poodle boys.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*All three (3) are from the same Litter and the Last Litter.&lt;br /&gt;
*Previously Inhabited by Avasa Dufiro of Guard&lt;br /&gt;
*Elementals of Movement&lt;br /&gt;
**Aspires to Spasa of Speed, Motion, Guard, (possibly Change, Cleanliness, Combat)&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Shlvx of Music, Avasa of Music&#039;&#039;&#039;====&lt;br /&gt;
Leader of the Shlvx Cabal&lt;br /&gt;
&lt;br /&gt;
[[File:Shlvx of Music.jpg|200 px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Sapsa of Earth, Combat, Guard, Song/Music.&lt;br /&gt;
*Avasa of Earth, Conflict, guard, Ice, Music&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Earth, Music, Combat, Guard, Knowledge, Life.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
Runs a rave in the Musical Temples of the Fane of Zilla.&lt;br /&gt;
&lt;br /&gt;
=====Shlvx Cabal=====&lt;br /&gt;
*Led by Shlvx of Music&lt;br /&gt;
*Akgleax of Earth  [[https://wiki.rpg.net/index.php/Dufirosm_Revision#Akgleax_of_Earth]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Akgleax of Music&#039;&#039;&#039;====&lt;br /&gt;
Member of the Shlvx Cabal&lt;br /&gt;
&lt;br /&gt;
[[File:Akgleax of Music.jpg|200 px]] [[File:DF-Akgleax of Music.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth, Water, Blending, Change, Song, Music, and Paper.&lt;br /&gt;
*Avasa of Earth, Music&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar-Named by Nur al-din&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aspires to Avasa of Music, Water, Blending, and Knowledge.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aspires to Masoja of Earth, Knowledge or Binding.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Traveling companion of Alexandra Mira. A craftsman of musical items. Achieved Spasa of Paper and Music after writing of her encounters of Alexandra &amp;amp; Duncan of Amber.&lt;br /&gt;
&lt;br /&gt;
[[Running Sheet Akgleax]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tans Tilki, Masoja of Vision&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:Tans tilki.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
One of the most ancient and powerful Dufiro, a perennial member of the Council of the Dufirosm.&lt;br /&gt;
&lt;br /&gt;
*Elementals: Change, Flux, Earth, Fire, Air &lt;br /&gt;
*Spirits: Change, Cleanliness, Combat, Growth, Defense, Guard, Blending, Rust,  Fire, Paper, Illusion, &lt;br /&gt;
*Avasa Dufirosm: Shifter, Cleanliness, Conflict, Guard, Growth, Blending, Knowledge, Vision, Truth&lt;br /&gt;
*Masoja Dufirosm: Change, Combat, Guard, Health, Growth, Death, Life, Knowledge, Shifter, Binding, Time, Vision, Wishers&lt;br /&gt;
*&#039;&#039;&#039;Primus Illuminar Dufirosm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Resigned from Wisher&#039;s Council to not be involved in political issues among them.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Ti Sal&#039;&#039;&#039;====&lt;br /&gt;
&#039;&#039;&#039;Primas Illuminar.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*X Elemental&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*Avasa of X&lt;br /&gt;
*Masoja of X&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
====&#039;&#039;&#039;Fitz William&#039;&#039;&#039;====&lt;br /&gt;
&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:ADV-FitzWilliam.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Combat, Life, Cleanliness, Paper&lt;br /&gt;
*Avasa of Air, Knowledge&lt;br /&gt;
*Al Asgo Illuminar&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039; Ovkasix Oramuy&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Ovkasix.jpg]]&lt;br /&gt;
*Elemental Air, Mix, Change, Scent &amp;amp; Hue&lt;br /&gt;
**The Inaugural Member of the Race of Hue.  Grand Master of the Hue Hierarchy. &lt;br /&gt;
*Spasa of Air, Blending, Change, Water, Color, Fire,Cleanliness, Carnality, Growth, Song, Life&lt;br /&gt;
*Avasa of Air, Cleanliness, Carnality, Change, Color, Growth, Water, Fire, Health, Knowledge, Life, Music, Rot, Shifter, Vision, Whimsy&lt;br /&gt;
*Masoja of Air, Cleanliness, Carnality,Water, Fire, Growth,  Health, Knowledge, Shifter, Life. &lt;br /&gt;
* Trax Asgo Illuminar.&lt;br /&gt;
&lt;br /&gt;
Has no aspirations.  But he wouldn&#039;t turn a Primus Illuminar down.&lt;br /&gt;
&lt;br /&gt;
Profession, Owner, Chief Cook, of Oramuy&#039;s Candy and Confections&lt;br /&gt;
&lt;br /&gt;
Sweet Master of the [[Oramuy Combine]] [[https://wiki.rpg.net/index.php/Dufirosm_Revision#Combine:]]&lt;br /&gt;
&lt;br /&gt;
Signatory to the &#039;&#039;&#039;Tosian Accords&#039;&#039;&#039; for the race of Air, Masoja of Air at the time.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tripsina - &amp;quot;Trip&amp;quot;, Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Tripsina.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental, Change.&lt;br /&gt;
*Spasa of Rust, Growth, Life,Earth, Carnality, Change,&lt;br /&gt;
*Avasa of Shifter, Growth, Earth, Water, Life, Colors&lt;br /&gt;
**Applied to Ava D of Ritual of growth and denied. Failed Ritual of Water.&lt;br /&gt;
*Masoja of Growth, Life, Rust, Earth, Water, Shifter, Knowledge, and Health.&lt;br /&gt;
*&#039;&#039;&#039;Prima Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Trip is hated by the warrior Dufirosm as a devoted pacifist. She is one of the finest gardeners in Shadow. Specializing in small plants, she is able to manage continental sizes of plant growth. Nearly worshiped by animal life.&lt;br /&gt;
&lt;br /&gt;
*Racial Representative-Life&lt;br /&gt;
*Racial Representative-Growth&lt;br /&gt;
 &lt;br /&gt;
*Trip is hated by the warrior Dufirosm as a devoted pacifist.  She is one of the finest gardeners in Shadow.  Specializing in small plants, she is able to manage continental sizes of plant growth. Nearly worshiped by animal life.&lt;br /&gt;
*Racial Representative-Growth&lt;br /&gt;
&lt;br /&gt;
* A rebel archdruid.  Her involvement in Dufiro politics is always problematic.  She is a powerful debater and a supporter of life and growth.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Meluen, Masoja of Rust  - &#039;&#039;The Serious One&#039;&#039;&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Meluen.jpg|200px]]&lt;br /&gt;
*Earth Elemental &lt;br /&gt;
*Spasa of Earth, Rust, Carnality, Combat, Darkness, Death, Paper, Rot&lt;br /&gt;
*Avasa of Earth, Rust, Conflict,  Death, Guard, Rage, Knowledge, Speed, Rot&lt;br /&gt;
*Masoja of Earth, Rot, Binding, Combat, Rage, Strength, Shifter, Death, Warfare, Rust   &lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hierarchy of Death-Council Member-Herald&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Milazig, Masoja of Rot - &#039;&#039;The Funny One&#039;&#039;&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Milazig.jpg|200px]]&lt;br /&gt;
*Earth Elemental &lt;br /&gt;
*Spasa of Earth, Rust, Carnality, Combat, Darkness, Death, Paper, Rot&lt;br /&gt;
*Avasa of Earth, Rust, Conflict,  Death, Guard, Rage, Knowledge, Speed, Whimsy, Rot&lt;br /&gt;
*Masoja of Earth, Rust, Binding, Combat, Rage, Strength, Whimsy, Shifter, Rot, Death, Warfare   &lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hierarchy of Death-Council Member&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Mooncrest&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Mooncrest.jpg|200 px]]&lt;br /&gt;
*Water Elemental &lt;br /&gt;
*Spasa of Cleanliness, Speed, Water, Song, Paper, Change&lt;br /&gt;
*Avasa of Water, Cleanliness, Change, Knowledge&lt;br /&gt;
*Masoja of Water, Cleanliness, Health, Shifter, knowledge.Life-Healer, Death.&#039;&lt;br /&gt;
*Al Asgo Illuminar &lt;br /&gt;
**Aspires to Vision.&lt;br /&gt;
&lt;br /&gt;
Bound to never speak to Bently.  never to touch him except in performance of her office.  And Oath to a Wisher in the Hall of Death.&lt;br /&gt;
&lt;br /&gt;
====Dalt====&lt;br /&gt;
====Fort====&lt;br /&gt;
====Bently====&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Masoja&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Adalou, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
A member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Adalou.jpg|200 px]]&lt;br /&gt;
*Air Elemental, Change&lt;br /&gt;
*Spasa of Cleanliness, Speed, Air, Song, Paper, Change&lt;br /&gt;
*Avasa of Air, Cleanliness, Change, Knowledge&lt;br /&gt;
*Masoja of Air, Health, Shifter, knowledge.&lt;br /&gt;
**Aspires to Life, Wisher.&lt;br /&gt;
A Wise Dufiro, but also has an odd sense of humor&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Agalat, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
Also known as The Red Wizard&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Cleanliness, Combat, Rust, Paper, Fire, Growth, Change&lt;br /&gt;
*Avasa of Cleanliness,  Fire, Conflict, Blending, Rage, Knowledge, Growth, Vision&lt;br /&gt;
*Masoja of Fire, Growth, Rage, Binding, Warfare, Knowledge&lt;br /&gt;
**Aspires to Death&lt;br /&gt;
&lt;br /&gt;
Manages the Red Hall of Agalat.  A place that sells Tome certification.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Ansahal, Masoja of Water&#039;&#039;&#039;====&lt;br /&gt;
A Member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
*Elemental: Air, Water, Flux, Change&lt;br /&gt;
*Spasa of Air, Cleanliness, Blending, Change &lt;br /&gt;
*Avasa of Air, Cleanliness, Blending, Growth, Ice, Shifter, Knowledge, and Rage&lt;br /&gt;
*Masoja of Air, Change, Health, Growth, Life, Knowledge, Binding, Shifter, and Water.&lt;br /&gt;
**Aspires to Wisher and Illuminar.&lt;br /&gt;
&lt;br /&gt;
An ancient non-corporeal Dufiro.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Bently, Masoja of Music &amp;amp; Dance&#039;&#039;&#039;====&lt;br /&gt;
[[File:Bently.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bentlisilyoxxous.......&amp;quot; &lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;Life Path{405}&#039;&#039;=====&lt;br /&gt;
* Elementals of Air, Change, Hue, Sound&lt;br /&gt;
* Spasa of Cleanliness, Air, Color, Growth, Change, Paper, Illusion, Song, motion.&lt;br /&gt;
* Avasa of Cleanliness, Air, Growth, Change, Blending, Paper, Color, Health, Music, Shifter, Life.&lt;br /&gt;
* Masoja of Cleanliness, Air, Health, Growth, Change, Shifter, Knowledge, Rust, Paper, Music, Dance.&lt;br /&gt;
* Al Asgo Illuminar&lt;br /&gt;
&#039;&#039;Aspires to Masoja of Life, Vision, Wisher&lt;br /&gt;
&lt;br /&gt;
[[https://wiki.rpg.net/index.php/Running_Sheet_Bently]]&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Professions&#039;&#039;&#039;=====&lt;br /&gt;
[[RaphaXaelicus Adventurers Band]]&lt;br /&gt;
=====&#039;&#039;&#039;misc&#039;&#039;&#039;=====&lt;br /&gt;
&lt;br /&gt;
&amp;quot;His name is Bently. He is a charmer and a flirt and eventually someone will kick his ass. He has a reputation as...a. bottom. But i will take it personally if he is harmed too much. I really wish i hadnt hooked up with him but he is a character. He cooks, paints, and is a vinter,at Masoja level and is exploring creating new races. He is a Sommelier who has served the table of wishers, life and death masoja, and your friend Nur al din. He is my friend. Others should know that. Sorry for bringing him here.&amp;quot;   Sylex of Lust&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Breasda, Masoja of Vision&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Breassda.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Change Elemental&lt;br /&gt;
*Spasa of Cleanliness, Paper and Blending. &lt;br /&gt;
*Avasa of Cleanliness, Truth, Knowledge, Vision, and Blending.&lt;br /&gt;
*Masoja Ritual of Knowledge, Time, Health, Vision, and Wisher.&lt;br /&gt;
&lt;br /&gt;
Born Change Elemental. Air Elemental. Raised to Cleanliness, followed by Paper and Blending. Took the Ava D Ritual of Cleanliness, followed by Truth, Knowledge, Vision, and finally Blending. Took the Masoja Ritual of Knowledge, Time, Health, Vision, and finally Wisher.&lt;br /&gt;
A incorruptibly good creature with the a powerful Wishing energy. Considered by many the leader of the Dufirosm but denies such office. He is however generally respected or deeply feared.&lt;br /&gt;
    &lt;br /&gt;
A past Racial Representative of Wishers on the Dufirosm Council.&lt;br /&gt;
&lt;br /&gt;
Recently resigned from the Race of Wishers, taking on Vision Race again as his Naming Race.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Buckle of Dowten&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Change Elemental&lt;br /&gt;
*Spasa of Growth, Paper, Illusion, Shifter&lt;br /&gt;
*Avasa of Color, Cleanliness, Shifter&lt;br /&gt;
*Masoja of Shifter, Knowledge, Wisher.&lt;br /&gt;
&lt;br /&gt;
Aspires to collect Masoja races going against Wisher tradition.&lt;br /&gt;
[[Buckle of Dowten]] &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039; &amp;quot;Chip&amp;quot;, Masoja of Earth &#039;&#039;&#039;====&lt;br /&gt;
Xghasssrtddsc aQEeeefe Aolmkop  &amp;quot;Chip&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Leader of&#039;&#039;&#039; &amp;quot;Chip&#039;s Knot&amp;quot; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Chip.jpg|200px]]&lt;br /&gt;
*Elemental: Earth.&lt;br /&gt;
*Spasa of Earth, Fire, Defense, Growth, Rot, Paper&lt;br /&gt;
*Avasa of Earth, Fire, Guard, Growth, Colors, Shifter, Knowledge&lt;br /&gt;
*Masoja of Earth, &lt;br /&gt;
**Aspire to Fire, Guard, Shifter, Knowledge&lt;br /&gt;
&lt;br /&gt;
Overseeing the reconstruction of the Zunnala Library with Donovan and Arloxedra.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Coil of Air&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Coil.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental Air&lt;br /&gt;
*Spasa of Air, Cleanliness, Color, Guard, Illusion, Motion, Rust, song &lt;br /&gt;
*Avasa of  Air, Color, Death, Knowledge, Wimsey, &lt;br /&gt;
*Masoja of Rage, Air&lt;br /&gt;
&lt;br /&gt;
Many aspirations.  &lt;br /&gt;
&lt;br /&gt;
Profession: A herald for Hire&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Crees of Iron, Masoja of Combat&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental-Iron Specialty.&lt;br /&gt;
*Spasa of Combat&lt;br /&gt;
*Avasa of Combat&lt;br /&gt;
*Masoja of Combat&lt;br /&gt;
&lt;br /&gt;
No aspirations.&lt;br /&gt;
[[Crees of Iron]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Cuso of Trendle, Masoja of Fire&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire, Growth, Blending&lt;br /&gt;
*Avasa of Fire, Growth&lt;br /&gt;
*Masoja of Fire, &lt;br /&gt;
&lt;br /&gt;
Aspires to advance, direction unclear.&lt;br /&gt;
 &lt;br /&gt;
[[Cuso of Trendle]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Druntranic, Masoja of Warfare&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Druntranic.jpg|200px]]&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Defense, Combat, Speed, Growth.&lt;br /&gt;
*Avasa of Defense, Fire, Conflict, Cleanliness.&lt;br /&gt;
*Masoja of Combat, Rage, Warfare&lt;br /&gt;
&lt;br /&gt;
Aspires to &lt;br /&gt;
&lt;br /&gt;
Born a Fire Elemental. Joined Defense first, followed by Combat, Speed and Growth, Took the Ava Ritual of Defense, followed by Fire, and Conflict.  Failed Speed.  Took Cleanliness.  Applied to the Masoja Dufiro of Defense and was denied.  Applied to  Masoja Combat and was accepted and completed the Ritual.  Took the Ritual of Rage.  Failed the ritual of Shifter.  Took the ritual of Warfare.&lt;br /&gt;
&lt;br /&gt;
*A warrior of renown he fought as a free agent in the Battle of Patternfall.  Prince Bleys met him along his route to the battle and after a casual conversation Druntranic joined him.  Hated in Chaos for the perceived betrayal, he has spent much of his time in the Regor region.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;DF-Gixolik&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Gixolik.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Fire, Defense, Combat, Speed, Growth.&lt;br /&gt;
*Avasa of Fire, Defense, Conflict, Cleanliness.&lt;br /&gt;
*Masoja of Fire, Combat, Rage, Death&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Lagtronight&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Lagtronight.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Defense, Combat, Speed, Growth.&lt;br /&gt;
*Avasa of Defense, Fire, Conflict, Cleanliness.&lt;br /&gt;
*Masoja of Combat, Rage, Warfare, Death&lt;br /&gt;
&lt;br /&gt;
Aspires to Wisher&lt;br /&gt;
====&#039;&#039;&#039;Tlaxaxak&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Tlaxaxak.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Defense, Combat, Speed, Growth.&lt;br /&gt;
*Avasa of Defense, Fire, Conflict, Cleanliness.&lt;br /&gt;
*Masoja of Combat, Rage, Warfare, Death&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Grexil, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
*Earth&lt;br /&gt;
*Spasa of cleanliness, Earth, Rot, Defense, Speed, Vivisos, Paper, Song, Blending, Rust, Change, Life&lt;br /&gt;
*Avasa of Cleanliness, Earth, conflict, Blending, Rage, Shifter,&lt;br /&gt;
*Masoja of Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Neostadyth, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Neostadyth.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Earth&lt;br /&gt;
*Spasa of  &lt;br /&gt;
*Avasa of  ,&lt;br /&gt;
*Masoja of Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hardin Wapak&#039;&#039;&#039;====&lt;br /&gt;
Leader of the Party for War&lt;br /&gt;
&lt;br /&gt;
[[File:HARDIN wAPAK.jpg|200 px]]&lt;br /&gt;
*Earth &amp;amp; Air Elemental&lt;br /&gt;
*Spasa of  &lt;br /&gt;
*Avasa of  &lt;br /&gt;
*Masoja of&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
A Warrior Dufiro&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kasumiusil, Masoja of Life&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Kasumiusil.jpg|200 px]]&lt;br /&gt;
*Elemental of Earth.&lt;br /&gt;
*Spasa of Earth, Cleanliness, Defense, Blending, Song, Paper, Colors, Illusion, Air,  Change&lt;br /&gt;
*Avasa of Earth, Whimsy, Cleanliness, Guard, Blending, Shifter, Knowledge, Vision, Truth &lt;br /&gt;
*Masoja of Earth, Change, Guard, Shifter, Warfare, Knowledge, Vision. Currently Life.&lt;br /&gt;
**Aspires to Wisher.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Leniya, Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
&#039;&#039;The Origami Dragon&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:DF-leniya.jpg|200 px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth. Growth. Change,dw Blending. Paper&lt;br /&gt;
*Avasa of Earth. Growth, shifter, Fire, Whimsy. Health&lt;br /&gt;
*Masoja of Earth, Fire, Air, Health&lt;br /&gt;
**Aspires to Shifter, Change, Knowledge&lt;br /&gt;
Expert in Origami. Profession: Grower. Expert in the production of many smoking herbs of all kinds.&lt;br /&gt;
*Calling Name is &#039;&#039;Leniya Jasdarniun&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kasozal of Earth&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-kasozal.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth &lt;br /&gt;
*Avasa of Earth&lt;br /&gt;
*Masoja of Earth&lt;br /&gt;
**No Aspirations.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Edasho, Masoja of Water&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Edasho.jpg|200px]][[File:Tomes (34).jpg|200px]][[File:Tomes (35).jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water. Growth. Change, Blending. Paper&lt;br /&gt;
*Avasa of Water. Growth, shifter, Ice, Whimsy. Health&lt;br /&gt;
*Masoja of Water. &lt;br /&gt;
**Aspires to Shifter, Ice, Change, Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Resiki, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
A Seer and Oracle of the Dufirosm.&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
*Elemental of Water, Change&lt;br /&gt;
*Spasa of Cleanliness, Blending Defense, Paper, Song&lt;br /&gt;
*Avasa of Cleanliness, Knowledge, Vision, Defense, Truth&lt;br /&gt;
*Masoja of Defense, Vision, Time, Life, Knowledge&lt;br /&gt;
**Aspires to &lt;br /&gt;
*Racial Representative&lt;br /&gt;
Born a Water Elemental, transitioned to the Change Elementals.  Joined Cleanliness, followed by Blending, Defense, Paper, and Song.  Applied to the Ava Dufiro of Cleanliness and took the Ritual.  Took ritual of Knowledge, Vision, Defense, and finally Truth.  Offered Rituals of Defense, Warfare, and Vision.  Took the Ritual of Defense, followed by Vision, Time, Life, and lastly Knowledge.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Shantranixix Agfala, Masoja of Life&#039;&#039;&#039;====&lt;br /&gt;
Leader of the [[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:Shantranixix.jpg|200 px]]&lt;br /&gt;
*Earth &amp;amp; Air Elemental&lt;br /&gt;
*Spasa of  Air, Earth, Carnality, Cleanliness, Combat, Defense, Growth, Guard, Life, Song, Speed, Paper, Culinarist&lt;br /&gt;
*Avasa of  Air, Earth, Cleanliness, Combat, Growth, Guard, Health, Knowledge, Strength, Warfare, Life, Music, Truth&lt;br /&gt;
*Masoja of Air, Earth, Cleanliness, Combat, Growth, Guard, Health, Knowledge, Warfare, Life&lt;br /&gt;
&lt;br /&gt;
Aspires to Time and Wisher&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Nippixix, Flux Elemental&#039;&#039;&#039;=====&lt;br /&gt;
The &#039;&#039;Consigliere&#039;&#039; for Shantranixix &amp;amp; the [[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:Nippixx.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Flux Elemental&lt;br /&gt;
*Spasa of &lt;br /&gt;
*Avasa of &lt;br /&gt;
*Masoja of &lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Sharax, Masoja of Fire&#039;&#039;&#039;====&lt;br /&gt;
[[File:Sharax of fire.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire, Earth, Rot, Growth, Blending&lt;br /&gt;
*Avasa of Fire, Conflict, Blending, Health, Life, Rust, Rage, Speed&lt;br /&gt;
*Masoja of Fire&lt;br /&gt;
**Aspires to Combat, &lt;br /&gt;
*Professionally a Carpenter. &lt;br /&gt;
*&#039;&#039;Currently Unavailable:&#039;&#039; Contracted to Self-Bind as a Masoja of Fire to a Weapon for a two (2) year Term of Service.&lt;br /&gt;
====&#039;&#039;&#039;&#039;Teaporis, Masoja of Whimsy&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-taeporis.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Cleanliness, Combat, Blending, Carnality, Song, and Life&lt;br /&gt;
*Avasa of Air, Cleanliness, Conflict, Blending, Health, Carnality, Life, and Whimsy  &lt;br /&gt;
*Masoja of Air, Carnality, Knowledge, Music, Whimsy &lt;br /&gt;
**Aspires to Life, Wishing&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tinsanax, Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
[[File:Tinsanax.jpg|200px]][[File:Df-Tinsanax2.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental, Flex Elemental&lt;br /&gt;
*Spasa of Change, Combat, Fire, Speed, Cleanliness, Rot, Health, Life, Carnality&lt;br /&gt;
*Avasa of Conflict, Blending, Fire, Health, Shifter, Carnality, Rust, Whimsy, Music, Death&lt;br /&gt;
*Masoja of Rust, Warfare, Rage, Combat, Health&lt;br /&gt;
&lt;br /&gt;
Aspires to Shifter, Knowledge.&lt;br /&gt;
&lt;br /&gt;
Member of the Gxkzle Band.  The band is in the Party for War but not the Party of Death.  Known as a trouble maker.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tripsina-&amp;quot;Trip&amp;quot;, Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
*Elemental of Earth, Change&lt;br /&gt;
*Spasa of Rust, Growth&lt;br /&gt;
*Avasa of Shifter, Growth, Water, Colors&lt;br /&gt;
*Masoja of Growth, Earth, Water, knowledge, and Health.&lt;br /&gt;
&lt;br /&gt;
Aspires to &lt;br /&gt;
&lt;br /&gt;
*Trip is hated by the warrior Dufirosm as a devoted Pacifist.  He is one of the finest Gardeners in Shadow.  Specializing in small plants, he is able to manage continental sizes of plant growth. Nearly worshiped by animal life.&lt;br /&gt;
&lt;br /&gt;
*Racial Representative-Growth&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Trusl, Masoja of Water&#039;&#039;&#039;====&lt;br /&gt;
Racial Representative; Hierarchy of Water&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
*Elemental of Water&lt;br /&gt;
*Spasa of Cleanliness, Growth, Song, Paper, and Blending&lt;br /&gt;
*Avasa of Cleanliness, Growth, Water, Blending, Speed&lt;br /&gt;
*Masoja of Change, Earth, Growth, Binding, Water, Shifter&lt;br /&gt;
**Aspires to &lt;br /&gt;
Trusl is one of the finest brewers in all of shadow, a mistress of balancing tastes and flavors.  Powerful in effecting change and aging for mature tastes. There is a long standing joke that if Trusl lost the Racial Representative seat for Masoja of Water, that she would be granted a full seat own since she brings the best drinks of her craft to Circle meetings.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tustrala, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Change, Air &lt;br /&gt;
*Spasa of Blending, Change, Cleanliness, Paper&lt;br /&gt;
*Avasa of Cleanliness, Blending, Knowledge&lt;br /&gt;
*Masoja of Binding, Knowledge&lt;br /&gt;
**Aspires to ?&lt;br /&gt;
&lt;br /&gt;
Friend of Fortunadus; one Bound to him in the battles vs. The Ravers.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Uzgata of Rage, Masoja of Rage&#039;&#039;&#039;====&lt;br /&gt;
Also know as &#039;&#039;Reggie the Rager&#039;&#039;&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Combat, Firt, Rot&lt;br /&gt;
*Avasa of Rage, Conflict, Fire&lt;br /&gt;
*Masoja of Warfare, Rage&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
Uzgata has been angry vengeful creature since he took the Spirit of Combat.  He initiated a violent uprising that ravaged the territories of numerous Avavsa on the home world of a Knowledge Dufiro and was punished by being confined as a Spirit of Rot.  Afterwards he was courted by the evil oriented Avasa and Masoja and became a violent bounty hunter of Dufirosm.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Vilalethu of Death&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Vilalethu.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
* Fire Elemental&lt;br /&gt;
*Spasa of Earth, Fire, Combat, and Speed&lt;br /&gt;
*Avasa of Earth, Fire, Speed, Conflict-War&lt;br /&gt;
*Masoja of Earth, Fire, Combat, Rage, Warfare, Death.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Vrxxkren, The Harbinger of Death&#039;&#039;&#039;====&lt;br /&gt;
Member of the Party for Death&lt;br /&gt;
&lt;br /&gt;
[[File:Vrxxkren.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental. Fire Elemental&lt;br /&gt;
*Spasa of Earth, Fire, Combat, Guard, Rot, and Speed&lt;br /&gt;
*Avasa of Earth, Fire, Speed, Rage, Conflict-War, and Knowledge.&lt;br /&gt;
*Masoja of Earth, Fire, Combat, Rage, Warfare, Knowledge, Death, and Strength.&lt;br /&gt;
&lt;br /&gt;
A member of the Inner Council of the Party for Death and the Party for War.  Known as the Harbinger of Death.  A warrior and a herald.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Wesiutasa, Masoja of Ice&#039;&#039;&#039;====&lt;br /&gt;
[[File:Image54.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental &lt;br /&gt;
*Spasa of Water, Color, Health, Speed, Growth&lt;br /&gt;
*Avasa of Water, Color, Ice&lt;br /&gt;
*Masoja of Water. Ice&lt;br /&gt;
&lt;br /&gt;
Aspires to Health&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Xirix&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:Turducken in flight.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental &lt;br /&gt;
*Spasa of Air, Heath, Speed, Growth&lt;br /&gt;
*Avasa of Air, Health, Growth&lt;br /&gt;
*Masoja of Air&lt;br /&gt;
&lt;br /&gt;
Aspires to Health&lt;br /&gt;
&lt;br /&gt;
A feeder beast.  It inhabits some animal race then generations later the animals are ready for domestication and food production.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;ZyxzlokX of Rust, Masoja of Rage&#039;&#039;&#039;====&lt;br /&gt;
A member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:ZyxzlokX.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental; Iron, Sand.  Fire: Smoke.  Whimsy&lt;br /&gt;
*Spasa of Earth; Iron, Combat, Defense, Rust, Song; Whimsy, Speed, Rot, Change&lt;br /&gt;
*Avasa of Earth; Iron, Rust, Whimsy, Conflict, Death, Rust, Shifter&lt;br /&gt;
*Masoja of Earth:Iron, Combat, Warfare, Rust, Strength, Rage.  &lt;br /&gt;
&lt;br /&gt;
Aspires to Shifter-Partially to escape Rage.  Will take any race to escape rage&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Mfuni Kanku&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental-Air&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*Avasa of X&lt;br /&gt;
*Masoja of Air, Change, Shifter, Cleanliness, Knowledge, Rage, Carnality, Health, and binding. &lt;br /&gt;
&lt;br /&gt;
Known to be on a short list for Vision and Wisher.&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bargained in bad faith with Sylex&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Sarda Morathi&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Sarda Morathi.jpg]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental-Air&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*Avasa of X&lt;br /&gt;
*Sarda Morathi, a Masoja of Air, Combat, Death, Carnality, and Rot.&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
Profession:Mercenary.  Mortician&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bargained in bad faith with Sylex&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kupakwasheakfa&#039;&#039;&#039;====&lt;br /&gt;
[[File:Kupakwasheakfa-water.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental Water&lt;br /&gt;
*Spasa of Water, Blending, Combat, Death.&lt;br /&gt;
*Avasa of Water, Blending, Conflict, Rot, Wimsey, Knowledge, Death&lt;br /&gt;
*Masoja of Water, Binding, Combat, Knowledge, Strength, Warfare, Death&lt;br /&gt;
Aspires to Wisher&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bargained in bad faith with Sylex&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;x&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental-Earth&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*Avasa of X&lt;br /&gt;
*Masoja of X&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Avasa&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Cthuk &#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-cthuk.jpg|200px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth, Combat, Death, Motion, Rust, Speed, Strength&lt;br /&gt;
*Avasa of Earth,Conflict,Death, Rage, Rust, Rage, Speed, Strength&lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Earth, Death, Combat, Speed, Strength, Rust, and Rager.&lt;br /&gt;
&lt;br /&gt;
Hired Killer.  Bruno&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039; Fannala Sisters &#039;&#039;&#039;====&lt;br /&gt;
[[File:Fannala Sisters.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Blending, Growth, Life, Rot&lt;br /&gt;
*Avasa of Water, Cleanliness, Blending, Growth, Health,Rot, Life, Knowledge&lt;br /&gt;
&lt;br /&gt;
Aspires to Water, Cleanliness, Blending, Growth, Health,Rot, Life, Knowledge&lt;br /&gt;
&lt;br /&gt;
Profession-Saucier, chefs&lt;br /&gt;
&lt;br /&gt;
[[Oramuy Combine]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039; Kaiww &#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Kaiww.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Blending&lt;br /&gt;
*Avasa of Water, Cleanliness, Blending, Health,Rot,Knowledge &lt;br /&gt;
*Masoja of Water, Cleanliness, Blending. &lt;br /&gt;
Aspires to Masoja of Health,Rot, Knowledge&lt;br /&gt;
&lt;br /&gt;
Chief Chocolatier of [[Oramuy Combine]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Nechash, Avasa of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-nechash.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Blending, Growth, Life, Rot&lt;br /&gt;
*Avasa of Water, Cleanliness, Blending, Growth, Health,Rot, Life, Knowledge&lt;br /&gt;
&lt;br /&gt;
Aspires to Water, Cleanliness, Blending, Growth, Health,Rot, Life, Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Grytti of Ice&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Grytti.jpg|200px]][[File:Blackglass-Grytti.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Ice, Combat, Death&lt;br /&gt;
*Avasa of Water, Ice, Conflict, Death&lt;br /&gt;
 &lt;br /&gt;
Aspires to Masoja Water, Ice, Death&lt;br /&gt;
&lt;br /&gt;
Approved to rise to Masoja of Water. Force bound to a glass drinking glass by RaphaX[[https://wiki.rpg.net/index.php/Dufirosm_Revision#RaphaX.2C_Spasa_of_Earth]] in a bargain with Edasho [[https://wiki.rpg.net/index.php/Dufirosm_Revision#Edasho_of_Water]].  Edasho kept the glass.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Vasqil of Health&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Vasqil.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Blending&lt;br /&gt;
*Avasa of Water, Cleanliness, Blending, Knowledge, Health&lt;br /&gt;
 &lt;br /&gt;
Aspires to Masoja Water, Cleanliness, Blending,   Knowledge&lt;br /&gt;
&lt;br /&gt;
Profession: Butler, Master of the Banquet(For Hire)&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Dowser, Avasa of Water&#039;&#039;&#039;====&lt;br /&gt;
[[File:Dowser1.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water&lt;br /&gt;
*Avasa of Water&lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Water. &lt;br /&gt;
&lt;br /&gt;
[[Dowser of Veksvale]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Gorshtan, Avasa of Blending&#039;&#039;&#039;====&lt;br /&gt;
[[File:Gorshtan-alvah1.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water, Cleanliness, Combat, rot (Taken as Penance.  Discovered Vinegar) , and blending.&lt;br /&gt;
**Failed Defense &amp;amp; Guard&lt;br /&gt;
*Avasa of Blending, Cleanliness, Ice, Song &lt;br /&gt;
&lt;br /&gt;
Aspires to Avasa of Guard or Conflict. Music or Heath. Knowledge. Rot-to work on making Vinegar.   &lt;br /&gt;
Eventually Masoja of Binding, Cleanliness, Knowledge, Rot(for the vinegar), and Water&lt;br /&gt;
&lt;br /&gt;
Profession: A brewer.  Excellent at making vinegar. &lt;br /&gt;
Free bound to a Mithril cup belonging to Lady Alvah of Amber&lt;br /&gt;
&lt;br /&gt;
*In the centuries bound to mug she has gained Avasa of Cleanliness, Ice, &amp;amp; Song.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Griskigg, Avasa of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-griskigg.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air &lt;br /&gt;
**Failed Defense &amp;amp; Guard&lt;br /&gt;
*Avasa of Blending, Cleanliness, Ice, Song &lt;br /&gt;
**Failed Defense &amp;amp; Guard&lt;br /&gt;
&lt;br /&gt;
Aspires to Avasa , Masoja&lt;br /&gt;
&lt;br /&gt;
Docent-Hall of Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Juicy Snuggles, Avasa of Whimsy&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-juicysnuggles.jpg|200px]]&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water, Cleanliness, Carnality, Motion, Rot, Song&lt;br /&gt;
**Failed Light, Death&lt;br /&gt;
*Avasa of Water, Cleanliness, Carnality, Death, Rot, Whimsy&lt;br /&gt;
**Failed Knowledge, Color&lt;br /&gt;
Aspires to Avasa of Speed, Music. Masoja Water, Cleanliness, Carnality, Rot, Music, Whimsy&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hernaðr, Avasa of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Hernaðr1.jpg|200px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth, Combat, Defense, Death&lt;br /&gt;
*Avasa of Earth, Conflict, Death, Guard, Knowledge&lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Earth, Combat, Guard, Warfare, Death&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hunoila of Music, Avasa of Earth&#039;&#039;&#039;====&lt;br /&gt;
[[File:Hunoila.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
A 4 armed merchant of musical items at the Fane of Zilla&lt;br /&gt;
&lt;br /&gt;
*Air Elemental, Change Elemental, Sound, Earth&lt;br /&gt;
*Spasa of Air, Earth,Song, Blending, Paper, Life&lt;br /&gt;
**Failed Motion-Still a fine dancer.&lt;br /&gt;
*Avasa of Air, Music, Earth, &lt;br /&gt;
&lt;br /&gt;
*Aspires to Avasa of Knowledge, Life, Growth. and Masoja of Earth, Air, Knowledge.&lt;br /&gt;
&lt;br /&gt;
Profession-Musical Item maker, wood worker,glass worker, fabric worker.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kichabqhisreeceeb, Avasa of Blending&#039;&#039;&#039;====&lt;br /&gt;
[[File:Kichab.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Cleanliness, Paper, Color, light, &amp;amp; Illusion&lt;br /&gt;
*Avasa of Air, Cleanliness, Color, &amp;amp; Blending&lt;br /&gt;
&lt;br /&gt;
Aspires to Avasa of Knowledge, Truth, &amp;amp; Whimsy.  Masoja of Air, Cleanliness, Knowledge, Wisher&lt;br /&gt;
&lt;br /&gt;
Profession-Alchemist Librarian&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Shagas, Avasa of Ice&#039;&#039;&#039;====&lt;br /&gt;
A warrior Avasa of Conflict. Glass shard skin&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental. Scent Elemental&lt;br /&gt;
*Spasa of Earth, Combat, Defense, Speed, Rot, Guard, Motion&lt;br /&gt;
*Avasa of Earth, Conflict, Guard, Speed, Ice&lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Earth, Combat, Guard, Warfare, and Death&lt;br /&gt;
&lt;br /&gt;
Paid at the Red Hall to certify Rafe&#039;s tome for Change and bind him toward Earth Elemental status&lt;br /&gt;
====&#039;&#039;&#039;Prabesh, Avasa of &#039;&#039;&#039;====&lt;br /&gt;
[[prabeshoy]]&lt;br /&gt;
*Earth Elemental. &lt;br /&gt;
*Spasa of Earth, Combat  &lt;br /&gt;
*Avasa of Earth, Conflict &lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Earth, Combat&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Sylex, Avasa of Conflict&#039;&#039;&#039;====&lt;br /&gt;
[[File:Sylex.jpg|200px]] [[File:D-Sylex.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water, Carnality, Cleanliness, Motion, Sadness&lt;br /&gt;
*Avasa of Water, Carnality, Health, Rot, Conflict.&lt;br /&gt;
&lt;br /&gt;
She aspired to any Avasa race.  She was hoping to not accept an offer from the Avasa of Sadness but it seemed her only way to exit Avasa of Rot.  Then an opportunity arose to Slay Tinsanax for awhile and break her slave bonds.  She took it, arranged for three members of the Adventurer&#039;s Society to help ambush her.  It worked, Tinsanax was slain for awhile.  Sylex was elevated to Avasa of Conflict&lt;br /&gt;
&lt;br /&gt;
Masoja of Water or Health but the chance of achieving Masoja is extremely unlikely.&lt;br /&gt;
&lt;br /&gt;
Commentary on Sylx: [[https://wiki.rpg.net/index.php/Commentary_on_Dufiro#Sylx]]&lt;br /&gt;
&lt;br /&gt;
====Traxalaxax, Avasa of Blending====&lt;br /&gt;
A member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:Traxalaxax.jpg|200 px]]&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Cleanliness, Speed, Air, Song, Paper, Illusion&lt;br /&gt;
*Avasa of Air, Cleanliness, Color, Blending, Knowladge&lt;br /&gt;
**Aspires to Masoja of Knowledge&lt;br /&gt;
&lt;br /&gt;
A friend to Curious and RaphaX&lt;br /&gt;
====Glkaxxsik, Avasa of Rust====&lt;br /&gt;
&amp;quot;call me glaxak...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Glkaxxsik.jpg|200 px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth,Rust, Carnality &lt;br /&gt;
*Avasa of Earth, Rust&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Vatra, Avasa of Fire&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Vatra.jpg]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire&lt;br /&gt;
*Avasa of Fire&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039; &amp;quot;Call me Vatra, though Summoning with that name would be pointless. What have you done to Arnold? We were cooking lovely pig. I was relishing the feast to come, tasting through him. Have you told him I reside in him? He would have no love of fire were it not for me. I joined with him when he took the 4th Circle of the Masonic Order. Uzgata sent me to him, though being him has been such a fine pleasure.&amp;quot; &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Grytti, Avasa of Ice&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Grytti.jpg|200px]][[File:Tomes (33).jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water, Combat, Death, Rust, Speed &lt;br /&gt;
*Avasa of Water, Conflict, Death, Ice,&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Water &#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Member of the Hierarchies of Water, Death and Ice.&lt;br /&gt;
Party of Death.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Crumble, Spasa of Cleanliness&#039;&#039;&#039;====&lt;br /&gt;
Member of&#039;&#039;&#039; &amp;quot;Chip&#039;s Knot&amp;quot; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Crumble.jpg|200 px]]&lt;br /&gt;
*Elemental of Earth, Change&lt;br /&gt;
*Spasa of Paper, Earth, Cleanliness.&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to Earth first.&#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Earth and Knowledge.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Assisted in translations for Donovan in the ruins of Zunala.  Advanced to Avasa of Earth&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Quillixt&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-QUillixt.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*AirElemental&lt;br /&gt;
*Spasa of Air, Speed, Combat (Vehicle Pilot)&lt;br /&gt;
*Avasa of Air, Speed, Conflict(Combat Driver)&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Air&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ahyk Taxi Driver.&lt;br /&gt;
&lt;br /&gt;
[[File:Quillixt&#039;s tour bus.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;SisinDawo, Avasa of Blending&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Sisindawo.jpg|100px]]&lt;br /&gt;
&lt;br /&gt;
Floor Clerk.  Apprentice Chocolatier.  [[Oramuy Combine]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Carnality, Blending, Rot, Health &lt;br /&gt;
**Aspires to Avasa of Water, Cleanliness, Blending, Knowledge. Masoja of Water, Cleanliness, Blending. Health,Rot, Knowledge&lt;br /&gt;
&lt;br /&gt;
Served in a &#039;&#039;&#039;[[गुलाबी घर]] &#039;&#039;Gulabi Ghar&#039;&#039;&#039;&#039;&#039; [[https://wiki.rpg.net/index.php/%E0%A4%97%E0%A5%81%E0%A4%B2%E0%A4%BE%E0%A4%AC%E0%A5%80_%E0%A4%98%E0%A4%B0]].  Was recruited by Ovkasix Oramuy.  Currently works as a Floor Clerk at the Main store in Ahyk&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Spasa&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Agdilas, Spasa of Blending&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Earth&lt;br /&gt;
*Spasa of Growth, Rot, Paper, Earth, Blending&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to...&#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
**A protege of &#039;&#039;&#039;Trustrala&#039;&#039;&#039;&lt;br /&gt;
**Chose to take the Race of Rot as an addition to her skills in Growth, and Blending. Having chosen to take the Race many in the Race revere her.  She barely avoided being elected to the Council of Rust by taking the Race of Paper.&lt;br /&gt;
**Expert in the production of powders.  Especially in the production of [[Paradoxian Melange]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Sallistra&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A smallish woman with floor length hair in many different colors. A close friend of Fortunadas. &lt;br /&gt;
*Paradoxian Spice Melange Dealer?&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Twiisi, Spasa of Paper&#039;&#039;&#039;====&lt;br /&gt;
[[File:Twiisi-fane guide.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Cleanliness, Guard, and Paper&lt;br /&gt;
**Aspires to Spasa of Song.  &lt;br /&gt;
*Avasa: Aspire to Air, Cleanliness, Guard or Conflict, Color, Knowledge.  &lt;br /&gt;
*Masoja: Aspires to Air,  Combat or Guard, Knowledge.&lt;br /&gt;
&lt;br /&gt;
As Fane Guard she also aspires to rise in rank among the Fane Guards at the temple she is in.  Many Guards serve their whole lives guarding one place as well as making deals to gain rank and race. &lt;br /&gt;
&lt;br /&gt;
Twiisi was seen serving as a gate guard and greeter at the Fane of the Dufirosm at Zilla.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Bronze Nugget&#039;&#039;&#039;====&lt;br /&gt;
[[File:Bronze nugget.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Earth, Fire, Flux, and Mixture.&lt;br /&gt;
*Spasa of Earth, Fire, Rust, Change, Guard, Combat, and Blending&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to Earth, Fire, Guard, Rust, Ice, knowledge&#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Earth, Fire, Guard, Rust, Knowledge&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Professions-Blacksmith, fine metals worker, brewer.&lt;br /&gt;
&amp;quot;  ..I look forward to serving the foes of Chaos&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;x&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*  Elemental&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
====&#039;&#039;&#039;Strange, Spasa of Guard&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Strange.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth, Guard&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[The Dog Brothers: A Dufiro Story]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Odd, Spasa of Guard&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Odd.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Guard&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[The Dog Brothers: A Dufiro Story]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Peculiar, Spasa of Guard&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Peculiar.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire, Guard&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[The Dog Brothers: A Dufiro Story]]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Elementals&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Akruuush, Iron Elemental&#039;&#039;&#039;====&lt;br /&gt;
*Flux Elemental, Earth Elemental-Affinity to Iron&lt;br /&gt;
*Spasa of&lt;br /&gt;
*Avasa of &lt;br /&gt;
*Masoja of&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
Born of Bread in the Ovens of the Unsalak and generate as Flux.  Affinity to Earth-Iron&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Acresh, Fire Elemental&#039;&#039;&#039;====&lt;br /&gt;
*Flux Elemental, Fire Elemental&lt;br /&gt;
*Spasa of&lt;br /&gt;
*Avasa of &lt;br /&gt;
*Masoja of&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
Born of Bread in the Ovens of the Unsalak and generate as Flux.  Affinity to Fire&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;x&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental&lt;br /&gt;
*&#039;&#039;Spasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Worlds of the Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;Ahyk&#039;&#039;&#039;===&lt;br /&gt;
[[File:Ahyk1.jpg]]&lt;br /&gt;
&lt;br /&gt;
Ahyk is one of the largest and most accessible worlds in the Dufirtrusa.  The Jeweled Road does not reach it but a great many Black Zone worlds have commerce and interactions with it.&lt;br /&gt;
&lt;br /&gt;
The population of the world and its assorted connected shadows is hard to estimate.  40 billion dufiro is a reasonable estimate.  80 billion non-dufiro is a reasonable number as well and represents both native non-dufiro and visitors for business and pleasure.&lt;br /&gt;
&lt;br /&gt;
====Currency in Ahyk====&lt;br /&gt;
The Adabalb is the standard currency in Ahyk.  It is a cube of magnetic balls the size of BBs: steel balls that measure 4.3–4.4 mm in diameter and 0.33–0.35 g in weight.  They magnetize to a total 216 peas.&lt;br /&gt;
&lt;br /&gt;
The currency structures is in 6s.  &lt;br /&gt;
*6 Hadals = 1 Adab&lt;br /&gt;
*6 Adabs (36 Hadals)=1 Sheyev (pronounced sh-ey-v)&lt;br /&gt;
*6 Sheyev= 1 Adabalb&lt;br /&gt;
&lt;br /&gt;
=====Attractions in Ahyk=====&lt;br /&gt;
*Hagia Salas:The central operations temple for the Dufiro.  A main place for Race and rank rituals and certifications.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Edelsyr&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:Edlesyr.jpg]]&lt;br /&gt;
&lt;br /&gt;
The Edelsyr is a long thin nook between thousands of Shadows in the Realms of the Dufirosm.  It is mostly an open air market.  Many Dufiro come here to sell or trade their wares.  &lt;br /&gt;
&lt;br /&gt;
====Weather of Eldesyr====&lt;br /&gt;
It is in a region that is perpetually in twilight, as if a sun is setting and it tends toward night.  Daytime is deep in twilight.  Its weather tends to be blisteringly hot at times and wet and fairly cold at others.  Being in the Black Zone its hard to predict with any regularity.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Business in Eldesyr&#039;&#039;&#039;====&lt;br /&gt;
The majority of booths are in the open air, covered with types of fabric for different weathers.  Some booths are open to the air.  Many buildings provide work spaces, restaurants, shops, and permanent businesses.  &lt;br /&gt;
&lt;br /&gt;
Second stories and higher are residential spaces although many Dufiro run businesses out of their homes.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Fane of the Dufirosm-Zilla&#039;&#039;&#039;===&lt;br /&gt;
[[File:Fane of the Dufirosm-Zilla.jpg]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039; Events&#039;&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;The Exodus&#039;&#039;&#039;===&lt;br /&gt;
The Exodus of the Dufirosm refers to a great movement and a time of horrible fear among all the Dufiro at the time.  The Dufirosm had existed for uncounted years in a realm of shadows near the Stone of Skulls.  They were intimately connected with each other despite races. The realms had bonded to each other for eons.&lt;br /&gt;
&lt;br /&gt;
Then some unknown calamity occurred and the shadows around them began to disintegrate around them.  Some distant Dufiro realms disintegrated. It was determined by the Council of Vision that all the Dufiro realms would disintegrate.  Many of the dark races were eager for the &#039;&#039;Destruction of All Realms&#039;&#039;.  &lt;br /&gt;
&lt;br /&gt;
As the failing got closer even the dark races joined in trying to save the realms.  At this time a well known summoner came to their aid.  Nur al-Din El Musifar was a great adventurer in the Tosa and York realms and had been involved in the Wars of Koob. He had ended up a High Lord of Chaos in a [[Shade]] of the true realms.&lt;br /&gt;
&lt;br /&gt;
He offered to help if they were willing to have their realms located near Chaos.  A unanimous agreement bound all living Dufiro to the Agreement.&lt;br /&gt;
&lt;br /&gt;
Then, using the full power of his shade of Chaos and his powers as its High Lord, he pulled the Dufiro realms into the Black Zone.  Having no real control over where they landed it occurred that they spanned many shades including the True shadows.&lt;br /&gt;
&lt;br /&gt;
Out of gratitude every race of the Dufirosm granted him one of its abilities.  Only Wisher, and Vision did not also grant him membership in their races.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Commentary on Dufiro&#039;&#039;==&lt;br /&gt;
[[Commentary on Dufiro]]&lt;br /&gt;
===[[Dufiro foods]]===&lt;br /&gt;
===Derogatory terms===&lt;br /&gt;
*&#039;&#039;Shofal&#039;&#039;: Gorbash-&amp;quot;Broken axle&amp;quot;  - A term meaning someone not acting to their race&lt;br /&gt;
*&#039;&#039;Nur es valta&#039;&#039;: Nona-&amp;quot;Nur&#039;s Fault&amp;quot;-  A term used against being raised to Illuminar by Nur al Din.  He has promoted more then half of the existing Illuminar.&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dufirosm_Revision&amp;diff=483165</id>
		<title>Dufirosm Revision</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dufirosm_Revision&amp;diff=483165"/>
		<updated>2025-08-14T17:06:03Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: /* Known Dufiro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Dufirosm&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:Ahyk1.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Among the diverse realms that battle and bounce off Chaos is a section of porous realms called the &#039;&#039;&#039;&#039;&#039;Dufirtrusa&#039;&#039;&#039;&#039;&#039;.  It is a series of diversely interlocking realms of beings able to channel great powers of shadow and the elements.  In their own realms they live in various manners as delights their kind.  And their delights vary from perverse to sublime.&lt;br /&gt;
&lt;br /&gt;
One thing is that they are in a nexus of power that allows them to be summoned to places beyond their realms, and make bargains to trade power for powers.  They can be bound and used willingly under the terms of detailed agreements or bound by force. &lt;br /&gt;
&lt;br /&gt;
The Dufirosm are regularly summoned from their native realms to millions of other realms, including Chaos where they are often bound involuntarily. &lt;br /&gt;
&lt;br /&gt;
It should also be clearly noted that as a race, the Dufirosm are not inherently good or evil any more then most races in shadow.  Considerations of Good or Evil are only applicable individually as in many other races.  While, greedy, arrogant, and careful of their reputation, the majority of the Dufirosm are generally benevolent or at least non-aggressive beyond their realms. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Races of the Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
The races of the Dufirosm are varied and change often.  What is below is a sampling of the major races and transitions among the species.  These are examples of what might be considered major stereotypes. &lt;br /&gt;
&lt;br /&gt;
There are seven Dufirosm Languages used for Summoning, Bargaining, Binding and for Magical Spells.  These are&#039;&#039;&#039;&#039;&#039;Vomos&#039;&#039;&#039;&#039;&#039; or &#039;&#039;&#039;&#039;&#039;Common&#039;&#039;&#039;&#039;&#039;,   &#039;&#039;&#039;&#039;&#039;Gorbash&#039;&#039;&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;Releck&#039;&#039;&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;Nethak&#039;&#039;&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;Halta&#039;&#039;&#039;&#039;&#039;,&#039;&#039;&#039;&#039;&#039;Nona&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Kolbashic&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
*Primary-[[Race Powers Template]]&lt;br /&gt;
*[[Template for racial powers]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:4 Elementals..jpg]]&lt;br /&gt;
==&#039;&#039;&#039;Elemental Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Elemental Dufirosm]] and [[Base Elementals: Earth, Air, Fire, Water]]&lt;br /&gt;
&lt;br /&gt;
Elementals live in realms of purish energy with little or simple intelligence.  From animal to low human intelligence.  They gain intelligence and advancement to Spirit form by existing for periods under bound service or trading their efforts in their elemental forms.  This is why they are easy to bind.  As they gain separate sentience, away from their elemental power they gain in their abilities.&lt;br /&gt;
&lt;br /&gt;
The children of Dufiro by many different races on occasion gain elemental powers.  If they gain enough power they may transition to the elemental form. &lt;br /&gt;
&lt;br /&gt;
The Four Main Elementals Races of Air, Earth, Fire and Water are considered the strongest and most common, with Change being considered the Fifth Main Elemental Race even though it is much more Rare than the Main Four, it is equally strong. However, numerous minor Elemental Races exist, but are less common and less well known.  Many Minor Elemental Races can function only in limited Shadow Ranges according to Local Environmental needs and effects.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Elemental&#039;&#039;&#039; Races are like &#039;&#039;&#039;&#039;&#039;Pre-Schoolers&#039;&#039;&#039;&#039;&#039; or &#039;&#039;&#039;&#039;&#039;Kindergarteners&#039;&#039;&#039;&#039;&#039; in level of maturity.&lt;br /&gt;
&lt;br /&gt;
{|&#039;&#039;&#039; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Air Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Living Air Form. Purify Air to desired degree.  Air-Based Attacks. &lt;br /&gt;
|&#039;&#039;&#039;[[Earth Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Living Earth Form. Convert Stone to Soil.  Refresh Soil. Earth-Based Attacks.&lt;br /&gt;
|&#039;&#039;&#039;[[Fire Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Living Fire Form. Start Fires in many environments. Fire-Based Attacks.&lt;br /&gt;
|&#039;&#039;&#039;[[Water Elemental Dufiros]]:&#039;&#039;&#039;  &#039;&#039;Living Water Form. Purify Water. Summon Water. Water-Based Attacks.&lt;br /&gt;
|&#039;&#039;&#039;[[Change Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Natural Shape Shifters. Transition from one item to another. Minor ability to Change their physical body.  Minor ability to Change (transform) one item/substance to another.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Darkness Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;These extremely rare Elementals glory in the darkness of night, underground places, caverns, etc. Blending w/ Shadows, Powers over Darkness, Night Vision&lt;br /&gt;
|&#039;&#039;&#039;[[Flux Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039; These extremely rare Elementals rejoice in the diversity of change and Flux in the nature of shadows near Chaos. They are nearly always elemental forms that transition into Spirits of Change on the way to Avasa of Shifter and Masoja of Shifter&lt;br /&gt;
|&#039;&#039;&#039;[[Hue Elemental Dufiros]]:&#039;&#039;&#039;  &#039;&#039;These Elementals can effect colors in many different ways and is nearly always a short lived race that develops into spirits of Blending, Paper, Color, or Illusion&lt;br /&gt;
|&#039;&#039;&#039;[[Light Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;These extremely rare Elementals glory in the light of day, well-lit places, etc. Powers over Light, Enhanced Vision&lt;br /&gt;
|&#039;&#039;&#039;[[Mix Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039; These rare Elementals are attracted to combing new alloys, most of which can not maintain form after their absence&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Movement Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039; These very rare Elementals move very efficiently and nearly effortlessly... and are also quite quick, unless restraint is exerted; not as fast as Spasa of Speed, but well on their way. They &#039;&#039;&#039;can&#039;&#039;&#039; live long lives as Elementals but are often Elevated to Spasa of Speed or Motion.&lt;br /&gt;
|&#039;&#039;&#039;[[Scent Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Glories in the various scents in nature. Ability to Identify Scents and Distinguish Scents; one from another...&lt;br /&gt;
|&#039;&#039;&#039;[[Sound Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Variations in noise... Ability to Hear well beyond the Human Frequency Spectrum. Ability to Distinguish one Sound or Frequency from another...&lt;br /&gt;
|z&lt;br /&gt;
|z&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:4 Spasa.jpg]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Spasa Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Spasa Dufirosm]]&lt;br /&gt;
&lt;br /&gt;
Officially named Spasa, the term Spirits is the common usage even among Dufiro.&lt;br /&gt;
&lt;br /&gt;
These creatures have gained sufficient awareness to have needs and greeds.  As they advance the experiences that developed them from elementals to spirits gave them passions. These passions are expressed in their differentiation.  They develop singularly for a time but when they develop they may shift to other spirit forms many times before rising to the Avasa Dufirosm.  Spirits often are more obsessed with their singular devotion then Avasa or Masoja are because they have a focus without greed or ambition. [[Commentary on Dufiro]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Spasa&#039;&#039;&#039; Races are like &#039;&#039;&#039;&#039;&#039;Elementary&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Middle Schoolers&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{|&#039;&#039;&#039; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Air Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Earth Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Covert Soil or Mud to Stone. Move Soil and Sand. Move through Soil and Sand. Many Earth Spasa are Apprentices in Stonemasonry, some in Landscaping or Construction (Earth Movers)&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Fire Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Water Spasa Dufiros]]:&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;[[Change Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Spirits of change are shapeshifters.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Blending Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Many Blending Spirits are chefs and brewers. alchemists and preservationists.  Canners&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Carnality Spasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Specializes in forms of intimacy, sensuality, lust.  A derogatory term is Whore Spasa.  Most take Cleanliness and health as well.[[https://wiki.rpg.net/index.php/Commentary_on_Dufiro]]&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
Also see [[गुलाबी घर]]-Gulabi Ghar&lt;br /&gt;
|&#039;&#039;&#039;[[Cleanliness Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in purification, elimination of dirt, rust, mold, paints, and dyes.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Color Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Color...&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Combat Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in one on one combat.  Armors, weapon-smiths, fletchers. Most Combat Spirits have ambitions to high orders. &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Darkness Spasa Dufiros]]:&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;[[Death Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Death Spasa are workers of the dead.  Morgue staff.  Battlefield cleaners.  Sorters of parts.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Defense Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;A specialist in combat defenses.  Fortifications, barricades, Bridges, pavises.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Growth Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Guard Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Often bound to items to provide security and seal items against entrance.  Boxes, chests, doors. &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Illusion Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in the creation of imagery. &#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Light Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Life Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Life Spasa are Nurses. Caretakers.. Their skills are practical for physical beings not for those with magical illnesses or issues.  A subcategory is Health Spasa who specialize in exercise, recuperation, and athletics for long term physical health. &#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Motion Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Dance, Acrobatics, Gymnastics, Parkour. &#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Paper Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in the art of writing.  Also origami. Paper Spirits often copy summoning ritual books for Spirits and Elemental. &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Rust or Rot Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;These spirits are usually malicious, serving a term in punishment.  Everything they deal with decays, rots, molds, fades or crumbles.  Few choose to be Spirits of Rot.  However, some Rot Spasa go on to be experts in cheese.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Song Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in music and performance&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Speed Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[x]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[z]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:4 Avasa m.jpg]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Avasa Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Avasa Dufirosm]]&lt;br /&gt;
The Avasa are the first evolution of the Dufirosm to gain the ability to resist binding, and therefore negotiate for better returns.  They trade their racial powers for whatever their heart desires.&lt;br /&gt;
*&#039;&#039;&#039;Avasa&#039;&#039;&#039; Races equate to &#039;&#039;&#039;&#039;&#039;High School&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;College&#039;&#039;&#039;&#039;&#039; levels of maturity.&lt;br /&gt;
&lt;br /&gt;
{|&#039;&#039;&#039; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Air Avasa Dufiros]]&#039;&#039;&#039;  &lt;br /&gt;
|&#039;&#039;&#039;[[Earth Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Move through Stone. Shape and Move Stone &amp;amp; Rock. Powerful Earth Attacks. Many Earth Avasa are Stonemasons, some are Earth Movers; Landscaping and Construction Professions.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Fire Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Heat, Fire, burning non-burnable things, melting, boiling, cooking.  Many Fire Avas are Chefs and BBQ experts.&lt;br /&gt;
|&#039;&#039;&#039;[[Water Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Moisten, wet, dry, and attack with water. Can cause water to leave living bodies.  Can dehydrate. Can rehydrate.  &lt;br /&gt;
|&#039;&#039;&#039;[[Change Avasa Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Blending Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in alloying, sewing, mixing, brewing and other forms of mixing.  Many Blenders are painters and trump artists.&lt;br /&gt;
|&#039;&#039;&#039;[[Carnality or Lust Avasa Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Cleanliness Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Clean objects, areas, or creatures, to a high level of excellence. &lt;br /&gt;
|&#039;&#039;&#039;[[Color Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Artists in colors and how to use them, process them, replicate them and imprint them.  Most Color Avas are painters&lt;br /&gt;
|&#039;&#039;&#039;[[Conflict Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Specialize in creating anger or competition as well as participating in fighting and combat.  The &#039;&#039;&#039;Avasa of War&#039;&#039;&#039; are a sub-discipline among the Conflict Avasa.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Death Avasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Growth Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Make plants grow faster or slower.  They are able to ferment and distill. &lt;br /&gt;
|&#039;&#039;&#039;[[Guard Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Specialize in deflection, distraction, and protection.&lt;br /&gt;
|&#039;&#039;&#039;[[Health Avasa Dufiros]]&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;[[Ice Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Freeze, chill, cool, temperature control.  Area of effect is highly variable. &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Knowledge Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Scholars.  Consumers of Libraries.  Can create books, tomes, spell scrolls.  Creator of Spell Scrolls for use by non-mages. Usually were Paper Spirits.  Often copy Avasa &amp;amp; Spirit summoning tomes.&lt;br /&gt;
|&#039;&#039;&#039;[[Life Avasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Music Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Musical experts.  A subcatagory is Dance&lt;br /&gt;
|&#039;&#039;&#039;[[Rage Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Anger, woe, a AvaD of Rage can restore forgotten memories, inflict anger in others, can eliminate anger. Often a necessary Race for advancement for Death, Conflict, and other dark leaning races. Rage is often a punishment race. &lt;br /&gt;
|&#039;&#039;&#039;[[Rust or Rot Avasa Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Shifter Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Shapeshifters, replicators, Act as [[Ushfa]]&lt;br /&gt;
|&#039;&#039;&#039;[[Speed Avasa Dufiros]]:&#039;&#039;&#039;  &#039;&#039;Speed change and advancement.&lt;br /&gt;
|&#039;&#039;&#039;[[Truth Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Tellers of Tales, Sage of Truth, Lie Detectors. A Truth AvaD can convince others of untrue things but its considered a betrayal of race.&lt;br /&gt;
|&#039;&#039;&#039;[[Vision Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Vision AvaD can remember and project the experiences of others.  Act as oracles.&lt;br /&gt;
|&#039;&#039;&#039;[[Whimsy Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:4 Masoja v.jpg]]&lt;br /&gt;
==&#039;&#039;&#039;Masoja Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Masoja Dufirosm]]&lt;br /&gt;
Masoja are big deals....&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Masoja&#039;&#039;&#039; Races equate to &#039;&#039;&#039;&#039;&#039;Grad Students&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Highly Trained Professionals&#039;&#039;&#039;&#039;&#039; in levels of maturity.&lt;br /&gt;
&lt;br /&gt;
{|&#039;&#039;&#039; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Air Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Earth Masoja Dufiros]]&#039;&#039;&#039; &#039;&#039;Living Earth Form: Animated Stone. Move Earth: Earthquakes. Covert Stone to Metal. Shape Metal. Molten Earth Attacks.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Fire Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Water Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Change Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Binding Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Cleanliness Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Combat Masoja Dufiros]]&#039;&#039;&#039; : Combat Masoja are among the greatest warriors in the realms of the Dufirosm. Martial specialists. &lt;br /&gt;
|&#039;&#039;&#039;[[Growth Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Guard Masoja Dufiros]]&#039;&#039;&#039; : Guard AvaM have great combat powers in the protection of the client.  They are also experts in fortifications and defensive magics.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Health Masoja Dufiros]]&#039;&#039;&#039; :Mighty healers.  Bound create powerful healing items.  Most Health Masoja have a history with Cleanliness races.&lt;br /&gt;
|&#039;&#039;&#039;[[Knowledge Masoja Dufiros]]&#039;&#039;&#039;:  Among the great scholars of the Dufiro.  Great collectors of tomes and written work. Often copy Summoning Tomes.  often create tomes for new Masajoa.&lt;br /&gt;
|&#039;&#039;&#039;[[Rage Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Rot or Rust Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Shifter Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Strength Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Warfare Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Witness Masoja Dufiros]]&#039;&#039;&#039;: A rare race of Masoja often connected with Knowledge and Vision Dufiro.  These beings can see the lives and experiences of a subject in great detail.&lt;br /&gt;
|&#039;&#039;&#039;[[Carnality Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Ice Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Music Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Whimsy Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Truth Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[ ]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[ ]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Death Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Life Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Time Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Vision Masoja Dufiros]]&#039;&#039;&#039; Able to tap into the forces of the universe to display visions of the past and future. &lt;br /&gt;
|&#039;&#039;&#039;[[Wisher Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Illuminar Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Illuminar Dufirosm]]&lt;br /&gt;
Illuminars are a special subset of Dufiro.  They are considered specialist and stand outside the usual definitions of race.  Illuminars are special cases.  The Illuminars have their own ways.  Many of the rules that refrain and define other Dufiro do not effect the Illuminars.  &lt;br /&gt;
&lt;br /&gt;
There are three ranks of Illuminar.&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;: The first Illuminar rank.  It allows them access to special libraries and to the other secret places of the Illuminars. It is an extremely rare honor and can only be granted by a handful of great Dufiro.&lt;br /&gt;
*&#039;&#039;&#039;Trax Asgo Illuminar&#039;&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039;:These rare creatures stand above all other Dufiro and are granted deference.  These are the leaders and greatest of Dufiro.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;big&amp;gt;&#039;&#039;&#039;Powers and Binding&#039;&#039;&#039;&amp;lt;/big&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
Each race has powers according to their kind, their experiences, and their racial Paths.  They are testy, opinionated, arrogant, and greedy. &lt;br /&gt;
&lt;br /&gt;
*Any race of Dufiro, Elemental to Masoja Dufiro, are able to return to their home realm if freed from their binding by destruction of the bound artifact or compilation of the pact.  Holding them against their will in either case is extraordinarily difficult.  A Dufiro fighting for its freedom may attract other of its familiarity, race, or proximity to aid it.  If a Dufiro completes it binding pact it may or may not be willing to renegotiate on the spot but they may require a new summoning. &lt;br /&gt;
&lt;br /&gt;
*Dufiro bound willingly bargain for specific powers to be used in particular ways. They can manifest small or mighty powers when willingly bound.&lt;br /&gt;
*Dufiro bound unwillingly deliver far greater powers but at a price in bitterness toward their binder.&lt;br /&gt;
&lt;br /&gt;
*Artifacts of Dufiro who are willingly bound will behave unpredictably if their bindings are destroyed.  Willing bindings imply an agreement was made and if the artifact is broken they may remain in battle and defend their binder and their agreement.  They may flee to their home realms.&lt;br /&gt;
&lt;br /&gt;
*Elementals are generally without ambition and are bound unwillingly.  When the item they are bound to is destroyed they instantly return to their home world.&lt;br /&gt;
&lt;br /&gt;
*Spirits or &#039;&#039;Spasa&#039;&#039; are easy to bind, as are Elementals,  However if the item they are bound to is destroyed they may take a quick attempt to harm their former master before fleeing to their home realms.&lt;br /&gt;
&lt;br /&gt;
*A common  property bargained for with a binding for Avasa and Masoja Dufiro is to provide permanence and structural strength, up to indestructibility, to otherwise fragile items.&lt;br /&gt;
&lt;br /&gt;
*Terms of any bargain will be strictly maintained.  It is one of the primary distinction that a Dufiro does not want a reputation for having broken their word. &lt;br /&gt;
&lt;br /&gt;
===Multiple Bound Constructs===&lt;br /&gt;
Dufiro bound to items need not be singly bound.  Many bound items have one or more Dufiro bound to them.  Kean is a rather complicated example showing not only personal ambition but family dynamics.&lt;br /&gt;
&lt;br /&gt;
====[[Kean the Armadillo]]====&lt;br /&gt;
A Mithril Armadillo created as a guard for Zeek, son of Jurt &amp;amp; Untara.  Its original digital was Tradkis a socially popular Dufiro.  Its parents are both powerful Masoja with plans for their offspring, originally  They did not believe in keeping him in lesser ranks after he manifested as a Flux Elemental. As a Spasa they used their connections to push him through Guard, Combat,&amp;amp; Change in a matter of months.  He was greatly angered by this treatment. He was pushed into Avasa of Guard &amp;amp; Knowledge.  At this time a lady of Amber &amp;amp; Azcalan contacted him to be a guardian of her nephew.  To spite his parents he self bound for an unlimited term to guard Zeek, son of Untara &amp;amp; Jurt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Tradkis: Air,Flux, Spasa of Guard,Combat,Change. Avasa of Guard, Knowledge,Rust&lt;br /&gt;
*Padyik: Flux,Spasa of Cleanliness,Blending,Life. Avasa of Conflict,Shifter,Rage&lt;br /&gt;
*Moi: Earth,Spasa of Earth,Avasa of Earth, Masoja of Earth,Guard,Combat,Rust&lt;br /&gt;
*Yoysa: Fire, Movement. Spasa of Fire,Combat,Guard. Avasa of Fire, Speed, Whimsy, Rust&lt;br /&gt;
*Trida:Earth, Spasa of Guard. Avasa of Guard,Truth,&lt;br /&gt;
*Omach:Air, Spasa of Air, Blending,Defense, Motion, Song. Avasa of Air,Blending, Health,Life. Masoja of Air.  Al Asgo Illuminar.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Dufirosm Languages&#039;&#039;&#039;==&lt;br /&gt;
The Dufirosm can learn any language but can only establish Bargains in their Native Tongues.  The details of the bargains made and the powers received are too extensive to catalog.  There are 7 languages among the Dufirosm.  The languages are in themselves intrinsically magical.  Spells can be performed using the language alone.  There is evidence to believe that the dispersal of the languages somehow relate to the proximity of the races regions of origin in the original realms of the Dufirosm.&lt;br /&gt;
&lt;br /&gt;
The 7 languages are Vomos or Common, Gorbash, Releck, Nethak, Halta, Nona, and Kolbashic.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Vomos&#039;&#039;&#039;&#039;&#039; or &#039;&#039;&#039;&#039;&#039;Common&#039;&#039;&#039;&#039;&#039; is spoken by all Dufiro conversationally though most Dufiro speak Thari and other chaos languages.  Elementals understand Vomos at birth and as they gain power learn to speak it.  Its like a baby language.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Gorbash&#039;&#039;&#039;&#039;&#039; is a Spirit Language spoken by the less powerful Spirit Races.  It&#039;s also a frequently used Dufiro conversational language.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Releck&#039;&#039;&#039;&#039;&#039; is a Spirit Language for upper power Spirits.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Nethak&#039;&#039;&#039;&#039;&#039; is an Avasa language for first Avasa Race choices as well as medium power Avasa Races. &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Halta&#039;&#039;&#039;&#039;&#039; is an Avasa Language for upper power Avasa.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Nona&#039;&#039;&#039;&#039;&#039;  is a Masoja language often for first Masoja Races. &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Kolbashic&#039;&#039;&#039;&#039;&#039; is a Masoja language used by the most powerful Masoja Races.  &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Languages and Magic Use&#039;&#039;&#039;====&lt;br /&gt;
While all Dufirosm languages are inherently magical many magical systems across shadow use Dufirosm languages.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Vomos&#039;&#039;&#039;&#039;&#039; or Common is an inherently magical language but magical systems that use it for spell casting are very weak having less power then a magical language that causes Cantrips to work. &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Gorbash&#039;&#039;&#039;&#039;&#039; is frequently the language that powers Cantripy. It is also used for Rituals cast by non-dedicated Ritualists.  This is considered plebeian by most Practitioners for good reasons. Think of it as Spells that are taught in magazines to non-spell casters.  [[Hexery]] and [[Continualism]] uses Gorbash in many shadows.  &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Releck&#039;&#039;&#039;&#039;&#039; is used in many Low Order Magical Systems for Low Level Spells.  First through Fourth Circles.  Relek is also nearly always what all Spells in the Illusionist Spell Systems uses.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Nethak&#039;&#039;&#039;&#039;&#039; is used by many Low Order Magical Systems for Medium Level Spells in the Fifth to Tenth Circles.  [[Listry]] Spell Systems of Essence and Channeling use Nethak.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Halta&#039;&#039;&#039;&#039;&#039; is used in many Low Order Magical Systems for mighty spells above the Tenth Circle.  It is also used in many High Order Magical Systems for simple High Order, non-offensive Magics.  Some High Order Power Words use Halta. [[Listry]] Mentalism Spells use Halta.  &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Nona&#039;&#039;&#039;&#039;&#039; is used for High Order Magic Systems. It is a commonly used language for Invasive Power Words.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Kolbashic&#039;&#039;&#039;&#039;&#039; is used for High Order Magical Systems for powerful Spells.  Kolbashic is an extremely complicated language and all Dufiro respond to it. It is almost always used as an Attack Language or a Dispelling Language.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Summoning, Names and Tomes&#039;&#039;&#039;==&lt;br /&gt;
Each Dufiro has true name.  From the youngest of elemental to the most ancient of Masoja they all have a name of power by which they can be summoned, called, and bound.    These names and the rituals to summon them are written into intrinsically non-magical tomes.  Since the increase of power and prestige is based on experience the Dufiro desire to be summoned though the details are myriad.  Most tomes include the ritual circle that will create a barrier to harm the summoner and protect the Dufiro from harm.  The details in this are vast.&lt;br /&gt;
===&#039;&#039;&#039;Names&#039;&#039;&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Personal Name:&#039;&#039;&#039;  This is a name used conversationally and when used the individual does not know. &lt;br /&gt;
*&#039;&#039;&#039;Conversational Name:&#039;&#039;&#039; This is the name used socially.  Primarily it references a Dufiro&#039;s current race: Sylex of Rot, Tinsanax of Health, Cuso of Fire.  However, in conversation a previous race might be mentioned if one wanted to speak to the expertise gained in that race and uses a rank shortening;Ava Sylex of Motion, Maso Tinsanax of Carnality, Ava Cuso of Blending.  The shortenings are Ela, Spa, Ava, Maso, &amp;amp; Illum.&lt;br /&gt;
**&#039;&#039;&#039;Referencing Rank:&#039;&#039;&#039; Conversationally rank is not mentioned except for a serious use, then its used in conjuntion to the race mentioned: Sylex of Rot, Tinsanax of Health, Cuso of Fire.&lt;br /&gt;
*&#039;&#039;&#039;Calling Name:&#039;&#039;&#039;  This is a relatively short name that will attract the attention of the dufiro across vast distances.  It is like requesting a meeting. The Dufiro is not compelled to answer.  It is considered rude amongst dufiro to use the calling name casually since once spoken the dufiro&#039;s attention is briefly taken.  This leads to what non-dufiro races might consider a nervous tick, as the dufiro might pause briefly in a conversation when the name is spoken millions of shadows away.&lt;br /&gt;
*&#039;&#039;&#039;Summoning Name:&#039;&#039;&#039; This is a main portion of a Dufiro&#039;s book.  When spoken correctly it can summon the Dufiro into the presence of the speaker.  Much care is taken by summoners to create circles of protect.&lt;br /&gt;
*&#039;&#039;&#039;Binding Name:&#039;&#039;&#039; This name longer then the summoning name but is nearly always included in the tome.  It is the Name that must be used to bind the dufiro to an item.  If used after a bargain has been struck the reading of the name is simple.  If the binding is unwilling the dufiro will fight it from its summoning circle and it often is a battle of wills, psyche, and powers, to bind the dufiro.&lt;br /&gt;
&lt;br /&gt;
====Special Note on Names====&lt;br /&gt;
When a Non-Dufiro becomes &#039;Known&#039; by the Dufirosm and enters into Bargaining with a Dufiro, a &#039;&#039;&#039;Bargaining Name&#039;&#039;&#039; is given to or chosen by this &#039;Non-Dufiro Bargainer&#039;. The &#039;&#039;&#039;Bargaining Name&#039;&#039;&#039; is usually simple and somewhat descriptive of the person; describing either their physical appearance, their reputation or something notable about the person.&lt;br /&gt;
*Examples:  Silvermane, Icehand, Deathtouch, Rivenflame&lt;br /&gt;
&lt;br /&gt;
===Tomes===&lt;br /&gt;
The Writing of Tomes is a vitally important cultural element of Dufiro society.  If the crux of Dufiro Society is Advancement then the Tome is the sign a Dufiro wishes to advance. A Ritualist with the Tome may study it until they can intone the Name perfectly to Call or Summon the Dufiro.  A Dufiro will have a Calling Tome, Summoning Tome and Binding Tome for each Race, though Summoning or Binding a Dufiro with a Tome for a lesser Race of its Path is dangerous.  Think of a Calling Tome as their Business Card.  Think of the Summoning Tome as a Resume.  &lt;br /&gt;
&lt;br /&gt;
A Tome will include many things. It will include all 4 of their Names; Speaking, Calling, Summoning, Binding.  It will include the Powers one might gain by Binding them.  It will include their adventures.  It includes their Unbound Powers.  It may include their equipment.  It may include food and drink preferences as well as other preferences of many different kinds as clues for what to offer them.&lt;br /&gt;
&lt;br /&gt;
A Full Tome includes the spoken name, Calling name, Summoning name, Willing Binding name and itual, unwilling binding name and ritual.  As such, having a Dufiro&#039;s Full Tome gives one a great deal of potential control over them.&lt;br /&gt;
&lt;br /&gt;
====[[Dufiro Tomes]]====&lt;br /&gt;
&lt;br /&gt;
===Reputation===&lt;br /&gt;
As can be seen the races of the Dufiro are potent creatures as allies, enemies, bound willingly or unwillingly.  Their reputation is usually very important since it may lay heavily on their chances of being allowed a Race ritual.  It reflects on their offspring and attracting mates.  It may effect their admittance to various associations.  &lt;br /&gt;
&lt;br /&gt;
Lastly, it tells how reliable and trustworthy they are.  Threatening a Dufiro&#039;s reputation is a serious matter.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Powers&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Heart Fire Powers:&#039;&#039;&#039; ===&lt;br /&gt;
*&#039;&#039;&#039;First Order Defense&#039;&#039;&#039; &lt;br /&gt;
**(need info from GM)&lt;br /&gt;
*&#039;&#039;&#039;Identify Dufiro Heart Fires&#039;&#039;&#039;&lt;br /&gt;
**Ability to &#039;see&#039; or &#039;feel&#039; an Unbound Dufiro Heart Fire in Beings &amp;amp; Creatures&lt;br /&gt;
**Ability to &#039;see&#039; or &#039;feel&#039; a Bound Dufiro Heart Fire in Beings, Creatures &amp;amp; Objects (sometimes)&lt;br /&gt;
*&#039;&#039;&#039; &#039;Living in the Heart Fire&#039; Powers&#039;&#039;&#039;&lt;br /&gt;
**Leaving the Physical Body&lt;br /&gt;
***Shape Shifting to Elemental Forms&lt;br /&gt;
***Experiencing the Senses of Animals (and possibly other Beings) [DANGEROUS]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Tome Related Powers:&#039;&#039;&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Hear Calling/Summoning Names&#039;&#039;&#039;&lt;br /&gt;
**Ability to &#039;hear&#039; Calling Name or Summoning Name spoken anywhere within the Multiverse.&lt;br /&gt;
**Ability to &#039;look in to it to see who is Calling&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Dufiro Transport Power&#039;&#039;&#039;&lt;br /&gt;
**Ability to &#039;temporarily transport&#039; to Caller&lt;br /&gt;
***Must maintain Personal Energy &amp;amp; Magics to remain with Caller&lt;br /&gt;
**Can be Summoned via Summoning Name - Cannot resist, no Energy needed to remain&lt;br /&gt;
**Able to return to &#039;home realm&#039; upon Compilation of the Pact or if freed from Binding by destruction of the Bound Artifact. &lt;br /&gt;
***Holding them against their will in either case is extraordinarily difficult. A Dufiro fighting for its freedom may attract others of its familiarity, race, or proximity to aid it.&lt;br /&gt;
&lt;br /&gt;
===[[Mind Blanking]]===&lt;br /&gt;
A power often requested of Knowledge Dufiro&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Methods of Propagation&#039;&#039;&#039;==&lt;br /&gt;
Dufiro breed in a variety of methods.&lt;br /&gt;
===&#039;&#039;&#039;Standard Method&#039;&#039;&#039;===&lt;br /&gt;
Dufiro who breed among themselves generate an Elemental offspring. The form will be one of the base elemental forms of the breeding pair.  Usually these are motivated by one or both parents to transition quickly to other forms, usually spirit forms.  However, in some unions, of two through 4 parents, their may be a desre for the child to experience several elemental forms as a basis for their future developments.&lt;br /&gt;
===&#039;&#039;&#039;Isolated Method&#039;&#039;&#039;===&lt;br /&gt;
Some Dufirosm may generate sufficient elemental energy to separate enough to create an elemental form.   This form of budding  creates an elemental form that the parent once passed through, though usually they have little control over which form unless the budding is managed by Avavsa or Masoja skilled in such things.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Inter-species Breeding&#039;&#039;&#039;===&lt;br /&gt;
Dufiro may copulate with a host form which will create one of two outcomes. Either a full elemental form, or a native form of the mother with a deep connection to the element form of the father.  &lt;br /&gt;
*If the resultant form fully generates as a Elemental it begins its &#039;&#039;Path&#039;&#039; as normal.&lt;br /&gt;
*If the resultant form does not generate initially and retains the maternal form it will have an affiliation to the elemental form of the father.  This connection to the elemental for may pass down many generations, each birth starting with a different resonance to the element, usually starting near the level of the parent.  In this manner the line of a Dufiro/Native offspring gains elemental connection through its interaction with its element. &lt;br /&gt;
&lt;br /&gt;
An elemental connection may manifest in many ways in those not raised to the elemental race.  Skills at sculpting, dowsing, localized air purification, are just examples.  &lt;br /&gt;
&lt;br /&gt;
Interbreeding, even over thousands of years, can contribute minute amounts of elemental energy till eventually a member of the line manifests. Three examples of this method are the cases of [[Dowser of Veksvale]], [[Crees of Iron]],[[Cuso of Trendle]] and [[Buckle of Dowten]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Example One:  Dowser&#039;&#039;&#039;====&lt;br /&gt;
[[Dowser of Veksvale]] was the offspring of a Masoja Dufirosm of Water.  The line was unknown to the Dufiro as the initial coupling was casual.  Over several thousand years the line gathered elemental energy, manifesting as a fondness for water occupations, till eventually enough energy was retained by the Child Dowser to allow his powers to rise to the level of an infant Water Elemental. Recently raised to Spirit of Water, then Avasa of Water&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Example Two:  Crees of Iron&#039;&#039;&#039;====&lt;br /&gt;
[[Crees of Iron]] was a warrior in a long line of warriors with the infusion of elemental powers of earth gained by inclusion of a Masoja Dufirosm of Strength.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Example Three:  Cuso of Trendle &#039;&#039;&#039;====&lt;br /&gt;
[[Cuso of Trendle]] was the great-grandson of an Avasa Dufiro of Fire.  He and his father, and grandfather were all chefs at Oberon&#039;s Fire.   Cuso, when in his 70&#039;s fell into the great fire of Oberon&#039;s Fire.  Immersion in the elemental fire generated by the Jewel of Judgment brought Cuso into the Elementals of Fire race, and at a great enough level that he was almost immediately attended by Avasa Dufiro in the Paths of Fire.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Example Four:  Buckle of Dowten&#039;&#039;&#039;====&lt;br /&gt;
[[Buckle of Dowten]] was one in a long line established by a MasojaDufirosm of Change.  The line was over 500 years old and had long been famous alchemists and sorcerers although Buckle was not raised by the well-known public family but was rather a unexpected illegitimate offspring.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Inhabitation or Possession&#039;&#039;&#039;===&lt;br /&gt;
If a Creature or Being is Inhabited by an Avasa or Masoja Dufiro and then participates in a Ritual of Inclusion, the Creature or Being attains the Race Initiated.   This method is rare and a source of anger by many of the Dufiro.  &#039;&#039;&#039;[[Nur al Din El musifar]] &#039;&#039;&#039; is an example of this kind of Propagation.  This is not always a voluntary event.&lt;br /&gt;
&lt;br /&gt;
== Sicknesses and Conditions==&lt;br /&gt;
===Displacement Syndrome===&lt;br /&gt;
Displacement Syndrome is a rare but dangerous condition whereas dufiro looses control of there powers and they act independently.&lt;br /&gt;
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==&#039;&#039;&#039;Advancement &amp;amp; the Race Ritual&#039;&#039;&#039;==&lt;br /&gt;
When dealing with Dufiro vital aspects to understand is their &#039;&#039;&#039;Path&#039;&#039;&#039; and their current &#039;&#039;&#039;Race&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*Elementals are a larval stage for Dufirosm. They may never have more then two Elemental Races unless one of the 4 Main Elemental Races is Transitioned to a Change Elemental. They may be elevated to Spirit Race. They have no ability to advance themselves. Once an Elemental achieves Spirit Race. &lt;br /&gt;
*All other Dufiro of Spasa and higher may apply to the Ritual of Race at any time of their choosing though their success is not assured.  Having failed a ritual it is unlikely the attempt will be made again directly to the same race.&lt;br /&gt;
*Rituals are meant to display dedication to embracing the new race.&lt;br /&gt;
===&#039;&#039;&#039;Advancement&#039;&#039;&#039;===&lt;br /&gt;
Advancement is the crux of Dufiro society.  Nearly everything they do is aimed at advancement.  Gaining new powers.  Learning new skills.  Gaining powerful artifacts.  Gaining powerful allies and patrons.  Creating a power base of loyal followers.  &lt;br /&gt;
&lt;br /&gt;
When a Dufiro bargains, either for themselves, and ally, or an underling, it is to gain aspects that will make them a more attractive candidate for a new Race.  Once the Dufiro applies to a new race they are granted the right to attempt a race ritual.  Who approves the attempt varies by species.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Life Paths&#039;&#039;&#039;===&lt;br /&gt;
*Each Dufiro has had its own Life Path toward Power.  Each has unique experiences.  The Life Path of a Dufiro can be compared to scholastic advancement.  They start as &#039;&#039;&#039;Elementals-&#039;&#039;kindergartners&#039;&#039;&#039;&#039;&#039;. Enter &#039;&#039;&#039;Spirit&#039;&#039;&#039; Races as &#039;&#039;&#039;&#039;&#039;Elementary&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Middle Schoolers&#039;&#039;&#039;&#039;&#039;.  &#039;&#039;&#039;Avasa Dufiro&#039;&#039;&#039; equate to &#039;&#039;&#039;&#039;&#039;High School&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;College&#039;&#039;&#039;&#039;&#039;.  &#039;&#039;&#039;Masoja Dufirosm&#039;&#039;&#039; equal &#039;&#039;&#039;&#039;&#039;Graduate&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Doctorate&#039;&#039;&#039;&#039;&#039; levels. &lt;br /&gt;
&lt;br /&gt;
The more Races in one&#039;s Path the more powerful the Dufiro is likely to be.  Once they move from Elemental to Spirit, Spirit to Avasa, Avasa to Masoja, it is highly unlikely they will add lower Races, though it is not impossible. Adding lower Races usually requires the services of a Wisher Masoja or The Dufrieanalat himself to accomplish, and this tends to piss off other Dufirosm in general.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Examples of Life Paths&#039;&#039;&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Uzgata of Rage and War&#039;&#039;&#039; &#039;&#039;Reggie&#039;&#039;: Elemental of Fire,Spirit of Combat , Spirit of Fire , Spirit of Rot, Avasa Dufiro of Rage, Avasa Dufiro of Conflict, Avasa Dufiro of Fire:, Masoja of War, Masaja of Rage&lt;br /&gt;
**Uzgata has been angry vengeful creature since he took the Spirit of Combat.  He initiated a violent uprising that ravaged the territories of numerous Avavsa on the home world of a Knowledge D and was punished by being confined as a Spirit of Rot.  Afterwards he was courted by the evil oriented Avavsa and masojas and became a violent bounty hunter ofDufirosm.&lt;br /&gt;
*&#039;&#039;&#039;Tustrala of Change&#039;&#039;&#039;: Elemental of Air and Change. Spirit of Blending, Change, Cleanliness, and Paper. Avasa of Cleanliness, Blending, and Knowledge.  Masoja of Binding and Knowledge.Friend of Fortunadus, one bound to him in the battles verses the Ravers.&lt;br /&gt;
*&#039;&#039;&#039;Agdilas, Spirit of Blending&#039;&#039;&#039;:  Elemental of Earth.  Spirit of Growth, Rot, Paper, Earth, and Blending.  &lt;br /&gt;
**A protege of Trustrala&lt;br /&gt;
**Choose to take the race of Rot as an addition to her skills in growth, and blending. Having chosen to take the race many in the race revere her.  She barely avoided being elected to the Council of Rust by taking the race of Paper.&lt;br /&gt;
**Expert in the production of powders.  Especially in the production of [[Paradoxian Melange]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039; Pips for Ranks and Races&#039;&#039;&#039;===&lt;br /&gt;
Whatever the methods of pip acquisition this is what a race or rank costs.&lt;br /&gt;
* First Elemental :10&lt;br /&gt;
**Second Elemental : 5 each&lt;br /&gt;
* First Spasa : 20&lt;br /&gt;
**Secondary Spasa : 10 each.&lt;br /&gt;
* First Avasa : 20&lt;br /&gt;
**Secondary Avasa : 10&lt;br /&gt;
* First Masoja : 20&lt;br /&gt;
** Secondary Masoja : 20&lt;br /&gt;
*  Illuminar ranks are always gifted points.&lt;br /&gt;
** 20 Al Asgo Illuminar&lt;br /&gt;
** 30 Trax Asgo Illuminar&lt;br /&gt;
** 50. Primas Illuminar&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Professions&#039;&#039;&#039;==&lt;br /&gt;
It is often lost on Sorcerers, Wizards, Ritualists, and Historians across Shadow who deal with the Dufiro, that while diverse and powerful, the Dufirosm often live out lives of their own interests when not involved with Outsiders.  They often forget or ignore that Dufiro have their own interests and passions, unless it matters in the Terms of a Bargain. These interests reflect what Dufirosm call their &#039;&#039;&#039;&#039;&#039;Professions&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
While the raising of levels is a driving force for Dufiro, it is best to understand that many rise only a few times in a lifetime.  Most never rise beyond Spasa.  Even fewer become Masoja.  To live their lives, eat, and provide for whatever family they may develop, there is their Professions.  It has been said that Work is Work and that&#039;s true among the Dufiro.  But many Races are driven by their Professions. &lt;br /&gt;
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Dufirosm are a creative people.  Artisans on many levels.  And they sell their arts.&lt;br /&gt;
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((More on this as I think about it.))&lt;br /&gt;
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==&#039;&#039;&#039;&amp;lt;big&amp;gt;Dufiro Bands and Associations&amp;lt;/big&amp;gt;&#039;&#039;&#039;==&lt;br /&gt;
In a race comprised of so many diverse elements and with such a preponderance of trade, barter,, binding agreements both willing and unwilling, and with so many ruling bodies among each distinct race its understandable that groups and individuals would assemble for mutual benefits.  Patronage is an extremely common practice among the Dufiro.  Advancement being so tied to merit and experience groups band together for many reasons.  It would be impossible to list the number of such associations for such a large population.  Rituals and abilities are shared, traded, stolen, and created in these groups with the higher ups usually understanding that the advancement of even the lowest of their members brings prestige, power and opportunity to all.&lt;br /&gt;
&lt;br /&gt;
Below are listed a few well know groups and some examples of smaller groups.  Some terminology should be clarified.  Many of these terms are interchangeable but some refer to specific arrangements among members.&lt;br /&gt;
&lt;br /&gt;
===Band:===&lt;br /&gt;
A group assembled with the idea of mutual assistance and defense in promoting the advancement of all members.  Usually small groups.  Often military.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;The Regalada Band&#039;&#039;&#039;&#039;&#039;:This is a Warband lead by three Dufiro. Raga of Warfare, Dalquis of Rage, and Galada of Strength.  They have a variety of Masajoa and Avasa Dufiro who run individual Packs.  A common Masoja Pack might be led by a Masoja of Warfare, and include 3 Avasas of conflict, a Avasa of Rage, a number of Combat Spirits, a number of fire or air spirits, some staff spirits like Cleanliness, blending and Guard.  A large number of elementals.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;[[RaphaXaelicus Adventurers Band]]&#039;&#039;&#039;&#039;&#039;:  A warband of Adventurers.&lt;br /&gt;
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===Pack:===&lt;br /&gt;
Usually a small subset of a large group that acts as a unified body for particular services.  Most often as War packs or Growing packs.&lt;br /&gt;
*&#039;&#039;&#039;Green Fur Packs&#039;&#039;&#039;:  These are a common pack grouping of warriors.  A Green Fur Pack includes 5 Spasa of Combat, 2 Spasa of Defense, 2 Spasa of Guard. 1 Spasa of Speed.  Each group also will have some support Spasa. A Spasa of Clelanliness as a healer.  A Spasa of Blending as a cook.  Most packs will have a Spasa of either Fire or Earth that control up to 10 of their type of Elementals. &lt;br /&gt;
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===Assemblage:===&lt;br /&gt;
A group assembled for mutual advancement of all members.  usually a large or regional group.&lt;br /&gt;
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===Knot:===&lt;br /&gt;
Usually a small band that participates in activities together. &lt;br /&gt;
*&#039;&#039;&#039;Chip Knot:&#039;&#039;&#039; a small group led by Chipoxata, a Masoja of Earth, known as &#039;&#039;Chip&#039;&#039;.  Includes a Cleanliness spasa named Crumble.&lt;br /&gt;
*&#039;&#039;&#039;Hrolbleit Knot&#039;&#039;&#039;1000 Jarvaldarxi.  112 Earth Elementals. 12 Spasa. 5 Avasa-Hrolbleit and his two remora.&lt;br /&gt;
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===Tower:===&lt;br /&gt;
This type of group is lead by a Ruling Clique or Individual and has a strictly structured form for the Members below the Ruling Body. Usually a large group. &lt;br /&gt;
**&#039;&#039;&#039;Tower of Blades&#039;&#039;&#039;: A Warrior Rower dominated by Combat Masoja.&lt;br /&gt;
&lt;br /&gt;
===Fealty Band:===&lt;br /&gt;
This is a gathering of Dufiro, under a powerful individual.  Usually a warrior band. &lt;br /&gt;
**&#039;&#039;&#039;Shantranixix Fealty Band:&#039;&#039;&#039; A large, complicated and political Fealty Band with several Notable Members under the Leadership of &#039;&#039;&#039;Shantranixix Agfala&#039;&#039;&#039;.  Known Members include; Crizacraxix Galxata, Traxalaxax, Raphaxaelicus, ZyxzlokX, Ansahal, Adalou.&lt;br /&gt;
&lt;br /&gt;
===Brotherhood:===&lt;br /&gt;
A small group of Dufirosm similar to a Fealty Band, often under the Leadership of a Powerful or Influential Dufiro.&lt;br /&gt;
**A &#039;&#039;rumored&#039;&#039; Brotherhood is the &#039;&#039;&#039;Curious Brotherhood:&#039;&#039;&#039; A tiny group that is fiercely loyal to its Leader; &#039;&#039;&#039;Curious&#039;&#039;&#039;. Rumored Members include; Crizacraxix Galxata, Raphaxaelicus, all three of the Dog Brothers, possibly Traxalaxax and three unnamed Avasa of Guard.&lt;br /&gt;
&lt;br /&gt;
===Chamber:===&lt;br /&gt;
Usually a Regional body for anyone native to the region.  This kind of group can be appealed to if a member has issues in whatever other groups they participate.&lt;br /&gt;
&lt;br /&gt;
===Clan:===&lt;br /&gt;
Often initially a regional group many clans become quite large spanning many worlds and many races.  Most clans become umbrella for many smaller groups.  Some Clans are very influential across the Dufirosm worlds.&lt;br /&gt;
&lt;br /&gt;
===Clique:===&lt;br /&gt;
Usually a small group that controls or rules a larger group.&lt;br /&gt;
&lt;br /&gt;
===Cabal:===&lt;br /&gt;
A arrangement between individuals regardless of membership in other groups&lt;br /&gt;
*Shlvx Cabal.  Based at a castle club in Zilla. [[https://wiki.rpg.net/index.php?title=Dufiro&amp;amp;action=edit&amp;amp;section=91]]&lt;br /&gt;
&lt;br /&gt;
===Combine:===&lt;br /&gt;
An association of groups often crossing over other group boundaries.&lt;br /&gt;
* [[Oramuy Combine]]  The Candy Makers.&lt;br /&gt;
&lt;br /&gt;
===Party:===&lt;br /&gt;
A party is usually a wide ranging association of other groups with a common goal. &lt;br /&gt;
*&#039;&#039;&#039;Party for Death&#039;&#039;&#039; aka &#039;&#039;Death Party&#039;&#039;: A major association of members of the races of Death, Rage, Warfare, Fire, and Earth Masoja. &lt;br /&gt;
*&#039;&#039;&#039;Party for Life&#039;&#039;&#039; aka &#039;&#039;Life Party&#039;&#039;: A major association of members of the races of Life, Binding, Air, Water, Growth, Knowledge, and Time Masoja.&lt;br /&gt;
*&#039;&#039;&#039;Party for War&#039;&#039;&#039;: An association of many races that wish for war.  There is a large faction that wants war against Primal Realms, in the hope of gaining one.  Amber is a main target.&lt;br /&gt;
*&#039;&#039;&#039;Party for Trade&#039;&#039;&#039; aka &#039;&#039;Party for Peace&#039;&#039;: This association wants active engagement for trade and service to improve its members and finds war a wasteful way to do it. &lt;br /&gt;
*&#039;&#039;&#039;Party for the Defense of Amber&#039;&#039;&#039;: An association of many races that stand against the Party for War in their goals for war with Amber. (A New Party)&lt;br /&gt;
&lt;br /&gt;
===Hierarchy:===&lt;br /&gt;
A collection of races of the same type.  &lt;br /&gt;
**Hierarchy of Earth: Members include Elementals, Spasa, Avasa, and Masoja of Earth.&lt;br /&gt;
**Hierarchy of Shifters: Members include Elementals of Change, Spasa of Blending, Illusion and Change, Avasa of Illusion, Vision and Shifter and Masoja of Change Illusion, Vision, and Shifter.&lt;br /&gt;
&lt;br /&gt;
===Council:===&lt;br /&gt;
Councils are ruling bodies for the races, for cross-races, and other purposes.&lt;br /&gt;
*Council of Dignity: Over sees Elevation and Demotions.&lt;br /&gt;
*The Blue Council.  A ruling Dufiro council.&lt;br /&gt;
&lt;br /&gt;
===Hall:===&lt;br /&gt;
Halls are places where Dufiro gather for various reasons.  Think of them like Bars with themes like sports bars, seaside taverns, ski chalets.  Or Fraternity Lodges like Elks Lodges or Eagles Lodges.  Or Clubs like Poetry Cafes or Dance Clubs for people of similar interests.  Mostly they are not limited to one Race, but the more detailed the Hall the more likely a selective clientele.&lt;br /&gt;
&lt;br /&gt;
====Known Halls:====&lt;br /&gt;
*Shifters Hall: Hierarchy of Shifters&lt;br /&gt;
*Circle Hall: Hierarchy of Motion&lt;br /&gt;
*Earthers Hall: Hierarchy of Earth&lt;br /&gt;
*Hall of Water: Hierarchy of Water&lt;br /&gt;
*Hall of Flame: Hierarchy of Fire&lt;br /&gt;
*Hall of the Winds: Hierarchy of Air&lt;br /&gt;
*Hall of Echoes: Hierarchy of Sound&lt;br /&gt;
*The Hall of Life (aka &#039;&#039;The Arboretum&#039;&#039;): Party for Life&lt;br /&gt;
*The Hall of Death (aka &#039;&#039;The Mausoleum&#039;&#039;): Party for Death&lt;br /&gt;
*The Hall of Deep Sadness: (aka &#039;&#039;Woe&#039;s Tavern&#039;&#039;) Mostly Sadness or despair oriented races.&lt;br /&gt;
*Hall of Heroes: Hierarchy of Warriors&lt;br /&gt;
*Hall of Knowledge (aka &#039;&#039;The Main Dufiro Library&#039;&#039;): Hierarchy of Knowledge&lt;br /&gt;
*Agalat Red Hall: Combat Pits, Tome Certifications&lt;br /&gt;
*Doraal Red Hall:  A sex club&lt;br /&gt;
*Hall of Last Means: Center of City&lt;br /&gt;
**Stone inside that takes ALL Dufiro Powers &amp;amp; Races of anyone that touches it.&lt;br /&gt;
&lt;br /&gt;
===Example Groups===&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;The Regalada Band&#039;&#039;&#039;&#039;&#039;:This is a Warband lead by three Dufiro. Raga of Warfare, Dalquis of Rage, and Galada of Strength.  They have a variety of Masajoa and Avasa Dufiro who run individual Packs.  A common Masoja Pack might be led by a Masoja of Warfare, and include 3 Avasas of conflict, a Avasa of Rage, a number of Combat Spirits, a number of fire or air spirits, some staff spirits like Cleanliness, blending and Guard.  A large number of elementals.  &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Conclave of the Dufiro-Nendil&#039;&#039;&#039;&#039;&#039;:[[https://wiki.rpg.net/index.php/Grrosieeks#Conclave_of_the_Dufiro-Nendil]] Conclave near the Waymet of Grrosieeks [[https://wiki.rpg.net/index.php/Grrosieeks]]. 5 like-minded peace Dufirosm.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;The Goshtan Knot&#039;&#039;&#039;&#039;&#039;: a small group of 4 dufiro free bound to a tanakard belonging to Lady Alvah of Amber. [[https://wiki.rpg.net/index.php/Running_Sheet_Alvah#Mug_of_Stealth_4]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
******************&lt;br /&gt;
&lt;br /&gt;
==Ruling Dufiro Councils.==&lt;br /&gt;
The ruling councils of the Dufirosm are overlapping entities that are often in opposition to each other.  &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&amp;lt;big&amp;gt;Council of the Dufirosm&amp;lt;/big&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
Often considers the highest of councils.While the Council of Dufirosm is often considered the top council it is often overshadowed by other councils depending on the situation.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&amp;lt;big&amp;gt;Blue Circle of the Dufirosm&amp;lt;/big&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
The Circle, as its called, is a body of Dufiro that is something like a ruling council though without much authority except to appeal to a dufiro&#039;s current race for judgement of grievances.  There is a flexible number of members though every race has at least one officially in the Circle.  There may be others as well for various reasons.&lt;br /&gt;
====&#039;&#039;&#039;Druntranic-Masoja of Warfare&#039;&#039;&#039;====&lt;br /&gt;
Born a Fire Elemental. Joined Defense first, followed by Combat, Speed and Growth, Took the Ava Ritual of Defense, followed by Fire, and Conflict.  Failed Speed.  Took Cleanliness.  Applied to the Masoja Dufiro of Defense and was denied.  Applied to  Masoja Combat and was accepted and completed the Ritual.  Took the Ritual of Rage.  Failed the ritual of Shifter.  Took the ritual of Warfare.&lt;br /&gt;
*a warrior of renown he fought as a free agent in the Battle of Patternfall.  Prince Bleys met him along his route to the battle and after a casual conversation Druntranic joined him.  Hated in Chaos for the perceived betrayal, he has spent much of his time in the Regor region.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Resiki-Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
Born a Water Elemental, transitioned to the Change Elementals.  Joined Cleanliness, followed by Blending, Defense,aper, and Song.  Applied to the Ava Dufiro of  Cleanliness and took the Ritual.  Took ritual of Knowledge, Vision, Defense, and finally Truth.  Offered Rituals of Defense, Warfare, and Vision.  Took the Ritual of Defense, followed by Vision, Time, Life, and lastly Knowledge. &lt;br /&gt;
* A seer and oracle of the Dufirosm.&lt;br /&gt;
*Racial Representative&lt;br /&gt;
====&#039;&#039;&#039;Akafar-Masoja of Warfare &#039;&#039;&#039;====&lt;br /&gt;
Born a Earth Elemental.  Joined the spirit rituals of Combat, then Defense, Rust, and Speed.  Offered the Ava Dufiro Conflict and Defense.  Took the ritual of Conflict, then Defense, then Rage.   Took the MasojaDufirosm Ritual of Rage.  Followed by Death, Combat, Defense, and finally Warfare. &lt;br /&gt;
*A dangerous and brutal Warrior Dufirosm.&lt;br /&gt;
*Racial Representative&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Breasda-Masoja of Wisher&#039;&#039;&#039;====&lt;br /&gt;
Born Change Elemental.  Raised to Cleanliness, followed by Paper and Blending.  Took the Ava D Ritual of Cleanliness, followed by Truth, Knowledge, Vision, and finally Blending. Took the Masoja Ritual of Knowledge, Time, Health, Vision, and finally Wisher.  &lt;br /&gt;
*A incorruptibly good creature with the a powerful Wishing energy. Considered by many the leader of the Dufirosm but denies such office. He is however generally respected or deeply feared.&lt;br /&gt;
*Racial Representative&lt;br /&gt;
====&#039;&#039;&#039;Trusl-Masoja of Water&#039;&#039;&#039;====&lt;br /&gt;
Born a Water Elemental.  Brought into the Spirits of Cleanliness, followed by Growth, Song, Paper, and Blending.  Invited to take the Ava ritual of Cleanliness.  Took the Growth, Water, and Blending.  Finally Speed.  Invited to take the Masoja Ritual of Change.  Followed by Earth, Growth, Binding, and finally Water.   &lt;br /&gt;
*Trusl is one of the finest brewers in all of shadow, a mistress of balancing tastes and flavors.  Powerful in effecting change and aging for mature tastes.&lt;br /&gt;
*Racial Representative&lt;br /&gt;
**there is a long standing joke that if Trusl lost the Racial Representative seat for Masoja of Water, that he would be granted a full seat on his own since he brings the best drinks of his craft to Circle meetings. &lt;br /&gt;
====&#039;&#039;&#039;Tripsina-&amp;quot;Trip&amp;quot;-Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Tripsina.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Born an Elemental of Earth, Transitioned to Change.  Raised to Rust, followed by Growth.  Applied to Ava D of Ritual of growth and denied.  Failed Ritual of Water.  Completed Ritual of Shifter.  Followed by Growth, Water and Colors.  Invited to take the Masoja Ritual of Growth,  Took the rituals of Earth, Water, knowledge, and Health.&lt;br /&gt;
*Trip is hated by the warrior Dufirosm as a devoted pacifist.  She is one of the finest gardeners in Shadow.  Specializing in small plants, she is able to manage continental sizes of plant growth. Nearly worshiped by animal life.&lt;br /&gt;
*Racial Representative-Growth&lt;br /&gt;
&lt;br /&gt;
* A rebel archdruid.  Her involvement in Dufiro politics is always problematic.  She is a powerful debater and a supporter of life and growth.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;[[Nur al Din El musifar]]-&#039;&#039;Dufrieanalat&#039;&#039;-Masoja of Life&#039;&#039;&#039;====&lt;br /&gt;
[[File:Nur2.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
Born a human on the world of Tosa.  Attained the ranks of thrice Crowned Bard.  A long time bargainer and a extremely well-respected friend of the Dufirosm.  A High Lord in a Shade of Chaos.  During a extinction level event involving most theDufirosm realms Nur Ed Din managed to save the realms and help rebuild after the destruction.  As  reward he was inhabited by a Shifter Masoja and initiated into the Masoja Dufiro of Life.  Granted powers from each of the races from Spirit to Masoja.   When the forces in his Chaos ousted him from his lordship he relocated to the Dufirosm realms and was invited to join the council.&lt;br /&gt;
*Granted membership for orchestrating the salvation of the Dufiro.&lt;br /&gt;
*Illuminar&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&amp;lt;big&amp;gt;Council of Wishers&amp;lt;/big&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
====&#039;&#039;&#039;Breassda&#039;&#039;&#039;====&lt;br /&gt;
-Masoja of Vision&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Breassda.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
Born Change Elemental. Air Elemental&lt;br /&gt;
&lt;br /&gt;
