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	<title>RPGnet - User contributions [en]</title>
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	<updated>2026-05-15T04:39:48Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Tenapha&amp;diff=144022</id>
		<title>Tenapha</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Tenapha&amp;diff=144022"/>
		<updated>2010-05-15T17:08:59Z</updated>

		<summary type="html">&lt;p&gt;Tungsten: /* Physical */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[A Date with Destiny]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Destiny&#039;s_Lost_Eggs|Destiny&#039;s Lost Eggs]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tenapha&#039;&#039;&#039;&lt;br /&gt;
*Aspect: Wood&lt;br /&gt;
*Concept: Plucky Island Princess&lt;br /&gt;
=Motivation=&lt;br /&gt;
*To see the Island Kingdom spread to the mainland.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
;Her father, [[Character:Splintered Paddle|Splintered Paddle]]&lt;br /&gt;
;Her mentor and possible crush, the island god Thumai&lt;br /&gt;
;Her pet giant spider, Marmaduke&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
=Anima=&lt;br /&gt;
When her Anima flares, thorned flowers spring up and take root in everything and everyone around her.&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 2&lt;br /&gt;
*Dexterity 4&lt;br /&gt;
*Stamina 1&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 5&lt;br /&gt;
*Manipulation 1&lt;br /&gt;
*Appearance 3&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 4&lt;br /&gt;
*Intelligence 3&lt;br /&gt;
*Wits 3&lt;br /&gt;
=Abilities=&lt;br /&gt;
==Aspect==&lt;br /&gt;
;Archery 5 (Powerbows 3)&lt;br /&gt;
;Medicine 4&lt;br /&gt;
;Survival 2&lt;br /&gt;
==Favored==&lt;br /&gt;
;Awareness 3&lt;br /&gt;
;Socialize 5&lt;br /&gt;
;Integrity 5&lt;br /&gt;
;Presence 3&lt;br /&gt;
;Occult 5 (Art of Geomancy 3)&lt;br /&gt;
==Unfavored==&lt;br /&gt;
;Athletics 3 (Surfing 1)&lt;br /&gt;
;Martial Arts 2&lt;br /&gt;
;Dodge 3&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Backing 4: Island Kingdom==&lt;br /&gt;
She isn&#039;t the ruler of the Island Kingdom, but she [i]is[/i] Splintered Paddle&#039;s heir apparent.&lt;br /&gt;
==Resources 3: Island Kingdom==&lt;br /&gt;
She shares the same modest wealth as her father.&lt;br /&gt;
==Manse 3: The Bending Palace.==&lt;br /&gt;
She may not possess the hearthstone, but she is the only person apart from her father attuned to the site.&lt;br /&gt;
==Artifact 3: Jade Long Powerbow.==&lt;br /&gt;
This weapon formerly belonged to Thumai, the God of the Island. It was given to Splintered Paddle as a token of Thumai&#039;s surrender, and in time he passed it on to his daughter.&lt;br /&gt;
==Mentor 2: Thumai.==&lt;br /&gt;
The Island God didn&#039;t like that Splintered Paddle stopped the people from making sacrifices to him, stole his temple and bested him in combat--but on the other hand, unifying the Island meant that people who used to belong to other tribes became more aware of him. Many of them give their praise to their King, but over the years Thumai&#039;s station has actually improved compared to what it was before. To repay this favor--though he&#039;d never actually call it a favor--he&#039;s reluctantly taken Tenapha under his wing.&lt;br /&gt;
&lt;br /&gt;
==Followers 2: Island Retainers==&lt;br /&gt;
As an heir, rather than a ruler, she does not command the armies of the Island. She does, however, have a small retinue of servants and honor-guards.&lt;br /&gt;
==Familiar 3: Giant Spider.==&lt;br /&gt;
These are some of the most dangerous predators on the Island, and one of them has taken a shining to her. She&#039;s named him Marmaduke for reasons that are entirely her own.&lt;br /&gt;
==Artifact 4: Infinite Resplendence Amulet (Orichalcum and Moonsilver)==&lt;br /&gt;
Before he unified the Island, in a fit of wanderlust spurred by half-awakened memories, Splintered Paddle happened upon the tomb of his Solar Mate, sealed away since their deaths in the Usurpation. If she was already free from the Jade Prison by this point, she at least hadn&#039;t found the tomb--it was undisturbed. Still, he took this Amulet as a reminder of things he couldn&#039;t quite remember, and years later it found its way into the hands of his daughter.&lt;br /&gt;
=Charms=&lt;br /&gt;
==Archery==&lt;br /&gt;
;Dragon-Graced Arrow&lt;br /&gt;
;Swallows Defend the Nest&lt;br /&gt;
;Dragonfly Finds Mate&lt;br /&gt;
;Harvest of the Hunter&lt;br /&gt;
;Unobstructed Hunter&#039;s Aim&lt;br /&gt;
==Medicine==&lt;br /&gt;
;Infection-Banishing Prana&lt;br /&gt;
;Disease-Banishing Touch&lt;br /&gt;
==Occult==&lt;br /&gt;
;Spirit-Detecting Mirror Technique&lt;br /&gt;
;Harmonious Wind-Luring Song&lt;br /&gt;
;Fivefold Resonance Sense&lt;br /&gt;
==Presence==&lt;br /&gt;
;Glowing Coal Radiance&lt;br /&gt;
==Socialize==&lt;br /&gt;
;Sweeten-the-Tap Method&lt;br /&gt;
;Jade Defense&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 3&lt;br /&gt;
*Personal: 10&lt;br /&gt;
*Peripheral: 10/26&lt;br /&gt;
*Committed to Charms: 0&lt;br /&gt;
*Committed to artifacts: 16&lt;br /&gt;
*Willpower: 7&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 3&lt;br /&gt;
*Conviction: 4&lt;br /&gt;
*Temperance: 2&lt;br /&gt;
*Valor: 2&lt;br /&gt;
===Limit Break: Conviction===&lt;br /&gt;
A Wood Aspect whose Flaw derives from Conviction focuses on weeding out and pruning those things that weaken her garden, and she becomes cold and cruel in the pursuit of her perfect garden.&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 6&lt;br /&gt;
*Dodge DV: 5&lt;br /&gt;
*Parry DV: 4&lt;br /&gt;
*Natural Soak: 1L/1B/0A&lt;br /&gt;
*Soak including IRA (Doesn&#039;t count as armor for charm purposes): 6L/6B/0A&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 4&lt;br /&gt;
*Dash: 10&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: 6&lt;br /&gt;
*Dodge MDV: 8&lt;br /&gt;
*Parry MDV: 5/4 (Socialize/Presence)&lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
*(wounds are designated as &#039;&#039;bashing&#039;&#039;, &#039;&#039;&#039;lethal&#039;&#039;&#039; or &amp;lt;strike&amp;gt;aggravated&amp;lt;/strike&amp;gt;)&lt;br /&gt;
=Equipment=&lt;br /&gt;
=History=&lt;br /&gt;
=Personality=&lt;br /&gt;
=Goals=&lt;br /&gt;
=Family=&lt;br /&gt;
==Splintered Paddle==&lt;br /&gt;
Her father, the ruler of the Island.&lt;/div&gt;</summary>
		<author><name>Tungsten</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Tenapha&amp;diff=144021</id>
		<title>Tenapha</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Tenapha&amp;diff=144021"/>
		<updated>2010-05-15T17:07:49Z</updated>

		<summary type="html">&lt;p&gt;Tungsten: /* Artifact 3: Jade Long Powerbow. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[A Date with Destiny]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Destiny&#039;s_Lost_Eggs|Destiny&#039;s Lost Eggs]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tenapha&#039;&#039;&#039;&lt;br /&gt;
*Aspect: Wood&lt;br /&gt;
*Concept: Plucky Island Princess&lt;br /&gt;
=Motivation=&lt;br /&gt;
*To see the Island Kingdom spread to the mainland.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
;Her father, [[Character:Splintered Paddle|Splintered Paddle]]&lt;br /&gt;
;Her mentor and possible crush, the island god Thumai&lt;br /&gt;
;Her pet giant spider, Marmaduke&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
=Anima=&lt;br /&gt;
When her Anima flares, thorned flowers spring up and take root in everything and everyone around her.&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 2&lt;br /&gt;
*Dexterity 4&lt;br /&gt;
*Stamina 1&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 5&lt;br /&gt;
*Manipulation 1&lt;br /&gt;
*Appearance 3&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 4&lt;br /&gt;
*Intelligence 3&lt;br /&gt;
*Wits 3&lt;br /&gt;
=Abilities=&lt;br /&gt;
==Aspect==&lt;br /&gt;
;Archery 5 (Powerbows 3)&lt;br /&gt;
;Medicine 4&lt;br /&gt;
;Survival 2&lt;br /&gt;
==Favored==&lt;br /&gt;
;Awareness 3&lt;br /&gt;
;Socialize 5&lt;br /&gt;
;Integrity 5&lt;br /&gt;
;Presence 3&lt;br /&gt;
;Occult 5 (Art of Geomancy 3)&lt;br /&gt;
==Unfavored==&lt;br /&gt;
;Athletics 3 (Surfing 1)&lt;br /&gt;
;Martial Arts 2&lt;br /&gt;
;Dodge 3&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Backing 4: Island Kingdom==&lt;br /&gt;
She isn&#039;t the ruler of the Island Kingdom, but she [i]is[/i] Splintered Paddle&#039;s heir apparent.&lt;br /&gt;
==Resources 3: Island Kingdom==&lt;br /&gt;
She shares the same modest wealth as her father.&lt;br /&gt;
==Manse 3: The Bending Palace.==&lt;br /&gt;
She may not possess the hearthstone, but she is the only person apart from her father attuned to the site.&lt;br /&gt;
==Artifact 3: Jade Long Powerbow.==&lt;br /&gt;
This weapon formerly belonged to Thumai, the God of the Island. It was given to Splintered Paddle as a token of Thumai&#039;s surrender, and in time he passed it on to his daughter.&lt;br /&gt;
==Mentor 2: Thumai.==&lt;br /&gt;
The Island God didn&#039;t like that Splintered Paddle stopped the people from making sacrifices to him, stole his temple and bested him in combat--but on the other hand, unifying the Island meant that people who used to belong to other tribes became more aware of him. Many of them give their praise to their King, but over the years Thumai&#039;s station has actually improved compared to what it was before. To repay this favor--though he&#039;d never actually call it a favor--he&#039;s reluctantly taken Tenapha under his wing.&lt;br /&gt;
&lt;br /&gt;
==Followers 2: Island Retainers==&lt;br /&gt;
As an heir, rather than a ruler, she does not command the armies of the Island. She does, however, have a small retinue of servants and honor-guards.&lt;br /&gt;
==Familiar 3: Giant Spider.==&lt;br /&gt;
These are some of the most dangerous predators on the Island, and one of them has taken a shining to her. She&#039;s named him Marmaduke for reasons that are entirely her own.&lt;br /&gt;
==Artifact 4: Infinite Resplendence Amulet (Orichalcum and Moonsilver)==&lt;br /&gt;
Before he unified the Island, in a fit of wanderlust spurred by half-awakened memories, Splintered Paddle happened upon the tomb of his Solar Mate, sealed away since their deaths in the Usurpation. If she was already free from the Jade Prison by this point, she at least hadn&#039;t found the tomb--it was undisturbed. Still, he took this Amulet as a reminder of things he couldn&#039;t quite remember, and years later it found its way into the hands of his daughter.&lt;br /&gt;
=Charms=&lt;br /&gt;
==Archery==&lt;br /&gt;
;Dragon-Graced Arrow&lt;br /&gt;
;Swallows Defend the Nest&lt;br /&gt;
;Dragonfly Finds Mate&lt;br /&gt;
;Harvest of the Hunter&lt;br /&gt;
;Unobstructed Hunter&#039;s Aim&lt;br /&gt;
==Medicine==&lt;br /&gt;
;Infection-Banishing Prana&lt;br /&gt;
;Disease-Banishing Touch&lt;br /&gt;
==Occult==&lt;br /&gt;
;Spirit-Detecting Mirror Technique&lt;br /&gt;
;Harmonious Wind-Luring Song&lt;br /&gt;
;Fivefold Resonance Sense&lt;br /&gt;
==Presence==&lt;br /&gt;
;Glowing Coal Radiance&lt;br /&gt;
==Socialize==&lt;br /&gt;
;Sweeten-the-Tap Method&lt;br /&gt;
;Jade Defense&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 3&lt;br /&gt;
*Personal: 10&lt;br /&gt;
*Peripheral: 10/26&lt;br /&gt;
*Committed to Charms: 0&lt;br /&gt;
*Committed to artifacts: 16&lt;br /&gt;
*Willpower: 7&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 3&lt;br /&gt;
*Conviction: 4&lt;br /&gt;
*Temperance: 2&lt;br /&gt;
*Valor: 2&lt;br /&gt;
===Limit Break: Conviction===&lt;br /&gt;
A Wood Aspect whose Flaw derives from Conviction focuses on weeding out and pruning those things that weaken her garden, and she becomes cold and cruel in the pursuit of her perfect garden.&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 6&lt;br /&gt;
*Dodge DV: 5&lt;br /&gt;
*Parry DV: 4&lt;br /&gt;
*Natural Soak: 1L/1B/0A&lt;br /&gt;
*Soak including IRA (Doesn&#039;t count as armor): 6L/6B/0A&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 4&lt;br /&gt;
*Dash: 10&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: 6&lt;br /&gt;
*Dodge MDV: 8&lt;br /&gt;
*Parry MDV: 5/4 (Socialize/Presence)&lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
*(wounds are designated as &#039;&#039;bashing&#039;&#039;, &#039;&#039;&#039;lethal&#039;&#039;&#039; or &amp;lt;strike&amp;gt;aggravated&amp;lt;/strike&amp;gt;)&lt;br /&gt;
=Equipment=&lt;br /&gt;
=History=&lt;br /&gt;
=Personality=&lt;br /&gt;
=Goals=&lt;br /&gt;
=Family=&lt;br /&gt;
==Splintered Paddle==&lt;br /&gt;
Her father, the ruler of the Island.&lt;/div&gt;</summary>
		<author><name>Tungsten</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Destiny%27s_Lost_Eggs&amp;diff=144020</id>
		<title>Destiny&#039;s Lost Eggs</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Destiny%27s_Lost_Eggs&amp;diff=144020"/>
		<updated>2010-05-15T17:07:28Z</updated>

		<summary type="html">&lt;p&gt;Tungsten: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[http://wiki.rpg.net/index.php/A_Date_with_Destiny]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Mama]]&lt;br /&gt;
*[[Tenapha]]&lt;/div&gt;</summary>
		<author><name>Tungsten</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Tenapha&amp;diff=144019</id>
		<title>Tenapha</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Tenapha&amp;diff=144019"/>
		<updated>2010-05-15T17:07:12Z</updated>

		<summary type="html">&lt;p&gt;Tungsten: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[A Date with Destiny]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Destiny&#039;s_Lost_Eggs|Destiny&#039;s Lost Eggs]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tenapha&#039;&#039;&#039;&lt;br /&gt;
*Aspect: Wood&lt;br /&gt;
*Concept: Plucky Island Princess&lt;br /&gt;
=Motivation=&lt;br /&gt;
*To see the Island Kingdom spread to the mainland.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
;Her father, [[Character:Splintered Paddle|Splintered Paddle]]&lt;br /&gt;
;Her mentor and possible crush, the island god Thumai&lt;br /&gt;
;Her pet giant spider, Marmaduke&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
=Anima=&lt;br /&gt;
When her Anima flares, thorned flowers spring up and take root in everything and everyone around her.&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 2&lt;br /&gt;
*Dexterity 4&lt;br /&gt;
*Stamina 1&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 5&lt;br /&gt;
*Manipulation 1&lt;br /&gt;
*Appearance 3&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 4&lt;br /&gt;
*Intelligence 3&lt;br /&gt;
*Wits 3&lt;br /&gt;
=Abilities=&lt;br /&gt;
==Aspect==&lt;br /&gt;
;Archery 5 (Powerbows 3)&lt;br /&gt;
;Medicine 4&lt;br /&gt;
;Survival 2&lt;br /&gt;
==Favored==&lt;br /&gt;
;Awareness 3&lt;br /&gt;
;Socialize 5&lt;br /&gt;
;Integrity 5&lt;br /&gt;
;Presence 3&lt;br /&gt;
;Occult 5 (Art of Geomancy 3)&lt;br /&gt;
==Unfavored==&lt;br /&gt;
;Athletics 3 (Surfing 1)&lt;br /&gt;
;Martial Arts 2&lt;br /&gt;
;Dodge 3&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Backing 4: Island Kingdom==&lt;br /&gt;
She isn&#039;t the ruler of the Island Kingdom, but she [i]is[/i] Splintered Paddle&#039;s heir apparent.&lt;br /&gt;
==Resources 3: Island Kingdom==&lt;br /&gt;
She shares the same modest wealth as her father.&lt;br /&gt;
==Manse 3: The Bending Palace.==&lt;br /&gt;
She may not possess the hearthstone, but she is the only person apart from her father attuned to the site.&lt;br /&gt;
==Artifact 3: Jade Long Powerbow.==&lt;br /&gt;
This weapon formerly belonged to Thumai, the God of the Island. It was given to Splintered Paddle as a token of Thumai&#039;s surrender, and in time he passed it on to his daughter.&lt;br /&gt;
==Mentor 2: Thumai. The Island God didn&#039;t like that Splintered Paddle stopped the people from making sacrifices to him, stole his temple and bested him in combat--but on the other hand, unifying the Island meant that people who used to belong to other tribes became more aware of him. Many of them give their praise to their King, but over the years Thumai&#039;s station has actually improved compared to what it was before. To repay this favor--though he&#039;d never actually call it a favor--he&#039;s reluctantly taken Tenapha under his wing.&lt;br /&gt;
==Followers 2: Island Retainers==&lt;br /&gt;
As an heir, rather than a ruler, she does not command the armies of the Island. She does, however, have a small retinue of servants and honor-guards.&lt;br /&gt;
==Familiar 3: Giant Spider.==&lt;br /&gt;
These are some of the most dangerous predators on the Island, and one of them has taken a shining to her. She&#039;s named him Marmaduke for reasons that are entirely her own.&lt;br /&gt;
==Artifact 4: Infinite Resplendence Amulet (Orichalcum and Moonsilver)==&lt;br /&gt;
Before he unified the Island, in a fit of wanderlust spurred by half-awakened memories, Splintered Paddle happened upon the tomb of his Solar Mate, sealed away since their deaths in the Usurpation. If she was already free from the Jade Prison by this point, she at least hadn&#039;t found the tomb--it was undisturbed. Still, he took this Amulet as a reminder of things he couldn&#039;t quite remember, and years later it found its way into the hands of his daughter.&lt;br /&gt;
=Charms=&lt;br /&gt;
==Archery==&lt;br /&gt;
;Dragon-Graced Arrow&lt;br /&gt;
;Swallows Defend the Nest&lt;br /&gt;
;Dragonfly Finds Mate&lt;br /&gt;
;Harvest of the Hunter&lt;br /&gt;
;Unobstructed Hunter&#039;s Aim&lt;br /&gt;
==Medicine==&lt;br /&gt;
;Infection-Banishing Prana&lt;br /&gt;
;Disease-Banishing Touch&lt;br /&gt;
==Occult==&lt;br /&gt;
;Spirit-Detecting Mirror Technique&lt;br /&gt;
;Harmonious Wind-Luring Song&lt;br /&gt;
;Fivefold Resonance Sense&lt;br /&gt;
==Presence==&lt;br /&gt;
;Glowing Coal Radiance&lt;br /&gt;
==Socialize==&lt;br /&gt;
;Sweeten-the-Tap Method&lt;br /&gt;
;Jade Defense&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 3&lt;br /&gt;
*Personal: 10&lt;br /&gt;
*Peripheral: 10/26&lt;br /&gt;
*Committed to Charms: 0&lt;br /&gt;
*Committed to artifacts: 16&lt;br /&gt;
*Willpower: 7&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 3&lt;br /&gt;
*Conviction: 4&lt;br /&gt;
*Temperance: 2&lt;br /&gt;
*Valor: 2&lt;br /&gt;
===Limit Break: Conviction===&lt;br /&gt;
A Wood Aspect whose Flaw derives from Conviction focuses on weeding out and pruning those things that weaken her garden, and she becomes cold and cruel in the pursuit of her perfect garden.&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 6&lt;br /&gt;
*Dodge DV: 5&lt;br /&gt;
*Parry DV: 4&lt;br /&gt;
*Natural Soak: 1L/1B/0A&lt;br /&gt;
*Soak including IRA (Doesn&#039;t count as armor): 6L/6B/0A&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 4&lt;br /&gt;
*Dash: 10&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: 6&lt;br /&gt;
*Dodge MDV: 8&lt;br /&gt;
*Parry MDV: 5/4 (Socialize/Presence)&lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
*(wounds are designated as &#039;&#039;bashing&#039;&#039;, &#039;&#039;&#039;lethal&#039;&#039;&#039; or &amp;lt;strike&amp;gt;aggravated&amp;lt;/strike&amp;gt;)&lt;br /&gt;
=Equipment=&lt;br /&gt;
=History=&lt;br /&gt;
=Personality=&lt;br /&gt;
=Goals=&lt;br /&gt;
=Family=&lt;br /&gt;
==Splintered Paddle==&lt;br /&gt;
Her father, the ruler of the Island.&lt;/div&gt;</summary>
		<author><name>Tungsten</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Tenapha&amp;diff=144018</id>
		<title>Tenapha</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Tenapha&amp;diff=144018"/>
		<updated>2010-05-15T17:06:52Z</updated>

