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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silavos/Dr._Ian_Sulter&amp;diff=259806</id>
		<title>Silavos/Dr. Ian Sulter</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silavos/Dr._Ian_Sulter&amp;diff=259806"/>
		<updated>2014-03-01T18:14:09Z</updated>

		<summary type="html">&lt;p&gt;Toras: /* Questions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;&#039;Dr. Ian Sutler&#039;&#039;&#039; (Demonic Name: Silavos)&lt;br /&gt;
&lt;br /&gt;
Concept: Medical Examiner&lt;br /&gt;
&lt;br /&gt;
Incarnation: Destroyer&lt;br /&gt;
&lt;br /&gt;
Agenda: Inquistor (Seeking the truth within the mysteries of flesh)&lt;br /&gt;
&lt;br /&gt;
Fall: Fascinated by the mysteries of life, he spared a target so he could observe him. This was rather the end result of&lt;br /&gt;
&lt;br /&gt;
Virtue: Curious&lt;br /&gt;
&lt;br /&gt;
Vice: Obsession&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
===Mental Attributes===&lt;br /&gt;
&lt;br /&gt;
Intelligence: 3&lt;br /&gt;
&lt;br /&gt;
Wits: 3&lt;br /&gt;
&lt;br /&gt;
Resolve: 2&lt;br /&gt;
&lt;br /&gt;
===Physical===&lt;br /&gt;
&lt;br /&gt;
Strength: 2&lt;br /&gt;
&lt;br /&gt;
Dexterity: 3&lt;br /&gt;
&lt;br /&gt;
Stamina: 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Social===&lt;br /&gt;
&lt;br /&gt;
Presence: 1&lt;br /&gt;
&lt;br /&gt;
Manipulation: 2&lt;br /&gt;
&lt;br /&gt;
Composure: 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&lt;br /&gt;
===Mental (11)===&lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Medicine 3 (Autopsy)&lt;br /&gt;
&lt;br /&gt;
Occult 3&lt;br /&gt;
&lt;br /&gt;
Science 3 (Crime Science Analysis)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Physical (7)===&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Brawl 1&lt;br /&gt;
&lt;br /&gt;
Stealth 1&lt;br /&gt;
&lt;br /&gt;
Weaponry 3 (Master of Blades)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Social (4)===&lt;br /&gt;
&lt;br /&gt;
Streetwise 3 (Cover Threat: Former Hunter of the Streets)&lt;br /&gt;
&lt;br /&gt;
Subterfuge 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Merits (10)==&lt;br /&gt;
&lt;br /&gt;
===Ian:=== &lt;br /&gt;
* Profession 2 (Coroner) - Contacts 2 (Corner), 9 Again Medicine/Science Spec.&lt;br /&gt;
&lt;br /&gt;
===Silavos:=== &lt;br /&gt;
* Defense Combat(Weaponry) 1, &lt;br /&gt;
* Armed Defense 3, &lt;br /&gt;
* Finesse Weapon 2 (Blades)&lt;br /&gt;
&lt;br /&gt;
==Embeds/Exploits==&lt;br /&gt;
&lt;br /&gt;
Hush&lt;br /&gt;
&lt;br /&gt;
Just Bruised&lt;br /&gt;
&lt;br /&gt;
Lucky Break&lt;br /&gt;
&lt;br /&gt;
On The Mend - Key&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Demonic Form== &lt;br /&gt;
&lt;br /&gt;
Description: A vaguely man shaped shadow with golden eyes and a blades manufactured at need.&lt;br /&gt;
&lt;br /&gt;
===Modifications (3)===&lt;br /&gt;
* Fast Attack&lt;br /&gt;
* Inhuman Reflexes&lt;br /&gt;
* Night Vision&lt;br /&gt;
&lt;br /&gt;
===Techniques (2)===&lt;br /&gt;
* Mirrored Skin&lt;br /&gt;
* Plasma Drive&lt;br /&gt;
&lt;br /&gt;
===Propulsion (1)===&lt;br /&gt;
*Spacial Distortion&lt;br /&gt;
&lt;br /&gt;
===Process (1) ===&lt;br /&gt;
* Wound Healing&lt;br /&gt;
&lt;br /&gt;
Primium 1&lt;br /&gt;
&lt;br /&gt;
Aether 10/1 &lt;br /&gt;
&lt;br /&gt;
Cover 7&lt;br /&gt;
&lt;br /&gt;
==Calculated Values==&lt;br /&gt;
&lt;br /&gt;
Willpower 5&lt;br /&gt;
&lt;br /&gt;
Health 7&lt;br /&gt;
&lt;br /&gt;
Defense 5&lt;br /&gt;
&lt;br /&gt;
Init 6&lt;br /&gt;
&lt;br /&gt;
Speed 10&lt;br /&gt;
&lt;br /&gt;
==Aspirations==&lt;br /&gt;
*Long Term:  Discover the mysteries of how supernatural abilities work &lt;br /&gt;
*Short Term: Find out something interesting about a non-human life form&lt;br /&gt;
*Short Term: Discover a new cause of death.&lt;br /&gt;
&lt;br /&gt;
==Questions==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    &#039;&#039;Who did you share part of yourself with when you first Fell?&#039;&#039;&lt;br /&gt;
    Ian shared his secrets with his last target, a girl of four. Her name is Rebecca Masters and he was her imaginary friend for nearly 7 years before establishing his new cover.  He had to, if only because he wasn&#039;t the last one they sent after her. &lt;br /&gt;
&lt;br /&gt;
    &#039;&#039;Who doesn’t know, but suspects you’re not human?&#039;&#039;&lt;br /&gt;
    There is a blind busker on his way to work named Edward, whose eyes see far more than they should. Ed sees Ian as a shadow shaped like a man, when most normal people don&#039;t show up at all.&lt;br /&gt;
&lt;br /&gt;
    &#039;&#039;Who could give you up to the angels right now, if they really wanted to?&#039;&#039;&lt;br /&gt;
    Rebecca, who is now a sophomore at the University of BC.  She knows who I am and where to find me if she needs me.  &lt;br /&gt;
&lt;br /&gt;
    &#039;&#039;Who would you trust the truest part of yourself with if you absolutely had to?&#039;&#039;&lt;br /&gt;
    There is a painting in Rebecca&#039;s Dorm Room.  It is something she drew in her teens and is the closest as canvas can come to his Ian&#039;s true form.  If he had to hide a part of himself, that would be where.&lt;br /&gt;
&lt;br /&gt;
    &#039;&#039;Who thinks they have something on you, when all they really have is smoke and mirrors?&#039;&#039; &lt;br /&gt;
    An administrator at one of local hospitals is convinced Ian is a part of an organ smuggling ring.  Ian has provided a few off the books organs, but more rebuilt than donated.  He has done a number of experiments like that and is always interested in experiments.  The administrator has been requesting &amp;quot;research materials&amp;quot; though, so if it is discovered Ian can show his process and claim he had no idea they were being used in live subjects.&lt;/div&gt;</summary>
		<author><name>Toras</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silavos/Dr._Ian_Sulter&amp;diff=259805</id>
		<title>Silavos/Dr. Ian Sulter</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silavos/Dr._Ian_Sulter&amp;diff=259805"/>
		<updated>2014-03-01T18:08:33Z</updated>

		<summary type="html">&lt;p&gt;Toras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;&#039;Dr. Ian Sutler&#039;&#039;&#039; (Demonic Name: Silavos)&lt;br /&gt;
&lt;br /&gt;
Concept: Medical Examiner&lt;br /&gt;
&lt;br /&gt;
Incarnation: Destroyer&lt;br /&gt;
&lt;br /&gt;
Agenda: Inquistor (Seeking the truth within the mysteries of flesh)&lt;br /&gt;
&lt;br /&gt;
Fall: Fascinated by the mysteries of life, he spared a target so he could observe him. This was rather the end result of&lt;br /&gt;
&lt;br /&gt;
Virtue: Curious&lt;br /&gt;
&lt;br /&gt;
Vice: Obsession&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
===Mental Attributes===&lt;br /&gt;
&lt;br /&gt;
Intelligence: 3&lt;br /&gt;
&lt;br /&gt;
Wits: 3&lt;br /&gt;
&lt;br /&gt;
Resolve: 2&lt;br /&gt;
&lt;br /&gt;
===Physical===&lt;br /&gt;
&lt;br /&gt;
Strength: 2&lt;br /&gt;
&lt;br /&gt;
Dexterity: 3&lt;br /&gt;
&lt;br /&gt;
Stamina: 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Social===&lt;br /&gt;
&lt;br /&gt;
Presence: 1&lt;br /&gt;
&lt;br /&gt;
Manipulation: 2&lt;br /&gt;
&lt;br /&gt;
Composure: 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&lt;br /&gt;
===Mental (11)===&lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Medicine 3 (Autopsy)&lt;br /&gt;
&lt;br /&gt;
Occult 3&lt;br /&gt;
&lt;br /&gt;
Science 3 (Crime Science Analysis)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Physical (7)===&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Brawl 1&lt;br /&gt;
&lt;br /&gt;
Stealth 1&lt;br /&gt;
&lt;br /&gt;
Weaponry 3 (Master of Blades)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Social (4)===&lt;br /&gt;
&lt;br /&gt;
Streetwise 3 (Cover Threat: Former Hunter of the Streets)&lt;br /&gt;
&lt;br /&gt;
Subterfuge 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Merits (10)==&lt;br /&gt;
&lt;br /&gt;
===Ian:=== &lt;br /&gt;
* Profession 2 (Coroner) - Contacts 2 (Corner), 9 Again Medicine/Science Spec.&lt;br /&gt;
&lt;br /&gt;
===Silavos:=== &lt;br /&gt;
* Defense Combat(Weaponry) 1, &lt;br /&gt;
* Armed Defense 3, &lt;br /&gt;
* Finesse Weapon 2 (Blades)&lt;br /&gt;
&lt;br /&gt;
==Embeds/Exploits==&lt;br /&gt;
&lt;br /&gt;
Hush&lt;br /&gt;
&lt;br /&gt;
Just Bruised&lt;br /&gt;
&lt;br /&gt;
Lucky Break&lt;br /&gt;
&lt;br /&gt;
On The Mend - Key&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Demonic Form== &lt;br /&gt;
&lt;br /&gt;
Description: A vaguely man shaped shadow with golden eyes and a blades manufactured at need.&lt;br /&gt;
&lt;br /&gt;
===Modifications (3)===&lt;br /&gt;
* Fast Attack&lt;br /&gt;
* Inhuman Reflexes&lt;br /&gt;
* Night Vision&lt;br /&gt;
&lt;br /&gt;
===Techniques (2)===&lt;br /&gt;
* Mirrored Skin&lt;br /&gt;
* Plasma Drive&lt;br /&gt;
&lt;br /&gt;
===Propulsion (1)===&lt;br /&gt;
*Spacial Distortion&lt;br /&gt;
&lt;br /&gt;
===Process (1) ===&lt;br /&gt;
* Wound Healing&lt;br /&gt;
&lt;br /&gt;
Primium 1&lt;br /&gt;
&lt;br /&gt;
Aether 10/1 &lt;br /&gt;
&lt;br /&gt;
Cover 7&lt;br /&gt;
&lt;br /&gt;
==Calculated Values==&lt;br /&gt;
&lt;br /&gt;
Willpower 5&lt;br /&gt;
&lt;br /&gt;
Health 7&lt;br /&gt;
&lt;br /&gt;
Defense 5&lt;br /&gt;
&lt;br /&gt;
Init 6&lt;br /&gt;
&lt;br /&gt;
Speed 10&lt;br /&gt;
&lt;br /&gt;
==Aspirations==&lt;br /&gt;
*Long Term:  Discover the mysteries of how supernatural abilities work &lt;br /&gt;
*Short Term: Find out something interesting about a non-human life form&lt;br /&gt;
*Short Term: Discover a new cause of death.&lt;br /&gt;
&lt;br /&gt;
==Questions==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    &#039;&#039;Who did you share part of yourself with when you first Fell?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
    Ian shared his secrets with his last target, a girl of four. Her name is Rebecca Masters and he was her imaginary friend for nearly 7 years before establishing his new cover.  He had to, if only because he wasn&#039;t the last one they sent after her. &lt;br /&gt;
&lt;br /&gt;
    &#039;&#039;Who doesn’t know, but suspects you’re not human?&#039;&#039;&lt;br /&gt;
    There is a blind busker on his way to work named Edward, whose eyes see far more than they should. Ed sees Ian as a shadow shaped like a man, when most normal people don&#039;t show up at all.&lt;br /&gt;
&lt;br /&gt;
    &#039;&#039;Who could give you up to the angels right now, if they really wanted to?&#039;&#039;&lt;br /&gt;
    Rebecca, who is now a sophomore at the University of BC.  She knows who I am and where to find me if she needs me.  &lt;br /&gt;
&lt;br /&gt;
    &#039;&#039;Who would you trust the truest part of yourself with if you absolutely had to?&#039;&#039;&lt;br /&gt;
    There is a painting in Rebecca&#039;s Dorm Room.  It is something she drew in her teens and is the closest as canvas can come to his Ian&#039;s true form.  If he had to hide a part of himself, that would be where.&lt;br /&gt;
&lt;br /&gt;
    &#039;&#039;Who thinks they have something on you, when all they really have is smoke and mirrors?&#039;&#039; &lt;br /&gt;
    An administrator at one of local hospitals is convinced Ian is a part of an organ smuggling ring.  Ian has provided a few off the books organs, but more rebuilt than donated.  He has done a number of experiments like that and is always interested in experiments.  The administrator has been requesting &amp;quot;research materials&amp;quot; though, so if it is discovered Ian can show his process and claim he had no idea they were being used in live subjects.&lt;/div&gt;</summary>
		<author><name>Toras</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silavos/Dr._Ian_Sulter&amp;diff=259529</id>
		<title>Silavos/Dr. Ian Sulter</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silavos/Dr._Ian_Sulter&amp;diff=259529"/>
		<updated>2014-02-25T14:26:46Z</updated>

