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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Supported_and_Unsupported_Systems&amp;diff=28390</id>
		<title>Wisrtum:Supported and Unsupported Systems</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Supported_and_Unsupported_Systems&amp;diff=28390"/>
		<updated>2006-07-20T05:24:42Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: /* Dominion Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The goal of Wisrtum is to be as available as campaign setting for as many RPG systems as possible. However, this can only be done if enough people support porting the material to various game systems. This is because no one person is an expert an every RPG system currently (or formerly) on the market.&lt;br /&gt;
&lt;br /&gt;
==Supported Systems==&lt;br /&gt;
&lt;br /&gt;
===FUDGE===&lt;br /&gt;
&#039;&#039;&#039;FUDGE&#039;&#039;&#039; has one of the most freely availabe systems out there. It is freeform, wide-open and has many dedicated players. The only ketch is it&#039;s &#039;&#039;so&#039;&#039; wide open, that not even the wound-traking system, or the Attributes are set in stone. As such, certain things will have to be agreed upon by community consenus regarding the rules Fudge rules that are assumed to be in use. For a more complete treatment on this subject, see: &#039;&#039;&#039;[[Wisrtum:Meta-RPG-Info:FUDGE Standards|FUDGE Standards]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===GURPS===&lt;br /&gt;
&#039;&#039;&#039;GURPS&#039;&#039;&#039; is one of the most flexable systems in existence, however it is also densely laden with rules. The GURPS system is one of the more popular game systems in existence, however it is not open like Fudge and others. However, fan-based material, within the constraints of [http://sjgames.com/gurps Steve Jackson Games] online policy, are encouraged. A copy of the SJ-Games online policy is convieniently at the top of the &#039;&#039;&#039;[[:Category:GURPS|GURPS Category]]&#039;&#039;&#039; page.&lt;br /&gt;
&lt;br /&gt;
===SRD 3.5===&lt;br /&gt;
The &#039;&#039;&#039;SRD 3.5&#039;&#039;&#039; is a class-based system, produced by &#039;&#039;[http://wizards.com Wizards of the Coast]&#039;&#039; is perhaps the most popular these days. The [http://wizards.com/d20 SRD] is freely avilable as [[wikipedia:Open_Gaming_License|Open Game Content]]. Contributors are free to use this system, but should do so in a manner that reflects existing policy, as the OGL and the [[wikipedia:D20_System#d20_System_Trademark_License|d20 System Trademark License]] are not the same thing.&lt;br /&gt;
&lt;br /&gt;
==Unsupported Systems==&lt;br /&gt;
&lt;br /&gt;
===Dominion Rules===&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Dominion Rules System&#039;&#039;&#039; was a classless, &#039;&#039;d12&#039;&#039; based system. It was best described as &#039;&#039;rules medium&#039;&#039;, and focused on subduing an opponent rather than killing him outright. The Dominion Rules system was a freely available system, but it required that &#039;&#039;all content&#039;&#039; created for the system use the Dominion Rulese license uniformly. That is, sections of a work could not be licensed one way, and others another. That makes supporting it in a wiki enviornment virtually impossible. Sadly, the Domain Name [http://www.dominiongames.com/ http://www.dominiongames.com] appears to have expired and is pending renewal or deletion by Network Solutions, making retreval of existing content impossible as well.&lt;br /&gt;
&lt;br /&gt;
==Systems Without Maintainers==&lt;br /&gt;
&lt;br /&gt;
No one is an expert in every game system out on the market. Not no one can keep up with all the rules. So each system needs one or more maintainers that are familiar with the system and can audit entries for them. This helps keep the quality level up for material ported to each of the systems.&lt;br /&gt;
&lt;br /&gt;
===Circe===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Circe&#039;&#039;&#039; is a classless role playing game system, that has been released under the terms of the [http://en.wikisource.org/wiki/GNU_Free_Documentation_License GNU Free Documentation License]. It is not complete, however what rules exist have been posted at [http://www.worldforge.org/dev/content/rules/circe/ http://www.worldforge.org/dev/content/rules/circe/]. Anyone currently or in the past has Game Mastered for this system, is welcome to volunteer to maintain Wisrtum ports to this system. We&#039;d love to support it &amp;amp;mdash; but we need &#039;&#039;you&#039;&#039;.&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Supported_and_Unsupported_Systems&amp;diff=28389</id>
		<title>Wisrtum:Supported and Unsupported Systems</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Supported_and_Unsupported_Systems&amp;diff=28389"/>
		<updated>2006-07-20T05:24:25Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: /* Unsupported Systems */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The goal of Wisrtum is to be as available as campaign setting for as many RPG systems as possible. However, this can only be done if enough people support porting the material to various game systems. This is because no one person is an expert an every RPG system currently (or formerly) on the market.&lt;br /&gt;
&lt;br /&gt;
==Supported Systems==&lt;br /&gt;
&lt;br /&gt;
===FUDGE===&lt;br /&gt;
&#039;&#039;&#039;FUDGE&#039;&#039;&#039; has one of the most freely availabe systems out there. It is freeform, wide-open and has many dedicated players. The only ketch is it&#039;s &#039;&#039;so&#039;&#039; wide open, that not even the wound-traking system, or the Attributes are set in stone. As such, certain things will have to be agreed upon by community consenus regarding the rules Fudge rules that are assumed to be in use. For a more complete treatment on this subject, see: &#039;&#039;&#039;[[Wisrtum:Meta-RPG-Info:FUDGE Standards|FUDGE Standards]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===GURPS===&lt;br /&gt;
&#039;&#039;&#039;GURPS&#039;&#039;&#039; is one of the most flexable systems in existence, however it is also densely laden with rules. The GURPS system is one of the more popular game systems in existence, however it is not open like Fudge and others. However, fan-based material, within the constraints of [http://sjgames.com/gurps Steve Jackson Games] online policy, are encouraged. A copy of the SJ-Games online policy is convieniently at the top of the &#039;&#039;&#039;[[:Category:GURPS|GURPS Category]]&#039;&#039;&#039; page.&lt;br /&gt;
&lt;br /&gt;
===SRD 3.5===&lt;br /&gt;
The &#039;&#039;&#039;SRD 3.5&#039;&#039;&#039; is a class-based system, produced by &#039;&#039;[http://wizards.com Wizards of the Coast]&#039;&#039; is perhaps the most popular these days. The [http://wizards.com/d20 SRD] is freely avilable as [[wikipedia:Open_Gaming_License|Open Game Content]]. Contributors are free to use this system, but should do so in a manner that reflects existing policy, as the OGL and the [[wikipedia:D20_System#d20_System_Trademark_License|d20 System Trademark License]] are not the same thing.&lt;br /&gt;
&lt;br /&gt;
==Unsupported Systems==&lt;br /&gt;
&lt;br /&gt;
===Dominion Rules===&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Dominion Rules System&#039;&#039;&#039; was a classless, &#039;&#039;d12&#039;&#039; based system. It was best described as &#039;&#039;rules medium&#039;&#039;, and focused on subduing an opponent rather than killing him outright. The Dominion Rules system was a freely available system, but it required that &#039;&#039;all content&#039;&#039; created for the system use the Dominion Rulese license uniformly. That is, sections of a work could not be licensed one way, and others another. That makes supporting it in a wiki enviornment virtually impossible. Sadly, the Domain [http://www.dominiongames.com/ http://www.dominiongames.com] appears to have expired and is pending renewal or deletion by Network Solutions, making retreval of existing content impossible as well.&lt;br /&gt;
&lt;br /&gt;
==Systems Without Maintainers==&lt;br /&gt;
&lt;br /&gt;
No one is an expert in every game system out on the market. Not no one can keep up with all the rules. So each system needs one or more maintainers that are familiar with the system and can audit entries for them. This helps keep the quality level up for material ported to each of the systems.&lt;br /&gt;
&lt;br /&gt;
===Circe===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Circe&#039;&#039;&#039; is a classless role playing game system, that has been released under the terms of the [http://en.wikisource.org/wiki/GNU_Free_Documentation_License GNU Free Documentation License]. It is not complete, however what rules exist have been posted at [http://www.worldforge.org/dev/content/rules/circe/ http://www.worldforge.org/dev/content/rules/circe/]. Anyone currently or in the past has Game Mastered for this system, is welcome to volunteer to maintain Wisrtum ports to this system. We&#039;d love to support it &amp;amp;mdash; but we need &#039;&#039;you&#039;&#039;.&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Supported_and_Unsupported_Systems&amp;diff=28388</id>
		<title>Wisrtum:Supported and Unsupported Systems</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Supported_and_Unsupported_Systems&amp;diff=28388"/>
		<updated>2006-07-20T05:23:54Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: /* Dominion Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The goal of Wisrtum is to be as available as campaign setting for as many RPG systems as possible. However, this can only be done if enough people support porting the material to various game systems. This is because no one person is an expert an every RPG system currently (or formerly) on the market.&lt;br /&gt;
&lt;br /&gt;
==Supported Systems==&lt;br /&gt;
&lt;br /&gt;
===FUDGE===&lt;br /&gt;
&#039;&#039;&#039;FUDGE&#039;&#039;&#039; has one of the most freely availabe systems out there. It is freeform, wide-open and has many dedicated players. The only ketch is it&#039;s &#039;&#039;so&#039;&#039; wide open, that not even the wound-traking system, or the Attributes are set in stone. As such, certain things will have to be agreed upon by community consenus regarding the rules Fudge rules that are assumed to be in use. For a more complete treatment on this subject, see: &#039;&#039;&#039;[[Wisrtum:Meta-RPG-Info:FUDGE Standards|FUDGE Standards]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===GURPS===&lt;br /&gt;
&#039;&#039;&#039;GURPS&#039;&#039;&#039; is one of the most flexable systems in existence, however it is also densely laden with rules. The GURPS system is one of the more popular game systems in existence, however it is not open like Fudge and others. However, fan-based material, within the constraints of [http://sjgames.com/gurps Steve Jackson Games] online policy, are encouraged. A copy of the SJ-Games online policy is convieniently at the top of the &#039;&#039;&#039;[[:Category:GURPS|GURPS Category]]&#039;&#039;&#039; page.&lt;br /&gt;
&lt;br /&gt;
===SRD 3.5===&lt;br /&gt;
The &#039;&#039;&#039;SRD 3.5&#039;&#039;&#039; is a class-based system, produced by &#039;&#039;[http://wizards.com Wizards of the Coast]&#039;&#039; is perhaps the most popular these days. The [http://wizards.com/d20 SRD] is freely avilable as [[wikipedia:Open_Gaming_License|Open Game Content]]. Contributors are free to use this system, but should do so in a manner that reflects existing policy, as the OGL and the [[wikipedia:D20_System#d20_System_Trademark_License|d20 System Trademark License]] are not the same thing.&lt;br /&gt;
&lt;br /&gt;
==Unsupported Systems==&lt;br /&gt;
&lt;br /&gt;
===Dominion Rules===&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Dominion Rules System&#039;&#039;&#039; was a classless, &#039;&#039;d12&#039;&#039; based system. It was best described as &#039;&#039;rules medium&#039;&#039;, and focused on subduing an opponent rather than killing him outright. The Dominion Rules system was a freely available system, but it required that &#039;&#039;all content&#039;&#039; created for the system use the Dominion Rulese license uniformly. That is, sections of a work could not be licensed one way, and others another. That makes supporting it in a wiki enviornment virtually impossible. Sadly, [http://www.dominiongames.com/ http://www.dominiongames.com] appears to have expired and is pending renewal or deletion by Network Solutions, making retreval of existing content impossible as well.&lt;br /&gt;
&lt;br /&gt;
==Systems Without Maintainers==&lt;br /&gt;
&lt;br /&gt;
No one is an expert in every game system out on the market. Not no one can keep up with all the rules. So each system needs one or more maintainers that are familiar with the system and can audit entries for them. This helps keep the quality level up for material ported to each of the systems.&lt;br /&gt;
&lt;br /&gt;
