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	<updated>2026-08-01T15:52:06Z</updated>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Star_Trek_Odyssey_Play_By_Post&amp;diff=238810</id>
		<title>Star Trek Odyssey Play By Post</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Star_Trek_Odyssey_Play_By_Post&amp;diff=238810"/>
		<updated>2013-05-28T23:51:16Z</updated>

		<summary type="html">&lt;p&gt;Vodouchild: /* The USS Memphis */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a wiki page for organizing and collecting information for the play-by-post game &amp;quot;Star Trek: Odyssey&amp;quot;, using Decipher&#039;s CODA rule set.&lt;br /&gt;
&lt;br /&gt;
The GM is Vektunaxa.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
===Taris Barel, Romulan Helmsman===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039;	 Romulan&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species Abilities:&#039;&#039;&#039;&lt;br /&gt;
*Skill Focus (Keen Hearing)&lt;br /&gt;
*The Discipline of D&#039;era&lt;br /&gt;
*Glory&lt;br /&gt;
*Surveillance&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Starship Officer (Flight Control Officer- Command)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Abilities:&#039;&#039;&#039;	Starship Duty, Astrogation, Natural Navigator (+4 to Astrogation rolls), Surfing Space-Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes:&#039;&#039;&#039;&lt;br /&gt;
*Strength:	6	(+0)&lt;br /&gt;
*Agility:	9	(+1)&lt;br /&gt;
*Intellect:	10	(+2, Favored)&lt;br /&gt;
*Vitality:	7	(+0)&lt;br /&gt;
*Persuasion:	11	(+2)&lt;br /&gt;
*Perception:	8	(+1, Favored)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reactions:&#039;&#039;&#039;&lt;br /&gt;
*Quickness:	+1 (Favored)&lt;br /&gt;
*Savvy:	 +3&lt;br /&gt;
*Stamina:	+0&lt;br /&gt;
*Willpower:	+2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species Skills:&#039;&#039;&#039;&lt;br /&gt;
*Culture (Romulan)	 3&lt;br /&gt;
*History (Romulan)	 3&lt;br /&gt;
*Specific World (Romulus)	3&lt;br /&gt;
*Language: Federation Stnd	6&lt;br /&gt;
*Language: Romulan	 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
*Propulsion Engineering	+2&lt;br /&gt;
*System Engineering	 +1&lt;br /&gt;
*Space Science	 +1&lt;br /&gt;
*Computer Use	 +1&lt;br /&gt;
&lt;br /&gt;
*Administration +1&lt;br /&gt;
*Athletics	 +1&lt;br /&gt;
*Repair	 +2&lt;br /&gt;
*System Operation (Flight Control)	+5&lt;br /&gt;
*Computer Use	 +2&lt;br /&gt;
*Space Science (Astrogation)	 +5&lt;br /&gt;
*System Engineering (Flight Control)	+2&lt;br /&gt;
*Energy Weapons	 +2&lt;br /&gt;
*Survival	 +2&lt;br /&gt;
*Starfleet Self Defense	 +1&lt;br /&gt;
*Influence	+1&lt;br /&gt;
*Negotiate +2&lt;br /&gt;
*Inquire +1&lt;br /&gt;
*Persuade +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Health:&#039;&#039;&#039;	 7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Renown: &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Courage: &#039;&#039;&#039;3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Skill Focus (3D Thinking), Promotion x3 (Lieutenant Commander)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039; Low Pain Threshold, Proud&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personal Development:&#039;&#039;&#039; Engineering Brat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Development:&#039;&#039;&#039; Hot Shot Pilot&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Diego Montoya, Human Chief Medical Officer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Human&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species Abilities:&#039;&#039;&#039;&lt;br /&gt;
*Adaptable (+2 to either Stamina, Quickness, or Willpower)&lt;br /&gt;
*Human Spirit (+1 Courage)&lt;br /&gt;
*Skilled (Add +2 skill levels to one skill, or +1 to two skills)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Starship Officer / Starship Medical Officer&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Abilities:&#039;&#039;&#039; Starship Duty, General Medicine (+2 to Medicine tests)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes:&#039;&#039;&#039;&lt;br /&gt;
*Strength 7 (+0)&lt;br /&gt;
*Intellect 10 (+2)&lt;br /&gt;
*Agility 8 (+1)&lt;br /&gt;
*Vitality 8 (+1)&lt;br /&gt;
*Presence 9 (+1)&lt;br /&gt;
*Perception 8 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species Skills:&#039;&#039;&#039;&lt;br /&gt;
*Culture (Human) 3&lt;br /&gt;
*History (Human) 2&lt;br /&gt;
*Politics (Human) 4&lt;br /&gt;
*Specific World (Earth) 3&lt;br /&gt;
*Federation Standard 6&lt;br /&gt;
*Vulcan 4&lt;br /&gt;
*Spanish 4&lt;br /&gt;
*Orion 2&lt;br /&gt;
*Klingon 2&lt;br /&gt;
*Ferengi 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Administration +2&lt;br /&gt;
*Athletics +2&lt;br /&gt;
*Computer Use (Retrieve) +2&lt;br /&gt;
*Energy Weapons +1&lt;br /&gt;
*First Aid +4&lt;br /&gt;
*Influence +1&lt;br /&gt;
*Life Science (Microbiology) +3&lt;br /&gt;
*Medicine (General Medicine) +5&lt;br /&gt;
*Repair +1&lt;br /&gt;
*System Operation (Medical) +4&lt;br /&gt;
*Trivia +2&lt;br /&gt;
*Unarmed Combat +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Non-Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Fencing +2&lt;br /&gt;
*Gymnastics +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Confident, Promotion 3 (Lt.-Cmdr), Command (CMO)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reactions:&#039;&#039;&#039;&lt;br /&gt;
*Quickness +1&lt;br /&gt;
*Savvy +3&lt;br /&gt;
*Stamina +1&lt;br /&gt;
*Willpower +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defense:&#039;&#039;&#039; 8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Health:&#039;&#039;&#039; 8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Courage:&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Renown:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
Personal Development: Diplomat&#039;s Child&lt;br /&gt;
Professional Development: Ship&#039;s Doctor&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Melissa Bainbridge, Human Operations Officer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Human (Adaptable, +2 to Willpower; Human Spirit, +1 Courage; Skilled, +1 to Engineering: System and Repair)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Starship Officer - Operations Officer&lt;br /&gt;
&lt;br /&gt;
*Strength	5	(-1)&lt;br /&gt;
*Agility	6	(0)&lt;br /&gt;
*Vitality	7	(0)&lt;br /&gt;
*Intelligence10	(+2)&lt;br /&gt;
*Perception	10	(+2)&lt;br /&gt;
*Presence	12	(+3)&lt;br /&gt;
&lt;br /&gt;
*Stamina	0&lt;br /&gt;
*Quickness	+2&lt;br /&gt;
*Willpower	+4&lt;br /&gt;
*Savvy	+3&lt;br /&gt;
&lt;br /&gt;
*Health	6&lt;br /&gt;
*Defence	7&lt;br /&gt;
*Initiative	+2&lt;br /&gt;
&lt;br /&gt;
*Athletics 2&lt;br /&gt;
*Computer Use	(Encryption)	3&lt;br /&gt;
*Engineering	Systems	(Communications)	6&lt;br /&gt;
*First Aid	 1&lt;br /&gt;
*Knowledge: Culture	(Human) 4&lt;br /&gt;
*Knowledge	: History	(Human )	4&lt;br /&gt;
*Knowledge	: Politics	(Human) 3&lt;br /&gt;
*Knowledge: Specific World	(Quandor IV)	3&lt;br /&gt;
*Language:	Federation Standard	 6&lt;br /&gt;
*Language:	Klingon	 6&lt;br /&gt;
*Language:	Ferengi	 2&lt;br /&gt;
*Language:	Orion	 2&lt;br /&gt;
*Observe	Listen	2&lt;br /&gt;
*Ranged Combat:	Energy Weapons	 1&lt;br /&gt;
*Repair	(Communications)	4&lt;br /&gt;
*Science: Physical	(Mathematics)	1&lt;br /&gt;
*Science: Space	 2&lt;br /&gt;
*System Operation	(Communications, Sensors) 5&lt;br /&gt;
*Unarmed Combat: Starfleet Self-Defence	 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Promotion 3 (Lieutenant-Commander), Command&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Abilities&#039;&#039;&#039;&lt;br /&gt;
*Duty Officer (+2 bonus to Systems Operations rolls involving specialties, -4 on rolls not involving specialties)&lt;br /&gt;
*Station Proficiency (Reroll one System Operations roll per game session, taking either roll)&lt;br /&gt;
*Cool under pressure (Ignore penalties due to distractions when making System Operations rolls)&lt;br /&gt;
*Eyes on the board (Add perception modifier to System Operations rolls).&lt;br /&gt;
*Cross Trained (add intelligence modifier when using professional skills of other starfleet elite professions)&lt;br /&gt;
&lt;br /&gt;
===Jaro Tomas, Bajoran Engineering Officer===&lt;br /&gt;
&lt;br /&gt;
[[http://i697.photobucket.com/albums/vv340/griffalo/Jaro_zpsf4fba078.jpg]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Bajoran (Artistic, +1 to Crafts; Faithful, +2 to Religion (Bajoran); Pagh, +1 to Courage)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Starship Officer - Engineering Officer&lt;br /&gt;
&lt;br /&gt;
*Strength	9	(+1)&lt;br /&gt;
*Agility	7	(0)&lt;br /&gt;
*Vitality	7	(0)&lt;br /&gt;
*Intellect      10	(+2) (Favored)&lt;br /&gt;
*Perception	7	(0)&lt;br /&gt;
*Presence	5	(-1)&lt;br /&gt;
&lt;br /&gt;
*Stamina	+1&lt;br /&gt;
*Quickness	0&lt;br /&gt;
*Willpower	+2 (Favored)&lt;br /&gt;
*Savvy	        0&lt;br /&gt;
&lt;br /&gt;
*Health	        8&lt;br /&gt;
*Defence	7&lt;br /&gt;
*Initiative	+2&lt;br /&gt;
&lt;br /&gt;
*Computer Use	                    4&lt;br /&gt;
*Construct                          2&lt;br /&gt;
*Craft: Sewing                      1&lt;br /&gt;
*Engineering: Propulsion (Warp)     3&lt;br /&gt;
*Engineering: Structural (Metallurgy) 3&lt;br /&gt;
*Engineering: Systems (Power)       2&lt;br /&gt;
*Knowledge: Culture (Bajoran)       3&lt;br /&gt;
*Knowledge: History (Bajoran)       2&lt;br /&gt;
*Knowledge: Politics (Bajoran)      2&lt;br /&gt;
*Knowledge: Religion (Bajoran)      4&lt;br /&gt;
*Knowledge: Specific World (Bajor)  3&lt;br /&gt;
*Persuade                           1&lt;br /&gt;
*Ranged Combat: Energy Weapons      1&lt;br /&gt;
*Repair                             6&lt;br /&gt;
*Science: Physical                  3&lt;br /&gt;
*Survival                           1&lt;br /&gt;
*System Operations                  2&lt;br /&gt;
*Unarmed Combat (Brawling)          3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Alert, +2 to Initiative; Fit, +1 to all Physical Tests; Innovative (Ability to be purchased) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Abilities&#039;&#039;&#039;&lt;br /&gt;
*Starship Duty (Engineering Officer)&lt;br /&gt;
*Engineering Certification (Can use all Engineering group skills Untrained)&lt;br /&gt;
&lt;br /&gt;
===Michael A. Flannagan, Human Chief Tactical Officer===&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Human&lt;br /&gt;
*Adaptable (+2 to either Stamina, Quickness, or Willpower; added to Willpower)&lt;br /&gt;
*Human Spirit (+1 Courage)&lt;br /&gt;
*Skilled (Add +2 skill levels to one skill, or +1 to two skills; I used Knitting and Piano)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Starship Officer&lt;br /&gt;
&#039;&#039;&#039;Professional Skills:&#039;&#039;&#039; Athletics, Computer Use, Energy Weapons, Knowledge*, Repair, Survival, Unarmed Combat*&lt;br /&gt;
&#039;&#039;&#039;Professional Ability:&#039;&#039;&#039; Starship Duty&lt;br /&gt;
&#039;&#039;&#039;Elite Profession:&#039;&#039;&#039; Starship Security Officer&lt;br /&gt;
&#039;&#039;&#039;Professional Skills:&#039;&#039;&#039; First Aid, Inquire, Investigate, Observe, System Operation, Tactics&lt;br /&gt;
&#039;&#039;&#039;Professional Ability:&#039;&#039;&#039; Security Protocols (Add half of Computer Use as affinity bonus to System Operations (Tactical) tests)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes:&#039;&#039;&#039;&lt;br /&gt;
*Strength 8 (+1)&lt;br /&gt;
*Intellect 8 (+1)&lt;br /&gt;
*Agility 10 (+2)&lt;br /&gt;
*Vitality 8 (+1)&lt;br /&gt;
*Presence 7 (+0)&lt;br /&gt;
*Perception 9 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cultural Skills:&#039;&#039;&#039;&lt;br /&gt;
*Culture 5&lt;br /&gt;
*History 3&lt;br /&gt;
*Politics 3&lt;br /&gt;
*Religion 3&lt;br /&gt;
*Coventry Station 4&lt;br /&gt;
*Federation Standard 6&lt;br /&gt;
*Cardassian 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Computer Use (Hacking) +4&lt;br /&gt;
*Repair +3&lt;br /&gt;
*System Operation (Tactical) +5&lt;br /&gt;
*System Engineering +1&lt;br /&gt;
*Energy Weapons +4&lt;br /&gt;
*Tactics (Space) +2&lt;br /&gt;
*Starfleet Unarmed Combat +3&lt;br /&gt;
*Athletics +1&lt;br /&gt;
*Observe +2&lt;br /&gt;
*Investigate +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Non-Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Knitting +2&lt;br /&gt;
*Piano +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Meticulous (Bonus to extended tests), Promotion (Lieutenant), Promotion: Command (Security Officer)&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reactions:&#039;&#039;&#039;&lt;br /&gt;
*Quickness +2&lt;br /&gt;
*Savvy +1&lt;br /&gt;
*Stamina +1&lt;br /&gt;
*Willpower +3&lt;br /&gt;
&lt;br /&gt;
*Defense 9&lt;br /&gt;
*Health 9&lt;br /&gt;
*Courage 4&lt;br /&gt;
*Renown 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Development and Advancement&#039;&#039;&#039; &lt;br /&gt;
&#039;&#039;Personal Development: Scientific Upbringing&#039;&#039;&lt;br /&gt;
*Computer Use +2&lt;br /&gt;
Repair +1, System Operation +1, Systems Engineering +1&lt;br /&gt;
*Edge: Meticulous (bonus to extended tests)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Professional Development: Tactical Officer&#039;&#039;&lt;br /&gt;
Computer Use (Hacking) +2, Culture +2, Energy Weapons +3, Repair +2, System Operation (Tactical) +4, Tactics (Space) +2, Starfleet Unarmed Combat +2&lt;br /&gt;
Athletics +1, Observe +1, Investigate +1, Energy Weapons +1, Unarmed Combat +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Advancement 1:&#039;&#039;&lt;br /&gt;
*Edge: Promotion (Lieutenant)&lt;br /&gt;
*Edge: Command (Security Officer)&lt;br /&gt;
*Professonal Skill: Observe +1&lt;br /&gt;
&#039;&#039;Advancement 2:&#039;&#039;&lt;br /&gt;
*Non-Professional Skill: Knitting +1&lt;br /&gt;
*Non-Professional Skill: Piano +1&lt;br /&gt;
*Professional Skill: Investigate +1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===t&#039;kor Idrani, Andorian Science Officer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Andorian&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species Abilities:&#039;&#039;&#039;&lt;br /&gt;
*Antennae (Detect subtle environmental changes and pinpoint faint sounds)&lt;br /&gt;
*Keth: Clan Aldin; provides a bonus to a Science skill, along with a specialty.&lt;br /&gt;
*Redundant Circulation: Less vulnerable to cold (+2 to Stamina rolls against cold), but more vulnerable to poison (-1 to Stamina rolls against poisons)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession/Elite Profession:&#039;&#039;&#039; Starship Officer / Starship Science Officer&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Innovative (Technophile professional ability), Skill Focus: Keen Hearing (from antennae), High Pain Threshold&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Abilities:&#039;&#039;&#039;&lt;br /&gt;
*Starship Duty&lt;br /&gt;
*Journeyman (Can use all Science skills untrained, automatic specialty with each Science skill)&lt;br /&gt;
*Technophile (Double equipment bonuses and lessen equipment penalties for Construct, Engineering and Repair tests)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes:&#039;&#039;&#039;&lt;br /&gt;
*Strength 9 (+1)&lt;br /&gt;
*Intellect 10 (+2)&lt;br /&gt;
*Agility 8 (+1)&lt;br /&gt;
*Vitality 8 (+1)&lt;br /&gt;
*Presence 8 (+1)&lt;br /&gt;
*Perception 8 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cultural Skills:&#039;&#039;&#039;&lt;br /&gt;
*Culture +4&lt;br /&gt;
*History +5&lt;br /&gt;
*Politics +3&lt;br /&gt;
*Religion +2&lt;br /&gt;
*Specific World +4&lt;br /&gt;
*Federation Standard +6&lt;br /&gt;
*Andorian +6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Athletics +3&lt;br /&gt;
*Computer Use (Retrieve) +3&lt;br /&gt;
*Energy Weapons +1&lt;br /&gt;
*Repair +2&lt;br /&gt;
*Unarmed Combat +2&lt;br /&gt;
*Construct +1&lt;br /&gt;
*Investigate +2&lt;br /&gt;
*Life Science (Xenozoology) +3&lt;br /&gt;
*Physical Science (Physics) +3&lt;br /&gt;
*Planetary Science (Planetology) +3&lt;br /&gt;
*Space Science (Stellar Cartography) +5&lt;br /&gt;