		<summary type="html">&lt;p&gt;Toras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;&#039;Dr. Ian Sutler&#039;&#039;&#039; (Demonic Name: Silavos)&lt;br /&gt;
&lt;br /&gt;
Concept: Medical Examiner&lt;br /&gt;
&lt;br /&gt;
Incarnation: Destroyer&lt;br /&gt;
&lt;br /&gt;
Agenda: Inquistor (Seeking the truth within the mysteries of flesh)&lt;br /&gt;
&lt;br /&gt;
Fall: Fascinated by the mysteries of life, he spared a target so he could observe him. This was rather the end result of&lt;br /&gt;
&lt;br /&gt;
Virtue: Curious&lt;br /&gt;
&lt;br /&gt;
Vice: Obsession&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
===Mental Attributes===&lt;br /&gt;
&lt;br /&gt;
Intelligence: 3&lt;br /&gt;
&lt;br /&gt;
Wits: 3&lt;br /&gt;
&lt;br /&gt;
Resolve: 2&lt;br /&gt;
&lt;br /&gt;
===Physical===&lt;br /&gt;
&lt;br /&gt;
Strength: 2&lt;br /&gt;
&lt;br /&gt;
Dexterity: 3&lt;br /&gt;
&lt;br /&gt;
Stamina: 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Social===&lt;br /&gt;
&lt;br /&gt;
Presence: 1&lt;br /&gt;
&lt;br /&gt;
Manipulation: 2&lt;br /&gt;
&lt;br /&gt;
Composure: 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&lt;br /&gt;
===Mental (11)===&lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Medicine 3 (Autopsy)&lt;br /&gt;
&lt;br /&gt;
Occult 3&lt;br /&gt;
&lt;br /&gt;
Science 3 (Crime Science Analysis)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Physical (7)===&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Brawl 1&lt;br /&gt;
&lt;br /&gt;
Stealth 1&lt;br /&gt;
&lt;br /&gt;
Weaponry 3 (Master of Blades)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Social (4)===&lt;br /&gt;
&lt;br /&gt;
Streetwise 3 (Cover Threat: Former Hunter of the Streets)&lt;br /&gt;
&lt;br /&gt;
Subterfuge 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Merits (10)==&lt;br /&gt;
&lt;br /&gt;
===Ian:=== &lt;br /&gt;
* Profession 2 (Coroner) - Contacts 2 (Corner), 9 Again Medicine/Science Spec.&lt;br /&gt;
&lt;br /&gt;
===Silavos:=== &lt;br /&gt;
* Defense Combat(Weaponry) 1, &lt;br /&gt;
* Armed Defense 3, &lt;br /&gt;
* Finesse Weapon 2 (Blades)&lt;br /&gt;
&lt;br /&gt;
==Embeds/Exploits==&lt;br /&gt;
&lt;br /&gt;
Hush&lt;br /&gt;
&lt;br /&gt;
Just Bruised&lt;br /&gt;
&lt;br /&gt;
Lucky Break&lt;br /&gt;
&lt;br /&gt;
On The Mend - Key&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Demonic Form== &lt;br /&gt;
&lt;br /&gt;
Description: A vaguely man shaped shadow with golden eyes and a blades manufactured at need.&lt;br /&gt;
&lt;br /&gt;
===Modifications (3)===&lt;br /&gt;
* Fast Attack&lt;br /&gt;
* Inhuman Reflexes&lt;br /&gt;
* Night Vision&lt;br /&gt;
&lt;br /&gt;
===Techniques (2)===&lt;br /&gt;
* Mirrored Skin&lt;br /&gt;
* Plasma Drive&lt;br /&gt;
&lt;br /&gt;
===Propulsion (1)===&lt;br /&gt;
*Spacial Distortion&lt;br /&gt;
&lt;br /&gt;
===Process (1) ===&lt;br /&gt;
* Wound Healing&lt;br /&gt;
&lt;br /&gt;
Primium 1&lt;br /&gt;
&lt;br /&gt;
Aether 10/1 &lt;br /&gt;
&lt;br /&gt;
Cover 7&lt;br /&gt;
&lt;br /&gt;
==Calculated Values==&lt;br /&gt;
&lt;br /&gt;
Willpower 5&lt;br /&gt;
&lt;br /&gt;
Health 7&lt;br /&gt;
&lt;br /&gt;
Defense 5&lt;br /&gt;
&lt;br /&gt;
Init 6&lt;br /&gt;
&lt;br /&gt;
Speed 10&lt;br /&gt;
&lt;br /&gt;
==Aspirations==&lt;br /&gt;
*Long Term:  Discover the mysteries of how supernatural abilities work &lt;br /&gt;
*Short Term: Find out something interesting about a non-human life form&lt;br /&gt;
*Short Term: Discover a new cause of death.&lt;/div&gt;</summary>
		<author><name>Toras</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silavos/Dr._Ian_Sulter&amp;diff=259528</id>
		<title>Silavos/Dr. Ian Sulter</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silavos/Dr._Ian_Sulter&amp;diff=259528"/>
		<updated>2014-02-25T14:19:54Z</updated>

		<summary type="html">&lt;p&gt;Toras: /* Propulsion (1) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;&#039;Dr. Ian Sutler&#039;&#039;&#039; (Demonic Name: Silavos)&lt;br /&gt;
&lt;br /&gt;
Concept: Medical Examiner&lt;br /&gt;
&lt;br /&gt;
Incarnation: Destroyer&lt;br /&gt;
&lt;br /&gt;
Agenda: Inquistor (Seeking the truth within the mysteries of flesh)&lt;br /&gt;
&lt;br /&gt;
Fall: Fascinated by the mysteries of life, he spared a target so he could observe him. This was rather the end result of&lt;br /&gt;
&lt;br /&gt;
Virtue: Curious&lt;br /&gt;
&lt;br /&gt;
Vice: Obsession&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
===Mental Attributes===&lt;br /&gt;
&lt;br /&gt;
Intelligence: 3&lt;br /&gt;
&lt;br /&gt;
Wits: 3&lt;br /&gt;
&lt;br /&gt;
Resolve: 2&lt;br /&gt;
&lt;br /&gt;
===Physical===&lt;br /&gt;
&lt;br /&gt;
Strength: 2&lt;br /&gt;
&lt;br /&gt;
Dexterity: 3&lt;br /&gt;
&lt;br /&gt;
Stamina: 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Social===&lt;br /&gt;
&lt;br /&gt;
Presence: 1&lt;br /&gt;
&lt;br /&gt;
Manipulation: 2&lt;br /&gt;
&lt;br /&gt;
Composure: 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&lt;br /&gt;
===Mental (11)===&lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Medicine 3 (Autopsy)&lt;br /&gt;
&lt;br /&gt;
Occult 3&lt;br /&gt;
&lt;br /&gt;
Science 3 (Crime Science Analysis)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Physical (7)===&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Brawl 1&lt;br /&gt;
&lt;br /&gt;
Stealth 1&lt;br /&gt;
&lt;br /&gt;
Weaponry 3 (Master of Blades)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Social (4)===&lt;br /&gt;
&lt;br /&gt;
Streetwise 3 (Cover Threat: Former Hunter of the Streets)&lt;br /&gt;
&lt;br /&gt;
Subterfuge 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Merits (10)==&lt;br /&gt;
&lt;br /&gt;
===Ian:=== &lt;br /&gt;
* Profession 2 (Coroner) - Contacts 2 (Corner), 9 Again Medicine/Science Spec.&lt;br /&gt;
&lt;br /&gt;
===Silavos:=== &lt;br /&gt;
* Defense Combat(Weaponry) 1, &lt;br /&gt;
* Armed Defense 3, &lt;br /&gt;
* Finesse Weapon 2 (Blades)&lt;br /&gt;
&lt;br /&gt;
==Embeds/Exploits==&lt;br /&gt;
&lt;br /&gt;
Hush&lt;br /&gt;
&lt;br /&gt;
Just Bruised&lt;br /&gt;
&lt;br /&gt;
Lucky Break&lt;br /&gt;
&lt;br /&gt;
On The Mend - Key&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Demonic Form== &lt;br /&gt;
&lt;br /&gt;
Description: A vaguely man shaped shadow with golden eyes and a blades manufactured at need.&lt;br /&gt;
&lt;br /&gt;
===Modifications (3)===&lt;br /&gt;
* Fast Attack&lt;br /&gt;
* Inhuman Reflexes&lt;br /&gt;
* Night Vision&lt;br /&gt;
&lt;br /&gt;
===Techniques (2)===&lt;br /&gt;
* Mirrored Skin&lt;br /&gt;
* Plasma Drive&lt;br /&gt;
&lt;br /&gt;
===Propulsion (1)===&lt;br /&gt;
*Spacial Distortion&lt;br /&gt;
&lt;br /&gt;
===Process (1) ===&lt;br /&gt;
* Wound Healing&lt;br /&gt;
&lt;br /&gt;
Primium 1&lt;br /&gt;
&lt;br /&gt;
Aether 10/1 &lt;br /&gt;
&lt;br /&gt;
Cover 7&lt;br /&gt;
&lt;br /&gt;
==Calculated Values==&lt;br /&gt;
&lt;br /&gt;
Willpower 5&lt;br /&gt;
&lt;br /&gt;
Health 7&lt;br /&gt;
&lt;br /&gt;
Defense 5&lt;br /&gt;
&lt;br /&gt;
Init 6&lt;br /&gt;
&lt;br /&gt;
Speed 10&lt;/div&gt;</summary>
		<author><name>Toras</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silavos/Dr._Ian_Sulter&amp;diff=259527</id>
		<title>Silavos/Dr. Ian Sulter</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silavos/Dr._Ian_Sulter&amp;diff=259527"/>
		<updated>2014-02-25T14:18:21Z</updated>

		<summary type="html">&lt;p&gt;Toras: /* Demonic Form */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;&#039;Dr. Ian Sutler&#039;&#039;&#039; (Demonic Name: Silavos)&lt;br /&gt;
&lt;br /&gt;
Concept: Medical Examiner&lt;br /&gt;
&lt;br /&gt;
Incarnation: Destroyer&lt;br /&gt;
&lt;br /&gt;
Agenda: Inquistor (Seeking the truth within the mysteries of flesh)&lt;br /&gt;
&lt;br /&gt;
Fall: Fascinated by the mysteries of life, he spared a target so he could observe him. This was rather the end result of&lt;br /&gt;
&lt;br /&gt;
Virtue: Curious&lt;br /&gt;
&lt;br /&gt;
Vice: Obsession&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
===Mental Attributes===&lt;br /&gt;
&lt;br /&gt;
Intelligence: 3&lt;br /&gt;
&lt;br /&gt;
Wits: 3&lt;br /&gt;
&lt;br /&gt;
Resolve: 2&lt;br /&gt;
&lt;br /&gt;
===Physical===&lt;br /&gt;
&lt;br /&gt;
Strength: 2&lt;br /&gt;
&lt;br /&gt;
Dexterity: 3&lt;br /&gt;
&lt;br /&gt;
Stamina: 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Social===&lt;br /&gt;
&lt;br /&gt;
Presence: 1&lt;br /&gt;
&lt;br /&gt;
Manipulation: 2&lt;br /&gt;
&lt;br /&gt;
Composure: 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&lt;br /&gt;
===Mental (11)===&lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Medicine 3 (Autopsy)&lt;br /&gt;
&lt;br /&gt;
Occult 3&lt;br /&gt;
&lt;br /&gt;
Science 3 (Crime Science Analysis)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Physical (7)===&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Brawl 1&lt;br /&gt;
&lt;br /&gt;
Stealth 1&lt;br /&gt;
&lt;br /&gt;
Weaponry 3 (Master of Blades)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Social (4)===&lt;br /&gt;
&lt;br /&gt;
Streetwise 3 (Cover Threat: Former Hunter of the Streets)&lt;br /&gt;
&lt;br /&gt;
Subterfuge 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Merits (10)==&lt;br /&gt;
&lt;br /&gt;
===Ian:=== &lt;br /&gt;
* Profession 2 (Coroner) - Contacts 2 (Corner), 9 Again Medicine/Science Spec.&lt;br /&gt;
&lt;br /&gt;
===Silavos:=== &lt;br /&gt;
* Defense Combat(Weaponry) 1, &lt;br /&gt;
* Armed Defense 3, &lt;br /&gt;
* Finesse Weapon 2 (Blades)&lt;br /&gt;
&lt;br /&gt;
==Embeds/Exploits==&lt;br /&gt;
&lt;br /&gt;
Hush&lt;br /&gt;
&lt;br /&gt;
Just Bruised&lt;br /&gt;
&lt;br /&gt;
Lucky Break&lt;br /&gt;
&lt;br /&gt;
On The Mend - Key&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Demonic Form== &lt;br /&gt;
&lt;br /&gt;
Description: A vaguely man shaped shadow with golden eyes and a blades manufactured at need.&lt;br /&gt;
&lt;br /&gt;
===Modifications (3)===&lt;br /&gt;
* Fast Attack&lt;br /&gt;
* Inhuman Reflexes&lt;br /&gt;
* Night Vision&lt;br /&gt;
&lt;br /&gt;
===Techniques (2)===&lt;br /&gt;
* Mirrored Skin&lt;br /&gt;
* Plasma Drive&lt;br /&gt;
&lt;br /&gt;
===Propulsion (1)===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Process (1) ===&lt;br /&gt;
* Wound Healing&lt;br /&gt;
&lt;br /&gt;
Primium 1&lt;br /&gt;
&lt;br /&gt;
Aether 10/1 &lt;br /&gt;
&lt;br /&gt;
Cover 7&lt;br /&gt;
&lt;br /&gt;
==Calculated Values==&lt;br /&gt;
&lt;br /&gt;
Willpower 5&lt;br /&gt;
&lt;br /&gt;
Health 7&lt;br /&gt;
&lt;br /&gt;
Defense 5&lt;br /&gt;
&lt;br /&gt;
Init 6&lt;br /&gt;
&lt;br /&gt;
Speed 10&lt;/div&gt;</summary>
		<author><name>Toras</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silavos/Dr._Ian_Sulter&amp;diff=259526</id>
		<title>Silavos/Dr. Ian Sulter</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silavos/Dr._Ian_Sulter&amp;diff=259526"/>
		<updated>2014-02-25T14:17:26Z</updated>