===Circe===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Circe&#039;&#039;&#039; is a classless role playing game system, that has been released under the terms of the [http://en.wikisource.org/wiki/GNU_Free_Documentation_License GNU Free Documentation License]. It is not complete, however what rules exist have been posted at [http://www.worldforge.org/dev/content/rules/circe/ http://www.worldforge.org/dev/content/rules/circe/]. Anyone currently or in the past has Game Mastered for this system, is welcome to volunteer to maintain Wisrtum ports to this system. We&#039;d love to support it &amp;amp;mdash; but we need &#039;&#039;you&#039;&#039;.&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Supported_and_Unsupported_Systems&amp;diff=28387</id>
		<title>Wisrtum:Supported and Unsupported Systems</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Supported_and_Unsupported_Systems&amp;diff=28387"/>
		<updated>2006-07-20T05:23:19Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: /* SRD 3.5 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The goal of Wisrtum is to be as available as campaign setting for as many RPG systems as possible. However, this can only be done if enough people support porting the material to various game systems. This is because no one person is an expert an every RPG system currently (or formerly) on the market.&lt;br /&gt;
&lt;br /&gt;
==Supported Systems==&lt;br /&gt;
&lt;br /&gt;
===FUDGE===&lt;br /&gt;
&#039;&#039;&#039;FUDGE&#039;&#039;&#039; has one of the most freely availabe systems out there. It is freeform, wide-open and has many dedicated players. The only ketch is it&#039;s &#039;&#039;so&#039;&#039; wide open, that not even the wound-traking system, or the Attributes are set in stone. As such, certain things will have to be agreed upon by community consenus regarding the rules Fudge rules that are assumed to be in use. For a more complete treatment on this subject, see: &#039;&#039;&#039;[[Wisrtum:Meta-RPG-Info:FUDGE Standards|FUDGE Standards]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===GURPS===&lt;br /&gt;
&#039;&#039;&#039;GURPS&#039;&#039;&#039; is one of the most flexable systems in existence, however it is also densely laden with rules. The GURPS system is one of the more popular game systems in existence, however it is not open like Fudge and others. However, fan-based material, within the constraints of [http://sjgames.com/gurps Steve Jackson Games] online policy, are encouraged. A copy of the SJ-Games online policy is convieniently at the top of the &#039;&#039;&#039;[[:Category:GURPS|GURPS Category]]&#039;&#039;&#039; page.&lt;br /&gt;
&lt;br /&gt;
===SRD 3.5===&lt;br /&gt;
The &#039;&#039;&#039;SRD 3.5&#039;&#039;&#039; is a class-based system, produced by &#039;&#039;[http://wizards.com Wizards of the Coast]&#039;&#039; is perhaps the most popular these days. The [http://wizards.com/d20 SRD] is freely avilable as [[wikipedia:Open_Gaming_License|Open Game Content]]. Contributors are free to use this system, but should do so in a manner that reflects existing policy, as the OGL and the [[wikipedia:D20_System#d20_System_Trademark_License|d20 System Trademark License]] are not the same thing.&lt;br /&gt;
&lt;br /&gt;
==Unsupported Systems==&lt;br /&gt;
&lt;br /&gt;
===Dominion Rules===&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Dominion Rules System&#039;&#039;&#039; was a classless, &#039;&#039;d12&#039;&#039; based system. It was best described as &#039;&#039;rules medium&#039;&#039;, and focused on subduing an opponent rather than killing him outright. The Dominion Rules system was a freely available system, but it required that all content created for the system use the Dominion Rulese license uniformly. That is, sections of a work could not be licensed one way, and others another. That makes supporting it in a wiki enviornment virtually impossible. Sadly, [http://www.dominiongames.com/ http://www.dominiongames.com] appears to have expired and is pending renewal or deletion by Network Solutions, making retreval of existing content impossible as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Systems Without Maintainers==&lt;br /&gt;
&lt;br /&gt;
No one is an expert in every game system out on the market. Not no one can keep up with all the rules. So each system needs one or more maintainers that are familiar with the system and can audit entries for them. This helps keep the quality level up for material ported to each of the systems.&lt;br /&gt;
&lt;br /&gt;
===Circe===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Circe&#039;&#039;&#039; is a classless role playing game system, that has been released under the terms of the [http://en.wikisource.org/wiki/GNU_Free_Documentation_License GNU Free Documentation License]. It is not complete, however what rules exist have been posted at [http://www.worldforge.org/dev/content/rules/circe/ http://www.worldforge.org/dev/content/rules/circe/]. Anyone currently or in the past has Game Mastered for this system, is welcome to volunteer to maintain Wisrtum ports to this system. We&#039;d love to support it &amp;amp;mdash; but we need &#039;&#039;you&#039;&#039;.&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Supported_and_Unsupported_Systems&amp;diff=28386</id>
		<title>Wisrtum:Supported and Unsupported Systems</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Supported_and_Unsupported_Systems&amp;diff=28386"/>
		<updated>2006-07-20T05:20:03Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The goal of Wisrtum is to be as available as campaign setting for as many RPG systems as possible. However, this can only be done if enough people support porting the material to various game systems. This is because no one person is an expert an every RPG system currently (or formerly) on the market.&lt;br /&gt;
&lt;br /&gt;
==Supported Systems==&lt;br /&gt;
&lt;br /&gt;
===FUDGE===&lt;br /&gt;
&#039;&#039;&#039;FUDGE&#039;&#039;&#039; has one of the most freely availabe systems out there. It is freeform, wide-open and has many dedicated players. The only ketch is it&#039;s &#039;&#039;so&#039;&#039; wide open, that not even the wound-traking system, or the Attributes are set in stone. As such, certain things will have to be agreed upon by community consenus regarding the rules Fudge rules that are assumed to be in use. For a more complete treatment on this subject, see: &#039;&#039;&#039;[[Wisrtum:Meta-RPG-Info:FUDGE Standards|FUDGE Standards]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===GURPS===&lt;br /&gt;
&#039;&#039;&#039;GURPS&#039;&#039;&#039; is one of the most flexable systems in existence, however it is also densely laden with rules. The GURPS system is one of the more popular game systems in existence, however it is not open like Fudge and others. However, fan-based material, within the constraints of [http://sjgames.com/gurps Steve Jackson Games] online policy, are encouraged. A copy of the SJ-Games online policy is convieniently at the top of the &#039;&#039;&#039;[[:Category:GURPS|GURPS Category]]&#039;&#039;&#039; page.&lt;br /&gt;
&lt;br /&gt;
===SRD 3.5===&lt;br /&gt;
The &#039;&#039;&#039;SRD 3.5&#039;&#039;&#039; system, produced by &#039;&#039;[http://wizards.com Wizards of the Coast]&#039;&#039; is perhaps the most popular these days. The [http://wizards.com/d20 SRD] is freely avilable as [[wikipedia:Open_Gaming_License|Open Game Content]]. Contributors are free to use this system, but should do so in a manner that reflects existing policy, as the OGL and the [[wikipedia:D20_System#d20_System_Trademark_License|d20 System Trademark License]] are not the same thing.&lt;br /&gt;
&lt;br /&gt;
==Unsupported Systems==&lt;br /&gt;
&lt;br /&gt;
===Dominion Rules===&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Dominion Rules System&#039;&#039;&#039; was a classless, &#039;&#039;d12&#039;&#039; based system. It was best described as &#039;&#039;rules medium&#039;&#039;, and focused on subduing an opponent rather than killing him outright. The Dominion Rules system was a freely available system, but it required that all content created for the system use the Dominion Rulese license uniformly. That is, sections of a work could not be licensed one way, and others another. That makes supporting it in a wiki enviornment virtually impossible. Sadly, [http://www.dominiongames.com/ http://www.dominiongames.com] appears to have expired and is pending renewal or deletion by Network Solutions, making retreval of existing content impossible as well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Systems Without Maintainers==&lt;br /&gt;
&lt;br /&gt;
No one is an expert in every game system out on the market. Not no one can keep up with all the rules. So each system needs one or more maintainers that are familiar with the system and can audit entries for them. This helps keep the quality level up for material ported to each of the systems.&lt;br /&gt;
&lt;br /&gt;
===Circe===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Circe&#039;&#039;&#039; is a classless role playing game system, that has been released under the terms of the [http://en.wikisource.org/wiki/GNU_Free_Documentation_License GNU Free Documentation License]. It is not complete, however what rules exist have been posted at [http://www.worldforge.org/dev/content/rules/circe/ http://www.worldforge.org/dev/content/rules/circe/]. Anyone currently or in the past has Game Mastered for this system, is welcome to volunteer to maintain Wisrtum ports to this system. We&#039;d love to support it &amp;amp;mdash; but we need &#039;&#039;you&#039;&#039;.&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Supported_and_Unsupported_Systems&amp;diff=28385</id>
		<title>Wisrtum:Supported and Unsupported Systems</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Supported_and_Unsupported_Systems&amp;diff=28385"/>
		<updated>2006-07-20T05:04:29Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: /* Dominion Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The goal of Wisrtum is to be as available as campaign setting for as many RPG systems as possible. However, this can only be done if enough people support porting the material to various game systems. This is because no one person is an expert an every RPG system currently (or formerly) on the market.&lt;br /&gt;
&lt;br /&gt;
==The following systems are currently supported==&lt;br /&gt;
&lt;br /&gt;
===FUDGE===&lt;br /&gt;
&#039;&#039;&#039;FUDGE&#039;&#039;&#039; has one of the most freely availabe systems out there. It is freeform, wide-open and has many dedicated players. The only ketch is it&#039;s &#039;&#039;so&#039;&#039; wide open, that not even the wound-traking system, or the Attributes are set in stone. As such, certain things will have to be agreed upon by community consenus regarding the rules Fudge rules that are assumed to be in use. For a more complete treatment on this subject, see: &#039;&#039;&#039;[[Wisrtum:Meta-RPG-Info:FUDGE Standards|FUDGE Standards]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===GURPS===&lt;br /&gt;
&#039;&#039;&#039;GURPS&#039;&#039;&#039; is one of the most flexable systems in existence, however it is also densely laden with rules. The GURPS system is one of the more popular game systems in existence, however it is not open like Fudge and others. However, fan-based material, within the constraints of [http://sjgames.com/gurps Steve Jackson Games] online policy, are encouraged. A copy of the SJ-Games online policy is convieniently at the top of the &#039;&#039;&#039;[[:Category:GURPS|GURPS Category]]&#039;&#039;&#039; page.&lt;br /&gt;
&lt;br /&gt;
===SRD 3.5===&lt;br /&gt;
The &#039;&#039;&#039;SRD 3.5&#039;&#039;&#039; system, produced by &#039;&#039;[http://wizards.com Wizards of the Coast]&#039;&#039; is perhaps the most popular these days. The [http://wizards.com/d20 SRD] is freely avilable as [[wikipedia:Open_Gaming_License|Open Game Content]]. Contributors are free to use this system, but should do so in a manner that reflects existing policy, as the OGL and the [[wikipedia:D20_System#d20_System_Trademark_License|d20 System Trademark License]] are not the same thing.&lt;br /&gt;
&lt;br /&gt;
==Unsupported Systems==&lt;br /&gt;
&lt;br /&gt;
===Dominion Rules===&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Dominion Rules System&#039;&#039;&#039; was a classless, &#039;&#039;d12&#039;&#039; based system. It was best described as &#039;&#039;rules medium&#039;&#039;, and focused on subduing an opponent rather than killing him outright. The Dominion Rules system was a freely available system, but it required that all content created for the system use the Dominion Rulese license uniformly. That is, sections of a work could not be licensed one way, and others another. That makes supporting it in a wiki enviornment virtually impossible. Sadly, [http://www.dominiongames.com/ http://www.dominiongames.com] appears to have expired and is pending renewal or deletion by Network Solutions, making retreval of existing content impossible as well.&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Supported_and_Unsupported_Systems&amp;diff=28384</id>
		<title>Wisrtum:Supported and Unsupported Systems</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Supported_and_Unsupported_Systems&amp;diff=28384"/>