*System Operation (Sensors) +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Non-Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Dance +1&lt;br /&gt;
*Sculpture +2&lt;br /&gt;
*System Engineering +1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reactions:&#039;&#039;&#039;&lt;br /&gt;
*Quickness +1&lt;br /&gt;
*Savvy +1&lt;br /&gt;
*Stamina +1&lt;br /&gt;
*Willpower +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defense:&#039;&#039;&#039; 8&lt;br /&gt;
&#039;&#039;&#039;Health:&#039;&#039;&#039; 9&lt;br /&gt;
&#039;&#039;&#039;Courage:&#039;&#039;&#039; 3&lt;br /&gt;
&#039;&#039;&#039;Renown:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Personal Development: Artistic Upbringing&lt;br /&gt;
&lt;br /&gt;
Professional Development: Basic Science Officer&lt;br /&gt;
&lt;br /&gt;
==NPCs (Shipboard)==&lt;br /&gt;
*Captain Ra-Garda, Efrosian, commanding officer&lt;br /&gt;
*Commander Akun Zabo, Iotian, executive officer&lt;br /&gt;
*Lieutenant Mera Iskan, Human, Security&lt;br /&gt;
*Ensign Tul, Napean, Security&lt;br /&gt;
*Lieutenant Amitabh Rapuri, Human, Engineer&lt;br /&gt;
*Dr. T&#039;Prani, Vulcan, Doctor&lt;br /&gt;
*Ensign Cherste, Velorian, bridge officer/helm&lt;br /&gt;
*Lieutenant Umarev, Andorian, bridge officer/ops&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The USS Memphis==&lt;br /&gt;
*New Orleans Class Frigate (Second Design Refit) &lt;br /&gt;
*Starfleet Registry: NCC-61882&lt;br /&gt;
*Officers and Crew: 325&lt;br /&gt;
*Ship&#039;s Motto: &#039;&#039;Imaginari. Cogitare. Facere&#039;&#039;.&lt;br /&gt;
*Unoffical Motto: &#039;&#039;The Blue is True&#039;&#039;&lt;br /&gt;
*Launched: 2365, Beta Antares Fleet Yard, Antares B&lt;br /&gt;
*Last Assignment: 6 month scientific survey and mapping mission of newly detected dark matter nurseries along the border of the Gorn Hegemony in cooperation with the Gorn Science Ministry. &lt;br /&gt;
*Declared Lost: 2371&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Senior Staff&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Commanding Officer: Captain Rixx Jaro, Bolian [male] &lt;br /&gt;
*Executive Officer: Commander Vijay Ramaswamy, Human [male]&lt;br /&gt;
*Chief Operations Officer (2nd Officer): Lieutenant Commander Klaw, Betelgeusian [male]&lt;br /&gt;
*Chief Tactical Officer/Security Chief (3rd Officer): Lieutenant Keval Ch&#039;Reiji, Andorian [male]&lt;br /&gt;
*Flight Control Officer: Ensign Melnis, Benzite [male]&lt;br /&gt;
*Chief Engineering Officer: Lieutenant T&#039;Vall, Vulcan [female]&lt;br /&gt;
*Chief Medical Officer: Doctor M&#039;isha, Caitian [female]  &lt;br /&gt;
*Chief Science Officer: Lieutenant t&#039;Kor Idrani Imaru, Andorian [female] &lt;br /&gt;
*Ship&#039;s Counselor: Lieutenant Alanni, Deltan [female]&lt;/div&gt;</summary>
		<author><name>Vodouchild</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Star_Trek_Odyssey_Play_By_Post&amp;diff=238809</id>
		<title>Star Trek Odyssey Play By Post</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Star_Trek_Odyssey_Play_By_Post&amp;diff=238809"/>
		<updated>2013-05-28T23:41:54Z</updated>

		<summary type="html">&lt;p&gt;Vodouchild: /* The USS Memphis */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a wiki page for organizing and collecting information for the play-by-post game &amp;quot;Star Trek: Odyssey&amp;quot;, using Decipher&#039;s CODA rule set.&lt;br /&gt;
&lt;br /&gt;
The GM is Vektunaxa.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
===Taris Barel, Romulan Helmsman===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039;	 Romulan&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species Abilities:&#039;&#039;&#039;&lt;br /&gt;
*Skill Focus (Keen Hearing)&lt;br /&gt;
*The Discipline of D&#039;era&lt;br /&gt;
*Glory&lt;br /&gt;
*Surveillance&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Starship Officer (Flight Control Officer- Command)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Abilities:&#039;&#039;&#039;	Starship Duty, Astrogation, Natural Navigator (+4 to Astrogation rolls), Surfing Space-Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes:&#039;&#039;&#039;&lt;br /&gt;
*Strength:	6	(+0)&lt;br /&gt;
*Agility:	9	(+1)&lt;br /&gt;
*Intellect:	10	(+2, Favored)&lt;br /&gt;
*Vitality:	7	(+0)&lt;br /&gt;
*Persuasion:	11	(+2)&lt;br /&gt;
*Perception:	8	(+1, Favored)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reactions:&#039;&#039;&#039;&lt;br /&gt;
*Quickness:	+1 (Favored)&lt;br /&gt;
*Savvy:	 +3&lt;br /&gt;
*Stamina:	+0&lt;br /&gt;
*Willpower:	+2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species Skills:&#039;&#039;&#039;&lt;br /&gt;
*Culture (Romulan)	 3&lt;br /&gt;
*History (Romulan)	 3&lt;br /&gt;
*Specific World (Romulus)	3&lt;br /&gt;
*Language: Federation Stnd	6&lt;br /&gt;
*Language: Romulan	 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
*Propulsion Engineering	+2&lt;br /&gt;
*System Engineering	 +1&lt;br /&gt;
*Space Science	 +1&lt;br /&gt;
*Computer Use	 +1&lt;br /&gt;
&lt;br /&gt;
*Administration +1&lt;br /&gt;
*Athletics	 +1&lt;br /&gt;
*Repair	 +2&lt;br /&gt;
*System Operation (Flight Control)	+5&lt;br /&gt;
*Computer Use	 +2&lt;br /&gt;
*Space Science (Astrogation)	 +5&lt;br /&gt;
*System Engineering (Flight Control)	+2&lt;br /&gt;
*Energy Weapons	 +2&lt;br /&gt;
*Survival	 +2&lt;br /&gt;
*Starfleet Self Defense	 +1&lt;br /&gt;
*Influence	+1&lt;br /&gt;
*Negotiate +2&lt;br /&gt;
*Inquire +1&lt;br /&gt;
*Persuade +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Health:&#039;&#039;&#039;	 7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Renown: &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Courage: &#039;&#039;&#039;3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Skill Focus (3D Thinking), Promotion x3 (Lieutenant Commander)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039; Low Pain Threshold, Proud&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personal Development:&#039;&#039;&#039; Engineering Brat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Development:&#039;&#039;&#039; Hot Shot Pilot&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Diego Montoya, Human Chief Medical Officer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Human&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species Abilities:&#039;&#039;&#039;&lt;br /&gt;
*Adaptable (+2 to either Stamina, Quickness, or Willpower)&lt;br /&gt;
*Human Spirit (+1 Courage)&lt;br /&gt;
*Skilled (Add +2 skill levels to one skill, or +1 to two skills)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Starship Officer / Starship Medical Officer&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Abilities:&#039;&#039;&#039; Starship Duty, General Medicine (+2 to Medicine tests)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes:&#039;&#039;&#039;&lt;br /&gt;
*Strength 7 (+0)&lt;br /&gt;
*Intellect 10 (+2)&lt;br /&gt;
*Agility 8 (+1)&lt;br /&gt;
*Vitality 8 (+1)&lt;br /&gt;
*Presence 9 (+1)&lt;br /&gt;
*Perception 8 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species Skills:&#039;&#039;&#039;&lt;br /&gt;
*Culture (Human) 3&lt;br /&gt;
*History (Human) 2&lt;br /&gt;
*Politics (Human) 4&lt;br /&gt;
*Specific World (Earth) 3&lt;br /&gt;
*Federation Standard 6&lt;br /&gt;
*Vulcan 4&lt;br /&gt;
*Spanish 4&lt;br /&gt;
*Orion 2&lt;br /&gt;
*Klingon 2&lt;br /&gt;
*Ferengi 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Administration +2&lt;br /&gt;
*Athletics +2&lt;br /&gt;
*Computer Use (Retrieve) +2&lt;br /&gt;
*Energy Weapons +1&lt;br /&gt;
*First Aid +4&lt;br /&gt;
*Influence +1&lt;br /&gt;
*Life Science (Microbiology) +3&lt;br /&gt;
*Medicine (General Medicine) +5&lt;br /&gt;
*Repair +1&lt;br /&gt;
*System Operation (Medical) +4&lt;br /&gt;
*Trivia +2&lt;br /&gt;
*Unarmed Combat +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Non-Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Fencing +2&lt;br /&gt;
*Gymnastics +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Confident, Promotion 3 (Lt.-Cmdr), Command (CMO)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reactions:&#039;&#039;&#039;&lt;br /&gt;
*Quickness +1&lt;br /&gt;
*Savvy +3&lt;br /&gt;
*Stamina +1&lt;br /&gt;
*Willpower +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defense:&#039;&#039;&#039; 8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Health:&#039;&#039;&#039; 8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Courage:&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Renown:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
Personal Development: Diplomat&#039;s Child&lt;br /&gt;
Professional Development: Ship&#039;s Doctor&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Melissa Bainbridge, Human Operations Officer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Human (Adaptable, +2 to Willpower; Human Spirit, +1 Courage; Skilled, +1 to Engineering: System and Repair)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Starship Officer - Operations Officer&lt;br /&gt;
&lt;br /&gt;
*Strength	5	(-1)&lt;br /&gt;
*Agility	6	(0)&lt;br /&gt;
*Vitality	7	(0)&lt;br /&gt;
*Intelligence10	(+2)&lt;br /&gt;
*Perception	10	(+2)&lt;br /&gt;
*Presence	12	(+3)&lt;br /&gt;
&lt;br /&gt;
*Stamina	0&lt;br /&gt;
*Quickness	+2&lt;br /&gt;
*Willpower	+4&lt;br /&gt;
*Savvy	+3&lt;br /&gt;
&lt;br /&gt;
*Health	6&lt;br /&gt;
*Defence	7&lt;br /&gt;
*Initiative	+2&lt;br /&gt;
&lt;br /&gt;
*Athletics 2&lt;br /&gt;
*Computer Use	(Encryption)	3&lt;br /&gt;
*Engineering	Systems	(Communications)	6&lt;br /&gt;
*First Aid	 1&lt;br /&gt;
*Knowledge: Culture	(Human) 4&lt;br /&gt;
*Knowledge	: History	(Human )	4&lt;br /&gt;
*Knowledge	: Politics	(Human) 3&lt;br /&gt;
*Knowledge: Specific World	(Quandor IV)	3&lt;br /&gt;
*Language:	Federation Standard	 6&lt;br /&gt;
*Language:	Klingon	 6&lt;br /&gt;
*Language:	Ferengi	 2&lt;br /&gt;
*Language:	Orion	 2&lt;br /&gt;
*Observe	Listen	2&lt;br /&gt;
*Ranged Combat:	Energy Weapons	 1&lt;br /&gt;
*Repair	(Communications)	4&lt;br /&gt;
*Science: Physical	(Mathematics)	1&lt;br /&gt;
*Science: Space	 2&lt;br /&gt;
*System Operation	(Communications, Sensors) 5&lt;br /&gt;
*Unarmed Combat: Starfleet Self-Defence	 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Promotion 3 (Lieutenant-Commander), Command&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Abilities&#039;&#039;&#039;&lt;br /&gt;
*Duty Officer (+2 bonus to Systems Operations rolls involving specialties, -4 on rolls not involving specialties)&lt;br /&gt;
*Station Proficiency (Reroll one System Operations roll per game session, taking either roll)&lt;br /&gt;
*Cool under pressure (Ignore penalties due to distractions when making System Operations rolls)&lt;br /&gt;
*Eyes on the board (Add perception modifier to System Operations rolls).&lt;br /&gt;
*Cross Trained (add intelligence modifier when using professional skills of other starfleet elite professions)&lt;br /&gt;
&lt;br /&gt;
===Jaro Tomas, Bajoran Engineering Officer===&lt;br /&gt;
&lt;br /&gt;
[[http://i697.photobucket.com/albums/vv340/griffalo/Jaro_zpsf4fba078.jpg]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Bajoran (Artistic, +1 to Crafts; Faithful, +2 to Religion (Bajoran); Pagh, +1 to Courage)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Starship Officer - Engineering Officer&lt;br /&gt;
&lt;br /&gt;
*Strength	9	(+1)&lt;br /&gt;
*Agility	7	(0)&lt;br /&gt;
*Vitality	7	(0)&lt;br /&gt;
*Intellect      10	(+2) (Favored)&lt;br /&gt;
*Perception	7	(0)&lt;br /&gt;
*Presence	5	(-1)&lt;br /&gt;
&lt;br /&gt;
*Stamina	+1&lt;br /&gt;
*Quickness	0&lt;br /&gt;
*Willpower	+2 (Favored)&lt;br /&gt;
*Savvy	        0&lt;br /&gt;
&lt;br /&gt;
*Health	        8&lt;br /&gt;
*Defence	7&lt;br /&gt;
*Initiative	+2&lt;br /&gt;
&lt;br /&gt;
*Computer Use	                    4&lt;br /&gt;
*Construct                          2&lt;br /&gt;
*Craft: Sewing                      1&lt;br /&gt;
*Engineering: Propulsion (Warp)     3&lt;br /&gt;
*Engineering: Structural (Metallurgy) 3&lt;br /&gt;
*Engineering: Systems (Power)       2&lt;br /&gt;
*Knowledge: Culture (Bajoran)       3&lt;br /&gt;
*Knowledge: History (Bajoran)       2&lt;br /&gt;
*Knowledge: Politics (Bajoran)      2&lt;br /&gt;
*Knowledge: Religion (Bajoran)      4&lt;br /&gt;
*Knowledge: Specific World (Bajor)  3&lt;br /&gt;
*Persuade                           1&lt;br /&gt;
*Ranged Combat: Energy Weapons      1&lt;br /&gt;
*Repair                             6&lt;br /&gt;
*Science: Physical                  3&lt;br /&gt;
*Survival                           1&lt;br /&gt;
*System Operations                  2&lt;br /&gt;
*Unarmed Combat (Brawling)          3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Alert, +2 to Initiative; Fit, +1 to all Physical Tests; Innovative (Ability to be purchased) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Abilities&#039;&#039;&#039;&lt;br /&gt;
*Starship Duty (Engineering Officer)&lt;br /&gt;
*Engineering Certification (Can use all Engineering group skills Untrained)&lt;br /&gt;
&lt;br /&gt;
===Michael A. Flannagan, Human Chief Tactical Officer===&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Human&lt;br /&gt;
*Adaptable (+2 to either Stamina, Quickness, or Willpower; added to Willpower)&lt;br /&gt;
*Human Spirit (+1 Courage)&lt;br /&gt;
*Skilled (Add +2 skill levels to one skill, or +1 to two skills; I used Knitting and Piano)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Starship Officer&lt;br /&gt;
&#039;&#039;&#039;Professional Skills:&#039;&#039;&#039; Athletics, Computer Use, Energy Weapons, Knowledge*, Repair, Survival, Unarmed Combat*&lt;br /&gt;
&#039;&#039;&#039;Professional Ability:&#039;&#039;&#039; Starship Duty&lt;br /&gt;
&#039;&#039;&#039;Elite Profession:&#039;&#039;&#039; Starship Security Officer&lt;br /&gt;
&#039;&#039;&#039;Professional Skills:&#039;&#039;&#039; First Aid, Inquire, Investigate, Observe, System Operation, Tactics&lt;br /&gt;
&#039;&#039;&#039;Professional Ability:&#039;&#039;&#039; Security Protocols (Add half of Computer Use as affinity bonus to System Operations (Tactical) tests)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes:&#039;&#039;&#039;&lt;br /&gt;
*Strength 8 (+1)&lt;br /&gt;
*Intellect 8 (+1)&lt;br /&gt;
*Agility 10 (+2)&lt;br /&gt;
*Vitality 8 (+1)&lt;br /&gt;
*Presence 7 (+0)&lt;br /&gt;
*Perception 9 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cultural Skills:&#039;&#039;&#039;&lt;br /&gt;
*Culture 5&lt;br /&gt;
*History 3&lt;br /&gt;
*Politics 3&lt;br /&gt;
*Religion 3&lt;br /&gt;
*Coventry Station 4&lt;br /&gt;
*Federation Standard 6&lt;br /&gt;
*Cardassian 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Computer Use (Hacking) +4&lt;br /&gt;
*Repair +3&lt;br /&gt;
*System Operation (Tactical) +5&lt;br /&gt;
*System Engineering +1&lt;br /&gt;
*Energy Weapons +4&lt;br /&gt;
*Tactics (Space) +2&lt;br /&gt;
*Starfleet Unarmed Combat +3&lt;br /&gt;
*Athletics +1&lt;br /&gt;
*Observe +2&lt;br /&gt;
*Investigate +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Non-Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Knitting +2&lt;br /&gt;
*Piano +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Meticulous (Bonus to extended tests), Promotion (Lieutenant), Promotion: Command (Security Officer)&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reactions:&#039;&#039;&#039;&lt;br /&gt;
*Quickness +2&lt;br /&gt;
*Savvy +1&lt;br /&gt;
*Stamina +1&lt;br /&gt;
*Willpower +3&lt;br /&gt;
&lt;br /&gt;
*Defense 9&lt;br /&gt;
*Health 9&lt;br /&gt;
*Courage 4&lt;br /&gt;
*Renown 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Development and Advancement&#039;&#039;&#039; &lt;br /&gt;
&#039;&#039;Personal Development: Scientific Upbringing&#039;&#039;&lt;br /&gt;
*Computer Use +2&lt;br /&gt;
Repair +1, System Operation +1, Systems Engineering +1&lt;br /&gt;
*Edge: Meticulous (bonus to extended tests)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Professional Development: Tactical Officer&#039;&#039;&lt;br /&gt;
Computer Use (Hacking) +2, Culture +2, Energy Weapons +3, Repair +2, System Operation (Tactical) +4, Tactics (Space) +2, Starfleet Unarmed Combat +2&lt;br /&gt;
