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	<id>https://wiki.rpg.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Veet</id>
	<title>RPGnet - User contributions [en]</title>
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	<updated>2026-05-15T02:20:54Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=HotB_Light_into_Darkness&amp;diff=150177</id>
		<title>HotB Light into Darkness</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HotB_Light_into_Darkness&amp;diff=150177"/>
		<updated>2010-07-13T01:34:57Z</updated>

		<summary type="html">&lt;p&gt;Veet: /* Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:PBP]][[Category:Houses of the Blooded]][[Category:HotB Light into Darkness]]&lt;br /&gt;
The Black Isles. Black in Ven culture is a color of shame. Failure. Dishonor. This is the name commonly given to a land mass in the far north of known Shinari where the winters are longer and more cruel than elsewhere. The real names of these lands are as numerous as the failed colonies who’s skeletons adorn their shores.&lt;br /&gt;
&lt;br /&gt;
Gryndil Steele. An ambitious Marque who has crossed too many to have an easy road to be named Duke. But that has never stopped an ambitious Ven. A clever Ven. And Gryndil is clever. He is going to tame these lands, remove the black from them and take what is his. More accurately he is going to find young nobles with more bravery than sense, more ambition than caution or just plain nowhere else to go, to go tame this land for him.&lt;br /&gt;
&lt;br /&gt;
A secret meeting. A midwinter night. 5 ships leave port under cover of darkness, each carrying a noble to their new castle, a castle built on the ruined foundations of another’s failure. Will they prevail?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
[[Drial Burghe]] (Armadillo)&amp;lt;br&amp;gt;&lt;br /&gt;
[[Heywesh Tal]] (Nick the Nevermet)&amp;lt;br&amp;gt;&lt;br /&gt;
[[Niassa Steele]] (palmedfire)&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ryandual Yvarai]] (m111)&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tomasz Mwrr]] (Delacroix)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Suaven==&lt;br /&gt;
For more information on how the Suaven impact this game, go to the [[Light_into_Darkness:_Suaven|Suaven]] page&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?t=521387 Recruitment Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?p=12480850#post12480850 OOC Thread]&lt;br /&gt;
&lt;br /&gt;
[http://forum.rpg.net/showthread.php?p=12480843#post12480843 IC Thread]&lt;/div&gt;</summary>
		<author><name>Veet</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HotB_Light_into_Darkness&amp;diff=149420</id>
		<title>HotB Light into Darkness</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HotB_Light_into_Darkness&amp;diff=149420"/>
		<updated>2010-07-08T17:10:55Z</updated>

		<summary type="html">&lt;p&gt;Veet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Black Isles. Black in Ven culture is a color of shame. Failure. Dishonor. This is the name commonly given to a land mass in the far north of known Shinari where the winters are longer and more cruel than elsewhere. The real names of these lands are as numerous as the failed colonies who’s skeletons adorn their shores.&lt;br /&gt;
&lt;br /&gt;
Gryndil Steele. An ambitious Marque who has crossed too many to have an easy road to be named Duke. But that has never stopped an ambitious Ven. A clever Ven. And Gryndil is clever. He is going to tame these lands, remove the black from them and take what is his. More accurately he is going to find young nobles with more bravery than sense, more ambition than caution or just plain nowhere else to go, to go tame this land for him.&lt;br /&gt;
&lt;br /&gt;
A secret meeting. A midwinter night. 5 ships leave port under cover of darkness, each carrying a noble to their new castle, a castle built on the ruined foundations of another’s failure. Will they prevail?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
Drial Burghe (Armadillo)&amp;lt;br&amp;gt;&lt;br /&gt;
Heywesh Tal (Nick the Nevermet)&amp;lt;br&amp;gt;&lt;br /&gt;
Niassa Steele (palmedfire)&amp;lt;br&amp;gt;&lt;br /&gt;
Ryandual Yvarai (m111)&amp;lt;br&amp;gt;&lt;br /&gt;
Tomasz Mwrr (Delacroix)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Veet</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HotB_Light_into_Darkness&amp;diff=149419</id>
		<title>HotB Light into Darkness</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HotB_Light_into_Darkness&amp;diff=149419"/>
		<updated>2010-07-08T17:10:33Z</updated>