		<updated>2006-07-20T05:02:52Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The goal of Wisrtum is to be as available as campaign setting for as many RPG systems as possible. However, this can only be done if enough people support porting the material to various game systems. This is because no one person is an expert an every RPG system currently (or formerly) on the market.&lt;br /&gt;
&lt;br /&gt;
==The following systems are currently supported==&lt;br /&gt;
&lt;br /&gt;
===FUDGE===&lt;br /&gt;
&#039;&#039;&#039;FUDGE&#039;&#039;&#039; has one of the most freely availabe systems out there. It is freeform, wide-open and has many dedicated players. The only ketch is it&#039;s &#039;&#039;so&#039;&#039; wide open, that not even the wound-traking system, or the Attributes are set in stone. As such, certain things will have to be agreed upon by community consenus regarding the rules Fudge rules that are assumed to be in use. For a more complete treatment on this subject, see: &#039;&#039;&#039;[[Wisrtum:Meta-RPG-Info:FUDGE Standards|FUDGE Standards]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===GURPS===&lt;br /&gt;
&#039;&#039;&#039;GURPS&#039;&#039;&#039; is one of the most flexable systems in existence, however it is also densely laden with rules. The GURPS system is one of the more popular game systems in existence, however it is not open like Fudge and others. However, fan-based material, within the constraints of [http://sjgames.com/gurps Steve Jackson Games] online policy, are encouraged. A copy of the SJ-Games online policy is convieniently at the top of the &#039;&#039;&#039;[[:Category:GURPS|GURPS Category]]&#039;&#039;&#039; page.&lt;br /&gt;
&lt;br /&gt;
===SRD 3.5===&lt;br /&gt;
The &#039;&#039;&#039;SRD 3.5&#039;&#039;&#039; system, produced by &#039;&#039;[http://wizards.com Wizards of the Coast]&#039;&#039; is perhaps the most popular these days. The [http://wizards.com/d20 SRD] is freely avilable as [[wikipedia:Open_Gaming_License|Open Game Content]]. Contributors are free to use this system, but should do so in a manner that reflects existing policy, as the OGL and the [[wikipedia:D20_System#d20_System_Trademark_License|d20 System Trademark License]] are not the same thing.&lt;br /&gt;
&lt;br /&gt;
==Unsupported Systems==&lt;br /&gt;
&lt;br /&gt;
===Dominion Rules===&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Dominion Rules System&#039;&#039;&#039; was a classless, &#039;&#039;d12&#039;&#039; based system. It was best described as &#039;&#039;rules medium&#039;&#039;, and focused on subduing an opponent rather than killing him outright. The Dominion Rules system was a freely available system, but it required that all content created for the system use the Dominion Rulese license uniformly. That is, sections of a work could not be licensed one way, and others another. That makes supporting it in a wiki enviornment virtually impossible. Sadly, [http://www.dominiongames.com/] appears to have expired and is pending renewal or deletion by Network Solutions.&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Help&amp;diff=28383</id>
		<title>Wisrtum:Help</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Help&amp;diff=28383"/>
		<updated>2006-07-20T04:28:00Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Frequently Asked Questions (FAQ)===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; I&#039;d like to add content for my RPG system, but I&#039;m not sure what systems are currently supported by the setting material.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; Well, we&#039;d love to support as many game systems as possible. If your system isn&#039;t listed on the [[Wisrtum:Supported and Unsupported Systems|Supported and Unsupported Systems]] page then perhaps we don&#039;t know about it. Some systems &#039;&#039;cannot&#039;&#039; be supported, no matter how much we may wish to do so, because of the terms they are released under. The &#039;&#039;Dominion Rules&#039;&#039; are a good example of a system in this latter cagegory.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wisrtum]]&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Help&amp;diff=28382</id>
		<title>Wisrtum:Help</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Help&amp;diff=28382"/>
		<updated>2006-07-20T04:27:40Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Frequently Asked Questions (FAQ)===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; I&#039;d like to add content for my RPG system, but I&#039;m not sure what systems are currently supported by the setting material.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; Well, we&#039;d love to support as many game systems as possible. If your system isn&#039;t listed on the [[Wisrtum:Supported and Unsupported Systems|Supported and Unsupported Systems]] page then perhaps we don&#039;t know about it. Some systems &#039;&#039;cannot&#039;&#039; be supported, no matter how much we may wish to do so, because of the terms they are released under. The &#039;&#039;Dominion Rules&#039;&#039; are a good example of a system in this latter cagegory.&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Meta-RPG-Info:howtoaddGRUPS4econtent&amp;diff=28381</id>
		<title>Wisrtum:Meta-RPG-Info:howtoaddGRUPS4econtent</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Meta-RPG-Info:howtoaddGRUPS4econtent&amp;diff=28381"/>
		<updated>2006-07-20T04:12:38Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;GURPS 4e content is easy to add, so long as a few simple rules are remembered.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* If you are adding a character, follow the rules for adding new characters [[Wisrtum:Meta-RPG-Info:howtoaddacharacter|here]].&lt;br /&gt;
* Please &#039;&#039;&#039;do not&#039;&#039;&#039; post content from published material. Simply cite the content by the name of the work and the page number.&lt;br /&gt;
* If the content is a minor variation of published content, cite the published content and explain the variations on the wiki. If it is new content, consider adding it to the &#039;&#039;&#039;&#039;&#039;[[GURPS:Main_Page|GURPS Annotation Project]]&#039;&#039;&#039;&#039;&#039;, and linking to it.&lt;br /&gt;
* If the article refers to fan based material please link to it without re-posting, simply cite. It would be best if you could provide a hyperlink to the fan-based content.&lt;br /&gt;
* Remember to add all GURPS content to the GURPS category, as well as the Wisrtum category.&lt;br /&gt;
* If a situation arises which is not covered, feel free to ask on the relevant talk-pages for assistance.&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Template:Wisrtum:featured_article&amp;diff=28380</id>
		<title>Template:Wisrtum:featured article</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Template:Wisrtum:featured_article&amp;diff=28380"/>
		<updated>2006-07-20T04:10:56Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;background-color:#f5fffa&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
The exact nature of the &#039;&#039;&#039;&#039;&#039;[[Wisrtum:Creatures:Chupacabra|Chupacabra]]&#039;&#039;&#039;&#039;&#039; is a mystery. Sages are devided as to weather or not they are a natural part of the world&#039;s ecology. A small number of sages have been lucky enough observe these creatures in the wild. A much smaller number still have been able to capture and experiment upon them. Majority opinion at this time is that they are a natural part of the ecology.&amp;lt;p /&amp;gt;&lt;br /&gt;
Historically, the sage &#039;&#039;&#039;&#039;&#039;[[Wisrtum:Characters:Herestius_the_sage|Herestius]]&#039;&#039;&#039;&#039;&#039;, seems to be the loudest detractor from this option. He was able to vivisect several specimens. What survives of his writings suggest that these creatures are the product of overzealous experimentation with Transmutation magic. Unfortunately, authentic copies of his lab journals survive, and almost none have been able to reproduce his fortune of capturing live specimens. Therefore to some at least, the mystery of the Chupacabra is an open one. &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Creatures:Chupacabra_(GURPS4e)&amp;diff=28379</id>
		<title>Wisrtum:Creatures:Chupacabra (GURPS4e)</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Creatures:Chupacabra_(GURPS4e)&amp;diff=28379"/>
		<updated>2006-07-20T04:04:59Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Primary Stats&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
ST 07 DX 13 IQ 05 HT 11.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Secondary Stats&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Will 12; Per 12; Speed 6; Dodge 9; Move 5. SM -1; 80-lbs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Advantages&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Claws (&#039;&#039;sharp&#039;&#039;); DR +2; Hard to Kill +2; Night Vision +5; Vampiric Bite (&#039;&#039;sharp teeth&#039;&#039;) +2. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Disadvantages&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bestial; Bloodlust; Nocturnal; Uncontrollable Appetite (&#039;&#039;fresh warm animal blood&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Incomplete&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Wisrtum|C]] [[Category:Wisrtum_Creatures|C]]&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Creatures:Chupacabra_(GURPS4e)&amp;diff=28378</id>
		<title>Wisrtum:Creatures:Chupacabra (GURPS4e)</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Creatures:Chupacabra_(GURPS4e)&amp;diff=28378"/>
		<updated>2006-07-20T04:04:41Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Primary Stats&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
ST 07 DX 13 IQ 05 HT 11.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Secondary Stats&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Will 12; Per 12; Speed 6; Dodge 9; Move 5. SM -1; 80-lbs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Advantages&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Claws (&#039;&#039;sharp&#039;&#039;); DR +2; Hard to Kill +2; Night Vision +5; Vampiric Bite (&#039;&#039;sharp teeth&#039;&#039;) +2. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Disadvantages&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bestial; Bloodlust; Nocturnal; Uncontrollable Appetite (&#039;&#039;fresh warm animal blood&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Incomplete&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Wisrtum]] [[Category:Wisrtum_Creatures]]&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Creatures:Chupacabra_(GURPS4e)&amp;diff=28377</id>
		<title>Wisrtum:Creatures:Chupacabra (GURPS4e)</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Creatures:Chupacabra_(GURPS4e)&amp;diff=28377"/>
		<updated>2006-07-20T04:03:45Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Primary Stats&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
ST 07 DX 13 IQ 05 HT 11.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Secondary Stats&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Will 12; Per 12; Speed 6; Dodge 9; Move 5. SM -1; 80-lbs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Advantages&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Claws (&#039;&#039;sharp&#039;&#039;); DR +2; Hard to Kill +2; Night Vision +5; Vampiric Bite (&#039;&#039;sharp teeth&#039;&#039;) +2. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Disadvantages&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bestial; Bloodlust; Nocturnal; Uncontrollable Appetite (&#039;&#039;fresh warm animal blood&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Incomplete&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Creatures:Chupacabra_(GURPS4e)&amp;diff=28376</id>
		<title>Wisrtum:Creatures:Chupacabra (GURPS4e)</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Creatures:Chupacabra_(GURPS4e)&amp;diff=28376"/>
		<updated>2006-07-20T04:03:19Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Primary Stats&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
ST 7 DX 13 IQ 5 HT 11.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Secondary Stats&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Will 12; Per 12; Speed 6; Dodge 9; Move 5. SM -1; 80-lbs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Advantages&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Claws (&#039;&#039;sharp&#039;&#039;); DR +2; Hard to Kill +2; Night Vision +5; Vampiric Bite (&#039;&#039;sharp teeth&#039;&#039;) +2. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Disadvantages&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bestial; Bloodlust; Nocturnal; Uncontrollable Appetite (&#039;&#039;fresh warm animal blood&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Incomplete&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Creatures:Chupacabra_(SRD35)&amp;diff=28375</id>
		<title>Wisrtum:Creatures:Chupacabra (SRD35)</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Creatures:Chupacabra_(SRD35)&amp;diff=28375"/>