Athletics +1, Observe +1, Investigate +1, Energy Weapons +1, Unarmed Combat +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Advancement 1:&#039;&#039;&lt;br /&gt;
*Edge: Promotion (Lieutenant)&lt;br /&gt;
*Edge: Command (Security Officer)&lt;br /&gt;
*Professonal Skill: Observe +1&lt;br /&gt;
&#039;&#039;Advancement 2:&#039;&#039;&lt;br /&gt;
*Non-Professional Skill: Knitting +1&lt;br /&gt;
*Non-Professional Skill: Piano +1&lt;br /&gt;
*Professional Skill: Investigate +1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===t&#039;kor Idrani, Andorian Science Officer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Andorian&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species Abilities:&#039;&#039;&#039;&lt;br /&gt;
*Antennae (Detect subtle environmental changes and pinpoint faint sounds)&lt;br /&gt;
*Keth: Clan Aldin; provides a bonus to a Science skill, along with a specialty.&lt;br /&gt;
*Redundant Circulation: Less vulnerable to cold (+2 to Stamina rolls against cold), but more vulnerable to poison (-1 to Stamina rolls against poisons)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession/Elite Profession:&#039;&#039;&#039; Starship Officer / Starship Science Officer&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Innovative (Technophile professional ability), Skill Focus: Keen Hearing (from antennae), High Pain Threshold&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Abilities:&#039;&#039;&#039;&lt;br /&gt;
*Starship Duty&lt;br /&gt;
*Journeyman (Can use all Science skills untrained, automatic specialty with each Science skill)&lt;br /&gt;
*Technophile (Double equipment bonuses and lessen equipment penalties for Construct, Engineering and Repair tests)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes:&#039;&#039;&#039;&lt;br /&gt;
*Strength 9 (+1)&lt;br /&gt;
*Intellect 10 (+2)&lt;br /&gt;
*Agility 8 (+1)&lt;br /&gt;
*Vitality 8 (+1)&lt;br /&gt;
*Presence 8 (+1)&lt;br /&gt;
*Perception 8 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cultural Skills:&#039;&#039;&#039;&lt;br /&gt;
*Culture +4&lt;br /&gt;
*History +5&lt;br /&gt;
*Politics +3&lt;br /&gt;
*Religion +2&lt;br /&gt;
*Specific World +4&lt;br /&gt;
*Federation Standard +6&lt;br /&gt;
*Andorian +6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Athletics +3&lt;br /&gt;
*Computer Use (Retrieve) +3&lt;br /&gt;
*Energy Weapons +1&lt;br /&gt;
*Repair +2&lt;br /&gt;
*Unarmed Combat +2&lt;br /&gt;
*Construct +1&lt;br /&gt;
*Investigate +2&lt;br /&gt;
*Life Science (Xenozoology) +3&lt;br /&gt;
*Physical Science (Physics) +3&lt;br /&gt;
*Planetary Science (Planetology) +3&lt;br /&gt;
*Space Science (Stellar Cartography) +5&lt;br /&gt;
*System Operation (Sensors) +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Non-Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Dance +1&lt;br /&gt;
*Sculpture +2&lt;br /&gt;
*System Engineering +1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reactions:&#039;&#039;&#039;&lt;br /&gt;
*Quickness +1&lt;br /&gt;
*Savvy +1&lt;br /&gt;
*Stamina +1&lt;br /&gt;
*Willpower +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defense:&#039;&#039;&#039; 8&lt;br /&gt;
&#039;&#039;&#039;Health:&#039;&#039;&#039; 9&lt;br /&gt;
&#039;&#039;&#039;Courage:&#039;&#039;&#039; 3&lt;br /&gt;
&#039;&#039;&#039;Renown:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Personal Development: Artistic Upbringing&lt;br /&gt;
&lt;br /&gt;
Professional Development: Basic Science Officer&lt;br /&gt;
&lt;br /&gt;
==NPCs (Shipboard)==&lt;br /&gt;
*Captain Ra-Garda, Efrosian, commanding officer&lt;br /&gt;
*Commander Akun Zabo, Iotian, executive officer&lt;br /&gt;
*Lieutenant Mera Iskan, Human, Security&lt;br /&gt;
*Ensign Tul, Napean, Security&lt;br /&gt;
*Lieutenant Amitabh Rapuri, Human, Engineer&lt;br /&gt;
*Dr. T&#039;Prani, Vulcan, Doctor&lt;br /&gt;
*Ensign Cherste, Velorian, bridge officer/helm&lt;br /&gt;
*Lieutenant Umarev, Andorian, bridge officer/ops&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The USS Memphis==&lt;br /&gt;
*New Orleans Class Frigate (Second Design Refit) &lt;br /&gt;
*Starfleet Registry: NCC-61882&lt;br /&gt;
*Officers and Crew: 325&lt;br /&gt;
*Ship&#039;s Motto: &#039;&#039;Imaginari. Cogitare. Facere&#039;&#039;.&lt;br /&gt;
*Unoffical Motto: &#039;&#039;The Blue is True&#039;&#039;&lt;br /&gt;
*Launched: 2365, Beta Antares Fleet Yard, Antares B&lt;br /&gt;
*Last Assignment: 6 month scientific survey and mapping mission of newly detected dark matter nurseries along the Gorn border in cooperation with the Gorn Science Ministry. &lt;br /&gt;
*Declared Lost: 2371&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Senior Staff&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Commanding Officer: Captain Rixx Jaro, Bolian [male] &lt;br /&gt;
*Executive Officer: Commander Vijay Ramaswamy, Human [male]&lt;br /&gt;
*Chief Operations Officer (2nd Officer): Lieutenant Commander Klaw, Betelgeusian [male]&lt;br /&gt;
*Chief Tactical Officer/Security Chief (3rd Officer): Lieutenant Keval Ch&#039;Reiji, Andorian [male]&lt;br /&gt;
*Flight Control Officer: Ensign Melnis, Benzite [male]&lt;br /&gt;
*Chief Engineering Officer: Lieutenant T&#039;Vall, Vulcan [female]&lt;br /&gt;
*Chief Medical Officer: Doctor M&#039;isha, Caitian [female]  &lt;br /&gt;
*Chief Science Officer: Lieutenant t&#039;Kor Idrani Imaru, Andorian [female] &lt;br /&gt;
*Ship&#039;s Counselor: Lieutenant Alanni, Deltan [female]&lt;/div&gt;</summary>
		<author><name>Vodouchild</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Star_Trek_Odyssey_Play_By_Post&amp;diff=238806</id>
		<title>Star Trek Odyssey Play By Post</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Star_Trek_Odyssey_Play_By_Post&amp;diff=238806"/>
		<updated>2013-05-28T23:30:35Z</updated>

		<summary type="html">&lt;p&gt;Vodouchild: /* The USS Memphis */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a wiki page for organizing and collecting information for the play-by-post game &amp;quot;Star Trek: Odyssey&amp;quot;, using Decipher&#039;s CODA rule set.&lt;br /&gt;
&lt;br /&gt;
The GM is Vektunaxa.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
===Taris Barel, Romulan Helmsman===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039;	 Romulan&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species Abilities:&#039;&#039;&#039;&lt;br /&gt;
*Skill Focus (Keen Hearing)&lt;br /&gt;
*The Discipline of D&#039;era&lt;br /&gt;
*Glory&lt;br /&gt;
*Surveillance&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Starship Officer (Flight Control Officer- Command)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Abilities:&#039;&#039;&#039;	Starship Duty, Astrogation, Natural Navigator (+4 to Astrogation rolls), Surfing Space-Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes:&#039;&#039;&#039;&lt;br /&gt;
*Strength:	6	(+0)&lt;br /&gt;
*Agility:	9	(+1)&lt;br /&gt;
*Intellect:	10	(+2, Favored)&lt;br /&gt;
*Vitality:	7	(+0)&lt;br /&gt;
*Persuasion:	11	(+2)&lt;br /&gt;
*Perception:	8	(+1, Favored)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reactions:&#039;&#039;&#039;&lt;br /&gt;
*Quickness:	+1 (Favored)&lt;br /&gt;
*Savvy:	 +3&lt;br /&gt;
*Stamina:	+0&lt;br /&gt;
*Willpower:	+2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species Skills:&#039;&#039;&#039;&lt;br /&gt;
*Culture (Romulan)	 3&lt;br /&gt;
*History (Romulan)	 3&lt;br /&gt;
*Specific World (Romulus)	3&lt;br /&gt;
*Language: Federation Stnd	6&lt;br /&gt;
*Language: Romulan	 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
*Propulsion Engineering	+2&lt;br /&gt;
*System Engineering	 +1&lt;br /&gt;
*Space Science	 +1&lt;br /&gt;
*Computer Use	 +1&lt;br /&gt;
&lt;br /&gt;
*Administration +1&lt;br /&gt;
*Athletics	 +1&lt;br /&gt;
*Repair	 +2&lt;br /&gt;
*System Operation (Flight Control)	+5&lt;br /&gt;
*Computer Use	 +2&lt;br /&gt;
*Space Science (Astrogation)	 +5&lt;br /&gt;
*System Engineering (Flight Control)	+2&lt;br /&gt;
*Energy Weapons	 +2&lt;br /&gt;
*Survival	 +2&lt;br /&gt;
*Starfleet Self Defense	 +1&lt;br /&gt;
*Influence	+1&lt;br /&gt;
*Negotiate +2&lt;br /&gt;
*Inquire +1&lt;br /&gt;
*Persuade +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Health:&#039;&#039;&#039;	 7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Renown: &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Courage: &#039;&#039;&#039;3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Skill Focus (3D Thinking), Promotion x3 (Lieutenant Commander)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039; Low Pain Threshold, Proud&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personal Development:&#039;&#039;&#039; Engineering Brat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Development:&#039;&#039;&#039; Hot Shot Pilot&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Diego Montoya, Human Chief Medical Officer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Human&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species Abilities:&#039;&#039;&#039;&lt;br /&gt;
*Adaptable (+2 to either Stamina, Quickness, or Willpower)&lt;br /&gt;
*Human Spirit (+1 Courage)&lt;br /&gt;
*Skilled (Add +2 skill levels to one skill, or +1 to two skills)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Starship Officer / Starship Medical Officer&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Abilities:&#039;&#039;&#039; Starship Duty, General Medicine (+2 to Medicine tests)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes:&#039;&#039;&#039;&lt;br /&gt;
*Strength 7 (+0)&lt;br /&gt;
*Intellect 10 (+2)&lt;br /&gt;
*Agility 8 (+1)&lt;br /&gt;
*Vitality 8 (+1)&lt;br /&gt;
*Presence 9 (+1)&lt;br /&gt;
*Perception 8 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species Skills:&#039;&#039;&#039;&lt;br /&gt;
*Culture (Human) 3&lt;br /&gt;
*History (Human) 2&lt;br /&gt;
*Politics (Human) 4&lt;br /&gt;
*Specific World (Earth) 3&lt;br /&gt;
*Federation Standard 6&lt;br /&gt;
*Vulcan 4&lt;br /&gt;
*Spanish 4&lt;br /&gt;
*Orion 2&lt;br /&gt;
*Klingon 2&lt;br /&gt;
*Ferengi 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Administration +2&lt;br /&gt;
*Athletics +2&lt;br /&gt;
*Computer Use (Retrieve) +2&lt;br /&gt;
*Energy Weapons +1&lt;br /&gt;
*First Aid +4&lt;br /&gt;
*Influence +1&lt;br /&gt;
*Life Science (Microbiology) +3&lt;br /&gt;
*Medicine (General Medicine) +5&lt;br /&gt;
*Repair +1&lt;br /&gt;
*System Operation (Medical) +4&lt;br /&gt;
*Trivia +2&lt;br /&gt;
*Unarmed Combat +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Non-Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Fencing +2&lt;br /&gt;
*Gymnastics +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Confident, Promotion 3 (Lt.-Cmdr), Command (CMO)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reactions:&#039;&#039;&#039;&lt;br /&gt;
*Quickness +1&lt;br /&gt;
*Savvy +3&lt;br /&gt;
*Stamina +1&lt;br /&gt;
*Willpower +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defense:&#039;&#039;&#039; 8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Health:&#039;&#039;&#039; 8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Courage:&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Renown:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
Personal Development: Diplomat&#039;s Child&lt;br /&gt;
Professional Development: Ship&#039;s Doctor&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Melissa Bainbridge, Human Operations Officer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Human (Adaptable, +2 to Willpower; Human Spirit, +1 Courage; Skilled, +1 to Engineering: System and Repair)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Starship Officer - Operations Officer&lt;br /&gt;
&lt;br /&gt;
*Strength	5	(-1)&lt;br /&gt;
*Agility	6	(0)&lt;br /&gt;
*Vitality	7	(0)&lt;br /&gt;
*Intelligence10	(+2)&lt;br /&gt;
*Perception	10	(+2)&lt;br /&gt;
*Presence	12	(+3)&lt;br /&gt;
&lt;br /&gt;
*Stamina	0&lt;br /&gt;
*Quickness	+2&lt;br /&gt;
*Willpower	+4&lt;br /&gt;
*Savvy	+3&lt;br /&gt;
&lt;br /&gt;
*Health	6&lt;br /&gt;
*Defence	7&lt;br /&gt;
*Initiative	+2&lt;br /&gt;
&lt;br /&gt;
*Athletics 2&lt;br /&gt;
*Computer Use	(Encryption)	3&lt;br /&gt;
*Engineering	Systems	(Communications)	6&lt;br /&gt;
*First Aid	 1&lt;br /&gt;
*Knowledge: Culture	(Human) 4&lt;br /&gt;
*Knowledge	: History	(Human )	4&lt;br /&gt;
*Knowledge	: Politics	(Human) 3&lt;br /&gt;
*Knowledge: Specific World	(Quandor IV)	3&lt;br /&gt;
*Language:	Federation Standard	 6&lt;br /&gt;
*Language:	Klingon	 6&lt;br /&gt;
*Language:	Ferengi	 2&lt;br /&gt;
*Language:	Orion	 2&lt;br /&gt;
*Observe	Listen	2&lt;br /&gt;
*Ranged Combat:	Energy Weapons	 1&lt;br /&gt;
*Repair	(Communications)	4&lt;br /&gt;
*Science: Physical	(Mathematics)	1&lt;br /&gt;
*Science: Space	 2&lt;br /&gt;
*System Operation	(Communications, Sensors) 5&lt;br /&gt;
*Unarmed Combat: Starfleet Self-Defence	 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Promotion 3 (Lieutenant-Commander), Command&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Abilities&#039;&#039;&#039;&lt;br /&gt;
*Duty Officer (+2 bonus to Systems Operations rolls involving specialties, -4 on rolls not involving specialties)&lt;br /&gt;
*Station Proficiency (Reroll one System Operations roll per game session, taking either roll)&lt;br /&gt;
*Cool under pressure (Ignore penalties due to distractions when making System Operations rolls)&lt;br /&gt;
*Eyes on the board (Add perception modifier to System Operations rolls).&lt;br /&gt;
*Cross Trained (add intelligence modifier when using professional skills of other starfleet elite professions)&lt;br /&gt;
&lt;br /&gt;
===Jaro Tomas, Bajoran Engineering Officer===&lt;br /&gt;
&lt;br /&gt;
[[http://i697.photobucket.com/albums/vv340/griffalo/Jaro_zpsf4fba078.jpg]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Bajoran (Artistic, +1 to Crafts; Faithful, +2 to Religion (Bajoran); Pagh, +1 to Courage)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Starship Officer - Engineering Officer&lt;br /&gt;
&lt;br /&gt;
*Strength	9	(+1)&lt;br /&gt;
*Agility	7	(0)&lt;br /&gt;
*Vitality	7	(0)&lt;br /&gt;
*Intellect      10	(+2) (Favored)&lt;br /&gt;
*Perception	7	(0)&lt;br /&gt;
*Presence	5	(-1)&lt;br /&gt;
&lt;br /&gt;
*Stamina	+1&lt;br /&gt;
*Quickness	0&lt;br /&gt;
*Willpower	+2 (Favored)&lt;br /&gt;
*Savvy	        0&lt;br /&gt;
&lt;br /&gt;
*Health	        8&lt;br /&gt;
*Defence	7&lt;br /&gt;
*Initiative	+2&lt;br /&gt;
&lt;br /&gt;
*Computer Use	                    4&lt;br /&gt;
*Construct                          2&lt;br /&gt;
*Craft: Sewing                      1&lt;br /&gt;
*Engineering: Propulsion (Warp)     3&lt;br /&gt;
*Engineering: Structural (Metallurgy) 3&lt;br /&gt;
*Engineering: Systems (Power)       2&lt;br /&gt;
*Knowledge: Culture (Bajoran)       3&lt;br /&gt;
*Knowledge: History (Bajoran)       2&lt;br /&gt;
*Knowledge: Politics (Bajoran)      2&lt;br /&gt;
*Knowledge: Religion (Bajoran)      4&lt;br /&gt;
*Knowledge: Specific World (Bajor)  3&lt;br /&gt;
*Persuade                           1&lt;br /&gt;
*Ranged Combat: Energy Weapons      1&lt;br /&gt;
*Repair                             6&lt;br /&gt;
*Science: Physical                  3&lt;br /&gt;
*Survival                           1&lt;br /&gt;
*System Operations                  2&lt;br /&gt;
*Unarmed Combat (Brawling)          3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Alert, +2 to Initiative; Fit, +1 to all Physical Tests; Innovative (Ability to be purchased) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Abilities&#039;&#039;&#039;&lt;br /&gt;
*Starship Duty (Engineering Officer)&lt;br /&gt;
*Engineering Certification (Can use all Engineering group skills Untrained)&lt;br /&gt;
&lt;br /&gt;
===Michael A. Flannagan, Human Chief Tactical Officer===&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Human&lt;br /&gt;
*Adaptable (+2 to either Stamina, Quickness, or Willpower; added to Willpower)&lt;br /&gt;
*Human Spirit (+1 Courage)&lt;br /&gt;
*Skilled (Add +2 skill levels to one skill, or +1 to two skills; I used Knitting and Piano)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Starship Officer&lt;br /&gt;