Raised to Cleanliness, followed by Paper and Blending. Took the Ava D Ritual of Cleanliness, followed by Truth, Knowledge, Vision, and finally Blending. Took the Masoja Ritual of Knowledge, Time, Health, Vision, and finally Wisher.&lt;br /&gt;
*Change Elemental&lt;br /&gt;
*Spasa of Cleanliness, Paper and Blending. &lt;br /&gt;
*Avasa of Cleanliness, Truth, Knowledge, Vision, and Blending.&lt;br /&gt;
*Masoja Ritual of Knowledge, Time, Health, Vision, and Wisher.&lt;br /&gt;
&lt;br /&gt;
A incorruptibly good creature with the a powerful Wishing energy. Considered by many the leader of the Dufirosm but denies such office. He is however generally respected or deeply feared.&lt;br /&gt;
    &lt;br /&gt;
A past Racial Representative of Wishers on the Dufirosm Council.&lt;br /&gt;
&lt;br /&gt;
Recently resigned from the race of Wishers, taking on Vision race again as his naming race.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;&#039;Abagile Alacala&#039;&#039;&#039;====&lt;br /&gt;
====&#039;&#039;&#039;&#039;Lanak Drak Farkla&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&amp;lt;big&amp;gt;The Hierarchies&amp;lt;/big&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
Each Hierarchy is responsible for settling grievances brought down by higher Councils to those Dufiro that fall within the Races of their Hierarchy.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Air&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals, Spasa, Avasa and Masojoa of Air &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Earth&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals, Spasa, Avasa and Masojoa of Earth &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Fire&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals, Spasa, Avasa and Masojoa of Fire &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Water&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals, Spasa, Avasa and Masojoa of Water &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Shifters&#039;&#039;&#039;====&lt;br /&gt;
*Includes Change Elementals, Flux Elementals. Spasa of Change, Whimsy. Avasa of Change, Shifter, Whimsy. Masoja of Change, Shifter. &lt;br /&gt;
**Closely aligned with several other Hierarchies including Earth and Fire&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Motion&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals of Movement. Spasa of Motion &amp;amp; Speed. Avasa of Force &amp;amp; Speed. Masoja of Strength &amp;amp; Time.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Sound&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals of Sound. Spasa of Song. Avasa of Music.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Life&#039;&#039;&#039;====&lt;br /&gt;
*Includes Spasa of Life, Cleanliness, Growth. Avasa of Life, Cleanliness, Growth, Health. Masoja of Life, Cleanliness, Growth, Health.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Death&#039;&#039;&#039;====&lt;br /&gt;
*Includes Spasa of Death, Rot &amp;amp; Rust, Sadness. Avasa of Death, Rot &amp;amp; Rust, Rage, Woe(Sadness). Masoja of Death, Rot/Rust, Rage.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Warriors&#039;&#039;&#039;====&lt;br /&gt;
*Includes Spasa of Combat, Defense &amp;amp; Guard. Avasa of Conflict &amp;amp; Guard. Masoja of Combat, Guard &amp;amp; Warfare.&lt;br /&gt;
**Closely aligned with other Hierarchies including; Earth, Fire, Motion&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
*Includes Spasa of Paper. Avasa of Knowledge, Truth &amp;amp; Vision. Masoja of Knowledge, Truth, Vision, Witness.&lt;br /&gt;
**Closely aligned with other Hierarchies including; Life, Sound (Song &amp;amp; Music mostly)&lt;br /&gt;
==&#039;&#039;&#039;Associated Dufiro Creatures and Races&#039;&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;Jarvaldarxi&#039;&#039;&#039;===&lt;br /&gt;
[[File:Jarvaldarxi.jpg|150px]]&lt;br /&gt;
&lt;br /&gt;
A race associated with the Earth races.  Strong humanoid formed living stone creatures.  They are carvers of stone, chisilling it and gnawing it into form.  Many eventually become Earth dufiros. &lt;br /&gt;
&lt;br /&gt;
*They eat stone and defecate soil. &lt;br /&gt;
*Their general IQ is low.  80 to 90 range.  Some go as high as 120.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Dazka Spiders&#039;&#039;&#039;===&lt;br /&gt;
[[File:Dazka Spiders.jpg|150px]]&lt;br /&gt;
&lt;br /&gt;
a race of smallish spider-bat-potato bug creature.  They have an innate ability to shapechange.  They can grow to the size of bats and shrink to half the size of fleas.  They are parasitic by nature,feeding off a host but excreting nutrients their host can use.  They can circulate in the blood system where they consume matter and lay eggs. Prolonged infection cause the host to gain strength, gain endurance, lower intelligence, eliminate psyche defense, and have horrifying dreams causing madness.  It causes fits of irrationality and violent outbursts, often against one&#039;s self as they attempt to claw the spiders out. &lt;br /&gt;
&lt;br /&gt;
They have a near impervious nature to magic originating in the creatures evolution in a magic rich universe. They are not effected by spells to remove them.  Damage done can not be magically healed normally.&lt;br /&gt;
&lt;br /&gt;
Dazka Spiders are sought, kept, and maintained in many dufirosm worlds by numerous dufiro races.  Dazka make excellent and cooperative Dufiro vessels for binding.&lt;br /&gt;
===Dazka Bindings===&lt;br /&gt;
Dazka are frequent creatures for Dufiro binding.  &lt;br /&gt;
*Spasa of Death, Darkness, and Rot frequently bind to Dazka.  They can not lay eggs but act as coordinators of non-bound Dazka. This is a common first step into the Hierarchies of Death, Darkness, and Rot. &lt;br /&gt;
*Avasa of Death, Darkness, Rot, Conflict, Carnality, Ice,shifter,  &amp;amp; Whimsy frequently do time as Dazka. &lt;br /&gt;
*Masoja of Death, Darkness, Rot, Warfare, Combat, Carnality,Whimsy, and Shifter.  &lt;br /&gt;
*Hierarchy of Health has a faction that advocates the binding and use of Dazka in some medical of procedures.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Hollow Clutch]]&lt;br /&gt;
==&#039;&#039;&#039;Known Dufiro&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;The Dufrieanalat&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;[[Nur al Din El musifar]] - &#039;&#039;Dufrieanalat&#039;&#039;, Masoja of Life&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:Nur2.jpg|200 px]] [[File:Image6.jpg|200 px]] &lt;br /&gt;
&lt;br /&gt;
*Spasa: All except Death, Rust. But did take Rot &lt;br /&gt;
*Avasa: All except Death, Rust &lt;br /&gt;
*Masoja of Life; all except Death, Vision, Time.  Only partially accepted by Wisher.&lt;br /&gt;
**Aspires to Wisher&lt;br /&gt;
*&#039;&#039;&#039;Primus Illiminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Born a Human on the world of Tosa.  Attained the Rank of Thrice Crowned Bard.  A long time Bargainer and an extremely well-respected friend of the Dufirosm.  A High Lord in a Shade of Chaos.  During an Extinction Level Event involving most the Dufirosm Realms, Nur al-Din managed to save the Realms and help rebuild after the destruction.  As a reward he was Inhabited by a Shifter Masoja and Initiated into the Dufirosm as a Masoja Dufiro of Life.  Granted Powers from each of the Races from Spasa to Masoja.   When the Forces in his Chaos ousted him from his Lordship he relocated to the Dufirosm Realms and was invited to join the Blue Council.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Dazxa, Masoja of Rage&#039;&#039;&#039;=====&lt;br /&gt;
A companion and Bodyguard of Nur al-din.  A War Musician.&lt;br /&gt;
&lt;br /&gt;
[[File:Dazxa.jpg|200 px]] [[File:Dufiro-Dazxatalcax-humanoid.jpg|200px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Combat, Speed, Earth, Rust, Song, and Motion&lt;br /&gt;
*Avasa of Earth, Conflict-War, Speed, Music, Rage, and Knowledge &lt;br /&gt;
*Masoja of Warfare, Strength, Combat, and Rage. &lt;br /&gt;
**Completed all aspirations.&lt;br /&gt;
*&#039;&#039;&#039;Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of several ruling councils of the races.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Hunkazx, Masoja of Rage&#039;&#039;&#039;=====&lt;br /&gt;
Companion and Bodyguard of Nur al-Din&lt;br /&gt;
&lt;br /&gt;
[[File:Hunkazx.jpg|200 px]]&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire, Combat, Defense, Speed, Blending, Rust, and Earth&lt;br /&gt;
*Avasa of Fire, Conflict-Single Combat, Speed, Blending, Rage, and Ice&lt;br /&gt;
*Masoja of Combat, Death, Guard, and Rage.&lt;br /&gt;
**Aspires to Warfare. &lt;br /&gt;
*&#039;&#039;&#039;Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of many councils.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Sonnosa, Masoja of Warfare&#039;&#039;&#039;=====&lt;br /&gt;
Companion of Nur Al-Din.  Takes the form of body armor.&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Cleanliness, Guard, Defense, Illusion, and Change&lt;br /&gt;
*Avasa of Cleanliness, Guard, Conflict-War, Speed, Blending, and Shifter&lt;br /&gt;
*Masoja of Air, Health, Guard, Strength, Shifter, and Warfare&lt;br /&gt;
**Aspires to Binding&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Illuminar&amp;lt;/big&amp;gt;===&lt;br /&gt;
====&#039;&#039;&#039;Akafar, Masoja of Warfare &#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Combat, Defense, Rust, Speed&lt;br /&gt;
*Avasa of Conflict, Defense, Conflict, Rage&lt;br /&gt;
*Masoja of Rage, Death, Combat, Defense Warfare&lt;br /&gt;
**Aspires to Vision, Wisher&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039; - Circle Member&lt;br /&gt;
*Racial Representative&lt;br /&gt;
A dangerous and brutal Warrior Dufirosm.Born an Earth Elemental.  Joined the spirit rituals of Combat, then Defense, Rust, and Speed.  Offered the Ava Dufiro Conflict and Defense.  Took the ritual of Conflict, then Defense, then Rage.   Took the Masoja Dufirosm Ritual of Rage.  Followed by Death, Combat, Defense, and finally Warfare.&lt;br /&gt;
====&#039;&#039;&#039; &amp;quot;Curious&amp;quot;, Masoja of Guard&#039;&#039;&#039;====&lt;br /&gt;
Known as &#039;&#039;Crizacraxix Galxata&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A member of the [[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:D-Curious.jpg|200px]]&lt;br /&gt;
*Earth Elemental. &lt;br /&gt;
*Spasa of Cleanliness, Combat, Rot, Speed, Earth, Change, and Guard.&lt;br /&gt;
*Avasa of Cleanliness, Speed, Rage, Earth, Water, Conflict, and Guard.&lt;br /&gt;
*Masoja of Guard, Earth. (Secretly hold Health and Warfare)&lt;br /&gt;
**&#039;&#039;Aspires to Water, Combat, Knowledge, Strength, Life, Wisher&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Primus Illuminar&#039;&#039;&#039;&lt;br /&gt;
====&#039;&#039;&#039;Druntranic, Masoja of Warfare&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Defense, Combat, Speed, Growth&lt;br /&gt;
*Avasa of Defense, Fire, Conflict, Cleanliness, &lt;br /&gt;
*Masoja of Combat, Rage, Warfare&lt;br /&gt;
**Aspires to Shifter, Defense, Life, Wisher&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039; - Circle Member&lt;br /&gt;
====&#039;&#039;&#039;Ka&#039;kle, Masoja of Death&#039;&#039;&#039;====&lt;br /&gt;
[[File:Df-Ha&#039;kle.jpg|180px]]&lt;br /&gt;
*Earth  Elemental&lt;br /&gt;
*Spasa of Earth, Combat, Speed, Growth, Knowledge, Death&lt;br /&gt;
*Avasa of Earth, Conflict, Death, Knowledge&lt;br /&gt;
*Masoja of Combat, Rage, Warfare, Death, Knowledge&lt;br /&gt;
**Aspires to Shifter, Wisher&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kibrosel, Masoja of Rot&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Kibrosel.jpg|180 px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental, Change, Earth&lt;br /&gt;
*Spasa of Water, Cleanliness, Combat, Growth, Earth, Blending, Defense, Life, Knowledge&lt;br /&gt;
*Avasa of Water, Cleanliness, Conflict-War, Growth, Blending, Earth, Ice, Health, Life, Knowledge&lt;br /&gt;
*Masoja of Water, Cleanliness, Combat, Growth, Blending, Life, Health, Rot&lt;br /&gt;
**Aspires to Earth, Knowledge, Wisher&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;.  Created an Illuminar by the Stretched One&lt;br /&gt;
 &lt;br /&gt;
A Physician, Veterinarian, and farmer by Profession, Kibrosel is serving a Term as Rot as a punishment, unfair as it is.&lt;br /&gt;
  &lt;br /&gt;
====&#039;&#039;&#039;Resiki, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Water Elemental, Change&lt;br /&gt;
*Spasa of Cleanliness, Blending, Defense, Paper, Song&lt;br /&gt;
*Avasa of Cleanliness, Knowledge, Vision, Defense, Truth&lt;br /&gt;
*Masoja of Cleanliness, Vision, Guard, Time, Life, Knowledge&lt;br /&gt;
**Aspires to Wisher&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039; - Circle Member&lt;br /&gt;
====&#039;&#039;&#039;Salaka, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
Member of the Party for Life.&lt;br /&gt;
&lt;br /&gt;
[[File:Dufiro Salaka.jpg|300 px]] [[File:DF-Salaka.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental, Air Elemental&lt;br /&gt;
*Spasa of Air, Water, Earth, Cleanliness, Growth, Change, and Blending&lt;br /&gt;
*Avasa of Air, Water, Earth, Cleanliness, Growth, Blending, Ice, Sifter, and Knowledge&lt;br /&gt;
*Masoja of Air, Water, and Earth, Health,Growth, Change, Shifter, and Knowledge&lt;br /&gt;
**Aspires to Masoja of  Life.  Perhaps, some day, Wisher.&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039;&lt;br /&gt;
*Profession: Vinter, Brewer, Gardener. A known Vegetarian.&lt;br /&gt;
*She is a Friend of Vek&#039;s. &lt;br /&gt;
*A &#039;&#039;Facilitator&#039;&#039; for Dufiro who has worked often with Hendrake.&lt;br /&gt;
*A &#039;&#039;Facilitator&#039;&#039; for Raphael aka &#039;&#039;Raphaxaelicus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;RaphaX, Spasa of Earth&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:Raphax Earth Form1.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Change, Motion, Earth&lt;br /&gt;
*Spasa of Earth&lt;br /&gt;
**&#039;&#039;Aspires to Combat, Speed, Paper. ...&#039;&#039;&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;. Titled Illuminar by &#039;&#039;Nur al-Din&#039;&#039; after his Matched Elevation in Earth.&lt;br /&gt;
Leader of the &#039;&#039;&#039;RaphaX Adventure Band&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
Member of the &#039;&#039;&#039;Party for Life&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Member of &#039;&#039;&#039;Party for Defense of Amber&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
RaphaX was an &#039;Outshadower&#039; before being Initiated into the Dufirosm as an Elemental of Change. RahpaX was willingly Inhabited by Ansahal, a powerful mostly Non-corporeal Masoja that Strengthened RaphaX&#039;s Heartfire and made it possible for him to become a Dufiro. Due to RaphaX&#039;s particular Inhabitation and Inclusion that made him a Dufiro, something most Dufiro hate, his rapid Advancement through his Elemental Races and his quick Elevation to Spasa of Earth, as well as his known associations with certain Powerful and Influential Dufiro and his Membership in the Party for Life, RaphaX has made a number of Detractors as well as Enemies within the Party for Death. There is even a Bounty placed on him by Hardin Wapak, Leader of the Party for War, which numerous Bands, Packs and Knots are looking to Claim.  After his unchallenged Matched Elevation in Earth, RaphaX was Titled &#039;&#039;Al Asgo Illuminar&#039;&#039; by Nur al-Din. RaphaX left the Dufiro Realms immediately afterwards.&lt;br /&gt;
&lt;br /&gt;
=====The Dog Brothers, Movement Elementals=====&lt;br /&gt;
Miniature Poodles &#039;Primitive Bonded&#039; to RaphaX of Earth. &lt;br /&gt;
*&#039;&#039;&#039;Kuuz&#039;Ko Chaos-Laama&#039;&#039;&#039; aka Swirly(left)&lt;br /&gt;
*&#039;&#039;&#039;Nin&#039;Jaboi&#039;&#039;&#039; aka Fudge(center)&lt;br /&gt;
*&#039;&#039;&#039;Berk-Ya&#039;leeZ&#039;&#039;&#039; aka Berk-Berk(right)&lt;br /&gt;
&lt;br /&gt;
Members of the &#039;&#039;&#039;RaphaX Band of Adventurers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:The Poodle Boys2.jpg|200 px]][[File:D-poodle boys.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*All three (3) are from the same Litter and the Last Litter.&lt;br /&gt;
*Previously Inhabited by Avasa Dufiro of Guard&lt;br /&gt;
*Elementals of Movement&lt;br /&gt;
**Aspires to Spasa of Speed, Motion, Guard, (possibly Change, Cleanliness, Combat)&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Shlvx of Music, Avasa of Music&#039;&#039;&#039;====&lt;br /&gt;
Leader of the Shlvx Cabal&lt;br /&gt;
&lt;br /&gt;
[[File:Shlvx of Music.jpg|200 px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Sapsa of Earth, Combat, Guard, Song/Music.&lt;br /&gt;
*Avasa of Earth, Conflict, guard, Ice, Music&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Earth, Music, Combat, Guard, Knowledge, Life.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
Runs a rave in the Musical Temples of the Fane of Zilla.&lt;br /&gt;
&lt;br /&gt;
=====Shlvx Cabal=====&lt;br /&gt;
*Led by Shlvx of Music&lt;br /&gt;
*Akgleax of Earth  [[https://wiki.rpg.net/index.php/Dufirosm_Revision#Akgleax_of_Earth]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Akgleax of Music&#039;&#039;&#039;====&lt;br /&gt;
Member of the Shlvx Cabal&lt;br /&gt;
&lt;br /&gt;
[[File:Akgleax of Music.jpg|200 px]] [[File:DF-Akgleax of Music.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth, Water, Blending, Change, Song, Music, and Paper.&lt;br /&gt;
*Avasa of Earth, Music&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar-Named by Nur al-din&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aspires to Avasa of Music, Water, Blending, and Knowledge.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aspires to Masoja of Earth, Knowledge or Binding.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Traveling companion of Alexandra Mira. A craftsman of musical items. Achieved Spasa of Paper and Music after writing of her encounters of Alexandra &amp;amp; Duncan of Amber.&lt;br /&gt;
&lt;br /&gt;
[[Running Sheet Akgleax]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tans Tilki, Masoja of Vision&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:Tans tilki.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
One of the most ancient and powerful Dufiro, a perennial member of the Council of the Dufirosm.&lt;br /&gt;
&lt;br /&gt;
*Elementals: Change, Flux, Earth, Fire, Air &lt;br /&gt;
*Spirits: Change, Cleanliness, Combat, Growth, Defense, Guard, Blending, Rust,  Fire, Paper, Illusion, &lt;br /&gt;
*Avasa Dufirosm: Shifter, Cleanliness, Conflict, Guard, Growth, Blending, Knowledge, Vision, Truth&lt;br /&gt;
*Masoja Dufirosm: Change, Combat, Guard, Health, Growth, Death, Life, Knowledge, Shifter, Binding, Time, Vision, Wishers&lt;br /&gt;
*&#039;&#039;&#039;Primus Illuminar Dufirosm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Resigned from Wisher&#039;s Council to not be involved in political issues among them.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Ti Sal&#039;&#039;&#039;====&lt;br /&gt;
&#039;&#039;&#039;Primas Illuminar.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*X Elemental&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*Avasa of X&lt;br /&gt;
*Masoja of X&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
====&#039;&#039;&#039;Fitz William&#039;&#039;&#039;====&lt;br /&gt;
&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:ADV-FitzWilliam.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Combat, Life, Cleanliness, Paper&lt;br /&gt;
*Avasa of Air, Knowledge&lt;br /&gt;
*Al Asgo Illuminar&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039; Ovkasix Oramuy&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Ovkasix.jpg]]&lt;br /&gt;
*Elemental Air, Mix, Change, Scent &amp;amp; Hue&lt;br /&gt;
**The Inaugural Member of the Race of Hue.  Grand Master of the Hue Hierarchy. &lt;br /&gt;
*Spasa of Air, Blending, Change, Water, Color, Fire,Cleanliness, Carnality, Growth, Song, Life&lt;br /&gt;
*Avasa of Air, Cleanliness, Carnality, Change, Color, Growth, Water, Fire, Health, Knowledge, Life, Music, Rot, Shifter, Vision, Whimsy&lt;br /&gt;
*Masoja of Air, Cleanliness, Carnality,Water, Fire, Growth,  Health, Knowledge, Shifter, Life. &lt;br /&gt;
* Trax Asgo Illuminar.&lt;br /&gt;
&lt;br /&gt;
Has no aspirations.  But he wouldn&#039;t turn a Primus Illuminar down.&lt;br /&gt;
&lt;br /&gt;
Profession, Owner, Chief Cook, of Oramuy&#039;s Candy and Confections&lt;br /&gt;
&lt;br /&gt;
Sweet Master of the [[Oramuy Combine]] [[https://wiki.rpg.net/index.php/Dufirosm_Revision#Combine:]]&lt;br /&gt;
&lt;br /&gt;
Signatory to the &#039;&#039;&#039;Tosian Accords&#039;&#039;&#039; for the race of Air, Masoja of Air at the time.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tripsina - &amp;quot;Trip&amp;quot;, Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Tripsina.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental, Change.&lt;br /&gt;
*Spasa of Rust, Growth, Life,Earth, Carnality, Change,&lt;br /&gt;
*Avasa of Shifter, Growth, Earth, Water, Life, Colors&lt;br /&gt;
**Applied to Ava D of Ritual of growth and denied. Failed Ritual of Water.&lt;br /&gt;
*Masoja of Growth, Life, Rust, Earth, Water, Shifter, Knowledge, and Health.&lt;br /&gt;
*&#039;&#039;&#039;Prima Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Trip is hated by the warrior Dufirosm as a devoted pacifist. She is one of the finest gardeners in Shadow. Specializing in small plants, she is able to manage continental sizes of plant growth. Nearly worshiped by animal life.&lt;br /&gt;
&lt;br /&gt;
*Racial Representative-Life&lt;br /&gt;
*Racial Representative-Growth&lt;br /&gt;
 &lt;br /&gt;
*Trip is hated by the warrior Dufirosm as a devoted pacifist.  She is one of the finest gardeners in Shadow.  Specializing in small plants, she is able to manage continental sizes of plant growth. Nearly worshiped by animal life.&lt;br /&gt;
*Racial Representative-Growth&lt;br /&gt;
&lt;br /&gt;
* A rebel archdruid.  Her involvement in Dufiro politics is always problematic.  She is a powerful debater and a supporter of life and growth.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Meluen, Masoja of Rust  - &#039;&#039;The Serious One&#039;&#039;&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Meluen.jpg|200px]]&lt;br /&gt;
*Earth Elemental &lt;br /&gt;
*Spasa of Earth, Rust, Carnality, Combat, Darkness, Death, Paper, Rot&lt;br /&gt;
*Avasa of Earth, Rust, Conflict,  Death, Guard, Rage, Knowledge, Speed, Rot&lt;br /&gt;
*Masoja of Earth, Rot, Binding, Combat, Rage, Strength, Shifter, Death, Warfare, Rust   &lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hierarchy of Death-Council Member-Herald&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Milazig, Masoja of Rot - &#039;&#039;The Funny One&#039;&#039;&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Milazig.jpg|200px]]&lt;br /&gt;
*Earth Elemental &lt;br /&gt;
*Spasa of Earth, Rust, Carnality, Combat, Darkness, Death, Paper, Rot&lt;br /&gt;
*Avasa of Earth, Rust, Conflict,  Death, Guard, Rage, Knowledge, Speed, Whimsy, Rot&lt;br /&gt;
*Masoja of Earth, Rust, Binding, Combat, Rage, Strength, Whimsy, Shifter, Rot, Death, Warfare   &lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hierarchy of Death-Council Member&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Mooncrest&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Mooncrest.jpg|200 px]]&lt;br /&gt;
*Water Elemental &lt;br /&gt;
*Spasa of Cleanliness, Speed, Water, Song, Paper, Change&lt;br /&gt;
*Avasa of Water, Cleanliness, Change, Knowledge&lt;br /&gt;
*Masoja of Water, Cleanliness, Health, Shifter, knowledge.Life-Healer, Death.&#039;&lt;br /&gt;
*Al Asgo Illuminar &lt;br /&gt;
**Aspires to Vision.&lt;br /&gt;
&lt;br /&gt;
Bound to never speak to Bently.  never to touch him except in performance of her office.  And Oath to a Wisher in the Hall of Death.&lt;br /&gt;
&lt;br /&gt;
====Dalt====&lt;br /&gt;
====Fort====&lt;br /&gt;
====Bently====&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Masoja&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Adalou, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
A member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Adalou.jpg|200 px]]&lt;br /&gt;
*Air Elemental, Change&lt;br /&gt;
*Spasa of Cleanliness, Speed, Air, Song, Paper, Change&lt;br /&gt;
*Avasa of Air, Cleanliness, Change, Knowledge&lt;br /&gt;
*Masoja of Air, Health, Shifter, knowledge.&lt;br /&gt;
**Aspires to Life, Wisher.&lt;br /&gt;
A Wise Dufiro, but also has an odd sense of humor&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Agalat, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
Also known as The Red Wizard&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Cleanliness, Combat, Rust, Paper, Fire, Growth, Change&lt;br /&gt;
*Avasa of Cleanliness,  Fire, Conflict, Blending, Rage, Knowledge, Growth, Vision&lt;br /&gt;
*Masoja of Fire, Growth, Rage, Binding, Warfare, Knowledge&lt;br /&gt;
**Aspires to Death&lt;br /&gt;
&lt;br /&gt;
Manages the Red Hall of Agalat.  A place that sells Tome certification.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Ansahal, Masoja of Water&#039;&#039;&#039;====&lt;br /&gt;
A Member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
*Elemental: Air, Water, Flux, Change&lt;br /&gt;
*Spasa of Air, Cleanliness, Blending, Change &lt;br /&gt;
*Avasa of Air, Cleanliness, Blending, Growth, Ice, Shifter, Knowledge, and Rage&lt;br /&gt;
*Masoja of Air, Change, Health, Growth, Life, Knowledge, Binding, Shifter, and Water.&lt;br /&gt;
**Aspires to Wisher and Illuminar.&lt;br /&gt;
&lt;br /&gt;
An ancient non-corporeal Dufiro.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Bently, Masoja of Music &amp;amp; Dance&#039;&#039;&#039;====&lt;br /&gt;
[[File:Bently.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bentlisilyoxxous.......&amp;quot; &lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;Life Path{405}&#039;&#039;=====&lt;br /&gt;
* Elementals of Air, Change, Hue, Sound&lt;br /&gt;
* Spasa of Cleanliness, Air, Color, Growth, Change, Paper, Illusion, Song, motion.&lt;br /&gt;
* Avasa of Cleanliness, Air, Growth, Change, Blending, Paper, Color, Health, Music, Shifter, Life.&lt;br /&gt;
* Masoja of Cleanliness, Air, Health, Growth, Change, Shifter, Knowledge, Rust, Paper, Music, Dance.&lt;br /&gt;
* Al Asgo Illuminar&lt;br /&gt;
&#039;&#039;Aspires to Masoja of Life, Vision, Wisher&lt;br /&gt;
&lt;br /&gt;
[[https://wiki.rpg.net/index.php/Running_Sheet_Bently]]&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Professions&#039;&#039;&#039;=====&lt;br /&gt;
[[RaphaXaelicus Adventurers Band]]&lt;br /&gt;
=====&#039;&#039;&#039;misc&#039;&#039;&#039;=====&lt;br /&gt;
&lt;br /&gt;
&amp;quot;His name is Bently. He is a charmer and a flirt and eventually someone will kick his ass. He has a reputation as...a. bottom. But i will take it personally if he is harmed too much. I really wish i hadnt hooked up with him but he is a character. He cooks, paints, and is a vinter,at Masoja level and is exploring creating new races. He is a Sommelier who has served the table of wishers, life and death masoja, and your friend Nur al din. He is my friend. Others should know that. Sorry for bringing him here.&amp;quot;   Sylex of Lust&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Breasda, Masoja of Vision&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Breassda.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Change Elemental&lt;br /&gt;
*Spasa of Cleanliness, Paper and Blending. &lt;br /&gt;
*Avasa of Cleanliness, Truth, Knowledge, Vision, and Blending.&lt;br /&gt;
*Masoja Ritual of Knowledge, Time, Health, Vision, and Wisher.&lt;br /&gt;
&lt;br /&gt;
Born Change Elemental. Air Elemental. Raised to Cleanliness, followed by Paper and Blending. Took the Ava D Ritual of Cleanliness, followed by Truth, Knowledge, Vision, and finally Blending. Took the Masoja Ritual of Knowledge, Time, Health, Vision, and finally Wisher.&lt;br /&gt;
A incorruptibly good creature with the a powerful Wishing energy. Considered by many the leader of the Dufirosm but denies such office. He is however generally respected or deeply feared.&lt;br /&gt;
    &lt;br /&gt;
A past Racial Representative of Wishers on the Dufirosm Council.&lt;br /&gt;
&lt;br /&gt;
Recently resigned from the Race of Wishers, taking on Vision Race again as his Naming Race.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Buckle of Dowten&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Change Elemental&lt;br /&gt;
*Spasa of Growth, Paper, Illusion, Shifter&lt;br /&gt;
*Avasa of Color, Cleanliness, Shifter&lt;br /&gt;
*Masoja of Shifter, Knowledge, Wisher.&lt;br /&gt;
&lt;br /&gt;
Aspires to collect Masoja races going against Wisher tradition.&lt;br /&gt;
[[Buckle of Dowten]] &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039; &amp;quot;Chip&amp;quot;, Masoja of Earth &#039;&#039;&#039;====&lt;br /&gt;
Xghasssrtddsc aQEeeefe Aolmkop  &amp;quot;Chip&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Leader of&#039;&#039;&#039; &amp;quot;Chip&#039;s Knot&amp;quot; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Chip.jpg|200px]]&lt;br /&gt;
*Elemental: Earth.&lt;br /&gt;
*Spasa of Earth, Fire, Defense, Growth, Rot, Paper&lt;br /&gt;
*Avasa of Earth, Fire, Guard, Growth, Colors, Shifter, Knowledge&lt;br /&gt;
*Masoja of Earth, &lt;br /&gt;
**Aspire to Fire, Guard, Shifter, Knowledge&lt;br /&gt;
&lt;br /&gt;
Overseeing the reconstruction of the Zunnala Library with Donovan and Arloxedra.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Coil of Air&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Coil.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental Air&lt;br /&gt;
*Spasa of Air, Cleanliness, Color, Guard, Illusion, Motion, Rust, song &lt;br /&gt;
*Avasa of  Air, Color, Death, Knowledge, Wimsey, &lt;br /&gt;
*Masoja of Rage, Air&lt;br /&gt;
&lt;br /&gt;
Many aspirations.  &lt;br /&gt;
&lt;br /&gt;
Profession: A herald for Hire&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Crees of Iron, Masoja of Combat&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental-Iron Specialty.&lt;br /&gt;
*Spasa of Combat&lt;br /&gt;
*Avasa of Combat&lt;br /&gt;
*Masoja of Combat&lt;br /&gt;
&lt;br /&gt;
No aspirations.&lt;br /&gt;
[[Crees of Iron]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Cuso of Trendle, Masoja of Fire&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire, Growth, Blending&lt;br /&gt;
*Avasa of Fire, Growth&lt;br /&gt;
*Masoja of Fire, &lt;br /&gt;
&lt;br /&gt;
Aspires to advance, direction unclear.&lt;br /&gt;
 &lt;br /&gt;
[[Cuso of Trendle]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Druntranic, Masoja of Warfare&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Druntranic.jpg|200px]]&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Defense, Combat, Speed, Growth.&lt;br /&gt;
*Avasa of Defense, Fire, Conflict, Cleanliness.&lt;br /&gt;
*Masoja of Combat, Rage, Warfare&lt;br /&gt;
&lt;br /&gt;
Aspires to &lt;br /&gt;
&lt;br /&gt;
Born a Fire Elemental. Joined Defense first, followed by Combat, Speed and Growth, Took the Ava Ritual of Defense, followed by Fire, and Conflict.  Failed Speed.  Took Cleanliness.  Applied to the Masoja Dufiro of Defense and was denied.  Applied to  Masoja Combat and was accepted and completed the Ritual.  Took the Ritual of Rage.  Failed the ritual of Shifter.  Took the ritual of Warfare.&lt;br /&gt;
&lt;br /&gt;
*A warrior of renown he fought as a free agent in the Battle of Patternfall.  Prince Bleys met him along his route to the battle and after a casual conversation Druntranic joined him.  Hated in Chaos for the perceived betrayal, he has spent much of his time in the Regor region.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;DF-Gixolik&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Gixolik.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Fire, Defense, Combat, Speed, Growth.&lt;br /&gt;
*Avasa of Fire, Defense, Conflict, Cleanliness.&lt;br /&gt;
*Masoja of Fire, Combat, Rage, Death&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Lagtronight&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Lagtronight.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Defense, Combat, Speed, Growth.&lt;br /&gt;
*Avasa of Defense, Fire, Conflict, Cleanliness.&lt;br /&gt;
*Masoja of Combat, Rage, Warfare, Death&lt;br /&gt;
&lt;br /&gt;
Aspires to Wisher&lt;br /&gt;
====&#039;&#039;&#039;Tlaxaxak&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Tlaxaxak.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Defense, Combat, Speed, Growth.&lt;br /&gt;
*Avasa of Defense, Fire, Conflict, Cleanliness.&lt;br /&gt;
*Masoja of Combat, Rage, Warfare, Death&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Grexil, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
*Earth&lt;br /&gt;
*Spasa of cleanliness, Earth, Rot, Defense, Speed, Vivisos, Paper, Song, Blending, Rust, Change, Life&lt;br /&gt;
*Avasa of Cleanliness, Earth, conflict, Blending, Rage, Shifter,&lt;br /&gt;
*Masoja of Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Neostadyth, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Neostadyth.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Earth&lt;br /&gt;
*Spasa of  &lt;br /&gt;
*Avasa of  ,&lt;br /&gt;
*Masoja of Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hardin Wapak&#039;&#039;&#039;====&lt;br /&gt;
Leader of the Party for War&lt;br /&gt;
&lt;br /&gt;
[[File:HARDIN wAPAK.jpg|200 px]]&lt;br /&gt;
*Earth &amp;amp; Air Elemental&lt;br /&gt;
*Spasa of  &lt;br /&gt;
*Avasa of  &lt;br /&gt;
*Masoja of&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
A Warrior Dufiro&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kasumiusil, Masoja of Life&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Kasumiusil.jpg|200 px]]&lt;br /&gt;
*Elemental of Earth.&lt;br /&gt;
*Spasa of Earth, Cleanliness, Defense, Blending, Song, Paper, Colors, Illusion, Air,  Change&lt;br /&gt;
*Avasa of Earth, Whimsy, Cleanliness, Guard, Blending, Shifter, Knowledge, Vision, Truth &lt;br /&gt;
*Masoja of Earth, Change, Guard, Shifter, Warfare, Knowledge, Vision. Currently Life.&lt;br /&gt;
**Aspires to Wisher.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Leniya, Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
&#039;&#039;The Origami Dragon&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:DF-leniya.jpg|200 px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth. Growth. Change,dw Blending. Paper&lt;br /&gt;
*Avasa of Earth. Growth, shifter, Fire, Whimsy. Health&lt;br /&gt;
*Masoja of Earth, Fire, Air, Health&lt;br /&gt;
**Aspires to Shifter, Change, Knowledge&lt;br /&gt;
Expert in Origami. Profession: Grower. Expert in the production of many smoking herbs of all kinds.&lt;br /&gt;
*Calling Name is &#039;&#039;Leniya Jasdarniun&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kasozal of Earth&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-kasozal.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth &lt;br /&gt;
*Avasa of Earth&lt;br /&gt;
*Masoja of Earth&lt;br /&gt;
**No Aspirations.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Edasho, Masoja of Water&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Edasho.jpg|200px]][[File:Tomes (34).jpg|200px]][[File:Tomes (35).jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water. Growth. Change, Blending. Paper&lt;br /&gt;
*Avasa of Water. Growth, shifter, Ice, Whimsy. Health&lt;br /&gt;
*Masoja of Water. &lt;br /&gt;
**Aspires to Shifter, Ice, Change, Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Resiki, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
A Seer and Oracle of the Dufirosm.&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
*Elemental of Water, Change&lt;br /&gt;
*Spasa of Cleanliness, Blending Defense, Paper, Song&lt;br /&gt;
*Avasa of Cleanliness, Knowledge, Vision, Defense, Truth&lt;br /&gt;
*Masoja of Defense, Vision, Time, Life, Knowledge&lt;br /&gt;
**Aspires to &lt;br /&gt;
*Racial Representative&lt;br /&gt;
Born a Water Elemental, transitioned to the Change Elementals.  Joined Cleanliness, followed by Blending, Defense, Paper, and Song.  Applied to the Ava Dufiro of Cleanliness and took the Ritual.  Took ritual of Knowledge, Vision, Defense, and finally Truth.  Offered Rituals of Defense, Warfare, and Vision.  Took the Ritual of Defense, followed by Vision, Time, Life, and lastly Knowledge.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Shantranixix Agfala, Masoja of Life&#039;&#039;&#039;====&lt;br /&gt;
Leader of the [[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:Shantranixix.jpg|200 px]]&lt;br /&gt;
*Earth &amp;amp; Air Elemental&lt;br /&gt;
*Spasa of  Air, Earth, Carnality, Cleanliness, Combat, Defense, Growth, Guard, Life, Song, Speed, Paper, Culinarist&lt;br /&gt;
*Avasa of  Air, Earth, Cleanliness, Combat, Growth, Guard, Health, Knowledge, Strength, Warfare, Life, Music, Truth&lt;br /&gt;
*Masoja of Air, Earth, Cleanliness, Combat, Growth, Guard, Health, Knowledge, Warfare, Life&lt;br /&gt;
&lt;br /&gt;
Aspires to Time and Wisher&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Nippixix, Flux Elemental&#039;&#039;&#039;=====&lt;br /&gt;
The &#039;&#039;Consigliere&#039;&#039; for Shantranixix &amp;amp; the [[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:Nippixx.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Flux Elemental&lt;br /&gt;
*Spasa of &lt;br /&gt;
*Avasa of &lt;br /&gt;
*Masoja of &lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Sharax, Masoja of Fire&#039;&#039;&#039;====&lt;br /&gt;
[[File:Sharax of fire.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire, Earth, Rot, Growth, Blending&lt;br /&gt;
*Avasa of Fire, Conflict, Blending, Health, Life, Rust, Rage, Speed&lt;br /&gt;
*Masoja of Fire&lt;br /&gt;
**Aspires to Combat, &lt;br /&gt;
*Professionally a Carpenter. &lt;br /&gt;
*&#039;&#039;Currently Unavailable:&#039;&#039; Contracted to Self-Bind as a Masoja of Fire to a Weapon for a two (2) year Term of Service.&lt;br /&gt;
====&#039;&#039;&#039;&#039;Teaporis, Masoja of Whimsy&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-taeporis.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Cleanliness, Combat, Blending, Carnality, Song, and Life&lt;br /&gt;
*Avasa of Air, Cleanliness, Conflict, Blending, Health, Carnality, Life, and Whimsy  &lt;br /&gt;
*Masoja of Air, Carnality, Knowledge, Music, Whimsy &lt;br /&gt;
**Aspires to Life, Wishing&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tinsanax, Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
[[File:Tinsanax.jpg|200px]][[File:Df-Tinsanax2.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental, Flex Elemental&lt;br /&gt;
*Spasa of Change, Combat, Fire, Speed, Cleanliness, Rot, Health, Life, Carnality&lt;br /&gt;
*Avasa of Conflict, Blending, Fire, Health, Shifter, Carnality, Rust, Whimsy, Music, Death&lt;br /&gt;
*Masoja of Rust, Warfare, Rage, Combat, Health&lt;br /&gt;
&lt;br /&gt;
Aspires to Shifter, Knowledge.&lt;br /&gt;
&lt;br /&gt;
Member of the Gxkzle Band.  The band is in the Party for War but not the Party of Death.  Known as a trouble maker.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tripsina-&amp;quot;Trip&amp;quot;, Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
*Elemental of Earth, Change&lt;br /&gt;
*Spasa of Rust, Growth&lt;br /&gt;
*Avasa of Shifter, Growth, Water, Colors&lt;br /&gt;
*Masoja of Growth, Earth, Water, knowledge, and Health.&lt;br /&gt;
&lt;br /&gt;
Aspires to &lt;br /&gt;
&lt;br /&gt;
*Trip is hated by the warrior Dufirosm as a devoted Pacifist.  He is one of the finest Gardeners in Shadow.  Specializing in small plants, he is able to manage continental sizes of plant growth. Nearly worshiped by animal life.&lt;br /&gt;
&lt;br /&gt;
*Racial Representative-Growth&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Trusl, Masoja of Water&#039;&#039;&#039;====&lt;br /&gt;
Racial Representative; Hierarchy of Water&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
*Elemental of Water&lt;br /&gt;
*Spasa of Cleanliness, Growth, Song, Paper, and Blending&lt;br /&gt;
*Avasa of Cleanliness, Growth, Water, Blending, Speed&lt;br /&gt;
*Masoja of Change, Earth, Growth, Binding, Water, Shifter&lt;br /&gt;
**Aspires to &lt;br /&gt;
Trusl is one of the finest brewers in all of shadow, a mistress of balancing tastes and flavors.  Powerful in effecting change and aging for mature tastes. There is a long standing joke that if Trusl lost the Racial Representative seat for Masoja of Water, that she would be granted a full seat own since she brings the best drinks of her craft to Circle meetings.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tustrala, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Change, Air &lt;br /&gt;
*Spasa of Blending, Change, Cleanliness, Paper&lt;br /&gt;
*Avasa of Cleanliness, Blending, Knowledge&lt;br /&gt;
*Masoja of Binding, Knowledge&lt;br /&gt;
**Aspires to ?&lt;br /&gt;
&lt;br /&gt;
Friend of Fortunadus; one Bound to him in the battles vs. The Ravers.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Uzgata of Rage, Masoja of Rage&#039;&#039;&#039;====&lt;br /&gt;
Also know as &#039;&#039;Reggie the Rager&#039;&#039;&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Combat, Firt, Rot&lt;br /&gt;
*Avasa of Rage, Conflict, Fire&lt;br /&gt;
*Masoja of Warfare, Rage&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
Uzgata has been angry vengeful creature since he took the Spirit of Combat.  He initiated a violent uprising that ravaged the territories of numerous Avavsa on the home world of a Knowledge Dufiro and was punished by being confined as a Spirit of Rot.  Afterwards he was courted by the evil oriented Avasa and Masoja and became a violent bounty hunter of Dufirosm.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Vilalethu of Death&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Vilalethu.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
* Fire Elemental&lt;br /&gt;
*Spasa of Earth, Fire, Combat, and Speed&lt;br /&gt;
*Avasa of Earth, Fire, Speed, Conflict-War&lt;br /&gt;
*Masoja of Earth, Fire, Combat, Rage, Warfare, Death.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Vrxxkren, The Harbinger of Death&#039;&#039;&#039;====&lt;br /&gt;
Member of the Party for Death&lt;br /&gt;
&lt;br /&gt;
[[File:Vrxxkren.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental. Fire Elemental&lt;br /&gt;
*Spasa of Earth, Fire, Combat, Guard, Rot, and Speed&lt;br /&gt;
*Avasa of Earth, Fire, Speed, Rage, Conflict-War, and Knowledge.&lt;br /&gt;
*Masoja of Earth, Fire, Combat, Rage, Warfare, Knowledge, Death, and Strength.&lt;br /&gt;
&lt;br /&gt;
A member of the Inner Council of the Party for Death and the Party for War.  Known as the Harbinger of Death.  A warrior and a herald.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Wesiutasa, Masoja of Ice&#039;&#039;&#039;====&lt;br /&gt;
[[File:Image54.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental &lt;br /&gt;
*Spasa of Water, Color, Health, Speed, Growth&lt;br /&gt;
*Avasa of Water, Color, Ice&lt;br /&gt;
*Masoja of Water. Ice&lt;br /&gt;
&lt;br /&gt;
Aspires to Health&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Xirix&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:Turducken in flight.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental &lt;br /&gt;
*Spasa of Air, Heath, Speed, Growth&lt;br /&gt;
*Avasa of Air, Health, Growth&lt;br /&gt;
*Masoja of Air&lt;br /&gt;
&lt;br /&gt;
Aspires to Health&lt;br /&gt;
&lt;br /&gt;
A feeder beast.  It inhabits some animal race then generations later the animals are ready for domestication and food production.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;ZyxzlokX of Rust, Masoja of Rage&#039;&#039;&#039;====&lt;br /&gt;
A member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:ZyxzlokX.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental; Iron, Sand.  Fire: Smoke.  Whimsy&lt;br /&gt;
*Spasa of Earth; Iron, Combat, Defense, Rust, Song; Whimsy, Speed, Rot, Change&lt;br /&gt;
*Avasa of Earth; Iron, Rust, Whimsy, Conflict, Death, Rust, Shifter&lt;br /&gt;
*Masoja of Earth:Iron, Combat, Warfare, Rust, Strength, Rage.  &lt;br /&gt;
&lt;br /&gt;
Aspires to Shifter-Partially to escape Rage.  Will take any race to escape rage&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Mfuni Kanku&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental-Air&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*Avasa of X&lt;br /&gt;
*Masoja of Air, Change, Shifter, Cleanliness, Knowledge, Rage, Carnality, Health, and binding. &lt;br /&gt;
&lt;br /&gt;
Known to be on a short list for Vision and Wisher.&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bargained in bad faith with Sylex&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Sarda Morathi&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Sarda Morathi.jpg]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental-Air&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*Avasa of X&lt;br /&gt;
*Sarda Morathi, a Masoja of Air, Combat, Death, Carnality, and Rot.&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
Profession:Mercenary.  Mortician&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bargained in bad faith with Sylex&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kupakwasheakfa&#039;&#039;&#039;====&lt;br /&gt;
[[File:Kupakwasheakfa-water.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental Water&lt;br /&gt;
*Spasa of Water, Blending, Combat, Death.&lt;br /&gt;
*Avasa of Water, Blending, Conflict, Rot, Wimsey, Knowledge, Death&lt;br /&gt;
*Masoja of Water, Binding, Combat, Knowledge, Strength, Warfare, Death&lt;br /&gt;
Aspires to Wisher&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bargained in bad faith with Sylex&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;x&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental-Earth&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*Avasa of X&lt;br /&gt;
*Masoja of X&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Avasa&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Cthuk &#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-cthuk.jpg|200px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth, Combat, Death, Motion, Rust, Speed, Strength&lt;br /&gt;
*Avasa of Earth,Conflict,Death, Rage, Rust, Rage, Speed, Strength&lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Earth, Death, Combat, Speed, Strength, Rust, and Rager.&lt;br /&gt;
&lt;br /&gt;
Hired Killer.  Bruno&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039; Fannala Sisters &#039;&#039;&#039;====&lt;br /&gt;
[[File:Fannala Sisters.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Blending, Growth, Life, Rot&lt;br /&gt;
*Avasa of Water, Cleanliness, Blending, Growth, Health,Rot, Life, Knowledge&lt;br /&gt;
&lt;br /&gt;
Aspires to Water, Cleanliness, Blending, Growth, Health,Rot, Life, Knowledge&lt;br /&gt;
&lt;br /&gt;
Profession-Saucier, chefs&lt;br /&gt;
&lt;br /&gt;
[[Oramuy Combine]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039; Kaiww &#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Kaiww.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Blending&lt;br /&gt;
*Avasa of Water, Cleanliness, Blending, Health,Rot,Knowledge &lt;br /&gt;
*Masoja of Water, Cleanliness, Blending. &lt;br /&gt;
Aspires to Masoja of Health,Rot, Knowledge&lt;br /&gt;
&lt;br /&gt;
Chief Chocolatier of [[Oramuy Combine]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Nechash, Avasa of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-nechash.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Blending, Growth, Life, Rot&lt;br /&gt;
*Avasa of Water, Cleanliness, Blending, Growth, Health,Rot, Life, Knowledge&lt;br /&gt;
&lt;br /&gt;
Aspires to Water, Cleanliness, Blending, Growth, Health,Rot, Life, Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Grytti of Ice&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Grytti.jpg|200px]][[File:Blackglass-Grytti.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Ice, Combat, Death&lt;br /&gt;
*Avasa of Water, Ice, Conflict, Death&lt;br /&gt;
 &lt;br /&gt;
Aspires to Masoja Water, Ice, Death&lt;br /&gt;
&lt;br /&gt;
Approved to rise to Masoja of Water. Force bound to a glass drinking glass by RaphaX[[https://wiki.rpg.net/index.php/Dufirosm_Revision#RaphaX.2C_Spasa_of_Earth]] in a bargain with Edasho [[https://wiki.rpg.net/index.php/Dufirosm_Revision#Edasho_of_Water]].  Edasho kept the glass.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Vasqil of Health&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Vasqil.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Blending&lt;br /&gt;
*Avasa of Water, Cleanliness, Blending, Knowledge, Health&lt;br /&gt;
 &lt;br /&gt;
Aspires to Masoja Water, Cleanliness, Blending,   Knowledge&lt;br /&gt;
&lt;br /&gt;
Profession: Butler, Master of the Banquet(For Hire)&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Dowser, Avasa of Water&#039;&#039;&#039;====&lt;br /&gt;
[[File:Dowser1.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water&lt;br /&gt;
*Avasa of Water&lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Water. &lt;br /&gt;
&lt;br /&gt;
[[Dowser of Veksvale]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Gorshtan, Avasa of Blending&#039;&#039;&#039;====&lt;br /&gt;
[[File:Gorshtan-alvah1.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water, Cleanliness, Combat, rot (Taken as Penance.  Discovered Vinegar) , and blending.&lt;br /&gt;
**Failed Defense &amp;amp; Guard&lt;br /&gt;
*Avasa of Blending, Cleanliness, Ice, Song &lt;br /&gt;
&lt;br /&gt;
Aspires to Avasa of Guard or Conflict. Music or Heath. Knowledge. Rot-to work on making Vinegar.   &lt;br /&gt;
Eventually Masoja of Binding, Cleanliness, Knowledge, Rot(for the vinegar), and Water&lt;br /&gt;
&lt;br /&gt;
Profession: A brewer.  Excellent at making vinegar. &lt;br /&gt;
Free bound to a Mithril cup belonging to Lady Alvah of Amber&lt;br /&gt;
&lt;br /&gt;
*In the centuries bound to mug she has gained Avasa of Cleanliness, Ice, &amp;amp; Song.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Griskigg, Avasa of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-griskigg.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air &lt;br /&gt;
**Failed Defense &amp;amp; Guard&lt;br /&gt;
*Avasa of Blending, Cleanliness, Ice, Song &lt;br /&gt;
**Failed Defense &amp;amp; Guard&lt;br /&gt;
&lt;br /&gt;
Aspires to Avasa , Masoja&lt;br /&gt;
&lt;br /&gt;
Docent-Hall of Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Juicy Snuggles, Avasa of Whimsy&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-juicysnuggles.jpg|200px]]&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water, Cleanliness, Carnality, Motion, Rot, Song&lt;br /&gt;
**Failed Light, Death&lt;br /&gt;
*Avasa of Water, Cleanliness, Carnality, Death, Rot, Whimsy&lt;br /&gt;
**Failed Knowledge, Color&lt;br /&gt;
Aspires to Avasa of Speed, Music. Masoja Water, Cleanliness, Carnality, Rot, Music, Whimsy&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hernaðr, Avasa of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Hernaðr1.jpg|200px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth, Combat, Defense, Death&lt;br /&gt;
*Avasa of Earth, Conflict, Death, Guard, Knowledge&lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Earth, Combat, Guard, Warfare, Death&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hunoila of Music, Avasa of Earth&#039;&#039;&#039;====&lt;br /&gt;
[[File:Hunoila.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
A 4 armed merchant of musical items at the Fane of Zilla&lt;br /&gt;
&lt;br /&gt;
*Air Elemental, Change Elemental, Sound, Earth&lt;br /&gt;
*Spasa of Air, Earth,Song, Blending, Paper, Life&lt;br /&gt;
**Failed Motion-Still a fine dancer.&lt;br /&gt;
*Avasa of Air, Music, Earth, &lt;br /&gt;
&lt;br /&gt;
*Aspires to Avasa of Knowledge, Life, Growth. and Masoja of Earth, Air, Knowledge.&lt;br /&gt;
&lt;br /&gt;
Profession-Musical Item maker, wood worker,glass worker, fabric worker.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kichabqhisreeceeb, Avasa of Blending&#039;&#039;&#039;====&lt;br /&gt;
[[File:Kichab.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Cleanliness, Paper, Color, light, &amp;amp; Illusion&lt;br /&gt;
*Avasa of Air, Cleanliness, Color, &amp;amp; Blending&lt;br /&gt;
&lt;br /&gt;
Aspires to Avasa of Knowledge, Truth, &amp;amp; Whimsy.  Masoja of Air, Cleanliness, Knowledge, Wisher&lt;br /&gt;
&lt;br /&gt;
Profession-Alchemist Librarian&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Shagas, Avasa of Ice&#039;&#039;&#039;====&lt;br /&gt;
A warrior Avasa of Conflict. Glass shard skin&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental. Scent Elemental&lt;br /&gt;
*Spasa of Earth, Combat, Defense, Speed, Rot, Guard, Motion&lt;br /&gt;
*Avasa of Earth, Conflict, Guard, Speed, Ice&lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Earth, Combat, Guard, Warfare, and Death&lt;br /&gt;
&lt;br /&gt;
Paid at the Red Hall to certify Rafe&#039;s tome for Change and bind him toward Earth Elemental status&lt;br /&gt;
====&#039;&#039;&#039;Prabesh, Avasa of &#039;&#039;&#039;====&lt;br /&gt;
[[prabeshoy]]&lt;br /&gt;
*Earth Elemental. &lt;br /&gt;
*Spasa of Earth, Combat  &lt;br /&gt;
*Avasa of Earth, Conflict &lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Earth, Combat&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Sylex, Avasa of Conflict&#039;&#039;&#039;====&lt;br /&gt;
[[File:Sylex.jpg|200px]] [[File:D-Sylex.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water, Carnality, Cleanliness, Motion, Sadness&lt;br /&gt;
*Avasa of Water, Carnality, Health, Rot, Conflict.&lt;br /&gt;
&lt;br /&gt;
She aspired to any Avasa race.  She was hoping to not accept an offer from the Avasa of Sadness but it seemed her only way to exit Avasa of Rot.  Then an opportunity arose to Slay Tinsanax for awhile and break her slave bonds.  She took it, arranged for three members of the Adventurer&#039;s Society to help ambush her.  It worked, Tinsanax was slain for awhile.  Sylex was elevated to Avasa of Conflict&lt;br /&gt;
&lt;br /&gt;
Masoja of Water or Health but the chance of achieving Masoja is extremely unlikely.&lt;br /&gt;
&lt;br /&gt;
Commentary on Sylx: [[https://wiki.rpg.net/index.php/Commentary_on_Dufiro#Sylx]]&lt;br /&gt;
&lt;br /&gt;
====Traxalaxax, Avasa of Blending====&lt;br /&gt;
A member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:Traxalaxax.jpg|200 px]]&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Cleanliness, Speed, Air, Song, Paper, Illusion&lt;br /&gt;
*Avasa of Air, Cleanliness, Color, Blending, Knowladge&lt;br /&gt;
**Aspires to Masoja of Knowledge&lt;br /&gt;
&lt;br /&gt;
A friend to Curious and RaphaX&lt;br /&gt;
====Glkaxxsik, Avasa of Rust====&lt;br /&gt;
&amp;quot;call me glaxak...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Glkaxxsik.jpg|200 px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth,Rust, Carnality &lt;br /&gt;
*Avasa of Earth, Rust&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Vatra, Avasa of Fire&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Vatra.jpg]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire&lt;br /&gt;
*Avasa of Fire&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039; &amp;quot;Call me Vatra, though Summoning with that name would be pointless. What have you done to Arnold? We were cooking lovely pig. I was relishing the feast to come, tasting through him. Have you told him I reside in him? He would have no love of fire were it not for me. I joined with him when he took the 4th Circle of the Masonic Order. Uzgata sent me to him, though being him has been such a fine pleasure.&amp;quot; &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Grytti, Avasa of Ice&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Grytti.jpg|200px]][[File:Tomes (33).jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water, Combat, Death, Rust, Speed &lt;br /&gt;
*Avasa of Water, Conflict, Death, Ice,&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Water &#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Member of the Hierarchies of Water, Death and Ice.&lt;br /&gt;
Party of Death.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Crumble, Spasa of Cleanliness&#039;&#039;&#039;====&lt;br /&gt;
Member of&#039;&#039;&#039; &amp;quot;Chip&#039;s Knot&amp;quot; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Crumble.jpg|200 px]]&lt;br /&gt;
*Elemental of Earth, Change&lt;br /&gt;
*Spasa of Paper, Earth, Cleanliness.&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to Earth first.&#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Earth and Knowledge.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Assisted in translations for Donovan in the ruins of Zunala.  Advanced to Avasa of Earth&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Quillixt&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-QUillixt.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*AirElemental&lt;br /&gt;
*Spasa of Air, Speed, Combat (Vehicle Pilot)&lt;br /&gt;
*Avasa of Air, Speed, Conflict(Combat Driver)&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Air&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ahyk Taxi Driver.&lt;br /&gt;
&lt;br /&gt;
[[File:Quillixt&#039;s tour bus.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;SisinDawo, Avasa of Blending&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Sisindawo.jpg|100px]]&lt;br /&gt;
&lt;br /&gt;
Floor Clerk.  Apprentice Chocolatier.  [[Oramuy Combine]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Carnality, Blending, Rot, Health &lt;br /&gt;
**Aspires to Avasa of Water, Cleanliness, Blending, Knowledge. Masoja of Water, Cleanliness, Blending. Health,Rot, Knowledge&lt;br /&gt;
&lt;br /&gt;
Served in a &#039;&#039;&#039;[[गुलाबी घर]] &#039;&#039;Gulabi Ghar&#039;&#039;&#039;&#039;&#039; [[https://wiki.rpg.net/index.php/%E0%A4%97%E0%A5%81%E0%A4%B2%E0%A4%BE%E0%A4%AC%E0%A5%80_%E0%A4%98%E0%A4%B0]].  Was recruited by Ovkasix Oramuy.  Currently works as a Floor Clerk at the Main store in Ahyk&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Spasa&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Agdilas, Spasa of Blending&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Earth&lt;br /&gt;
*Spasa of Growth, Rot, Paper, Earth, Blending&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to...&#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
**A protege of &#039;&#039;&#039;Trustrala&#039;&#039;&#039;&lt;br /&gt;
**Chose to take the Race of Rot as an addition to her skills in Growth, and Blending. Having chosen to take the Race many in the Race revere her.  She barely avoided being elected to the Council of Rust by taking the Race of Paper.&lt;br /&gt;
**Expert in the production of powders.  Especially in the production of [[Paradoxian Melange]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Sallistra&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A smallish woman with floor length hair in many different colors. A close friend of Fortunadas. &lt;br /&gt;
*Paradoxian Spice Melange Dealer?&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Twiisi, Spasa of Paper&#039;&#039;&#039;====&lt;br /&gt;
[[File:Twiisi-fane guide.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Cleanliness, Guard, and Paper&lt;br /&gt;
**Aspires to Spasa of Song.  &lt;br /&gt;
*Avasa: Aspire to Air, Cleanliness, Guard or Conflict, Color, Knowledge.  &lt;br /&gt;
*Masoja: Aspires to Air,  Combat or Guard, Knowledge.&lt;br /&gt;
&lt;br /&gt;
As Fane Guard she also aspires to rise in rank among the Fane Guards at the temple she is in.  Many Guards serve their whole lives guarding one place as well as making deals to gain rank and race. &lt;br /&gt;
&lt;br /&gt;
Twiisi was seen serving as a gate guard and greeter at the Fane of the Dufirosm at Zilla.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Bronze Nugget&#039;&#039;&#039;====&lt;br /&gt;
[[File:Bronze nugget.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Earth, Fire, Flux, and Mixture.&lt;br /&gt;
*Spasa of Earth, Fire, Rust, Change, Guard, Combat, and Blending&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to Earth, Fire, Guard, Rust, Ice, knowledge&#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Earth, Fire, Guard, Rust, Knowledge&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Professions-Blacksmith, fine metals worker, brewer.&lt;br /&gt;
&amp;quot;  ..I look forward to serving the foes of Chaos&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;x&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*  Elemental&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
====&#039;&#039;&#039;Strange, Spasa of Guard&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Strange.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth, Guard&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[The Dog Brothers: A Dufiro Story]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Odd, Spasa of Guard&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Odd.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Guard&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[The Dog Brothers: A Dufiro Story]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Peculiar, Spasa of Guard&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Peculiar.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire, Guard&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[The Dog Brothers: A Dufiro Story]]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Elementals&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Akruuush, Iron Elemental&#039;&#039;&#039;====&lt;br /&gt;
*Flux Elemental, Earth Elemental-Affinity to Iron&lt;br /&gt;
*Spasa of&lt;br /&gt;
*Avasa of &lt;br /&gt;
*Masoja of&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
Born of Bread in the Ovens of the Unsalak and generate as Flux.  Affinity to Earth-Iron&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Acresh, Fire Elemental&#039;&#039;&#039;====&lt;br /&gt;
*Flux Elemental, Fire Elemental&lt;br /&gt;
*Spasa of&lt;br /&gt;
*Avasa of &lt;br /&gt;
*Masoja of&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
Born of Bread in the Ovens of the Unsalak and generate as Flux.  Affinity to Fire&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;x&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental&lt;br /&gt;
*&#039;&#039;Spasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Worlds of the Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;Ahyk&#039;&#039;&#039;===&lt;br /&gt;
[[File:Ahyk1.jpg]]&lt;br /&gt;
&lt;br /&gt;
Ahyk is one of the largest and most accessible worlds in the Dufirtrusa.  The Jeweled Road does not reach it but a great many Black Zone worlds have commerce and interactions with it.&lt;br /&gt;
&lt;br /&gt;
The population of the world and its assorted connected shadows is hard to estimate.  40 billion dufiro is a reasonable estimate.  80 billion non-dufiro is a reasonable number as well and represents both native non-dufiro and visitors for business and pleasure.&lt;br /&gt;
&lt;br /&gt;
====Currency in Ahyk====&lt;br /&gt;
The Adabalb is the standard currency in Ahyk.  It is a cube of magnetic balls the size of BBs: steel balls that measure 4.3–4.4 mm in diameter and 0.33–0.35 g in weight.  They magnetize to a total 216 peas.&lt;br /&gt;
&lt;br /&gt;
The currency structures is in 6s.  &lt;br /&gt;
*6 Hadals = 1 Adab&lt;br /&gt;
*6 Adabs (36 Hadals)=1 Sheyev (pronounced sh-ey-v)&lt;br /&gt;
*6 Sheyev= 1 Adabalb&lt;br /&gt;
&lt;br /&gt;
=====Attractions in Ahyk=====&lt;br /&gt;
*Hagia Salas:The central operations temple for the Dufiro.  A main place for Race and rank rituals and certifications.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Edelsyr&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:Edlesyr.jpg]]&lt;br /&gt;
&lt;br /&gt;
The Edelsyr is a long thin nook between thousands of Shadows in the Realms of the Dufirosm.  It is mostly an open air market.  Many Dufiro come here to sell or trade their wares.  &lt;br /&gt;
&lt;br /&gt;
====Weather of Eldesyr====&lt;br /&gt;
It is in a region that is perpetually in twilight, as if a sun is setting and it tends toward night.  Daytime is deep in twilight.  Its weather tends to be blisteringly hot at times and wet and fairly cold at others.  Being in the Black Zone its hard to predict with any regularity.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Business in Eldesyr&#039;&#039;&#039;====&lt;br /&gt;
The majority of booths are in the open air, covered with types of fabric for different weathers.  Some booths are open to the air.  Many buildings provide work spaces, restaurants, shops, and permanent businesses.  &lt;br /&gt;
&lt;br /&gt;
Second stories and higher are residential spaces although many Dufiro run businesses out of their homes.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Fane of the Dufirosm-Zilla&#039;&#039;&#039;===&lt;br /&gt;
[[File:Fane of the Dufirosm-Zilla.jpg]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039; Events&#039;&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;The Exodus&#039;&#039;&#039;===&lt;br /&gt;
The Exodus of the Dufirosm refers to a great movement and a time of horrible fear among all the Dufiro at the time.  The Dufirosm had existed for uncounted years in a realm of shadows near the Stone of Skulls.  They were intimately connected with each other despite races. The realms had bonded to each other for eons.&lt;br /&gt;
&lt;br /&gt;
Then some unknown calamity occurred and the shadows around them began to disintegrate around them.  Some distant Dufiro realms disintegrated. It was determined by the Council of Vision that all the Dufiro realms would disintegrate.  Many of the dark races were eager for the &#039;&#039;Destruction of All Realms&#039;&#039;.  &lt;br /&gt;
&lt;br /&gt;
As the failing got closer even the dark races joined in trying to save the realms.  At this time a well known summoner came to their aid.  Nur al-Din El Musifar was a great adventurer in the Tosa and York realms and had been involved in the Wars of Koob. He had ended up a High Lord of Chaos in a [[Shade]] of the true realms.&lt;br /&gt;
&lt;br /&gt;
He offered to help if they were willing to have their realms located near Chaos.  A unanimous agreement bound all living Dufiro to the Agreement.&lt;br /&gt;
&lt;br /&gt;
Then, using the full power of his shade of Chaos and his powers as its High Lord, he pulled the Dufiro realms into the Black Zone.  Having no real control over where they landed it occurred that they spanned many shades including the True shadows.&lt;br /&gt;
&lt;br /&gt;
Out of gratitude every race of the Dufirosm granted him one of its abilities.  Only Wisher, and Vision did not also grant him membership in their races.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Commentary on Dufiro&#039;&#039;==&lt;br /&gt;
[[Commentary on Dufiro]]&lt;br /&gt;
===[[Dufiro foods]]===&lt;br /&gt;
===Derogatory terms===&lt;br /&gt;
*&#039;&#039;Shofal&#039;&#039;: Gorbash-&amp;quot;Broken axle&amp;quot;  - A term meaning someone not acting to their race&lt;br /&gt;
*&#039;&#039;Nur es valta&#039;&#039;: Nona-&amp;quot;Nur&#039;s Fault&amp;quot;-  A term used against being raised to Illuminar by Nur al Din.  He has promoted more then half of the existing Illuminar.&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dufirosm_Revision&amp;diff=483164</id>
		<title>Dufirosm Revision</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dufirosm_Revision&amp;diff=483164"/>
		<updated>2025-08-14T15:42:24Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: /* Dazka Spiders */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Dufirosm&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:Ahyk1.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Among the diverse realms that battle and bounce off Chaos is a section of porous realms called the &#039;&#039;&#039;&#039;&#039;Dufirtrusa&#039;&#039;&#039;&#039;&#039;.  It is a series of diversely interlocking realms of beings able to channel great powers of shadow and the elements.  In their own realms they live in various manners as delights their kind.  And their delights vary from perverse to sublime.&lt;br /&gt;
&lt;br /&gt;
One thing is that they are in a nexus of power that allows them to be summoned to places beyond their realms, and make bargains to trade power for powers.  They can be bound and used willingly under the terms of detailed agreements or bound by force. &lt;br /&gt;
&lt;br /&gt;
The Dufirosm are regularly summoned from their native realms to millions of other realms, including Chaos where they are often bound involuntarily. &lt;br /&gt;
&lt;br /&gt;
It should also be clearly noted that as a race, the Dufirosm are not inherently good or evil any more then most races in shadow.  Considerations of Good or Evil are only applicable individually as in many other races.  While, greedy, arrogant, and careful of their reputation, the majority of the Dufirosm are generally benevolent or at least non-aggressive beyond their realms. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Races of the Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
The races of the Dufirosm are varied and change often.  What is below is a sampling of the major races and transitions among the species.  These are examples of what might be considered major stereotypes. &lt;br /&gt;
&lt;br /&gt;
There are seven Dufirosm Languages used for Summoning, Bargaining, Binding and for Magical Spells.  These are&#039;&#039;&#039;&#039;&#039;Vomos&#039;&#039;&#039;&#039;&#039; or &#039;&#039;&#039;&#039;&#039;Common&#039;&#039;&#039;&#039;&#039;,   &#039;&#039;&#039;&#039;&#039;Gorbash&#039;&#039;&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;Releck&#039;&#039;&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;Nethak&#039;&#039;&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;Halta&#039;&#039;&#039;&#039;&#039;,&#039;&#039;&#039;&#039;&#039;Nona&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Kolbashic&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
*Primary-[[Race Powers Template]]&lt;br /&gt;
*[[Template for racial powers]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:4 Elementals..jpg]]&lt;br /&gt;
==&#039;&#039;&#039;Elemental Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Elemental Dufirosm]] and [[Base Elementals: Earth, Air, Fire, Water]]&lt;br /&gt;
&lt;br /&gt;
Elementals live in realms of purish energy with little or simple intelligence.  From animal to low human intelligence.  They gain intelligence and advancement to Spirit form by existing for periods under bound service or trading their efforts in their elemental forms.  This is why they are easy to bind.  As they gain separate sentience, away from their elemental power they gain in their abilities.&lt;br /&gt;
&lt;br /&gt;
The children of Dufiro by many different races on occasion gain elemental powers.  If they gain enough power they may transition to the elemental form. &lt;br /&gt;
&lt;br /&gt;
The Four Main Elementals Races of Air, Earth, Fire and Water are considered the strongest and most common, with Change being considered the Fifth Main Elemental Race even though it is much more Rare than the Main Four, it is equally strong. However, numerous minor Elemental Races exist, but are less common and less well known.  Many Minor Elemental Races can function only in limited Shadow Ranges according to Local Environmental needs and effects.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Elemental&#039;&#039;&#039; Races are like &#039;&#039;&#039;&#039;&#039;Pre-Schoolers&#039;&#039;&#039;&#039;&#039; or &#039;&#039;&#039;&#039;&#039;Kindergarteners&#039;&#039;&#039;&#039;&#039; in level of maturity.&lt;br /&gt;
&lt;br /&gt;
{|&#039;&#039;&#039; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Air Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Living Air Form. Purify Air to desired degree.  Air-Based Attacks. &lt;br /&gt;
|&#039;&#039;&#039;[[Earth Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Living Earth Form. Convert Stone to Soil.  Refresh Soil. Earth-Based Attacks.&lt;br /&gt;
|&#039;&#039;&#039;[[Fire Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Living Fire Form. Start Fires in many environments. Fire-Based Attacks.&lt;br /&gt;
|&#039;&#039;&#039;[[Water Elemental Dufiros]]:&#039;&#039;&#039;  &#039;&#039;Living Water Form. Purify Water. Summon Water. Water-Based Attacks.&lt;br /&gt;
|&#039;&#039;&#039;[[Change Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Natural Shape Shifters. Transition from one item to another. Minor ability to Change their physical body.  Minor ability to Change (transform) one item/substance to another.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Darkness Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;These extremely rare Elementals glory in the darkness of night, underground places, caverns, etc. Blending w/ Shadows, Powers over Darkness, Night Vision&lt;br /&gt;
|&#039;&#039;&#039;[[Flux Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039; These extremely rare Elementals rejoice in the diversity of change and Flux in the nature of shadows near Chaos. They are nearly always elemental forms that transition into Spirits of Change on the way to Avasa of Shifter and Masoja of Shifter&lt;br /&gt;
|&#039;&#039;&#039;[[Hue Elemental Dufiros]]:&#039;&#039;&#039;  &#039;&#039;These Elementals can effect colors in many different ways and is nearly always a short lived race that develops into spirits of Blending, Paper, Color, or Illusion&lt;br /&gt;
|&#039;&#039;&#039;[[Light Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;These extremely rare Elementals glory in the light of day, well-lit places, etc. Powers over Light, Enhanced Vision&lt;br /&gt;
|&#039;&#039;&#039;[[Mix Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039; These rare Elementals are attracted to combing new alloys, most of which can not maintain form after their absence&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Movement Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039; These very rare Elementals move very efficiently and nearly effortlessly... and are also quite quick, unless restraint is exerted; not as fast as Spasa of Speed, but well on their way. They &#039;&#039;&#039;can&#039;&#039;&#039; live long lives as Elementals but are often Elevated to Spasa of Speed or Motion.&lt;br /&gt;
|&#039;&#039;&#039;[[Scent Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Glories in the various scents in nature. Ability to Identify Scents and Distinguish Scents; one from another...&lt;br /&gt;
|&#039;&#039;&#039;[[Sound Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Variations in noise... Ability to Hear well beyond the Human Frequency Spectrum. Ability to Distinguish one Sound or Frequency from another...&lt;br /&gt;
|z&lt;br /&gt;
|z&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:4 Spasa.jpg]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Spasa Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Spasa Dufirosm]]&lt;br /&gt;
&lt;br /&gt;
Officially named Spasa, the term Spirits is the common usage even among Dufiro.&lt;br /&gt;
&lt;br /&gt;
These creatures have gained sufficient awareness to have needs and greeds.  As they advance the experiences that developed them from elementals to spirits gave them passions. These passions are expressed in their differentiation.  They develop singularly for a time but when they develop they may shift to other spirit forms many times before rising to the Avasa Dufirosm.  Spirits often are more obsessed with their singular devotion then Avasa or Masoja are because they have a focus without greed or ambition. [[Commentary on Dufiro]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Spasa&#039;&#039;&#039; Races are like &#039;&#039;&#039;&#039;&#039;Elementary&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Middle Schoolers&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{|&#039;&#039;&#039; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Air Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Earth Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Covert Soil or Mud to Stone. Move Soil and Sand. Move through Soil and Sand. Many Earth Spasa are Apprentices in Stonemasonry, some in Landscaping or Construction (Earth Movers)&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Fire Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Water Spasa Dufiros]]:&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;[[Change Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Spirits of change are shapeshifters.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Blending Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Many Blending Spirits are chefs and brewers. alchemists and preservationists.  Canners&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Carnality Spasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Specializes in forms of intimacy, sensuality, lust.  A derogatory term is Whore Spasa.  Most take Cleanliness and health as well.[[https://wiki.rpg.net/index.php/Commentary_on_Dufiro]]&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
Also see [[गुलाबी घर]]-Gulabi Ghar&lt;br /&gt;
|&#039;&#039;&#039;[[Cleanliness Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in purification, elimination of dirt, rust, mold, paints, and dyes.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Color Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Color...&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Combat Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in one on one combat.  Armors, weapon-smiths, fletchers. Most Combat Spirits have ambitions to high orders. &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Darkness Spasa Dufiros]]:&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;[[Death Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Death Spasa are workers of the dead.  Morgue staff.  Battlefield cleaners.  Sorters of parts.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Defense Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;A specialist in combat defenses.  Fortifications, barricades, Bridges, pavises.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Growth Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Guard Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Often bound to items to provide security and seal items against entrance.  Boxes, chests, doors. &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Illusion Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in the creation of imagery. &#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Light Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Life Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Life Spasa are Nurses. Caretakers.. Their skills are practical for physical beings not for those with magical illnesses or issues.  A subcategory is Health Spasa who specialize in exercise, recuperation, and athletics for long term physical health. &#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Motion Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Dance, Acrobatics, Gymnastics, Parkour. &#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Paper Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in the art of writing.  Also origami. Paper Spirits often copy summoning ritual books for Spirits and Elemental. &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Rust or Rot Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;These spirits are usually malicious, serving a term in punishment.  Everything they deal with decays, rots, molds, fades or crumbles.  Few choose to be Spirits of Rot.  However, some Rot Spasa go on to be experts in cheese.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Song Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in music and performance&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Speed Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[x]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[z]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:4 Avasa m.jpg]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Avasa Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Avasa Dufirosm]]&lt;br /&gt;
The Avasa are the first evolution of the Dufirosm to gain the ability to resist binding, and therefore negotiate for better returns.  They trade their racial powers for whatever their heart desires.&lt;br /&gt;
*&#039;&#039;&#039;Avasa&#039;&#039;&#039; Races equate to &#039;&#039;&#039;&#039;&#039;High School&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;College&#039;&#039;&#039;&#039;&#039; levels of maturity.&lt;br /&gt;
&lt;br /&gt;
{|&#039;&#039;&#039; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Air Avasa Dufiros]]&#039;&#039;&#039;  &lt;br /&gt;
|&#039;&#039;&#039;[[Earth Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Move through Stone. Shape and Move Stone &amp;amp; Rock. Powerful Earth Attacks. Many Earth Avasa are Stonemasons, some are Earth Movers; Landscaping and Construction Professions.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Fire Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Heat, Fire, burning non-burnable things, melting, boiling, cooking.  Many Fire Avas are Chefs and BBQ experts.&lt;br /&gt;
|&#039;&#039;&#039;[[Water Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Moisten, wet, dry, and attack with water. Can cause water to leave living bodies.  Can dehydrate. Can rehydrate.  &lt;br /&gt;
|&#039;&#039;&#039;[[Change Avasa Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Blending Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in alloying, sewing, mixing, brewing and other forms of mixing.  Many Blenders are painters and trump artists.&lt;br /&gt;
|&#039;&#039;&#039;[[Carnality or Lust Avasa Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Cleanliness Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Clean objects, areas, or creatures, to a high level of excellence. &lt;br /&gt;
|&#039;&#039;&#039;[[Color Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Artists in colors and how to use them, process them, replicate them and imprint them.  Most Color Avas are painters&lt;br /&gt;
|&#039;&#039;&#039;[[Conflict Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Specialize in creating anger or competition as well as participating in fighting and combat.  The &#039;&#039;&#039;Avasa of War&#039;&#039;&#039; are a sub-discipline among the Conflict Avasa.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Death Avasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Growth Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Make plants grow faster or slower.  They are able to ferment and distill. &lt;br /&gt;
|&#039;&#039;&#039;[[Guard Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Specialize in deflection, distraction, and protection.&lt;br /&gt;
|&#039;&#039;&#039;[[Health Avasa Dufiros]]&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;[[Ice Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Freeze, chill, cool, temperature control.  Area of effect is highly variable. &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Knowledge Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Scholars.  Consumers of Libraries.  Can create books, tomes, spell scrolls.  Creator of Spell Scrolls for use by non-mages. Usually were Paper Spirits.  Often copy Avasa &amp;amp; Spirit summoning tomes.&lt;br /&gt;
|&#039;&#039;&#039;[[Life Avasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Music Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Musical experts.  A subcatagory is Dance&lt;br /&gt;
|&#039;&#039;&#039;[[Rage Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Anger, woe, a AvaD of Rage can restore forgotten memories, inflict anger in others, can eliminate anger. Often a necessary Race for advancement for Death, Conflict, and other dark leaning races. Rage is often a punishment race. &lt;br /&gt;
|&#039;&#039;&#039;[[Rust or Rot Avasa Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Shifter Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Shapeshifters, replicators, Act as [[Ushfa]]&lt;br /&gt;
|&#039;&#039;&#039;[[Speed Avasa Dufiros]]:&#039;&#039;&#039;  &#039;&#039;Speed change and advancement.&lt;br /&gt;
|&#039;&#039;&#039;[[Truth Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Tellers of Tales, Sage of Truth, Lie Detectors. A Truth AvaD can convince others of untrue things but its considered a betrayal of race.&lt;br /&gt;
|&#039;&#039;&#039;[[Vision Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Vision AvaD can remember and project the experiences of others.  Act as oracles.&lt;br /&gt;
|&#039;&#039;&#039;[[Whimsy Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:4 Masoja v.jpg]]&lt;br /&gt;
==&#039;&#039;&#039;Masoja Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Masoja Dufirosm]]&lt;br /&gt;
Masoja are big deals....&lt;br /&gt;
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*&#039;&#039;&#039;Masoja&#039;&#039;&#039; Races equate to &#039;&#039;&#039;&#039;&#039;Grad Students&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Highly Trained Professionals&#039;&#039;&#039;&#039;&#039; in levels of maturity.&lt;br /&gt;
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{|&#039;&#039;&#039; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Air Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Earth Masoja Dufiros]]&#039;&#039;&#039; &#039;&#039;Living Earth Form: Animated Stone. Move Earth: Earthquakes. Covert Stone to Metal. Shape Metal. Molten Earth Attacks.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Fire Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Water Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Change Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Binding Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Cleanliness Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Combat Masoja Dufiros]]&#039;&#039;&#039; : Combat Masoja are among the greatest warriors in the realms of the Dufirosm. Martial specialists. &lt;br /&gt;
|&#039;&#039;&#039;[[Growth Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Guard Masoja Dufiros]]&#039;&#039;&#039; : Guard AvaM have great combat powers in the protection of the client.  They are also experts in fortifications and defensive magics.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Health Masoja Dufiros]]&#039;&#039;&#039; :Mighty healers.  Bound create powerful healing items.  Most Health Masoja have a history with Cleanliness races.&lt;br /&gt;
|&#039;&#039;&#039;[[Knowledge Masoja Dufiros]]&#039;&#039;&#039;:  Among the great scholars of the Dufiro.  Great collectors of tomes and written work. Often copy Summoning Tomes.  often create tomes for new Masajoa.&lt;br /&gt;
|&#039;&#039;&#039;[[Rage Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Rot or Rust Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Shifter Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Strength Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Warfare Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Witness Masoja Dufiros]]&#039;&#039;&#039;: A rare race of Masoja often connected with Knowledge and Vision Dufiro.  These beings can see the lives and experiences of a subject in great detail.&lt;br /&gt;
|&#039;&#039;&#039;[[Carnality Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Ice Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Music Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Whimsy Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Truth Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[ ]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[ ]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Death Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Life Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Time Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Vision Masoja Dufiros]]&#039;&#039;&#039; Able to tap into the forces of the universe to display visions of the past and future. &lt;br /&gt;
|&#039;&#039;&#039;[[Wisher Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
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==&#039;&#039;&#039;Illuminar Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Illuminar Dufirosm]]&lt;br /&gt;
Illuminars are a special subset of Dufiro.  They are considered specialist and stand outside the usual definitions of race.  Illuminars are special cases.  The Illuminars have their own ways.  Many of the rules that refrain and define other Dufiro do not effect the Illuminars.  &lt;br /&gt;
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There are three ranks of Illuminar.&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;: The first Illuminar rank.  It allows them access to special libraries and to the other secret places of the Illuminars. It is an extremely rare honor and can only be granted by a handful of great Dufiro.&lt;br /&gt;
*&#039;&#039;&#039;Trax Asgo Illuminar&#039;&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039;:These rare creatures stand above all other Dufiro and are granted deference.  These are the leaders and greatest of Dufiro.&lt;br /&gt;
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==&amp;lt;big&amp;gt;&#039;&#039;&#039;Powers and Binding&#039;&#039;&#039;&amp;lt;/big&amp;gt;==&lt;br /&gt;
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Each race has powers according to their kind, their experiences, and their racial Paths.  They are testy, opinionated, arrogant, and greedy. &lt;br /&gt;
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*Any race of Dufiro, Elemental to Masoja Dufiro, are able to return to their home realm if freed from their binding by destruction of the bound artifact or compilation of the pact.  Holding them against their will in either case is extraordinarily difficult.  A Dufiro fighting for its freedom may attract other of its familiarity, race, or proximity to aid it.  If a Dufiro completes it binding pact it may or may not be willing to renegotiate on the spot but they may require a new summoning. &lt;br /&gt;
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*Dufiro bound willingly bargain for specific powers to be used in particular ways. They can manifest small or mighty powers when willingly bound.&lt;br /&gt;
*Dufiro bound unwillingly deliver far greater powers but at a price in bitterness toward their binder.&lt;br /&gt;
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*Artifacts of Dufiro who are willingly bound will behave unpredictably if their bindings are destroyed.  Willing bindings imply an agreement was made and if the artifact is broken they may remain in battle and defend their binder and their agreement.  They may flee to their home realms.&lt;br /&gt;
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*Elementals are generally without ambition and are bound unwillingly.  When the item they are bound to is destroyed they instantly return to their home world.&lt;br /&gt;
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*Spirits or &#039;&#039;Spasa&#039;&#039; are easy to bind, as are Elementals,  However if the item they are bound to is destroyed they may take a quick attempt to harm their former master before fleeing to their home realms.&lt;br /&gt;
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*A common  property bargained for with a binding for Avasa and Masoja Dufiro is to provide permanence and structural strength, up to indestructibility, to otherwise fragile items.&lt;br /&gt;
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*Terms of any bargain will be strictly maintained.  It is one of the primary distinction that a Dufiro does not want a reputation for having broken their word. &lt;br /&gt;
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===Multiple Bound Constructs===&lt;br /&gt;
Dufiro bound to items need not be singly bound.  Many bound items have one or more Dufiro bound to them.  Kean is a rather complicated example showing not only personal ambition but family dynamics.&lt;br /&gt;
&lt;br /&gt;
====[[Kean the Armadillo]]====&lt;br /&gt;
A Mithril Armadillo created as a guard for Zeek, son of Jurt &amp;amp; Untara.  Its original digital was Tradkis a socially popular Dufiro.  Its parents are both powerful Masoja with plans for their offspring, originally  They did not believe in keeping him in lesser ranks after he manifested as a Flux Elemental. As a Spasa they used their connections to push him through Guard, Combat,&amp;amp; Change in a matter of months.  He was greatly angered by this treatment. He was pushed into Avasa of Guard &amp;amp; Knowledge.  At this time a lady of Amber &amp;amp; Azcalan contacted him to be a guardian of her nephew.  To spite his parents he self bound for an unlimited term to guard Zeek, son of Untara &amp;amp; Jurt.&lt;br /&gt;
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*Tradkis: Air,Flux, Spasa of Guard,Combat,Change. Avasa of Guard, Knowledge,Rust&lt;br /&gt;
*Padyik: Flux,Spasa of Cleanliness,Blending,Life. Avasa of Conflict,Shifter,Rage&lt;br /&gt;
*Moi: Earth,Spasa of Earth,Avasa of Earth, Masoja of Earth,Guard,Combat,Rust&lt;br /&gt;
*Yoysa: Fire, Movement. Spasa of Fire,Combat,Guard. Avasa of Fire, Speed, Whimsy, Rust&lt;br /&gt;
*Trida:Earth, Spasa of Guard. Avasa of Guard,Truth,&lt;br /&gt;
*Omach:Air, Spasa of Air, Blending,Defense, Motion, Song. Avasa of Air,Blending, Health,Life. Masoja of Air.  Al Asgo Illuminar.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Dufirosm Languages&#039;&#039;&#039;==&lt;br /&gt;
The Dufirosm can learn any language but can only establish Bargains in their Native Tongues.  The details of the bargains made and the powers received are too extensive to catalog.  There are 7 languages among the Dufirosm.  The languages are in themselves intrinsically magical.  Spells can be performed using the language alone.  There is evidence to believe that the dispersal of the languages somehow relate to the proximity of the races regions of origin in the original realms of the Dufirosm.&lt;br /&gt;
&lt;br /&gt;
The 7 languages are Vomos or Common, Gorbash, Releck, Nethak, Halta, Nona, and Kolbashic.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Vomos&#039;&#039;&#039;&#039;&#039; or &#039;&#039;&#039;&#039;&#039;Common&#039;&#039;&#039;&#039;&#039; is spoken by all Dufiro conversationally though most Dufiro speak Thari and other chaos languages.  Elementals understand Vomos at birth and as they gain power learn to speak it.  Its like a baby language.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Gorbash&#039;&#039;&#039;&#039;&#039; is a Spirit Language spoken by the less powerful Spirit Races.  It&#039;s also a frequently used Dufiro conversational language.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Releck&#039;&#039;&#039;&#039;&#039; is a Spirit Language for upper power Spirits.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Nethak&#039;&#039;&#039;&#039;&#039; is an Avasa language for first Avasa Race choices as well as medium power Avasa Races. &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Halta&#039;&#039;&#039;&#039;&#039; is an Avasa Language for upper power Avasa.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Nona&#039;&#039;&#039;&#039;&#039;  is a Masoja language often for first Masoja Races. &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Kolbashic&#039;&#039;&#039;&#039;&#039; is a Masoja language used by the most powerful Masoja Races.  &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Languages and Magic Use&#039;&#039;&#039;====&lt;br /&gt;
While all Dufirosm languages are inherently magical many magical systems across shadow use Dufirosm languages.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Vomos&#039;&#039;&#039;&#039;&#039; or Common is an inherently magical language but magical systems that use it for spell casting are very weak having less power then a magical language that causes Cantrips to work. &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Gorbash&#039;&#039;&#039;&#039;&#039; is frequently the language that powers Cantripy. It is also used for Rituals cast by non-dedicated Ritualists.  This is considered plebeian by most Practitioners for good reasons. Think of it as Spells that are taught in magazines to non-spell casters.  [[Hexery]] and [[Continualism]] uses Gorbash in many shadows.  &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Releck&#039;&#039;&#039;&#039;&#039; is used in many Low Order Magical Systems for Low Level Spells.  First through Fourth Circles.  Relek is also nearly always what all Spells in the Illusionist Spell Systems uses.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Nethak&#039;&#039;&#039;&#039;&#039; is used by many Low Order Magical Systems for Medium Level Spells in the Fifth to Tenth Circles.  [[Listry]] Spell Systems of Essence and Channeling use Nethak.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Halta&#039;&#039;&#039;&#039;&#039; is used in many Low Order Magical Systems for mighty spells above the Tenth Circle.  It is also used in many High Order Magical Systems for simple High Order, non-offensive Magics.  Some High Order Power Words use Halta. [[Listry]] Mentalism Spells use Halta.  &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Nona&#039;&#039;&#039;&#039;&#039; is used for High Order Magic Systems. It is a commonly used language for Invasive Power Words.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Kolbashic&#039;&#039;&#039;&#039;&#039; is used for High Order Magical Systems for powerful Spells.  Kolbashic is an extremely complicated language and all Dufiro respond to it. It is almost always used as an Attack Language or a Dispelling Language.&lt;br /&gt;
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==&#039;&#039;&#039;Summoning, Names and Tomes&#039;&#039;&#039;==&lt;br /&gt;
Each Dufiro has true name.  From the youngest of elemental to the most ancient of Masoja they all have a name of power by which they can be summoned, called, and bound.    These names and the rituals to summon them are written into intrinsically non-magical tomes.  Since the increase of power and prestige is based on experience the Dufiro desire to be summoned though the details are myriad.  Most tomes include the ritual circle that will create a barrier to harm the summoner and protect the Dufiro from harm.  The details in this are vast.&lt;br /&gt;
===&#039;&#039;&#039;Names&#039;&#039;&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Personal Name:&#039;&#039;&#039;  This is a name used conversationally and when used the individual does not know. &lt;br /&gt;
*&#039;&#039;&#039;Conversational Name:&#039;&#039;&#039; This is the name used socially.  Primarily it references a Dufiro&#039;s current race: Sylex of Rot, Tinsanax of Health, Cuso of Fire.  However, in conversation a previous race might be mentioned if one wanted to speak to the expertise gained in that race and uses a rank shortening;Ava Sylex of Motion, Maso Tinsanax of Carnality, Ava Cuso of Blending.  The shortenings are Ela, Spa, Ava, Maso, &amp;amp; Illum.&lt;br /&gt;
**&#039;&#039;&#039;Referencing Rank:&#039;&#039;&#039; Conversationally rank is not mentioned except for a serious use, then its used in conjuntion to the race mentioned: Sylex of Rot, Tinsanax of Health, Cuso of Fire.&lt;br /&gt;
*&#039;&#039;&#039;Calling Name:&#039;&#039;&#039;  This is a relatively short name that will attract the attention of the dufiro across vast distances.  It is like requesting a meeting. The Dufiro is not compelled to answer.  It is considered rude amongst dufiro to use the calling name casually since once spoken the dufiro&#039;s attention is briefly taken.  This leads to what non-dufiro races might consider a nervous tick, as the dufiro might pause briefly in a conversation when the name is spoken millions of shadows away.&lt;br /&gt;
*&#039;&#039;&#039;Summoning Name:&#039;&#039;&#039; This is a main portion of a Dufiro&#039;s book.  When spoken correctly it can summon the Dufiro into the presence of the speaker.  Much care is taken by summoners to create circles of protect.&lt;br /&gt;
*&#039;&#039;&#039;Binding Name:&#039;&#039;&#039; This name longer then the summoning name but is nearly always included in the tome.  It is the Name that must be used to bind the dufiro to an item.  If used after a bargain has been struck the reading of the name is simple.  If the binding is unwilling the dufiro will fight it from its summoning circle and it often is a battle of wills, psyche, and powers, to bind the dufiro.&lt;br /&gt;
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====Special Note on Names====&lt;br /&gt;
When a Non-Dufiro becomes &#039;Known&#039; by the Dufirosm and enters into Bargaining with a Dufiro, a &#039;&#039;&#039;Bargaining Name&#039;&#039;&#039; is given to or chosen by this &#039;Non-Dufiro Bargainer&#039;. The &#039;&#039;&#039;Bargaining Name&#039;&#039;&#039; is usually simple and somewhat descriptive of the person; describing either their physical appearance, their reputation or something notable about the person.&lt;br /&gt;
*Examples:  Silvermane, Icehand, Deathtouch, Rivenflame&lt;br /&gt;
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===Tomes===&lt;br /&gt;
The Writing of Tomes is a vitally important cultural element of Dufiro society.  If the crux of Dufiro Society is Advancement then the Tome is the sign a Dufiro wishes to advance. A Ritualist with the Tome may study it until they can intone the Name perfectly to Call or Summon the Dufiro.  A Dufiro will have a Calling Tome, Summoning Tome and Binding Tome for each Race, though Summoning or Binding a Dufiro with a Tome for a lesser Race of its Path is dangerous.  Think of a Calling Tome as their Business Card.  Think of the Summoning Tome as a Resume.  &lt;br /&gt;
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A Tome will include many things. It will include all 4 of their Names; Speaking, Calling, Summoning, Binding.  It will include the Powers one might gain by Binding them.  It will include their adventures.  It includes their Unbound Powers.  It may include their equipment.  It may include food and drink preferences as well as other preferences of many different kinds as clues for what to offer them.&lt;br /&gt;
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A Full Tome includes the spoken name, Calling name, Summoning name, Willing Binding name and itual, unwilling binding name and ritual.  As such, having a Dufiro&#039;s Full Tome gives one a great deal of potential control over them.&lt;br /&gt;
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====[[Dufiro Tomes]]====&lt;br /&gt;
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===Reputation===&lt;br /&gt;
As can be seen the races of the Dufiro are potent creatures as allies, enemies, bound willingly or unwillingly.  Their reputation is usually very important since it may lay heavily on their chances of being allowed a Race ritual.  It reflects on their offspring and attracting mates.  It may effect their admittance to various associations.  &lt;br /&gt;
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Lastly, it tells how reliable and trustworthy they are.  Threatening a Dufiro&#039;s reputation is a serious matter.&lt;br /&gt;
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==&#039;&#039;&#039;Powers&#039;&#039;&#039;==&lt;br /&gt;
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===&#039;&#039;&#039;Heart Fire Powers:&#039;&#039;&#039; ===&lt;br /&gt;
*&#039;&#039;&#039;First Order Defense&#039;&#039;&#039; &lt;br /&gt;
**(need info from GM)&lt;br /&gt;
*&#039;&#039;&#039;Identify Dufiro Heart Fires&#039;&#039;&#039;&lt;br /&gt;
**Ability to &#039;see&#039; or &#039;feel&#039; an Unbound Dufiro Heart Fire in Beings &amp;amp; Creatures&lt;br /&gt;
**Ability to &#039;see&#039; or &#039;feel&#039; a Bound Dufiro Heart Fire in Beings, Creatures &amp;amp; Objects (sometimes)&lt;br /&gt;
*&#039;&#039;&#039; &#039;Living in the Heart Fire&#039; Powers&#039;&#039;&#039;&lt;br /&gt;
**Leaving the Physical Body&lt;br /&gt;
***Shape Shifting to Elemental Forms&lt;br /&gt;
***Experiencing the Senses of Animals (and possibly other Beings) [DANGEROUS]&lt;br /&gt;
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===&#039;&#039;&#039;Tome Related Powers:&#039;&#039;&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Hear Calling/Summoning Names&#039;&#039;&#039;&lt;br /&gt;
**Ability to &#039;hear&#039; Calling Name or Summoning Name spoken anywhere within the Multiverse.&lt;br /&gt;
**Ability to &#039;look in to it to see who is Calling&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Dufiro Transport Power&#039;&#039;&#039;&lt;br /&gt;
**Ability to &#039;temporarily transport&#039; to Caller&lt;br /&gt;
***Must maintain Personal Energy &amp;amp; Magics to remain with Caller&lt;br /&gt;
**Can be Summoned via Summoning Name - Cannot resist, no Energy needed to remain&lt;br /&gt;
**Able to return to &#039;home realm&#039; upon Compilation of the Pact or if freed from Binding by destruction of the Bound Artifact. &lt;br /&gt;
***Holding them against their will in either case is extraordinarily difficult. A Dufiro fighting for its freedom may attract others of its familiarity, race, or proximity to aid it.&lt;br /&gt;
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===[[Mind Blanking]]===&lt;br /&gt;
A power often requested of Knowledge Dufiro&lt;br /&gt;
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==&#039;&#039;&#039;Methods of Propagation&#039;&#039;&#039;==&lt;br /&gt;
Dufiro breed in a variety of methods.&lt;br /&gt;
===&#039;&#039;&#039;Standard Method&#039;&#039;&#039;===&lt;br /&gt;
Dufiro who breed among themselves generate an Elemental offspring. The form will be one of the base elemental forms of the breeding pair.  Usually these are motivated by one or both parents to transition quickly to other forms, usually spirit forms.  However, in some unions, of two through 4 parents, their may be a desre for the child to experience several elemental forms as a basis for their future developments.&lt;br /&gt;
===&#039;&#039;&#039;Isolated Method&#039;&#039;&#039;===&lt;br /&gt;
Some Dufirosm may generate sufficient elemental energy to separate enough to create an elemental form.   This form of budding  creates an elemental form that the parent once passed through, though usually they have little control over which form unless the budding is managed by Avavsa or Masoja skilled in such things.&lt;br /&gt;
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===&#039;&#039;&#039;Inter-species Breeding&#039;&#039;&#039;===&lt;br /&gt;
Dufiro may copulate with a host form which will create one of two outcomes. Either a full elemental form, or a native form of the mother with a deep connection to the element form of the father.  &lt;br /&gt;
*If the resultant form fully generates as a Elemental it begins its &#039;&#039;Path&#039;&#039; as normal.&lt;br /&gt;
*If the resultant form does not generate initially and retains the maternal form it will have an affiliation to the elemental form of the father.  This connection to the elemental for may pass down many generations, each birth starting with a different resonance to the element, usually starting near the level of the parent.  In this manner the line of a Dufiro/Native offspring gains elemental connection through its interaction with its element. &lt;br /&gt;
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An elemental connection may manifest in many ways in those not raised to the elemental race.  Skills at sculpting, dowsing, localized air purification, are just examples.  &lt;br /&gt;
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Interbreeding, even over thousands of years, can contribute minute amounts of elemental energy till eventually a member of the line manifests. Three examples of this method are the cases of [[Dowser of Veksvale]], [[Crees of Iron]],[[Cuso of Trendle]] and [[Buckle of Dowten]]&lt;br /&gt;
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====&#039;&#039;&#039;Example One:  Dowser&#039;&#039;&#039;====&lt;br /&gt;
[[Dowser of Veksvale]] was the offspring of a Masoja Dufirosm of Water.  The line was unknown to the Dufiro as the initial coupling was casual.  Over several thousand years the line gathered elemental energy, manifesting as a fondness for water occupations, till eventually enough energy was retained by the Child Dowser to allow his powers to rise to the level of an infant Water Elemental. Recently raised to Spirit of Water, then Avasa of Water&lt;br /&gt;
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====&#039;&#039;&#039;Example Two:  Crees of Iron&#039;&#039;&#039;====&lt;br /&gt;
[[Crees of Iron]] was a warrior in a long line of warriors with the infusion of elemental powers of earth gained by inclusion of a Masoja Dufirosm of Strength.&lt;br /&gt;
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====&#039;&#039;&#039;Example Three:  Cuso of Trendle &#039;&#039;&#039;====&lt;br /&gt;
[[Cuso of Trendle]] was the great-grandson of an Avasa Dufiro of Fire.  He and his father, and grandfather were all chefs at Oberon&#039;s Fire.   Cuso, when in his 70&#039;s fell into the great fire of Oberon&#039;s Fire.  Immersion in the elemental fire generated by the Jewel of Judgment brought Cuso into the Elementals of Fire race, and at a great enough level that he was almost immediately attended by Avasa Dufiro in the Paths of Fire.&lt;br /&gt;
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====&#039;&#039;&#039;Example Four:  Buckle of Dowten&#039;&#039;&#039;====&lt;br /&gt;
[[Buckle of Dowten]] was one in a long line established by a MasojaDufirosm of Change.  The line was over 500 years old and had long been famous alchemists and sorcerers although Buckle was not raised by the well-known public family but was rather a unexpected illegitimate offspring.&lt;br /&gt;
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===&#039;&#039;&#039;Inhabitation or Possession&#039;&#039;&#039;===&lt;br /&gt;
If a Creature or Being is Inhabited by an Avasa or Masoja Dufiro and then participates in a Ritual of Inclusion, the Creature or Being attains the Race Initiated.   This method is rare and a source of anger by many of the Dufiro.  &#039;&#039;&#039;[[Nur al Din El musifar]] &#039;&#039;&#039; is an example of this kind of Propagation.  This is not always a voluntary event.&lt;br /&gt;
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== Sicknesses and Conditions==&lt;br /&gt;
===Displacement Syndrome===&lt;br /&gt;
Displacement Syndrome is a rare but dangerous condition whereas dufiro looses control of there powers and they act independently.&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Advancement &amp;amp; the Race Ritual&#039;&#039;&#039;==&lt;br /&gt;
When dealing with Dufiro vital aspects to understand is their &#039;&#039;&#039;Path&#039;&#039;&#039; and their current &#039;&#039;&#039;Race&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*Elementals are a larval stage for Dufirosm. They may never have more then two Elemental Races unless one of the 4 Main Elemental Races is Transitioned to a Change Elemental. They may be elevated to Spirit Race. They have no ability to advance themselves. Once an Elemental achieves Spirit Race. &lt;br /&gt;
*All other Dufiro of Spasa and higher may apply to the Ritual of Race at any time of their choosing though their success is not assured.  Having failed a ritual it is unlikely the attempt will be made again directly to the same race.&lt;br /&gt;
*Rituals are meant to display dedication to embracing the new race.&lt;br /&gt;
===&#039;&#039;&#039;Advancement&#039;&#039;&#039;===&lt;br /&gt;
Advancement is the crux of Dufiro society.  Nearly everything they do is aimed at advancement.  Gaining new powers.  Learning new skills.  Gaining powerful artifacts.  Gaining powerful allies and patrons.  Creating a power base of loyal followers.  &lt;br /&gt;
&lt;br /&gt;
When a Dufiro bargains, either for themselves, and ally, or an underling, it is to gain aspects that will make them a more attractive candidate for a new Race.  Once the Dufiro applies to a new race they are granted the right to attempt a race ritual.  Who approves the attempt varies by species.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Life Paths&#039;&#039;&#039;===&lt;br /&gt;
*Each Dufiro has had its own Life Path toward Power.  Each has unique experiences.  The Life Path of a Dufiro can be compared to scholastic advancement.  They start as &#039;&#039;&#039;Elementals-&#039;&#039;kindergartners&#039;&#039;&#039;&#039;&#039;. Enter &#039;&#039;&#039;Spirit&#039;&#039;&#039; Races as &#039;&#039;&#039;&#039;&#039;Elementary&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Middle Schoolers&#039;&#039;&#039;&#039;&#039;.  &#039;&#039;&#039;Avasa Dufiro&#039;&#039;&#039; equate to &#039;&#039;&#039;&#039;&#039;High School&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;College&#039;&#039;&#039;&#039;&#039;.  &#039;&#039;&#039;Masoja Dufirosm&#039;&#039;&#039; equal &#039;&#039;&#039;&#039;&#039;Graduate&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Doctorate&#039;&#039;&#039;&#039;&#039; levels. &lt;br /&gt;
&lt;br /&gt;
The more Races in one&#039;s Path the more powerful the Dufiro is likely to be.  Once they move from Elemental to Spirit, Spirit to Avasa, Avasa to Masoja, it is highly unlikely they will add lower Races, though it is not impossible. Adding lower Races usually requires the services of a Wisher Masoja or The Dufrieanalat himself to accomplish, and this tends to piss off other Dufirosm in general.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Examples of Life Paths&#039;&#039;&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Uzgata of Rage and War&#039;&#039;&#039; &#039;&#039;Reggie&#039;&#039;: Elemental of Fire,Spirit of Combat , Spirit of Fire , Spirit of Rot, Avasa Dufiro of Rage, Avasa Dufiro of Conflict, Avasa Dufiro of Fire:, Masoja of War, Masaja of Rage&lt;br /&gt;
**Uzgata has been angry vengeful creature since he took the Spirit of Combat.  He initiated a violent uprising that ravaged the territories of numerous Avavsa on the home world of a Knowledge D and was punished by being confined as a Spirit of Rot.  Afterwards he was courted by the evil oriented Avavsa and masojas and became a violent bounty hunter ofDufirosm.&lt;br /&gt;
*&#039;&#039;&#039;Tustrala of Change&#039;&#039;&#039;: Elemental of Air and Change. Spirit of Blending, Change, Cleanliness, and Paper. Avasa of Cleanliness, Blending, and Knowledge.  Masoja of Binding and Knowledge.Friend of Fortunadus, one bound to him in the battles verses the Ravers.&lt;br /&gt;
*&#039;&#039;&#039;Agdilas, Spirit of Blending&#039;&#039;&#039;:  Elemental of Earth.  Spirit of Growth, Rot, Paper, Earth, and Blending.  &lt;br /&gt;
**A protege of Trustrala&lt;br /&gt;
**Choose to take the race of Rot as an addition to her skills in growth, and blending. Having chosen to take the race many in the race revere her.  She barely avoided being elected to the Council of Rust by taking the race of Paper.&lt;br /&gt;
**Expert in the production of powders.  Especially in the production of [[Paradoxian Melange]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039; Pips for Ranks and Races&#039;&#039;&#039;===&lt;br /&gt;
Whatever the methods of pip acquisition this is what a race or rank costs.&lt;br /&gt;
* First Elemental :10&lt;br /&gt;
**Second Elemental : 5 each&lt;br /&gt;
* First Spasa : 20&lt;br /&gt;
**Secondary Spasa : 10 each.&lt;br /&gt;
* First Avasa : 20&lt;br /&gt;
**Secondary Avasa : 10&lt;br /&gt;
* First Masoja : 20&lt;br /&gt;
** Secondary Masoja : 20&lt;br /&gt;
*  Illuminar ranks are always gifted points.&lt;br /&gt;
** 20 Al Asgo Illuminar&lt;br /&gt;
** 30 Trax Asgo Illuminar&lt;br /&gt;
** 50. Primas Illuminar&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Professions&#039;&#039;&#039;==&lt;br /&gt;
It is often lost on Sorcerers, Wizards, Ritualists, and Historians across Shadow who deal with the Dufiro, that while diverse and powerful, the Dufirosm often live out lives of their own interests when not involved with Outsiders.  They often forget or ignore that Dufiro have their own interests and passions, unless it matters in the Terms of a Bargain. These interests reflect what Dufirosm call their &#039;&#039;&#039;&#039;&#039;Professions&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
While the raising of levels is a driving force for Dufiro, it is best to understand that many rise only a few times in a lifetime.  Most never rise beyond Spasa.  Even fewer become Masoja.  To live their lives, eat, and provide for whatever family they may develop, there is their Professions.  It has been said that Work is Work and that&#039;s true among the Dufiro.  But many Races are driven by their Professions. &lt;br /&gt;