		<updated>2006-07-20T03:58:53Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Statistics for the Chupacabra exist, as part of a &#039;&#039;Web Enhancement&#039;&#039; for the &#039;&#039;&#039;Menace Manual&#039;&#039;&#039;. It is available for free from the &#039;&#039;WotC&#039;&#039; website. The article and [[wikipedia:PDF|PDF]] download can be found here: [http://www.wizards.com/default.asp?x=d20modern/we/20031007a Menace Manual Web Enhancement].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Please DO NOT repost the statistics from that work here.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Wisrtum|C]] [[Category:Wisrtum_Creatures|C]]&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Creatures:Chupacabra_(SRD35)&amp;diff=28374</id>
		<title>Wisrtum:Creatures:Chupacabra (SRD35)</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Creatures:Chupacabra_(SRD35)&amp;diff=28374"/>
		<updated>2006-07-20T03:58:00Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Statistics for the Chupacabra exist, as part of a &#039;&#039;Web Enhancement&#039;&#039; for the &#039;&#039;&#039;Menace Manual&#039;&#039;&#039;. It is available for free from the &#039;&#039;WotC&#039;&#039; website. The article and [[wikipedia:PDF|PDF]] download can be found here: [http://www.wizards.com/default.asp?x=d20modern/we/20031007a Menace Manual Web Enhancement].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Please DO NOT repost the statistics from that work here.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Wisrtum]] [[Category:Wisrtum_Creatures]]&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Creatures:Chupacabra_(SRD35)&amp;diff=28373</id>
		<title>Wisrtum:Creatures:Chupacabra (SRD35)</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Creatures:Chupacabra_(SRD35)&amp;diff=28373"/>
		<updated>2006-07-20T03:57:40Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Statistics for the Chupacabra exist, as part of a &#039;&#039;Web Enhancement&#039;&#039; for the &#039;&#039;&#039;Menace Manual&#039;&#039;&#039;. It is available for free from the &#039;&#039;WotC&#039;&#039; website. The article and [[wikipedia:PDF|PDF]] download can be found here: [http://www.wizards.com/default.asp?x=d20modern/we/20031007a Menace Manual Web Enhancement].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Please DO NOT repost the statistics from that work here.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Wisrtum]]&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Creatures:Chupacabra_(SRD35)&amp;diff=28372</id>
		<title>Wisrtum:Creatures:Chupacabra (SRD35)</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Creatures:Chupacabra_(SRD35)&amp;diff=28372"/>
		<updated>2006-07-20T03:56:51Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Statistics for the Chupacabra exist, as part of a &#039;&#039;Web Enhancement&#039;&#039; for the &#039;&#039;&#039;Menace Manual&#039;&#039;&#039;. It is available for free from the &#039;&#039;WotC&#039;&#039; website. The article and [[wikipedia:PDF|PDF]] download can be found here: [http://www.wizards.com/default.asp?x=d20modern/we/20031007a Menace Manual Web Enhancement].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Please DO NOT repost the statistics from that work here.&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Creatures:Chupacabra&amp;diff=28371</id>
		<title>Wisrtum:Creatures:Chupacabra</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Creatures:Chupacabra&amp;diff=28371"/>
		<updated>2006-07-20T03:51:07Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==CHUPACABRA==&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Chupacabra&#039;s are diminutive, and have a pale grey-green complected body-surface: of what appears to be something between hide and scale. They stand about four-feet tall, have small bulbous black eyes and teeth. At a on windy nights, Chupacabras have been known will let out an unnerving, distorted screech that carries upon the wind. It is not known if this is intended to jostle the intended pray to, or serve a basic function such as a mating call.&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
The first accepted instance of a Chipacabra infestation of a farm community occured about 25,000 years ago. They have become more of a problem over time. However, they appear to stick to warmer climets. As such, areas with longer winters tend not to have the problems with infestation that other areas do. Few have ever been found in desert areas, this is probably due to a lack of a sustainable food-source more than anything.&lt;br /&gt;
&lt;br /&gt;
===Ecology===&lt;br /&gt;
&lt;br /&gt;
The exact nature of the Chupacabra is a mystery. Sages are devided as to weather or not they are a natural part of the world&#039;s ecology. A small number of sages have been lucky enough observe these creatures in the wild. A &#039;&#039;much&#039;&#039; smaller number still have been able to capture and experiment upon them. Majority opinion at this time is that they are a natural part of the ecology. &lt;br /&gt;
&lt;br /&gt;
Historically, the sage Herestius, seems to be the loudest detractor from this option. He was able to vivisect several specimens. What survives of his writings suggest that these creatures are the product of overzealous experimentation with Transmutation magic. Unfortunately, authentic copies of his lab journals survive, and almost none have been able to reproduce his fortune of capturing live specimens. Therefore to some at least, the mystery of the Chupacabra is an open one.&lt;br /&gt;
&lt;br /&gt;
What little is known of the Chupacabra ecology is this follows. The Chupacabra have two sexes, and are nocturnal creatures. No young have ever been observed, so almost nothing is known of way in which they develop. It is known that they find the light of day to be painful, and possibly blinding. They are most notorious for their tendency to congregate near agricultural towns and feed on the local livestock. They often feed alone, but sometimes they will do so in packs of three or four. Not surprisingly: this &amp;quot;&#039;&#039;goat-sucker&#039;&#039;&amp;quot; is often be attributed to the death of various live-stock, and are incredibly difficult to rout-out and kill.&lt;br /&gt;
&lt;br /&gt;
===System Ports===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;FUDGE [[Wisrtum:Creatures:Chupacabra_(FUDGE)|Chupacabra]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;GURPS 4e [[Wisrtum:Creatures:Chupacabra_(GURPS4e)|Chupacabra]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;SRD3.5 [[Wisrtum:Creatures:Chupacabra_(SRD35)|Chupacabra]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
[[Category:Wisrtum|C]] [[Category:Wisrtum_Creatures|C]]&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Creatures:Chupacabra&amp;diff=28370</id>
		<title>Wisrtum:Creatures:Chupacabra</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Creatures:Chupacabra&amp;diff=28370"/>
		<updated>2006-07-20T03:48:50Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==CHUPACABRA==&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Chupacabra&#039;s are diminutive, and have a pale grey-green complected body-surface: of what appears to be something between hide and scale. They stand about four-feet tall, have small bulbous black eyes and teeth. At a on windy nights, Chupacabras have been known will let out an unnerving, distorted screech that carries upon the wind. It is not known if this is intended to jostle the intended pray to, or serve a basic function such as a mating call.&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
The first accepted instance of a Chipacabra infestation of a farm community occured about 25,000 years ago. They have become more of a problem over time. However, they appear to stick to warmer climets. As such, areas with longer winters tend not to have the problems with infestation that other areas do. Few have ever been found in desert areas, this is probably due to a lack of a sustainable food-source more than anything.&lt;br /&gt;
&lt;br /&gt;
===Ecology===&lt;br /&gt;
&lt;br /&gt;
The exact nature of the Chupacabra is a mystery. Sages are devided as to weather or not they are a natural part of the world&#039;s ecology. A small number of sages have been lucky enough observe these creatures in the wild. A &#039;&#039;much&#039;&#039; smaller number still have been able to capture and experiment upon them. Majority opinion at this time is that they are a natural part of the ecology. &lt;br /&gt;
&lt;br /&gt;
Historically, the sage Herestius, seems to be the loudest detractor from this option. He was able to vivisect several specimens. What survives of his writings suggest that these creatures are the product of overzealous experimentation with Transmutation magic. Unfortunately, authentic copies of his lab journals survive, and almost none have been able to reproduce his fortune of capturing live specimens. Therefore to some at least, the mystery of the Chupacabra is an open one.&lt;br /&gt;
&lt;br /&gt;
What little is known of the Chupacabra ecology is this follows. The Chupacabra have two sexes, and are nocturnal creatures. No young have ever been observed, so almost nothing is known of way in which they develop. It is known that they find the light of day to be painful, and possibly blinding. They are most notorious for their tendency to congregate near agricultural towns and feed on the local livestock. They often feed alone, but sometimes they will do so in packs of three or four. Not surprisingly: this &amp;quot;&#039;&#039;goat-sucker&#039;&#039;&amp;quot; is often be attributed to the death of various live-stock, and are incredibly difficult to rout-out and kill.&lt;br /&gt;
&lt;br /&gt;
===System Ports===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chupacabra FUDGE:&#039;&#039;&#039; [[Wisrtum:Creatures:Chupacabra_(FUDGE)]]&lt;br /&gt;
&#039;&#039;&#039;Chupacabra GURPS 4e:&#039;&#039;&#039; [[Wisrtum:Creatures:Chupacabra_(GURPS4e)]]&lt;br /&gt;
&#039;&#039;&#039;Chupacabra SRD3.5:&#039;&#039;&#039; [[Wisrtum:Creatures:Chupacabra_(SRD35)]]&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
[[Category:Wisrtum|C]] [[Category:Wisrtum_Creatures|C]]&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Creatures:Chupacabra&amp;diff=28369</id>
		<title>Wisrtum:Creatures:Chupacabra</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Creatures:Chupacabra&amp;diff=28369"/>
		<updated>2006-07-20T03:45:35Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==CHUPACABRA==&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Chupacabra&#039;s are diminutive, and have a pale grey-green complected body-surface: of what appears to be something between hide and scale. They stand about four-feet tall, have small bulbous black eyes and teeth. At a on windy nights, Chupacabras have been known will let out an unnerving, distorted screech that carries upon the wind. It is not known if this is intended to jostle the intended pray to, or serve a basic function such as a mating call.&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
The first accepted instance of a Chipacabra infestation of a farm community occured about 25,000 years ago. They have become more of a problem over time. However, they appear to stick to warmer climets. As such, areas with longer winters tend not to have the problems with infestation that other areas do. Few have ever been found in desert areas, this is probably due to a lack of a sustainable food-source more than anything.&lt;br /&gt;
&lt;br /&gt;
===Ecology===&lt;br /&gt;
&lt;br /&gt;
The exact nature of the Chupacabra is a mystery. Sages are devided as to weather or not they are a natural part of the world&#039;s ecology. A small number of sages have been lucky enough observe these creatures in the wild. A &#039;&#039;much&#039;&#039; smaller number still have been able to capture and experiment upon them. Majority opinion at this time is that they are a natural part of the ecology. &lt;br /&gt;
&lt;br /&gt;
Historically, the sage Herestius, seems to be the loudest detractor from this option. He was able to vivisect several specimens. What survives of his writings suggest that these creatures are the product of overzealous experimentation with Transmutation magic. Unfortunately, authentic copies of his lab journals survive, and almost none have been able to reproduce his fortune of capturing live specimens. Therefore to some at least, the mystery of the Chupacabra is an open one.&lt;br /&gt;
&lt;br /&gt;
What little is known of the Chupacabra ecology is this follows. The Chupacabra have two sexes, and are nocturnal creatures. No young have ever been observed, so almost nothing is known of way in which they develop. It is known that they find the light of day to be painful, and possibly blinding. They are most notorious for their tendency to congregate near agricultural towns and feed on the local livestock. They often feed alone, but sometimes they will do so in packs of three or four. Not surprisingly: this &amp;quot;&#039;&#039;goat-sucker&#039;&#039;&amp;quot; is often be attributed to the death of various live-stock, and are incredibly difficult to rout-out and kill.&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
[[Category:Wisrtum|C]] [[Category:Wisrtum_Creatures|C]]&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Creatures:Chupacabra&amp;diff=28368</id>
		<title>Wisrtum:Creatures:Chupacabra</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Creatures:Chupacabra&amp;diff=28368"/>