		<summary type="html">&lt;p&gt;Toras: /* Merits (10) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;&#039;Dr. Ian Sutler&#039;&#039;&#039; (Demonic Name: Silavos)&lt;br /&gt;
&lt;br /&gt;
Concept: Medical Examiner&lt;br /&gt;
&lt;br /&gt;
Incarnation: Destroyer&lt;br /&gt;
&lt;br /&gt;
Agenda: Inquistor (Seeking the truth within the mysteries of flesh)&lt;br /&gt;
&lt;br /&gt;
Fall: Fascinated by the mysteries of life, he spared a target so he could observe him. This was rather the end result of&lt;br /&gt;
&lt;br /&gt;
Virtue: Curious&lt;br /&gt;
&lt;br /&gt;
Vice: Obsession&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
===Mental Attributes===&lt;br /&gt;
&lt;br /&gt;
Intelligence: 3&lt;br /&gt;
&lt;br /&gt;
Wits: 3&lt;br /&gt;
&lt;br /&gt;
Resolve: 2&lt;br /&gt;
&lt;br /&gt;
===Physical===&lt;br /&gt;
&lt;br /&gt;
Strength: 2&lt;br /&gt;
&lt;br /&gt;
Dexterity: 3&lt;br /&gt;
&lt;br /&gt;
Stamina: 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Social===&lt;br /&gt;
&lt;br /&gt;
Presence: 1&lt;br /&gt;
&lt;br /&gt;
Manipulation: 2&lt;br /&gt;
&lt;br /&gt;
Composure: 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&lt;br /&gt;
===Mental (11)===&lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Medicine 3 (Autopsy)&lt;br /&gt;
&lt;br /&gt;
Occult 3&lt;br /&gt;
&lt;br /&gt;
Science 3 (Crime Science Analysis)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Physical (7)===&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Brawl 1&lt;br /&gt;
&lt;br /&gt;
Stealth 1&lt;br /&gt;
&lt;br /&gt;
Weaponry 3 (Master of Blades)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Social (4)===&lt;br /&gt;
&lt;br /&gt;
Streetwise 3 (Cover Threat: Former Hunter of the Streets)&lt;br /&gt;
&lt;br /&gt;
Subterfuge 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Merits (10)==&lt;br /&gt;
&lt;br /&gt;
===Ian:=== &lt;br /&gt;
* Profession 2 (Coroner) - Contacts 2 (Corner), 9 Again Medicine/Science Spec.&lt;br /&gt;
&lt;br /&gt;
===Silavos:=== &lt;br /&gt;
* Defense Combat(Weaponry) 1, &lt;br /&gt;
* Armed Defense 3, &lt;br /&gt;
* Finesse Weapon 2 (Blades)&lt;br /&gt;
&lt;br /&gt;
==Embeds/Exploits==&lt;br /&gt;
&lt;br /&gt;
Hush&lt;br /&gt;
&lt;br /&gt;
Just Bruised&lt;br /&gt;
&lt;br /&gt;
Lucky Break&lt;br /&gt;
&lt;br /&gt;
On The Mend - Key&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Demonic Form== &lt;br /&gt;
&lt;br /&gt;
Description: A vaguely man shaped shadow with golden eyes and a blades manufactured at need.&lt;br /&gt;
&lt;br /&gt;
===Modifications (3)===&lt;br /&gt;
* Fast Attack&lt;br /&gt;
* Inhuman Strength&lt;br /&gt;
* Inhuman Reflexes&lt;br /&gt;
&lt;br /&gt;
===Techniques (2)===&lt;br /&gt;
* Mirrored Skin&lt;br /&gt;
* Plasma Drive&lt;br /&gt;
&lt;br /&gt;
===Propulsion (1)===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Process (1) ===&lt;br /&gt;
* Wound Healing&lt;br /&gt;
&lt;br /&gt;
Primium 1&lt;br /&gt;
&lt;br /&gt;
Aether 10/1 &lt;br /&gt;
&lt;br /&gt;
Cover 7&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Calculated Values==&lt;br /&gt;
&lt;br /&gt;
Willpower 5&lt;br /&gt;
&lt;br /&gt;
Health 7&lt;br /&gt;
&lt;br /&gt;
Defense 5&lt;br /&gt;
&lt;br /&gt;
Init 6&lt;br /&gt;
&lt;br /&gt;
Speed 10&lt;/div&gt;</summary>
		<author><name>Toras</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silavos/Dr._Ian_Sulter&amp;diff=259525</id>
		<title>Silavos/Dr. Ian Sulter</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silavos/Dr._Ian_Sulter&amp;diff=259525"/>
		<updated>2014-02-25T14:16:29Z</updated>

		<summary type="html">&lt;p&gt;Toras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;&#039;Dr. Ian Sutler&#039;&#039;&#039; (Demonic Name: Silavos)&lt;br /&gt;
&lt;br /&gt;
Concept: Medical Examiner&lt;br /&gt;
&lt;br /&gt;
Incarnation: Destroyer&lt;br /&gt;
&lt;br /&gt;
Agenda: Inquistor (Seeking the truth within the mysteries of flesh)&lt;br /&gt;
&lt;br /&gt;
Fall: Fascinated by the mysteries of life, he spared a target so he could observe him. This was rather the end result of&lt;br /&gt;
&lt;br /&gt;
Virtue: Curious&lt;br /&gt;
&lt;br /&gt;
Vice: Obsession&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
===Mental Attributes===&lt;br /&gt;
&lt;br /&gt;
Intelligence: 3&lt;br /&gt;
&lt;br /&gt;
Wits: 3&lt;br /&gt;
&lt;br /&gt;
Resolve: 2&lt;br /&gt;
&lt;br /&gt;
===Physical===&lt;br /&gt;
&lt;br /&gt;
Strength: 2&lt;br /&gt;
&lt;br /&gt;
Dexterity: 3&lt;br /&gt;
&lt;br /&gt;
Stamina: 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Social===&lt;br /&gt;
&lt;br /&gt;
Presence: 1&lt;br /&gt;
&lt;br /&gt;
Manipulation: 2&lt;br /&gt;
&lt;br /&gt;
Composure: 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&lt;br /&gt;
===Mental (11)===&lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Medicine 3 (Autopsy)&lt;br /&gt;
&lt;br /&gt;
Occult 3&lt;br /&gt;
&lt;br /&gt;
Science 3 (Crime Science Analysis)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Physical (7)===&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Brawl 1&lt;br /&gt;
&lt;br /&gt;
Stealth 1&lt;br /&gt;
&lt;br /&gt;
Weaponry 3 (Master of Blades)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Social (4)===&lt;br /&gt;
&lt;br /&gt;
Streetwise 3 (Cover Threat: Former Hunter of the Streets)&lt;br /&gt;
&lt;br /&gt;
Subterfuge 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Merits (10)==&lt;br /&gt;
&lt;br /&gt;
===Ian:=== Profession 2 (Coroner) - Contacts 2 (Corner), 9 Again Medicine/Science Spec.&lt;br /&gt;
&lt;br /&gt;
===Silavos:=== Defense Combat(Weaponry) 1, Armed Defense 3, Finese Weapon 2 (Blades)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Embeds/Exploits==&lt;br /&gt;
&lt;br /&gt;
Hush&lt;br /&gt;
&lt;br /&gt;
Just Bruised&lt;br /&gt;
&lt;br /&gt;
Lucky Break&lt;br /&gt;
&lt;br /&gt;
On The Mend - Key&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Demonic Form== &lt;br /&gt;
&lt;br /&gt;
Description: A vaguely man shaped shadow with golden eyes and a blades manufactured at need.&lt;br /&gt;
&lt;br /&gt;
===Modifications (3)===&lt;br /&gt;
* Fast Attack&lt;br /&gt;
* Inhuman Strength&lt;br /&gt;
* Inhuman Reflexes&lt;br /&gt;
&lt;br /&gt;
===Techniques (2)===&lt;br /&gt;
* Mirrored Skin&lt;br /&gt;
* Plasma Drive&lt;br /&gt;
&lt;br /&gt;
===Propulsion (1)===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Process (1) ===&lt;br /&gt;
* Wound Healing&lt;br /&gt;
&lt;br /&gt;
Primium 1&lt;br /&gt;
&lt;br /&gt;
Aether 10/1 &lt;br /&gt;
&lt;br /&gt;
Cover 7&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Calculated Values==&lt;br /&gt;
&lt;br /&gt;
Willpower 5&lt;br /&gt;
&lt;br /&gt;
Health 7&lt;br /&gt;
&lt;br /&gt;
Defense 5&lt;br /&gt;
&lt;br /&gt;
Init 6&lt;br /&gt;
&lt;br /&gt;
Speed 10&lt;/div&gt;</summary>
		<author><name>Toras</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silavos/Dr._Ian_Sulter&amp;diff=259524</id>
		<title>Silavos/Dr. Ian Sulter</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silavos/Dr._Ian_Sulter&amp;diff=259524"/>
		<updated>2014-02-25T13:50:53Z</updated>

		<summary type="html">&lt;p&gt;Toras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;&#039;Dr. Ian Sutler&#039;&#039;&#039; (Demonic Name: Silavos)&lt;br /&gt;
&lt;br /&gt;
Concept: Medical Examiner&lt;br /&gt;
&lt;br /&gt;
Incarnation: Destroyer&lt;br /&gt;
&lt;br /&gt;
Agenda: Inquistor (Seeking the truth within the mysteries of flesh)&lt;br /&gt;
&lt;br /&gt;
Fall: Fascinated by the mysteries of life, he spared a target so he could observe him. This was rather the end result of&lt;br /&gt;
&lt;br /&gt;
Virtue: Curious&lt;br /&gt;
&lt;br /&gt;
Vice: Obsession&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
===Mental Attributes===&lt;br /&gt;
&lt;br /&gt;
Intelligence: 3&lt;br /&gt;
&lt;br /&gt;
Wits: 3&lt;br /&gt;
&lt;br /&gt;
Resolve: 2&lt;br /&gt;
&lt;br /&gt;
===Physical===&lt;br /&gt;
&lt;br /&gt;
Strength: 2&lt;br /&gt;
&lt;br /&gt;
Dexterity: 3&lt;br /&gt;
&lt;br /&gt;
Stamina: 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Social===&lt;br /&gt;
&lt;br /&gt;
Presence: 1&lt;br /&gt;
&lt;br /&gt;
Manipulation: 2&lt;br /&gt;
&lt;br /&gt;
Composure: 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&lt;br /&gt;
===Mental (11)===&lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Medicine 3 (Autopsy)&lt;br /&gt;
&lt;br /&gt;
Occult 3&lt;br /&gt;
&lt;br /&gt;
Science 3 (Crime Science Analysis)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Physical (7)===&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Brawl 1&lt;br /&gt;
&lt;br /&gt;
Stealth 1&lt;br /&gt;
&lt;br /&gt;
Weaponry 3 (Master of Blades)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Social (4)===&lt;br /&gt;
&lt;br /&gt;
Streetwise 3 (Cover Threat: Former Hunter of the Streets)&lt;br /&gt;
&lt;br /&gt;
Subterfuge 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Merits (10)==&lt;br /&gt;
&lt;br /&gt;
===Ian:=== Profession 2 (Coroner) - Contacts 2 (Corner), 9 Again Medicine/Science Spec.&lt;br /&gt;
&lt;br /&gt;
===Silavos:=== Defense Combat(Weaponry) 1, Armed Defense 3, Finese Weapon 2 (Blades)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Embeds/Exploits==&lt;br /&gt;
&lt;br /&gt;
Hush&lt;br /&gt;
&lt;br /&gt;
Just Bruised&lt;br /&gt;
&lt;br /&gt;
Lucky Break&lt;br /&gt;
&lt;br /&gt;
On The Mend - Key&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Demonic Form== (A vaguely manshaped shadow with golden eyes and a blades manufactured at need.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Primium 1&lt;br /&gt;
&lt;br /&gt;
Aether 10/1 &lt;br /&gt;
&lt;br /&gt;
Cover 7&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Calculated Values==&lt;br /&gt;
&lt;br /&gt;
Willpower 5&lt;br /&gt;
&lt;br /&gt;
Health 7&lt;br /&gt;
&lt;br /&gt;
Defense 5&lt;br /&gt;
&lt;br /&gt;
Init 6&lt;br /&gt;
&lt;br /&gt;
Speed 10&lt;/div&gt;</summary>
		<author><name>Toras</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silavos/Dr._Ian_Sulter&amp;diff=259523</id>
		<title>Silavos/Dr. Ian Sulter</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silavos/Dr._Ian_Sulter&amp;diff=259523"/>
		<updated>2014-02-25T13:38:22Z</updated>