		<summary type="html">&lt;p&gt;Tungsten: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[A Date with Destiny]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Destiny&#039;s_Lost_Eggs]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tenapha&#039;&#039;&#039;&lt;br /&gt;
*Aspect: Wood&lt;br /&gt;
*Concept: Plucky Island Princess&lt;br /&gt;
=Motivation=&lt;br /&gt;
*To see the Island Kingdom spread to the mainland.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
;Her father, [[Character:Splintered Paddle|Splintered Paddle]]&lt;br /&gt;
;Her mentor and possible crush, the island god Thumai&lt;br /&gt;
;Her pet giant spider, Marmaduke&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
=Anima=&lt;br /&gt;
When her Anima flares, thorned flowers spring up and take root in everything and everyone around her.&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 2&lt;br /&gt;
*Dexterity 4&lt;br /&gt;
*Stamina 1&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 5&lt;br /&gt;
*Manipulation 1&lt;br /&gt;
*Appearance 3&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 4&lt;br /&gt;
*Intelligence 3&lt;br /&gt;
*Wits 3&lt;br /&gt;
=Abilities=&lt;br /&gt;
==Aspect==&lt;br /&gt;
;Archery 5 (Powerbows 3)&lt;br /&gt;
;Medicine 4&lt;br /&gt;
;Survival 2&lt;br /&gt;
==Favored==&lt;br /&gt;
;Awareness 3&lt;br /&gt;
;Socialize 5&lt;br /&gt;
;Integrity 5&lt;br /&gt;
;Presence 3&lt;br /&gt;
;Occult 5 (Art of Geomancy 3)&lt;br /&gt;
==Unfavored==&lt;br /&gt;
;Athletics 3 (Surfing 1)&lt;br /&gt;
;Martial Arts 2&lt;br /&gt;
;Dodge 3&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Backing 4: Island Kingdom==&lt;br /&gt;
She isn&#039;t the ruler of the Island Kingdom, but she [i]is[/i] Splintered Paddle&#039;s heir apparent.&lt;br /&gt;
==Resources 3: Island Kingdom==&lt;br /&gt;
She shares the same modest wealth as her father.&lt;br /&gt;
==Manse 3: The Bending Palace.==&lt;br /&gt;
She may not possess the hearthstone, but she is the only person apart from her father attuned to the site.&lt;br /&gt;
==Artifact 3: Jade Long Powerbow.==&lt;br /&gt;
This weapon formerly belonged to Thumai, the God of the Island. It was given to Splintered Paddle as a token of Thumai&#039;s surrender, and in time he passed it on to his daughter.&lt;br /&gt;
==Mentor 2: Thumai. The Island God didn&#039;t like that Splintered Paddle stopped the people from making sacrifices to him, stole his temple and bested him in combat--but on the other hand, unifying the Island meant that people who used to belong to other tribes became more aware of him. Many of them give their praise to their King, but over the years Thumai&#039;s station has actually improved compared to what it was before. To repay this favor--though he&#039;d never actually call it a favor--he&#039;s reluctantly taken Tenapha under his wing.&lt;br /&gt;
==Followers 2: Island Retainers==&lt;br /&gt;
As an heir, rather than a ruler, she does not command the armies of the Island. She does, however, have a small retinue of servants and honor-guards.&lt;br /&gt;
==Familiar 3: Giant Spider.==&lt;br /&gt;
These are some of the most dangerous predators on the Island, and one of them has taken a shining to her. She&#039;s named him Marmaduke for reasons that are entirely her own.&lt;br /&gt;
==Artifact 4: Infinite Resplendence Amulet (Orichalcum and Moonsilver)==&lt;br /&gt;
Before he unified the Island, in a fit of wanderlust spurred by half-awakened memories, Splintered Paddle happened upon the tomb of his Solar Mate, sealed away since their deaths in the Usurpation. If she was already free from the Jade Prison by this point, she at least hadn&#039;t found the tomb--it was undisturbed. Still, he took this Amulet as a reminder of things he couldn&#039;t quite remember, and years later it found its way into the hands of his daughter.&lt;br /&gt;
=Charms=&lt;br /&gt;
==Archery==&lt;br /&gt;
;Dragon-Graced Arrow&lt;br /&gt;
;Swallows Defend the Nest&lt;br /&gt;
;Dragonfly Finds Mate&lt;br /&gt;
;Harvest of the Hunter&lt;br /&gt;
;Unobstructed Hunter&#039;s Aim&lt;br /&gt;
==Medicine==&lt;br /&gt;
;Infection-Banishing Prana&lt;br /&gt;
;Disease-Banishing Touch&lt;br /&gt;
==Occult==&lt;br /&gt;
;Spirit-Detecting Mirror Technique&lt;br /&gt;
;Harmonious Wind-Luring Song&lt;br /&gt;
;Fivefold Resonance Sense&lt;br /&gt;
==Presence==&lt;br /&gt;
;Glowing Coal Radiance&lt;br /&gt;
==Socialize==&lt;br /&gt;
;Sweeten-the-Tap Method&lt;br /&gt;
;Jade Defense&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 3&lt;br /&gt;
*Personal: 10&lt;br /&gt;
*Peripheral: 10/26&lt;br /&gt;
*Committed to Charms: 0&lt;br /&gt;
*Committed to artifacts: 16&lt;br /&gt;
*Willpower: 7&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 3&lt;br /&gt;
*Conviction: 4&lt;br /&gt;
*Temperance: 2&lt;br /&gt;
*Valor: 2&lt;br /&gt;
===Limit Break: Conviction===&lt;br /&gt;
A Wood Aspect whose Flaw derives from Conviction focuses on weeding out and pruning those things that weaken her garden, and she becomes cold and cruel in the pursuit of her perfect garden.&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 6&lt;br /&gt;
*Dodge DV: 5&lt;br /&gt;
*Parry DV: 4&lt;br /&gt;
*Natural Soak: 1L/1B/0A&lt;br /&gt;
*Soak including IRA (Doesn&#039;t count as armor): 6L/6B/0A&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 4&lt;br /&gt;
*Dash: 10&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: 6&lt;br /&gt;
*Dodge MDV: 8&lt;br /&gt;
*Parry MDV: 5/4 (Socialize/Presence)&lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
*(wounds are designated as &#039;&#039;bashing&#039;&#039;, &#039;&#039;&#039;lethal&#039;&#039;&#039; or &amp;lt;strike&amp;gt;aggravated&amp;lt;/strike&amp;gt;)&lt;br /&gt;
=Equipment=&lt;br /&gt;
=History=&lt;br /&gt;
=Personality=&lt;br /&gt;
=Goals=&lt;br /&gt;
=Family=&lt;br /&gt;
==Splintered Paddle==&lt;br /&gt;
Her father, the ruler of the Island.&lt;/div&gt;</summary>
		<author><name>Tungsten</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Tenapha&amp;diff=144017</id>
		<title>Tenapha</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Tenapha&amp;diff=144017"/>
		<updated>2010-05-15T17:06:08Z</updated>

		<summary type="html">&lt;p&gt;Tungsten: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[A Date with Destiny]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Destiny’s Lost Eggs]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tenapha&#039;&#039;&#039;&lt;br /&gt;
*Aspect: Wood&lt;br /&gt;
*Concept: Plucky Island Princess&lt;br /&gt;
=Motivation=&lt;br /&gt;
*To see the Island Kingdom spread to the mainland.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
;Her father, [[Character:Splintered Paddle|Splintered Paddle]]&lt;br /&gt;
;Her mentor and possible crush, the island god Thumai&lt;br /&gt;
;Her pet giant spider, Marmaduke&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
=Anima=&lt;br /&gt;
When her Anima flares, thorned flowers spring up and take root in everything and everyone around her.&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 2&lt;br /&gt;
*Dexterity 4&lt;br /&gt;
*Stamina 1&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 5&lt;br /&gt;
*Manipulation 1&lt;br /&gt;
*Appearance 3&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 4&lt;br /&gt;
*Intelligence 3&lt;br /&gt;
*Wits 3&lt;br /&gt;
=Abilities=&lt;br /&gt;
==Aspect==&lt;br /&gt;
;Archery 5 (Powerbows 3)&lt;br /&gt;
;Medicine 4&lt;br /&gt;
;Survival 2&lt;br /&gt;
==Favored==&lt;br /&gt;
;Awareness 3&lt;br /&gt;
;Socialize 5&lt;br /&gt;
;Integrity 5&lt;br /&gt;
;Presence 3&lt;br /&gt;
;Occult 5 (Art of Geomancy 3)&lt;br /&gt;
==Unfavored==&lt;br /&gt;
;Athletics 3 (Surfing 1)&lt;br /&gt;
;Martial Arts 2&lt;br /&gt;
;Dodge 3&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Backing 4: Island Kingdom==&lt;br /&gt;
She isn&#039;t the ruler of the Island Kingdom, but she [i]is[/i] Splintered Paddle&#039;s heir apparent.&lt;br /&gt;
==Resources 3: Island Kingdom==&lt;br /&gt;
She shares the same modest wealth as her father.&lt;br /&gt;
==Manse 3: The Bending Palace.==&lt;br /&gt;
She may not possess the hearthstone, but she is the only person apart from her father attuned to the site.&lt;br /&gt;
==Artifact 3: Jade Long Powerbow.==&lt;br /&gt;
This weapon formerly belonged to Thumai, the God of the Island. It was given to Splintered Paddle as a token of Thumai&#039;s surrender, and in time he passed it on to his daughter.&lt;br /&gt;
==Mentor 2: Thumai. The Island God didn&#039;t like that Splintered Paddle stopped the people from making sacrifices to him, stole his temple and bested him in combat--but on the other hand, unifying the Island meant that people who used to belong to other tribes became more aware of him. Many of them give their praise to their King, but over the years Thumai&#039;s station has actually improved compared to what it was before. To repay this favor--though he&#039;d never actually call it a favor--he&#039;s reluctantly taken Tenapha under his wing.&lt;br /&gt;
==Followers 2: Island Retainers==&lt;br /&gt;
As an heir, rather than a ruler, she does not command the armies of the Island. She does, however, have a small retinue of servants and honor-guards.&lt;br /&gt;
==Familiar 3: Giant Spider.==&lt;br /&gt;
These are some of the most dangerous predators on the Island, and one of them has taken a shining to her. She&#039;s named him Marmaduke for reasons that are entirely her own.&lt;br /&gt;
==Artifact 4: Infinite Resplendence Amulet (Orichalcum and Moonsilver)==&lt;br /&gt;
Before he unified the Island, in a fit of wanderlust spurred by half-awakened memories, Splintered Paddle happened upon the tomb of his Solar Mate, sealed away since their deaths in the Usurpation. If she was already free from the Jade Prison by this point, she at least hadn&#039;t found the tomb--it was undisturbed. Still, he took this Amulet as a reminder of things he couldn&#039;t quite remember, and years later it found its way into the hands of his daughter.&lt;br /&gt;
=Charms=&lt;br /&gt;
==Archery==&lt;br /&gt;
;Dragon-Graced Arrow&lt;br /&gt;
;Swallows Defend the Nest&lt;br /&gt;
;Dragonfly Finds Mate&lt;br /&gt;
;Harvest of the Hunter&lt;br /&gt;
;Unobstructed Hunter&#039;s Aim&lt;br /&gt;
==Medicine==&lt;br /&gt;
;Infection-Banishing Prana&lt;br /&gt;
;Disease-Banishing Touch&lt;br /&gt;
==Occult==&lt;br /&gt;
;Spirit-Detecting Mirror Technique&lt;br /&gt;
;Harmonious Wind-Luring Song&lt;br /&gt;
;Fivefold Resonance Sense&lt;br /&gt;
==Presence==&lt;br /&gt;
;Glowing Coal Radiance&lt;br /&gt;
==Socialize==&lt;br /&gt;
;Sweeten-the-Tap Method&lt;br /&gt;
;Jade Defense&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 3&lt;br /&gt;
*Personal: 10&lt;br /&gt;
*Peripheral: 10/26&lt;br /&gt;
*Committed to Charms: 0&lt;br /&gt;
*Committed to artifacts: 16&lt;br /&gt;
*Willpower: 7&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 3&lt;br /&gt;
*Conviction: 4&lt;br /&gt;
*Temperance: 2&lt;br /&gt;
*Valor: 2&lt;br /&gt;
===Limit Break: Conviction===&lt;br /&gt;
A Wood Aspect whose Flaw derives from Conviction focuses on weeding out and pruning those things that weaken her garden, and she becomes cold and cruel in the pursuit of her perfect garden.&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 6&lt;br /&gt;
*Dodge DV: 5&lt;br /&gt;
*Parry DV: 4&lt;br /&gt;
*Natural Soak: 1L/1B/0A&lt;br /&gt;
*Soak including IRA (Doesn&#039;t count as armor): 6L/6B/0A&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 4&lt;br /&gt;
*Dash: 10&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: 6&lt;br /&gt;
*Dodge MDV: 8&lt;br /&gt;
*Parry MDV: 5/4 (Socialize/Presence)&lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
*(wounds are designated as &#039;&#039;bashing&#039;&#039;, &#039;&#039;&#039;lethal&#039;&#039;&#039; or &amp;lt;strike&amp;gt;aggravated&amp;lt;/strike&amp;gt;)&lt;br /&gt;
=Equipment=&lt;br /&gt;
=History=&lt;br /&gt;
=Personality=&lt;br /&gt;
=Goals=&lt;br /&gt;
=Family=&lt;br /&gt;
==Splintered Paddle==&lt;br /&gt;
Her father, the ruler of the Island.&lt;/div&gt;</summary>
		<author><name>Tungsten</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Tenapha&amp;diff=144016</id>
		<title>Tenapha</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Tenapha&amp;diff=144016"/>
		<updated>2010-05-15T17:05:36Z</updated>