		<updated>2006-07-20T03:45:14Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==CHUPACABRA==&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Chupacabra&#039;s are diminutive, and have a pale grey-green complected body-surface: of what appears to be something between hide and scale. They stand about four-feet tall, have small bulbous black eyes and teeth. At a on windy nights, Chupacabras have been known will let out an unnerving, distorted screech that carries upon the wind. It is not known if this is intended to jostle the intended pray to, or serve a basic function such as a mating call.&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
The first accepted instance of a Chipacabra infestation of a farm community occured about 25,000 years ago. They have become more of a problem over time. However, they appear to stick to warmer climets. As such, areas with longer winters tend not to have the problems with infestation that other areas do. Few have ever been found in desert areas, this is probably due to a lack of a sustainable food-source more than anything.&lt;br /&gt;
&lt;br /&gt;
===Ecology===&lt;br /&gt;
&lt;br /&gt;
The exact nature of the Chupacabra is a mystery. Sages are devided as to weather or not they are a natural part of the world&#039;s ecology. A small number of sages have been lucky enough observe these creatures in the wild. A &#039;&#039;much&#039;&#039; smaller number still have been able to capture and experiment upon them. Majority opinion at this time is that they are a natural part of the ecology. &lt;br /&gt;
&lt;br /&gt;
Historically, the sage Herestius, seems to be the loudest detractor from this option. He was able to vivisect several specimens. What survives of his writings suggest that these creatures are the product of overzealous experimentation with Transmutation magic. Unfortunately, authentic copies of his lab journals survive, and almost none have been able to reproduce his fortune of capturing live specimens. Therefore to some at least, the mystery of the Chupacabra is an open one.&lt;br /&gt;
&lt;br /&gt;
What little is known of the Chupacabra ecology is this follows. The Chupacabra have two sexes, and are nocturnal creatures. No young have ever been observed, so almost nothing is known of way in which they develop. It is known that they find the light of day to be painful, and possibly blinding. They are most notorious for their tendency to congregate near agricultural towns and feed on the local livestock. They often feed alone, but sometimes they will do so in packs of three or four. Not surprisingly: this &amp;quot;&#039;&#039;goat-sucker&#039;&#039;&amp;quot; is often be attributed to the death of various live-stock, and are incredibly difficult to rout-out and kill.&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
[[Category:Wisrtum]] [[Category:Wisrtum_Creatures]]&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Creatures:Chupacabra&amp;diff=28367</id>
		<title>Wisrtum:Creatures:Chupacabra</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Creatures:Chupacabra&amp;diff=28367"/>
		<updated>2006-07-20T03:13:30Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==CHUPACABRA==&lt;br /&gt;
&lt;br /&gt;
Chupacabra&#039;s are diminutive, and have a pale grey-green complected body-surface: of what appears to be something between hide and scale. They stand about four-feet tall, have small bulbous black eyes and teeth. At a on windy nights, Chupacabras have been known will let out an unnerving, distorted screech that carries upon the wind. It is not known if this is intended to jostle the intended pray to, or serve a basic function such as a mating call.&lt;br /&gt;
&lt;br /&gt;
Chupacabra&#039;s tend to congregate near agricultural towns and feed on the local livestock. They often feed alone, but sometimes they will do so in packs of three or four. Not surprisingly: this &amp;quot;&#039;&#039;goat-sucker&#039;&#039;&amp;quot; is often be attributed to the death of various live-stock, and are notoriously difficult to find and kill.&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Template:Wisrtum:Main:Header&amp;diff=28366</id>
		<title>Template:Wisrtum:Main:Header</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Template:Wisrtum:Main:Header&amp;diff=28366"/>
		<updated>2006-07-20T03:10:27Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;width:100%;margin-top:+.7em;background-color:#fcfcfc;border:1px solid #ccc&amp;quot;&lt;br /&gt;
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|-&lt;br /&gt;
|style=&amp;quot;width:280px;text-align:center;white-space:nowrap;color:#000&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:162%;border:none;margin: 0;padding:.1em;color:#000&amp;quot;&amp;gt;[[Wisrtum:Welcome, newcomers|Welcome]] to [[Wisrtum:About|Wisrtum]],&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;top:+0.2em;font-size: 95%&amp;quot;&amp;gt;the free RPG Setting that [[Wisrtum:About|anyone&amp;amp;nbsp;can&amp;amp;nbsp;edit]].&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&amp;lt;!-- Portals Follow --&amp;gt;&lt;br /&gt;
|style=&amp;quot;width:15%;font-size:95%;color:#000&amp;quot;|&lt;br /&gt;
* [[Wisrtum:Portal:Fiction|Fiction]]&lt;br /&gt;
* [[Wisrtum:Portal:Meta-RPG-Info|Meta Info]]&lt;br /&gt;
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|style=&amp;quot;width:15%;font-size:95%&amp;quot;|&lt;br /&gt;
* [[Wisrtum:Portal:Religions|Religion]]&lt;br /&gt;
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|style=&amp;quot;width:15%;font-size:95%&amp;quot;|&lt;br /&gt;
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|style=&amp;quot;width:15%;font-size:95%&amp;quot;|&lt;br /&gt;
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|}&amp;lt;!-- End Portals --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Creatures_Venkh_Orc&amp;diff=28365</id>
		<title>Wisrtum:Creatures Venkh Orc</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Creatures_Venkh_Orc&amp;diff=28365"/>
		<updated>2006-07-20T03:08:36Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: Wisrtum:Creatures Venkh Orc moved to Wisrtum:Creatures:Venkh Orc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Wisrtum:Creatures:Venkh Orc]]&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Creatures:Venkh_Orc&amp;diff=28364</id>
		<title>Wisrtum:Creatures:Venkh Orc</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Creatures:Venkh_Orc&amp;diff=28364"/>
		<updated>2006-07-20T03:08:36Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: Wisrtum:Creatures Venkh Orc moved to Wisrtum:Creatures:Venkh Orc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Venkh Orcs are most often a shade of pale forest-green. A few, however, are born with ashen-colored skin, which is belived to be a sign that the Orc in question has been touched by the clan totem-spirit. Orc hair is typically thin, wiry, and jet-black, even in old Orcs. Orcs have a set of massively enlarged lower incisors which contributes to the Orcish tenancy to drool. Orcs often carve ornate patterns into these lower incisors, as a mark of rank within the clan.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Orcish society is tribal, each tribe by a strange sort of Oligarchy. This Oligarchy has two arms the military arm, lead by the &#039;&#039;Kish&#039;nu&#039;&#039; or &amp;quot;&#039;&#039;Chieftan&#039;&#039;&amp;quot;. The &#039;&#039;Kish&#039;nu&#039;&#039; may appoint an arbitrary number of advisers, to aid him in war campaigns, or the business of government. Such advisers are called &#039;&#039;Mik&#039;Tow&#039;&#039;, roughly translated &amp;quot;&#039;&#039;Officer&#039;&#039;&amp;quot;, and speak for the &#039;&#039;Kish&#039;nu&#039;&#039; when he is not present. A single &#039;&#039;Vetzut&#039;&#039;, or &amp;quot;&#039;&#039;Shaman&#039;&#039;&amp;quot; is assumed to speak for the tribe&#039;s totem spirit, and occasionally departed dead. As such, the word of the &#039;&#039;Vetzut&#039;&#039; caries much weight and even  the &#039;&#039;Kish&#039;nu&#039;&#039; is beholden to it, to some degree. The &#039;&#039;Vetzut&#039;&#039; advises the &#039;&#039;Kush&#039;nu&#039;&#039; as the will of the tribes totem spirit, and of the dead. As such, much of what the &#039;&#039;Vetzut&#039;&#039; does is designed to placate or earn the favor of the spirits, especially before a major battle or the start of a military campaign. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
All other able bodied males are either hunters who ensure the day-to-day needs of the tribe are met, or warriors. Many of the ranks of male Orcs are warriors. Warriors, contribute to society by staging small raids and otherwise being available for purposes of war.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Female Orcs are trained as equals until they reach maturity. At that time, they must fight hand-to-hand against a male Orc of the same age; until one, or the other is unconscious. If the female fails, she is sent to the tribes &#039;&#039;Huush&#039;naag&#039;&#039; or &amp;quot;&#039;&#039;Breeding-Annex&#039;&#039;&amp;quot; where all such females are force-bred until they are no longer fertile. This is done to ensure the large number of Orcs necessary fight in any of the Orcs many military campaigns. If she wins, she has earned the right to fight as a warrior, and may take any husband she pleases. Any male who looses the fight, is removed from military service, and given hunting duties instead.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Orcs keep slaves, to see to the menial tasks in their society. Some taskmasters treat their slaves better than others. However, such slaves are treated as property. Many are treated cruelly. Female slaves can expect to be force bred with other slaves, or worse male Orcs. Male slaves work any land the tribe may posses. Slaves caught attempting escape are typically beaten, or maimed.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Half-Orcs are treated with mild contempt, and are considered weakened by their Human heritage. Many Half-Orcs live as slaves. However it is possible for a Half-Orc to prove himself, and attain status in the warrior-caste. Such happenings are rare, but not unheard-off, especially during major military campaigns.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Orcs believe that all peoples, themselves included, are becoming increasingly decrepit. This notion, a theological concept called [[Luul]], compels the Orcs to wage war. In their view: only by destroying the weak in their society &#039;&#039;and others&#039;&#039; can the long-term survivability of any and all races be assured.&lt;br /&gt;
[[Category:Wisrtum]] [[Category:Wisrtum_Creatures|V]]&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Category:Wisrtum_Creatures&amp;diff=28363</id>
		<title>Category:Wisrtum Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Category:Wisrtum_Creatures&amp;diff=28363"/>
		<updated>2006-07-20T03:07:56Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;What world would be complete without creatures and other denizens to pose a challange to the characters? None! Wistrtum&#039;s selection is growing everyday!&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Creatures:Venkh_Orc&amp;diff=28362</id>
		<title>Wisrtum:Creatures:Venkh Orc</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Creatures:Venkh_Orc&amp;diff=28362"/>
		<updated>2006-07-20T03:06:53Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Venkh Orcs are most often a shade of pale forest-green. A few, however, are born with ashen-colored skin, which is belived to be a sign that the Orc in question has been touched by the clan totem-spirit. Orc hair is typically thin, wiry, and jet-black, even in old Orcs. Orcs have a set of massively enlarged lower incisors which contributes to the Orcish tenancy to drool. Orcs often carve ornate patterns into these lower incisors, as a mark of rank within the clan.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Orcish society is tribal, each tribe by a strange sort of Oligarchy. This Oligarchy has two arms the military arm, lead by the &#039;&#039;Kish&#039;nu&#039;&#039; or &amp;quot;&#039;&#039;Chieftan&#039;&#039;&amp;quot;. The &#039;&#039;Kish&#039;nu&#039;&#039; may appoint an arbitrary number of advisers, to aid him in war campaigns, or the business of government. Such advisers are called &#039;&#039;Mik&#039;Tow&#039;&#039;, roughly translated &amp;quot;&#039;&#039;Officer&#039;&#039;&amp;quot;, and speak for the &#039;&#039;Kish&#039;nu&#039;&#039; when he is not present. A single &#039;&#039;Vetzut&#039;&#039;, or &amp;quot;&#039;&#039;Shaman&#039;&#039;&amp;quot; is assumed to speak for the tribe&#039;s totem spirit, and occasionally departed dead. As such, the word of the &#039;&#039;Vetzut&#039;&#039; caries much weight and even  the &#039;&#039;Kish&#039;nu&#039;&#039; is beholden to it, to some degree. The &#039;&#039;Vetzut&#039;&#039; advises the &#039;&#039;Kush&#039;nu&#039;&#039; as the will of the tribes totem spirit, and of the dead. As such, much of what the &#039;&#039;Vetzut&#039;&#039; does is designed to placate or earn the favor of the spirits, especially before a major battle or the start of a military campaign. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