&lt;br /&gt;
Dufirosm are a creative people.  Artisans on many levels.  And they sell their arts.&lt;br /&gt;
&lt;br /&gt;
((More on this as I think about it.))&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;&amp;lt;big&amp;gt;Dufiro Bands and Associations&amp;lt;/big&amp;gt;&#039;&#039;&#039;==&lt;br /&gt;
In a race comprised of so many diverse elements and with such a preponderance of trade, barter,, binding agreements both willing and unwilling, and with so many ruling bodies among each distinct race its understandable that groups and individuals would assemble for mutual benefits.  Patronage is an extremely common practice among the Dufiro.  Advancement being so tied to merit and experience groups band together for many reasons.  It would be impossible to list the number of such associations for such a large population.  Rituals and abilities are shared, traded, stolen, and created in these groups with the higher ups usually understanding that the advancement of even the lowest of their members brings prestige, power and opportunity to all.&lt;br /&gt;
&lt;br /&gt;
Below are listed a few well know groups and some examples of smaller groups.  Some terminology should be clarified.  Many of these terms are interchangeable but some refer to specific arrangements among members.&lt;br /&gt;
&lt;br /&gt;
===Band:===&lt;br /&gt;
A group assembled with the idea of mutual assistance and defense in promoting the advancement of all members.  Usually small groups.  Often military.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;The Regalada Band&#039;&#039;&#039;&#039;&#039;:This is a Warband lead by three Dufiro. Raga of Warfare, Dalquis of Rage, and Galada of Strength.  They have a variety of Masajoa and Avasa Dufiro who run individual Packs.  A common Masoja Pack might be led by a Masoja of Warfare, and include 3 Avasas of conflict, a Avasa of Rage, a number of Combat Spirits, a number of fire or air spirits, some staff spirits like Cleanliness, blending and Guard.  A large number of elementals.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;[[RaphaXaelicus Adventurers Band]]&#039;&#039;&#039;&#039;&#039;:  A warband of Adventurers.&lt;br /&gt;
&lt;br /&gt;
===Pack:===&lt;br /&gt;
Usually a small subset of a large group that acts as a unified body for particular services.  Most often as War packs or Growing packs.&lt;br /&gt;
*&#039;&#039;&#039;Green Fur Packs&#039;&#039;&#039;:  These are a common pack grouping of warriors.  A Green Fur Pack includes 5 Spasa of Combat, 2 Spasa of Defense, 2 Spasa of Guard. 1 Spasa of Speed.  Each group also will have some support Spasa. A Spasa of Clelanliness as a healer.  A Spasa of Blending as a cook.  Most packs will have a Spasa of either Fire or Earth that control up to 10 of their type of Elementals. &lt;br /&gt;
&lt;br /&gt;
===Assemblage:===&lt;br /&gt;
A group assembled for mutual advancement of all members.  usually a large or regional group.&lt;br /&gt;
&lt;br /&gt;
===Knot:===&lt;br /&gt;
Usually a small band that participates in activities together. &lt;br /&gt;
*&#039;&#039;&#039;Chip Knot:&#039;&#039;&#039; a small group led by Chipoxata, a Masoja of Earth, known as &#039;&#039;Chip&#039;&#039;.  Includes a Cleanliness spasa named Crumble.&lt;br /&gt;
*&#039;&#039;&#039;Hrolbleit Knot&#039;&#039;&#039;1000 Jarvaldarxi.  112 Earth Elementals. 12 Spasa. 5 Avasa-Hrolbleit and his two remora.&lt;br /&gt;
&lt;br /&gt;
===Tower:===&lt;br /&gt;
This type of group is lead by a Ruling Clique or Individual and has a strictly structured form for the Members below the Ruling Body. Usually a large group. &lt;br /&gt;
**&#039;&#039;&#039;Tower of Blades&#039;&#039;&#039;: A Warrior Rower dominated by Combat Masoja.&lt;br /&gt;
&lt;br /&gt;
===Fealty Band:===&lt;br /&gt;
This is a gathering of Dufiro, under a powerful individual.  Usually a warrior band. &lt;br /&gt;
**&#039;&#039;&#039;Shantranixix Fealty Band:&#039;&#039;&#039; A large, complicated and political Fealty Band with several Notable Members under the Leadership of &#039;&#039;&#039;Shantranixix Agfala&#039;&#039;&#039;.  Known Members include; Crizacraxix Galxata, Traxalaxax, Raphaxaelicus, ZyxzlokX, Ansahal, Adalou.&lt;br /&gt;
&lt;br /&gt;
===Brotherhood:===&lt;br /&gt;
A small group of Dufirosm similar to a Fealty Band, often under the Leadership of a Powerful or Influential Dufiro.&lt;br /&gt;
**A &#039;&#039;rumored&#039;&#039; Brotherhood is the &#039;&#039;&#039;Curious Brotherhood:&#039;&#039;&#039; A tiny group that is fiercely loyal to its Leader; &#039;&#039;&#039;Curious&#039;&#039;&#039;. Rumored Members include; Crizacraxix Galxata, Raphaxaelicus, all three of the Dog Brothers, possibly Traxalaxax and three unnamed Avasa of Guard.&lt;br /&gt;
&lt;br /&gt;
===Chamber:===&lt;br /&gt;
Usually a Regional body for anyone native to the region.  This kind of group can be appealed to if a member has issues in whatever other groups they participate.&lt;br /&gt;
&lt;br /&gt;
===Clan:===&lt;br /&gt;
Often initially a regional group many clans become quite large spanning many worlds and many races.  Most clans become umbrella for many smaller groups.  Some Clans are very influential across the Dufirosm worlds.&lt;br /&gt;
&lt;br /&gt;
===Clique:===&lt;br /&gt;
Usually a small group that controls or rules a larger group.&lt;br /&gt;
&lt;br /&gt;
===Cabal:===&lt;br /&gt;
A arrangement between individuals regardless of membership in other groups&lt;br /&gt;
*Shlvx Cabal.  Based at a castle club in Zilla. [[https://wiki.rpg.net/index.php?title=Dufiro&amp;amp;action=edit&amp;amp;section=91]]&lt;br /&gt;
&lt;br /&gt;
===Combine:===&lt;br /&gt;
An association of groups often crossing over other group boundaries.&lt;br /&gt;
* [[Oramuy Combine]]  The Candy Makers.&lt;br /&gt;
&lt;br /&gt;
===Party:===&lt;br /&gt;
A party is usually a wide ranging association of other groups with a common goal. &lt;br /&gt;
*&#039;&#039;&#039;Party for Death&#039;&#039;&#039; aka &#039;&#039;Death Party&#039;&#039;: A major association of members of the races of Death, Rage, Warfare, Fire, and Earth Masoja. &lt;br /&gt;
*&#039;&#039;&#039;Party for Life&#039;&#039;&#039; aka &#039;&#039;Life Party&#039;&#039;: A major association of members of the races of Life, Binding, Air, Water, Growth, Knowledge, and Time Masoja.&lt;br /&gt;
*&#039;&#039;&#039;Party for War&#039;&#039;&#039;: An association of many races that wish for war.  There is a large faction that wants war against Primal Realms, in the hope of gaining one.  Amber is a main target.&lt;br /&gt;
*&#039;&#039;&#039;Party for Trade&#039;&#039;&#039; aka &#039;&#039;Party for Peace&#039;&#039;: This association wants active engagement for trade and service to improve its members and finds war a wasteful way to do it. &lt;br /&gt;
*&#039;&#039;&#039;Party for the Defense of Amber&#039;&#039;&#039;: An association of many races that stand against the Party for War in their goals for war with Amber. (A New Party)&lt;br /&gt;
&lt;br /&gt;
===Hierarchy:===&lt;br /&gt;
A collection of races of the same type.  &lt;br /&gt;
**Hierarchy of Earth: Members include Elementals, Spasa, Avasa, and Masoja of Earth.&lt;br /&gt;
**Hierarchy of Shifters: Members include Elementals of Change, Spasa of Blending, Illusion and Change, Avasa of Illusion, Vision and Shifter and Masoja of Change Illusion, Vision, and Shifter.&lt;br /&gt;
&lt;br /&gt;
===Council:===&lt;br /&gt;
Councils are ruling bodies for the races, for cross-races, and other purposes.&lt;br /&gt;
*Council of Dignity: Over sees Elevation and Demotions.&lt;br /&gt;
*The Blue Council.  A ruling Dufiro council.&lt;br /&gt;
&lt;br /&gt;
===Hall:===&lt;br /&gt;
Halls are places where Dufiro gather for various reasons.  Think of them like Bars with themes like sports bars, seaside taverns, ski chalets.  Or Fraternity Lodges like Elks Lodges or Eagles Lodges.  Or Clubs like Poetry Cafes or Dance Clubs for people of similar interests.  Mostly they are not limited to one Race, but the more detailed the Hall the more likely a selective clientele.&lt;br /&gt;
&lt;br /&gt;
====Known Halls:====&lt;br /&gt;
*Shifters Hall: Hierarchy of Shifters&lt;br /&gt;
*Circle Hall: Hierarchy of Motion&lt;br /&gt;
*Earthers Hall: Hierarchy of Earth&lt;br /&gt;
*Hall of Water: Hierarchy of Water&lt;br /&gt;
*Hall of Flame: Hierarchy of Fire&lt;br /&gt;
*Hall of the Winds: Hierarchy of Air&lt;br /&gt;
*Hall of Echoes: Hierarchy of Sound&lt;br /&gt;
*The Hall of Life (aka &#039;&#039;The Arboretum&#039;&#039;): Party for Life&lt;br /&gt;
*The Hall of Death (aka &#039;&#039;The Mausoleum&#039;&#039;): Party for Death&lt;br /&gt;
*The Hall of Deep Sadness: (aka &#039;&#039;Woe&#039;s Tavern&#039;&#039;) Mostly Sadness or despair oriented races.&lt;br /&gt;
*Hall of Heroes: Hierarchy of Warriors&lt;br /&gt;
*Hall of Knowledge (aka &#039;&#039;The Main Dufiro Library&#039;&#039;): Hierarchy of Knowledge&lt;br /&gt;
*Agalat Red Hall: Combat Pits, Tome Certifications&lt;br /&gt;
*Doraal Red Hall:  A sex club&lt;br /&gt;
*Hall of Last Means: Center of City&lt;br /&gt;
**Stone inside that takes ALL Dufiro Powers &amp;amp; Races of anyone that touches it.&lt;br /&gt;
&lt;br /&gt;
===Example Groups===&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;The Regalada Band&#039;&#039;&#039;&#039;&#039;:This is a Warband lead by three Dufiro. Raga of Warfare, Dalquis of Rage, and Galada of Strength.  They have a variety of Masajoa and Avasa Dufiro who run individual Packs.  A common Masoja Pack might be led by a Masoja of Warfare, and include 3 Avasas of conflict, a Avasa of Rage, a number of Combat Spirits, a number of fire or air spirits, some staff spirits like Cleanliness, blending and Guard.  A large number of elementals.  &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Conclave of the Dufiro-Nendil&#039;&#039;&#039;&#039;&#039;:[[https://wiki.rpg.net/index.php/Grrosieeks#Conclave_of_the_Dufiro-Nendil]] Conclave near the Waymet of Grrosieeks [[https://wiki.rpg.net/index.php/Grrosieeks]]. 5 like-minded peace Dufirosm.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;The Goshtan Knot&#039;&#039;&#039;&#039;&#039;: a small group of 4 dufiro free bound to a tanakard belonging to Lady Alvah of Amber. [[https://wiki.rpg.net/index.php/Running_Sheet_Alvah#Mug_of_Stealth_4]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
******************&lt;br /&gt;
&lt;br /&gt;
==Ruling Dufiro Councils.==&lt;br /&gt;
The ruling councils of the Dufirosm are overlapping entities that are often in opposition to each other.  &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&amp;lt;big&amp;gt;Council of the Dufirosm&amp;lt;/big&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
Often considers the highest of councils.While the Council of Dufirosm is often considered the top council it is often overshadowed by other councils depending on the situation.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&amp;lt;big&amp;gt;Blue Circle of the Dufirosm&amp;lt;/big&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
The Circle, as its called, is a body of Dufiro that is something like a ruling council though without much authority except to appeal to a dufiro&#039;s current race for judgement of grievances.  There is a flexible number of members though every race has at least one officially in the Circle.  There may be others as well for various reasons.&lt;br /&gt;
====&#039;&#039;&#039;Druntranic-Masoja of Warfare&#039;&#039;&#039;====&lt;br /&gt;
Born a Fire Elemental. Joined Defense first, followed by Combat, Speed and Growth, Took the Ava Ritual of Defense, followed by Fire, and Conflict.  Failed Speed.  Took Cleanliness.  Applied to the Masoja Dufiro of Defense and was denied.  Applied to  Masoja Combat and was accepted and completed the Ritual.  Took the Ritual of Rage.  Failed the ritual of Shifter.  Took the ritual of Warfare.&lt;br /&gt;
*a warrior of renown he fought as a free agent in the Battle of Patternfall.  Prince Bleys met him along his route to the battle and after a casual conversation Druntranic joined him.  Hated in Chaos for the perceived betrayal, he has spent much of his time in the Regor region.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Resiki-Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
Born a Water Elemental, transitioned to the Change Elementals.  Joined Cleanliness, followed by Blending, Defense,aper, and Song.  Applied to the Ava Dufiro of  Cleanliness and took the Ritual.  Took ritual of Knowledge, Vision, Defense, and finally Truth.  Offered Rituals of Defense, Warfare, and Vision.  Took the Ritual of Defense, followed by Vision, Time, Life, and lastly Knowledge. &lt;br /&gt;
* A seer and oracle of the Dufirosm.&lt;br /&gt;
*Racial Representative&lt;br /&gt;
====&#039;&#039;&#039;Akafar-Masoja of Warfare &#039;&#039;&#039;====&lt;br /&gt;
Born a Earth Elemental.  Joined the spirit rituals of Combat, then Defense, Rust, and Speed.  Offered the Ava Dufiro Conflict and Defense.  Took the ritual of Conflict, then Defense, then Rage.   Took the MasojaDufirosm Ritual of Rage.  Followed by Death, Combat, Defense, and finally Warfare. &lt;br /&gt;
*A dangerous and brutal Warrior Dufirosm.&lt;br /&gt;
*Racial Representative&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Breasda-Masoja of Wisher&#039;&#039;&#039;====&lt;br /&gt;
Born Change Elemental.  Raised to Cleanliness, followed by Paper and Blending.  Took the Ava D Ritual of Cleanliness, followed by Truth, Knowledge, Vision, and finally Blending. Took the Masoja Ritual of Knowledge, Time, Health, Vision, and finally Wisher.  &lt;br /&gt;
*A incorruptibly good creature with the a powerful Wishing energy. Considered by many the leader of the Dufirosm but denies such office. He is however generally respected or deeply feared.&lt;br /&gt;
*Racial Representative&lt;br /&gt;
====&#039;&#039;&#039;Trusl-Masoja of Water&#039;&#039;&#039;====&lt;br /&gt;
Born a Water Elemental.  Brought into the Spirits of Cleanliness, followed by Growth, Song, Paper, and Blending.  Invited to take the Ava ritual of Cleanliness.  Took the Growth, Water, and Blending.  Finally Speed.  Invited to take the Masoja Ritual of Change.  Followed by Earth, Growth, Binding, and finally Water.   &lt;br /&gt;
*Trusl is one of the finest brewers in all of shadow, a mistress of balancing tastes and flavors.  Powerful in effecting change and aging for mature tastes.&lt;br /&gt;
*Racial Representative&lt;br /&gt;
**there is a long standing joke that if Trusl lost the Racial Representative seat for Masoja of Water, that he would be granted a full seat on his own since he brings the best drinks of his craft to Circle meetings. &lt;br /&gt;
====&#039;&#039;&#039;Tripsina-&amp;quot;Trip&amp;quot;-Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Tripsina.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Born an Elemental of Earth, Transitioned to Change.  Raised to Rust, followed by Growth.  Applied to Ava D of Ritual of growth and denied.  Failed Ritual of Water.  Completed Ritual of Shifter.  Followed by Growth, Water and Colors.  Invited to take the Masoja Ritual of Growth,  Took the rituals of Earth, Water, knowledge, and Health.&lt;br /&gt;
*Trip is hated by the warrior Dufirosm as a devoted pacifist.  She is one of the finest gardeners in Shadow.  Specializing in small plants, she is able to manage continental sizes of plant growth. Nearly worshiped by animal life.&lt;br /&gt;
*Racial Representative-Growth&lt;br /&gt;
&lt;br /&gt;
* A rebel archdruid.  Her involvement in Dufiro politics is always problematic.  She is a powerful debater and a supporter of life and growth.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;[[Nur al Din El musifar]]-&#039;&#039;Dufrieanalat&#039;&#039;-Masoja of Life&#039;&#039;&#039;====&lt;br /&gt;
[[File:Nur2.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
Born a human on the world of Tosa.  Attained the ranks of thrice Crowned Bard.  A long time bargainer and a extremely well-respected friend of the Dufirosm.  A High Lord in a Shade of Chaos.  During a extinction level event involving most theDufirosm realms Nur Ed Din managed to save the realms and help rebuild after the destruction.  As  reward he was inhabited by a Shifter Masoja and initiated into the Masoja Dufiro of Life.  Granted powers from each of the races from Spirit to Masoja.   When the forces in his Chaos ousted him from his lordship he relocated to the Dufirosm realms and was invited to join the council.&lt;br /&gt;
*Granted membership for orchestrating the salvation of the Dufiro.&lt;br /&gt;
*Illuminar&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&amp;lt;big&amp;gt;Council of Wishers&amp;lt;/big&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
====&#039;&#039;&#039;Breassda&#039;&#039;&#039;====&lt;br /&gt;
-Masoja of Vision&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Breassda.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
Born Change Elemental. Air Elemental&lt;br /&gt;
&lt;br /&gt;
Raised to Cleanliness, followed by Paper and Blending. Took the Ava D Ritual of Cleanliness, followed by Truth, Knowledge, Vision, and finally Blending. Took the Masoja Ritual of Knowledge, Time, Health, Vision, and finally Wisher.&lt;br /&gt;
*Change Elemental&lt;br /&gt;
*Spasa of Cleanliness, Paper and Blending. &lt;br /&gt;
*Avasa of Cleanliness, Truth, Knowledge, Vision, and Blending.&lt;br /&gt;
*Masoja Ritual of Knowledge, Time, Health, Vision, and Wisher.&lt;br /&gt;
&lt;br /&gt;
A incorruptibly good creature with the a powerful Wishing energy. Considered by many the leader of the Dufirosm but denies such office. He is however generally respected or deeply feared.&lt;br /&gt;
    &lt;br /&gt;
A past Racial Representative of Wishers on the Dufirosm Council.&lt;br /&gt;
&lt;br /&gt;
Recently resigned from the race of Wishers, taking on Vision race again as his naming race.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;&#039;Abagile Alacala&#039;&#039;&#039;====&lt;br /&gt;
====&#039;&#039;&#039;&#039;Lanak Drak Farkla&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&amp;lt;big&amp;gt;The Hierarchies&amp;lt;/big&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
Each Hierarchy is responsible for settling grievances brought down by higher Councils to those Dufiro that fall within the Races of their Hierarchy.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Air&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals, Spasa, Avasa and Masojoa of Air &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Earth&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals, Spasa, Avasa and Masojoa of Earth &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Fire&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals, Spasa, Avasa and Masojoa of Fire &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Water&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals, Spasa, Avasa and Masojoa of Water &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Shifters&#039;&#039;&#039;====&lt;br /&gt;
*Includes Change Elementals, Flux Elementals. Spasa of Change, Whimsy. Avasa of Change, Shifter, Whimsy. Masoja of Change, Shifter. &lt;br /&gt;
**Closely aligned with several other Hierarchies including Earth and Fire&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Motion&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals of Movement. Spasa of Motion &amp;amp; Speed. Avasa of Force &amp;amp; Speed. Masoja of Strength &amp;amp; Time.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Sound&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals of Sound. Spasa of Song. Avasa of Music.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Life&#039;&#039;&#039;====&lt;br /&gt;
*Includes Spasa of Life, Cleanliness, Growth. Avasa of Life, Cleanliness, Growth, Health. Masoja of Life, Cleanliness, Growth, Health.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Death&#039;&#039;&#039;====&lt;br /&gt;
*Includes Spasa of Death, Rot &amp;amp; Rust, Sadness. Avasa of Death, Rot &amp;amp; Rust, Rage, Woe(Sadness). Masoja of Death, Rot/Rust, Rage.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Warriors&#039;&#039;&#039;====&lt;br /&gt;
*Includes Spasa of Combat, Defense &amp;amp; Guard. Avasa of Conflict &amp;amp; Guard. Masoja of Combat, Guard &amp;amp; Warfare.&lt;br /&gt;
**Closely aligned with other Hierarchies including; Earth, Fire, Motion&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
*Includes Spasa of Paper. Avasa of Knowledge, Truth &amp;amp; Vision. Masoja of Knowledge, Truth, Vision, Witness.&lt;br /&gt;
**Closely aligned with other Hierarchies including; Life, Sound (Song &amp;amp; Music mostly)&lt;br /&gt;
==&#039;&#039;&#039;Associated Dufiro Creatures and Races&#039;&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;Jarvaldarxi&#039;&#039;&#039;===&lt;br /&gt;
[[File:Jarvaldarxi.jpg|150px]]&lt;br /&gt;
&lt;br /&gt;
A race associated with the Earth races.  Strong humanoid formed living stone creatures.  They are carvers of stone, chisilling it and gnawing it into form.  Many eventually become Earth dufiros. &lt;br /&gt;
&lt;br /&gt;
*They eat stone and defecate soil. &lt;br /&gt;
*Their general IQ is low.  80 to 90 range.  Some go as high as 120.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Dazka Spiders&#039;&#039;&#039;===&lt;br /&gt;
[[File:Dazka Spiders.jpg|150px]]&lt;br /&gt;
&lt;br /&gt;
a race of smallish spider-bat-potato bug creature.  They have an innate ability to shapechange.  They can grow to the size of bats and shrink to half the size of fleas.  They are parasitic by nature,feeding off a host but excreting nutrients their host can use.  They can circulate in the blood system where they consume matter and lay eggs. Prolonged infection cause the host to gain strength, gain endurance, lower intelligence, eliminate psyche defense, and have horrifying dreams causing madness.  It causes fits of irrationality and violent outbursts, often against one&#039;s self as they attempt to claw the spiders out. &lt;br /&gt;
&lt;br /&gt;
They have a near impervious nature to magic originating in the creatures evolution in a magic rich universe. They are not effected by spells to remove them.  Damage done can not be magically healed normally.&lt;br /&gt;
&lt;br /&gt;
Dazka Spiders are sought, kept, and maintained in many dufirosm worlds by numerous dufiro races.  Dazka make excellent and cooperative Dufiro vessels for binding.&lt;br /&gt;
===Dazka Bindings===&lt;br /&gt;
Dazka are frequent creatures for Dufiro binding.  &lt;br /&gt;
*Spasa of Death, Darkness, and Rot frequently bind to Dazka.  They can not lay eggs but act as coordinators of non-bound Dazka. This is a common first step into the Hierarchies of Death, Darkness, and Rot. &lt;br /&gt;
*Avasa of Death, Darkness, Rot, Conflict, Carnality, Ice,shifter,  &amp;amp; Whimsy frequently do time as Dazka. &lt;br /&gt;
*Masoja of Death, Darkness, Rot, Warfare, Combat, Carnality,Whimsy, and Shifter.  &lt;br /&gt;
*Hierarchy of Health has a faction that advocates the binding and use of Dazka in some medical of procedures.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Known Dufiro&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;The Dufrieanalat&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;[[Nur al Din El musifar]] - &#039;&#039;Dufrieanalat&#039;&#039;, Masoja of Life&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:Nur2.jpg|200 px]] [[File:Image6.jpg|200 px]] &lt;br /&gt;
&lt;br /&gt;
*Spasa: All except Death, Rust. But did take Rot &lt;br /&gt;
*Avasa: All except Death, Rust &lt;br /&gt;
*Masoja of Life; all except Death, Vision, Time.  Only partially accepted by Wisher.&lt;br /&gt;
**Aspires to Wisher&lt;br /&gt;
*&#039;&#039;&#039;Primus Illiminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Born a Human on the world of Tosa.  Attained the Rank of Thrice Crowned Bard.  A long time Bargainer and an extremely well-respected friend of the Dufirosm.  A High Lord in a Shade of Chaos.  During an Extinction Level Event involving most the Dufirosm Realms, Nur al-Din managed to save the Realms and help rebuild after the destruction.  As a reward he was Inhabited by a Shifter Masoja and Initiated into the Dufirosm as a Masoja Dufiro of Life.  Granted Powers from each of the Races from Spasa to Masoja.   When the Forces in his Chaos ousted him from his Lordship he relocated to the Dufirosm Realms and was invited to join the Blue Council.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Dazxa, Masoja of Rage&#039;&#039;&#039;=====&lt;br /&gt;
A companion and Bodyguard of Nur al-din.  A War Musician.&lt;br /&gt;
&lt;br /&gt;
[[File:Dazxa.jpg|200 px]] [[File:Dufiro-Dazxatalcax-humanoid.jpg|200px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Combat, Speed, Earth, Rust, Song, and Motion&lt;br /&gt;
*Avasa of Earth, Conflict-War, Speed, Music, Rage, and Knowledge &lt;br /&gt;
*Masoja of Warfare, Strength, Combat, and Rage. &lt;br /&gt;
**Completed all aspirations.&lt;br /&gt;
*&#039;&#039;&#039;Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of several ruling councils of the races.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Hunkazx, Masoja of Rage&#039;&#039;&#039;=====&lt;br /&gt;
Companion and Bodyguard of Nur al-Din&lt;br /&gt;
&lt;br /&gt;
[[File:Hunkazx.jpg|200 px]]&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire, Combat, Defense, Speed, Blending, Rust, and Earth&lt;br /&gt;
*Avasa of Fire, Conflict-Single Combat, Speed, Blending, Rage, and Ice&lt;br /&gt;
*Masoja of Combat, Death, Guard, and Rage.&lt;br /&gt;
**Aspires to Warfare. &lt;br /&gt;
*&#039;&#039;&#039;Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of many councils.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Sonnosa, Masoja of Warfare&#039;&#039;&#039;=====&lt;br /&gt;
Companion of Nur Al-Din.  Takes the form of body armor.&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Cleanliness, Guard, Defense, Illusion, and Change&lt;br /&gt;
*Avasa of Cleanliness, Guard, Conflict-War, Speed, Blending, and Shifter&lt;br /&gt;
*Masoja of Air, Health, Guard, Strength, Shifter, and Warfare&lt;br /&gt;
**Aspires to Binding&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Illuminar&amp;lt;/big&amp;gt;===&lt;br /&gt;
====&#039;&#039;&#039;Akafar, Masoja of Warfare &#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Combat, Defense, Rust, Speed&lt;br /&gt;
*Avasa of Conflict, Defense, Conflict, Rage&lt;br /&gt;
*Masoja of Rage, Death, Combat, Defense Warfare&lt;br /&gt;
**Aspires to Vision, Wisher&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039; - Circle Member&lt;br /&gt;
*Racial Representative&lt;br /&gt;
A dangerous and brutal Warrior Dufirosm.Born an Earth Elemental.  Joined the spirit rituals of Combat, then Defense, Rust, and Speed.  Offered the Ava Dufiro Conflict and Defense.  Took the ritual of Conflict, then Defense, then Rage.   Took the Masoja Dufirosm Ritual of Rage.  Followed by Death, Combat, Defense, and finally Warfare.&lt;br /&gt;
====&#039;&#039;&#039; &amp;quot;Curious&amp;quot;, Masoja of Guard&#039;&#039;&#039;====&lt;br /&gt;
Known as &#039;&#039;Crizacraxix Galxata&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A member of the [[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:D-Curious.jpg|200px]]&lt;br /&gt;
*Earth Elemental. &lt;br /&gt;
*Spasa of Cleanliness, Combat, Rot, Speed, Earth, Change, and Guard.&lt;br /&gt;
*Avasa of Cleanliness, Speed, Rage, Earth, Water, Conflict, and Guard.&lt;br /&gt;
*Masoja of Guard, Earth. (Secretly hold Health and Warfare)&lt;br /&gt;
**&#039;&#039;Aspires to Water, Combat, Knowledge, Strength, Life, Wisher&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Primus Illuminar&#039;&#039;&#039;&lt;br /&gt;
====&#039;&#039;&#039;Druntranic, Masoja of Warfare&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Defense, Combat, Speed, Growth&lt;br /&gt;
*Avasa of Defense, Fire, Conflict, Cleanliness, &lt;br /&gt;
*Masoja of Combat, Rage, Warfare&lt;br /&gt;
**Aspires to Shifter, Defense, Life, Wisher&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039; - Circle Member&lt;br /&gt;
====&#039;&#039;&#039;Ka&#039;kle, Masoja of Death&#039;&#039;&#039;====&lt;br /&gt;
[[File:Df-Ha&#039;kle.jpg|180px]]&lt;br /&gt;
*Earth  Elemental&lt;br /&gt;
*Spasa of Earth, Combat, Speed, Growth, Knowledge, Death&lt;br /&gt;
*Avasa of Earth, Conflict, Death, Knowledge&lt;br /&gt;
*Masoja of Combat, Rage, Warfare, Death, Knowledge&lt;br /&gt;
**Aspires to Shifter, Wisher&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kibrosel, Masoja of Rot&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Kibrosel.jpg|180 px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental, Change, Earth&lt;br /&gt;
*Spasa of Water, Cleanliness, Combat, Growth, Earth, Blending, Defense, Life, Knowledge&lt;br /&gt;
*Avasa of Water, Cleanliness, Conflict-War, Growth, Blending, Earth, Ice, Health, Life, Knowledge&lt;br /&gt;
*Masoja of Water, Cleanliness, Combat, Growth, Blending, Life, Health, Rot&lt;br /&gt;
**Aspires to Earth, Knowledge, Wisher&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;.  Created an Illuminar by the Stretched One&lt;br /&gt;
 &lt;br /&gt;
A Physician, Veterinarian, and farmer by Profession, Kibrosel is serving a Term as Rot as a punishment, unfair as it is.&lt;br /&gt;
  &lt;br /&gt;
====&#039;&#039;&#039;Resiki, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Water Elemental, Change&lt;br /&gt;
*Spasa of Cleanliness, Blending, Defense, Paper, Song&lt;br /&gt;
*Avasa of Cleanliness, Knowledge, Vision, Defense, Truth&lt;br /&gt;
*Masoja of Cleanliness, Vision, Guard, Time, Life, Knowledge&lt;br /&gt;
**Aspires to Wisher&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039; - Circle Member&lt;br /&gt;
====&#039;&#039;&#039;Salaka, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
Member of the Party for Life.&lt;br /&gt;
&lt;br /&gt;
[[File:Dufiro Salaka.jpg|300 px]] [[File:DF-Salaka.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental, Air Elemental&lt;br /&gt;
*Spasa of Air, Water, Earth, Cleanliness, Growth, Change, and Blending&lt;br /&gt;
*Avasa of Air, Water, Earth, Cleanliness, Growth, Blending, Ice, Sifter, and Knowledge&lt;br /&gt;
*Masoja of Air, Water, and Earth, Health,Growth, Change, Shifter, and Knowledge&lt;br /&gt;
**Aspires to Masoja of  Life.  Perhaps, some day, Wisher.&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039;&lt;br /&gt;
*Profession: Vinter, Brewer, Gardener. A known Vegetarian.&lt;br /&gt;
*She is a Friend of Vek&#039;s. &lt;br /&gt;
*A &#039;&#039;Facilitator&#039;&#039; for Dufiro who has worked often with Hendrake.&lt;br /&gt;
*A &#039;&#039;Facilitator&#039;&#039; for Raphael aka &#039;&#039;Raphaxaelicus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;RaphaX, Spasa of Earth&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:Raphax Earth Form1.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Change, Motion, Earth&lt;br /&gt;
*Spasa of Earth&lt;br /&gt;
**&#039;&#039;Aspires to Combat, Speed, Paper. ...&#039;&#039;&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;. Titled Illuminar by &#039;&#039;Nur al-Din&#039;&#039; after his Matched Elevation in Earth.&lt;br /&gt;
Leader of the &#039;&#039;&#039;RaphaX Adventure Band&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
Member of the &#039;&#039;&#039;Party for Life&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Member of &#039;&#039;&#039;Party for Defense of Amber&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
RaphaX was an &#039;Outshadower&#039; before being Initiated into the Dufirosm as an Elemental of Change. RahpaX was willingly Inhabited by Ansahal, a powerful mostly Non-corporeal Masoja that Strengthened RaphaX&#039;s Heartfire and made it possible for him to become a Dufiro. Due to RaphaX&#039;s particular Inhabitation and Inclusion that made him a Dufiro, something most Dufiro hate, his rapid Advancement through his Elemental Races and his quick Elevation to Spasa of Earth, as well as his known associations with certain Powerful and Influential Dufiro and his Membership in the Party for Life, RaphaX has made a number of Detractors as well as Enemies within the Party for Death. There is even a Bounty placed on him by Hardin Wapak, Leader of the Party for War, which numerous Bands, Packs and Knots are looking to Claim.  After his unchallenged Matched Elevation in Earth, RaphaX was Titled &#039;&#039;Al Asgo Illuminar&#039;&#039; by Nur al-Din. RaphaX left the Dufiro Realms immediately afterwards.&lt;br /&gt;
&lt;br /&gt;
=====The Dog Brothers, Movement Elementals=====&lt;br /&gt;
Miniature Poodles &#039;Primitive Bonded&#039; to RaphaX of Earth. &lt;br /&gt;
*&#039;&#039;&#039;Kuuz&#039;Ko Chaos-Laama&#039;&#039;&#039; aka Swirly(left)&lt;br /&gt;
*&#039;&#039;&#039;Nin&#039;Jaboi&#039;&#039;&#039; aka Fudge(center)&lt;br /&gt;
*&#039;&#039;&#039;Berk-Ya&#039;leeZ&#039;&#039;&#039; aka Berk-Berk(right)&lt;br /&gt;
&lt;br /&gt;
Members of the &#039;&#039;&#039;RaphaX Band of Adventurers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:The Poodle Boys2.jpg|200 px]][[File:D-poodle boys.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*All three (3) are from the same Litter and the Last Litter.&lt;br /&gt;
*Previously Inhabited by Avasa Dufiro of Guard&lt;br /&gt;
*Elementals of Movement&lt;br /&gt;
**Aspires to Spasa of Speed, Motion, Guard, (possibly Change, Cleanliness, Combat)&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Shlvx of Music, Avasa of Music&#039;&#039;&#039;====&lt;br /&gt;
Leader of the Shlvx Cabal&lt;br /&gt;
&lt;br /&gt;
[[File:Shlvx of Music.jpg|200 px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Sapsa of Earth, Combat, Guard, Song/Music.&lt;br /&gt;
*Avasa of Earth, Conflict, guard, Ice, Music&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Earth, Music, Combat, Guard, Knowledge, Life.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
Runs a rave in the Musical Temples of the Fane of Zilla.&lt;br /&gt;
&lt;br /&gt;
=====Shlvx Cabal=====&lt;br /&gt;
*Led by Shlvx of Music&lt;br /&gt;
*Akgleax of Earth  [[https://wiki.rpg.net/index.php/Dufirosm_Revision#Akgleax_of_Earth]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Akgleax of Music&#039;&#039;&#039;====&lt;br /&gt;
Member of the Shlvx Cabal&lt;br /&gt;
&lt;br /&gt;
[[File:Akgleax of Music.jpg|200 px]] [[File:DF-Akgleax of Music.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth, Water, Blending, Change, Song, Music, and Paper.&lt;br /&gt;
*Avasa of Earth, Music&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar-Named by Nur al-din&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aspires to Avasa of Music, Water, Blending, and Knowledge.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aspires to Masoja of Earth, Knowledge or Binding.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Traveling companion of Alexandra Mira. A craftsman of musical items. Achieved Spasa of Paper and Music after writing of her encounters of Alexandra &amp;amp; Duncan of Amber.&lt;br /&gt;
&lt;br /&gt;
[[Running Sheet Akgleax]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tans Tilki, Masoja of Vision&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:Tans tilki.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
One of the most ancient and powerful Dufiro, a perennial member of the Council of the Dufirosm.&lt;br /&gt;
&lt;br /&gt;
*Elementals: Change, Flux, Earth, Fire, Air &lt;br /&gt;
*Spirits: Change, Cleanliness, Combat, Growth, Defense, Guard, Blending, Rust,  Fire, Paper, Illusion, &lt;br /&gt;
*Avasa Dufirosm: Shifter, Cleanliness, Conflict, Guard, Growth, Blending, Knowledge, Vision, Truth&lt;br /&gt;
*Masoja Dufirosm: Change, Combat, Guard, Health, Growth, Death, Life, Knowledge, Shifter, Binding, Time, Vision, Wishers&lt;br /&gt;
*&#039;&#039;&#039;Primus Illuminar Dufirosm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Resigned from Wisher&#039;s Council to not be involved in political issues among them.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Ti Sal&#039;&#039;&#039;====&lt;br /&gt;
&#039;&#039;&#039;Primas Illuminar.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*X Elemental&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*Avasa of X&lt;br /&gt;
*Masoja of X&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
====&#039;&#039;&#039;Fitz William&#039;&#039;&#039;====&lt;br /&gt;
&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:ADV-FitzWilliam.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Combat, Life, Cleanliness, Paper&lt;br /&gt;
*Avasa of Air, Knowledge&lt;br /&gt;
*Al Asgo Illuminar&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039; Ovkasix Oramuy&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Ovkasix.jpg]]&lt;br /&gt;
*Elemental Air, Mix, Change, Scent &amp;amp; Hue&lt;br /&gt;
**The Inaugural Member of the Race of Hue.  Grand Master of the Hue Hierarchy. &lt;br /&gt;
*Spasa of Air, Blending, Change, Water, Color, Fire,Cleanliness, Carnality, Growth, Song, Life&lt;br /&gt;
*Avasa of Air, Cleanliness, Carnality, Change, Color, Growth, Water, Fire, Health, Knowledge, Life, Music, Rot, Shifter, Vision, Whimsy&lt;br /&gt;
*Masoja of Air, Cleanliness, Carnality,Water, Fire, Growth,  Health, Knowledge, Shifter, Life. &lt;br /&gt;
* Trax Asgo Illuminar.&lt;br /&gt;
&lt;br /&gt;
Has no aspirations.  But he wouldn&#039;t turn a Primus Illuminar down.&lt;br /&gt;
&lt;br /&gt;
Profession, Owner, Chief Cook, of Oramuy&#039;s Candy and Confections&lt;br /&gt;
&lt;br /&gt;
Sweet Master of the [[Oramuy Combine]] [[https://wiki.rpg.net/index.php/Dufirosm_Revision#Combine:]]&lt;br /&gt;
&lt;br /&gt;
Signatory to the &#039;&#039;&#039;Tosian Accords&#039;&#039;&#039; for the race of Air, Masoja of Air at the time.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tripsina - &amp;quot;Trip&amp;quot;, Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Tripsina.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental, Change.&lt;br /&gt;
*Spasa of Rust, Growth, Life,Earth, Carnality, Change,&lt;br /&gt;
*Avasa of Shifter, Growth, Earth, Water, Life, Colors&lt;br /&gt;
**Applied to Ava D of Ritual of growth and denied. Failed Ritual of Water.&lt;br /&gt;
*Masoja of Growth, Life, Rust, Earth, Water, Shifter, Knowledge, and Health.&lt;br /&gt;
*&#039;&#039;&#039;Prima Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Trip is hated by the warrior Dufirosm as a devoted pacifist. She is one of the finest gardeners in Shadow. Specializing in small plants, she is able to manage continental sizes of plant growth. Nearly worshiped by animal life.&lt;br /&gt;
&lt;br /&gt;
*Racial Representative-Life&lt;br /&gt;
*Racial Representative-Growth&lt;br /&gt;
 &lt;br /&gt;
*Trip is hated by the warrior Dufirosm as a devoted pacifist.  She is one of the finest gardeners in Shadow.  Specializing in small plants, she is able to manage continental sizes of plant growth. Nearly worshiped by animal life.&lt;br /&gt;
*Racial Representative-Growth&lt;br /&gt;
&lt;br /&gt;
* A rebel archdruid.  Her involvement in Dufiro politics is always problematic.  She is a powerful debater and a supporter of life and growth.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Meluen, Masoja of Rust  - &#039;&#039;The Serious One&#039;&#039;&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Meluen.jpg|200px]]&lt;br /&gt;
*Earth Elemental &lt;br /&gt;
*Spasa of Earth, Rust, Carnality, Combat, Darkness, Death, Paper, Rot&lt;br /&gt;
*Avasa of Earth, Rust, Conflict,  Death, Guard, Rage, Knowledge, Speed, Rot&lt;br /&gt;
*Masoja of Earth, Rot, Binding, Combat, Rage, Strength, Shifter, Death, Warfare, Rust   &lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hierarchy of Death-Council Member-Herald&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Milazig, Masoja of Rot - &#039;&#039;The Funny One&#039;&#039;&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Milazig.jpg|200px]]&lt;br /&gt;
*Earth Elemental &lt;br /&gt;
*Spasa of Earth, Rust, Carnality, Combat, Darkness, Death, Paper, Rot&lt;br /&gt;
*Avasa of Earth, Rust, Conflict,  Death, Guard, Rage, Knowledge, Speed, Whimsy, Rot&lt;br /&gt;
*Masoja of Earth, Rust, Binding, Combat, Rage, Strength, Whimsy, Shifter, Rot, Death, Warfare   &lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hierarchy of Death-Council Member&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Mooncrest&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Mooncrest.jpg|200 px]]&lt;br /&gt;
*Water Elemental &lt;br /&gt;
*Spasa of Cleanliness, Speed, Water, Song, Paper, Change&lt;br /&gt;
*Avasa of Water, Cleanliness, Change, Knowledge&lt;br /&gt;
*Masoja of Water, Cleanliness, Health, Shifter, knowledge.Life-Healer, Death.&#039;&lt;br /&gt;
*Al Asgo Illuminar &lt;br /&gt;
**Aspires to Vision.&lt;br /&gt;
&lt;br /&gt;
Bound to never speak to Bently.  never to touch him except in performance of her office.  And Oath to a Wisher in the Hall of Death.&lt;br /&gt;
&lt;br /&gt;
====Dalt====&lt;br /&gt;
====Fort====&lt;br /&gt;
====Bently====&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Masoja&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Adalou, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
A member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Adalou.jpg|200 px]]&lt;br /&gt;
*Air Elemental, Change&lt;br /&gt;
*Spasa of Cleanliness, Speed, Air, Song, Paper, Change&lt;br /&gt;
*Avasa of Air, Cleanliness, Change, Knowledge&lt;br /&gt;
*Masoja of Air, Health, Shifter, knowledge.&lt;br /&gt;
**Aspires to Life, Wisher.&lt;br /&gt;
A Wise Dufiro, but also has an odd sense of humor&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Agalat, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
Also known as The Red Wizard&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Cleanliness, Combat, Rust, Paper, Fire, Growth, Change&lt;br /&gt;
*Avasa of Cleanliness,  Fire, Conflict, Blending, Rage, Knowledge, Growth, Vision&lt;br /&gt;
*Masoja of Fire, Growth, Rage, Binding, Warfare, Knowledge&lt;br /&gt;
**Aspires to Death&lt;br /&gt;
&lt;br /&gt;
Manages the Red Hall of Agalat.  A place that sells Tome certification.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Ansahal, Masoja of Water&#039;&#039;&#039;====&lt;br /&gt;
A Member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
*Elemental: Air, Water, Flux, Change&lt;br /&gt;
*Spasa of Air, Cleanliness, Blending, Change &lt;br /&gt;
*Avasa of Air, Cleanliness, Blending, Growth, Ice, Shifter, Knowledge, and Rage&lt;br /&gt;
*Masoja of Air, Change, Health, Growth, Life, Knowledge, Binding, Shifter, and Water.&lt;br /&gt;
**Aspires to Wisher and Illuminar.&lt;br /&gt;
&lt;br /&gt;
An ancient non-corporeal Dufiro.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Bently, Masoja of Music &amp;amp; Dance&#039;&#039;&#039;====&lt;br /&gt;
[[File:Bently.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bentlisilyoxxous.......&amp;quot; &lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;Life Path{405}&#039;&#039;=====&lt;br /&gt;
* Elementals of Air, Change, Hue, Sound&lt;br /&gt;
* Spasa of Cleanliness, Air, Color, Growth, Change, Paper, Illusion, Song, motion.&lt;br /&gt;
* Avasa of Cleanliness, Air, Growth, Change, Blending, Paper, Color, Health, Music, Shifter, Life.&lt;br /&gt;
* Masoja of Cleanliness, Air, Health, Growth, Change, Shifter, Knowledge, Rust, Paper, Music, Dance.&lt;br /&gt;
* Al Asgo Illuminar&lt;br /&gt;
&#039;&#039;Aspires to Masoja of Life, Vision, Wisher&lt;br /&gt;
&lt;br /&gt;
[[https://wiki.rpg.net/index.php/Running_Sheet_Bently]]&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Professions&#039;&#039;&#039;=====&lt;br /&gt;
[[RaphaXaelicus Adventurers Band]]&lt;br /&gt;
=====&#039;&#039;&#039;misc&#039;&#039;&#039;=====&lt;br /&gt;
&lt;br /&gt;
&amp;quot;His name is Bently. He is a charmer and a flirt and eventually someone will kick his ass. He has a reputation as...a. bottom. But i will take it personally if he is harmed too much. I really wish i hadnt hooked up with him but he is a character. He cooks, paints, and is a vinter,at Masoja level and is exploring creating new races. He is a Sommelier who has served the table of wishers, life and death masoja, and your friend Nur al din. He is my friend. Others should know that. Sorry for bringing him here.&amp;quot;   Sylex of Lust&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Breasda, Masoja of Vision&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Breassda.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Change Elemental&lt;br /&gt;
*Spasa of Cleanliness, Paper and Blending. &lt;br /&gt;
*Avasa of Cleanliness, Truth, Knowledge, Vision, and Blending.&lt;br /&gt;
*Masoja Ritual of Knowledge, Time, Health, Vision, and Wisher.&lt;br /&gt;
&lt;br /&gt;
Born Change Elemental. Air Elemental. Raised to Cleanliness, followed by Paper and Blending. Took the Ava D Ritual of Cleanliness, followed by Truth, Knowledge, Vision, and finally Blending. Took the Masoja Ritual of Knowledge, Time, Health, Vision, and finally Wisher.&lt;br /&gt;
A incorruptibly good creature with the a powerful Wishing energy. Considered by many the leader of the Dufirosm but denies such office. He is however generally respected or deeply feared.&lt;br /&gt;
    &lt;br /&gt;
A past Racial Representative of Wishers on the Dufirosm Council.&lt;br /&gt;
&lt;br /&gt;
Recently resigned from the Race of Wishers, taking on Vision Race again as his Naming Race.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Buckle of Dowten&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Change Elemental&lt;br /&gt;
*Spasa of Growth, Paper, Illusion, Shifter&lt;br /&gt;
*Avasa of Color, Cleanliness, Shifter&lt;br /&gt;
*Masoja of Shifter, Knowledge, Wisher.&lt;br /&gt;
&lt;br /&gt;
Aspires to collect Masoja races going against Wisher tradition.&lt;br /&gt;
[[Buckle of Dowten]] &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039; &amp;quot;Chip&amp;quot;, Masoja of Earth &#039;&#039;&#039;====&lt;br /&gt;
Xghasssrtddsc aQEeeefe Aolmkop  &amp;quot;Chip&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Leader of&#039;&#039;&#039; &amp;quot;Chip&#039;s Knot&amp;quot; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Chip.jpg|200px]]&lt;br /&gt;
*Elemental: Earth.&lt;br /&gt;
*Spasa of Earth, Fire, Defense, Growth, Rot, Paper&lt;br /&gt;
*Avasa of Earth, Fire, Guard, Growth, Colors, Shifter, Knowledge&lt;br /&gt;
*Masoja of Earth, &lt;br /&gt;
**Aspire to Fire, Guard, Shifter, Knowledge&lt;br /&gt;
&lt;br /&gt;
Overseeing the reconstruction of the Zunnala Library with Donovan and Arloxedra.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Coil of Air&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Coil.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental Air&lt;br /&gt;
*Spasa of Air, Cleanliness, Color, Guard, Illusion, Motion, Rust, song &lt;br /&gt;
*Avasa of  Air, Color, Death, Knowledge, Wimsey, &lt;br /&gt;
*Masoja of Rage, Air&lt;br /&gt;
&lt;br /&gt;
Many aspirations.  &lt;br /&gt;
&lt;br /&gt;
Profession: A herald for Hire&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Crees of Iron, Masoja of Combat&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental-Iron Specialty.&lt;br /&gt;
*Spasa of Combat&lt;br /&gt;
*Avasa of Combat&lt;br /&gt;
*Masoja of Combat&lt;br /&gt;
&lt;br /&gt;
No aspirations.&lt;br /&gt;
[[Crees of Iron]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Cuso of Trendle, Masoja of Fire&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire, Growth, Blending&lt;br /&gt;
*Avasa of Fire, Growth&lt;br /&gt;
*Masoja of Fire, &lt;br /&gt;
&lt;br /&gt;
Aspires to advance, direction unclear.&lt;br /&gt;
 &lt;br /&gt;
[[Cuso of Trendle]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Druntranic, Masoja of Warfare&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Druntranic.jpg|200px]]&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Defense, Combat, Speed, Growth.&lt;br /&gt;
*Avasa of Defense, Fire, Conflict, Cleanliness.&lt;br /&gt;
*Masoja of Combat, Rage, Warfare&lt;br /&gt;
&lt;br /&gt;
Aspires to &lt;br /&gt;
&lt;br /&gt;
Born a Fire Elemental. Joined Defense first, followed by Combat, Speed and Growth, Took the Ava Ritual of Defense, followed by Fire, and Conflict.  Failed Speed.  Took Cleanliness.  Applied to the Masoja Dufiro of Defense and was denied.  Applied to  Masoja Combat and was accepted and completed the Ritual.  Took the Ritual of Rage.  Failed the ritual of Shifter.  Took the ritual of Warfare.&lt;br /&gt;
&lt;br /&gt;
*A warrior of renown he fought as a free agent in the Battle of Patternfall.  Prince Bleys met him along his route to the battle and after a casual conversation Druntranic joined him.  Hated in Chaos for the perceived betrayal, he has spent much of his time in the Regor region.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;DF-Gixolik&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Gixolik.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Fire, Defense, Combat, Speed, Growth.&lt;br /&gt;
*Avasa of Fire, Defense, Conflict, Cleanliness.&lt;br /&gt;
*Masoja of Fire, Combat, Rage, Death&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Lagtronight&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Lagtronight.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Defense, Combat, Speed, Growth.&lt;br /&gt;
*Avasa of Defense, Fire, Conflict, Cleanliness.&lt;br /&gt;
*Masoja of Combat, Rage, Warfare, Death&lt;br /&gt;
&lt;br /&gt;
Aspires to Wisher&lt;br /&gt;
====&#039;&#039;&#039;Tlaxaxak&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Tlaxaxak.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Defense, Combat, Speed, Growth.&lt;br /&gt;
*Avasa of Defense, Fire, Conflict, Cleanliness.&lt;br /&gt;
*Masoja of Combat, Rage, Warfare, Death&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Grexil, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
*Earth&lt;br /&gt;
*Spasa of cleanliness, Earth, Rot, Defense, Speed, Vivisos, Paper, Song, Blending, Rust, Change, Life&lt;br /&gt;
*Avasa of Cleanliness, Earth, conflict, Blending, Rage, Shifter,&lt;br /&gt;
*Masoja of Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Neostadyth, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Neostadyth.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Earth&lt;br /&gt;
*Spasa of  &lt;br /&gt;
*Avasa of  ,&lt;br /&gt;
*Masoja of Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hardin Wapak&#039;&#039;&#039;====&lt;br /&gt;
Leader of the Party for War&lt;br /&gt;
&lt;br /&gt;
[[File:HARDIN wAPAK.jpg|200 px]]&lt;br /&gt;
*Earth &amp;amp; Air Elemental&lt;br /&gt;
*Spasa of  &lt;br /&gt;
*Avasa of  &lt;br /&gt;
*Masoja of&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
A Warrior Dufiro&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kasumiusil, Masoja of Life&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Kasumiusil.jpg|200 px]]&lt;br /&gt;
*Elemental of Earth.&lt;br /&gt;
*Spasa of Earth, Cleanliness, Defense, Blending, Song, Paper, Colors, Illusion, Air,  Change&lt;br /&gt;
*Avasa of Earth, Whimsy, Cleanliness, Guard, Blending, Shifter, Knowledge, Vision, Truth &lt;br /&gt;
*Masoja of Earth, Change, Guard, Shifter, Warfare, Knowledge, Vision. Currently Life.&lt;br /&gt;
**Aspires to Wisher.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Leniya, Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
&#039;&#039;The Origami Dragon&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:DF-leniya.jpg|200 px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth. Growth. Change,dw Blending. Paper&lt;br /&gt;
*Avasa of Earth. Growth, shifter, Fire, Whimsy. Health&lt;br /&gt;
*Masoja of Earth, Fire, Air, Health&lt;br /&gt;
**Aspires to Shifter, Change, Knowledge&lt;br /&gt;
Expert in Origami. Profession: Grower. Expert in the production of many smoking herbs of all kinds.&lt;br /&gt;
*Calling Name is &#039;&#039;Leniya Jasdarniun&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kasozal of Earth&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-kasozal.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth &lt;br /&gt;
*Avasa of Earth&lt;br /&gt;
*Masoja of Earth&lt;br /&gt;
**No Aspirations.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Edasho, Masoja of Water&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Edasho.jpg|200px]][[File:Tomes (34).jpg|200px]][[File:Tomes (35).jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water. Growth. Change, Blending. Paper&lt;br /&gt;
*Avasa of Water. Growth, shifter, Ice, Whimsy. Health&lt;br /&gt;
*Masoja of Water. &lt;br /&gt;
**Aspires to Shifter, Ice, Change, Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Resiki, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
A Seer and Oracle of the Dufirosm.&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
*Elemental of Water, Change&lt;br /&gt;
*Spasa of Cleanliness, Blending Defense, Paper, Song&lt;br /&gt;
*Avasa of Cleanliness, Knowledge, Vision, Defense, Truth&lt;br /&gt;
*Masoja of Defense, Vision, Time, Life, Knowledge&lt;br /&gt;
**Aspires to &lt;br /&gt;
*Racial Representative&lt;br /&gt;
Born a Water Elemental, transitioned to the Change Elementals.  Joined Cleanliness, followed by Blending, Defense, Paper, and Song.  Applied to the Ava Dufiro of Cleanliness and took the Ritual.  Took ritual of Knowledge, Vision, Defense, and finally Truth.  Offered Rituals of Defense, Warfare, and Vision.  Took the Ritual of Defense, followed by Vision, Time, Life, and lastly Knowledge.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Shantranixix Agfala, Masoja of Life&#039;&#039;&#039;====&lt;br /&gt;
Leader of the [[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:Shantranixix.jpg|200 px]]&lt;br /&gt;
*Earth &amp;amp; Air Elemental&lt;br /&gt;
*Spasa of  Air, Earth, Carnality, Cleanliness, Combat, Defense, Growth, Guard, Life, Song, Speed, Paper, Culinarist&lt;br /&gt;
*Avasa of  Air, Earth, Cleanliness, Combat, Growth, Guard, Health, Knowledge, Strength, Warfare, Life, Music, Truth&lt;br /&gt;
*Masoja of Air, Earth, Cleanliness, Combat, Growth, Guard, Health, Knowledge, Warfare, Life&lt;br /&gt;
&lt;br /&gt;
Aspires to Time and Wisher&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Nippixix, Flux Elemental&#039;&#039;&#039;=====&lt;br /&gt;
The &#039;&#039;Consigliere&#039;&#039; for Shantranixix &amp;amp; the [[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:Nippixx.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Flux Elemental&lt;br /&gt;
*Spasa of &lt;br /&gt;
*Avasa of &lt;br /&gt;
*Masoja of &lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Sharax, Masoja of Fire&#039;&#039;&#039;====&lt;br /&gt;
[[File:Sharax of fire.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire, Earth, Rot, Growth, Blending&lt;br /&gt;
*Avasa of Fire, Conflict, Blending, Health, Life, Rust, Rage, Speed&lt;br /&gt;
*Masoja of Fire&lt;br /&gt;
**Aspires to Combat, &lt;br /&gt;
*Professionally a Carpenter. &lt;br /&gt;
*&#039;&#039;Currently Unavailable:&#039;&#039; Contracted to Self-Bind as a Masoja of Fire to a Weapon for a two (2) year Term of Service.&lt;br /&gt;
====&#039;&#039;&#039;&#039;Teaporis, Masoja of Whimsy&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-taeporis.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Cleanliness, Combat, Blending, Carnality, Song, and Life&lt;br /&gt;
*Avasa of Air, Cleanliness, Conflict, Blending, Health, Carnality, Life, and Whimsy  &lt;br /&gt;
*Masoja of Air, Carnality, Knowledge, Music, Whimsy &lt;br /&gt;
**Aspires to Life, Wishing&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tinsanax, Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
[[File:Tinsanax.jpg|200px]][[File:Df-Tinsanax2.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental, Flex Elemental&lt;br /&gt;
*Spasa of Change, Combat, Fire, Speed, Cleanliness, Rot, Health, Life, Carnality&lt;br /&gt;
*Avasa of Conflict, Blending, Fire, Health, Shifter, Carnality, Rust, Whimsy, Music, Death&lt;br /&gt;
*Masoja of Rust, Warfare, Rage, Combat, Health&lt;br /&gt;
&lt;br /&gt;
Aspires to Shifter, Knowledge.&lt;br /&gt;
&lt;br /&gt;
Member of the Gxkzle Band.  The band is in the Party for War but not the Party of Death.  Known as a trouble maker.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tripsina-&amp;quot;Trip&amp;quot;, Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
*Elemental of Earth, Change&lt;br /&gt;
*Spasa of Rust, Growth&lt;br /&gt;
*Avasa of Shifter, Growth, Water, Colors&lt;br /&gt;
*Masoja of Growth, Earth, Water, knowledge, and Health.&lt;br /&gt;
&lt;br /&gt;
Aspires to &lt;br /&gt;
&lt;br /&gt;
*Trip is hated by the warrior Dufirosm as a devoted Pacifist.  He is one of the finest Gardeners in Shadow.  Specializing in small plants, he is able to manage continental sizes of plant growth. Nearly worshiped by animal life.&lt;br /&gt;
&lt;br /&gt;
*Racial Representative-Growth&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Trusl, Masoja of Water&#039;&#039;&#039;====&lt;br /&gt;
Racial Representative; Hierarchy of Water&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
*Elemental of Water&lt;br /&gt;
*Spasa of Cleanliness, Growth, Song, Paper, and Blending&lt;br /&gt;
*Avasa of Cleanliness, Growth, Water, Blending, Speed&lt;br /&gt;
*Masoja of Change, Earth, Growth, Binding, Water, Shifter&lt;br /&gt;
**Aspires to &lt;br /&gt;
Trusl is one of the finest brewers in all of shadow, a mistress of balancing tastes and flavors.  Powerful in effecting change and aging for mature tastes. There is a long standing joke that if Trusl lost the Racial Representative seat for Masoja of Water, that she would be granted a full seat own since she brings the best drinks of her craft to Circle meetings.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tustrala, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Change, Air &lt;br /&gt;
*Spasa of Blending, Change, Cleanliness, Paper&lt;br /&gt;
*Avasa of Cleanliness, Blending, Knowledge&lt;br /&gt;
*Masoja of Binding, Knowledge&lt;br /&gt;
**Aspires to ?&lt;br /&gt;
&lt;br /&gt;
Friend of Fortunadus; one Bound to him in the battles vs. The Ravers.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Uzgata of Rage, Masoja of Rage&#039;&#039;&#039;====&lt;br /&gt;
Also know as &#039;&#039;Reggie the Rager&#039;&#039;&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Combat, Firt, Rot&lt;br /&gt;
*Avasa of Rage, Conflict, Fire&lt;br /&gt;
*Masoja of Warfare, Rage&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
Uzgata has been angry vengeful creature since he took the Spirit of Combat.  He initiated a violent uprising that ravaged the territories of numerous Avavsa on the home world of a Knowledge Dufiro and was punished by being confined as a Spirit of Rot.  Afterwards he was courted by the evil oriented Avasa and Masoja and became a violent bounty hunter of Dufirosm.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Vilalethu of Death&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Vilalethu.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
* Fire Elemental&lt;br /&gt;
*Spasa of Earth, Fire, Combat, and Speed&lt;br /&gt;
*Avasa of Earth, Fire, Speed, Conflict-War&lt;br /&gt;
*Masoja of Earth, Fire, Combat, Rage, Warfare, Death.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Vrxxkren, The Harbinger of Death&#039;&#039;&#039;====&lt;br /&gt;
Member of the Party for Death&lt;br /&gt;
&lt;br /&gt;
[[File:Vrxxkren.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental. Fire Elemental&lt;br /&gt;
*Spasa of Earth, Fire, Combat, Guard, Rot, and Speed&lt;br /&gt;
*Avasa of Earth, Fire, Speed, Rage, Conflict-War, and Knowledge.&lt;br /&gt;
*Masoja of Earth, Fire, Combat, Rage, Warfare, Knowledge, Death, and Strength.&lt;br /&gt;
&lt;br /&gt;
A member of the Inner Council of the Party for Death and the Party for War.  Known as the Harbinger of Death.  A warrior and a herald.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Wesiutasa, Masoja of Ice&#039;&#039;&#039;====&lt;br /&gt;
[[File:Image54.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental &lt;br /&gt;
*Spasa of Water, Color, Health, Speed, Growth&lt;br /&gt;
*Avasa of Water, Color, Ice&lt;br /&gt;
*Masoja of Water. Ice&lt;br /&gt;
&lt;br /&gt;
Aspires to Health&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Xirix&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:Turducken in flight.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental &lt;br /&gt;
*Spasa of Air, Heath, Speed, Growth&lt;br /&gt;
*Avasa of Air, Health, Growth&lt;br /&gt;
*Masoja of Air&lt;br /&gt;
&lt;br /&gt;
Aspires to Health&lt;br /&gt;
&lt;br /&gt;
A feeder beast.  It inhabits some animal race then generations later the animals are ready for domestication and food production.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;ZyxzlokX of Rust, Masoja of Rage&#039;&#039;&#039;====&lt;br /&gt;
A member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:ZyxzlokX.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental; Iron, Sand.  Fire: Smoke.  Whimsy&lt;br /&gt;
*Spasa of Earth; Iron, Combat, Defense, Rust, Song; Whimsy, Speed, Rot, Change&lt;br /&gt;
*Avasa of Earth; Iron, Rust, Whimsy, Conflict, Death, Rust, Shifter&lt;br /&gt;
*Masoja of Earth:Iron, Combat, Warfare, Rust, Strength, Rage.  &lt;br /&gt;
&lt;br /&gt;
Aspires to Shifter-Partially to escape Rage.  Will take any race to escape rage&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Mfuni Kanku&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental-Air&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*Avasa of X&lt;br /&gt;
*Masoja of Air, Change, Shifter, Cleanliness, Knowledge, Rage, Carnality, Health, and binding. &lt;br /&gt;
&lt;br /&gt;
Known to be on a short list for Vision and Wisher.&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bargained in bad faith with Sylex&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Sarda Morathi&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Sarda Morathi.jpg]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental-Air&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*Avasa of X&lt;br /&gt;
*Sarda Morathi, a Masoja of Air, Combat, Death, Carnality, and Rot.&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
Profession:Mercenary.  Mortician&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bargained in bad faith with Sylex&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kupakwasheakfa&#039;&#039;&#039;====&lt;br /&gt;
[[File:Kupakwasheakfa-water.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental Water&lt;br /&gt;
*Spasa of Water, Blending, Combat, Death.&lt;br /&gt;
*Avasa of Water, Blending, Conflict, Rot, Wimsey, Knowledge, Death&lt;br /&gt;
*Masoja of Water, Binding, Combat, Knowledge, Strength, Warfare, Death&lt;br /&gt;
Aspires to Wisher&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bargained in bad faith with Sylex&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;x&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental-Earth&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*Avasa of X&lt;br /&gt;
*Masoja of X&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Avasa&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Cthuk &#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-cthuk.jpg|200px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth, Combat, Death, Motion, Rust, Speed, Strength&lt;br /&gt;
*Avasa of Earth,Conflict,Death, Rage, Rust, Rage, Speed, Strength&lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Earth, Death, Combat, Speed, Strength, Rust, and Rager.&lt;br /&gt;
&lt;br /&gt;
Hired Killer.  Bruno&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039; Fannala Sisters &#039;&#039;&#039;====&lt;br /&gt;
[[File:Fannala Sisters.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Blending, Growth, Life, Rot&lt;br /&gt;
*Avasa of Water, Cleanliness, Blending, Growth, Health,Rot, Life, Knowledge&lt;br /&gt;
&lt;br /&gt;
Aspires to Water, Cleanliness, Blending, Growth, Health,Rot, Life, Knowledge&lt;br /&gt;
&lt;br /&gt;
Profession-Saucier, chefs&lt;br /&gt;
&lt;br /&gt;
[[Oramuy Combine]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039; Kaiww &#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Kaiww.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Blending&lt;br /&gt;
*Avasa of Water, Cleanliness, Blending, Health,Rot,Knowledge &lt;br /&gt;
*Masoja of Water, Cleanliness, Blending. &lt;br /&gt;
Aspires to Masoja of Health,Rot, Knowledge&lt;br /&gt;
&lt;br /&gt;
Chief Chocolatier of [[Oramuy Combine]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Nechash, Avasa of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-nechash.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Blending, Growth, Life, Rot&lt;br /&gt;
*Avasa of Water, Cleanliness, Blending, Growth, Health,Rot, Life, Knowledge&lt;br /&gt;
&lt;br /&gt;
Aspires to Water, Cleanliness, Blending, Growth, Health,Rot, Life, Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Grytti of Ice&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Grytti.jpg|200px]][[File:Blackglass-Grytti.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Ice, Combat, Death&lt;br /&gt;
*Avasa of Water, Ice, Conflict, Death&lt;br /&gt;
 &lt;br /&gt;
Aspires to Masoja Water, Ice, Death&lt;br /&gt;
&lt;br /&gt;
Approved to rise to Masoja of Water. Force bound to a glass drinking glass by RaphaX[[https://wiki.rpg.net/index.php/Dufirosm_Revision#RaphaX.2C_Spasa_of_Earth]] in a bargain with Edasho [[https://wiki.rpg.net/index.php/Dufirosm_Revision#Edasho_of_Water]].  Edasho kept the glass.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Vasqil of Health&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Vasqil.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Blending&lt;br /&gt;
*Avasa of Water, Cleanliness, Blending, Knowledge, Health&lt;br /&gt;
 &lt;br /&gt;
Aspires to Masoja Water, Cleanliness, Blending,   Knowledge&lt;br /&gt;
&lt;br /&gt;
Profession: Butler, Master of the Banquet(For Hire)&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Dowser, Avasa of Water&#039;&#039;&#039;====&lt;br /&gt;
[[File:Dowser1.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water&lt;br /&gt;
*Avasa of Water&lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Water. &lt;br /&gt;
&lt;br /&gt;
[[Dowser of Veksvale]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Gorshtan, Avasa of Blending&#039;&#039;&#039;====&lt;br /&gt;
[[File:Gorshtan-alvah1.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water, Cleanliness, Combat, rot (Taken as Penance.  Discovered Vinegar) , and blending.&lt;br /&gt;
**Failed Defense &amp;amp; Guard&lt;br /&gt;
*Avasa of Blending, Cleanliness, Ice, Song &lt;br /&gt;
&lt;br /&gt;
Aspires to Avasa of Guard or Conflict. Music or Heath. Knowledge. Rot-to work on making Vinegar.   &lt;br /&gt;
Eventually Masoja of Binding, Cleanliness, Knowledge, Rot(for the vinegar), and Water&lt;br /&gt;
&lt;br /&gt;
Profession: A brewer.  Excellent at making vinegar. &lt;br /&gt;
Free bound to a Mithril cup belonging to Lady Alvah of Amber&lt;br /&gt;
&lt;br /&gt;
*In the centuries bound to mug she has gained Avasa of Cleanliness, Ice, &amp;amp; Song.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Griskigg, Avasa of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-griskigg.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air &lt;br /&gt;
**Failed Defense &amp;amp; Guard&lt;br /&gt;
*Avasa of Blending, Cleanliness, Ice, Song &lt;br /&gt;
**Failed Defense &amp;amp; Guard&lt;br /&gt;
&lt;br /&gt;
Aspires to Avasa , Masoja&lt;br /&gt;
&lt;br /&gt;
Docent-Hall of Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Juicy Snuggles, Avasa of Whimsy&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-juicysnuggles.jpg|200px]]&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water, Cleanliness, Carnality, Motion, Rot, Song&lt;br /&gt;
**Failed Light, Death&lt;br /&gt;
*Avasa of Water, Cleanliness, Carnality, Death, Rot, Whimsy&lt;br /&gt;
**Failed Knowledge, Color&lt;br /&gt;
Aspires to Avasa of Speed, Music. Masoja Water, Cleanliness, Carnality, Rot, Music, Whimsy&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hernaðr, Avasa of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Hernaðr1.jpg|200px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth, Combat, Defense, Death&lt;br /&gt;
*Avasa of Earth, Conflict, Death, Guard, Knowledge&lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Earth, Combat, Guard, Warfare, Death&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hunoila of Music, Avasa of Earth&#039;&#039;&#039;====&lt;br /&gt;
[[File:Hunoila.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
A 4 armed merchant of musical items at the Fane of Zilla&lt;br /&gt;
&lt;br /&gt;
*Air Elemental, Change Elemental, Sound, Earth&lt;br /&gt;
*Spasa of Air, Earth,Song, Blending, Paper, Life&lt;br /&gt;
**Failed Motion-Still a fine dancer.&lt;br /&gt;
*Avasa of Air, Music, Earth, &lt;br /&gt;
&lt;br /&gt;
*Aspires to Avasa of Knowledge, Life, Growth. and Masoja of Earth, Air, Knowledge.&lt;br /&gt;
&lt;br /&gt;
Profession-Musical Item maker, wood worker,glass worker, fabric worker.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kichabqhisreeceeb, Avasa of Blending&#039;&#039;&#039;====&lt;br /&gt;
[[File:Kichab.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Cleanliness, Paper, Color, light, &amp;amp; Illusion&lt;br /&gt;
*Avasa of Air, Cleanliness, Color, &amp;amp; Blending&lt;br /&gt;
&lt;br /&gt;
Aspires to Avasa of Knowledge, Truth, &amp;amp; Whimsy.  Masoja of Air, Cleanliness, Knowledge, Wisher&lt;br /&gt;
&lt;br /&gt;
Profession-Alchemist Librarian&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Shagas, Avasa of Ice&#039;&#039;&#039;====&lt;br /&gt;
A warrior Avasa of Conflict. Glass shard skin&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental. Scent Elemental&lt;br /&gt;
*Spasa of Earth, Combat, Defense, Speed, Rot, Guard, Motion&lt;br /&gt;
*Avasa of Earth, Conflict, Guard, Speed, Ice&lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Earth, Combat, Guard, Warfare, and Death&lt;br /&gt;
&lt;br /&gt;
Paid at the Red Hall to certify Rafe&#039;s tome for Change and bind him toward Earth Elemental status&lt;br /&gt;
====&#039;&#039;&#039;Prabesh, Avasa of &#039;&#039;&#039;====&lt;br /&gt;
[[prabeshoy]]&lt;br /&gt;
*Earth Elemental. &lt;br /&gt;
*Spasa of Earth, Combat  &lt;br /&gt;
*Avasa of Earth, Conflict &lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Earth, Combat&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Sylex, Avasa of Conflict&#039;&#039;&#039;====&lt;br /&gt;
[[File:Sylex.jpg|200px]] [[File:D-Sylex.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water, Carnality, Cleanliness, Motion, Sadness&lt;br /&gt;
*Avasa of Water, Carnality, Health, Rot, Conflict.&lt;br /&gt;
&lt;br /&gt;
She aspired to any Avasa race.  She was hoping to not accept an offer from the Avasa of Sadness but it seemed her only way to exit Avasa of Rot.  Then an opportunity arose to Slay Tinsanax for awhile and break her slave bonds.  She took it, arranged for three members of the Adventurer&#039;s Society to help ambush her.  It worked, Tinsanax was slain for awhile.  Sylex was elevated to Avasa of Conflict&lt;br /&gt;
&lt;br /&gt;
Masoja of Water or Health but the chance of achieving Masoja is extremely unlikely.&lt;br /&gt;
&lt;br /&gt;
Commentary on Sylx: [[https://wiki.rpg.net/index.php/Commentary_on_Dufiro#Sylx]]&lt;br /&gt;
&lt;br /&gt;
====Traxalaxax, Avasa of Blending====&lt;br /&gt;
A member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:Traxalaxax.jpg|200 px]]&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Cleanliness, Speed, Air, Song, Paper, Illusion&lt;br /&gt;
*Avasa of Air, Cleanliness, Color, Blending, Knowladge&lt;br /&gt;
**Aspires to Masoja of Knowledge&lt;br /&gt;
&lt;br /&gt;
A friend to Curious and RaphaX&lt;br /&gt;
====Glkaxxsik, Avasa of Rust====&lt;br /&gt;
&amp;quot;call me glaxak...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Glkaxxsik.jpg|200 px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth,Rust, Carnality &lt;br /&gt;
*Avasa of Earth, Rust&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Vatra, Avasa of Fire&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Vatra.jpg]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire&lt;br /&gt;
*Avasa of Fire&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039; &amp;quot;Call me Vatra, though Summoning with that name would be pointless. What have you done to Arnold? We were cooking lovely pig. I was relishing the feast to come, tasting through him. Have you told him I reside in him? He would have no love of fire were it not for me. I joined with him when he took the 4th Circle of the Masonic Order. Uzgata sent me to him, though being him has been such a fine pleasure.&amp;quot; &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Grytti, Avasa of Ice&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Grytti.jpg|200px]][[File:Tomes (33).jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water, Combat, Death, Rust, Speed &lt;br /&gt;
*Avasa of Water, Conflict, Death, Ice,&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Water &#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Member of the Hierarchies of Water, Death and Ice.&lt;br /&gt;
Party of Death.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Crumble, Spasa of Cleanliness&#039;&#039;&#039;====&lt;br /&gt;
Member of&#039;&#039;&#039; &amp;quot;Chip&#039;s Knot&amp;quot; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Crumble.jpg|200 px]]&lt;br /&gt;
*Elemental of Earth, Change&lt;br /&gt;
*Spasa of Paper, Earth, Cleanliness.&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to Earth first.&#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Earth and Knowledge.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Assisted in translations for Donovan in the ruins of Zunala.  Advanced to Avasa of Earth&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Quillixt&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-QUillixt.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*AirElemental&lt;br /&gt;
*Spasa of Air, Speed, Combat (Vehicle Pilot)&lt;br /&gt;
*Avasa of Air, Speed, Conflict(Combat Driver)&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Air&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ahyk Taxi Driver.&lt;br /&gt;
&lt;br /&gt;
[[File:Quillixt&#039;s tour bus.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;SisinDawo, Avasa of Blending&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Sisindawo.jpg|100px]]&lt;br /&gt;
&lt;br /&gt;
Floor Clerk.  Apprentice Chocolatier.  [[Oramuy Combine]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Carnality, Blending, Rot, Health &lt;br /&gt;
**Aspires to Avasa of Water, Cleanliness, Blending, Knowledge. Masoja of Water, Cleanliness, Blending. Health,Rot, Knowledge&lt;br /&gt;
&lt;br /&gt;
Served in a &#039;&#039;&#039;[[गुलाबी घर]] &#039;&#039;Gulabi Ghar&#039;&#039;&#039;&#039;&#039; [[https://wiki.rpg.net/index.php/%E0%A4%97%E0%A5%81%E0%A4%B2%E0%A4%BE%E0%A4%AC%E0%A5%80_%E0%A4%98%E0%A4%B0]].  Was recruited by Ovkasix Oramuy.  Currently works as a Floor Clerk at the Main store in Ahyk&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Spasa&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Agdilas, Spasa of Blending&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Earth&lt;br /&gt;
*Spasa of Growth, Rot, Paper, Earth, Blending&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to...&#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
**A protege of &#039;&#039;&#039;Trustrala&#039;&#039;&#039;&lt;br /&gt;
**Chose to take the Race of Rot as an addition to her skills in Growth, and Blending. Having chosen to take the Race many in the Race revere her.  She barely avoided being elected to the Council of Rust by taking the Race of Paper.&lt;br /&gt;
**Expert in the production of powders.  Especially in the production of [[Paradoxian Melange]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Sallistra&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A smallish woman with floor length hair in many different colors. A close friend of Fortunadas. &lt;br /&gt;
*Paradoxian Spice Melange Dealer?&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Twiisi, Spasa of Paper&#039;&#039;&#039;====&lt;br /&gt;
[[File:Twiisi-fane guide.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Cleanliness, Guard, and Paper&lt;br /&gt;
**Aspires to Spasa of Song.  &lt;br /&gt;
*Avasa: Aspire to Air, Cleanliness, Guard or Conflict, Color, Knowledge.  &lt;br /&gt;
*Masoja: Aspires to Air,  Combat or Guard, Knowledge.&lt;br /&gt;
&lt;br /&gt;
As Fane Guard she also aspires to rise in rank among the Fane Guards at the temple she is in.  Many Guards serve their whole lives guarding one place as well as making deals to gain rank and race. &lt;br /&gt;
&lt;br /&gt;
Twiisi was seen serving as a gate guard and greeter at the Fane of the Dufirosm at Zilla.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Bronze Nugget&#039;&#039;&#039;====&lt;br /&gt;
[[File:Bronze nugget.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Earth, Fire, Flux, and Mixture.&lt;br /&gt;
*Spasa of Earth, Fire, Rust, Change, Guard, Combat, and Blending&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to Earth, Fire, Guard, Rust, Ice, knowledge&#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Earth, Fire, Guard, Rust, Knowledge&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Professions-Blacksmith, fine metals worker, brewer.&lt;br /&gt;
&amp;quot;  ..I look forward to serving the foes of Chaos&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;x&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*  Elemental&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
====&#039;&#039;&#039;Strange, Spasa of Guard&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Strange.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth, Guard&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[The Dog Brothers: A Dufiro Story]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Odd, Spasa of Guard&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Odd.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Guard&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[The Dog Brothers: A Dufiro Story]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Peculiar, Spasa of Guard&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Peculiar.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire, Guard&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[The Dog Brothers: A Dufiro Story]]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Elementals&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Akruuush, Iron Elemental&#039;&#039;&#039;====&lt;br /&gt;
*Flux Elemental, Earth Elemental-Affinity to Iron&lt;br /&gt;
*Spasa of&lt;br /&gt;
*Avasa of &lt;br /&gt;
*Masoja of&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
Born of Bread in the Ovens of the Unsalak and generate as Flux.  Affinity to Earth-Iron&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Acresh, Fire Elemental&#039;&#039;&#039;====&lt;br /&gt;
*Flux Elemental, Fire Elemental&lt;br /&gt;
*Spasa of&lt;br /&gt;
*Avasa of &lt;br /&gt;
*Masoja of&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
Born of Bread in the Ovens of the Unsalak and generate as Flux.  Affinity to Fire&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;x&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental&lt;br /&gt;
*&#039;&#039;Spasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Worlds of the Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;Ahyk&#039;&#039;&#039;===&lt;br /&gt;
[[File:Ahyk1.jpg]]&lt;br /&gt;
&lt;br /&gt;
Ahyk is one of the largest and most accessible worlds in the Dufirtrusa.  The Jeweled Road does not reach it but a great many Black Zone worlds have commerce and interactions with it.&lt;br /&gt;
&lt;br /&gt;
The population of the world and its assorted connected shadows is hard to estimate.  40 billion dufiro is a reasonable estimate.  80 billion non-dufiro is a reasonable number as well and represents both native non-dufiro and visitors for business and pleasure.&lt;br /&gt;
&lt;br /&gt;
====Currency in Ahyk====&lt;br /&gt;
The Adabalb is the standard currency in Ahyk.  It is a cube of magnetic balls the size of BBs: steel balls that measure 4.3–4.4 mm in diameter and 0.33–0.35 g in weight.  They magnetize to a total 216 peas.&lt;br /&gt;
&lt;br /&gt;
The currency structures is in 6s.  &lt;br /&gt;
*6 Hadals = 1 Adab&lt;br /&gt;
*6 Adabs (36 Hadals)=1 Sheyev (pronounced sh-ey-v)&lt;br /&gt;
*6 Sheyev= 1 Adabalb&lt;br /&gt;
&lt;br /&gt;
=====Attractions in Ahyk=====&lt;br /&gt;
*Hagia Salas:The central operations temple for the Dufiro.  A main place for Race and rank rituals and certifications.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Edelsyr&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:Edlesyr.jpg]]&lt;br /&gt;
&lt;br /&gt;
The Edelsyr is a long thin nook between thousands of Shadows in the Realms of the Dufirosm.  It is mostly an open air market.  Many Dufiro come here to sell or trade their wares.  &lt;br /&gt;
&lt;br /&gt;
====Weather of Eldesyr====&lt;br /&gt;
It is in a region that is perpetually in twilight, as if a sun is setting and it tends toward night.  Daytime is deep in twilight.  Its weather tends to be blisteringly hot at times and wet and fairly cold at others.  Being in the Black Zone its hard to predict with any regularity.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Business in Eldesyr&#039;&#039;&#039;====&lt;br /&gt;
The majority of booths are in the open air, covered with types of fabric for different weathers.  Some booths are open to the air.  Many buildings provide work spaces, restaurants, shops, and permanent businesses.  &lt;br /&gt;
&lt;br /&gt;
Second stories and higher are residential spaces although many Dufiro run businesses out of their homes.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Fane of the Dufirosm-Zilla&#039;&#039;&#039;===&lt;br /&gt;
[[File:Fane of the Dufirosm-Zilla.jpg]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039; Events&#039;&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;The Exodus&#039;&#039;&#039;===&lt;br /&gt;
The Exodus of the Dufirosm refers to a great movement and a time of horrible fear among all the Dufiro at the time.  The Dufirosm had existed for uncounted years in a realm of shadows near the Stone of Skulls.  They were intimately connected with each other despite races. The realms had bonded to each other for eons.&lt;br /&gt;
&lt;br /&gt;
Then some unknown calamity occurred and the shadows around them began to disintegrate around them.  Some distant Dufiro realms disintegrated. It was determined by the Council of Vision that all the Dufiro realms would disintegrate.  Many of the dark races were eager for the &#039;&#039;Destruction of All Realms&#039;&#039;.  &lt;br /&gt;
&lt;br /&gt;
As the failing got closer even the dark races joined in trying to save the realms.  At this time a well known summoner came to their aid.  Nur al-Din El Musifar was a great adventurer in the Tosa and York realms and had been involved in the Wars of Koob. He had ended up a High Lord of Chaos in a [[Shade]] of the true realms.&lt;br /&gt;
&lt;br /&gt;
He offered to help if they were willing to have their realms located near Chaos.  A unanimous agreement bound all living Dufiro to the Agreement.&lt;br /&gt;
&lt;br /&gt;
Then, using the full power of his shade of Chaos and his powers as its High Lord, he pulled the Dufiro realms into the Black Zone.  Having no real control over where they landed it occurred that they spanned many shades including the True shadows.&lt;br /&gt;
&lt;br /&gt;
Out of gratitude every race of the Dufirosm granted him one of its abilities.  Only Wisher, and Vision did not also grant him membership in their races.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Commentary on Dufiro&#039;&#039;==&lt;br /&gt;
[[Commentary on Dufiro]]&lt;br /&gt;
===[[Dufiro foods]]===&lt;br /&gt;
===Derogatory terms===&lt;br /&gt;
*&#039;&#039;Shofal&#039;&#039;: Gorbash-&amp;quot;Broken axle&amp;quot;  - A term meaning someone not acting to their race&lt;br /&gt;
*&#039;&#039;Nur es valta&#039;&#039;: Nona-&amp;quot;Nur&#039;s Fault&amp;quot;-  A term used against being raised to Illuminar by Nur al Din.  He has promoted more then half of the existing Illuminar.&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dufirosm_Revision&amp;diff=483163</id>
		<title>Dufirosm Revision</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dufirosm_Revision&amp;diff=483163"/>
		<updated>2025-08-14T13:53:37Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: /* Dazka Spiders */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Dufirosm&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:Ahyk1.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Among the diverse realms that battle and bounce off Chaos is a section of porous realms called the &#039;&#039;&#039;&#039;&#039;Dufirtrusa&#039;&#039;&#039;&#039;&#039;.  It is a series of diversely interlocking realms of beings able to channel great powers of shadow and the elements.  In their own realms they live in various manners as delights their kind.  And their delights vary from perverse to sublime.&lt;br /&gt;
&lt;br /&gt;
One thing is that they are in a nexus of power that allows them to be summoned to places beyond their realms, and make bargains to trade power for powers.  They can be bound and used willingly under the terms of detailed agreements or bound by force. &lt;br /&gt;
&lt;br /&gt;
The Dufirosm are regularly summoned from their native realms to millions of other realms, including Chaos where they are often bound involuntarily. &lt;br /&gt;
&lt;br /&gt;
It should also be clearly noted that as a race, the Dufirosm are not inherently good or evil any more then most races in shadow.  Considerations of Good or Evil are only applicable individually as in many other races.  While, greedy, arrogant, and careful of their reputation, the majority of the Dufirosm are generally benevolent or at least non-aggressive beyond their realms. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Races of the Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
The races of the Dufirosm are varied and change often.  What is below is a sampling of the major races and transitions among the species.  These are examples of what might be considered major stereotypes. &lt;br /&gt;
&lt;br /&gt;
There are seven Dufirosm Languages used for Summoning, Bargaining, Binding and for Magical Spells.  These are&#039;&#039;&#039;&#039;&#039;Vomos&#039;&#039;&#039;&#039;&#039; or &#039;&#039;&#039;&#039;&#039;Common&#039;&#039;&#039;&#039;&#039;,   &#039;&#039;&#039;&#039;&#039;Gorbash&#039;&#039;&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;Releck&#039;&#039;&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;Nethak&#039;&#039;&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;Halta&#039;&#039;&#039;&#039;&#039;,&#039;&#039;&#039;&#039;&#039;Nona&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Kolbashic&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
*Primary-[[Race Powers Template]]&lt;br /&gt;
*[[Template for racial powers]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:4 Elementals..jpg]]&lt;br /&gt;
==&#039;&#039;&#039;Elemental Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Elemental Dufirosm]] and [[Base Elementals: Earth, Air, Fire, Water]]&lt;br /&gt;
&lt;br /&gt;
Elementals live in realms of purish energy with little or simple intelligence.  From animal to low human intelligence.  They gain intelligence and advancement to Spirit form by existing for periods under bound service or trading their efforts in their elemental forms.  This is why they are easy to bind.  As they gain separate sentience, away from their elemental power they gain in their abilities.&lt;br /&gt;
&lt;br /&gt;
The children of Dufiro by many different races on occasion gain elemental powers.  If they gain enough power they may transition to the elemental form. &lt;br /&gt;
&lt;br /&gt;
The Four Main Elementals Races of Air, Earth, Fire and Water are considered the strongest and most common, with Change being considered the Fifth Main Elemental Race even though it is much more Rare than the Main Four, it is equally strong. However, numerous minor Elemental Races exist, but are less common and less well known.  Many Minor Elemental Races can function only in limited Shadow Ranges according to Local Environmental needs and effects.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Elemental&#039;&#039;&#039; Races are like &#039;&#039;&#039;&#039;&#039;Pre-Schoolers&#039;&#039;&#039;&#039;&#039; or &#039;&#039;&#039;&#039;&#039;Kindergarteners&#039;&#039;&#039;&#039;&#039; in level of maturity.&lt;br /&gt;
&lt;br /&gt;
{|&#039;&#039;&#039; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Air Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Living Air Form. Purify Air to desired degree.  Air-Based Attacks. &lt;br /&gt;
|&#039;&#039;&#039;[[Earth Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Living Earth Form. Convert Stone to Soil.  Refresh Soil. Earth-Based Attacks.&lt;br /&gt;
|&#039;&#039;&#039;[[Fire Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Living Fire Form. Start Fires in many environments. Fire-Based Attacks.&lt;br /&gt;
|&#039;&#039;&#039;[[Water Elemental Dufiros]]:&#039;&#039;&#039;  &#039;&#039;Living Water Form. Purify Water. Summon Water. Water-Based Attacks.&lt;br /&gt;
|&#039;&#039;&#039;[[Change Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Natural Shape Shifters. Transition from one item to another. Minor ability to Change their physical body.  Minor ability to Change (transform) one item/substance to another.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Darkness Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;These extremely rare Elementals glory in the darkness of night, underground places, caverns, etc. Blending w/ Shadows, Powers over Darkness, Night Vision&lt;br /&gt;
|&#039;&#039;&#039;[[Flux Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039; These extremely rare Elementals rejoice in the diversity of change and Flux in the nature of shadows near Chaos. They are nearly always elemental forms that transition into Spirits of Change on the way to Avasa of Shifter and Masoja of Shifter&lt;br /&gt;
|&#039;&#039;&#039;[[Hue Elemental Dufiros]]:&#039;&#039;&#039;  &#039;&#039;These Elementals can effect colors in many different ways and is nearly always a short lived race that develops into spirits of Blending, Paper, Color, or Illusion&lt;br /&gt;
|&#039;&#039;&#039;[[Light Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;These extremely rare Elementals glory in the light of day, well-lit places, etc. Powers over Light, Enhanced Vision&lt;br /&gt;
|&#039;&#039;&#039;[[Mix Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039; These rare Elementals are attracted to combing new alloys, most of which can not maintain form after their absence&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Movement Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039; These very rare Elementals move very efficiently and nearly effortlessly... and are also quite quick, unless restraint is exerted; not as fast as Spasa of Speed, but well on their way. They &#039;&#039;&#039;can&#039;&#039;&#039; live long lives as Elementals but are often Elevated to Spasa of Speed or Motion.&lt;br /&gt;
|&#039;&#039;&#039;[[Scent Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Glories in the various scents in nature. Ability to Identify Scents and Distinguish Scents; one from another...&lt;br /&gt;
|&#039;&#039;&#039;[[Sound Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Variations in noise... Ability to Hear well beyond the Human Frequency Spectrum. Ability to Distinguish one Sound or Frequency from another...&lt;br /&gt;
|z&lt;br /&gt;
|z&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:4 Spasa.jpg]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Spasa Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Spasa Dufirosm]]&lt;br /&gt;
&lt;br /&gt;
Officially named Spasa, the term Spirits is the common usage even among Dufiro.&lt;br /&gt;
&lt;br /&gt;
These creatures have gained sufficient awareness to have needs and greeds.  As they advance the experiences that developed them from elementals to spirits gave them passions. These passions are expressed in their differentiation.  They develop singularly for a time but when they develop they may shift to other spirit forms many times before rising to the Avasa Dufirosm.  Spirits often are more obsessed with their singular devotion then Avasa or Masoja are because they have a focus without greed or ambition. [[Commentary on Dufiro]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Spasa&#039;&#039;&#039; Races are like &#039;&#039;&#039;&#039;&#039;Elementary&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Middle Schoolers&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{|&#039;&#039;&#039; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Air Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Earth Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Covert Soil or Mud to Stone. Move Soil and Sand. Move through Soil and Sand. Many Earth Spasa are Apprentices in Stonemasonry, some in Landscaping or Construction (Earth Movers)&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Fire Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Water Spasa Dufiros]]:&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;[[Change Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Spirits of change are shapeshifters.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Blending Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Many Blending Spirits are chefs and brewers. alchemists and preservationists.  Canners&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Carnality Spasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Specializes in forms of intimacy, sensuality, lust.  A derogatory term is Whore Spasa.  Most take Cleanliness and health as well.[[https://wiki.rpg.net/index.php/Commentary_on_Dufiro]]&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
Also see [[गुलाबी घर]]-Gulabi Ghar&lt;br /&gt;
|&#039;&#039;&#039;[[Cleanliness Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in purification, elimination of dirt, rust, mold, paints, and dyes.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Color Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Color...&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Combat Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in one on one combat.  Armors, weapon-smiths, fletchers. Most Combat Spirits have ambitions to high orders. &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Darkness Spasa Dufiros]]:&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;[[Death Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Death Spasa are workers of the dead.  Morgue staff.  Battlefield cleaners.  Sorters of parts.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Defense Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;A specialist in combat defenses.  Fortifications, barricades, Bridges, pavises.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Growth Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Guard Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Often bound to items to provide security and seal items against entrance.  Boxes, chests, doors. &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Illusion Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in the creation of imagery. &#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Light Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Life Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Life Spasa are Nurses. Caretakers.. Their skills are practical for physical beings not for those with magical illnesses or issues.  A subcategory is Health Spasa who specialize in exercise, recuperation, and athletics for long term physical health. &#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Motion Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Dance, Acrobatics, Gymnastics, Parkour. &#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Paper Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in the art of writing.  Also origami. Paper Spirits often copy summoning ritual books for Spirits and Elemental. &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Rust or Rot Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;These spirits are usually malicious, serving a term in punishment.  Everything they deal with decays, rots, molds, fades or crumbles.  Few choose to be Spirits of Rot.  However, some Rot Spasa go on to be experts in cheese.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Song Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in music and performance&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Speed Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[x]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[z]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:4 Avasa m.jpg]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Avasa Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Avasa Dufirosm]]&lt;br /&gt;
The Avasa are the first evolution of the Dufirosm to gain the ability to resist binding, and therefore negotiate for better returns.  They trade their racial powers for whatever their heart desires.&lt;br /&gt;
*&#039;&#039;&#039;Avasa&#039;&#039;&#039; Races equate to &#039;&#039;&#039;&#039;&#039;High School&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;College&#039;&#039;&#039;&#039;&#039; levels of maturity.&lt;br /&gt;
&lt;br /&gt;
{|&#039;&#039;&#039; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Air Avasa Dufiros]]&#039;&#039;&#039;  &lt;br /&gt;
|&#039;&#039;&#039;[[Earth Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Move through Stone. Shape and Move Stone &amp;amp; Rock. Powerful Earth Attacks. Many Earth Avasa are Stonemasons, some are Earth Movers; Landscaping and Construction Professions.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Fire Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Heat, Fire, burning non-burnable things, melting, boiling, cooking.  Many Fire Avas are Chefs and BBQ experts.&lt;br /&gt;
|&#039;&#039;&#039;[[Water Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Moisten, wet, dry, and attack with water. Can cause water to leave living bodies.  Can dehydrate. Can rehydrate.  &lt;br /&gt;
|&#039;&#039;&#039;[[Change Avasa Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Blending Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in alloying, sewing, mixing, brewing and other forms of mixing.  Many Blenders are painters and trump artists.&lt;br /&gt;
|&#039;&#039;&#039;[[Carnality or Lust Avasa Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Cleanliness Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Clean objects, areas, or creatures, to a high level of excellence. &lt;br /&gt;
|&#039;&#039;&#039;[[Color Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Artists in colors and how to use them, process them, replicate them and imprint them.  Most Color Avas are painters&lt;br /&gt;
|&#039;&#039;&#039;[[Conflict Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Specialize in creating anger or competition as well as participating in fighting and combat.  The &#039;&#039;&#039;Avasa of War&#039;&#039;&#039; are a sub-discipline among the Conflict Avasa.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Death Avasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Growth Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Make plants grow faster or slower.  They are able to ferment and distill. &lt;br /&gt;
|&#039;&#039;&#039;[[Guard Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Specialize in deflection, distraction, and protection.&lt;br /&gt;
|&#039;&#039;&#039;[[Health Avasa Dufiros]]&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;[[Ice Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Freeze, chill, cool, temperature control.  Area of effect is highly variable. &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Knowledge Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Scholars.  Consumers of Libraries.  Can create books, tomes, spell scrolls.  Creator of Spell Scrolls for use by non-mages. Usually were Paper Spirits.  Often copy Avasa &amp;amp; Spirit summoning tomes.&lt;br /&gt;
|&#039;&#039;&#039;[[Life Avasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Music Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Musical experts.  A subcatagory is Dance&lt;br /&gt;
|&#039;&#039;&#039;[[Rage Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Anger, woe, a AvaD of Rage can restore forgotten memories, inflict anger in others, can eliminate anger. Often a necessary Race for advancement for Death, Conflict, and other dark leaning races. Rage is often a punishment race. &lt;br /&gt;
|&#039;&#039;&#039;[[Rust or Rot Avasa Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Shifter Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Shapeshifters, replicators, Act as [[Ushfa]]&lt;br /&gt;
|&#039;&#039;&#039;[[Speed Avasa Dufiros]]:&#039;&#039;&#039;  &#039;&#039;Speed change and advancement.&lt;br /&gt;
|&#039;&#039;&#039;[[Truth Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Tellers of Tales, Sage of Truth, Lie Detectors. A Truth AvaD can convince others of untrue things but its considered a betrayal of race.&lt;br /&gt;
|&#039;&#039;&#039;[[Vision Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Vision AvaD can remember and project the experiences of others.  Act as oracles.&lt;br /&gt;
|&#039;&#039;&#039;[[Whimsy Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:4 Masoja v.jpg]]&lt;br /&gt;
==&#039;&#039;&#039;Masoja Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Masoja Dufirosm]]&lt;br /&gt;
Masoja are big deals....&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Masoja&#039;&#039;&#039; Races equate to &#039;&#039;&#039;&#039;&#039;Grad Students&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Highly Trained Professionals&#039;&#039;&#039;&#039;&#039; in levels of maturity.&lt;br /&gt;
&lt;br /&gt;
{|&#039;&#039;&#039; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Air Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Earth Masoja Dufiros]]&#039;&#039;&#039; &#039;&#039;Living Earth Form: Animated Stone. Move Earth: Earthquakes. Covert Stone to Metal. Shape Metal. Molten Earth Attacks.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Fire Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Water Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Change Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Binding Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Cleanliness Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Combat Masoja Dufiros]]&#039;&#039;&#039; : Combat Masoja are among the greatest warriors in the realms of the Dufirosm. Martial specialists. &lt;br /&gt;
|&#039;&#039;&#039;[[Growth Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Guard Masoja Dufiros]]&#039;&#039;&#039; : Guard AvaM have great combat powers in the protection of the client.  They are also experts in fortifications and defensive magics.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Health Masoja Dufiros]]&#039;&#039;&#039; :Mighty healers.  Bound create powerful healing items.  Most Health Masoja have a history with Cleanliness races.&lt;br /&gt;
|&#039;&#039;&#039;[[Knowledge Masoja Dufiros]]&#039;&#039;&#039;:  Among the great scholars of the Dufiro.  Great collectors of tomes and written work. Often copy Summoning Tomes.  often create tomes for new Masajoa.&lt;br /&gt;
|&#039;&#039;&#039;[[Rage Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Rot or Rust Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Shifter Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Strength Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Warfare Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Witness Masoja Dufiros]]&#039;&#039;&#039;: A rare race of Masoja often connected with Knowledge and Vision Dufiro.  These beings can see the lives and experiences of a subject in great detail.&lt;br /&gt;
|&#039;&#039;&#039;[[Carnality Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Ice Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Music Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Whimsy Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Truth Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[ ]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[ ]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Death Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Life Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Time Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Vision Masoja Dufiros]]&#039;&#039;&#039; Able to tap into the forces of the universe to display visions of the past and future. &lt;br /&gt;
|&#039;&#039;&#039;[[Wisher Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Illuminar Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Illuminar Dufirosm]]&lt;br /&gt;
Illuminars are a special subset of Dufiro.  They are considered specialist and stand outside the usual definitions of race.  Illuminars are special cases.  The Illuminars have their own ways.  Many of the rules that refrain and define other Dufiro do not effect the Illuminars.  &lt;br /&gt;
&lt;br /&gt;
There are three ranks of Illuminar.&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;: The first Illuminar rank.  It allows them access to special libraries and to the other secret places of the Illuminars. It is an extremely rare honor and can only be granted by a handful of great Dufiro.&lt;br /&gt;
*&#039;&#039;&#039;Trax Asgo Illuminar&#039;&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039;:These rare creatures stand above all other Dufiro and are granted deference.  These are the leaders and greatest of Dufiro.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;big&amp;gt;&#039;&#039;&#039;Powers and Binding&#039;&#039;&#039;&amp;lt;/big&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
Each race has powers according to their kind, their experiences, and their racial Paths.  They are testy, opinionated, arrogant, and greedy. &lt;br /&gt;
&lt;br /&gt;
*Any race of Dufiro, Elemental to Masoja Dufiro, are able to return to their home realm if freed from their binding by destruction of the bound artifact or compilation of the pact.  Holding them against their will in either case is extraordinarily difficult.  A Dufiro fighting for its freedom may attract other of its familiarity, race, or proximity to aid it.  If a Dufiro completes it binding pact it may or may not be willing to renegotiate on the spot but they may require a new summoning. &lt;br /&gt;
&lt;br /&gt;
*Dufiro bound willingly bargain for specific powers to be used in particular ways. They can manifest small or mighty powers when willingly bound.&lt;br /&gt;
*Dufiro bound unwillingly deliver far greater powers but at a price in bitterness toward their binder.&lt;br /&gt;
&lt;br /&gt;
*Artifacts of Dufiro who are willingly bound will behave unpredictably if their bindings are destroyed.  Willing bindings imply an agreement was made and if the artifact is broken they may remain in battle and defend their binder and their agreement.  They may flee to their home realms.&lt;br /&gt;
&lt;br /&gt;
*Elementals are generally without ambition and are bound unwillingly.  When the item they are bound to is destroyed they instantly return to their home world.&lt;br /&gt;
&lt;br /&gt;
*Spirits or &#039;&#039;Spasa&#039;&#039; are easy to bind, as are Elementals,  However if the item they are bound to is destroyed they may take a quick attempt to harm their former master before fleeing to their home realms.&lt;br /&gt;
&lt;br /&gt;
*A common  property bargained for with a binding for Avasa and Masoja Dufiro is to provide permanence and structural strength, up to indestructibility, to otherwise fragile items.&lt;br /&gt;
&lt;br /&gt;
*Terms of any bargain will be strictly maintained.  It is one of the primary distinction that a Dufiro does not want a reputation for having broken their word. &lt;br /&gt;
&lt;br /&gt;
===Multiple Bound Constructs===&lt;br /&gt;
Dufiro bound to items need not be singly bound.  Many bound items have one or more Dufiro bound to them.  Kean is a rather complicated example showing not only personal ambition but family dynamics.&lt;br /&gt;
&lt;br /&gt;
====[[Kean the Armadillo]]====&lt;br /&gt;
A Mithril Armadillo created as a guard for Zeek, son of Jurt &amp;amp; Untara.  Its original digital was Tradkis a socially popular Dufiro.  Its parents are both powerful Masoja with plans for their offspring, originally  They did not believe in keeping him in lesser ranks after he manifested as a Flux Elemental. As a Spasa they used their connections to push him through Guard, Combat,&amp;amp; Change in a matter of months.  He was greatly angered by this treatment. He was pushed into Avasa of Guard &amp;amp; Knowledge.  At this time a lady of Amber &amp;amp; Azcalan contacted him to be a guardian of her nephew.  To spite his parents he self bound for an unlimited term to guard Zeek, son of Untara &amp;amp; Jurt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Tradkis: Air,Flux, Spasa of Guard,Combat,Change. Avasa of Guard, Knowledge,Rust&lt;br /&gt;
*Padyik: Flux,Spasa of Cleanliness,Blending,Life. Avasa of Conflict,Shifter,Rage&lt;br /&gt;
*Moi: Earth,Spasa of Earth,Avasa of Earth, Masoja of Earth,Guard,Combat,Rust&lt;br /&gt;
*Yoysa: Fire, Movement. Spasa of Fire,Combat,Guard. Avasa of Fire, Speed, Whimsy, Rust&lt;br /&gt;
*Trida:Earth, Spasa of Guard. Avasa of Guard,Truth,&lt;br /&gt;
*Omach:Air, Spasa of Air, Blending,Defense, Motion, Song. Avasa of Air,Blending, Health,Life. Masoja of Air.  Al Asgo Illuminar.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Dufirosm Languages&#039;&#039;&#039;==&lt;br /&gt;
The Dufirosm can learn any language but can only establish Bargains in their Native Tongues.  The details of the bargains made and the powers received are too extensive to catalog.  There are 7 languages among the Dufirosm.  The languages are in themselves intrinsically magical.  Spells can be performed using the language alone.  There is evidence to believe that the dispersal of the languages somehow relate to the proximity of the races regions of origin in the original realms of the Dufirosm.&lt;br /&gt;
&lt;br /&gt;
The 7 languages are Vomos or Common, Gorbash, Releck, Nethak, Halta, Nona, and Kolbashic.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Vomos&#039;&#039;&#039;&#039;&#039; or &#039;&#039;&#039;&#039;&#039;Common&#039;&#039;&#039;&#039;&#039; is spoken by all Dufiro conversationally though most Dufiro speak Thari and other chaos languages.  Elementals understand Vomos at birth and as they gain power learn to speak it.  Its like a baby language.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Gorbash&#039;&#039;&#039;&#039;&#039; is a Spirit Language spoken by the less powerful Spirit Races.  It&#039;s also a frequently used Dufiro conversational language.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Releck&#039;&#039;&#039;&#039;&#039; is a Spirit Language for upper power Spirits.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Nethak&#039;&#039;&#039;&#039;&#039; is an Avasa language for first Avasa Race choices as well as medium power Avasa Races. &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Halta&#039;&#039;&#039;&#039;&#039; is an Avasa Language for upper power Avasa.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Nona&#039;&#039;&#039;&#039;&#039;  is a Masoja language often for first Masoja Races. &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Kolbashic&#039;&#039;&#039;&#039;&#039; is a Masoja language used by the most powerful Masoja Races.  &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Languages and Magic Use&#039;&#039;&#039;====&lt;br /&gt;
While all Dufirosm languages are inherently magical many magical systems across shadow use Dufirosm languages.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Vomos&#039;&#039;&#039;&#039;&#039; or Common is an inherently magical language but magical systems that use it for spell casting are very weak having less power then a magical language that causes Cantrips to work. &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Gorbash&#039;&#039;&#039;&#039;&#039; is frequently the language that powers Cantripy. It is also used for Rituals cast by non-dedicated Ritualists.  This is considered plebeian by most Practitioners for good reasons. Think of it as Spells that are taught in magazines to non-spell casters.  [[Hexery]] and [[Continualism]] uses Gorbash in many shadows.  &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Releck&#039;&#039;&#039;&#039;&#039; is used in many Low Order Magical Systems for Low Level Spells.  First through Fourth Circles.  Relek is also nearly always what all Spells in the Illusionist Spell Systems uses.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Nethak&#039;&#039;&#039;&#039;&#039; is used by many Low Order Magical Systems for Medium Level Spells in the Fifth to Tenth Circles.  [[Listry]] Spell Systems of Essence and Channeling use Nethak.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Halta&#039;&#039;&#039;&#039;&#039; is used in many Low Order Magical Systems for mighty spells above the Tenth Circle.  It is also used in many High Order Magical Systems for simple High Order, non-offensive Magics.  Some High Order Power Words use Halta. [[Listry]] Mentalism Spells use Halta.  &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Nona&#039;&#039;&#039;&#039;&#039; is used for High Order Magic Systems. It is a commonly used language for Invasive Power Words.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Kolbashic&#039;&#039;&#039;&#039;&#039; is used for High Order Magical Systems for powerful Spells.  Kolbashic is an extremely complicated language and all Dufiro respond to it. It is almost always used as an Attack Language or a Dispelling Language.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Summoning, Names and Tomes&#039;&#039;&#039;==&lt;br /&gt;
Each Dufiro has true name.  From the youngest of elemental to the most ancient of Masoja they all have a name of power by which they can be summoned, called, and bound.    These names and the rituals to summon them are written into intrinsically non-magical tomes.  Since the increase of power and prestige is based on experience the Dufiro desire to be summoned though the details are myriad.  Most tomes include the ritual circle that will create a barrier to harm the summoner and protect the Dufiro from harm.  The details in this are vast.&lt;br /&gt;
===&#039;&#039;&#039;Names&#039;&#039;&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Personal Name:&#039;&#039;&#039;  This is a name used conversationally and when used the individual does not know. &lt;br /&gt;
*&#039;&#039;&#039;Conversational Name:&#039;&#039;&#039; This is the name used socially.  Primarily it references a Dufiro&#039;s current race: Sylex of Rot, Tinsanax of Health, Cuso of Fire.  However, in conversation a previous race might be mentioned if one wanted to speak to the expertise gained in that race and uses a rank shortening;Ava Sylex of Motion, Maso Tinsanax of Carnality, Ava Cuso of Blending.  The shortenings are Ela, Spa, Ava, Maso, &amp;amp; Illum.&lt;br /&gt;
**&#039;&#039;&#039;Referencing Rank:&#039;&#039;&#039; Conversationally rank is not mentioned except for a serious use, then its used in conjuntion to the race mentioned: Sylex of Rot, Tinsanax of Health, Cuso of Fire.&lt;br /&gt;
*&#039;&#039;&#039;Calling Name:&#039;&#039;&#039;  This is a relatively short name that will attract the attention of the dufiro across vast distances.  It is like requesting a meeting. The Dufiro is not compelled to answer.  It is considered rude amongst dufiro to use the calling name casually since once spoken the dufiro&#039;s attention is briefly taken.  This leads to what non-dufiro races might consider a nervous tick, as the dufiro might pause briefly in a conversation when the name is spoken millions of shadows away.&lt;br /&gt;
*&#039;&#039;&#039;Summoning Name:&#039;&#039;&#039; This is a main portion of a Dufiro&#039;s book.  When spoken correctly it can summon the Dufiro into the presence of the speaker.  Much care is taken by summoners to create circles of protect.&lt;br /&gt;