&#039;&#039;&#039;Professional Skills:&#039;&#039;&#039; Athletics, Computer Use, Energy Weapons, Knowledge*, Repair, Survival, Unarmed Combat*&lt;br /&gt;
&#039;&#039;&#039;Professional Ability:&#039;&#039;&#039; Starship Duty&lt;br /&gt;
&#039;&#039;&#039;Elite Profession:&#039;&#039;&#039; Starship Security Officer&lt;br /&gt;
&#039;&#039;&#039;Professional Skills:&#039;&#039;&#039; First Aid, Inquire, Investigate, Observe, System Operation, Tactics&lt;br /&gt;
&#039;&#039;&#039;Professional Ability:&#039;&#039;&#039; Security Protocols (Add half of Computer Use as affinity bonus to System Operations (Tactical) tests)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes:&#039;&#039;&#039;&lt;br /&gt;
*Strength 8 (+1)&lt;br /&gt;
*Intellect 8 (+1)&lt;br /&gt;
*Agility 10 (+2)&lt;br /&gt;
*Vitality 8 (+1)&lt;br /&gt;
*Presence 7 (+0)&lt;br /&gt;
*Perception 9 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cultural Skills:&#039;&#039;&#039;&lt;br /&gt;
*Culture 5&lt;br /&gt;
*History 3&lt;br /&gt;
*Politics 3&lt;br /&gt;
*Religion 3&lt;br /&gt;
*Coventry Station 4&lt;br /&gt;
*Federation Standard 6&lt;br /&gt;
*Cardassian 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Computer Use (Hacking) +4&lt;br /&gt;
*Repair +3&lt;br /&gt;
*System Operation (Tactical) +5&lt;br /&gt;
*System Engineering +1&lt;br /&gt;
*Energy Weapons +4&lt;br /&gt;
*Tactics (Space) +2&lt;br /&gt;
*Starfleet Unarmed Combat +3&lt;br /&gt;
*Athletics +1&lt;br /&gt;
*Observe +2&lt;br /&gt;
*Investigate +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Non-Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Knitting +2&lt;br /&gt;
*Piano +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Meticulous (Bonus to extended tests), Promotion (Lieutenant), Promotion: Command (Security Officer)&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reactions:&#039;&#039;&#039;&lt;br /&gt;
*Quickness +2&lt;br /&gt;
*Savvy +1&lt;br /&gt;
*Stamina +1&lt;br /&gt;
*Willpower +3&lt;br /&gt;
&lt;br /&gt;
*Defense 9&lt;br /&gt;
*Health 9&lt;br /&gt;
*Courage 4&lt;br /&gt;
*Renown 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Development and Advancement&#039;&#039;&#039; &lt;br /&gt;
&#039;&#039;Personal Development: Scientific Upbringing&#039;&#039;&lt;br /&gt;
*Computer Use +2&lt;br /&gt;
Repair +1, System Operation +1, Systems Engineering +1&lt;br /&gt;
*Edge: Meticulous (bonus to extended tests)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Professional Development: Tactical Officer&#039;&#039;&lt;br /&gt;
Computer Use (Hacking) +2, Culture +2, Energy Weapons +3, Repair +2, System Operation (Tactical) +4, Tactics (Space) +2, Starfleet Unarmed Combat +2&lt;br /&gt;
Athletics +1, Observe +1, Investigate +1, Energy Weapons +1, Unarmed Combat +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Advancement 1:&#039;&#039;&lt;br /&gt;
*Edge: Promotion (Lieutenant)&lt;br /&gt;
*Edge: Command (Security Officer)&lt;br /&gt;
*Professonal Skill: Observe +1&lt;br /&gt;
&#039;&#039;Advancement 2:&#039;&#039;&lt;br /&gt;
*Non-Professional Skill: Knitting +1&lt;br /&gt;
*Non-Professional Skill: Piano +1&lt;br /&gt;
*Professional Skill: Investigate +1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===t&#039;kor Idrani, Andorian Science Officer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Andorian&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species Abilities:&#039;&#039;&#039;&lt;br /&gt;
*Antennae (Detect subtle environmental changes and pinpoint faint sounds)&lt;br /&gt;
*Keth: Clan Aldin; provides a bonus to a Science skill, along with a specialty.&lt;br /&gt;
*Redundant Circulation: Less vulnerable to cold (+2 to Stamina rolls against cold), but more vulnerable to poison (-1 to Stamina rolls against poisons)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession/Elite Profession:&#039;&#039;&#039; Starship Officer / Starship Science Officer&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Innovative (Technophile professional ability), Skill Focus: Keen Hearing (from antennae), High Pain Threshold&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Abilities:&#039;&#039;&#039;&lt;br /&gt;
*Starship Duty&lt;br /&gt;
*Journeyman (Can use all Science skills untrained, automatic specialty with each Science skill)&lt;br /&gt;
*Technophile (Double equipment bonuses and lessen equipment penalties for Construct, Engineering and Repair tests)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes:&#039;&#039;&#039;&lt;br /&gt;
*Strength 9 (+1)&lt;br /&gt;
*Intellect 10 (+2)&lt;br /&gt;
*Agility 8 (+1)&lt;br /&gt;
*Vitality 8 (+1)&lt;br /&gt;
*Presence 8 (+1)&lt;br /&gt;
*Perception 8 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cultural Skills:&#039;&#039;&#039;&lt;br /&gt;
*Culture +4&lt;br /&gt;
*History +5&lt;br /&gt;
*Politics +3&lt;br /&gt;
*Religion +2&lt;br /&gt;
*Specific World +4&lt;br /&gt;
*Federation Standard +6&lt;br /&gt;
*Andorian +6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Athletics +3&lt;br /&gt;
*Computer Use (Retrieve) +3&lt;br /&gt;
*Energy Weapons +1&lt;br /&gt;
*Repair +2&lt;br /&gt;
*Unarmed Combat +2&lt;br /&gt;
*Construct +1&lt;br /&gt;
*Investigate +2&lt;br /&gt;
*Life Science (Xenozoology) +3&lt;br /&gt;
*Physical Science (Physics) +3&lt;br /&gt;
*Planetary Science (Planetology) +3&lt;br /&gt;
*Space Science (Stellar Cartography) +5&lt;br /&gt;
*System Operation (Sensors) +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Non-Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Dance +1&lt;br /&gt;
*Sculpture +2&lt;br /&gt;
*System Engineering +1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reactions:&#039;&#039;&#039;&lt;br /&gt;
*Quickness +1&lt;br /&gt;
*Savvy +1&lt;br /&gt;
*Stamina +1&lt;br /&gt;
*Willpower +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defense:&#039;&#039;&#039; 8&lt;br /&gt;
&#039;&#039;&#039;Health:&#039;&#039;&#039; 9&lt;br /&gt;
&#039;&#039;&#039;Courage:&#039;&#039;&#039; 3&lt;br /&gt;
&#039;&#039;&#039;Renown:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Personal Development: Artistic Upbringing&lt;br /&gt;
&lt;br /&gt;
Professional Development: Basic Science Officer&lt;br /&gt;
&lt;br /&gt;
==NPCs (Shipboard)==&lt;br /&gt;
*Captain Ra-Garda, Efrosian, commanding officer&lt;br /&gt;
*Commander Akun Zabo, Iotian, executive officer&lt;br /&gt;
*Lieutenant Mera Iskan, Human, Security&lt;br /&gt;
*Ensign Tul, Napean, Security&lt;br /&gt;
*Lieutenant Amitabh Rapuri, Human, Engineer&lt;br /&gt;
*Dr. T&#039;Prani, Vulcan, Doctor&lt;br /&gt;
*Ensign Cherste, Velorian, bridge officer/helm&lt;br /&gt;
*Lieutenant Umarev, Andorian, bridge officer/ops&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The USS Memphis==&lt;br /&gt;
*New Orleans Class Frigate (Second Design Refit) &lt;br /&gt;
*Starfleet Registry: NCC-61882&lt;br /&gt;
*Officers and Crew: 325&lt;br /&gt;
*Ship&#039;s Motto: &#039;&#039;Imaginari. Cogitare. Facere&#039;&#039;.&lt;br /&gt;
*Unoffical Motto: &#039;&#039;The Blue is True&#039;&#039;&lt;br /&gt;
*Launched: 2365, Beta Antares Fleet Yard, Antares B&lt;br /&gt;
*Last Assignment: 6 month scientific survey and mapping mission of dark matter nurseries  &lt;br /&gt;
*Declared Lost: 2371&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Senior Staff&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Commanding Officer: Captain Rixx Jaro, Bolian [male] &lt;br /&gt;
*Executive Officer: Commander Vijay Ramaswamy, Human [male]&lt;br /&gt;
*Chief Operations Officer (2nd Officer): Lieutenant Commander Klaw, Betelgeusian [male]&lt;br /&gt;
*Chief Tactical Officer/Security Chief (3rd Officer): Lieutenant Keval Ch&#039;Reiji, Andorian [male]&lt;br /&gt;
*Flight Control Officer: Ensign Melnis, Benzite [male]&lt;br /&gt;
*Chief Engineering Officer: Lieutenant T&#039;Vall, Vulcan [female]&lt;br /&gt;
*Chief Medical Officer: Doctor M&#039;isha, Caitian [female]  &lt;br /&gt;
*Chief Science Officer: Lieutenant t&#039;Kor Idrani Imaru, Andorian [female] &lt;br /&gt;
*Ship&#039;s Counselor: Lieutenant Alanni, Deltan [female]&lt;/div&gt;</summary>
		<author><name>Vodouchild</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Star_Trek_Odyssey_Play_By_Post&amp;diff=238805</id>
		<title>Star Trek Odyssey Play By Post</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Star_Trek_Odyssey_Play_By_Post&amp;diff=238805"/>
		<updated>2013-05-28T23:30:05Z</updated>

		<summary type="html">&lt;p&gt;Vodouchild: /* The USS Memphis */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a wiki page for organizing and collecting information for the play-by-post game &amp;quot;Star Trek: Odyssey&amp;quot;, using Decipher&#039;s CODA rule set.&lt;br /&gt;
&lt;br /&gt;
The GM is Vektunaxa.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
===Taris Barel, Romulan Helmsman===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039;	 Romulan&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species Abilities:&#039;&#039;&#039;&lt;br /&gt;
*Skill Focus (Keen Hearing)&lt;br /&gt;
*The Discipline of D&#039;era&lt;br /&gt;
*Glory&lt;br /&gt;
*Surveillance&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Starship Officer (Flight Control Officer- Command)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Abilities:&#039;&#039;&#039;	Starship Duty, Astrogation, Natural Navigator (+4 to Astrogation rolls), Surfing Space-Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes:&#039;&#039;&#039;&lt;br /&gt;
*Strength:	6	(+0)&lt;br /&gt;
*Agility:	9	(+1)&lt;br /&gt;
*Intellect:	10	(+2, Favored)&lt;br /&gt;
*Vitality:	7	(+0)&lt;br /&gt;
*Persuasion:	11	(+2)&lt;br /&gt;
*Perception:	8	(+1, Favored)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reactions:&#039;&#039;&#039;&lt;br /&gt;
*Quickness:	+1 (Favored)&lt;br /&gt;
*Savvy:	 +3&lt;br /&gt;
*Stamina:	+0&lt;br /&gt;
*Willpower:	+2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species Skills:&#039;&#039;&#039;&lt;br /&gt;
*Culture (Romulan)	 3&lt;br /&gt;
*History (Romulan)	 3&lt;br /&gt;
*Specific World (Romulus)	3&lt;br /&gt;
*Language: Federation Stnd	6&lt;br /&gt;
*Language: Romulan	 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
*Propulsion Engineering	+2&lt;br /&gt;
*System Engineering	 +1&lt;br /&gt;
*Space Science	 +1&lt;br /&gt;
*Computer Use	 +1&lt;br /&gt;
&lt;br /&gt;
*Administration +1&lt;br /&gt;
*Athletics	 +1&lt;br /&gt;
*Repair	 +2&lt;br /&gt;
*System Operation (Flight Control)	+5&lt;br /&gt;
*Computer Use	 +2&lt;br /&gt;
*Space Science (Astrogation)	 +5&lt;br /&gt;
*System Engineering (Flight Control)	+2&lt;br /&gt;
*Energy Weapons	 +2&lt;br /&gt;
*Survival	 +2&lt;br /&gt;
*Starfleet Self Defense	 +1&lt;br /&gt;
*Influence	+1&lt;br /&gt;
*Negotiate +2&lt;br /&gt;
*Inquire +1&lt;br /&gt;
*Persuade +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Health:&#039;&#039;&#039;	 7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Renown: &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Courage: &#039;&#039;&#039;3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Skill Focus (3D Thinking), Promotion x3 (Lieutenant Commander)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039; Low Pain Threshold, Proud&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personal Development:&#039;&#039;&#039; Engineering Brat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Development:&#039;&#039;&#039; Hot Shot Pilot&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Diego Montoya, Human Chief Medical Officer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Human&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species Abilities:&#039;&#039;&#039;&lt;br /&gt;
*Adaptable (+2 to either Stamina, Quickness, or Willpower)&lt;br /&gt;
*Human Spirit (+1 Courage)&lt;br /&gt;
*Skilled (Add +2 skill levels to one skill, or +1 to two skills)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Starship Officer / Starship Medical Officer&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Abilities:&#039;&#039;&#039; Starship Duty, General Medicine (+2 to Medicine tests)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes:&#039;&#039;&#039;&lt;br /&gt;
*Strength 7 (+0)&lt;br /&gt;
*Intellect 10 (+2)&lt;br /&gt;
*Agility 8 (+1)&lt;br /&gt;
*Vitality 8 (+1)&lt;br /&gt;
*Presence 9 (+1)&lt;br /&gt;
*Perception 8 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species Skills:&#039;&#039;&#039;&lt;br /&gt;
*Culture (Human) 3&lt;br /&gt;
*History (Human) 2&lt;br /&gt;
*Politics (Human) 4&lt;br /&gt;
*Specific World (Earth) 3&lt;br /&gt;
*Federation Standard 6&lt;br /&gt;
*Vulcan 4&lt;br /&gt;
*Spanish 4&lt;br /&gt;
*Orion 2&lt;br /&gt;
*Klingon 2&lt;br /&gt;
*Ferengi 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Administration +2&lt;br /&gt;
*Athletics +2&lt;br /&gt;
*Computer Use (Retrieve) +2&lt;br /&gt;
*Energy Weapons +1&lt;br /&gt;
*First Aid +4&lt;br /&gt;
*Influence +1&lt;br /&gt;
*Life Science (Microbiology) +3&lt;br /&gt;
*Medicine (General Medicine) +5&lt;br /&gt;
*Repair +1&lt;br /&gt;
*System Operation (Medical) +4&lt;br /&gt;
*Trivia +2&lt;br /&gt;
*Unarmed Combat +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Non-Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Fencing +2&lt;br /&gt;
*Gymnastics +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Confident, Promotion 3 (Lt.-Cmdr), Command (CMO)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reactions:&#039;&#039;&#039;&lt;br /&gt;
*Quickness +1&lt;br /&gt;
*Savvy +3&lt;br /&gt;
*Stamina +1&lt;br /&gt;
*Willpower +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defense:&#039;&#039;&#039; 8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Health:&#039;&#039;&#039; 8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Courage:&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Renown:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
Personal Development: Diplomat&#039;s Child&lt;br /&gt;
Professional Development: Ship&#039;s Doctor&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Melissa Bainbridge, Human Operations Officer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Human (Adaptable, +2 to Willpower; Human Spirit, +1 Courage; Skilled, +1 to Engineering: System and Repair)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Starship Officer - Operations Officer&lt;br /&gt;
&lt;br /&gt;
*Strength	5	(-1)&lt;br /&gt;
*Agility	6	(0)&lt;br /&gt;
*Vitality	7	(0)&lt;br /&gt;
*Intelligence10	(+2)&lt;br /&gt;
*Perception	10	(+2)&lt;br /&gt;
*Presence	12	(+3)&lt;br /&gt;
&lt;br /&gt;
*Stamina	0&lt;br /&gt;
*Quickness	+2&lt;br /&gt;
*Willpower	+4&lt;br /&gt;
*Savvy	+3&lt;br /&gt;
&lt;br /&gt;
*Health	6&lt;br /&gt;
*Defence	7&lt;br /&gt;
*Initiative	+2&lt;br /&gt;
&lt;br /&gt;
*Athletics 2&lt;br /&gt;
*Computer Use	(Encryption)	3&lt;br /&gt;
*Engineering	Systems	(Communications)	6&lt;br /&gt;
*First Aid	 1&lt;br /&gt;
*Knowledge: Culture	(Human) 4&lt;br /&gt;
*Knowledge	: History	(Human )	4&lt;br /&gt;
*Knowledge	: Politics	(Human) 3&lt;br /&gt;
*Knowledge: Specific World	(Quandor IV)	3&lt;br /&gt;
*Language:	Federation Standard	 6&lt;br /&gt;
*Language:	Klingon	 6&lt;br /&gt;
*Language:	Ferengi	 2&lt;br /&gt;
*Language:	Orion	 2&lt;br /&gt;
*Observe	Listen	2&lt;br /&gt;
*Ranged Combat:	Energy Weapons	 1&lt;br /&gt;
*Repair	(Communications)	4&lt;br /&gt;
*Science: Physical	(Mathematics)	1&lt;br /&gt;
*Science: Space	 2&lt;br /&gt;
*System Operation	(Communications, Sensors) 5&lt;br /&gt;
*Unarmed Combat: Starfleet Self-Defence	 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Promotion 3 (Lieutenant-Commander), Command&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Abilities&#039;&#039;&#039;&lt;br /&gt;
*Duty Officer (+2 bonus to Systems Operations rolls involving specialties, -4 on rolls not involving specialties)&lt;br /&gt;
*Station Proficiency (Reroll one System Operations roll per game session, taking either roll)&lt;br /&gt;
*Cool under pressure (Ignore penalties due to distractions when making System Operations rolls)&lt;br /&gt;
*Eyes on the board (Add perception modifier to System Operations rolls).&lt;br /&gt;