		<summary type="html">&lt;p&gt;Tungsten: Created page with &amp;#039;A Date with Destiny&amp;lt;br&amp;gt; Destiny’s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;  *&amp;#039;&amp;#039;&amp;#039;Tenapha&amp;#039;&amp;#039;&amp;#039; *Aspect: Wood *Concept: Plucky Island Princess =Motivation= *To see the Island Kingdom spread to the mainland.…&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[A Date with Destiny]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Destiny’s]]&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tenapha&#039;&#039;&#039;&lt;br /&gt;
*Aspect: Wood&lt;br /&gt;
*Concept: Plucky Island Princess&lt;br /&gt;
=Motivation=&lt;br /&gt;
*To see the Island Kingdom spread to the mainland.&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
;Her father, [[Character:Splintered Paddle|Splintered Paddle]]&lt;br /&gt;
;Her mentor and possible crush, the island god Thumai&lt;br /&gt;
;Her pet giant spider, Marmaduke&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
=Anima=&lt;br /&gt;
When her Anima flares, thorned flowers spring up and take root in everything and everyone around her.&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Strength 2&lt;br /&gt;
*Dexterity 4&lt;br /&gt;
*Stamina 1&lt;br /&gt;
==Social==&lt;br /&gt;
*Charisma 5&lt;br /&gt;
*Manipulation 1&lt;br /&gt;
*Appearance 3&lt;br /&gt;
==Mental==&lt;br /&gt;
*Perception 4&lt;br /&gt;
*Intelligence 3&lt;br /&gt;
*Wits 3&lt;br /&gt;
=Abilities=&lt;br /&gt;
==Aspect==&lt;br /&gt;
;Archery 5 (Powerbows 3)&lt;br /&gt;
;Medicine 4&lt;br /&gt;
;Survival 2&lt;br /&gt;
==Favored==&lt;br /&gt;
;Awareness 3&lt;br /&gt;
;Socialize 5&lt;br /&gt;
;Integrity 5&lt;br /&gt;
;Presence 3&lt;br /&gt;
;Occult 5 (Art of Geomancy 3)&lt;br /&gt;
==Unfavored==&lt;br /&gt;
;Athletics 3 (Surfing 1)&lt;br /&gt;
;Martial Arts 2&lt;br /&gt;
;Dodge 3&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Backing 4: Island Kingdom==&lt;br /&gt;
She isn&#039;t the ruler of the Island Kingdom, but she [i]is[/i] Splintered Paddle&#039;s heir apparent.&lt;br /&gt;
==Resources 3: Island Kingdom==&lt;br /&gt;
She shares the same modest wealth as her father.&lt;br /&gt;
==Manse 3: The Bending Palace.==&lt;br /&gt;
She may not possess the hearthstone, but she is the only person apart from her father attuned to the site.&lt;br /&gt;
==Artifact 3: Jade Long Powerbow.==&lt;br /&gt;
This weapon formerly belonged to Thumai, the God of the Island. It was given to Splintered Paddle as a token of Thumai&#039;s surrender, and in time he passed it on to his daughter.&lt;br /&gt;
==Mentor 2: Thumai. The Island God didn&#039;t like that Splintered Paddle stopped the people from making sacrifices to him, stole his temple and bested him in combat--but on the other hand, unifying the Island meant that people who used to belong to other tribes became more aware of him. Many of them give their praise to their King, but over the years Thumai&#039;s station has actually improved compared to what it was before. To repay this favor--though he&#039;d never actually call it a favor--he&#039;s reluctantly taken Tenapha under his wing.&lt;br /&gt;
==Followers 2: Island Retainers==&lt;br /&gt;
As an heir, rather than a ruler, she does not command the armies of the Island. She does, however, have a small retinue of servants and honor-guards.&lt;br /&gt;
==Familiar 3: Giant Spider.==&lt;br /&gt;
These are some of the most dangerous predators on the Island, and one of them has taken a shining to her. She&#039;s named him Marmaduke for reasons that are entirely her own.&lt;br /&gt;
==Artifact 4: Infinite Resplendence Amulet (Orichalcum and Moonsilver)==&lt;br /&gt;
Before he unified the Island, in a fit of wanderlust spurred by half-awakened memories, Splintered Paddle happened upon the tomb of his Solar Mate, sealed away since their deaths in the Usurpation. If she was already free from the Jade Prison by this point, she at least hadn&#039;t found the tomb--it was undisturbed. Still, he took this Amulet as a reminder of things he couldn&#039;t quite remember, and years later it found its way into the hands of his daughter.&lt;br /&gt;
=Charms=&lt;br /&gt;
==Archery==&lt;br /&gt;
;Dragon-Graced Arrow&lt;br /&gt;
;Swallows Defend the Nest&lt;br /&gt;
;Dragonfly Finds Mate&lt;br /&gt;
;Harvest of the Hunter&lt;br /&gt;
;Unobstructed Hunter&#039;s Aim&lt;br /&gt;
==Medicine==&lt;br /&gt;
;Infection-Banishing Prana&lt;br /&gt;
;Disease-Banishing Touch&lt;br /&gt;
==Occult==&lt;br /&gt;
;Spirit-Detecting Mirror Technique&lt;br /&gt;
;Harmonious Wind-Luring Song&lt;br /&gt;
;Fivefold Resonance Sense&lt;br /&gt;
==Presence==&lt;br /&gt;
;Glowing Coal Radiance&lt;br /&gt;
==Socialize==&lt;br /&gt;
;Sweeten-the-Tap Method&lt;br /&gt;
;Jade Defense&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 3&lt;br /&gt;
*Personal: 10&lt;br /&gt;
*Peripheral: 10/26&lt;br /&gt;
*Committed to Charms: 0&lt;br /&gt;
*Committed to artifacts: 16&lt;br /&gt;
*Willpower: 7&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 3&lt;br /&gt;
*Conviction: 4&lt;br /&gt;
*Temperance: 2&lt;br /&gt;
*Valor: 2&lt;br /&gt;
===Limit Break: Conviction===&lt;br /&gt;
A Wood Aspect whose Flaw derives from Conviction focuses on weeding out and pruning those things that weaken her garden, and she becomes cold and cruel in the pursuit of her perfect garden.&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 6&lt;br /&gt;
*Dodge DV: 5&lt;br /&gt;
*Parry DV: 4&lt;br /&gt;
*Natural Soak: 1L/1B/0A&lt;br /&gt;
*Soak including IRA (Doesn&#039;t count as armor): 6L/6B/0A&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 4&lt;br /&gt;
*Dash: 10&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: 6&lt;br /&gt;
*Dodge MDV: 8&lt;br /&gt;
*Parry MDV: 5/4 (Socialize/Presence)&lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0, -1, -1, -2, -2, -4, Incapacitated&lt;br /&gt;
*(wounds are designated as &#039;&#039;bashing&#039;&#039;, &#039;&#039;&#039;lethal&#039;&#039;&#039; or &amp;lt;strike&amp;gt;aggravated&amp;lt;/strike&amp;gt;)&lt;br /&gt;
=Equipment=&lt;br /&gt;
=History=&lt;br /&gt;
=Personality=&lt;br /&gt;
=Goals=&lt;br /&gt;
=Family=&lt;br /&gt;
==Splintered Paddle==&lt;br /&gt;
Her father, the ruler of the Island.&lt;/div&gt;</summary>
		<author><name>Tungsten</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Character:Splintered_Paddle&amp;diff=144015</id>
		<title>Character:Splintered Paddle</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Character:Splintered_Paddle&amp;diff=144015"/>
		<updated>2010-05-15T16:32:24Z</updated>

		<summary type="html">&lt;p&gt;Tungsten: /* Positive */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[A Date with Destiny]].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Splintered Paddle&#039;&#039;&#039;&lt;br /&gt;
*Caste: Full Moon&lt;br /&gt;
*Concept: Peaceful Island Warrior-King&lt;br /&gt;
=Motivation=&lt;br /&gt;
To end all wars&lt;br /&gt;
=Intimacies=&lt;br /&gt;
==Natural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
;His Daughter, [[Tenapha]]&lt;br /&gt;
;The Island Kingdom he rules.&lt;br /&gt;
;Keeping peace in all he surveys.&lt;br /&gt;
&lt;br /&gt;
==Supernatural==&lt;br /&gt;
===Negative===&lt;br /&gt;
===Positive===&lt;br /&gt;
;His Solar mate.&lt;br /&gt;
=Anima=&lt;br /&gt;
A fearsome river dragon stalking back and forth, hissing and snapping at all who approach.&lt;br /&gt;
;Anima powers: Full Moons may spend five motes of Essence to double their speed and leaping distances for a scene. The Full Moon also doubles her Strength for the purpose of feats of strength. This effect stacks with other increases, but only by adding a factor equal to the original value, not continuing to multiply by two.&lt;br /&gt;
=Attributes=&lt;br /&gt;
==Physical==&lt;br /&gt;
;Strength 6 (Lifting and Wielding +2)&lt;br /&gt;
;Dexterity 3&lt;br /&gt;
;Stamina 5&lt;br /&gt;
==Social==&lt;br /&gt;
;Charisma 5&lt;br /&gt;
;Manipulation 4&lt;br /&gt;
;Appearance 2&lt;br /&gt;
==Mental==&lt;br /&gt;
;Perception 5&lt;br /&gt;
;Intelligence 2&lt;br /&gt;
;Wits 4&lt;br /&gt;
=Abilities=&lt;br /&gt;
==Favored==&lt;br /&gt;
;Athletics 5 (Surfing +1)&lt;br /&gt;
;Resistance 5&lt;br /&gt;
==Unfavored==&lt;br /&gt;
;Melee 5&lt;br /&gt;
;Martial Arts 3&lt;br /&gt;
;Presence 5&lt;br /&gt;
;Stealth 3&lt;br /&gt;
;War 4&lt;br /&gt;
;Integrity 5&lt;br /&gt;
;Socialize 2&lt;br /&gt;
;Dodge 3&lt;br /&gt;
;Survival 2&lt;br /&gt;
=Backgrounds=&lt;br /&gt;
==Solar Bond 5: Unknown.==&lt;br /&gt;
Possibly Sister Mercy.&lt;br /&gt;
==Backing 5: The Island Kingdom==&lt;br /&gt;
Over a long and drawn-out campaign, he unified a dozen warring tribes into a single Kingdom, and for many years now he has been its ruler. The people trust and respect him--though, now that he&#039;s left them in the care of his daughter, one wonders how long that will last.&lt;br /&gt;
==Artifact 5: Moonlight&#039;s Hammer==&lt;br /&gt;
;Normal form Spd. 5, Acc. +4, Dmg. +16L/5, Def. +1, Rate 1, Str 4, Attune 8, 2, O, P, R&lt;br /&gt;
;Large form Spd. 5, Acc. +4, Dmg. +32L/8, Def. +1, Rate 1, Str 14, Attune 14, 2, O, P, R&lt;br /&gt;
;(The six mote difference in Attunement is reflexively committed or released when the weapon changes forms, provided its wielder has sufficient motes. If she doesn&#039;t, the weapon remains in its normal form. This change occurs automatically when the Lunar&#039;s Strength meets or exceeds 14.)&lt;br /&gt;
;&#039;&#039;Though the Chosen of the Sun were born to rule Creation, the Children of the Moon are tasked with defending it. Moonlight&#039;s Hammer is one of the purest expressions of that end, a weapon designed to break the tools of Creation&#039;s enemies--and it is only Luna&#039;s mightiest warriors, the Full Moon Lunars, who can gain the full benefit of its powers. To anybody else, it is simply a Grand Goremaul, if a particularly well-crafted one. This weapon is not always a hammer; the moonsilver it is made of shifts forms to complement its latest wielder. It is always, however, a weapon of overwhelming force, and those who have met it and survived are not likely to forget the experience.&lt;br /&gt;
;By spending 8 Motes, the Lunar can supplement a Feat of Strength to break an object using Moonlight&#039;s Hammer. The Lunar&#039;s Strength+Athletics pool is considered infinite for this purpose. By spending a point of Willpower, the Lunar can ignore any trait of the targeted object that makes it indestructible.&lt;br /&gt;
;Additionally, Moonlight&#039;s Hammer can create a damaging shockwave by smashing it into the ground. Spending 2 Motes, the Lunar makes a single attack and compares it the separately defense of all valid targets within a 3 yard radius around her--this includes allies; the attack cannot discriminate without the use of a Stunt. This attack deals only bashing damage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Cult 3: The Island Kingdom==&lt;br /&gt;
Note: this includes +1 from Vestment of Holy Vigilance. Splintered Paddle is a nigh-invincible warrior king who takes the form of a river dragon and ended uncounted years of warfare; it is perhaps unsurprising that some of his subjects treat him as a god. He does not encourage the practice, but neither does he discourage it; if it helps to keep the peace, then so be it.&lt;br /&gt;
==Resources 3: The Island Kingdom==&lt;br /&gt;
The Island is not a place of untold riches, but Splintered Paddle&#039;s seat as ruler affords him a small measure of wealth. Of course, away from the Island, that wealth is measurably smaller.&lt;br /&gt;
==Tattoo Artifact 2: Vestment of Holy Vigilance==&lt;br /&gt;
When his tattoos were being affixed, the duty to listen to those who need his aid was affixed along with them. He hears all prayers of great need sent to him--whether he wishes to or not.&lt;br /&gt;
==Tattoo Artifact 1: Breastplate==&lt;br /&gt;
His duty is first and foremost to defend, and his tattoos provide him a measure of protection to help in that duty.&lt;br /&gt;
==Tattoo Artifact 1: Hearthstone Amulet:==&lt;br /&gt;
A Warden must find balance between compassion and valor, between the desire for peace and the necessity of war. True righteousness lies in finding one&#039;s place between these extremes, and realizing when leaning one way or the other is necessary. Thus, Splintered Paddle has a setting for a hearthstone over the right side of his chest--midway between his peaceful heart and his fighting arm.&lt;br /&gt;
==Manse 3: The Bending Palace.==&lt;br /&gt;
Hidden in the jungle of the Island, and formerly used as a place of worship and sacrifice to the Island&#039;s bloodthirsty God, Thumai, the Bending Palace was claimed by Splintered Paddle during his campaign of unification. Ever since, it has served as his seat of power on the Island--and, for now, it serves as the seat of power for his daughter. This Manse&#039;s Hearthstone is a Stone of Resilient Bamboo. It has the properties Wood Dragon&#039;s Will, Subtle Breath of Sextes Jylis and Magical Conveniences (lichen growing on the walls glows with a light equivalent to torches when people enter rooms).&lt;br /&gt;
==Followers 4: The Island Army==&lt;br /&gt;
The Island hasn&#039;t seen infighting in nearly two decades, but only a fool would leave his borders undefended. Splintered Paddle keeps an army of warriors trained and ready in case they are needed, and a small contingent of honor guards travels with him on his daughter&#039;s insistence.&lt;br /&gt;
==Allies 1: Tenapha==&lt;br /&gt;
Splintered Paddle&#039;s daughter is named after her mother, who died a few years after she was born. When she was fifteen, she Exalted as a Wood-Aspected Terrestrial, and has since then been in line to take over her father&#039;s throne. Now that he&#039;s left, she&#039;s getting first-hand experience at what governing is like--fortunately, the closest thing that the Island [i]used[/i] to have to a ruler, Thumai, is there to give her guidance.&lt;br /&gt;
=Merits=&lt;br /&gt;
==Large==&lt;br /&gt;
Cost: 1 Bonus Point. At just under seven feet tall,Splintered Paddle towers over his fellow man. This merit grants +1 to Strength, +1 to Stamina, and an additional -0 Health Level.&lt;br /&gt;
=Flaws=&lt;br /&gt;
=Charms=&lt;br /&gt;
==Strength==&lt;br /&gt;
;Prey-Hobbling Bite&lt;br /&gt;
;Inviting the Winter Wolf&lt;br /&gt;
;Impressions of Strength(Rock-to-Pebbles Attitude, Birth of Flight, Mighty Ram Practice)&lt;br /&gt;
;Unstoppable Lunar Wound&lt;br /&gt;
;Shell-Crushing Atemi&lt;br /&gt;
;Tearing Claw Atemi&lt;br /&gt;
;Lightning Flash Might Methodology&lt;br /&gt;
;Impossible Strength Movement&lt;br /&gt;
==Dexterity==&lt;br /&gt;
==Stamina==&lt;br /&gt;
;Fertile Breath Inversion&lt;br /&gt;
;Moonsilver Stomach Conversion&lt;br /&gt;
;Ox-Body Technique x 5 (From Stamina)&lt;br /&gt;
;Might-Bolstering Blow&lt;br /&gt;
;Relentless Lunar Fury&lt;br /&gt;
;Durable Battle-Mind&lt;br /&gt;
;Armor-Forming Technique&lt;br /&gt;
;Stone Rhino&#039;s Skin&lt;br /&gt;
;Invulnerable Moonsilver Carapace&lt;br /&gt;
==Charisma==&lt;br /&gt;
==Manipulation==&lt;br /&gt;
==Apperance==&lt;br /&gt;
;New Friend Aroma&lt;br /&gt;
==Perception==&lt;br /&gt;
;Eye of the Cat&lt;br /&gt;
;Devil-Restraining Grip&lt;br /&gt;
==Intelligence==&lt;br /&gt;
==Wits==&lt;br /&gt;
;The Spider&#039;s Trap Door&lt;br /&gt;
;Thieving Magpie Prana&lt;br /&gt;
;Rats in the Basement Style&lt;br /&gt;
=Knacks=&lt;br /&gt;
;Towering Beast Form&lt;br /&gt;
;Mountainous Spirit Expression&lt;br /&gt;
;Deadly Beastman Transformation&lt;br /&gt;
;Devestating Ogre Enhancement&lt;br /&gt;
;Internal Form Mastery&lt;br /&gt;
;King of Monsters Expansion&lt;br /&gt;
;Hybrid Body Rearrangement (Wings, Frog Tongue, Brachiation)&lt;br /&gt;
;Hearth-and-Flame Shell&lt;br /&gt;
;Luna&#039;s Hidden Face&lt;br /&gt;
*Warform Mutations: Enhanced Sight, Tusks, Shark Sight, Armored Hide&lt;br /&gt;
=Customs Charms and Knacks=&lt;br /&gt;
==King of Monsters Expansion==&lt;br /&gt;
;Prequisites: Essence 5, Stamina 5, Devestating Ogre Enhancement&lt;br /&gt;
&#039;&#039;Lunars with this Knack crush their opposition with the sheer might of their massive Warform. The character spends a point of Willpower when donning her Warform to make it large enough to engage in mass combat as a unit with Magnitude equal to the Lunar&#039;s Essence. Represent the Lunar&#039;s size outside of mass combat by increasing her Strength and soak by an amount equal to her Essence. Assuming this form takes time. The Speed of the shapeshifting action is measured in long ticks, and even a Lunar using Lightning-Change Style requires one long tick to activate King of Monsters Expansion.&#039;&#039;&lt;br /&gt;
=Essence=&lt;br /&gt;
*Essence: 5&lt;br /&gt;
*Personal: 21/21&lt;br /&gt;
*Peripheral: 43/56&lt;br /&gt;
*Committed to Charms: 0&lt;br /&gt;
*Committed to artifacts: 13&lt;br /&gt;
*Willpower: 8&lt;br /&gt;
==Virtues==&lt;br /&gt;
*Compassion: 3&lt;br /&gt;
*Conviction: 3&lt;br /&gt;
*Temperance: 2&lt;br /&gt;
*Valor: 5&lt;br /&gt;
*(Virtue channels used: None)&lt;br /&gt;
===Limit Break: Curse of the Mother Hen===&lt;br /&gt;
The character is overcome with the desire to take care of those around her as though they were helpless baby birds. She hovers around them and eagerly tries to feed, clothe and bathe them, or insist that they rest quietly, regardless of cost to herself. The&lt;br /&gt;
Mother Hen will not listen to refusals of her aid; she treats such attempts as though they were the confused cries of a child in need. If anyone tries to harm another person within her presence, she fi rst scolds everyone involved, but she will engage in non-lethal suppressive violence if necessary. Partial Control: The character may restrict her instinctual mothering to people she knows personally. If no one she knows is present, then she must choose at least one individual per point of Compassion as her foster children (assuming sufficient targets exist) and protect them as above.&lt;br /&gt;
=Conflict=&lt;br /&gt;
==Physical==&lt;br /&gt;
*Join Battle: 4&lt;br /&gt;
*Dodge DV: 6&lt;br /&gt;
*Parry DV: 5&lt;br /&gt;
*Natural Soak: 5L/5B/0A&lt;br /&gt;
*Soak Including Armor: 11L/9B/6A&lt;br /&gt;
===Movement===&lt;br /&gt;
*Move: 3&lt;br /&gt;
*Dash: 9&lt;br /&gt;
==Social==&lt;br /&gt;
*Join Debate: 4&lt;br /&gt;
*Dodge MDV: 9&lt;br /&gt;
*Parry MDV: 5/4 (Presence/Socialize)&lt;br /&gt;
==Health Levels==&lt;br /&gt;
*-0 x2, -1 x6, -2 x14, -4 x1, Incapacitated, Dying x15&lt;br /&gt;
=Equipment=&lt;br /&gt;
Fine surfboard: +1 to Athletics rolls within the Surfing specialty.&lt;br /&gt;
=History=&lt;br /&gt;
Mak&#039;tau, the man who would come to be known as Splintered Paddle was born on a large Island that was constantly at war with itself. His tribe gave praise and worship to a bloodthirsty God, and was always fighting with half a dozen or more other tribes for some patch of jungle or stretch of shore. He had a peaceful heart, and never liked the fighting, but had the misfortune of being born large and strong. He was cast into a warrior&#039;s role, and sent into battle with the others.&lt;br /&gt;
&lt;br /&gt;
His life changed forever during one such battle. During a guerilla raid, his band made their way to one of an enemy tribe&#039;s huts. The band&#039;s leader had them take whatever food, clothes and other supplies they could get their hands on. When the family that lived in the hut--a young couple with two small children--awoke, he ordered that they be killed before they could alert anyone to their presence. Mak&#039;tau placed himself between the family and his fellows without hesitating, and refused to move when ordered. The band leader finally took his club and beat him with it, blow after blow raining down on his shoulders. He felt his collar bone crack, and collapsed to one knee, but he neither raised a hand against his attacker nor moved out of the way.&lt;br /&gt;
&lt;br /&gt;
Luna must have approved of his fortitude, for it was then that he took his Second Breath. His hide toughened, and on the next blow the club shattered. His form shimmered like silver, and he stood back to his feet as he grew even larger, taking on the form of a half-man, half-beast. He roared, and the raiders fled--as did the family he was defending.&lt;br /&gt;
&lt;br /&gt;
Luna had given her first lesson--fear was not the way to peace. He needed to leave the Island until he could find a new way of ending the fighting. His travels eventually brought him to the Wyld, and the Silver Pact--he received his tattoos from a very old, very wise, very tough Lunar with the shape of a badger. He stayed with him (or her. His mentor was a Twin-Faced Hero, and he never did ask which face was the true one) for nearly a year, learning the ways of Luna, but eventually he felt he had to leave. The Wyld needed to be fought back, but the people of Creation needed help of a different kind.&lt;br /&gt;
&lt;br /&gt;
He eventually made his way back to the Island. His first act was challenging Thumai, his tribe&#039;s--as he would eventually learn, the Island&#039;s--God. He bested Thumai in single combat, and took control of the Bending Palace, his temple. In view of his prowess, the tribe bent to his rule, expecting him to lead them in a campaign that would wipe out the rest of the tribes on the Island. Splintered Paddle had other plans--he took only those who were willing to talk before fighting, and subdue before killing, and started a campaign of unification. Most of the tribes had to be fought. Some had to be bribed. A very few came willingly. In the end, reluctantly or not, they all came under the rule of the new Island Kingdom, and all who opposed the regime were given the option of leaving. He has ruled the Island ever since, and it has known peace and prosperity under his reign.&lt;br /&gt;
=Personality=&lt;br /&gt;
Splintered Paddle is a Big Guy, with all the power and fury of a river dragon, and that makes him all the more aware of how easy it is for people to get hurt. He&#039;s always been a pretty gentle guy at heart, but with the strength of Luna flowing through him he has to try twice as hard not to break things that shouldn&#039;t be broken. Of course, people are often misguided, and sometimes, whether he likes it or not, they &#039;&#039;need&#039;&#039; to be broken. Splintered Paddle does what he can to keep the peace, to control the violence, but sometimes that just can&#039;t be done. When that&#039;s the case, he&#039;s willing to do what&#039;s necessary--but he makes &#039;&#039;damn&#039;&#039; sure that it&#039;s necessary, first.&lt;br /&gt;
=Goals=&lt;br /&gt;
=Family=&lt;br /&gt;
==Tenapha==&lt;br /&gt;
His daughter, a recently-exalted Wood Caste.&lt;br /&gt;
=XP=&lt;br /&gt;
*Earned: 112&lt;br /&gt;
*Spent: 111&lt;br /&gt;
**2 Edges for Impressions of Strength: 4&lt;br /&gt;
**3 Knacks: 24&lt;br /&gt;
**10 Caste/Favored Charms: 80&lt;br /&gt;
**Athletics Specialty (Surfing 1): 3&lt;br /&gt;
*Unspent: 1&lt;/div&gt;</summary>
		<author><name>Tungsten</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=M%26M_Can_Do_Anything_Night_Wizard_Noel&amp;diff=143279</id>
		<title>M&amp;M Can Do Anything Night Wizard Noel</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=M%26M_Can_Do_Anything_Night_Wizard_Noel&amp;diff=143279"/>
		<updated>2010-04-29T07:45:12Z</updated>