		<summary type="html">&lt;p&gt;Veet: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Black Isles. Black in Ven culture is a color of shame. Failure. Dishonor. This is the name commonly given to a land mass in the far north of known Shinari where the winters are longer and more cruel than elsewhere. The real names of these lands are as numerous as the failed colonies who’s skeletons adorn their shores.&lt;br /&gt;
&lt;br /&gt;
Gryndil Steele. An ambitious Marque who has crossed too many to have an easy road to be named Duke. But that has never stopped an ambitious Ven. A clever Ven. And Gryndil is clever. He is going to tame these lands, remove the black from them and take what is his. More accurately he is going to find young nobles with more bravery than sense, more ambition than caution or just plain nowhere else to go, to go tame this land for him.&lt;br /&gt;
&lt;br /&gt;
A secret meeting. A midwinter night. 5 ships leave port under cover of darkness, each carrying a noble to their new castle, a castle built on the ruined foundations of another’s failure. Will they prevail?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
Drial Burghe (Armadillo)&amp;lt;br&amp;gt;&lt;br /&gt;
Heywesh Tal (Nick the Nevermet)&amp;lt;br&amp;gt;&lt;br /&gt;
Niassa Steele (palmedfire)&amp;lt;br&amp;gt;&lt;br /&gt;
Ryandual Yvarai (m111)&amp;lt;br&amp;gt;&lt;br /&gt;
Tomasz Mwrr (Delacroix)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Veet</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HotB_Light_into_Darkness&amp;diff=149418</id>
		<title>HotB Light into Darkness</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HotB_Light_into_Darkness&amp;diff=149418"/>
		<updated>2010-07-08T17:09:45Z</updated>

		<summary type="html">&lt;p&gt;Veet: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Black Isles. Black in Ven culture is a color of shame. Failure. Dishonor. This is the name commonly given to a land mass in the far north of known Shinari where the winters are longer and more cruel than elsewhere. The real names of these lands are as numerous as the failed colonies who’s skeletons adorn their shores.&lt;br /&gt;
&lt;br /&gt;
Gryndil Steele. An ambitious Marque who has crossed too many to have an easy road to be named Duke. But that has never stopped an ambitious Ven. A clever Ven. And Gryndil is clever. He is going to tame these lands, remove the black from them and take what is his. More accurately he is going to find young nobles with more bravery than sense, more ambition than caution or just plain nowhere else to go, to go tame this land for him.&lt;br /&gt;
&lt;br /&gt;
A secret meeting. A midwinter night. 5 ships* leave port under cover of darkness, each carrying a noble to their new castle, a castle built on the ruined foundations of another’s failure. Will they prevail?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
Drial Burghe (Armadillo)&amp;lt;br&amp;gt;&lt;br /&gt;
Heywesh Tal (Nick the Nevermet)&amp;lt;br&amp;gt;&lt;br /&gt;
Niassa Steele (palmedfire)&amp;lt;br&amp;gt;&lt;br /&gt;
Ryandual Yvarai (m111)&amp;lt;br&amp;gt;&lt;br /&gt;
Tomasz Mwrr (Delacroix)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Veet</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HotB_Light_into_Darkness&amp;diff=149417</id>
		<title>HotB Light into Darkness</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HotB_Light_into_Darkness&amp;diff=149417"/>
		<updated>2010-07-08T17:09:26Z</updated>