All other able bodied males are either hunters who ensure the day-to-day needs of the tribe are met, or warriors. Many of the ranks of male Orcs are warriors. Warriors, contribute to society by staging small raids and otherwise being available for purposes of war.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Female Orcs are trained as equals until they reach maturity. At that time, they must fight hand-to-hand against a male Orc of the same age; until one, or the other is unconscious. If the female fails, she is sent to the tribes &#039;&#039;Huush&#039;naag&#039;&#039; or &amp;quot;&#039;&#039;Breeding-Annex&#039;&#039;&amp;quot; where all such females are force-bred until they are no longer fertile. This is done to ensure the large number of Orcs necessary fight in any of the Orcs many military campaigns. If she wins, she has earned the right to fight as a warrior, and may take any husband she pleases. Any male who looses the fight, is removed from military service, and given hunting duties instead.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Orcs keep slaves, to see to the menial tasks in their society. Some taskmasters treat their slaves better than others. However, such slaves are treated as property. Many are treated cruelly. Female slaves can expect to be force bred with other slaves, or worse male Orcs. Male slaves work any land the tribe may posses. Slaves caught attempting escape are typically beaten, or maimed.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Half-Orcs are treated with mild contempt, and are considered weakened by their Human heritage. Many Half-Orcs live as slaves. However it is possible for a Half-Orc to prove himself, and attain status in the warrior-caste. Such happenings are rare, but not unheard-off, especially during major military campaigns.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Orcs believe that all peoples, themselves included, are becoming increasingly decrepit. This notion, a theological concept called [[Luul]], compels the Orcs to wage war. In their view: only by destroying the weak in their society &#039;&#039;and others&#039;&#039; can the long-term survivability of any and all races be assured.&lt;br /&gt;
[[Category:Wisrtum]] [[Category:Wisrtum_Creatures|V]]&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Portal:Creatures&amp;diff=28361</id>
		<title>Wisrtum:Portal:Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Portal:Creatures&amp;diff=28361"/>
		<updated>2006-07-20T03:06:36Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[:Category:Wisrtum_Creatures]]&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Portal:Creatures&amp;diff=28360</id>
		<title>Wisrtum:Portal:Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Portal:Creatures&amp;diff=28360"/>
		<updated>2006-07-20T03:05:57Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[:Category:Wisrtum_Creature]]&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Template:Wisrtum:Main:Header&amp;diff=28359</id>
		<title>Template:Wisrtum:Main:Header</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Template:Wisrtum:Main:Header&amp;diff=28359"/>
		<updated>2006-07-20T03:02:59Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;width:100%;margin-top:+.7em;background-color:#fcfcfc;border:1px solid #ccc&amp;quot;&lt;br /&gt;
|style=&amp;quot;width:56%;color:#000&amp;quot;|&lt;br /&gt;
{|style=&amp;quot;width:280px;border:solid 0px;background:none&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:280px;text-align:center;white-space:nowrap;color:#000&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:162%;border:none;margin: 0;padding:.1em;color:#000&amp;quot;&amp;gt;[[Wisrtum:Welcome, newcomers|Welcome]] to [[Wisrtum:About|Wisrtum]],&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;top:+0.2em;font-size: 95%&amp;quot;&amp;gt;the free RPG Setting that [[Wisrtum:About|anyone&amp;amp;nbsp;can&amp;amp;nbsp;edit]].&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&amp;lt;!-- Portals Follow --&amp;gt;&lt;br /&gt;
|style=&amp;quot;width:15%;font-size:95%;color:#000&amp;quot;|&lt;br /&gt;
* [[Wisrtum:Portal:Fiction|Fiction]]&lt;br /&gt;
* [[Wisrtum:Portal:Meta-RPG-Info|Meta Info]]&lt;br /&gt;
* [[Wisrtum:Portal:Characters|Characters]]&lt;br /&gt;
|style=&amp;quot;width:15%;font-size:95%&amp;quot;|&lt;br /&gt;
* [[Wisrtum:Portal:Religions|Religion]]&lt;br /&gt;
* [[Wisrtum:Portal:Political Groups|Politics]]&lt;br /&gt;
* [[Wisrtum:Portal:Geography|Geography]]&lt;br /&gt;
|style=&amp;quot;width:15%;font-size:95%&amp;quot;|&lt;br /&gt;
* [[Wisrtum:Portal:Legends-and-Lore|Legends]]&lt;br /&gt;
* [[Wisrtum:Portal:Adventures|Adventures]]&lt;br /&gt;
* [[Wisrtum:Portal:Character-Building|PC Building]]&lt;br /&gt;
|style=&amp;quot;width:15%;font-size:95%&amp;quot;|&lt;br /&gt;
* [[Wisrtum:Portal:Magic|Magic]]&lt;br /&gt;
* [[:Category:Wisrtum:Creatures|Creatures]]&lt;br /&gt;
*&#039;&#039;&#039;[[Portal:Browse|All&amp;amp;nbsp;portals]]&#039;&#039;&#039;&lt;br /&gt;
|}&amp;lt;!-- End Portals --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Template:Wisrtum:Main:Header&amp;diff=28358</id>
		<title>Template:Wisrtum:Main:Header</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Template:Wisrtum:Main:Header&amp;diff=28358"/>
		<updated>2006-07-20T03:02:21Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;width:100%;margin-top:+.7em;background-color:#fcfcfc;border:1px solid #ccc&amp;quot;&lt;br /&gt;
|style=&amp;quot;width:56%;color:#000&amp;quot;|&lt;br /&gt;
{|style=&amp;quot;width:280px;border:solid 0px;background:none&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:280px;text-align:center;white-space:nowrap;color:#000&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:162%;border:none;margin: 0;padding:.1em;color:#000&amp;quot;&amp;gt;[[Wisrtum:Welcome, newcomers|Welcome]] to [[Wisrtum:About|Wisrtum]],&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;top:+0.2em;font-size: 95%&amp;quot;&amp;gt;the free RPG Setting that [[Wisrtum:About|anyone&amp;amp;nbsp;can&amp;amp;nbsp;edit]].&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&amp;lt;!-- Portals Follow --&amp;gt;&lt;br /&gt;
|style=&amp;quot;width:15%;font-size:95%;color:#000&amp;quot;|&lt;br /&gt;
* [[Wisrtum:Portal:Fiction|Fiction]]&lt;br /&gt;
* [[Wisrtum:Portal:Meta-RPG-Info|Meta Info]]&lt;br /&gt;
* [[Wisrtum:Portal:Characters|Characters]]&lt;br /&gt;
|style=&amp;quot;width:15%;font-size:95%&amp;quot;|&lt;br /&gt;
* [[Wisrtum:Portal:Religions|Religion]]&lt;br /&gt;
* [[Wisrtum:Portal:Political Groups|Politics]]&lt;br /&gt;
* [[Wisrtum:Portal:Geography|Geography]]&lt;br /&gt;
|style=&amp;quot;width:15%;font-size:95%&amp;quot;|&lt;br /&gt;
* [[Wisrtum:Portal:Legends-and-Lore|Legends]]&lt;br /&gt;
* [[Wisrtum:Portal:Adventures|Adventures]]&lt;br /&gt;
* [[Wisrtum:Portal:Character-Building|PC Building]]&lt;br /&gt;
|style=&amp;quot;width:15%;font-size:95%&amp;quot;|&lt;br /&gt;
* [[Wisrtum:Portal:Magic|Magic]]&lt;br /&gt;
* [[:Wisrtum:Creatures|Creatures]]&lt;br /&gt;
*&#039;&#039;&#039;[[Portal:Browse|All&amp;amp;nbsp;portals]]&#039;&#039;&#039;&lt;br /&gt;
|}&amp;lt;!-- End Portals --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Template:Wisrtum:Main:Header&amp;diff=28357</id>
		<title>Template:Wisrtum:Main:Header</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Template:Wisrtum:Main:Header&amp;diff=28357"/>
		<updated>2006-07-20T03:02:03Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;width:100%;margin-top:+.7em;background-color:#fcfcfc;border:1px solid #ccc&amp;quot;&lt;br /&gt;
|style=&amp;quot;width:56%;color:#000&amp;quot;|&lt;br /&gt;
{|style=&amp;quot;width:280px;border:solid 0px;background:none&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;width:280px;text-align:center;white-space:nowrap;color:#000&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:162%;border:none;margin: 0;padding:.1em;color:#000&amp;quot;&amp;gt;[[Wisrtum:Welcome, newcomers|Welcome]] to [[Wisrtum:About|Wisrtum]],&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;top:+0.2em;font-size: 95%&amp;quot;&amp;gt;the free RPG Setting that [[Wisrtum:About|anyone&amp;amp;nbsp;can&amp;amp;nbsp;edit]].&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&amp;lt;!-- Portals Follow --&amp;gt;&lt;br /&gt;
|style=&amp;quot;width:15%;font-size:95%;color:#000&amp;quot;|&lt;br /&gt;
* [[Wisrtum:Portal:Fiction|Fiction]]&lt;br /&gt;
* [[Wisrtum:Portal:Meta-RPG-Info|Meta Info]]&lt;br /&gt;
* [[Wisrtum:Portal:Characters|Characters]]&lt;br /&gt;
|style=&amp;quot;width:15%;font-size:95%&amp;quot;|&lt;br /&gt;
* [[Wisrtum:Portal:Religions|Religion]]&lt;br /&gt;
* [[Wisrtum:Portal:Political Groups|Politics]]&lt;br /&gt;
* [[Wisrtum:Portal:Geography|Geography]]&lt;br /&gt;
|style=&amp;quot;width:15%;font-size:95%&amp;quot;|&lt;br /&gt;
* [[Wisrtum:Portal:Legends-and-Lore|Legends]]&lt;br /&gt;
* [[Wisrtum:Portal:Adventures|Adventures]]&lt;br /&gt;
* [[Wisrtum:Portal:Character-Building|PC Building]]&lt;br /&gt;
|style=&amp;quot;width:15%;font-size:95%&amp;quot;|&lt;br /&gt;
* [[Wisrtum:Portal:Magic|Magic]]&lt;br /&gt;
* [[:Creatures|Creatures]]&lt;br /&gt;
*&#039;&#039;&#039;[[Portal:Browse|All&amp;amp;nbsp;portals]]&#039;&#039;&#039;&lt;br /&gt;
|}&amp;lt;!-- End Portals --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Portal:Creatures&amp;diff=28356</id>
		<title>Wisrtum:Portal:Creatures</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Portal:Creatures&amp;diff=28356"/>
		<updated>2006-07-20T03:00:42Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Creatures:Venkh_Orc&amp;diff=28355</id>
		<title>Wisrtum:Creatures:Venkh Orc</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Creatures:Venkh_Orc&amp;diff=28355"/>
		<updated>2006-07-20T03:00:04Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Venkh Orcs are most often a shade of pale forest-green. A few, however, are born with ashen-colored skin, which is belived to be a sign that the Orc in question has been touched by the clan totem-spirit. Orc hair is typically thin, wiry, and jet-black, even in old Orcs. Orcs have a set of massively enlarged lower incisors which contributes to the Orcish tenancy to drool. Orcs often carve ornate patterns into these lower incisors, as a mark of rank within the clan.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Orcish society is tribal, each tribe by a strange sort of Oligarchy. This Oligarchy has two arms the military arm, lead by the &#039;&#039;Kish&#039;nu&#039;&#039; or &amp;quot;&#039;&#039;Chieftan&#039;&#039;&amp;quot;. The &#039;&#039;Kish&#039;nu&#039;&#039; may appoint an arbitrary number of advisers, to aid him in war campaigns, or the business of government. Such advisers are called &#039;&#039;Mik&#039;Tow&#039;&#039;, roughly translated &amp;quot;&#039;&#039;Officer&#039;&#039;&amp;quot;, and speak for the &#039;&#039;Kish&#039;nu&#039;&#039; when he is not present. A single &#039;&#039;Vetzut&#039;&#039;, or &amp;quot;&#039;&#039;Shaman&#039;&#039;&amp;quot; is assumed to speak for the tribe&#039;s totem spirit, and occasionally departed dead. As such, the word of the &#039;&#039;Vetzut&#039;&#039; caries much weight and even  the &#039;&#039;Kish&#039;nu&#039;&#039; is beholden to it, to some degree. The &#039;&#039;Vetzut&#039;&#039; advises the &#039;&#039;Kush&#039;nu&#039;&#039; as the will of the tribes totem spirit, and of the dead. As such, much of what the &#039;&#039;Vetzut&#039;&#039; does is designed to placate or earn the favor of the spirits, especially before a major battle or the start of a military campaign. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
All other able bodied males are either hunters who ensure the day-to-day needs of the tribe are met, or warriors. Many of the ranks of male Orcs are warriors. Warriors, contribute to society by staging small raids and otherwise being available for purposes of war.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Female Orcs are trained as equals until they reach maturity. At that time, they must fight hand-to-hand against a male Orc of the same age; until one, or the other is unconscious. If the female fails, she is sent to the tribes &#039;&#039;Huush&#039;naag&#039;&#039; or &amp;quot;&#039;&#039;Breeding-Annex&#039;&#039;&amp;quot; where all such females are force-bred until they are no longer fertile. This is done to ensure the large number of Orcs necessary fight in any of the Orcs many military campaigns. If she wins, she has earned the right to fight as a warrior, and may take any husband she pleases. Any male who looses the fight, is removed from military service, and given hunting duties instead.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Orcs keep slaves, to see to the menial tasks in their society. Some taskmasters treat their slaves better than others. However, such slaves are treated as property. Many are treated cruelly. Female slaves can expect to be force bred with other slaves, or worse male Orcs. Male slaves work any land the tribe may posses. Slaves caught attempting escape are typically beaten, or maimed.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Half-Orcs are treated with mild contempt, and are considered weakened by their Human heritage. Many Half-Orcs live as slaves. However it is possible for a Half-Orc to prove himself, and attain status in the warrior-caste. Such happenings are rare, but not unheard-off, especially during major military campaigns.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Orcs believe that all peoples, themselves included, are becoming increasingly decrepit. This notion, a theological concept called [[Luul]], compels the Orcs to wage war. In their view: only by destroying the weak in their society &#039;&#039;and others&#039;&#039; can the long-term survivability of any and all races be assured.&lt;br /&gt;