*Cross Trained (add intelligence modifier when using professional skills of other starfleet elite professions)&lt;br /&gt;
&lt;br /&gt;
===Jaro Tomas, Bajoran Engineering Officer===&lt;br /&gt;
&lt;br /&gt;
[[http://i697.photobucket.com/albums/vv340/griffalo/Jaro_zpsf4fba078.jpg]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Bajoran (Artistic, +1 to Crafts; Faithful, +2 to Religion (Bajoran); Pagh, +1 to Courage)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Starship Officer - Engineering Officer&lt;br /&gt;
&lt;br /&gt;
*Strength	9	(+1)&lt;br /&gt;
*Agility	7	(0)&lt;br /&gt;
*Vitality	7	(0)&lt;br /&gt;
*Intellect      10	(+2) (Favored)&lt;br /&gt;
*Perception	7	(0)&lt;br /&gt;
*Presence	5	(-1)&lt;br /&gt;
&lt;br /&gt;
*Stamina	+1&lt;br /&gt;
*Quickness	0&lt;br /&gt;
*Willpower	+2 (Favored)&lt;br /&gt;
*Savvy	        0&lt;br /&gt;
&lt;br /&gt;
*Health	        8&lt;br /&gt;
*Defence	7&lt;br /&gt;
*Initiative	+2&lt;br /&gt;
&lt;br /&gt;
*Computer Use	                    4&lt;br /&gt;
*Construct                          2&lt;br /&gt;
*Craft: Sewing                      1&lt;br /&gt;
*Engineering: Propulsion (Warp)     3&lt;br /&gt;
*Engineering: Structural (Metallurgy) 3&lt;br /&gt;
*Engineering: Systems (Power)       2&lt;br /&gt;
*Knowledge: Culture (Bajoran)       3&lt;br /&gt;
*Knowledge: History (Bajoran)       2&lt;br /&gt;
*Knowledge: Politics (Bajoran)      2&lt;br /&gt;
*Knowledge: Religion (Bajoran)      4&lt;br /&gt;
*Knowledge: Specific World (Bajor)  3&lt;br /&gt;
*Persuade                           1&lt;br /&gt;
*Ranged Combat: Energy Weapons      1&lt;br /&gt;
*Repair                             6&lt;br /&gt;
*Science: Physical                  3&lt;br /&gt;
*Survival                           1&lt;br /&gt;
*System Operations                  2&lt;br /&gt;
*Unarmed Combat (Brawling)          3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Alert, +2 to Initiative; Fit, +1 to all Physical Tests; Innovative (Ability to be purchased) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Abilities&#039;&#039;&#039;&lt;br /&gt;
*Starship Duty (Engineering Officer)&lt;br /&gt;
*Engineering Certification (Can use all Engineering group skills Untrained)&lt;br /&gt;
&lt;br /&gt;
===Michael A. Flannagan, Human Chief Tactical Officer===&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Human&lt;br /&gt;
*Adaptable (+2 to either Stamina, Quickness, or Willpower; added to Willpower)&lt;br /&gt;
*Human Spirit (+1 Courage)&lt;br /&gt;
*Skilled (Add +2 skill levels to one skill, or +1 to two skills; I used Knitting and Piano)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Starship Officer&lt;br /&gt;
&#039;&#039;&#039;Professional Skills:&#039;&#039;&#039; Athletics, Computer Use, Energy Weapons, Knowledge*, Repair, Survival, Unarmed Combat*&lt;br /&gt;
&#039;&#039;&#039;Professional Ability:&#039;&#039;&#039; Starship Duty&lt;br /&gt;
&#039;&#039;&#039;Elite Profession:&#039;&#039;&#039; Starship Security Officer&lt;br /&gt;
&#039;&#039;&#039;Professional Skills:&#039;&#039;&#039; First Aid, Inquire, Investigate, Observe, System Operation, Tactics&lt;br /&gt;
&#039;&#039;&#039;Professional Ability:&#039;&#039;&#039; Security Protocols (Add half of Computer Use as affinity bonus to System Operations (Tactical) tests)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes:&#039;&#039;&#039;&lt;br /&gt;
*Strength 8 (+1)&lt;br /&gt;
*Intellect 8 (+1)&lt;br /&gt;
*Agility 10 (+2)&lt;br /&gt;
*Vitality 8 (+1)&lt;br /&gt;
*Presence 7 (+0)&lt;br /&gt;
*Perception 9 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cultural Skills:&#039;&#039;&#039;&lt;br /&gt;
*Culture 5&lt;br /&gt;
*History 3&lt;br /&gt;
*Politics 3&lt;br /&gt;
*Religion 3&lt;br /&gt;
*Coventry Station 4&lt;br /&gt;
*Federation Standard 6&lt;br /&gt;
*Cardassian 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Computer Use (Hacking) +4&lt;br /&gt;
*Repair +3&lt;br /&gt;
*System Operation (Tactical) +5&lt;br /&gt;
*System Engineering +1&lt;br /&gt;
*Energy Weapons +4&lt;br /&gt;
*Tactics (Space) +2&lt;br /&gt;
*Starfleet Unarmed Combat +3&lt;br /&gt;
*Athletics +1&lt;br /&gt;
*Observe +2&lt;br /&gt;
*Investigate +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Non-Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Knitting +2&lt;br /&gt;
*Piano +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Meticulous (Bonus to extended tests), Promotion (Lieutenant), Promotion: Command (Security Officer)&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reactions:&#039;&#039;&#039;&lt;br /&gt;
*Quickness +2&lt;br /&gt;
*Savvy +1&lt;br /&gt;
*Stamina +1&lt;br /&gt;
*Willpower +3&lt;br /&gt;
&lt;br /&gt;
*Defense 9&lt;br /&gt;
*Health 9&lt;br /&gt;
*Courage 4&lt;br /&gt;
*Renown 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Development and Advancement&#039;&#039;&#039; &lt;br /&gt;
&#039;&#039;Personal Development: Scientific Upbringing&#039;&#039;&lt;br /&gt;
*Computer Use +2&lt;br /&gt;
Repair +1, System Operation +1, Systems Engineering +1&lt;br /&gt;
*Edge: Meticulous (bonus to extended tests)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Professional Development: Tactical Officer&#039;&#039;&lt;br /&gt;
Computer Use (Hacking) +2, Culture +2, Energy Weapons +3, Repair +2, System Operation (Tactical) +4, Tactics (Space) +2, Starfleet Unarmed Combat +2&lt;br /&gt;
Athletics +1, Observe +1, Investigate +1, Energy Weapons +1, Unarmed Combat +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Advancement 1:&#039;&#039;&lt;br /&gt;
*Edge: Promotion (Lieutenant)&lt;br /&gt;
*Edge: Command (Security Officer)&lt;br /&gt;
*Professonal Skill: Observe +1&lt;br /&gt;
&#039;&#039;Advancement 2:&#039;&#039;&lt;br /&gt;
*Non-Professional Skill: Knitting +1&lt;br /&gt;
*Non-Professional Skill: Piano +1&lt;br /&gt;
*Professional Skill: Investigate +1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===t&#039;kor Idrani, Andorian Science Officer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Andorian&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species Abilities:&#039;&#039;&#039;&lt;br /&gt;
*Antennae (Detect subtle environmental changes and pinpoint faint sounds)&lt;br /&gt;
*Keth: Clan Aldin; provides a bonus to a Science skill, along with a specialty.&lt;br /&gt;
*Redundant Circulation: Less vulnerable to cold (+2 to Stamina rolls against cold), but more vulnerable to poison (-1 to Stamina rolls against poisons)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession/Elite Profession:&#039;&#039;&#039; Starship Officer / Starship Science Officer&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Innovative (Technophile professional ability), Skill Focus: Keen Hearing (from antennae), High Pain Threshold&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Abilities:&#039;&#039;&#039;&lt;br /&gt;
*Starship Duty&lt;br /&gt;
*Journeyman (Can use all Science skills untrained, automatic specialty with each Science skill)&lt;br /&gt;
*Technophile (Double equipment bonuses and lessen equipment penalties for Construct, Engineering and Repair tests)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes:&#039;&#039;&#039;&lt;br /&gt;
*Strength 9 (+1)&lt;br /&gt;
*Intellect 10 (+2)&lt;br /&gt;
*Agility 8 (+1)&lt;br /&gt;
*Vitality 8 (+1)&lt;br /&gt;
*Presence 8 (+1)&lt;br /&gt;
*Perception 8 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cultural Skills:&#039;&#039;&#039;&lt;br /&gt;
*Culture +4&lt;br /&gt;
*History +5&lt;br /&gt;
*Politics +3&lt;br /&gt;
*Religion +2&lt;br /&gt;
*Specific World +4&lt;br /&gt;
*Federation Standard +6&lt;br /&gt;
*Andorian +6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Athletics +3&lt;br /&gt;
*Computer Use (Retrieve) +3&lt;br /&gt;
*Energy Weapons +1&lt;br /&gt;
*Repair +2&lt;br /&gt;
*Unarmed Combat +2&lt;br /&gt;
*Construct +1&lt;br /&gt;
*Investigate +2&lt;br /&gt;
*Life Science (Xenozoology) +3&lt;br /&gt;
*Physical Science (Physics) +3&lt;br /&gt;
*Planetary Science (Planetology) +3&lt;br /&gt;
*Space Science (Stellar Cartography) +5&lt;br /&gt;
*System Operation (Sensors) +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Non-Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Dance +1&lt;br /&gt;
*Sculpture +2&lt;br /&gt;
*System Engineering +1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reactions:&#039;&#039;&#039;&lt;br /&gt;
*Quickness +1&lt;br /&gt;
*Savvy +1&lt;br /&gt;
*Stamina +1&lt;br /&gt;
*Willpower +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defense:&#039;&#039;&#039; 8&lt;br /&gt;
&#039;&#039;&#039;Health:&#039;&#039;&#039; 9&lt;br /&gt;
&#039;&#039;&#039;Courage:&#039;&#039;&#039; 3&lt;br /&gt;
&#039;&#039;&#039;Renown:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Personal Development: Artistic Upbringing&lt;br /&gt;
&lt;br /&gt;
Professional Development: Basic Science Officer&lt;br /&gt;
&lt;br /&gt;
==NPCs (Shipboard)==&lt;br /&gt;
*Captain Ra-Garda, Efrosian, commanding officer&lt;br /&gt;
*Commander Akun Zabo, Iotian, executive officer&lt;br /&gt;
*Lieutenant Mera Iskan, Human, Security&lt;br /&gt;
*Ensign Tul, Napean, Security&lt;br /&gt;
*Lieutenant Amitabh Rapuri, Human, Engineer&lt;br /&gt;
*Dr. T&#039;Prani, Vulcan, Doctor&lt;br /&gt;
*Ensign Cherste, Velorian, bridge officer/helm&lt;br /&gt;
*Lieutenant Umarev, Andorian, bridge officer/ops&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The USS Memphis==&lt;br /&gt;
*New Orleans Class Frigate (Second Design Refit) &lt;br /&gt;
*Starfleet Registry: NCC-61882&lt;br /&gt;
*Officers and Crew: 325&lt;br /&gt;
*Ship&#039;s Motto: &#039;&#039;Imaginari. Cogitare. Facere&#039;&#039;.&lt;br /&gt;
*Unoffical Motto: &#039;&#039;The Blue is True&#039;&#039;&lt;br /&gt;
*Launched: 2365, Beta Antares Fleet Yard, Antares B&lt;br /&gt;
*Last Assignment: 6 month scientific survey and mapping mission of dark matter nurseries  &lt;br /&gt;
*Declared lost: 2371&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Senior Staff&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Commanding Officer: Captain Rixx Jaro, Bolian [male] &lt;br /&gt;
*Executive Officer: Commander Vijay Ramaswamy, Human [male]&lt;br /&gt;
*Chief Operations Officer (2nd Officer): Lieutenant Commander Klaw, Betelgeusian [male]&lt;br /&gt;
*Chief Tactical Officer/Security Chief (3rd Officer): Lieutenant Keval Ch&#039;Reiji, Andorian [male]&lt;br /&gt;
*Flight Control Officer: Ensign Melnis, Benzite [male]&lt;br /&gt;
*Chief Engineering Officer: Lieutenant T&#039;Vall, Vulcan [female]&lt;br /&gt;
*Chief Medical Officer: Doctor M&#039;isha, Caitian [female]  &lt;br /&gt;
*Chief Science Officer: Lieutenant t&#039;Kor Idrani Imaru, Andorian [female] &lt;br /&gt;
*Ship&#039;s Counselor: Lieutenant Alanni, Deltan [female]&lt;/div&gt;</summary>
		<author><name>Vodouchild</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Star_Trek_Odyssey_Play_By_Post&amp;diff=238803</id>
		<title>Star Trek Odyssey Play By Post</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Star_Trek_Odyssey_Play_By_Post&amp;diff=238803"/>
		<updated>2013-05-28T23:15:54Z</updated>

		<summary type="html">&lt;p&gt;Vodouchild: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a wiki page for organizing and collecting information for the play-by-post game &amp;quot;Star Trek: Odyssey&amp;quot;, using Decipher&#039;s CODA rule set.&lt;br /&gt;
&lt;br /&gt;
The GM is Vektunaxa.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
===Taris Barel, Romulan Helmsman===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039;	 Romulan&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species Abilities:&#039;&#039;&#039;&lt;br /&gt;
*Skill Focus (Keen Hearing)&lt;br /&gt;
*The Discipline of D&#039;era&lt;br /&gt;
*Glory&lt;br /&gt;
*Surveillance&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Starship Officer (Flight Control Officer- Command)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Abilities:&#039;&#039;&#039;	Starship Duty, Astrogation, Natural Navigator (+4 to Astrogation rolls), Surfing Space-Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes:&#039;&#039;&#039;&lt;br /&gt;
*Strength:	6	(+0)&lt;br /&gt;
*Agility:	9	(+1)&lt;br /&gt;
*Intellect:	10	(+2, Favored)&lt;br /&gt;
*Vitality:	7	(+0)&lt;br /&gt;
*Persuasion:	11	(+2)&lt;br /&gt;
*Perception:	8	(+1, Favored)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reactions:&#039;&#039;&#039;&lt;br /&gt;
*Quickness:	+1 (Favored)&lt;br /&gt;
*Savvy:	 +3&lt;br /&gt;
*Stamina:	+0&lt;br /&gt;
*Willpower:	+2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species Skills:&#039;&#039;&#039;&lt;br /&gt;
*Culture (Romulan)	 3&lt;br /&gt;
*History (Romulan)	 3&lt;br /&gt;
*Specific World (Romulus)	3&lt;br /&gt;
*Language: Federation Stnd	6&lt;br /&gt;
*Language: Romulan	 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
*Propulsion Engineering	+2&lt;br /&gt;
*System Engineering	 +1&lt;br /&gt;
*Space Science	 +1&lt;br /&gt;
*Computer Use	 +1&lt;br /&gt;
&lt;br /&gt;
*Administration +1&lt;br /&gt;
*Athletics	 +1&lt;br /&gt;
*Repair	 +2&lt;br /&gt;
*System Operation (Flight Control)	+5&lt;br /&gt;
*Computer Use	 +2&lt;br /&gt;
*Space Science (Astrogation)	 +5&lt;br /&gt;
*System Engineering (Flight Control)	+2&lt;br /&gt;
*Energy Weapons	 +2&lt;br /&gt;
*Survival	 +2&lt;br /&gt;
*Starfleet Self Defense	 +1&lt;br /&gt;
*Influence	+1&lt;br /&gt;
*Negotiate +2&lt;br /&gt;
*Inquire +1&lt;br /&gt;
*Persuade +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Health:&#039;&#039;&#039;	 7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Renown: &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Courage: &#039;&#039;&#039;3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Skill Focus (3D Thinking), Promotion x3 (Lieutenant Commander)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039; Low Pain Threshold, Proud&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personal Development:&#039;&#039;&#039; Engineering Brat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Development:&#039;&#039;&#039; Hot Shot Pilot&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Diego Montoya, Human Chief Medical Officer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Human&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species Abilities:&#039;&#039;&#039;&lt;br /&gt;
*Adaptable (+2 to either Stamina, Quickness, or Willpower)&lt;br /&gt;
*Human Spirit (+1 Courage)&lt;br /&gt;
*Skilled (Add +2 skill levels to one skill, or +1 to two skills)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Starship Officer / Starship Medical Officer&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Abilities:&#039;&#039;&#039; Starship Duty, General Medicine (+2 to Medicine tests)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes:&#039;&#039;&#039;&lt;br /&gt;
*Strength 7 (+0)&lt;br /&gt;
*Intellect 10 (+2)&lt;br /&gt;
*Agility 8 (+1)&lt;br /&gt;
*Vitality 8 (+1)&lt;br /&gt;
*Presence 9 (+1)&lt;br /&gt;
*Perception 8 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species Skills:&#039;&#039;&#039;&lt;br /&gt;
*Culture (Human) 3&lt;br /&gt;
*History (Human) 2&lt;br /&gt;
*Politics (Human) 4&lt;br /&gt;
*Specific World (Earth) 3&lt;br /&gt;
*Federation Standard 6&lt;br /&gt;
*Vulcan 4&lt;br /&gt;
*Spanish 4&lt;br /&gt;
*Orion 2&lt;br /&gt;
*Klingon 2&lt;br /&gt;
*Ferengi 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Administration +2&lt;br /&gt;
*Athletics +2&lt;br /&gt;
*Computer Use (Retrieve) +2&lt;br /&gt;
*Energy Weapons +1&lt;br /&gt;
*First Aid +4&lt;br /&gt;
*Influence +1&lt;br /&gt;
*Life Science (Microbiology) +3&lt;br /&gt;
*Medicine (General Medicine) +5&lt;br /&gt;
*Repair +1&lt;br /&gt;
*System Operation (Medical) +4&lt;br /&gt;
*Trivia +2&lt;br /&gt;
*Unarmed Combat +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Non-Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Fencing +2&lt;br /&gt;
*Gymnastics +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Confident, Promotion 3 (Lt.-Cmdr), Command (CMO)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reactions:&#039;&#039;&#039;&lt;br /&gt;
*Quickness +1&lt;br /&gt;
*Savvy +3&lt;br /&gt;
*Stamina +1&lt;br /&gt;