		<summary type="html">&lt;p&gt;Toras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;&#039;Dr. Ian Sutler&#039;&#039;&#039; (Demonic Name: Silavos)&lt;br /&gt;
&lt;br /&gt;
Concept: Medical Examiner&lt;br /&gt;
&lt;br /&gt;
Incarnation: Destroyer&lt;br /&gt;
&lt;br /&gt;
Agenda: Inquistor (Seeking the truth within the mysteries of flesh)&lt;br /&gt;
&lt;br /&gt;
Fall: Fascinated by the mysteries of life, he spared a target so he could observe him. This was rather the end result of&lt;br /&gt;
&lt;br /&gt;
Virtue: Curious&lt;br /&gt;
&lt;br /&gt;
Vice: Obsession&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
===Mental Attributes===&lt;br /&gt;
&lt;br /&gt;
Intelligence: 3&lt;br /&gt;
&lt;br /&gt;
Wits: 3&lt;br /&gt;
&lt;br /&gt;
Resolve: 2&lt;br /&gt;
&lt;br /&gt;
===Physical===&lt;br /&gt;
&lt;br /&gt;
Strength: 2&lt;br /&gt;
&lt;br /&gt;
Dexterity: 3&lt;br /&gt;
&lt;br /&gt;
Stamina: 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Social===&lt;br /&gt;
&lt;br /&gt;
Presence: 1&lt;br /&gt;
&lt;br /&gt;
Manipulation: 2&lt;br /&gt;
&lt;br /&gt;
Composure: 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&lt;br /&gt;
===Mental (11)===&lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Medicine 3 (Autopsy)&lt;br /&gt;
&lt;br /&gt;
Occult 3&lt;br /&gt;
&lt;br /&gt;
Science 3 (Crime Science Analysis)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Physical (7)===&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Brawl 1&lt;br /&gt;
&lt;br /&gt;
Stealth 1&lt;br /&gt;
&lt;br /&gt;
Weaponry 3 (Master of Blades)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Social (4)===&lt;br /&gt;
&lt;br /&gt;
Streetwise 3 (Cover Threat: Former Hunter of the Streets)&lt;br /&gt;
&lt;br /&gt;
Subterfuge 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Willpower 5&lt;br /&gt;
&lt;br /&gt;
Health 7&lt;br /&gt;
&lt;br /&gt;
Defense 5&lt;br /&gt;
&lt;br /&gt;
Init 6&lt;br /&gt;
&lt;br /&gt;
Speed 10&lt;br /&gt;
&lt;br /&gt;
Merits (10)&lt;br /&gt;
&lt;br /&gt;
Ian: Profession 2 (Coroner) - Contacts 2 (Corner), 9 Again Medicine/Science Spec.&lt;br /&gt;
&lt;br /&gt;
Silavos: Defense Combat(Weaponry) *, Armed Defense ***, Finese Weapon ** (Blades)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Demonic Form (A vaguely manshaped shadow with golden eyes and a blades manufactured at need.)&lt;br /&gt;
&lt;br /&gt;
Primium 1, Aether 10/1, Cover 7&lt;br /&gt;
&lt;br /&gt;
Embeds&lt;br /&gt;
&lt;br /&gt;
Hush&lt;br /&gt;
&lt;br /&gt;
Just Bruised&lt;br /&gt;
&lt;br /&gt;
Lucky Break&lt;br /&gt;
&lt;br /&gt;
On The Mend - Key&lt;/div&gt;</summary>
		<author><name>Toras</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silavos/Dr._Ian_Sulter&amp;diff=259522</id>
		<title>Silavos/Dr. Ian Sulter</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silavos/Dr._Ian_Sulter&amp;diff=259522"/>
		<updated>2014-02-25T13:37:19Z</updated>

		<summary type="html">&lt;p&gt;Toras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;&#039;Dr. Ian Sutler&#039;&#039;&#039; (Demonic Name: Silavos)&lt;br /&gt;
&lt;br /&gt;
Concept: Medical Examiner&lt;br /&gt;
&lt;br /&gt;
Incarnation: Destroyer&lt;br /&gt;
&lt;br /&gt;
Agenda: Inquistor (Seeking the truth within the mysteries of flesh)&lt;br /&gt;
&lt;br /&gt;
Fall: Fascinated by the mysteries of life, he spared a target so he could observe him. This was rather the end result of&lt;br /&gt;
&lt;br /&gt;
Virtue: Curious&lt;br /&gt;
&lt;br /&gt;
Vice: Obsession&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
&lt;br /&gt;
===Mental Attributes===&lt;br /&gt;
&lt;br /&gt;
Intelligence: 3&lt;br /&gt;
&lt;br /&gt;
Wits: 3&lt;br /&gt;
&lt;br /&gt;
Resolve: 2&lt;br /&gt;
&lt;br /&gt;
===Physical===&lt;br /&gt;
&lt;br /&gt;
Strength: 2&lt;br /&gt;
&lt;br /&gt;
Dexterity: 3&lt;br /&gt;
&lt;br /&gt;
Stamina: 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Social===&lt;br /&gt;
&lt;br /&gt;
Presence: 1&lt;br /&gt;
&lt;br /&gt;
Manipulation: 2&lt;br /&gt;
&lt;br /&gt;
Composure: 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Skill&lt;br /&gt;
&lt;br /&gt;
Mental (11)&lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Medicine 3 (Autopsy)&lt;br /&gt;
&lt;br /&gt;
Occult 3&lt;br /&gt;
&lt;br /&gt;
Science 3 (Crime Science Analysis)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Physical (7)&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Brawl 1&lt;br /&gt;
&lt;br /&gt;
Stealth 1&lt;br /&gt;
&lt;br /&gt;
Weaponry 3 (Master of Blades)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Social (4)&lt;br /&gt;
&lt;br /&gt;
Streetwise 3 (Cover Threat: Former Hunter of the Streets)&lt;br /&gt;
&lt;br /&gt;
Subterfuge 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Willpower 5&lt;br /&gt;
&lt;br /&gt;
Health 7&lt;br /&gt;
&lt;br /&gt;
Defense 5&lt;br /&gt;
&lt;br /&gt;
Init 6&lt;br /&gt;
&lt;br /&gt;
Speed 10&lt;br /&gt;
&lt;br /&gt;
Merits (10)&lt;br /&gt;
&lt;br /&gt;
Ian: Profession 2 (Coroner) - Contacts 2 (Corner), 9 Again Medicine/Science Spec.&lt;br /&gt;
&lt;br /&gt;
Silavos: Defense Combat(Weaponry) *, Armed Defense ***, Finese Weapon ** (Blades)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Demonic Form (A vaguely manshaped shadow with golden eyes and a blades manufactured at need.)&lt;br /&gt;
&lt;br /&gt;
Primium 1, Aether 10/1, Cover 7&lt;br /&gt;
&lt;br /&gt;
Embeds&lt;br /&gt;
&lt;br /&gt;
Hush&lt;br /&gt;
&lt;br /&gt;
Just Bruised&lt;br /&gt;
&lt;br /&gt;
Lucky Break&lt;br /&gt;
&lt;br /&gt;
On The Mend - Key&lt;/div&gt;</summary>
		<author><name>Toras</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silavos/Dr._Ian_Sulter&amp;diff=259521</id>
		<title>Silavos/Dr. Ian Sulter</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silavos/Dr._Ian_Sulter&amp;diff=259521"/>
		<updated>2014-02-25T13:34:15Z</updated>

		<summary type="html">&lt;p&gt;Toras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;&#039;Dr. Ian Sutler&#039;&#039;&#039; (Demonic Name: Silavos)&lt;br /&gt;
&lt;br /&gt;
Concept: Medical Examiner&lt;br /&gt;
&lt;br /&gt;
Incarnation: Destroyer&lt;br /&gt;
&lt;br /&gt;
Agenda: Inquistor (Seeking the truth within the mysteries of flesh)&lt;br /&gt;
&lt;br /&gt;
Fall: Fascinated by the mysteries of life, he spared a target so he could observe him. This was rather the end result of&lt;br /&gt;
&lt;br /&gt;
Virtue: Curious&lt;br /&gt;
&lt;br /&gt;
Vice: Obsession&lt;br /&gt;
&lt;br /&gt;
Mental Attributes&lt;br /&gt;
&lt;br /&gt;
Intelligence: 3&lt;br /&gt;
&lt;br /&gt;
Wits: 3&lt;br /&gt;
&lt;br /&gt;
Resolve: 2&lt;br /&gt;
&lt;br /&gt;
Physical&lt;br /&gt;
&lt;br /&gt;
Strength: 2&lt;br /&gt;
&lt;br /&gt;
Dexterity: 3&lt;br /&gt;
&lt;br /&gt;
Stamina: 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Social&lt;br /&gt;
&lt;br /&gt;
Presence: 1&lt;br /&gt;
&lt;br /&gt;
Manipulation: 2&lt;br /&gt;
&lt;br /&gt;
Composure: 3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Skill&lt;br /&gt;
&lt;br /&gt;
Mental (11)&lt;br /&gt;
&lt;br /&gt;
Investigation 2&lt;br /&gt;
&lt;br /&gt;
Medicine 3 (Autopsy)&lt;br /&gt;
&lt;br /&gt;
Occult 3&lt;br /&gt;
&lt;br /&gt;
Science 3 (Crime Science Analysis)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Physical (7)&lt;br /&gt;
&lt;br /&gt;
Athletics 2&lt;br /&gt;
&lt;br /&gt;
Brawl 1&lt;br /&gt;
&lt;br /&gt;
Stealth 1&lt;br /&gt;
&lt;br /&gt;
Weaponry 3 (Master of Blades)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Social (4)&lt;br /&gt;
&lt;br /&gt;
Streetwise 3 (Cover Threat: Former Hunter of the Streets)&lt;br /&gt;
&lt;br /&gt;
Subterfuge 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Willpower 5&lt;br /&gt;
&lt;br /&gt;
Health 7&lt;br /&gt;
&lt;br /&gt;
Defense 5&lt;br /&gt;
&lt;br /&gt;
Init 6&lt;br /&gt;
&lt;br /&gt;
Speed 10&lt;br /&gt;
&lt;br /&gt;
Merits (10)&lt;br /&gt;
&lt;br /&gt;
Ian: Profession 2 (Coroner) - Contacts 2 (Corner), 9 Again Medicine/Science Spec.&lt;br /&gt;
&lt;br /&gt;
Silavos: Defense Combat(Weaponry) *, Armed Defense ***, Finese Weapon ** (Blades)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Demonic Form (A vaguely manshaped shadow with golden eyes and a blades manufactured at need.)&lt;br /&gt;
&lt;br /&gt;
Primium 1, Aether 10/1, Cover 7&lt;br /&gt;
&lt;br /&gt;
Embeds&lt;br /&gt;
&lt;br /&gt;
Hush&lt;br /&gt;
&lt;br /&gt;
Just Bruised&lt;br /&gt;
&lt;br /&gt;
Lucky Break&lt;br /&gt;
&lt;br /&gt;
On The Mend - Key&lt;/div&gt;</summary>
		<author><name>Toras</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Silavos/Dr._Ian_Sulter&amp;diff=259520</id>
		<title>Silavos/Dr. Ian Sulter</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Silavos/Dr._Ian_Sulter&amp;diff=259520"/>
		<updated>2014-02-25T13:32:13Z</updated>

		<summary type="html">&lt;p&gt;Toras: Created page with &amp;quot;Concept: Medical Examiner Name: Dr. Ian Sutler (Demonic Name: Silavos) Incarnation: Destroyer Agenda: Inquistor (Seeking the truth within the mysteries of flesh)  Fall: Fascin...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Concept: Medical Examiner&lt;br /&gt;
Name: Dr. Ian Sutler (Demonic Name: Silavos)&lt;br /&gt;
Incarnation: Destroyer&lt;br /&gt;
Agenda: Inquistor (Seeking the truth within the mysteries of flesh)&lt;br /&gt;
&lt;br /&gt;
Fall: Fascinated by the mysteries of life, he spared a target so he could observe him. This was rather the end result of&lt;br /&gt;
&lt;br /&gt;
Virtue: Curious&lt;br /&gt;
Vice: Obsession&lt;br /&gt;
&lt;br /&gt;
Mental Attributes&lt;br /&gt;
Intelligence: 3&lt;br /&gt;
Wits: 3&lt;br /&gt;
Resolve: 2&lt;br /&gt;
&lt;br /&gt;
Physical&lt;br /&gt;
Strength: 2&lt;br /&gt;
Dexterity: 3&lt;br /&gt;
Stamina: 2&lt;br /&gt;
&lt;br /&gt;
Social&lt;br /&gt;
Presence: 1&lt;br /&gt;
Manipulation: 2&lt;br /&gt;
Composure: 3&lt;br /&gt;
&lt;br /&gt;
Skill&lt;br /&gt;
Mental (11)&lt;br /&gt;
Investigation 2&lt;br /&gt;
Medicine 3 (Autopsy)&lt;br /&gt;
Occult 3&lt;br /&gt;
Science 3 (Crime Science Analysis)&lt;br /&gt;
&lt;br /&gt;
Physical (7)&lt;br /&gt;
Athletics 2&lt;br /&gt;
Brawl 1&lt;br /&gt;
Stealth 1&lt;br /&gt;
Weaponry 3 (Master of Blades)&lt;br /&gt;
&lt;br /&gt;
Social (4)&lt;br /&gt;
Streetwise 3 (Cover Threat: Former Hunter of the Streets)&lt;br /&gt;
Subterfuge 1&lt;br /&gt;
&lt;br /&gt;
Willpower 5&lt;br /&gt;
Health 7&lt;br /&gt;
Defense 5&lt;br /&gt;
Init 6&lt;br /&gt;
Speed 10&lt;br /&gt;
&lt;br /&gt;
Merits (10)&lt;br /&gt;
Ian: Profession 2 (Coroner) - Contacts 2 (Corner), 9 Again Medicine/Science Spec.&lt;br /&gt;
Silavos: Defense Combat(Weaponry) *, Armed Defense ***, Finese Weapon ** (Blades)&lt;br /&gt;
&lt;br /&gt;
Demonic Form (A vaguely manshaped shadow with golden eyes and a blades manufactured at need.)&lt;br /&gt;
&lt;br /&gt;
Primium 1, Aether 10/1, Cover 7&lt;br /&gt;
&lt;br /&gt;
Embeds&lt;br /&gt;
Hush&lt;br /&gt;
Just Bruised&lt;br /&gt;
Lucky Break&lt;br /&gt;
On The Mend - Key&lt;/div&gt;</summary>
		<author><name>Toras</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Demon:_Toronto&amp;diff=259519</id>
		<title>Demon: Toronto</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Demon:_Toronto&amp;diff=259519"/>
		<updated>2014-02-25T13:31:42Z</updated>