[[Category:Wisrtum]] [[Category:Wisrtum_Creature|V]]&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Category:Wisrtum_Creature&amp;diff=28354</id>
		<title>Category:Wisrtum Creature</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Category:Wisrtum_Creature&amp;diff=28354"/>
		<updated>2006-07-20T02:59:44Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;What RGP setting would be complete without a host of creatures and uglies to challange the characters? None! And Wisrtum&#039;s selection is constantly growing!&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Creatures:Venkh_Orc&amp;diff=28353</id>
		<title>Wisrtum:Creatures:Venkh Orc</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Creatures:Venkh_Orc&amp;diff=28353"/>
		<updated>2006-07-20T02:58:09Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Venkh Orcs are most often a shade of pale forest-green. A few, however, are born with ashen-colored skin, which is belived to be a sign that the Orc in question has been touched by the clan totem-spirit. Orc hair is typically thin, wiry, and jet-black, even in old Orcs. Orcs have a set of massively enlarged lower incisors which contributes to the Orcish tenancy to drool. Orcs often carve ornate patterns into these lower incisors, as a mark of rank within the clan.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Orcish society is tribal, each tribe by a strange sort of Oligarchy. This Oligarchy has two arms the military arm, lead by the &#039;&#039;Kish&#039;nu&#039;&#039; or &amp;quot;&#039;&#039;Chieftan&#039;&#039;&amp;quot;. The &#039;&#039;Kish&#039;nu&#039;&#039; may appoint an arbitrary number of advisers, to aid him in war campaigns, or the business of government. Such advisers are called &#039;&#039;Mik&#039;Tow&#039;&#039;, roughly translated &amp;quot;&#039;&#039;Officer&#039;&#039;&amp;quot;, and speak for the &#039;&#039;Kish&#039;nu&#039;&#039; when he is not present. A single &#039;&#039;Vetzut&#039;&#039;, or &amp;quot;&#039;&#039;Shaman&#039;&#039;&amp;quot; is assumed to speak for the tribe&#039;s totem spirit, and occasionally departed dead. As such, the word of the &#039;&#039;Vetzut&#039;&#039; caries much weight and even  the &#039;&#039;Kish&#039;nu&#039;&#039; is beholden to it, to some degree. The &#039;&#039;Vetzut&#039;&#039; advises the &#039;&#039;Kush&#039;nu&#039;&#039; as the will of the tribes totem spirit, and of the dead. As such, much of what the &#039;&#039;Vetzut&#039;&#039; does is designed to placate or earn the favor of the spirits, especially before a major battle or the start of a military campaign. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
All other able bodied males are either hunters who ensure the day-to-day needs of the tribe are met, or warriors. Many of the ranks of male Orcs are warriors. Warriors, contribute to society by staging small raids and otherwise being available for purposes of war.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Female Orcs are trained as equals until they reach maturity. At that time, they must fight hand-to-hand against a male Orc of the same age; until one, or the other is unconscious. If the female fails, she is sent to the tribes &#039;&#039;Huush&#039;naag&#039;&#039; or &amp;quot;&#039;&#039;Breeding-Annex&#039;&#039;&amp;quot; where all such females are force-bred until they are no longer fertile. This is done to ensure the large number of Orcs necessary fight in any of the Orcs many military campaigns. If she wins, she has earned the right to fight as a warrior, and may take any husband she pleases. Any male who looses the fight, is removed from military service, and given hunting duties instead.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Orcs keep slaves, to see to the menial tasks in their society. Some taskmasters treat their slaves better than others. However, such slaves are treated as property. Many are treated cruelly. Female slaves can expect to be force bred with other slaves, or worse male Orcs. Male slaves work any land the tribe may posses. Slaves caught attempting escape are typically beaten, or maimed.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Half-Orcs are treated with mild contempt, and are considered weakened by their Human heritage. Many Half-Orcs live as slaves. However it is possible for a Half-Orc to prove himself, and attain status in the warrior-caste. Such happenings are rare, but not unheard-off, especially during major military campaigns.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Orcs believe that all peoples, themselves included, are becoming increasingly decrepit. This notion, a theological concept called [[Luul]], compels the Orcs to wage war. In their view: only by destroying the weak in their society &#039;&#039;and others&#039;&#039; can the long-term survivability of any and all races be assured.&lt;br /&gt;
[[Category:Wisrtum]] [[Category:Wisrtum_Creature]]&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Venkh_Orc&amp;diff=28352</id>
		<title>Wisrtum:Venkh Orc</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Venkh_Orc&amp;diff=28352"/>
		<updated>2006-07-20T02:56:38Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: Wisrtum:Venkh Orc moved to Wisrtum:Creatures Venkh Orc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Wisrtum:Creatures Venkh Orc]]&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Creatures:Venkh_Orc&amp;diff=28351</id>
		<title>Wisrtum:Creatures:Venkh Orc</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Creatures:Venkh_Orc&amp;diff=28351"/>
		<updated>2006-07-20T02:56:38Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: Wisrtum:Venkh Orc moved to Wisrtum:Creatures Venkh Orc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Venkh Orcs are most often a shade of pale forest-green. A few, however, are born with ashen-colored skin, which is belived to be a sign that the Orc in question has been touched by the clan totem-spirit. Orc hair is typically thin, wiry, and jet-black, even in old Orcs. Orcs have a set of massively enlarged lower incisors which contributes to the Orcish tenancy to drool. Orcs often carve ornate patterns into these lower incisors, as a mark of rank within the clan.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Orcish society is tribal, each tribe by a strange sort of Oligarchy. This Oligarchy has two arms the military arm, lead by the &#039;&#039;Kish&#039;nu&#039;&#039; or &amp;quot;&#039;&#039;Chieftan&#039;&#039;&amp;quot;. The &#039;&#039;Kish&#039;nu&#039;&#039; may appoint an arbitrary number of advisers, to aid him in war campaigns, or the business of government. Such advisers are called &#039;&#039;Mik&#039;Tow&#039;&#039;, roughly translated &amp;quot;&#039;&#039;Officer&#039;&#039;&amp;quot;, and speak for the &#039;&#039;Kish&#039;nu&#039;&#039; when he is not present. A single &#039;&#039;Vetzut&#039;&#039;, or &amp;quot;&#039;&#039;Shaman&#039;&#039;&amp;quot; is assumed to speak for the tribe&#039;s totem spirit, and occasionally departed dead. As such, the word of the &#039;&#039;Vetzut&#039;&#039; caries much weight and even  the &#039;&#039;Kish&#039;nu&#039;&#039; is beholden to it, to some degree. The &#039;&#039;Vetzut&#039;&#039; advises the &#039;&#039;Kush&#039;nu&#039;&#039; as the will of the tribes totem spirit, and of the dead. As such, much of what the &#039;&#039;Vetzut&#039;&#039; does is designed to placate or earn the favor of the spirits, especially before a major battle or the start of a military campaign. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
All other able bodied males are either hunters who ensure the day-to-day needs of the tribe are met, or warriors. Many of the ranks of male Orcs are warriors. Warriors, contribute to society by staging small raids and otherwise being available for purposes of war.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Female Orcs are trained as equals until they reach maturity. At that time, they must fight hand-to-hand against a male Orc of the same age; until one, or the other is unconscious. If the female fails, she is sent to the tribes &#039;&#039;Huush&#039;naag&#039;&#039; or &amp;quot;&#039;&#039;Breeding-Annex&#039;&#039;&amp;quot; where all such females are force-bred until they are no longer fertile. This is done to ensure the large number of Orcs necessary fight in any of the Orcs many military campaigns. If she wins, she has earned the right to fight as a warrior, and may take any husband she pleases. Any male who looses the fight, is removed from military service, and given hunting duties instead.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Orcs keep slaves, to see to the menial tasks in their society. Some taskmasters treat their slaves better than others. However, such slaves are treated as property. Many are treated cruelly. Female slaves can expect to be force bred with other slaves, or worse male Orcs. Male slaves work any land the tribe may posses. Slaves caught attempting escape are typically beaten, or maimed.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Half-Orcs are treated with mild contempt, and are considered weakened by their Human heritage. Many Half-Orcs live as slaves. However it is possible for a Half-Orc to prove himself, and attain status in the warrior-caste. Such happenings are rare, but not unheard-off, especially during major military campaigns.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Orcs believe that all peoples, themselves included, are becoming increasingly decrepit. This notion, a theological concept called [[Luul]], compels the Orcs to wage war. In their view: only by destroying the weak in their society &#039;&#039;and others&#039;&#039; can the long-term survivability of any and all races be assured.&lt;br /&gt;
[[Category:Wisrtum]]&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Template:FUDGE&amp;diff=28347</id>
		<title>Template:FUDGE</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Template:FUDGE&amp;diff=28347"/>
		<updated>2006-07-20T02:33:08Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellspacing=&amp;quot;8&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;width:57%; clear:both; margin:0.5em auto; background-color:#f0f0f0; border:2px solid black;&amp;quot;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;ABOUT FUDGE&#039;&#039;&#039;&lt;br /&gt;
Fudge is a role-playing game written by Steffan O&#039;Sullivan, with extensive input from the Usenet community of rec.games.design.  The basic rules of Fudge are available on the internet at http://www.fudgerpg.com and in book form from Grey Ghost Games, P.O. Box 838, Randolph, MA 02368.  They may be used with any gaming genre.  While an individual work derived from Fudge may specify certain attributes and skills, many more are possible with Fudge. &lt;br /&gt;
Every Game Master using Fudge is encouraged to add or ignore any character traits.  Anyone who wishes to distribute such material for free may do so &amp;amp;mdash; merely include this &#039;&#039;ABOUT FUDGE&#039;&#039; notice and disclaimer (complete with Fudge copyright notice).  If you wish to charge a fee for such material, other than as an article in a magazine or other periodical, you must first obtain a royalty-free license from the author of Fudge, Steffan O&#039;Sullivan, P.O. Box 465, Plymouth, NH 03264.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;DISCLAIMER&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
The following materials based on Fudge, entitled &#039;&#039;various FUDGE material&#039;&#039;,&lt;br /&gt;
are created by, made available by, and Copyright &amp;amp;copy;{{CURRENTYEAR}}&lt;br /&gt;
by &#039;&#039;various contributors of the [http://wiki.rpg.net/ RPGNet Community]&#039;&#039;, and are not necessarily endorsed in&lt;br /&gt;
any way by Steffan O&#039;Sullivan or any publisher of other Fudge&lt;br /&gt;
materials. Neither Steffan O&#039;Sullivan nor any publisher of other&lt;br /&gt;
Fudge materials is in any way responsible for the content of these&lt;br /&gt;
materials unless specifically credited. Original Fudge materials&lt;br /&gt;
Copyright &amp;amp;copy;1992-1995 by Steffan O&#039;Sullivan, All Rights&lt;br /&gt;
Reserved.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Characters:Tonda_of_Belisil_(GURPS4e)&amp;diff=28346</id>
		<title>Wisrtum:Characters:Tonda of Belisil (GURPS4e)</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Characters:Tonda_of_Belisil_(GURPS4e)&amp;diff=28346"/>