*&#039;&#039;&#039;Binding Name:&#039;&#039;&#039; This name longer then the summoning name but is nearly always included in the tome.  It is the Name that must be used to bind the dufiro to an item.  If used after a bargain has been struck the reading of the name is simple.  If the binding is unwilling the dufiro will fight it from its summoning circle and it often is a battle of wills, psyche, and powers, to bind the dufiro.&lt;br /&gt;
&lt;br /&gt;
====Special Note on Names====&lt;br /&gt;
When a Non-Dufiro becomes &#039;Known&#039; by the Dufirosm and enters into Bargaining with a Dufiro, a &#039;&#039;&#039;Bargaining Name&#039;&#039;&#039; is given to or chosen by this &#039;Non-Dufiro Bargainer&#039;. The &#039;&#039;&#039;Bargaining Name&#039;&#039;&#039; is usually simple and somewhat descriptive of the person; describing either their physical appearance, their reputation or something notable about the person.&lt;br /&gt;
*Examples:  Silvermane, Icehand, Deathtouch, Rivenflame&lt;br /&gt;
&lt;br /&gt;
===Tomes===&lt;br /&gt;
The Writing of Tomes is a vitally important cultural element of Dufiro society.  If the crux of Dufiro Society is Advancement then the Tome is the sign a Dufiro wishes to advance. A Ritualist with the Tome may study it until they can intone the Name perfectly to Call or Summon the Dufiro.  A Dufiro will have a Calling Tome, Summoning Tome and Binding Tome for each Race, though Summoning or Binding a Dufiro with a Tome for a lesser Race of its Path is dangerous.  Think of a Calling Tome as their Business Card.  Think of the Summoning Tome as a Resume.  &lt;br /&gt;
&lt;br /&gt;
A Tome will include many things. It will include all 4 of their Names; Speaking, Calling, Summoning, Binding.  It will include the Powers one might gain by Binding them.  It will include their adventures.  It includes their Unbound Powers.  It may include their equipment.  It may include food and drink preferences as well as other preferences of many different kinds as clues for what to offer them.&lt;br /&gt;
&lt;br /&gt;
A Full Tome includes the spoken name, Calling name, Summoning name, Willing Binding name and itual, unwilling binding name and ritual.  As such, having a Dufiro&#039;s Full Tome gives one a great deal of potential control over them.&lt;br /&gt;
&lt;br /&gt;
====[[Dufiro Tomes]]====&lt;br /&gt;
&lt;br /&gt;
===Reputation===&lt;br /&gt;
As can be seen the races of the Dufiro are potent creatures as allies, enemies, bound willingly or unwillingly.  Their reputation is usually very important since it may lay heavily on their chances of being allowed a Race ritual.  It reflects on their offspring and attracting mates.  It may effect their admittance to various associations.  &lt;br /&gt;
&lt;br /&gt;
Lastly, it tells how reliable and trustworthy they are.  Threatening a Dufiro&#039;s reputation is a serious matter.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Powers&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Heart Fire Powers:&#039;&#039;&#039; ===&lt;br /&gt;
*&#039;&#039;&#039;First Order Defense&#039;&#039;&#039; &lt;br /&gt;
**(need info from GM)&lt;br /&gt;
*&#039;&#039;&#039;Identify Dufiro Heart Fires&#039;&#039;&#039;&lt;br /&gt;
**Ability to &#039;see&#039; or &#039;feel&#039; an Unbound Dufiro Heart Fire in Beings &amp;amp; Creatures&lt;br /&gt;
**Ability to &#039;see&#039; or &#039;feel&#039; a Bound Dufiro Heart Fire in Beings, Creatures &amp;amp; Objects (sometimes)&lt;br /&gt;
*&#039;&#039;&#039; &#039;Living in the Heart Fire&#039; Powers&#039;&#039;&#039;&lt;br /&gt;
**Leaving the Physical Body&lt;br /&gt;
***Shape Shifting to Elemental Forms&lt;br /&gt;
***Experiencing the Senses of Animals (and possibly other Beings) [DANGEROUS]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Tome Related Powers:&#039;&#039;&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Hear Calling/Summoning Names&#039;&#039;&#039;&lt;br /&gt;
**Ability to &#039;hear&#039; Calling Name or Summoning Name spoken anywhere within the Multiverse.&lt;br /&gt;
**Ability to &#039;look in to it to see who is Calling&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Dufiro Transport Power&#039;&#039;&#039;&lt;br /&gt;
**Ability to &#039;temporarily transport&#039; to Caller&lt;br /&gt;
***Must maintain Personal Energy &amp;amp; Magics to remain with Caller&lt;br /&gt;
**Can be Summoned via Summoning Name - Cannot resist, no Energy needed to remain&lt;br /&gt;
**Able to return to &#039;home realm&#039; upon Compilation of the Pact or if freed from Binding by destruction of the Bound Artifact. &lt;br /&gt;
***Holding them against their will in either case is extraordinarily difficult. A Dufiro fighting for its freedom may attract others of its familiarity, race, or proximity to aid it.&lt;br /&gt;
&lt;br /&gt;
===[[Mind Blanking]]===&lt;br /&gt;
A power often requested of Knowledge Dufiro&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Methods of Propagation&#039;&#039;&#039;==&lt;br /&gt;
Dufiro breed in a variety of methods.&lt;br /&gt;
===&#039;&#039;&#039;Standard Method&#039;&#039;&#039;===&lt;br /&gt;
Dufiro who breed among themselves generate an Elemental offspring. The form will be one of the base elemental forms of the breeding pair.  Usually these are motivated by one or both parents to transition quickly to other forms, usually spirit forms.  However, in some unions, of two through 4 parents, their may be a desre for the child to experience several elemental forms as a basis for their future developments.&lt;br /&gt;
===&#039;&#039;&#039;Isolated Method&#039;&#039;&#039;===&lt;br /&gt;
Some Dufirosm may generate sufficient elemental energy to separate enough to create an elemental form.   This form of budding  creates an elemental form that the parent once passed through, though usually they have little control over which form unless the budding is managed by Avavsa or Masoja skilled in such things.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Inter-species Breeding&#039;&#039;&#039;===&lt;br /&gt;
Dufiro may copulate with a host form which will create one of two outcomes. Either a full elemental form, or a native form of the mother with a deep connection to the element form of the father.  &lt;br /&gt;
*If the resultant form fully generates as a Elemental it begins its &#039;&#039;Path&#039;&#039; as normal.&lt;br /&gt;
*If the resultant form does not generate initially and retains the maternal form it will have an affiliation to the elemental form of the father.  This connection to the elemental for may pass down many generations, each birth starting with a different resonance to the element, usually starting near the level of the parent.  In this manner the line of a Dufiro/Native offspring gains elemental connection through its interaction with its element. &lt;br /&gt;
&lt;br /&gt;
An elemental connection may manifest in many ways in those not raised to the elemental race.  Skills at sculpting, dowsing, localized air purification, are just examples.  &lt;br /&gt;
&lt;br /&gt;
Interbreeding, even over thousands of years, can contribute minute amounts of elemental energy till eventually a member of the line manifests. Three examples of this method are the cases of [[Dowser of Veksvale]], [[Crees of Iron]],[[Cuso of Trendle]] and [[Buckle of Dowten]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Example One:  Dowser&#039;&#039;&#039;====&lt;br /&gt;
[[Dowser of Veksvale]] was the offspring of a Masoja Dufirosm of Water.  The line was unknown to the Dufiro as the initial coupling was casual.  Over several thousand years the line gathered elemental energy, manifesting as a fondness for water occupations, till eventually enough energy was retained by the Child Dowser to allow his powers to rise to the level of an infant Water Elemental. Recently raised to Spirit of Water, then Avasa of Water&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Example Two:  Crees of Iron&#039;&#039;&#039;====&lt;br /&gt;
[[Crees of Iron]] was a warrior in a long line of warriors with the infusion of elemental powers of earth gained by inclusion of a Masoja Dufirosm of Strength.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Example Three:  Cuso of Trendle &#039;&#039;&#039;====&lt;br /&gt;
[[Cuso of Trendle]] was the great-grandson of an Avasa Dufiro of Fire.  He and his father, and grandfather were all chefs at Oberon&#039;s Fire.   Cuso, when in his 70&#039;s fell into the great fire of Oberon&#039;s Fire.  Immersion in the elemental fire generated by the Jewel of Judgment brought Cuso into the Elementals of Fire race, and at a great enough level that he was almost immediately attended by Avasa Dufiro in the Paths of Fire.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Example Four:  Buckle of Dowten&#039;&#039;&#039;====&lt;br /&gt;
[[Buckle of Dowten]] was one in a long line established by a MasojaDufirosm of Change.  The line was over 500 years old and had long been famous alchemists and sorcerers although Buckle was not raised by the well-known public family but was rather a unexpected illegitimate offspring.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Inhabitation or Possession&#039;&#039;&#039;===&lt;br /&gt;
If a Creature or Being is Inhabited by an Avasa or Masoja Dufiro and then participates in a Ritual of Inclusion, the Creature or Being attains the Race Initiated.   This method is rare and a source of anger by many of the Dufiro.  &#039;&#039;&#039;[[Nur al Din El musifar]] &#039;&#039;&#039; is an example of this kind of Propagation.  This is not always a voluntary event.&lt;br /&gt;
&lt;br /&gt;
== Sicknesses and Conditions==&lt;br /&gt;
===Displacement Syndrome===&lt;br /&gt;
Displacement Syndrome is a rare but dangerous condition whereas dufiro looses control of there powers and they act independently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Advancement &amp;amp; the Race Ritual&#039;&#039;&#039;==&lt;br /&gt;
When dealing with Dufiro vital aspects to understand is their &#039;&#039;&#039;Path&#039;&#039;&#039; and their current &#039;&#039;&#039;Race&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*Elementals are a larval stage for Dufirosm. They may never have more then two Elemental Races unless one of the 4 Main Elemental Races is Transitioned to a Change Elemental. They may be elevated to Spirit Race. They have no ability to advance themselves. Once an Elemental achieves Spirit Race. &lt;br /&gt;
*All other Dufiro of Spasa and higher may apply to the Ritual of Race at any time of their choosing though their success is not assured.  Having failed a ritual it is unlikely the attempt will be made again directly to the same race.&lt;br /&gt;
*Rituals are meant to display dedication to embracing the new race.&lt;br /&gt;
===&#039;&#039;&#039;Advancement&#039;&#039;&#039;===&lt;br /&gt;
Advancement is the crux of Dufiro society.  Nearly everything they do is aimed at advancement.  Gaining new powers.  Learning new skills.  Gaining powerful artifacts.  Gaining powerful allies and patrons.  Creating a power base of loyal followers.  &lt;br /&gt;
&lt;br /&gt;
When a Dufiro bargains, either for themselves, and ally, or an underling, it is to gain aspects that will make them a more attractive candidate for a new Race.  Once the Dufiro applies to a new race they are granted the right to attempt a race ritual.  Who approves the attempt varies by species.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Life Paths&#039;&#039;&#039;===&lt;br /&gt;
*Each Dufiro has had its own Life Path toward Power.  Each has unique experiences.  The Life Path of a Dufiro can be compared to scholastic advancement.  They start as &#039;&#039;&#039;Elementals-&#039;&#039;kindergartners&#039;&#039;&#039;&#039;&#039;. Enter &#039;&#039;&#039;Spirit&#039;&#039;&#039; Races as &#039;&#039;&#039;&#039;&#039;Elementary&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Middle Schoolers&#039;&#039;&#039;&#039;&#039;.  &#039;&#039;&#039;Avasa Dufiro&#039;&#039;&#039; equate to &#039;&#039;&#039;&#039;&#039;High School&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;College&#039;&#039;&#039;&#039;&#039;.  &#039;&#039;&#039;Masoja Dufirosm&#039;&#039;&#039; equal &#039;&#039;&#039;&#039;&#039;Graduate&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Doctorate&#039;&#039;&#039;&#039;&#039; levels. &lt;br /&gt;
&lt;br /&gt;
The more Races in one&#039;s Path the more powerful the Dufiro is likely to be.  Once they move from Elemental to Spirit, Spirit to Avasa, Avasa to Masoja, it is highly unlikely they will add lower Races, though it is not impossible. Adding lower Races usually requires the services of a Wisher Masoja or The Dufrieanalat himself to accomplish, and this tends to piss off other Dufirosm in general.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Examples of Life Paths&#039;&#039;&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Uzgata of Rage and War&#039;&#039;&#039; &#039;&#039;Reggie&#039;&#039;: Elemental of Fire,Spirit of Combat , Spirit of Fire , Spirit of Rot, Avasa Dufiro of Rage, Avasa Dufiro of Conflict, Avasa Dufiro of Fire:, Masoja of War, Masaja of Rage&lt;br /&gt;
**Uzgata has been angry vengeful creature since he took the Spirit of Combat.  He initiated a violent uprising that ravaged the territories of numerous Avavsa on the home world of a Knowledge D and was punished by being confined as a Spirit of Rot.  Afterwards he was courted by the evil oriented Avavsa and masojas and became a violent bounty hunter ofDufirosm.&lt;br /&gt;
*&#039;&#039;&#039;Tustrala of Change&#039;&#039;&#039;: Elemental of Air and Change. Spirit of Blending, Change, Cleanliness, and Paper. Avasa of Cleanliness, Blending, and Knowledge.  Masoja of Binding and Knowledge.Friend of Fortunadus, one bound to him in the battles verses the Ravers.&lt;br /&gt;
*&#039;&#039;&#039;Agdilas, Spirit of Blending&#039;&#039;&#039;:  Elemental of Earth.  Spirit of Growth, Rot, Paper, Earth, and Blending.  &lt;br /&gt;
**A protege of Trustrala&lt;br /&gt;
**Choose to take the race of Rot as an addition to her skills in growth, and blending. Having chosen to take the race many in the race revere her.  She barely avoided being elected to the Council of Rust by taking the race of Paper.&lt;br /&gt;
**Expert in the production of powders.  Especially in the production of [[Paradoxian Melange]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039; Pips for Ranks and Races&#039;&#039;&#039;===&lt;br /&gt;
Whatever the methods of pip acquisition this is what a race or rank costs.&lt;br /&gt;
* First Elemental :10&lt;br /&gt;
**Second Elemental : 5 each&lt;br /&gt;
* First Spasa : 20&lt;br /&gt;
**Secondary Spasa : 10 each.&lt;br /&gt;
* First Avasa : 20&lt;br /&gt;
**Secondary Avasa : 10&lt;br /&gt;
* First Masoja : 20&lt;br /&gt;
** Secondary Masoja : 20&lt;br /&gt;
*  Illuminar ranks are always gifted points.&lt;br /&gt;
** 20 Al Asgo Illuminar&lt;br /&gt;
** 30 Trax Asgo Illuminar&lt;br /&gt;
** 50. Primas Illuminar&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Professions&#039;&#039;&#039;==&lt;br /&gt;
It is often lost on Sorcerers, Wizards, Ritualists, and Historians across Shadow who deal with the Dufiro, that while diverse and powerful, the Dufirosm often live out lives of their own interests when not involved with Outsiders.  They often forget or ignore that Dufiro have their own interests and passions, unless it matters in the Terms of a Bargain. These interests reflect what Dufirosm call their &#039;&#039;&#039;&#039;&#039;Professions&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
While the raising of levels is a driving force for Dufiro, it is best to understand that many rise only a few times in a lifetime.  Most never rise beyond Spasa.  Even fewer become Masoja.  To live their lives, eat, and provide for whatever family they may develop, there is their Professions.  It has been said that Work is Work and that&#039;s true among the Dufiro.  But many Races are driven by their Professions. &lt;br /&gt;
&lt;br /&gt;
Dufirosm are a creative people.  Artisans on many levels.  And they sell their arts.&lt;br /&gt;
&lt;br /&gt;
((More on this as I think about it.))&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;&amp;lt;big&amp;gt;Dufiro Bands and Associations&amp;lt;/big&amp;gt;&#039;&#039;&#039;==&lt;br /&gt;
In a race comprised of so many diverse elements and with such a preponderance of trade, barter,, binding agreements both willing and unwilling, and with so many ruling bodies among each distinct race its understandable that groups and individuals would assemble for mutual benefits.  Patronage is an extremely common practice among the Dufiro.  Advancement being so tied to merit and experience groups band together for many reasons.  It would be impossible to list the number of such associations for such a large population.  Rituals and abilities are shared, traded, stolen, and created in these groups with the higher ups usually understanding that the advancement of even the lowest of their members brings prestige, power and opportunity to all.&lt;br /&gt;
&lt;br /&gt;
Below are listed a few well know groups and some examples of smaller groups.  Some terminology should be clarified.  Many of these terms are interchangeable but some refer to specific arrangements among members.&lt;br /&gt;
&lt;br /&gt;
===Band:===&lt;br /&gt;
A group assembled with the idea of mutual assistance and defense in promoting the advancement of all members.  Usually small groups.  Often military.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;The Regalada Band&#039;&#039;&#039;&#039;&#039;:This is a Warband lead by three Dufiro. Raga of Warfare, Dalquis of Rage, and Galada of Strength.  They have a variety of Masajoa and Avasa Dufiro who run individual Packs.  A common Masoja Pack might be led by a Masoja of Warfare, and include 3 Avasas of conflict, a Avasa of Rage, a number of Combat Spirits, a number of fire or air spirits, some staff spirits like Cleanliness, blending and Guard.  A large number of elementals.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;[[RaphaXaelicus Adventurers Band]]&#039;&#039;&#039;&#039;&#039;:  A warband of Adventurers.&lt;br /&gt;
&lt;br /&gt;
===Pack:===&lt;br /&gt;
Usually a small subset of a large group that acts as a unified body for particular services.  Most often as War packs or Growing packs.&lt;br /&gt;
*&#039;&#039;&#039;Green Fur Packs&#039;&#039;&#039;:  These are a common pack grouping of warriors.  A Green Fur Pack includes 5 Spasa of Combat, 2 Spasa of Defense, 2 Spasa of Guard. 1 Spasa of Speed.  Each group also will have some support Spasa. A Spasa of Clelanliness as a healer.  A Spasa of Blending as a cook.  Most packs will have a Spasa of either Fire or Earth that control up to 10 of their type of Elementals. &lt;br /&gt;
&lt;br /&gt;
===Assemblage:===&lt;br /&gt;
A group assembled for mutual advancement of all members.  usually a large or regional group.&lt;br /&gt;
&lt;br /&gt;
===Knot:===&lt;br /&gt;
Usually a small band that participates in activities together. &lt;br /&gt;
*&#039;&#039;&#039;Chip Knot:&#039;&#039;&#039; a small group led by Chipoxata, a Masoja of Earth, known as &#039;&#039;Chip&#039;&#039;.  Includes a Cleanliness spasa named Crumble.&lt;br /&gt;
*&#039;&#039;&#039;Hrolbleit Knot&#039;&#039;&#039;1000 Jarvaldarxi.  112 Earth Elementals. 12 Spasa. 5 Avasa-Hrolbleit and his two remora.&lt;br /&gt;
&lt;br /&gt;
===Tower:===&lt;br /&gt;
This type of group is lead by a Ruling Clique or Individual and has a strictly structured form for the Members below the Ruling Body. Usually a large group. &lt;br /&gt;
**&#039;&#039;&#039;Tower of Blades&#039;&#039;&#039;: A Warrior Rower dominated by Combat Masoja.&lt;br /&gt;
&lt;br /&gt;
===Fealty Band:===&lt;br /&gt;
This is a gathering of Dufiro, under a powerful individual.  Usually a warrior band. &lt;br /&gt;
**&#039;&#039;&#039;Shantranixix Fealty Band:&#039;&#039;&#039; A large, complicated and political Fealty Band with several Notable Members under the Leadership of &#039;&#039;&#039;Shantranixix Agfala&#039;&#039;&#039;.  Known Members include; Crizacraxix Galxata, Traxalaxax, Raphaxaelicus, ZyxzlokX, Ansahal, Adalou.&lt;br /&gt;
&lt;br /&gt;
===Brotherhood:===&lt;br /&gt;
A small group of Dufirosm similar to a Fealty Band, often under the Leadership of a Powerful or Influential Dufiro.&lt;br /&gt;
**A &#039;&#039;rumored&#039;&#039; Brotherhood is the &#039;&#039;&#039;Curious Brotherhood:&#039;&#039;&#039; A tiny group that is fiercely loyal to its Leader; &#039;&#039;&#039;Curious&#039;&#039;&#039;. Rumored Members include; Crizacraxix Galxata, Raphaxaelicus, all three of the Dog Brothers, possibly Traxalaxax and three unnamed Avasa of Guard.&lt;br /&gt;
&lt;br /&gt;
===Chamber:===&lt;br /&gt;
Usually a Regional body for anyone native to the region.  This kind of group can be appealed to if a member has issues in whatever other groups they participate.&lt;br /&gt;
&lt;br /&gt;
===Clan:===&lt;br /&gt;
Often initially a regional group many clans become quite large spanning many worlds and many races.  Most clans become umbrella for many smaller groups.  Some Clans are very influential across the Dufirosm worlds.&lt;br /&gt;
&lt;br /&gt;
===Clique:===&lt;br /&gt;
Usually a small group that controls or rules a larger group.&lt;br /&gt;
&lt;br /&gt;
===Cabal:===&lt;br /&gt;
A arrangement between individuals regardless of membership in other groups&lt;br /&gt;
*Shlvx Cabal.  Based at a castle club in Zilla. [[https://wiki.rpg.net/index.php?title=Dufiro&amp;amp;action=edit&amp;amp;section=91]]&lt;br /&gt;
&lt;br /&gt;
===Combine:===&lt;br /&gt;
An association of groups often crossing over other group boundaries.&lt;br /&gt;
* [[Oramuy Combine]]  The Candy Makers.&lt;br /&gt;
&lt;br /&gt;
===Party:===&lt;br /&gt;
A party is usually a wide ranging association of other groups with a common goal. &lt;br /&gt;
*&#039;&#039;&#039;Party for Death&#039;&#039;&#039; aka &#039;&#039;Death Party&#039;&#039;: A major association of members of the races of Death, Rage, Warfare, Fire, and Earth Masoja. &lt;br /&gt;
*&#039;&#039;&#039;Party for Life&#039;&#039;&#039; aka &#039;&#039;Life Party&#039;&#039;: A major association of members of the races of Life, Binding, Air, Water, Growth, Knowledge, and Time Masoja.&lt;br /&gt;
*&#039;&#039;&#039;Party for War&#039;&#039;&#039;: An association of many races that wish for war.  There is a large faction that wants war against Primal Realms, in the hope of gaining one.  Amber is a main target.&lt;br /&gt;
*&#039;&#039;&#039;Party for Trade&#039;&#039;&#039; aka &#039;&#039;Party for Peace&#039;&#039;: This association wants active engagement for trade and service to improve its members and finds war a wasteful way to do it. &lt;br /&gt;
*&#039;&#039;&#039;Party for the Defense of Amber&#039;&#039;&#039;: An association of many races that stand against the Party for War in their goals for war with Amber. (A New Party)&lt;br /&gt;
&lt;br /&gt;
===Hierarchy:===&lt;br /&gt;
A collection of races of the same type.  &lt;br /&gt;
**Hierarchy of Earth: Members include Elementals, Spasa, Avasa, and Masoja of Earth.&lt;br /&gt;
**Hierarchy of Shifters: Members include Elementals of Change, Spasa of Blending, Illusion and Change, Avasa of Illusion, Vision and Shifter and Masoja of Change Illusion, Vision, and Shifter.&lt;br /&gt;
&lt;br /&gt;
===Council:===&lt;br /&gt;
Councils are ruling bodies for the races, for cross-races, and other purposes.&lt;br /&gt;
*Council of Dignity: Over sees Elevation and Demotions.&lt;br /&gt;
*The Blue Council.  A ruling Dufiro council.&lt;br /&gt;
&lt;br /&gt;
===Hall:===&lt;br /&gt;
Halls are places where Dufiro gather for various reasons.  Think of them like Bars with themes like sports bars, seaside taverns, ski chalets.  Or Fraternity Lodges like Elks Lodges or Eagles Lodges.  Or Clubs like Poetry Cafes or Dance Clubs for people of similar interests.  Mostly they are not limited to one Race, but the more detailed the Hall the more likely a selective clientele.&lt;br /&gt;
&lt;br /&gt;
====Known Halls:====&lt;br /&gt;
*Shifters Hall: Hierarchy of Shifters&lt;br /&gt;
*Circle Hall: Hierarchy of Motion&lt;br /&gt;
*Earthers Hall: Hierarchy of Earth&lt;br /&gt;
*Hall of Water: Hierarchy of Water&lt;br /&gt;
*Hall of Flame: Hierarchy of Fire&lt;br /&gt;
*Hall of the Winds: Hierarchy of Air&lt;br /&gt;
*Hall of Echoes: Hierarchy of Sound&lt;br /&gt;
*The Hall of Life (aka &#039;&#039;The Arboretum&#039;&#039;): Party for Life&lt;br /&gt;
*The Hall of Death (aka &#039;&#039;The Mausoleum&#039;&#039;): Party for Death&lt;br /&gt;
*The Hall of Deep Sadness: (aka &#039;&#039;Woe&#039;s Tavern&#039;&#039;) Mostly Sadness or despair oriented races.&lt;br /&gt;
*Hall of Heroes: Hierarchy of Warriors&lt;br /&gt;
*Hall of Knowledge (aka &#039;&#039;The Main Dufiro Library&#039;&#039;): Hierarchy of Knowledge&lt;br /&gt;
*Agalat Red Hall: Combat Pits, Tome Certifications&lt;br /&gt;
*Doraal Red Hall:  A sex club&lt;br /&gt;
*Hall of Last Means: Center of City&lt;br /&gt;
**Stone inside that takes ALL Dufiro Powers &amp;amp; Races of anyone that touches it.&lt;br /&gt;
&lt;br /&gt;
===Example Groups===&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;The Regalada Band&#039;&#039;&#039;&#039;&#039;:This is a Warband lead by three Dufiro. Raga of Warfare, Dalquis of Rage, and Galada of Strength.  They have a variety of Masajoa and Avasa Dufiro who run individual Packs.  A common Masoja Pack might be led by a Masoja of Warfare, and include 3 Avasas of conflict, a Avasa of Rage, a number of Combat Spirits, a number of fire or air spirits, some staff spirits like Cleanliness, blending and Guard.  A large number of elementals.  &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Conclave of the Dufiro-Nendil&#039;&#039;&#039;&#039;&#039;:[[https://wiki.rpg.net/index.php/Grrosieeks#Conclave_of_the_Dufiro-Nendil]] Conclave near the Waymet of Grrosieeks [[https://wiki.rpg.net/index.php/Grrosieeks]]. 5 like-minded peace Dufirosm.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;The Goshtan Knot&#039;&#039;&#039;&#039;&#039;: a small group of 4 dufiro free bound to a tanakard belonging to Lady Alvah of Amber. [[https://wiki.rpg.net/index.php/Running_Sheet_Alvah#Mug_of_Stealth_4]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
******************&lt;br /&gt;
&lt;br /&gt;
==Ruling Dufiro Councils.==&lt;br /&gt;
The ruling councils of the Dufirosm are overlapping entities that are often in opposition to each other.  &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&amp;lt;big&amp;gt;Council of the Dufirosm&amp;lt;/big&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
Often considers the highest of councils.While the Council of Dufirosm is often considered the top council it is often overshadowed by other councils depending on the situation.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&amp;lt;big&amp;gt;Blue Circle of the Dufirosm&amp;lt;/big&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
The Circle, as its called, is a body of Dufiro that is something like a ruling council though without much authority except to appeal to a dufiro&#039;s current race for judgement of grievances.  There is a flexible number of members though every race has at least one officially in the Circle.  There may be others as well for various reasons.&lt;br /&gt;
====&#039;&#039;&#039;Druntranic-Masoja of Warfare&#039;&#039;&#039;====&lt;br /&gt;
Born a Fire Elemental. Joined Defense first, followed by Combat, Speed and Growth, Took the Ava Ritual of Defense, followed by Fire, and Conflict.  Failed Speed.  Took Cleanliness.  Applied to the Masoja Dufiro of Defense and was denied.  Applied to  Masoja Combat and was accepted and completed the Ritual.  Took the Ritual of Rage.  Failed the ritual of Shifter.  Took the ritual of Warfare.&lt;br /&gt;
*a warrior of renown he fought as a free agent in the Battle of Patternfall.  Prince Bleys met him along his route to the battle and after a casual conversation Druntranic joined him.  Hated in Chaos for the perceived betrayal, he has spent much of his time in the Regor region.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Resiki-Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
Born a Water Elemental, transitioned to the Change Elementals.  Joined Cleanliness, followed by Blending, Defense,aper, and Song.  Applied to the Ava Dufiro of  Cleanliness and took the Ritual.  Took ritual of Knowledge, Vision, Defense, and finally Truth.  Offered Rituals of Defense, Warfare, and Vision.  Took the Ritual of Defense, followed by Vision, Time, Life, and lastly Knowledge. &lt;br /&gt;
* A seer and oracle of the Dufirosm.&lt;br /&gt;
*Racial Representative&lt;br /&gt;
====&#039;&#039;&#039;Akafar-Masoja of Warfare &#039;&#039;&#039;====&lt;br /&gt;
Born a Earth Elemental.  Joined the spirit rituals of Combat, then Defense, Rust, and Speed.  Offered the Ava Dufiro Conflict and Defense.  Took the ritual of Conflict, then Defense, then Rage.   Took the MasojaDufirosm Ritual of Rage.  Followed by Death, Combat, Defense, and finally Warfare. &lt;br /&gt;
*A dangerous and brutal Warrior Dufirosm.&lt;br /&gt;
*Racial Representative&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Breasda-Masoja of Wisher&#039;&#039;&#039;====&lt;br /&gt;
Born Change Elemental.  Raised to Cleanliness, followed by Paper and Blending.  Took the Ava D Ritual of Cleanliness, followed by Truth, Knowledge, Vision, and finally Blending. Took the Masoja Ritual of Knowledge, Time, Health, Vision, and finally Wisher.  &lt;br /&gt;
*A incorruptibly good creature with the a powerful Wishing energy. Considered by many the leader of the Dufirosm but denies such office. He is however generally respected or deeply feared.&lt;br /&gt;
*Racial Representative&lt;br /&gt;
====&#039;&#039;&#039;Trusl-Masoja of Water&#039;&#039;&#039;====&lt;br /&gt;
Born a Water Elemental.  Brought into the Spirits of Cleanliness, followed by Growth, Song, Paper, and Blending.  Invited to take the Ava ritual of Cleanliness.  Took the Growth, Water, and Blending.  Finally Speed.  Invited to take the Masoja Ritual of Change.  Followed by Earth, Growth, Binding, and finally Water.   &lt;br /&gt;
*Trusl is one of the finest brewers in all of shadow, a mistress of balancing tastes and flavors.  Powerful in effecting change and aging for mature tastes.&lt;br /&gt;
*Racial Representative&lt;br /&gt;
**there is a long standing joke that if Trusl lost the Racial Representative seat for Masoja of Water, that he would be granted a full seat on his own since he brings the best drinks of his craft to Circle meetings. &lt;br /&gt;
====&#039;&#039;&#039;Tripsina-&amp;quot;Trip&amp;quot;-Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Tripsina.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Born an Elemental of Earth, Transitioned to Change.  Raised to Rust, followed by Growth.  Applied to Ava D of Ritual of growth and denied.  Failed Ritual of Water.  Completed Ritual of Shifter.  Followed by Growth, Water and Colors.  Invited to take the Masoja Ritual of Growth,  Took the rituals of Earth, Water, knowledge, and Health.&lt;br /&gt;
*Trip is hated by the warrior Dufirosm as a devoted pacifist.  She is one of the finest gardeners in Shadow.  Specializing in small plants, she is able to manage continental sizes of plant growth. Nearly worshiped by animal life.&lt;br /&gt;
*Racial Representative-Growth&lt;br /&gt;
&lt;br /&gt;
* A rebel archdruid.  Her involvement in Dufiro politics is always problematic.  She is a powerful debater and a supporter of life and growth.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;[[Nur al Din El musifar]]-&#039;&#039;Dufrieanalat&#039;&#039;-Masoja of Life&#039;&#039;&#039;====&lt;br /&gt;
[[File:Nur2.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
Born a human on the world of Tosa.  Attained the ranks of thrice Crowned Bard.  A long time bargainer and a extremely well-respected friend of the Dufirosm.  A High Lord in a Shade of Chaos.  During a extinction level event involving most theDufirosm realms Nur Ed Din managed to save the realms and help rebuild after the destruction.  As  reward he was inhabited by a Shifter Masoja and initiated into the Masoja Dufiro of Life.  Granted powers from each of the races from Spirit to Masoja.   When the forces in his Chaos ousted him from his lordship he relocated to the Dufirosm realms and was invited to join the council.&lt;br /&gt;
*Granted membership for orchestrating the salvation of the Dufiro.&lt;br /&gt;
*Illuminar&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&amp;lt;big&amp;gt;Council of Wishers&amp;lt;/big&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
====&#039;&#039;&#039;Breassda&#039;&#039;&#039;====&lt;br /&gt;
-Masoja of Vision&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Breassda.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
Born Change Elemental. Air Elemental&lt;br /&gt;
&lt;br /&gt;
Raised to Cleanliness, followed by Paper and Blending. Took the Ava D Ritual of Cleanliness, followed by Truth, Knowledge, Vision, and finally Blending. Took the Masoja Ritual of Knowledge, Time, Health, Vision, and finally Wisher.&lt;br /&gt;
*Change Elemental&lt;br /&gt;
*Spasa of Cleanliness, Paper and Blending. &lt;br /&gt;
*Avasa of Cleanliness, Truth, Knowledge, Vision, and Blending.&lt;br /&gt;
*Masoja Ritual of Knowledge, Time, Health, Vision, and Wisher.&lt;br /&gt;
&lt;br /&gt;
A incorruptibly good creature with the a powerful Wishing energy. Considered by many the leader of the Dufirosm but denies such office. He is however generally respected or deeply feared.&lt;br /&gt;
    &lt;br /&gt;
A past Racial Representative of Wishers on the Dufirosm Council.&lt;br /&gt;
&lt;br /&gt;
Recently resigned from the race of Wishers, taking on Vision race again as his naming race.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;&#039;Abagile Alacala&#039;&#039;&#039;====&lt;br /&gt;
====&#039;&#039;&#039;&#039;Lanak Drak Farkla&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&amp;lt;big&amp;gt;The Hierarchies&amp;lt;/big&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
Each Hierarchy is responsible for settling grievances brought down by higher Councils to those Dufiro that fall within the Races of their Hierarchy.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Air&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals, Spasa, Avasa and Masojoa of Air &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Earth&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals, Spasa, Avasa and Masojoa of Earth &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Fire&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals, Spasa, Avasa and Masojoa of Fire &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Water&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals, Spasa, Avasa and Masojoa of Water &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Shifters&#039;&#039;&#039;====&lt;br /&gt;
*Includes Change Elementals, Flux Elementals. Spasa of Change, Whimsy. Avasa of Change, Shifter, Whimsy. Masoja of Change, Shifter. &lt;br /&gt;
**Closely aligned with several other Hierarchies including Earth and Fire&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Motion&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals of Movement. Spasa of Motion &amp;amp; Speed. Avasa of Force &amp;amp; Speed. Masoja of Strength &amp;amp; Time.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Sound&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals of Sound. Spasa of Song. Avasa of Music.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Life&#039;&#039;&#039;====&lt;br /&gt;
*Includes Spasa of Life, Cleanliness, Growth. Avasa of Life, Cleanliness, Growth, Health. Masoja of Life, Cleanliness, Growth, Health.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Death&#039;&#039;&#039;====&lt;br /&gt;
*Includes Spasa of Death, Rot &amp;amp; Rust, Sadness. Avasa of Death, Rot &amp;amp; Rust, Rage, Woe(Sadness). Masoja of Death, Rot/Rust, Rage.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Warriors&#039;&#039;&#039;====&lt;br /&gt;
*Includes Spasa of Combat, Defense &amp;amp; Guard. Avasa of Conflict &amp;amp; Guard. Masoja of Combat, Guard &amp;amp; Warfare.&lt;br /&gt;
**Closely aligned with other Hierarchies including; Earth, Fire, Motion&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
*Includes Spasa of Paper. Avasa of Knowledge, Truth &amp;amp; Vision. Masoja of Knowledge, Truth, Vision, Witness.&lt;br /&gt;
**Closely aligned with other Hierarchies including; Life, Sound (Song &amp;amp; Music mostly)&lt;br /&gt;
==&#039;&#039;&#039;Associated Dufiro Creatures and Races&#039;&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;Jarvaldarxi&#039;&#039;&#039;===&lt;br /&gt;
[[File:Jarvaldarxi.jpg|150px]]&lt;br /&gt;
&lt;br /&gt;
A race associated with the Earth races.  Strong humanoid formed living stone creatures.  They are carvers of stone, chisilling it and gnawing it into form.  Many eventually become Earth dufiros. &lt;br /&gt;
&lt;br /&gt;
*They eat stone and defecate soil. &lt;br /&gt;
*Their general IQ is low.  80 to 90 range.  Some go as high as 120.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Dazka Spiders&#039;&#039;&#039;===&lt;br /&gt;
[[File:Dazka Spiders.jpg|150px]]&lt;br /&gt;
&lt;br /&gt;
a race of smallish spider-bat-potato bug creature.  They have an innate ability to shapechange.  They can grow to the size of bats and shrink to half the size of fleas.  They are parasitic by nature,feeding off a host but excreting nutrients their host can use.  They can circulate in the blood system where they consume matter and lay eggs. Prolonged infection cause the host to gain strength, gain endurance, lower intelligence, eliminate psyche defense, and have horrifying dreams causing madness.  It causes fits of irrationality and violent outbursts, often against one&#039;s self as they attempt to claw the spiders out. &lt;br /&gt;
&lt;br /&gt;
They have a near impervious nature to magic originating in the creatures evolution in a magic rich universe. They are not effected by spells to remove them.  Damage done can not be magically healed normally.&lt;br /&gt;
&lt;br /&gt;
Dazka Spiders are sought, kept, and maintained in many dufirosm worlds by numerous dufiro races.  Dazka make excellent and cooperative Dufiro vessels for binding.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Known Dufiro&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;The Dufrieanalat&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;[[Nur al Din El musifar]] - &#039;&#039;Dufrieanalat&#039;&#039;, Masoja of Life&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:Nur2.jpg|200 px]] [[File:Image6.jpg|200 px]] &lt;br /&gt;
&lt;br /&gt;
*Spasa: All except Death, Rust. But did take Rot &lt;br /&gt;
*Avasa: All except Death, Rust &lt;br /&gt;
*Masoja of Life; all except Death, Vision, Time.  Only partially accepted by Wisher.&lt;br /&gt;
**Aspires to Wisher&lt;br /&gt;
*&#039;&#039;&#039;Primus Illiminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Born a Human on the world of Tosa.  Attained the Rank of Thrice Crowned Bard.  A long time Bargainer and an extremely well-respected friend of the Dufirosm.  A High Lord in a Shade of Chaos.  During an Extinction Level Event involving most the Dufirosm Realms, Nur al-Din managed to save the Realms and help rebuild after the destruction.  As a reward he was Inhabited by a Shifter Masoja and Initiated into the Dufirosm as a Masoja Dufiro of Life.  Granted Powers from each of the Races from Spasa to Masoja.   When the Forces in his Chaos ousted him from his Lordship he relocated to the Dufirosm Realms and was invited to join the Blue Council.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Dazxa, Masoja of Rage&#039;&#039;&#039;=====&lt;br /&gt;
A companion and Bodyguard of Nur al-din.  A War Musician.&lt;br /&gt;
&lt;br /&gt;
[[File:Dazxa.jpg|200 px]] [[File:Dufiro-Dazxatalcax-humanoid.jpg|200px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Combat, Speed, Earth, Rust, Song, and Motion&lt;br /&gt;
*Avasa of Earth, Conflict-War, Speed, Music, Rage, and Knowledge &lt;br /&gt;
*Masoja of Warfare, Strength, Combat, and Rage. &lt;br /&gt;
**Completed all aspirations.&lt;br /&gt;
*&#039;&#039;&#039;Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of several ruling councils of the races.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Hunkazx, Masoja of Rage&#039;&#039;&#039;=====&lt;br /&gt;
Companion and Bodyguard of Nur al-Din&lt;br /&gt;
&lt;br /&gt;
[[File:Hunkazx.jpg|200 px]]&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire, Combat, Defense, Speed, Blending, Rust, and Earth&lt;br /&gt;
*Avasa of Fire, Conflict-Single Combat, Speed, Blending, Rage, and Ice&lt;br /&gt;
*Masoja of Combat, Death, Guard, and Rage.&lt;br /&gt;
**Aspires to Warfare. &lt;br /&gt;
*&#039;&#039;&#039;Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of many councils.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Sonnosa, Masoja of Warfare&#039;&#039;&#039;=====&lt;br /&gt;
Companion of Nur Al-Din.  Takes the form of body armor.&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Cleanliness, Guard, Defense, Illusion, and Change&lt;br /&gt;
*Avasa of Cleanliness, Guard, Conflict-War, Speed, Blending, and Shifter&lt;br /&gt;
*Masoja of Air, Health, Guard, Strength, Shifter, and Warfare&lt;br /&gt;
**Aspires to Binding&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Illuminar&amp;lt;/big&amp;gt;===&lt;br /&gt;
====&#039;&#039;&#039;Akafar, Masoja of Warfare &#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Combat, Defense, Rust, Speed&lt;br /&gt;
*Avasa of Conflict, Defense, Conflict, Rage&lt;br /&gt;
*Masoja of Rage, Death, Combat, Defense Warfare&lt;br /&gt;
**Aspires to Vision, Wisher&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039; - Circle Member&lt;br /&gt;
*Racial Representative&lt;br /&gt;
A dangerous and brutal Warrior Dufirosm.Born an Earth Elemental.  Joined the spirit rituals of Combat, then Defense, Rust, and Speed.  Offered the Ava Dufiro Conflict and Defense.  Took the ritual of Conflict, then Defense, then Rage.   Took the Masoja Dufirosm Ritual of Rage.  Followed by Death, Combat, Defense, and finally Warfare.&lt;br /&gt;
====&#039;&#039;&#039; &amp;quot;Curious&amp;quot;, Masoja of Guard&#039;&#039;&#039;====&lt;br /&gt;
Known as &#039;&#039;Crizacraxix Galxata&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A member of the [[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:D-Curious.jpg|200px]]&lt;br /&gt;
*Earth Elemental. &lt;br /&gt;
*Spasa of Cleanliness, Combat, Rot, Speed, Earth, Change, and Guard.&lt;br /&gt;
*Avasa of Cleanliness, Speed, Rage, Earth, Water, Conflict, and Guard.&lt;br /&gt;
*Masoja of Guard, Earth. (Secretly hold Health and Warfare)&lt;br /&gt;
**&#039;&#039;Aspires to Water, Combat, Knowledge, Strength, Life, Wisher&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Primus Illuminar&#039;&#039;&#039;&lt;br /&gt;
====&#039;&#039;&#039;Druntranic, Masoja of Warfare&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Defense, Combat, Speed, Growth&lt;br /&gt;
*Avasa of Defense, Fire, Conflict, Cleanliness, &lt;br /&gt;
*Masoja of Combat, Rage, Warfare&lt;br /&gt;
**Aspires to Shifter, Defense, Life, Wisher&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039; - Circle Member&lt;br /&gt;
====&#039;&#039;&#039;Ka&#039;kle, Masoja of Death&#039;&#039;&#039;====&lt;br /&gt;
[[File:Df-Ha&#039;kle.jpg|180px]]&lt;br /&gt;
*Earth  Elemental&lt;br /&gt;
*Spasa of Earth, Combat, Speed, Growth, Knowledge, Death&lt;br /&gt;
*Avasa of Earth, Conflict, Death, Knowledge&lt;br /&gt;
*Masoja of Combat, Rage, Warfare, Death, Knowledge&lt;br /&gt;
**Aspires to Shifter, Wisher&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kibrosel, Masoja of Rot&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Kibrosel.jpg|180 px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental, Change, Earth&lt;br /&gt;
*Spasa of Water, Cleanliness, Combat, Growth, Earth, Blending, Defense, Life, Knowledge&lt;br /&gt;
*Avasa of Water, Cleanliness, Conflict-War, Growth, Blending, Earth, Ice, Health, Life, Knowledge&lt;br /&gt;
*Masoja of Water, Cleanliness, Combat, Growth, Blending, Life, Health, Rot&lt;br /&gt;
**Aspires to Earth, Knowledge, Wisher&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;.  Created an Illuminar by the Stretched One&lt;br /&gt;
 &lt;br /&gt;
A Physician, Veterinarian, and farmer by Profession, Kibrosel is serving a Term as Rot as a punishment, unfair as it is.&lt;br /&gt;
  &lt;br /&gt;
====&#039;&#039;&#039;Resiki, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Water Elemental, Change&lt;br /&gt;
*Spasa of Cleanliness, Blending, Defense, Paper, Song&lt;br /&gt;
*Avasa of Cleanliness, Knowledge, Vision, Defense, Truth&lt;br /&gt;
*Masoja of Cleanliness, Vision, Guard, Time, Life, Knowledge&lt;br /&gt;
**Aspires to Wisher&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039; - Circle Member&lt;br /&gt;
====&#039;&#039;&#039;Salaka, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
Member of the Party for Life.&lt;br /&gt;
&lt;br /&gt;
[[File:Dufiro Salaka.jpg|300 px]] [[File:DF-Salaka.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental, Air Elemental&lt;br /&gt;
*Spasa of Air, Water, Earth, Cleanliness, Growth, Change, and Blending&lt;br /&gt;
*Avasa of Air, Water, Earth, Cleanliness, Growth, Blending, Ice, Sifter, and Knowledge&lt;br /&gt;
*Masoja of Air, Water, and Earth, Health,Growth, Change, Shifter, and Knowledge&lt;br /&gt;
**Aspires to Masoja of  Life.  Perhaps, some day, Wisher.&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039;&lt;br /&gt;
*Profession: Vinter, Brewer, Gardener. A known Vegetarian.&lt;br /&gt;
*She is a Friend of Vek&#039;s. &lt;br /&gt;
*A &#039;&#039;Facilitator&#039;&#039; for Dufiro who has worked often with Hendrake.&lt;br /&gt;
*A &#039;&#039;Facilitator&#039;&#039; for Raphael aka &#039;&#039;Raphaxaelicus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;RaphaX, Spasa of Earth&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:Raphax Earth Form1.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Change, Motion, Earth&lt;br /&gt;
*Spasa of Earth&lt;br /&gt;
**&#039;&#039;Aspires to Combat, Speed, Paper. ...&#039;&#039;&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;. Titled Illuminar by &#039;&#039;Nur al-Din&#039;&#039; after his Matched Elevation in Earth.&lt;br /&gt;
Leader of the &#039;&#039;&#039;RaphaX Adventure Band&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
Member of the &#039;&#039;&#039;Party for Life&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Member of &#039;&#039;&#039;Party for Defense of Amber&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
RaphaX was an &#039;Outshadower&#039; before being Initiated into the Dufirosm as an Elemental of Change. RahpaX was willingly Inhabited by Ansahal, a powerful mostly Non-corporeal Masoja that Strengthened RaphaX&#039;s Heartfire and made it possible for him to become a Dufiro. Due to RaphaX&#039;s particular Inhabitation and Inclusion that made him a Dufiro, something most Dufiro hate, his rapid Advancement through his Elemental Races and his quick Elevation to Spasa of Earth, as well as his known associations with certain Powerful and Influential Dufiro and his Membership in the Party for Life, RaphaX has made a number of Detractors as well as Enemies within the Party for Death. There is even a Bounty placed on him by Hardin Wapak, Leader of the Party for War, which numerous Bands, Packs and Knots are looking to Claim.  After his unchallenged Matched Elevation in Earth, RaphaX was Titled &#039;&#039;Al Asgo Illuminar&#039;&#039; by Nur al-Din. RaphaX left the Dufiro Realms immediately afterwards.&lt;br /&gt;
&lt;br /&gt;
=====The Dog Brothers, Movement Elementals=====&lt;br /&gt;
Miniature Poodles &#039;Primitive Bonded&#039; to RaphaX of Earth. &lt;br /&gt;
*&#039;&#039;&#039;Kuuz&#039;Ko Chaos-Laama&#039;&#039;&#039; aka Swirly(left)&lt;br /&gt;
*&#039;&#039;&#039;Nin&#039;Jaboi&#039;&#039;&#039; aka Fudge(center)&lt;br /&gt;
*&#039;&#039;&#039;Berk-Ya&#039;leeZ&#039;&#039;&#039; aka Berk-Berk(right)&lt;br /&gt;
&lt;br /&gt;
Members of the &#039;&#039;&#039;RaphaX Band of Adventurers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:The Poodle Boys2.jpg|200 px]][[File:D-poodle boys.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*All three (3) are from the same Litter and the Last Litter.&lt;br /&gt;
*Previously Inhabited by Avasa Dufiro of Guard&lt;br /&gt;
*Elementals of Movement&lt;br /&gt;
**Aspires to Spasa of Speed, Motion, Guard, (possibly Change, Cleanliness, Combat)&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Shlvx of Music, Avasa of Music&#039;&#039;&#039;====&lt;br /&gt;
Leader of the Shlvx Cabal&lt;br /&gt;
&lt;br /&gt;
[[File:Shlvx of Music.jpg|200 px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Sapsa of Earth, Combat, Guard, Song/Music.&lt;br /&gt;
*Avasa of Earth, Conflict, guard, Ice, Music&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Earth, Music, Combat, Guard, Knowledge, Life.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
Runs a rave in the Musical Temples of the Fane of Zilla.&lt;br /&gt;
&lt;br /&gt;
=====Shlvx Cabal=====&lt;br /&gt;
*Led by Shlvx of Music&lt;br /&gt;
*Akgleax of Earth  [[https://wiki.rpg.net/index.php/Dufirosm_Revision#Akgleax_of_Earth]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Akgleax of Music&#039;&#039;&#039;====&lt;br /&gt;
Member of the Shlvx Cabal&lt;br /&gt;
&lt;br /&gt;
[[File:Akgleax of Music.jpg|200 px]] [[File:DF-Akgleax of Music.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth, Water, Blending, Change, Song, Music, and Paper.&lt;br /&gt;
*Avasa of Earth, Music&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar-Named by Nur al-din&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aspires to Avasa of Music, Water, Blending, and Knowledge.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aspires to Masoja of Earth, Knowledge or Binding.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Traveling companion of Alexandra Mira. A craftsman of musical items. Achieved Spasa of Paper and Music after writing of her encounters of Alexandra &amp;amp; Duncan of Amber.&lt;br /&gt;
&lt;br /&gt;
[[Running Sheet Akgleax]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tans Tilki, Masoja of Vision&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:Tans tilki.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
One of the most ancient and powerful Dufiro, a perennial member of the Council of the Dufirosm.&lt;br /&gt;
&lt;br /&gt;
*Elementals: Change, Flux, Earth, Fire, Air &lt;br /&gt;
*Spirits: Change, Cleanliness, Combat, Growth, Defense, Guard, Blending, Rust,  Fire, Paper, Illusion, &lt;br /&gt;
*Avasa Dufirosm: Shifter, Cleanliness, Conflict, Guard, Growth, Blending, Knowledge, Vision, Truth&lt;br /&gt;
*Masoja Dufirosm: Change, Combat, Guard, Health, Growth, Death, Life, Knowledge, Shifter, Binding, Time, Vision, Wishers&lt;br /&gt;
*&#039;&#039;&#039;Primus Illuminar Dufirosm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Resigned from Wisher&#039;s Council to not be involved in political issues among them.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Ti Sal&#039;&#039;&#039;====&lt;br /&gt;
&#039;&#039;&#039;Primas Illuminar.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*X Elemental&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*Avasa of X&lt;br /&gt;
*Masoja of X&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
====&#039;&#039;&#039;Fitz William&#039;&#039;&#039;====&lt;br /&gt;
&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:ADV-FitzWilliam.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Combat, Life, Cleanliness, Paper&lt;br /&gt;
*Avasa of Air, Knowledge&lt;br /&gt;
*Al Asgo Illuminar&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039; Ovkasix Oramuy&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Ovkasix.jpg]]&lt;br /&gt;
*Elemental Air, Mix, Change, Scent &amp;amp; Hue&lt;br /&gt;
**The Inaugural Member of the Race of Hue.  Grand Master of the Hue Hierarchy. &lt;br /&gt;
*Spasa of Air, Blending, Change, Water, Color, Fire,Cleanliness, Carnality, Growth, Song, Life&lt;br /&gt;
*Avasa of Air, Cleanliness, Carnality, Change, Color, Growth, Water, Fire, Health, Knowledge, Life, Music, Rot, Shifter, Vision, Whimsy&lt;br /&gt;
*Masoja of Air, Cleanliness, Carnality,Water, Fire, Growth,  Health, Knowledge, Shifter, Life. &lt;br /&gt;
* Trax Asgo Illuminar.&lt;br /&gt;
&lt;br /&gt;
Has no aspirations.  But he wouldn&#039;t turn a Primus Illuminar down.&lt;br /&gt;
&lt;br /&gt;
Profession, Owner, Chief Cook, of Oramuy&#039;s Candy and Confections&lt;br /&gt;
&lt;br /&gt;
Sweet Master of the [[Oramuy Combine]] [[https://wiki.rpg.net/index.php/Dufirosm_Revision#Combine:]]&lt;br /&gt;
&lt;br /&gt;
Signatory to the &#039;&#039;&#039;Tosian Accords&#039;&#039;&#039; for the race of Air, Masoja of Air at the time.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tripsina - &amp;quot;Trip&amp;quot;, Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Tripsina.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental, Change.&lt;br /&gt;
*Spasa of Rust, Growth, Life,Earth, Carnality, Change,&lt;br /&gt;
*Avasa of Shifter, Growth, Earth, Water, Life, Colors&lt;br /&gt;
**Applied to Ava D of Ritual of growth and denied. Failed Ritual of Water.&lt;br /&gt;
*Masoja of Growth, Life, Rust, Earth, Water, Shifter, Knowledge, and Health.&lt;br /&gt;
*&#039;&#039;&#039;Prima Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Trip is hated by the warrior Dufirosm as a devoted pacifist. She is one of the finest gardeners in Shadow. Specializing in small plants, she is able to manage continental sizes of plant growth. Nearly worshiped by animal life.&lt;br /&gt;
&lt;br /&gt;
*Racial Representative-Life&lt;br /&gt;
*Racial Representative-Growth&lt;br /&gt;
 &lt;br /&gt;
*Trip is hated by the warrior Dufirosm as a devoted pacifist.  She is one of the finest gardeners in Shadow.  Specializing in small plants, she is able to manage continental sizes of plant growth. Nearly worshiped by animal life.&lt;br /&gt;
*Racial Representative-Growth&lt;br /&gt;
&lt;br /&gt;
* A rebel archdruid.  Her involvement in Dufiro politics is always problematic.  She is a powerful debater and a supporter of life and growth.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Meluen, Masoja of Rust  - &#039;&#039;The Serious One&#039;&#039;&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Meluen.jpg|200px]]&lt;br /&gt;
*Earth Elemental &lt;br /&gt;
*Spasa of Earth, Rust, Carnality, Combat, Darkness, Death, Paper, Rot&lt;br /&gt;
*Avasa of Earth, Rust, Conflict,  Death, Guard, Rage, Knowledge, Speed, Rot&lt;br /&gt;
*Masoja of Earth, Rot, Binding, Combat, Rage, Strength, Shifter, Death, Warfare, Rust   &lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hierarchy of Death-Council Member-Herald&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Milazig, Masoja of Rot - &#039;&#039;The Funny One&#039;&#039;&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Milazig.jpg|200px]]&lt;br /&gt;
*Earth Elemental &lt;br /&gt;
*Spasa of Earth, Rust, Carnality, Combat, Darkness, Death, Paper, Rot&lt;br /&gt;
*Avasa of Earth, Rust, Conflict,  Death, Guard, Rage, Knowledge, Speed, Whimsy, Rot&lt;br /&gt;
*Masoja of Earth, Rust, Binding, Combat, Rage, Strength, Whimsy, Shifter, Rot, Death, Warfare   &lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hierarchy of Death-Council Member&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Mooncrest&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Mooncrest.jpg|200 px]]&lt;br /&gt;
*Water Elemental &lt;br /&gt;
*Spasa of Cleanliness, Speed, Water, Song, Paper, Change&lt;br /&gt;
*Avasa of Water, Cleanliness, Change, Knowledge&lt;br /&gt;
*Masoja of Water, Cleanliness, Health, Shifter, knowledge.Life-Healer, Death.&#039;&lt;br /&gt;
*Al Asgo Illuminar &lt;br /&gt;
**Aspires to Vision.&lt;br /&gt;
&lt;br /&gt;
Bound to never speak to Bently.  never to touch him except in performance of her office.  And Oath to a Wisher in the Hall of Death.&lt;br /&gt;
&lt;br /&gt;
====Dalt====&lt;br /&gt;
====Fort====&lt;br /&gt;
====Bently====&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Masoja&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Adalou, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
A member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Adalou.jpg|200 px]]&lt;br /&gt;
*Air Elemental, Change&lt;br /&gt;
*Spasa of Cleanliness, Speed, Air, Song, Paper, Change&lt;br /&gt;
*Avasa of Air, Cleanliness, Change, Knowledge&lt;br /&gt;
*Masoja of Air, Health, Shifter, knowledge.&lt;br /&gt;
**Aspires to Life, Wisher.&lt;br /&gt;
A Wise Dufiro, but also has an odd sense of humor&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Agalat, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
Also known as The Red Wizard&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Cleanliness, Combat, Rust, Paper, Fire, Growth, Change&lt;br /&gt;
*Avasa of Cleanliness,  Fire, Conflict, Blending, Rage, Knowledge, Growth, Vision&lt;br /&gt;
*Masoja of Fire, Growth, Rage, Binding, Warfare, Knowledge&lt;br /&gt;
**Aspires to Death&lt;br /&gt;
&lt;br /&gt;
Manages the Red Hall of Agalat.  A place that sells Tome certification.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Ansahal, Masoja of Water&#039;&#039;&#039;====&lt;br /&gt;
A Member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
*Elemental: Air, Water, Flux, Change&lt;br /&gt;
*Spasa of Air, Cleanliness, Blending, Change &lt;br /&gt;
*Avasa of Air, Cleanliness, Blending, Growth, Ice, Shifter, Knowledge, and Rage&lt;br /&gt;
*Masoja of Air, Change, Health, Growth, Life, Knowledge, Binding, Shifter, and Water.&lt;br /&gt;
**Aspires to Wisher and Illuminar.&lt;br /&gt;
&lt;br /&gt;
An ancient non-corporeal Dufiro.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Bently, Masoja of Music &amp;amp; Dance&#039;&#039;&#039;====&lt;br /&gt;
[[File:Bently.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bentlisilyoxxous.......&amp;quot; &lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;Life Path{405}&#039;&#039;=====&lt;br /&gt;
* Elementals of Air, Change, Hue, Sound&lt;br /&gt;
* Spasa of Cleanliness, Air, Color, Growth, Change, Paper, Illusion, Song, motion.&lt;br /&gt;
* Avasa of Cleanliness, Air, Growth, Change, Blending, Paper, Color, Health, Music, Shifter, Life.&lt;br /&gt;
* Masoja of Cleanliness, Air, Health, Growth, Change, Shifter, Knowledge, Rust, Paper, Music, Dance.&lt;br /&gt;
* Al Asgo Illuminar&lt;br /&gt;
&#039;&#039;Aspires to Masoja of Life, Vision, Wisher&lt;br /&gt;
&lt;br /&gt;
[[https://wiki.rpg.net/index.php/Running_Sheet_Bently]]&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Professions&#039;&#039;&#039;=====&lt;br /&gt;
[[RaphaXaelicus Adventurers Band]]&lt;br /&gt;
=====&#039;&#039;&#039;misc&#039;&#039;&#039;=====&lt;br /&gt;
&lt;br /&gt;
&amp;quot;His name is Bently. He is a charmer and a flirt and eventually someone will kick his ass. He has a reputation as...a. bottom. But i will take it personally if he is harmed too much. I really wish i hadnt hooked up with him but he is a character. He cooks, paints, and is a vinter,at Masoja level and is exploring creating new races. He is a Sommelier who has served the table of wishers, life and death masoja, and your friend Nur al din. He is my friend. Others should know that. Sorry for bringing him here.&amp;quot;   Sylex of Lust&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Breasda, Masoja of Vision&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Breassda.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Change Elemental&lt;br /&gt;
*Spasa of Cleanliness, Paper and Blending. &lt;br /&gt;
*Avasa of Cleanliness, Truth, Knowledge, Vision, and Blending.&lt;br /&gt;
*Masoja Ritual of Knowledge, Time, Health, Vision, and Wisher.&lt;br /&gt;
&lt;br /&gt;
Born Change Elemental. Air Elemental. Raised to Cleanliness, followed by Paper and Blending. Took the Ava D Ritual of Cleanliness, followed by Truth, Knowledge, Vision, and finally Blending. Took the Masoja Ritual of Knowledge, Time, Health, Vision, and finally Wisher.&lt;br /&gt;
A incorruptibly good creature with the a powerful Wishing energy. Considered by many the leader of the Dufirosm but denies such office. He is however generally respected or deeply feared.&lt;br /&gt;
    &lt;br /&gt;
A past Racial Representative of Wishers on the Dufirosm Council.&lt;br /&gt;
&lt;br /&gt;
Recently resigned from the Race of Wishers, taking on Vision Race again as his Naming Race.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Buckle of Dowten&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Change Elemental&lt;br /&gt;
*Spasa of Growth, Paper, Illusion, Shifter&lt;br /&gt;
*Avasa of Color, Cleanliness, Shifter&lt;br /&gt;
*Masoja of Shifter, Knowledge, Wisher.&lt;br /&gt;
&lt;br /&gt;
Aspires to collect Masoja races going against Wisher tradition.&lt;br /&gt;
[[Buckle of Dowten]] &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039; &amp;quot;Chip&amp;quot;, Masoja of Earth &#039;&#039;&#039;====&lt;br /&gt;
Xghasssrtddsc aQEeeefe Aolmkop  &amp;quot;Chip&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Leader of&#039;&#039;&#039; &amp;quot;Chip&#039;s Knot&amp;quot; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Chip.jpg|200px]]&lt;br /&gt;
*Elemental: Earth.&lt;br /&gt;
*Spasa of Earth, Fire, Defense, Growth, Rot, Paper&lt;br /&gt;
*Avasa of Earth, Fire, Guard, Growth, Colors, Shifter, Knowledge&lt;br /&gt;
*Masoja of Earth, &lt;br /&gt;
**Aspire to Fire, Guard, Shifter, Knowledge&lt;br /&gt;
&lt;br /&gt;
Overseeing the reconstruction of the Zunnala Library with Donovan and Arloxedra.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Coil of Air&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Coil.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental Air&lt;br /&gt;
*Spasa of Air, Cleanliness, Color, Guard, Illusion, Motion, Rust, song &lt;br /&gt;
*Avasa of  Air, Color, Death, Knowledge, Wimsey, &lt;br /&gt;
*Masoja of Rage, Air&lt;br /&gt;
&lt;br /&gt;
Many aspirations.  &lt;br /&gt;
&lt;br /&gt;
Profession: A herald for Hire&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Crees of Iron, Masoja of Combat&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental-Iron Specialty.&lt;br /&gt;
*Spasa of Combat&lt;br /&gt;
*Avasa of Combat&lt;br /&gt;
*Masoja of Combat&lt;br /&gt;
&lt;br /&gt;
No aspirations.&lt;br /&gt;
[[Crees of Iron]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Cuso of Trendle, Masoja of Fire&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire, Growth, Blending&lt;br /&gt;
*Avasa of Fire, Growth&lt;br /&gt;
*Masoja of Fire, &lt;br /&gt;
&lt;br /&gt;
Aspires to advance, direction unclear.&lt;br /&gt;
 &lt;br /&gt;
[[Cuso of Trendle]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Druntranic, Masoja of Warfare&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Druntranic.jpg|200px]]&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Defense, Combat, Speed, Growth.&lt;br /&gt;
*Avasa of Defense, Fire, Conflict, Cleanliness.&lt;br /&gt;
*Masoja of Combat, Rage, Warfare&lt;br /&gt;
&lt;br /&gt;
Aspires to &lt;br /&gt;
&lt;br /&gt;
Born a Fire Elemental. Joined Defense first, followed by Combat, Speed and Growth, Took the Ava Ritual of Defense, followed by Fire, and Conflict.  Failed Speed.  Took Cleanliness.  Applied to the Masoja Dufiro of Defense and was denied.  Applied to  Masoja Combat and was accepted and completed the Ritual.  Took the Ritual of Rage.  Failed the ritual of Shifter.  Took the ritual of Warfare.&lt;br /&gt;
&lt;br /&gt;
*A warrior of renown he fought as a free agent in the Battle of Patternfall.  Prince Bleys met him along his route to the battle and after a casual conversation Druntranic joined him.  Hated in Chaos for the perceived betrayal, he has spent much of his time in the Regor region.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;DF-Gixolik&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Gixolik.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Fire, Defense, Combat, Speed, Growth.&lt;br /&gt;
*Avasa of Fire, Defense, Conflict, Cleanliness.&lt;br /&gt;
*Masoja of Fire, Combat, Rage, Death&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Lagtronight&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Lagtronight.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Defense, Combat, Speed, Growth.&lt;br /&gt;
*Avasa of Defense, Fire, Conflict, Cleanliness.&lt;br /&gt;
*Masoja of Combat, Rage, Warfare, Death&lt;br /&gt;
&lt;br /&gt;
Aspires to Wisher&lt;br /&gt;
====&#039;&#039;&#039;Tlaxaxak&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Tlaxaxak.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Defense, Combat, Speed, Growth.&lt;br /&gt;
*Avasa of Defense, Fire, Conflict, Cleanliness.&lt;br /&gt;
*Masoja of Combat, Rage, Warfare, Death&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Grexil, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
*Earth&lt;br /&gt;
*Spasa of cleanliness, Earth, Rot, Defense, Speed, Vivisos, Paper, Song, Blending, Rust, Change, Life&lt;br /&gt;
*Avasa of Cleanliness, Earth, conflict, Blending, Rage, Shifter,&lt;br /&gt;
*Masoja of Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Neostadyth, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Neostadyth.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Earth&lt;br /&gt;
*Spasa of  &lt;br /&gt;
*Avasa of  ,&lt;br /&gt;
*Masoja of Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hardin Wapak&#039;&#039;&#039;====&lt;br /&gt;
Leader of the Party for War&lt;br /&gt;
&lt;br /&gt;
[[File:HARDIN wAPAK.jpg|200 px]]&lt;br /&gt;
*Earth &amp;amp; Air Elemental&lt;br /&gt;
*Spasa of  &lt;br /&gt;
*Avasa of  &lt;br /&gt;
*Masoja of&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
A Warrior Dufiro&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kasumiusil, Masoja of Life&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Kasumiusil.jpg|200 px]]&lt;br /&gt;
*Elemental of Earth.&lt;br /&gt;
*Spasa of Earth, Cleanliness, Defense, Blending, Song, Paper, Colors, Illusion, Air,  Change&lt;br /&gt;
*Avasa of Earth, Whimsy, Cleanliness, Guard, Blending, Shifter, Knowledge, Vision, Truth &lt;br /&gt;
*Masoja of Earth, Change, Guard, Shifter, Warfare, Knowledge, Vision. Currently Life.&lt;br /&gt;
**Aspires to Wisher.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Leniya, Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
&#039;&#039;The Origami Dragon&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:DF-leniya.jpg|200 px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth. Growth. Change,dw Blending. Paper&lt;br /&gt;
*Avasa of Earth. Growth, shifter, Fire, Whimsy. Health&lt;br /&gt;
*Masoja of Earth, Fire, Air, Health&lt;br /&gt;
**Aspires to Shifter, Change, Knowledge&lt;br /&gt;
Expert in Origami. Profession: Grower. Expert in the production of many smoking herbs of all kinds.&lt;br /&gt;
*Calling Name is &#039;&#039;Leniya Jasdarniun&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kasozal of Earth&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-kasozal.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth &lt;br /&gt;
*Avasa of Earth&lt;br /&gt;
*Masoja of Earth&lt;br /&gt;
**No Aspirations.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Edasho, Masoja of Water&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Edasho.jpg|200px]][[File:Tomes (34).jpg|200px]][[File:Tomes (35).jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water. Growth. Change, Blending. Paper&lt;br /&gt;
*Avasa of Water. Growth, shifter, Ice, Whimsy. Health&lt;br /&gt;
*Masoja of Water. &lt;br /&gt;
**Aspires to Shifter, Ice, Change, Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Resiki, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
A Seer and Oracle of the Dufirosm.&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
*Elemental of Water, Change&lt;br /&gt;
*Spasa of Cleanliness, Blending Defense, Paper, Song&lt;br /&gt;
*Avasa of Cleanliness, Knowledge, Vision, Defense, Truth&lt;br /&gt;
*Masoja of Defense, Vision, Time, Life, Knowledge&lt;br /&gt;
**Aspires to &lt;br /&gt;
*Racial Representative&lt;br /&gt;
Born a Water Elemental, transitioned to the Change Elementals.  Joined Cleanliness, followed by Blending, Defense, Paper, and Song.  Applied to the Ava Dufiro of Cleanliness and took the Ritual.  Took ritual of Knowledge, Vision, Defense, and finally Truth.  Offered Rituals of Defense, Warfare, and Vision.  Took the Ritual of Defense, followed by Vision, Time, Life, and lastly Knowledge.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Shantranixix Agfala, Masoja of Life&#039;&#039;&#039;====&lt;br /&gt;
Leader of the [[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:Shantranixix.jpg|200 px]]&lt;br /&gt;
*Earth &amp;amp; Air Elemental&lt;br /&gt;
*Spasa of  Air, Earth, Carnality, Cleanliness, Combat, Defense, Growth, Guard, Life, Song, Speed, Paper, Culinarist&lt;br /&gt;
*Avasa of  Air, Earth, Cleanliness, Combat, Growth, Guard, Health, Knowledge, Strength, Warfare, Life, Music, Truth&lt;br /&gt;
*Masoja of Air, Earth, Cleanliness, Combat, Growth, Guard, Health, Knowledge, Warfare, Life&lt;br /&gt;
&lt;br /&gt;
Aspires to Time and Wisher&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Nippixix, Flux Elemental&#039;&#039;&#039;=====&lt;br /&gt;
The &#039;&#039;Consigliere&#039;&#039; for Shantranixix &amp;amp; the [[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:Nippixx.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Flux Elemental&lt;br /&gt;
*Spasa of &lt;br /&gt;
*Avasa of &lt;br /&gt;
*Masoja of &lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Sharax, Masoja of Fire&#039;&#039;&#039;====&lt;br /&gt;
[[File:Sharax of fire.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire, Earth, Rot, Growth, Blending&lt;br /&gt;
*Avasa of Fire, Conflict, Blending, Health, Life, Rust, Rage, Speed&lt;br /&gt;
*Masoja of Fire&lt;br /&gt;
**Aspires to Combat, &lt;br /&gt;
*Professionally a Carpenter. &lt;br /&gt;
*&#039;&#039;Currently Unavailable:&#039;&#039; Contracted to Self-Bind as a Masoja of Fire to a Weapon for a two (2) year Term of Service.&lt;br /&gt;
====&#039;&#039;&#039;&#039;Teaporis, Masoja of Whimsy&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-taeporis.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Cleanliness, Combat, Blending, Carnality, Song, and Life&lt;br /&gt;
*Avasa of Air, Cleanliness, Conflict, Blending, Health, Carnality, Life, and Whimsy  &lt;br /&gt;
*Masoja of Air, Carnality, Knowledge, Music, Whimsy &lt;br /&gt;
**Aspires to Life, Wishing&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tinsanax, Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
[[File:Tinsanax.jpg|200px]][[File:Df-Tinsanax2.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental, Flex Elemental&lt;br /&gt;
*Spasa of Change, Combat, Fire, Speed, Cleanliness, Rot, Health, Life, Carnality&lt;br /&gt;
*Avasa of Conflict, Blending, Fire, Health, Shifter, Carnality, Rust, Whimsy, Music, Death&lt;br /&gt;
*Masoja of Rust, Warfare, Rage, Combat, Health&lt;br /&gt;
&lt;br /&gt;
Aspires to Shifter, Knowledge.&lt;br /&gt;
&lt;br /&gt;
Member of the Gxkzle Band.  The band is in the Party for War but not the Party of Death.  Known as a trouble maker.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tripsina-&amp;quot;Trip&amp;quot;, Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
*Elemental of Earth, Change&lt;br /&gt;
*Spasa of Rust, Growth&lt;br /&gt;
*Avasa of Shifter, Growth, Water, Colors&lt;br /&gt;
*Masoja of Growth, Earth, Water, knowledge, and Health.&lt;br /&gt;
&lt;br /&gt;
Aspires to &lt;br /&gt;
&lt;br /&gt;
*Trip is hated by the warrior Dufirosm as a devoted Pacifist.  He is one of the finest Gardeners in Shadow.  Specializing in small plants, he is able to manage continental sizes of plant growth. Nearly worshiped by animal life.&lt;br /&gt;
&lt;br /&gt;
*Racial Representative-Growth&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Trusl, Masoja of Water&#039;&#039;&#039;====&lt;br /&gt;
Racial Representative; Hierarchy of Water&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
*Elemental of Water&lt;br /&gt;
*Spasa of Cleanliness, Growth, Song, Paper, and Blending&lt;br /&gt;
*Avasa of Cleanliness, Growth, Water, Blending, Speed&lt;br /&gt;
*Masoja of Change, Earth, Growth, Binding, Water, Shifter&lt;br /&gt;
**Aspires to &lt;br /&gt;
Trusl is one of the finest brewers in all of shadow, a mistress of balancing tastes and flavors.  Powerful in effecting change and aging for mature tastes. There is a long standing joke that if Trusl lost the Racial Representative seat for Masoja of Water, that she would be granted a full seat own since she brings the best drinks of her craft to Circle meetings.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tustrala, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Change, Air &lt;br /&gt;
*Spasa of Blending, Change, Cleanliness, Paper&lt;br /&gt;
*Avasa of Cleanliness, Blending, Knowledge&lt;br /&gt;
*Masoja of Binding, Knowledge&lt;br /&gt;
**Aspires to ?&lt;br /&gt;
&lt;br /&gt;
Friend of Fortunadus; one Bound to him in the battles vs. The Ravers.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Uzgata of Rage, Masoja of Rage&#039;&#039;&#039;====&lt;br /&gt;
Also know as &#039;&#039;Reggie the Rager&#039;&#039;&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Combat, Firt, Rot&lt;br /&gt;
*Avasa of Rage, Conflict, Fire&lt;br /&gt;
*Masoja of Warfare, Rage&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
Uzgata has been angry vengeful creature since he took the Spirit of Combat.  He initiated a violent uprising that ravaged the territories of numerous Avavsa on the home world of a Knowledge Dufiro and was punished by being confined as a Spirit of Rot.  Afterwards he was courted by the evil oriented Avasa and Masoja and became a violent bounty hunter of Dufirosm.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Vilalethu of Death&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Vilalethu.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
* Fire Elemental&lt;br /&gt;
*Spasa of Earth, Fire, Combat, and Speed&lt;br /&gt;
*Avasa of Earth, Fire, Speed, Conflict-War&lt;br /&gt;
*Masoja of Earth, Fire, Combat, Rage, Warfare, Death.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Vrxxkren, The Harbinger of Death&#039;&#039;&#039;====&lt;br /&gt;
Member of the Party for Death&lt;br /&gt;
&lt;br /&gt;
[[File:Vrxxkren.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental. Fire Elemental&lt;br /&gt;
*Spasa of Earth, Fire, Combat, Guard, Rot, and Speed&lt;br /&gt;
*Avasa of Earth, Fire, Speed, Rage, Conflict-War, and Knowledge.&lt;br /&gt;
*Masoja of Earth, Fire, Combat, Rage, Warfare, Knowledge, Death, and Strength.&lt;br /&gt;
&lt;br /&gt;
A member of the Inner Council of the Party for Death and the Party for War.  Known as the Harbinger of Death.  A warrior and a herald.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Wesiutasa, Masoja of Ice&#039;&#039;&#039;====&lt;br /&gt;
[[File:Image54.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental &lt;br /&gt;
*Spasa of Water, Color, Health, Speed, Growth&lt;br /&gt;
*Avasa of Water, Color, Ice&lt;br /&gt;
*Masoja of Water. Ice&lt;br /&gt;
&lt;br /&gt;
Aspires to Health&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Xirix&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:Turducken in flight.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental &lt;br /&gt;
*Spasa of Air, Heath, Speed, Growth&lt;br /&gt;
*Avasa of Air, Health, Growth&lt;br /&gt;
*Masoja of Air&lt;br /&gt;
&lt;br /&gt;
Aspires to Health&lt;br /&gt;
&lt;br /&gt;
A feeder beast.  It inhabits some animal race then generations later the animals are ready for domestication and food production.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;ZyxzlokX of Rust, Masoja of Rage&#039;&#039;&#039;====&lt;br /&gt;
A member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:ZyxzlokX.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental; Iron, Sand.  Fire: Smoke.  Whimsy&lt;br /&gt;
*Spasa of Earth; Iron, Combat, Defense, Rust, Song; Whimsy, Speed, Rot, Change&lt;br /&gt;
*Avasa of Earth; Iron, Rust, Whimsy, Conflict, Death, Rust, Shifter&lt;br /&gt;
*Masoja of Earth:Iron, Combat, Warfare, Rust, Strength, Rage.  &lt;br /&gt;
&lt;br /&gt;
Aspires to Shifter-Partially to escape Rage.  Will take any race to escape rage&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Mfuni Kanku&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental-Air&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*Avasa of X&lt;br /&gt;
*Masoja of Air, Change, Shifter, Cleanliness, Knowledge, Rage, Carnality, Health, and binding. &lt;br /&gt;
&lt;br /&gt;
Known to be on a short list for Vision and Wisher.&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bargained in bad faith with Sylex&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Sarda Morathi&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Sarda Morathi.jpg]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental-Air&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*Avasa of X&lt;br /&gt;
*Sarda Morathi, a Masoja of Air, Combat, Death, Carnality, and Rot.&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
Profession:Mercenary.  Mortician&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bargained in bad faith with Sylex&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kupakwasheakfa&#039;&#039;&#039;====&lt;br /&gt;
[[File:Kupakwasheakfa-water.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental Water&lt;br /&gt;
*Spasa of Water, Blending, Combat, Death.&lt;br /&gt;
*Avasa of Water, Blending, Conflict, Rot, Wimsey, Knowledge, Death&lt;br /&gt;
*Masoja of Water, Binding, Combat, Knowledge, Strength, Warfare, Death&lt;br /&gt;
Aspires to Wisher&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bargained in bad faith with Sylex&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;x&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental-Earth&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*Avasa of X&lt;br /&gt;
*Masoja of X&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Avasa&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Cthuk &#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-cthuk.jpg|200px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth, Combat, Death, Motion, Rust, Speed, Strength&lt;br /&gt;
*Avasa of Earth,Conflict,Death, Rage, Rust, Rage, Speed, Strength&lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Earth, Death, Combat, Speed, Strength, Rust, and Rager.&lt;br /&gt;
&lt;br /&gt;
Hired Killer.  Bruno&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039; Fannala Sisters &#039;&#039;&#039;====&lt;br /&gt;
[[File:Fannala Sisters.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Blending, Growth, Life, Rot&lt;br /&gt;
*Avasa of Water, Cleanliness, Blending, Growth, Health,Rot, Life, Knowledge&lt;br /&gt;
&lt;br /&gt;
Aspires to Water, Cleanliness, Blending, Growth, Health,Rot, Life, Knowledge&lt;br /&gt;
&lt;br /&gt;
Profession-Saucier, chefs&lt;br /&gt;
&lt;br /&gt;
[[Oramuy Combine]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039; Kaiww &#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Kaiww.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Blending&lt;br /&gt;
*Avasa of Water, Cleanliness, Blending, Health,Rot,Knowledge &lt;br /&gt;
*Masoja of Water, Cleanliness, Blending. &lt;br /&gt;
Aspires to Masoja of Health,Rot, Knowledge&lt;br /&gt;
&lt;br /&gt;
Chief Chocolatier of [[Oramuy Combine]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Nechash, Avasa of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-nechash.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Blending, Growth, Life, Rot&lt;br /&gt;
*Avasa of Water, Cleanliness, Blending, Growth, Health,Rot, Life, Knowledge&lt;br /&gt;
&lt;br /&gt;
Aspires to Water, Cleanliness, Blending, Growth, Health,Rot, Life, Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Grytti of Ice&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Grytti.jpg|200px]][[File:Blackglass-Grytti.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Ice, Combat, Death&lt;br /&gt;
*Avasa of Water, Ice, Conflict, Death&lt;br /&gt;
 &lt;br /&gt;
Aspires to Masoja Water, Ice, Death&lt;br /&gt;
&lt;br /&gt;
Approved to rise to Masoja of Water. Force bound to a glass drinking glass by RaphaX[[https://wiki.rpg.net/index.php/Dufirosm_Revision#RaphaX.2C_Spasa_of_Earth]] in a bargain with Edasho [[https://wiki.rpg.net/index.php/Dufirosm_Revision#Edasho_of_Water]].  Edasho kept the glass.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Vasqil of Health&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Vasqil.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Blending&lt;br /&gt;
*Avasa of Water, Cleanliness, Blending, Knowledge, Health&lt;br /&gt;
 &lt;br /&gt;
Aspires to Masoja Water, Cleanliness, Blending,   Knowledge&lt;br /&gt;
&lt;br /&gt;
Profession: Butler, Master of the Banquet(For Hire)&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Dowser, Avasa of Water&#039;&#039;&#039;====&lt;br /&gt;
[[File:Dowser1.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water&lt;br /&gt;
*Avasa of Water&lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Water. &lt;br /&gt;
&lt;br /&gt;
[[Dowser of Veksvale]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Gorshtan, Avasa of Blending&#039;&#039;&#039;====&lt;br /&gt;
[[File:Gorshtan-alvah1.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water, Cleanliness, Combat, rot (Taken as Penance.  Discovered Vinegar) , and blending.&lt;br /&gt;
**Failed Defense &amp;amp; Guard&lt;br /&gt;
*Avasa of Blending, Cleanliness, Ice, Song &lt;br /&gt;
&lt;br /&gt;
Aspires to Avasa of Guard or Conflict. Music or Heath. Knowledge. Rot-to work on making Vinegar.   &lt;br /&gt;
Eventually Masoja of Binding, Cleanliness, Knowledge, Rot(for the vinegar), and Water&lt;br /&gt;
&lt;br /&gt;
Profession: A brewer.  Excellent at making vinegar. &lt;br /&gt;
Free bound to a Mithril cup belonging to Lady Alvah of Amber&lt;br /&gt;
&lt;br /&gt;
*In the centuries bound to mug she has gained Avasa of Cleanliness, Ice, &amp;amp; Song.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Griskigg, Avasa of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-griskigg.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air &lt;br /&gt;
**Failed Defense &amp;amp; Guard&lt;br /&gt;
*Avasa of Blending, Cleanliness, Ice, Song &lt;br /&gt;
**Failed Defense &amp;amp; Guard&lt;br /&gt;
&lt;br /&gt;
Aspires to Avasa , Masoja&lt;br /&gt;
&lt;br /&gt;
Docent-Hall of Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Juicy Snuggles, Avasa of Whimsy&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-juicysnuggles.jpg|200px]]&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water, Cleanliness, Carnality, Motion, Rot, Song&lt;br /&gt;
**Failed Light, Death&lt;br /&gt;
*Avasa of Water, Cleanliness, Carnality, Death, Rot, Whimsy&lt;br /&gt;
**Failed Knowledge, Color&lt;br /&gt;
Aspires to Avasa of Speed, Music. Masoja Water, Cleanliness, Carnality, Rot, Music, Whimsy&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hernaðr, Avasa of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Hernaðr1.jpg|200px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth, Combat, Defense, Death&lt;br /&gt;
*Avasa of Earth, Conflict, Death, Guard, Knowledge&lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Earth, Combat, Guard, Warfare, Death&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hunoila of Music, Avasa of Earth&#039;&#039;&#039;====&lt;br /&gt;
[[File:Hunoila.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
A 4 armed merchant of musical items at the Fane of Zilla&lt;br /&gt;
&lt;br /&gt;
*Air Elemental, Change Elemental, Sound, Earth&lt;br /&gt;
*Spasa of Air, Earth,Song, Blending, Paper, Life&lt;br /&gt;
**Failed Motion-Still a fine dancer.&lt;br /&gt;
*Avasa of Air, Music, Earth, &lt;br /&gt;
&lt;br /&gt;
*Aspires to Avasa of Knowledge, Life, Growth. and Masoja of Earth, Air, Knowledge.&lt;br /&gt;
&lt;br /&gt;
Profession-Musical Item maker, wood worker,glass worker, fabric worker.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kichabqhisreeceeb, Avasa of Blending&#039;&#039;&#039;====&lt;br /&gt;
[[File:Kichab.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Cleanliness, Paper, Color, light, &amp;amp; Illusion&lt;br /&gt;
*Avasa of Air, Cleanliness, Color, &amp;amp; Blending&lt;br /&gt;
&lt;br /&gt;
Aspires to Avasa of Knowledge, Truth, &amp;amp; Whimsy.  Masoja of Air, Cleanliness, Knowledge, Wisher&lt;br /&gt;
&lt;br /&gt;
Profession-Alchemist Librarian&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Shagas, Avasa of Ice&#039;&#039;&#039;====&lt;br /&gt;
A warrior Avasa of Conflict. Glass shard skin&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental. Scent Elemental&lt;br /&gt;
*Spasa of Earth, Combat, Defense, Speed, Rot, Guard, Motion&lt;br /&gt;
*Avasa of Earth, Conflict, Guard, Speed, Ice&lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Earth, Combat, Guard, Warfare, and Death&lt;br /&gt;
&lt;br /&gt;
Paid at the Red Hall to certify Rafe&#039;s tome for Change and bind him toward Earth Elemental status&lt;br /&gt;
====&#039;&#039;&#039;Prabesh, Avasa of &#039;&#039;&#039;====&lt;br /&gt;
[[prabeshoy]]&lt;br /&gt;
*Earth Elemental. &lt;br /&gt;
*Spasa of Earth, Combat  &lt;br /&gt;
*Avasa of Earth, Conflict &lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Earth, Combat&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Sylex, Avasa of Conflict&#039;&#039;&#039;====&lt;br /&gt;
[[File:Sylex.jpg|200px]] [[File:D-Sylex.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water, Carnality, Cleanliness, Motion, Sadness&lt;br /&gt;
*Avasa of Water, Carnality, Health, Rot, Conflict.&lt;br /&gt;
&lt;br /&gt;
She aspired to any Avasa race.  She was hoping to not accept an offer from the Avasa of Sadness but it seemed her only way to exit Avasa of Rot.  Then an opportunity arose to Slay Tinsanax for awhile and break her slave bonds.  She took it, arranged for three members of the Adventurer&#039;s Society to help ambush her.  It worked, Tinsanax was slain for awhile.  Sylex was elevated to Avasa of Conflict&lt;br /&gt;
&lt;br /&gt;
Masoja of Water or Health but the chance of achieving Masoja is extremely unlikely.&lt;br /&gt;
&lt;br /&gt;
Commentary on Sylx: [[https://wiki.rpg.net/index.php/Commentary_on_Dufiro#Sylx]]&lt;br /&gt;
&lt;br /&gt;
====Traxalaxax, Avasa of Blending====&lt;br /&gt;
A member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:Traxalaxax.jpg|200 px]]&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Cleanliness, Speed, Air, Song, Paper, Illusion&lt;br /&gt;
*Avasa of Air, Cleanliness, Color, Blending, Knowladge&lt;br /&gt;
**Aspires to Masoja of Knowledge&lt;br /&gt;
&lt;br /&gt;
A friend to Curious and RaphaX&lt;br /&gt;
====Glkaxxsik, Avasa of Rust====&lt;br /&gt;
&amp;quot;call me glaxak...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Glkaxxsik.jpg|200 px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth,Rust, Carnality &lt;br /&gt;
*Avasa of Earth, Rust&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Vatra, Avasa of Fire&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Vatra.jpg]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire&lt;br /&gt;
*Avasa of Fire&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039; &amp;quot;Call me Vatra, though Summoning with that name would be pointless. What have you done to Arnold? We were cooking lovely pig. I was relishing the feast to come, tasting through him. Have you told him I reside in him? He would have no love of fire were it not for me. I joined with him when he took the 4th Circle of the Masonic Order. Uzgata sent me to him, though being him has been such a fine pleasure.&amp;quot; &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Grytti, Avasa of Ice&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Grytti.jpg|200px]][[File:Tomes (33).jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water, Combat, Death, Rust, Speed &lt;br /&gt;
*Avasa of Water, Conflict, Death, Ice,&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Water &#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Member of the Hierarchies of Water, Death and Ice.&lt;br /&gt;
Party of Death.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Crumble, Spasa of Cleanliness&#039;&#039;&#039;====&lt;br /&gt;
Member of&#039;&#039;&#039; &amp;quot;Chip&#039;s Knot&amp;quot; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Crumble.jpg|200 px]]&lt;br /&gt;
*Elemental of Earth, Change&lt;br /&gt;
*Spasa of Paper, Earth, Cleanliness.&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to Earth first.&#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Earth and Knowledge.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Assisted in translations for Donovan in the ruins of Zunala.  Advanced to Avasa of Earth&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Quillixt&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-QUillixt.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*AirElemental&lt;br /&gt;
*Spasa of Air, Speed, Combat (Vehicle Pilot)&lt;br /&gt;
*Avasa of Air, Speed, Conflict(Combat Driver)&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Air&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ahyk Taxi Driver.&lt;br /&gt;
&lt;br /&gt;
[[File:Quillixt&#039;s tour bus.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;SisinDawo, Avasa of Blending&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Sisindawo.jpg|100px]]&lt;br /&gt;
&lt;br /&gt;
Floor Clerk.  Apprentice Chocolatier.  [[Oramuy Combine]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Carnality, Blending, Rot, Health &lt;br /&gt;
**Aspires to Avasa of Water, Cleanliness, Blending, Knowledge. Masoja of Water, Cleanliness, Blending. Health,Rot, Knowledge&lt;br /&gt;
&lt;br /&gt;
Served in a &#039;&#039;&#039;[[गुलाबी घर]] &#039;&#039;Gulabi Ghar&#039;&#039;&#039;&#039;&#039; [[https://wiki.rpg.net/index.php/%E0%A4%97%E0%A5%81%E0%A4%B2%E0%A4%BE%E0%A4%AC%E0%A5%80_%E0%A4%98%E0%A4%B0]].  Was recruited by Ovkasix Oramuy.  Currently works as a Floor Clerk at the Main store in Ahyk&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Spasa&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Agdilas, Spasa of Blending&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Earth&lt;br /&gt;
*Spasa of Growth, Rot, Paper, Earth, Blending&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to...&#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
**A protege of &#039;&#039;&#039;Trustrala&#039;&#039;&#039;&lt;br /&gt;
**Chose to take the Race of Rot as an addition to her skills in Growth, and Blending. Having chosen to take the Race many in the Race revere her.  She barely avoided being elected to the Council of Rust by taking the Race of Paper.&lt;br /&gt;
**Expert in the production of powders.  Especially in the production of [[Paradoxian Melange]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Sallistra&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A smallish woman with floor length hair in many different colors. A close friend of Fortunadas. &lt;br /&gt;
*Paradoxian Spice Melange Dealer?&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Twiisi, Spasa of Paper&#039;&#039;&#039;====&lt;br /&gt;
[[File:Twiisi-fane guide.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Cleanliness, Guard, and Paper&lt;br /&gt;
**Aspires to Spasa of Song.  &lt;br /&gt;
*Avasa: Aspire to Air, Cleanliness, Guard or Conflict, Color, Knowledge.  &lt;br /&gt;
*Masoja: Aspires to Air,  Combat or Guard, Knowledge.&lt;br /&gt;
&lt;br /&gt;
As Fane Guard she also aspires to rise in rank among the Fane Guards at the temple she is in.  Many Guards serve their whole lives guarding one place as well as making deals to gain rank and race. &lt;br /&gt;
&lt;br /&gt;
Twiisi was seen serving as a gate guard and greeter at the Fane of the Dufirosm at Zilla.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Bronze Nugget&#039;&#039;&#039;====&lt;br /&gt;
[[File:Bronze nugget.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Earth, Fire, Flux, and Mixture.&lt;br /&gt;
*Spasa of Earth, Fire, Rust, Change, Guard, Combat, and Blending&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to Earth, Fire, Guard, Rust, Ice, knowledge&#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Earth, Fire, Guard, Rust, Knowledge&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Professions-Blacksmith, fine metals worker, brewer.&lt;br /&gt;
&amp;quot;  ..I look forward to serving the foes of Chaos&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;x&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*  Elemental&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
====&#039;&#039;&#039;Strange, Spasa of Guard&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Strange.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth, Guard&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[The Dog Brothers: A Dufiro Story]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Odd, Spasa of Guard&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Odd.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Guard&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[The Dog Brothers: A Dufiro Story]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Peculiar, Spasa of Guard&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Peculiar.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire, Guard&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[The Dog Brothers: A Dufiro Story]]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Elementals&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Akruuush, Iron Elemental&#039;&#039;&#039;====&lt;br /&gt;
*Flux Elemental, Earth Elemental-Affinity to Iron&lt;br /&gt;
*Spasa of&lt;br /&gt;
*Avasa of &lt;br /&gt;
*Masoja of&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
Born of Bread in the Ovens of the Unsalak and generate as Flux.  Affinity to Earth-Iron&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Acresh, Fire Elemental&#039;&#039;&#039;====&lt;br /&gt;
*Flux Elemental, Fire Elemental&lt;br /&gt;
*Spasa of&lt;br /&gt;
*Avasa of &lt;br /&gt;
*Masoja of&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
Born of Bread in the Ovens of the Unsalak and generate as Flux.  Affinity to Fire&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;x&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental&lt;br /&gt;
*&#039;&#039;Spasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Worlds of the Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;Ahyk&#039;&#039;&#039;===&lt;br /&gt;
[[File:Ahyk1.jpg]]&lt;br /&gt;
&lt;br /&gt;
Ahyk is one of the largest and most accessible worlds in the Dufirtrusa.  The Jeweled Road does not reach it but a great many Black Zone worlds have commerce and interactions with it.&lt;br /&gt;
&lt;br /&gt;
The population of the world and its assorted connected shadows is hard to estimate.  40 billion dufiro is a reasonable estimate.  80 billion non-dufiro is a reasonable number as well and represents both native non-dufiro and visitors for business and pleasure.&lt;br /&gt;
&lt;br /&gt;
====Currency in Ahyk====&lt;br /&gt;
The Adabalb is the standard currency in Ahyk.  It is a cube of magnetic balls the size of BBs: steel balls that measure 4.3–4.4 mm in diameter and 0.33–0.35 g in weight.  They magnetize to a total 216 peas.&lt;br /&gt;
&lt;br /&gt;
The currency structures is in 6s.  &lt;br /&gt;
*6 Hadals = 1 Adab&lt;br /&gt;
*6 Adabs (36 Hadals)=1 Sheyev (pronounced sh-ey-v)&lt;br /&gt;
*6 Sheyev= 1 Adabalb&lt;br /&gt;
&lt;br /&gt;
=====Attractions in Ahyk=====&lt;br /&gt;
*Hagia Salas:The central operations temple for the Dufiro.  A main place for Race and rank rituals and certifications.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Edelsyr&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:Edlesyr.jpg]]&lt;br /&gt;
&lt;br /&gt;
The Edelsyr is a long thin nook between thousands of Shadows in the Realms of the Dufirosm.  It is mostly an open air market.  Many Dufiro come here to sell or trade their wares.  &lt;br /&gt;
&lt;br /&gt;
====Weather of Eldesyr====&lt;br /&gt;
It is in a region that is perpetually in twilight, as if a sun is setting and it tends toward night.  Daytime is deep in twilight.  Its weather tends to be blisteringly hot at times and wet and fairly cold at others.  Being in the Black Zone its hard to predict with any regularity.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Business in Eldesyr&#039;&#039;&#039;====&lt;br /&gt;
The majority of booths are in the open air, covered with types of fabric for different weathers.  Some booths are open to the air.  Many buildings provide work spaces, restaurants, shops, and permanent businesses.  &lt;br /&gt;
&lt;br /&gt;
Second stories and higher are residential spaces although many Dufiro run businesses out of their homes.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Fane of the Dufirosm-Zilla&#039;&#039;&#039;===&lt;br /&gt;
[[File:Fane of the Dufirosm-Zilla.jpg]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039; Events&#039;&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;The Exodus&#039;&#039;&#039;===&lt;br /&gt;
The Exodus of the Dufirosm refers to a great movement and a time of horrible fear among all the Dufiro at the time.  The Dufirosm had existed for uncounted years in a realm of shadows near the Stone of Skulls.  They were intimately connected with each other despite races. The realms had bonded to each other for eons.&lt;br /&gt;
&lt;br /&gt;
Then some unknown calamity occurred and the shadows around them began to disintegrate around them.  Some distant Dufiro realms disintegrated. It was determined by the Council of Vision that all the Dufiro realms would disintegrate.  Many of the dark races were eager for the &#039;&#039;Destruction of All Realms&#039;&#039;.  &lt;br /&gt;
&lt;br /&gt;
As the failing got closer even the dark races joined in trying to save the realms.  At this time a well known summoner came to their aid.  Nur al-Din El Musifar was a great adventurer in the Tosa and York realms and had been involved in the Wars of Koob. He had ended up a High Lord of Chaos in a [[Shade]] of the true realms.&lt;br /&gt;
&lt;br /&gt;
He offered to help if they were willing to have their realms located near Chaos.  A unanimous agreement bound all living Dufiro to the Agreement.&lt;br /&gt;
&lt;br /&gt;
Then, using the full power of his shade of Chaos and his powers as its High Lord, he pulled the Dufiro realms into the Black Zone.  Having no real control over where they landed it occurred that they spanned many shades including the True shadows.&lt;br /&gt;
&lt;br /&gt;
Out of gratitude every race of the Dufirosm granted him one of its abilities.  Only Wisher, and Vision did not also grant him membership in their races.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Commentary on Dufiro&#039;&#039;==&lt;br /&gt;
[[Commentary on Dufiro]]&lt;br /&gt;
===[[Dufiro foods]]===&lt;br /&gt;
===Derogatory terms===&lt;br /&gt;
*&#039;&#039;Shofal&#039;&#039;: Gorbash-&amp;quot;Broken axle&amp;quot;  - A term meaning someone not acting to their race&lt;br /&gt;
*&#039;&#039;Nur es valta&#039;&#039;: Nona-&amp;quot;Nur&#039;s Fault&amp;quot;-  A term used against being raised to Illuminar by Nur al Din.  He has promoted more then half of the existing Illuminar.&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dufirosm_Revision&amp;diff=483162</id>
		<title>Dufirosm Revision</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dufirosm_Revision&amp;diff=483162"/>
		<updated>2025-08-14T13:52:32Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: /* Dazka Spiders */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Dufirosm&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
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Among the diverse realms that battle and bounce off Chaos is a section of porous realms called the &#039;&#039;&#039;&#039;&#039;Dufirtrusa&#039;&#039;&#039;&#039;&#039;.  It is a series of diversely interlocking realms of beings able to channel great powers of shadow and the elements.  In their own realms they live in various manners as delights their kind.  And their delights vary from perverse to sublime.&lt;br /&gt;
&lt;br /&gt;
One thing is that they are in a nexus of power that allows them to be summoned to places beyond their realms, and make bargains to trade power for powers.  They can be bound and used willingly under the terms of detailed agreements or bound by force. &lt;br /&gt;
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The Dufirosm are regularly summoned from their native realms to millions of other realms, including Chaos where they are often bound involuntarily. &lt;br /&gt;
&lt;br /&gt;
It should also be clearly noted that as a race, the Dufirosm are not inherently good or evil any more then most races in shadow.  Considerations of Good or Evil are only applicable individually as in many other races.  While, greedy, arrogant, and careful of their reputation, the majority of the Dufirosm are generally benevolent or at least non-aggressive beyond their realms. &lt;br /&gt;
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==&#039;&#039;&#039;Races of the Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
The races of the Dufirosm are varied and change often.  What is below is a sampling of the major races and transitions among the species.  These are examples of what might be considered major stereotypes. &lt;br /&gt;
&lt;br /&gt;
There are seven Dufirosm Languages used for Summoning, Bargaining, Binding and for Magical Spells.  These are&#039;&#039;&#039;&#039;&#039;Vomos&#039;&#039;&#039;&#039;&#039; or &#039;&#039;&#039;&#039;&#039;Common&#039;&#039;&#039;&#039;&#039;,   &#039;&#039;&#039;&#039;&#039;Gorbash&#039;&#039;&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;Releck&#039;&#039;&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;Nethak&#039;&#039;&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;Halta&#039;&#039;&#039;&#039;&#039;,&#039;&#039;&#039;&#039;&#039;Nona&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Kolbashic&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
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==Templates==&lt;br /&gt;
*Primary-[[Race Powers Template]]&lt;br /&gt;
*[[Template for racial powers]]&lt;br /&gt;
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[[File:4 Elementals..jpg]]&lt;br /&gt;
==&#039;&#039;&#039;Elemental Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Elemental Dufirosm]] and [[Base Elementals: Earth, Air, Fire, Water]]&lt;br /&gt;
&lt;br /&gt;
Elementals live in realms of purish energy with little or simple intelligence.  From animal to low human intelligence.  They gain intelligence and advancement to Spirit form by existing for periods under bound service or trading their efforts in their elemental forms.  This is why they are easy to bind.  As they gain separate sentience, away from their elemental power they gain in their abilities.&lt;br /&gt;
&lt;br /&gt;
The children of Dufiro by many different races on occasion gain elemental powers.  If they gain enough power they may transition to the elemental form. &lt;br /&gt;
&lt;br /&gt;
The Four Main Elementals Races of Air, Earth, Fire and Water are considered the strongest and most common, with Change being considered the Fifth Main Elemental Race even though it is much more Rare than the Main Four, it is equally strong. However, numerous minor Elemental Races exist, but are less common and less well known.  Many Minor Elemental Races can function only in limited Shadow Ranges according to Local Environmental needs and effects.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Elemental&#039;&#039;&#039; Races are like &#039;&#039;&#039;&#039;&#039;Pre-Schoolers&#039;&#039;&#039;&#039;&#039; or &#039;&#039;&#039;&#039;&#039;Kindergarteners&#039;&#039;&#039;&#039;&#039; in level of maturity.&lt;br /&gt;
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{|&#039;&#039;&#039; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Air Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Living Air Form. Purify Air to desired degree.  Air-Based Attacks. &lt;br /&gt;
|&#039;&#039;&#039;[[Earth Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Living Earth Form. Convert Stone to Soil.  Refresh Soil. Earth-Based Attacks.&lt;br /&gt;
|&#039;&#039;&#039;[[Fire Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Living Fire Form. Start Fires in many environments. Fire-Based Attacks.&lt;br /&gt;
|&#039;&#039;&#039;[[Water Elemental Dufiros]]:&#039;&#039;&#039;  &#039;&#039;Living Water Form. Purify Water. Summon Water. Water-Based Attacks.&lt;br /&gt;
|&#039;&#039;&#039;[[Change Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Natural Shape Shifters. Transition from one item to another. Minor ability to Change their physical body.  Minor ability to Change (transform) one item/substance to another.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Darkness Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;These extremely rare Elementals glory in the darkness of night, underground places, caverns, etc. Blending w/ Shadows, Powers over Darkness, Night Vision&lt;br /&gt;
|&#039;&#039;&#039;[[Flux Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039; These extremely rare Elementals rejoice in the diversity of change and Flux in the nature of shadows near Chaos. They are nearly always elemental forms that transition into Spirits of Change on the way to Avasa of Shifter and Masoja of Shifter&lt;br /&gt;
|&#039;&#039;&#039;[[Hue Elemental Dufiros]]:&#039;&#039;&#039;  &#039;&#039;These Elementals can effect colors in many different ways and is nearly always a short lived race that develops into spirits of Blending, Paper, Color, or Illusion&lt;br /&gt;
|&#039;&#039;&#039;[[Light Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;These extremely rare Elementals glory in the light of day, well-lit places, etc. Powers over Light, Enhanced Vision&lt;br /&gt;
|&#039;&#039;&#039;[[Mix Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039; These rare Elementals are attracted to combing new alloys, most of which can not maintain form after their absence&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Movement Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039; These very rare Elementals move very efficiently and nearly effortlessly... and are also quite quick, unless restraint is exerted; not as fast as Spasa of Speed, but well on their way. They &#039;&#039;&#039;can&#039;&#039;&#039; live long lives as Elementals but are often Elevated to Spasa of Speed or Motion.&lt;br /&gt;
|&#039;&#039;&#039;[[Scent Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Glories in the various scents in nature. Ability to Identify Scents and Distinguish Scents; one from another...&lt;br /&gt;
|&#039;&#039;&#039;[[Sound Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Variations in noise... Ability to Hear well beyond the Human Frequency Spectrum. Ability to Distinguish one Sound or Frequency from another...&lt;br /&gt;
|z&lt;br /&gt;
|z&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
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[[File:4 Spasa.jpg]]&lt;br /&gt;
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==&#039;&#039;&#039;Spasa Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Spasa Dufirosm]]&lt;br /&gt;
&lt;br /&gt;
Officially named Spasa, the term Spirits is the common usage even among Dufiro.&lt;br /&gt;
&lt;br /&gt;
These creatures have gained sufficient awareness to have needs and greeds.  As they advance the experiences that developed them from elementals to spirits gave them passions. These passions are expressed in their differentiation.  They develop singularly for a time but when they develop they may shift to other spirit forms many times before rising to the Avasa Dufirosm.  Spirits often are more obsessed with their singular devotion then Avasa or Masoja are because they have a focus without greed or ambition. [[Commentary on Dufiro]]&lt;br /&gt;
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*&#039;&#039;&#039;Spasa&#039;&#039;&#039; Races are like &#039;&#039;&#039;&#039;&#039;Elementary&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Middle Schoolers&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
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{|&#039;&#039;&#039; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Air Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Earth Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Covert Soil or Mud to Stone. Move Soil and Sand. Move through Soil and Sand. Many Earth Spasa are Apprentices in Stonemasonry, some in Landscaping or Construction (Earth Movers)&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Fire Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Water Spasa Dufiros]]:&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;[[Change Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Spirits of change are shapeshifters.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Blending Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Many Blending Spirits are chefs and brewers. alchemists and preservationists.  Canners&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Carnality Spasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Specializes in forms of intimacy, sensuality, lust.  A derogatory term is Whore Spasa.  Most take Cleanliness and health as well.[[https://wiki.rpg.net/index.php/Commentary_on_Dufiro]]&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
Also see [[गुलाबी घर]]-Gulabi Ghar&lt;br /&gt;
|&#039;&#039;&#039;[[Cleanliness Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in purification, elimination of dirt, rust, mold, paints, and dyes.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Color Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Color...&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Combat Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in one on one combat.  Armors, weapon-smiths, fletchers. Most Combat Spirits have ambitions to high orders. &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Darkness Spasa Dufiros]]:&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;[[Death Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Death Spasa are workers of the dead.  Morgue staff.  Battlefield cleaners.  Sorters of parts.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Defense Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;A specialist in combat defenses.  Fortifications, barricades, Bridges, pavises.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Growth Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Guard Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Often bound to items to provide security and seal items against entrance.  Boxes, chests, doors. &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Illusion Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in the creation of imagery. &#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Light Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Life Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Life Spasa are Nurses. Caretakers.. Their skills are practical for physical beings not for those with magical illnesses or issues.  A subcategory is Health Spasa who specialize in exercise, recuperation, and athletics for long term physical health. &#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Motion Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Dance, Acrobatics, Gymnastics, Parkour. &#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Paper Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in the art of writing.  Also origami. Paper Spirits often copy summoning ritual books for Spirits and Elemental. &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Rust or Rot Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;These spirits are usually malicious, serving a term in punishment.  Everything they deal with decays, rots, molds, fades or crumbles.  Few choose to be Spirits of Rot.  However, some Rot Spasa go on to be experts in cheese.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Song Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in music and performance&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Speed Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[x]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[z]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
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[[File:4 Avasa m.jpg]]&lt;br /&gt;
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==&#039;&#039;&#039;Avasa Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Avasa Dufirosm]]&lt;br /&gt;
The Avasa are the first evolution of the Dufirosm to gain the ability to resist binding, and therefore negotiate for better returns.  They trade their racial powers for whatever their heart desires.&lt;br /&gt;
*&#039;&#039;&#039;Avasa&#039;&#039;&#039; Races equate to &#039;&#039;&#039;&#039;&#039;High School&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;College&#039;&#039;&#039;&#039;&#039; levels of maturity.&lt;br /&gt;
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{|&#039;&#039;&#039; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
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|&#039;&#039;&#039;[[Air Avasa Dufiros]]&#039;&#039;&#039;  &lt;br /&gt;
|&#039;&#039;&#039;[[Earth Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Move through Stone. Shape and Move Stone &amp;amp; Rock. Powerful Earth Attacks. Many Earth Avasa are Stonemasons, some are Earth Movers; Landscaping and Construction Professions.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Fire Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Heat, Fire, burning non-burnable things, melting, boiling, cooking.  Many Fire Avas are Chefs and BBQ experts.&lt;br /&gt;
|&#039;&#039;&#039;[[Water Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Moisten, wet, dry, and attack with water. Can cause water to leave living bodies.  Can dehydrate. Can rehydrate.  &lt;br /&gt;
|&#039;&#039;&#039;[[Change Avasa Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Blending Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in alloying, sewing, mixing, brewing and other forms of mixing.  Many Blenders are painters and trump artists.&lt;br /&gt;
|&#039;&#039;&#039;[[Carnality or Lust Avasa Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Cleanliness Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Clean objects, areas, or creatures, to a high level of excellence. &lt;br /&gt;
|&#039;&#039;&#039;[[Color Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Artists in colors and how to use them, process them, replicate them and imprint them.  Most Color Avas are painters&lt;br /&gt;
|&#039;&#039;&#039;[[Conflict Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Specialize in creating anger or competition as well as participating in fighting and combat.  The &#039;&#039;&#039;Avasa of War&#039;&#039;&#039; are a sub-discipline among the Conflict Avasa.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Death Avasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Growth Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Make plants grow faster or slower.  They are able to ferment and distill. &lt;br /&gt;
|&#039;&#039;&#039;[[Guard Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Specialize in deflection, distraction, and protection.&lt;br /&gt;
|&#039;&#039;&#039;[[Health Avasa Dufiros]]&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;[[Ice Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Freeze, chill, cool, temperature control.  Area of effect is highly variable. &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Knowledge Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Scholars.  Consumers of Libraries.  Can create books, tomes, spell scrolls.  Creator of Spell Scrolls for use by non-mages. Usually were Paper Spirits.  Often copy Avasa &amp;amp; Spirit summoning tomes.&lt;br /&gt;
|&#039;&#039;&#039;[[Life Avasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Music Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Musical experts.  A subcatagory is Dance&lt;br /&gt;
|&#039;&#039;&#039;[[Rage Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Anger, woe, a AvaD of Rage can restore forgotten memories, inflict anger in others, can eliminate anger. Often a necessary Race for advancement for Death, Conflict, and other dark leaning races. Rage is often a punishment race. &lt;br /&gt;