		<summary type="html">&lt;p&gt;Tungsten: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[M&amp;amp;M_Can_Do_Anything_Night_Wizard| Night Wizard!]]&lt;br /&gt;
== Noel ==&lt;br /&gt;
[[File:MNMCDA_NW_Noel.JPG]]&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
&lt;br /&gt;
Strength 20&lt;br /&gt;
&lt;br /&gt;
Dexterity 20&lt;br /&gt;
&lt;br /&gt;
Constitution --&lt;br /&gt;
&lt;br /&gt;
Intelligence 14&lt;br /&gt;
&lt;br /&gt;
Charisma 14&lt;br /&gt;
&lt;br /&gt;
Wisdom 12&lt;br /&gt;
&lt;br /&gt;
=====Consequences of having no Constitution=====&lt;br /&gt;
Always fails Constitution checks (with the exception of recovery checks, due to purchasing Regeneration)&lt;br /&gt;
&lt;br /&gt;
Does not suffer from nonlethal damage conditions. May be basically immune to nonlethal damage, but that&#039;s not likely to come up, since Bad Guys aren&#039;t likely to use nonlethal attacks. Or she might suffer all nonlethal damage as lethal. Or something.&lt;br /&gt;
&lt;br /&gt;
Immune to Fatigue&lt;br /&gt;
&lt;br /&gt;
==== Combat Stats ====&lt;br /&gt;
&lt;br /&gt;
Toughness: +6 (-5 CON, +11 Protection)&lt;br /&gt;
&lt;br /&gt;
Reflex: +5 (+5 DEX, +0 Purchased)&lt;br /&gt;
&lt;br /&gt;
Fortitude: Automatic Save&lt;br /&gt;
&lt;br /&gt;
Will: +1 (+1 WIS, +0 Purchased)&lt;br /&gt;
&lt;br /&gt;
Attack Bonus: +5&lt;br /&gt;
&lt;br /&gt;
Defense Bonus: +14&lt;br /&gt;
&lt;br /&gt;
Initiative: +5 (+5 DEX, +0 Purchased)&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
&lt;br /&gt;
Perform (Dance): 14&lt;br /&gt;
&lt;br /&gt;
Acrobatics 14&lt;br /&gt;
&lt;br /&gt;
==== Feats ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Eidetic Memory&lt;br /&gt;
&lt;br /&gt;
Up the Wall&lt;br /&gt;
&lt;br /&gt;
Acrobatic Bluff&lt;br /&gt;
&lt;br /&gt;
Set-Up&lt;br /&gt;
&lt;br /&gt;
All-Out Attack&lt;br /&gt;
&lt;br /&gt;
==== Powers ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Regeneration 5 &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*+5 Recovery bonus (total: +0)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leaping 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Immunity 30&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Fortitude Effects&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Brass Plating: Protection 11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Selective&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Projector and Music Box: Illusion 9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Sight and Sound (3/rank)&lt;br /&gt;
&lt;br /&gt;
*Limited to things she&#039;s seen and heard before (-1/rank)&lt;br /&gt;
&lt;br /&gt;
*Progression x2 (+2 pp)&lt;br /&gt;
&lt;br /&gt;
*AP 1: Visual Dazzle 10 (+1 pp)&lt;br /&gt;
&lt;br /&gt;
**Touch Range (-1/rank)&lt;br /&gt;
&lt;br /&gt;
**Area: Cone (+1/rank)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fog Machine: Obscure 5 [11 pp]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Sight and Smell (3/rank)&lt;br /&gt;
&lt;br /&gt;
*Partial (-1/rank)&lt;br /&gt;
&lt;br /&gt;
*Continuous (+1/rank)&lt;br /&gt;
&lt;br /&gt;
*Fades (-1/rank)&lt;br /&gt;
&lt;br /&gt;
*Touch Range (-1/rank)&lt;br /&gt;
&lt;br /&gt;
*Burst Area (+1/rank)&lt;br /&gt;
&lt;br /&gt;
*AP: Blast of Steam: Strike 5 (+1 pp)&lt;br /&gt;
&lt;br /&gt;
**Area: Cone (+1/rank)&lt;br /&gt;
&lt;br /&gt;
==== Drawbacks ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mute:&#039;&#039;&#039; Though she can usually get her point across in other ways, she can&#039;t actually speak.&lt;/div&gt;</summary>
		<author><name>Tungsten</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:MNMCDA_NW_Noel.JPG&amp;diff=143278</id>
		<title>File:MNMCDA NW Noel.JPG</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:MNMCDA_NW_Noel.JPG&amp;diff=143278"/>
		<updated>2010-04-29T07:44:45Z</updated>

		<summary type="html">&lt;p&gt;Tungsten: Noel, from the Night Wizard! chapter of MnM Can Do Anything.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Noel, from the Night Wizard! chapter of MnM Can Do Anything.&lt;/div&gt;</summary>
		<author><name>Tungsten</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=AFA_NPCs&amp;diff=136365</id>
		<title>AFA NPCs</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=AFA_NPCs&amp;diff=136365"/>
		<updated>2010-02-02T07:25:50Z</updated>

		<summary type="html">&lt;p&gt;Tungsten: Created page with &amp;#039;Back to Main  ==Iselsi Najin== Image:Iselsi_Najin.jpg  A Wyld Hunt lieutenant, and member of the All-Seeing Eye, Najin has been recruited to help gather t…&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[A_Faction_Apart|Main]]&lt;br /&gt;
&lt;br /&gt;
==Iselsi Najin==&lt;br /&gt;
[[Image:Iselsi_Najin.jpg]]&lt;br /&gt;
&lt;br /&gt;
A Wyld Hunt lieutenant, and member of the All-Seeing Eye, Najin has been recruited to help gather the Realm&#039;s forces in an upcoming campaign against the Deathlords. Whose side she&#039;ll take if the circle makes a play for the Scarlet Throne is anybody&#039;s guess.&lt;br /&gt;
&lt;br /&gt;
==The Root and the Branch==&lt;br /&gt;
[[Image:AFARootAndBranch.png]]&lt;br /&gt;
&lt;br /&gt;
A singularly aloof woman in white, who is most certainly more than human. She gave Temujin some information on the Wyld Hunt, in payment for a boon she did not specify. She has thus far refused to comment on her nature or true name.&lt;/div&gt;</summary>
		<author><name>Tungsten</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:AFARootAndBranch.png&amp;diff=136364</id>
		<title>File:AFARootAndBranch.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:AFARootAndBranch.png&amp;diff=136364"/>
		<updated>2010-02-02T07:24:38Z</updated>

		<summary type="html">&lt;p&gt;Tungsten: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Tungsten</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:Iselsi_Najin.jpg&amp;diff=136362</id>
		<title>File:Iselsi Najin.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:Iselsi_Najin.jpg&amp;diff=136362"/>
		<updated>2010-02-02T07:03:19Z</updated>

		<summary type="html">&lt;p&gt;Tungsten: Iselsi Najin, Wyld Hunt leader and sorceress, from the game A Faction Apart.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Iselsi Najin, Wyld Hunt leader and sorceress, from the game A Faction Apart.&lt;/div&gt;</summary>
		<author><name>Tungsten</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=A_Faction_Apart&amp;diff=136361</id>
		<title>A Faction Apart</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=A_Faction_Apart&amp;diff=136361"/>
		<updated>2010-02-02T06:58:58Z</updated>

		<summary type="html">&lt;p&gt;Tungsten: /* Dramatis Personae */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= A Faction Apart =&lt;br /&gt;
&lt;br /&gt;
A wiki for keeping track of various &#039;&#039;highly sensitive and important data&#039;&#039; for the Mutants and Masterminds Exalted game &#039;&#039;&#039;A Faction Apart.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Story So Far ==&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=488323| (IC) Exalted MnM: A Faction Apart.]&lt;br /&gt;
&lt;br /&gt;
== Meanwhile, in Tokyo... ==&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=487281| (OOC) Exalted MnM: A Faction Apart.]&lt;br /&gt;
&lt;br /&gt;
== Dramatis Personae ==&lt;br /&gt;
&lt;br /&gt;
[[AFA_Temujin| Temujin]]&lt;br /&gt;
&lt;br /&gt;
[[AFA_Song_of_Bronze| Song of Bronze]]&lt;br /&gt;
&lt;br /&gt;
[[AFA_Wandering_Drunken_Scholar| Wandering Drunken Scholar]]&lt;br /&gt;
&lt;br /&gt;
[[AFA_Mirai| Mirai]]&lt;br /&gt;
&lt;br /&gt;
[[AFA_NPCs| NPCs]]&lt;br /&gt;
&lt;br /&gt;
== Other Stuff ==&lt;/div&gt;</summary>
		<author><name>Tungsten</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=AFA_Song_of_Bronze&amp;diff=136360</id>
		<title>AFA Song of Bronze</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=AFA_Song_of_Bronze&amp;diff=136360"/>
		<updated>2010-02-02T06:56:03Z</updated>

		<summary type="html">&lt;p&gt;Tungsten: Created page with &amp;#039;Back to Main  === Song of Bronze ===   ==== Pictures ====   ==== Background ====   ==== Description ====   ==== Abilities ====   ==== Combat Stats ====   ====…&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[A_Faction_Apart|Main]]&lt;br /&gt;
&lt;br /&gt;
=== Song of Bronze ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Pictures ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Background ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Description ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Combat Stats ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Feats ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Powers ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Drawbacks ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Complications ====&lt;/div&gt;</summary>
		<author><name>Tungsten</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=AFA_Mirai&amp;diff=136359</id>
		<title>AFA Mirai</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=AFA_Mirai&amp;diff=136359"/>
		<updated>2010-02-02T06:55:39Z</updated>

		<summary type="html">&lt;p&gt;Tungsten: Created page with &amp;#039;Back to Main  === Mirai ===   ==== Pictures ====   ==== Background ====   ==== Description ====   ==== Abilities ====   ==== Combat Stats ====   ==== Skills =…&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[A_Faction_Apart|Main]]&lt;br /&gt;
&lt;br /&gt;
=== Mirai ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Pictures ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Background ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Description ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Combat Stats ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Feats ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Powers ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Drawbacks ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Complications ====&lt;/div&gt;</summary>
		<author><name>Tungsten</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=AFA_Wandering_Drunken_Scholar&amp;diff=136358</id>
		<title>AFA Wandering Drunken Scholar</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=AFA_Wandering_Drunken_Scholar&amp;diff=136358"/>
		<updated>2010-02-02T06:55:21Z</updated>

		<summary type="html">&lt;p&gt;Tungsten: Created page with &amp;#039;Back to Main  === Wandering Drunken Scholar ===   ==== Pictures ====   ==== Background ====   ==== Description ====   ==== Abilities ====   ==== Combat Stats …&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[A_Faction_Apart|Main]]&lt;br /&gt;
&lt;br /&gt;
=== Wandering Drunken Scholar ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Pictures ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Background ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Description ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Combat Stats ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Feats ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Powers ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Drawbacks ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Complications ====&lt;/div&gt;</summary>
		<author><name>Tungsten</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=AFA_Temujin&amp;diff=136357</id>
		<title>AFA Temujin</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=AFA_Temujin&amp;diff=136357"/>
		<updated>2010-02-02T06:54:40Z</updated>

		<summary type="html">&lt;p&gt;Tungsten: Created page with &amp;#039;Back to Main  === Temujin ===   ==== Pictures ====   ==== Background ====   ==== Description ====   ==== Abilities ====   ==== Combat Stats ====   ==== Skills…&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Back to [[A_Faction_Apart|Main]]&lt;br /&gt;
&lt;br /&gt;
=== Temujin ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Pictures ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Background ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Description ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Combat Stats ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Skills ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Feats ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Powers ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Drawbacks ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Complications ====&lt;/div&gt;</summary>
		<author><name>Tungsten</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=A_Faction_Apart&amp;diff=136355</id>
		<title>A Faction Apart</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=A_Faction_Apart&amp;diff=136355"/>
		<updated>2010-02-02T06:43:55Z</updated>