		<summary type="html">&lt;p&gt;Toras: /* Player Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A campaign of Demon: the Descent.&lt;br /&gt;
&lt;br /&gt;
==Campaign Overview==&lt;br /&gt;
&lt;br /&gt;
===The City of Toronto===&lt;br /&gt;
If your first impression of Toronto is that it looks like a typical city, that&#039;s because it has so often played the typical city on screen. Toronto is a common stand in for NYC in films and TV shows, as well as a popular site for urban exterior scenes. The combination of many good sized public green spaces, Victorian homes, housing projects, sky scrappers, and every other sort of urban feature you&#039;d want in close proximity makes it a particularly efficient place to sample from the various ideas for cities that have been implemented throughout human history. This experimentation is not limited to the typical projects of politicians and wealthy cranks. The God-Machine deploys innovations in urban Infrastructure in Toronto to see if it is ready for the big time. Before Tokyo, LA, London, or even NYC get anything innovative it has usually been stress tested in Toronto. As a result, cryptids stalk the abandoned subway stations and green spaces of the city while stigmatics cluster in the downtown hipster havens. Angelic activity is common at all levels of the city, ensuring that things run smoothly and that the next big thing doesn&#039;t get snatched by an enemy of the God-Machine.&lt;br /&gt;
&lt;br /&gt;
====The Greater Toronto Area====&lt;br /&gt;
Beyond the modern City of Toronto, born of forced amalgamation in 1998, a number of other cities in the area comprise the Greater Toronto Area. Many of these serve as commuter cities, though some such as Mississauga have the right combination of cheap land and favourable conditions to serve as locations for the head offices of companies. While the more residentially focused cities have far less occult influence, those filled with industrial parks and corporate headquarters have minimal pretext over the Infrastructure.&lt;br /&gt;
&lt;br /&gt;
Vast subdivisions are still being built in municipalities all around Toronto proper. Rows of near identical houses in repeating patterns are burying arable land. Cheap, large homes are fairly easy to come by thanks to this if you&#039;re willing to be far from the city. But the reach of transport is promises to continue to increase, likewise access to the highways that go straight to the downtown core.&lt;br /&gt;
&lt;br /&gt;
====Getting Around====&lt;br /&gt;
Those who live in the heart of Toronto tend to use the TTC (Toronto Transit Commission) to get around. A U shaped loop of subway with its bend happening near the Toronto Convention Centre serves as the spine of the system. An intersecting line runs along Bloor Street, the official end of downtown and start of midtown. Bus routes fill in the rest, with most routes having at least two different subway station stops. Downtown street cars run along major streets to speed along transport.&lt;br /&gt;
&lt;br /&gt;
For those who live further out, cars are the preferred mode of transportation even for downtown destinations. The competing needs of the two modes of transport leads to frequent frustration and serves as a flash point for tension between those who live in what was Toronto before amalgamation and those who live in the suburb cities fused onto it.&lt;br /&gt;
&lt;br /&gt;
====Hiding in Hostile Territory====&lt;br /&gt;
With particularly high angelic attention due to God-Machine projects, Toronto is hostile territory for those with deviant agendas. On the other hand, all those projects make the agents of the God-Machine very busy. It also means plenty of projects that don&#039;t pass snuff get quietly set aside, leading to assets for clever Demons to exploit. The result is a plethora of rings and agencies. Neutral meeting ground is rare but highly valued as there is too much for any single ring to take in and pay attention to.&lt;br /&gt;
&lt;br /&gt;
===Themes===&lt;br /&gt;
*Mysteries that should stay that way&lt;br /&gt;
*Dangerous knowledge&lt;br /&gt;
*How knowing transforms you&lt;br /&gt;
*The price of ignorance&lt;br /&gt;
&lt;br /&gt;
===Mood===&lt;br /&gt;
*Under pressure&lt;br /&gt;
&lt;br /&gt;
===Sound Track===&lt;br /&gt;
*&#039;&#039;Under Pressure&#039;&#039;, David Bowie and Queen&lt;br /&gt;
*&#039;&#039;The Becoming&#039;&#039;, Nine Inch Nails&lt;br /&gt;
*&#039;&#039;Help I&#039;m Alive&#039;&#039;, Metric&lt;br /&gt;
*&#039;&#039;Metal&#039;&#039;, Gary Numan&lt;br /&gt;
*&#039;&#039;Extraordinary Machine&#039;&#039;, Fionna Apple&lt;br /&gt;
*&#039;&#039;Man That You Fear&#039;&#039;, Marilyn Manson&lt;br /&gt;
&lt;br /&gt;
== Player Characters ==&lt;br /&gt;
&lt;br /&gt;
* [[Vox/Erika Vocce]] - Saboteur Messenger&lt;br /&gt;
* [[Reverend Sail/ Robert Riemann]] - Inquisitor Messenger&lt;br /&gt;
* [[Speedwell/John Laverre]] - Inquisitor Psychopomp&lt;br /&gt;
* [[Panopticophony/Steve Weine]] - Inquisitor Psychopomp&lt;br /&gt;
* [[Silavos/Dr. Ian Sulter]] - Inquisitor Destroyer&lt;br /&gt;
&lt;br /&gt;
== NPCs ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Locations &amp;amp; Infrastructure ==&lt;br /&gt;
*&#039;&#039;&#039;The CN Tower&#039;&#039;&#039; — It stretches even taller and &#039;blooms&#039; at the top for those who can see the God-Machine&#039;s work.&lt;br /&gt;
*&#039;&#039;&#039;The TTC&#039;&#039;&#039; — All stations are larger and most have substations or hidden areas hidden away by Concealment Infrastructure.&lt;br /&gt;
*&#039;&#039;&#039;St. Michael&#039;s Hospital&#039;&#039;&#039; — The halls become truly labyrinthian if you can see all of them, instead of just the ones the Infrastructure channels you through.&lt;br /&gt;
&lt;br /&gt;
== Agencies &amp;amp; Institutes ==&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== Plot Hooks &amp;amp; Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Demon Rules Cheat Sheet ==&lt;br /&gt;
*Cover (pg 155)&lt;br /&gt;
**You can use Cover instead of Primum as resistance to supernatural powers.&lt;br /&gt;
**You can use Spoof to fool anything that would reveal you are not human. (157)&lt;br /&gt;
**You can use Legend by spending an Aether and rolling your Cover.  This allows you to fake having skills or merits appropriate to your cover, and gives yout he Impostor condition. (157)&lt;br /&gt;
**Going Loud: You can utterly destroy your cover in order to be incredibly powerful for a short time.  (158)&lt;br /&gt;
&lt;br /&gt;
*Compromise (159)&lt;br /&gt;
**A Compromise Roll is Wits+Manipulation&lt;br /&gt;
**Assuming demonic form is a compromise roll with a -3 penalty.  Staying in your demonic form for more than a scene is another compromise roll, with a cumulative -1 modifier per scene.&lt;br /&gt;
**Some Embeds cause compromises, all exploits do.  You can spend a willpower to avoid this for an exploit.&lt;br /&gt;
**Information about your true nature being revealed to humans THAT BELIEVE IT can cause Compromises.  See the section for details.&lt;br /&gt;
**Taking actions grossly out of character for your cover cause compromise.&lt;br /&gt;
**You can investigate a Demon using Wits + Occult, requires a number of successes equal to their Cover, one day per roll.&lt;br /&gt;
**Compromise rolls are modified by the current strength of your Cover: 8-10 +2; 6-7+1; 4-5 +0; 2-3 -1; 1 -2.&lt;br /&gt;
**Compromise rolls can be modified by circumstances. If witnessed by an angel, it is penalized by the angel&#039;s Rank.  If humans see an overt supernatural act, it is -2.  If all witnesses are drunk/high, you have +1.&lt;br /&gt;
**Rules for Cover rolls are found on pg 161.&lt;br /&gt;
**Improve cover by living it (162) or via Pacts (163 &amp;amp; 286).  Soul pacts require a DOT of Willpower.  Lesser pacts require Points of willpower, and give Cover XP.&lt;br /&gt;
&lt;br /&gt;
*Agendas&lt;br /&gt;
**Your Agenda gives you the appropriate condition at the start of each Chapter.  You can gain the Beat once per chapter and Resolve it once per chapter, which removes the condition.  You regain it at the start of the next chapter.&lt;br /&gt;
**Inquisitors are Prepared for Anything.  Beat: Make someone question their assumptions or course of action. Resolve: Connect disparate facts with a leap of logic, or +3 to any mental skill roll.&lt;br /&gt;
**Integrators have Angel Empathy. Beat: Put the Ring at risk or make them suspicious of his motives. Resolve: Gain a +3 bonus to any roll to evade, outwit, persuade, or learn the bane/ban of an angel. This bonus does not apply to combat rolls made against angels, however.&lt;br /&gt;
**Saboteurs have An Eye For Disorder.  Beat: Draw attention to yourself by destroying, disrupting, or destabilizing a system. Resolve: When performing an action intended to create chaos, take a +3 on the skill roll.&lt;br /&gt;
**Tempters tend to Know Someone.  Beat: Delegate a task or a risky endeavor, so that you don&#039;t get your own hands dirty.  Resolve: Gain a +3 bonus to a social roll where VIP status is the goal or would be a benefit.&lt;br /&gt;
&lt;br /&gt;
*Conditions.  New Conditions are described starting on pg. 167.&lt;br /&gt;
**This includes conditions like blown, hunted, impostor, etc.&lt;br /&gt;
&lt;br /&gt;
*Special Demon Powers (274)&lt;br /&gt;
**Total Control.  Rolls to ascertain a demon&#039;s true emotional state automatically fail.&lt;br /&gt;
**Natural Aptitude. Demons are fluent in all living languages and have eidetic memory.&lt;br /&gt;
**Other powers exist as well, and are described in this section.  Such as Aetheric Resonance.&lt;br /&gt;
**The ability to make Pacts is described on 286.&lt;br /&gt;
&lt;br /&gt;
*Glitches are described on 278.  They are permanent or temporary supernatural flaws on your character.&lt;br /&gt;
&lt;br /&gt;
*Gadgets are permanently useful devices that any Demon can make.  They are described on pg. 282, and cost a DOT of willpower to create.&lt;br /&gt;
**Embedded gadgets use modified embeds and are subtle.&lt;br /&gt;
**Exploited gadgets are bizarre devices that use Exploits.&lt;br /&gt;
&lt;br /&gt;
*Demonic Forms are how a demon can change into a biomechanical badass.  They are described on 278.&lt;br /&gt;
**Demons in Demonic Form use different Conditions.  See page 320.&lt;br /&gt;
**Captivated &amp;amp; Disoriented are on pg. 324.&lt;br /&gt;
&lt;br /&gt;
*Ciphers are described on 367, with mechanical information on 230.&lt;br /&gt;
**When you gain a beat from your Agenda Condition, you may roll to advance your cipher.&lt;br /&gt;
**Advancing through your Cipher is supposed to help increase Primum?&lt;br /&gt;
**During the game, if you gain a beat in a scene involving angels, demons, stigmatics, or the God-Machine, the player makes a reflexive Intelligence + Wits roll.  You can add your Primum if you are also following your Agenda.&lt;br /&gt;
**On a success, you may ask one of the following questions, which must be asked in order:&lt;br /&gt;
**Do I already know my next key?&lt;br /&gt;
**What attribute does my next key use?&lt;br /&gt;
**What category is my next key?&lt;br /&gt;
**What is my next key?&lt;br /&gt;
**On an exceptional success, you instead advance two questions.&lt;/div&gt;</summary>
		<author><name>Toras</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Demon:_Toronto&amp;diff=252472</id>
		<title>Demon: Toronto</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Demon:_Toronto&amp;diff=252472"/>
		<updated>2013-12-04T04:32:20Z</updated>