|&#039;&#039;&#039;[[Rust or Rot Avasa Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Shifter Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Shapeshifters, replicators, Act as [[Ushfa]]&lt;br /&gt;
|&#039;&#039;&#039;[[Speed Avasa Dufiros]]:&#039;&#039;&#039;  &#039;&#039;Speed change and advancement.&lt;br /&gt;
|&#039;&#039;&#039;[[Truth Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Tellers of Tales, Sage of Truth, Lie Detectors. A Truth AvaD can convince others of untrue things but its considered a betrayal of race.&lt;br /&gt;
|&#039;&#039;&#039;[[Vision Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Vision AvaD can remember and project the experiences of others.  Act as oracles.&lt;br /&gt;
|&#039;&#039;&#039;[[Whimsy Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039; &lt;br /&gt;
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[[File:4 Masoja v.jpg]]&lt;br /&gt;
==&#039;&#039;&#039;Masoja Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Masoja Dufirosm]]&lt;br /&gt;
Masoja are big deals....&lt;br /&gt;
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*&#039;&#039;&#039;Masoja&#039;&#039;&#039; Races equate to &#039;&#039;&#039;&#039;&#039;Grad Students&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Highly Trained Professionals&#039;&#039;&#039;&#039;&#039; in levels of maturity.&lt;br /&gt;
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{|&#039;&#039;&#039; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
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|&#039;&#039;&#039;[[Air Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Earth Masoja Dufiros]]&#039;&#039;&#039; &#039;&#039;Living Earth Form: Animated Stone. Move Earth: Earthquakes. Covert Stone to Metal. Shape Metal. Molten Earth Attacks.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Fire Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Water Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Change Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Binding Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Cleanliness Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Combat Masoja Dufiros]]&#039;&#039;&#039; : Combat Masoja are among the greatest warriors in the realms of the Dufirosm. Martial specialists. &lt;br /&gt;
|&#039;&#039;&#039;[[Growth Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Guard Masoja Dufiros]]&#039;&#039;&#039; : Guard AvaM have great combat powers in the protection of the client.  They are also experts in fortifications and defensive magics.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Health Masoja Dufiros]]&#039;&#039;&#039; :Mighty healers.  Bound create powerful healing items.  Most Health Masoja have a history with Cleanliness races.&lt;br /&gt;
|&#039;&#039;&#039;[[Knowledge Masoja Dufiros]]&#039;&#039;&#039;:  Among the great scholars of the Dufiro.  Great collectors of tomes and written work. Often copy Summoning Tomes.  often create tomes for new Masajoa.&lt;br /&gt;
|&#039;&#039;&#039;[[Rage Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Rot or Rust Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Shifter Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Strength Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Warfare Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Witness Masoja Dufiros]]&#039;&#039;&#039;: A rare race of Masoja often connected with Knowledge and Vision Dufiro.  These beings can see the lives and experiences of a subject in great detail.&lt;br /&gt;
|&#039;&#039;&#039;[[Carnality Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Ice Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Music Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Whimsy Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Truth Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[ ]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[ ]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Death Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Life Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Time Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Vision Masoja Dufiros]]&#039;&#039;&#039; Able to tap into the forces of the universe to display visions of the past and future. &lt;br /&gt;
|&#039;&#039;&#039;[[Wisher Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Illuminar Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Illuminar Dufirosm]]&lt;br /&gt;
Illuminars are a special subset of Dufiro.  They are considered specialist and stand outside the usual definitions of race.  Illuminars are special cases.  The Illuminars have their own ways.  Many of the rules that refrain and define other Dufiro do not effect the Illuminars.  &lt;br /&gt;
&lt;br /&gt;
There are three ranks of Illuminar.&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;: The first Illuminar rank.  It allows them access to special libraries and to the other secret places of the Illuminars. It is an extremely rare honor and can only be granted by a handful of great Dufiro.&lt;br /&gt;
*&#039;&#039;&#039;Trax Asgo Illuminar&#039;&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039;:These rare creatures stand above all other Dufiro and are granted deference.  These are the leaders and greatest of Dufiro.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;big&amp;gt;&#039;&#039;&#039;Powers and Binding&#039;&#039;&#039;&amp;lt;/big&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
Each race has powers according to their kind, their experiences, and their racial Paths.  They are testy, opinionated, arrogant, and greedy. &lt;br /&gt;
&lt;br /&gt;
*Any race of Dufiro, Elemental to Masoja Dufiro, are able to return to their home realm if freed from their binding by destruction of the bound artifact or compilation of the pact.  Holding them against their will in either case is extraordinarily difficult.  A Dufiro fighting for its freedom may attract other of its familiarity, race, or proximity to aid it.  If a Dufiro completes it binding pact it may or may not be willing to renegotiate on the spot but they may require a new summoning. &lt;br /&gt;
&lt;br /&gt;
*Dufiro bound willingly bargain for specific powers to be used in particular ways. They can manifest small or mighty powers when willingly bound.&lt;br /&gt;
*Dufiro bound unwillingly deliver far greater powers but at a price in bitterness toward their binder.&lt;br /&gt;
&lt;br /&gt;
*Artifacts of Dufiro who are willingly bound will behave unpredictably if their bindings are destroyed.  Willing bindings imply an agreement was made and if the artifact is broken they may remain in battle and defend their binder and their agreement.  They may flee to their home realms.&lt;br /&gt;
&lt;br /&gt;
*Elementals are generally without ambition and are bound unwillingly.  When the item they are bound to is destroyed they instantly return to their home world.&lt;br /&gt;
&lt;br /&gt;
*Spirits or &#039;&#039;Spasa&#039;&#039; are easy to bind, as are Elementals,  However if the item they are bound to is destroyed they may take a quick attempt to harm their former master before fleeing to their home realms.&lt;br /&gt;
&lt;br /&gt;
*A common  property bargained for with a binding for Avasa and Masoja Dufiro is to provide permanence and structural strength, up to indestructibility, to otherwise fragile items.&lt;br /&gt;
&lt;br /&gt;
*Terms of any bargain will be strictly maintained.  It is one of the primary distinction that a Dufiro does not want a reputation for having broken their word. &lt;br /&gt;
&lt;br /&gt;
===Multiple Bound Constructs===&lt;br /&gt;
Dufiro bound to items need not be singly bound.  Many bound items have one or more Dufiro bound to them.  Kean is a rather complicated example showing not only personal ambition but family dynamics.&lt;br /&gt;
&lt;br /&gt;
====[[Kean the Armadillo]]====&lt;br /&gt;
A Mithril Armadillo created as a guard for Zeek, son of Jurt &amp;amp; Untara.  Its original digital was Tradkis a socially popular Dufiro.  Its parents are both powerful Masoja with plans for their offspring, originally  They did not believe in keeping him in lesser ranks after he manifested as a Flux Elemental. As a Spasa they used their connections to push him through Guard, Combat,&amp;amp; Change in a matter of months.  He was greatly angered by this treatment. He was pushed into Avasa of Guard &amp;amp; Knowledge.  At this time a lady of Amber &amp;amp; Azcalan contacted him to be a guardian of her nephew.  To spite his parents he self bound for an unlimited term to guard Zeek, son of Untara &amp;amp; Jurt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Tradkis: Air,Flux, Spasa of Guard,Combat,Change. Avasa of Guard, Knowledge,Rust&lt;br /&gt;
*Padyik: Flux,Spasa of Cleanliness,Blending,Life. Avasa of Conflict,Shifter,Rage&lt;br /&gt;
*Moi: Earth,Spasa of Earth,Avasa of Earth, Masoja of Earth,Guard,Combat,Rust&lt;br /&gt;
*Yoysa: Fire, Movement. Spasa of Fire,Combat,Guard. Avasa of Fire, Speed, Whimsy, Rust&lt;br /&gt;
*Trida:Earth, Spasa of Guard. Avasa of Guard,Truth,&lt;br /&gt;
*Omach:Air, Spasa of Air, Blending,Defense, Motion, Song. Avasa of Air,Blending, Health,Life. Masoja of Air.  Al Asgo Illuminar.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Dufirosm Languages&#039;&#039;&#039;==&lt;br /&gt;
The Dufirosm can learn any language but can only establish Bargains in their Native Tongues.  The details of the bargains made and the powers received are too extensive to catalog.  There are 7 languages among the Dufirosm.  The languages are in themselves intrinsically magical.  Spells can be performed using the language alone.  There is evidence to believe that the dispersal of the languages somehow relate to the proximity of the races regions of origin in the original realms of the Dufirosm.&lt;br /&gt;
&lt;br /&gt;
The 7 languages are Vomos or Common, Gorbash, Releck, Nethak, Halta, Nona, and Kolbashic.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Vomos&#039;&#039;&#039;&#039;&#039; or &#039;&#039;&#039;&#039;&#039;Common&#039;&#039;&#039;&#039;&#039; is spoken by all Dufiro conversationally though most Dufiro speak Thari and other chaos languages.  Elementals understand Vomos at birth and as they gain power learn to speak it.  Its like a baby language.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Gorbash&#039;&#039;&#039;&#039;&#039; is a Spirit Language spoken by the less powerful Spirit Races.  It&#039;s also a frequently used Dufiro conversational language.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Releck&#039;&#039;&#039;&#039;&#039; is a Spirit Language for upper power Spirits.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Nethak&#039;&#039;&#039;&#039;&#039; is an Avasa language for first Avasa Race choices as well as medium power Avasa Races. &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Halta&#039;&#039;&#039;&#039;&#039; is an Avasa Language for upper power Avasa.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Nona&#039;&#039;&#039;&#039;&#039;  is a Masoja language often for first Masoja Races. &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Kolbashic&#039;&#039;&#039;&#039;&#039; is a Masoja language used by the most powerful Masoja Races.  &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Languages and Magic Use&#039;&#039;&#039;====&lt;br /&gt;
While all Dufirosm languages are inherently magical many magical systems across shadow use Dufirosm languages.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Vomos&#039;&#039;&#039;&#039;&#039; or Common is an inherently magical language but magical systems that use it for spell casting are very weak having less power then a magical language that causes Cantrips to work. &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Gorbash&#039;&#039;&#039;&#039;&#039; is frequently the language that powers Cantripy. It is also used for Rituals cast by non-dedicated Ritualists.  This is considered plebeian by most Practitioners for good reasons. Think of it as Spells that are taught in magazines to non-spell casters.  [[Hexery]] and [[Continualism]] uses Gorbash in many shadows.  &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Releck&#039;&#039;&#039;&#039;&#039; is used in many Low Order Magical Systems for Low Level Spells.  First through Fourth Circles.  Relek is also nearly always what all Spells in the Illusionist Spell Systems uses.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Nethak&#039;&#039;&#039;&#039;&#039; is used by many Low Order Magical Systems for Medium Level Spells in the Fifth to Tenth Circles.  [[Listry]] Spell Systems of Essence and Channeling use Nethak.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Halta&#039;&#039;&#039;&#039;&#039; is used in many Low Order Magical Systems for mighty spells above the Tenth Circle.  It is also used in many High Order Magical Systems for simple High Order, non-offensive Magics.  Some High Order Power Words use Halta. [[Listry]] Mentalism Spells use Halta.  &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Nona&#039;&#039;&#039;&#039;&#039; is used for High Order Magic Systems. It is a commonly used language for Invasive Power Words.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Kolbashic&#039;&#039;&#039;&#039;&#039; is used for High Order Magical Systems for powerful Spells.  Kolbashic is an extremely complicated language and all Dufiro respond to it. It is almost always used as an Attack Language or a Dispelling Language.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Summoning, Names and Tomes&#039;&#039;&#039;==&lt;br /&gt;
Each Dufiro has true name.  From the youngest of elemental to the most ancient of Masoja they all have a name of power by which they can be summoned, called, and bound.    These names and the rituals to summon them are written into intrinsically non-magical tomes.  Since the increase of power and prestige is based on experience the Dufiro desire to be summoned though the details are myriad.  Most tomes include the ritual circle that will create a barrier to harm the summoner and protect the Dufiro from harm.  The details in this are vast.&lt;br /&gt;
===&#039;&#039;&#039;Names&#039;&#039;&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Personal Name:&#039;&#039;&#039;  This is a name used conversationally and when used the individual does not know. &lt;br /&gt;
*&#039;&#039;&#039;Conversational Name:&#039;&#039;&#039; This is the name used socially.  Primarily it references a Dufiro&#039;s current race: Sylex of Rot, Tinsanax of Health, Cuso of Fire.  However, in conversation a previous race might be mentioned if one wanted to speak to the expertise gained in that race and uses a rank shortening;Ava Sylex of Motion, Maso Tinsanax of Carnality, Ava Cuso of Blending.  The shortenings are Ela, Spa, Ava, Maso, &amp;amp; Illum.&lt;br /&gt;
**&#039;&#039;&#039;Referencing Rank:&#039;&#039;&#039; Conversationally rank is not mentioned except for a serious use, then its used in conjuntion to the race mentioned: Sylex of Rot, Tinsanax of Health, Cuso of Fire.&lt;br /&gt;
*&#039;&#039;&#039;Calling Name:&#039;&#039;&#039;  This is a relatively short name that will attract the attention of the dufiro across vast distances.  It is like requesting a meeting. The Dufiro is not compelled to answer.  It is considered rude amongst dufiro to use the calling name casually since once spoken the dufiro&#039;s attention is briefly taken.  This leads to what non-dufiro races might consider a nervous tick, as the dufiro might pause briefly in a conversation when the name is spoken millions of shadows away.&lt;br /&gt;
*&#039;&#039;&#039;Summoning Name:&#039;&#039;&#039; This is a main portion of a Dufiro&#039;s book.  When spoken correctly it can summon the Dufiro into the presence of the speaker.  Much care is taken by summoners to create circles of protect.&lt;br /&gt;
*&#039;&#039;&#039;Binding Name:&#039;&#039;&#039; This name longer then the summoning name but is nearly always included in the tome.  It is the Name that must be used to bind the dufiro to an item.  If used after a bargain has been struck the reading of the name is simple.  If the binding is unwilling the dufiro will fight it from its summoning circle and it often is a battle of wills, psyche, and powers, to bind the dufiro.&lt;br /&gt;
&lt;br /&gt;
====Special Note on Names====&lt;br /&gt;
When a Non-Dufiro becomes &#039;Known&#039; by the Dufirosm and enters into Bargaining with a Dufiro, a &#039;&#039;&#039;Bargaining Name&#039;&#039;&#039; is given to or chosen by this &#039;Non-Dufiro Bargainer&#039;. The &#039;&#039;&#039;Bargaining Name&#039;&#039;&#039; is usually simple and somewhat descriptive of the person; describing either their physical appearance, their reputation or something notable about the person.&lt;br /&gt;
*Examples:  Silvermane, Icehand, Deathtouch, Rivenflame&lt;br /&gt;
&lt;br /&gt;
===Tomes===&lt;br /&gt;
The Writing of Tomes is a vitally important cultural element of Dufiro society.  If the crux of Dufiro Society is Advancement then the Tome is the sign a Dufiro wishes to advance. A Ritualist with the Tome may study it until they can intone the Name perfectly to Call or Summon the Dufiro.  A Dufiro will have a Calling Tome, Summoning Tome and Binding Tome for each Race, though Summoning or Binding a Dufiro with a Tome for a lesser Race of its Path is dangerous.  Think of a Calling Tome as their Business Card.  Think of the Summoning Tome as a Resume.  &lt;br /&gt;
&lt;br /&gt;
A Tome will include many things. It will include all 4 of their Names; Speaking, Calling, Summoning, Binding.  It will include the Powers one might gain by Binding them.  It will include their adventures.  It includes their Unbound Powers.  It may include their equipment.  It may include food and drink preferences as well as other preferences of many different kinds as clues for what to offer them.&lt;br /&gt;
&lt;br /&gt;
A Full Tome includes the spoken name, Calling name, Summoning name, Willing Binding name and itual, unwilling binding name and ritual.  As such, having a Dufiro&#039;s Full Tome gives one a great deal of potential control over them.&lt;br /&gt;
&lt;br /&gt;
====[[Dufiro Tomes]]====&lt;br /&gt;
&lt;br /&gt;
===Reputation===&lt;br /&gt;
As can be seen the races of the Dufiro are potent creatures as allies, enemies, bound willingly or unwillingly.  Their reputation is usually very important since it may lay heavily on their chances of being allowed a Race ritual.  It reflects on their offspring and attracting mates.  It may effect their admittance to various associations.  &lt;br /&gt;
&lt;br /&gt;
Lastly, it tells how reliable and trustworthy they are.  Threatening a Dufiro&#039;s reputation is a serious matter.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Powers&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Heart Fire Powers:&#039;&#039;&#039; ===&lt;br /&gt;
*&#039;&#039;&#039;First Order Defense&#039;&#039;&#039; &lt;br /&gt;
**(need info from GM)&lt;br /&gt;
*&#039;&#039;&#039;Identify Dufiro Heart Fires&#039;&#039;&#039;&lt;br /&gt;
**Ability to &#039;see&#039; or &#039;feel&#039; an Unbound Dufiro Heart Fire in Beings &amp;amp; Creatures&lt;br /&gt;
**Ability to &#039;see&#039; or &#039;feel&#039; a Bound Dufiro Heart Fire in Beings, Creatures &amp;amp; Objects (sometimes)&lt;br /&gt;
*&#039;&#039;&#039; &#039;Living in the Heart Fire&#039; Powers&#039;&#039;&#039;&lt;br /&gt;
**Leaving the Physical Body&lt;br /&gt;
***Shape Shifting to Elemental Forms&lt;br /&gt;
***Experiencing the Senses of Animals (and possibly other Beings) [DANGEROUS]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Tome Related Powers:&#039;&#039;&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Hear Calling/Summoning Names&#039;&#039;&#039;&lt;br /&gt;
**Ability to &#039;hear&#039; Calling Name or Summoning Name spoken anywhere within the Multiverse.&lt;br /&gt;
**Ability to &#039;look in to it to see who is Calling&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Dufiro Transport Power&#039;&#039;&#039;&lt;br /&gt;
**Ability to &#039;temporarily transport&#039; to Caller&lt;br /&gt;
***Must maintain Personal Energy &amp;amp; Magics to remain with Caller&lt;br /&gt;
**Can be Summoned via Summoning Name - Cannot resist, no Energy needed to remain&lt;br /&gt;
**Able to return to &#039;home realm&#039; upon Compilation of the Pact or if freed from Binding by destruction of the Bound Artifact. &lt;br /&gt;
***Holding them against their will in either case is extraordinarily difficult. A Dufiro fighting for its freedom may attract others of its familiarity, race, or proximity to aid it.&lt;br /&gt;
&lt;br /&gt;
===[[Mind Blanking]]===&lt;br /&gt;
A power often requested of Knowledge Dufiro&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Methods of Propagation&#039;&#039;&#039;==&lt;br /&gt;
Dufiro breed in a variety of methods.&lt;br /&gt;
===&#039;&#039;&#039;Standard Method&#039;&#039;&#039;===&lt;br /&gt;
Dufiro who breed among themselves generate an Elemental offspring. The form will be one of the base elemental forms of the breeding pair.  Usually these are motivated by one or both parents to transition quickly to other forms, usually spirit forms.  However, in some unions, of two through 4 parents, their may be a desre for the child to experience several elemental forms as a basis for their future developments.&lt;br /&gt;
===&#039;&#039;&#039;Isolated Method&#039;&#039;&#039;===&lt;br /&gt;
Some Dufirosm may generate sufficient elemental energy to separate enough to create an elemental form.   This form of budding  creates an elemental form that the parent once passed through, though usually they have little control over which form unless the budding is managed by Avavsa or Masoja skilled in such things.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Inter-species Breeding&#039;&#039;&#039;===&lt;br /&gt;
Dufiro may copulate with a host form which will create one of two outcomes. Either a full elemental form, or a native form of the mother with a deep connection to the element form of the father.  &lt;br /&gt;
*If the resultant form fully generates as a Elemental it begins its &#039;&#039;Path&#039;&#039; as normal.&lt;br /&gt;
*If the resultant form does not generate initially and retains the maternal form it will have an affiliation to the elemental form of the father.  This connection to the elemental for may pass down many generations, each birth starting with a different resonance to the element, usually starting near the level of the parent.  In this manner the line of a Dufiro/Native offspring gains elemental connection through its interaction with its element. &lt;br /&gt;
&lt;br /&gt;
An elemental connection may manifest in many ways in those not raised to the elemental race.  Skills at sculpting, dowsing, localized air purification, are just examples.  &lt;br /&gt;
&lt;br /&gt;
Interbreeding, even over thousands of years, can contribute minute amounts of elemental energy till eventually a member of the line manifests. Three examples of this method are the cases of [[Dowser of Veksvale]], [[Crees of Iron]],[[Cuso of Trendle]] and [[Buckle of Dowten]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Example One:  Dowser&#039;&#039;&#039;====&lt;br /&gt;
[[Dowser of Veksvale]] was the offspring of a Masoja Dufirosm of Water.  The line was unknown to the Dufiro as the initial coupling was casual.  Over several thousand years the line gathered elemental energy, manifesting as a fondness for water occupations, till eventually enough energy was retained by the Child Dowser to allow his powers to rise to the level of an infant Water Elemental. Recently raised to Spirit of Water, then Avasa of Water&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Example Two:  Crees of Iron&#039;&#039;&#039;====&lt;br /&gt;
[[Crees of Iron]] was a warrior in a long line of warriors with the infusion of elemental powers of earth gained by inclusion of a Masoja Dufirosm of Strength.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Example Three:  Cuso of Trendle &#039;&#039;&#039;====&lt;br /&gt;
[[Cuso of Trendle]] was the great-grandson of an Avasa Dufiro of Fire.  He and his father, and grandfather were all chefs at Oberon&#039;s Fire.   Cuso, when in his 70&#039;s fell into the great fire of Oberon&#039;s Fire.  Immersion in the elemental fire generated by the Jewel of Judgment brought Cuso into the Elementals of Fire race, and at a great enough level that he was almost immediately attended by Avasa Dufiro in the Paths of Fire.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Example Four:  Buckle of Dowten&#039;&#039;&#039;====&lt;br /&gt;
[[Buckle of Dowten]] was one in a long line established by a MasojaDufirosm of Change.  The line was over 500 years old and had long been famous alchemists and sorcerers although Buckle was not raised by the well-known public family but was rather a unexpected illegitimate offspring.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Inhabitation or Possession&#039;&#039;&#039;===&lt;br /&gt;
If a Creature or Being is Inhabited by an Avasa or Masoja Dufiro and then participates in a Ritual of Inclusion, the Creature or Being attains the Race Initiated.   This method is rare and a source of anger by many of the Dufiro.  &#039;&#039;&#039;[[Nur al Din El musifar]] &#039;&#039;&#039; is an example of this kind of Propagation.  This is not always a voluntary event.&lt;br /&gt;
&lt;br /&gt;
== Sicknesses and Conditions==&lt;br /&gt;
===Displacement Syndrome===&lt;br /&gt;
Displacement Syndrome is a rare but dangerous condition whereas dufiro looses control of there powers and they act independently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Advancement &amp;amp; the Race Ritual&#039;&#039;&#039;==&lt;br /&gt;
When dealing with Dufiro vital aspects to understand is their &#039;&#039;&#039;Path&#039;&#039;&#039; and their current &#039;&#039;&#039;Race&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*Elementals are a larval stage for Dufirosm. They may never have more then two Elemental Races unless one of the 4 Main Elemental Races is Transitioned to a Change Elemental. They may be elevated to Spirit Race. They have no ability to advance themselves. Once an Elemental achieves Spirit Race. &lt;br /&gt;
*All other Dufiro of Spasa and higher may apply to the Ritual of Race at any time of their choosing though their success is not assured.  Having failed a ritual it is unlikely the attempt will be made again directly to the same race.&lt;br /&gt;
*Rituals are meant to display dedication to embracing the new race.&lt;br /&gt;
===&#039;&#039;&#039;Advancement&#039;&#039;&#039;===&lt;br /&gt;
Advancement is the crux of Dufiro society.  Nearly everything they do is aimed at advancement.  Gaining new powers.  Learning new skills.  Gaining powerful artifacts.  Gaining powerful allies and patrons.  Creating a power base of loyal followers.  &lt;br /&gt;
&lt;br /&gt;
When a Dufiro bargains, either for themselves, and ally, or an underling, it is to gain aspects that will make them a more attractive candidate for a new Race.  Once the Dufiro applies to a new race they are granted the right to attempt a race ritual.  Who approves the attempt varies by species.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Life Paths&#039;&#039;&#039;===&lt;br /&gt;
*Each Dufiro has had its own Life Path toward Power.  Each has unique experiences.  The Life Path of a Dufiro can be compared to scholastic advancement.  They start as &#039;&#039;&#039;Elementals-&#039;&#039;kindergartners&#039;&#039;&#039;&#039;&#039;. Enter &#039;&#039;&#039;Spirit&#039;&#039;&#039; Races as &#039;&#039;&#039;&#039;&#039;Elementary&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Middle Schoolers&#039;&#039;&#039;&#039;&#039;.  &#039;&#039;&#039;Avasa Dufiro&#039;&#039;&#039; equate to &#039;&#039;&#039;&#039;&#039;High School&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;College&#039;&#039;&#039;&#039;&#039;.  &#039;&#039;&#039;Masoja Dufirosm&#039;&#039;&#039; equal &#039;&#039;&#039;&#039;&#039;Graduate&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Doctorate&#039;&#039;&#039;&#039;&#039; levels. &lt;br /&gt;
&lt;br /&gt;
The more Races in one&#039;s Path the more powerful the Dufiro is likely to be.  Once they move from Elemental to Spirit, Spirit to Avasa, Avasa to Masoja, it is highly unlikely they will add lower Races, though it is not impossible. Adding lower Races usually requires the services of a Wisher Masoja or The Dufrieanalat himself to accomplish, and this tends to piss off other Dufirosm in general.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Examples of Life Paths&#039;&#039;&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Uzgata of Rage and War&#039;&#039;&#039; &#039;&#039;Reggie&#039;&#039;: Elemental of Fire,Spirit of Combat , Spirit of Fire , Spirit of Rot, Avasa Dufiro of Rage, Avasa Dufiro of Conflict, Avasa Dufiro of Fire:, Masoja of War, Masaja of Rage&lt;br /&gt;
**Uzgata has been angry vengeful creature since he took the Spirit of Combat.  He initiated a violent uprising that ravaged the territories of numerous Avavsa on the home world of a Knowledge D and was punished by being confined as a Spirit of Rot.  Afterwards he was courted by the evil oriented Avavsa and masojas and became a violent bounty hunter ofDufirosm.&lt;br /&gt;
*&#039;&#039;&#039;Tustrala of Change&#039;&#039;&#039;: Elemental of Air and Change. Spirit of Blending, Change, Cleanliness, and Paper. Avasa of Cleanliness, Blending, and Knowledge.  Masoja of Binding and Knowledge.Friend of Fortunadus, one bound to him in the battles verses the Ravers.&lt;br /&gt;
*&#039;&#039;&#039;Agdilas, Spirit of Blending&#039;&#039;&#039;:  Elemental of Earth.  Spirit of Growth, Rot, Paper, Earth, and Blending.  &lt;br /&gt;
**A protege of Trustrala&lt;br /&gt;
**Choose to take the race of Rot as an addition to her skills in growth, and blending. Having chosen to take the race many in the race revere her.  She barely avoided being elected to the Council of Rust by taking the race of Paper.&lt;br /&gt;
**Expert in the production of powders.  Especially in the production of [[Paradoxian Melange]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039; Pips for Ranks and Races&#039;&#039;&#039;===&lt;br /&gt;
Whatever the methods of pip acquisition this is what a race or rank costs.&lt;br /&gt;
* First Elemental :10&lt;br /&gt;
**Second Elemental : 5 each&lt;br /&gt;
* First Spasa : 20&lt;br /&gt;
**Secondary Spasa : 10 each.&lt;br /&gt;
* First Avasa : 20&lt;br /&gt;
**Secondary Avasa : 10&lt;br /&gt;
* First Masoja : 20&lt;br /&gt;
** Secondary Masoja : 20&lt;br /&gt;
*  Illuminar ranks are always gifted points.&lt;br /&gt;
** 20 Al Asgo Illuminar&lt;br /&gt;
** 30 Trax Asgo Illuminar&lt;br /&gt;
** 50. Primas Illuminar&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Professions&#039;&#039;&#039;==&lt;br /&gt;
It is often lost on Sorcerers, Wizards, Ritualists, and Historians across Shadow who deal with the Dufiro, that while diverse and powerful, the Dufirosm often live out lives of their own interests when not involved with Outsiders.  They often forget or ignore that Dufiro have their own interests and passions, unless it matters in the Terms of a Bargain. These interests reflect what Dufirosm call their &#039;&#039;&#039;&#039;&#039;Professions&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
While the raising of levels is a driving force for Dufiro, it is best to understand that many rise only a few times in a lifetime.  Most never rise beyond Spasa.  Even fewer become Masoja.  To live their lives, eat, and provide for whatever family they may develop, there is their Professions.  It has been said that Work is Work and that&#039;s true among the Dufiro.  But many Races are driven by their Professions. &lt;br /&gt;
&lt;br /&gt;
Dufirosm are a creative people.  Artisans on many levels.  And they sell their arts.&lt;br /&gt;
&lt;br /&gt;
((More on this as I think about it.))&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;&amp;lt;big&amp;gt;Dufiro Bands and Associations&amp;lt;/big&amp;gt;&#039;&#039;&#039;==&lt;br /&gt;
In a race comprised of so many diverse elements and with such a preponderance of trade, barter,, binding agreements both willing and unwilling, and with so many ruling bodies among each distinct race its understandable that groups and individuals would assemble for mutual benefits.  Patronage is an extremely common practice among the Dufiro.  Advancement being so tied to merit and experience groups band together for many reasons.  It would be impossible to list the number of such associations for such a large population.  Rituals and abilities are shared, traded, stolen, and created in these groups with the higher ups usually understanding that the advancement of even the lowest of their members brings prestige, power and opportunity to all.&lt;br /&gt;
&lt;br /&gt;
Below are listed a few well know groups and some examples of smaller groups.  Some terminology should be clarified.  Many of these terms are interchangeable but some refer to specific arrangements among members.&lt;br /&gt;
&lt;br /&gt;
===Band:===&lt;br /&gt;
A group assembled with the idea of mutual assistance and defense in promoting the advancement of all members.  Usually small groups.  Often military.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;The Regalada Band&#039;&#039;&#039;&#039;&#039;:This is a Warband lead by three Dufiro. Raga of Warfare, Dalquis of Rage, and Galada of Strength.  They have a variety of Masajoa and Avasa Dufiro who run individual Packs.  A common Masoja Pack might be led by a Masoja of Warfare, and include 3 Avasas of conflict, a Avasa of Rage, a number of Combat Spirits, a number of fire or air spirits, some staff spirits like Cleanliness, blending and Guard.  A large number of elementals.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;[[RaphaXaelicus Adventurers Band]]&#039;&#039;&#039;&#039;&#039;:  A warband of Adventurers.&lt;br /&gt;
&lt;br /&gt;
===Pack:===&lt;br /&gt;
Usually a small subset of a large group that acts as a unified body for particular services.  Most often as War packs or Growing packs.&lt;br /&gt;
*&#039;&#039;&#039;Green Fur Packs&#039;&#039;&#039;:  These are a common pack grouping of warriors.  A Green Fur Pack includes 5 Spasa of Combat, 2 Spasa of Defense, 2 Spasa of Guard. 1 Spasa of Speed.  Each group also will have some support Spasa. A Spasa of Clelanliness as a healer.  A Spasa of Blending as a cook.  Most packs will have a Spasa of either Fire or Earth that control up to 10 of their type of Elementals. &lt;br /&gt;
&lt;br /&gt;
===Assemblage:===&lt;br /&gt;
A group assembled for mutual advancement of all members.  usually a large or regional group.&lt;br /&gt;
&lt;br /&gt;
===Knot:===&lt;br /&gt;
Usually a small band that participates in activities together. &lt;br /&gt;
*&#039;&#039;&#039;Chip Knot:&#039;&#039;&#039; a small group led by Chipoxata, a Masoja of Earth, known as &#039;&#039;Chip&#039;&#039;.  Includes a Cleanliness spasa named Crumble.&lt;br /&gt;
*&#039;&#039;&#039;Hrolbleit Knot&#039;&#039;&#039;1000 Jarvaldarxi.  112 Earth Elementals. 12 Spasa. 5 Avasa-Hrolbleit and his two remora.&lt;br /&gt;
&lt;br /&gt;
===Tower:===&lt;br /&gt;
This type of group is lead by a Ruling Clique or Individual and has a strictly structured form for the Members below the Ruling Body. Usually a large group. &lt;br /&gt;
**&#039;&#039;&#039;Tower of Blades&#039;&#039;&#039;: A Warrior Rower dominated by Combat Masoja.&lt;br /&gt;
&lt;br /&gt;
===Fealty Band:===&lt;br /&gt;
This is a gathering of Dufiro, under a powerful individual.  Usually a warrior band. &lt;br /&gt;
**&#039;&#039;&#039;Shantranixix Fealty Band:&#039;&#039;&#039; A large, complicated and political Fealty Band with several Notable Members under the Leadership of &#039;&#039;&#039;Shantranixix Agfala&#039;&#039;&#039;.  Known Members include; Crizacraxix Galxata, Traxalaxax, Raphaxaelicus, ZyxzlokX, Ansahal, Adalou.&lt;br /&gt;
&lt;br /&gt;
===Brotherhood:===&lt;br /&gt;
A small group of Dufirosm similar to a Fealty Band, often under the Leadership of a Powerful or Influential Dufiro.&lt;br /&gt;
**A &#039;&#039;rumored&#039;&#039; Brotherhood is the &#039;&#039;&#039;Curious Brotherhood:&#039;&#039;&#039; A tiny group that is fiercely loyal to its Leader; &#039;&#039;&#039;Curious&#039;&#039;&#039;. Rumored Members include; Crizacraxix Galxata, Raphaxaelicus, all three of the Dog Brothers, possibly Traxalaxax and three unnamed Avasa of Guard.&lt;br /&gt;
&lt;br /&gt;
===Chamber:===&lt;br /&gt;
Usually a Regional body for anyone native to the region.  This kind of group can be appealed to if a member has issues in whatever other groups they participate.&lt;br /&gt;
&lt;br /&gt;
===Clan:===&lt;br /&gt;
Often initially a regional group many clans become quite large spanning many worlds and many races.  Most clans become umbrella for many smaller groups.  Some Clans are very influential across the Dufirosm worlds.&lt;br /&gt;
&lt;br /&gt;
===Clique:===&lt;br /&gt;
Usually a small group that controls or rules a larger group.&lt;br /&gt;
&lt;br /&gt;
===Cabal:===&lt;br /&gt;
A arrangement between individuals regardless of membership in other groups&lt;br /&gt;
*Shlvx Cabal.  Based at a castle club in Zilla. [[https://wiki.rpg.net/index.php?title=Dufiro&amp;amp;action=edit&amp;amp;section=91]]&lt;br /&gt;
&lt;br /&gt;
===Combine:===&lt;br /&gt;
An association of groups often crossing over other group boundaries.&lt;br /&gt;
* [[Oramuy Combine]]  The Candy Makers.&lt;br /&gt;
&lt;br /&gt;
===Party:===&lt;br /&gt;
A party is usually a wide ranging association of other groups with a common goal. &lt;br /&gt;
*&#039;&#039;&#039;Party for Death&#039;&#039;&#039; aka &#039;&#039;Death Party&#039;&#039;: A major association of members of the races of Death, Rage, Warfare, Fire, and Earth Masoja. &lt;br /&gt;
*&#039;&#039;&#039;Party for Life&#039;&#039;&#039; aka &#039;&#039;Life Party&#039;&#039;: A major association of members of the races of Life, Binding, Air, Water, Growth, Knowledge, and Time Masoja.&lt;br /&gt;
*&#039;&#039;&#039;Party for War&#039;&#039;&#039;: An association of many races that wish for war.  There is a large faction that wants war against Primal Realms, in the hope of gaining one.  Amber is a main target.&lt;br /&gt;
*&#039;&#039;&#039;Party for Trade&#039;&#039;&#039; aka &#039;&#039;Party for Peace&#039;&#039;: This association wants active engagement for trade and service to improve its members and finds war a wasteful way to do it. &lt;br /&gt;
*&#039;&#039;&#039;Party for the Defense of Amber&#039;&#039;&#039;: An association of many races that stand against the Party for War in their goals for war with Amber. (A New Party)&lt;br /&gt;
&lt;br /&gt;
===Hierarchy:===&lt;br /&gt;
A collection of races of the same type.  &lt;br /&gt;
**Hierarchy of Earth: Members include Elementals, Spasa, Avasa, and Masoja of Earth.&lt;br /&gt;
**Hierarchy of Shifters: Members include Elementals of Change, Spasa of Blending, Illusion and Change, Avasa of Illusion, Vision and Shifter and Masoja of Change Illusion, Vision, and Shifter.&lt;br /&gt;
&lt;br /&gt;
===Council:===&lt;br /&gt;
Councils are ruling bodies for the races, for cross-races, and other purposes.&lt;br /&gt;
*Council of Dignity: Over sees Elevation and Demotions.&lt;br /&gt;
*The Blue Council.  A ruling Dufiro council.&lt;br /&gt;
&lt;br /&gt;
===Hall:===&lt;br /&gt;
Halls are places where Dufiro gather for various reasons.  Think of them like Bars with themes like sports bars, seaside taverns, ski chalets.  Or Fraternity Lodges like Elks Lodges or Eagles Lodges.  Or Clubs like Poetry Cafes or Dance Clubs for people of similar interests.  Mostly they are not limited to one Race, but the more detailed the Hall the more likely a selective clientele.&lt;br /&gt;
&lt;br /&gt;
====Known Halls:====&lt;br /&gt;
*Shifters Hall: Hierarchy of Shifters&lt;br /&gt;
*Circle Hall: Hierarchy of Motion&lt;br /&gt;
*Earthers Hall: Hierarchy of Earth&lt;br /&gt;
*Hall of Water: Hierarchy of Water&lt;br /&gt;
*Hall of Flame: Hierarchy of Fire&lt;br /&gt;
*Hall of the Winds: Hierarchy of Air&lt;br /&gt;
*Hall of Echoes: Hierarchy of Sound&lt;br /&gt;
*The Hall of Life (aka &#039;&#039;The Arboretum&#039;&#039;): Party for Life&lt;br /&gt;
*The Hall of Death (aka &#039;&#039;The Mausoleum&#039;&#039;): Party for Death&lt;br /&gt;
*The Hall of Deep Sadness: (aka &#039;&#039;Woe&#039;s Tavern&#039;&#039;) Mostly Sadness or despair oriented races.&lt;br /&gt;
*Hall of Heroes: Hierarchy of Warriors&lt;br /&gt;
*Hall of Knowledge (aka &#039;&#039;The Main Dufiro Library&#039;&#039;): Hierarchy of Knowledge&lt;br /&gt;
*Agalat Red Hall: Combat Pits, Tome Certifications&lt;br /&gt;
*Doraal Red Hall:  A sex club&lt;br /&gt;
*Hall of Last Means: Center of City&lt;br /&gt;
**Stone inside that takes ALL Dufiro Powers &amp;amp; Races of anyone that touches it.&lt;br /&gt;
&lt;br /&gt;
===Example Groups===&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;The Regalada Band&#039;&#039;&#039;&#039;&#039;:This is a Warband lead by three Dufiro. Raga of Warfare, Dalquis of Rage, and Galada of Strength.  They have a variety of Masajoa and Avasa Dufiro who run individual Packs.  A common Masoja Pack might be led by a Masoja of Warfare, and include 3 Avasas of conflict, a Avasa of Rage, a number of Combat Spirits, a number of fire or air spirits, some staff spirits like Cleanliness, blending and Guard.  A large number of elementals.  &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Conclave of the Dufiro-Nendil&#039;&#039;&#039;&#039;&#039;:[[https://wiki.rpg.net/index.php/Grrosieeks#Conclave_of_the_Dufiro-Nendil]] Conclave near the Waymet of Grrosieeks [[https://wiki.rpg.net/index.php/Grrosieeks]]. 5 like-minded peace Dufirosm.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;The Goshtan Knot&#039;&#039;&#039;&#039;&#039;: a small group of 4 dufiro free bound to a tanakard belonging to Lady Alvah of Amber. [[https://wiki.rpg.net/index.php/Running_Sheet_Alvah#Mug_of_Stealth_4]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
******************&lt;br /&gt;
&lt;br /&gt;
==Ruling Dufiro Councils.==&lt;br /&gt;
The ruling councils of the Dufirosm are overlapping entities that are often in opposition to each other.  &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&amp;lt;big&amp;gt;Council of the Dufirosm&amp;lt;/big&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
Often considers the highest of councils.While the Council of Dufirosm is often considered the top council it is often overshadowed by other councils depending on the situation.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&amp;lt;big&amp;gt;Blue Circle of the Dufirosm&amp;lt;/big&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
The Circle, as its called, is a body of Dufiro that is something like a ruling council though without much authority except to appeal to a dufiro&#039;s current race for judgement of grievances.  There is a flexible number of members though every race has at least one officially in the Circle.  There may be others as well for various reasons.&lt;br /&gt;
====&#039;&#039;&#039;Druntranic-Masoja of Warfare&#039;&#039;&#039;====&lt;br /&gt;
Born a Fire Elemental. Joined Defense first, followed by Combat, Speed and Growth, Took the Ava Ritual of Defense, followed by Fire, and Conflict.  Failed Speed.  Took Cleanliness.  Applied to the Masoja Dufiro of Defense and was denied.  Applied to  Masoja Combat and was accepted and completed the Ritual.  Took the Ritual of Rage.  Failed the ritual of Shifter.  Took the ritual of Warfare.&lt;br /&gt;
*a warrior of renown he fought as a free agent in the Battle of Patternfall.  Prince Bleys met him along his route to the battle and after a casual conversation Druntranic joined him.  Hated in Chaos for the perceived betrayal, he has spent much of his time in the Regor region.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Resiki-Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
Born a Water Elemental, transitioned to the Change Elementals.  Joined Cleanliness, followed by Blending, Defense,aper, and Song.  Applied to the Ava Dufiro of  Cleanliness and took the Ritual.  Took ritual of Knowledge, Vision, Defense, and finally Truth.  Offered Rituals of Defense, Warfare, and Vision.  Took the Ritual of Defense, followed by Vision, Time, Life, and lastly Knowledge. &lt;br /&gt;
* A seer and oracle of the Dufirosm.&lt;br /&gt;
*Racial Representative&lt;br /&gt;
====&#039;&#039;&#039;Akafar-Masoja of Warfare &#039;&#039;&#039;====&lt;br /&gt;
Born a Earth Elemental.  Joined the spirit rituals of Combat, then Defense, Rust, and Speed.  Offered the Ava Dufiro Conflict and Defense.  Took the ritual of Conflict, then Defense, then Rage.   Took the MasojaDufirosm Ritual of Rage.  Followed by Death, Combat, Defense, and finally Warfare. &lt;br /&gt;
*A dangerous and brutal Warrior Dufirosm.&lt;br /&gt;
*Racial Representative&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Breasda-Masoja of Wisher&#039;&#039;&#039;====&lt;br /&gt;
Born Change Elemental.  Raised to Cleanliness, followed by Paper and Blending.  Took the Ava D Ritual of Cleanliness, followed by Truth, Knowledge, Vision, and finally Blending. Took the Masoja Ritual of Knowledge, Time, Health, Vision, and finally Wisher.  &lt;br /&gt;
*A incorruptibly good creature with the a powerful Wishing energy. Considered by many the leader of the Dufirosm but denies such office. He is however generally respected or deeply feared.&lt;br /&gt;
*Racial Representative&lt;br /&gt;
====&#039;&#039;&#039;Trusl-Masoja of Water&#039;&#039;&#039;====&lt;br /&gt;
Born a Water Elemental.  Brought into the Spirits of Cleanliness, followed by Growth, Song, Paper, and Blending.  Invited to take the Ava ritual of Cleanliness.  Took the Growth, Water, and Blending.  Finally Speed.  Invited to take the Masoja Ritual of Change.  Followed by Earth, Growth, Binding, and finally Water.   &lt;br /&gt;
*Trusl is one of the finest brewers in all of shadow, a mistress of balancing tastes and flavors.  Powerful in effecting change and aging for mature tastes.&lt;br /&gt;
*Racial Representative&lt;br /&gt;
**there is a long standing joke that if Trusl lost the Racial Representative seat for Masoja of Water, that he would be granted a full seat on his own since he brings the best drinks of his craft to Circle meetings. &lt;br /&gt;
====&#039;&#039;&#039;Tripsina-&amp;quot;Trip&amp;quot;-Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Tripsina.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Born an Elemental of Earth, Transitioned to Change.  Raised to Rust, followed by Growth.  Applied to Ava D of Ritual of growth and denied.  Failed Ritual of Water.  Completed Ritual of Shifter.  Followed by Growth, Water and Colors.  Invited to take the Masoja Ritual of Growth,  Took the rituals of Earth, Water, knowledge, and Health.&lt;br /&gt;
*Trip is hated by the warrior Dufirosm as a devoted pacifist.  She is one of the finest gardeners in Shadow.  Specializing in small plants, she is able to manage continental sizes of plant growth. Nearly worshiped by animal life.&lt;br /&gt;
*Racial Representative-Growth&lt;br /&gt;
&lt;br /&gt;
* A rebel archdruid.  Her involvement in Dufiro politics is always problematic.  She is a powerful debater and a supporter of life and growth.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;[[Nur al Din El musifar]]-&#039;&#039;Dufrieanalat&#039;&#039;-Masoja of Life&#039;&#039;&#039;====&lt;br /&gt;
[[File:Nur2.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
Born a human on the world of Tosa.  Attained the ranks of thrice Crowned Bard.  A long time bargainer and a extremely well-respected friend of the Dufirosm.  A High Lord in a Shade of Chaos.  During a extinction level event involving most theDufirosm realms Nur Ed Din managed to save the realms and help rebuild after the destruction.  As  reward he was inhabited by a Shifter Masoja and initiated into the Masoja Dufiro of Life.  Granted powers from each of the races from Spirit to Masoja.   When the forces in his Chaos ousted him from his lordship he relocated to the Dufirosm realms and was invited to join the council.&lt;br /&gt;
*Granted membership for orchestrating the salvation of the Dufiro.&lt;br /&gt;
*Illuminar&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&amp;lt;big&amp;gt;Council of Wishers&amp;lt;/big&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
====&#039;&#039;&#039;Breassda&#039;&#039;&#039;====&lt;br /&gt;
-Masoja of Vision&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Breassda.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
Born Change Elemental. Air Elemental&lt;br /&gt;
&lt;br /&gt;
Raised to Cleanliness, followed by Paper and Blending. Took the Ava D Ritual of Cleanliness, followed by Truth, Knowledge, Vision, and finally Blending. Took the Masoja Ritual of Knowledge, Time, Health, Vision, and finally Wisher.&lt;br /&gt;
*Change Elemental&lt;br /&gt;
*Spasa of Cleanliness, Paper and Blending. &lt;br /&gt;
*Avasa of Cleanliness, Truth, Knowledge, Vision, and Blending.&lt;br /&gt;
*Masoja Ritual of Knowledge, Time, Health, Vision, and Wisher.&lt;br /&gt;
&lt;br /&gt;
A incorruptibly good creature with the a powerful Wishing energy. Considered by many the leader of the Dufirosm but denies such office. He is however generally respected or deeply feared.&lt;br /&gt;
    &lt;br /&gt;
A past Racial Representative of Wishers on the Dufirosm Council.&lt;br /&gt;
&lt;br /&gt;
Recently resigned from the race of Wishers, taking on Vision race again as his naming race.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;&#039;Abagile Alacala&#039;&#039;&#039;====&lt;br /&gt;
====&#039;&#039;&#039;&#039;Lanak Drak Farkla&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&amp;lt;big&amp;gt;The Hierarchies&amp;lt;/big&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
Each Hierarchy is responsible for settling grievances brought down by higher Councils to those Dufiro that fall within the Races of their Hierarchy.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Air&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals, Spasa, Avasa and Masojoa of Air &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Earth&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals, Spasa, Avasa and Masojoa of Earth &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Fire&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals, Spasa, Avasa and Masojoa of Fire &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Water&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals, Spasa, Avasa and Masojoa of Water &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Shifters&#039;&#039;&#039;====&lt;br /&gt;
*Includes Change Elementals, Flux Elementals. Spasa of Change, Whimsy. Avasa of Change, Shifter, Whimsy. Masoja of Change, Shifter. &lt;br /&gt;
**Closely aligned with several other Hierarchies including Earth and Fire&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Motion&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals of Movement. Spasa of Motion &amp;amp; Speed. Avasa of Force &amp;amp; Speed. Masoja of Strength &amp;amp; Time.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Sound&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals of Sound. Spasa of Song. Avasa of Music.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Life&#039;&#039;&#039;====&lt;br /&gt;
*Includes Spasa of Life, Cleanliness, Growth. Avasa of Life, Cleanliness, Growth, Health. Masoja of Life, Cleanliness, Growth, Health.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Death&#039;&#039;&#039;====&lt;br /&gt;
*Includes Spasa of Death, Rot &amp;amp; Rust, Sadness. Avasa of Death, Rot &amp;amp; Rust, Rage, Woe(Sadness). Masoja of Death, Rot/Rust, Rage.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Warriors&#039;&#039;&#039;====&lt;br /&gt;
*Includes Spasa of Combat, Defense &amp;amp; Guard. Avasa of Conflict &amp;amp; Guard. Masoja of Combat, Guard &amp;amp; Warfare.&lt;br /&gt;
**Closely aligned with other Hierarchies including; Earth, Fire, Motion&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
*Includes Spasa of Paper. Avasa of Knowledge, Truth &amp;amp; Vision. Masoja of Knowledge, Truth, Vision, Witness.&lt;br /&gt;
**Closely aligned with other Hierarchies including; Life, Sound (Song &amp;amp; Music mostly)&lt;br /&gt;
==&#039;&#039;&#039;Associated Dufiro Creatures and Races&#039;&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;Jarvaldarxi&#039;&#039;&#039;===&lt;br /&gt;
[[File:Jarvaldarxi.jpg|150px]]&lt;br /&gt;
&lt;br /&gt;
A race associated with the Earth races.  Strong humanoid formed living stone creatures.  They are carvers of stone, chisilling it and gnawing it into form.  Many eventually become Earth dufiros. &lt;br /&gt;
&lt;br /&gt;
*They eat stone and defecate soil. &lt;br /&gt;
*Their general IQ is low.  80 to 90 range.  Some go as high as 120.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Dazka Spiders&#039;&#039;&#039;===&lt;br /&gt;
[[File:Dazka Spiders.jpg|150px]]&lt;br /&gt;
&lt;br /&gt;
a race of smallish spider-bat-potato bug creature.  They have an innate ability to shapechange.  They can grow to the size of bats and shrink to half the size of fleas.  They are parasitic by nature,feeding off a host but excreting nutrients their host can use.  They can circulate in the blood system where they consume matter and lay eggs. Prolonged infection cause the host to gain strength, gain endurance, lower intelligence, eliminate psyche defense, and have horrifying dreams causing madness.  It causes fits of irrationality and violent outbursts, often against one&#039;s self as they attempt to claw the spiders out. &lt;br /&gt;
&lt;br /&gt;
They have a near impervious nature to magic originating in the creatures evolution in a magic rich universe. They are not effected by spells to remove them.  Damage done can not be magically healed normally.&lt;br /&gt;
&lt;br /&gt;
Dazka Spiders are sought, kept, and maintained in many dufirosm worlds by numerous dufiro races.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Known Dufiro&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;The Dufrieanalat&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;[[Nur al Din El musifar]] - &#039;&#039;Dufrieanalat&#039;&#039;, Masoja of Life&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:Nur2.jpg|200 px]] [[File:Image6.jpg|200 px]] &lt;br /&gt;
&lt;br /&gt;
*Spasa: All except Death, Rust. But did take Rot &lt;br /&gt;
*Avasa: All except Death, Rust &lt;br /&gt;
*Masoja of Life; all except Death, Vision, Time.  Only partially accepted by Wisher.&lt;br /&gt;
**Aspires to Wisher&lt;br /&gt;
*&#039;&#039;&#039;Primus Illiminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Born a Human on the world of Tosa.  Attained the Rank of Thrice Crowned Bard.  A long time Bargainer and an extremely well-respected friend of the Dufirosm.  A High Lord in a Shade of Chaos.  During an Extinction Level Event involving most the Dufirosm Realms, Nur al-Din managed to save the Realms and help rebuild after the destruction.  As a reward he was Inhabited by a Shifter Masoja and Initiated into the Dufirosm as a Masoja Dufiro of Life.  Granted Powers from each of the Races from Spasa to Masoja.   When the Forces in his Chaos ousted him from his Lordship he relocated to the Dufirosm Realms and was invited to join the Blue Council.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Dazxa, Masoja of Rage&#039;&#039;&#039;=====&lt;br /&gt;
A companion and Bodyguard of Nur al-din.  A War Musician.&lt;br /&gt;
&lt;br /&gt;
[[File:Dazxa.jpg|200 px]] [[File:Dufiro-Dazxatalcax-humanoid.jpg|200px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Combat, Speed, Earth, Rust, Song, and Motion&lt;br /&gt;
*Avasa of Earth, Conflict-War, Speed, Music, Rage, and Knowledge &lt;br /&gt;
*Masoja of Warfare, Strength, Combat, and Rage. &lt;br /&gt;
**Completed all aspirations.&lt;br /&gt;
*&#039;&#039;&#039;Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of several ruling councils of the races.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Hunkazx, Masoja of Rage&#039;&#039;&#039;=====&lt;br /&gt;
Companion and Bodyguard of Nur al-Din&lt;br /&gt;
&lt;br /&gt;
[[File:Hunkazx.jpg|200 px]]&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire, Combat, Defense, Speed, Blending, Rust, and Earth&lt;br /&gt;
*Avasa of Fire, Conflict-Single Combat, Speed, Blending, Rage, and Ice&lt;br /&gt;
*Masoja of Combat, Death, Guard, and Rage.&lt;br /&gt;
**Aspires to Warfare. &lt;br /&gt;
*&#039;&#039;&#039;Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of many councils.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Sonnosa, Masoja of Warfare&#039;&#039;&#039;=====&lt;br /&gt;
Companion of Nur Al-Din.  Takes the form of body armor.&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Cleanliness, Guard, Defense, Illusion, and Change&lt;br /&gt;
*Avasa of Cleanliness, Guard, Conflict-War, Speed, Blending, and Shifter&lt;br /&gt;
*Masoja of Air, Health, Guard, Strength, Shifter, and Warfare&lt;br /&gt;
**Aspires to Binding&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Illuminar&amp;lt;/big&amp;gt;===&lt;br /&gt;
====&#039;&#039;&#039;Akafar, Masoja of Warfare &#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Combat, Defense, Rust, Speed&lt;br /&gt;
*Avasa of Conflict, Defense, Conflict, Rage&lt;br /&gt;
*Masoja of Rage, Death, Combat, Defense Warfare&lt;br /&gt;
**Aspires to Vision, Wisher&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039; - Circle Member&lt;br /&gt;
*Racial Representative&lt;br /&gt;
A dangerous and brutal Warrior Dufirosm.Born an Earth Elemental.  Joined the spirit rituals of Combat, then Defense, Rust, and Speed.  Offered the Ava Dufiro Conflict and Defense.  Took the ritual of Conflict, then Defense, then Rage.   Took the Masoja Dufirosm Ritual of Rage.  Followed by Death, Combat, Defense, and finally Warfare.&lt;br /&gt;
====&#039;&#039;&#039; &amp;quot;Curious&amp;quot;, Masoja of Guard&#039;&#039;&#039;====&lt;br /&gt;
Known as &#039;&#039;Crizacraxix Galxata&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A member of the [[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:D-Curious.jpg|200px]]&lt;br /&gt;
*Earth Elemental. &lt;br /&gt;
*Spasa of Cleanliness, Combat, Rot, Speed, Earth, Change, and Guard.&lt;br /&gt;
*Avasa of Cleanliness, Speed, Rage, Earth, Water, Conflict, and Guard.&lt;br /&gt;
*Masoja of Guard, Earth. (Secretly hold Health and Warfare)&lt;br /&gt;
**&#039;&#039;Aspires to Water, Combat, Knowledge, Strength, Life, Wisher&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Primus Illuminar&#039;&#039;&#039;&lt;br /&gt;
====&#039;&#039;&#039;Druntranic, Masoja of Warfare&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Defense, Combat, Speed, Growth&lt;br /&gt;
*Avasa of Defense, Fire, Conflict, Cleanliness, &lt;br /&gt;
*Masoja of Combat, Rage, Warfare&lt;br /&gt;
**Aspires to Shifter, Defense, Life, Wisher&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039; - Circle Member&lt;br /&gt;
====&#039;&#039;&#039;Ka&#039;kle, Masoja of Death&#039;&#039;&#039;====&lt;br /&gt;
[[File:Df-Ha&#039;kle.jpg|180px]]&lt;br /&gt;
*Earth  Elemental&lt;br /&gt;
*Spasa of Earth, Combat, Speed, Growth, Knowledge, Death&lt;br /&gt;
*Avasa of Earth, Conflict, Death, Knowledge&lt;br /&gt;
*Masoja of Combat, Rage, Warfare, Death, Knowledge&lt;br /&gt;
**Aspires to Shifter, Wisher&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kibrosel, Masoja of Rot&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Kibrosel.jpg|180 px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental, Change, Earth&lt;br /&gt;
*Spasa of Water, Cleanliness, Combat, Growth, Earth, Blending, Defense, Life, Knowledge&lt;br /&gt;
*Avasa of Water, Cleanliness, Conflict-War, Growth, Blending, Earth, Ice, Health, Life, Knowledge&lt;br /&gt;
*Masoja of Water, Cleanliness, Combat, Growth, Blending, Life, Health, Rot&lt;br /&gt;
**Aspires to Earth, Knowledge, Wisher&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;.  Created an Illuminar by the Stretched One&lt;br /&gt;
 &lt;br /&gt;
A Physician, Veterinarian, and farmer by Profession, Kibrosel is serving a Term as Rot as a punishment, unfair as it is.&lt;br /&gt;
  &lt;br /&gt;
====&#039;&#039;&#039;Resiki, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Water Elemental, Change&lt;br /&gt;
*Spasa of Cleanliness, Blending, Defense, Paper, Song&lt;br /&gt;
*Avasa of Cleanliness, Knowledge, Vision, Defense, Truth&lt;br /&gt;
*Masoja of Cleanliness, Vision, Guard, Time, Life, Knowledge&lt;br /&gt;
**Aspires to Wisher&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039; - Circle Member&lt;br /&gt;
====&#039;&#039;&#039;Salaka, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
Member of the Party for Life.&lt;br /&gt;
&lt;br /&gt;
[[File:Dufiro Salaka.jpg|300 px]] [[File:DF-Salaka.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental, Air Elemental&lt;br /&gt;
*Spasa of Air, Water, Earth, Cleanliness, Growth, Change, and Blending&lt;br /&gt;
*Avasa of Air, Water, Earth, Cleanliness, Growth, Blending, Ice, Sifter, and Knowledge&lt;br /&gt;
*Masoja of Air, Water, and Earth, Health,Growth, Change, Shifter, and Knowledge&lt;br /&gt;
**Aspires to Masoja of  Life.  Perhaps, some day, Wisher.&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039;&lt;br /&gt;
*Profession: Vinter, Brewer, Gardener. A known Vegetarian.&lt;br /&gt;
*She is a Friend of Vek&#039;s. &lt;br /&gt;
*A &#039;&#039;Facilitator&#039;&#039; for Dufiro who has worked often with Hendrake.&lt;br /&gt;
*A &#039;&#039;Facilitator&#039;&#039; for Raphael aka &#039;&#039;Raphaxaelicus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;RaphaX, Spasa of Earth&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:Raphax Earth Form1.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Change, Motion, Earth&lt;br /&gt;
*Spasa of Earth&lt;br /&gt;
**&#039;&#039;Aspires to Combat, Speed, Paper. ...&#039;&#039;&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;. Titled Illuminar by &#039;&#039;Nur al-Din&#039;&#039; after his Matched Elevation in Earth.&lt;br /&gt;
Leader of the &#039;&#039;&#039;RaphaX Adventure Band&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
Member of the &#039;&#039;&#039;Party for Life&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Member of &#039;&#039;&#039;Party for Defense of Amber&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
RaphaX was an &#039;Outshadower&#039; before being Initiated into the Dufirosm as an Elemental of Change. RahpaX was willingly Inhabited by Ansahal, a powerful mostly Non-corporeal Masoja that Strengthened RaphaX&#039;s Heartfire and made it possible for him to become a Dufiro. Due to RaphaX&#039;s particular Inhabitation and Inclusion that made him a Dufiro, something most Dufiro hate, his rapid Advancement through his Elemental Races and his quick Elevation to Spasa of Earth, as well as his known associations with certain Powerful and Influential Dufiro and his Membership in the Party for Life, RaphaX has made a number of Detractors as well as Enemies within the Party for Death. There is even a Bounty placed on him by Hardin Wapak, Leader of the Party for War, which numerous Bands, Packs and Knots are looking to Claim.  After his unchallenged Matched Elevation in Earth, RaphaX was Titled &#039;&#039;Al Asgo Illuminar&#039;&#039; by Nur al-Din. RaphaX left the Dufiro Realms immediately afterwards.&lt;br /&gt;
&lt;br /&gt;
=====The Dog Brothers, Movement Elementals=====&lt;br /&gt;
Miniature Poodles &#039;Primitive Bonded&#039; to RaphaX of Earth. &lt;br /&gt;
*&#039;&#039;&#039;Kuuz&#039;Ko Chaos-Laama&#039;&#039;&#039; aka Swirly(left)&lt;br /&gt;
*&#039;&#039;&#039;Nin&#039;Jaboi&#039;&#039;&#039; aka Fudge(center)&lt;br /&gt;
*&#039;&#039;&#039;Berk-Ya&#039;leeZ&#039;&#039;&#039; aka Berk-Berk(right)&lt;br /&gt;
&lt;br /&gt;
Members of the &#039;&#039;&#039;RaphaX Band of Adventurers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:The Poodle Boys2.jpg|200 px]][[File:D-poodle boys.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*All three (3) are from the same Litter and the Last Litter.&lt;br /&gt;
*Previously Inhabited by Avasa Dufiro of Guard&lt;br /&gt;
*Elementals of Movement&lt;br /&gt;
**Aspires to Spasa of Speed, Motion, Guard, (possibly Change, Cleanliness, Combat)&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Shlvx of Music, Avasa of Music&#039;&#039;&#039;====&lt;br /&gt;
Leader of the Shlvx Cabal&lt;br /&gt;
&lt;br /&gt;
[[File:Shlvx of Music.jpg|200 px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Sapsa of Earth, Combat, Guard, Song/Music.&lt;br /&gt;
*Avasa of Earth, Conflict, guard, Ice, Music&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Earth, Music, Combat, Guard, Knowledge, Life.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
Runs a rave in the Musical Temples of the Fane of Zilla.&lt;br /&gt;
&lt;br /&gt;
=====Shlvx Cabal=====&lt;br /&gt;
*Led by Shlvx of Music&lt;br /&gt;
*Akgleax of Earth  [[https://wiki.rpg.net/index.php/Dufirosm_Revision#Akgleax_of_Earth]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Akgleax of Music&#039;&#039;&#039;====&lt;br /&gt;
Member of the Shlvx Cabal&lt;br /&gt;
&lt;br /&gt;
[[File:Akgleax of Music.jpg|200 px]] [[File:DF-Akgleax of Music.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth, Water, Blending, Change, Song, Music, and Paper.&lt;br /&gt;
*Avasa of Earth, Music&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar-Named by Nur al-din&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aspires to Avasa of Music, Water, Blending, and Knowledge.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aspires to Masoja of Earth, Knowledge or Binding.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Traveling companion of Alexandra Mira. A craftsman of musical items. Achieved Spasa of Paper and Music after writing of her encounters of Alexandra &amp;amp; Duncan of Amber.&lt;br /&gt;
&lt;br /&gt;
[[Running Sheet Akgleax]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tans Tilki, Masoja of Vision&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:Tans tilki.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
One of the most ancient and powerful Dufiro, a perennial member of the Council of the Dufirosm.&lt;br /&gt;
&lt;br /&gt;
*Elementals: Change, Flux, Earth, Fire, Air &lt;br /&gt;
*Spirits: Change, Cleanliness, Combat, Growth, Defense, Guard, Blending, Rust,  Fire, Paper, Illusion, &lt;br /&gt;
*Avasa Dufirosm: Shifter, Cleanliness, Conflict, Guard, Growth, Blending, Knowledge, Vision, Truth&lt;br /&gt;
*Masoja Dufirosm: Change, Combat, Guard, Health, Growth, Death, Life, Knowledge, Shifter, Binding, Time, Vision, Wishers&lt;br /&gt;
*&#039;&#039;&#039;Primus Illuminar Dufirosm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Resigned from Wisher&#039;s Council to not be involved in political issues among them.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Ti Sal&#039;&#039;&#039;====&lt;br /&gt;
&#039;&#039;&#039;Primas Illuminar.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*X Elemental&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*Avasa of X&lt;br /&gt;
*Masoja of X&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
====&#039;&#039;&#039;Fitz William&#039;&#039;&#039;====&lt;br /&gt;
&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:ADV-FitzWilliam.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Combat, Life, Cleanliness, Paper&lt;br /&gt;
*Avasa of Air, Knowledge&lt;br /&gt;
*Al Asgo Illuminar&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039; Ovkasix Oramuy&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Ovkasix.jpg]]&lt;br /&gt;
*Elemental Air, Mix, Change, Scent &amp;amp; Hue&lt;br /&gt;
**The Inaugural Member of the Race of Hue.  Grand Master of the Hue Hierarchy. &lt;br /&gt;
*Spasa of Air, Blending, Change, Water, Color, Fire,Cleanliness, Carnality, Growth, Song, Life&lt;br /&gt;
*Avasa of Air, Cleanliness, Carnality, Change, Color, Growth, Water, Fire, Health, Knowledge, Life, Music, Rot, Shifter, Vision, Whimsy&lt;br /&gt;
*Masoja of Air, Cleanliness, Carnality,Water, Fire, Growth,  Health, Knowledge, Shifter, Life. &lt;br /&gt;
* Trax Asgo Illuminar.&lt;br /&gt;
&lt;br /&gt;
Has no aspirations.  But he wouldn&#039;t turn a Primus Illuminar down.&lt;br /&gt;
&lt;br /&gt;
Profession, Owner, Chief Cook, of Oramuy&#039;s Candy and Confections&lt;br /&gt;
&lt;br /&gt;
Sweet Master of the [[Oramuy Combine]] [[https://wiki.rpg.net/index.php/Dufirosm_Revision#Combine:]]&lt;br /&gt;
&lt;br /&gt;
Signatory to the &#039;&#039;&#039;Tosian Accords&#039;&#039;&#039; for the race of Air, Masoja of Air at the time.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tripsina - &amp;quot;Trip&amp;quot;, Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Tripsina.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental, Change.&lt;br /&gt;
*Spasa of Rust, Growth, Life,Earth, Carnality, Change,&lt;br /&gt;
*Avasa of Shifter, Growth, Earth, Water, Life, Colors&lt;br /&gt;
**Applied to Ava D of Ritual of growth and denied. Failed Ritual of Water.&lt;br /&gt;
*Masoja of Growth, Life, Rust, Earth, Water, Shifter, Knowledge, and Health.&lt;br /&gt;
*&#039;&#039;&#039;Prima Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Trip is hated by the warrior Dufirosm as a devoted pacifist. She is one of the finest gardeners in Shadow. Specializing in small plants, she is able to manage continental sizes of plant growth. Nearly worshiped by animal life.&lt;br /&gt;
&lt;br /&gt;
*Racial Representative-Life&lt;br /&gt;
*Racial Representative-Growth&lt;br /&gt;
 &lt;br /&gt;
*Trip is hated by the warrior Dufirosm as a devoted pacifist.  She is one of the finest gardeners in Shadow.  Specializing in small plants, she is able to manage continental sizes of plant growth. Nearly worshiped by animal life.&lt;br /&gt;
*Racial Representative-Growth&lt;br /&gt;
&lt;br /&gt;
* A rebel archdruid.  Her involvement in Dufiro politics is always problematic.  She is a powerful debater and a supporter of life and growth.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Meluen, Masoja of Rust  - &#039;&#039;The Serious One&#039;&#039;&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Meluen.jpg|200px]]&lt;br /&gt;
*Earth Elemental &lt;br /&gt;
*Spasa of Earth, Rust, Carnality, Combat, Darkness, Death, Paper, Rot&lt;br /&gt;
*Avasa of Earth, Rust, Conflict,  Death, Guard, Rage, Knowledge, Speed, Rot&lt;br /&gt;
*Masoja of Earth, Rot, Binding, Combat, Rage, Strength, Shifter, Death, Warfare, Rust   &lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hierarchy of Death-Council Member-Herald&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Milazig, Masoja of Rot - &#039;&#039;The Funny One&#039;&#039;&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Milazig.jpg|200px]]&lt;br /&gt;
*Earth Elemental &lt;br /&gt;
*Spasa of Earth, Rust, Carnality, Combat, Darkness, Death, Paper, Rot&lt;br /&gt;
*Avasa of Earth, Rust, Conflict,  Death, Guard, Rage, Knowledge, Speed, Whimsy, Rot&lt;br /&gt;
*Masoja of Earth, Rust, Binding, Combat, Rage, Strength, Whimsy, Shifter, Rot, Death, Warfare   &lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hierarchy of Death-Council Member&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Mooncrest&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Mooncrest.jpg|200 px]]&lt;br /&gt;
*Water Elemental &lt;br /&gt;
*Spasa of Cleanliness, Speed, Water, Song, Paper, Change&lt;br /&gt;
*Avasa of Water, Cleanliness, Change, Knowledge&lt;br /&gt;
*Masoja of Water, Cleanliness, Health, Shifter, knowledge.Life-Healer, Death.&#039;&lt;br /&gt;
*Al Asgo Illuminar &lt;br /&gt;
**Aspires to Vision.&lt;br /&gt;
&lt;br /&gt;
Bound to never speak to Bently.  never to touch him except in performance of her office.  And Oath to a Wisher in the Hall of Death.&lt;br /&gt;
&lt;br /&gt;
====Dalt====&lt;br /&gt;
====Fort====&lt;br /&gt;
====Bently====&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Masoja&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Adalou, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
A member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Adalou.jpg|200 px]]&lt;br /&gt;
*Air Elemental, Change&lt;br /&gt;
*Spasa of Cleanliness, Speed, Air, Song, Paper, Change&lt;br /&gt;
*Avasa of Air, Cleanliness, Change, Knowledge&lt;br /&gt;
*Masoja of Air, Health, Shifter, knowledge.&lt;br /&gt;
**Aspires to Life, Wisher.&lt;br /&gt;
A Wise Dufiro, but also has an odd sense of humor&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Agalat, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
Also known as The Red Wizard&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Cleanliness, Combat, Rust, Paper, Fire, Growth, Change&lt;br /&gt;
*Avasa of Cleanliness,  Fire, Conflict, Blending, Rage, Knowledge, Growth, Vision&lt;br /&gt;
*Masoja of Fire, Growth, Rage, Binding, Warfare, Knowledge&lt;br /&gt;
**Aspires to Death&lt;br /&gt;
&lt;br /&gt;
Manages the Red Hall of Agalat.  A place that sells Tome certification.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Ansahal, Masoja of Water&#039;&#039;&#039;====&lt;br /&gt;
A Member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
*Elemental: Air, Water, Flux, Change&lt;br /&gt;
*Spasa of Air, Cleanliness, Blending, Change &lt;br /&gt;
*Avasa of Air, Cleanliness, Blending, Growth, Ice, Shifter, Knowledge, and Rage&lt;br /&gt;
*Masoja of Air, Change, Health, Growth, Life, Knowledge, Binding, Shifter, and Water.&lt;br /&gt;
**Aspires to Wisher and Illuminar.&lt;br /&gt;
&lt;br /&gt;
An ancient non-corporeal Dufiro.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Bently, Masoja of Music &amp;amp; Dance&#039;&#039;&#039;====&lt;br /&gt;
[[File:Bently.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bentlisilyoxxous.......&amp;quot; &lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;Life Path{405}&#039;&#039;=====&lt;br /&gt;
* Elementals of Air, Change, Hue, Sound&lt;br /&gt;
* Spasa of Cleanliness, Air, Color, Growth, Change, Paper, Illusion, Song, motion.&lt;br /&gt;
* Avasa of Cleanliness, Air, Growth, Change, Blending, Paper, Color, Health, Music, Shifter, Life.&lt;br /&gt;
* Masoja of Cleanliness, Air, Health, Growth, Change, Shifter, Knowledge, Rust, Paper, Music, Dance.&lt;br /&gt;
* Al Asgo Illuminar&lt;br /&gt;
&#039;&#039;Aspires to Masoja of Life, Vision, Wisher&lt;br /&gt;
&lt;br /&gt;
[[https://wiki.rpg.net/index.php/Running_Sheet_Bently]]&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Professions&#039;&#039;&#039;=====&lt;br /&gt;
[[RaphaXaelicus Adventurers Band]]&lt;br /&gt;
=====&#039;&#039;&#039;misc&#039;&#039;&#039;=====&lt;br /&gt;
&lt;br /&gt;
&amp;quot;His name is Bently. He is a charmer and a flirt and eventually someone will kick his ass. He has a reputation as...a. bottom. But i will take it personally if he is harmed too much. I really wish i hadnt hooked up with him but he is a character. He cooks, paints, and is a vinter,at Masoja level and is exploring creating new races. He is a Sommelier who has served the table of wishers, life and death masoja, and your friend Nur al din. He is my friend. Others should know that. Sorry for bringing him here.&amp;quot;   Sylex of Lust&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Breasda, Masoja of Vision&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Breassda.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Change Elemental&lt;br /&gt;
*Spasa of Cleanliness, Paper and Blending. &lt;br /&gt;
*Avasa of Cleanliness, Truth, Knowledge, Vision, and Blending.&lt;br /&gt;
*Masoja Ritual of Knowledge, Time, Health, Vision, and Wisher.&lt;br /&gt;
&lt;br /&gt;
Born Change Elemental. Air Elemental. Raised to Cleanliness, followed by Paper and Blending. Took the Ava D Ritual of Cleanliness, followed by Truth, Knowledge, Vision, and finally Blending. Took the Masoja Ritual of Knowledge, Time, Health, Vision, and finally Wisher.&lt;br /&gt;
A incorruptibly good creature with the a powerful Wishing energy. Considered by many the leader of the Dufirosm but denies such office. He is however generally respected or deeply feared.&lt;br /&gt;
    &lt;br /&gt;
A past Racial Representative of Wishers on the Dufirosm Council.&lt;br /&gt;
&lt;br /&gt;
Recently resigned from the Race of Wishers, taking on Vision Race again as his Naming Race.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Buckle of Dowten&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Change Elemental&lt;br /&gt;
*Spasa of Growth, Paper, Illusion, Shifter&lt;br /&gt;
*Avasa of Color, Cleanliness, Shifter&lt;br /&gt;
*Masoja of Shifter, Knowledge, Wisher.&lt;br /&gt;
&lt;br /&gt;
Aspires to collect Masoja races going against Wisher tradition.&lt;br /&gt;
[[Buckle of Dowten]] &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039; &amp;quot;Chip&amp;quot;, Masoja of Earth &#039;&#039;&#039;====&lt;br /&gt;
Xghasssrtddsc aQEeeefe Aolmkop  &amp;quot;Chip&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Leader of&#039;&#039;&#039; &amp;quot;Chip&#039;s Knot&amp;quot; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Chip.jpg|200px]]&lt;br /&gt;
*Elemental: Earth.&lt;br /&gt;
*Spasa of Earth, Fire, Defense, Growth, Rot, Paper&lt;br /&gt;
*Avasa of Earth, Fire, Guard, Growth, Colors, Shifter, Knowledge&lt;br /&gt;
*Masoja of Earth, &lt;br /&gt;
**Aspire to Fire, Guard, Shifter, Knowledge&lt;br /&gt;
&lt;br /&gt;
Overseeing the reconstruction of the Zunnala Library with Donovan and Arloxedra.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Coil of Air&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Coil.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental Air&lt;br /&gt;
*Spasa of Air, Cleanliness, Color, Guard, Illusion, Motion, Rust, song &lt;br /&gt;
*Avasa of  Air, Color, Death, Knowledge, Wimsey, &lt;br /&gt;
*Masoja of Rage, Air&lt;br /&gt;
&lt;br /&gt;
Many aspirations.  &lt;br /&gt;
&lt;br /&gt;
Profession: A herald for Hire&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Crees of Iron, Masoja of Combat&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental-Iron Specialty.&lt;br /&gt;
*Spasa of Combat&lt;br /&gt;
*Avasa of Combat&lt;br /&gt;
*Masoja of Combat&lt;br /&gt;
&lt;br /&gt;
No aspirations.&lt;br /&gt;
[[Crees of Iron]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Cuso of Trendle, Masoja of Fire&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire, Growth, Blending&lt;br /&gt;
*Avasa of Fire, Growth&lt;br /&gt;
*Masoja of Fire, &lt;br /&gt;
&lt;br /&gt;
Aspires to advance, direction unclear.&lt;br /&gt;
 &lt;br /&gt;
[[Cuso of Trendle]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Druntranic, Masoja of Warfare&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Druntranic.jpg|200px]]&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Defense, Combat, Speed, Growth.&lt;br /&gt;
*Avasa of Defense, Fire, Conflict, Cleanliness.&lt;br /&gt;
*Masoja of Combat, Rage, Warfare&lt;br /&gt;
&lt;br /&gt;
Aspires to &lt;br /&gt;
&lt;br /&gt;
Born a Fire Elemental. Joined Defense first, followed by Combat, Speed and Growth, Took the Ava Ritual of Defense, followed by Fire, and Conflict.  Failed Speed.  Took Cleanliness.  Applied to the Masoja Dufiro of Defense and was denied.  Applied to  Masoja Combat and was accepted and completed the Ritual.  Took the Ritual of Rage.  Failed the ritual of Shifter.  Took the ritual of Warfare.&lt;br /&gt;
&lt;br /&gt;
*A warrior of renown he fought as a free agent in the Battle of Patternfall.  Prince Bleys met him along his route to the battle and after a casual conversation Druntranic joined him.  Hated in Chaos for the perceived betrayal, he has spent much of his time in the Regor region.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;DF-Gixolik&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Gixolik.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Fire, Defense, Combat, Speed, Growth.&lt;br /&gt;
*Avasa of Fire, Defense, Conflict, Cleanliness.&lt;br /&gt;
*Masoja of Fire, Combat, Rage, Death&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Lagtronight&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Lagtronight.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Defense, Combat, Speed, Growth.&lt;br /&gt;
*Avasa of Defense, Fire, Conflict, Cleanliness.&lt;br /&gt;
*Masoja of Combat, Rage, Warfare, Death&lt;br /&gt;
&lt;br /&gt;
Aspires to Wisher&lt;br /&gt;
====&#039;&#039;&#039;Tlaxaxak&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Tlaxaxak.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Defense, Combat, Speed, Growth.&lt;br /&gt;
*Avasa of Defense, Fire, Conflict, Cleanliness.&lt;br /&gt;
*Masoja of Combat, Rage, Warfare, Death&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Grexil, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
*Earth&lt;br /&gt;
*Spasa of cleanliness, Earth, Rot, Defense, Speed, Vivisos, Paper, Song, Blending, Rust, Change, Life&lt;br /&gt;
*Avasa of Cleanliness, Earth, conflict, Blending, Rage, Shifter,&lt;br /&gt;
*Masoja of Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Neostadyth, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Neostadyth.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Earth&lt;br /&gt;
*Spasa of  &lt;br /&gt;
*Avasa of  ,&lt;br /&gt;
*Masoja of Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hardin Wapak&#039;&#039;&#039;====&lt;br /&gt;
Leader of the Party for War&lt;br /&gt;
&lt;br /&gt;
[[File:HARDIN wAPAK.jpg|200 px]]&lt;br /&gt;
*Earth &amp;amp; Air Elemental&lt;br /&gt;
*Spasa of  &lt;br /&gt;
*Avasa of  &lt;br /&gt;
*Masoja of&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
A Warrior Dufiro&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kasumiusil, Masoja of Life&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Kasumiusil.jpg|200 px]]&lt;br /&gt;
*Elemental of Earth.&lt;br /&gt;
*Spasa of Earth, Cleanliness, Defense, Blending, Song, Paper, Colors, Illusion, Air,  Change&lt;br /&gt;
*Avasa of Earth, Whimsy, Cleanliness, Guard, Blending, Shifter, Knowledge, Vision, Truth &lt;br /&gt;
*Masoja of Earth, Change, Guard, Shifter, Warfare, Knowledge, Vision. Currently Life.&lt;br /&gt;
**Aspires to Wisher.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Leniya, Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
&#039;&#039;The Origami Dragon&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:DF-leniya.jpg|200 px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth. Growth. Change,dw Blending. Paper&lt;br /&gt;
*Avasa of Earth. Growth, shifter, Fire, Whimsy. Health&lt;br /&gt;
*Masoja of Earth, Fire, Air, Health&lt;br /&gt;
**Aspires to Shifter, Change, Knowledge&lt;br /&gt;
Expert in Origami. Profession: Grower. Expert in the production of many smoking herbs of all kinds.&lt;br /&gt;
*Calling Name is &#039;&#039;Leniya Jasdarniun&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kasozal of Earth&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-kasozal.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth &lt;br /&gt;
*Avasa of Earth&lt;br /&gt;
*Masoja of Earth&lt;br /&gt;
**No Aspirations.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Edasho, Masoja of Water&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Edasho.jpg|200px]][[File:Tomes (34).jpg|200px]][[File:Tomes (35).jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water. Growth. Change, Blending. Paper&lt;br /&gt;
*Avasa of Water. Growth, shifter, Ice, Whimsy. Health&lt;br /&gt;
*Masoja of Water. &lt;br /&gt;
**Aspires to Shifter, Ice, Change, Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Resiki, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
A Seer and Oracle of the Dufirosm.&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
*Elemental of Water, Change&lt;br /&gt;
*Spasa of Cleanliness, Blending Defense, Paper, Song&lt;br /&gt;
*Avasa of Cleanliness, Knowledge, Vision, Defense, Truth&lt;br /&gt;
*Masoja of Defense, Vision, Time, Life, Knowledge&lt;br /&gt;
**Aspires to &lt;br /&gt;
*Racial Representative&lt;br /&gt;
Born a Water Elemental, transitioned to the Change Elementals.  Joined Cleanliness, followed by Blending, Defense, Paper, and Song.  Applied to the Ava Dufiro of Cleanliness and took the Ritual.  Took ritual of Knowledge, Vision, Defense, and finally Truth.  Offered Rituals of Defense, Warfare, and Vision.  Took the Ritual of Defense, followed by Vision, Time, Life, and lastly Knowledge.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Shantranixix Agfala, Masoja of Life&#039;&#039;&#039;====&lt;br /&gt;
Leader of the [[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:Shantranixix.jpg|200 px]]&lt;br /&gt;
*Earth &amp;amp; Air Elemental&lt;br /&gt;
*Spasa of  Air, Earth, Carnality, Cleanliness, Combat, Defense, Growth, Guard, Life, Song, Speed, Paper, Culinarist&lt;br /&gt;
*Avasa of  Air, Earth, Cleanliness, Combat, Growth, Guard, Health, Knowledge, Strength, Warfare, Life, Music, Truth&lt;br /&gt;
*Masoja of Air, Earth, Cleanliness, Combat, Growth, Guard, Health, Knowledge, Warfare, Life&lt;br /&gt;
&lt;br /&gt;
Aspires to Time and Wisher&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Nippixix, Flux Elemental&#039;&#039;&#039;=====&lt;br /&gt;
The &#039;&#039;Consigliere&#039;&#039; for Shantranixix &amp;amp; the [[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:Nippixx.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Flux Elemental&lt;br /&gt;
*Spasa of &lt;br /&gt;
*Avasa of &lt;br /&gt;
*Masoja of &lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Sharax, Masoja of Fire&#039;&#039;&#039;====&lt;br /&gt;
[[File:Sharax of fire.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire, Earth, Rot, Growth, Blending&lt;br /&gt;
*Avasa of Fire, Conflict, Blending, Health, Life, Rust, Rage, Speed&lt;br /&gt;
*Masoja of Fire&lt;br /&gt;
**Aspires to Combat, &lt;br /&gt;
*Professionally a Carpenter. &lt;br /&gt;
*&#039;&#039;Currently Unavailable:&#039;&#039; Contracted to Self-Bind as a Masoja of Fire to a Weapon for a two (2) year Term of Service.&lt;br /&gt;
====&#039;&#039;&#039;&#039;Teaporis, Masoja of Whimsy&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-taeporis.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Cleanliness, Combat, Blending, Carnality, Song, and Life&lt;br /&gt;
*Avasa of Air, Cleanliness, Conflict, Blending, Health, Carnality, Life, and Whimsy  &lt;br /&gt;
*Masoja of Air, Carnality, Knowledge, Music, Whimsy &lt;br /&gt;
**Aspires to Life, Wishing&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tinsanax, Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
[[File:Tinsanax.jpg|200px]][[File:Df-Tinsanax2.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental, Flex Elemental&lt;br /&gt;
*Spasa of Change, Combat, Fire, Speed, Cleanliness, Rot, Health, Life, Carnality&lt;br /&gt;
*Avasa of Conflict, Blending, Fire, Health, Shifter, Carnality, Rust, Whimsy, Music, Death&lt;br /&gt;
*Masoja of Rust, Warfare, Rage, Combat, Health&lt;br /&gt;
&lt;br /&gt;
Aspires to Shifter, Knowledge.&lt;br /&gt;
&lt;br /&gt;
Member of the Gxkzle Band.  The band is in the Party for War but not the Party of Death.  Known as a trouble maker.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tripsina-&amp;quot;Trip&amp;quot;, Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
*Elemental of Earth, Change&lt;br /&gt;
*Spasa of Rust, Growth&lt;br /&gt;
*Avasa of Shifter, Growth, Water, Colors&lt;br /&gt;
*Masoja of Growth, Earth, Water, knowledge, and Health.&lt;br /&gt;
&lt;br /&gt;
Aspires to &lt;br /&gt;
&lt;br /&gt;
*Trip is hated by the warrior Dufirosm as a devoted Pacifist.  He is one of the finest Gardeners in Shadow.  Specializing in small plants, he is able to manage continental sizes of plant growth. Nearly worshiped by animal life.&lt;br /&gt;
&lt;br /&gt;
*Racial Representative-Growth&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Trusl, Masoja of Water&#039;&#039;&#039;====&lt;br /&gt;
Racial Representative; Hierarchy of Water&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
*Elemental of Water&lt;br /&gt;
*Spasa of Cleanliness, Growth, Song, Paper, and Blending&lt;br /&gt;
*Avasa of Cleanliness, Growth, Water, Blending, Speed&lt;br /&gt;
*Masoja of Change, Earth, Growth, Binding, Water, Shifter&lt;br /&gt;
**Aspires to &lt;br /&gt;
Trusl is one of the finest brewers in all of shadow, a mistress of balancing tastes and flavors.  Powerful in effecting change and aging for mature tastes. There is a long standing joke that if Trusl lost the Racial Representative seat for Masoja of Water, that she would be granted a full seat own since she brings the best drinks of her craft to Circle meetings.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tustrala, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Change, Air &lt;br /&gt;
*Spasa of Blending, Change, Cleanliness, Paper&lt;br /&gt;
*Avasa of Cleanliness, Blending, Knowledge&lt;br /&gt;
*Masoja of Binding, Knowledge&lt;br /&gt;
**Aspires to ?&lt;br /&gt;
&lt;br /&gt;
Friend of Fortunadus; one Bound to him in the battles vs. The Ravers.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Uzgata of Rage, Masoja of Rage&#039;&#039;&#039;====&lt;br /&gt;
Also know as &#039;&#039;Reggie the Rager&#039;&#039;&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Combat, Firt, Rot&lt;br /&gt;
*Avasa of Rage, Conflict, Fire&lt;br /&gt;
*Masoja of Warfare, Rage&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
Uzgata has been angry vengeful creature since he took the Spirit of Combat.  He initiated a violent uprising that ravaged the territories of numerous Avavsa on the home world of a Knowledge Dufiro and was punished by being confined as a Spirit of Rot.  Afterwards he was courted by the evil oriented Avasa and Masoja and became a violent bounty hunter of Dufirosm.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Vilalethu of Death&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Vilalethu.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
* Fire Elemental&lt;br /&gt;
*Spasa of Earth, Fire, Combat, and Speed&lt;br /&gt;
*Avasa of Earth, Fire, Speed, Conflict-War&lt;br /&gt;
*Masoja of Earth, Fire, Combat, Rage, Warfare, Death.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Vrxxkren, The Harbinger of Death&#039;&#039;&#039;====&lt;br /&gt;
Member of the Party for Death&lt;br /&gt;
&lt;br /&gt;
[[File:Vrxxkren.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental. Fire Elemental&lt;br /&gt;
*Spasa of Earth, Fire, Combat, Guard, Rot, and Speed&lt;br /&gt;
*Avasa of Earth, Fire, Speed, Rage, Conflict-War, and Knowledge.&lt;br /&gt;
*Masoja of Earth, Fire, Combat, Rage, Warfare, Knowledge, Death, and Strength.&lt;br /&gt;
&lt;br /&gt;
A member of the Inner Council of the Party for Death and the Party for War.  Known as the Harbinger of Death.  A warrior and a herald.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Wesiutasa, Masoja of Ice&#039;&#039;&#039;====&lt;br /&gt;
[[File:Image54.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental &lt;br /&gt;
*Spasa of Water, Color, Health, Speed, Growth&lt;br /&gt;
*Avasa of Water, Color, Ice&lt;br /&gt;
*Masoja of Water. Ice&lt;br /&gt;
&lt;br /&gt;
Aspires to Health&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Xirix&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:Turducken in flight.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental &lt;br /&gt;
*Spasa of Air, Heath, Speed, Growth&lt;br /&gt;
*Avasa of Air, Health, Growth&lt;br /&gt;
*Masoja of Air&lt;br /&gt;
&lt;br /&gt;
Aspires to Health&lt;br /&gt;
&lt;br /&gt;
A feeder beast.  It inhabits some animal race then generations later the animals are ready for domestication and food production.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;ZyxzlokX of Rust, Masoja of Rage&#039;&#039;&#039;====&lt;br /&gt;
A member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:ZyxzlokX.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental; Iron, Sand.  Fire: Smoke.  Whimsy&lt;br /&gt;
*Spasa of Earth; Iron, Combat, Defense, Rust, Song; Whimsy, Speed, Rot, Change&lt;br /&gt;
*Avasa of Earth; Iron, Rust, Whimsy, Conflict, Death, Rust, Shifter&lt;br /&gt;
*Masoja of Earth:Iron, Combat, Warfare, Rust, Strength, Rage.  &lt;br /&gt;
&lt;br /&gt;
Aspires to Shifter-Partially to escape Rage.  Will take any race to escape rage&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Mfuni Kanku&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental-Air&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*Avasa of X&lt;br /&gt;
*Masoja of Air, Change, Shifter, Cleanliness, Knowledge, Rage, Carnality, Health, and binding. &lt;br /&gt;
&lt;br /&gt;
Known to be on a short list for Vision and Wisher.&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bargained in bad faith with Sylex&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Sarda Morathi&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Sarda Morathi.jpg]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental-Air&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*Avasa of X&lt;br /&gt;
*Sarda Morathi, a Masoja of Air, Combat, Death, Carnality, and Rot.&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
Profession:Mercenary.  Mortician&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bargained in bad faith with Sylex&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kupakwasheakfa&#039;&#039;&#039;====&lt;br /&gt;
[[File:Kupakwasheakfa-water.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental Water&lt;br /&gt;
*Spasa of Water, Blending, Combat, Death.&lt;br /&gt;
*Avasa of Water, Blending, Conflict, Rot, Wimsey, Knowledge, Death&lt;br /&gt;
*Masoja of Water, Binding, Combat, Knowledge, Strength, Warfare, Death&lt;br /&gt;
Aspires to Wisher&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bargained in bad faith with Sylex&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;x&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental-Earth&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*Avasa of X&lt;br /&gt;
*Masoja of X&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Avasa&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Cthuk &#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-cthuk.jpg|200px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth, Combat, Death, Motion, Rust, Speed, Strength&lt;br /&gt;
*Avasa of Earth,Conflict,Death, Rage, Rust, Rage, Speed, Strength&lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Earth, Death, Combat, Speed, Strength, Rust, and Rager.&lt;br /&gt;
&lt;br /&gt;
Hired Killer.  Bruno&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039; Fannala Sisters &#039;&#039;&#039;====&lt;br /&gt;
[[File:Fannala Sisters.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Blending, Growth, Life, Rot&lt;br /&gt;
*Avasa of Water, Cleanliness, Blending, Growth, Health,Rot, Life, Knowledge&lt;br /&gt;
&lt;br /&gt;
Aspires to Water, Cleanliness, Blending, Growth, Health,Rot, Life, Knowledge&lt;br /&gt;
&lt;br /&gt;
Profession-Saucier, chefs&lt;br /&gt;
&lt;br /&gt;
[[Oramuy Combine]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039; Kaiww &#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Kaiww.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Blending&lt;br /&gt;
*Avasa of Water, Cleanliness, Blending, Health,Rot,Knowledge &lt;br /&gt;
*Masoja of Water, Cleanliness, Blending. &lt;br /&gt;
Aspires to Masoja of Health,Rot, Knowledge&lt;br /&gt;
&lt;br /&gt;
Chief Chocolatier of [[Oramuy Combine]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Nechash, Avasa of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-nechash.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Blending, Growth, Life, Rot&lt;br /&gt;
*Avasa of Water, Cleanliness, Blending, Growth, Health,Rot, Life, Knowledge&lt;br /&gt;
&lt;br /&gt;
Aspires to Water, Cleanliness, Blending, Growth, Health,Rot, Life, Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Grytti of Ice&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Grytti.jpg|200px]][[File:Blackglass-Grytti.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Ice, Combat, Death&lt;br /&gt;
*Avasa of Water, Ice, Conflict, Death&lt;br /&gt;
 &lt;br /&gt;
Aspires to Masoja Water, Ice, Death&lt;br /&gt;
&lt;br /&gt;
Approved to rise to Masoja of Water. Force bound to a glass drinking glass by RaphaX[[https://wiki.rpg.net/index.php/Dufirosm_Revision#RaphaX.2C_Spasa_of_Earth]] in a bargain with Edasho [[https://wiki.rpg.net/index.php/Dufirosm_Revision#Edasho_of_Water]].  Edasho kept the glass.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Vasqil of Health&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Vasqil.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Blending&lt;br /&gt;
*Avasa of Water, Cleanliness, Blending, Knowledge, Health&lt;br /&gt;
 &lt;br /&gt;
Aspires to Masoja Water, Cleanliness, Blending,   Knowledge&lt;br /&gt;
&lt;br /&gt;
Profession: Butler, Master of the Banquet(For Hire)&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Dowser, Avasa of Water&#039;&#039;&#039;====&lt;br /&gt;
[[File:Dowser1.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water&lt;br /&gt;
*Avasa of Water&lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Water. &lt;br /&gt;
&lt;br /&gt;
[[Dowser of Veksvale]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Gorshtan, Avasa of Blending&#039;&#039;&#039;====&lt;br /&gt;
[[File:Gorshtan-alvah1.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water, Cleanliness, Combat, rot (Taken as Penance.  Discovered Vinegar) , and blending.&lt;br /&gt;
**Failed Defense &amp;amp; Guard&lt;br /&gt;
*Avasa of Blending, Cleanliness, Ice, Song &lt;br /&gt;
&lt;br /&gt;
Aspires to Avasa of Guard or Conflict. Music or Heath. Knowledge. Rot-to work on making Vinegar.   &lt;br /&gt;
Eventually Masoja of Binding, Cleanliness, Knowledge, Rot(for the vinegar), and Water&lt;br /&gt;
&lt;br /&gt;
Profession: A brewer.  Excellent at making vinegar. &lt;br /&gt;
Free bound to a Mithril cup belonging to Lady Alvah of Amber&lt;br /&gt;
&lt;br /&gt;
*In the centuries bound to mug she has gained Avasa of Cleanliness, Ice, &amp;amp; Song.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Griskigg, Avasa of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-griskigg.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air &lt;br /&gt;
**Failed Defense &amp;amp; Guard&lt;br /&gt;
*Avasa of Blending, Cleanliness, Ice, Song &lt;br /&gt;
**Failed Defense &amp;amp; Guard&lt;br /&gt;
&lt;br /&gt;
Aspires to Avasa , Masoja&lt;br /&gt;
&lt;br /&gt;
Docent-Hall of Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Juicy Snuggles, Avasa of Whimsy&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-juicysnuggles.jpg|200px]]&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water, Cleanliness, Carnality, Motion, Rot, Song&lt;br /&gt;
**Failed Light, Death&lt;br /&gt;
*Avasa of Water, Cleanliness, Carnality, Death, Rot, Whimsy&lt;br /&gt;
**Failed Knowledge, Color&lt;br /&gt;
Aspires to Avasa of Speed, Music. Masoja Water, Cleanliness, Carnality, Rot, Music, Whimsy&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hernaðr, Avasa of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Hernaðr1.jpg|200px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth, Combat, Defense, Death&lt;br /&gt;
*Avasa of Earth, Conflict, Death, Guard, Knowledge&lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Earth, Combat, Guard, Warfare, Death&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hunoila of Music, Avasa of Earth&#039;&#039;&#039;====&lt;br /&gt;
[[File:Hunoila.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
A 4 armed merchant of musical items at the Fane of Zilla&lt;br /&gt;
&lt;br /&gt;
*Air Elemental, Change Elemental, Sound, Earth&lt;br /&gt;
*Spasa of Air, Earth,Song, Blending, Paper, Life&lt;br /&gt;
**Failed Motion-Still a fine dancer.&lt;br /&gt;
*Avasa of Air, Music, Earth, &lt;br /&gt;
&lt;br /&gt;
*Aspires to Avasa of Knowledge, Life, Growth. and Masoja of Earth, Air, Knowledge.&lt;br /&gt;
&lt;br /&gt;
Profession-Musical Item maker, wood worker,glass worker, fabric worker.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kichabqhisreeceeb, Avasa of Blending&#039;&#039;&#039;====&lt;br /&gt;
[[File:Kichab.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Cleanliness, Paper, Color, light, &amp;amp; Illusion&lt;br /&gt;
*Avasa of Air, Cleanliness, Color, &amp;amp; Blending&lt;br /&gt;
&lt;br /&gt;
Aspires to Avasa of Knowledge, Truth, &amp;amp; Whimsy.  Masoja of Air, Cleanliness, Knowledge, Wisher&lt;br /&gt;
&lt;br /&gt;
Profession-Alchemist Librarian&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Shagas, Avasa of Ice&#039;&#039;&#039;====&lt;br /&gt;
A warrior Avasa of Conflict. Glass shard skin&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental. Scent Elemental&lt;br /&gt;
*Spasa of Earth, Combat, Defense, Speed, Rot, Guard, Motion&lt;br /&gt;
*Avasa of Earth, Conflict, Guard, Speed, Ice&lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Earth, Combat, Guard, Warfare, and Death&lt;br /&gt;
&lt;br /&gt;
Paid at the Red Hall to certify Rafe&#039;s tome for Change and bind him toward Earth Elemental status&lt;br /&gt;
====&#039;&#039;&#039;Prabesh, Avasa of &#039;&#039;&#039;====&lt;br /&gt;
[[prabeshoy]]&lt;br /&gt;
*Earth Elemental. &lt;br /&gt;
*Spasa of Earth, Combat  &lt;br /&gt;
*Avasa of Earth, Conflict &lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Earth, Combat&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Sylex, Avasa of Conflict&#039;&#039;&#039;====&lt;br /&gt;
[[File:Sylex.jpg|200px]] [[File:D-Sylex.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water, Carnality, Cleanliness, Motion, Sadness&lt;br /&gt;
*Avasa of Water, Carnality, Health, Rot, Conflict.&lt;br /&gt;
&lt;br /&gt;
She aspired to any Avasa race.  She was hoping to not accept an offer from the Avasa of Sadness but it seemed her only way to exit Avasa of Rot.  Then an opportunity arose to Slay Tinsanax for awhile and break her slave bonds.  She took it, arranged for three members of the Adventurer&#039;s Society to help ambush her.  It worked, Tinsanax was slain for awhile.  Sylex was elevated to Avasa of Conflict&lt;br /&gt;
&lt;br /&gt;
Masoja of Water or Health but the chance of achieving Masoja is extremely unlikely.&lt;br /&gt;
&lt;br /&gt;
Commentary on Sylx: [[https://wiki.rpg.net/index.php/Commentary_on_Dufiro#Sylx]]&lt;br /&gt;
&lt;br /&gt;
====Traxalaxax, Avasa of Blending====&lt;br /&gt;
A member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:Traxalaxax.jpg|200 px]]&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Cleanliness, Speed, Air, Song, Paper, Illusion&lt;br /&gt;
*Avasa of Air, Cleanliness, Color, Blending, Knowladge&lt;br /&gt;
**Aspires to Masoja of Knowledge&lt;br /&gt;
&lt;br /&gt;
A friend to Curious and RaphaX&lt;br /&gt;
====Glkaxxsik, Avasa of Rust====&lt;br /&gt;
&amp;quot;call me glaxak...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Glkaxxsik.jpg|200 px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth,Rust, Carnality &lt;br /&gt;
*Avasa of Earth, Rust&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Vatra, Avasa of Fire&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Vatra.jpg]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire&lt;br /&gt;
*Avasa of Fire&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039; &amp;quot;Call me Vatra, though Summoning with that name would be pointless. What have you done to Arnold? We were cooking lovely pig. I was relishing the feast to come, tasting through him. Have you told him I reside in him? He would have no love of fire were it not for me. I joined with him when he took the 4th Circle of the Masonic Order. Uzgata sent me to him, though being him has been such a fine pleasure.&amp;quot; &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Grytti, Avasa of Ice&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Grytti.jpg|200px]][[File:Tomes (33).jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water, Combat, Death, Rust, Speed &lt;br /&gt;
*Avasa of Water, Conflict, Death, Ice,&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Water &#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Member of the Hierarchies of Water, Death and Ice.&lt;br /&gt;
Party of Death.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Crumble, Spasa of Cleanliness&#039;&#039;&#039;====&lt;br /&gt;
Member of&#039;&#039;&#039; &amp;quot;Chip&#039;s Knot&amp;quot; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Crumble.jpg|200 px]]&lt;br /&gt;
*Elemental of Earth, Change&lt;br /&gt;
*Spasa of Paper, Earth, Cleanliness.&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to Earth first.&#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Earth and Knowledge.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Assisted in translations for Donovan in the ruins of Zunala.  Advanced to Avasa of Earth&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Quillixt&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-QUillixt.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*AirElemental&lt;br /&gt;
*Spasa of Air, Speed, Combat (Vehicle Pilot)&lt;br /&gt;
*Avasa of Air, Speed, Conflict(Combat Driver)&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Air&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ahyk Taxi Driver.&lt;br /&gt;
&lt;br /&gt;
[[File:Quillixt&#039;s tour bus.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;SisinDawo, Avasa of Blending&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Sisindawo.jpg|100px]]&lt;br /&gt;
&lt;br /&gt;
Floor Clerk.  Apprentice Chocolatier.  [[Oramuy Combine]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Carnality, Blending, Rot, Health &lt;br /&gt;
**Aspires to Avasa of Water, Cleanliness, Blending, Knowledge. Masoja of Water, Cleanliness, Blending. Health,Rot, Knowledge&lt;br /&gt;
&lt;br /&gt;
Served in a &#039;&#039;&#039;[[गुलाबी घर]] &#039;&#039;Gulabi Ghar&#039;&#039;&#039;&#039;&#039; [[https://wiki.rpg.net/index.php/%E0%A4%97%E0%A5%81%E0%A4%B2%E0%A4%BE%E0%A4%AC%E0%A5%80_%E0%A4%98%E0%A4%B0]].  Was recruited by Ovkasix Oramuy.  Currently works as a Floor Clerk at the Main store in Ahyk&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Spasa&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Agdilas, Spasa of Blending&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Earth&lt;br /&gt;
*Spasa of Growth, Rot, Paper, Earth, Blending&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to...&#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
**A protege of &#039;&#039;&#039;Trustrala&#039;&#039;&#039;&lt;br /&gt;
**Chose to take the Race of Rot as an addition to her skills in Growth, and Blending. Having chosen to take the Race many in the Race revere her.  She barely avoided being elected to the Council of Rust by taking the Race of Paper.&lt;br /&gt;
**Expert in the production of powders.  Especially in the production of [[Paradoxian Melange]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Sallistra&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A smallish woman with floor length hair in many different colors. A close friend of Fortunadas. &lt;br /&gt;
*Paradoxian Spice Melange Dealer?&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Twiisi, Spasa of Paper&#039;&#039;&#039;====&lt;br /&gt;
[[File:Twiisi-fane guide.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Cleanliness, Guard, and Paper&lt;br /&gt;
**Aspires to Spasa of Song.  &lt;br /&gt;
*Avasa: Aspire to Air, Cleanliness, Guard or Conflict, Color, Knowledge.  &lt;br /&gt;
*Masoja: Aspires to Air,  Combat or Guard, Knowledge.&lt;br /&gt;
&lt;br /&gt;
As Fane Guard she also aspires to rise in rank among the Fane Guards at the temple she is in.  Many Guards serve their whole lives guarding one place as well as making deals to gain rank and race. &lt;br /&gt;
&lt;br /&gt;
Twiisi was seen serving as a gate guard and greeter at the Fane of the Dufirosm at Zilla.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Bronze Nugget&#039;&#039;&#039;====&lt;br /&gt;
[[File:Bronze nugget.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Earth, Fire, Flux, and Mixture.&lt;br /&gt;
*Spasa of Earth, Fire, Rust, Change, Guard, Combat, and Blending&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to Earth, Fire, Guard, Rust, Ice, knowledge&#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Earth, Fire, Guard, Rust, Knowledge&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Professions-Blacksmith, fine metals worker, brewer.&lt;br /&gt;
&amp;quot;  ..I look forward to serving the foes of Chaos&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;x&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*  Elemental&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
====&#039;&#039;&#039;Strange, Spasa of Guard&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Strange.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth, Guard&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[The Dog Brothers: A Dufiro Story]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Odd, Spasa of Guard&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Odd.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Guard&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[The Dog Brothers: A Dufiro Story]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Peculiar, Spasa of Guard&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Peculiar.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire, Guard&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[The Dog Brothers: A Dufiro Story]]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Elementals&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Akruuush, Iron Elemental&#039;&#039;&#039;====&lt;br /&gt;
*Flux Elemental, Earth Elemental-Affinity to Iron&lt;br /&gt;
*Spasa of&lt;br /&gt;
*Avasa of &lt;br /&gt;
*Masoja of&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
Born of Bread in the Ovens of the Unsalak and generate as Flux.  Affinity to Earth-Iron&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Acresh, Fire Elemental&#039;&#039;&#039;====&lt;br /&gt;
*Flux Elemental, Fire Elemental&lt;br /&gt;
*Spasa of&lt;br /&gt;
*Avasa of &lt;br /&gt;
*Masoja of&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
Born of Bread in the Ovens of the Unsalak and generate as Flux.  Affinity to Fire&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;x&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental&lt;br /&gt;
*&#039;&#039;Spasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Worlds of the Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;Ahyk&#039;&#039;&#039;===&lt;br /&gt;
[[File:Ahyk1.jpg]]&lt;br /&gt;
&lt;br /&gt;
Ahyk is one of the largest and most accessible worlds in the Dufirtrusa.  The Jeweled Road does not reach it but a great many Black Zone worlds have commerce and interactions with it.&lt;br /&gt;
&lt;br /&gt;
The population of the world and its assorted connected shadows is hard to estimate.  40 billion dufiro is a reasonable estimate.  80 billion non-dufiro is a reasonable number as well and represents both native non-dufiro and visitors for business and pleasure.&lt;br /&gt;
&lt;br /&gt;
====Currency in Ahyk====&lt;br /&gt;
The Adabalb is the standard currency in Ahyk.  It is a cube of magnetic balls the size of BBs: steel balls that measure 4.3–4.4 mm in diameter and 0.33–0.35 g in weight.  They magnetize to a total 216 peas.&lt;br /&gt;
&lt;br /&gt;
The currency structures is in 6s.  &lt;br /&gt;
*6 Hadals = 1 Adab&lt;br /&gt;
*6 Adabs (36 Hadals)=1 Sheyev (pronounced sh-ey-v)&lt;br /&gt;
*6 Sheyev= 1 Adabalb&lt;br /&gt;
&lt;br /&gt;
=====Attractions in Ahyk=====&lt;br /&gt;
*Hagia Salas:The central operations temple for the Dufiro.  A main place for Race and rank rituals and certifications.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Edelsyr&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:Edlesyr.jpg]]&lt;br /&gt;
&lt;br /&gt;
The Edelsyr is a long thin nook between thousands of Shadows in the Realms of the Dufirosm.  It is mostly an open air market.  Many Dufiro come here to sell or trade their wares.  &lt;br /&gt;
&lt;br /&gt;
====Weather of Eldesyr====&lt;br /&gt;
It is in a region that is perpetually in twilight, as if a sun is setting and it tends toward night.  Daytime is deep in twilight.  Its weather tends to be blisteringly hot at times and wet and fairly cold at others.  Being in the Black Zone its hard to predict with any regularity.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Business in Eldesyr&#039;&#039;&#039;====&lt;br /&gt;
The majority of booths are in the open air, covered with types of fabric for different weathers.  Some booths are open to the air.  Many buildings provide work spaces, restaurants, shops, and permanent businesses.  &lt;br /&gt;
&lt;br /&gt;
Second stories and higher are residential spaces although many Dufiro run businesses out of their homes.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Fane of the Dufirosm-Zilla&#039;&#039;&#039;===&lt;br /&gt;
[[File:Fane of the Dufirosm-Zilla.jpg]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039; Events&#039;&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;The Exodus&#039;&#039;&#039;===&lt;br /&gt;
The Exodus of the Dufirosm refers to a great movement and a time of horrible fear among all the Dufiro at the time.  The Dufirosm had existed for uncounted years in a realm of shadows near the Stone of Skulls.  They were intimately connected with each other despite races. The realms had bonded to each other for eons.&lt;br /&gt;
&lt;br /&gt;
Then some unknown calamity occurred and the shadows around them began to disintegrate around them.  Some distant Dufiro realms disintegrated. It was determined by the Council of Vision that all the Dufiro realms would disintegrate.  Many of the dark races were eager for the &#039;&#039;Destruction of All Realms&#039;&#039;.  &lt;br /&gt;
&lt;br /&gt;
As the failing got closer even the dark races joined in trying to save the realms.  At this time a well known summoner came to their aid.  Nur al-Din El Musifar was a great adventurer in the Tosa and York realms and had been involved in the Wars of Koob. He had ended up a High Lord of Chaos in a [[Shade]] of the true realms.&lt;br /&gt;
&lt;br /&gt;
He offered to help if they were willing to have their realms located near Chaos.  A unanimous agreement bound all living Dufiro to the Agreement.&lt;br /&gt;
&lt;br /&gt;
Then, using the full power of his shade of Chaos and his powers as its High Lord, he pulled the Dufiro realms into the Black Zone.  Having no real control over where they landed it occurred that they spanned many shades including the True shadows.&lt;br /&gt;
&lt;br /&gt;
Out of gratitude every race of the Dufirosm granted him one of its abilities.  Only Wisher, and Vision did not also grant him membership in their races.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Commentary on Dufiro&#039;&#039;==&lt;br /&gt;
[[Commentary on Dufiro]]&lt;br /&gt;
===[[Dufiro foods]]===&lt;br /&gt;
===Derogatory terms===&lt;br /&gt;
*&#039;&#039;Shofal&#039;&#039;: Gorbash-&amp;quot;Broken axle&amp;quot;  - A term meaning someone not acting to their race&lt;br /&gt;
*&#039;&#039;Nur es valta&#039;&#039;: Nona-&amp;quot;Nur&#039;s Fault&amp;quot;-  A term used against being raised to Illuminar by Nur al Din.  He has promoted more then half of the existing Illuminar.&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Dazka_Spiders.jpg&amp;diff=483161</id>
		<title>File:Dazka Spiders.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Dazka_Spiders.jpg&amp;diff=483161"/>
		<updated>2025-08-14T13:41:55Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dufirosm_Revision&amp;diff=483158</id>
		<title>Dufirosm Revision</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dufirosm_Revision&amp;diff=483158"/>
		<updated>2025-08-14T12:22:30Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: /* Associated Dufiro Races */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Dufirosm&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:Ahyk1.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Among the diverse realms that battle and bounce off Chaos is a section of porous realms called the &#039;&#039;&#039;&#039;&#039;Dufirtrusa&#039;&#039;&#039;&#039;&#039;.  It is a series of diversely interlocking realms of beings able to channel great powers of shadow and the elements.  In their own realms they live in various manners as delights their kind.  And their delights vary from perverse to sublime.&lt;br /&gt;
&lt;br /&gt;
One thing is that they are in a nexus of power that allows them to be summoned to places beyond their realms, and make bargains to trade power for powers.  They can be bound and used willingly under the terms of detailed agreements or bound by force. &lt;br /&gt;
&lt;br /&gt;