		<summary type="html">&lt;p&gt;Tungsten: Created page with &amp;#039;= A Faction Apart =  A wiki for keeping track of various &amp;#039;&amp;#039;highly sensitive and important data&amp;#039;&amp;#039; for the Mutants and Masterminds Exalted game &amp;#039;&amp;#039;&amp;#039;A Faction Apart.&amp;#039;&amp;#039;&amp;#039;  == Story So …&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= A Faction Apart =&lt;br /&gt;
&lt;br /&gt;
A wiki for keeping track of various &#039;&#039;highly sensitive and important data&#039;&#039; for the Mutants and Masterminds Exalted game &#039;&#039;&#039;A Faction Apart.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Story So Far ==&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=488323| (IC) Exalted MnM: A Faction Apart.]&lt;br /&gt;
&lt;br /&gt;
== Meanwhile, in Tokyo... ==&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=487281| (OOC) Exalted MnM: A Faction Apart.]&lt;br /&gt;
&lt;br /&gt;
== Dramatis Personae ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Other Stuff ==&lt;/div&gt;</summary>
		<author><name>Tungsten</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=TSWUniverse&amp;diff=134577</id>
		<title>TSWUniverse</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=TSWUniverse&amp;diff=134577"/>
		<updated>2010-01-11T04:18:58Z</updated>

		<summary type="html">&lt;p&gt;Tungsten: /* Terminology */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sun-wukong.jpg]]&lt;br /&gt;
;&#039;&#039;&#039;&#039;&#039;It makes sense.&#039;&#039; Sorta. In context, anyway.&#039;&#039;&#039;&lt;br /&gt;
=So what the hell is this all about?=&lt;br /&gt;
That&#039;s a good question, and it deserves a complicated answer that doesn&#039;t actually answer anything. Because that&#039;s the way the TSWUniverse Sentai Team rolls.&lt;br /&gt;
*So what &#039;&#039;is&#039;&#039; the TSWUniverse?&lt;br /&gt;
**That&#039;s easy! Sort of. TSWU stands for the four sometimes-unwitting collaborators: Tungsten, Silent Wayfarer, Wormmonda, and Unka Josh. And the TSWUniverse is what they collaborate &#039;&#039;on.&#039;&#039; See, that wasn&#039;t hard, was it?&lt;br /&gt;
==Terminology==&lt;br /&gt;
&#039;&#039;&#039;nyo (Noun, Verb, Adjective, Adverb)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nyo is the cuttest virbal tick human race had ever created. It can be use as a single word or in conjunction with any words that contains &amp;quot;no&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Sample phrase: &#039;&#039;Mayu smiled and said: &amp;quot;Nyo, nyot really.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A common variation of &amp;quot;nyo&amp;quot; is &amp;quot;nya&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;genkily (Adverb)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With its root in Japanese, &amp;quot;genkily&amp;quot; is the adverb form of &amp;quot;genki&amp;quot;, which roughly means &amp;quot;energetically&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Sample phrase: &#039;&#039;Anna waved at the others genkily.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;It makes sense. In context, at least. Sorta.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is a sentence that justifies anything preceding it. It&#039;s a tautology. A hand-wave. The I Ching in a portable handbag. Sorta. In context, at least.&lt;br /&gt;
&lt;br /&gt;
Sample phrase: &#039;&#039;No, really, Black Watch totally has a crush on Justin. It makes sense! In context, at least. Sorta. *winky-face*&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Common Recurring Character==&lt;br /&gt;
&lt;br /&gt;
Sun Wukong&lt;br /&gt;
&lt;br /&gt;
Akira&lt;br /&gt;
&lt;br /&gt;
Clysm&lt;br /&gt;
&lt;br /&gt;
Smiley&lt;/div&gt;</summary>
		<author><name>Tungsten</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=ROTE:Hayabusa_John&amp;diff=132688</id>
		<title>ROTE:Hayabusa John</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=ROTE:Hayabusa_John&amp;diff=132688"/>
		<updated>2009-12-10T04:17:05Z</updated>

		<summary type="html">&lt;p&gt;Tungsten: Created page with &amp;#039;=Hayabusa John, Gun Ninja of the Hayabusa Clan= ==Stats== *Body: 7 *Mind: 4 *Soul: 4  ==Attributes== ===Physical Training=== &amp;#039;&amp;#039;One can&amp;#039;t rely entirely on chi-manipulation tricks …&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Hayabusa John, Gun Ninja of the Hayabusa Clan=&lt;br /&gt;
==Stats==&lt;br /&gt;
*Body: 7&lt;br /&gt;
*Mind: 4&lt;br /&gt;
*Soul: 4&lt;br /&gt;
&lt;br /&gt;
==Attributes==&lt;br /&gt;
===Physical Training===&lt;br /&gt;
&#039;&#039;One can&#039;t rely entirely on chi-manipulation tricks to get the job done, after all.&#039;&#039;&lt;br /&gt;
*Ranged Attack 4: Modern Firearms&lt;br /&gt;
*Ranged Defense 4: Personal&lt;br /&gt;
*Jumping 1&lt;br /&gt;
*Special Movement 2: Wall-Bouncing, Zen Direction&lt;br /&gt;
*Combat Technique 5: Weapons Encyclopedia, Extended Range, Steady Hand, Two Weapons, Multiple Targets&lt;br /&gt;
&lt;br /&gt;
===Hayabusa Clan Training and Support===&lt;br /&gt;
&#039;&#039;The Hayabusa clan are fierce gunfighters, and they look after their own.&#039;&#039;&lt;br /&gt;
*Divine Relationship 3: Only usable for Ranged attack rolls&lt;br /&gt;
*Organizational Ties 3: Hayabusa Clan&lt;br /&gt;
*Massive Damage 2: Guns&lt;br /&gt;
*Items: Two Medium Pistols, One Sniper Rifle&lt;br /&gt;
&lt;br /&gt;
===Hayabusa Gun Katas===&lt;br /&gt;
&#039;&#039;Theses special combat forms, which utilize chi manipulation, are taught only to the most promising of Hayabusa Ninjas.&#039;&#039;&lt;br /&gt;
*Weapon 5 (Range 3, Requires two pistols or a rifle to use, Range cannot exceed that of the guns used, Chi Use)&lt;br /&gt;
*Power Flux 2: Guns (Duration 3: no recharge between fluxes, Only usable to apply variables to above Weapon attribute)&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
*Acrobatics 5: Jumps, Tumbling, Balance&lt;br /&gt;
*Animal Training 3: Falconry&lt;br /&gt;
*Intimidation 3: Street&lt;br /&gt;
*Climbing 3: Walls&lt;br /&gt;
*Etiquette 5: Middle Class&lt;br /&gt;
*Sleight of Hand 4: Stage Magic&lt;br /&gt;
*Visual Arts 5: Painting&lt;br /&gt;
*Urban Tracking 5: Residential&lt;br /&gt;
==Defects==&lt;br /&gt;
;Significant Other: Masami&lt;br /&gt;
;Significant Other: Kazuhiko&lt;br /&gt;
;Guy Magnet&lt;/div&gt;</summary>
		<author><name>Tungsten</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nobilis_Strike_while_the_Iron_is_Hot:Plot_Summary&amp;diff=130689</id>
		<title>Nobilis Strike while the Iron is Hot:Plot Summary</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Nobilis_Strike_while_the_Iron_is_Hot:Plot_Summary&amp;diff=130689"/>
		<updated>2009-11-19T19:07:21Z</updated>

		<summary type="html">&lt;p&gt;Tungsten: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Basic Plot =&lt;br /&gt;
The Locust Court, the leaders of the War against the Dark Horsemen, have decided to establish 3 Chancels - 1 from the Light, 1 from Hell and 1 from the Wild - that will act to draw Excrucian anger, in an effort to let more Imperators briefly leave the Imperial side of the War to establish Chancels and make Nobles, to fight on the Eartly side of the conflict.&lt;br /&gt;
&lt;br /&gt;
The PCs are the Nobles of one of these beings, Regina Llew, a Magistrix of the Wild.&lt;br /&gt;
Their duty is to draw the anger and rage of the Excrucians, and strike them down as they come to remove their Estates, their Chancel and their Imperator from reality.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Should the 3 Chancels succeed, their Nobles will gain the benefit of having the Locust Court looking away from them breaking lesser Laws of Entropy, up to a point - no one will accept them trying to betray Creation, should they try to do so.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What has happened thus far ==&lt;br /&gt;
The Excrucians, 3 in total, have come to strike at the Nobles, destroying a garden and killing many inhabitants of the Chancel, as well as coming close to shattering the Gate leading to the PCs Chancel.&lt;br /&gt;
After a hard battle, the Nobles came out victorious, and then they were called up by Regina Llew.&lt;br /&gt;
&lt;br /&gt;
When they came to her building, they saw her dressed in the skin of one of the invading Excrucians, with his blood used to enhance the impression it gave them.&lt;br /&gt;
She demanded that they were to bring the other 2 Imperators - a Magister of the Light and a Fallen Angel - to her Chancel for a party.&lt;br /&gt;
&lt;br /&gt;
Now, the Nobles are working on trying to convince the 2 other Imperators to come to the event.&lt;br /&gt;
&lt;br /&gt;
==Volume One, as reviewed by Danica Holmes in Animatic Magazine==&lt;br /&gt;
&#039;&#039;&#039;Magical Pudding High School: Volume 1 Reviewed!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hot Blood and Cold Pudding: a match made in heaven or hell?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Magical Pudding High School is a show that &#039;&#039;really&#039;&#039; wants to dial its premise up to eleven. Unfortunately, it&#039;s having a bitch of a time figuring out what it&#039;s premise actually &#039;&#039;is,&#039;&#039; so instead it fumbles around in the dark and Warp-Digivolves things seemingly at random. It&#039;s not a bad show--as its stunning popularity will surely show--but it&#039;s definitely a bit hard to follow. But we&#039;re getting ahead of ourselves, and if we do that the Excrucians win. Let me start at the beginning.&lt;br /&gt;
&lt;br /&gt;
The show starts from a fairly standard premise: the titular School is host to a bizarre student body, made up of everything from sorcerers to mad scientists to ninjas, and wacky hijinks ensue. Of course, no show is complete without a group of baddies, and Pudding delivers this in the form of the Excrucians, a group of aliens that attack the school on a regular basis. The show &#039;&#039;does&#039;&#039; offer a few interesting twists on the Weird School genre. The first is that the main character--whose name, I kid you not, is Main Character--has the unique ability to change any inanimate object into a moe anthropomorphized version of that object. Presumably, this living MacGuffin is the reason that the Excrucians insist on invading the school, but we don&#039;t know this for sure as they are constantly beaten back before they can really accomplish anything. The harbingers of this beatdown are the ones that I personally consider to be the &#039;&#039;real&#039;&#039; main characters of the show: the Magical Pudding High School Defense Force, a militia made up of the aforementioned ninjas, the obligatory Omnipotent Student Council, and a trio (which quickly devolved into a duo) of superpowered leaders.&lt;br /&gt;
&lt;br /&gt;
The first Defense Force member is Leviathan Jones, who takes some *ahem* artistic cues from a certain blue-haired mecha pilot that we all know and love (&#039;&#039;If you&#039;re thinking Rei Ayanami, you should really get out more--Ed&#039;&#039;). He has an unusual suite of powers; apparently, he just shouts at the laws of physics until he gets what he wants. So far he has shown the ability to teleport in a shower of sparks, and make anything--literally, anything--by sketching it out with either his fingertips or an oversized calligraphy brush that he carries everywhere. Most of the time, though, he settles for making grandiose speeches, causing gratuitous explosions and playing Casanova to anything that moves--including things that only started moving five minutes ago thanks to Main Character.&lt;br /&gt;
&lt;br /&gt;
The second member is Meganekko, an adorable catgirl with Herculean strength and speed, as well as a powerful anti-magic field that follows her wherever she goes. She&#039;s an alien as well, though she hails from a different planet than the Excrucians; apparently she was brought to the school specifically to help with its defense, and with a bizarro backstory like that it&#039;s a wonder she&#039;s not Main Character&#039;s love interest.&lt;br /&gt;
&lt;br /&gt;
There &#039;&#039;was&#039;&#039; a third member in the trio, a man named Linus whose powers themed around &#039;&#039;&#039;picnics&#039;&#039;&#039; of all things. Unfortunately, due to internal issues at the company the character was written out by the end of the first episode, so we don&#039;t really get a chance to see him shine.&lt;br /&gt;
&lt;br /&gt;
Now that our &#039;&#039;Dramatis Personae&#039;&#039; is more or less complete, we can move on to the plot, and this is where Pudding falters a bit. The first episode started out strong--it introduced us to the main cast, showed an action-packed fight with the Excrucians and managed to let everybody show their mettle. It ended with a scene that might be seen as cheapening the idea of heroic sacrifices, but since it is ostensibly a comedy show this is forgivable. The Excrucians had managed to kill a large number of the Defense Force ninjas, as well as severely damaging the school grounds. By pooling their &amp;quot;miraculous energies,&amp;quot; which apparently is where all the superpowers in the show come from, the Defense Force and the Student Council managed to revive everybody and fix what the Excrucians broke. Whether future fights will continue in this vein is something we&#039;ve yet to see.&lt;br /&gt;
&lt;br /&gt;
In episode two, following the first major fight with the Excrucians, the script writers apparently took the plotline, tied it to a klein bottle, and fired it out of a rotating cannon with their eyes closed. Now personally, I&#039;ve never actually spearheaded a defense against a hostile alien invasion, but if I &#039;&#039;did&#039;&#039; I probably wouldn&#039;t send my star team away to organize a party for me in the middle of the war. Apparently, Principal Llew--the foxy, wild-haired matron of Magical Pudding High--disagrees with that philosophy, because for this episode and the one following it the Defense Force Duo are nowhere to be seen.&lt;br /&gt;
&lt;br /&gt;
I can understand, meta-wise, where this decision came from: when Levi and Meg (see what I did there? I gave them nicknames because I like them so much) are on-screen, Main Character becomes... well, more of a Supporting Character. That said, episodes two and three give him the attention that his name warrants--so if over-the-top action isn&#039;t a necesssary plot component for you, you&#039;ll probably find something to like here.&lt;br /&gt;
&lt;br /&gt;
Episode two opens with the aforementioned sending-away of Meg and Levi. Much of the remainder of the episode is spent exploring the relationship between Main and Mustang Sally, one of the cleverly-named car-girls that he created during episode one. Their early interactions are either intensely cute or amazingly creepy, depending on how you interpret the creator-created relationship. Personally, I consider the transformation to be a &amp;quot;rescuing a distressed damsel&amp;quot; scenario, rather than a Dr. Frankenstein one, so during this episode I was diagnosed with Type-1 Diabetes. We see the usual (if adorable) fish-out-of-water moments for Sally, and the expected (if adorable) scene where the two crashed into and ended up on top of each other. It&#039;s pretty formula, but what do you expect in a Weird High School show? You either love it, or you&#039;re bored with it.&lt;br /&gt;
&lt;br /&gt;
Episode three--surprise surpise, sports fans--introduces a third party to the Main-Sally dynamic, and this is another moment where Pudding manages to dial the most unexpected thing up to eleven: the love triangle. For genre-savvy watchers, it will come as absolutely &#039;&#039;no&#039;&#039; surprise that the second girl introduced is the complete opposite of Sally. Rose Red is a boisterous tomboy a full head taller than Main, she&#039;s as strong as a bull and twice as bold, and--get this--&#039;&#039;she&#039;s a brick house.&#039;&#039; You read that right: before the Excrucian attack, she was one of the dormitory buildings. Main changed her into a girl, and now she&#039;s in his class alongside Sally. As you&#039;d expect of the tomboy type, she&#039;s &#039;&#039;far&#039;&#039; more forward with giving Main her attentions, which leads to no shortage of hilarity in this episode. Once more, it&#039;s fairly formula, but the formula is dialed up to such extreme heights--and the two girls are so &#039;&#039;out there&#039;&#039;--that it circles around and becomes original again. It&#039;s almost--&#039;&#039;almost&#039;&#039;--a shame when Meg and Levi return at the end of the episode, blueprints in hand and ready to build the festival grounds.&lt;br /&gt;
&lt;br /&gt;
Episode four is the last one to be seen in the Volume 1 set--understandable, since the series is only scheduled for 12 episodes. It opens on the fully-built and &#039;&#039;&#039;unbelievably Hot-Blooded&#039;&#039;&#039; festival grounds, because apparently Leviathan Jones went to school with M.C. Escher and used to steal Conservation of Energy&#039;s lunch money when they were kids. Apparently the school staff wised up to the inherent dangers of inviting god-like entities onto the grounds, because Main Character--and all the students who &#039;&#039;aren&#039;t&#039;&#039; in the Defense Force--are conspicuously absent. The people who &#039;&#039;do&#039;&#039; show up are apparently representatives from other Weird Schools, and not all of them are very friendly. Three other Principals show up: His Excellency, a knight templar who makes Big Brother look like Guy Fawkes; Lasciel, a wicked witch who apparently runs a school in &#039;&#039;Hell;&#039;&#039; and The Angel of Fire, whose name says everything. These three are in some kind of vaguely-hinted-at love/lust triangle, which leads to some interesting fireworks at the end of the episode, but that&#039;s for later. I&#039;m not going to spoil too much about the festival itself, but suffice to say that it could be a series all on its own. There&#039;s a roller-coaster that goes through a wormhole, a ferris wheel that would give H.P. Lovecraft nightmares, and a carnival game where the players catch sharks. &#039;&#039;Real sharks.&#039;&#039; Once again, Pudding dials it up to eleven.&lt;br /&gt;
&lt;br /&gt;
Of course, as I said at the beginning, Pudding doesn&#039;t know what direction it wants to go in, and this last episode is no exception. We&#039;ve zig-zagged from an alien invasion, to a romantic comedy, on to a festival arc, and at the end of the episode we take yet another turn into Fighting Tournament territory. The last scene ends with Lasciel and the Angel facing off in an arena surrounded by an audience of cheering catgirls and super-beings, a cliffhanger that leaves this reviewer gnawing on her keyboard in anticipation of the next volume. But until it comes out, let me just say this: Magical Pudding High School is good. It&#039;s impossible to explain &#039;&#039;why&#039;&#039; it&#039;s good; it just &#039;&#039;is.&#039;&#039; Rent it, buy it, watch it on Hulu--whatever tickles your fancy. Just trust me and give it a shot--you won&#039;t regret it.&lt;br /&gt;
*&#039;&#039;Danica Holmes is our resident reviewer for new anime series, and also enjoys PI novels and long walks through the woods.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Tungsten</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nobilis_Strike_while_the_Iron_is_Hot:Plot_Summary&amp;diff=130688</id>
		<title>Nobilis Strike while the Iron is Hot:Plot Summary</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Nobilis_Strike_while_the_Iron_is_Hot:Plot_Summary&amp;diff=130688"/>
		<updated>2009-11-19T19:02:58Z</updated>