*Willpower +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defense:&#039;&#039;&#039; 8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Health:&#039;&#039;&#039; 8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Courage:&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Renown:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
Personal Development: Diplomat&#039;s Child&lt;br /&gt;
Professional Development: Ship&#039;s Doctor&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Melissa Bainbridge, Human Operations Officer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Human (Adaptable, +2 to Willpower; Human Spirit, +1 Courage; Skilled, +1 to Engineering: System and Repair)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Starship Officer - Operations Officer&lt;br /&gt;
&lt;br /&gt;
*Strength	5	(-1)&lt;br /&gt;
*Agility	6	(0)&lt;br /&gt;
*Vitality	7	(0)&lt;br /&gt;
*Intelligence10	(+2)&lt;br /&gt;
*Perception	10	(+2)&lt;br /&gt;
*Presence	12	(+3)&lt;br /&gt;
&lt;br /&gt;
*Stamina	0&lt;br /&gt;
*Quickness	+2&lt;br /&gt;
*Willpower	+4&lt;br /&gt;
*Savvy	+3&lt;br /&gt;
&lt;br /&gt;
*Health	6&lt;br /&gt;
*Defence	7&lt;br /&gt;
*Initiative	+2&lt;br /&gt;
&lt;br /&gt;
*Athletics 2&lt;br /&gt;
*Computer Use	(Encryption)	3&lt;br /&gt;
*Engineering	Systems	(Communications)	6&lt;br /&gt;
*First Aid	 1&lt;br /&gt;
*Knowledge: Culture	(Human) 4&lt;br /&gt;
*Knowledge	: History	(Human )	4&lt;br /&gt;
*Knowledge	: Politics	(Human) 3&lt;br /&gt;
*Knowledge: Specific World	(Quandor IV)	3&lt;br /&gt;
*Language:	Federation Standard	 6&lt;br /&gt;
*Language:	Klingon	 6&lt;br /&gt;
*Language:	Ferengi	 2&lt;br /&gt;
*Language:	Orion	 2&lt;br /&gt;
*Observe	Listen	2&lt;br /&gt;
*Ranged Combat:	Energy Weapons	 1&lt;br /&gt;
*Repair	(Communications)	4&lt;br /&gt;
*Science: Physical	(Mathematics)	1&lt;br /&gt;
*Science: Space	 2&lt;br /&gt;
*System Operation	(Communications, Sensors) 5&lt;br /&gt;
*Unarmed Combat: Starfleet Self-Defence	 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Promotion 3 (Lieutenant-Commander), Command&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Abilities&#039;&#039;&#039;&lt;br /&gt;
*Duty Officer (+2 bonus to Systems Operations rolls involving specialties, -4 on rolls not involving specialties)&lt;br /&gt;
*Station Proficiency (Reroll one System Operations roll per game session, taking either roll)&lt;br /&gt;
*Cool under pressure (Ignore penalties due to distractions when making System Operations rolls)&lt;br /&gt;
*Eyes on the board (Add perception modifier to System Operations rolls).&lt;br /&gt;
*Cross Trained (add intelligence modifier when using professional skills of other starfleet elite professions)&lt;br /&gt;
&lt;br /&gt;
===Jaro Tomas, Bajoran Engineering Officer===&lt;br /&gt;
&lt;br /&gt;
[[http://i697.photobucket.com/albums/vv340/griffalo/Jaro_zpsf4fba078.jpg]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Bajoran (Artistic, +1 to Crafts; Faithful, +2 to Religion (Bajoran); Pagh, +1 to Courage)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Starship Officer - Engineering Officer&lt;br /&gt;
&lt;br /&gt;
*Strength	9	(+1)&lt;br /&gt;
*Agility	7	(0)&lt;br /&gt;
*Vitality	7	(0)&lt;br /&gt;
*Intellect      10	(+2) (Favored)&lt;br /&gt;
*Perception	7	(0)&lt;br /&gt;
*Presence	5	(-1)&lt;br /&gt;
&lt;br /&gt;
*Stamina	+1&lt;br /&gt;
*Quickness	0&lt;br /&gt;
*Willpower	+2 (Favored)&lt;br /&gt;
*Savvy	        0&lt;br /&gt;
&lt;br /&gt;
*Health	        8&lt;br /&gt;
*Defence	7&lt;br /&gt;
*Initiative	+2&lt;br /&gt;
&lt;br /&gt;
*Computer Use	                    4&lt;br /&gt;
*Construct                          2&lt;br /&gt;
*Craft: Sewing                      1&lt;br /&gt;
*Engineering: Propulsion (Warp)     3&lt;br /&gt;
*Engineering: Structural (Metallurgy) 3&lt;br /&gt;
*Engineering: Systems (Power)       2&lt;br /&gt;
*Knowledge: Culture (Bajoran)       3&lt;br /&gt;
*Knowledge: History (Bajoran)       2&lt;br /&gt;
*Knowledge: Politics (Bajoran)      2&lt;br /&gt;
*Knowledge: Religion (Bajoran)      4&lt;br /&gt;
*Knowledge: Specific World (Bajor)  3&lt;br /&gt;
*Persuade                           1&lt;br /&gt;
*Ranged Combat: Energy Weapons      1&lt;br /&gt;
*Repair                             6&lt;br /&gt;
*Science: Physical                  3&lt;br /&gt;
*Survival                           1&lt;br /&gt;
*System Operations                  2&lt;br /&gt;
*Unarmed Combat (Brawling)          3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Alert, +2 to Initiative; Fit, +1 to all Physical Tests; Innovative (Ability to be purchased) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Abilities&#039;&#039;&#039;&lt;br /&gt;
*Starship Duty (Engineering Officer)&lt;br /&gt;
*Engineering Certification (Can use all Engineering group skills Untrained)&lt;br /&gt;
&lt;br /&gt;
===Michael A. Flannagan, Human Chief Tactical Officer===&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Human&lt;br /&gt;
*Adaptable (+2 to either Stamina, Quickness, or Willpower; added to Willpower)&lt;br /&gt;
*Human Spirit (+1 Courage)&lt;br /&gt;
*Skilled (Add +2 skill levels to one skill, or +1 to two skills; I used Knitting and Piano)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Starship Officer&lt;br /&gt;
&#039;&#039;&#039;Professional Skills:&#039;&#039;&#039; Athletics, Computer Use, Energy Weapons, Knowledge*, Repair, Survival, Unarmed Combat*&lt;br /&gt;
&#039;&#039;&#039;Professional Ability:&#039;&#039;&#039; Starship Duty&lt;br /&gt;
&#039;&#039;&#039;Elite Profession:&#039;&#039;&#039; Starship Security Officer&lt;br /&gt;
&#039;&#039;&#039;Professional Skills:&#039;&#039;&#039; First Aid, Inquire, Investigate, Observe, System Operation, Tactics&lt;br /&gt;
&#039;&#039;&#039;Professional Ability:&#039;&#039;&#039; Security Protocols (Add half of Computer Use as affinity bonus to System Operations (Tactical) tests)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes:&#039;&#039;&#039;&lt;br /&gt;
*Strength 8 (+1)&lt;br /&gt;
*Intellect 8 (+1)&lt;br /&gt;
*Agility 10 (+2)&lt;br /&gt;
*Vitality 8 (+1)&lt;br /&gt;
*Presence 7 (+0)&lt;br /&gt;
*Perception 9 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cultural Skills:&#039;&#039;&#039;&lt;br /&gt;
*Culture 5&lt;br /&gt;
*History 3&lt;br /&gt;
*Politics 3&lt;br /&gt;
*Religion 3&lt;br /&gt;
*Coventry Station 4&lt;br /&gt;
*Federation Standard 6&lt;br /&gt;
*Cardassian 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Computer Use (Hacking) +4&lt;br /&gt;
*Repair +3&lt;br /&gt;
*System Operation (Tactical) +5&lt;br /&gt;
*System Engineering +1&lt;br /&gt;
*Energy Weapons +4&lt;br /&gt;
*Tactics (Space) +2&lt;br /&gt;
*Starfleet Unarmed Combat +3&lt;br /&gt;
*Athletics +1&lt;br /&gt;
*Observe +2&lt;br /&gt;
*Investigate +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Non-Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Knitting +2&lt;br /&gt;
*Piano +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Meticulous (Bonus to extended tests), Promotion (Lieutenant), Promotion: Command (Security Officer)&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reactions:&#039;&#039;&#039;&lt;br /&gt;
*Quickness +2&lt;br /&gt;
*Savvy +1&lt;br /&gt;
*Stamina +1&lt;br /&gt;
*Willpower +3&lt;br /&gt;
&lt;br /&gt;
*Defense 9&lt;br /&gt;
*Health 9&lt;br /&gt;
*Courage 4&lt;br /&gt;
*Renown 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Development and Advancement&#039;&#039;&#039; &lt;br /&gt;
&#039;&#039;Personal Development: Scientific Upbringing&#039;&#039;&lt;br /&gt;
*Computer Use +2&lt;br /&gt;
Repair +1, System Operation +1, Systems Engineering +1&lt;br /&gt;
*Edge: Meticulous (bonus to extended tests)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Professional Development: Tactical Officer&#039;&#039;&lt;br /&gt;
Computer Use (Hacking) +2, Culture +2, Energy Weapons +3, Repair +2, System Operation (Tactical) +4, Tactics (Space) +2, Starfleet Unarmed Combat +2&lt;br /&gt;
Athletics +1, Observe +1, Investigate +1, Energy Weapons +1, Unarmed Combat +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Advancement 1:&#039;&#039;&lt;br /&gt;
*Edge: Promotion (Lieutenant)&lt;br /&gt;
*Edge: Command (Security Officer)&lt;br /&gt;
*Professonal Skill: Observe +1&lt;br /&gt;
&#039;&#039;Advancement 2:&#039;&#039;&lt;br /&gt;
*Non-Professional Skill: Knitting +1&lt;br /&gt;
*Non-Professional Skill: Piano +1&lt;br /&gt;
*Professional Skill: Investigate +1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===t&#039;kor Idrani, Andorian Science Officer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Andorian&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species Abilities:&#039;&#039;&#039;&lt;br /&gt;
*Antennae (Detect subtle environmental changes and pinpoint faint sounds)&lt;br /&gt;
*Keth: Clan Aldin; provides a bonus to a Science skill, along with a specialty.&lt;br /&gt;
*Redundant Circulation: Less vulnerable to cold (+2 to Stamina rolls against cold), but more vulnerable to poison (-1 to Stamina rolls against poisons)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession/Elite Profession:&#039;&#039;&#039; Starship Officer / Starship Science Officer&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Innovative (Technophile professional ability), Skill Focus: Keen Hearing (from antennae), High Pain Threshold&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Abilities:&#039;&#039;&#039;&lt;br /&gt;
*Starship Duty&lt;br /&gt;
*Journeyman (Can use all Science skills untrained, automatic specialty with each Science skill)&lt;br /&gt;
*Technophile (Double equipment bonuses and lessen equipment penalties for Construct, Engineering and Repair tests)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes:&#039;&#039;&#039;&lt;br /&gt;
*Strength 9 (+1)&lt;br /&gt;
*Intellect 10 (+2)&lt;br /&gt;
*Agility 8 (+1)&lt;br /&gt;
*Vitality 8 (+1)&lt;br /&gt;
*Presence 8 (+1)&lt;br /&gt;
*Perception 8 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cultural Skills:&#039;&#039;&#039;&lt;br /&gt;
*Culture +4&lt;br /&gt;
*History +5&lt;br /&gt;
*Politics +3&lt;br /&gt;
*Religion +2&lt;br /&gt;
*Specific World +4&lt;br /&gt;
*Federation Standard +6&lt;br /&gt;
*Andorian +6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Athletics +3&lt;br /&gt;
*Computer Use (Retrieve) +3&lt;br /&gt;
*Energy Weapons +1&lt;br /&gt;
*Repair +2&lt;br /&gt;
*Unarmed Combat +2&lt;br /&gt;
*Construct +1&lt;br /&gt;
*Investigate +2&lt;br /&gt;
*Life Science (Xenozoology) +3&lt;br /&gt;
*Physical Science (Physics) +3&lt;br /&gt;
*Planetary Science (Planetology) +3&lt;br /&gt;
*Space Science (Stellar Cartography) +5&lt;br /&gt;
*System Operation (Sensors) +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Non-Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Dance +1&lt;br /&gt;
*Sculpture +2&lt;br /&gt;
*System Engineering +1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reactions:&#039;&#039;&#039;&lt;br /&gt;
*Quickness +1&lt;br /&gt;
*Savvy +1&lt;br /&gt;
*Stamina +1&lt;br /&gt;
*Willpower +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defense:&#039;&#039;&#039; 8&lt;br /&gt;
&#039;&#039;&#039;Health:&#039;&#039;&#039; 9&lt;br /&gt;
&#039;&#039;&#039;Courage:&#039;&#039;&#039; 3&lt;br /&gt;
&#039;&#039;&#039;Renown:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Personal Development: Artistic Upbringing&lt;br /&gt;
&lt;br /&gt;
Professional Development: Basic Science Officer&lt;br /&gt;
&lt;br /&gt;
==NPCs (Shipboard)==&lt;br /&gt;
*Captain Ra-Garda, Efrosian, commanding officer&lt;br /&gt;
*Commander Akun Zabo, Iotian, executive officer&lt;br /&gt;
*Lieutenant Mera Iskan, Human, Security&lt;br /&gt;
*Ensign Tul, Napean, Security&lt;br /&gt;
*Lieutenant Amitabh Rapuri, Human, Engineer&lt;br /&gt;
*Dr. T&#039;Prani, Vulcan, Doctor&lt;br /&gt;
*Ensign Cherste, Velorian, bridge officer/helm&lt;br /&gt;
*Lieutenant Umarev, Andorian, bridge officer/ops&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The USS Memphis==&lt;br /&gt;
*New Orleans Class Frigate (Second Design Refit) &lt;br /&gt;
*Starfleet Registry: NCC-61882&lt;br /&gt;
*Officers and Crew: 325&lt;br /&gt;
*Ship&#039;s Motto: &#039;&#039;Imaginari. Cogitare. Facere&#039;&#039;.&lt;br /&gt;
*Unoffical Motto: &#039;&#039;The Blue is True&#039;&#039;&lt;br /&gt;
*Launched: 2365, Beta Antares Fleet Yard, Antares B&lt;br /&gt;
*Declared lost: 2371&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Senior Staff&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Commanding Officer: Captain Rixx Jaro, Bolian [male] &lt;br /&gt;
*Executive Officer: Commander Vijay Ramaswamy, Human [male]&lt;br /&gt;
*Chief Operations Officer (2nd Officer): Lieutenant Commander Klaw, Betelgeusian [male]&lt;br /&gt;
*Chief Tactical Officer/Security Chief (3rd Officer): Lieutenant Keval Ch&#039;Reiji, Andorian [male]&lt;br /&gt;
*Flight Control Officer: Ensign Melnis, Benzite [male]&lt;br /&gt;
*Chief Engineering Officer: Lieutenant T&#039;Vall, Vulcan [female]&lt;br /&gt;
*Chief Medical Officer: Doctor M&#039;isha, Caitian [female]  &lt;br /&gt;
*Chief Science Officer: Lieutenant t&#039;Kor Idrani Imaru, Andorian [female] &lt;br /&gt;
*Ship&#039;s Counselor: Lieutenant Alanni, Deltan [female]&lt;/div&gt;</summary>
		<author><name>Vodouchild</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Star_Trek_Odyssey_Play_By_Post&amp;diff=238800</id>
		<title>Star Trek Odyssey Play By Post</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Star_Trek_Odyssey_Play_By_Post&amp;diff=238800"/>
		<updated>2013-05-28T22:35:00Z</updated>

		<summary type="html">&lt;p&gt;Vodouchild: /* t&amp;#039;kor Idrani, Andorian Science Officer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a wiki page for organizing and collecting information for the play-by-post game &amp;quot;Star Trek: Odyssey&amp;quot;, using Decipher&#039;s CODA rule set.&lt;br /&gt;
&lt;br /&gt;
The GM is Vektunaxa.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
===Taris Barel, Romulan Helmsman===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039;	 Romulan&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species Abilities:&#039;&#039;&#039;&lt;br /&gt;
*Skill Focus (Keen Hearing)&lt;br /&gt;
*The Discipline of D&#039;era&lt;br /&gt;
*Glory&lt;br /&gt;
*Surveillance&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Starship Officer (Flight Control Officer- Command)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Abilities:&#039;&#039;&#039;	Starship Duty, Astrogation, Natural Navigator (+4 to Astrogation rolls), Surfing Space-Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes:&#039;&#039;&#039;&lt;br /&gt;
*Strength:	6	(+0)&lt;br /&gt;
*Agility:	9	(+1)&lt;br /&gt;
*Intellect:	10	(+2, Favored)&lt;br /&gt;
*Vitality:	7	(+0)&lt;br /&gt;
*Persuasion:	11	(+2)&lt;br /&gt;
*Perception:	8	(+1, Favored)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reactions:&#039;&#039;&#039;&lt;br /&gt;
*Quickness:	+1 (Favored)&lt;br /&gt;
*Savvy:	 +3&lt;br /&gt;
*Stamina:	+0&lt;br /&gt;
*Willpower:	+2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species Skills:&#039;&#039;&#039;&lt;br /&gt;
*Culture (Romulan)	 3&lt;br /&gt;
*History (Romulan)	 3&lt;br /&gt;
*Specific World (Romulus)	3&lt;br /&gt;
*Language: Federation Stnd	6&lt;br /&gt;
*Language: Romulan	 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
*Propulsion Engineering	+2&lt;br /&gt;
*System Engineering	 +1&lt;br /&gt;
*Space Science	 +1&lt;br /&gt;
*Computer Use	 +1&lt;br /&gt;
&lt;br /&gt;
*Administration +1&lt;br /&gt;
*Athletics	 +1&lt;br /&gt;
*Repair	 +2&lt;br /&gt;
*System Operation (Flight Control)	+5&lt;br /&gt;
*Computer Use	 +2&lt;br /&gt;
*Space Science (Astrogation)	 +5&lt;br /&gt;
*System Engineering (Flight Control)	+2&lt;br /&gt;
*Energy Weapons	 +2&lt;br /&gt;
*Survival	 +2&lt;br /&gt;
*Starfleet Self Defense	 +1&lt;br /&gt;
*Influence	+1&lt;br /&gt;
*Negotiate +2&lt;br /&gt;
*Inquire +1&lt;br /&gt;