The Dufirosm are regularly summoned from their native realms to millions of other realms, including Chaos where they are often bound involuntarily. &lt;br /&gt;
&lt;br /&gt;
It should also be clearly noted that as a race, the Dufirosm are not inherently good or evil any more then most races in shadow.  Considerations of Good or Evil are only applicable individually as in many other races.  While, greedy, arrogant, and careful of their reputation, the majority of the Dufirosm are generally benevolent or at least non-aggressive beyond their realms. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Races of the Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
The races of the Dufirosm are varied and change often.  What is below is a sampling of the major races and transitions among the species.  These are examples of what might be considered major stereotypes. &lt;br /&gt;
&lt;br /&gt;
There are seven Dufirosm Languages used for Summoning, Bargaining, Binding and for Magical Spells.  These are&#039;&#039;&#039;&#039;&#039;Vomos&#039;&#039;&#039;&#039;&#039; or &#039;&#039;&#039;&#039;&#039;Common&#039;&#039;&#039;&#039;&#039;,   &#039;&#039;&#039;&#039;&#039;Gorbash&#039;&#039;&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;Releck&#039;&#039;&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;Nethak&#039;&#039;&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;Halta&#039;&#039;&#039;&#039;&#039;,&#039;&#039;&#039;&#039;&#039;Nona&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Kolbashic&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
*Primary-[[Race Powers Template]]&lt;br /&gt;
*[[Template for racial powers]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:4 Elementals..jpg]]&lt;br /&gt;
==&#039;&#039;&#039;Elemental Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Elemental Dufirosm]] and [[Base Elementals: Earth, Air, Fire, Water]]&lt;br /&gt;
&lt;br /&gt;
Elementals live in realms of purish energy with little or simple intelligence.  From animal to low human intelligence.  They gain intelligence and advancement to Spirit form by existing for periods under bound service or trading their efforts in their elemental forms.  This is why they are easy to bind.  As they gain separate sentience, away from their elemental power they gain in their abilities.&lt;br /&gt;
&lt;br /&gt;
The children of Dufiro by many different races on occasion gain elemental powers.  If they gain enough power they may transition to the elemental form. &lt;br /&gt;
&lt;br /&gt;
The Four Main Elementals Races of Air, Earth, Fire and Water are considered the strongest and most common, with Change being considered the Fifth Main Elemental Race even though it is much more Rare than the Main Four, it is equally strong. However, numerous minor Elemental Races exist, but are less common and less well known.  Many Minor Elemental Races can function only in limited Shadow Ranges according to Local Environmental needs and effects.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Elemental&#039;&#039;&#039; Races are like &#039;&#039;&#039;&#039;&#039;Pre-Schoolers&#039;&#039;&#039;&#039;&#039; or &#039;&#039;&#039;&#039;&#039;Kindergarteners&#039;&#039;&#039;&#039;&#039; in level of maturity.&lt;br /&gt;
&lt;br /&gt;
{|&#039;&#039;&#039; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Air Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Living Air Form. Purify Air to desired degree.  Air-Based Attacks. &lt;br /&gt;
|&#039;&#039;&#039;[[Earth Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Living Earth Form. Convert Stone to Soil.  Refresh Soil. Earth-Based Attacks.&lt;br /&gt;
|&#039;&#039;&#039;[[Fire Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Living Fire Form. Start Fires in many environments. Fire-Based Attacks.&lt;br /&gt;
|&#039;&#039;&#039;[[Water Elemental Dufiros]]:&#039;&#039;&#039;  &#039;&#039;Living Water Form. Purify Water. Summon Water. Water-Based Attacks.&lt;br /&gt;
|&#039;&#039;&#039;[[Change Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Natural Shape Shifters. Transition from one item to another. Minor ability to Change their physical body.  Minor ability to Change (transform) one item/substance to another.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Darkness Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;These extremely rare Elementals glory in the darkness of night, underground places, caverns, etc. Blending w/ Shadows, Powers over Darkness, Night Vision&lt;br /&gt;
|&#039;&#039;&#039;[[Flux Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039; These extremely rare Elementals rejoice in the diversity of change and Flux in the nature of shadows near Chaos. They are nearly always elemental forms that transition into Spirits of Change on the way to Avasa of Shifter and Masoja of Shifter&lt;br /&gt;
|&#039;&#039;&#039;[[Hue Elemental Dufiros]]:&#039;&#039;&#039;  &#039;&#039;These Elementals can effect colors in many different ways and is nearly always a short lived race that develops into spirits of Blending, Paper, Color, or Illusion&lt;br /&gt;
|&#039;&#039;&#039;[[Light Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;These extremely rare Elementals glory in the light of day, well-lit places, etc. Powers over Light, Enhanced Vision&lt;br /&gt;
|&#039;&#039;&#039;[[Mix Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039; These rare Elementals are attracted to combing new alloys, most of which can not maintain form after their absence&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Movement Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039; These very rare Elementals move very efficiently and nearly effortlessly... and are also quite quick, unless restraint is exerted; not as fast as Spasa of Speed, but well on their way. They &#039;&#039;&#039;can&#039;&#039;&#039; live long lives as Elementals but are often Elevated to Spasa of Speed or Motion.&lt;br /&gt;
|&#039;&#039;&#039;[[Scent Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Glories in the various scents in nature. Ability to Identify Scents and Distinguish Scents; one from another...&lt;br /&gt;
|&#039;&#039;&#039;[[Sound Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Variations in noise... Ability to Hear well beyond the Human Frequency Spectrum. Ability to Distinguish one Sound or Frequency from another...&lt;br /&gt;
|z&lt;br /&gt;
|z&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:4 Spasa.jpg]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Spasa Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Spasa Dufirosm]]&lt;br /&gt;
&lt;br /&gt;
Officially named Spasa, the term Spirits is the common usage even among Dufiro.&lt;br /&gt;
&lt;br /&gt;
These creatures have gained sufficient awareness to have needs and greeds.  As they advance the experiences that developed them from elementals to spirits gave them passions. These passions are expressed in their differentiation.  They develop singularly for a time but when they develop they may shift to other spirit forms many times before rising to the Avasa Dufirosm.  Spirits often are more obsessed with their singular devotion then Avasa or Masoja are because they have a focus without greed or ambition. [[Commentary on Dufiro]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Spasa&#039;&#039;&#039; Races are like &#039;&#039;&#039;&#039;&#039;Elementary&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Middle Schoolers&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{|&#039;&#039;&#039; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Air Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Earth Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Covert Soil or Mud to Stone. Move Soil and Sand. Move through Soil and Sand. Many Earth Spasa are Apprentices in Stonemasonry, some in Landscaping or Construction (Earth Movers)&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Fire Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Water Spasa Dufiros]]:&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;[[Change Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Spirits of change are shapeshifters.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Blending Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Many Blending Spirits are chefs and brewers. alchemists and preservationists.  Canners&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Carnality Spasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Specializes in forms of intimacy, sensuality, lust.  A derogatory term is Whore Spasa.  Most take Cleanliness and health as well.[[https://wiki.rpg.net/index.php/Commentary_on_Dufiro]]&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
Also see [[गुलाबी घर]]-Gulabi Ghar&lt;br /&gt;
|&#039;&#039;&#039;[[Cleanliness Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in purification, elimination of dirt, rust, mold, paints, and dyes.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Color Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Color...&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Combat Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in one on one combat.  Armors, weapon-smiths, fletchers. Most Combat Spirits have ambitions to high orders. &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Darkness Spasa Dufiros]]:&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;[[Death Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Death Spasa are workers of the dead.  Morgue staff.  Battlefield cleaners.  Sorters of parts.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Defense Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;A specialist in combat defenses.  Fortifications, barricades, Bridges, pavises.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Growth Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Guard Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Often bound to items to provide security and seal items against entrance.  Boxes, chests, doors. &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Illusion Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in the creation of imagery. &#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Light Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Life Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Life Spasa are Nurses. Caretakers.. Their skills are practical for physical beings not for those with magical illnesses or issues.  A subcategory is Health Spasa who specialize in exercise, recuperation, and athletics for long term physical health. &#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Motion Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Dance, Acrobatics, Gymnastics, Parkour. &#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Paper Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in the art of writing.  Also origami. Paper Spirits often copy summoning ritual books for Spirits and Elemental. &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Rust or Rot Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;These spirits are usually malicious, serving a term in punishment.  Everything they deal with decays, rots, molds, fades or crumbles.  Few choose to be Spirits of Rot.  However, some Rot Spasa go on to be experts in cheese.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Song Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in music and performance&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Speed Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[x]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[z]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:4 Avasa m.jpg]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Avasa Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Avasa Dufirosm]]&lt;br /&gt;
The Avasa are the first evolution of the Dufirosm to gain the ability to resist binding, and therefore negotiate for better returns.  They trade their racial powers for whatever their heart desires.&lt;br /&gt;
*&#039;&#039;&#039;Avasa&#039;&#039;&#039; Races equate to &#039;&#039;&#039;&#039;&#039;High School&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;College&#039;&#039;&#039;&#039;&#039; levels of maturity.&lt;br /&gt;
&lt;br /&gt;
{|&#039;&#039;&#039; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Air Avasa Dufiros]]&#039;&#039;&#039;  &lt;br /&gt;
|&#039;&#039;&#039;[[Earth Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Move through Stone. Shape and Move Stone &amp;amp; Rock. Powerful Earth Attacks. Many Earth Avasa are Stonemasons, some are Earth Movers; Landscaping and Construction Professions.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Fire Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Heat, Fire, burning non-burnable things, melting, boiling, cooking.  Many Fire Avas are Chefs and BBQ experts.&lt;br /&gt;
|&#039;&#039;&#039;[[Water Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Moisten, wet, dry, and attack with water. Can cause water to leave living bodies.  Can dehydrate. Can rehydrate.  &lt;br /&gt;
|&#039;&#039;&#039;[[Change Avasa Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Blending Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in alloying, sewing, mixing, brewing and other forms of mixing.  Many Blenders are painters and trump artists.&lt;br /&gt;
|&#039;&#039;&#039;[[Carnality or Lust Avasa Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Cleanliness Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Clean objects, areas, or creatures, to a high level of excellence. &lt;br /&gt;
|&#039;&#039;&#039;[[Color Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Artists in colors and how to use them, process them, replicate them and imprint them.  Most Color Avas are painters&lt;br /&gt;
|&#039;&#039;&#039;[[Conflict Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Specialize in creating anger or competition as well as participating in fighting and combat.  The &#039;&#039;&#039;Avasa of War&#039;&#039;&#039; are a sub-discipline among the Conflict Avasa.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Death Avasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Growth Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Make plants grow faster or slower.  They are able to ferment and distill. &lt;br /&gt;
|&#039;&#039;&#039;[[Guard Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Specialize in deflection, distraction, and protection.&lt;br /&gt;
|&#039;&#039;&#039;[[Health Avasa Dufiros]]&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;[[Ice Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Freeze, chill, cool, temperature control.  Area of effect is highly variable. &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Knowledge Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Scholars.  Consumers of Libraries.  Can create books, tomes, spell scrolls.  Creator of Spell Scrolls for use by non-mages. Usually were Paper Spirits.  Often copy Avasa &amp;amp; Spirit summoning tomes.&lt;br /&gt;
|&#039;&#039;&#039;[[Life Avasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Music Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Musical experts.  A subcatagory is Dance&lt;br /&gt;
|&#039;&#039;&#039;[[Rage Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Anger, woe, a AvaD of Rage can restore forgotten memories, inflict anger in others, can eliminate anger. Often a necessary Race for advancement for Death, Conflict, and other dark leaning races. Rage is often a punishment race. &lt;br /&gt;
|&#039;&#039;&#039;[[Rust or Rot Avasa Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Shifter Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Shapeshifters, replicators, Act as [[Ushfa]]&lt;br /&gt;
|&#039;&#039;&#039;[[Speed Avasa Dufiros]]:&#039;&#039;&#039;  &#039;&#039;Speed change and advancement.&lt;br /&gt;
|&#039;&#039;&#039;[[Truth Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Tellers of Tales, Sage of Truth, Lie Detectors. A Truth AvaD can convince others of untrue things but its considered a betrayal of race.&lt;br /&gt;
|&#039;&#039;&#039;[[Vision Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Vision AvaD can remember and project the experiences of others.  Act as oracles.&lt;br /&gt;
|&#039;&#039;&#039;[[Whimsy Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:4 Masoja v.jpg]]&lt;br /&gt;
==&#039;&#039;&#039;Masoja Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Masoja Dufirosm]]&lt;br /&gt;
Masoja are big deals....&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Masoja&#039;&#039;&#039; Races equate to &#039;&#039;&#039;&#039;&#039;Grad Students&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Highly Trained Professionals&#039;&#039;&#039;&#039;&#039; in levels of maturity.&lt;br /&gt;
&lt;br /&gt;
{|&#039;&#039;&#039; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Air Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Earth Masoja Dufiros]]&#039;&#039;&#039; &#039;&#039;Living Earth Form: Animated Stone. Move Earth: Earthquakes. Covert Stone to Metal. Shape Metal. Molten Earth Attacks.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Fire Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Water Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Change Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Binding Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Cleanliness Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Combat Masoja Dufiros]]&#039;&#039;&#039; : Combat Masoja are among the greatest warriors in the realms of the Dufirosm. Martial specialists. &lt;br /&gt;
|&#039;&#039;&#039;[[Growth Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Guard Masoja Dufiros]]&#039;&#039;&#039; : Guard AvaM have great combat powers in the protection of the client.  They are also experts in fortifications and defensive magics.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Health Masoja Dufiros]]&#039;&#039;&#039; :Mighty healers.  Bound create powerful healing items.  Most Health Masoja have a history with Cleanliness races.&lt;br /&gt;
|&#039;&#039;&#039;[[Knowledge Masoja Dufiros]]&#039;&#039;&#039;:  Among the great scholars of the Dufiro.  Great collectors of tomes and written work. Often copy Summoning Tomes.  often create tomes for new Masajoa.&lt;br /&gt;
|&#039;&#039;&#039;[[Rage Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Rot or Rust Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Shifter Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Strength Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Warfare Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Witness Masoja Dufiros]]&#039;&#039;&#039;: A rare race of Masoja often connected with Knowledge and Vision Dufiro.  These beings can see the lives and experiences of a subject in great detail.&lt;br /&gt;
|&#039;&#039;&#039;[[Carnality Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Ice Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Music Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Whimsy Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Truth Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[ ]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[ ]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Death Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Life Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Time Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Vision Masoja Dufiros]]&#039;&#039;&#039; Able to tap into the forces of the universe to display visions of the past and future. &lt;br /&gt;
|&#039;&#039;&#039;[[Wisher Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Illuminar Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Illuminar Dufirosm]]&lt;br /&gt;
Illuminars are a special subset of Dufiro.  They are considered specialist and stand outside the usual definitions of race.  Illuminars are special cases.  The Illuminars have their own ways.  Many of the rules that refrain and define other Dufiro do not effect the Illuminars.  &lt;br /&gt;
&lt;br /&gt;
There are three ranks of Illuminar.&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;: The first Illuminar rank.  It allows them access to special libraries and to the other secret places of the Illuminars. It is an extremely rare honor and can only be granted by a handful of great Dufiro.&lt;br /&gt;
*&#039;&#039;&#039;Trax Asgo Illuminar&#039;&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039;:These rare creatures stand above all other Dufiro and are granted deference.  These are the leaders and greatest of Dufiro.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;big&amp;gt;&#039;&#039;&#039;Powers and Binding&#039;&#039;&#039;&amp;lt;/big&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
Each race has powers according to their kind, their experiences, and their racial Paths.  They are testy, opinionated, arrogant, and greedy. &lt;br /&gt;
&lt;br /&gt;
*Any race of Dufiro, Elemental to Masoja Dufiro, are able to return to their home realm if freed from their binding by destruction of the bound artifact or compilation of the pact.  Holding them against their will in either case is extraordinarily difficult.  A Dufiro fighting for its freedom may attract other of its familiarity, race, or proximity to aid it.  If a Dufiro completes it binding pact it may or may not be willing to renegotiate on the spot but they may require a new summoning. &lt;br /&gt;
&lt;br /&gt;
*Dufiro bound willingly bargain for specific powers to be used in particular ways. They can manifest small or mighty powers when willingly bound.&lt;br /&gt;
*Dufiro bound unwillingly deliver far greater powers but at a price in bitterness toward their binder.&lt;br /&gt;
&lt;br /&gt;
*Artifacts of Dufiro who are willingly bound will behave unpredictably if their bindings are destroyed.  Willing bindings imply an agreement was made and if the artifact is broken they may remain in battle and defend their binder and their agreement.  They may flee to their home realms.&lt;br /&gt;
&lt;br /&gt;
*Elementals are generally without ambition and are bound unwillingly.  When the item they are bound to is destroyed they instantly return to their home world.&lt;br /&gt;
&lt;br /&gt;
*Spirits or &#039;&#039;Spasa&#039;&#039; are easy to bind, as are Elementals,  However if the item they are bound to is destroyed they may take a quick attempt to harm their former master before fleeing to their home realms.&lt;br /&gt;
&lt;br /&gt;
*A common  property bargained for with a binding for Avasa and Masoja Dufiro is to provide permanence and structural strength, up to indestructibility, to otherwise fragile items.&lt;br /&gt;
&lt;br /&gt;
*Terms of any bargain will be strictly maintained.  It is one of the primary distinction that a Dufiro does not want a reputation for having broken their word. &lt;br /&gt;
&lt;br /&gt;
===Multiple Bound Constructs===&lt;br /&gt;
Dufiro bound to items need not be singly bound.  Many bound items have one or more Dufiro bound to them.  Kean is a rather complicated example showing not only personal ambition but family dynamics.&lt;br /&gt;
&lt;br /&gt;
====[[Kean the Armadillo]]====&lt;br /&gt;
A Mithril Armadillo created as a guard for Zeek, son of Jurt &amp;amp; Untara.  Its original digital was Tradkis a socially popular Dufiro.  Its parents are both powerful Masoja with plans for their offspring, originally  They did not believe in keeping him in lesser ranks after he manifested as a Flux Elemental. As a Spasa they used their connections to push him through Guard, Combat,&amp;amp; Change in a matter of months.  He was greatly angered by this treatment. He was pushed into Avasa of Guard &amp;amp; Knowledge.  At this time a lady of Amber &amp;amp; Azcalan contacted him to be a guardian of her nephew.  To spite his parents he self bound for an unlimited term to guard Zeek, son of Untara &amp;amp; Jurt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Tradkis: Air,Flux, Spasa of Guard,Combat,Change. Avasa of Guard, Knowledge,Rust&lt;br /&gt;
*Padyik: Flux,Spasa of Cleanliness,Blending,Life. Avasa of Conflict,Shifter,Rage&lt;br /&gt;
*Moi: Earth,Spasa of Earth,Avasa of Earth, Masoja of Earth,Guard,Combat,Rust&lt;br /&gt;
*Yoysa: Fire, Movement. Spasa of Fire,Combat,Guard. Avasa of Fire, Speed, Whimsy, Rust&lt;br /&gt;
*Trida:Earth, Spasa of Guard. Avasa of Guard,Truth,&lt;br /&gt;
*Omach:Air, Spasa of Air, Blending,Defense, Motion, Song. Avasa of Air,Blending, Health,Life. Masoja of Air.  Al Asgo Illuminar.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Dufirosm Languages&#039;&#039;&#039;==&lt;br /&gt;
The Dufirosm can learn any language but can only establish Bargains in their Native Tongues.  The details of the bargains made and the powers received are too extensive to catalog.  There are 7 languages among the Dufirosm.  The languages are in themselves intrinsically magical.  Spells can be performed using the language alone.  There is evidence to believe that the dispersal of the languages somehow relate to the proximity of the races regions of origin in the original realms of the Dufirosm.&lt;br /&gt;
&lt;br /&gt;
The 7 languages are Vomos or Common, Gorbash, Releck, Nethak, Halta, Nona, and Kolbashic.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Vomos&#039;&#039;&#039;&#039;&#039; or &#039;&#039;&#039;&#039;&#039;Common&#039;&#039;&#039;&#039;&#039; is spoken by all Dufiro conversationally though most Dufiro speak Thari and other chaos languages.  Elementals understand Vomos at birth and as they gain power learn to speak it.  Its like a baby language.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Gorbash&#039;&#039;&#039;&#039;&#039; is a Spirit Language spoken by the less powerful Spirit Races.  It&#039;s also a frequently used Dufiro conversational language.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Releck&#039;&#039;&#039;&#039;&#039; is a Spirit Language for upper power Spirits.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Nethak&#039;&#039;&#039;&#039;&#039; is an Avasa language for first Avasa Race choices as well as medium power Avasa Races. &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Halta&#039;&#039;&#039;&#039;&#039; is an Avasa Language for upper power Avasa.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Nona&#039;&#039;&#039;&#039;&#039;  is a Masoja language often for first Masoja Races. &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Kolbashic&#039;&#039;&#039;&#039;&#039; is a Masoja language used by the most powerful Masoja Races.  &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Languages and Magic Use&#039;&#039;&#039;====&lt;br /&gt;
While all Dufirosm languages are inherently magical many magical systems across shadow use Dufirosm languages.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Vomos&#039;&#039;&#039;&#039;&#039; or Common is an inherently magical language but magical systems that use it for spell casting are very weak having less power then a magical language that causes Cantrips to work. &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Gorbash&#039;&#039;&#039;&#039;&#039; is frequently the language that powers Cantripy. It is also used for Rituals cast by non-dedicated Ritualists.  This is considered plebeian by most Practitioners for good reasons. Think of it as Spells that are taught in magazines to non-spell casters.  [[Hexery]] and [[Continualism]] uses Gorbash in many shadows.  &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Releck&#039;&#039;&#039;&#039;&#039; is used in many Low Order Magical Systems for Low Level Spells.  First through Fourth Circles.  Relek is also nearly always what all Spells in the Illusionist Spell Systems uses.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Nethak&#039;&#039;&#039;&#039;&#039; is used by many Low Order Magical Systems for Medium Level Spells in the Fifth to Tenth Circles.  [[Listry]] Spell Systems of Essence and Channeling use Nethak.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Halta&#039;&#039;&#039;&#039;&#039; is used in many Low Order Magical Systems for mighty spells above the Tenth Circle.  It is also used in many High Order Magical Systems for simple High Order, non-offensive Magics.  Some High Order Power Words use Halta. [[Listry]] Mentalism Spells use Halta.  &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Nona&#039;&#039;&#039;&#039;&#039; is used for High Order Magic Systems. It is a commonly used language for Invasive Power Words.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Kolbashic&#039;&#039;&#039;&#039;&#039; is used for High Order Magical Systems for powerful Spells.  Kolbashic is an extremely complicated language and all Dufiro respond to it. It is almost always used as an Attack Language or a Dispelling Language.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Summoning, Names and Tomes&#039;&#039;&#039;==&lt;br /&gt;
Each Dufiro has true name.  From the youngest of elemental to the most ancient of Masoja they all have a name of power by which they can be summoned, called, and bound.    These names and the rituals to summon them are written into intrinsically non-magical tomes.  Since the increase of power and prestige is based on experience the Dufiro desire to be summoned though the details are myriad.  Most tomes include the ritual circle that will create a barrier to harm the summoner and protect the Dufiro from harm.  The details in this are vast.&lt;br /&gt;
===&#039;&#039;&#039;Names&#039;&#039;&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Personal Name:&#039;&#039;&#039;  This is a name used conversationally and when used the individual does not know. &lt;br /&gt;
*&#039;&#039;&#039;Conversational Name:&#039;&#039;&#039; This is the name used socially.  Primarily it references a Dufiro&#039;s current race: Sylex of Rot, Tinsanax of Health, Cuso of Fire.  However, in conversation a previous race might be mentioned if one wanted to speak to the expertise gained in that race and uses a rank shortening;Ava Sylex of Motion, Maso Tinsanax of Carnality, Ava Cuso of Blending.  The shortenings are Ela, Spa, Ava, Maso, &amp;amp; Illum.&lt;br /&gt;
**&#039;&#039;&#039;Referencing Rank:&#039;&#039;&#039; Conversationally rank is not mentioned except for a serious use, then its used in conjuntion to the race mentioned: Sylex of Rot, Tinsanax of Health, Cuso of Fire.&lt;br /&gt;
*&#039;&#039;&#039;Calling Name:&#039;&#039;&#039;  This is a relatively short name that will attract the attention of the dufiro across vast distances.  It is like requesting a meeting. The Dufiro is not compelled to answer.  It is considered rude amongst dufiro to use the calling name casually since once spoken the dufiro&#039;s attention is briefly taken.  This leads to what non-dufiro races might consider a nervous tick, as the dufiro might pause briefly in a conversation when the name is spoken millions of shadows away.&lt;br /&gt;
*&#039;&#039;&#039;Summoning Name:&#039;&#039;&#039; This is a main portion of a Dufiro&#039;s book.  When spoken correctly it can summon the Dufiro into the presence of the speaker.  Much care is taken by summoners to create circles of protect.&lt;br /&gt;
*&#039;&#039;&#039;Binding Name:&#039;&#039;&#039; This name longer then the summoning name but is nearly always included in the tome.  It is the Name that must be used to bind the dufiro to an item.  If used after a bargain has been struck the reading of the name is simple.  If the binding is unwilling the dufiro will fight it from its summoning circle and it often is a battle of wills, psyche, and powers, to bind the dufiro.&lt;br /&gt;
&lt;br /&gt;
====Special Note on Names====&lt;br /&gt;
When a Non-Dufiro becomes &#039;Known&#039; by the Dufirosm and enters into Bargaining with a Dufiro, a &#039;&#039;&#039;Bargaining Name&#039;&#039;&#039; is given to or chosen by this &#039;Non-Dufiro Bargainer&#039;. The &#039;&#039;&#039;Bargaining Name&#039;&#039;&#039; is usually simple and somewhat descriptive of the person; describing either their physical appearance, their reputation or something notable about the person.&lt;br /&gt;
*Examples:  Silvermane, Icehand, Deathtouch, Rivenflame&lt;br /&gt;
&lt;br /&gt;
===Tomes===&lt;br /&gt;
The Writing of Tomes is a vitally important cultural element of Dufiro society.  If the crux of Dufiro Society is Advancement then the Tome is the sign a Dufiro wishes to advance. A Ritualist with the Tome may study it until they can intone the Name perfectly to Call or Summon the Dufiro.  A Dufiro will have a Calling Tome, Summoning Tome and Binding Tome for each Race, though Summoning or Binding a Dufiro with a Tome for a lesser Race of its Path is dangerous.  Think of a Calling Tome as their Business Card.  Think of the Summoning Tome as a Resume.  &lt;br /&gt;
&lt;br /&gt;
A Tome will include many things. It will include all 4 of their Names; Speaking, Calling, Summoning, Binding.  It will include the Powers one might gain by Binding them.  It will include their adventures.  It includes their Unbound Powers.  It may include their equipment.  It may include food and drink preferences as well as other preferences of many different kinds as clues for what to offer them.&lt;br /&gt;
&lt;br /&gt;
A Full Tome includes the spoken name, Calling name, Summoning name, Willing Binding name and itual, unwilling binding name and ritual.  As such, having a Dufiro&#039;s Full Tome gives one a great deal of potential control over them.&lt;br /&gt;
&lt;br /&gt;
====[[Dufiro Tomes]]====&lt;br /&gt;
&lt;br /&gt;
===Reputation===&lt;br /&gt;
As can be seen the races of the Dufiro are potent creatures as allies, enemies, bound willingly or unwillingly.  Their reputation is usually very important since it may lay heavily on their chances of being allowed a Race ritual.  It reflects on their offspring and attracting mates.  It may effect their admittance to various associations.  &lt;br /&gt;
&lt;br /&gt;
Lastly, it tells how reliable and trustworthy they are.  Threatening a Dufiro&#039;s reputation is a serious matter.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Powers&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Heart Fire Powers:&#039;&#039;&#039; ===&lt;br /&gt;
*&#039;&#039;&#039;First Order Defense&#039;&#039;&#039; &lt;br /&gt;
**(need info from GM)&lt;br /&gt;
*&#039;&#039;&#039;Identify Dufiro Heart Fires&#039;&#039;&#039;&lt;br /&gt;
**Ability to &#039;see&#039; or &#039;feel&#039; an Unbound Dufiro Heart Fire in Beings &amp;amp; Creatures&lt;br /&gt;
**Ability to &#039;see&#039; or &#039;feel&#039; a Bound Dufiro Heart Fire in Beings, Creatures &amp;amp; Objects (sometimes)&lt;br /&gt;
*&#039;&#039;&#039; &#039;Living in the Heart Fire&#039; Powers&#039;&#039;&#039;&lt;br /&gt;
**Leaving the Physical Body&lt;br /&gt;
***Shape Shifting to Elemental Forms&lt;br /&gt;
***Experiencing the Senses of Animals (and possibly other Beings) [DANGEROUS]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Tome Related Powers:&#039;&#039;&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Hear Calling/Summoning Names&#039;&#039;&#039;&lt;br /&gt;
**Ability to &#039;hear&#039; Calling Name or Summoning Name spoken anywhere within the Multiverse.&lt;br /&gt;
**Ability to &#039;look in to it to see who is Calling&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Dufiro Transport Power&#039;&#039;&#039;&lt;br /&gt;
**Ability to &#039;temporarily transport&#039; to Caller&lt;br /&gt;
***Must maintain Personal Energy &amp;amp; Magics to remain with Caller&lt;br /&gt;
**Can be Summoned via Summoning Name - Cannot resist, no Energy needed to remain&lt;br /&gt;
**Able to return to &#039;home realm&#039; upon Compilation of the Pact or if freed from Binding by destruction of the Bound Artifact. &lt;br /&gt;
***Holding them against their will in either case is extraordinarily difficult. A Dufiro fighting for its freedom may attract others of its familiarity, race, or proximity to aid it.&lt;br /&gt;
&lt;br /&gt;
===[[Mind Blanking]]===&lt;br /&gt;
A power often requested of Knowledge Dufiro&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Methods of Propagation&#039;&#039;&#039;==&lt;br /&gt;
Dufiro breed in a variety of methods.&lt;br /&gt;
===&#039;&#039;&#039;Standard Method&#039;&#039;&#039;===&lt;br /&gt;
Dufiro who breed among themselves generate an Elemental offspring. The form will be one of the base elemental forms of the breeding pair.  Usually these are motivated by one or both parents to transition quickly to other forms, usually spirit forms.  However, in some unions, of two through 4 parents, their may be a desre for the child to experience several elemental forms as a basis for their future developments.&lt;br /&gt;
===&#039;&#039;&#039;Isolated Method&#039;&#039;&#039;===&lt;br /&gt;
Some Dufirosm may generate sufficient elemental energy to separate enough to create an elemental form.   This form of budding  creates an elemental form that the parent once passed through, though usually they have little control over which form unless the budding is managed by Avavsa or Masoja skilled in such things.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Inter-species Breeding&#039;&#039;&#039;===&lt;br /&gt;
Dufiro may copulate with a host form which will create one of two outcomes. Either a full elemental form, or a native form of the mother with a deep connection to the element form of the father.  &lt;br /&gt;
*If the resultant form fully generates as a Elemental it begins its &#039;&#039;Path&#039;&#039; as normal.&lt;br /&gt;
*If the resultant form does not generate initially and retains the maternal form it will have an affiliation to the elemental form of the father.  This connection to the elemental for may pass down many generations, each birth starting with a different resonance to the element, usually starting near the level of the parent.  In this manner the line of a Dufiro/Native offspring gains elemental connection through its interaction with its element. &lt;br /&gt;
&lt;br /&gt;
An elemental connection may manifest in many ways in those not raised to the elemental race.  Skills at sculpting, dowsing, localized air purification, are just examples.  &lt;br /&gt;
&lt;br /&gt;
Interbreeding, even over thousands of years, can contribute minute amounts of elemental energy till eventually a member of the line manifests. Three examples of this method are the cases of [[Dowser of Veksvale]], [[Crees of Iron]],[[Cuso of Trendle]] and [[Buckle of Dowten]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Example One:  Dowser&#039;&#039;&#039;====&lt;br /&gt;
[[Dowser of Veksvale]] was the offspring of a Masoja Dufirosm of Water.  The line was unknown to the Dufiro as the initial coupling was casual.  Over several thousand years the line gathered elemental energy, manifesting as a fondness for water occupations, till eventually enough energy was retained by the Child Dowser to allow his powers to rise to the level of an infant Water Elemental. Recently raised to Spirit of Water, then Avasa of Water&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Example Two:  Crees of Iron&#039;&#039;&#039;====&lt;br /&gt;
[[Crees of Iron]] was a warrior in a long line of warriors with the infusion of elemental powers of earth gained by inclusion of a Masoja Dufirosm of Strength.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Example Three:  Cuso of Trendle &#039;&#039;&#039;====&lt;br /&gt;
[[Cuso of Trendle]] was the great-grandson of an Avasa Dufiro of Fire.  He and his father, and grandfather were all chefs at Oberon&#039;s Fire.   Cuso, when in his 70&#039;s fell into the great fire of Oberon&#039;s Fire.  Immersion in the elemental fire generated by the Jewel of Judgment brought Cuso into the Elementals of Fire race, and at a great enough level that he was almost immediately attended by Avasa Dufiro in the Paths of Fire.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Example Four:  Buckle of Dowten&#039;&#039;&#039;====&lt;br /&gt;
[[Buckle of Dowten]] was one in a long line established by a MasojaDufirosm of Change.  The line was over 500 years old and had long been famous alchemists and sorcerers although Buckle was not raised by the well-known public family but was rather a unexpected illegitimate offspring.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Inhabitation or Possession&#039;&#039;&#039;===&lt;br /&gt;
If a Creature or Being is Inhabited by an Avasa or Masoja Dufiro and then participates in a Ritual of Inclusion, the Creature or Being attains the Race Initiated.   This method is rare and a source of anger by many of the Dufiro.  &#039;&#039;&#039;[[Nur al Din El musifar]] &#039;&#039;&#039; is an example of this kind of Propagation.  This is not always a voluntary event.&lt;br /&gt;
&lt;br /&gt;
== Sicknesses and Conditions==&lt;br /&gt;
===Displacement Syndrome===&lt;br /&gt;
Displacement Syndrome is a rare but dangerous condition whereas dufiro looses control of there powers and they act independently.&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
==&#039;&#039;&#039;Advancement &amp;amp; the Race Ritual&#039;&#039;&#039;==&lt;br /&gt;
When dealing with Dufiro vital aspects to understand is their &#039;&#039;&#039;Path&#039;&#039;&#039; and their current &#039;&#039;&#039;Race&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*Elementals are a larval stage for Dufirosm. They may never have more then two Elemental Races unless one of the 4 Main Elemental Races is Transitioned to a Change Elemental. They may be elevated to Spirit Race. They have no ability to advance themselves. Once an Elemental achieves Spirit Race. &lt;br /&gt;
*All other Dufiro of Spasa and higher may apply to the Ritual of Race at any time of their choosing though their success is not assured.  Having failed a ritual it is unlikely the attempt will be made again directly to the same race.&lt;br /&gt;
*Rituals are meant to display dedication to embracing the new race.&lt;br /&gt;
===&#039;&#039;&#039;Advancement&#039;&#039;&#039;===&lt;br /&gt;
Advancement is the crux of Dufiro society.  Nearly everything they do is aimed at advancement.  Gaining new powers.  Learning new skills.  Gaining powerful artifacts.  Gaining powerful allies and patrons.  Creating a power base of loyal followers.  &lt;br /&gt;
&lt;br /&gt;
When a Dufiro bargains, either for themselves, and ally, or an underling, it is to gain aspects that will make them a more attractive candidate for a new Race.  Once the Dufiro applies to a new race they are granted the right to attempt a race ritual.  Who approves the attempt varies by species.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Life Paths&#039;&#039;&#039;===&lt;br /&gt;
*Each Dufiro has had its own Life Path toward Power.  Each has unique experiences.  The Life Path of a Dufiro can be compared to scholastic advancement.  They start as &#039;&#039;&#039;Elementals-&#039;&#039;kindergartners&#039;&#039;&#039;&#039;&#039;. Enter &#039;&#039;&#039;Spirit&#039;&#039;&#039; Races as &#039;&#039;&#039;&#039;&#039;Elementary&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Middle Schoolers&#039;&#039;&#039;&#039;&#039;.  &#039;&#039;&#039;Avasa Dufiro&#039;&#039;&#039; equate to &#039;&#039;&#039;&#039;&#039;High School&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;College&#039;&#039;&#039;&#039;&#039;.  &#039;&#039;&#039;Masoja Dufirosm&#039;&#039;&#039; equal &#039;&#039;&#039;&#039;&#039;Graduate&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Doctorate&#039;&#039;&#039;&#039;&#039; levels. &lt;br /&gt;
&lt;br /&gt;
The more Races in one&#039;s Path the more powerful the Dufiro is likely to be.  Once they move from Elemental to Spirit, Spirit to Avasa, Avasa to Masoja, it is highly unlikely they will add lower Races, though it is not impossible. Adding lower Races usually requires the services of a Wisher Masoja or The Dufrieanalat himself to accomplish, and this tends to piss off other Dufirosm in general.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Examples of Life Paths&#039;&#039;&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Uzgata of Rage and War&#039;&#039;&#039; &#039;&#039;Reggie&#039;&#039;: Elemental of Fire,Spirit of Combat , Spirit of Fire , Spirit of Rot, Avasa Dufiro of Rage, Avasa Dufiro of Conflict, Avasa Dufiro of Fire:, Masoja of War, Masaja of Rage&lt;br /&gt;
**Uzgata has been angry vengeful creature since he took the Spirit of Combat.  He initiated a violent uprising that ravaged the territories of numerous Avavsa on the home world of a Knowledge D and was punished by being confined as a Spirit of Rot.  Afterwards he was courted by the evil oriented Avavsa and masojas and became a violent bounty hunter ofDufirosm.&lt;br /&gt;
*&#039;&#039;&#039;Tustrala of Change&#039;&#039;&#039;: Elemental of Air and Change. Spirit of Blending, Change, Cleanliness, and Paper. Avasa of Cleanliness, Blending, and Knowledge.  Masoja of Binding and Knowledge.Friend of Fortunadus, one bound to him in the battles verses the Ravers.&lt;br /&gt;
*&#039;&#039;&#039;Agdilas, Spirit of Blending&#039;&#039;&#039;:  Elemental of Earth.  Spirit of Growth, Rot, Paper, Earth, and Blending.  &lt;br /&gt;
**A protege of Trustrala&lt;br /&gt;
**Choose to take the race of Rot as an addition to her skills in growth, and blending. Having chosen to take the race many in the race revere her.  She barely avoided being elected to the Council of Rust by taking the race of Paper.&lt;br /&gt;
**Expert in the production of powders.  Especially in the production of [[Paradoxian Melange]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039; Pips for Ranks and Races&#039;&#039;&#039;===&lt;br /&gt;
Whatever the methods of pip acquisition this is what a race or rank costs.&lt;br /&gt;
* First Elemental :10&lt;br /&gt;
**Second Elemental : 5 each&lt;br /&gt;
* First Spasa : 20&lt;br /&gt;
**Secondary Spasa : 10 each.&lt;br /&gt;
* First Avasa : 20&lt;br /&gt;
**Secondary Avasa : 10&lt;br /&gt;
* First Masoja : 20&lt;br /&gt;
** Secondary Masoja : 20&lt;br /&gt;
*  Illuminar ranks are always gifted points.&lt;br /&gt;
** 20 Al Asgo Illuminar&lt;br /&gt;
** 30 Trax Asgo Illuminar&lt;br /&gt;
** 50. Primas Illuminar&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Professions&#039;&#039;&#039;==&lt;br /&gt;
It is often lost on Sorcerers, Wizards, Ritualists, and Historians across Shadow who deal with the Dufiro, that while diverse and powerful, the Dufirosm often live out lives of their own interests when not involved with Outsiders.  They often forget or ignore that Dufiro have their own interests and passions, unless it matters in the Terms of a Bargain. These interests reflect what Dufirosm call their &#039;&#039;&#039;&#039;&#039;Professions&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
While the raising of levels is a driving force for Dufiro, it is best to understand that many rise only a few times in a lifetime.  Most never rise beyond Spasa.  Even fewer become Masoja.  To live their lives, eat, and provide for whatever family they may develop, there is their Professions.  It has been said that Work is Work and that&#039;s true among the Dufiro.  But many Races are driven by their Professions. &lt;br /&gt;
&lt;br /&gt;
Dufirosm are a creative people.  Artisans on many levels.  And they sell their arts.&lt;br /&gt;
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((More on this as I think about it.))&lt;br /&gt;
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==&#039;&#039;&#039;&amp;lt;big&amp;gt;Dufiro Bands and Associations&amp;lt;/big&amp;gt;&#039;&#039;&#039;==&lt;br /&gt;
In a race comprised of so many diverse elements and with such a preponderance of trade, barter,, binding agreements both willing and unwilling, and with so many ruling bodies among each distinct race its understandable that groups and individuals would assemble for mutual benefits.  Patronage is an extremely common practice among the Dufiro.  Advancement being so tied to merit and experience groups band together for many reasons.  It would be impossible to list the number of such associations for such a large population.  Rituals and abilities are shared, traded, stolen, and created in these groups with the higher ups usually understanding that the advancement of even the lowest of their members brings prestige, power and opportunity to all.&lt;br /&gt;
&lt;br /&gt;
Below are listed a few well know groups and some examples of smaller groups.  Some terminology should be clarified.  Many of these terms are interchangeable but some refer to specific arrangements among members.&lt;br /&gt;
&lt;br /&gt;
===Band:===&lt;br /&gt;
A group assembled with the idea of mutual assistance and defense in promoting the advancement of all members.  Usually small groups.  Often military.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;The Regalada Band&#039;&#039;&#039;&#039;&#039;:This is a Warband lead by three Dufiro. Raga of Warfare, Dalquis of Rage, and Galada of Strength.  They have a variety of Masajoa and Avasa Dufiro who run individual Packs.  A common Masoja Pack might be led by a Masoja of Warfare, and include 3 Avasas of conflict, a Avasa of Rage, a number of Combat Spirits, a number of fire or air spirits, some staff spirits like Cleanliness, blending and Guard.  A large number of elementals.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;[[RaphaXaelicus Adventurers Band]]&#039;&#039;&#039;&#039;&#039;:  A warband of Adventurers.&lt;br /&gt;
&lt;br /&gt;
===Pack:===&lt;br /&gt;
Usually a small subset of a large group that acts as a unified body for particular services.  Most often as War packs or Growing packs.&lt;br /&gt;
*&#039;&#039;&#039;Green Fur Packs&#039;&#039;&#039;:  These are a common pack grouping of warriors.  A Green Fur Pack includes 5 Spasa of Combat, 2 Spasa of Defense, 2 Spasa of Guard. 1 Spasa of Speed.  Each group also will have some support Spasa. A Spasa of Clelanliness as a healer.  A Spasa of Blending as a cook.  Most packs will have a Spasa of either Fire or Earth that control up to 10 of their type of Elementals. &lt;br /&gt;
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===Assemblage:===&lt;br /&gt;
A group assembled for mutual advancement of all members.  usually a large or regional group.&lt;br /&gt;
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===Knot:===&lt;br /&gt;
Usually a small band that participates in activities together. &lt;br /&gt;
*&#039;&#039;&#039;Chip Knot:&#039;&#039;&#039; a small group led by Chipoxata, a Masoja of Earth, known as &#039;&#039;Chip&#039;&#039;.  Includes a Cleanliness spasa named Crumble.&lt;br /&gt;
*&#039;&#039;&#039;Hrolbleit Knot&#039;&#039;&#039;1000 Jarvaldarxi.  112 Earth Elementals. 12 Spasa. 5 Avasa-Hrolbleit and his two remora.&lt;br /&gt;
&lt;br /&gt;
===Tower:===&lt;br /&gt;
This type of group is lead by a Ruling Clique or Individual and has a strictly structured form for the Members below the Ruling Body. Usually a large group. &lt;br /&gt;
**&#039;&#039;&#039;Tower of Blades&#039;&#039;&#039;: A Warrior Rower dominated by Combat Masoja.&lt;br /&gt;
&lt;br /&gt;
===Fealty Band:===&lt;br /&gt;
This is a gathering of Dufiro, under a powerful individual.  Usually a warrior band. &lt;br /&gt;
**&#039;&#039;&#039;Shantranixix Fealty Band:&#039;&#039;&#039; A large, complicated and political Fealty Band with several Notable Members under the Leadership of &#039;&#039;&#039;Shantranixix Agfala&#039;&#039;&#039;.  Known Members include; Crizacraxix Galxata, Traxalaxax, Raphaxaelicus, ZyxzlokX, Ansahal, Adalou.&lt;br /&gt;
&lt;br /&gt;
===Brotherhood:===&lt;br /&gt;
A small group of Dufirosm similar to a Fealty Band, often under the Leadership of a Powerful or Influential Dufiro.&lt;br /&gt;
**A &#039;&#039;rumored&#039;&#039; Brotherhood is the &#039;&#039;&#039;Curious Brotherhood:&#039;&#039;&#039; A tiny group that is fiercely loyal to its Leader; &#039;&#039;&#039;Curious&#039;&#039;&#039;. Rumored Members include; Crizacraxix Galxata, Raphaxaelicus, all three of the Dog Brothers, possibly Traxalaxax and three unnamed Avasa of Guard.&lt;br /&gt;
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===Chamber:===&lt;br /&gt;
Usually a Regional body for anyone native to the region.  This kind of group can be appealed to if a member has issues in whatever other groups they participate.&lt;br /&gt;
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===Clan:===&lt;br /&gt;
Often initially a regional group many clans become quite large spanning many worlds and many races.  Most clans become umbrella for many smaller groups.  Some Clans are very influential across the Dufirosm worlds.&lt;br /&gt;
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===Clique:===&lt;br /&gt;
Usually a small group that controls or rules a larger group.&lt;br /&gt;
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===Cabal:===&lt;br /&gt;
A arrangement between individuals regardless of membership in other groups&lt;br /&gt;
*Shlvx Cabal.  Based at a castle club in Zilla. [[https://wiki.rpg.net/index.php?title=Dufiro&amp;amp;action=edit&amp;amp;section=91]]&lt;br /&gt;
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===Combine:===&lt;br /&gt;
An association of groups often crossing over other group boundaries.&lt;br /&gt;
* [[Oramuy Combine]]  The Candy Makers.&lt;br /&gt;
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===Party:===&lt;br /&gt;
A party is usually a wide ranging association of other groups with a common goal. &lt;br /&gt;
*&#039;&#039;&#039;Party for Death&#039;&#039;&#039; aka &#039;&#039;Death Party&#039;&#039;: A major association of members of the races of Death, Rage, Warfare, Fire, and Earth Masoja. &lt;br /&gt;
*&#039;&#039;&#039;Party for Life&#039;&#039;&#039; aka &#039;&#039;Life Party&#039;&#039;: A major association of members of the races of Life, Binding, Air, Water, Growth, Knowledge, and Time Masoja.&lt;br /&gt;
*&#039;&#039;&#039;Party for War&#039;&#039;&#039;: An association of many races that wish for war.  There is a large faction that wants war against Primal Realms, in the hope of gaining one.  Amber is a main target.&lt;br /&gt;
*&#039;&#039;&#039;Party for Trade&#039;&#039;&#039; aka &#039;&#039;Party for Peace&#039;&#039;: This association wants active engagement for trade and service to improve its members and finds war a wasteful way to do it. &lt;br /&gt;
*&#039;&#039;&#039;Party for the Defense of Amber&#039;&#039;&#039;: An association of many races that stand against the Party for War in their goals for war with Amber. (A New Party)&lt;br /&gt;
&lt;br /&gt;
===Hierarchy:===&lt;br /&gt;
A collection of races of the same type.  &lt;br /&gt;
**Hierarchy of Earth: Members include Elementals, Spasa, Avasa, and Masoja of Earth.&lt;br /&gt;
**Hierarchy of Shifters: Members include Elementals of Change, Spasa of Blending, Illusion and Change, Avasa of Illusion, Vision and Shifter and Masoja of Change Illusion, Vision, and Shifter.&lt;br /&gt;
&lt;br /&gt;
===Council:===&lt;br /&gt;
Councils are ruling bodies for the races, for cross-races, and other purposes.&lt;br /&gt;
*Council of Dignity: Over sees Elevation and Demotions.&lt;br /&gt;
*The Blue Council.  A ruling Dufiro council.&lt;br /&gt;
&lt;br /&gt;
===Hall:===&lt;br /&gt;
Halls are places where Dufiro gather for various reasons.  Think of them like Bars with themes like sports bars, seaside taverns, ski chalets.  Or Fraternity Lodges like Elks Lodges or Eagles Lodges.  Or Clubs like Poetry Cafes or Dance Clubs for people of similar interests.  Mostly they are not limited to one Race, but the more detailed the Hall the more likely a selective clientele.&lt;br /&gt;
&lt;br /&gt;
====Known Halls:====&lt;br /&gt;
*Shifters Hall: Hierarchy of Shifters&lt;br /&gt;
*Circle Hall: Hierarchy of Motion&lt;br /&gt;
*Earthers Hall: Hierarchy of Earth&lt;br /&gt;
*Hall of Water: Hierarchy of Water&lt;br /&gt;
*Hall of Flame: Hierarchy of Fire&lt;br /&gt;
*Hall of the Winds: Hierarchy of Air&lt;br /&gt;
*Hall of Echoes: Hierarchy of Sound&lt;br /&gt;
*The Hall of Life (aka &#039;&#039;The Arboretum&#039;&#039;): Party for Life&lt;br /&gt;
*The Hall of Death (aka &#039;&#039;The Mausoleum&#039;&#039;): Party for Death&lt;br /&gt;
*The Hall of Deep Sadness: (aka &#039;&#039;Woe&#039;s Tavern&#039;&#039;) Mostly Sadness or despair oriented races.&lt;br /&gt;
*Hall of Heroes: Hierarchy of Warriors&lt;br /&gt;
*Hall of Knowledge (aka &#039;&#039;The Main Dufiro Library&#039;&#039;): Hierarchy of Knowledge&lt;br /&gt;
*Agalat Red Hall: Combat Pits, Tome Certifications&lt;br /&gt;
*Doraal Red Hall:  A sex club&lt;br /&gt;
*Hall of Last Means: Center of City&lt;br /&gt;
**Stone inside that takes ALL Dufiro Powers &amp;amp; Races of anyone that touches it.&lt;br /&gt;
&lt;br /&gt;
===Example Groups===&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;The Regalada Band&#039;&#039;&#039;&#039;&#039;:This is a Warband lead by three Dufiro. Raga of Warfare, Dalquis of Rage, and Galada of Strength.  They have a variety of Masajoa and Avasa Dufiro who run individual Packs.  A common Masoja Pack might be led by a Masoja of Warfare, and include 3 Avasas of conflict, a Avasa of Rage, a number of Combat Spirits, a number of fire or air spirits, some staff spirits like Cleanliness, blending and Guard.  A large number of elementals.  &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Conclave of the Dufiro-Nendil&#039;&#039;&#039;&#039;&#039;:[[https://wiki.rpg.net/index.php/Grrosieeks#Conclave_of_the_Dufiro-Nendil]] Conclave near the Waymet of Grrosieeks [[https://wiki.rpg.net/index.php/Grrosieeks]]. 5 like-minded peace Dufirosm.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;The Goshtan Knot&#039;&#039;&#039;&#039;&#039;: a small group of 4 dufiro free bound to a tanakard belonging to Lady Alvah of Amber. [[https://wiki.rpg.net/index.php/Running_Sheet_Alvah#Mug_of_Stealth_4]]&lt;br /&gt;
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******************&lt;br /&gt;
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==Ruling Dufiro Councils.==&lt;br /&gt;
The ruling councils of the Dufirosm are overlapping entities that are often in opposition to each other.  &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&amp;lt;big&amp;gt;Council of the Dufirosm&amp;lt;/big&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
Often considers the highest of councils.While the Council of Dufirosm is often considered the top council it is often overshadowed by other councils depending on the situation.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&amp;lt;big&amp;gt;Blue Circle of the Dufirosm&amp;lt;/big&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
The Circle, as its called, is a body of Dufiro that is something like a ruling council though without much authority except to appeal to a dufiro&#039;s current race for judgement of grievances.  There is a flexible number of members though every race has at least one officially in the Circle.  There may be others as well for various reasons.&lt;br /&gt;
====&#039;&#039;&#039;Druntranic-Masoja of Warfare&#039;&#039;&#039;====&lt;br /&gt;
Born a Fire Elemental. Joined Defense first, followed by Combat, Speed and Growth, Took the Ava Ritual of Defense, followed by Fire, and Conflict.  Failed Speed.  Took Cleanliness.  Applied to the Masoja Dufiro of Defense and was denied.  Applied to  Masoja Combat and was accepted and completed the Ritual.  Took the Ritual of Rage.  Failed the ritual of Shifter.  Took the ritual of Warfare.&lt;br /&gt;
*a warrior of renown he fought as a free agent in the Battle of Patternfall.  Prince Bleys met him along his route to the battle and after a casual conversation Druntranic joined him.  Hated in Chaos for the perceived betrayal, he has spent much of his time in the Regor region.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Resiki-Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
Born a Water Elemental, transitioned to the Change Elementals.  Joined Cleanliness, followed by Blending, Defense,aper, and Song.  Applied to the Ava Dufiro of  Cleanliness and took the Ritual.  Took ritual of Knowledge, Vision, Defense, and finally Truth.  Offered Rituals of Defense, Warfare, and Vision.  Took the Ritual of Defense, followed by Vision, Time, Life, and lastly Knowledge. &lt;br /&gt;
* A seer and oracle of the Dufirosm.&lt;br /&gt;
*Racial Representative&lt;br /&gt;
====&#039;&#039;&#039;Akafar-Masoja of Warfare &#039;&#039;&#039;====&lt;br /&gt;
Born a Earth Elemental.  Joined the spirit rituals of Combat, then Defense, Rust, and Speed.  Offered the Ava Dufiro Conflict and Defense.  Took the ritual of Conflict, then Defense, then Rage.   Took the MasojaDufirosm Ritual of Rage.  Followed by Death, Combat, Defense, and finally Warfare. &lt;br /&gt;
*A dangerous and brutal Warrior Dufirosm.&lt;br /&gt;
*Racial Representative&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Breasda-Masoja of Wisher&#039;&#039;&#039;====&lt;br /&gt;
Born Change Elemental.  Raised to Cleanliness, followed by Paper and Blending.  Took the Ava D Ritual of Cleanliness, followed by Truth, Knowledge, Vision, and finally Blending. Took the Masoja Ritual of Knowledge, Time, Health, Vision, and finally Wisher.  &lt;br /&gt;
*A incorruptibly good creature with the a powerful Wishing energy. Considered by many the leader of the Dufirosm but denies such office. He is however generally respected or deeply feared.&lt;br /&gt;
*Racial Representative&lt;br /&gt;
====&#039;&#039;&#039;Trusl-Masoja of Water&#039;&#039;&#039;====&lt;br /&gt;
Born a Water Elemental.  Brought into the Spirits of Cleanliness, followed by Growth, Song, Paper, and Blending.  Invited to take the Ava ritual of Cleanliness.  Took the Growth, Water, and Blending.  Finally Speed.  Invited to take the Masoja Ritual of Change.  Followed by Earth, Growth, Binding, and finally Water.   &lt;br /&gt;
*Trusl is one of the finest brewers in all of shadow, a mistress of balancing tastes and flavors.  Powerful in effecting change and aging for mature tastes.&lt;br /&gt;
*Racial Representative&lt;br /&gt;
**there is a long standing joke that if Trusl lost the Racial Representative seat for Masoja of Water, that he would be granted a full seat on his own since he brings the best drinks of his craft to Circle meetings. &lt;br /&gt;
====&#039;&#039;&#039;Tripsina-&amp;quot;Trip&amp;quot;-Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Tripsina.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Born an Elemental of Earth, Transitioned to Change.  Raised to Rust, followed by Growth.  Applied to Ava D of Ritual of growth and denied.  Failed Ritual of Water.  Completed Ritual of Shifter.  Followed by Growth, Water and Colors.  Invited to take the Masoja Ritual of Growth,  Took the rituals of Earth, Water, knowledge, and Health.&lt;br /&gt;
*Trip is hated by the warrior Dufirosm as a devoted pacifist.  She is one of the finest gardeners in Shadow.  Specializing in small plants, she is able to manage continental sizes of plant growth. Nearly worshiped by animal life.&lt;br /&gt;
*Racial Representative-Growth&lt;br /&gt;
&lt;br /&gt;
* A rebel archdruid.  Her involvement in Dufiro politics is always problematic.  She is a powerful debater and a supporter of life and growth.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;[[Nur al Din El musifar]]-&#039;&#039;Dufrieanalat&#039;&#039;-Masoja of Life&#039;&#039;&#039;====&lt;br /&gt;
[[File:Nur2.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
Born a human on the world of Tosa.  Attained the ranks of thrice Crowned Bard.  A long time bargainer and a extremely well-respected friend of the Dufirosm.  A High Lord in a Shade of Chaos.  During a extinction level event involving most theDufirosm realms Nur Ed Din managed to save the realms and help rebuild after the destruction.  As  reward he was inhabited by a Shifter Masoja and initiated into the Masoja Dufiro of Life.  Granted powers from each of the races from Spirit to Masoja.   When the forces in his Chaos ousted him from his lordship he relocated to the Dufirosm realms and was invited to join the council.&lt;br /&gt;
*Granted membership for orchestrating the salvation of the Dufiro.&lt;br /&gt;
*Illuminar&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&amp;lt;big&amp;gt;Council of Wishers&amp;lt;/big&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
====&#039;&#039;&#039;Breassda&#039;&#039;&#039;====&lt;br /&gt;
-Masoja of Vision&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Breassda.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
Born Change Elemental. Air Elemental&lt;br /&gt;
&lt;br /&gt;
Raised to Cleanliness, followed by Paper and Blending. Took the Ava D Ritual of Cleanliness, followed by Truth, Knowledge, Vision, and finally Blending. Took the Masoja Ritual of Knowledge, Time, Health, Vision, and finally Wisher.&lt;br /&gt;
*Change Elemental&lt;br /&gt;
*Spasa of Cleanliness, Paper and Blending. &lt;br /&gt;
*Avasa of Cleanliness, Truth, Knowledge, Vision, and Blending.&lt;br /&gt;
*Masoja Ritual of Knowledge, Time, Health, Vision, and Wisher.&lt;br /&gt;
&lt;br /&gt;
A incorruptibly good creature with the a powerful Wishing energy. Considered by many the leader of the Dufirosm but denies such office. He is however generally respected or deeply feared.&lt;br /&gt;
    &lt;br /&gt;
A past Racial Representative of Wishers on the Dufirosm Council.&lt;br /&gt;
&lt;br /&gt;
Recently resigned from the race of Wishers, taking on Vision race again as his naming race.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;&#039;Abagile Alacala&#039;&#039;&#039;====&lt;br /&gt;
====&#039;&#039;&#039;&#039;Lanak Drak Farkla&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&amp;lt;big&amp;gt;The Hierarchies&amp;lt;/big&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
Each Hierarchy is responsible for settling grievances brought down by higher Councils to those Dufiro that fall within the Races of their Hierarchy.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Air&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals, Spasa, Avasa and Masojoa of Air &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Earth&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals, Spasa, Avasa and Masojoa of Earth &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Fire&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals, Spasa, Avasa and Masojoa of Fire &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Water&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals, Spasa, Avasa and Masojoa of Water &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Shifters&#039;&#039;&#039;====&lt;br /&gt;
*Includes Change Elementals, Flux Elementals. Spasa of Change, Whimsy. Avasa of Change, Shifter, Whimsy. Masoja of Change, Shifter. &lt;br /&gt;
**Closely aligned with several other Hierarchies including Earth and Fire&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Motion&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals of Movement. Spasa of Motion &amp;amp; Speed. Avasa of Force &amp;amp; Speed. Masoja of Strength &amp;amp; Time.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Sound&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals of Sound. Spasa of Song. Avasa of Music.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Life&#039;&#039;&#039;====&lt;br /&gt;
*Includes Spasa of Life, Cleanliness, Growth. Avasa of Life, Cleanliness, Growth, Health. Masoja of Life, Cleanliness, Growth, Health.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Death&#039;&#039;&#039;====&lt;br /&gt;
*Includes Spasa of Death, Rot &amp;amp; Rust, Sadness. Avasa of Death, Rot &amp;amp; Rust, Rage, Woe(Sadness). Masoja of Death, Rot/Rust, Rage.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Warriors&#039;&#039;&#039;====&lt;br /&gt;
*Includes Spasa of Combat, Defense &amp;amp; Guard. Avasa of Conflict &amp;amp; Guard. Masoja of Combat, Guard &amp;amp; Warfare.&lt;br /&gt;
**Closely aligned with other Hierarchies including; Earth, Fire, Motion&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
*Includes Spasa of Paper. Avasa of Knowledge, Truth &amp;amp; Vision. Masoja of Knowledge, Truth, Vision, Witness.&lt;br /&gt;
**Closely aligned with other Hierarchies including; Life, Sound (Song &amp;amp; Music mostly)&lt;br /&gt;
==&#039;&#039;&#039;Associated Dufiro Creatures and Races&#039;&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;Jarvaldarxi&#039;&#039;&#039;===&lt;br /&gt;
[[File:Jarvaldarxi.jpg|150px]]&lt;br /&gt;
&lt;br /&gt;
A race associated with the Earth races.  Strong humanoid formed living stone creatures.  They are carvers of stone, chisilling it and gnawing it into form.  Many eventually become Earth dufiros. &lt;br /&gt;
&lt;br /&gt;
*They eat stone and defecate soil. &lt;br /&gt;
*Their general IQ is low.  80 to 90 range.  Some go as high as 120.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Dazka Spiders&#039;&#039;&#039;===&lt;br /&gt;
[[150px]]&lt;br /&gt;
&lt;br /&gt;
a race of smallish spider-bugs&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Known Dufiro&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;The Dufrieanalat&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;[[Nur al Din El musifar]] - &#039;&#039;Dufrieanalat&#039;&#039;, Masoja of Life&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:Nur2.jpg|200 px]] [[File:Image6.jpg|200 px]] &lt;br /&gt;
&lt;br /&gt;
*Spasa: All except Death, Rust. But did take Rot &lt;br /&gt;
*Avasa: All except Death, Rust &lt;br /&gt;
*Masoja of Life; all except Death, Vision, Time.  Only partially accepted by Wisher.&lt;br /&gt;
**Aspires to Wisher&lt;br /&gt;
*&#039;&#039;&#039;Primus Illiminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Born a Human on the world of Tosa.  Attained the Rank of Thrice Crowned Bard.  A long time Bargainer and an extremely well-respected friend of the Dufirosm.  A High Lord in a Shade of Chaos.  During an Extinction Level Event involving most the Dufirosm Realms, Nur al-Din managed to save the Realms and help rebuild after the destruction.  As a reward he was Inhabited by a Shifter Masoja and Initiated into the Dufirosm as a Masoja Dufiro of Life.  Granted Powers from each of the Races from Spasa to Masoja.   When the Forces in his Chaos ousted him from his Lordship he relocated to the Dufirosm Realms and was invited to join the Blue Council.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Dazxa, Masoja of Rage&#039;&#039;&#039;=====&lt;br /&gt;
A companion and Bodyguard of Nur al-din.  A War Musician.&lt;br /&gt;
&lt;br /&gt;
[[File:Dazxa.jpg|200 px]] [[File:Dufiro-Dazxatalcax-humanoid.jpg|200px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Combat, Speed, Earth, Rust, Song, and Motion&lt;br /&gt;
*Avasa of Earth, Conflict-War, Speed, Music, Rage, and Knowledge &lt;br /&gt;
*Masoja of Warfare, Strength, Combat, and Rage. &lt;br /&gt;
**Completed all aspirations.&lt;br /&gt;
*&#039;&#039;&#039;Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of several ruling councils of the races.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Hunkazx, Masoja of Rage&#039;&#039;&#039;=====&lt;br /&gt;
Companion and Bodyguard of Nur al-Din&lt;br /&gt;
&lt;br /&gt;
[[File:Hunkazx.jpg|200 px]]&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire, Combat, Defense, Speed, Blending, Rust, and Earth&lt;br /&gt;
*Avasa of Fire, Conflict-Single Combat, Speed, Blending, Rage, and Ice&lt;br /&gt;
*Masoja of Combat, Death, Guard, and Rage.&lt;br /&gt;
**Aspires to Warfare. &lt;br /&gt;
*&#039;&#039;&#039;Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of many councils.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Sonnosa, Masoja of Warfare&#039;&#039;&#039;=====&lt;br /&gt;
Companion of Nur Al-Din.  Takes the form of body armor.&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Cleanliness, Guard, Defense, Illusion, and Change&lt;br /&gt;
*Avasa of Cleanliness, Guard, Conflict-War, Speed, Blending, and Shifter&lt;br /&gt;
*Masoja of Air, Health, Guard, Strength, Shifter, and Warfare&lt;br /&gt;
**Aspires to Binding&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Illuminar&amp;lt;/big&amp;gt;===&lt;br /&gt;
====&#039;&#039;&#039;Akafar, Masoja of Warfare &#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Combat, Defense, Rust, Speed&lt;br /&gt;
*Avasa of Conflict, Defense, Conflict, Rage&lt;br /&gt;
*Masoja of Rage, Death, Combat, Defense Warfare&lt;br /&gt;
**Aspires to Vision, Wisher&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039; - Circle Member&lt;br /&gt;
*Racial Representative&lt;br /&gt;
A dangerous and brutal Warrior Dufirosm.Born an Earth Elemental.  Joined the spirit rituals of Combat, then Defense, Rust, and Speed.  Offered the Ava Dufiro Conflict and Defense.  Took the ritual of Conflict, then Defense, then Rage.   Took the Masoja Dufirosm Ritual of Rage.  Followed by Death, Combat, Defense, and finally Warfare.&lt;br /&gt;
====&#039;&#039;&#039; &amp;quot;Curious&amp;quot;, Masoja of Guard&#039;&#039;&#039;====&lt;br /&gt;
Known as &#039;&#039;Crizacraxix Galxata&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A member of the [[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:D-Curious.jpg|200px]]&lt;br /&gt;
*Earth Elemental. &lt;br /&gt;
*Spasa of Cleanliness, Combat, Rot, Speed, Earth, Change, and Guard.&lt;br /&gt;
*Avasa of Cleanliness, Speed, Rage, Earth, Water, Conflict, and Guard.&lt;br /&gt;
*Masoja of Guard, Earth. (Secretly hold Health and Warfare)&lt;br /&gt;
**&#039;&#039;Aspires to Water, Combat, Knowledge, Strength, Life, Wisher&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Primus Illuminar&#039;&#039;&#039;&lt;br /&gt;
====&#039;&#039;&#039;Druntranic, Masoja of Warfare&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Defense, Combat, Speed, Growth&lt;br /&gt;
*Avasa of Defense, Fire, Conflict, Cleanliness, &lt;br /&gt;
*Masoja of Combat, Rage, Warfare&lt;br /&gt;
**Aspires to Shifter, Defense, Life, Wisher&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039; - Circle Member&lt;br /&gt;
====&#039;&#039;&#039;Ka&#039;kle, Masoja of Death&#039;&#039;&#039;====&lt;br /&gt;
[[File:Df-Ha&#039;kle.jpg|180px]]&lt;br /&gt;
*Earth  Elemental&lt;br /&gt;
*Spasa of Earth, Combat, Speed, Growth, Knowledge, Death&lt;br /&gt;
*Avasa of Earth, Conflict, Death, Knowledge&lt;br /&gt;
*Masoja of Combat, Rage, Warfare, Death, Knowledge&lt;br /&gt;
**Aspires to Shifter, Wisher&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kibrosel, Masoja of Rot&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Kibrosel.jpg|180 px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental, Change, Earth&lt;br /&gt;
*Spasa of Water, Cleanliness, Combat, Growth, Earth, Blending, Defense, Life, Knowledge&lt;br /&gt;
*Avasa of Water, Cleanliness, Conflict-War, Growth, Blending, Earth, Ice, Health, Life, Knowledge&lt;br /&gt;
*Masoja of Water, Cleanliness, Combat, Growth, Blending, Life, Health, Rot&lt;br /&gt;
**Aspires to Earth, Knowledge, Wisher&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;.  Created an Illuminar by the Stretched One&lt;br /&gt;
 &lt;br /&gt;
A Physician, Veterinarian, and farmer by Profession, Kibrosel is serving a Term as Rot as a punishment, unfair as it is.&lt;br /&gt;
  &lt;br /&gt;
====&#039;&#039;&#039;Resiki, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Water Elemental, Change&lt;br /&gt;
*Spasa of Cleanliness, Blending, Defense, Paper, Song&lt;br /&gt;
*Avasa of Cleanliness, Knowledge, Vision, Defense, Truth&lt;br /&gt;
*Masoja of Cleanliness, Vision, Guard, Time, Life, Knowledge&lt;br /&gt;
**Aspires to Wisher&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039; - Circle Member&lt;br /&gt;
====&#039;&#039;&#039;Salaka, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
Member of the Party for Life.&lt;br /&gt;
&lt;br /&gt;
[[File:Dufiro Salaka.jpg|300 px]] [[File:DF-Salaka.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental, Air Elemental&lt;br /&gt;
*Spasa of Air, Water, Earth, Cleanliness, Growth, Change, and Blending&lt;br /&gt;
*Avasa of Air, Water, Earth, Cleanliness, Growth, Blending, Ice, Sifter, and Knowledge&lt;br /&gt;
*Masoja of Air, Water, and Earth, Health,Growth, Change, Shifter, and Knowledge&lt;br /&gt;
**Aspires to Masoja of  Life.  Perhaps, some day, Wisher.&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039;&lt;br /&gt;
*Profession: Vinter, Brewer, Gardener. A known Vegetarian.&lt;br /&gt;
*She is a Friend of Vek&#039;s. &lt;br /&gt;
*A &#039;&#039;Facilitator&#039;&#039; for Dufiro who has worked often with Hendrake.&lt;br /&gt;
*A &#039;&#039;Facilitator&#039;&#039; for Raphael aka &#039;&#039;Raphaxaelicus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;RaphaX, Spasa of Earth&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:Raphax Earth Form1.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Change, Motion, Earth&lt;br /&gt;
*Spasa of Earth&lt;br /&gt;
**&#039;&#039;Aspires to Combat, Speed, Paper. ...&#039;&#039;&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;. Titled Illuminar by &#039;&#039;Nur al-Din&#039;&#039; after his Matched Elevation in Earth.&lt;br /&gt;
Leader of the &#039;&#039;&#039;RaphaX Adventure Band&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
Member of the &#039;&#039;&#039;Party for Life&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Member of &#039;&#039;&#039;Party for Defense of Amber&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
RaphaX was an &#039;Outshadower&#039; before being Initiated into the Dufirosm as an Elemental of Change. RahpaX was willingly Inhabited by Ansahal, a powerful mostly Non-corporeal Masoja that Strengthened RaphaX&#039;s Heartfire and made it possible for him to become a Dufiro. Due to RaphaX&#039;s particular Inhabitation and Inclusion that made him a Dufiro, something most Dufiro hate, his rapid Advancement through his Elemental Races and his quick Elevation to Spasa of Earth, as well as his known associations with certain Powerful and Influential Dufiro and his Membership in the Party for Life, RaphaX has made a number of Detractors as well as Enemies within the Party for Death. There is even a Bounty placed on him by Hardin Wapak, Leader of the Party for War, which numerous Bands, Packs and Knots are looking to Claim.  After his unchallenged Matched Elevation in Earth, RaphaX was Titled &#039;&#039;Al Asgo Illuminar&#039;&#039; by Nur al-Din. RaphaX left the Dufiro Realms immediately afterwards.&lt;br /&gt;
&lt;br /&gt;
=====The Dog Brothers, Movement Elementals=====&lt;br /&gt;
Miniature Poodles &#039;Primitive Bonded&#039; to RaphaX of Earth. &lt;br /&gt;
*&#039;&#039;&#039;Kuuz&#039;Ko Chaos-Laama&#039;&#039;&#039; aka Swirly(left)&lt;br /&gt;
*&#039;&#039;&#039;Nin&#039;Jaboi&#039;&#039;&#039; aka Fudge(center)&lt;br /&gt;
*&#039;&#039;&#039;Berk-Ya&#039;leeZ&#039;&#039;&#039; aka Berk-Berk(right)&lt;br /&gt;
&lt;br /&gt;
Members of the &#039;&#039;&#039;RaphaX Band of Adventurers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:The Poodle Boys2.jpg|200 px]][[File:D-poodle boys.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*All three (3) are from the same Litter and the Last Litter.&lt;br /&gt;
*Previously Inhabited by Avasa Dufiro of Guard&lt;br /&gt;
*Elementals of Movement&lt;br /&gt;
**Aspires to Spasa of Speed, Motion, Guard, (possibly Change, Cleanliness, Combat)&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Shlvx of Music, Avasa of Music&#039;&#039;&#039;====&lt;br /&gt;
Leader of the Shlvx Cabal&lt;br /&gt;
&lt;br /&gt;
[[File:Shlvx of Music.jpg|200 px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Sapsa of Earth, Combat, Guard, Song/Music.&lt;br /&gt;
*Avasa of Earth, Conflict, guard, Ice, Music&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Earth, Music, Combat, Guard, Knowledge, Life.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
Runs a rave in the Musical Temples of the Fane of Zilla.&lt;br /&gt;
&lt;br /&gt;
=====Shlvx Cabal=====&lt;br /&gt;
*Led by Shlvx of Music&lt;br /&gt;
*Akgleax of Earth  [[https://wiki.rpg.net/index.php/Dufirosm_Revision#Akgleax_of_Earth]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Akgleax of Music&#039;&#039;&#039;====&lt;br /&gt;
Member of the Shlvx Cabal&lt;br /&gt;
&lt;br /&gt;
[[File:Akgleax of Music.jpg|200 px]] [[File:DF-Akgleax of Music.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth, Water, Blending, Change, Song, Music, and Paper.&lt;br /&gt;
*Avasa of Earth, Music&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar-Named by Nur al-din&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aspires to Avasa of Music, Water, Blending, and Knowledge.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aspires to Masoja of Earth, Knowledge or Binding.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Traveling companion of Alexandra Mira. A craftsman of musical items. Achieved Spasa of Paper and Music after writing of her encounters of Alexandra &amp;amp; Duncan of Amber.&lt;br /&gt;
&lt;br /&gt;
[[Running Sheet Akgleax]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tans Tilki, Masoja of Vision&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:Tans tilki.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
One of the most ancient and powerful Dufiro, a perennial member of the Council of the Dufirosm.&lt;br /&gt;
&lt;br /&gt;
*Elementals: Change, Flux, Earth, Fire, Air &lt;br /&gt;
*Spirits: Change, Cleanliness, Combat, Growth, Defense, Guard, Blending, Rust,  Fire, Paper, Illusion, &lt;br /&gt;
*Avasa Dufirosm: Shifter, Cleanliness, Conflict, Guard, Growth, Blending, Knowledge, Vision, Truth&lt;br /&gt;
*Masoja Dufirosm: Change, Combat, Guard, Health, Growth, Death, Life, Knowledge, Shifter, Binding, Time, Vision, Wishers&lt;br /&gt;
*&#039;&#039;&#039;Primus Illuminar Dufirosm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Resigned from Wisher&#039;s Council to not be involved in political issues among them.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Ti Sal&#039;&#039;&#039;====&lt;br /&gt;
&#039;&#039;&#039;Primas Illuminar.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*X Elemental&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*Avasa of X&lt;br /&gt;
*Masoja of X&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
====&#039;&#039;&#039;Fitz William&#039;&#039;&#039;====&lt;br /&gt;
&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:ADV-FitzWilliam.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Combat, Life, Cleanliness, Paper&lt;br /&gt;
*Avasa of Air, Knowledge&lt;br /&gt;
*Al Asgo Illuminar&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039; Ovkasix Oramuy&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Ovkasix.jpg]]&lt;br /&gt;
*Elemental Air, Mix, Change, Scent &amp;amp; Hue&lt;br /&gt;
**The Inaugural Member of the Race of Hue.  Grand Master of the Hue Hierarchy. &lt;br /&gt;
*Spasa of Air, Blending, Change, Water, Color, Fire,Cleanliness, Carnality, Growth, Song, Life&lt;br /&gt;
*Avasa of Air, Cleanliness, Carnality, Change, Color, Growth, Water, Fire, Health, Knowledge, Life, Music, Rot, Shifter, Vision, Whimsy&lt;br /&gt;
*Masoja of Air, Cleanliness, Carnality,Water, Fire, Growth,  Health, Knowledge, Shifter, Life. &lt;br /&gt;
* Trax Asgo Illuminar.&lt;br /&gt;
&lt;br /&gt;
Has no aspirations.  But he wouldn&#039;t turn a Primus Illuminar down.&lt;br /&gt;
&lt;br /&gt;
Profession, Owner, Chief Cook, of Oramuy&#039;s Candy and Confections&lt;br /&gt;
&lt;br /&gt;
Sweet Master of the [[Oramuy Combine]] [[https://wiki.rpg.net/index.php/Dufirosm_Revision#Combine:]]&lt;br /&gt;
&lt;br /&gt;
Signatory to the &#039;&#039;&#039;Tosian Accords&#039;&#039;&#039; for the race of Air, Masoja of Air at the time.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tripsina - &amp;quot;Trip&amp;quot;, Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Tripsina.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental, Change.&lt;br /&gt;
*Spasa of Rust, Growth, Life,Earth, Carnality, Change,&lt;br /&gt;
*Avasa of Shifter, Growth, Earth, Water, Life, Colors&lt;br /&gt;
**Applied to Ava D of Ritual of growth and denied. Failed Ritual of Water.&lt;br /&gt;
*Masoja of Growth, Life, Rust, Earth, Water, Shifter, Knowledge, and Health.&lt;br /&gt;
*&#039;&#039;&#039;Prima Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Trip is hated by the warrior Dufirosm as a devoted pacifist. She is one of the finest gardeners in Shadow. Specializing in small plants, she is able to manage continental sizes of plant growth. Nearly worshiped by animal life.&lt;br /&gt;
&lt;br /&gt;
*Racial Representative-Life&lt;br /&gt;
*Racial Representative-Growth&lt;br /&gt;
 &lt;br /&gt;
*Trip is hated by the warrior Dufirosm as a devoted pacifist.  She is one of the finest gardeners in Shadow.  Specializing in small plants, she is able to manage continental sizes of plant growth. Nearly worshiped by animal life.&lt;br /&gt;
*Racial Representative-Growth&lt;br /&gt;
&lt;br /&gt;
* A rebel archdruid.  Her involvement in Dufiro politics is always problematic.  She is a powerful debater and a supporter of life and growth.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Meluen, Masoja of Rust  - &#039;&#039;The Serious One&#039;&#039;&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Meluen.jpg|200px]]&lt;br /&gt;
*Earth Elemental &lt;br /&gt;
*Spasa of Earth, Rust, Carnality, Combat, Darkness, Death, Paper, Rot&lt;br /&gt;
*Avasa of Earth, Rust, Conflict,  Death, Guard, Rage, Knowledge, Speed, Rot&lt;br /&gt;
*Masoja of Earth, Rot, Binding, Combat, Rage, Strength, Shifter, Death, Warfare, Rust   &lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hierarchy of Death-Council Member-Herald&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Milazig, Masoja of Rot - &#039;&#039;The Funny One&#039;&#039;&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Milazig.jpg|200px]]&lt;br /&gt;
*Earth Elemental &lt;br /&gt;
*Spasa of Earth, Rust, Carnality, Combat, Darkness, Death, Paper, Rot&lt;br /&gt;
*Avasa of Earth, Rust, Conflict,  Death, Guard, Rage, Knowledge, Speed, Whimsy, Rot&lt;br /&gt;
*Masoja of Earth, Rust, Binding, Combat, Rage, Strength, Whimsy, Shifter, Rot, Death, Warfare   &lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hierarchy of Death-Council Member&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Mooncrest&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Mooncrest.jpg|200 px]]&lt;br /&gt;
*Water Elemental &lt;br /&gt;
*Spasa of Cleanliness, Speed, Water, Song, Paper, Change&lt;br /&gt;
*Avasa of Water, Cleanliness, Change, Knowledge&lt;br /&gt;
*Masoja of Water, Cleanliness, Health, Shifter, knowledge.Life-Healer, Death.&#039;&lt;br /&gt;
*Al Asgo Illuminar &lt;br /&gt;
**Aspires to Vision.&lt;br /&gt;
&lt;br /&gt;
Bound to never speak to Bently.  never to touch him except in performance of her office.  And Oath to a Wisher in the Hall of Death.&lt;br /&gt;
&lt;br /&gt;
====Dalt====&lt;br /&gt;
====Fort====&lt;br /&gt;
====Bently====&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Masoja&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Adalou, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
A member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Adalou.jpg|200 px]]&lt;br /&gt;
*Air Elemental, Change&lt;br /&gt;
*Spasa of Cleanliness, Speed, Air, Song, Paper, Change&lt;br /&gt;
*Avasa of Air, Cleanliness, Change, Knowledge&lt;br /&gt;
*Masoja of Air, Health, Shifter, knowledge.&lt;br /&gt;
**Aspires to Life, Wisher.&lt;br /&gt;
A Wise Dufiro, but also has an odd sense of humor&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Agalat, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
Also known as The Red Wizard&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Cleanliness, Combat, Rust, Paper, Fire, Growth, Change&lt;br /&gt;
*Avasa of Cleanliness,  Fire, Conflict, Blending, Rage, Knowledge, Growth, Vision&lt;br /&gt;
*Masoja of Fire, Growth, Rage, Binding, Warfare, Knowledge&lt;br /&gt;
**Aspires to Death&lt;br /&gt;
&lt;br /&gt;
Manages the Red Hall of Agalat.  A place that sells Tome certification.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Ansahal, Masoja of Water&#039;&#039;&#039;====&lt;br /&gt;
A Member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
*Elemental: Air, Water, Flux, Change&lt;br /&gt;
*Spasa of Air, Cleanliness, Blending, Change &lt;br /&gt;
*Avasa of Air, Cleanliness, Blending, Growth, Ice, Shifter, Knowledge, and Rage&lt;br /&gt;
*Masoja of Air, Change, Health, Growth, Life, Knowledge, Binding, Shifter, and Water.&lt;br /&gt;
**Aspires to Wisher and Illuminar.&lt;br /&gt;
&lt;br /&gt;
An ancient non-corporeal Dufiro.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Bently, Masoja of Music &amp;amp; Dance&#039;&#039;&#039;====&lt;br /&gt;
[[File:Bently.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bentlisilyoxxous.......&amp;quot; &lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;Life Path{405}&#039;&#039;=====&lt;br /&gt;
* Elementals of Air, Change, Hue, Sound&lt;br /&gt;
* Spasa of Cleanliness, Air, Color, Growth, Change, Paper, Illusion, Song, motion.&lt;br /&gt;
* Avasa of Cleanliness, Air, Growth, Change, Blending, Paper, Color, Health, Music, Shifter, Life.&lt;br /&gt;
* Masoja of Cleanliness, Air, Health, Growth, Change, Shifter, Knowledge, Rust, Paper, Music, Dance.&lt;br /&gt;
* Al Asgo Illuminar&lt;br /&gt;
&#039;&#039;Aspires to Masoja of Life, Vision, Wisher&lt;br /&gt;
&lt;br /&gt;
[[https://wiki.rpg.net/index.php/Running_Sheet_Bently]]&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Professions&#039;&#039;&#039;=====&lt;br /&gt;
[[RaphaXaelicus Adventurers Band]]&lt;br /&gt;
=====&#039;&#039;&#039;misc&#039;&#039;&#039;=====&lt;br /&gt;
&lt;br /&gt;
&amp;quot;His name is Bently. He is a charmer and a flirt and eventually someone will kick his ass. He has a reputation as...a. bottom. But i will take it personally if he is harmed too much. I really wish i hadnt hooked up with him but he is a character. He cooks, paints, and is a vinter,at Masoja level and is exploring creating new races. He is a Sommelier who has served the table of wishers, life and death masoja, and your friend Nur al din. He is my friend. Others should know that. Sorry for bringing him here.&amp;quot;   Sylex of Lust&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Breasda, Masoja of Vision&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Breassda.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Change Elemental&lt;br /&gt;
*Spasa of Cleanliness, Paper and Blending. &lt;br /&gt;
*Avasa of Cleanliness, Truth, Knowledge, Vision, and Blending.&lt;br /&gt;
*Masoja Ritual of Knowledge, Time, Health, Vision, and Wisher.&lt;br /&gt;
&lt;br /&gt;
Born Change Elemental. Air Elemental. Raised to Cleanliness, followed by Paper and Blending. Took the Ava D Ritual of Cleanliness, followed by Truth, Knowledge, Vision, and finally Blending. Took the Masoja Ritual of Knowledge, Time, Health, Vision, and finally Wisher.&lt;br /&gt;
A incorruptibly good creature with the a powerful Wishing energy. Considered by many the leader of the Dufirosm but denies such office. He is however generally respected or deeply feared.&lt;br /&gt;
    &lt;br /&gt;
A past Racial Representative of Wishers on the Dufirosm Council.&lt;br /&gt;
&lt;br /&gt;
Recently resigned from the Race of Wishers, taking on Vision Race again as his Naming Race.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Buckle of Dowten&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Change Elemental&lt;br /&gt;
*Spasa of Growth, Paper, Illusion, Shifter&lt;br /&gt;
*Avasa of Color, Cleanliness, Shifter&lt;br /&gt;
*Masoja of Shifter, Knowledge, Wisher.&lt;br /&gt;
&lt;br /&gt;
Aspires to collect Masoja races going against Wisher tradition.&lt;br /&gt;
[[Buckle of Dowten]] &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039; &amp;quot;Chip&amp;quot;, Masoja of Earth &#039;&#039;&#039;====&lt;br /&gt;
Xghasssrtddsc aQEeeefe Aolmkop  &amp;quot;Chip&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Leader of&#039;&#039;&#039; &amp;quot;Chip&#039;s Knot&amp;quot; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Chip.jpg|200px]]&lt;br /&gt;
*Elemental: Earth.&lt;br /&gt;
*Spasa of Earth, Fire, Defense, Growth, Rot, Paper&lt;br /&gt;
*Avasa of Earth, Fire, Guard, Growth, Colors, Shifter, Knowledge&lt;br /&gt;
*Masoja of Earth, &lt;br /&gt;
**Aspire to Fire, Guard, Shifter, Knowledge&lt;br /&gt;
&lt;br /&gt;
Overseeing the reconstruction of the Zunnala Library with Donovan and Arloxedra.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Coil of Air&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Coil.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental Air&lt;br /&gt;
*Spasa of Air, Cleanliness, Color, Guard, Illusion, Motion, Rust, song &lt;br /&gt;
*Avasa of  Air, Color, Death, Knowledge, Wimsey, &lt;br /&gt;
*Masoja of Rage, Air&lt;br /&gt;
&lt;br /&gt;
Many aspirations.  &lt;br /&gt;
&lt;br /&gt;
Profession: A herald for Hire&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Crees of Iron, Masoja of Combat&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental-Iron Specialty.&lt;br /&gt;
*Spasa of Combat&lt;br /&gt;
*Avasa of Combat&lt;br /&gt;
*Masoja of Combat&lt;br /&gt;
&lt;br /&gt;
No aspirations.&lt;br /&gt;
[[Crees of Iron]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Cuso of Trendle, Masoja of Fire&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire, Growth, Blending&lt;br /&gt;
*Avasa of Fire, Growth&lt;br /&gt;
*Masoja of Fire, &lt;br /&gt;
&lt;br /&gt;
Aspires to advance, direction unclear.&lt;br /&gt;
 &lt;br /&gt;
[[Cuso of Trendle]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Druntranic, Masoja of Warfare&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Druntranic.jpg|200px]]&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Defense, Combat, Speed, Growth.&lt;br /&gt;
*Avasa of Defense, Fire, Conflict, Cleanliness.&lt;br /&gt;
*Masoja of Combat, Rage, Warfare&lt;br /&gt;
&lt;br /&gt;
Aspires to &lt;br /&gt;
&lt;br /&gt;
Born a Fire Elemental. Joined Defense first, followed by Combat, Speed and Growth, Took the Ava Ritual of Defense, followed by Fire, and Conflict.  Failed Speed.  Took Cleanliness.  Applied to the Masoja Dufiro of Defense and was denied.  Applied to  Masoja Combat and was accepted and completed the Ritual.  Took the Ritual of Rage.  Failed the ritual of Shifter.  Took the ritual of Warfare.&lt;br /&gt;
&lt;br /&gt;
*A warrior of renown he fought as a free agent in the Battle of Patternfall.  Prince Bleys met him along his route to the battle and after a casual conversation Druntranic joined him.  Hated in Chaos for the perceived betrayal, he has spent much of his time in the Regor region.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;DF-Gixolik&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Gixolik.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Fire, Defense, Combat, Speed, Growth.&lt;br /&gt;
*Avasa of Fire, Defense, Conflict, Cleanliness.&lt;br /&gt;
*Masoja of Fire, Combat, Rage, Death&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Lagtronight&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Lagtronight.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Defense, Combat, Speed, Growth.&lt;br /&gt;
*Avasa of Defense, Fire, Conflict, Cleanliness.&lt;br /&gt;
*Masoja of Combat, Rage, Warfare, Death&lt;br /&gt;
&lt;br /&gt;
Aspires to Wisher&lt;br /&gt;
====&#039;&#039;&#039;Tlaxaxak&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Tlaxaxak.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Defense, Combat, Speed, Growth.&lt;br /&gt;
*Avasa of Defense, Fire, Conflict, Cleanliness.&lt;br /&gt;
*Masoja of Combat, Rage, Warfare, Death&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Grexil, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
*Earth&lt;br /&gt;
*Spasa of cleanliness, Earth, Rot, Defense, Speed, Vivisos, Paper, Song, Blending, Rust, Change, Life&lt;br /&gt;
*Avasa of Cleanliness, Earth, conflict, Blending, Rage, Shifter,&lt;br /&gt;
*Masoja of Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Neostadyth, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Neostadyth.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Earth&lt;br /&gt;
*Spasa of  &lt;br /&gt;
*Avasa of  ,&lt;br /&gt;
*Masoja of Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hardin Wapak&#039;&#039;&#039;====&lt;br /&gt;
Leader of the Party for War&lt;br /&gt;
&lt;br /&gt;
[[File:HARDIN wAPAK.jpg|200 px]]&lt;br /&gt;
*Earth &amp;amp; Air Elemental&lt;br /&gt;
*Spasa of  &lt;br /&gt;
*Avasa of  &lt;br /&gt;
*Masoja of&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
A Warrior Dufiro&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kasumiusil, Masoja of Life&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Kasumiusil.jpg|200 px]]&lt;br /&gt;
*Elemental of Earth.&lt;br /&gt;
*Spasa of Earth, Cleanliness, Defense, Blending, Song, Paper, Colors, Illusion, Air,  Change&lt;br /&gt;
*Avasa of Earth, Whimsy, Cleanliness, Guard, Blending, Shifter, Knowledge, Vision, Truth &lt;br /&gt;
*Masoja of Earth, Change, Guard, Shifter, Warfare, Knowledge, Vision. Currently Life.&lt;br /&gt;
**Aspires to Wisher.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Leniya, Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
&#039;&#039;The Origami Dragon&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:DF-leniya.jpg|200 px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth. Growth. Change,dw Blending. Paper&lt;br /&gt;
*Avasa of Earth. Growth, shifter, Fire, Whimsy. Health&lt;br /&gt;
*Masoja of Earth, Fire, Air, Health&lt;br /&gt;
**Aspires to Shifter, Change, Knowledge&lt;br /&gt;
Expert in Origami. Profession: Grower. Expert in the production of many smoking herbs of all kinds.&lt;br /&gt;
*Calling Name is &#039;&#039;Leniya Jasdarniun&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kasozal of Earth&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-kasozal.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth &lt;br /&gt;
*Avasa of Earth&lt;br /&gt;
*Masoja of Earth&lt;br /&gt;
**No Aspirations.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Edasho, Masoja of Water&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Edasho.jpg|200px]][[File:Tomes (34).jpg|200px]][[File:Tomes (35).jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water. Growth. Change, Blending. Paper&lt;br /&gt;
*Avasa of Water. Growth, shifter, Ice, Whimsy. Health&lt;br /&gt;
*Masoja of Water. &lt;br /&gt;
**Aspires to Shifter, Ice, Change, Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Resiki, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
A Seer and Oracle of the Dufirosm.&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
*Elemental of Water, Change&lt;br /&gt;
*Spasa of Cleanliness, Blending Defense, Paper, Song&lt;br /&gt;
*Avasa of Cleanliness, Knowledge, Vision, Defense, Truth&lt;br /&gt;
*Masoja of Defense, Vision, Time, Life, Knowledge&lt;br /&gt;
**Aspires to &lt;br /&gt;
*Racial Representative&lt;br /&gt;
Born a Water Elemental, transitioned to the Change Elementals.  Joined Cleanliness, followed by Blending, Defense, Paper, and Song.  Applied to the Ava Dufiro of Cleanliness and took the Ritual.  Took ritual of Knowledge, Vision, Defense, and finally Truth.  Offered Rituals of Defense, Warfare, and Vision.  Took the Ritual of Defense, followed by Vision, Time, Life, and lastly Knowledge.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Shantranixix Agfala, Masoja of Life&#039;&#039;&#039;====&lt;br /&gt;
Leader of the [[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:Shantranixix.jpg|200 px]]&lt;br /&gt;
*Earth &amp;amp; Air Elemental&lt;br /&gt;
*Spasa of  Air, Earth, Carnality, Cleanliness, Combat, Defense, Growth, Guard, Life, Song, Speed, Paper, Culinarist&lt;br /&gt;
*Avasa of  Air, Earth, Cleanliness, Combat, Growth, Guard, Health, Knowledge, Strength, Warfare, Life, Music, Truth&lt;br /&gt;
*Masoja of Air, Earth, Cleanliness, Combat, Growth, Guard, Health, Knowledge, Warfare, Life&lt;br /&gt;
&lt;br /&gt;
Aspires to Time and Wisher&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Nippixix, Flux Elemental&#039;&#039;&#039;=====&lt;br /&gt;
The &#039;&#039;Consigliere&#039;&#039; for Shantranixix &amp;amp; the [[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:Nippixx.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Flux Elemental&lt;br /&gt;
*Spasa of &lt;br /&gt;
*Avasa of &lt;br /&gt;
*Masoja of &lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Sharax, Masoja of Fire&#039;&#039;&#039;====&lt;br /&gt;
[[File:Sharax of fire.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire, Earth, Rot, Growth, Blending&lt;br /&gt;
*Avasa of Fire, Conflict, Blending, Health, Life, Rust, Rage, Speed&lt;br /&gt;
*Masoja of Fire&lt;br /&gt;
**Aspires to Combat, &lt;br /&gt;
*Professionally a Carpenter. &lt;br /&gt;
*&#039;&#039;Currently Unavailable:&#039;&#039; Contracted to Self-Bind as a Masoja of Fire to a Weapon for a two (2) year Term of Service.&lt;br /&gt;
====&#039;&#039;&#039;&#039;Teaporis, Masoja of Whimsy&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-taeporis.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Cleanliness, Combat, Blending, Carnality, Song, and Life&lt;br /&gt;
*Avasa of Air, Cleanliness, Conflict, Blending, Health, Carnality, Life, and Whimsy  &lt;br /&gt;
*Masoja of Air, Carnality, Knowledge, Music, Whimsy &lt;br /&gt;
**Aspires to Life, Wishing&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tinsanax, Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
[[File:Tinsanax.jpg|200px]][[File:Df-Tinsanax2.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental, Flex Elemental&lt;br /&gt;
*Spasa of Change, Combat, Fire, Speed, Cleanliness, Rot, Health, Life, Carnality&lt;br /&gt;
*Avasa of Conflict, Blending, Fire, Health, Shifter, Carnality, Rust, Whimsy, Music, Death&lt;br /&gt;
*Masoja of Rust, Warfare, Rage, Combat, Health&lt;br /&gt;
&lt;br /&gt;
Aspires to Shifter, Knowledge.&lt;br /&gt;
&lt;br /&gt;
Member of the Gxkzle Band.  The band is in the Party for War but not the Party of Death.  Known as a trouble maker.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tripsina-&amp;quot;Trip&amp;quot;, Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
*Elemental of Earth, Change&lt;br /&gt;
*Spasa of Rust, Growth&lt;br /&gt;
*Avasa of Shifter, Growth, Water, Colors&lt;br /&gt;
*Masoja of Growth, Earth, Water, knowledge, and Health.&lt;br /&gt;
&lt;br /&gt;
Aspires to &lt;br /&gt;
&lt;br /&gt;
*Trip is hated by the warrior Dufirosm as a devoted Pacifist.  He is one of the finest Gardeners in Shadow.  Specializing in small plants, he is able to manage continental sizes of plant growth. Nearly worshiped by animal life.&lt;br /&gt;
&lt;br /&gt;
*Racial Representative-Growth&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Trusl, Masoja of Water&#039;&#039;&#039;====&lt;br /&gt;
Racial Representative; Hierarchy of Water&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
*Elemental of Water&lt;br /&gt;
*Spasa of Cleanliness, Growth, Song, Paper, and Blending&lt;br /&gt;
*Avasa of Cleanliness, Growth, Water, Blending, Speed&lt;br /&gt;
*Masoja of Change, Earth, Growth, Binding, Water, Shifter&lt;br /&gt;
**Aspires to &lt;br /&gt;
Trusl is one of the finest brewers in all of shadow, a mistress of balancing tastes and flavors.  Powerful in effecting change and aging for mature tastes. There is a long standing joke that if Trusl lost the Racial Representative seat for Masoja of Water, that she would be granted a full seat own since she brings the best drinks of her craft to Circle meetings.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tustrala, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Change, Air &lt;br /&gt;
*Spasa of Blending, Change, Cleanliness, Paper&lt;br /&gt;
*Avasa of Cleanliness, Blending, Knowledge&lt;br /&gt;
*Masoja of Binding, Knowledge&lt;br /&gt;
**Aspires to ?&lt;br /&gt;
&lt;br /&gt;
Friend of Fortunadus; one Bound to him in the battles vs. The Ravers.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Uzgata of Rage, Masoja of Rage&#039;&#039;&#039;====&lt;br /&gt;
Also know as &#039;&#039;Reggie the Rager&#039;&#039;&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Combat, Firt, Rot&lt;br /&gt;
*Avasa of Rage, Conflict, Fire&lt;br /&gt;
*Masoja of Warfare, Rage&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
Uzgata has been angry vengeful creature since he took the Spirit of Combat.  He initiated a violent uprising that ravaged the territories of numerous Avavsa on the home world of a Knowledge Dufiro and was punished by being confined as a Spirit of Rot.  Afterwards he was courted by the evil oriented Avasa and Masoja and became a violent bounty hunter of Dufirosm.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Vilalethu of Death&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Vilalethu.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
* Fire Elemental&lt;br /&gt;
*Spasa of Earth, Fire, Combat, and Speed&lt;br /&gt;
*Avasa of Earth, Fire, Speed, Conflict-War&lt;br /&gt;
*Masoja of Earth, Fire, Combat, Rage, Warfare, Death.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Vrxxkren, The Harbinger of Death&#039;&#039;&#039;====&lt;br /&gt;
Member of the Party for Death&lt;br /&gt;
&lt;br /&gt;
[[File:Vrxxkren.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental. Fire Elemental&lt;br /&gt;
*Spasa of Earth, Fire, Combat, Guard, Rot, and Speed&lt;br /&gt;
*Avasa of Earth, Fire, Speed, Rage, Conflict-War, and Knowledge.&lt;br /&gt;
*Masoja of Earth, Fire, Combat, Rage, Warfare, Knowledge, Death, and Strength.&lt;br /&gt;
&lt;br /&gt;
A member of the Inner Council of the Party for Death and the Party for War.  Known as the Harbinger of Death.  A warrior and a herald.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Wesiutasa, Masoja of Ice&#039;&#039;&#039;====&lt;br /&gt;
[[File:Image54.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental &lt;br /&gt;
*Spasa of Water, Color, Health, Speed, Growth&lt;br /&gt;
*Avasa of Water, Color, Ice&lt;br /&gt;
*Masoja of Water. Ice&lt;br /&gt;
&lt;br /&gt;
Aspires to Health&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Xirix&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:Turducken in flight.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental &lt;br /&gt;
*Spasa of Air, Heath, Speed, Growth&lt;br /&gt;
*Avasa of Air, Health, Growth&lt;br /&gt;
*Masoja of Air&lt;br /&gt;
&lt;br /&gt;
Aspires to Health&lt;br /&gt;
&lt;br /&gt;
A feeder beast.  It inhabits some animal race then generations later the animals are ready for domestication and food production.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;ZyxzlokX of Rust, Masoja of Rage&#039;&#039;&#039;====&lt;br /&gt;
A member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:ZyxzlokX.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental; Iron, Sand.  Fire: Smoke.  Whimsy&lt;br /&gt;
*Spasa of Earth; Iron, Combat, Defense, Rust, Song; Whimsy, Speed, Rot, Change&lt;br /&gt;
*Avasa of Earth; Iron, Rust, Whimsy, Conflict, Death, Rust, Shifter&lt;br /&gt;
*Masoja of Earth:Iron, Combat, Warfare, Rust, Strength, Rage.  &lt;br /&gt;
&lt;br /&gt;
Aspires to Shifter-Partially to escape Rage.  Will take any race to escape rage&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Mfuni Kanku&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental-Air&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*Avasa of X&lt;br /&gt;
*Masoja of Air, Change, Shifter, Cleanliness, Knowledge, Rage, Carnality, Health, and binding. &lt;br /&gt;
&lt;br /&gt;
Known to be on a short list for Vision and Wisher.&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bargained in bad faith with Sylex&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Sarda Morathi&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Sarda Morathi.jpg]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental-Air&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*Avasa of X&lt;br /&gt;
*Sarda Morathi, a Masoja of Air, Combat, Death, Carnality, and Rot.&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
Profession:Mercenary.  Mortician&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bargained in bad faith with Sylex&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kupakwasheakfa&#039;&#039;&#039;====&lt;br /&gt;
[[File:Kupakwasheakfa-water.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental Water&lt;br /&gt;
*Spasa of Water, Blending, Combat, Death.&lt;br /&gt;
*Avasa of Water, Blending, Conflict, Rot, Wimsey, Knowledge, Death&lt;br /&gt;
*Masoja of Water, Binding, Combat, Knowledge, Strength, Warfare, Death&lt;br /&gt;
Aspires to Wisher&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bargained in bad faith with Sylex&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;x&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental-Earth&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*Avasa of X&lt;br /&gt;
*Masoja of X&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Avasa&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Cthuk &#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-cthuk.jpg|200px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth, Combat, Death, Motion, Rust, Speed, Strength&lt;br /&gt;
*Avasa of Earth,Conflict,Death, Rage, Rust, Rage, Speed, Strength&lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Earth, Death, Combat, Speed, Strength, Rust, and Rager.&lt;br /&gt;
&lt;br /&gt;
Hired Killer.  Bruno&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039; Fannala Sisters &#039;&#039;&#039;====&lt;br /&gt;
[[File:Fannala Sisters.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Blending, Growth, Life, Rot&lt;br /&gt;
*Avasa of Water, Cleanliness, Blending, Growth, Health,Rot, Life, Knowledge&lt;br /&gt;
&lt;br /&gt;
Aspires to Water, Cleanliness, Blending, Growth, Health,Rot, Life, Knowledge&lt;br /&gt;
&lt;br /&gt;
Profession-Saucier, chefs&lt;br /&gt;
&lt;br /&gt;
[[Oramuy Combine]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039; Kaiww &#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Kaiww.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Blending&lt;br /&gt;
*Avasa of Water, Cleanliness, Blending, Health,Rot,Knowledge &lt;br /&gt;
*Masoja of Water, Cleanliness, Blending. &lt;br /&gt;
Aspires to Masoja of Health,Rot, Knowledge&lt;br /&gt;
&lt;br /&gt;
Chief Chocolatier of [[Oramuy Combine]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Nechash, Avasa of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-nechash.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Blending, Growth, Life, Rot&lt;br /&gt;
*Avasa of Water, Cleanliness, Blending, Growth, Health,Rot, Life, Knowledge&lt;br /&gt;
&lt;br /&gt;
Aspires to Water, Cleanliness, Blending, Growth, Health,Rot, Life, Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Grytti of Ice&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Grytti.jpg|200px]][[File:Blackglass-Grytti.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Ice, Combat, Death&lt;br /&gt;
*Avasa of Water, Ice, Conflict, Death&lt;br /&gt;
 &lt;br /&gt;
Aspires to Masoja Water, Ice, Death&lt;br /&gt;
&lt;br /&gt;
Approved to rise to Masoja of Water. Force bound to a glass drinking glass by RaphaX[[https://wiki.rpg.net/index.php/Dufirosm_Revision#RaphaX.2C_Spasa_of_Earth]] in a bargain with Edasho [[https://wiki.rpg.net/index.php/Dufirosm_Revision#Edasho_of_Water]].  Edasho kept the glass.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Vasqil of Health&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Vasqil.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Blending&lt;br /&gt;
*Avasa of Water, Cleanliness, Blending, Knowledge, Health&lt;br /&gt;
 &lt;br /&gt;
Aspires to Masoja Water, Cleanliness, Blending,   Knowledge&lt;br /&gt;
&lt;br /&gt;
Profession: Butler, Master of the Banquet(For Hire)&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Dowser, Avasa of Water&#039;&#039;&#039;====&lt;br /&gt;
[[File:Dowser1.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water&lt;br /&gt;
*Avasa of Water&lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Water. &lt;br /&gt;
&lt;br /&gt;
[[Dowser of Veksvale]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Gorshtan, Avasa of Blending&#039;&#039;&#039;====&lt;br /&gt;
[[File:Gorshtan-alvah1.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water, Cleanliness, Combat, rot (Taken as Penance.  Discovered Vinegar) , and blending.&lt;br /&gt;
**Failed Defense &amp;amp; Guard&lt;br /&gt;
*Avasa of Blending, Cleanliness, Ice, Song &lt;br /&gt;
&lt;br /&gt;
Aspires to Avasa of Guard or Conflict. Music or Heath. Knowledge. Rot-to work on making Vinegar.   &lt;br /&gt;
Eventually Masoja of Binding, Cleanliness, Knowledge, Rot(for the vinegar), and Water&lt;br /&gt;
&lt;br /&gt;
Profession: A brewer.  Excellent at making vinegar. &lt;br /&gt;
Free bound to a Mithril cup belonging to Lady Alvah of Amber&lt;br /&gt;
&lt;br /&gt;
*In the centuries bound to mug she has gained Avasa of Cleanliness, Ice, &amp;amp; Song.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Griskigg, Avasa of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-griskigg.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air &lt;br /&gt;
**Failed Defense &amp;amp; Guard&lt;br /&gt;
*Avasa of Blending, Cleanliness, Ice, Song &lt;br /&gt;
**Failed Defense &amp;amp; Guard&lt;br /&gt;
&lt;br /&gt;
Aspires to Avasa , Masoja&lt;br /&gt;
&lt;br /&gt;
Docent-Hall of Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Juicy Snuggles, Avasa of Whimsy&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-juicysnuggles.jpg|200px]]&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water, Cleanliness, Carnality, Motion, Rot, Song&lt;br /&gt;
**Failed Light, Death&lt;br /&gt;
*Avasa of Water, Cleanliness, Carnality, Death, Rot, Whimsy&lt;br /&gt;
**Failed Knowledge, Color&lt;br /&gt;
Aspires to Avasa of Speed, Music. Masoja Water, Cleanliness, Carnality, Rot, Music, Whimsy&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hernaðr, Avasa of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Hernaðr1.jpg|200px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth, Combat, Defense, Death&lt;br /&gt;
*Avasa of Earth, Conflict, Death, Guard, Knowledge&lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Earth, Combat, Guard, Warfare, Death&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hunoila of Music, Avasa of Earth&#039;&#039;&#039;====&lt;br /&gt;
[[File:Hunoila.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
A 4 armed merchant of musical items at the Fane of Zilla&lt;br /&gt;
&lt;br /&gt;
*Air Elemental, Change Elemental, Sound, Earth&lt;br /&gt;
*Spasa of Air, Earth,Song, Blending, Paper, Life&lt;br /&gt;
**Failed Motion-Still a fine dancer.&lt;br /&gt;
*Avasa of Air, Music, Earth, &lt;br /&gt;
&lt;br /&gt;
*Aspires to Avasa of Knowledge, Life, Growth. and Masoja of Earth, Air, Knowledge.&lt;br /&gt;
&lt;br /&gt;
Profession-Musical Item maker, wood worker,glass worker, fabric worker.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kichabqhisreeceeb, Avasa of Blending&#039;&#039;&#039;====&lt;br /&gt;
[[File:Kichab.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Cleanliness, Paper, Color, light, &amp;amp; Illusion&lt;br /&gt;
*Avasa of Air, Cleanliness, Color, &amp;amp; Blending&lt;br /&gt;
&lt;br /&gt;
Aspires to Avasa of Knowledge, Truth, &amp;amp; Whimsy.  Masoja of Air, Cleanliness, Knowledge, Wisher&lt;br /&gt;
&lt;br /&gt;
Profession-Alchemist Librarian&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Shagas, Avasa of Ice&#039;&#039;&#039;====&lt;br /&gt;
A warrior Avasa of Conflict. Glass shard skin&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental. Scent Elemental&lt;br /&gt;
*Spasa of Earth, Combat, Defense, Speed, Rot, Guard, Motion&lt;br /&gt;
*Avasa of Earth, Conflict, Guard, Speed, Ice&lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Earth, Combat, Guard, Warfare, and Death&lt;br /&gt;
&lt;br /&gt;
Paid at the Red Hall to certify Rafe&#039;s tome for Change and bind him toward Earth Elemental status&lt;br /&gt;
====&#039;&#039;&#039;Prabesh, Avasa of &#039;&#039;&#039;====&lt;br /&gt;
[[prabeshoy]]&lt;br /&gt;
*Earth Elemental. &lt;br /&gt;
*Spasa of Earth, Combat  &lt;br /&gt;
*Avasa of Earth, Conflict &lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Earth, Combat&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Sylex, Avasa of Conflict&#039;&#039;&#039;====&lt;br /&gt;
[[File:Sylex.jpg|200px]] [[File:D-Sylex.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water, Carnality, Cleanliness, Motion, Sadness&lt;br /&gt;
*Avasa of Water, Carnality, Health, Rot, Conflict.&lt;br /&gt;
&lt;br /&gt;
She aspired to any Avasa race.  She was hoping to not accept an offer from the Avasa of Sadness but it seemed her only way to exit Avasa of Rot.  Then an opportunity arose to Slay Tinsanax for awhile and break her slave bonds.  She took it, arranged for three members of the Adventurer&#039;s Society to help ambush her.  It worked, Tinsanax was slain for awhile.  Sylex was elevated to Avasa of Conflict&lt;br /&gt;
&lt;br /&gt;