		<summary type="html">&lt;p&gt;Toras: /* Player Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A campaign of Demon: the Descent.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Player Characters ==&lt;br /&gt;
*[[Mr. Gale]], played by The Wyzard.&lt;br /&gt;
*[[Mr. Moon]], played by chrespo.&lt;br /&gt;
*[[The Electrician]], played by Toras&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
== NPCs ==&lt;br /&gt;
*Cassie Sierra: A sort of switchboard operator for the odd, she&#039;s an Internet famous person who does things on sex-work and sexuality under the name Cassie Sierra. She uses dark-net peer to peer chat sites for her clients and to relay information for her Agency.  Has Mr. Gale&#039;s cover as Barton Dietrich IDed.&lt;br /&gt;
*Mr. Last: Muscle for an Agency. Last does not leave witnesses, evidence, or anything else after a job.&lt;br /&gt;
*The Humanities department chair has an intense dislike for Mr. Gale&#039;s cover, Barton Dietrich.&lt;br /&gt;
*Mr. Gale&#039;s cover Barton Dietrich is faculty adviser for the campus pagan/wiccan/occult group, and the president of the group is a young woman who has started to believe he is not what he seems.&lt;br /&gt;
*Mr. Gale&#039;s cover Barton Dietrich is known to the hosts of a late-night talk radio program on the campus station.  These individuals take calls from conspiracy theorists and people who believe they have witnessed strange phenomena.&lt;br /&gt;
*Laughing Stallion: A Mastigos Free Council mage who runs Thunderbird, a hotel casino.&lt;br /&gt;
*The Starbeast: A Exile living within a piece of suborned media Infrastructure; the sci fi horror movie franchise &#039;&#039;The Starbeast&#039;&#039;.&lt;br /&gt;
*Officer Flask: A bent cop.&lt;br /&gt;
&lt;br /&gt;
== Locations &amp;amp; Infrastructure ==&lt;br /&gt;
*Thunderbird, the hotel casino owned by Laughing Stallion, also where Mr. Moon&#039;s Dwayne Everett works as head of security.&lt;br /&gt;
*Mr. Gale&#039;s cover works at [http://www.utoronto.ca/campuses/downtown-toronto.htm the University of Toronto].&lt;br /&gt;
*Mr. Gale knows socially a priest who works at [http://en.wikipedia.org/wiki/St._Michael&#039;s_Cathedral_(Toronto) St. Michael&#039;s Cathedral].&lt;br /&gt;
&lt;br /&gt;
== Agencies &amp;amp; Academies ==&lt;br /&gt;
*[[DataHeart]], joint effort with a market research front&lt;br /&gt;
*[[Citizens for Sensible Transport]], a free agency with an advocacy front&lt;br /&gt;
&lt;br /&gt;
== Plot Hooks &amp;amp; Notes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Demon Rules Cheat Sheet ==&lt;br /&gt;
*Cover (pg 155)&lt;br /&gt;
**You can use Cover instead of Primum as resistance to supernatural powers.&lt;br /&gt;
**You can use Spoof to fool anything that would reveal you are not human. (157)&lt;br /&gt;
**You can use Legend by spending an Aether and rolling your Cover.  This allows you to fake having skills or merits appropriate to your cover, and gives yout he Impostor condition. (157)&lt;br /&gt;
**Going Loud: You can utterly destroy your cover in order to be incredibly powerful for a short time.  (158)&lt;br /&gt;
&lt;br /&gt;
*Compromise (159)&lt;br /&gt;
**A Compromise Roll is Wits+Manipulation&lt;br /&gt;
**Assuming demonic form is a compromise roll with a -3 penalty.  Staying in your demonic form for more than a scene is another compromise roll, with a cumulative -1 modifier per scene.&lt;br /&gt;
**Some Embeds cause compromises, all exploits do.  You can spend a willpower to avoid this for an exploit.&lt;br /&gt;
**Information about your true nature being revealed to humans THAT BELIEVE IT can cause Compromises.  See the section for details.&lt;br /&gt;
**Taking actions grossly out of character for your cover cause compromise.&lt;br /&gt;
**You can investigate a Demon using Wits + Occult, requires a number of successes equal to their Cover, one day per roll.&lt;br /&gt;
**Compromise rolls are modified by the current strength of your Cover: 8-10 +2; 6-7+1; 4-5 +0; 2-3 -1; 1 -2.&lt;br /&gt;
**Compromise rolls can be modified by circumstances. If witnessed by an angel, it is penalized by the angel&#039;s Rank.  If humans see an overt supernatural act, it is -2.  If all witnesses are drunk/high, you have +1.&lt;br /&gt;
**Rules for Cover rolls are found on pg 161.&lt;br /&gt;
**Improve cover by living it (162) or via Pacts (163 &amp;amp; 286).  Soul pacts require a DOT of Willpower.  Lesser pacts require Points of willpower, and give Cover XP.&lt;br /&gt;
&lt;br /&gt;
*Agendas&lt;br /&gt;
**Your Agenda gives you the appropriate condition at the start of each Chapter.  You can gain the Beat once per chapter and Resolve it once per chapter, which removes the condition.  You regain it at the start of the next chapter.&lt;br /&gt;
**Inquisitors are Prepared for Anything.  Beat: Make someone question their assumptions or course of action. Resolve: Connect disparate facts with a leap of logic, or +3 to any mental skill roll.&lt;br /&gt;
**Integrators have Angel Empathy. Beat: Put the Ring at risk or make them suspicious of his motives. Resolve: Gain a +3 bonus to any roll to evade, outwit, persuade, or learn the bane/ban of an angel. This bonus does not apply to combat rolls made against angels, however.&lt;br /&gt;
**Saboteurs have An Eye For Disorder.  Beat: Draw attention to yourself by destroying, disrupting, or destabilizing a system. Resolve: When performing an action intended to create chaos, take a +3 on the skill roll.&lt;br /&gt;
**Tempters tend to Know Someone.  Beat: Delegate a task or a risky endeavor, so that you don&#039;t get your own hands dirty.  Resolve: Gain a +3 bonus to a social roll where VIP status is the goal or would be a benefit.&lt;br /&gt;
&lt;br /&gt;
*Conditions.  New Conditions are described starting on pg. 167.&lt;br /&gt;
**This includes conditions like blown, hunted, impostor, etc.&lt;br /&gt;
&lt;br /&gt;
*Special Demon Powers (274)&lt;br /&gt;
**Total Control.  Rolls to ascertain a demon&#039;s true emotional state automatically fail.&lt;br /&gt;
**Natural Aptitude. Demons are fluent in all living languages and have eidetic memory.&lt;br /&gt;
**Other powers exist as well, and are described in this section.  Such as Aetheric Resonance.&lt;br /&gt;
**The ability to make Pacts is described on 286.&lt;br /&gt;
&lt;br /&gt;
*Glitches are described on 278.  They are permanent or temporary supernatural flaws on your character.&lt;br /&gt;
&lt;br /&gt;
*Gadgets are permanently useful devices that any Demon can make.  They are described on pg. 282, and cost a DOT of willpower to create.&lt;br /&gt;
**Embedded gadgets use modified embeds and are subtle.&lt;br /&gt;
**Exploited gadgets are bizarre devices that use Exploits.&lt;br /&gt;
&lt;br /&gt;
*Demonic Forms are how a demon can change into a biomechanical badass.  They are described on 278.&lt;br /&gt;
**Demons in Demonic Form use different Conditions.  See page 320.&lt;br /&gt;
**Captivated &amp;amp; Disoriented are on pg. 324.&lt;br /&gt;
&lt;br /&gt;
*Ciphers are described on 367, with mechanical information on 230.&lt;br /&gt;
**When you gain a beat from your Agenda Condition, you may roll to advance your cipher.&lt;br /&gt;
**Advancing through your Cipher is supposed to help increase Primum?&lt;br /&gt;
**During the game, if you gain a beat in a scene involving angels, demons, stigmatics, or the God-Machine, the player makes a reflexive Intelligence + Wits roll.  You can add your Primum if you are also following your Agenda.&lt;br /&gt;
**On a success, you may ask one of the following questions, which must be asked in order:&lt;br /&gt;
**Do I already know my next key?&lt;br /&gt;
**What attribute does my next key use?&lt;br /&gt;
**What category is my next key?&lt;br /&gt;
**What is my next key?&lt;br /&gt;
**On an exceptional success, you instead advance two questions.&lt;/div&gt;</summary>
		<author><name>Toras</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TANGENT_CROSSING&amp;diff=168678</id>
		<title>TANGENT CROSSING</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TANGENT_CROSSING&amp;diff=168678"/>
		<updated>2011-01-06T07:59:37Z</updated>

		<summary type="html">&lt;p&gt;Toras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Tangent_logo.png|200px|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
My name is Sarah Sigma.  Welcome to Tangent.  You know the press release about us.  An international organization dedicated to cleaning up things both strange and interesting.  In fact there is many a spandex wearing schmuck who considers us nothing more than a glorified cleanup crew.  It serves us for them to consider us so up until they cross us.  Here is the real deal.  Our world is filled with unexploded bombs.  Lost islands filled with things that time tried to forget or some mad scientists bad idea.  After all, the hero beats the villain and vanishes off into the sun set, leaving behind a collapsing evil base.  But both move on, and we have to deal with the left over mutants and the nuclear pile.&lt;br /&gt;
&lt;br /&gt;
We keep the lid on this pressure cooker, a thin line between the Real World and the one people spend most of their lives in.  95% of humanity just aren&#039;t ready to deal with the weirdness in any real way and 4% are so much a part of it, that they can&#039;t see normal from where they are.  Welcome to that 1% that stands between and I hope you brought waders.  This is going to get messy. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character List ==&lt;/div&gt;</summary>
		<author><name>Toras</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TANGENT_CROSSING&amp;diff=168677</id>
		<title>TANGENT CROSSING</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TANGENT_CROSSING&amp;diff=168677"/>
		<updated>2011-01-06T07:59:23Z</updated>

		<summary type="html">&lt;p&gt;Toras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Tangent_logo.png|200px|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
My name is Sarah Sigma.  Welcome to Tangent.  You know the press release about us.  An international organization dedicated to cleaning up things both strange and interesting.  In fact there is many a spandex wearing schmuck who considers us nothing more than a glorified cleanup crew.  It serves us for them to consider us so up until they cross us.  Here is the real deal.  Our world is filled with unexploded bombs.  Lost islands filled with things that time tried to forget or some mad scientists bad idea.  After all, the hero beats the villain and vanishes off into the sun set, leaving behind a collapsing evil base.  But both move on, and we have to deal with the left over mutants and the nuclear pile.&lt;br /&gt;
&lt;br /&gt;
We keep the lid on this pressure cooker, a thin line between the Real World and the one people spend most of their lives in.  95% of humanity just aren&#039;t ready to deal with the weirdness in any real way and 4% are so much a part of it, that they can&#039;t see normal from where they are.  Welcome to that 1% that stands between and I hope you brought waders.  This is going to get messy. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character List ==&lt;/div&gt;</summary>
		<author><name>Toras</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TANGENT_CROSSING&amp;diff=168676</id>
		<title>TANGENT CROSSING</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TANGENT_CROSSING&amp;diff=168676"/>
		<updated>2011-01-06T07:59:12Z</updated>

		<summary type="html">&lt;p&gt;Toras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Tangent_logo.png|200px|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
My name is Sarah Sigma.  Welcome to Tangent.  You know the press release about us.  An international organization dedicated to cleaning up things both strange and interesting.  In fact there is many a spandex wearing schmuck who considers us nothing more than a glorified cleanup crew.  It serves us for them to consider us so up until they cross us.  Here is the real deal.  Our world is filled with unexploded bombs.  Lost islands filled with things that time tried to forget or some mad scientists bad idea.  After all, the hero beats the villain and vanishes off into the sun set, leaving behind a collapsing evil base.  But both move on, and we have to deal with the left over mutants and the nuclear pile.&lt;br /&gt;
&lt;br /&gt;
We keep the lid on this pressure cooker, a thin line between the Real World and the one people spend most of their lives in.  95% of humanity just aren&#039;t ready to deal with the weirdness in any real way and 4% are so much a part of it, that they can&#039;t see normal from where they are.  Welcome to that 1% that stands between and I hope you brought waders.  This is going to get messy. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
== Character List ==&lt;/div&gt;</summary>
		<author><name>Toras</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TANGENT_CROSSING&amp;diff=168675</id>
		<title>TANGENT CROSSING</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TANGENT_CROSSING&amp;diff=168675"/>
		<updated>2011-01-06T07:58:53Z</updated>

		<summary type="html">&lt;p&gt;Toras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Tangent_logo.png|200px|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
My name is Sarah Sigma.  Welcome to Tangent.  You know the press release about us.  An international organization dedicated to cleaning up things both strange and interesting.  In fact there is many a spandex wearing schmuck who considers us nothing more than a glorified cleanup crew.  It serves us for them to consider us so up until they cross us.  Here is the real deal.  Our world is filled with unexploded bombs.  Lost islands filled with things that time tried to forget or some mad scientists bad idea.  After all, the hero beats the villain and vanishes off into the sun set, leaving behind a collapsing evil base.  But both move on, and we have to deal with the left over mutants and the nuclear pile.&lt;br /&gt;
&lt;br /&gt;
We keep the lid on this pressure cooker, a thin line between the Real World and the one people spend most of their lives in.  95% of humanity just aren&#039;t ready to deal with the weirdness in any real way and 4% are so much a part of it, that they can&#039;t see normal from where they are.  Welcome to that 1% that stands between and I hope you brought waders.  This is going to get messy. &lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
== Character List ==&lt;/div&gt;</summary>
		<author><name>Toras</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TANGENT_CROSSING&amp;diff=168674</id>
		<title>TANGENT CROSSING</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TANGENT_CROSSING&amp;diff=168674"/>
		<updated>2011-01-06T07:14:16Z</updated>

		<summary type="html">&lt;p&gt;Toras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Tangent_logo.png|200px|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Toras</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TANGENT_CROSSING&amp;diff=168673</id>
		<title>TANGENT CROSSING</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TANGENT_CROSSING&amp;diff=168673"/>
		<updated>2011-01-06T07:13:12Z</updated>

		<summary type="html">&lt;p&gt;Toras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Tangent_logo.png]]&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Toras</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TANGENT_CROSSING&amp;diff=168672</id>
		<title>TANGENT CROSSING</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TANGENT_CROSSING&amp;diff=168672"/>
		<updated>2011-01-06T07:13:03Z</updated>

		<summary type="html">&lt;p&gt;Toras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:File:Tangent_logo.png]]&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Toras</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Tangent_logo.png&amp;diff=168671</id>
		<title>File:Tangent logo.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Tangent_logo.png&amp;diff=168671"/>
		<updated>2011-01-06T07:12:33Z</updated>

		<summary type="html">&lt;p&gt;Toras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Toras</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TANGENT_CROSSING&amp;diff=168670</id>
		<title>TANGENT CROSSING</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TANGENT_CROSSING&amp;diff=168670"/>
		<updated>2011-01-06T07:11:30Z</updated>

		<summary type="html">&lt;p&gt;Toras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:http://www.davidgoodner.com/content/binary/tangent%20logo.png]]&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Toras</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TANGENT_CROSSING&amp;diff=168669</id>
		<title>TANGENT CROSSING</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TANGENT_CROSSING&amp;diff=168669"/>
		<updated>2011-01-06T07:09:24Z</updated>