		<summary type="html">&lt;p&gt;Tungsten: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Basic Plot =&lt;br /&gt;
The Locust Court, the leaders of the War against the Dark Horsemen, have decided to establish 3 Chancels - 1 from the Light, 1 from Hell and 1 from the Wild - that will act to draw Excrucian anger, in an effort to let more Imperators briefly leave the Imperial side of the War to establish Chancels and make Nobles, to fight on the Eartly side of the conflict.&lt;br /&gt;
&lt;br /&gt;
The PCs are the Nobles of one of these beings, Regina Llew, a Magistrix of the Wild.&lt;br /&gt;
Their duty is to draw the anger and rage of the Excrucians, and strike them down as they come to remove their Estates, their Chancel and their Imperator from reality.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Should the 3 Chancels succeed, their Nobles will gain the benefit of having the Locust Court looking away from them breaking lesser Laws of Entropy, up to a point - no one will accept them trying to betray Creation, should they try to do so.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What has happened thus far ==&lt;br /&gt;
The Excrucians, 3 in total, have come to strike at the Nobles, destroying a garden and killing many inhabitants of the Chancel, as well as coming close to shattering the Gate leading to the PCs Chancel.&lt;br /&gt;
After a hard battle, the Nobles came out victorious, and then they were called up by Regina Llew.&lt;br /&gt;
&lt;br /&gt;
When they came to her building, they saw her dressed in the skin of one of the invading Excrucians, with his blood used to enhance the impression it gave them.&lt;br /&gt;
She demanded that they were to bring the other 2 Imperators - a Magister of the Light and a Fallen Angel - to her Chancel for a party.&lt;br /&gt;
&lt;br /&gt;
Now, the Nobles are working on trying to convince the 2 other Imperators to come to the event.&lt;br /&gt;
&lt;br /&gt;
==Volume One, as reviewed by Danica Holmes in Animatic Magazine==&lt;br /&gt;
&#039;&#039;&#039;Magical Pudding High School: Volume 1 Reviewed!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hot Blood and Cold Pudding: a match made in heaven or hell?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Magical Pudding High School is a show that &#039;&#039;really&#039;&#039; wants to dial its premise up to eleven. Unfortunately, it&#039;s having a bitch of a time figuring out what it&#039;s premise actually &#039;&#039;is,&#039;&#039; so instead it fumbles around in the dark and Warp-Digivolves things seemingly at random. It&#039;s not a bad show--as its stunning popularity will surely show--but it&#039;s definitely a bit hard to follow. But we&#039;re getting ahead of ourselves, and if we do that the Excrucians win. Let me start at the beginning.&lt;br /&gt;
&lt;br /&gt;
The show starts from a fairly standard premise: the titular School is host to a bizarre student body, made up of everything from sorcerers to mad scientists to ninjas, and wacky hijinks ensue. Of course, no show is complete without a group of baddies, and Pudding delivers this in the form of the Excrucians, a group of aliens that attack the school on a regular basis. The show &#039;&#039;does&#039;&#039; offer a few interesting twists on the Weird School genre. The first is that the main character--whose name, I kid you not, is Main Character--has the unique ability to change any inanimate object into a moe anthropomorphized version of that object. Presumably, this living MacGuffin is the reason that the Excrucians insist on invading the school, but we don&#039;t know this for sure as they are constantly beaten back before they can really accomplish anything. The harbingers of this beatdown are the ones that I personally consider to be the &#039;&#039;real&#039;&#039; main characters of the show: the Magical Pudding High School Defense Force, a militia made up of the aforementioned ninjas, the obligatory Omnipotent Student Council, and a trio (which quickly devolved into a duo) of superpowered leaders.&lt;br /&gt;
&lt;br /&gt;
The first Defense Force member is Leviathan Jones, who takes some *ahem* artistic cues from a certain blue-haired mecha pilot that we all know and love (&#039;&#039;If you&#039;re thinking Rei Ayanami, you should really get out more--Ed&#039;&#039;). He has an unusual suite of powers; apparently, he just shouts at the laws of physics until he gets what he wants. So far he has shown the ability to teleport in a shower of sparks, and make anything--literally, anything--by sketching it out with either his fingertips or an oversized calligraphy brush that he carries everywhere. Most of the time, though, he settles for making grandiose speeches, causing gratuitous explosions and playing Casanova to anything that moves--including things that only started moving five minutes ago thanks to Main Character.&lt;br /&gt;
&lt;br /&gt;
The second member is Meganekko, an adorable catgirl with Herculean strength and speed, as well as a powerful anti-magic field that follows her wherever she goes. She&#039;s an alien as well, though she hails from a different planet than the Excrucians; apparently she was brought to the school specifically to help with its defense, and with a bizarro backstory like that it&#039;s a wonder she&#039;s not Main Character&#039;s love interest.&lt;br /&gt;
&lt;br /&gt;
There &#039;&#039;was&#039;&#039; a third member in the trio, a man named Linus whose powers themed around &#039;&#039;&#039;picnics&#039;&#039;&#039; of all things. Unfortunately, due to internal issues at the company the character was written out by the end of the first episode, so we don&#039;t really get a chance to see him shine.&lt;br /&gt;
&lt;br /&gt;
Now that our &#039;&#039;Dramatis Personae&#039;&#039; is more or less complete, we can move on to the plot, and this is where Pudding falters a bit. The first episode started out strong--it introduced us to the main cast, showed an action-packed fight with the Excrucians and managed to let everybody show their mettle. It ended with a scene that might be seen as cheapening the idea of heroic sacrifices, but since it is ostensibly a comedy show this is forgivable. The Excrucians had managed to kill a large number of the Defense Force ninjas, as well as severely damaging the school grounds. By pooling their &amp;quot;miraculous energies,&amp;quot; which apparently is where all the superpowers in the show come from, the Defense Force and the Student Council managed to revive everybody and fix what the Excrucians broke. Whether future fights will continue in this vein is something we&#039;ve yet to see.&lt;br /&gt;
&lt;br /&gt;
In episode two, following the first major fight with the Excrucians, the script writers apparently took the plotline, tied it to a klein bottle, and fired it out of a rotating cannon with their eyes closed. Now personally, I&#039;ve never actually spearheaded a defense against a hostile alien invasion, but if I &#039;&#039;did&#039;&#039; I probably wouldn&#039;t send my star team away to organize a party for me in the middle of the war. Apparently, Principle Llew--the foxy, wild-haired matron of Magical Pudding High--disagrees with that philosophy, because for this episode and the one following it the Defense Force Duo are nowhere to be seen.&lt;br /&gt;
&lt;br /&gt;
I can understand, meta-wise, where this decision came from: when Levi and Meg (see what I did there? I gave them nicknames because I like them so much) are on-screen, Main Character becomes... well, more of a Supporting Character. That said, episodes two and three give him the attention that his name warrants--so if over-the-top action isn&#039;t a necesssary plot component for you, you&#039;ll probably find something to like here.&lt;br /&gt;
&lt;br /&gt;
Episode two opens with the aforementioned sending-away of Meg and Levi. Much of the remainder of the episode is spent exploring the relationship between Main and Mustang Sally, one of the cleverly-named car-girls that he created during episode one. Their early interactions are either intensely cute or amazingly creepy, depending on how you interpret the creator-created relationship. Personally, I consider the transformation to be a &amp;quot;rescuing a distressed damsel&amp;quot; scenario, rather than a Dr. Frankenstein one, so during this episode I was diagnosed with Type-1 Diabetes. We see the usual (if adorable) fish-out-of-water moments for Sally, and the expected (if adorable) scene where the two crashed into and ended up on top of each other. It&#039;s pretty formula, but what do you expect in a Weird High School show? You either love it, or you&#039;re bored with it.&lt;br /&gt;
&lt;br /&gt;
Episode three--surprise surpise, sports fans--introduces a third party to the Main-Sally dynamic, and this is another moment where Pudding manages to dial the most unexpected thing up to eleven: the love triangle. For genre-savvy watchers, it will come as absolutely &#039;&#039;no&#039;&#039; surprise that the second girl introduced is the complete opposite of Sally. Rose Red is a boisterous tomboy a full head taller than Main, she&#039;s as strong as a bull and twice as bold, and--get this--&#039;&#039;she&#039;s a brick house.&#039;&#039; You read that right: before the Excrucian attack, she was one of the dormitory buildings. Main changed her into a girl, and now she&#039;s in his class alongside Sally. As you&#039;d expect of the tomboy type, she&#039;s &#039;&#039;far&#039;&#039; more forward with giving Main her attentions, which leads to no shortage of hilarity in this episode. Once more, it&#039;s fairly formula, but the formula is dialed up to such extreme heights--and the two girls are so &#039;&#039;out there&#039;&#039;--that it circles around and becomes original again. It&#039;s almost--&#039;&#039;almost&#039;&#039;--a shame when Meg and Levi return at the end of the episode, blueprints in hand and ready to build the festival grounds.&lt;br /&gt;
&lt;br /&gt;
Episode four is the last one to be seen in the Volume 1 set--understandable, since the series is only scheduled for 12 episodes. It opens on the fully-built and &#039;&#039;&#039;unbelievably Hot-Blooded&#039;&#039;&#039; festival grounds, because apparently Leviathan Jones went to school with M.C. Escher and used to steal Conservation of Energy&#039;s lunch money when they were kids. Apparently the school staff wised up to the inherent dangers of inviting god-like entities onto the grounds, because Main Character--and all the students who &#039;&#039;aren&#039;t&#039;&#039; in the Defense Force--are conspicuously absent. The people who &#039;&#039;do&#039;&#039; show up are apparently representatives from other Weird Schools, and not all of them are very friendly. Three other Principals show up: His Excellency, a knight templar who makes Big Brother look like Guy Fawkes; Lasciel, a wicked witch who apparently runs a school in &#039;&#039;Hell;&#039;&#039; and The Angel of Fire, whose name says everything. These three are in some kind of vaguely-hinted-at love/lust triangle, which leads to some interesting fireworks at the end of the episode, but that&#039;s for later. I&#039;m not going to spoil too much about the festival itself, but suffice to say that it could be a series all on its own. There&#039;s a roller-coaster that goes through a wormhole, a ferris wheel that would give H.P. Lovecraft nightmares, and a carnival game where the players catch sharks. &#039;&#039;Real sharks.&#039;&#039; Once again, Pudding dials it up to eleven.&lt;br /&gt;
&lt;br /&gt;
Of course, as I said at the beginning, Pudding doesn&#039;t know what direction it wants to go in, and this last episode is no exception. We&#039;ve zig-zagged from an alien invasion, to a romantic comedy, on to a festival arc, and at the end of the episode we take yet another turn into Fighting Tournament territory. The last scene ends with Lasciel and the Angel facing off in an arena surrounded by an audience of cheering catgirls and super-beings, a cliffhanger that leaves this reviewer gnawing on her keyboard in anticipation of the next volume. But until it comes out, let me just say this: Magical Pudding High School is good. It&#039;s impossible to explain &#039;&#039;why&#039;&#039; it&#039;s good; it just &#039;&#039;is.&#039;&#039; Rent it, buy it, watch it on Hulu--whatever tickles your fancy. Just trust me and give it a shot--you won&#039;t regret it.&lt;br /&gt;
*&#039;&#039;Danica Holmes is our resident reviewer for new anime series, and also enjoys PI novels and long walks through the woods.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Tungsten</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nobilis_Strike_while_the_Iron_is_Hot:Plot_Summary&amp;diff=130687</id>
		<title>Nobilis Strike while the Iron is Hot:Plot Summary</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Nobilis_Strike_while_the_Iron_is_Hot:Plot_Summary&amp;diff=130687"/>
		<updated>2009-11-19T18:59:06Z</updated>

		<summary type="html">&lt;p&gt;Tungsten: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Basic Plot =&lt;br /&gt;
The Locust Court, the leaders of the War against the Dark Horsemen, have decided to establish 3 Chancels - 1 from the Light, 1 from Hell and 1 from the Wild - that will act to draw Excrucian anger, in an effort to let more Imperators briefly leave the Imperial side of the War to establish Chancels and make Nobles, to fight on the Eartly side of the conflict.&lt;br /&gt;
&lt;br /&gt;
The PCs are the Nobles of one of these beings, Regina Llew, a Magistrix of the Wild.&lt;br /&gt;
Their duty is to draw the anger and rage of the Excrucians, and strike them down as they come to remove their Estates, their Chancel and their Imperator from reality.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Should the 3 Chancels succeed, their Nobles will gain the benefit of having the Locust Court looking away from them breaking lesser Laws of Entropy, up to a point - no one will accept them trying to betray Creation, should they try to do so.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What has happened thus far ==&lt;br /&gt;
The Excrucians, 3 in total, have come to strike at the Nobles, destroying a garden and killing many inhabitants of the Chancel, as well as coming close to shattering the Gate leading to the PCs Chancel.&lt;br /&gt;
After a hard battle, the Nobles came out victorious, and then they were called up by Regina Llew.&lt;br /&gt;
&lt;br /&gt;
When they came to her building, they saw her dressed in the skin of one of the invading Excrucians, with his blood used to enhance the impression it gave them.&lt;br /&gt;
She demanded that they were to bring the other 2 Imperators - a Magister of the Light and a Fallen Angel - to her Chancel for a party.&lt;br /&gt;
&lt;br /&gt;
Now, the Nobles are working on trying to convince the 2 other Imperators to come to the event.&lt;br /&gt;
&lt;br /&gt;
==Volume One, as reviewed by Danica Holmes in Animatic Magazine==&lt;br /&gt;
&#039;&#039;&#039;Magical Pudding High School: Volume 1 Reviewed!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hot Blood and Cold Pudding: a match made in heaven or hell?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Magical Pudding High School is a show that &#039;&#039;really&#039;&#039; wants to dial its premise up to eleven. Unfortunately, it&#039;s having a bitch of a time figuring out what it&#039;s premise actually &#039;&#039;is,&#039;&#039; so instead it fumbles around in the dark and Warp-Digivolves things seemingly at random. It&#039;s not a bad show--as its stunning popularity will surely show--but it&#039;s definitely a bit hard to follow. But we&#039;re getting ahead of ourselves, and if we do that the Excrucians win. Let met start at the beginning.&lt;br /&gt;
&lt;br /&gt;
The show starts from a fairly standard premise: the titular School is host to a bizarre student body, made up of everything from sorcerers to mad scientists to ninjas, and wacky hijinks ensue. Of course, no show is complete without a group of baddies, and Pudding delivers this in the form of the Excrucians, a group of aliens that attack the school on a regular basis. The show &#039;&#039;does&#039;&#039; offer a few interesting twists on the Weird School genre. The first is that the main character--whose name, I kid you not, is Main Character--has the unique ability to change any inanimate object into a moe anthropomorphized version of that object. Presumably, this living MacGuffin is the reason that the Excrucians insist on invading the school, but we don&#039;t know this for sure as they are constantly beaten back before they can really accomplish anything. The harbingers of this beatdown are the ones that I personally consider to be the &#039;&#039;real&#039;&#039; main characters of the show: the Magical Pudding High School Defense Force, a militia made up of the aforementioned ninjas, the obligatory Omnipotent Student Council, and a trio (which quickly devolved into a duo) of superpowered leaders.&lt;br /&gt;
&lt;br /&gt;
The first Defense Force member is Leviathan Jones, who takes some *ahem* artistic cues from a certain blue-haired mecha pilot that we all know and love (&#039;&#039;If you&#039;re thinking Rei Ayanami, you should really get out more--Ed&#039;&#039;). He has an unusual suite of powers; apparently, he just shouts at the laws of physics until he gets what he wants. So far he has shown the ability to teleport in a shower of sparks, and make anything--literally, anything--by sketching it out with either his fingertips or an oversized calligraphy brush that he carries everywhere. Most of the time, though, he settles for making grandiose speeches, causing gratuitous explosions and playing Casanova to anything that moves--including things that only started moving five minutes ago thanks to Main Character.&lt;br /&gt;
&lt;br /&gt;
The second member is Meganekko, an adorable catgirl with Herculean strength and speed, as well as a powerful anti-magic field that follows her wherever she goes. She&#039;s an alien as well, though she hails from a different planet than the Excrucians; apparently she was brought to the school specifically to help with its defense, and with a bizarro backstory like that it&#039;s a wonder she&#039;s not Main Character&#039;s love interest.&lt;br /&gt;
&lt;br /&gt;
There &#039;&#039;was&#039;&#039; a third member in the trio, a man named Linus whose powers themed around &#039;&#039;&#039;picnics&#039;&#039;&#039; of all things. Unfortunately, due to internal issues at the company the character was written out by the end of the first episode, so we don&#039;t really get a chance to see him shine.&lt;br /&gt;
&lt;br /&gt;
Now that our &#039;&#039;Dramatis Personae&#039;&#039; is more or less complete, we can move on to the plot, and this is where Pudding falters a bit. The first episode started out strong--it introduced us to the main cast, showed an action-packed fight with the Excrucians and managed to let everybody show their mettle. It ended with a scene that might be seen as cheapening the idea of heroic sacrifices, but since it is ostensibly a comedy show this is forgivable. The Excrucians had managed to kill a large number of the Defense Force ninjas, as well as severely damaging the school grounds. By pooling their &amp;quot;miraculous energies,&amp;quot; which apparently is where all the superpowers in the show come from, the Defense Force and the Student Council managed to revive everybody and fix what the Excrucians broke. Whether future fights will continue in this vein is something we&#039;ve yet to see.&lt;br /&gt;
&lt;br /&gt;
In episode two, following the first major fight with the Excrucians, the script writers apparently took the plotline, tied it to a klein bottle, and fired it out of a rotating cannon with their eyes closed. Now personally, I&#039;ve never actually spearheaded a defense against a hostile alien invasion, but if I &#039;&#039;did&#039;&#039; I probably wouldn&#039;t send my star team away to organize a party for me in the middle of the war. Apparently, Principle Llew--the foxy, wild-haired matron of Magical Pudding High--disagrees with that philosophy, because for this episode and the one following it the Defense Force Duo are nowhere to be seen.&lt;br /&gt;
&lt;br /&gt;
I can understand, meta-wise, where this decision came from: when Levi and Meg (see what I did there? I gave them nicknames because I like them so much) are on-screen, Main Character becomes... well, more of a Supporting Character. That said, episodes two and three give him the attention that his name warrants--so if over-the-top action isn&#039;t a necesssary plot component for you, you&#039;ll probably find something to like here.&lt;br /&gt;
&lt;br /&gt;
Episode two opens with the aforementioned sending-away of Meg and Levi. Much of the remainder of the episode is spent exploring the relationship between Main and Mustang Sally, one of the cleverly-named car-girls that he created during episode one. Their early interactions are either intensely cute or amazingly creepy, depending on how you interpret the creator-created relationship. Personally, I consider the transformation to be a &amp;quot;rescuing a distressed damsel&amp;quot; scenario, rather than a Dr. Frankenstein one, so during this episode I was diagnosed with Type-1 Diabetes. We see the usual (if adorable) fish-out-of-water moments for Sally, and the expected (if adorable) scene where the two crashed into and ended up on top of each other. It&#039;s pretty formula, but what do you expect in a Weird High School show? You either love it, or you&#039;re bored with it.&lt;br /&gt;
&lt;br /&gt;
Episode three--surprise surpise, sports fans--introduces a third party to the Main-Sally dynamic, and this is another moment where Pudding manages to dial the most unexpected thing up to eleven: the love triangle. For genre-savvy watchers, it will come as absolutely &#039;&#039;no&#039;&#039; surprise that the second girl introduced is the complete opposite of Sally. Rose Red is a boisterous tomboy a full head taller than Main, she&#039;s as strong as a bull and twice as bold, and--get this--&#039;&#039;she&#039;s a brick house.&#039;&#039; You read that right: before the Excrucian attack, she was one of the dormitory buildings. Main changed her into a girl, and now she&#039;s in his class alongside Sally. As you&#039;d expect of the tomboy type, she&#039;s &#039;&#039;far&#039;&#039; more forward with giving Main her attentions, which leads to no shortage of hilarity in this episode. Once more, it&#039;s fairly formula, but the formula is dialed up to such extreme heights--and the two girls are so &#039;&#039;out there&#039;&#039;--that it circles around and becomes original again. It&#039;s almost--&#039;&#039;almost&#039;&#039;--a shame when Meg and Levi return at the end of the episode, blueprints in hand and ready to build the festival grounds.&lt;br /&gt;
&lt;br /&gt;
Episode four is the last one to be seen in the Volume 1 set--understandable, since the series is only scheduled for 12 episodes. It opens on the fully-built and &#039;&#039;&#039;unbelievably Hot-Blooded&#039;&#039;&#039; festival grounds, because apparently Leviathan Jones went to school with M.C. Escher and used to steal Conservation of Energy&#039;s lunch money when they were kids. Apparently the school staff wised up to the inherent dangers of inviting god-like entities onto the grounds, because Main Character--and all the students who &#039;&#039;aren&#039;t&#039;&#039; in the Defense Force--are conspicuously absent. The people who &#039;&#039;do&#039;&#039; show up are apparently representatives from other Weird Schools, and not all of them are very friendly. Three other Principals show up: His Excellency, a knight templar who makes Big Brother look like Guy Fawkes; Lasciel, a wicked witch who apparently runs a school in &#039;&#039;Hell;&#039;&#039; and The Angel of Fire, whose name says everything. These three are in some kind of vaguely-hinted-at love/lust triangle, which leads to some interesting fireworks at the end of the episode, but that&#039;s for later. I&#039;m not going to spoil too much about the festival itself, but suffice to say that it could be a series all on its own. There&#039;s a roller-coaster that goes through a wormhole, a ferris wheel that would give H.P. Lovecraft nightmares, and a carnival game where the players catch sharks. &#039;&#039;Real sharks.&#039;&#039; Once again, Pudding dials it up to eleven.&lt;br /&gt;
&lt;br /&gt;
Of course, as I said at the beginning, Pudding doesn&#039;t know what direction it wants to go in, and this last episode is no exception. We&#039;ve zig-zagged from an alien invasion, to a romantic comedy, on to a festival arc, and at the end of the episode we take yet another turn into Fighting Tournament territory. The last scene ends with Lasciel and the Angel facing off in an arena surrounded by an audience of cheering catgirls and super-beings, a cliffhanger that leaves this reviewer gnawing on her keyboard in anticipation of the next volume. But until it comes out, let me just say this: Magical Pudding High School is good. It&#039;s impossible to explain &#039;&#039;why&#039;&#039; it&#039;s good; it just &#039;&#039;is.&#039;&#039; Rent it, buy it, watch it on Hulu--whatever tickles your fancy. Just trust me and give it a shot--you won&#039;t regret it.&lt;br /&gt;
*&#039;&#039;Danica Holmes is our resident reviewer for new anime series, and also enjoys PI novels and long walks through the woods.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Tungsten</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nobilis_Strike_while_the_Iron_is_Hot:Plot_Summary&amp;diff=130686</id>
		<title>Nobilis Strike while the Iron is Hot:Plot Summary</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Nobilis_Strike_while_the_Iron_is_Hot:Plot_Summary&amp;diff=130686"/>
		<updated>2009-11-19T18:58:19Z</updated>