		<summary type="html">&lt;p&gt;Veet: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Black Isles. Black in Ven culture is a color of shame. Failure. Dishonor. This is the name commonly given to a land mass in the far north of known Shinari where the winters are longer and more cruel than elsewhere. The real names of these lands are as numerous as the failed colonies who’s skeletons adorn their shores.&lt;br /&gt;
&lt;br /&gt;
Gryndil Steele. An ambitious Marque who has crossed too many to have an easy road to be named Duke. But that has never stopped an ambitious Ven. A clever Ven. And Gryndil is clever. He is going to tame these lands, remove the black from them and take what is his. More accurately he is going to find young nobles with more bravery than sense, more ambition than caution or just plain nowhere else to go, to go tame this land for him.&lt;br /&gt;
&lt;br /&gt;
A secret meeting. A midwinter night. 5 ships* leave port under cover of darkness, each carrying a noble to their new castle, a castle built on the ruined foundations of another’s failure. Will they prevail?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
Drial Burghe (Armadillo)&amp;lt;br&amp;gt;&lt;br /&gt;
Heywesh Tal (Nick the Nevermet)&lt;br /&gt;
Niassa Steele (palmedfire)&lt;br /&gt;
Ryandual Yvarai (m111)&lt;br /&gt;
Tomasz Mwrr (Delacroix)&lt;/div&gt;</summary>
		<author><name>Veet</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HotB_Light_into_Darkness&amp;diff=149416</id>
		<title>HotB Light into Darkness</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HotB_Light_into_Darkness&amp;diff=149416"/>
		<updated>2010-07-08T17:08:53Z</updated>

		<summary type="html">&lt;p&gt;Veet: /* Houses of the Blooded: Bringing Light to the Darkness */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Black Isles. Black in Ven culture is a color of shame. Failure. Dishonor. This is the name commonly given to a land mass in the far north of known Shinari where the winters are longer and more cruel than elsewhere. The real names of these lands are as numerous as the failed colonies who’s skeletons adorn their shores.&lt;br /&gt;
&lt;br /&gt;
Gryndil Steele. An ambitious Marque who has crossed too many to have an easy road to be named Duke. But that has never stopped an ambitious Ven. A clever Ven. And Gryndil is clever. He is going to tame these lands, remove the black from them and take what is his. More accurately he is going to find young nobles with more bravery than sense, more ambition than caution or just plain nowhere else to go, to go tame this land for him.&lt;br /&gt;
&lt;br /&gt;
A secret meeting. A midwinter night. 5 ships* leave port under cover of darkness, each carrying a noble to their new castle, a castle built on the ruined foundations of another’s failure. Will they prevail?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
Drial Burghe (Armadillo)&lt;br /&gt;
Heywesh Tal (Nick the Nevermet)&lt;br /&gt;
Niassa Steele (palmedfire)&lt;br /&gt;
Ryandual Yvarai (m111)&lt;br /&gt;
Tomasz Mwrr (Delacroix)&lt;/div&gt;</summary>
		<author><name>Veet</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=HotB_Light_into_Darkness&amp;diff=149415</id>
		<title>HotB Light into Darkness</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=HotB_Light_into_Darkness&amp;diff=149415"/>
		<updated>2010-07-08T17:01:52Z</updated>

		<summary type="html">&lt;p&gt;Veet: Created page with &amp;#039;== Houses of the Blooded: Bringing Light to the Darkness ==   The Black Isles. Black in Ven culture is a color of shame. Failure. Dishonor. This is the name commonly given to a l…&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Houses of the Blooded: Bringing Light to the Darkness ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Black Isles. Black in Ven culture is a color of shame. Failure. Dishonor. This is the name commonly given to a land mass in the far north of known Shinari where the winters are longer and more cruel than elsewhere. The real names of these lands are as numerous as the failed colonies who’s skeletons adorn their shores.&lt;br /&gt;
&lt;br /&gt;
Gryndil Steele. An ambitious Marque who has crossed too many to have an easy road to be named Duke. But that has never stopped an ambitious Ven. A clever Ven. And Gryndil is clever. He is going to tame these lands, remove the black from them and take what is his. More accurately he is going to find young nobles with more bravery than sense, more ambition than caution or just plain nowhere else to go, to go tame this land for him.&lt;br /&gt;
&lt;br /&gt;
A secret meeting. A midwinter night. 5 ships* leave port under cover of darkness, each carrying a noble to their new castle, a castle built on the ruined foundations of another’s failure. Will they prevail?&lt;/div&gt;</summary>
		<author><name>Veet</name></author>
	</entry>
</feed>