		<summary type="html">&lt;p&gt;Toras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Tangent Crossing: Episode 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:http://www.davidgoodner.com/content/binary/tangent%20logo.png|200px|thumb|left|alt text]]&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Toras</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=User_talk:74.106.240.176&amp;diff=168668</id>
		<title>User talk:74.106.240.176</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=User_talk:74.106.240.176&amp;diff=168668"/>
		<updated>2011-01-06T07:07:56Z</updated>

		<summary type="html">&lt;p&gt;Toras: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Toras</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Paul_Wonder,_Challenger&amp;diff=52675</id>
		<title>Paul Wonder, Challenger</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Paul_Wonder,_Challenger&amp;diff=52675"/>
		<updated>2007-06-11T17:18:09Z</updated>

		<summary type="html">&lt;p&gt;Toras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;NAME&#039;&#039;&#039;: Paul Wonder&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;CODE NAME&#039;&#039;&#039;: Challenger&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;IDENTITY&#039;&#039;&#039;: Public&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;CONCEPT&#039;&#039;&#039;: Son of a Dark Reflection&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;POWER LEVEL&#039;&#039;&#039;: PL10 / 150 pp&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Personal Details===&lt;br /&gt;
====APPEARANCE====&lt;br /&gt;
Looking a great deal like his father, he has made little effort to draw intention to this relationship.  His long dark hair is drawn back into a pony-tail, lacking the spit-curl that is his father&#039;s symbol.  His uniform is focused black and fairly resilient with an photo-negative of Champion&#039;s symbol.&lt;br /&gt;
&lt;br /&gt;
Normally though, he is dressed in street clothes and a jacket.  He does also tend to wear sun-glasses in a half hearted attempt at a secret identity. &lt;br /&gt;
&lt;br /&gt;
====BACKGROUND====&lt;br /&gt;
He was born in the Nega-verse, the child of War Witch and Adversary.  His mother managed to hide his birth from Adversary, with the help of her sisters.  From his birth, his purpose was clear.  He was to be a weapon to throw at his father when they had their eventual falling out.&lt;br /&gt;
&lt;br /&gt;
As a result, she instructed her sisters to train him as well as attempt to brainwash him.  By the time that he was 14, he knew the purpose that he was being used for but he did not see any options.  But a grand opportunity came when the two universes crossed-over.  He managed to escape to the positive world and helped Champion defeat his father.&lt;br /&gt;
&lt;br /&gt;
He had hoped that Champion would be a supportive father that he had lacked for so long, but his hopes were dashed.  Fortunately, the Wonders took him in as one of their own.  For the first time, he has experienced true acceptance and caring.  And this has inured a fierce sense of loyalty to the family, this brings us into the present day.&lt;br /&gt;
&lt;br /&gt;
====PERSONALITY====&lt;br /&gt;
&lt;br /&gt;
===Game Stats===&lt;br /&gt;
&lt;br /&gt;
====ABILITIES====&lt;br /&gt;
Strength 34 +12 &amp;lt;br&amp;gt;&lt;br /&gt;
Dexterity 12 +1 &amp;lt;br&amp;gt;&lt;br /&gt;
Stamina 34 +12 &amp;lt;br&amp;gt;&lt;br /&gt;
Intelligence 10 +0 &amp;lt;br&amp;gt;&lt;br /&gt;
Wisdom 12 +1 &amp;lt;br&amp;gt;&lt;br /&gt;
Charisma 10 + 0 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====SKILLS====&lt;br /&gt;
Notice 8 (+9) &amp;lt;br&amp;gt;&lt;br /&gt;
Profession [Security] +4 &amp;lt;br&amp;gt;&lt;br /&gt;
Search +8 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====FEATS====&lt;br /&gt;
Favored Enemy: Servants of the Adversary &amp;lt;br&amp;gt;&lt;br /&gt;
Move-by Attack &amp;lt;br&amp;gt;&lt;br /&gt;
Takedown 2 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====POWERS====&lt;br /&gt;
&lt;br /&gt;
Blast [Distracting] 8   (Eye Beams)&lt;br /&gt;
-Alternate Power (Super-Sense [Visual-Extended 2, Danger-Sense 1, Infra-vision 1, Dark Vision 2, Direction Sense 1, Track 1])&lt;br /&gt;
-Alternate Power (Dazzle 8 [Visual-Distracting])&lt;br /&gt;
Enhanced Constitution 20&lt;br /&gt;
Enhanced Strength 20&lt;br /&gt;
Flight 4&lt;br /&gt;
Immunity 9 (life support)&lt;br /&gt;
Impervious Toughness 12&lt;br /&gt;
Quickness 2&lt;br /&gt;
Super-Strength 6&lt;br /&gt;
====COMBAT====&lt;br /&gt;
&lt;br /&gt;
=====Base Attack/Defense=====&lt;br /&gt;
Attack +8 &amp;lt;br&amp;gt;&lt;br /&gt;
Defense +8 &amp;lt;br&amp;gt;&lt;br /&gt;
Init  1&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Fighting=====&lt;br /&gt;
Blast +8&lt;br /&gt;
Punch +12&lt;br /&gt;
&lt;br /&gt;
====SAVING THROWS====&lt;br /&gt;
Toughness +12 &amp;lt;br&amp;gt;&lt;br /&gt;
Fortitude +12 &amp;lt;br&amp;gt;&lt;br /&gt;
Reflex +6 &amp;lt;br&amp;gt;&lt;br /&gt;
Will +8 &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====DRAWBACKS====&lt;br /&gt;
&lt;br /&gt;
Full-Power (Blast) 1&lt;br /&gt;
Weakness (Luminon, Major, Kill, 10 Rounds) 7&lt;br /&gt;
&lt;br /&gt;
====COMPLICATIONS====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Relatives &amp;amp; Heroics]]&lt;/div&gt;</summary>
		<author><name>Toras</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Loras&amp;diff=18819</id>
		<title>Loras</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Loras&amp;diff=18819"/>
		<updated>2006-02-09T20:09:14Z</updated>

		<summary type="html">&lt;p&gt;Toras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Name:&#039;&#039;&#039; Loras Mortare&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Korten&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character&#039;&#039;&#039; Level: 13&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Strength 10 +0&lt;br /&gt;
&lt;br /&gt;
Dexterity 20 +5&lt;br /&gt;
&lt;br /&gt;
Constitution 18 +4&lt;br /&gt;
&lt;br /&gt;
Intelligence 16 +3&lt;br /&gt;
&lt;br /&gt;
Wisdom 14 +2&lt;br /&gt;
&lt;br /&gt;
Charisma 8 -1&lt;br /&gt;
&lt;br /&gt;
Init: +9&lt;br /&gt;
&lt;br /&gt;
Attack Bonus +6&lt;br /&gt;
&lt;br /&gt;
Defense Bonus +6 (+11 dodge) &lt;br /&gt;
&lt;br /&gt;
Saves&lt;br /&gt;
&lt;br /&gt;
Damage +4 (Force field +16)&lt;br /&gt;
&lt;br /&gt;
Fortitude +4&lt;br /&gt;
&lt;br /&gt;
Reflex +5&lt;br /&gt;
&lt;br /&gt;
Will +6&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills                      Total Ranks Adds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crafts (Electronics)           14    10  4&lt;br /&gt;
&lt;br /&gt;
Language (English, Itars)      1&lt;br /&gt;
&lt;br /&gt;
Listen                         10    8   2&lt;br /&gt;
&lt;br /&gt;
Knowledge(local)                8    4   4    &lt;br /&gt;
&lt;br /&gt;
Knowledge (Alien)               9    5   4&lt;br /&gt;
&lt;br /&gt;
Science(Physics)               16    12  4&lt;br /&gt;
&lt;br /&gt;
Spot                           10    8   2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Feats&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Aerial Combat&lt;br /&gt;
&lt;br /&gt;
Improved Init&lt;br /&gt;
&lt;br /&gt;
Iron Will&lt;br /&gt;
&lt;br /&gt;
Precise Shot&lt;br /&gt;
&lt;br /&gt;
Immunity (Suffocation)&lt;br /&gt;
&lt;br /&gt;
Detect (Radiation)&lt;br /&gt;
&lt;br /&gt;
Rapid Shot&lt;br /&gt;
&lt;br /&gt;
Point Blank Shot&lt;br /&gt;
&lt;br /&gt;
Pentrating Attack (Cosmic Power)&lt;br /&gt;
&lt;br /&gt;
Multishot &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Super Powers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Amazing Save 2 (Will)&lt;br /&gt;
&lt;br /&gt;
Cosmic Power 13&lt;br /&gt;
&lt;br /&gt;
-Energy Blasts [Dual Damage]&lt;br /&gt;
&lt;br /&gt;
-Force field&lt;br /&gt;
&lt;br /&gt;
-Flight [Space Flight (Passenger,Obvious); Superflight]&lt;br /&gt;
&lt;br /&gt;
-Transmutation&lt;br /&gt;
&lt;br /&gt;
-Immunity (Aging, Critical Hits, Cold, Disease, Electricity,Exhaustion, Fire, Gravity, Kinetic, Poison, Pressure, Radiation, Starvation)&lt;br /&gt;
&lt;br /&gt;
Extra: Boost&lt;br /&gt;
&lt;br /&gt;
Flaws: Missing Effect (Sense Cosmic Power)&lt;br /&gt;
&lt;br /&gt;
Stunts: Disintegration, Healing, Create Matter [Shapeable, Obvious],Dimensional Travel [Passenger,Obvious], Teleport (4pts)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weakness&#039;&#039;&#039;: Vulnerability (Sonic) +10 pts&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background&#039;&#039;&#039;: Born on the Planet of Iras, a barren ball lacking all the basics for life as humanity knew it. They lived well, creating what they needed from the raw material of the planet itself. He was rare, lacking the Warrior spirit that his people prized so highly. He was more focused in intellectual pursuits, far more slight than his brothers. When it came the time in his life for him to journey he made his way from his world, and went in search of those like him. He visited several worlds before discovering Earth. He sensed the Radiation coming off earth in many high ranges. He arrived at Earth, and homed in on the Particle Accelerator at HIT (the largest active one at the time.).&lt;br /&gt;
&lt;br /&gt;
A physics professor called the Freedom League who found him pacing around the particle accelerator and looking interested. They helped him learn English, and in exchange for him transmuting heavy materials for their local reactor and other experiments, they have offered room, board, and tution so he could attend the HIT classes. He managed to learn enough English and background knowledge to get by in his classes, and found that he was soon able to excel. Despite his lack of skill compared to his own people, he found that in addition to his own knowledge, his abilities made him quite strong. He has gradually assimilated to human society, thanks to his classmates and television. He has offered to join the new team, as an opportunity to get access to new and interesting technology as well.&lt;/div&gt;</summary>
		<author><name>Toras</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Loras&amp;diff=18818</id>
		<title>Loras</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Loras&amp;diff=18818"/>
		<updated>2006-02-09T20:06:24Z</updated>

		<summary type="html">&lt;p&gt;Toras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Name:&#039;&#039;&#039; Loras Mortare&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Korten&lt;br /&gt;
&#039;&#039;&#039;Character&#039;&#039;&#039; Level: 13&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
Strength 10 +0&lt;br /&gt;
Dexterity 20 +5&lt;br /&gt;
Constitution 18 +4&lt;br /&gt;
Intelligence 16 +3&lt;br /&gt;
Wisdom 14 +2&lt;br /&gt;
Charisma 8 -1&lt;br /&gt;
&lt;br /&gt;
Init: +9&lt;br /&gt;
Attack Bonus +6&lt;br /&gt;
Defense Bonus +6 (+11 dodge) &lt;br /&gt;
&lt;br /&gt;
Saves&lt;br /&gt;
Damage +4 (Force field +16)&lt;br /&gt;
Fortitude +4&lt;br /&gt;
Reflex +5&lt;br /&gt;
Will +6&lt;br /&gt;
&lt;br /&gt;
Skills                      Total Ranks Adds&lt;br /&gt;
Crafts (Electronics)           14    10  4&lt;br /&gt;
Language (English, Itars)      1&lt;br /&gt;
Listen                         10    8   2&lt;br /&gt;
Knowledge(local)                8    4   4    &lt;br /&gt;
Knowledge (Alien)               9    5   4&lt;br /&gt;
Science(Physics)               16    12  4&lt;br /&gt;
Spot                           10    8   2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Feats&lt;br /&gt;
Aerial Combat&lt;br /&gt;
Improved Init&lt;br /&gt;
Iron Will&lt;br /&gt;
Precise Shot&lt;br /&gt;
Immunity (Suffocation)&lt;br /&gt;
Detect (Radiation)&lt;br /&gt;
Rapid Shot&lt;br /&gt;
Point Blank Shot&lt;br /&gt;
Pentrating Attack (Cosmic Power)&lt;br /&gt;
Multishot &lt;br /&gt;
&lt;br /&gt;
Super Powers&lt;br /&gt;
Amazing Save 2 (Will)&lt;br /&gt;
Cosmic Power 13&lt;br /&gt;
-Energy Blasts [Dual Damage]&lt;br /&gt;
-Force field&lt;br /&gt;
-Flight [Space Flight (Passenger,Obvious); Superflight]&lt;br /&gt;
-Transmutation&lt;br /&gt;
-Immunity (Aging, Critical Hits, Cold, Disease, Electricity,Exhaustion, Fire, Gravity, Kinetic, Poison, Pressure, Radiation, Starvation)&lt;br /&gt;
Extra: Boost&lt;br /&gt;
Flaws: Missing Effect (Sense Cosmic Power)&lt;br /&gt;
Stunts: Disintegration, Healing, Create Matter [Shapeable, Obvious],Dimensional Travel [Passenger,Obvious], Teleport (4pts)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Weakness: Vulnerability (Sonic) +10 pts&lt;br /&gt;
&lt;br /&gt;
Background: Born on the Planet of Iras, a barren ball lacking all the basics for life as humanity knew it. They lived well, creating what they needed from the raw material of the planet itself. He was rare, lacking the Warrior spirit that his people prized so highly. He was more focused in intellectual pursuits, far more slight than his brothers. When it came the time in his life for him to journey he made his way from his world, and went in search of those like him. He visited several worlds before discovering Earth. He sensed the Radiation coming off earth in many high ranges. He arrived at Earth, and homed in on the Particle Accelerator at HIT (the largest active one at the time.).&lt;br /&gt;
&lt;br /&gt;
A physics professor called the Freedom League who found him pacing around the particle accelerator and looking interested. They helped him learn English, and in exchange for him transmuting heavy materials for their local reactor and other experiments, they have offered room, board, and tution so he could attend the HIT classes. He managed to learn enough English and background knowledge to get by in his classes, and found that he was soon able to excel. Despite his lack of skill compared to his own people, he found that in addition to his own knowledge, his abilities made him quite strong. He has gradually assimilated to human society, thanks to his classmates and television. He has offered to join the new team, as an opportunity to get access to new and interesting technology as well.&lt;/div&gt;</summary>
		<author><name>Toras</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Loras&amp;diff=18817</id>
		<title>Loras</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Loras&amp;diff=18817"/>
		<updated>2006-02-09T20:03:34Z</updated>