Masoja of Water or Health but the chance of achieving Masoja is extremely unlikely.&lt;br /&gt;
&lt;br /&gt;
Commentary on Sylx: [[https://wiki.rpg.net/index.php/Commentary_on_Dufiro#Sylx]]&lt;br /&gt;
&lt;br /&gt;
====Traxalaxax, Avasa of Blending====&lt;br /&gt;
A member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:Traxalaxax.jpg|200 px]]&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Cleanliness, Speed, Air, Song, Paper, Illusion&lt;br /&gt;
*Avasa of Air, Cleanliness, Color, Blending, Knowladge&lt;br /&gt;
**Aspires to Masoja of Knowledge&lt;br /&gt;
&lt;br /&gt;
A friend to Curious and RaphaX&lt;br /&gt;
====Glkaxxsik, Avasa of Rust====&lt;br /&gt;
&amp;quot;call me glaxak...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Glkaxxsik.jpg|200 px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth,Rust, Carnality &lt;br /&gt;
*Avasa of Earth, Rust&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Vatra, Avasa of Fire&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Vatra.jpg]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire&lt;br /&gt;
*Avasa of Fire&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039; &amp;quot;Call me Vatra, though Summoning with that name would be pointless. What have you done to Arnold? We were cooking lovely pig. I was relishing the feast to come, tasting through him. Have you told him I reside in him? He would have no love of fire were it not for me. I joined with him when he took the 4th Circle of the Masonic Order. Uzgata sent me to him, though being him has been such a fine pleasure.&amp;quot; &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Grytti, Avasa of Ice&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Grytti.jpg|200px]][[File:Tomes (33).jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water, Combat, Death, Rust, Speed &lt;br /&gt;
*Avasa of Water, Conflict, Death, Ice,&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Water &#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Member of the Hierarchies of Water, Death and Ice.&lt;br /&gt;
Party of Death.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Crumble, Spasa of Cleanliness&#039;&#039;&#039;====&lt;br /&gt;
Member of&#039;&#039;&#039; &amp;quot;Chip&#039;s Knot&amp;quot; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Crumble.jpg|200 px]]&lt;br /&gt;
*Elemental of Earth, Change&lt;br /&gt;
*Spasa of Paper, Earth, Cleanliness.&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to Earth first.&#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Earth and Knowledge.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Assisted in translations for Donovan in the ruins of Zunala.  Advanced to Avasa of Earth&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Quillixt&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-QUillixt.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*AirElemental&lt;br /&gt;
*Spasa of Air, Speed, Combat (Vehicle Pilot)&lt;br /&gt;
*Avasa of Air, Speed, Conflict(Combat Driver)&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Air&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ahyk Taxi Driver.&lt;br /&gt;
&lt;br /&gt;
[[File:Quillixt&#039;s tour bus.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;SisinDawo, Avasa of Blending&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Sisindawo.jpg|100px]]&lt;br /&gt;
&lt;br /&gt;
Floor Clerk.  Apprentice Chocolatier.  [[Oramuy Combine]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Carnality, Blending, Rot, Health &lt;br /&gt;
**Aspires to Avasa of Water, Cleanliness, Blending, Knowledge. Masoja of Water, Cleanliness, Blending. Health,Rot, Knowledge&lt;br /&gt;
&lt;br /&gt;
Served in a &#039;&#039;&#039;[[गुलाबी घर]] &#039;&#039;Gulabi Ghar&#039;&#039;&#039;&#039;&#039; [[https://wiki.rpg.net/index.php/%E0%A4%97%E0%A5%81%E0%A4%B2%E0%A4%BE%E0%A4%AC%E0%A5%80_%E0%A4%98%E0%A4%B0]].  Was recruited by Ovkasix Oramuy.  Currently works as a Floor Clerk at the Main store in Ahyk&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Spasa&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Agdilas, Spasa of Blending&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Earth&lt;br /&gt;
*Spasa of Growth, Rot, Paper, Earth, Blending&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to...&#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
**A protege of &#039;&#039;&#039;Trustrala&#039;&#039;&#039;&lt;br /&gt;
**Chose to take the Race of Rot as an addition to her skills in Growth, and Blending. Having chosen to take the Race many in the Race revere her.  She barely avoided being elected to the Council of Rust by taking the Race of Paper.&lt;br /&gt;
**Expert in the production of powders.  Especially in the production of [[Paradoxian Melange]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Sallistra&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A smallish woman with floor length hair in many different colors. A close friend of Fortunadas. &lt;br /&gt;
*Paradoxian Spice Melange Dealer?&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Twiisi, Spasa of Paper&#039;&#039;&#039;====&lt;br /&gt;
[[File:Twiisi-fane guide.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Cleanliness, Guard, and Paper&lt;br /&gt;
**Aspires to Spasa of Song.  &lt;br /&gt;
*Avasa: Aspire to Air, Cleanliness, Guard or Conflict, Color, Knowledge.  &lt;br /&gt;
*Masoja: Aspires to Air,  Combat or Guard, Knowledge.&lt;br /&gt;
&lt;br /&gt;
As Fane Guard she also aspires to rise in rank among the Fane Guards at the temple she is in.  Many Guards serve their whole lives guarding one place as well as making deals to gain rank and race. &lt;br /&gt;
&lt;br /&gt;
Twiisi was seen serving as a gate guard and greeter at the Fane of the Dufirosm at Zilla.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Bronze Nugget&#039;&#039;&#039;====&lt;br /&gt;
[[File:Bronze nugget.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Earth, Fire, Flux, and Mixture.&lt;br /&gt;
*Spasa of Earth, Fire, Rust, Change, Guard, Combat, and Blending&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to Earth, Fire, Guard, Rust, Ice, knowledge&#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Earth, Fire, Guard, Rust, Knowledge&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Professions-Blacksmith, fine metals worker, brewer.&lt;br /&gt;
&amp;quot;  ..I look forward to serving the foes of Chaos&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;x&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*  Elemental&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
====&#039;&#039;&#039;Strange, Spasa of Guard&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Strange.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth, Guard&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[The Dog Brothers: A Dufiro Story]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Odd, Spasa of Guard&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Odd.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Guard&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[The Dog Brothers: A Dufiro Story]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Peculiar, Spasa of Guard&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Peculiar.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire, Guard&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[The Dog Brothers: A Dufiro Story]]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Elementals&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Akruuush, Iron Elemental&#039;&#039;&#039;====&lt;br /&gt;
*Flux Elemental, Earth Elemental-Affinity to Iron&lt;br /&gt;
*Spasa of&lt;br /&gt;
*Avasa of &lt;br /&gt;
*Masoja of&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
Born of Bread in the Ovens of the Unsalak and generate as Flux.  Affinity to Earth-Iron&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Acresh, Fire Elemental&#039;&#039;&#039;====&lt;br /&gt;
*Flux Elemental, Fire Elemental&lt;br /&gt;
*Spasa of&lt;br /&gt;
*Avasa of &lt;br /&gt;
*Masoja of&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
Born of Bread in the Ovens of the Unsalak and generate as Flux.  Affinity to Fire&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;x&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental&lt;br /&gt;
*&#039;&#039;Spasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Worlds of the Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;Ahyk&#039;&#039;&#039;===&lt;br /&gt;
[[File:Ahyk1.jpg]]&lt;br /&gt;
&lt;br /&gt;
Ahyk is one of the largest and most accessible worlds in the Dufirtrusa.  The Jeweled Road does not reach it but a great many Black Zone worlds have commerce and interactions with it.&lt;br /&gt;
&lt;br /&gt;
The population of the world and its assorted connected shadows is hard to estimate.  40 billion dufiro is a reasonable estimate.  80 billion non-dufiro is a reasonable number as well and represents both native non-dufiro and visitors for business and pleasure.&lt;br /&gt;
&lt;br /&gt;
====Currency in Ahyk====&lt;br /&gt;
The Adabalb is the standard currency in Ahyk.  It is a cube of magnetic balls the size of BBs: steel balls that measure 4.3–4.4 mm in diameter and 0.33–0.35 g in weight.  They magnetize to a total 216 peas.&lt;br /&gt;
&lt;br /&gt;
The currency structures is in 6s.  &lt;br /&gt;
*6 Hadals = 1 Adab&lt;br /&gt;
*6 Adabs (36 Hadals)=1 Sheyev (pronounced sh-ey-v)&lt;br /&gt;
*6 Sheyev= 1 Adabalb&lt;br /&gt;
&lt;br /&gt;
=====Attractions in Ahyk=====&lt;br /&gt;
*Hagia Salas:The central operations temple for the Dufiro.  A main place for Race and rank rituals and certifications.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Edelsyr&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:Edlesyr.jpg]]&lt;br /&gt;
&lt;br /&gt;
The Edelsyr is a long thin nook between thousands of Shadows in the Realms of the Dufirosm.  It is mostly an open air market.  Many Dufiro come here to sell or trade their wares.  &lt;br /&gt;
&lt;br /&gt;
====Weather of Eldesyr====&lt;br /&gt;
It is in a region that is perpetually in twilight, as if a sun is setting and it tends toward night.  Daytime is deep in twilight.  Its weather tends to be blisteringly hot at times and wet and fairly cold at others.  Being in the Black Zone its hard to predict with any regularity.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Business in Eldesyr&#039;&#039;&#039;====&lt;br /&gt;
The majority of booths are in the open air, covered with types of fabric for different weathers.  Some booths are open to the air.  Many buildings provide work spaces, restaurants, shops, and permanent businesses.  &lt;br /&gt;
&lt;br /&gt;
Second stories and higher are residential spaces although many Dufiro run businesses out of their homes.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Fane of the Dufirosm-Zilla&#039;&#039;&#039;===&lt;br /&gt;
[[File:Fane of the Dufirosm-Zilla.jpg]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039; Events&#039;&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;The Exodus&#039;&#039;&#039;===&lt;br /&gt;
The Exodus of the Dufirosm refers to a great movement and a time of horrible fear among all the Dufiro at the time.  The Dufirosm had existed for uncounted years in a realm of shadows near the Stone of Skulls.  They were intimately connected with each other despite races. The realms had bonded to each other for eons.&lt;br /&gt;
&lt;br /&gt;
Then some unknown calamity occurred and the shadows around them began to disintegrate around them.  Some distant Dufiro realms disintegrated. It was determined by the Council of Vision that all the Dufiro realms would disintegrate.  Many of the dark races were eager for the &#039;&#039;Destruction of All Realms&#039;&#039;.  &lt;br /&gt;
&lt;br /&gt;
As the failing got closer even the dark races joined in trying to save the realms.  At this time a well known summoner came to their aid.  Nur al-Din El Musifar was a great adventurer in the Tosa and York realms and had been involved in the Wars of Koob. He had ended up a High Lord of Chaos in a [[Shade]] of the true realms.&lt;br /&gt;
&lt;br /&gt;
He offered to help if they were willing to have their realms located near Chaos.  A unanimous agreement bound all living Dufiro to the Agreement.&lt;br /&gt;
&lt;br /&gt;
Then, using the full power of his shade of Chaos and his powers as its High Lord, he pulled the Dufiro realms into the Black Zone.  Having no real control over where they landed it occurred that they spanned many shades including the True shadows.&lt;br /&gt;
&lt;br /&gt;
Out of gratitude every race of the Dufirosm granted him one of its abilities.  Only Wisher, and Vision did not also grant him membership in their races.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Commentary on Dufiro&#039;&#039;==&lt;br /&gt;
[[Commentary on Dufiro]]&lt;br /&gt;
===[[Dufiro foods]]===&lt;br /&gt;
===Derogatory terms===&lt;br /&gt;
*&#039;&#039;Shofal&#039;&#039;: Gorbash-&amp;quot;Broken axle&amp;quot;  - A term meaning someone not acting to their race&lt;br /&gt;
*&#039;&#039;Nur es valta&#039;&#039;: Nona-&amp;quot;Nur&#039;s Fault&amp;quot;-  A term used against being raised to Illuminar by Nur al Din.  He has promoted more then half of the existing Illuminar.&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Running_Sheet_Vangarious_Vanshingor&amp;diff=483156</id>
		<title>Running Sheet Vangarious Vanshingor</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Running_Sheet_Vangarious_Vanshingor&amp;diff=483156"/>
		<updated>2025-08-14T11:54:56Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Vangarious Vanshinor&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:TT-Vangarious Vanshingor4.jpg|200px]]&lt;br /&gt;
  &lt;br /&gt;
&#039;&#039;&#039;Father:x&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Mother:x&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Children:x&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;  6&#039;7&amp;quot; 300lbs, long brown hair. brown eyes. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hobbies:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Ranks&#039;&#039;&#039;==&lt;br /&gt;
*Knight of Wall-First Class&lt;br /&gt;
*Knight of New Camelot&lt;br /&gt;
*Arch-Druid of Plymouth&lt;br /&gt;
*Knight Errant of New Camelot&lt;br /&gt;
*Ranger Lord of Plymouth&lt;br /&gt;
*1&lt;br /&gt;
*1&lt;br /&gt;
*1&lt;br /&gt;
*1&lt;br /&gt;
*1&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Points{}&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Total: =  Stats+ Powers+ Skills+ Items +(+0/0 allies/Enemies) + Shadows+ Stuff +Storage&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Statistics {}&#039;&#039;&#039;==&lt;br /&gt;
*Psyche: 12&lt;br /&gt;
*Strength: 35&lt;br /&gt;
*Endurance:100&lt;br /&gt;
*Warfare:15&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
===&#039;&#039;&#039;Plymouth{ }&#039;&#039;&#039;===&lt;br /&gt;
*Imprint of Plymouth: &#039;&#039;&#039;&#039;&#039;12 Pips Master Imprint&#039;&#039;&#039;&#039;&#039;:12 Major &amp;amp; 8 Minor  [[Vangarious Spells]]&lt;br /&gt;
===York===&lt;br /&gt;
*Imprint of York &#039;&#039;&#039;&#039;12 Pips Master Imprint:12 Major &amp;amp; 8 Minor&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Skills {}&#039;&#039;&#039;==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*1 Weapon Master-Spear&lt;br /&gt;
*2  &lt;br /&gt;
**1  &lt;br /&gt;
**1&lt;br /&gt;
*3&lt;br /&gt;
*4&lt;br /&gt;
*5&lt;br /&gt;
*6&lt;br /&gt;
*7&lt;br /&gt;
*8&lt;br /&gt;
*9&lt;br /&gt;
*10&lt;br /&gt;
|&lt;br /&gt;
*1&lt;br /&gt;
*2&lt;br /&gt;
*3&lt;br /&gt;
*4&lt;br /&gt;
*5&lt;br /&gt;
*6&lt;br /&gt;
*7&lt;br /&gt;
*8&lt;br /&gt;
*9&lt;br /&gt;
*10&lt;br /&gt;
|&lt;br /&gt;
*1&lt;br /&gt;
*2&lt;br /&gt;
*3&lt;br /&gt;
*4&lt;br /&gt;
*5&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Allies &amp;amp; Enemies {0/0 = 0}&#039;&#039;&#039;==&lt;br /&gt;
===Allies===&lt;br /&gt;
 various&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
 various&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Companions&#039;&#039;&#039;==&lt;br /&gt;
*Horse&lt;br /&gt;
*Hound&lt;br /&gt;
*Hawk&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Items {}&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
*Greatsword&lt;br /&gt;
*Camp Kit&lt;br /&gt;
*Pavilion Kit&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Shadows{}&#039;&#039;&#039;==&lt;br /&gt;
==&#039;&#039;&#039;Stuff{3}&#039;&#039;&#039;==&lt;br /&gt;
*3 Good Stuff&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Miscellany&#039;&#039;&#039;==&lt;br /&gt;
[[File:TT-Vangarious Vanshingor3.jpg|700px]]&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:TT-Vangarious_Vanshingor3.jpg&amp;diff=483155</id>
		<title>File:TT-Vangarious Vanshingor3.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:TT-Vangarious_Vanshingor3.jpg&amp;diff=483155"/>
		<updated>2025-08-14T11:53:47Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:TT-Vangarious_Vanshingor4.jpg&amp;diff=483154</id>
		<title>File:TT-Vangarious Vanshingor4.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:TT-Vangarious_Vanshingor4.jpg&amp;diff=483154"/>
		<updated>2025-08-14T11:53:10Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Running_Sheet_Vangarious_Vanshingor&amp;diff=483150</id>
		<title>Running Sheet Vangarious Vanshingor</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Running_Sheet_Vangarious_Vanshingor&amp;diff=483150"/>
		<updated>2025-08-14T00:41:58Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: /* Powers { } */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Vangarious Vanshinor&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:TT-Vangarious Vanshingore1.jpg|200px]]&lt;br /&gt;
  &lt;br /&gt;
&#039;&#039;&#039;Father:x&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Mother:x&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Children:x&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;  6&#039;7&amp;quot; 300lbs, long brown hair. brown eyes. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hobbies:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Ranks&#039;&#039;&#039;==&lt;br /&gt;
*Knight of Wall-First Class&lt;br /&gt;
*Knight of New Camelot&lt;br /&gt;
*Arch-Druid of Plymouth&lt;br /&gt;
*Knight Errant of New Camelot&lt;br /&gt;
*Ranger Lord of Plymouth&lt;br /&gt;
*1&lt;br /&gt;
*1&lt;br /&gt;
*1&lt;br /&gt;
*1&lt;br /&gt;
*1&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Points{}&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Total: =  Stats+ Powers+ Skills+ Items +(+0/0 allies/Enemies) + Shadows+ Stuff +Storage&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Statistics {}&#039;&#039;&#039;==&lt;br /&gt;
*Psyche: 12&lt;br /&gt;
*Strength: 35&lt;br /&gt;
*Endurance:100&lt;br /&gt;
*Warfare:15&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
===&#039;&#039;&#039;Plymouth{ }&#039;&#039;&#039;===&lt;br /&gt;
*Imprint of Plymouth: &#039;&#039;&#039;&#039;&#039;12 Pips Master Imprint&#039;&#039;&#039;&#039;&#039;:12 Major &amp;amp; 8 Minor  [[Vangarious Spells]]&lt;br /&gt;
===York===&lt;br /&gt;
*Imprint of York &#039;&#039;&#039;&#039;12 Pips Master Imprint:12 Major &amp;amp; 8 Minor&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Skills {}&#039;&#039;&#039;==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*1 Weapon Master-Spear&lt;br /&gt;
*2  &lt;br /&gt;
**1  &lt;br /&gt;
**1&lt;br /&gt;
*3&lt;br /&gt;
*4&lt;br /&gt;
*5&lt;br /&gt;
*6&lt;br /&gt;
*7&lt;br /&gt;
*8&lt;br /&gt;
*9&lt;br /&gt;
*10&lt;br /&gt;
|&lt;br /&gt;
*1&lt;br /&gt;
*2&lt;br /&gt;
*3&lt;br /&gt;
*4&lt;br /&gt;
*5&lt;br /&gt;
*6&lt;br /&gt;
*7&lt;br /&gt;
*8&lt;br /&gt;
*9&lt;br /&gt;
*10&lt;br /&gt;
|&lt;br /&gt;
*1&lt;br /&gt;
*2&lt;br /&gt;
*3&lt;br /&gt;
*4&lt;br /&gt;
*5&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Allies &amp;amp; Enemies {0/0 = 0}&#039;&#039;&#039;==&lt;br /&gt;
===Allies===&lt;br /&gt;
 various&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
 various&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Companions&#039;&#039;&#039;==&lt;br /&gt;
*Horse&lt;br /&gt;
*Hound&lt;br /&gt;
*Hawk&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Items {}&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
*Greatsword&lt;br /&gt;
*Camp Kit&lt;br /&gt;
*Pavilion Kit&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Shadows{}&#039;&#039;&#039;==&lt;br /&gt;
==&#039;&#039;&#039;Stuff{3}&#039;&#039;&#039;==&lt;br /&gt;
*3 Good Stuff&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Miscellany&#039;&#039;&#039;==&lt;br /&gt;
[[File:TT-Vangarious Vanshingor.jpg|700px]]&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Vangarious_Spells&amp;diff=483149</id>
		<title>Vangarious Spells</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Vangarious_Spells&amp;diff=483149"/>
		<updated>2025-08-14T00:41:20Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
===&#039;&#039;&#039;Plymouth{ }&#039;&#039;&#039;===&lt;br /&gt;
*Imprint of Plymouth: &#039;&#039;&#039;&#039;&#039;12 Pips Master Imprint&#039;&#039;&#039;&#039;&#039;:12 Major &amp;amp; 8 Minor  [[Vangarious Spells]]&lt;br /&gt;
===York===&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;50 pips Basic Imprint&#039;&#039;&#039;&#039;&#039;: Frame can hold 10 spells of any power level with great power.&lt;br /&gt;
===CANTRIPS LIST===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Anatomics&lt;br /&gt;
|Blend&lt;br /&gt;
|Blind&lt;br /&gt;
|Catfall&lt;br /&gt;
|Catfeet&lt;br /&gt;
|Chain&lt;br /&gt;
|-&lt;br /&gt;
|Chill&lt;br /&gt;
|Clean&lt;br /&gt;
|Color&lt;br /&gt;
|Dampen&lt;br /&gt;
|Dust&lt;br /&gt;
|Enrich&lt;br /&gt;
|-&lt;br /&gt;
|Exterminate or Zap&lt;br /&gt;
|Extinguish&lt;br /&gt;
|Firefinger&lt;br /&gt;
|Float&lt;br /&gt;
|Gather&lt;br /&gt;
|Gun&lt;br /&gt;
|-&lt;br /&gt;
|Heat&lt;br /&gt;
|Haunting&lt;br /&gt;
|Knot&lt;br /&gt;
|Know Direction&lt;br /&gt;
|Legerdemain&lt;br /&gt;
|Mend&lt;br /&gt;
|-&lt;br /&gt;
|Page Light&lt;br /&gt;
|Purify Water&lt;br /&gt;
|Sharpen&lt;br /&gt;
|Shield&lt;br /&gt;
|Slip&lt;br /&gt;
|Speed&lt;br /&gt;
|-&lt;br /&gt;
|Stitch&lt;br /&gt;
|Sober&lt;br /&gt;
|Stumble&lt;br /&gt;
|Temperature&lt;br /&gt;
|Tie&lt;br /&gt;
|Turn Page&lt;br /&gt;
|-&lt;br /&gt;
|Unseen Hand&lt;br /&gt;
|Weathertell&lt;br /&gt;
|Werelight (or Bluelight)&lt;br /&gt;
|-&lt;br /&gt;
|Control Flames&lt;br /&gt;
|Create Bonfire&lt;br /&gt;
|Druidcraft&lt;br /&gt;
|Frostbite&lt;br /&gt;
|Guidance&lt;br /&gt;
|Gust&lt;br /&gt;
|-&lt;br /&gt;
|Infestation&lt;br /&gt;
|Magic Stone&lt;br /&gt;
|Mending&lt;br /&gt;
|Mold Earth&lt;br /&gt;
|Poison Spray&lt;br /&gt;
|Primal Savagery&lt;br /&gt;
|-&lt;br /&gt;
|Produce Flame&lt;br /&gt;
|Resistance&lt;br /&gt;
|Shape Water&lt;br /&gt;
|Shillelagh&lt;br /&gt;
|Thorn Whip&lt;br /&gt;
|Thunderclap&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Vangarious_Spells&amp;diff=483148</id>
		<title>Vangarious Spells</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Vangarious_Spells&amp;diff=483148"/>
		<updated>2025-08-14T00:35:33Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: Created page with &amp;quot;===CANTRIPS LIST=== {| class=&amp;quot;wikitable&amp;quot; |Anatomics |Blend |Blind |Catfall |Catfeet |Chain |- |Chill |Clean |Color |Dampen |Dust |Enrich |- |Exterminate or Zap |Extinguish |Firefinger |Float |Gather |Gun |- |Heat |Haunting |Knot |Know Direction |Legerdemain |Mend |- |Page Light |Purify Water |Sharpen |Shield |Slip |Speed |- |Stitch |Sober |Stumble |Temperature |Tie |Turn Page |- |Unseen Hand |Weathertell |Werelight (or Bluelight) |- |Control Flames |Create Bonfire |Druid...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===CANTRIPS LIST===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Anatomics&lt;br /&gt;
|Blend&lt;br /&gt;
|Blind&lt;br /&gt;
|Catfall&lt;br /&gt;
|Catfeet&lt;br /&gt;
|Chain&lt;br /&gt;
|-&lt;br /&gt;
|Chill&lt;br /&gt;
|Clean&lt;br /&gt;
|Color&lt;br /&gt;
|Dampen&lt;br /&gt;
|Dust&lt;br /&gt;
|Enrich&lt;br /&gt;
|-&lt;br /&gt;
|Exterminate or Zap&lt;br /&gt;
|Extinguish&lt;br /&gt;
|Firefinger&lt;br /&gt;
|Float&lt;br /&gt;
|Gather&lt;br /&gt;
|Gun&lt;br /&gt;
|-&lt;br /&gt;
|Heat&lt;br /&gt;
|Haunting&lt;br /&gt;
|Knot&lt;br /&gt;
|Know Direction&lt;br /&gt;
|Legerdemain&lt;br /&gt;
|Mend&lt;br /&gt;
|-&lt;br /&gt;
|Page Light&lt;br /&gt;
|Purify Water&lt;br /&gt;
|Sharpen&lt;br /&gt;
|Shield&lt;br /&gt;
|Slip&lt;br /&gt;
|Speed&lt;br /&gt;
|-&lt;br /&gt;
|Stitch&lt;br /&gt;
|Sober&lt;br /&gt;
|Stumble&lt;br /&gt;
|Temperature&lt;br /&gt;
|Tie&lt;br /&gt;
|Turn Page&lt;br /&gt;
|-&lt;br /&gt;
|Unseen Hand&lt;br /&gt;
|Weathertell&lt;br /&gt;
|Werelight (or Bluelight)&lt;br /&gt;
|-&lt;br /&gt;
|Control Flames&lt;br /&gt;
|Create Bonfire&lt;br /&gt;
|Druidcraft&lt;br /&gt;
|Frostbite&lt;br /&gt;
|Guidance&lt;br /&gt;
|Gust&lt;br /&gt;
|-&lt;br /&gt;
|Infestation&lt;br /&gt;
|Magic Stone&lt;br /&gt;
|Mending&lt;br /&gt;
|Mold Earth&lt;br /&gt;
|Poison Spray&lt;br /&gt;
|Primal Savagery&lt;br /&gt;
|-&lt;br /&gt;
|Produce Flame&lt;br /&gt;
|Resistance&lt;br /&gt;
|Shape Water&lt;br /&gt;
|Shillelagh&lt;br /&gt;
|Thorn Whip&lt;br /&gt;
|Thunderclap&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Running_Sheet_Vangarious_Vanshingor&amp;diff=483147</id>
		<title>Running Sheet Vangarious Vanshingor</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Running_Sheet_Vangarious_Vanshingor&amp;diff=483147"/>
		<updated>2025-08-14T00:34:40Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: /* Powers { } */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Vangarious Vanshinor&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:TT-Vangarious Vanshingore1.jpg|200px]]&lt;br /&gt;
  &lt;br /&gt;
&#039;&#039;&#039;Father:x&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Mother:x&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Children:x&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;  6&#039;7&amp;quot; 300lbs, long brown hair. brown eyes. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hobbies:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Ranks&#039;&#039;&#039;==&lt;br /&gt;
*Knight of Wall-First Class&lt;br /&gt;
*Knight of New Camelot&lt;br /&gt;
*Arch-Druid of Plymouth&lt;br /&gt;
*Knight Errant of New Camelot&lt;br /&gt;
*Ranger Lord of Plymouth&lt;br /&gt;
*1&lt;br /&gt;
*1&lt;br /&gt;
*1&lt;br /&gt;
*1&lt;br /&gt;
*1&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Points{}&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Total: =  Stats+ Powers+ Skills+ Items +(+0/0 allies/Enemies) + Shadows+ Stuff +Storage&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Statistics {}&#039;&#039;&#039;==&lt;br /&gt;
*Psyche: 12&lt;br /&gt;
*Strength: 35&lt;br /&gt;
*Endurance:100&lt;br /&gt;
*Warfare:15&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
==&#039;&#039;&#039;Powers { }&#039;&#039;&#039;==&lt;br /&gt;
*Imprint of Plymouth: &#039;&#039;&#039;&#039;&#039;12 Pips Master Imprint&#039;&#039;&#039;&#039;&#039;:12 Major &amp;amp; 8 Minor  [[Vangarious Spells]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Skills {}&#039;&#039;&#039;==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*1 Weapon Master-Spear&lt;br /&gt;
*2  &lt;br /&gt;
**1  &lt;br /&gt;
**1&lt;br /&gt;
*3&lt;br /&gt;
*4&lt;br /&gt;
*5&lt;br /&gt;
*6&lt;br /&gt;
*7&lt;br /&gt;
*8&lt;br /&gt;
*9&lt;br /&gt;
*10&lt;br /&gt;
|&lt;br /&gt;
*1&lt;br /&gt;
*2&lt;br /&gt;
*3&lt;br /&gt;
*4&lt;br /&gt;
*5&lt;br /&gt;
*6&lt;br /&gt;
*7&lt;br /&gt;
*8&lt;br /&gt;
*9&lt;br /&gt;
*10&lt;br /&gt;
|&lt;br /&gt;
*1&lt;br /&gt;
*2&lt;br /&gt;
*3&lt;br /&gt;
*4&lt;br /&gt;
*5&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Allies &amp;amp; Enemies {0/0 = 0}&#039;&#039;&#039;==&lt;br /&gt;
===Allies===&lt;br /&gt;
 various&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
 various&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Companions&#039;&#039;&#039;==&lt;br /&gt;
*Horse&lt;br /&gt;
*Hound&lt;br /&gt;
*Hawk&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Items {}&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
*Greatsword&lt;br /&gt;
*Camp Kit&lt;br /&gt;
*Pavilion Kit&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Shadows{}&#039;&#039;&#039;==&lt;br /&gt;
==&#039;&#039;&#039;Stuff{3}&#039;&#039;&#039;==&lt;br /&gt;
*3 Good Stuff&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Miscellany&#039;&#039;&#039;==&lt;br /&gt;
[[File:TT-Vangarious Vanshingor.jpg|700px]]&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Running_Sheet_Vangarious_Vanshingor&amp;diff=483146</id>
		<title>Running Sheet Vangarious Vanshingor</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Running_Sheet_Vangarious_Vanshingor&amp;diff=483146"/>
		<updated>2025-08-13T23:11:05Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: /* Items {} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Vangarious Vanshinor&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:TT-Vangarious Vanshingore1.jpg|200px]]&lt;br /&gt;
  &lt;br /&gt;
&#039;&#039;&#039;Father:x&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Mother:x&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Children:x&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;  6&#039;7&amp;quot; 300lbs, long brown hair. brown eyes. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hobbies:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Ranks&#039;&#039;&#039;==&lt;br /&gt;
*Knight of Wall-First Class&lt;br /&gt;
*Knight of New Camelot&lt;br /&gt;
*Arch-Druid of Plymouth&lt;br /&gt;
*Knight Errant of New Camelot&lt;br /&gt;
*Ranger Lord of Plymouth&lt;br /&gt;
*1&lt;br /&gt;
*1&lt;br /&gt;
*1&lt;br /&gt;
*1&lt;br /&gt;
*1&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Points{}&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Total: =  Stats+ Powers+ Skills+ Items +(+0/0 allies/Enemies) + Shadows+ Stuff +Storage&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Statistics {}&#039;&#039;&#039;==&lt;br /&gt;
*Psyche: 12&lt;br /&gt;
*Strength: 35&lt;br /&gt;
*Endurance:100&lt;br /&gt;
*Warfare:15&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
==&#039;&#039;&#039;Powers { }&#039;&#039;&#039;==&lt;br /&gt;
*Plymouth&lt;br /&gt;
==&#039;&#039;&#039;Skills {}&#039;&#039;&#039;==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*1 Weapon Master-Spear&lt;br /&gt;
*2  &lt;br /&gt;
**1  &lt;br /&gt;
**1&lt;br /&gt;
*3&lt;br /&gt;
*4&lt;br /&gt;
*5&lt;br /&gt;
*6&lt;br /&gt;
*7&lt;br /&gt;
*8&lt;br /&gt;
*9&lt;br /&gt;
*10&lt;br /&gt;
|&lt;br /&gt;
*1&lt;br /&gt;
*2&lt;br /&gt;
*3&lt;br /&gt;
*4&lt;br /&gt;
*5&lt;br /&gt;
*6&lt;br /&gt;
*7&lt;br /&gt;
*8&lt;br /&gt;
*9&lt;br /&gt;
*10&lt;br /&gt;
|&lt;br /&gt;
*1&lt;br /&gt;
*2&lt;br /&gt;
*3&lt;br /&gt;
*4&lt;br /&gt;
*5&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Allies &amp;amp; Enemies {0/0 = 0}&#039;&#039;&#039;==&lt;br /&gt;
===Allies===&lt;br /&gt;
 various&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
 various&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Companions&#039;&#039;&#039;==&lt;br /&gt;
*Horse&lt;br /&gt;
*Hound&lt;br /&gt;
*Hawk&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Items {}&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
*Greatsword&lt;br /&gt;
*Camp Kit&lt;br /&gt;
*Pavilion Kit&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Shadows{}&#039;&#039;&#039;==&lt;br /&gt;
==&#039;&#039;&#039;Stuff{3}&#039;&#039;&#039;==&lt;br /&gt;
*3 Good Stuff&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Miscellany&#039;&#039;&#039;==&lt;br /&gt;
[[File:TT-Vangarious Vanshingor.jpg|700px]]&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Running_Sheet_Vangarious_Vanshingor&amp;diff=483145</id>
		<title>Running Sheet Vangarious Vanshingor</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Running_Sheet_Vangarious_Vanshingor&amp;diff=483145"/>
		<updated>2025-08-13T23:10:29Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: /* Stuff{} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Vangarious Vanshinor&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:TT-Vangarious Vanshingore1.jpg|200px]]&lt;br /&gt;
  &lt;br /&gt;
&#039;&#039;&#039;Father:x&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Mother:x&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Children:x&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;  6&#039;7&amp;quot; 300lbs, long brown hair. brown eyes. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hobbies:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Ranks&#039;&#039;&#039;==&lt;br /&gt;
*Knight of Wall-First Class&lt;br /&gt;
*Knight of New Camelot&lt;br /&gt;
*Arch-Druid of Plymouth&lt;br /&gt;
*Knight Errant of New Camelot&lt;br /&gt;
*Ranger Lord of Plymouth&lt;br /&gt;
*1&lt;br /&gt;
*1&lt;br /&gt;
*1&lt;br /&gt;
*1&lt;br /&gt;
*1&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Points{}&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Total: =  Stats+ Powers+ Skills+ Items +(+0/0 allies/Enemies) + Shadows+ Stuff +Storage&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Statistics {}&#039;&#039;&#039;==&lt;br /&gt;
*Psyche: 12&lt;br /&gt;
*Strength: 35&lt;br /&gt;
*Endurance:100&lt;br /&gt;
*Warfare:15&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
==&#039;&#039;&#039;Powers { }&#039;&#039;&#039;==&lt;br /&gt;
*Plymouth&lt;br /&gt;
==&#039;&#039;&#039;Skills {}&#039;&#039;&#039;==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*1 Weapon Master-Spear&lt;br /&gt;
*2  &lt;br /&gt;
**1  &lt;br /&gt;
**1&lt;br /&gt;
*3&lt;br /&gt;
*4&lt;br /&gt;
*5&lt;br /&gt;
*6&lt;br /&gt;
*7&lt;br /&gt;
*8&lt;br /&gt;
*9&lt;br /&gt;
*10&lt;br /&gt;
|&lt;br /&gt;
*1&lt;br /&gt;
*2&lt;br /&gt;
*3&lt;br /&gt;
*4&lt;br /&gt;
*5&lt;br /&gt;
*6&lt;br /&gt;
*7&lt;br /&gt;
*8&lt;br /&gt;
*9&lt;br /&gt;
*10&lt;br /&gt;
|&lt;br /&gt;
*1&lt;br /&gt;
*2&lt;br /&gt;
*3&lt;br /&gt;
*4&lt;br /&gt;
*5&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Allies &amp;amp; Enemies {0/0 = 0}&#039;&#039;&#039;==&lt;br /&gt;
===Allies===&lt;br /&gt;
 various&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
 various&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Companions&#039;&#039;&#039;==&lt;br /&gt;
*Horse&lt;br /&gt;
*Hound&lt;br /&gt;
*Hawk&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Items {}&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
* Signature piece&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Shadows{}&#039;&#039;&#039;==&lt;br /&gt;
==&#039;&#039;&#039;Stuff{3}&#039;&#039;&#039;==&lt;br /&gt;
*3 Good Stuff&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Miscellany&#039;&#039;&#039;==&lt;br /&gt;
[[File:TT-Vangarious Vanshingor.jpg|700px]]&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Running_Sheet_Vangarious_Vanshingor&amp;diff=483144</id>
		<title>Running Sheet Vangarious Vanshingor</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Running_Sheet_Vangarious_Vanshingor&amp;diff=483144"/>
		<updated>2025-08-13T23:09:57Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: /* Ranks */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Vangarious Vanshinor&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:TT-Vangarious Vanshingore1.jpg|200px]]&lt;br /&gt;
  &lt;br /&gt;
&#039;&#039;&#039;Father:x&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Mother:x&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Children:x&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;  6&#039;7&amp;quot; 300lbs, long brown hair. brown eyes. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hobbies:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Ranks&#039;&#039;&#039;==&lt;br /&gt;
*Knight of Wall-First Class&lt;br /&gt;
*Knight of New Camelot&lt;br /&gt;
*Arch-Druid of Plymouth&lt;br /&gt;
*Knight Errant of New Camelot&lt;br /&gt;
*Ranger Lord of Plymouth&lt;br /&gt;
*1&lt;br /&gt;
*1&lt;br /&gt;
*1&lt;br /&gt;
*1&lt;br /&gt;
*1&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Points{}&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Total: =  Stats+ Powers+ Skills+ Items +(+0/0 allies/Enemies) + Shadows+ Stuff +Storage&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Statistics {}&#039;&#039;&#039;==&lt;br /&gt;
*Psyche: 12&lt;br /&gt;
*Strength: 35&lt;br /&gt;
*Endurance:100&lt;br /&gt;
*Warfare:15&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
==&#039;&#039;&#039;Powers { }&#039;&#039;&#039;==&lt;br /&gt;
*Plymouth&lt;br /&gt;
==&#039;&#039;&#039;Skills {}&#039;&#039;&#039;==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*1 Weapon Master-Spear&lt;br /&gt;
*2  &lt;br /&gt;
**1  &lt;br /&gt;
**1&lt;br /&gt;
*3&lt;br /&gt;
*4&lt;br /&gt;
*5&lt;br /&gt;
*6&lt;br /&gt;
*7&lt;br /&gt;
*8&lt;br /&gt;
*9&lt;br /&gt;
*10&lt;br /&gt;
|&lt;br /&gt;
*1&lt;br /&gt;
*2&lt;br /&gt;
*3&lt;br /&gt;
*4&lt;br /&gt;
*5&lt;br /&gt;
*6&lt;br /&gt;
*7&lt;br /&gt;
*8&lt;br /&gt;
*9&lt;br /&gt;
*10&lt;br /&gt;
|&lt;br /&gt;
*1&lt;br /&gt;
*2&lt;br /&gt;
*3&lt;br /&gt;
*4&lt;br /&gt;
*5&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Allies &amp;amp; Enemies {0/0 = 0}&#039;&#039;&#039;==&lt;br /&gt;
===Allies===&lt;br /&gt;
 various&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
 various&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Companions&#039;&#039;&#039;==&lt;br /&gt;
*Horse&lt;br /&gt;
*Hound&lt;br /&gt;
*Hawk&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Items {}&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
* Signature piece&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Shadows{}&#039;&#039;&#039;==&lt;br /&gt;
==&#039;&#039;&#039;Stuff{}&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Miscellany&#039;&#039;&#039;==&lt;br /&gt;
[[File:TT-Vangarious Vanshingor.jpg|700px]]&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Running_Sheet_Vangarious_Vanshingor&amp;diff=483143</id>
		<title>Running Sheet Vangarious Vanshingor</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Running_Sheet_Vangarious_Vanshingor&amp;diff=483143"/>
		<updated>2025-08-13T23:07:28Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Vangarious Vanshinor&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:TT-Vangarious Vanshingore1.jpg|200px]]&lt;br /&gt;
  &lt;br /&gt;
&#039;&#039;&#039;Father:x&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Mother:x&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Children:x&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;  6&#039;7&amp;quot; 300lbs, long brown hair. brown eyes. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hobbies:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Ranks&#039;&#039;&#039;==&lt;br /&gt;
*Knight of Wall-First Class&lt;br /&gt;
*Knight of New Camelot&lt;br /&gt;
********&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Points{}&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Total: =  Stats+ Powers+ Skills+ Items +(+0/0 allies/Enemies) + Shadows+ Stuff +Storage&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Statistics {}&#039;&#039;&#039;==&lt;br /&gt;
*Psyche: 12&lt;br /&gt;
*Strength: 35&lt;br /&gt;
*Endurance:100&lt;br /&gt;
*Warfare:15&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
==&#039;&#039;&#039;Powers { }&#039;&#039;&#039;==&lt;br /&gt;
*Plymouth&lt;br /&gt;
==&#039;&#039;&#039;Skills {}&#039;&#039;&#039;==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*1 Weapon Master-Spear&lt;br /&gt;
*2  &lt;br /&gt;
**1  &lt;br /&gt;
**1&lt;br /&gt;
*3&lt;br /&gt;
*4&lt;br /&gt;
*5&lt;br /&gt;
*6&lt;br /&gt;
*7&lt;br /&gt;
*8&lt;br /&gt;
*9&lt;br /&gt;
*10&lt;br /&gt;
|&lt;br /&gt;
*1&lt;br /&gt;
*2&lt;br /&gt;
*3&lt;br /&gt;
*4&lt;br /&gt;
*5&lt;br /&gt;
*6&lt;br /&gt;
*7&lt;br /&gt;
*8&lt;br /&gt;
*9&lt;br /&gt;
*10&lt;br /&gt;
|&lt;br /&gt;
*1&lt;br /&gt;
*2&lt;br /&gt;
*3&lt;br /&gt;
*4&lt;br /&gt;
*5&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Allies &amp;amp; Enemies {0/0 = 0}&#039;&#039;&#039;==&lt;br /&gt;
===Allies===&lt;br /&gt;
 various&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
 various&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Companions&#039;&#039;&#039;==&lt;br /&gt;
*Horse&lt;br /&gt;
*Hound&lt;br /&gt;
*Hawk&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Items {}&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
* Signature piece&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Shadows{}&#039;&#039;&#039;==&lt;br /&gt;
==&#039;&#039;&#039;Stuff{}&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Miscellany&#039;&#039;&#039;==&lt;br /&gt;
[[File:TT-Vangarious Vanshingor.jpg|700px]]&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:TT-Vangarious_Vanshingore1.jpg&amp;diff=483142</id>
		<title>File:TT-Vangarious Vanshingore1.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:TT-Vangarious_Vanshingore1.jpg&amp;diff=483142"/>
		<updated>2025-08-13T23:07:00Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Running_Sheet_Vangarious_Vanshingor&amp;diff=483141</id>
		<title>Running Sheet Vangarious Vanshingor</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Running_Sheet_Vangarious_Vanshingor&amp;diff=483141"/>
		<updated>2025-08-13T23:02:25Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: /* Miscellany */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Vangarious Vanshinor&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[200px]]&lt;br /&gt;
  &lt;br /&gt;
&#039;&#039;&#039;Father:x&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Mother:x&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Children:x&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;  6&#039;7&amp;quot; 300lbs, long brown hair. brown eyes. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hobbies:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Ranks&#039;&#039;&#039;==&lt;br /&gt;
*Knight of Wall-First Class&lt;br /&gt;
*Knight of New Camelot&lt;br /&gt;
********&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Points{}&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Total: =  Stats+ Powers+ Skills+ Items +(+0/0 allies/Enemies) + Shadows+ Stuff +Storage&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Statistics {}&#039;&#039;&#039;==&lt;br /&gt;
*Psyche: 12&lt;br /&gt;
*Strength: 35&lt;br /&gt;
*Endurance:100&lt;br /&gt;
*Warfare:15&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
==&#039;&#039;&#039;Powers { }&#039;&#039;&#039;==&lt;br /&gt;
*Plymouth&lt;br /&gt;
==&#039;&#039;&#039;Skills {}&#039;&#039;&#039;==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*1 Weapon Master-Spear&lt;br /&gt;
*2  &lt;br /&gt;
**1  &lt;br /&gt;
**1&lt;br /&gt;
*3&lt;br /&gt;
*4&lt;br /&gt;
*5&lt;br /&gt;
*6&lt;br /&gt;
*7&lt;br /&gt;
*8&lt;br /&gt;
*9&lt;br /&gt;
*10&lt;br /&gt;
|&lt;br /&gt;
*1&lt;br /&gt;
*2&lt;br /&gt;
*3&lt;br /&gt;
*4&lt;br /&gt;
*5&lt;br /&gt;
*6&lt;br /&gt;
*7&lt;br /&gt;
*8&lt;br /&gt;
*9&lt;br /&gt;
*10&lt;br /&gt;
|&lt;br /&gt;
*1&lt;br /&gt;
*2&lt;br /&gt;
*3&lt;br /&gt;
*4&lt;br /&gt;
*5&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Allies &amp;amp; Enemies {0/0 = 0}&#039;&#039;&#039;==&lt;br /&gt;
===Allies===&lt;br /&gt;
 various&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
 various&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Companions&#039;&#039;&#039;==&lt;br /&gt;
*Horse&lt;br /&gt;
*Hound&lt;br /&gt;
*Hawk&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Items {}&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
* Signature piece&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Shadows{}&#039;&#039;&#039;==&lt;br /&gt;
==&#039;&#039;&#039;Stuff{}&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Miscellany&#039;&#039;&#039;==&lt;br /&gt;
[[File:TT-Vangarious Vanshingor.jpg|700px]]&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:TT-Vangarious_Vanshingor.jpg&amp;diff=483140</id>
		<title>File:TT-Vangarious Vanshingor.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:TT-Vangarious_Vanshingor.jpg&amp;diff=483140"/>
		<updated>2025-08-13T23:01:18Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Running_Sheet_Vangarious_Vanshingor&amp;diff=483139</id>
		<title>Running Sheet Vangarious Vanshingor</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Running_Sheet_Vangarious_Vanshingor&amp;diff=483139"/>
		<updated>2025-08-13T22:32:14Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: Created page with &amp;quot; &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Vangarious Vanshinor&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;  200px    &amp;#039;&amp;#039;&amp;#039;Father:x&amp;#039;&amp;#039;&amp;#039;   &amp;#039;&amp;#039;&amp;#039;Mother:x&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Children:x&amp;#039;&amp;#039;&amp;#039;   &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;  6&amp;#039;7&amp;quot; 300lbs, long brown hair. brown eyes.   &amp;#039;&amp;#039;&amp;#039;Hobbies:&amp;#039;&amp;#039;&amp;#039;    ==&amp;#039;&amp;#039;&amp;#039;Ranks&amp;#039;&amp;#039;&amp;#039;== *Knight of Wall-First Class *Knight of New Camelot ********  ==&amp;#039;&amp;#039;&amp;#039;Points{}&amp;#039;&amp;#039;&amp;#039;==  &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Total: =  Stats+ Powers+ Skills+ Items +(+0/0 allies/Enemies) + Shadows+ Stuff +Storage&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;  ==&amp;#039;&amp;#039;&amp;#039;Statistics {}&amp;#039;&amp;#039;&amp;#039;== *Psyche: 12 *Strength: 35 *Endurance:100 *Warfare:15     ==&amp;#039;&amp;#039;&amp;#039;Powers...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Vangarious Vanshinor&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[200px]]&lt;br /&gt;
  &lt;br /&gt;
&#039;&#039;&#039;Father:x&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Mother:x&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Children:x&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;  6&#039;7&amp;quot; 300lbs, long brown hair. brown eyes. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hobbies:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Ranks&#039;&#039;&#039;==&lt;br /&gt;
*Knight of Wall-First Class&lt;br /&gt;
*Knight of New Camelot&lt;br /&gt;
********&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Points{}&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Total: =  Stats+ Powers+ Skills+ Items +(+0/0 allies/Enemies) + Shadows+ Stuff +Storage&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Statistics {}&#039;&#039;&#039;==&lt;br /&gt;
*Psyche: 12&lt;br /&gt;
*Strength: 35&lt;br /&gt;
*Endurance:100&lt;br /&gt;
*Warfare:15&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
==&#039;&#039;&#039;Powers { }&#039;&#039;&#039;==&lt;br /&gt;
*Plymouth&lt;br /&gt;
==&#039;&#039;&#039;Skills {}&#039;&#039;&#039;==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*1 Weapon Master-Spear&lt;br /&gt;
*2  &lt;br /&gt;
**1  &lt;br /&gt;
**1&lt;br /&gt;
*3&lt;br /&gt;
*4&lt;br /&gt;
*5&lt;br /&gt;
*6&lt;br /&gt;
*7&lt;br /&gt;
*8&lt;br /&gt;
*9&lt;br /&gt;
*10&lt;br /&gt;
|&lt;br /&gt;
*1&lt;br /&gt;
*2&lt;br /&gt;
*3&lt;br /&gt;
*4&lt;br /&gt;
*5&lt;br /&gt;
*6&lt;br /&gt;
*7&lt;br /&gt;
*8&lt;br /&gt;
*9&lt;br /&gt;
*10&lt;br /&gt;
|&lt;br /&gt;
*1&lt;br /&gt;
*2&lt;br /&gt;
*3&lt;br /&gt;
*4&lt;br /&gt;
*5&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Allies &amp;amp; Enemies {0/0 = 0}&#039;&#039;&#039;==&lt;br /&gt;
===Allies===&lt;br /&gt;
 various&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
 various&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Companions&#039;&#039;&#039;==&lt;br /&gt;
*Horse&lt;br /&gt;
*Hound&lt;br /&gt;
*Hawk&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Items {}&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
* Signature piece&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Shadows{}&#039;&#039;&#039;==&lt;br /&gt;
==&#039;&#039;&#039;Stuff{}&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Miscellany&#039;&#039;&#039;==&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Running_Sheet_Lik-e&amp;diff=483138</id>
		<title>Running Sheet Lik-e</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Running_Sheet_Lik-e&amp;diff=483138"/>
		<updated>2025-08-13T22:32:10Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: Created page with &amp;quot; &amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;{?}&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;  200px    &amp;#039;&amp;#039;&amp;#039;Father:&amp;#039;&amp;#039;&amp;#039;   &amp;#039;&amp;#039;&amp;#039;Mother:&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Children:&amp;#039;&amp;#039;&amp;#039;   &amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039;    &amp;#039;&amp;#039;&amp;#039;Hobbies:&amp;#039;&amp;#039;&amp;#039;    ==&amp;#039;&amp;#039;&amp;#039;Ranks&amp;#039;&amp;#039;&amp;#039;==   ==&amp;#039;&amp;#039;&amp;#039;Points{}&amp;#039;&amp;#039;&amp;#039;==  &amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Total: =  Stats+ Powers+ Skills+ Items +(+0/0 allies/Enemies) + Shadows+ Stuff +Storage&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;  ==&amp;#039;&amp;#039;&amp;#039;Statistics {}&amp;#039;&amp;#039;&amp;#039;== *Psyche:  *Strength:  *Endurance: *Warfare:     ==&amp;#039;&amp;#039;&amp;#039;Powers { }&amp;#039;&amp;#039;&amp;#039;==  ==&amp;#039;&amp;#039;&amp;#039;Skills {}&amp;#039;&amp;#039;&amp;#039;== {| class=&amp;quot;wikitable&amp;quot; |- | *1 Weapon Master-Spear *2   **1   **1 *3 *4 *5 *6 *7 *8 *9 *10 | *1 *2 *3...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;{?}&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[200px]]&lt;br /&gt;
  &lt;br /&gt;
&#039;&#039;&#039;Father:&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Mother:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Children:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hobbies:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Ranks&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Points{}&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Total: =  Stats+ Powers+ Skills+ Items +(+0/0 allies/Enemies) + Shadows+ Stuff +Storage&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Statistics {}&#039;&#039;&#039;==&lt;br /&gt;
*Psyche: &lt;br /&gt;
*Strength: &lt;br /&gt;
*Endurance:&lt;br /&gt;
*Warfare:&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
==&#039;&#039;&#039;Powers { }&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Skills {}&#039;&#039;&#039;==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*1 Weapon Master-Spear&lt;br /&gt;
*2  &lt;br /&gt;
**1  &lt;br /&gt;
**1&lt;br /&gt;
*3&lt;br /&gt;
*4&lt;br /&gt;
*5&lt;br /&gt;
*6&lt;br /&gt;
*7&lt;br /&gt;
*8&lt;br /&gt;
*9&lt;br /&gt;
*10&lt;br /&gt;
|&lt;br /&gt;
*1&lt;br /&gt;
*2&lt;br /&gt;
*3&lt;br /&gt;
*4&lt;br /&gt;
*5&lt;br /&gt;
*6&lt;br /&gt;
*7&lt;br /&gt;
*8&lt;br /&gt;
*9&lt;br /&gt;
*10&lt;br /&gt;
|&lt;br /&gt;
*1&lt;br /&gt;
*2&lt;br /&gt;
*3&lt;br /&gt;
*4&lt;br /&gt;
*5&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Allies &amp;amp; Enemies {0/0 = 0}&#039;&#039;&#039;==&lt;br /&gt;
===Allies===&lt;br /&gt;
 various&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
 various&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Companions&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Items {}&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
* Signature piece&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Shadows{}&#039;&#039;&#039;==&lt;br /&gt;
==&#039;&#039;&#039;Stuff{}&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Miscellany&#039;&#039;&#039;==&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Running_Sheet_A-JA&amp;diff=483137</id>
		<title>Running Sheet A-JA</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Running_Sheet_A-JA&amp;diff=483137"/>
		<updated>2025-08-13T22:19:55Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: /* Coalition of Tosa */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
[[a-ja-w]]&lt;br /&gt;
==&#039;&#039;&#039;Available  Characters&#039;&#039;&#039;==&lt;br /&gt;
FEEL FREE TO GRAB THEM FOR A RUN&lt;br /&gt;
------&lt;br /&gt;
*[[Running Sheet Bones Henley]]: Native of Alamond. A mechanic. Stuntman. Minor Wizard.&lt;br /&gt;
*&lt;br /&gt;
*[[Running Sheet Luneta]]&lt;br /&gt;
*&lt;br /&gt;
*[[Running Sheet Emelenine]]&lt;br /&gt;
*&lt;br /&gt;
*[[Running Sheet Tagaril]]: Native of Pocai. Recently able to travel.&lt;br /&gt;
*&lt;br /&gt;
*[[Running Sheet Angstvar]]: A recently raised Spasa of Guard.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
*[[Running Sheet Hester Redwood]]: &lt;br /&gt;
*[[Running Sheet Tancred Hawksman]]&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
===[[Running blank]]    .&#039;&#039;&amp;lt;span style=color:Green&amp;gt; Short Form for use with quick NPCs&amp;lt;/span&amp;gt;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===[[Running Sheet Template 1]]     .&#039;&#039;&amp;lt;span style=color:Green&amp;gt;Use for PCs or full npcs&amp;lt;/span&amp;gt;&#039;&#039;===&lt;br /&gt;
==Working EXP==&lt;br /&gt;
* &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| Ludus Daltus:10&lt;br /&gt;
*&#039;&#039;Rafe, Dalt, Canny:15&#039;&#039;&lt;br /&gt;
*Wrecker, Kole, Fitz:12&lt;br /&gt;
*&#039;&#039;Len, Colette, Sylex, Kareeena &#039;&#039;:13&lt;br /&gt;
*Elmer, Gadget, Slugger, Curious:11&lt;br /&gt;
*Hak jin, Broktin:5:5&lt;br /&gt;
*Adventurer Society default 5&lt;br /&gt;
| Ludus Canny:3&lt;br /&gt;
*Canny:15&lt;br /&gt;
*Falcion:10&lt;br /&gt;
*Goatly, Carsto:7&lt;br /&gt;
*Everyone elsee:3::::&lt;br /&gt;
|  Krakchas:3&lt;br /&gt;
*Larz:8&lt;br /&gt;
|- &lt;br /&gt;
| Tosian:3&lt;br /&gt;
*Fort:15&lt;br /&gt;
*Faltina, Geata :10&lt;br /&gt;
*Tarooos, Ensor, Wenda:*&lt;br /&gt;
|Ludus Vexas Avaxala:10&lt;br /&gt;
*Vek:&lt;br /&gt;
******  &lt;br /&gt;
|  &lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|- &lt;br /&gt;
| Silvana&#039;s Rasak:10&lt;br /&gt;
*Hibbit,Ensor, Wenda, Silvana:15&lt;br /&gt;
*Harriet, Hazarda:10&lt;br /&gt;
*Zeek, Damian:7&lt;br /&gt;
  &lt;br /&gt;
|  &lt;br /&gt;
|  &lt;br /&gt;
|-  &lt;br /&gt;
 &lt;br /&gt;
|-   &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Active==&lt;br /&gt;
===[[Running Sheet Raphael]]:&amp;lt;span style=color:Red&amp;gt; &#039;&#039;Shadowborn.&amp;lt;/span&amp;gt;[[https://wiki.rpg.net/index.php/Shadowborn]]  &amp;lt;span style=color:Green&amp;gt;Daniel&#039;&#039; ===&lt;br /&gt;
===[[Running Sheet Drexel]]:&amp;lt;span style=color:Red&amp;gt; &#039;&#039;Son of Hamilton &amp;lt;span style=color:Green&amp;gt;Daniel&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&amp;gt;&amp;gt;&amp;gt;[[Running_Sheet_Vander]] :&amp;lt;span style=color:lime&amp;gt; &#039;&#039;Son of Eric. &amp;lt;span style=color:Green&amp;gt;Daniel&#039;&#039;===&lt;br /&gt;
===&amp;gt;&amp;gt;&amp;gt;[[Running Sheet Relmopator]]:&amp;lt;span style=color:lime&amp;gt; &#039;&#039;Son of Hagalta and Satura. &amp;lt;span style=color:Green&amp;gt;Daniel&#039;&#039;===&lt;br /&gt;
===[[Running Sheet Alvah]]:&amp;lt;span style=color:Red&amp;gt; &#039;&#039;Daughter of Delwin and Cihalas.&amp;lt;span style=color:Green&amp;gt; Amber&#039;&#039;===&lt;br /&gt;
===[[running Sheet Vasilla]]:&amp;lt;span style=color:Red&amp;gt; &#039;&#039;Daughter of &#039;&#039;&#039;Corwin&#039;&#039;&#039;&#039;&#039; &amp;lt;span style=color:Green&amp;gt; Amber&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
===&amp;gt;&amp;gt;&amp;gt;[[Running Sheet Alexandra Mira]]:&amp;lt;span style=color:lime&amp;gt; &#039;&#039;Daughter of Brand and Fres Mira.  &amp;lt;span style=color:Green&amp;gt;Amber&#039;&#039;===&lt;br /&gt;
===[[Running Sheet Silvana]]:&amp;lt;span style=color:Red&amp;gt; &#039;&#039;Daughter of Martin and Yavanna. &amp;lt;span style=color:Green&amp;gt; Anja&#039;&#039;===&lt;br /&gt;
===[[Running Sheet Donovan]]:&amp;lt;span style=color:red&amp;gt; &#039;&#039;Son of Julian &amp;amp; Cyrene. &amp;lt;span style=color:Green&amp;gt;Jill&#039;&#039;===&lt;br /&gt;
===&amp;gt;&amp;gt;&amp;gt;[[Running_Sheet_Carissa]] :&amp;lt;span style=color:lime&amp;gt; &#039;&#039;Son of Gerard.  &amp;lt;span style=color:Green&amp;gt;Jill&#039;&#039;===&lt;br /&gt;
===[[Running Sheet Vek]]:&amp;lt;span style=color:Red&amp;gt; &#039;&#039;Line of Benedict and Lintra.  &amp;lt;span style=color:Purple&amp;gt;Michael-GM&#039;&#039;===&lt;br /&gt;
===[[Running Sheet Zeek]]:&amp;lt;span style=color:Red&amp;gt; &#039;&#039;Son of Jurt and Untara.  &amp;lt;span style=color:Purple&amp;gt;Michael-GM&#039;&#039;===&lt;br /&gt;
===[[Running Sheet Khaza]]&amp;lt;span style=color:Red&amp;gt; &#039;&#039;Son of Corwin.  &amp;lt;span style=color:Purple&amp;gt;Michael-GM&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=color:lime&amp;gt;Inactive==&lt;br /&gt;
===[[Running Sheet Macsen]] :&amp;lt;span style=color:lime&amp;gt; &#039;&#039;Son of Dalt. &amp;lt;span style=color:Green&amp;gt;Randal / NPC with an invitation to return&#039;&#039;===&lt;br /&gt;
===[[Running Sheet Truman]]:&amp;lt;span style=color:lime&amp;gt;&#039;&#039;Son of Gerard. &amp;lt;span style=color:Green&amp;gt;Caspian / NPC with an invitation to return&#039;&#039;===&lt;br /&gt;
===[[Running Sheet Laravella]] :&amp;lt;span style=color:lime&amp;gt; &#039;&#039;Daughter of Brand &amp;lt;span style=color:Green&amp;gt;/NPC&#039;&#039;===&lt;br /&gt;
===[[Running Sheet Kriss]] : &amp;lt;span style=color:lime&amp;gt;&#039;&#039;Son of Caine. Chris / &amp;lt;span style=color:Green&amp;gt;NPC&#039;&#039;===&lt;br /&gt;
===[[Running Sheet Skadi]] :&amp;lt;span style=color:lime&amp;gt; &#039;&#039;Daughter of Dashal. &amp;lt;span style=color:Green&amp;gt;Adam / NPC with an invitation to return&#039;&#039;  ===&lt;br /&gt;
===[[Running Sheet Henry]] :&amp;lt;span style=color:lime&amp;gt; &#039;&#039;Son of Fiona and Mandor.  &amp;lt;span style=color:Green&amp;gt;William /NPC&#039;&#039; &amp;lt;/span&amp;gt;===&lt;br /&gt;
==Elites and companion NPCs==&lt;br /&gt;
===Amber===&lt;br /&gt;
*[[Running Sheet Cazo]] Drace Cazo-An Elite. {139}&lt;br /&gt;
*[[Running Sheet Karieeena]]  Elite. {93}&lt;br /&gt;
*[[Running Sheet Hannah]].  CCC Overall Champion. {170}&lt;br /&gt;
*[[Running Sheet Ariebah]] Elite. {143}&lt;br /&gt;
*[[Running Sheet Miles McKinney]]. Elite. {117}&lt;br /&gt;
*[[Running Sheet Gangdis]] of Cogswill. Elite {257}&lt;br /&gt;
*[[Running Sheet Farooq]]. Elite. {149}&lt;br /&gt;
*[[Running Sheet Agda Alak Sar]].  Elite. {81}&lt;br /&gt;
*[[Running Sheet Rede Feldane]].  Elite. {333}&lt;br /&gt;
*[[Running Sheet Haldir]] Elf. Elite. {154}&lt;br /&gt;
*[[Running Sheet Bak Dala]]. Ranger. {234}&lt;br /&gt;
*[[Running Sheet Sala Tak Alara]] Ranger. {357}&lt;br /&gt;
*[[Running Sheet Teranton Bala G&#039;athara]] Musketeer. {103}&lt;br /&gt;
*[[Running Sheet Spatchi]]. Elite for Vek Hendrake{}&lt;br /&gt;
&lt;br /&gt;
*[[Running Sheet Robert Duncan]]. Elite. {}&lt;br /&gt;
*[[Running Sheet Salas Quiden]]&lt;br /&gt;
*[[Running Sheet Zalgo Brolic]]&lt;br /&gt;
*[[Running Sheet Kohen Aceron]]&lt;br /&gt;
&lt;br /&gt;
===Mandalay===&lt;br /&gt;
*[[Running Sheet Dwarf]] Follows Skadi&lt;br /&gt;
*[[Running Sheet Fang, Dunce, Imp]]  Raiding around Azcala&lt;br /&gt;
*[[Running Sheet David of Mandalay]]&lt;br /&gt;
*[[Running Sheet Gadia- Gadget]] Follows Rafe&lt;br /&gt;
&lt;br /&gt;
===Chaos===&lt;br /&gt;
*[[Running Sheet Camilla Meha]]&lt;br /&gt;
*[[Running Sheet VeyVekAkCana]]&lt;br /&gt;
*[[Running Sheet Sir Valerie the Left-Handed]]&lt;br /&gt;
====Ang Ri====&lt;br /&gt;
*[[Running Sheet Caliope]]&lt;br /&gt;
*[[Running Sheet Lucian Moreau]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;&#039;&#039;NPCS Family Elders -  Children of Oberon&#039;&#039;&#039;&#039;&#039;==&lt;br /&gt;
*[[Running Sheet Dalt]]     : Son of Oberon&lt;br /&gt;
*[[Running file Cymnea]]    : Daughter of Oberon&lt;br /&gt;
*[[Running Sheet Giovanni]] : Son of Oberon&lt;br /&gt;
*[[Running Sheet Gerard]]   : Son of Oberon&lt;br /&gt;
*[[Running Sheet Delwin]]   : Son of Oberon&lt;br /&gt;
*[[Running Sheet Florimel]] : Daughter of Oberon&lt;br /&gt;
*[[Running Sheet Borlak]]   : Son of Oberon&lt;br /&gt;
*[[Running Sheet Finndo]]   : Son of Oberon&lt;br /&gt;
*[[Running Sheet Bleys]]    : Son of Oberon&lt;br /&gt;
*[[Running Sheet Caine]]    : Son of Oberon&lt;br /&gt;
*[[Running Sheet Pierre]]   : Son of Oberon&lt;br /&gt;
*[[Running Sheet Coral]] : Daughter of Oberon&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;NPC Family&#039;&#039;&#039;===&lt;br /&gt;
*[[Running Sheet Hawkins]] : Son of Random and Vielle. (428)&lt;br /&gt;
**[[Running Sheet Kohen]]: Hawkin&#039;s Elite&lt;br /&gt;
*[[Running Sheet Yalla Ganth]]  :Daughter of Benedict &amp;amp; Lintra&lt;br /&gt;
*[[Running Sheet Doria]]   : Daughter of Benedict &amp;amp; Lintra&lt;br /&gt;
**[[Running Sheet Taken-Feather]]&lt;br /&gt;
*[[Running Sheet Zachary]] : Son of Flora&lt;br /&gt;
*[[Running Sheet Duncan]]  : Son of Julian&lt;br /&gt;
*[[Running Sheet Sadashi]] : Daughter of Julian&lt;br /&gt;
*[[Running Sheet Elayne]]  : Daughter of Flora&lt;br /&gt;
*[[Running Sheet Truman]]  : Son of Gerard&lt;br /&gt;
*[[Running Sheet Agrom]]   : Son of Vance&lt;br /&gt;
*[[Running Sheet Henry]]   : Son of Mandor &amp;amp; Fiona&lt;br /&gt;
*[[Running Sheet Vance]]   : Son of Delwin&lt;br /&gt;
*[[Running Sheet Tesara]]  : Daughter of Mirelle &amp;amp; Conf of Shadows&lt;br /&gt;
*[[Running Sheet Lark Harooon]]   : Son of Caine&lt;br /&gt;
*[[Running Sheet Arlo]]    :ex-Prince. Archmage of Amber. {957}&lt;br /&gt;
*[[Running Sheet Geryon]]  : Son of Dierdre {605}&lt;br /&gt;
*[[Running Sheet Martin]]  : Son of Random&lt;br /&gt;
*[[Running Sheet Chris]]   : Son of Caine&lt;br /&gt;
*[[Running Sheet Damian]]  : Son of Brand {287}&lt;br /&gt;
*[[Running Sheet Galvar]]  : Son of Osric&lt;br /&gt;
*[[Running Sheet Rugir]]   : Son of Brand&lt;br /&gt;
*[[Running Sheet Derek]]   : Son of Eric&lt;br /&gt;
*[[Running Sheet Marke]]   : Son of Fiona&lt;br /&gt;
*[[Running Sheet Warrick]] : Son of Corwin &amp;amp; Deirdre&lt;br /&gt;
*[[Running Sheet Zeek]]    : Son of Jurt &amp;amp; Untara&lt;br /&gt;
*[[Running Sheet Jurt]]    : Son of Dara&lt;br /&gt;
*[[Running Sheet Hirem]]   : Son of Jaques&lt;br /&gt;
*[[Running Sheet Despil]]  : Son of Dara &amp;amp; Gramble Sawall&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;NPC Family of Shade Amberites&#039;&#039;&#039;===&lt;br /&gt;
*[[Running Sheet Casey Hatleft]] Oberon fallen.  Shade of Caine&lt;br /&gt;
*[[Running Sheet Hazarda]]: Son of Oberon Fallen. Shade of Random&lt;br /&gt;
*[[Running Sheet Timothy Elhue]]:Great Grandson of Tolknor&lt;br /&gt;
*[[Running Sheet Emmaline of York]]  :Great Granddaughter of Tolknor&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;NPCs Non-Family&#039;&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;Special Cases&#039;&#039;&#039;===&lt;br /&gt;
*[[Running Sheet Teka&#039;lotoxl]]&lt;br /&gt;
*[[Running Sheet Yavana]]: Dryad Queen. Mother of Silvana &lt;br /&gt;
*[[Running Sheet Birdie of the Tower]] Keeper of forgotten pets.&lt;br /&gt;
*[[Running Sheet William Roth]] : {114}&lt;br /&gt;
*[[Running Sheet Margot]] Well, Margot&lt;br /&gt;
*[[Running Sheet Giatha]] {61}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Amber NON-FAMILY&#039;&#039;&#039;===&lt;br /&gt;
*[[Running Sheet Kyr Riktar Vem]] Queen&#039;s Body Guard&lt;br /&gt;
*[[Running Sheet Paris Ashlurian]] Mayor of the City of Amber&lt;br /&gt;
&lt;br /&gt;
*[[Running Sheet Tyler]] : Random&#039;s personal secretary&lt;br /&gt;
*[[Running Sheet Hymal Urien]]&lt;br /&gt;
*[[Running Sheet Natasha]] :Carissa&#039;s mother&lt;br /&gt;
*[[Running Sheet Melvin]] :King&#039;s page&lt;br /&gt;
*[[Running Sheet Even of Hale]]: Retired Elite. An instructor in Arms to the general public.&lt;br /&gt;
**Has a Champion&#039;s Billet at [[Brightedge]].  Runs the Hale Free Company&lt;br /&gt;
*[[Running Sheet Ruda Ale]]: Far Isles. Runs a beachside tavern. Retired, mostly, priate chief.&lt;br /&gt;
*[[Running Sheet Emma Hall]]:  Ranger.  Friend of Silvana&lt;br /&gt;
*[[Running Sheet Sren &amp;amp; Vrorav.Soosaeq, Tiurei &amp;amp; Eka]]&lt;br /&gt;
*[[Running Sheet Soosaeq, Tiurei &amp;amp; Eka]]&lt;br /&gt;
*[[Running Sheet Carly]] (237)&lt;br /&gt;
*[[Running Sheet Roger of Garn]] (218)&lt;br /&gt;
====&#039;&#039;&#039;Kadefjora&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*[[Running Sheet Hazel Hunt]]: &lt;br /&gt;
*[[Running Sheet Naida]]: &lt;br /&gt;
*[[Running Sheet Tavros]]: &lt;br /&gt;
*[[Running Sheet ]]: &lt;br /&gt;
*[[Running Sheet ]]:&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Mandalay&#039;&#039;&#039;===&lt;br /&gt;
*[[Running Sheet J-Cash]] : Mandalay. Johnny Cash&lt;br /&gt;
===&#039;&#039;&#039;Avalon&#039;&#039;&#039;===&lt;br /&gt;
*[[Running Sheet Clive Hankster]]&lt;br /&gt;
*[[Running Sheet Slugger and Curious]] Rafe&lt;br /&gt;
*[[Running Sheet Tobias Leafwalker]]&lt;br /&gt;
*[[Running Sheet Ziza Kiya Makanika]]&lt;br /&gt;
*[[Running Sheet Warrick]]&lt;br /&gt;
*[[Running Sheet Mya Downing Breyze ]]&lt;br /&gt;
*[[Running Sheet Ecthrois Grimm]]&lt;br /&gt;
*[[Running Sheet  Alric du Morne]] &lt;br /&gt;
*[[Running Sheet  Aurelius D’Avello]]&lt;br /&gt;
*[[Running Sheet  Cillian Wildmere]]&lt;br /&gt;
*[[Running Sheet  Éloise Fleurmont]]&lt;br /&gt;
*[[Running Sheet  Zarrinshar]]&lt;br /&gt;
*[[Running Sheet  Morgaine Ashcrest]]&lt;br /&gt;
*[[Running Sheet  Sigvard Frostsbane]]&lt;br /&gt;
*[[Running Sheet  Idris Al-Rihani]] &lt;br /&gt;
*[[Running Sheet  Thaddeus Greystone]]&lt;br /&gt;
*[[Running Sheet  Rensuke Akahoshi]] &lt;br /&gt;
*[[Running Sheet Jora Danilovish]]&lt;br /&gt;
*[[Running Sheet Brayden Grant Rein]]&lt;br /&gt;
*[[Running Sheet  Shadmehr Faramarzian]]&lt;br /&gt;
*[[Running Sheet Francine Rémy]]&lt;br /&gt;
*[[Running Sheet Elias &amp;quot;Eli&amp;quot; Blackthorn]]&lt;br /&gt;
*[[Running Sheet Darby Holt]]&lt;br /&gt;
*[[Running Sheet Harvey Elliot]]&lt;br /&gt;
*[[Running Sheet Lancelot du Lac]]&lt;br /&gt;
*[[Running Sheet Phoebe Seacol]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Regor&#039;&#039;&#039;===&lt;br /&gt;
*[[Running Sheet Alexi Regor]]: Son of Nicholas Zhenya and Clarissa Zhenya&lt;br /&gt;
**&#039;&#039;Half Brother of Bleys, Brand, and Fiona&#039;&#039;. Husband of Nala Mior Tral&lt;br /&gt;
*[[Running Sheet Mydoris Zhenya]]&lt;br /&gt;
*[[Running Sheet Tatiana Regor]]&lt;br /&gt;
*[[Running Sheet Jaxson Regor]]&lt;br /&gt;
*[[Running Sheet Agrax]] : Tiger Protector of Jaxson&lt;br /&gt;
*[[Running Sheet of Randal Zhenya]]&lt;br /&gt;
*[[Running Sheet Belinsky Fridrik Anatolievich of Brunswick]]&lt;br /&gt;
*[[Running Sheet Zverev Vaniamin Anatolievich of Brunswick]]&lt;br /&gt;
*[[Running Sheet Babkina Kapitolina Pavlovna of Brunswick]]&lt;br /&gt;
*[[Running Sheet Anastasia Zhenya]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Rebma&#039;&#039;&#039;===  &lt;br /&gt;
*[[Running Sheet Nala Moir Tral]] Daughter of Honsol Moir Tral. Wife of Alexei Zhenya&lt;br /&gt;
*[[Running Sheet Valhurst]] Duke of Rebmaras &amp;amp; Rebna. Traveling companion of Silvana&lt;br /&gt;
*[[Running Sheet Sigrid Shaw]] Silvana&#039;s Lady&#039;s Maid&lt;br /&gt;
===&#039;&#039;&#039;Chaos&#039;&#039;&#039;===&lt;br /&gt;
===&#039;&#039;&#039;Azcala&#039;&#039;&#039;===&lt;br /&gt;
*[[Running Sheet Untara]]&lt;br /&gt;
*[[Running Sheet Jagri-Tlatlayeni]]&lt;br /&gt;
*[[Running Sheet Aztilios]]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Houses and Companies&#039;&#039;&#039;===&lt;br /&gt;
====House Clemens====&lt;br /&gt;
*[[Running Sheet Flintborn Clemens]]&lt;br /&gt;
*[[Running Sheet Buck Flintborn]]&lt;br /&gt;
*[[Running Sheet Ambrose Clemens]]&lt;br /&gt;
&lt;br /&gt;
====House Roseque====&lt;br /&gt;
*[[Running Sheet Duke Foutera]]: Duke and the Gasean line&lt;br /&gt;
*[[Running Sheet Baroness Sastea]] Baroness of the Sastea line&lt;br /&gt;
*[[Running Sheet Lord Terias]]&lt;br /&gt;
*[[Running Sheet Baron Feriota]]: Baron of the Fuosia line.&lt;br /&gt;
*[[Running Sheet Lord Gioty]]&lt;br /&gt;
*[[Running Sheet lord Teranma]]&lt;br /&gt;
*[[Running Sheet Baron Diousa]]: Baron of the Euquie line&lt;br /&gt;
*[[Running Sheet Lord Kashtra]]: Commander of the Roseque military.&lt;br /&gt;
*[[Running Sheet Lady Trecha]]: Fiefs Garrison Captain for Duke Foutera. Hero of Patternfall&lt;br /&gt;
*[[Running Sheet Áedan Aeron]] Mercenary Captain. Serving Roseque&lt;br /&gt;
&lt;br /&gt;
====Qui&#039;ies Family-Far Island====&lt;br /&gt;
*[[Running Sheet Lisa Qui&#039;ies]]&lt;br /&gt;
*[[Running Sheet Asgol Urien]]&lt;br /&gt;
*[[Running Sheet Mal&#039;goth&#039;in Qui&#039;ies]]&lt;br /&gt;
*[[Running Sheet Vo&#039;got&#039;ten Qui&#039;ies]]&lt;br /&gt;
*[[Running Sheet Cabot Golden Teeth]]&lt;br /&gt;
&lt;br /&gt;
==NPCs Short Form Write Ups==&lt;br /&gt;
*[[Running Sheet Sylex]]&lt;br /&gt;
==&#039;&#039;&#039;[[Ludus Trasidicus]]&#039;&#039;&#039;==&lt;br /&gt;
*[[Running Sheet Macsen]]&lt;br /&gt;
*[[Running Sheet Rede Feldane]]&lt;br /&gt;
*[[Running Sheet Tancred Hawksman]]&lt;br /&gt;
*[[Running Sheet Kynasa Brolic]]&lt;br /&gt;
*[[Running Sheet Abn Tickal]]&lt;br /&gt;
*[[Running Sheet Drekel abn Dasi]]&lt;br /&gt;
*[[Running Sheet Cayli ab Tala]]&lt;br /&gt;
*[[Running Sheet Dinny]]&lt;br /&gt;
*[[Running Sheet Hammu]]&lt;br /&gt;
==&#039;&#039;&#039;[[Ludus Desadal]]&#039;&#039;&#039;==&lt;br /&gt;
*[[Running Sheet Ligdan]]&lt;br /&gt;
*[[Running Sheet Terbish ]]&lt;br /&gt;
*[[Running Sheet Borachu]]&lt;br /&gt;
*[[Running Sheet Keuken]]&lt;br /&gt;
*[[Running Sheet Kataperos]]&lt;br /&gt;
*[[Running Sheet Arabibal]]&lt;br /&gt;
*[[Running Sheet Akkabai]]&lt;br /&gt;
*[[Running Sheet Hutchak]]&lt;br /&gt;
*[[Running Sheet Halkask]]&lt;br /&gt;
*[[Running Sheet Khujadze]]&lt;br /&gt;
*[[Running Sheet Ebegei]]&lt;br /&gt;
*[[Running Sheet Ogulok]]&lt;br /&gt;
*[[Running Sheet Torgan]]&lt;br /&gt;
*[[Running Sheet Bilge]]&lt;br /&gt;
*[[Running Sheet Fetch]]&lt;br /&gt;
*[[Running Sheet Enx]]&lt;br /&gt;
*[[Running Sheet Atich]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Ludus Krakchas]]&#039;&#039;&#039;==&lt;br /&gt;
*[[Running Sheet Zretcka Krakchas]]&lt;br /&gt;
*[[Running Sheet LArzakas Krakchas]]&lt;br /&gt;
*[[Running Sheet Ajaxos]]&lt;br /&gt;
*[[Running Sheet Gazalax]]&lt;br /&gt;
*[[Running Sheet Trazax]]&lt;br /&gt;
*[[Running Sheet Yax Ganalaz]]&lt;br /&gt;
*[[Running Sheet Zretcka]]&lt;br /&gt;
*[[Running Sheet Trexal Oxa Bak]]&lt;br /&gt;
*[[Running Sheet Oxil Oxa Bak]]&lt;br /&gt;
*[[Running Sheet Dazax]]&lt;br /&gt;
*[[Running Sheet Halbir]]&lt;br /&gt;
*[[Running Sheet Ionax]]&lt;br /&gt;
*[[Running Sheet Zanach]]&lt;br /&gt;
*[[Running Sheet Gartax]]&lt;br /&gt;
*[[Running Sheet Dashix]]&lt;br /&gt;
*[[Running Sheet Haxaz]]&lt;br /&gt;
*[[Running Sheet Dire Eye]]&lt;br /&gt;
*[[Running Sheet Fenzo Krakchas]]&lt;br /&gt;
*[[Running Sheet Hytix]]&lt;br /&gt;
*[[Running Sheet Strexxil]]&lt;br /&gt;
*[[Running Sheet Hyn Janax]] Sorcerer &lt;br /&gt;
*[[Running Sheet Velnix]] Healer &lt;br /&gt;
*[[Running Sheet Shy Junox]]&lt;br /&gt;
*[[Running Sheet Avaxosis]]=Priest of Set&lt;br /&gt;
*[[Running Sheet  ]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Ludus Vexas Avaxala]]&#039;&#039;&#039;==&lt;br /&gt;
===Ludus Vek===&lt;br /&gt;
*[[Running Sheet Tulcar]] {125} Rasak  Gladiator&lt;br /&gt;
*[[Running Sheet Naxzal]] {} R&lt;br /&gt;
*[[Running Sheet Raxtalro]] {92} Rasak.  Gladiator&lt;br /&gt;
*[[Running Sheet Zalkai Hax Fana]] {135} Rasak&lt;br /&gt;
*[[Running Sheet Marklin Franks]] {} Rasak. Scale Warrior&lt;br /&gt;
*[[Running Sheet Untarra]] {} &lt;br /&gt;
*[[Running Sheet Drax Jotrik]] {} Rasak. Bond Warrior&lt;br /&gt;
*[[Running Sheet Mat Jir Tyaa]] {187} Rasak Gladiator &lt;br /&gt;
*[[Running Sheet Ukaina sab Gala]] {104} Rasak. Gladiator &lt;br /&gt;
*[[Running Sheet Tam Jumper]] {} &lt;br /&gt;
*[[Running Sheet Ogla vaz Gahsa]] {} Gladiator &lt;br /&gt;
*[[Running Sheet Faxalaris]] {} &lt;br /&gt;
*[[Running Sheet Aspen Dassa]] {55}  Fought 32 fights.Retired as Warrior. Helped Ludus members communicate for 60 years.  Sent to Rasak because he was so well liked.&lt;br /&gt;
*[[Running Sheet Generic ludus Veteran]] {36}&lt;br /&gt;
&lt;br /&gt;
===Bonewarriors&amp;amp; Hellmaiden===&lt;br /&gt;
*[[Running Sheet Anuk Grason]] {60} Leader- BoneWarrior. Rasak. Grade Warrior&lt;br /&gt;
*[[Running Sheet Anuk Halid]] {46} Second-BoneWarrior  Rasak. Grade Warrior&lt;br /&gt;
*[[Running Sheet Anuk Sabinek]] {} Bone Warrior. Rasak. Warrior&lt;br /&gt;
*[[Running Sheet Generic Bonewarrior]] {}&lt;br /&gt;
*[[Running Sheet Hanakara Hendrake]] {154} Hendrake. Hellmaiden. rasak. Gladiator&lt;br /&gt;
*[[Running Sheet Tashana Hendrake]] {234} Hendrake. Hellmaiden.  Rasak. Scale Gladiator&lt;br /&gt;
*[[Running Sheet Ireana Hendrake]] {209} Jesby. Hellmaiden. Rasak. Rank Warrior&lt;br /&gt;
&lt;br /&gt;
Vek brought 200 bonewarriors and 5 hellmaids from Chaos&lt;br /&gt;
&lt;br /&gt;
===Wardogs===&lt;br /&gt;
*[[Running Sheet Able Teller]]  {105} leader - Wardog.  Rasak&lt;br /&gt;
*[[Running Sheet Davin Mc Gassin]] {109}  Wardogs. Rasak&lt;br /&gt;
*[[Running Sheet Generic Wardog biker]] {}&lt;br /&gt;
&lt;br /&gt;
25 Wardogs were summoned to Ang Ri and ( ?) befrinded them&lt;br /&gt;
&lt;br /&gt;
===Dance Warriors or Women of the Blade===&lt;br /&gt;
*[[Running Sheet  L1]]&lt;br /&gt;
*[[Running Sheet  L2]]&lt;br /&gt;
*[[Running Sheet  L3]]&lt;br /&gt;
*[[Running Sheet  W1]]&lt;br /&gt;
*[[Running Sheet  W2]]&lt;br /&gt;
*[[Running Sheet  W3]]&lt;br /&gt;
*[[Running Sheet  W4]]&lt;br /&gt;
*[[Running Sheet  HM-L1 Siotain]] Hendrake. Hellmaid. Rasak.Bond Gladiator. {333}&lt;br /&gt;
*[[Running Sheet  HM-L2.Moxie]] Channicut. Hellmaid. rasak. Scale Gladiator{488}&lt;br /&gt;
&lt;br /&gt;
Alvah has 50 Woman of the Blade&lt;br /&gt;
&lt;br /&gt;
===Elites- Pattern Guard===&lt;br /&gt;
*[[Running Sheet Jerry Ganth]] {} Pattern Guard&lt;br /&gt;
*[[Running Sheet Sykes Karanth Ataras]] {} Pattern Guard&lt;br /&gt;
*[[Running Sheet Generic Elite Pattern Guard]] {}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Spatchi is Chief Pattern Guard wit a company of 300 Elites&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Green Hale Free Company&#039;&#039;&#039;==&lt;br /&gt;
*[[Running Sheet Kosanes Fazda]]&lt;br /&gt;
*[[Running Sheet Saxil Fazda]]&lt;br /&gt;
*[[Running Sheet CCC Troopers gen]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;[[Ludus Daltus]]&#039;&#039;&#039;==&lt;br /&gt;
===Instructor===&lt;br /&gt;
*[[Running Sheet Dalt]] {536}: Son of Oberon    Bond Gladiator&lt;br /&gt;
*[[Running Sheet Karieeena of Camolin]] {163} Front Warrior  &lt;br /&gt;
*[[Running Sheet Hak Jin Gazos]] Gladiator&lt;br /&gt;
*[[Running Sheet Canny Cantin]] Scale Gladiator. Runs a small arena/ tavern call Canny&#039;s Can. Runs a small ludus through it.&lt;br /&gt;
*[[Running Sheet Broktin Marsak]] {271} Gladiator. &lt;br /&gt;
*[[Running Sheet Vassili Vilatte]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Tyros===&lt;br /&gt;
*[[Running Sheet Raphael]] Blade Warrior. 13-12-1&lt;br /&gt;
*[[Running Sheet Slugger and Curious]] Blade Warrior.  1-0-0&lt;br /&gt;
*[[https://wiki.rpg.net/index.php/Curious]] Curious - Scale Gladiator 1-0-0&lt;br /&gt;
*[[Running Sheet Fitz William]] {114} Blade Warrior. 0-1-0&lt;br /&gt;
*[[Running Sheet Kole]] {84} Blade Warrior 1-0-0&lt;br /&gt;
&lt;br /&gt;
*[[Running Sheet Candy-Arco Boy]] Grade Warrior {45}&lt;br /&gt;
*[[Running Sheet Elmer Ellswroth]]{49} Warrior&lt;br /&gt;
*[[Running Sheet Olive-Orion]] {112} Warrior&lt;br /&gt;
*[[Running Sheet Runner A]] {72} Warrior&lt;br /&gt;
*[[Running Sheet Gunner]] Warrior {64}&lt;br /&gt;
-----&lt;br /&gt;
*[[Running Sheet Gadia- Gadget]] {135} Front Warrior&lt;br /&gt;
*[[Running Sheet Reggy]] {45} Warrior 1-0-0&lt;br /&gt;
*[[Running Sheet Wrecker]]{69} Grade Warrior 1-0-0&lt;br /&gt;
&lt;br /&gt;
===Staff===&lt;br /&gt;
Dr. Len, Collette, Sylex, Bently and The Poodle Boys, of course&lt;br /&gt;
*[[Running Sheet Sylex]] {249} Healer.  Blade Warrior&lt;br /&gt;
*[[Running Sheet Bently]] {265} Cook.  Decorator &lt;br /&gt;
*[[Running Sheet Christine Corelle]] {81}  Doctor, Cook&lt;br /&gt;
*[[Running Sheet Dr Len]]&lt;br /&gt;
&lt;br /&gt;
==[[Coalition of Tosa]]==&lt;br /&gt;
*[[Running sheet Fortunadas]] &#039;&#039;Rank Gladiator&#039;&#039;&lt;br /&gt;
*[[Running Sheet Vomil]]&lt;br /&gt;
*[[Running Sheet Zatonic]] &#039;&#039;Rank Gladiator&#039;&#039;&lt;br /&gt;
*[[Running Sheet Geata]] &#039;&#039;Scale Gladiator&#039;&#039;&lt;br /&gt;
*[[Running Sheet Tarooos]] &lt;br /&gt;
*[[Running Sheet Ensor]]&lt;br /&gt;
*[[Running Sheet Digan]]{1003}&lt;br /&gt;
*[[Running Sheet Wendy]]&lt;br /&gt;
*[[Running Sheet Kalmin Has]]&lt;br /&gt;
*[[Running Sheet Faltina]].  &#039;&#039;Grade Warrior to Blade &#039;&#039;&lt;br /&gt;
*[[Running Sheet Grasin Collins]]&#039;&#039;Grade Warrior&#039;&#039;&lt;br /&gt;
*[[Running Sheet Sandal Tarn]]&lt;br /&gt;
*[[Running Sheet Tras Danrik Anakalik]]&lt;br /&gt;
*[[Running Sheet Kassny]]&lt;br /&gt;
===Various Tosians===&lt;br /&gt;
*[[Running Sheet Vangarious Vanshingor]]&lt;br /&gt;
*[[Running Sheet Lik-e]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Ludus CannyCans&#039;&#039;&#039;==&lt;br /&gt;
*[[Running Sheet Canny Cantin]] Scale Gladiator&lt;br /&gt;
*[[Running Sheet Goatly]] {301} Front Warrior&lt;br /&gt;
*[[Running Sheet Carsto Fallon]] {312} Gladiator&lt;br /&gt;
*[[Running Sheet Eiddie]]{} Wife&lt;br /&gt;
*[[Running Sheet Trefle]]{} House Bookie&lt;br /&gt;
===Warriors===&lt;br /&gt;
*[[Running Sheet Falcion]]{110}  Grade Warrior 0-1-0&lt;br /&gt;
*[[Running Sheet Shiv]] {149}. Blade Warrior&lt;br /&gt;
*[[Running Sheet Axeman]] {71}. Warrior 0-1-0&lt;br /&gt;
*[[Running Sheet Spear]] {97}. Warrior 1-0-0&lt;br /&gt;
*[[Running Sheet Stumpy]]{122}. Warrior 1-0-0&lt;br /&gt;
*[[Running Sheet Karsa]] {191} Grade Warrior&lt;br /&gt;
*[[Running Sheet lockser]]{113}. Warrior 0-1-0&lt;br /&gt;
*[[Running Sheet Hunnin]] {158}. Warrior&lt;br /&gt;
*[[Running Sheet Lontas]] {134}. Grade Warrior 1-0-0&lt;br /&gt;
*[[Running Sheet Trid]].{110}. Warrior&lt;br /&gt;
*[[Running Sheet Furfoot]] {368} Blade Warrior&lt;br /&gt;
*[[Running Sheet Esaba Gaxa]]{109} Warrior&lt;br /&gt;
*[[Running Sheet Vars Garex]] {}&lt;br /&gt;
*[[Running Sheet Trelina]]{197} Blade Warrior&lt;br /&gt;
==&#039;&#039;&#039;Free Lance Warriors&#039;&#039;&#039;==&lt;br /&gt;
*[[Running Sheet Hasara Goion]]&lt;br /&gt;
*[[Running Sheet Dekon Dandy]]&lt;br /&gt;
*[[Running Sheet Randy dandy]]&lt;br /&gt;
*[[Running Sheet Syvik]]&lt;br /&gt;
*[[Running Sheet Sorial Gos]] &lt;br /&gt;
*[[Running Sheet Franklin Benjamin]] &lt;br /&gt;
*[[Running Sheet Warfrat ]]&lt;br /&gt;
*[[Running Sheet Welleta ak Ralit]]&lt;br /&gt;
*[[Running Sheet Nizar ibn Amr  Amira ibn Attab  ]]&lt;br /&gt;
*[[Running Sheet Zebulon Dunlap]]&lt;br /&gt;
*[[Running Sheet Hugo Peters]]&lt;br /&gt;
*[[Running Sheet Ivory Cress ]]&lt;br /&gt;
*[[Running Sheet Marlen Aidosov   Shynar Kapaneva ]]&lt;br /&gt;
*[[Running Sheet Hooshal ak Huslen ]]  &lt;br /&gt;
*[[Running Sheet Eliose Gaston]]  {332} Front Warrior&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Lords of the Games&#039;&#039;&#039;==&lt;br /&gt;
*[[Galic Var Garanger]]&lt;br /&gt;
*[[Running Sheet Trexal Oxa Bak]]&lt;br /&gt;
*[[Running Sheet Oxil Oxa Bak]]&lt;br /&gt;
&lt;br /&gt;
==[[CHAD]]==&lt;br /&gt;
*[[Running Sheet Sir Carston]]&lt;br /&gt;
*[[Running Sheet Hibbit]]&lt;br /&gt;
*[[Running Sheet Shaharazad]]&lt;br /&gt;
*[[Running sheet Fortunadas]]&lt;br /&gt;
*[[Running Sheet Vonnilia]]  :459&lt;br /&gt;
*[[Running Sheet Ascorbic]]&lt;br /&gt;
*[[Running Sheet Boxlifter]]&lt;br /&gt;
*[[Running Sheet Reltorious]]&lt;br /&gt;
*[[Running Sheet Ensor]]&lt;br /&gt;
*[[Running Sheet Digan]]&lt;br /&gt;
*[[Running Sheet Wendy]]&lt;br /&gt;
*[[Running Sheet Luneta]]&lt;br /&gt;
*[[Running Sheet gggg]]&lt;br /&gt;
*[[Running Sheet Jeremy Lockpick Fairhand]]&lt;br /&gt;
*[[Running Sheet Dolki Anvilbreaker Fairhand]]&lt;br /&gt;
*[[Running Sheet Venki Windcalled Fairhand]]&lt;br /&gt;
*[[Running Sheet Araveli Dwarfwrestler Fairhand]]&lt;br /&gt;
*[[Running Sheet Arin of Freestate]]&lt;br /&gt;
*[[Running Sheet Tarooos]]&lt;br /&gt;
*[[Running Sheet Harriet]]&lt;br /&gt;
*[[Running Sheet Kamal]]&lt;br /&gt;
*[[Running Sheet Custus]]&lt;br /&gt;
*[[Running Sheet Vislar]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Dufiro&#039;&#039;&#039;==&lt;br /&gt;
*[[Running Sheet Akgleax]]&lt;br /&gt;
*[[Running Sheet Tinsanax]]&lt;br /&gt;
*[[Running Sheet Shagas]]&lt;br /&gt;
*[[Running Sheet ZyxzlokX]]&lt;br /&gt;
*[[Running Sheet xxxxxx]]&lt;br /&gt;
*Dufiro Stats:&lt;br /&gt;
**[[Base Elementals: Earth, Air, Fire, Water]]&lt;br /&gt;
**[[Hierarchy of Earth-Stats]]&lt;br /&gt;
**[[Hierarchy of Shifters]]&lt;br /&gt;
*[[Running Sheet Niawa]] Spasa of Paper&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Adventurer&#039;s Society&#039;&#039;&#039;==&lt;br /&gt;
*[[Running Sheet Sylex]]&lt;br /&gt;
*[[Running Sheet Bently]]&lt;br /&gt;
*[[Running Sheet Crizacraxix Galxata]]&lt;br /&gt;
===Arco Boys-Fort Garland-Rafe===&lt;br /&gt;
*[[Running Sheet Fitz William]] {114}&lt;br /&gt;
*[[Running Sheet Wrecker]]&lt;br /&gt;
*[[Running Sheet Victor]]&lt;br /&gt;
*[[Running Sheet Hank]]&lt;br /&gt;
*[[Running Sheet Harold James Tobin]] Mason&lt;br /&gt;
*[[Running Sheet Reggy]]&lt;br /&gt;
*[[Running Sheet Christine Corelle]]&lt;br /&gt;
*[[Running Sheet Candy-Arco Boy]]&lt;br /&gt;
*[[Running Sheet Elmer Ellswroth]]&lt;br /&gt;
*[[Running Sheet Olive-Orion]]&lt;br /&gt;
*[[Running Sheet Runner A]]&lt;br /&gt;
*[[Running Sheet Gunner]]&lt;br /&gt;
*[[Running Sheet Kole]]&lt;br /&gt;
*[[Running Sheet Gadia- Gadget]]&lt;br /&gt;
====Villains of Fort Garland==== &lt;br /&gt;
*[[Running Sheet Nesine Maker]] Druid&lt;br /&gt;
*[[Running Sheet General Adaile Dunas]] Brass Balls&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Mysterious Dave Mather&#039;s Band&#039;&#039;&#039;==&lt;br /&gt;
*[[Running Sheet Dave Mathers]]&lt;br /&gt;
*[[Running Sheet &amp;quot;Doc&amp;quot; Scurlock]]&lt;br /&gt;
*[[Running Sheet Bat Masterson]]&lt;br /&gt;
*[[Running Sheet Bass Reeves]]&lt;br /&gt;
*[[Running Sheet Tom Horn]]&lt;br /&gt;
&lt;br /&gt;
*[[Running Sheet Turkey Creek Jack Johnson]]&lt;br /&gt;
*[[Running Sheet Alan Baldani]]&lt;br /&gt;
*[[Running Sheet Casey Kasem]] Barkepper, gunfighter, musician.&lt;br /&gt;
*[[Running Sheet Geronimo Bill Notion]] Chayanne&lt;br /&gt;
*[[Running Sheet Lisa Tresta]] female Gunslinger&lt;br /&gt;
*[[Running Sheet &amp;quot;Kid&amp;quot; Buckle]] Horse trader and groom.&lt;br /&gt;
*[[Running Sheet Brandy Bell]] ex-prostitute, cook,&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Foes&#039;&#039;&#039;==&lt;br /&gt;
*[[Running Sheet Hagalta]]&lt;br /&gt;
*[[Running Sheet Jurt]]&lt;br /&gt;
*[[Running Sheet Maylon]]&lt;br /&gt;
*[[Running Sheet Hiroaki]]&lt;br /&gt;
*[[Running Sheet Rhonda]]&lt;br /&gt;
*[[Running Sheet Borlak]]&lt;br /&gt;
*[[Running Sheet Derek]]&lt;br /&gt;
*[[Running Sheet Desri]]&lt;br /&gt;
*[[Running Sheet Kibar]]&lt;br /&gt;
*[[Running Sheet Shaz Far]]&lt;br /&gt;
&lt;br /&gt;
*[[Running Sheet Uzhgata]]&lt;br /&gt;
&lt;br /&gt;
*[[Running Sheet Gwyllion the Hag of Wales]]&lt;br /&gt;
*[[Running Sheet Haroun the Celestial Dragon]]&lt;br /&gt;
&lt;br /&gt;
*[[Running Sheet Krxaacxrt]]&lt;br /&gt;
*[[Running Sheet Archibald Del Belluchi]]&lt;br /&gt;
*[[Running Sheet Orodlin]]&lt;br /&gt;
&lt;br /&gt;
*[[Running Sheet Anazaki]]&lt;br /&gt;
*[[Running Sheet Zaxalak Gtrees]]&lt;br /&gt;
---------&lt;br /&gt;
*[[Running Sheet Chipataca]]&lt;br /&gt;
*[[Running Sheet Nahuamac]]&lt;br /&gt;
*[[Running Sheet Tezozomoc]]&lt;br /&gt;
*[[Running Sheet Zaral-Jagri]]&lt;br /&gt;
&lt;br /&gt;
==Hounds of Mandalay==&lt;br /&gt;
*[[Running Sheet Dwarf]]&lt;br /&gt;
*[[Running Sheet Fleece]]&lt;br /&gt;
*[[Running Sheet Fang, Dunce, Imp]]&lt;br /&gt;
*[[Running Sheet Gadia- Gadget]]&lt;br /&gt;
&lt;br /&gt;
==Working==&lt;br /&gt;
&lt;br /&gt;
*[[Running Sheet Henry]]&lt;br /&gt;
&lt;br /&gt;
*[[Black Road Vek]]&lt;br /&gt;
*[[Tiny Amber-Lucia]]&lt;br /&gt;
*[[Running Sheet Margot]]&lt;br /&gt;
*[[Running Sheet Dwynwen]]&lt;br /&gt;
*[[Running Sheet Jagri-Tlatlayeni]]&lt;br /&gt;
*[[Running Sheet Vasilla]]&lt;br /&gt;
&lt;br /&gt;
==Mixed==&lt;br /&gt;
===[[Running Sheet Chance Vandalia]]===&lt;br /&gt;
&lt;br /&gt;
==Convention Characters==&lt;br /&gt;
Once there were conventions onlie.&lt;br /&gt;
Pity that time is gone&lt;br /&gt;
[[Convention Stuff]]&lt;br /&gt;
&lt;br /&gt;
==Themes==&lt;br /&gt;
[[The Blades Of Red Gale]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Air Spasa&#039;&#039;&#039;==&lt;br /&gt;
*1  &lt;br /&gt;
*2&lt;br /&gt;
*3 &lt;br /&gt;
===&#039;&#039;&#039;Primary Racial Home: &#039;&#039;&#039;===&lt;br /&gt;
* Elemental plane of Air.&lt;br /&gt;
*Vaesalana. From the Kolbashic for &#039;&#039;howling place&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Race General Appearance&#039;&#039;&#039;===&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Racial Rarity:&#039;&#039; Common&#039;&#039;&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Powers&#039;&#039;&#039;==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|  &amp;lt;&amp;lt;Primary Power&amp;gt;&amp;gt;&lt;br /&gt;
*Description&lt;br /&gt;
|  &amp;lt;&amp;lt;Power&amp;gt;&amp;gt;&lt;br /&gt;
*?&lt;br /&gt;
| &amp;lt;&amp;lt;Power&amp;gt;&amp;gt;&lt;br /&gt;
* ?&lt;br /&gt;
|- &lt;br /&gt;
|  &amp;lt;&amp;lt;Power&amp;gt;&amp;gt;&lt;br /&gt;
*?&lt;br /&gt;
|  &amp;lt;&amp;lt;Power&amp;gt;&amp;gt;&lt;br /&gt;
*?&lt;br /&gt;
|  &amp;lt;&amp;lt;Power&amp;gt;&amp;gt;&lt;br /&gt;
*?&lt;br /&gt;
|- &lt;br /&gt;
|  &amp;lt;&amp;lt;Power&amp;gt;&amp;gt;&lt;br /&gt;
*?&lt;br /&gt;
|  &amp;lt;&amp;lt;Power&amp;gt;&amp;gt;&lt;br /&gt;
*?&lt;br /&gt;
|  &amp;lt;&amp;lt;Power&amp;gt;&amp;gt;&lt;br /&gt;
*?&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Professions==&lt;br /&gt;
*These are professions the race is known for.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|  &amp;lt;&amp;lt;Profession&amp;gt;&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
|&amp;lt;&amp;lt;Profession&amp;gt;&amp;gt;&lt;br /&gt;
*  &lt;br /&gt;
| &amp;lt;&amp;lt;Profession&amp;gt;&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
|- &lt;br /&gt;
|&amp;lt;&amp;lt;Profession&amp;gt;&amp;gt;&lt;br /&gt;
*  &lt;br /&gt;
| &amp;lt;&amp;lt;Profession&amp;gt;&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
| &amp;lt;&amp;lt;Profession&amp;gt;&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
|- &lt;br /&gt;
|  &amp;lt;&amp;lt;Profession&amp;gt;&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
|  &amp;lt;&amp;lt;Profession&amp;gt;&amp;gt;&lt;br /&gt;
* &lt;br /&gt;
| &amp;lt;&amp;lt;Profession&amp;gt;&amp;gt;&lt;br /&gt;
*&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bound Powers==&lt;br /&gt;
Bound powers can be bargained for or forced.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| &amp;lt;&amp;lt;Power&amp;gt;&amp;gt; &lt;br /&gt;
|  &amp;lt;&amp;lt;Power&amp;gt;&amp;gt; &lt;br /&gt;
|  &amp;lt;&amp;lt;Power&amp;gt;&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
|  &amp;lt;&amp;lt;Power&amp;gt;&amp;gt;&lt;br /&gt;
|  &amp;lt;&amp;lt;Power&amp;gt;&amp;gt;&lt;br /&gt;
|   &amp;lt;&amp;lt;Power&amp;gt;&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
|  &amp;lt;&amp;lt;Power&amp;gt;&amp;gt;&lt;br /&gt;
|   &amp;lt;&amp;lt;Power&amp;gt;&amp;gt;&lt;br /&gt;
|  &amp;lt;&amp;lt;Power&amp;gt;&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Races Beneficial to the race==&lt;br /&gt;
 &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| &amp;lt;&amp;lt;Race&amp;gt;&amp;gt; &lt;br /&gt;
*Note: &lt;br /&gt;
|  &amp;lt;&amp;lt;Race&amp;gt;&amp;gt; &lt;br /&gt;
*Note: &lt;br /&gt;
|  &amp;lt;&amp;lt;Race&amp;gt;&amp;gt; &lt;br /&gt;
*Note: &lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;&amp;lt;Race&amp;gt;&amp;gt; &lt;br /&gt;
*Note:  &lt;br /&gt;
|  &amp;lt;&amp;lt;Race&amp;gt;&amp;gt; &lt;br /&gt;
*Note: &lt;br /&gt;
| &amp;lt;&amp;lt;Race&amp;gt;&amp;gt; &lt;br /&gt;
*Note:  &lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;&amp;lt;Race&amp;gt;&amp;gt; &lt;br /&gt;
*Note:  &lt;br /&gt;
| &amp;lt;&amp;lt;Race&amp;gt;&amp;gt; &lt;br /&gt;
*Note:  &lt;br /&gt;
| &amp;lt;&amp;lt;Race&amp;gt;&amp;gt; &lt;br /&gt;
*Note:  &lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Known Spasa of Air==&lt;br /&gt;
 &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&amp;lt;&amp;lt;Name &amp;amp; Race&amp;gt;&amp;gt;&lt;br /&gt;
| &amp;lt;&amp;lt;Name &amp;amp; Race&amp;gt;&amp;gt;&lt;br /&gt;
| &amp;lt;&amp;lt;Name &amp;amp; Race&amp;gt;&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;&amp;lt;Name &amp;amp; Race&amp;gt;&amp;gt;&lt;br /&gt;
| &amp;lt;&amp;lt;Name &amp;amp; Race&amp;gt;&amp;gt; &lt;br /&gt;
| &amp;lt;&amp;lt;Name &amp;amp; Race&amp;gt;&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;&amp;lt;Name &amp;amp; Race&amp;gt;&amp;gt; &lt;br /&gt;
| &amp;lt;&amp;lt;Name &amp;amp; Race&amp;gt;&amp;gt;  &lt;br /&gt;
| &amp;lt;&amp;lt;Name &amp;amp; Race&amp;gt;&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dufirosm_Revision&amp;diff=483131</id>
		<title>Dufirosm Revision</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dufirosm_Revision&amp;diff=483131"/>
		<updated>2025-08-13T16:54:35Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: /* Tripsina - &amp;quot;Trip&amp;quot;, Masoja of Health */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Dufirosm&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:Ahyk1.jpg]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Among the diverse realms that battle and bounce off Chaos is a section of porous realms called the &#039;&#039;&#039;&#039;&#039;Dufirtrusa&#039;&#039;&#039;&#039;&#039;.  It is a series of diversely interlocking realms of beings able to channel great powers of shadow and the elements.  In their own realms they live in various manners as delights their kind.  And their delights vary from perverse to sublime.&lt;br /&gt;
&lt;br /&gt;
One thing is that they are in a nexus of power that allows them to be summoned to places beyond their realms, and make bargains to trade power for powers.  They can be bound and used willingly under the terms of detailed agreements or bound by force. &lt;br /&gt;
&lt;br /&gt;
The Dufirosm are regularly summoned from their native realms to millions of other realms, including Chaos where they are often bound involuntarily. &lt;br /&gt;
&lt;br /&gt;
It should also be clearly noted that as a race, the Dufirosm are not inherently good or evil any more then most races in shadow.  Considerations of Good or Evil are only applicable individually as in many other races.  While, greedy, arrogant, and careful of their reputation, the majority of the Dufirosm are generally benevolent or at least non-aggressive beyond their realms. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Races of the Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
The races of the Dufirosm are varied and change often.  What is below is a sampling of the major races and transitions among the species.  These are examples of what might be considered major stereotypes. &lt;br /&gt;
&lt;br /&gt;
There are seven Dufirosm Languages used for Summoning, Bargaining, Binding and for Magical Spells.  These are&#039;&#039;&#039;&#039;&#039;Vomos&#039;&#039;&#039;&#039;&#039; or &#039;&#039;&#039;&#039;&#039;Common&#039;&#039;&#039;&#039;&#039;,   &#039;&#039;&#039;&#039;&#039;Gorbash&#039;&#039;&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;Releck&#039;&#039;&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;Nethak&#039;&#039;&#039;&#039;&#039;, &#039;&#039;&#039;&#039;&#039;Halta&#039;&#039;&#039;&#039;&#039;,&#039;&#039;&#039;&#039;&#039;Nona&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Kolbashic&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
*Primary-[[Race Powers Template]]&lt;br /&gt;
*[[Template for racial powers]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:4 Elementals..jpg]]&lt;br /&gt;
==&#039;&#039;&#039;Elemental Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Elemental Dufirosm]] and [[Base Elementals: Earth, Air, Fire, Water]]&lt;br /&gt;
&lt;br /&gt;
Elementals live in realms of purish energy with little or simple intelligence.  From animal to low human intelligence.  They gain intelligence and advancement to Spirit form by existing for periods under bound service or trading their efforts in their elemental forms.  This is why they are easy to bind.  As they gain separate sentience, away from their elemental power they gain in their abilities.&lt;br /&gt;
&lt;br /&gt;
The children of Dufiro by many different races on occasion gain elemental powers.  If they gain enough power they may transition to the elemental form. &lt;br /&gt;
&lt;br /&gt;
The Four Main Elementals Races of Air, Earth, Fire and Water are considered the strongest and most common, with Change being considered the Fifth Main Elemental Race even though it is much more Rare than the Main Four, it is equally strong. However, numerous minor Elemental Races exist, but are less common and less well known.  Many Minor Elemental Races can function only in limited Shadow Ranges according to Local Environmental needs and effects.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Elemental&#039;&#039;&#039; Races are like &#039;&#039;&#039;&#039;&#039;Pre-Schoolers&#039;&#039;&#039;&#039;&#039; or &#039;&#039;&#039;&#039;&#039;Kindergarteners&#039;&#039;&#039;&#039;&#039; in level of maturity.&lt;br /&gt;
&lt;br /&gt;
{|&#039;&#039;&#039; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Air Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Living Air Form. Purify Air to desired degree.  Air-Based Attacks. &lt;br /&gt;
|&#039;&#039;&#039;[[Earth Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Living Earth Form. Convert Stone to Soil.  Refresh Soil. Earth-Based Attacks.&lt;br /&gt;
|&#039;&#039;&#039;[[Fire Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Living Fire Form. Start Fires in many environments. Fire-Based Attacks.&lt;br /&gt;
|&#039;&#039;&#039;[[Water Elemental Dufiros]]:&#039;&#039;&#039;  &#039;&#039;Living Water Form. Purify Water. Summon Water. Water-Based Attacks.&lt;br /&gt;
|&#039;&#039;&#039;[[Change Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Natural Shape Shifters. Transition from one item to another. Minor ability to Change their physical body.  Minor ability to Change (transform) one item/substance to another.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Darkness Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;These extremely rare Elementals glory in the darkness of night, underground places, caverns, etc. Blending w/ Shadows, Powers over Darkness, Night Vision&lt;br /&gt;
|&#039;&#039;&#039;[[Flux Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039; These extremely rare Elementals rejoice in the diversity of change and Flux in the nature of shadows near Chaos. They are nearly always elemental forms that transition into Spirits of Change on the way to Avasa of Shifter and Masoja of Shifter&lt;br /&gt;
|&#039;&#039;&#039;[[Hue Elemental Dufiros]]:&#039;&#039;&#039;  &#039;&#039;These Elementals can effect colors in many different ways and is nearly always a short lived race that develops into spirits of Blending, Paper, Color, or Illusion&lt;br /&gt;
|&#039;&#039;&#039;[[Light Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;These extremely rare Elementals glory in the light of day, well-lit places, etc. Powers over Light, Enhanced Vision&lt;br /&gt;
|&#039;&#039;&#039;[[Mix Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039; These rare Elementals are attracted to combing new alloys, most of which can not maintain form after their absence&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Movement Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039; These very rare Elementals move very efficiently and nearly effortlessly... and are also quite quick, unless restraint is exerted; not as fast as Spasa of Speed, but well on their way. They &#039;&#039;&#039;can&#039;&#039;&#039; live long lives as Elementals but are often Elevated to Spasa of Speed or Motion.&lt;br /&gt;
|&#039;&#039;&#039;[[Scent Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Glories in the various scents in nature. Ability to Identify Scents and Distinguish Scents; one from another...&lt;br /&gt;
|&#039;&#039;&#039;[[Sound Elemental Dufiros]]:&#039;&#039;&#039; &#039;&#039;Variations in noise... Ability to Hear well beyond the Human Frequency Spectrum. Ability to Distinguish one Sound or Frequency from another...&lt;br /&gt;
|z&lt;br /&gt;
|z&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:4 Spasa.jpg]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Spasa Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Spasa Dufirosm]]&lt;br /&gt;
&lt;br /&gt;
Officially named Spasa, the term Spirits is the common usage even among Dufiro.&lt;br /&gt;
&lt;br /&gt;
These creatures have gained sufficient awareness to have needs and greeds.  As they advance the experiences that developed them from elementals to spirits gave them passions. These passions are expressed in their differentiation.  They develop singularly for a time but when they develop they may shift to other spirit forms many times before rising to the Avasa Dufirosm.  Spirits often are more obsessed with their singular devotion then Avasa or Masoja are because they have a focus without greed or ambition. [[Commentary on Dufiro]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Spasa&#039;&#039;&#039; Races are like &#039;&#039;&#039;&#039;&#039;Elementary&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Middle Schoolers&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{|&#039;&#039;&#039; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Air Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Earth Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Covert Soil or Mud to Stone. Move Soil and Sand. Move through Soil and Sand. Many Earth Spasa are Apprentices in Stonemasonry, some in Landscaping or Construction (Earth Movers)&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Fire Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Water Spasa Dufiros]]:&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;[[Change Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Spirits of change are shapeshifters.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Blending Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Many Blending Spirits are chefs and brewers. alchemists and preservationists.  Canners&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Carnality Spasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Specializes in forms of intimacy, sensuality, lust.  A derogatory term is Whore Spasa.  Most take Cleanliness and health as well.[[https://wiki.rpg.net/index.php/Commentary_on_Dufiro]]&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
Also see [[गुलाबी घर]]-Gulabi Ghar&lt;br /&gt;
|&#039;&#039;&#039;[[Cleanliness Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in purification, elimination of dirt, rust, mold, paints, and dyes.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Color Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Color...&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Combat Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in one on one combat.  Armors, weapon-smiths, fletchers. Most Combat Spirits have ambitions to high orders. &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Darkness Spasa Dufiros]]:&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;[[Death Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Death Spasa are workers of the dead.  Morgue staff.  Battlefield cleaners.  Sorters of parts.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Defense Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;A specialist in combat defenses.  Fortifications, barricades, Bridges, pavises.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Growth Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Guard Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Often bound to items to provide security and seal items against entrance.  Boxes, chests, doors. &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Illusion Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in the creation of imagery. &#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Light Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Life Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Life Spasa are Nurses. Caretakers.. Their skills are practical for physical beings not for those with magical illnesses or issues.  A subcategory is Health Spasa who specialize in exercise, recuperation, and athletics for long term physical health. &#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Motion Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Dance, Acrobatics, Gymnastics, Parkour. &#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Paper Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in the art of writing.  Also origami. Paper Spirits often copy summoning ritual books for Spirits and Elemental. &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Rust or Rot Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;These spirits are usually malicious, serving a term in punishment.  Everything they deal with decays, rots, molds, fades or crumbles.  Few choose to be Spirits of Rot.  However, some Rot Spasa go on to be experts in cheese.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Song Spasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in music and performance&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Speed Spasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[x]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[z]]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:4 Avasa m.jpg]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Avasa Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Avasa Dufirosm]]&lt;br /&gt;
The Avasa are the first evolution of the Dufirosm to gain the ability to resist binding, and therefore negotiate for better returns.  They trade their racial powers for whatever their heart desires.&lt;br /&gt;
*&#039;&#039;&#039;Avasa&#039;&#039;&#039; Races equate to &#039;&#039;&#039;&#039;&#039;High School&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;College&#039;&#039;&#039;&#039;&#039; levels of maturity.&lt;br /&gt;
&lt;br /&gt;
{|&#039;&#039;&#039; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Air Avasa Dufiros]]&#039;&#039;&#039;  &lt;br /&gt;
|&#039;&#039;&#039;[[Earth Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Move through Stone. Shape and Move Stone &amp;amp; Rock. Powerful Earth Attacks. Many Earth Avasa are Stonemasons, some are Earth Movers; Landscaping and Construction Professions.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Fire Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Heat, Fire, burning non-burnable things, melting, boiling, cooking.  Many Fire Avas are Chefs and BBQ experts.&lt;br /&gt;
|&#039;&#039;&#039;[[Water Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Moisten, wet, dry, and attack with water. Can cause water to leave living bodies.  Can dehydrate. Can rehydrate.  &lt;br /&gt;
|&#039;&#039;&#039;[[Change Avasa Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Blending Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Experts in alloying, sewing, mixing, brewing and other forms of mixing.  Many Blenders are painters and trump artists.&lt;br /&gt;
|&#039;&#039;&#039;[[Carnality or Lust Avasa Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Cleanliness Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Clean objects, areas, or creatures, to a high level of excellence. &lt;br /&gt;
|&#039;&#039;&#039;[[Color Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Artists in colors and how to use them, process them, replicate them and imprint them.  Most Color Avas are painters&lt;br /&gt;
|&#039;&#039;&#039;[[Conflict Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Specialize in creating anger or competition as well as participating in fighting and combat.  The &#039;&#039;&#039;Avasa of War&#039;&#039;&#039; are a sub-discipline among the Conflict Avasa.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Death Avasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Growth Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Make plants grow faster or slower.  They are able to ferment and distill. &lt;br /&gt;
|&#039;&#039;&#039;[[Guard Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Specialize in deflection, distraction, and protection.&lt;br /&gt;
|&#039;&#039;&#039;[[Health Avasa Dufiros]]&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;[[Ice Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Freeze, chill, cool, temperature control.  Area of effect is highly variable. &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Knowledge Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Scholars.  Consumers of Libraries.  Can create books, tomes, spell scrolls.  Creator of Spell Scrolls for use by non-mages. Usually were Paper Spirits.  Often copy Avasa &amp;amp; Spirit summoning tomes.&lt;br /&gt;
|&#039;&#039;&#039;[[Life Avasa Dufiros]]:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Music Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039;Musical experts.  A subcatagory is Dance&lt;br /&gt;
|&#039;&#039;&#039;[[Rage Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Anger, woe, a AvaD of Rage can restore forgotten memories, inflict anger in others, can eliminate anger. Often a necessary Race for advancement for Death, Conflict, and other dark leaning races. Rage is often a punishment race. &lt;br /&gt;
|&#039;&#039;&#039;[[Rust or Rot Avasa Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Shifter Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Shapeshifters, replicators, Act as [[Ushfa]]&lt;br /&gt;
|&#039;&#039;&#039;[[Speed Avasa Dufiros]]:&#039;&#039;&#039;  &#039;&#039;Speed change and advancement.&lt;br /&gt;
|&#039;&#039;&#039;[[Truth Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Tellers of Tales, Sage of Truth, Lie Detectors. A Truth AvaD can convince others of untrue things but its considered a betrayal of race.&lt;br /&gt;
|&#039;&#039;&#039;[[Vision Avasa Dufiros]]:&#039;&#039;&#039; &#039;&#039;Vision AvaD can remember and project the experiences of others.  Act as oracles.&lt;br /&gt;
|&#039;&#039;&#039;[[Whimsy Avasa Dufiros]]&#039;&#039;&#039; &#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:4 Masoja v.jpg]]&lt;br /&gt;
==&#039;&#039;&#039;Masoja Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Masoja Dufirosm]]&lt;br /&gt;
Masoja are big deals....&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Masoja&#039;&#039;&#039; Races equate to &#039;&#039;&#039;&#039;&#039;Grad Students&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Highly Trained Professionals&#039;&#039;&#039;&#039;&#039; in levels of maturity.&lt;br /&gt;
&lt;br /&gt;
{|&#039;&#039;&#039; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Air Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Earth Masoja Dufiros]]&#039;&#039;&#039; &#039;&#039;Living Earth Form: Animated Stone. Move Earth: Earthquakes. Covert Stone to Metal. Shape Metal. Molten Earth Attacks.&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Fire Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Water Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Change Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Binding Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Cleanliness Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Combat Masoja Dufiros]]&#039;&#039;&#039; : Combat Masoja are among the greatest warriors in the realms of the Dufirosm. Martial specialists. &lt;br /&gt;
|&#039;&#039;&#039;[[Growth Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Guard Masoja Dufiros]]&#039;&#039;&#039; : Guard AvaM have great combat powers in the protection of the client.  They are also experts in fortifications and defensive magics.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Health Masoja Dufiros]]&#039;&#039;&#039; :Mighty healers.  Bound create powerful healing items.  Most Health Masoja have a history with Cleanliness races.&lt;br /&gt;
|&#039;&#039;&#039;[[Knowledge Masoja Dufiros]]&#039;&#039;&#039;:  Among the great scholars of the Dufiro.  Great collectors of tomes and written work. Often copy Summoning Tomes.  often create tomes for new Masajoa.&lt;br /&gt;
|&#039;&#039;&#039;[[Rage Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Rot or Rust Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Shifter Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Strength Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Warfare Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Witness Masoja Dufiros]]&#039;&#039;&#039;: A rare race of Masoja often connected with Knowledge and Vision Dufiro.  These beings can see the lives and experiences of a subject in great detail.&lt;br /&gt;
|&#039;&#039;&#039;[[Carnality Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Ice Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Music Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Whimsy Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Truth Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[ ]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[ ]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Death Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Life Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Time Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;[[Vision Masoja Dufiros]]&#039;&#039;&#039; Able to tap into the forces of the universe to display visions of the past and future. &lt;br /&gt;
|&#039;&#039;&#039;[[Wisher Masoja Dufiros]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Illuminar Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
*Extended Information at [[Illuminar Dufirosm]]&lt;br /&gt;
Illuminars are a special subset of Dufiro.  They are considered specialist and stand outside the usual definitions of race.  Illuminars are special cases.  The Illuminars have their own ways.  Many of the rules that refrain and define other Dufiro do not effect the Illuminars.  &lt;br /&gt;
&lt;br /&gt;
There are three ranks of Illuminar.&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;: The first Illuminar rank.  It allows them access to special libraries and to the other secret places of the Illuminars. It is an extremely rare honor and can only be granted by a handful of great Dufiro.&lt;br /&gt;
*&#039;&#039;&#039;Trax Asgo Illuminar&#039;&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039;:These rare creatures stand above all other Dufiro and are granted deference.  These are the leaders and greatest of Dufiro.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;big&amp;gt;&#039;&#039;&#039;Powers and Binding&#039;&#039;&#039;&amp;lt;/big&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
Each race has powers according to their kind, their experiences, and their racial Paths.  They are testy, opinionated, arrogant, and greedy. &lt;br /&gt;
&lt;br /&gt;
*Any race of Dufiro, Elemental to Masoja Dufiro, are able to return to their home realm if freed from their binding by destruction of the bound artifact or compilation of the pact.  Holding them against their will in either case is extraordinarily difficult.  A Dufiro fighting for its freedom may attract other of its familiarity, race, or proximity to aid it.  If a Dufiro completes it binding pact it may or may not be willing to renegotiate on the spot but they may require a new summoning. &lt;br /&gt;
&lt;br /&gt;
*Dufiro bound willingly bargain for specific powers to be used in particular ways. They can manifest small or mighty powers when willingly bound.&lt;br /&gt;
*Dufiro bound unwillingly deliver far greater powers but at a price in bitterness toward their binder.&lt;br /&gt;
&lt;br /&gt;
*Artifacts of Dufiro who are willingly bound will behave unpredictably if their bindings are destroyed.  Willing bindings imply an agreement was made and if the artifact is broken they may remain in battle and defend their binder and their agreement.  They may flee to their home realms.&lt;br /&gt;
&lt;br /&gt;
*Elementals are generally without ambition and are bound unwillingly.  When the item they are bound to is destroyed they instantly return to their home world.&lt;br /&gt;
&lt;br /&gt;
*Spirits or &#039;&#039;Spasa&#039;&#039; are easy to bind, as are Elementals,  However if the item they are bound to is destroyed they may take a quick attempt to harm their former master before fleeing to their home realms.&lt;br /&gt;
&lt;br /&gt;
*A common  property bargained for with a binding for Avasa and Masoja Dufiro is to provide permanence and structural strength, up to indestructibility, to otherwise fragile items.&lt;br /&gt;
&lt;br /&gt;
*Terms of any bargain will be strictly maintained.  It is one of the primary distinction that a Dufiro does not want a reputation for having broken their word. &lt;br /&gt;
&lt;br /&gt;
===Multiple Bound Constructs===&lt;br /&gt;
Dufiro bound to items need not be singly bound.  Many bound items have one or more Dufiro bound to them.  Kean is a rather complicated example showing not only personal ambition but family dynamics.&lt;br /&gt;
&lt;br /&gt;
====[[Kean the Armadillo]]====&lt;br /&gt;
A Mithril Armadillo created as a guard for Zeek, son of Jurt &amp;amp; Untara.  Its original digital was Tradkis a socially popular Dufiro.  Its parents are both powerful Masoja with plans for their offspring, originally  They did not believe in keeping him in lesser ranks after he manifested as a Flux Elemental. As a Spasa they used their connections to push him through Guard, Combat,&amp;amp; Change in a matter of months.  He was greatly angered by this treatment. He was pushed into Avasa of Guard &amp;amp; Knowledge.  At this time a lady of Amber &amp;amp; Azcalan contacted him to be a guardian of her nephew.  To spite his parents he self bound for an unlimited term to guard Zeek, son of Untara &amp;amp; Jurt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Tradkis: Air,Flux, Spasa of Guard,Combat,Change. Avasa of Guard, Knowledge,Rust&lt;br /&gt;
*Padyik: Flux,Spasa of Cleanliness,Blending,Life. Avasa of Conflict,Shifter,Rage&lt;br /&gt;
*Moi: Earth,Spasa of Earth,Avasa of Earth, Masoja of Earth,Guard,Combat,Rust&lt;br /&gt;
*Yoysa: Fire, Movement. Spasa of Fire,Combat,Guard. Avasa of Fire, Speed, Whimsy, Rust&lt;br /&gt;
*Trida:Earth, Spasa of Guard. Avasa of Guard,Truth,&lt;br /&gt;
*Omach:Air, Spasa of Air, Blending,Defense, Motion, Song. Avasa of Air,Blending, Health,Life. Masoja of Air.  Al Asgo Illuminar.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Dufirosm Languages&#039;&#039;&#039;==&lt;br /&gt;
The Dufirosm can learn any language but can only establish Bargains in their Native Tongues.  The details of the bargains made and the powers received are too extensive to catalog.  There are 7 languages among the Dufirosm.  The languages are in themselves intrinsically magical.  Spells can be performed using the language alone.  There is evidence to believe that the dispersal of the languages somehow relate to the proximity of the races regions of origin in the original realms of the Dufirosm.&lt;br /&gt;
&lt;br /&gt;
The 7 languages are Vomos or Common, Gorbash, Releck, Nethak, Halta, Nona, and Kolbashic.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Vomos&#039;&#039;&#039;&#039;&#039; or &#039;&#039;&#039;&#039;&#039;Common&#039;&#039;&#039;&#039;&#039; is spoken by all Dufiro conversationally though most Dufiro speak Thari and other chaos languages.  Elementals understand Vomos at birth and as they gain power learn to speak it.  Its like a baby language.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Gorbash&#039;&#039;&#039;&#039;&#039; is a Spirit Language spoken by the less powerful Spirit Races.  It&#039;s also a frequently used Dufiro conversational language.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Releck&#039;&#039;&#039;&#039;&#039; is a Spirit Language for upper power Spirits.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Nethak&#039;&#039;&#039;&#039;&#039; is an Avasa language for first Avasa Race choices as well as medium power Avasa Races. &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Halta&#039;&#039;&#039;&#039;&#039; is an Avasa Language for upper power Avasa.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Nona&#039;&#039;&#039;&#039;&#039;  is a Masoja language often for first Masoja Races. &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Kolbashic&#039;&#039;&#039;&#039;&#039; is a Masoja language used by the most powerful Masoja Races.  &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Languages and Magic Use&#039;&#039;&#039;====&lt;br /&gt;