		<summary type="html">&lt;p&gt;Tungsten: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Basic Plot =&lt;br /&gt;
The Locust Court, the leaders of the War against the Dark Horsemen, have decided to establish 3 Chancels - 1 from the Light, 1 from Hell and 1 from the Wild - that will act to draw Excrucian anger, in an effort to let more Imperators briefly leave the Imperial side of the War to establish Chancels and make Nobles, to fight on the Eartly side of the conflict.&lt;br /&gt;
&lt;br /&gt;
The PCs are the Nobles of one of these beings, Regina Llew, a Magistrix of the Wild.&lt;br /&gt;
Their duty is to draw the anger and rage of the Excrucians, and strike them down as they come to remove their Estates, their Chancel and their Imperator from reality.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Should the 3 Chancels succeed, their Nobles will gain the benefit of having the Locust Court looking away from them breaking lesser Laws of Entropy, up to a point - no one will accept them trying to betray Creation, should they try to do so.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What has happened thus far ==&lt;br /&gt;
The Excrucians, 3 in total, have come to strike at the Nobles, destroying a garden and killing many inhabitants of the Chancel, as well as coming close to shattering the Gate leading to the PCs Chancel.&lt;br /&gt;
After a hard battle, the Nobles came out victorious, and then they were called up by Regina Llew.&lt;br /&gt;
&lt;br /&gt;
When they came to her building, they saw her dressed in the skin of one of the invading Excrucians, with his blood used to enhance the impression it gave them.&lt;br /&gt;
She demanded that they were to bring the other 2 Imperators - a Magister of the Light and a Fallen Angel - to her Chancel for a party.&lt;br /&gt;
&lt;br /&gt;
Now, the Nobles are working on trying to convince the 2 other Imperators to come to the event.&lt;br /&gt;
&lt;br /&gt;
==Volume One, as reviewed by Danica Holmes in Animatic Magazine==&lt;br /&gt;
&#039;&#039;&#039;Magical Pudding High School: Volume 1 Reviewed!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hot Blood and Cold Pudding: a match made in heaven or hell?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Magical Pudding High School is a show that &#039;&#039;really&#039;&#039; wants to dial its premise up to eleven. Unfortunately, it&#039;s having a bitch of a time figuring out what it&#039;s premise actually &#039;&#039;is,&#039;&#039; so instead it fumbles around in the dark and Warp-Digivolves things seemingly at random. It&#039;s not a bad show--as its stunning popularity will surely show--but it&#039;s definitely a bit hard to follow. But we&#039;re getting ahead of ourselves, and if we do that the Excrucians win. Let met start at the beginning.&lt;br /&gt;
&lt;br /&gt;
The show starts from a fairly standard premise: the titular School is host to a bizarre student body, made up of everything from sorcerers to mad scientists to ninjas, and wacky hijinks ensue. Of course, no show is complete without a group of baddies, and Pudding delivers this in the form of the Excrucians, a group of aliens that attack the school on a regular basis. The show &#039;&#039;does&#039;&#039; offer a few interesting twists on the Weird School genre. The first is that the main character--whose name, I kid you not, is Main Character--has the unique ability to change any inanimate object into a moe anthropomorphized version of that object. Presumably, this living MacGuffin is the reason that the Excrucians insist on invading the school, but we don&#039;t know this for sure as they are constantly beaten back before they can really accomplish anything. The harbingers of this beatdown are the ones that I personally consider to be the &#039;&#039;real&#039;&#039; main characters of the show: the Magical Pudding High School Defense Force, a militia made up of the aforementioned ninjas, the obligatory Omnipotent Student Council, and a trio (which quickly devolved into a duo) of superpowered leaders.&lt;br /&gt;
&lt;br /&gt;
The first Defense Force member is Leviathan Jones, who takes some *ahem* artistic cues from a certain blue-haired mecha pilot that we all know and love (&#039;&#039;If you&#039;re thinking Rei Ayanami, you should really get out more--Ed&#039;&#039;). He has an unusual suite of powers; apparently, he just shouts at the laws of physics until he gets what he wants. So far he has shown the ability to teleport in a shower of sparks, and make anything--literally, anything--by sketching it out with either his fingertips or an oversized calligraphy brush that he carries everywhere. Most of the time, though, he settles for making grandiose speeches, causing gratuitous explosions and playing Casanova to anything that moves--including things that only started moving five minutes ago thanks to Main Character.&lt;br /&gt;
&lt;br /&gt;
The second member is Meganekko, an adorable catgirl with Herculean strength and speed, as well as a powerful anti-magic field that follows her wherever she goes. She&#039;s an alien as well, though she hails from a different planet than the Excrucians; apparently she was brought to the school specifically to help with its defense, and with a bizarro backstory like that it&#039;s a wonder she&#039;s not Main Character&#039;s love interest.&lt;br /&gt;
&lt;br /&gt;
There &#039;&#039;was&#039;&#039; a third member in the trio, a man named Linus whose powers themed around &#039;&#039;&#039;picnics&#039;&#039;&#039; of all things. Unfortunately, due to internal issues at the company the character was written out by the end of the first episode, so we don&#039;t really get a chance to see him shine.&lt;br /&gt;
&lt;br /&gt;
Now that our &#039;&#039;Dramatis Personae&#039;&#039; is more or less complete, we can move on to the plot, and this is where Pudding falters a bit. The first episode started out strong--it introduced us to the main cast, showed an action-packed fight with the Excrucians and managed to let everybody show their mettle. It ended with a scene that might be seen as cheapening the idea of heroic sacrifices, but since it is ostensibly a comedy show this is forgivable. The Excrucians had managed to kill a large number of the Defense Force ninjas, as well as severely damaging the school grounds. By pooling their &amp;quot;miraculous energies,&amp;quot; which apparently is where all the superpowers in the show come from, the Defense Force and the Student Council managed to revive everybody and fix what the Excrucians broke. Whether future fights will continue in this vein is something we&#039;ve yet to see.&lt;br /&gt;
&lt;br /&gt;
In episode two, following the first major fight with the Excrucians, the script writers apparently took the plotline, tied it to a klein bottle, and fired it out of a rotating cannon with their eyes closed. Now personally, I&#039;ve never actually spearheaded a defense against a hostile alien invasion, but if I &#039;&#039;did&#039;&#039; I probably wouldn&#039;t send my star team away to organize a party for me in the middle of the war. Apparently, Principle Llew--the foxy, wild-haired matron of Magical Pudding High--disagrees with that philosophy, because for this episode and the one following it the Defense Force Duo are nowhere to be seen.&lt;br /&gt;
&lt;br /&gt;
I can understand, meta-wise, where this decision came from: when Levi and Meg (see what I did there? I gave them nicknames because I like them so much) are on-screen, Main Character becomes... well, more of a Supporting Character. That said, episodes two and three give him the attention that his name warrants--so if over-the-top action isn&#039;t a necesssary plot component for you, you&#039;ll probably find something to like here.&lt;br /&gt;
&lt;br /&gt;
Episode two opens with the aforementioned sending-away of Meg and Levi. Much of the remainder of the episode is spent exploring the relationship between Main and Mustang Sally, one of the cleverly-named car-girls that he created during episode one. Their early interactions are either intensely cute or amazingly creepy, depending on how you interpret the creator-created relationship. Personally, I consider the transformation to be a &amp;quot;rescuing a distressed damsel&amp;quot; scenario, rather than a Dr. Frankenstein one, so during this episode I was diagnosed with Type-1 Diabetes. We see the usual (if adorable) fish-out-of-water moments for Sally, and the expected (if adorable) scene where the two crashed into and ended up on top of each other. It&#039;s pretty formula, but what do you expect in a Weird High School show? You either love it, or you&#039;re bored with it.&lt;br /&gt;
&lt;br /&gt;
Episode three--surprise surpise, sports fans--introduces a third party to the Main-Sally dynamic, and this is another moment where Pudding manages to dial the most unexpected thing up to eleven: the love triangle. For genre-savvy watchers, it will come as absolutely &#039;&#039;no&#039;&#039; surprise that the second girl introduced is the complete opposite of Sally. Rose Red is a boisterous tomboy a full head taller than Main, she&#039;s as strong as a bull and twice as bold, and--get this--&#039;&#039;she&#039;s a brick house.&#039;&#039; You read that right: before the Excrucian attack, she was one of the dormitory buildings. Main changed her into a girl, and now she&#039;s in his class alongside Sally. As you&#039;d expect of the tomboy type, she&#039;s &#039;&#039;far&#039;&#039; more forward with giving Main her attentions, which leads to no shortage of hilarity in this episode. Once more, it&#039;s fairly formula, but the formula is dialed up to such extreme heights--and the two girls are so &#039;&#039;out there&#039;&#039;--that it circles around and becomes original again. It&#039;s almost--&#039;&#039;almost&#039;&#039;--a shame when Meg and Levi return at the end of the episode, blueprints in hand and ready to build the festival grounds.&lt;br /&gt;
&lt;br /&gt;
Episode four is the last one to be seen in the Volume 1 set--understandable, since the series is only scheduled for 12 episodes. It opens on the fully-built and &#039;&#039;&#039;unbelievably Hot-Blooded&#039;&#039;&#039; festival grounds, because apparently Leviathan Jones went to school with M.C. Escher and used to steal Conservation of Energy&#039;s lunch money when they were kids. Apparently the school staff wised up to the inherent dangers of inviting god-like entities onto the grounds, because Main Character--and all the students who &#039;&#039;aren&#039;t&#039;&#039; in the Defense Force--are conspicuously absent. The people who &#039;&#039;do&#039;&#039; show up are apparently representatives from other Weird Schools, and not all of them are very friendly. Three other Principals show up: His Excellency, a knight templar who makes Big Brother look like Guy Fawkes; Lasciel, a wicked witch who apparently runs a school in &#039;&#039;Hell;&#039;&#039; and The Angel of Fire, whose name says everything. These three are in some kind of vaguely-hinted-at love/lust triangle, which leads to some interesting fireworks at the end of the episode, but that&#039;s for later. I&#039;m not going to spoil too much about the festival itself, but suffice to say that it could be a series all on its own. There&#039;s a roller-coaster that goes through a wormhole, a ferris wheel that would give H.P. Lovecraft nightmares, and a carnival game where the players catch sharks. &#039;&#039;Real sharks.&#039;&#039; Once again, Pudding dials it up to eleven.&lt;br /&gt;
&lt;br /&gt;
Of course, as I said at the beginning, Pudding doesn&#039;t know what direction it wants to go in, and this last episode is no exception. We&#039;ve zig-zagged from an alien invasion, to a romantic comedy, on to a festival arc, and at the end of the episode we take yet another turn into Fighting Tournament territory. The last scene ends with Lasciel and the Angel facing off in an arena surrounded by an audience of cheering catgirls and super-beings, a cliffhanger that leaves this reviewer gnawing on her keyboard in anticipation of the next volume. But until it comes out, let me just say this: Magical Pudding High School is good. It&#039;s impossible to explain [i]why[/i] it&#039;s good; it just &#039;&#039;is.&#039;&#039; Rent it, buy it, watch it on Hulu--whatever tickles your fancy. Just trust me and give it a shot--you won&#039;t regret it.&lt;br /&gt;
*&#039;&#039;Danica Holmes is our resident reviewer for new anime series, and also enjoys PI novels and long walks through the woods.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Tungsten</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nobilis_Strike_while_the_Iron_is_Hot:Leviathan_Jones&amp;diff=130674</id>
		<title>Nobilis Strike while the Iron is Hot:Leviathan Jones</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Nobilis_Strike_while_the_Iron_is_Hot:Leviathan_Jones&amp;diff=130674"/>
		<updated>2009-11-19T17:15:35Z</updated>