		<summary type="html">&lt;p&gt;Toras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Name:&#039;&#039;&#039; Loras Mortare&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Korten&lt;br /&gt;
&#039;&#039;&#039;Character&#039;&#039;&#039; Level: 13&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
Strength 10 +0&lt;br /&gt;
Dexterity 20 +5 (2pt)&lt;br /&gt;
Constitution 18 +4&lt;br /&gt;
Intelligence 16 +3&lt;br /&gt;
Wisdom 14 +2&lt;br /&gt;
Charisma 8 -1&lt;br /&gt;
&lt;br /&gt;
Init: +9&lt;br /&gt;
Attack Bonus +6&lt;br /&gt;
Defense Bonus +6 (+11 dodge) &lt;br /&gt;
&lt;br /&gt;
Saves&lt;br /&gt;
Damage +4 (Force field +16)&lt;br /&gt;
Fortitude +4&lt;br /&gt;
Reflex +5&lt;br /&gt;
Will +6&lt;br /&gt;
&lt;br /&gt;
Skills Total Ranks Adds&lt;br /&gt;
Crafts (Electronics) 14 10 4(3pt)&lt;br /&gt;
Language (English, Itars) 1&lt;br /&gt;
Listen 10 8 2&lt;br /&gt;
Knowledge(local) 8 4 4&lt;br /&gt;
Knowledge (Alien) 9 5 4&lt;br /&gt;
Science(Physics) 16 12 4&lt;br /&gt;
Spot 10 8 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Feats&lt;br /&gt;
Aerial Combat&lt;br /&gt;
Improved Init&lt;br /&gt;
Iron Will&lt;br /&gt;
Precise Shot&lt;br /&gt;
Immunity (Suffocation)&lt;br /&gt;
Detect (Radiation)&lt;br /&gt;
Rapid Shot&lt;br /&gt;
Point Blank Shot&lt;br /&gt;
Pentrating Attack (Cosmic Power)&lt;br /&gt;
Multishot &lt;br /&gt;
&lt;br /&gt;
Super Powers&lt;br /&gt;
Amazing Save 2 (Will)&lt;br /&gt;
Cosmic Power 13&lt;br /&gt;
-Energy Blasts [Dual Damage]&lt;br /&gt;
-Force field&lt;br /&gt;
-Flight [Space Flight (Passenger,Obvious); Superflight]&lt;br /&gt;
-Transmutation&lt;br /&gt;
-Immunity (Aging, Critical Hits, Cold, Disease, Electricity,Exhaustion, Fire, Gravity, Kinetic, Poison, Pressure, Radiation, Starvation)&lt;br /&gt;
Extra: Boost&lt;br /&gt;
Flaws: Missing Effect (Sense Cosmic Power)&lt;br /&gt;
Stunts: Disintegration, Healing, Create Matter [Shapeable, Obvious],Dimensional Travel [Passenger,Obvious], Teleport (4pts)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Weakness: Vulnerability (Sonic) +10 pts&lt;br /&gt;
&lt;br /&gt;
Background: Born on the Planet of Iras, a barren ball lacking all the basics for life as humanity knew it. They lived well, creating what they needed from the raw material of the planet itself. He was rare, lacking the Warrior spirit that his people prized so highly. He was more focused in intellectual pursuits, far more slight than his brothers. When it came the time in his life for him to journey he made his way from his world, and went in search of those like him. He visited several worlds before discovering Earth. He sensed the Radiation coming off earth in many high ranges. He arrived at Earth, and homed in on the Particle Accelerator at HIT (the largest active one at the time.).&lt;br /&gt;
&lt;br /&gt;
A physics professor called the Freedom League who found him pacing around the particle accelerator and looking interested. They helped him learn English, and in exchange for him transmuting heavy materials for their local reactor and other experiments, they have offered room, board, and tution so he could attend the HIT classes. He managed to learn enough English and background knowledge to get by in his classes, and found that he was soon able to excel. Despite his lack of skill compared to his own people, he found that in addition to his own knowledge, his abilities made him quite strong. He has gradually assimilated to human society, thanks to his classmates and television. He has offered to join the new team, as an opportunity to get access to new and interesting technology as well.&lt;/div&gt;</summary>
		<author><name>Toras</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Loras&amp;diff=18816</id>
		<title>Loras</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Loras&amp;diff=18816"/>
		<updated>2006-02-09T20:02:30Z</updated>

		<summary type="html">&lt;p&gt;Toras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Name:&#039;&#039;&#039; Loras Mortare&lt;br /&gt;
&#039;&#039;&#039;Race:&#039;&#039;&#039; Korten&lt;br /&gt;
&#039;&#039;&#039;Character&#039;&#039;&#039; Level: 13&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Strength 10 +0&lt;br /&gt;
Dexterity 20 +5 (2pt)&lt;br /&gt;
Constitution 18 +4&lt;br /&gt;
Intelligence 16 +3&lt;br /&gt;
Wisdom 14 +2&lt;br /&gt;
Charisma 8 -1&lt;br /&gt;
&lt;br /&gt;
Init: +9&lt;br /&gt;
Attack Bonus +6&lt;br /&gt;
Defense Bonus +6 (+11 dodge) &lt;br /&gt;
&lt;br /&gt;
Saves&lt;br /&gt;
Damage +4 (Force field +16)&lt;br /&gt;
Fortitude +4&lt;br /&gt;
Reflex +5&lt;br /&gt;
Will +6&lt;br /&gt;
&lt;br /&gt;
Skills Total Ranks Adds&lt;br /&gt;
Crafts (Electronics) 14 10 4(3pt)&lt;br /&gt;
Language (English, Itars) 1&lt;br /&gt;
Listen 10 8 2&lt;br /&gt;
Knowledge(local) 8 4 4&lt;br /&gt;
Knowledge (Alien) 9 5 4&lt;br /&gt;
Science(Physics) 16 12 4&lt;br /&gt;
Spot 10 8 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Feats&lt;br /&gt;
Aerial Combat&lt;br /&gt;
Improved Init&lt;br /&gt;
Iron Will&lt;br /&gt;
Precise Shot&lt;br /&gt;
Immunity (Suffocation)&lt;br /&gt;
Detect (Radiation)&lt;br /&gt;
Rapid Shot&lt;br /&gt;
Point Blank Shot&lt;br /&gt;
Pentrating Attack (Cosmic Power)&lt;br /&gt;
Multishot &lt;br /&gt;
&lt;br /&gt;
Super Powers&lt;br /&gt;
Amazing Save 2 (Will)&lt;br /&gt;
Cosmic Power 13&lt;br /&gt;
-Energy Blasts [Dual Damage]&lt;br /&gt;
-Force field&lt;br /&gt;
-Flight [Space Flight (Passenger,Obvious); Superflight]&lt;br /&gt;
-Transmutation&lt;br /&gt;
-Immunity (Aging, Critical Hits, Cold, Disease, Electricity,Exhaustion, Fire, Gravity, Kinetic, Poison, Pressure, Radiation, Starvation)&lt;br /&gt;
Extra: Boost&lt;br /&gt;
Flaws: Missing Effect (Sense Cosmic Power)&lt;br /&gt;
Stunts: Disintegration, Healing, Create Matter [Shapeable, Obvious],Dimensional Travel [Passenger,Obvious], Teleport (4pts)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Weakness: Vulnerability (Sonic) +10 pts&lt;br /&gt;
Background: Born on the Planet of Iras, a barren ball lacking all the basics for life as humanity knew it. They lived well, creating what they needed from the raw material of the planet itself. He was rare, lacking the Warrior spirit that his people prized so highly. He was more focused in intellectual pursuits, far more slight than his brothers. When it came the time in his life for him to journey he made his way from his world, and went in search of those like him. He visited several worlds before discovering Earth. He sensed the Radiation coming off earth in many high ranges. He arrived at Earth, and homed in on the Particle Accelerator at HIT (the largest active one at the time.).&lt;br /&gt;
&lt;br /&gt;
A physics professor called the Freedom League who found him pacing around the particle accelerator and looking interested. They helped him learn English, and in exchange for him transmuting heavy materials for their local reactor and other experiments, they have offered room, board, and tution so he could attend the HIT classes. He managed to learn enough English and background knowledge to get by in his classes, and found that he was soon able to excel. Despite his lack of skill compared to his own people, he found that in addition to his own knowledge, his abilities made him quite strong. He has gradually assimilated to human society, thanks to his classmates and television. He has offered to join the new team, as an opportunity to get access to new and interesting technology as well.&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Toras</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Loras&amp;diff=18815</id>
		<title>Loras</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Loras&amp;diff=18815"/>
		<updated>2006-02-09T20:00:52Z</updated>

		<summary type="html">&lt;p&gt;Toras: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Name: Loras Mortare&lt;br /&gt;
Race: Korten&lt;br /&gt;
Character Level: 13&lt;br /&gt;
Stat&lt;br /&gt;
Strength 10 +0&lt;br /&gt;
Dexterity 20 +5 (2pt)&lt;br /&gt;
Constitution 18 +4&lt;br /&gt;
Intelligence 16 +3&lt;br /&gt;
Wisdom 14 +2&lt;br /&gt;
Charisma 8 -1&lt;br /&gt;
Init: +9&lt;br /&gt;
Attack Bonus +6&lt;br /&gt;
Defense Bonus +6 (+11 dodge) &lt;br /&gt;
Saves&lt;br /&gt;
Damage +4 (Force field +16)&lt;br /&gt;
Fortitude +4&lt;br /&gt;
Reflex +5&lt;br /&gt;
Will +6&lt;br /&gt;
&lt;br /&gt;
Skills Total Ranks Adds&lt;br /&gt;
Crafts (Electronics) 14 10 4(3pt)&lt;br /&gt;
Language (English, Itars) 1&lt;br /&gt;
Listen 10 8 2&lt;br /&gt;
Knowledge(local) 8 4 4&lt;br /&gt;
Knowledge (Alien) 9 5 4&lt;br /&gt;
Science(Physics) 16 12 4&lt;br /&gt;
Spot 10 8 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Feats&lt;br /&gt;
Aerial Combat&lt;br /&gt;
Improved Init&lt;br /&gt;
Iron Will&lt;br /&gt;
Precise Shot&lt;br /&gt;
Immunity (Suffocation)&lt;br /&gt;
Detect (Radiation)&lt;br /&gt;
Rapid Shot&lt;br /&gt;
Point Blank Shot&lt;br /&gt;
Pentrating Attack (Cosmic Power)&lt;br /&gt;
Multishot &lt;br /&gt;
&lt;br /&gt;
Super Powers&lt;br /&gt;
Amazing Save 2 (Will)&lt;br /&gt;
Cosmic Power 13&lt;br /&gt;
-Energy Blasts [Dual Damage]&lt;br /&gt;
-Force field&lt;br /&gt;
-Flight [Space Flight (Passenger,Obvious); Superflight]&lt;br /&gt;
-Transmutation&lt;br /&gt;
-Immunity (Aging, Critical Hits, Cold, Disease, Electricity,Exhaustion, Fire, Gravity, Kinetic, Poison, Pressure, Radiation, Starvation)&lt;br /&gt;
Extra: Boost&lt;br /&gt;
Flaws: Missing Effect (Sense Cosmic Power)&lt;br /&gt;
Stunts: Disintegration, Healing, Create Matter [Shapeable, Obvious],Dimensional Travel [Passenger,Obvious], Teleport (4pts)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Weakness: Vulnerability (Sonic) +10 pts&lt;br /&gt;
Background: Born on the Planet of Iras, a barren ball lacking all the basics for life as humanity knew it. They lived well, creating what they needed from the raw material of the planet itself. He was rare, lacking the Warrior spirit that his people prized so highly. He was more focused in intellectual pursuits, far more slight than his brothers. When it came the time in his life for him to journey he made his way from his world, and went in search of those like him. He visited several worlds before discovering Earth. He sensed the Radiation coming off earth in many high ranges. He arrived at Earth, and homed in on the Particle Accelerator at HIT (the largest active one at the time.).&lt;br /&gt;
&lt;br /&gt;
A physics professor called the Freedom League who found him pacing around the particle accelerator and looking interested. They helped him learn English, and in exchange for him transmuting heavy materials for their local reactor and other experiments, they have offered room, board, and tution so he could attend the HIT classes. He managed to learn enough English and background knowledge to get by in his classes, and found that he was soon able to excel. Despite his lack of skill compared to his own people, he found that in addition to his own knowledge, his abilities made him quite strong. He has gradually assimilated to human society, thanks to his classmates and television. He has offered to join the new team, as an opportunity to get access to new and interesting technology as well.&lt;/div&gt;</summary>
		<author><name>Toras</name></author>
	</entry>
</feed>