While all Dufirosm languages are inherently magical many magical systems across shadow use Dufirosm languages.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Vomos&#039;&#039;&#039;&#039;&#039; or Common is an inherently magical language but magical systems that use it for spell casting are very weak having less power then a magical language that causes Cantrips to work. &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Gorbash&#039;&#039;&#039;&#039;&#039; is frequently the language that powers Cantripy. It is also used for Rituals cast by non-dedicated Ritualists.  This is considered plebeian by most Practitioners for good reasons. Think of it as Spells that are taught in magazines to non-spell casters.  [[Hexery]] and [[Continualism]] uses Gorbash in many shadows.  &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Releck&#039;&#039;&#039;&#039;&#039; is used in many Low Order Magical Systems for Low Level Spells.  First through Fourth Circles.  Relek is also nearly always what all Spells in the Illusionist Spell Systems uses.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Nethak&#039;&#039;&#039;&#039;&#039; is used by many Low Order Magical Systems for Medium Level Spells in the Fifth to Tenth Circles.  [[Listry]] Spell Systems of Essence and Channeling use Nethak.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Halta&#039;&#039;&#039;&#039;&#039; is used in many Low Order Magical Systems for mighty spells above the Tenth Circle.  It is also used in many High Order Magical Systems for simple High Order, non-offensive Magics.  Some High Order Power Words use Halta. [[Listry]] Mentalism Spells use Halta.  &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Nona&#039;&#039;&#039;&#039;&#039; is used for High Order Magic Systems. It is a commonly used language for Invasive Power Words.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Kolbashic&#039;&#039;&#039;&#039;&#039; is used for High Order Magical Systems for powerful Spells.  Kolbashic is an extremely complicated language and all Dufiro respond to it. It is almost always used as an Attack Language or a Dispelling Language.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Summoning, Names and Tomes&#039;&#039;&#039;==&lt;br /&gt;
Each Dufiro has true name.  From the youngest of elemental to the most ancient of Masoja they all have a name of power by which they can be summoned, called, and bound.    These names and the rituals to summon them are written into intrinsically non-magical tomes.  Since the increase of power and prestige is based on experience the Dufiro desire to be summoned though the details are myriad.  Most tomes include the ritual circle that will create a barrier to harm the summoner and protect the Dufiro from harm.  The details in this are vast.&lt;br /&gt;
===&#039;&#039;&#039;Names&#039;&#039;&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Personal Name:&#039;&#039;&#039;  This is a name used conversationally and when used the individual does not know. &lt;br /&gt;
*&#039;&#039;&#039;Conversational Name:&#039;&#039;&#039; This is the name used socially.  Primarily it references a Dufiro&#039;s current race: Sylex of Rot, Tinsanax of Health, Cuso of Fire.  However, in conversation a previous race might be mentioned if one wanted to speak to the expertise gained in that race and uses a rank shortening;Ava Sylex of Motion, Maso Tinsanax of Carnality, Ava Cuso of Blending.  The shortenings are Ela, Spa, Ava, Maso, &amp;amp; Illum.&lt;br /&gt;
**&#039;&#039;&#039;Referencing Rank:&#039;&#039;&#039; Conversationally rank is not mentioned except for a serious use, then its used in conjuntion to the race mentioned: Sylex of Rot, Tinsanax of Health, Cuso of Fire.&lt;br /&gt;
*&#039;&#039;&#039;Calling Name:&#039;&#039;&#039;  This is a relatively short name that will attract the attention of the dufiro across vast distances.  It is like requesting a meeting. The Dufiro is not compelled to answer.  It is considered rude amongst dufiro to use the calling name casually since once spoken the dufiro&#039;s attention is briefly taken.  This leads to what non-dufiro races might consider a nervous tick, as the dufiro might pause briefly in a conversation when the name is spoken millions of shadows away.&lt;br /&gt;
*&#039;&#039;&#039;Summoning Name:&#039;&#039;&#039; This is a main portion of a Dufiro&#039;s book.  When spoken correctly it can summon the Dufiro into the presence of the speaker.  Much care is taken by summoners to create circles of protect.&lt;br /&gt;
*&#039;&#039;&#039;Binding Name:&#039;&#039;&#039; This name longer then the summoning name but is nearly always included in the tome.  It is the Name that must be used to bind the dufiro to an item.  If used after a bargain has been struck the reading of the name is simple.  If the binding is unwilling the dufiro will fight it from its summoning circle and it often is a battle of wills, psyche, and powers, to bind the dufiro.&lt;br /&gt;
&lt;br /&gt;
====Special Note on Names====&lt;br /&gt;
When a Non-Dufiro becomes &#039;Known&#039; by the Dufirosm and enters into Bargaining with a Dufiro, a &#039;&#039;&#039;Bargaining Name&#039;&#039;&#039; is given to or chosen by this &#039;Non-Dufiro Bargainer&#039;. The &#039;&#039;&#039;Bargaining Name&#039;&#039;&#039; is usually simple and somewhat descriptive of the person; describing either their physical appearance, their reputation or something notable about the person.&lt;br /&gt;
*Examples:  Silvermane, Icehand, Deathtouch, Rivenflame&lt;br /&gt;
&lt;br /&gt;
===Tomes===&lt;br /&gt;
The Writing of Tomes is a vitally important cultural element of Dufiro society.  If the crux of Dufiro Society is Advancement then the Tome is the sign a Dufiro wishes to advance. A Ritualist with the Tome may study it until they can intone the Name perfectly to Call or Summon the Dufiro.  A Dufiro will have a Calling Tome, Summoning Tome and Binding Tome for each Race, though Summoning or Binding a Dufiro with a Tome for a lesser Race of its Path is dangerous.  Think of a Calling Tome as their Business Card.  Think of the Summoning Tome as a Resume.  &lt;br /&gt;
&lt;br /&gt;
A Tome will include many things. It will include all 4 of their Names; Speaking, Calling, Summoning, Binding.  It will include the Powers one might gain by Binding them.  It will include their adventures.  It includes their Unbound Powers.  It may include their equipment.  It may include food and drink preferences as well as other preferences of many different kinds as clues for what to offer them.&lt;br /&gt;
&lt;br /&gt;
A Full Tome includes the spoken name, Calling name, Summoning name, Willing Binding name and itual, unwilling binding name and ritual.  As such, having a Dufiro&#039;s Full Tome gives one a great deal of potential control over them.&lt;br /&gt;
&lt;br /&gt;
====[[Dufiro Tomes]]====&lt;br /&gt;
&lt;br /&gt;
===Reputation===&lt;br /&gt;
As can be seen the races of the Dufiro are potent creatures as allies, enemies, bound willingly or unwillingly.  Their reputation is usually very important since it may lay heavily on their chances of being allowed a Race ritual.  It reflects on their offspring and attracting mates.  It may effect their admittance to various associations.  &lt;br /&gt;
&lt;br /&gt;
Lastly, it tells how reliable and trustworthy they are.  Threatening a Dufiro&#039;s reputation is a serious matter.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Powers&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Heart Fire Powers:&#039;&#039;&#039; ===&lt;br /&gt;
*&#039;&#039;&#039;First Order Defense&#039;&#039;&#039; &lt;br /&gt;
**(need info from GM)&lt;br /&gt;
*&#039;&#039;&#039;Identify Dufiro Heart Fires&#039;&#039;&#039;&lt;br /&gt;
**Ability to &#039;see&#039; or &#039;feel&#039; an Unbound Dufiro Heart Fire in Beings &amp;amp; Creatures&lt;br /&gt;
**Ability to &#039;see&#039; or &#039;feel&#039; a Bound Dufiro Heart Fire in Beings, Creatures &amp;amp; Objects (sometimes)&lt;br /&gt;
*&#039;&#039;&#039; &#039;Living in the Heart Fire&#039; Powers&#039;&#039;&#039;&lt;br /&gt;
**Leaving the Physical Body&lt;br /&gt;
***Shape Shifting to Elemental Forms&lt;br /&gt;
***Experiencing the Senses of Animals (and possibly other Beings) [DANGEROUS]&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Tome Related Powers:&#039;&#039;&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Hear Calling/Summoning Names&#039;&#039;&#039;&lt;br /&gt;
**Ability to &#039;hear&#039; Calling Name or Summoning Name spoken anywhere within the Multiverse.&lt;br /&gt;
**Ability to &#039;look in to it to see who is Calling&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Dufiro Transport Power&#039;&#039;&#039;&lt;br /&gt;
**Ability to &#039;temporarily transport&#039; to Caller&lt;br /&gt;
***Must maintain Personal Energy &amp;amp; Magics to remain with Caller&lt;br /&gt;
**Can be Summoned via Summoning Name - Cannot resist, no Energy needed to remain&lt;br /&gt;
**Able to return to &#039;home realm&#039; upon Compilation of the Pact or if freed from Binding by destruction of the Bound Artifact. &lt;br /&gt;
***Holding them against their will in either case is extraordinarily difficult. A Dufiro fighting for its freedom may attract others of its familiarity, race, or proximity to aid it.&lt;br /&gt;
&lt;br /&gt;
===[[Mind Blanking]]===&lt;br /&gt;
A power often requested of Knowledge Dufiro&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Methods of Propagation&#039;&#039;&#039;==&lt;br /&gt;
Dufiro breed in a variety of methods.&lt;br /&gt;
===&#039;&#039;&#039;Standard Method&#039;&#039;&#039;===&lt;br /&gt;
Dufiro who breed among themselves generate an Elemental offspring. The form will be one of the base elemental forms of the breeding pair.  Usually these are motivated by one or both parents to transition quickly to other forms, usually spirit forms.  However, in some unions, of two through 4 parents, their may be a desre for the child to experience several elemental forms as a basis for their future developments.&lt;br /&gt;
===&#039;&#039;&#039;Isolated Method&#039;&#039;&#039;===&lt;br /&gt;
Some Dufirosm may generate sufficient elemental energy to separate enough to create an elemental form.   This form of budding  creates an elemental form that the parent once passed through, though usually they have little control over which form unless the budding is managed by Avavsa or Masoja skilled in such things.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Inter-species Breeding&#039;&#039;&#039;===&lt;br /&gt;
Dufiro may copulate with a host form which will create one of two outcomes. Either a full elemental form, or a native form of the mother with a deep connection to the element form of the father.  &lt;br /&gt;
*If the resultant form fully generates as a Elemental it begins its &#039;&#039;Path&#039;&#039; as normal.&lt;br /&gt;
*If the resultant form does not generate initially and retains the maternal form it will have an affiliation to the elemental form of the father.  This connection to the elemental for may pass down many generations, each birth starting with a different resonance to the element, usually starting near the level of the parent.  In this manner the line of a Dufiro/Native offspring gains elemental connection through its interaction with its element. &lt;br /&gt;
&lt;br /&gt;
An elemental connection may manifest in many ways in those not raised to the elemental race.  Skills at sculpting, dowsing, localized air purification, are just examples.  &lt;br /&gt;
&lt;br /&gt;
Interbreeding, even over thousands of years, can contribute minute amounts of elemental energy till eventually a member of the line manifests. Three examples of this method are the cases of [[Dowser of Veksvale]], [[Crees of Iron]],[[Cuso of Trendle]] and [[Buckle of Dowten]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Example One:  Dowser&#039;&#039;&#039;====&lt;br /&gt;
[[Dowser of Veksvale]] was the offspring of a Masoja Dufirosm of Water.  The line was unknown to the Dufiro as the initial coupling was casual.  Over several thousand years the line gathered elemental energy, manifesting as a fondness for water occupations, till eventually enough energy was retained by the Child Dowser to allow his powers to rise to the level of an infant Water Elemental. Recently raised to Spirit of Water, then Avasa of Water&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Example Two:  Crees of Iron&#039;&#039;&#039;====&lt;br /&gt;
[[Crees of Iron]] was a warrior in a long line of warriors with the infusion of elemental powers of earth gained by inclusion of a Masoja Dufirosm of Strength.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Example Three:  Cuso of Trendle &#039;&#039;&#039;====&lt;br /&gt;
[[Cuso of Trendle]] was the great-grandson of an Avasa Dufiro of Fire.  He and his father, and grandfather were all chefs at Oberon&#039;s Fire.   Cuso, when in his 70&#039;s fell into the great fire of Oberon&#039;s Fire.  Immersion in the elemental fire generated by the Jewel of Judgment brought Cuso into the Elementals of Fire race, and at a great enough level that he was almost immediately attended by Avasa Dufiro in the Paths of Fire.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Example Four:  Buckle of Dowten&#039;&#039;&#039;====&lt;br /&gt;
[[Buckle of Dowten]] was one in a long line established by a MasojaDufirosm of Change.  The line was over 500 years old and had long been famous alchemists and sorcerers although Buckle was not raised by the well-known public family but was rather a unexpected illegitimate offspring.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Inhabitation or Possession&#039;&#039;&#039;===&lt;br /&gt;
If a Creature or Being is Inhabited by an Avasa or Masoja Dufiro and then participates in a Ritual of Inclusion, the Creature or Being attains the Race Initiated.   This method is rare and a source of anger by many of the Dufiro.  &#039;&#039;&#039;[[Nur al Din El musifar]] &#039;&#039;&#039; is an example of this kind of Propagation.  This is not always a voluntary event.&lt;br /&gt;
&lt;br /&gt;
== Sicknesses and Conditions==&lt;br /&gt;
===Displacement Syndrome===&lt;br /&gt;
Displacement Syndrome is a rare but dangerous condition whereas dufiro looses control of there powers and they act independently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Advancement &amp;amp; the Race Ritual&#039;&#039;&#039;==&lt;br /&gt;
When dealing with Dufiro vital aspects to understand is their &#039;&#039;&#039;Path&#039;&#039;&#039; and their current &#039;&#039;&#039;Race&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*Elementals are a larval stage for Dufirosm. They may never have more then two Elemental Races unless one of the 4 Main Elemental Races is Transitioned to a Change Elemental. They may be elevated to Spirit Race. They have no ability to advance themselves. Once an Elemental achieves Spirit Race. &lt;br /&gt;
*All other Dufiro of Spasa and higher may apply to the Ritual of Race at any time of their choosing though their success is not assured.  Having failed a ritual it is unlikely the attempt will be made again directly to the same race.&lt;br /&gt;
*Rituals are meant to display dedication to embracing the new race.&lt;br /&gt;
===&#039;&#039;&#039;Advancement&#039;&#039;&#039;===&lt;br /&gt;
Advancement is the crux of Dufiro society.  Nearly everything they do is aimed at advancement.  Gaining new powers.  Learning new skills.  Gaining powerful artifacts.  Gaining powerful allies and patrons.  Creating a power base of loyal followers.  &lt;br /&gt;
&lt;br /&gt;
When a Dufiro bargains, either for themselves, and ally, or an underling, it is to gain aspects that will make them a more attractive candidate for a new Race.  Once the Dufiro applies to a new race they are granted the right to attempt a race ritual.  Who approves the attempt varies by species.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Life Paths&#039;&#039;&#039;===&lt;br /&gt;
*Each Dufiro has had its own Life Path toward Power.  Each has unique experiences.  The Life Path of a Dufiro can be compared to scholastic advancement.  They start as &#039;&#039;&#039;Elementals-&#039;&#039;kindergartners&#039;&#039;&#039;&#039;&#039;. Enter &#039;&#039;&#039;Spirit&#039;&#039;&#039; Races as &#039;&#039;&#039;&#039;&#039;Elementary&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Middle Schoolers&#039;&#039;&#039;&#039;&#039;.  &#039;&#039;&#039;Avasa Dufiro&#039;&#039;&#039; equate to &#039;&#039;&#039;&#039;&#039;High School&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;College&#039;&#039;&#039;&#039;&#039;.  &#039;&#039;&#039;Masoja Dufirosm&#039;&#039;&#039; equal &#039;&#039;&#039;&#039;&#039;Graduate&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;Doctorate&#039;&#039;&#039;&#039;&#039; levels. &lt;br /&gt;
&lt;br /&gt;
The more Races in one&#039;s Path the more powerful the Dufiro is likely to be.  Once they move from Elemental to Spirit, Spirit to Avasa, Avasa to Masoja, it is highly unlikely they will add lower Races, though it is not impossible. Adding lower Races usually requires the services of a Wisher Masoja or The Dufrieanalat himself to accomplish, and this tends to piss off other Dufirosm in general.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Examples of Life Paths&#039;&#039;&#039;===&lt;br /&gt;
*&#039;&#039;&#039;Uzgata of Rage and War&#039;&#039;&#039; &#039;&#039;Reggie&#039;&#039;: Elemental of Fire,Spirit of Combat , Spirit of Fire , Spirit of Rot, Avasa Dufiro of Rage, Avasa Dufiro of Conflict, Avasa Dufiro of Fire:, Masoja of War, Masaja of Rage&lt;br /&gt;
**Uzgata has been angry vengeful creature since he took the Spirit of Combat.  He initiated a violent uprising that ravaged the territories of numerous Avavsa on the home world of a Knowledge D and was punished by being confined as a Spirit of Rot.  Afterwards he was courted by the evil oriented Avavsa and masojas and became a violent bounty hunter ofDufirosm.&lt;br /&gt;
*&#039;&#039;&#039;Tustrala of Change&#039;&#039;&#039;: Elemental of Air and Change. Spirit of Blending, Change, Cleanliness, and Paper. Avasa of Cleanliness, Blending, and Knowledge.  Masoja of Binding and Knowledge.Friend of Fortunadus, one bound to him in the battles verses the Ravers.&lt;br /&gt;
*&#039;&#039;&#039;Agdilas, Spirit of Blending&#039;&#039;&#039;:  Elemental of Earth.  Spirit of Growth, Rot, Paper, Earth, and Blending.  &lt;br /&gt;
**A protege of Trustrala&lt;br /&gt;
**Choose to take the race of Rot as an addition to her skills in growth, and blending. Having chosen to take the race many in the race revere her.  She barely avoided being elected to the Council of Rust by taking the race of Paper.&lt;br /&gt;
**Expert in the production of powders.  Especially in the production of [[Paradoxian Melange]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039; Pips for Ranks and Races&#039;&#039;&#039;===&lt;br /&gt;
Whatever the methods of pip acquisition this is what a race or rank costs.&lt;br /&gt;
* First Elemental :10&lt;br /&gt;
**Second Elemental : 5 each&lt;br /&gt;
* First Spasa : 20&lt;br /&gt;
**Secondary Spasa : 10 each.&lt;br /&gt;
* First Avasa : 20&lt;br /&gt;
**Secondary Avasa : 10&lt;br /&gt;
* First Masoja : 20&lt;br /&gt;
** Secondary Masoja : 20&lt;br /&gt;
*  Illuminar ranks are always gifted points.&lt;br /&gt;
** 20 Al Asgo Illuminar&lt;br /&gt;
** 30 Trax Asgo Illuminar&lt;br /&gt;
** 50. Primas Illuminar&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Professions&#039;&#039;&#039;==&lt;br /&gt;
It is often lost on Sorcerers, Wizards, Ritualists, and Historians across Shadow who deal with the Dufiro, that while diverse and powerful, the Dufirosm often live out lives of their own interests when not involved with Outsiders.  They often forget or ignore that Dufiro have their own interests and passions, unless it matters in the Terms of a Bargain. These interests reflect what Dufirosm call their &#039;&#039;&#039;&#039;&#039;Professions&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
While the raising of levels is a driving force for Dufiro, it is best to understand that many rise only a few times in a lifetime.  Most never rise beyond Spasa.  Even fewer become Masoja.  To live their lives, eat, and provide for whatever family they may develop, there is their Professions.  It has been said that Work is Work and that&#039;s true among the Dufiro.  But many Races are driven by their Professions. &lt;br /&gt;
&lt;br /&gt;
Dufirosm are a creative people.  Artisans on many levels.  And they sell their arts.&lt;br /&gt;
&lt;br /&gt;
((More on this as I think about it.))&lt;br /&gt;
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==&#039;&#039;&#039;&amp;lt;big&amp;gt;Dufiro Bands and Associations&amp;lt;/big&amp;gt;&#039;&#039;&#039;==&lt;br /&gt;
In a race comprised of so many diverse elements and with such a preponderance of trade, barter,, binding agreements both willing and unwilling, and with so many ruling bodies among each distinct race its understandable that groups and individuals would assemble for mutual benefits.  Patronage is an extremely common practice among the Dufiro.  Advancement being so tied to merit and experience groups band together for many reasons.  It would be impossible to list the number of such associations for such a large population.  Rituals and abilities are shared, traded, stolen, and created in these groups with the higher ups usually understanding that the advancement of even the lowest of their members brings prestige, power and opportunity to all.&lt;br /&gt;
&lt;br /&gt;
Below are listed a few well know groups and some examples of smaller groups.  Some terminology should be clarified.  Many of these terms are interchangeable but some refer to specific arrangements among members.&lt;br /&gt;
&lt;br /&gt;
===Band:===&lt;br /&gt;
A group assembled with the idea of mutual assistance and defense in promoting the advancement of all members.  Usually small groups.  Often military.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;The Regalada Band&#039;&#039;&#039;&#039;&#039;:This is a Warband lead by three Dufiro. Raga of Warfare, Dalquis of Rage, and Galada of Strength.  They have a variety of Masajoa and Avasa Dufiro who run individual Packs.  A common Masoja Pack might be led by a Masoja of Warfare, and include 3 Avasas of conflict, a Avasa of Rage, a number of Combat Spirits, a number of fire or air spirits, some staff spirits like Cleanliness, blending and Guard.  A large number of elementals.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;[[RaphaXaelicus Adventurers Band]]&#039;&#039;&#039;&#039;&#039;:  A warband of Adventurers.&lt;br /&gt;
&lt;br /&gt;
===Pack:===&lt;br /&gt;
Usually a small subset of a large group that acts as a unified body for particular services.  Most often as War packs or Growing packs.&lt;br /&gt;
*&#039;&#039;&#039;Green Fur Packs&#039;&#039;&#039;:  These are a common pack grouping of warriors.  A Green Fur Pack includes 5 Spasa of Combat, 2 Spasa of Defense, 2 Spasa of Guard. 1 Spasa of Speed.  Each group also will have some support Spasa. A Spasa of Clelanliness as a healer.  A Spasa of Blending as a cook.  Most packs will have a Spasa of either Fire or Earth that control up to 10 of their type of Elementals. &lt;br /&gt;
&lt;br /&gt;
===Assemblage:===&lt;br /&gt;
A group assembled for mutual advancement of all members.  usually a large or regional group.&lt;br /&gt;
&lt;br /&gt;
===Knot:===&lt;br /&gt;
Usually a small band that participates in activities together. &lt;br /&gt;
*&#039;&#039;&#039;Chip Knot:&#039;&#039;&#039; a small group led by Chipoxata, a Masoja of Earth, known as &#039;&#039;Chip&#039;&#039;.  Includes a Cleanliness spasa named Crumble.&lt;br /&gt;
*&#039;&#039;&#039;Hrolbleit Knot&#039;&#039;&#039;1000 Jarvaldarxi.  112 Earth Elementals. 12 Spasa. 5 Avasa-Hrolbleit and his two remora.&lt;br /&gt;
&lt;br /&gt;
===Tower:===&lt;br /&gt;
This type of group is lead by a Ruling Clique or Individual and has a strictly structured form for the Members below the Ruling Body. Usually a large group. &lt;br /&gt;
**&#039;&#039;&#039;Tower of Blades&#039;&#039;&#039;: A Warrior Rower dominated by Combat Masoja.&lt;br /&gt;
&lt;br /&gt;
===Fealty Band:===&lt;br /&gt;
This is a gathering of Dufiro, under a powerful individual.  Usually a warrior band. &lt;br /&gt;
**&#039;&#039;&#039;Shantranixix Fealty Band:&#039;&#039;&#039; A large, complicated and political Fealty Band with several Notable Members under the Leadership of &#039;&#039;&#039;Shantranixix Agfala&#039;&#039;&#039;.  Known Members include; Crizacraxix Galxata, Traxalaxax, Raphaxaelicus, ZyxzlokX, Ansahal, Adalou.&lt;br /&gt;
&lt;br /&gt;
===Brotherhood:===&lt;br /&gt;
A small group of Dufirosm similar to a Fealty Band, often under the Leadership of a Powerful or Influential Dufiro.&lt;br /&gt;
**A &#039;&#039;rumored&#039;&#039; Brotherhood is the &#039;&#039;&#039;Curious Brotherhood:&#039;&#039;&#039; A tiny group that is fiercely loyal to its Leader; &#039;&#039;&#039;Curious&#039;&#039;&#039;. Rumored Members include; Crizacraxix Galxata, Raphaxaelicus, all three of the Dog Brothers, possibly Traxalaxax and three unnamed Avasa of Guard.&lt;br /&gt;
&lt;br /&gt;
===Chamber:===&lt;br /&gt;
Usually a Regional body for anyone native to the region.  This kind of group can be appealed to if a member has issues in whatever other groups they participate.&lt;br /&gt;
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===Clan:===&lt;br /&gt;
Often initially a regional group many clans become quite large spanning many worlds and many races.  Most clans become umbrella for many smaller groups.  Some Clans are very influential across the Dufirosm worlds.&lt;br /&gt;
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===Clique:===&lt;br /&gt;
Usually a small group that controls or rules a larger group.&lt;br /&gt;
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===Cabal:===&lt;br /&gt;
A arrangement between individuals regardless of membership in other groups&lt;br /&gt;
*Shlvx Cabal.  Based at a castle club in Zilla. [[https://wiki.rpg.net/index.php?title=Dufiro&amp;amp;action=edit&amp;amp;section=91]]&lt;br /&gt;
&lt;br /&gt;
===Combine:===&lt;br /&gt;
An association of groups often crossing over other group boundaries.&lt;br /&gt;
* [[Oramuy Combine]]  The Candy Makers.&lt;br /&gt;
&lt;br /&gt;
===Party:===&lt;br /&gt;
A party is usually a wide ranging association of other groups with a common goal. &lt;br /&gt;
*&#039;&#039;&#039;Party for Death&#039;&#039;&#039; aka &#039;&#039;Death Party&#039;&#039;: A major association of members of the races of Death, Rage, Warfare, Fire, and Earth Masoja. &lt;br /&gt;
*&#039;&#039;&#039;Party for Life&#039;&#039;&#039; aka &#039;&#039;Life Party&#039;&#039;: A major association of members of the races of Life, Binding, Air, Water, Growth, Knowledge, and Time Masoja.&lt;br /&gt;
*&#039;&#039;&#039;Party for War&#039;&#039;&#039;: An association of many races that wish for war.  There is a large faction that wants war against Primal Realms, in the hope of gaining one.  Amber is a main target.&lt;br /&gt;
*&#039;&#039;&#039;Party for Trade&#039;&#039;&#039; aka &#039;&#039;Party for Peace&#039;&#039;: This association wants active engagement for trade and service to improve its members and finds war a wasteful way to do it. &lt;br /&gt;
*&#039;&#039;&#039;Party for the Defense of Amber&#039;&#039;&#039;: An association of many races that stand against the Party for War in their goals for war with Amber. (A New Party)&lt;br /&gt;
&lt;br /&gt;
===Hierarchy:===&lt;br /&gt;
A collection of races of the same type.  &lt;br /&gt;
**Hierarchy of Earth: Members include Elementals, Spasa, Avasa, and Masoja of Earth.&lt;br /&gt;
**Hierarchy of Shifters: Members include Elementals of Change, Spasa of Blending, Illusion and Change, Avasa of Illusion, Vision and Shifter and Masoja of Change Illusion, Vision, and Shifter.&lt;br /&gt;
&lt;br /&gt;
===Council:===&lt;br /&gt;
Councils are ruling bodies for the races, for cross-races, and other purposes.&lt;br /&gt;
*Council of Dignity: Over sees Elevation and Demotions.&lt;br /&gt;
*The Blue Council.  A ruling Dufiro council.&lt;br /&gt;
&lt;br /&gt;
===Hall:===&lt;br /&gt;
Halls are places where Dufiro gather for various reasons.  Think of them like Bars with themes like sports bars, seaside taverns, ski chalets.  Or Fraternity Lodges like Elks Lodges or Eagles Lodges.  Or Clubs like Poetry Cafes or Dance Clubs for people of similar interests.  Mostly they are not limited to one Race, but the more detailed the Hall the more likely a selective clientele.&lt;br /&gt;
&lt;br /&gt;
====Known Halls:====&lt;br /&gt;
*Shifters Hall: Hierarchy of Shifters&lt;br /&gt;
*Circle Hall: Hierarchy of Motion&lt;br /&gt;
*Earthers Hall: Hierarchy of Earth&lt;br /&gt;
*Hall of Water: Hierarchy of Water&lt;br /&gt;
*Hall of Flame: Hierarchy of Fire&lt;br /&gt;
*Hall of the Winds: Hierarchy of Air&lt;br /&gt;
*Hall of Echoes: Hierarchy of Sound&lt;br /&gt;
*The Hall of Life (aka &#039;&#039;The Arboretum&#039;&#039;): Party for Life&lt;br /&gt;
*The Hall of Death (aka &#039;&#039;The Mausoleum&#039;&#039;): Party for Death&lt;br /&gt;
*The Hall of Deep Sadness: (aka &#039;&#039;Woe&#039;s Tavern&#039;&#039;) Mostly Sadness or despair oriented races.&lt;br /&gt;
*Hall of Heroes: Hierarchy of Warriors&lt;br /&gt;
*Hall of Knowledge (aka &#039;&#039;The Main Dufiro Library&#039;&#039;): Hierarchy of Knowledge&lt;br /&gt;
*Agalat Red Hall: Combat Pits, Tome Certifications&lt;br /&gt;
*Doraal Red Hall:  A sex club&lt;br /&gt;
*Hall of Last Means: Center of City&lt;br /&gt;
**Stone inside that takes ALL Dufiro Powers &amp;amp; Races of anyone that touches it.&lt;br /&gt;
&lt;br /&gt;
===Example Groups===&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;The Regalada Band&#039;&#039;&#039;&#039;&#039;:This is a Warband lead by three Dufiro. Raga of Warfare, Dalquis of Rage, and Galada of Strength.  They have a variety of Masajoa and Avasa Dufiro who run individual Packs.  A common Masoja Pack might be led by a Masoja of Warfare, and include 3 Avasas of conflict, a Avasa of Rage, a number of Combat Spirits, a number of fire or air spirits, some staff spirits like Cleanliness, blending and Guard.  A large number of elementals.  &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Conclave of the Dufiro-Nendil&#039;&#039;&#039;&#039;&#039;:[[https://wiki.rpg.net/index.php/Grrosieeks#Conclave_of_the_Dufiro-Nendil]] Conclave near the Waymet of Grrosieeks [[https://wiki.rpg.net/index.php/Grrosieeks]]. 5 like-minded peace Dufirosm.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;The Goshtan Knot&#039;&#039;&#039;&#039;&#039;: a small group of 4 dufiro free bound to a tanakard belonging to Lady Alvah of Amber. [[https://wiki.rpg.net/index.php/Running_Sheet_Alvah#Mug_of_Stealth_4]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
******************&lt;br /&gt;
&lt;br /&gt;
==Ruling Dufiro Councils.==&lt;br /&gt;
The ruling councils of the Dufirosm are overlapping entities that are often in opposition to each other.  &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&amp;lt;big&amp;gt;Council of the Dufirosm&amp;lt;/big&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
Often considers the highest of councils.While the Council of Dufirosm is often considered the top council it is often overshadowed by other councils depending on the situation.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&amp;lt;big&amp;gt;Blue Circle of the Dufirosm&amp;lt;/big&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
The Circle, as its called, is a body of Dufiro that is something like a ruling council though without much authority except to appeal to a dufiro&#039;s current race for judgement of grievances.  There is a flexible number of members though every race has at least one officially in the Circle.  There may be others as well for various reasons.&lt;br /&gt;
====&#039;&#039;&#039;Druntranic-Masoja of Warfare&#039;&#039;&#039;====&lt;br /&gt;
Born a Fire Elemental. Joined Defense first, followed by Combat, Speed and Growth, Took the Ava Ritual of Defense, followed by Fire, and Conflict.  Failed Speed.  Took Cleanliness.  Applied to the Masoja Dufiro of Defense and was denied.  Applied to  Masoja Combat and was accepted and completed the Ritual.  Took the Ritual of Rage.  Failed the ritual of Shifter.  Took the ritual of Warfare.&lt;br /&gt;
*a warrior of renown he fought as a free agent in the Battle of Patternfall.  Prince Bleys met him along his route to the battle and after a casual conversation Druntranic joined him.  Hated in Chaos for the perceived betrayal, he has spent much of his time in the Regor region.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Resiki-Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
Born a Water Elemental, transitioned to the Change Elementals.  Joined Cleanliness, followed by Blending, Defense,aper, and Song.  Applied to the Ava Dufiro of  Cleanliness and took the Ritual.  Took ritual of Knowledge, Vision, Defense, and finally Truth.  Offered Rituals of Defense, Warfare, and Vision.  Took the Ritual of Defense, followed by Vision, Time, Life, and lastly Knowledge. &lt;br /&gt;
* A seer and oracle of the Dufirosm.&lt;br /&gt;
*Racial Representative&lt;br /&gt;
====&#039;&#039;&#039;Akafar-Masoja of Warfare &#039;&#039;&#039;====&lt;br /&gt;
Born a Earth Elemental.  Joined the spirit rituals of Combat, then Defense, Rust, and Speed.  Offered the Ava Dufiro Conflict and Defense.  Took the ritual of Conflict, then Defense, then Rage.   Took the MasojaDufirosm Ritual of Rage.  Followed by Death, Combat, Defense, and finally Warfare. &lt;br /&gt;
*A dangerous and brutal Warrior Dufirosm.&lt;br /&gt;
*Racial Representative&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Breasda-Masoja of Wisher&#039;&#039;&#039;====&lt;br /&gt;
Born Change Elemental.  Raised to Cleanliness, followed by Paper and Blending.  Took the Ava D Ritual of Cleanliness, followed by Truth, Knowledge, Vision, and finally Blending. Took the Masoja Ritual of Knowledge, Time, Health, Vision, and finally Wisher.  &lt;br /&gt;
*A incorruptibly good creature with the a powerful Wishing energy. Considered by many the leader of the Dufirosm but denies such office. He is however generally respected or deeply feared.&lt;br /&gt;
*Racial Representative&lt;br /&gt;
====&#039;&#039;&#039;Trusl-Masoja of Water&#039;&#039;&#039;====&lt;br /&gt;
Born a Water Elemental.  Brought into the Spirits of Cleanliness, followed by Growth, Song, Paper, and Blending.  Invited to take the Ava ritual of Cleanliness.  Took the Growth, Water, and Blending.  Finally Speed.  Invited to take the Masoja Ritual of Change.  Followed by Earth, Growth, Binding, and finally Water.   &lt;br /&gt;
*Trusl is one of the finest brewers in all of shadow, a mistress of balancing tastes and flavors.  Powerful in effecting change and aging for mature tastes.&lt;br /&gt;
*Racial Representative&lt;br /&gt;
**there is a long standing joke that if Trusl lost the Racial Representative seat for Masoja of Water, that he would be granted a full seat on his own since he brings the best drinks of his craft to Circle meetings. &lt;br /&gt;
====&#039;&#039;&#039;Tripsina-&amp;quot;Trip&amp;quot;-Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Tripsina.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Born an Elemental of Earth, Transitioned to Change.  Raised to Rust, followed by Growth.  Applied to Ava D of Ritual of growth and denied.  Failed Ritual of Water.  Completed Ritual of Shifter.  Followed by Growth, Water and Colors.  Invited to take the Masoja Ritual of Growth,  Took the rituals of Earth, Water, knowledge, and Health.&lt;br /&gt;
*Trip is hated by the warrior Dufirosm as a devoted pacifist.  She is one of the finest gardeners in Shadow.  Specializing in small plants, she is able to manage continental sizes of plant growth. Nearly worshiped by animal life.&lt;br /&gt;
*Racial Representative-Growth&lt;br /&gt;
&lt;br /&gt;
* A rebel archdruid.  Her involvement in Dufiro politics is always problematic.  She is a powerful debater and a supporter of life and growth.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;[[Nur al Din El musifar]]-&#039;&#039;Dufrieanalat&#039;&#039;-Masoja of Life&#039;&#039;&#039;====&lt;br /&gt;
[[File:Nur2.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
Born a human on the world of Tosa.  Attained the ranks of thrice Crowned Bard.  A long time bargainer and a extremely well-respected friend of the Dufirosm.  A High Lord in a Shade of Chaos.  During a extinction level event involving most theDufirosm realms Nur Ed Din managed to save the realms and help rebuild after the destruction.  As  reward he was inhabited by a Shifter Masoja and initiated into the Masoja Dufiro of Life.  Granted powers from each of the races from Spirit to Masoja.   When the forces in his Chaos ousted him from his lordship he relocated to the Dufirosm realms and was invited to join the council.&lt;br /&gt;
*Granted membership for orchestrating the salvation of the Dufiro.&lt;br /&gt;
*Illuminar&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&amp;lt;big&amp;gt;Council of Wishers&amp;lt;/big&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
====&#039;&#039;&#039;Breassda&#039;&#039;&#039;====&lt;br /&gt;
-Masoja of Vision&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Breassda.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
Born Change Elemental. Air Elemental&lt;br /&gt;
&lt;br /&gt;
Raised to Cleanliness, followed by Paper and Blending. Took the Ava D Ritual of Cleanliness, followed by Truth, Knowledge, Vision, and finally Blending. Took the Masoja Ritual of Knowledge, Time, Health, Vision, and finally Wisher.&lt;br /&gt;
*Change Elemental&lt;br /&gt;
*Spasa of Cleanliness, Paper and Blending. &lt;br /&gt;
*Avasa of Cleanliness, Truth, Knowledge, Vision, and Blending.&lt;br /&gt;
*Masoja Ritual of Knowledge, Time, Health, Vision, and Wisher.&lt;br /&gt;
&lt;br /&gt;
A incorruptibly good creature with the a powerful Wishing energy. Considered by many the leader of the Dufirosm but denies such office. He is however generally respected or deeply feared.&lt;br /&gt;
    &lt;br /&gt;
A past Racial Representative of Wishers on the Dufirosm Council.&lt;br /&gt;
&lt;br /&gt;
Recently resigned from the race of Wishers, taking on Vision race again as his naming race.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;&#039;Abagile Alacala&#039;&#039;&#039;====&lt;br /&gt;
====&#039;&#039;&#039;&#039;Lanak Drak Farkla&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;&amp;lt;big&amp;gt;The Hierarchies&amp;lt;/big&amp;gt;&#039;&#039;&#039;===&lt;br /&gt;
Each Hierarchy is responsible for settling grievances brought down by higher Councils to those Dufiro that fall within the Races of their Hierarchy.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Air&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals, Spasa, Avasa and Masojoa of Air &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Earth&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals, Spasa, Avasa and Masojoa of Earth &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Fire&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals, Spasa, Avasa and Masojoa of Fire &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Water&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals, Spasa, Avasa and Masojoa of Water &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Shifters&#039;&#039;&#039;====&lt;br /&gt;
*Includes Change Elementals, Flux Elementals. Spasa of Change, Whimsy. Avasa of Change, Shifter, Whimsy. Masoja of Change, Shifter. &lt;br /&gt;
**Closely aligned with several other Hierarchies including Earth and Fire&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Motion&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals of Movement. Spasa of Motion &amp;amp; Speed. Avasa of Force &amp;amp; Speed. Masoja of Strength &amp;amp; Time.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Sound&#039;&#039;&#039;====&lt;br /&gt;
*Includes Elementals of Sound. Spasa of Song. Avasa of Music.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Life&#039;&#039;&#039;====&lt;br /&gt;
*Includes Spasa of Life, Cleanliness, Growth. Avasa of Life, Cleanliness, Growth, Health. Masoja of Life, Cleanliness, Growth, Health.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Death&#039;&#039;&#039;====&lt;br /&gt;
*Includes Spasa of Death, Rot &amp;amp; Rust, Sadness. Avasa of Death, Rot &amp;amp; Rust, Rage, Woe(Sadness). Masoja of Death, Rot/Rust, Rage.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Warriors&#039;&#039;&#039;====&lt;br /&gt;
*Includes Spasa of Combat, Defense &amp;amp; Guard. Avasa of Conflict &amp;amp; Guard. Masoja of Combat, Guard &amp;amp; Warfare.&lt;br /&gt;
**Closely aligned with other Hierarchies including; Earth, Fire, Motion&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hierarchy of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
*Includes Spasa of Paper. Avasa of Knowledge, Truth &amp;amp; Vision. Masoja of Knowledge, Truth, Vision, Witness.&lt;br /&gt;
**Closely aligned with other Hierarchies including; Life, Sound (Song &amp;amp; Music mostly)&lt;br /&gt;
==&#039;&#039;&#039;Associated Dufiro Races&#039;&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;Jarvaldarxi&#039;&#039;&#039;===&lt;br /&gt;
[[File:Jarvaldarxi.jpg|150px]]&lt;br /&gt;
&lt;br /&gt;
A race associated with the Earth races.  Strong humanoid formed living stone creatures.  They are carvers of stone, chisilling it and gnawing it into form.  Many eventually become Earth dufiros. &lt;br /&gt;
&lt;br /&gt;
*They eat stone and defecate soil. &lt;br /&gt;
*Their general IQ is low.  80 to 90 range.  Some go as high as 120.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Known Dufiro&#039;&#039;&#039;==&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;The Dufrieanalat&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;[[Nur al Din El musifar]] - &#039;&#039;Dufrieanalat&#039;&#039;, Masoja of Life&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:Nur2.jpg|200 px]] [[File:Image6.jpg|200 px]] &lt;br /&gt;
&lt;br /&gt;
*Spasa: All except Death, Rust. But did take Rot &lt;br /&gt;
*Avasa: All except Death, Rust &lt;br /&gt;
*Masoja of Life; all except Death, Vision, Time.  Only partially accepted by Wisher.&lt;br /&gt;
**Aspires to Wisher&lt;br /&gt;
*&#039;&#039;&#039;Primus Illiminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Born a Human on the world of Tosa.  Attained the Rank of Thrice Crowned Bard.  A long time Bargainer and an extremely well-respected friend of the Dufirosm.  A High Lord in a Shade of Chaos.  During an Extinction Level Event involving most the Dufirosm Realms, Nur al-Din managed to save the Realms and help rebuild after the destruction.  As a reward he was Inhabited by a Shifter Masoja and Initiated into the Dufirosm as a Masoja Dufiro of Life.  Granted Powers from each of the Races from Spasa to Masoja.   When the Forces in his Chaos ousted him from his Lordship he relocated to the Dufirosm Realms and was invited to join the Blue Council.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Dazxa, Masoja of Rage&#039;&#039;&#039;=====&lt;br /&gt;
A companion and Bodyguard of Nur al-din.  A War Musician.&lt;br /&gt;
&lt;br /&gt;
[[File:Dazxa.jpg|200 px]] [[File:Dufiro-Dazxatalcax-humanoid.jpg|200px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Combat, Speed, Earth, Rust, Song, and Motion&lt;br /&gt;
*Avasa of Earth, Conflict-War, Speed, Music, Rage, and Knowledge &lt;br /&gt;
*Masoja of Warfare, Strength, Combat, and Rage. &lt;br /&gt;
**Completed all aspirations.&lt;br /&gt;
*&#039;&#039;&#039;Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of several ruling councils of the races.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Hunkazx, Masoja of Rage&#039;&#039;&#039;=====&lt;br /&gt;
Companion and Bodyguard of Nur al-Din&lt;br /&gt;
&lt;br /&gt;
[[File:Hunkazx.jpg|200 px]]&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire, Combat, Defense, Speed, Blending, Rust, and Earth&lt;br /&gt;
*Avasa of Fire, Conflict-Single Combat, Speed, Blending, Rage, and Ice&lt;br /&gt;
*Masoja of Combat, Death, Guard, and Rage.&lt;br /&gt;
**Aspires to Warfare. &lt;br /&gt;
*&#039;&#039;&#039;Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of many councils.&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Sonnosa, Masoja of Warfare&#039;&#039;&#039;=====&lt;br /&gt;
Companion of Nur Al-Din.  Takes the form of body armor.&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Cleanliness, Guard, Defense, Illusion, and Change&lt;br /&gt;
*Avasa of Cleanliness, Guard, Conflict-War, Speed, Blending, and Shifter&lt;br /&gt;
*Masoja of Air, Health, Guard, Strength, Shifter, and Warfare&lt;br /&gt;
**Aspires to Binding&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Illuminar&amp;lt;/big&amp;gt;===&lt;br /&gt;
====&#039;&#039;&#039;Akafar, Masoja of Warfare &#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Combat, Defense, Rust, Speed&lt;br /&gt;
*Avasa of Conflict, Defense, Conflict, Rage&lt;br /&gt;
*Masoja of Rage, Death, Combat, Defense Warfare&lt;br /&gt;
**Aspires to Vision, Wisher&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039; - Circle Member&lt;br /&gt;
*Racial Representative&lt;br /&gt;
A dangerous and brutal Warrior Dufirosm.Born an Earth Elemental.  Joined the spirit rituals of Combat, then Defense, Rust, and Speed.  Offered the Ava Dufiro Conflict and Defense.  Took the ritual of Conflict, then Defense, then Rage.   Took the Masoja Dufirosm Ritual of Rage.  Followed by Death, Combat, Defense, and finally Warfare.&lt;br /&gt;
====&#039;&#039;&#039; &amp;quot;Curious&amp;quot;, Masoja of Guard&#039;&#039;&#039;====&lt;br /&gt;
Known as &#039;&#039;Crizacraxix Galxata&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A member of the [[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:D-Curious.jpg|200px]]&lt;br /&gt;
*Earth Elemental. &lt;br /&gt;
*Spasa of Cleanliness, Combat, Rot, Speed, Earth, Change, and Guard.&lt;br /&gt;
*Avasa of Cleanliness, Speed, Rage, Earth, Water, Conflict, and Guard.&lt;br /&gt;
*Masoja of Guard, Earth. (Secretly hold Health and Warfare)&lt;br /&gt;
**&#039;&#039;Aspires to Water, Combat, Knowledge, Strength, Life, Wisher&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Primus Illuminar&#039;&#039;&#039;&lt;br /&gt;
====&#039;&#039;&#039;Druntranic, Masoja of Warfare&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Defense, Combat, Speed, Growth&lt;br /&gt;
*Avasa of Defense, Fire, Conflict, Cleanliness, &lt;br /&gt;
*Masoja of Combat, Rage, Warfare&lt;br /&gt;
**Aspires to Shifter, Defense, Life, Wisher&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039; - Circle Member&lt;br /&gt;
====&#039;&#039;&#039;Ka&#039;kle, Masoja of Death&#039;&#039;&#039;====&lt;br /&gt;
[[File:Df-Ha&#039;kle.jpg|180px]]&lt;br /&gt;
*Earth  Elemental&lt;br /&gt;
*Spasa of Earth, Combat, Speed, Growth, Knowledge, Death&lt;br /&gt;
*Avasa of Earth, Conflict, Death, Knowledge&lt;br /&gt;
*Masoja of Combat, Rage, Warfare, Death, Knowledge&lt;br /&gt;
**Aspires to Shifter, Wisher&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kibrosel, Masoja of Rot&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Kibrosel.jpg|180 px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental, Change, Earth&lt;br /&gt;
*Spasa of Water, Cleanliness, Combat, Growth, Earth, Blending, Defense, Life, Knowledge&lt;br /&gt;
*Avasa of Water, Cleanliness, Conflict-War, Growth, Blending, Earth, Ice, Health, Life, Knowledge&lt;br /&gt;
*Masoja of Water, Cleanliness, Combat, Growth, Blending, Life, Health, Rot&lt;br /&gt;
**Aspires to Earth, Knowledge, Wisher&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;.  Created an Illuminar by the Stretched One&lt;br /&gt;
 &lt;br /&gt;
A Physician, Veterinarian, and farmer by Profession, Kibrosel is serving a Term as Rot as a punishment, unfair as it is.&lt;br /&gt;
  &lt;br /&gt;
====&#039;&#039;&#039;Resiki, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Water Elemental, Change&lt;br /&gt;
*Spasa of Cleanliness, Blending, Defense, Paper, Song&lt;br /&gt;
*Avasa of Cleanliness, Knowledge, Vision, Defense, Truth&lt;br /&gt;
*Masoja of Cleanliness, Vision, Guard, Time, Life, Knowledge&lt;br /&gt;
**Aspires to Wisher&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039; - Circle Member&lt;br /&gt;
====&#039;&#039;&#039;Salaka, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
Member of the Party for Life.&lt;br /&gt;
&lt;br /&gt;
[[File:Dufiro Salaka.jpg|300 px]] [[File:DF-Salaka.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental, Air Elemental&lt;br /&gt;
*Spasa of Air, Water, Earth, Cleanliness, Growth, Change, and Blending&lt;br /&gt;
*Avasa of Air, Water, Earth, Cleanliness, Growth, Blending, Ice, Sifter, and Knowledge&lt;br /&gt;
*Masoja of Air, Water, and Earth, Health,Growth, Change, Shifter, and Knowledge&lt;br /&gt;
**Aspires to Masoja of  Life.  Perhaps, some day, Wisher.&lt;br /&gt;
*&#039;&#039;&#039;Primas Illuminar&#039;&#039;&#039;&lt;br /&gt;
*Profession: Vinter, Brewer, Gardener. A known Vegetarian.&lt;br /&gt;
*She is a Friend of Vek&#039;s. &lt;br /&gt;
*A &#039;&#039;Facilitator&#039;&#039; for Dufiro who has worked often with Hendrake.&lt;br /&gt;
*A &#039;&#039;Facilitator&#039;&#039; for Raphael aka &#039;&#039;Raphaxaelicus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;RaphaX, Spasa of Earth&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:Raphax Earth Form1.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Change, Motion, Earth&lt;br /&gt;
*Spasa of Earth&lt;br /&gt;
**&#039;&#039;Aspires to Combat, Speed, Paper. ...&#039;&#039;&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;. Titled Illuminar by &#039;&#039;Nur al-Din&#039;&#039; after his Matched Elevation in Earth.&lt;br /&gt;
Leader of the &#039;&#039;&#039;RaphaX Adventure Band&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
Member of the &#039;&#039;&#039;Party for Life&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Member of &#039;&#039;&#039;Party for Defense of Amber&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
RaphaX was an &#039;Outshadower&#039; before being Initiated into the Dufirosm as an Elemental of Change. RahpaX was willingly Inhabited by Ansahal, a powerful mostly Non-corporeal Masoja that Strengthened RaphaX&#039;s Heartfire and made it possible for him to become a Dufiro. Due to RaphaX&#039;s particular Inhabitation and Inclusion that made him a Dufiro, something most Dufiro hate, his rapid Advancement through his Elemental Races and his quick Elevation to Spasa of Earth, as well as his known associations with certain Powerful and Influential Dufiro and his Membership in the Party for Life, RaphaX has made a number of Detractors as well as Enemies within the Party for Death. There is even a Bounty placed on him by Hardin Wapak, Leader of the Party for War, which numerous Bands, Packs and Knots are looking to Claim.  After his unchallenged Matched Elevation in Earth, RaphaX was Titled &#039;&#039;Al Asgo Illuminar&#039;&#039; by Nur al-Din. RaphaX left the Dufiro Realms immediately afterwards.&lt;br /&gt;
&lt;br /&gt;
=====The Dog Brothers, Movement Elementals=====&lt;br /&gt;
Miniature Poodles &#039;Primitive Bonded&#039; to RaphaX of Earth. &lt;br /&gt;
*&#039;&#039;&#039;Kuuz&#039;Ko Chaos-Laama&#039;&#039;&#039; aka Swirly(left)&lt;br /&gt;
*&#039;&#039;&#039;Nin&#039;Jaboi&#039;&#039;&#039; aka Fudge(center)&lt;br /&gt;
*&#039;&#039;&#039;Berk-Ya&#039;leeZ&#039;&#039;&#039; aka Berk-Berk(right)&lt;br /&gt;
&lt;br /&gt;
Members of the &#039;&#039;&#039;RaphaX Band of Adventurers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:The Poodle Boys2.jpg|200 px]][[File:D-poodle boys.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*All three (3) are from the same Litter and the Last Litter.&lt;br /&gt;
*Previously Inhabited by Avasa Dufiro of Guard&lt;br /&gt;
*Elementals of Movement&lt;br /&gt;
**Aspires to Spasa of Speed, Motion, Guard, (possibly Change, Cleanliness, Combat)&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Shlvx of Music, Avasa of Music&#039;&#039;&#039;====&lt;br /&gt;
Leader of the Shlvx Cabal&lt;br /&gt;
&lt;br /&gt;
[[File:Shlvx of Music.jpg|200 px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Sapsa of Earth, Combat, Guard, Song/Music.&lt;br /&gt;
*Avasa of Earth, Conflict, guard, Ice, Music&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Earth, Music, Combat, Guard, Knowledge, Life.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
Runs a rave in the Musical Temples of the Fane of Zilla.&lt;br /&gt;
&lt;br /&gt;
=====Shlvx Cabal=====&lt;br /&gt;
*Led by Shlvx of Music&lt;br /&gt;
*Akgleax of Earth  [[https://wiki.rpg.net/index.php/Dufirosm_Revision#Akgleax_of_Earth]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Akgleax of Music&#039;&#039;&#039;====&lt;br /&gt;
Member of the Shlvx Cabal&lt;br /&gt;
&lt;br /&gt;
[[File:Akgleax of Music.jpg|200 px]] [[File:DF-Akgleax of Music.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth, Water, Blending, Change, Song, Music, and Paper.&lt;br /&gt;
*Avasa of Earth, Music&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar-Named by Nur al-din&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aspires to Avasa of Music, Water, Blending, and Knowledge.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Aspires to Masoja of Earth, Knowledge or Binding.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Traveling companion of Alexandra Mira. A craftsman of musical items. Achieved Spasa of Paper and Music after writing of her encounters of Alexandra &amp;amp; Duncan of Amber.&lt;br /&gt;
&lt;br /&gt;
[[Running Sheet Akgleax]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tans Tilki, Masoja of Vision&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:Tans tilki.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
One of the most ancient and powerful Dufiro, a perennial member of the Council of the Dufirosm.&lt;br /&gt;
&lt;br /&gt;
*Elementals: Change, Flux, Earth, Fire, Air &lt;br /&gt;
*Spirits: Change, Cleanliness, Combat, Growth, Defense, Guard, Blending, Rust,  Fire, Paper, Illusion, &lt;br /&gt;
*Avasa Dufirosm: Shifter, Cleanliness, Conflict, Guard, Growth, Blending, Knowledge, Vision, Truth&lt;br /&gt;
*Masoja Dufirosm: Change, Combat, Guard, Health, Growth, Death, Life, Knowledge, Shifter, Binding, Time, Vision, Wishers&lt;br /&gt;
*&#039;&#039;&#039;Primus Illuminar Dufirosm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Resigned from Wisher&#039;s Council to not be involved in political issues among them.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Ti Sal&#039;&#039;&#039;====&lt;br /&gt;
&#039;&#039;&#039;Primas Illuminar.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*X Elemental&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*Avasa of X&lt;br /&gt;
*Masoja of X&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
====&#039;&#039;&#039;Fitz William&#039;&#039;&#039;====&lt;br /&gt;
&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:ADV-FitzWilliam.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Combat, Life, Cleanliness, Paper&lt;br /&gt;
*Avasa of Air, Knowledge&lt;br /&gt;
*Al Asgo Illuminar&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039; Ovkasix Oramuy&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Ovkasix.jpg]]&lt;br /&gt;
*Elemental Air, Mix, Change, Scent &amp;amp; Hue&lt;br /&gt;
**The Inaugural Member of the Race of Hue.  Grand Master of the Hue Hierarchy. &lt;br /&gt;
*Spasa of Air, Blending, Change, Water, Color, Fire,Cleanliness, Carnality, Growth, Song, Life&lt;br /&gt;
*Avasa of Air, Cleanliness, Carnality, Change, Color, Growth, Water, Fire, Health, Knowledge, Life, Music, Rot, Shifter, Vision, Whimsy&lt;br /&gt;
*Masoja of Air, Cleanliness, Carnality,Water, Fire, Growth,  Health, Knowledge, Shifter, Life. &lt;br /&gt;
* Trax Asgo Illuminar.&lt;br /&gt;
&lt;br /&gt;
Has no aspirations.  But he wouldn&#039;t turn a Primus Illuminar down.&lt;br /&gt;
&lt;br /&gt;
Profession, Owner, Chief Cook, of Oramuy&#039;s Candy and Confections&lt;br /&gt;
&lt;br /&gt;
Sweet Master of the [[Oramuy Combine]] [[https://wiki.rpg.net/index.php/Dufirosm_Revision#Combine:]]&lt;br /&gt;
&lt;br /&gt;
Signatory to the &#039;&#039;&#039;Tosian Accords&#039;&#039;&#039; for the race of Air, Masoja of Air at the time.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tripsina - &amp;quot;Trip&amp;quot;, Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Tripsina.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental, Change.&lt;br /&gt;
*Spasa of Rust, Growth, Life,Earth, Carnality, Change,&lt;br /&gt;
*Avasa of Shifter, Growth, Earth, Water, Life, Colors&lt;br /&gt;
**Applied to Ava D of Ritual of growth and denied. Failed Ritual of Water.&lt;br /&gt;
*Masoja of Growth, Life, Rust, Earth, Water, Shifter, Knowledge, and Health.&lt;br /&gt;
*&#039;&#039;&#039;Prima Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Trip is hated by the warrior Dufirosm as a devoted pacifist. She is one of the finest gardeners in Shadow. Specializing in small plants, she is able to manage continental sizes of plant growth. Nearly worshiped by animal life.&lt;br /&gt;
&lt;br /&gt;
*Racial Representative-Life&lt;br /&gt;
*Racial Representative-Growth&lt;br /&gt;
 &lt;br /&gt;
*Trip is hated by the warrior Dufirosm as a devoted pacifist.  She is one of the finest gardeners in Shadow.  Specializing in small plants, she is able to manage continental sizes of plant growth. Nearly worshiped by animal life.&lt;br /&gt;
*Racial Representative-Growth&lt;br /&gt;
&lt;br /&gt;
* A rebel archdruid.  Her involvement in Dufiro politics is always problematic.  She is a powerful debater and a supporter of life and growth.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Meluen, Masoja of Rust  - &#039;&#039;The Serious One&#039;&#039;&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Meluen.jpg|200px]]&lt;br /&gt;
*Earth Elemental &lt;br /&gt;
*Spasa of Earth, Rust, Carnality, Combat, Darkness, Death, Paper, Rot&lt;br /&gt;
*Avasa of Earth, Rust, Conflict,  Death, Guard, Rage, Knowledge, Speed, Rot&lt;br /&gt;
*Masoja of Earth, Rot, Binding, Combat, Rage, Strength, Shifter, Death, Warfare, Rust   &lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hierarchy of Death-Council Member-Herald&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Milazig, Masoja of Rot - &#039;&#039;The Funny One&#039;&#039;&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Milazig.jpg|200px]]&lt;br /&gt;
*Earth Elemental &lt;br /&gt;
*Spasa of Earth, Rust, Carnality, Combat, Darkness, Death, Paper, Rot&lt;br /&gt;
*Avasa of Earth, Rust, Conflict,  Death, Guard, Rage, Knowledge, Speed, Whimsy, Rot&lt;br /&gt;
*Masoja of Earth, Rust, Binding, Combat, Rage, Strength, Whimsy, Shifter, Rot, Death, Warfare   &lt;br /&gt;
*&#039;&#039;&#039;Al Asgo Illuminar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hierarchy of Death-Council Member&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Mooncrest&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Mooncrest.jpg|200 px]]&lt;br /&gt;
*Water Elemental &lt;br /&gt;
*Spasa of Cleanliness, Speed, Water, Song, Paper, Change&lt;br /&gt;
*Avasa of Water, Cleanliness, Change, Knowledge&lt;br /&gt;
*Masoja of Water, Cleanliness, Health, Shifter, knowledge.Life-Healer, Death.&#039;&lt;br /&gt;
*Al Asgo Illuminar &lt;br /&gt;
**Aspires to Vision.&lt;br /&gt;
&lt;br /&gt;
Bound to never speak to Bently.  never to touch him except in performance of her office.  And Oath to a Wisher in the Hall of Death.&lt;br /&gt;
&lt;br /&gt;
====Dalt====&lt;br /&gt;
====Fort====&lt;br /&gt;
====Bently====&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Masoja&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Adalou, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
A member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Adalou.jpg|200 px]]&lt;br /&gt;
*Air Elemental, Change&lt;br /&gt;
*Spasa of Cleanliness, Speed, Air, Song, Paper, Change&lt;br /&gt;
*Avasa of Air, Cleanliness, Change, Knowledge&lt;br /&gt;
*Masoja of Air, Health, Shifter, knowledge.&lt;br /&gt;
**Aspires to Life, Wisher.&lt;br /&gt;
A Wise Dufiro, but also has an odd sense of humor&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Agalat, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
Also known as The Red Wizard&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Cleanliness, Combat, Rust, Paper, Fire, Growth, Change&lt;br /&gt;
*Avasa of Cleanliness,  Fire, Conflict, Blending, Rage, Knowledge, Growth, Vision&lt;br /&gt;
*Masoja of Fire, Growth, Rage, Binding, Warfare, Knowledge&lt;br /&gt;
**Aspires to Death&lt;br /&gt;
&lt;br /&gt;
Manages the Red Hall of Agalat.  A place that sells Tome certification.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Ansahal, Masoja of Water&#039;&#039;&#039;====&lt;br /&gt;
A Member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
*Elemental: Air, Water, Flux, Change&lt;br /&gt;
*Spasa of Air, Cleanliness, Blending, Change &lt;br /&gt;
*Avasa of Air, Cleanliness, Blending, Growth, Ice, Shifter, Knowledge, and Rage&lt;br /&gt;
*Masoja of Air, Change, Health, Growth, Life, Knowledge, Binding, Shifter, and Water.&lt;br /&gt;
**Aspires to Wisher and Illuminar.&lt;br /&gt;
&lt;br /&gt;
An ancient non-corporeal Dufiro.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Bently, Masoja of Music &amp;amp; Dance&#039;&#039;&#039;====&lt;br /&gt;
[[File:Bently.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bentlisilyoxxous.......&amp;quot; &lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;Life Path{405}&#039;&#039;=====&lt;br /&gt;
* Elementals of Air, Change, Hue, Sound&lt;br /&gt;
* Spasa of Cleanliness, Air, Color, Growth, Change, Paper, Illusion, Song, motion.&lt;br /&gt;
* Avasa of Cleanliness, Air, Growth, Change, Blending, Paper, Color, Health, Music, Shifter, Life.&lt;br /&gt;
* Masoja of Cleanliness, Air, Health, Growth, Change, Shifter, Knowledge, Rust, Paper, Music, Dance.&lt;br /&gt;
* Al Asgo Illuminar&lt;br /&gt;
&#039;&#039;Aspires to Masoja of Life, Vision, Wisher&lt;br /&gt;
&lt;br /&gt;
[[https://wiki.rpg.net/index.php/Running_Sheet_Bently]]&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Professions&#039;&#039;&#039;=====&lt;br /&gt;
[[RaphaXaelicus Adventurers Band]]&lt;br /&gt;
=====&#039;&#039;&#039;misc&#039;&#039;&#039;=====&lt;br /&gt;
&lt;br /&gt;
&amp;quot;His name is Bently. He is a charmer and a flirt and eventually someone will kick his ass. He has a reputation as...a. bottom. But i will take it personally if he is harmed too much. I really wish i hadnt hooked up with him but he is a character. He cooks, paints, and is a vinter,at Masoja level and is exploring creating new races. He is a Sommelier who has served the table of wishers, life and death masoja, and your friend Nur al din. He is my friend. Others should know that. Sorry for bringing him here.&amp;quot;   Sylex of Lust&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Breasda, Masoja of Vision&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Breassda.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Change Elemental&lt;br /&gt;
*Spasa of Cleanliness, Paper and Blending. &lt;br /&gt;
*Avasa of Cleanliness, Truth, Knowledge, Vision, and Blending.&lt;br /&gt;
*Masoja Ritual of Knowledge, Time, Health, Vision, and Wisher.&lt;br /&gt;
&lt;br /&gt;
Born Change Elemental. Air Elemental. Raised to Cleanliness, followed by Paper and Blending. Took the Ava D Ritual of Cleanliness, followed by Truth, Knowledge, Vision, and finally Blending. Took the Masoja Ritual of Knowledge, Time, Health, Vision, and finally Wisher.&lt;br /&gt;
A incorruptibly good creature with the a powerful Wishing energy. Considered by many the leader of the Dufirosm but denies such office. He is however generally respected or deeply feared.&lt;br /&gt;
    &lt;br /&gt;
A past Racial Representative of Wishers on the Dufirosm Council.&lt;br /&gt;
&lt;br /&gt;
Recently resigned from the Race of Wishers, taking on Vision Race again as his Naming Race.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Buckle of Dowten&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Change Elemental&lt;br /&gt;
*Spasa of Growth, Paper, Illusion, Shifter&lt;br /&gt;
*Avasa of Color, Cleanliness, Shifter&lt;br /&gt;
*Masoja of Shifter, Knowledge, Wisher.&lt;br /&gt;
&lt;br /&gt;
Aspires to collect Masoja races going against Wisher tradition.&lt;br /&gt;
[[Buckle of Dowten]] &lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039; &amp;quot;Chip&amp;quot;, Masoja of Earth &#039;&#039;&#039;====&lt;br /&gt;
Xghasssrtddsc aQEeeefe Aolmkop  &amp;quot;Chip&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Leader of&#039;&#039;&#039; &amp;quot;Chip&#039;s Knot&amp;quot; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Chip.jpg|200px]]&lt;br /&gt;
*Elemental: Earth.&lt;br /&gt;
*Spasa of Earth, Fire, Defense, Growth, Rot, Paper&lt;br /&gt;
*Avasa of Earth, Fire, Guard, Growth, Colors, Shifter, Knowledge&lt;br /&gt;
*Masoja of Earth, &lt;br /&gt;
**Aspire to Fire, Guard, Shifter, Knowledge&lt;br /&gt;
&lt;br /&gt;
Overseeing the reconstruction of the Zunnala Library with Donovan and Arloxedra.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Coil of Air&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Coil.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental Air&lt;br /&gt;
*Spasa of Air, Cleanliness, Color, Guard, Illusion, Motion, Rust, song &lt;br /&gt;
*Avasa of  Air, Color, Death, Knowledge, Wimsey, &lt;br /&gt;
*Masoja of Rage, Air&lt;br /&gt;
&lt;br /&gt;
Many aspirations.  &lt;br /&gt;
&lt;br /&gt;
Profession: A herald for Hire&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Crees of Iron, Masoja of Combat&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental-Iron Specialty.&lt;br /&gt;
*Spasa of Combat&lt;br /&gt;
*Avasa of Combat&lt;br /&gt;
*Masoja of Combat&lt;br /&gt;
&lt;br /&gt;
No aspirations.&lt;br /&gt;
[[Crees of Iron]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Cuso of Trendle, Masoja of Fire&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire, Growth, Blending&lt;br /&gt;
*Avasa of Fire, Growth&lt;br /&gt;
*Masoja of Fire, &lt;br /&gt;
&lt;br /&gt;
Aspires to advance, direction unclear.&lt;br /&gt;
 &lt;br /&gt;
[[Cuso of Trendle]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Druntranic, Masoja of Warfare&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Druntranic.jpg|200px]]&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Defense, Combat, Speed, Growth.&lt;br /&gt;
*Avasa of Defense, Fire, Conflict, Cleanliness.&lt;br /&gt;
*Masoja of Combat, Rage, Warfare&lt;br /&gt;
&lt;br /&gt;
Aspires to &lt;br /&gt;
&lt;br /&gt;
Born a Fire Elemental. Joined Defense first, followed by Combat, Speed and Growth, Took the Ava Ritual of Defense, followed by Fire, and Conflict.  Failed Speed.  Took Cleanliness.  Applied to the Masoja Dufiro of Defense and was denied.  Applied to  Masoja Combat and was accepted and completed the Ritual.  Took the Ritual of Rage.  Failed the ritual of Shifter.  Took the ritual of Warfare.&lt;br /&gt;
&lt;br /&gt;
*A warrior of renown he fought as a free agent in the Battle of Patternfall.  Prince Bleys met him along his route to the battle and after a casual conversation Druntranic joined him.  Hated in Chaos for the perceived betrayal, he has spent much of his time in the Regor region.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;DF-Gixolik&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Gixolik.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Fire, Defense, Combat, Speed, Growth.&lt;br /&gt;
*Avasa of Fire, Defense, Conflict, Cleanliness.&lt;br /&gt;
*Masoja of Fire, Combat, Rage, Death&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Lagtronight&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Lagtronight.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Defense, Combat, Speed, Growth.&lt;br /&gt;
*Avasa of Defense, Fire, Conflict, Cleanliness.&lt;br /&gt;
*Masoja of Combat, Rage, Warfare, Death&lt;br /&gt;
&lt;br /&gt;
Aspires to Wisher&lt;br /&gt;
====&#039;&#039;&#039;Tlaxaxak&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Tlaxaxak.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Defense, Combat, Speed, Growth.&lt;br /&gt;
*Avasa of Defense, Fire, Conflict, Cleanliness.&lt;br /&gt;
*Masoja of Combat, Rage, Warfare, Death&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Grexil, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
*Earth&lt;br /&gt;
*Spasa of cleanliness, Earth, Rot, Defense, Speed, Vivisos, Paper, Song, Blending, Rust, Change, Life&lt;br /&gt;
*Avasa of Cleanliness, Earth, conflict, Blending, Rage, Shifter,&lt;br /&gt;
*Masoja of Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Neostadyth, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Neostadyth.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Earth&lt;br /&gt;
*Spasa of  &lt;br /&gt;
*Avasa of  ,&lt;br /&gt;
*Masoja of Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hardin Wapak&#039;&#039;&#039;====&lt;br /&gt;
Leader of the Party for War&lt;br /&gt;
&lt;br /&gt;
[[File:HARDIN wAPAK.jpg|200 px]]&lt;br /&gt;
*Earth &amp;amp; Air Elemental&lt;br /&gt;
*Spasa of  &lt;br /&gt;
*Avasa of  &lt;br /&gt;
*Masoja of&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
A Warrior Dufiro&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kasumiusil, Masoja of Life&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Kasumiusil.jpg|200 px]]&lt;br /&gt;
*Elemental of Earth.&lt;br /&gt;
*Spasa of Earth, Cleanliness, Defense, Blending, Song, Paper, Colors, Illusion, Air,  Change&lt;br /&gt;
*Avasa of Earth, Whimsy, Cleanliness, Guard, Blending, Shifter, Knowledge, Vision, Truth &lt;br /&gt;
*Masoja of Earth, Change, Guard, Shifter, Warfare, Knowledge, Vision. Currently Life.&lt;br /&gt;
**Aspires to Wisher.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Leniya, Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
&#039;&#039;The Origami Dragon&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:DF-leniya.jpg|200 px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth. Growth. Change,dw Blending. Paper&lt;br /&gt;
*Avasa of Earth. Growth, shifter, Fire, Whimsy. Health&lt;br /&gt;
*Masoja of Earth, Fire, Air, Health&lt;br /&gt;
**Aspires to Shifter, Change, Knowledge&lt;br /&gt;
Expert in Origami. Profession: Grower. Expert in the production of many smoking herbs of all kinds.&lt;br /&gt;
*Calling Name is &#039;&#039;Leniya Jasdarniun&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kasozal of Earth&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-kasozal.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth &lt;br /&gt;
*Avasa of Earth&lt;br /&gt;
*Masoja of Earth&lt;br /&gt;
**No Aspirations.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Edasho, Masoja of Water&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Edasho.jpg|200px]][[File:Tomes (34).jpg|200px]][[File:Tomes (35).jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water. Growth. Change, Blending. Paper&lt;br /&gt;
*Avasa of Water. Growth, shifter, Ice, Whimsy. Health&lt;br /&gt;
*Masoja of Water. &lt;br /&gt;
**Aspires to Shifter, Ice, Change, Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Resiki, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
A Seer and Oracle of the Dufirosm.&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
*Elemental of Water, Change&lt;br /&gt;
*Spasa of Cleanliness, Blending Defense, Paper, Song&lt;br /&gt;
*Avasa of Cleanliness, Knowledge, Vision, Defense, Truth&lt;br /&gt;
*Masoja of Defense, Vision, Time, Life, Knowledge&lt;br /&gt;
**Aspires to &lt;br /&gt;
*Racial Representative&lt;br /&gt;
Born a Water Elemental, transitioned to the Change Elementals.  Joined Cleanliness, followed by Blending, Defense, Paper, and Song.  Applied to the Ava Dufiro of Cleanliness and took the Ritual.  Took ritual of Knowledge, Vision, Defense, and finally Truth.  Offered Rituals of Defense, Warfare, and Vision.  Took the Ritual of Defense, followed by Vision, Time, Life, and lastly Knowledge.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Shantranixix Agfala, Masoja of Life&#039;&#039;&#039;====&lt;br /&gt;
Leader of the [[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:Shantranixix.jpg|200 px]]&lt;br /&gt;
*Earth &amp;amp; Air Elemental&lt;br /&gt;
*Spasa of  Air, Earth, Carnality, Cleanliness, Combat, Defense, Growth, Guard, Life, Song, Speed, Paper, Culinarist&lt;br /&gt;
*Avasa of  Air, Earth, Cleanliness, Combat, Growth, Guard, Health, Knowledge, Strength, Warfare, Life, Music, Truth&lt;br /&gt;
*Masoja of Air, Earth, Cleanliness, Combat, Growth, Guard, Health, Knowledge, Warfare, Life&lt;br /&gt;
&lt;br /&gt;
Aspires to Time and Wisher&lt;br /&gt;
&lt;br /&gt;
=====&#039;&#039;&#039;Nippixix, Flux Elemental&#039;&#039;&#039;=====&lt;br /&gt;
The &#039;&#039;Consigliere&#039;&#039; for Shantranixix &amp;amp; the [[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:Nippixx.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Flux Elemental&lt;br /&gt;
*Spasa of &lt;br /&gt;
*Avasa of &lt;br /&gt;
*Masoja of &lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Sharax, Masoja of Fire&#039;&#039;&#039;====&lt;br /&gt;
[[File:Sharax of fire.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire, Earth, Rot, Growth, Blending&lt;br /&gt;
*Avasa of Fire, Conflict, Blending, Health, Life, Rust, Rage, Speed&lt;br /&gt;
*Masoja of Fire&lt;br /&gt;
**Aspires to Combat, &lt;br /&gt;
*Professionally a Carpenter. &lt;br /&gt;
*&#039;&#039;Currently Unavailable:&#039;&#039; Contracted to Self-Bind as a Masoja of Fire to a Weapon for a two (2) year Term of Service.&lt;br /&gt;
====&#039;&#039;&#039;&#039;Teaporis, Masoja of Whimsy&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-taeporis.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Cleanliness, Combat, Blending, Carnality, Song, and Life&lt;br /&gt;
*Avasa of Air, Cleanliness, Conflict, Blending, Health, Carnality, Life, and Whimsy  &lt;br /&gt;
*Masoja of Air, Carnality, Knowledge, Music, Whimsy &lt;br /&gt;
**Aspires to Life, Wishing&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tinsanax, Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
[[File:Tinsanax.jpg|200px]][[File:Df-Tinsanax2.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental, Flex Elemental&lt;br /&gt;
*Spasa of Change, Combat, Fire, Speed, Cleanliness, Rot, Health, Life, Carnality&lt;br /&gt;
*Avasa of Conflict, Blending, Fire, Health, Shifter, Carnality, Rust, Whimsy, Music, Death&lt;br /&gt;
*Masoja of Rust, Warfare, Rage, Combat, Health&lt;br /&gt;
&lt;br /&gt;
Aspires to Shifter, Knowledge.&lt;br /&gt;
&lt;br /&gt;
Member of the Gxkzle Band.  The band is in the Party for War but not the Party of Death.  Known as a trouble maker.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tripsina-&amp;quot;Trip&amp;quot;, Masoja of Health&#039;&#039;&#039;====&lt;br /&gt;
*Elemental of Earth, Change&lt;br /&gt;
*Spasa of Rust, Growth&lt;br /&gt;
*Avasa of Shifter, Growth, Water, Colors&lt;br /&gt;
*Masoja of Growth, Earth, Water, knowledge, and Health.&lt;br /&gt;
&lt;br /&gt;
Aspires to &lt;br /&gt;
&lt;br /&gt;
*Trip is hated by the warrior Dufirosm as a devoted Pacifist.  He is one of the finest Gardeners in Shadow.  Specializing in small plants, he is able to manage continental sizes of plant growth. Nearly worshiped by animal life.&lt;br /&gt;
&lt;br /&gt;
*Racial Representative-Growth&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Trusl, Masoja of Water&#039;&#039;&#039;====&lt;br /&gt;
Racial Representative; Hierarchy of Water&lt;br /&gt;
&lt;br /&gt;
[[x]]&lt;br /&gt;
*Elemental of Water&lt;br /&gt;
*Spasa of Cleanliness, Growth, Song, Paper, and Blending&lt;br /&gt;
*Avasa of Cleanliness, Growth, Water, Blending, Speed&lt;br /&gt;
*Masoja of Change, Earth, Growth, Binding, Water, Shifter&lt;br /&gt;
**Aspires to &lt;br /&gt;
Trusl is one of the finest brewers in all of shadow, a mistress of balancing tastes and flavors.  Powerful in effecting change and aging for mature tastes. There is a long standing joke that if Trusl lost the Racial Representative seat for Masoja of Water, that she would be granted a full seat own since she brings the best drinks of her craft to Circle meetings.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Tustrala, Masoja of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Change, Air &lt;br /&gt;
*Spasa of Blending, Change, Cleanliness, Paper&lt;br /&gt;
*Avasa of Cleanliness, Blending, Knowledge&lt;br /&gt;
*Masoja of Binding, Knowledge&lt;br /&gt;
**Aspires to ?&lt;br /&gt;
&lt;br /&gt;
Friend of Fortunadus; one Bound to him in the battles vs. The Ravers.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Uzgata of Rage, Masoja of Rage&#039;&#039;&#039;====&lt;br /&gt;
Also know as &#039;&#039;Reggie the Rager&#039;&#039;&lt;br /&gt;
*Elemental of Fire&lt;br /&gt;
*Spasa of Combat, Firt, Rot&lt;br /&gt;
*Avasa of Rage, Conflict, Fire&lt;br /&gt;
*Masoja of Warfare, Rage&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
Uzgata has been angry vengeful creature since he took the Spirit of Combat.  He initiated a violent uprising that ravaged the territories of numerous Avavsa on the home world of a Knowledge Dufiro and was punished by being confined as a Spirit of Rot.  Afterwards he was courted by the evil oriented Avasa and Masoja and became a violent bounty hunter of Dufirosm.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Vilalethu of Death&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Vilalethu.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
* Fire Elemental&lt;br /&gt;
*Spasa of Earth, Fire, Combat, and Speed&lt;br /&gt;
*Avasa of Earth, Fire, Speed, Conflict-War&lt;br /&gt;
*Masoja of Earth, Fire, Combat, Rage, Warfare, Death.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Vrxxkren, The Harbinger of Death&#039;&#039;&#039;====&lt;br /&gt;
Member of the Party for Death&lt;br /&gt;
&lt;br /&gt;
[[File:Vrxxkren.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental. Fire Elemental&lt;br /&gt;
*Spasa of Earth, Fire, Combat, Guard, Rot, and Speed&lt;br /&gt;
*Avasa of Earth, Fire, Speed, Rage, Conflict-War, and Knowledge.&lt;br /&gt;
*Masoja of Earth, Fire, Combat, Rage, Warfare, Knowledge, Death, and Strength.&lt;br /&gt;
&lt;br /&gt;
A member of the Inner Council of the Party for Death and the Party for War.  Known as the Harbinger of Death.  A warrior and a herald.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Wesiutasa, Masoja of Ice&#039;&#039;&#039;====&lt;br /&gt;
[[File:Image54.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental &lt;br /&gt;
*Spasa of Water, Color, Health, Speed, Growth&lt;br /&gt;
*Avasa of Water, Color, Ice&lt;br /&gt;
*Masoja of Water. Ice&lt;br /&gt;
&lt;br /&gt;
Aspires to Health&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Xirix&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:Turducken in flight.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental &lt;br /&gt;
*Spasa of Air, Heath, Speed, Growth&lt;br /&gt;
*Avasa of Air, Health, Growth&lt;br /&gt;
*Masoja of Air&lt;br /&gt;
&lt;br /&gt;
Aspires to Health&lt;br /&gt;
&lt;br /&gt;
A feeder beast.  It inhabits some animal race then generations later the animals are ready for domestication and food production.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;ZyxzlokX of Rust, Masoja of Rage&#039;&#039;&#039;====&lt;br /&gt;
A member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:ZyxzlokX.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental; Iron, Sand.  Fire: Smoke.  Whimsy&lt;br /&gt;
*Spasa of Earth; Iron, Combat, Defense, Rust, Song; Whimsy, Speed, Rot, Change&lt;br /&gt;
*Avasa of Earth; Iron, Rust, Whimsy, Conflict, Death, Rust, Shifter&lt;br /&gt;
*Masoja of Earth:Iron, Combat, Warfare, Rust, Strength, Rage.  &lt;br /&gt;
&lt;br /&gt;
Aspires to Shifter-Partially to escape Rage.  Will take any race to escape rage&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Mfuni Kanku&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental-Air&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*Avasa of X&lt;br /&gt;
*Masoja of Air, Change, Shifter, Cleanliness, Knowledge, Rage, Carnality, Health, and binding. &lt;br /&gt;
&lt;br /&gt;
Known to be on a short list for Vision and Wisher.&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bargained in bad faith with Sylex&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Sarda Morathi&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Sarda Morathi.jpg]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental-Air&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*Avasa of X&lt;br /&gt;
*Sarda Morathi, a Masoja of Air, Combat, Death, Carnality, and Rot.&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
Profession:Mercenary.  Mortician&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bargained in bad faith with Sylex&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kupakwasheakfa&#039;&#039;&#039;====&lt;br /&gt;
[[File:Kupakwasheakfa-water.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental Water&lt;br /&gt;
*Spasa of Water, Blending, Combat, Death.&lt;br /&gt;
*Avasa of Water, Blending, Conflict, Rot, Wimsey, Knowledge, Death&lt;br /&gt;
*Masoja of Water, Binding, Combat, Knowledge, Strength, Warfare, Death&lt;br /&gt;
Aspires to Wisher&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Bargained in bad faith with Sylex&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;x&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental-Earth&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*Avasa of X&lt;br /&gt;
*Masoja of X&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
&lt;br /&gt;
Aspires to&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Avasa&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Cthuk &#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-cthuk.jpg|200px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth, Combat, Death, Motion, Rust, Speed, Strength&lt;br /&gt;
*Avasa of Earth,Conflict,Death, Rage, Rust, Rage, Speed, Strength&lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Earth, Death, Combat, Speed, Strength, Rust, and Rager.&lt;br /&gt;
&lt;br /&gt;
Hired Killer.  Bruno&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039; Fannala Sisters &#039;&#039;&#039;====&lt;br /&gt;
[[File:Fannala Sisters.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Blending, Growth, Life, Rot&lt;br /&gt;
*Avasa of Water, Cleanliness, Blending, Growth, Health,Rot, Life, Knowledge&lt;br /&gt;
&lt;br /&gt;
Aspires to Water, Cleanliness, Blending, Growth, Health,Rot, Life, Knowledge&lt;br /&gt;
&lt;br /&gt;
Profession-Saucier, chefs&lt;br /&gt;
&lt;br /&gt;
[[Oramuy Combine]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039; Kaiww &#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Kaiww.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Blending&lt;br /&gt;
*Avasa of Water, Cleanliness, Blending, Health,Rot,Knowledge &lt;br /&gt;
*Masoja of Water, Cleanliness, Blending. &lt;br /&gt;
Aspires to Masoja of Health,Rot, Knowledge&lt;br /&gt;
&lt;br /&gt;
Chief Chocolatier of [[Oramuy Combine]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Nechash, Avasa of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-nechash.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Blending, Growth, Life, Rot&lt;br /&gt;
*Avasa of Water, Cleanliness, Blending, Growth, Health,Rot, Life, Knowledge&lt;br /&gt;
&lt;br /&gt;
Aspires to Water, Cleanliness, Blending, Growth, Health,Rot, Life, Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Grytti of Ice&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Grytti.jpg|200px]][[File:Blackglass-Grytti.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Ice, Combat, Death&lt;br /&gt;
*Avasa of Water, Ice, Conflict, Death&lt;br /&gt;
 &lt;br /&gt;
Aspires to Masoja Water, Ice, Death&lt;br /&gt;
&lt;br /&gt;
Approved to rise to Masoja of Water. Force bound to a glass drinking glass by RaphaX[[https://wiki.rpg.net/index.php/Dufirosm_Revision#RaphaX.2C_Spasa_of_Earth]] in a bargain with Edasho [[https://wiki.rpg.net/index.php/Dufirosm_Revision#Edasho_of_Water]].  Edasho kept the glass.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Vasqil of Health&#039;&#039;&#039;====&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Vasqil.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Blending&lt;br /&gt;
*Avasa of Water, Cleanliness, Blending, Knowledge, Health&lt;br /&gt;
 &lt;br /&gt;
Aspires to Masoja Water, Cleanliness, Blending,   Knowledge&lt;br /&gt;
&lt;br /&gt;
Profession: Butler, Master of the Banquet(For Hire)&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Dowser, Avasa of Water&#039;&#039;&#039;====&lt;br /&gt;
[[File:Dowser1.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water&lt;br /&gt;
*Avasa of Water&lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Water. &lt;br /&gt;
&lt;br /&gt;
[[Dowser of Veksvale]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Gorshtan, Avasa of Blending&#039;&#039;&#039;====&lt;br /&gt;
[[File:Gorshtan-alvah1.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water, Cleanliness, Combat, rot (Taken as Penance.  Discovered Vinegar) , and blending.&lt;br /&gt;
**Failed Defense &amp;amp; Guard&lt;br /&gt;
*Avasa of Blending, Cleanliness, Ice, Song &lt;br /&gt;
&lt;br /&gt;
Aspires to Avasa of Guard or Conflict. Music or Heath. Knowledge. Rot-to work on making Vinegar.   &lt;br /&gt;
Eventually Masoja of Binding, Cleanliness, Knowledge, Rot(for the vinegar), and Water&lt;br /&gt;
&lt;br /&gt;
Profession: A brewer.  Excellent at making vinegar. &lt;br /&gt;
Free bound to a Mithril cup belonging to Lady Alvah of Amber&lt;br /&gt;
&lt;br /&gt;
*In the centuries bound to mug she has gained Avasa of Cleanliness, Ice, &amp;amp; Song.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Griskigg, Avasa of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-griskigg.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air &lt;br /&gt;
**Failed Defense &amp;amp; Guard&lt;br /&gt;
*Avasa of Blending, Cleanliness, Ice, Song &lt;br /&gt;
**Failed Defense &amp;amp; Guard&lt;br /&gt;
&lt;br /&gt;
Aspires to Avasa , Masoja&lt;br /&gt;
&lt;br /&gt;
Docent-Hall of Knowledge&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Juicy Snuggles, Avasa of Whimsy&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-juicysnuggles.jpg|200px]]&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water, Cleanliness, Carnality, Motion, Rot, Song&lt;br /&gt;
**Failed Light, Death&lt;br /&gt;
*Avasa of Water, Cleanliness, Carnality, Death, Rot, Whimsy&lt;br /&gt;
**Failed Knowledge, Color&lt;br /&gt;
Aspires to Avasa of Speed, Music. Masoja Water, Cleanliness, Carnality, Rot, Music, Whimsy&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hernaðr, Avasa of Knowledge&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Hernaðr1.jpg|200px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth, Combat, Defense, Death&lt;br /&gt;
*Avasa of Earth, Conflict, Death, Guard, Knowledge&lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Earth, Combat, Guard, Warfare, Death&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Hunoila of Music, Avasa of Earth&#039;&#039;&#039;====&lt;br /&gt;
[[File:Hunoila.jpg|200 px]]&lt;br /&gt;
&lt;br /&gt;
A 4 armed merchant of musical items at the Fane of Zilla&lt;br /&gt;
&lt;br /&gt;
*Air Elemental, Change Elemental, Sound, Earth&lt;br /&gt;
*Spasa of Air, Earth,Song, Blending, Paper, Life&lt;br /&gt;
**Failed Motion-Still a fine dancer.&lt;br /&gt;
*Avasa of Air, Music, Earth, &lt;br /&gt;
&lt;br /&gt;
*Aspires to Avasa of Knowledge, Life, Growth. and Masoja of Earth, Air, Knowledge.&lt;br /&gt;
&lt;br /&gt;
Profession-Musical Item maker, wood worker,glass worker, fabric worker.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Kichabqhisreeceeb, Avasa of Blending&#039;&#039;&#039;====&lt;br /&gt;
[[File:Kichab.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Cleanliness, Paper, Color, light, &amp;amp; Illusion&lt;br /&gt;
*Avasa of Air, Cleanliness, Color, &amp;amp; Blending&lt;br /&gt;
&lt;br /&gt;
Aspires to Avasa of Knowledge, Truth, &amp;amp; Whimsy.  Masoja of Air, Cleanliness, Knowledge, Wisher&lt;br /&gt;
&lt;br /&gt;
Profession-Alchemist Librarian&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Shagas, Avasa of Ice&#039;&#039;&#039;====&lt;br /&gt;
A warrior Avasa of Conflict. Glass shard skin&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental. Scent Elemental&lt;br /&gt;
*Spasa of Earth, Combat, Defense, Speed, Rot, Guard, Motion&lt;br /&gt;
*Avasa of Earth, Conflict, Guard, Speed, Ice&lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Earth, Combat, Guard, Warfare, and Death&lt;br /&gt;
&lt;br /&gt;
Paid at the Red Hall to certify Rafe&#039;s tome for Change and bind him toward Earth Elemental status&lt;br /&gt;
====&#039;&#039;&#039;Prabesh, Avasa of &#039;&#039;&#039;====&lt;br /&gt;
[[prabeshoy]]&lt;br /&gt;
*Earth Elemental. &lt;br /&gt;
*Spasa of Earth, Combat  &lt;br /&gt;
*Avasa of Earth, Conflict &lt;br /&gt;
&lt;br /&gt;
Aspires to Masoja of Earth, Combat&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Sylex, Avasa of Conflict&#039;&#039;&#039;====&lt;br /&gt;
[[File:Sylex.jpg|200px]] [[File:D-Sylex.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water, Carnality, Cleanliness, Motion, Sadness&lt;br /&gt;
*Avasa of Water, Carnality, Health, Rot, Conflict.&lt;br /&gt;
&lt;br /&gt;
She aspired to any Avasa race.  She was hoping to not accept an offer from the Avasa of Sadness but it seemed her only way to exit Avasa of Rot.  Then an opportunity arose to Slay Tinsanax for awhile and break her slave bonds.  She took it, arranged for three members of the Adventurer&#039;s Society to help ambush her.  It worked, Tinsanax was slain for awhile.  Sylex was elevated to Avasa of Conflict&lt;br /&gt;
&lt;br /&gt;
Masoja of Water or Health but the chance of achieving Masoja is extremely unlikely.&lt;br /&gt;
&lt;br /&gt;
Commentary on Sylx: [[https://wiki.rpg.net/index.php/Commentary_on_Dufiro#Sylx]]&lt;br /&gt;
&lt;br /&gt;
====Traxalaxax, Avasa of Blending====&lt;br /&gt;
A member of the &#039;&#039;&#039;[[Shantranixix Fealty Band]]&lt;br /&gt;
&lt;br /&gt;
[[File:Traxalaxax.jpg|200 px]]&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Cleanliness, Speed, Air, Song, Paper, Illusion&lt;br /&gt;
*Avasa of Air, Cleanliness, Color, Blending, Knowladge&lt;br /&gt;
**Aspires to Masoja of Knowledge&lt;br /&gt;
&lt;br /&gt;
A friend to Curious and RaphaX&lt;br /&gt;
====Glkaxxsik, Avasa of Rust====&lt;br /&gt;
&amp;quot;call me glaxak...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Glkaxxsik.jpg|200 px]]&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth,Rust, Carnality &lt;br /&gt;
*Avasa of Earth, Rust&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Vatra, Avasa of Fire&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Vatra.jpg]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire&lt;br /&gt;
*Avasa of Fire&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039; &amp;quot;Call me Vatra, though Summoning with that name would be pointless. What have you done to Arnold? We were cooking lovely pig. I was relishing the feast to come, tasting through him. Have you told him I reside in him? He would have no love of fire were it not for me. I joined with him when he took the 4th Circle of the Masonic Order. Uzgata sent me to him, though being him has been such a fine pleasure.&amp;quot; &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Grytti, Avasa of Ice&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Grytti.jpg|200px]][[File:Tomes (33).jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Water Elemental&lt;br /&gt;
*Spasa of Water, Combat, Death, Rust, Speed &lt;br /&gt;
*Avasa of Water, Conflict, Death, Ice,&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Water &#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Member of the Hierarchies of Water, Death and Ice.&lt;br /&gt;
Party of Death.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Crumble, Spasa of Cleanliness&#039;&#039;&#039;====&lt;br /&gt;
Member of&#039;&#039;&#039; &amp;quot;Chip&#039;s Knot&amp;quot; &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:DF-Crumble.jpg|200 px]]&lt;br /&gt;
*Elemental of Earth, Change&lt;br /&gt;
*Spasa of Paper, Earth, Cleanliness.&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to Earth first.&#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Earth and Knowledge.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Assisted in translations for Donovan in the ruins of Zunala.  Advanced to Avasa of Earth&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Quillixt&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-QUillixt.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*AirElemental&lt;br /&gt;
*Spasa of Air, Speed, Combat (Vehicle Pilot)&lt;br /&gt;
*Avasa of Air, Speed, Conflict(Combat Driver)&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Air&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ahyk Taxi Driver.&lt;br /&gt;
&lt;br /&gt;
[[File:Quillixt&#039;s tour bus.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;SisinDawo, Avasa of Blending&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Sisindawo.jpg|100px]]&lt;br /&gt;
&lt;br /&gt;
Floor Clerk.  Apprentice Chocolatier.  [[Oramuy Combine]]&lt;br /&gt;
&lt;br /&gt;
*Water Elementals&lt;br /&gt;
*Spasa of Water, Cleanliness, Carnality, Blending, Rot, Health &lt;br /&gt;
**Aspires to Avasa of Water, Cleanliness, Blending, Knowledge. Masoja of Water, Cleanliness, Blending. Health,Rot, Knowledge&lt;br /&gt;
&lt;br /&gt;
Served in a &#039;&#039;&#039;[[गुलाबी घर]] &#039;&#039;Gulabi Ghar&#039;&#039;&#039;&#039;&#039; [[https://wiki.rpg.net/index.php/%E0%A4%97%E0%A5%81%E0%A4%B2%E0%A4%BE%E0%A4%AC%E0%A5%80_%E0%A4%98%E0%A4%B0]].  Was recruited by Ovkasix Oramuy.  Currently works as a Floor Clerk at the Main store in Ahyk&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Spasa&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Agdilas, Spasa of Blending&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Earth&lt;br /&gt;
*Spasa of Growth, Rot, Paper, Earth, Blending&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to...&#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
**A protege of &#039;&#039;&#039;Trustrala&#039;&#039;&#039;&lt;br /&gt;
**Chose to take the Race of Rot as an addition to her skills in Growth, and Blending. Having chosen to take the Race many in the Race revere her.  She barely avoided being elected to the Council of Rust by taking the Race of Paper.&lt;br /&gt;
**Expert in the production of powders.  Especially in the production of [[Paradoxian Melange]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Sallistra&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A smallish woman with floor length hair in many different colors. A close friend of Fortunadas. &lt;br /&gt;
*Paradoxian Spice Melange Dealer?&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Twiisi, Spasa of Paper&#039;&#039;&#039;====&lt;br /&gt;
[[File:Twiisi-fane guide.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Cleanliness, Guard, and Paper&lt;br /&gt;
**Aspires to Spasa of Song.  &lt;br /&gt;
*Avasa: Aspire to Air, Cleanliness, Guard or Conflict, Color, Knowledge.  &lt;br /&gt;
*Masoja: Aspires to Air,  Combat or Guard, Knowledge.&lt;br /&gt;
&lt;br /&gt;
As Fane Guard she also aspires to rise in rank among the Fane Guards at the temple she is in.  Many Guards serve their whole lives guarding one place as well as making deals to gain rank and race. &lt;br /&gt;
&lt;br /&gt;
Twiisi was seen serving as a gate guard and greeter at the Fane of the Dufirosm at Zilla.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Bronze Nugget&#039;&#039;&#039;====&lt;br /&gt;
[[File:Bronze nugget.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Elemental of Earth, Fire, Flux, and Mixture.&lt;br /&gt;
*Spasa of Earth, Fire, Rust, Change, Guard, Combat, and Blending&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to Earth, Fire, Guard, Rust, Ice, knowledge&#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to Earth, Fire, Guard, Rust, Knowledge&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Professions-Blacksmith, fine metals worker, brewer.&lt;br /&gt;
&amp;quot;  ..I look forward to serving the foes of Chaos&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;x&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*  Elemental&lt;br /&gt;
*Spasa of X&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
====&#039;&#039;&#039;Strange, Spasa of Guard&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Strange.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Earth Elemental&lt;br /&gt;
*Spasa of Earth, Guard&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[The Dog Brothers: A Dufiro Story]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Odd, Spasa of Guard&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Odd.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Air Elemental&lt;br /&gt;
*Spasa of Air, Guard&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[The Dog Brothers: A Dufiro Story]]&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Peculiar, Spasa of Guard&#039;&#039;&#039;====&lt;br /&gt;
[[File:DF-Peculiar.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
*Fire Elemental&lt;br /&gt;
*Spasa of Fire, Guard&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[The Dog Brothers: A Dufiro Story]]&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;big&amp;gt;Elementals&amp;lt;/big&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Akruuush, Iron Elemental&#039;&#039;&#039;====&lt;br /&gt;
*Flux Elemental, Earth Elemental-Affinity to Iron&lt;br /&gt;
*Spasa of&lt;br /&gt;
*Avasa of &lt;br /&gt;
*Masoja of&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
Born of Bread in the Ovens of the Unsalak and generate as Flux.  Affinity to Earth-Iron&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Acresh, Fire Elemental&#039;&#039;&#039;====&lt;br /&gt;
*Flux Elemental, Fire Elemental&lt;br /&gt;
*Spasa of&lt;br /&gt;
*Avasa of &lt;br /&gt;
*Masoja of&lt;br /&gt;
**Aspires to&lt;br /&gt;
&lt;br /&gt;
Born of Bread in the Ovens of the Unsalak and generate as Flux.  Affinity to Fire&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;x&#039;&#039;&#039;====&lt;br /&gt;
[[x]]&lt;br /&gt;
&lt;br /&gt;
*X Elemental&lt;br /&gt;
*&#039;&#039;Spasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Avasa: Aspires to &#039;&#039;&lt;br /&gt;
*&#039;&#039;Masoja: Aspires to &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;Worlds of the Dufirosm&#039;&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;Ahyk&#039;&#039;&#039;===&lt;br /&gt;
[[File:Ahyk1.jpg]]&lt;br /&gt;
&lt;br /&gt;
Ahyk is one of the largest and most accessible worlds in the Dufirtrusa.  The Jeweled Road does not reach it but a great many Black Zone worlds have commerce and interactions with it.&lt;br /&gt;
&lt;br /&gt;
The population of the world and its assorted connected shadows is hard to estimate.  40 billion dufiro is a reasonable estimate.  80 billion non-dufiro is a reasonable number as well and represents both native non-dufiro and visitors for business and pleasure.&lt;br /&gt;
&lt;br /&gt;
====Currency in Ahyk====&lt;br /&gt;
The Adabalb is the standard currency in Ahyk.  It is a cube of magnetic balls the size of BBs: steel balls that measure 4.3–4.4 mm in diameter and 0.33–0.35 g in weight.  They magnetize to a total 216 peas.&lt;br /&gt;
&lt;br /&gt;
The currency structures is in 6s.  &lt;br /&gt;
*6 Hadals = 1 Adab&lt;br /&gt;
*6 Adabs (36 Hadals)=1 Sheyev (pronounced sh-ey-v)&lt;br /&gt;
*6 Sheyev= 1 Adabalb&lt;br /&gt;
&lt;br /&gt;
=====Attractions in Ahyk=====&lt;br /&gt;
*Hagia Salas:The central operations temple for the Dufiro.  A main place for Race and rank rituals and certifications.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;The Edelsyr&#039;&#039;&#039;===&lt;br /&gt;
&lt;br /&gt;
[[File:Edlesyr.jpg]]&lt;br /&gt;
&lt;br /&gt;
The Edelsyr is a long thin nook between thousands of Shadows in the Realms of the Dufirosm.  It is mostly an open air market.  Many Dufiro come here to sell or trade their wares.  &lt;br /&gt;
&lt;br /&gt;
====Weather of Eldesyr====&lt;br /&gt;
It is in a region that is perpetually in twilight, as if a sun is setting and it tends toward night.  Daytime is deep in twilight.  Its weather tends to be blisteringly hot at times and wet and fairly cold at others.  Being in the Black Zone its hard to predict with any regularity.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;&#039;Business in Eldesyr&#039;&#039;&#039;====&lt;br /&gt;
The majority of booths are in the open air, covered with types of fabric for different weathers.  Some booths are open to the air.  Many buildings provide work spaces, restaurants, shops, and permanent businesses.  &lt;br /&gt;
&lt;br /&gt;
Second stories and higher are residential spaces although many Dufiro run businesses out of their homes.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;Fane of the Dufirosm-Zilla&#039;&#039;&#039;===&lt;br /&gt;
[[File:Fane of the Dufirosm-Zilla.jpg]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039; Events&#039;&#039;&#039;==&lt;br /&gt;
===&#039;&#039;&#039;The Exodus&#039;&#039;&#039;===&lt;br /&gt;
The Exodus of the Dufirosm refers to a great movement and a time of horrible fear among all the Dufiro at the time.  The Dufirosm had existed for uncounted years in a realm of shadows near the Stone of Skulls.  They were intimately connected with each other despite races. The realms had bonded to each other for eons.&lt;br /&gt;
&lt;br /&gt;
Then some unknown calamity occurred and the shadows around them began to disintegrate around them.  Some distant Dufiro realms disintegrated. It was determined by the Council of Vision that all the Dufiro realms would disintegrate.  Many of the dark races were eager for the &#039;&#039;Destruction of All Realms&#039;&#039;.  &lt;br /&gt;
&lt;br /&gt;
As the failing got closer even the dark races joined in trying to save the realms.  At this time a well known summoner came to their aid.  Nur al-Din El Musifar was a great adventurer in the Tosa and York realms and had been involved in the Wars of Koob. He had ended up a High Lord of Chaos in a [[Shade]] of the true realms.&lt;br /&gt;
&lt;br /&gt;
He offered to help if they were willing to have their realms located near Chaos.  A unanimous agreement bound all living Dufiro to the Agreement.&lt;br /&gt;
&lt;br /&gt;
Then, using the full power of his shade of Chaos and his powers as its High Lord, he pulled the Dufiro realms into the Black Zone.  Having no real control over where they landed it occurred that they spanned many shades including the True shadows.&lt;br /&gt;
&lt;br /&gt;
Out of gratitude every race of the Dufirosm granted him one of its abilities.  Only Wisher, and Vision did not also grant him membership in their races.&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Commentary on Dufiro&#039;&#039;==&lt;br /&gt;
[[Commentary on Dufiro]]&lt;br /&gt;
===[[Dufiro foods]]===&lt;br /&gt;
===Derogatory terms===&lt;br /&gt;
*&#039;&#039;Shofal&#039;&#039;: Gorbash-&amp;quot;Broken axle&amp;quot;  - A term meaning someone not acting to their race&lt;br /&gt;
*&#039;&#039;Nur es valta&#039;&#039;: Nona-&amp;quot;Nur&#039;s Fault&amp;quot;-  A term used against being raised to Illuminar by Nur al Din.  He has promoted more then half of the existing Illuminar.&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Walking_among_the_Fallen&amp;diff=483081</id>
		<title>Walking among the Fallen</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Walking_among_the_Fallen&amp;diff=483081"/>
		<updated>2025-08-10T22:54:59Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: &lt;/p&gt;
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&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Font Face=&amp;quot;Albert Text&amp;quot;&amp;gt; &amp;lt;Font Size =&amp;quot;4&amp;quot;&amp;gt;He walked among the dark places of the rocks after the battle. If he could smell, the air would be thick with the stench of death. His skeletal hands rested against a rock. If he could tire, he would be bone-tired—but as it was, he was only bones.&lt;br /&gt;
&lt;br /&gt;
Moving through the battlefield in the fading light, he saw hundreds of corpses rotting beneath the rising stars, while vultures circled and fed. They shifted aside as he passed—not abandoning their meals, but acknowledging another seeker of carrion.&lt;br /&gt;
&lt;br /&gt;
He cocked his head, listening for the last whispers of death. Kneeling beside one body, indistinguishable from the rest save for a single difference—the soul still clung to it—he whispered into its dead ear.&lt;br /&gt;
&lt;br /&gt;
“I can feel your pain, brother. Death is a cruel thing. I cannot return life to you, but I can return purpose—if you wish to know it again. Or I can set your soul free.”&lt;br /&gt;
&lt;br /&gt;
The corpse gave no answer—it was dead, after all. A moment later, the heaviness in the body eased, and the soul drifted free, soaring to whatever reward it had earned. That mystery he could neither follow nor understand.&lt;br /&gt;
&lt;br /&gt;
He rose, bony knees knowing no pain, no strain, no ache of age. Moving on among the fallen, he felt the sadness of waste, the folly of it all. What had been gained by the deaths of these men in red wool tunics with copper buttons? Did those in the bloodstained leather byrnies understand any more than the ramblings of their elders why they had been sent to die?&lt;br /&gt;
&lt;br /&gt;
Here and there, he heard the whisper of the dead. He knelt beside each, asking the same question: purpose or release? And each soul took wing into the night sky.&lt;br /&gt;
&lt;br /&gt;
When darkness fully claimed the field and the cruel, bright moon crested the horizon, he knelt once more before a man in a woven wool coat marked with copper roundels.&lt;br /&gt;
&lt;br /&gt;
“Death is cruel,” he said. “I cannot return you to life, but I can give you purpose—if you desire it. Or I can set your soul free.”&lt;br /&gt;
The dead man said nothing at first, but after a moment, his head turned to look at the walker among the dead. The walker helped him sit, gazing at the ruin of his flesh. The man’s mouth worked, producing only a mumble, as if speech had been forgotten.&lt;br /&gt;
&lt;br /&gt;
“I am Ecthrois,” the walker said. “You remain who you were in life, but your name is now only an echo. You will call yourself something new. Remember the ones who brought you to this fate. Hunt them, and bring justice for the fallen. You came from the west—return there. Gather gold, silver, and treasures. Lay them at shrines as you pass, so the wealth may aid the living. Gold holds no worth for us.”&lt;br /&gt;
&lt;br /&gt;
From the dead lips came a whisper: “Why do you do this for me? Do you seek redemption?”&lt;br /&gt;
&lt;br /&gt;
“I do not ask for forgiveness,” Ecthrois replied. “I ask only that my hands may do some good before the dark reclaims me.”&lt;br /&gt;
The newly risen man pulled away the loose, blood-soaked tatters of his clothes and began walking toward the land of his birth. Leaving behind the place of his death. &lt;br /&gt;
&lt;br /&gt;
Ecthrois lingered, as though exhausted by the act of raising the dead. The field now held no souls save his own. He looked back, nodding once, drawing air into lungs that no longer breathed—out of reflex, perhaps.&lt;br /&gt;
&lt;br /&gt;
Behind him, across the field, a pale blue mist flowed from his form. Bones it touched rattled. Where enough remained of legs, spines, and skulls, the dead rose. They stood straight and began to walk, leaving behind the shattered and incomplete remains to mark the battlefield.&lt;br /&gt;
&lt;br /&gt;
They followed Ecthrois east, into the moonlight, toward the coming dawn.&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Walking_among_the_Fallen&amp;diff=483079</id>
		<title>Walking among the Fallen</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Walking_among_the_Fallen&amp;diff=483079"/>
		<updated>2025-08-10T22:08:17Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:Echtr1.jpg|700px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Font Face=&amp;quot;Albert Text&amp;quot;&amp;gt; &amp;lt;Font Size =&amp;quot;4&amp;quot;&amp;gt;He walked among the dark places of the rocks after the battle. If he could smell, the air would be thick with the stench of death. His skeletal hands rested against a rock. If he could tire, he would be bone-tired—but as it was, he was only bones.&lt;br /&gt;
&lt;br /&gt;
Moving through the battlefield in the fading light, he saw hundreds of corpses rotting beneath the rising stars, while vultures circled and fed. They shifted aside as he passed—not abandoning their meals, but acknowledging another seeker of carrion.&lt;br /&gt;
&lt;br /&gt;
He cocked his head, listening for the last whispers of death. Kneeling beside one body, indistinguishable from the rest save for a single difference—the soul still clung to it—he whispered into its dead ear.&lt;br /&gt;
&lt;br /&gt;
“I can feel your pain, brother. Death is a cruel thing. I cannot return life to you, but I can return purpose—if you wish to know it again. Or I can set your soul free.”&lt;br /&gt;
&lt;br /&gt;
The corpse gave no answer—it was dead, after all. A moment later, the heaviness in the body eased, and the soul drifted free, soaring to whatever reward it had earned. That mystery he could neither follow nor understand.&lt;br /&gt;
&lt;br /&gt;
He rose, bony knees knowing no pain, no strain, no ache of age. Moving on among the fallen, he felt the sadness of waste, the folly of it all. What had been gained by the deaths of these men in red wool tunics with copper buttons? Did those in the bloodstained leather byrnies understand any more than the ramblings of their elders why they had been sent to die?&lt;br /&gt;
&lt;br /&gt;
Here and there, he heard the whisper of the dying. He knelt beside each, asking the same question: purpose or release? And each soul took wing into the night sky.&lt;br /&gt;
&lt;br /&gt;
When darkness fully claimed the field and the cruel, bright moon crested the horizon, he knelt once more before a man in a woven wool coat marked with copper roundels.&lt;br /&gt;
&lt;br /&gt;
“Death is cruel,” he said. “I cannot return you to life, but I can give you purpose—if you desire it. Or I can set your soul free.”&lt;br /&gt;
The dead man said nothing at first, but after a moment, his head turned to look at the walker among the dead. The walker helped him sit, gazing at the ruin of his flesh. The man’s mouth worked, producing only a mumble, as if speech had been forgotten.&lt;br /&gt;
&lt;br /&gt;
“I am Ecthrois,” the walker said. “You remain who you were in life, but your name is now only an echo. You will call yourself something new. Remember the ones who brought you to this fate. Hunt them, and bring justice for the fallen. You came from the west—return there. Gather gold, silver, and treasures. Lay them at shrines as you pass, so the wealth may aid the living. Gold holds no worth for us.”&lt;br /&gt;
&lt;br /&gt;
From the dead lips came a whisper: “Why do you do this for me? Do you seek redemption?”&lt;br /&gt;
&lt;br /&gt;
“I do not ask for forgiveness,” Ecthrois replied. “I ask only that my hands may do some good before the dark reclaims me.”&lt;br /&gt;
The newly risen man pulled away the loose, blood-soaked tatters of his clothes and began walking toward the land of his birth. Leaving behind the place of his death. &lt;br /&gt;
&lt;br /&gt;
Ecthrois lingered, as though exhausted by the act of raising the dead. The field now held no souls save his own. He looked back, nodding once, drawing air into lungs that no longer breathed—out of reflex, perhaps.&lt;br /&gt;
&lt;br /&gt;
Behind him, across the field, a pale blue mist flowed from his form. Bones it touched rattled. Where enough remained of legs, spines, and skulls, the dead rose. They stood straight and began to walk, leaving behind the shattered and incomplete remains to mark the battlefield.&lt;br /&gt;
&lt;br /&gt;
They followed Ecthrois east, into the moonlight, toward the coming dawn.&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Walking_among_the_Fallen&amp;diff=483078</id>
		<title>Walking among the Fallen</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Walking_among_the_Fallen&amp;diff=483078"/>
		<updated>2025-08-10T22:07:05Z</updated>

		<summary type="html">&lt;p&gt;Tolknor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;center&amp;quot; style=&amp;quot;width: auto; margin-left: auto; margin-right: auto;&amp;quot;&amp;gt;[[File:Echtr1.jpg|700px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Font Face=&amp;quot;Albert Text&amp;quot;&amp;gt; &amp;lt;Font Size =&amp;quot;4&amp;quot;&amp;gt;He walked among the dark places of the rocks after the battle. If he could smell, the air would be thick with the stench of death. His skeletal hands rested against a rock. If he could tire, he would be bone-tired—but as it was, he was only bones.&lt;br /&gt;
&lt;br /&gt;
Moving through the battlefield in the fading light, he saw hundreds of corpses rotting beneath the rising stars, while vultures circled and fed. They shifted aside as he passed—not abandoning their meals, but acknowledging another seeker of carrion.&lt;br /&gt;
&lt;br /&gt;
He cocked his head, listening for the last whispers of death. Kneeling beside one body, indistinguishable from the rest save for a single difference—the soul still clung to it—he whispered into its dead ear.&lt;br /&gt;
&lt;br /&gt;
“I can feel your pain, brother. Death is a cruel thing. I cannot return life to you, but I can return purpose—if you wish to know it again. Or I can set your soul free.”&lt;br /&gt;
&lt;br /&gt;
The corpse gave no answer—it was dead, after all. A moment later, the heaviness in the body eased, and the soul drifted free, soaring to whatever reward it had earned. That mystery he could neither follow nor understand.&lt;br /&gt;
&lt;br /&gt;
He rose, bony knees knowing no pain, no strain, no ache of age. Moving on among the fallen, he felt the sadness of waste, the folly of it all. What had been gained by the deaths of these men in red wool tunics with copper buttons? Did those in the bloodstained leather byrnies understand any more than the ramblings of their elders why they had been sent to die?&lt;br /&gt;
&lt;br /&gt;
Here and there, he heard the whisper of the dying. He knelt beside each, asking the same question: purpose or release? And each soul took wing into the night sky.&lt;br /&gt;
&lt;br /&gt;
When darkness fully claimed the field and the cruel, bright moon crested the horizon, he knelt once more before a man in a woven wool coat marked with copper roundels.&lt;br /&gt;
&lt;br /&gt;
“Death is cruel,” he said. “I cannot return you to life, but I can give you purpose—if you desire it. Or I can set your soul free.”&lt;br /&gt;
The dead man said nothing at first, but after a moment, his head turned to look at the walker among the dead. The walker helped him sit, gazing at the ruin of his flesh. The man’s mouth worked, producing only a mumble, as if speech had been forgotten.&lt;br /&gt;
&lt;br /&gt;
“I am Ecthrois,” the walker said. “You remain who you were in life, but your name is now only an echo. You will call yourself something new. Remember the ones who brought you to this fate. Hunt them, and bring justice for the fallen. You came from the west—return there. Gather gold, silver, and treasures. Lay them at shrines as you pass, so the wealth may aid the living. Gold holds no worth for us.”&lt;br /&gt;
&lt;br /&gt;
From the dead lips came a whisper: “Why do you do this for me? Do you seek redemption?”&lt;br /&gt;
&lt;br /&gt;
“I do not ask for forgiveness,” Ecthrois replied. “I ask only that my hands may do some good before the dark reclaims me.”&lt;br /&gt;
The newly risen man pulled away the loose, blood-soaked tatters of his clothes and began walking toward the land of his birth. Leaving behind the place of his death. &lt;br /&gt;
&lt;br /&gt;
Ecthrois lingered, as though exhausted by the act of raising the dead. The field now held no souls save his own. He looked back, nodding once, drawing air into lungs that no longer breathed—out of reflex, perhaps.&lt;br /&gt;
&lt;br /&gt;
Behind him, across the field, a pale blue mist flowed from his form. Bones it touched rattled. Where enough remained of legs, spines, and skulls, the dead rose. They stood straight and began to walk, leaving behind the shattered and incomplete remains to mark the battlefield.&lt;br /&gt;
They followed Ecthrois east, into the moonlight, toward the coming dawn.&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Tolknor</name></author>
	</entry>
</feed>