		<summary type="html">&lt;p&gt;Tungsten: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Nobilis]]&lt;br /&gt;
[[Category:Nobilis Strike while the Iron is Hot]]&lt;br /&gt;
[[Image:LeviathanJones.png]]&lt;br /&gt;
=Leviathan Jones, Explosions&#039;-Regal.=&lt;br /&gt;
Aka: Unconquered God of Explosions&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
*Aspect: 0/5&lt;br /&gt;
*Domain: 5/5&lt;br /&gt;
*Realm: 0/5&lt;br /&gt;
*Spirit: 0/5&lt;br /&gt;
&lt;br /&gt;
===Gifts===&lt;br /&gt;
;World-Maker&#039;s Hand: Lesser Creation, Simple Miracle, One Target, Complete Flexibility, Uncommon, Affects Any Estate. 9 Points.&lt;br /&gt;
:As Leviathan Jones clawed himself from the void, likewise can he bring other things into creation. By painting a totemic symbol of something onto the canvas of the world, it is spun from potential and made into reality. Whether it remains loyal is another matter entirely.&lt;br /&gt;
&lt;br /&gt;
;Diplomatic Immunity: Lesser Destruction (Harm), Automatic, Local, One Trick. 2 Points.&lt;br /&gt;
:As Nobles do not lightly strike against their Imperator, so too do the things of creation not lightly strike against their creator. This gift renders it impossible for things its bearer has created (through either miraculous or mundane means) to harm him. The &amp;quot;one trick&amp;quot; is the ability of the harm to affect the gift-bearer. This gift provides no protection to the bearer&#039;s allies. (Note: I&#039;m assuming this gift is common, because it seems like a lot of Nobles of dangerous estates would want to protect themselves from miraculous mishaps.)&lt;br /&gt;
&lt;br /&gt;
;Talking is A Free Action: Major Preservation of The Self (pumped to Level 9), Simple, Self Only, One Trick, Uncommon. 3 Points.&lt;br /&gt;
:No matter what the odds or situation, a &#039;&#039;real man&#039;&#039; has time to make a badass speech to let the bad guys know just how hard they&#039;re about to get curb-stomped, or to inspire his army to battle. This gift allows its user to make just such a speech--and though volleys of gunfire, missiles and the lesser demons of Hell itself may assail him, they will do him no harm. So long as the Noble continues to make a speech, anything short of a Level 9 miracle is simply shrugged off, impotent in the face of raw badassery.&lt;br /&gt;
&lt;br /&gt;
;Teleportation: Lesser Change (Self), Simple, Self-Only, One Trick. 1 Point.&lt;br /&gt;
:He pierced the walls between worlds. You really think a little thing like &#039;&#039;distance&#039;&#039; would get in his way?&lt;br /&gt;
&lt;br /&gt;
===Handicaps===&lt;br /&gt;
====Affiliation====&lt;br /&gt;
Code of the Wild&lt;br /&gt;
&lt;br /&gt;
====Virtue==== &lt;br /&gt;
;Hot-Blooded: Leviathan Jones fought off oblivion and annihilation through sheer tenacity, and this attitude has stayed with him since his arrival on Earth. He goes about things in the boldest, bravest and most bodacious way he can, and no force in existence can convince him to do otherwise.&lt;br /&gt;
&lt;br /&gt;
====Restriction==== &lt;br /&gt;
;Blatant: Leviathan does not pussyfoot around. When he uses miraculous energy, he wants to leave an [i]impression,[/i] damn it. Besides, is there really such a thing as a subtle explosion?&lt;br /&gt;
&lt;br /&gt;
===Bonds===&lt;br /&gt;
*6: His Family, both Celestial and mortal.&lt;br /&gt;
*5: His Estate.&lt;br /&gt;
*5: Public recognition of hot-bloodedness as a Good Thing.&lt;br /&gt;
*3: Captain Aisha, the Duchess of Lightning. Their estates share a lot of territory, and the two Nobles have a good deal of respect for one another.&lt;br /&gt;
*1: Little Boom-Boom, an Explosion-spirit that Leviathan rescued from Tinkerbell&#039;s nefarious influence. Though he seemed to have died after that, he led the charge into Hell that rescued Axel; he may yet return again.&lt;br /&gt;
&lt;br /&gt;
===Anchors===&lt;br /&gt;
====Axel Crowley====&lt;br /&gt;
The author who nearly wrote Leviathan&#039;s book. Leviathan rescued him from Hell in a truly awe-inspiring scene, and considers the man to be his father. Currently, he lives in the house next to Leviathan&#039;s, on the School&#039;s grounds.&lt;br /&gt;
&lt;br /&gt;
==Design==&lt;br /&gt;
In a twisted version of floral symbolism, Leviathan&#039;s design consists of a Fire Flower (signifying his burning spirit) and a Piranha Plant (signifying both the danger and the growth his Estate represents). The fact that both of these stem from an imaginary world is an homage to his origins. They entwine around a key, representing the freedom of the Wild.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
What happens when a Story is started but never finished? Most of the time it fades away into nothing. Sometimes the pieces of inspiration flow into another mind, or another world. But very rarely, the Story is seen so clearly before the fall, and is so close to completion, that it takes on a life of its own.&lt;br /&gt;
Leviathan Jones was one of those stories.&lt;br /&gt;
A grand tale of humanity&#039;s struggle against the overwhelming forces of an alien race, the story was never completed. The author wrote the story nearly to its conclusion, but he wanted the humans to win and could never decide just how to pull that off. Eventually, when inspiration swiveled its head to another tale, Leviathan Jones was discarded.&lt;br /&gt;
The Story wouldn&#039;t have that. Kicking and screaming and fighting like hell, it broke through the raw potential surrounding it, and made its way back to the world of its creator. Once it was there, the inspiration that had never reached the Author reached the Story, filling in the empty gaps. There was only one thing that could have saved the humans in the saga of Leviathan Jones, one thing that separated them from their relentless and overwhelming enemy: Fighting Spirit. That most human of drives, to carry on in the face of the seemingly impossible. The Story was complete, and Leviathan Jones took the totemic form of its titular character: one of the most badass dudes ever written.&lt;br /&gt;
&lt;br /&gt;
==His Estate==&lt;br /&gt;
In addition to the obvious, weaponized interpretation, Explosions are also symbolic of sudden bursts of anything. Brilliant insights and inspirations, eruptions, riots and revolutions spawned from singular events, and other similar concepts. In the context of his Affiliation, Explosions symbolize bursting from shackles both metaphorical and physical--benevolent anarchy at its revolutionary finest. In regards to the War at large, he sees it as only natural that the people of Creation will eventually stop playing defensively and burst through the Weirding Wall, taking the fight to the enemy.&lt;/div&gt;</summary>
		<author><name>Tungsten</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nobilis_Strike_while_the_Iron_is_Hot:Leviathan_Jones&amp;diff=130672</id>
		<title>Nobilis Strike while the Iron is Hot:Leviathan Jones</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Nobilis_Strike_while_the_Iron_is_Hot:Leviathan_Jones&amp;diff=130672"/>
		<updated>2009-11-19T17:10:45Z</updated>

		<summary type="html">&lt;p&gt;Tungsten: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Nobilis]]&lt;br /&gt;
[[Category:Nobilis Strike while the Iron is Hot]]&lt;br /&gt;
[[Image:LeviathanJones.png]]&lt;br /&gt;
=Leviathan Jones, Explosions&#039;-Regal.=&lt;br /&gt;
Aka: Unconquered God of Explosions&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
*Aspect: 0/5&lt;br /&gt;
*Domain: 5/5&lt;br /&gt;
*Realm: 0/5&lt;br /&gt;
*Spirit: 0/5&lt;br /&gt;
&lt;br /&gt;
===Gifts===&lt;br /&gt;
;World-Maker&#039;s Hand: Lesser Creation, Simple Miracle, One Target, Complete Flexibility, Uncommon, Affects Any Estate. 9 Points.&lt;br /&gt;
:As Leviathan Jones clawed himself from the void, likewise can he bring other things into creation. By painting a totemic symbol of something onto the canvas of the world, it is spun from potential and made into reality. Whether it remains loyal is another matter entirely.&lt;br /&gt;
&lt;br /&gt;
;Diplomatic Immunity: Lesser Destruction (Harm), Automatic, Local, One Trick. 2 Points.&lt;br /&gt;
:As Nobles do not lightly strike against their Imperator, so too do the things of creation not lightly strike against their creator. This gift renders it impossible for things its bearer has created (through either miraculous or mundane means) to harm him. The &amp;quot;one trick&amp;quot; is the ability of the harm to affect the gift-bearer. This gift provides no protection to the bearer&#039;s allies. (Note: I&#039;m assuming this gift is common, because it seems like a lot of Nobles of dangerous estates would want to protect themselves from miraculous mishaps.)&lt;br /&gt;
&lt;br /&gt;
;Talking is A Free Action: Major Preservation of The Self (pumped to Level 9), Simple, Self Only, One Trick, Uncommon. 3 Points.&lt;br /&gt;
:No matter what the odds or situation, a &#039;&#039;real man&#039;&#039; has time to make a badass speech to let the bad guys know just how hard they&#039;re about to get curb-stomped, or to inspire his army to battle. This gift allows its user to make just such a speech--and though volleys of gunfire, missiles and the lesser demons of Hell itself may assail him, they will do him no harm. So long as the Noble continues to make a speech, anything short of a Level 9 miracle is simply shrugged off, impotent in the face of raw badassery.&lt;br /&gt;
&lt;br /&gt;
;Teleportation: Lesser Change (Self), Simple, Self-Only, One Trick. 1 Point.&lt;br /&gt;
:He pierced the walls between worlds. You really think a little thing like &#039;&#039;distance&#039;&#039; would get in his way?&lt;br /&gt;
&lt;br /&gt;
===Handicaps===&lt;br /&gt;
====Affiliation====&lt;br /&gt;
Code of the Wild&lt;br /&gt;
&lt;br /&gt;
====Virtue==== &lt;br /&gt;
;Hot-Blooded: Leviathan Jones fought off oblivion and annihilation through sheer tenacity, and this attitude has stayed with him since his arrival on Earth. He goes about things in the boldest, bravest and most bodacious way he can, and no force in existence can convince him to do otherwise.&lt;br /&gt;
&lt;br /&gt;
====Restriction==== &lt;br /&gt;
;Blatant: Leviathan does not pussyfoot around. When he uses miraculous energy, he wants to leave an [i]impression,[/i] damn it. Besides, is there really such a thing as a subtle explosion?&lt;br /&gt;
&lt;br /&gt;
===Bonds===&lt;br /&gt;
*6: His Family, both Celestial and mortal.&lt;br /&gt;
*5: His Estate.&lt;br /&gt;
*5: Public recognition of hot-bloodedness as a Good Thing.&lt;br /&gt;
*3: Captain Aisha, the Duchess of Lightning. Their estates share a lot of territory, and the two Nobles have a good deal of respect for one another.&lt;br /&gt;
*1: Ganon, his loyal hybrid pterodactyl/motorcycle that he won in a bet with the Dominus of Unification.&lt;br /&gt;
&lt;br /&gt;
===Anchors===&lt;br /&gt;
====Axel Crowley====&lt;br /&gt;
The author who nearly wrote Leviathan&#039;s book. Leviathan rescued him from Hell in a truly awe-inspiring scene, and considers the man to be his father. Currently, he lives in the house next to Leviathan&#039;s, on the School&#039;s grounds.&lt;br /&gt;
&lt;br /&gt;
==Design==&lt;br /&gt;
In a twisted version of floral symbolism, Leviathan&#039;s design consists of a Fire Flower (signifying his burning spirit) and a Piranha Plant (signifying both the danger and the growth his Estate represents). The fact that both of these stem from an imaginary world is an homage to his origins. They entwine around a key, representing the freedom of the Wild.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
What happens when a Story is started but never finished? Most of the time it fades away into nothing. Sometimes the pieces of inspiration flow into another mind, or another world. But very rarely, the Story is seen so clearly before the fall, and is so close to completion, that it takes on a life of its own.&lt;br /&gt;
Leviathan Jones was one of those stories.&lt;br /&gt;
A grand tale of humanity&#039;s struggle against the overwhelming forces of an alien race, the story was never completed. The author wrote the story nearly to its conclusion, but he wanted the humans to win and could never decide just how to pull that off. Eventually, when inspiration swiveled its head to another tale, Leviathan Jones was discarded.&lt;br /&gt;
The Story wouldn&#039;t have that. Kicking and screaming and fighting like hell, it broke through the raw potential surrounding it, and made its way back to the world of its creator. Once it was there, the inspiration that had never reached the Author reached the Story, filling in the empty gaps. There was only one thing that could have saved the humans in the saga of Leviathan Jones, one thing that separated them from their relentless and overwhelming enemy: Fighting Spirit. That most human of drives, to carry on in the face of the seemingly impossible. The Story was complete, and Leviathan Jones took the totemic form of its titular character: one of the most badass dudes ever written.&lt;br /&gt;
&lt;br /&gt;
==His Estate==&lt;br /&gt;
In addition to the obvious, weaponized interpretation, Explosions are also symbolic of sudden bursts of anything. Brilliant insights and inspirations, eruptions, riots and revolutions spawned from singular events, and other similar concepts. In the context of his Affiliation, Explosions symbolize bursting from shackles both metaphorical and physical--benevolent anarchy at its revolutionary finest. In regards to the War at large, he sees it as only natural that the people of Creation will eventually stop playing defensively and burst through the Weirding Wall, taking the fight to the enemy.&lt;/div&gt;</summary>
		<author><name>Tungsten</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nobilis_Strike_while_the_Iron_is_Hot:Leviathan_Jones&amp;diff=126979</id>
		<title>Nobilis Strike while the Iron is Hot:Leviathan Jones</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Nobilis_Strike_while_the_Iron_is_Hot:Leviathan_Jones&amp;diff=126979"/>
		<updated>2009-10-27T01:08:23Z</updated>

		<summary type="html">&lt;p&gt;Tungsten: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Nobilis]]&lt;br /&gt;
[[Category:Nobilis Strike while the Iron is Hot]]&lt;br /&gt;
[[Image:LeviathanJones.png]]&lt;br /&gt;
=Leviathan Jones, Explosions&#039;-Regal.=&lt;br /&gt;
Aka: The Defiant One, He of the Celestial Brush&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
*Aspect: 0/5&lt;br /&gt;
*Domain: 5/5&lt;br /&gt;
*Realm: 0/5&lt;br /&gt;
*Spirit: 0/5&lt;br /&gt;
&lt;br /&gt;
===Gifts===&lt;br /&gt;
;World-Maker&#039;s Hand: Lesser Creation, Simple Miracle, One Target, Complete Flexibility, Uncommon, Affects Any Estate. 9 Points.&lt;br /&gt;
:As Leviathan Jones clawed himself from the void, likewise can he bring other things into creation. By painting a totemic symbol of something onto the canvas of the world, it is spun from potential and made into reality. Whether it remains loyal is another matter entirely.&lt;br /&gt;
&lt;br /&gt;
;Diplomatic Immunity: Lesser Destruction (Harm), Automatic, Local, One Trick. 2 Points.&lt;br /&gt;
:As Nobles do not lightly strike against their Imperator, so too do the things of creation not lightly strike against their creator. This gift renders it impossible for things its bearer has created (through either miraculous or mundane means) to harm him. The &amp;quot;one trick&amp;quot; is the ability of the harm to affect the gift-bearer. This gift provides no protection to the bearer&#039;s allies. (Note: I&#039;m assuming this gift is common, because it seems like a lot of Nobles of dangerous estates would want to protect themselves from miraculous mishaps.)&lt;br /&gt;
&lt;br /&gt;
;Talking is A Free Action: Major Preservation of The Self (pumped to Level 9), Simple, Self Only, One Trick, Uncommon. 3 Points.&lt;br /&gt;
:No matter what the odds or situation, a &#039;&#039;real man&#039;&#039; has time to make a badass speech to let the bad guys know just how hard they&#039;re about to get curb-stomped, or to inspire his army to battle. This gift allows its user to make just such a speech--and though volleys of gunfire, missiles and the lesser demons of Hell itself may assail him, they will do him no harm. So long as the Noble continues to make a speech, anything short of a Level 9 miracle is simply shrugged off, impotent in the face of raw badassery.&lt;br /&gt;
&lt;br /&gt;
;Teleportation: Lesser Change (Self), Simple, Self-Only, One Trick. 1 Point.&lt;br /&gt;
:He pierced the walls between worlds. You really think a little thing like &#039;&#039;distance&#039;&#039; would get in his way?&lt;br /&gt;
&lt;br /&gt;
===Handicaps===&lt;br /&gt;
====Affiliation====&lt;br /&gt;
Code of the Wild&lt;br /&gt;
&lt;br /&gt;
====Virtue==== &lt;br /&gt;
;Hot-Blooded: Leviathan Jones fought off oblivion and annihilation through sheer tenacity, and this attitude has stayed with him since his arrival on Earth. He goes about things in the boldest, bravest and most bodacious way he can, and no force in existence can convince him to do otherwise.&lt;br /&gt;
&lt;br /&gt;
====Restriction==== &lt;br /&gt;
;Blatant: Leviathan does not pussyfoot around. When he uses miraculous energy, he wants to leave an [i]impression,[/i] damn it. Besides, is there really such a thing as a subtle explosion?&lt;br /&gt;
&lt;br /&gt;
===Bonds===&lt;br /&gt;
*6: His Familia&lt;br /&gt;
*5: His Estate&lt;br /&gt;
*5: Public recognition of hot-bloodedness as a Good Thing&lt;br /&gt;
*3: Captain Aisha, the Duchess of Lightning. Their estates share a lot of territory, and the two Nobles have a good deal of respect for one another.&lt;br /&gt;
*1: Ganon, his loyal hybrid pterodactyl/motorcycle that he won in a bet with the Dominus of Unification.&lt;br /&gt;
&lt;br /&gt;
===Anchors===&lt;br /&gt;
None so far.&lt;br /&gt;
&lt;br /&gt;
==Design==&lt;br /&gt;
In a twisted version of floral symbolism, Leviathan&#039;s design consists of a Fire Flower (signifying his burning spirit) and a Piranha Plant (signifying both the danger and the growth his Estate represents). The fact that both of these stem from an imaginary world is an homage to his origins. They entwine around a key, representing the freedom of the Wild.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
What happens when a Story is started but never finished? Most of the time it fades away into nothing. Sometimes the pieces of inspiration flow into another mind, or another world. But very rarely, the Story is seen so clearly before the fall, and is so close to completion, that it takes on a life of its own.&lt;br /&gt;
Leviathan Jones was one of those stories.&lt;br /&gt;
A grand tale of humanity&#039;s struggle against the overwhelming forces of an alien race, the story was never completed. The author wrote the story nearly to its conclusion, but he wanted the humans to win and could never decide just how to pull that off. Eventually, when inspiration swiveled its head to another tale, Leviathan Jones was discarded.&lt;br /&gt;
The Story wouldn&#039;t have that. Kicking and screaming and fighting like hell, it broke through the raw potential surrounding it, and made its way back to the world of its creator. Once it was there, the inspiration that had never reached the Author reached the Story, filling in the empty gaps. There was only one thing that could have saved the humans in the saga of Leviathan Jones, one thing that separated them from their relentless and overwhelming enemy: Fighting Spirit. That most human of drives, to carry on in the face of the seemingly impossible. The Story was complete, and Leviathan Jones took the totemic form of its titular character: one of the most badass dudes ever written.&lt;br /&gt;
&lt;br /&gt;
==His Estate==&lt;br /&gt;
In addition to the obvious, weaponized interpretation, Explosions are also symbolic of sudden bursts of anything. Brilliant insights and inspirations, eruptions, riots and revolutions spawned from singular events, and other similar concepts. In the context of his Affiliation, Explosions symbolize bursting from shackles both metaphorical and physical--benevolent anarchy at its revolutionary finest. In regards to the War at large, he sees it as only natural that the people of Creation will eventually stop playing defensively and burst through the Weirding Wall, taking the fight to the enemy.&lt;/div&gt;</summary>
		<author><name>Tungsten</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=File:LeviathanJones.png&amp;diff=126978</id>
		<title>File:LeviathanJones.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=File:LeviathanJones.png&amp;diff=126978"/>
		<updated>2009-10-27T01:07:22Z</updated>

		<summary type="html">&lt;p&gt;Tungsten: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Tungsten</name></author>
	</entry>
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