*Persuade +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Health:&#039;&#039;&#039;	 7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Renown: &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Courage: &#039;&#039;&#039;3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Skill Focus (3D Thinking), Promotion x3 (Lieutenant Commander)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039; Low Pain Threshold, Proud&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personal Development:&#039;&#039;&#039; Engineering Brat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Development:&#039;&#039;&#039; Hot Shot Pilot&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Diego Montoya, Human Chief Medical Officer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Human&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species Abilities:&#039;&#039;&#039;&lt;br /&gt;
*Adaptable (+2 to either Stamina, Quickness, or Willpower)&lt;br /&gt;
*Human Spirit (+1 Courage)&lt;br /&gt;
*Skilled (Add +2 skill levels to one skill, or +1 to two skills)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Starship Officer / Starship Medical Officer&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Abilities:&#039;&#039;&#039; Starship Duty, General Medicine (+2 to Medicine tests)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes:&#039;&#039;&#039;&lt;br /&gt;
*Strength 7 (+0)&lt;br /&gt;
*Intellect 10 (+2)&lt;br /&gt;
*Agility 8 (+1)&lt;br /&gt;
*Vitality 8 (+1)&lt;br /&gt;
*Presence 9 (+1)&lt;br /&gt;
*Perception 8 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species Skills:&#039;&#039;&#039;&lt;br /&gt;
*Culture (Human) 3&lt;br /&gt;
*History (Human) 2&lt;br /&gt;
*Politics (Human) 4&lt;br /&gt;
*Specific World (Earth) 3&lt;br /&gt;
*Federation Standard 6&lt;br /&gt;
*Vulcan 4&lt;br /&gt;
*Spanish 4&lt;br /&gt;
*Orion 2&lt;br /&gt;
*Klingon 2&lt;br /&gt;
*Ferengi 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Administration +2&lt;br /&gt;
*Athletics +2&lt;br /&gt;
*Computer Use (Retrieve) +2&lt;br /&gt;
*Energy Weapons +1&lt;br /&gt;
*First Aid +4&lt;br /&gt;
*Influence +1&lt;br /&gt;
*Life Science (Microbiology) +3&lt;br /&gt;
*Medicine (General Medicine) +5&lt;br /&gt;
*Repair +1&lt;br /&gt;
*System Operation (Medical) +4&lt;br /&gt;
*Trivia +2&lt;br /&gt;
*Unarmed Combat +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Non-Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Fencing +2&lt;br /&gt;
*Gymnastics +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Confident, Promotion 3 (Lt.-Cmdr), Command (CMO)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reactions:&#039;&#039;&#039;&lt;br /&gt;
*Quickness +1&lt;br /&gt;
*Savvy +3&lt;br /&gt;
*Stamina +1&lt;br /&gt;
*Willpower +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defense:&#039;&#039;&#039; 8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Health:&#039;&#039;&#039; 8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Courage:&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Renown:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
Personal Development: Diplomat&#039;s Child&lt;br /&gt;
Professional Development: Ship&#039;s Doctor&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Melissa Bainbridge, Human Operations Officer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Human (Adaptable, +2 to Willpower; Human Spirit, +1 Courage; Skilled, +1 to Engineering: System and Repair)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Starship Officer - Operations Officer&lt;br /&gt;
&lt;br /&gt;
*Strength	5	(-1)&lt;br /&gt;
*Agility	6	(0)&lt;br /&gt;
*Vitality	7	(0)&lt;br /&gt;
*Intelligence10	(+2)&lt;br /&gt;
*Perception	10	(+2)&lt;br /&gt;
*Presence	12	(+3)&lt;br /&gt;
&lt;br /&gt;
*Stamina	0&lt;br /&gt;
*Quickness	+2&lt;br /&gt;
*Willpower	+4&lt;br /&gt;
*Savvy	+3&lt;br /&gt;
&lt;br /&gt;
*Health	6&lt;br /&gt;
*Defence	7&lt;br /&gt;
*Initiative	+2&lt;br /&gt;
&lt;br /&gt;
*Athletics 2&lt;br /&gt;
*Computer Use	(Encryption)	3&lt;br /&gt;
*Engineering	Systems	(Communications)	6&lt;br /&gt;
*First Aid	 1&lt;br /&gt;
*Knowledge: Culture	(Human) 4&lt;br /&gt;
*Knowledge	: History	(Human )	4&lt;br /&gt;
*Knowledge	: Politics	(Human) 3&lt;br /&gt;
*Knowledge: Specific World	(Quandor IV)	3&lt;br /&gt;
*Language:	Federation Standard	 6&lt;br /&gt;
*Language:	Klingon	 6&lt;br /&gt;
*Language:	Ferengi	 2&lt;br /&gt;
*Language:	Orion	 2&lt;br /&gt;
*Observe	Listen	2&lt;br /&gt;
*Ranged Combat:	Energy Weapons	 1&lt;br /&gt;
*Repair	(Communications)	4&lt;br /&gt;
*Science: Physical	(Mathematics)	1&lt;br /&gt;
*Science: Space	 2&lt;br /&gt;
*System Operation	(Communications, Sensors) 5&lt;br /&gt;
*Unarmed Combat: Starfleet Self-Defence	 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Promotion 3 (Lieutenant-Commander), Command&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Abilities&#039;&#039;&#039;&lt;br /&gt;
*Duty Officer (+2 bonus to Systems Operations rolls involving specialties, -4 on rolls not involving specialties)&lt;br /&gt;
*Station Proficiency (Reroll one System Operations roll per game session, taking either roll)&lt;br /&gt;
*Cool under pressure (Ignore penalties due to distractions when making System Operations rolls)&lt;br /&gt;
*Eyes on the board (Add perception modifier to System Operations rolls).&lt;br /&gt;
*Cross Trained (add intelligence modifier when using professional skills of other starfleet elite professions)&lt;br /&gt;
&lt;br /&gt;
===Jaro Tomas, Bajoran Engineering Officer===&lt;br /&gt;
&lt;br /&gt;
[[http://i697.photobucket.com/albums/vv340/griffalo/Jaro_zpsf4fba078.jpg]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Bajoran (Artistic, +1 to Crafts; Faithful, +2 to Religion (Bajoran); Pagh, +1 to Courage)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Starship Officer - Engineering Officer&lt;br /&gt;
&lt;br /&gt;
*Strength	9	(+1)&lt;br /&gt;
*Agility	7	(0)&lt;br /&gt;
*Vitality	7	(0)&lt;br /&gt;
*Intellect      10	(+2) (Favored)&lt;br /&gt;
*Perception	7	(0)&lt;br /&gt;
*Presence	5	(-1)&lt;br /&gt;
&lt;br /&gt;
*Stamina	+1&lt;br /&gt;
*Quickness	0&lt;br /&gt;
*Willpower	+2 (Favored)&lt;br /&gt;
*Savvy	        0&lt;br /&gt;
&lt;br /&gt;
*Health	        8&lt;br /&gt;
*Defence	7&lt;br /&gt;
*Initiative	+2&lt;br /&gt;
&lt;br /&gt;
*Computer Use	                    4&lt;br /&gt;
*Construct                          2&lt;br /&gt;
*Craft: Sewing                      1&lt;br /&gt;
*Engineering: Propulsion (Warp)     3&lt;br /&gt;
*Engineering: Structural (Metallurgy) 3&lt;br /&gt;
*Engineering: Systems (Power)       2&lt;br /&gt;
*Knowledge: Culture (Bajoran)       3&lt;br /&gt;
*Knowledge: History (Bajoran)       2&lt;br /&gt;
*Knowledge: Politics (Bajoran)      2&lt;br /&gt;
*Knowledge: Religion (Bajoran)      4&lt;br /&gt;
*Knowledge: Specific World (Bajor)  3&lt;br /&gt;
*Persuade                           1&lt;br /&gt;
*Ranged Combat: Energy Weapons      1&lt;br /&gt;
*Repair                             6&lt;br /&gt;
*Science: Physical                  3&lt;br /&gt;
*Survival                           1&lt;br /&gt;
*System Operations                  2&lt;br /&gt;
*Unarmed Combat (Brawling)          3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Alert, +2 to Initiative; Fit, +1 to all Physical Tests; Innovative (Ability to be purchased) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Abilities&#039;&#039;&#039;&lt;br /&gt;
*Starship Duty (Engineering Officer)&lt;br /&gt;
*Engineering Certification (Can use all Engineering group skills Untrained)&lt;br /&gt;
&lt;br /&gt;
===Michael A. Flannagan, Human Chief Tactical Officer===&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Human&lt;br /&gt;
*Adaptable (+2 to either Stamina, Quickness, or Willpower; added to Willpower)&lt;br /&gt;
*Human Spirit (+1 Courage)&lt;br /&gt;
*Skilled (Add +2 skill levels to one skill, or +1 to two skills; I used Knitting and Piano)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Starship Officer&lt;br /&gt;
&#039;&#039;&#039;Professional Skills:&#039;&#039;&#039; Athletics, Computer Use, Energy Weapons, Knowledge*, Repair, Survival, Unarmed Combat*&lt;br /&gt;
&#039;&#039;&#039;Professional Ability:&#039;&#039;&#039; Starship Duty&lt;br /&gt;
&#039;&#039;&#039;Elite Profession:&#039;&#039;&#039; Starship Security Officer&lt;br /&gt;
&#039;&#039;&#039;Professional Skills:&#039;&#039;&#039; First Aid, Inquire, Investigate, Observe, System Operation, Tactics&lt;br /&gt;
&#039;&#039;&#039;Professional Ability:&#039;&#039;&#039; Security Protocols (Add half of Computer Use as affinity bonus to System Operations (Tactical) tests)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes:&#039;&#039;&#039;&lt;br /&gt;
*Strength 8 (+1)&lt;br /&gt;
*Intellect 8 (+1)&lt;br /&gt;
*Agility 10 (+2)&lt;br /&gt;
*Vitality 8 (+1)&lt;br /&gt;
*Presence 7 (+0)&lt;br /&gt;
*Perception 9 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cultural Skills:&#039;&#039;&#039;&lt;br /&gt;
*Culture 5&lt;br /&gt;
*History 3&lt;br /&gt;
*Politics 3&lt;br /&gt;
*Religion 3&lt;br /&gt;
*Coventry Station 4&lt;br /&gt;
*Federation Standard 6&lt;br /&gt;
*Cardassian 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Computer Use (Hacking) +4&lt;br /&gt;
*Repair +3&lt;br /&gt;
*System Operation (Tactical) +5&lt;br /&gt;
*System Engineering +1&lt;br /&gt;
*Energy Weapons +4&lt;br /&gt;
*Tactics (Space) +2&lt;br /&gt;
*Starfleet Unarmed Combat +3&lt;br /&gt;
*Athletics +1&lt;br /&gt;
*Observe +2&lt;br /&gt;
*Investigate +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Non-Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Knitting +2&lt;br /&gt;
*Piano +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Meticulous (Bonus to extended tests), Promotion (Lieutenant), Promotion: Command (Security Officer)&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reactions:&#039;&#039;&#039;&lt;br /&gt;
*Quickness +2&lt;br /&gt;
*Savvy +1&lt;br /&gt;
*Stamina +1&lt;br /&gt;
*Willpower +3&lt;br /&gt;
&lt;br /&gt;
*Defense 9&lt;br /&gt;
*Health 9&lt;br /&gt;
*Courage 4&lt;br /&gt;
*Renown 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Development and Advancement&#039;&#039;&#039; &lt;br /&gt;
&#039;&#039;Personal Development: Scientific Upbringing&#039;&#039;&lt;br /&gt;
*Computer Use +2&lt;br /&gt;
Repair +1, System Operation +1, Systems Engineering +1&lt;br /&gt;
*Edge: Meticulous (bonus to extended tests)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Professional Development: Tactical Officer&#039;&#039;&lt;br /&gt;
Computer Use (Hacking) +2, Culture +2, Energy Weapons +3, Repair +2, System Operation (Tactical) +4, Tactics (Space) +2, Starfleet Unarmed Combat +2&lt;br /&gt;
Athletics +1, Observe +1, Investigate +1, Energy Weapons +1, Unarmed Combat +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Advancement 1:&#039;&#039;&lt;br /&gt;
*Edge: Promotion (Lieutenant)&lt;br /&gt;
*Edge: Command (Security Officer)&lt;br /&gt;
*Professonal Skill: Observe +1&lt;br /&gt;
&#039;&#039;Advancement 2:&#039;&#039;&lt;br /&gt;
*Non-Professional Skill: Knitting +1&lt;br /&gt;
*Non-Professional Skill: Piano +1&lt;br /&gt;
*Professional Skill: Investigate +1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===t&#039;kor Idrani, Andorian Science Officer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Andorian&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species Abilities:&#039;&#039;&#039;&lt;br /&gt;
*Antennae (Detect subtle environmental changes and pinpoint faint sounds)&lt;br /&gt;
*Keth: Clan Aldin; provides a bonus to a Science skill, along with a specialty.&lt;br /&gt;
*Redundant Circulation: Less vulnerable to cold (+2 to Stamina rolls against cold), but more vulnerable to poison (-1 to Stamina rolls against poisons)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession/Elite Profession:&#039;&#039;&#039; Starship Officer / Starship Science Officer&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Innovative (Technophile professional ability), Skill Focus: Keen Hearing (from antennae), High Pain Threshold&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Abilities:&#039;&#039;&#039;&lt;br /&gt;
*Starship Duty&lt;br /&gt;
*Journeyman (Can use all Science skills untrained, automatic specialty with each Science skill)&lt;br /&gt;
*Technophile (Double equipment bonuses and lessen equipment penalties for Construct, Engineering and Repair tests)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes:&#039;&#039;&#039;&lt;br /&gt;
*Strength 9 (+1)&lt;br /&gt;
*Intellect 10 (+2)&lt;br /&gt;
*Agility 8 (+1)&lt;br /&gt;
*Vitality 8 (+1)&lt;br /&gt;
*Presence 8 (+1)&lt;br /&gt;
*Perception 8 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cultural Skills:&#039;&#039;&#039;&lt;br /&gt;
*Culture +4&lt;br /&gt;
*History +5&lt;br /&gt;
*Politics +3&lt;br /&gt;
*Religion +2&lt;br /&gt;
*Specific World +4&lt;br /&gt;
*Federation Standard +6&lt;br /&gt;
*Andorian +6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Athletics +3&lt;br /&gt;
*Computer Use (Retrieve) +3&lt;br /&gt;
*Energy Weapons +1&lt;br /&gt;
*Repair +2&lt;br /&gt;
*Unarmed Combat +2&lt;br /&gt;
*Construct +1&lt;br /&gt;
*Investigate +2&lt;br /&gt;
*Life Science (Xenozoology) +3&lt;br /&gt;
*Physical Science (Physics) +3&lt;br /&gt;
*Planetary Science (Planetology) +3&lt;br /&gt;
*Space Science (Stellar Cartography) +5&lt;br /&gt;
*System Operation (Sensors) +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Non-Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Dance +1&lt;br /&gt;
*Sculpture +2&lt;br /&gt;
*System Engineering +1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reactions:&#039;&#039;&#039;&lt;br /&gt;
*Quickness +1&lt;br /&gt;
*Savvy +1&lt;br /&gt;
*Stamina +1&lt;br /&gt;
*Willpower +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defense:&#039;&#039;&#039; 8&lt;br /&gt;
&#039;&#039;&#039;Health:&#039;&#039;&#039; 9&lt;br /&gt;
&#039;&#039;&#039;Courage:&#039;&#039;&#039; 3&lt;br /&gt;
&#039;&#039;&#039;Renown:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Personal Development: Artistic Upbringing&lt;br /&gt;
&lt;br /&gt;
Professional Development: Basic Science Officer&lt;br /&gt;
&lt;br /&gt;
==NPCs (Shipboard)==&lt;br /&gt;
*Captain Ra-Garda, Efrosian, commanding officer&lt;br /&gt;
*Commander Akun Zabo, Iotian, executive officer&lt;br /&gt;
*Lieutenant Mera Iskan, Human, Security&lt;br /&gt;
*Ensign Tul, Napean, Security&lt;br /&gt;
*Lieutenant Amitabh Rapuri, Human, Engineer&lt;br /&gt;
*Dr. T&#039;Prani, Vulcan, Doctor&lt;br /&gt;
*Ensign Cherste, Velorian, bridge officer/helm&lt;br /&gt;
*Lieutenant Umarev, Andorian, bridge officer/ops&lt;/div&gt;</summary>
		<author><name>Vodouchild</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Star_Trek_Odyssey_Play_By_Post&amp;diff=238798</id>
		<title>Star Trek Odyssey Play By Post</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Star_Trek_Odyssey_Play_By_Post&amp;diff=238798"/>
		<updated>2013-05-28T22:33:18Z</updated>

		<summary type="html">&lt;p&gt;Vodouchild: /* t&amp;#039;kor Idrani, Andorian Science Officer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a wiki page for organizing and collecting information for the play-by-post game &amp;quot;Star Trek: Odyssey&amp;quot;, using Decipher&#039;s CODA rule set.&lt;br /&gt;
&lt;br /&gt;
The GM is Vektunaxa.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
===Taris Barel, Romulan Helmsman===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039;	 Romulan&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species Abilities:&#039;&#039;&#039;&lt;br /&gt;
*Skill Focus (Keen Hearing)&lt;br /&gt;
*The Discipline of D&#039;era&lt;br /&gt;
*Glory&lt;br /&gt;
*Surveillance&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Starship Officer (Flight Control Officer- Command)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Abilities:&#039;&#039;&#039;	Starship Duty, Astrogation, Natural Navigator (+4 to Astrogation rolls), Surfing Space-Time&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes:&#039;&#039;&#039;&lt;br /&gt;
*Strength:	6	(+0)&lt;br /&gt;
*Agility:	9	(+1)&lt;br /&gt;
*Intellect:	10	(+2, Favored)&lt;br /&gt;
*Vitality:	7	(+0)&lt;br /&gt;
*Persuasion:	11	(+2)&lt;br /&gt;
*Perception:	8	(+1, Favored)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reactions:&#039;&#039;&#039;&lt;br /&gt;
*Quickness:	+1 (Favored)&lt;br /&gt;
*Savvy:	 +3&lt;br /&gt;
*Stamina:	+0&lt;br /&gt;
*Willpower:	+2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species Skills:&#039;&#039;&#039;&lt;br /&gt;
*Culture (Romulan)	 3&lt;br /&gt;
*History (Romulan)	 3&lt;br /&gt;
*Specific World (Romulus)	3&lt;br /&gt;
*Language: Federation Stnd	6&lt;br /&gt;
*Language: Romulan	 5&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill:&#039;&#039;&#039;&lt;br /&gt;
*Propulsion Engineering	+2&lt;br /&gt;
*System Engineering	 +1&lt;br /&gt;
*Space Science	 +1&lt;br /&gt;
*Computer Use	 +1&lt;br /&gt;
&lt;br /&gt;
*Administration +1&lt;br /&gt;
*Athletics	 +1&lt;br /&gt;
*Repair	 +2&lt;br /&gt;
*System Operation (Flight Control)	+5&lt;br /&gt;
*Computer Use	 +2&lt;br /&gt;
*Space Science (Astrogation)	 +5&lt;br /&gt;
*System Engineering (Flight Control)	+2&lt;br /&gt;
*Energy Weapons	 +2&lt;br /&gt;
*Survival	 +2&lt;br /&gt;
*Starfleet Self Defense	 +1&lt;br /&gt;
*Influence	+1&lt;br /&gt;
*Negotiate +2&lt;br /&gt;
*Inquire +1&lt;br /&gt;
*Persuade +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Health:&#039;&#039;&#039;	 7&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Renown: &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Courage: &#039;&#039;&#039;3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Skill Focus (3D Thinking), Promotion x3 (Lieutenant Commander)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039; Low Pain Threshold, Proud&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Personal Development:&#039;&#039;&#039; Engineering Brat&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Development:&#039;&#039;&#039; Hot Shot Pilot&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Diego Montoya, Human Chief Medical Officer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Human&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species Abilities:&#039;&#039;&#039;&lt;br /&gt;
*Adaptable (+2 to either Stamina, Quickness, or Willpower)&lt;br /&gt;
*Human Spirit (+1 Courage)&lt;br /&gt;
*Skilled (Add +2 skill levels to one skill, or +1 to two skills)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Starship Officer / Starship Medical Officer&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Abilities:&#039;&#039;&#039; Starship Duty, General Medicine (+2 to Medicine tests)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes:&#039;&#039;&#039;&lt;br /&gt;
*Strength 7 (+0)&lt;br /&gt;
*Intellect 10 (+2)&lt;br /&gt;
*Agility 8 (+1)&lt;br /&gt;
*Vitality 8 (+1)&lt;br /&gt;
*Presence 9 (+1)&lt;br /&gt;
*Perception 8 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species Skills:&#039;&#039;&#039;&lt;br /&gt;
*Culture (Human) 3&lt;br /&gt;
*History (Human) 2&lt;br /&gt;
*Politics (Human) 4&lt;br /&gt;
*Specific World (Earth) 3&lt;br /&gt;
*Federation Standard 6&lt;br /&gt;
*Vulcan 4&lt;br /&gt;
*Spanish 4&lt;br /&gt;
*Orion 2&lt;br /&gt;
*Klingon 2&lt;br /&gt;
*Ferengi 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Administration +2&lt;br /&gt;
*Athletics +2&lt;br /&gt;
*Computer Use (Retrieve) +2&lt;br /&gt;
*Energy Weapons +1&lt;br /&gt;
*First Aid +4&lt;br /&gt;
*Influence +1&lt;br /&gt;
*Life Science (Microbiology) +3&lt;br /&gt;
*Medicine (General Medicine) +5&lt;br /&gt;
*Repair +1&lt;br /&gt;
*System Operation (Medical) +4&lt;br /&gt;
*Trivia +2&lt;br /&gt;
*Unarmed Combat +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Non-Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Fencing +2&lt;br /&gt;
*Gymnastics +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Confident, Promotion 3 (Lt.-Cmdr), Command (CMO)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reactions:&#039;&#039;&#039;&lt;br /&gt;
*Quickness +1&lt;br /&gt;
*Savvy +3&lt;br /&gt;
*Stamina +1&lt;br /&gt;
*Willpower +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defense:&#039;&#039;&#039; 8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Health:&#039;&#039;&#039; 8&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Courage:&#039;&#039;&#039; 4&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Renown:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
Personal Development: Diplomat&#039;s Child&lt;br /&gt;
Professional Development: Ship&#039;s Doctor&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Melissa Bainbridge, Human Operations Officer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Human (Adaptable, +2 to Willpower; Human Spirit, +1 Courage; Skilled, +1 to Engineering: System and Repair)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Starship Officer - Operations Officer&lt;br /&gt;
&lt;br /&gt;
*Strength	5	(-1)&lt;br /&gt;
*Agility	6	(0)&lt;br /&gt;
*Vitality	7	(0)&lt;br /&gt;
*Intelligence10	(+2)&lt;br /&gt;
*Perception	10	(+2)&lt;br /&gt;
*Presence	12	(+3)&lt;br /&gt;
&lt;br /&gt;
*Stamina	0&lt;br /&gt;
*Quickness	+2&lt;br /&gt;
*Willpower	+4&lt;br /&gt;
*Savvy	+3&lt;br /&gt;
&lt;br /&gt;
*Health	6&lt;br /&gt;
*Defence	7&lt;br /&gt;
*Initiative	+2&lt;br /&gt;
&lt;br /&gt;
*Athletics 2&lt;br /&gt;
*Computer Use	(Encryption)	3&lt;br /&gt;
*Engineering	Systems	(Communications)	6&lt;br /&gt;
*First Aid	 1&lt;br /&gt;
*Knowledge: Culture	(Human) 4&lt;br /&gt;
*Knowledge	: History	(Human )	4&lt;br /&gt;
*Knowledge	: Politics	(Human) 3&lt;br /&gt;
*Knowledge: Specific World	(Quandor IV)	3&lt;br /&gt;
*Language:	Federation Standard	 6&lt;br /&gt;
*Language:	Klingon	 6&lt;br /&gt;
*Language:	Ferengi	 2&lt;br /&gt;
*Language:	Orion	 2&lt;br /&gt;
*Observe	Listen	2&lt;br /&gt;
*Ranged Combat:	Energy Weapons	 1&lt;br /&gt;
*Repair	(Communications)	4&lt;br /&gt;
*Science: Physical	(Mathematics)	1&lt;br /&gt;
*Science: Space	 2&lt;br /&gt;
*System Operation	(Communications, Sensors) 5&lt;br /&gt;
*Unarmed Combat: Starfleet Self-Defence	 1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Promotion 3 (Lieutenant-Commander), Command&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Abilities&#039;&#039;&#039;&lt;br /&gt;
*Duty Officer (+2 bonus to Systems Operations rolls involving specialties, -4 on rolls not involving specialties)&lt;br /&gt;
*Station Proficiency (Reroll one System Operations roll per game session, taking either roll)&lt;br /&gt;
*Cool under pressure (Ignore penalties due to distractions when making System Operations rolls)&lt;br /&gt;
*Eyes on the board (Add perception modifier to System Operations rolls).&lt;br /&gt;
*Cross Trained (add intelligence modifier when using professional skills of other starfleet elite professions)&lt;br /&gt;
&lt;br /&gt;
===Jaro Tomas, Bajoran Engineering Officer===&lt;br /&gt;
&lt;br /&gt;
[[http://i697.photobucket.com/albums/vv340/griffalo/Jaro_zpsf4fba078.jpg]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Bajoran (Artistic, +1 to Crafts; Faithful, +2 to Religion (Bajoran); Pagh, +1 to Courage)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Starship Officer - Engineering Officer&lt;br /&gt;
&lt;br /&gt;
*Strength	9	(+1)&lt;br /&gt;
*Agility	7	(0)&lt;br /&gt;
*Vitality	7	(0)&lt;br /&gt;
*Intellect      10	(+2) (Favored)&lt;br /&gt;
*Perception	7	(0)&lt;br /&gt;
*Presence	5	(-1)&lt;br /&gt;
&lt;br /&gt;
*Stamina	+1&lt;br /&gt;
*Quickness	0&lt;br /&gt;
*Willpower	+2 (Favored)&lt;br /&gt;
*Savvy	        0&lt;br /&gt;
&lt;br /&gt;
*Health	        8&lt;br /&gt;
*Defence	7&lt;br /&gt;
*Initiative	+2&lt;br /&gt;
&lt;br /&gt;
*Computer Use	                    4&lt;br /&gt;
*Construct                          2&lt;br /&gt;
*Craft: Sewing                      1&lt;br /&gt;
*Engineering: Propulsion (Warp)     3&lt;br /&gt;
*Engineering: Structural (Metallurgy) 3&lt;br /&gt;
*Engineering: Systems (Power)       2&lt;br /&gt;
*Knowledge: Culture (Bajoran)       3&lt;br /&gt;
*Knowledge: History (Bajoran)       2&lt;br /&gt;
*Knowledge: Politics (Bajoran)      2&lt;br /&gt;
*Knowledge: Religion (Bajoran)      4&lt;br /&gt;
*Knowledge: Specific World (Bajor)  3&lt;br /&gt;
*Persuade                           1&lt;br /&gt;
*Ranged Combat: Energy Weapons      1&lt;br /&gt;
*Repair                             6&lt;br /&gt;
*Science: Physical                  3&lt;br /&gt;
*Survival                           1&lt;br /&gt;
*System Operations                  2&lt;br /&gt;
*Unarmed Combat (Brawling)          3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Alert, +2 to Initiative; Fit, +1 to all Physical Tests; Innovative (Ability to be purchased) &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Abilities&#039;&#039;&#039;&lt;br /&gt;
*Starship Duty (Engineering Officer)&lt;br /&gt;
*Engineering Certification (Can use all Engineering group skills Untrained)&lt;br /&gt;
&lt;br /&gt;
===Michael A. Flannagan, Human Chief Tactical Officer===&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Human&lt;br /&gt;
*Adaptable (+2 to either Stamina, Quickness, or Willpower; added to Willpower)&lt;br /&gt;
*Human Spirit (+1 Courage)&lt;br /&gt;
*Skilled (Add +2 skill levels to one skill, or +1 to two skills; I used Knitting and Piano)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession:&#039;&#039;&#039; Starship Officer&lt;br /&gt;
&#039;&#039;&#039;Professional Skills:&#039;&#039;&#039; Athletics, Computer Use, Energy Weapons, Knowledge*, Repair, Survival, Unarmed Combat*&lt;br /&gt;
&#039;&#039;&#039;Professional Ability:&#039;&#039;&#039; Starship Duty&lt;br /&gt;
&#039;&#039;&#039;Elite Profession:&#039;&#039;&#039; Starship Security Officer&lt;br /&gt;
&#039;&#039;&#039;Professional Skills:&#039;&#039;&#039; First Aid, Inquire, Investigate, Observe, System Operation, Tactics&lt;br /&gt;
&#039;&#039;&#039;Professional Ability:&#039;&#039;&#039; Security Protocols (Add half of Computer Use as affinity bonus to System Operations (Tactical) tests)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes:&#039;&#039;&#039;&lt;br /&gt;
*Strength 8 (+1)&lt;br /&gt;
*Intellect 8 (+1)&lt;br /&gt;
*Agility 10 (+2)&lt;br /&gt;
*Vitality 8 (+1)&lt;br /&gt;
*Presence 7 (+0)&lt;br /&gt;
*Perception 9 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cultural Skills:&#039;&#039;&#039;&lt;br /&gt;
*Culture 5&lt;br /&gt;
*History 3&lt;br /&gt;
*Politics 3&lt;br /&gt;
*Religion 3&lt;br /&gt;
*Coventry Station 4&lt;br /&gt;
*Federation Standard 6&lt;br /&gt;
*Cardassian 2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Computer Use (Hacking) +4&lt;br /&gt;
*Repair +3&lt;br /&gt;
*System Operation (Tactical) +5&lt;br /&gt;
*System Engineering +1&lt;br /&gt;
*Energy Weapons +4&lt;br /&gt;
*Tactics (Space) +2&lt;br /&gt;
*Starfleet Unarmed Combat +3&lt;br /&gt;
*Athletics +1&lt;br /&gt;
*Observe +2&lt;br /&gt;
*Investigate +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Non-Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Knitting +2&lt;br /&gt;
*Piano +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Meticulous (Bonus to extended tests), Promotion (Lieutenant), Promotion: Command (Security Officer)&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reactions:&#039;&#039;&#039;&lt;br /&gt;
*Quickness +2&lt;br /&gt;
*Savvy +1&lt;br /&gt;
*Stamina +1&lt;br /&gt;
*Willpower +3&lt;br /&gt;
&lt;br /&gt;
*Defense 9&lt;br /&gt;
*Health 9&lt;br /&gt;
*Courage 4&lt;br /&gt;
*Renown 0&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Development and Advancement&#039;&#039;&#039; &lt;br /&gt;
&#039;&#039;Personal Development: Scientific Upbringing&#039;&#039;&lt;br /&gt;
*Computer Use +2&lt;br /&gt;
Repair +1, System Operation +1, Systems Engineering +1&lt;br /&gt;
*Edge: Meticulous (bonus to extended tests)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Professional Development: Tactical Officer&#039;&#039;&lt;br /&gt;
Computer Use (Hacking) +2, Culture +2, Energy Weapons +3, Repair +2, System Operation (Tactical) +4, Tactics (Space) +2, Starfleet Unarmed Combat +2&lt;br /&gt;
Athletics +1, Observe +1, Investigate +1, Energy Weapons +1, Unarmed Combat +1&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Advancement 1:&#039;&#039;&lt;br /&gt;
*Edge: Promotion (Lieutenant)&lt;br /&gt;
*Edge: Command (Security Officer)&lt;br /&gt;
*Professonal Skill: Observe +1&lt;br /&gt;
&#039;&#039;Advancement 2:&#039;&#039;&lt;br /&gt;
*Non-Professional Skill: Knitting +1&lt;br /&gt;
*Non-Professional Skill: Piano +1&lt;br /&gt;
*Professional Skill: Investigate +1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===t&#039;kor Idrani, Andorian Science Officer===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Andorian&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species Abilities:&#039;&#039;&#039;&lt;br /&gt;
*Antennae (Detect subtle environmental changes and pinpoint faint sounds)&lt;br /&gt;
*Keth: Belongs to a keth, or clan, associated with a particular service or expertise (although the character isn&#039;t required to conform.) Clan Aldin is appropriate; it provides a bonus to a Science skill, along with a specialty.&lt;br /&gt;
*Redundant Circulation: Less vulnerable to cold (+2 to Stamina rolls against cold), but more vulnerable to poison (-1 to Stamina rolls against poisons)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Profession/Elite Profession:&#039;&#039;&#039; Starship Officer / Starship Science Officer&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039; Innovative (Technophile professional ability), Skill Focus: Keen Hearing (from antennae), High Pain Threshold&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flaws:&#039;&#039;&#039; None&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Abilities:&#039;&#039;&#039;&lt;br /&gt;
*Starship Duty&lt;br /&gt;
*Journeyman (Can use all Science skills untrained, automatic specialty with each Science skill)&lt;br /&gt;
*Technophile (Double equipment bonuses and lessen equipment penalties for Construct, Engineering and Repair tests)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes:&#039;&#039;&#039;&lt;br /&gt;
*Strength 9 (+1)&lt;br /&gt;
*Intellect 10 (+2)&lt;br /&gt;
*Agility 8 (+1)&lt;br /&gt;
*Vitality 8 (+1)&lt;br /&gt;
*Presence 8 (+1)&lt;br /&gt;
*Perception 8 (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cultural Skills:&#039;&#039;&#039;&lt;br /&gt;
*Culture +4&lt;br /&gt;
*History +5&lt;br /&gt;
*Politics +3&lt;br /&gt;
*Religion +2&lt;br /&gt;
*Specific World +4&lt;br /&gt;
*Federation Standard +6&lt;br /&gt;
*Andorian +6&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Athletics +3&lt;br /&gt;
*Computer Use (Retrieve) +3&lt;br /&gt;
*Energy Weapons +1&lt;br /&gt;
*Repair +2&lt;br /&gt;
*Unarmed Combat +2&lt;br /&gt;
*Construct +1&lt;br /&gt;
*Investigate +2&lt;br /&gt;
*Life Science (Xenozoology) +3&lt;br /&gt;
*Physical Science (Physics) +3&lt;br /&gt;
*Planetary Science (Planetology) +3&lt;br /&gt;
*Space Science (Stellar Cartography) +5&lt;br /&gt;
*System Operation (Sensors) +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Non-Professional Skills:&#039;&#039;&#039;&lt;br /&gt;
*Dance +1&lt;br /&gt;
*Sculpture +2&lt;br /&gt;
*System Engineering +1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reactions:&#039;&#039;&#039;&lt;br /&gt;
*Quickness +1&lt;br /&gt;
*Savvy +1&lt;br /&gt;
*Stamina +1&lt;br /&gt;
*Willpower +2&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defense:&#039;&#039;&#039; 8&lt;br /&gt;
&#039;&#039;&#039;Health:&#039;&#039;&#039; 9&lt;br /&gt;
&#039;&#039;&#039;Courage:&#039;&#039;&#039; 3&lt;br /&gt;
&#039;&#039;&#039;Renown:&#039;&#039;&#039; 0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Personal Development: Artistic Upbringing&lt;br /&gt;
&lt;br /&gt;
Professional Development: Basic Science Officer&lt;br /&gt;
&lt;br /&gt;
==NPCs (Shipboard)==&lt;br /&gt;
*Captain Ra-Garda, Efrosian, commanding officer&lt;br /&gt;
*Commander Akun Zabo, Iotian, executive officer&lt;br /&gt;
*Lieutenant Mera Iskan, Human, Security&lt;br /&gt;
*Ensign Tul, Napean, Security&lt;br /&gt;
*Lieutenant Amitabh Rapuri, Human, Engineer&lt;br /&gt;
*Dr. T&#039;Prani, Vulcan, Doctor&lt;br /&gt;
*Ensign Cherste, Velorian, bridge officer/helm&lt;br /&gt;
*Lieutenant Umarev, Andorian, bridge officer/ops&lt;/div&gt;</summary>
		<author><name>Vodouchild</name></author>
	</entry>
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