		<updated>2006-07-20T02:28:26Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==(GURPS 4e) Tonda of Belisil==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attributes:&#039;&#039;&#039; ST 10 [0]; DX 10 [0]; IQ 12 [40]; HT 11 [10].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Secondary Characteristics:&#039;&#039;&#039; Damage 1d-2/1d; BL 20 lbs; HP 10; Basic Speed 5 [0]; Basic Move 5 [0].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Advantages:&#039;&#039;&#039; Magery 1 (&#039;&#039;One College Only&#039;&#039; -40%) [6]; Plant Empathy [5]; Temperature Tolerance (Cold) +6; Social Regard 1 (Feared) [5].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Disadvantages:&#039;&#039;&#039; Pacifism (&#039;&#039;Reluctant Killer&#039;&#039;) [-5]; Sense of Duty (&#039;&#039;Village&#039;&#039;) [-5]; Wealth (&#039;&#039;Struggling&#039;&#039;) [-10].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skills:&#039;&#039;&#039; Occultism (A) IQ +1 [4] -13; Teaching (A) IQ [2] -12; First Aid (E) IQ + [2] -13; Gardening (E) IQ + [2] -13; Meteorology (A) IQ [2] -12; Area Knowledge (&#039;&#039;The Town of Belisil&#039;&#039;) (E) [1]-12; Hazardous Materials (A) IQ-1 [1]-11; Staff (A) DX-1 [1]-9.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spells:&#039;&#039;&#039; &#039;&#039;Any number of spells from the Water College&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Powers:&#039;&#039;&#039; &#039;&#039;&#039;&#039;&#039;Ice Javelin&#039;&#039;&#039;&#039;&#039;&amp;amp;mdash;2d &#039;&#039;Imp&#039;&#039; [27] (&#039;&#039;Accurate&#039;&#039; +3, +15%; &#039;&#039;Increased Range&#039;&#039; +1, +10%; &#039;&#039;Low Signature&#039;&#039;, 10%.); 1d &#039;&#039;Follow-Up&#039;&#039; (&#039;&#039;Hazard&#039;&#039;, +20%; &#039;&#039;Increased Range&#039;&#039;, +10%).&lt;br /&gt;
&lt;br /&gt;
[[Category:Wisrtum]] [[Category:GURPS|T]]&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=User_talk:Knockwood&amp;diff=28345</id>
		<title>User talk:Knockwood</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=User_talk:Knockwood&amp;diff=28345"/>
		<updated>2006-07-20T02:25:47Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: /* Question about Protecting Content */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Thanks Knockwood for clearing up the vandalism edits. Much appreciated.&lt;br /&gt;
&lt;br /&gt;
It looks like there&#039;s (unfortunately) a lot of wiki spam here.  I haven&#039;t tried it myself, but if you&#039;re in charge, maybe [http://www.ioerror.us/software/bad-behavior/installing-and-using-bad-behavior/on-mediawiki/ Bad Behavior] would help cut down on the automated stuff?  --[[User:GargoyleMT|GargoyleMT]] 11:18, 8 February 2006 (PST)&lt;br /&gt;
&lt;br /&gt;
== We try. ==&lt;br /&gt;
&lt;br /&gt;
I do look through the new edits and eliminate whatever spam I see.  There is a lot less spam than there &#039;&#039;could&#039;&#039; be on here, I dare say. (Check out the Blocked IPs list sometime).&lt;br /&gt;
&lt;br /&gt;
Actually, this is as good a place as any to clarify one thing: I am the Czar, but I work from &amp;quot;outside&amp;quot; in that I don&#039;t have access to the &#039;&#039;machine&#039;&#039;, just the Wiki.  [[ShannonA]] can tweak the machine, and I&#039;ve already asked for some anti-spam provisions.&lt;br /&gt;
&lt;br /&gt;
Then again, anything would probably help... --[[User:Knockwood|Lord Knockwood the Mad]] 14:07, 8 February 2006 (PST)&lt;br /&gt;
&lt;br /&gt;
==Blocked Words==&lt;br /&gt;
Hi there!  is there a way to block full words but not partials?  I added text that was refused because, said the message, it contained the banned keyword &amp;quot;c_i_a_l_i_s&amp;quot;.  Turned out it was &amp;quot;s_o_c_i_a_l_i_s_t&amp;quot;!  (It still won&#039;t let me type it here, of course.)  :-}&lt;br /&gt;
&lt;br /&gt;
Other than that, thanks for all the good work!  -- [[User:Mechante Anemone|Mechante Anemone]], 16:34, 16 March 2006 (PST)&lt;br /&gt;
&lt;br /&gt;
== WS:Main_Page ==&lt;br /&gt;
&lt;br /&gt;
I removed the actual cover images to be behind a link as they were quite large and had a link to the index page there.  Headers for all the pages under WS include a link to the index page or to the main page with the cover images.&lt;br /&gt;
If you have a preferred style of main page, feel free to change it. --[[User:Curufea|Curufea]] 20:00, 12 June 2006 (PDT)&lt;br /&gt;
&lt;br /&gt;
== LOL Funny Image on your User Page and a Request ==&lt;br /&gt;
&lt;br /&gt;
I have to say I really had a good laugh at the image you have on your user-page. I showed it to one of the people I game with, he had a good laugh too. Do you remember where you got it?&lt;br /&gt;
&lt;br /&gt;
On another note: I have started a new Fantasy Setting sourcebook on this Wiki called &#039;&#039;&#039;[[Wisrtum:Main_Page|Wisrtum]]&#039;&#039;&#039;. It really is in its infancy. Before it gets much larger, I&#039;d like to know if I am organizing and presenting the information in the best possible way. I&#039;ve contributed to Wikipedia and Wikisource before, but I&#039;ve never done anything quite like this. Could you please look it over and give me some pointers. Also, if you wish to contribute material, that would be appreciated!&lt;br /&gt;
&lt;br /&gt;
Thanks,&lt;br /&gt;
&lt;br /&gt;
&amp;amp;mdash;&#039;&#039;WikiJeff&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Thanks for the Feedback, Question ==&lt;br /&gt;
&lt;br /&gt;
Knockwood,&lt;br /&gt;
&lt;br /&gt;
Thanks for the feedback. I&#039;ve implimented much of what you pointed out, especially the catigorization, which should help with organization and indexing. I should be moving forward with the geogrophy section soon. Then, I&#039;ll start in on the &amp;quot;staple races&amp;quot; such as dwarves, elves and so on.&lt;br /&gt;
&lt;br /&gt;
Could you look at the index link on Wisrtum&#039;s main page, though. It seems the only way I can create a link for the index is to do an external link like so [ foobarURL description ]. I can&#039;t just make this link work lik other, normal wiki-links.&lt;br /&gt;
&lt;br /&gt;
Thanks,&lt;br /&gt;
&lt;br /&gt;
&amp;amp;mdash;Jeff&lt;br /&gt;
&lt;br /&gt;
== ERROR ==&lt;br /&gt;
&lt;br /&gt;
Also,&lt;br /&gt;
&lt;br /&gt;
Every page update (or page creation) spits out the same error, but the content is posted into the Wiki&#039;s database:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
A database query syntax error has occurred. This may indicate a bug in the software. The last attempted database query was:&lt;br /&gt;
&lt;br /&gt;
    (SQL query hidden)&lt;br /&gt;
&lt;br /&gt;
from within function &amp;quot;SearchMySQL4::update&amp;quot;. MySQL returned error &amp;quot;1016: Can&#039;t open file: &#039;searchindex.MYI&#039;. (errno: 145) (localhost)&amp;quot;.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please look into this.&lt;br /&gt;
&lt;br /&gt;
Thanks,&lt;br /&gt;
&lt;br /&gt;
&amp;amp;mdash;Jeff&lt;br /&gt;
&lt;br /&gt;
== Thanks for the Help ==&lt;br /&gt;
&lt;br /&gt;
Knockwood,&lt;br /&gt;
&lt;br /&gt;
Thanks for the help you&#039;ve given me. I&#039;ve added all content pages to the Wisrtum catagory. I&#039;ll use your pipe-trick to re-arrange the resulting list as you suggest a bit later. Soon, I&#039;ll be adding some serious content, which will (with luck) draw some people into the wiki.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve totally revamped the main page to Wisrtum, it now looks a &#039;&#039;lot&#039;&#039; more friendly -- I barrowed much code from Wikipedia and Wikisource main pages, and hacked the tar out of them. The main page now now looks nice. Btw, you (or whomever) changed the boarder to pastel-purple did so while I was playing arround with the code to the main page... I had a few seconds of serious confusion (followed by a good chuckle) thanks to you!&lt;br /&gt;
&lt;br /&gt;
One question: If I add a catagory to template pages, will that screw things up for pages that call the template?&lt;br /&gt;
&lt;br /&gt;
Ketcha Latter,&lt;br /&gt;
&lt;br /&gt;
&amp;amp;mdash;Jeff&lt;br /&gt;
&lt;br /&gt;
== Question about Protecting Content ==&lt;br /&gt;
&lt;br /&gt;
Knockwood,&lt;br /&gt;
&lt;br /&gt;
I&#039;d like to upload some content, and then protect it from editing. The purpose of wiki-fication of the content is to aid in hyperlinking, not editing. Does the RGPNet Wiki have the content protection plugin enabled? It&#039;s a standard part of the Media Wiki software now. If it&#039;s enabled could you tell me how to protect the content I desire to?&lt;br /&gt;
&lt;br /&gt;
Thank You,&lt;br /&gt;
&lt;br /&gt;
&amp;amp;mdash;WikiJeff&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=User_talk:Knockwood&amp;diff=28344</id>
		<title>User talk:Knockwood</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=User_talk:Knockwood&amp;diff=28344"/>
		<updated>2006-07-20T02:19:03Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: Question about Protecting Content&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Thanks Knockwood for clearing up the vandalism edits. Much appreciated.&lt;br /&gt;
&lt;br /&gt;
It looks like there&#039;s (unfortunately) a lot of wiki spam here.  I haven&#039;t tried it myself, but if you&#039;re in charge, maybe [http://www.ioerror.us/software/bad-behavior/installing-and-using-bad-behavior/on-mediawiki/ Bad Behavior] would help cut down on the automated stuff?  --[[User:GargoyleMT|GargoyleMT]] 11:18, 8 February 2006 (PST)&lt;br /&gt;
&lt;br /&gt;
== We try. ==&lt;br /&gt;
&lt;br /&gt;
I do look through the new edits and eliminate whatever spam I see.  There is a lot less spam than there &#039;&#039;could&#039;&#039; be on here, I dare say. (Check out the Blocked IPs list sometime).&lt;br /&gt;
&lt;br /&gt;
Actually, this is as good a place as any to clarify one thing: I am the Czar, but I work from &amp;quot;outside&amp;quot; in that I don&#039;t have access to the &#039;&#039;machine&#039;&#039;, just the Wiki.  [[ShannonA]] can tweak the machine, and I&#039;ve already asked for some anti-spam provisions.&lt;br /&gt;
&lt;br /&gt;
Then again, anything would probably help... --[[User:Knockwood|Lord Knockwood the Mad]] 14:07, 8 February 2006 (PST)&lt;br /&gt;
&lt;br /&gt;
==Blocked Words==&lt;br /&gt;
Hi there!  is there a way to block full words but not partials?  I added text that was refused because, said the message, it contained the banned keyword &amp;quot;c_i_a_l_i_s&amp;quot;.  Turned out it was &amp;quot;s_o_c_i_a_l_i_s_t&amp;quot;!  (It still won&#039;t let me type it here, of course.)  :-}&lt;br /&gt;
&lt;br /&gt;
Other than that, thanks for all the good work!  -- [[User:Mechante Anemone|Mechante Anemone]], 16:34, 16 March 2006 (PST)&lt;br /&gt;
&lt;br /&gt;
== WS:Main_Page ==&lt;br /&gt;
&lt;br /&gt;
I removed the actual cover images to be behind a link as they were quite large and had a link to the index page there.  Headers for all the pages under WS include a link to the index page or to the main page with the cover images.&lt;br /&gt;
If you have a preferred style of main page, feel free to change it. --[[User:Curufea|Curufea]] 20:00, 12 June 2006 (PDT)&lt;br /&gt;
&lt;br /&gt;
== LOL Funny Image on your User Page and a Request ==&lt;br /&gt;
&lt;br /&gt;
I have to say I really had a good laugh at the image you have on your user-page. I showed it to one of the people I game with, he had a good laugh too. Do you remember where you got it?&lt;br /&gt;
&lt;br /&gt;
On another note: I have started a new Fantasy Setting sourcebook on this Wiki called &#039;&#039;&#039;[[Wisrtum:Main_Page|Wisrtum]]&#039;&#039;&#039;. It really is in its infancy. Before it gets much larger, I&#039;d like to know if I am organizing and presenting the information in the best possible way. I&#039;ve contributed to Wikipedia and Wikisource before, but I&#039;ve never done anything quite like this. Could you please look it over and give me some pointers. Also, if you wish to contribute material, that would be appreciated!&lt;br /&gt;
&lt;br /&gt;
Thanks,&lt;br /&gt;
&lt;br /&gt;
&amp;amp;mdash;&#039;&#039;WikiJeff&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Thanks for the Feedback, Question ==&lt;br /&gt;
&lt;br /&gt;
Knockwood,&lt;br /&gt;
&lt;br /&gt;
Thanks for the feedback. I&#039;ve implimented much of what you pointed out, especially the catigorization, which should help with organization and indexing. I should be moving forward with the geogrophy section soon. Then, I&#039;ll start in on the &amp;quot;staple races&amp;quot; such as dwarves, elves and so on.&lt;br /&gt;
&lt;br /&gt;
Could you look at the index link on Wisrtum&#039;s main page, though. It seems the only way I can create a link for the index is to do an external link like so [ foobarURL description ]. I can&#039;t just make this link work lik other, normal wiki-links.&lt;br /&gt;
&lt;br /&gt;
Thanks,&lt;br /&gt;
&lt;br /&gt;
&amp;amp;mdash;Jeff&lt;br /&gt;
&lt;br /&gt;
== ERROR ==&lt;br /&gt;
&lt;br /&gt;
Also,&lt;br /&gt;
&lt;br /&gt;
Every page update (or page creation) spits out the same error, but the content is posted into the Wiki&#039;s database:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
A database query syntax error has occurred. This may indicate a bug in the software. The last attempted database query was:&lt;br /&gt;
&lt;br /&gt;
    (SQL query hidden)&lt;br /&gt;
&lt;br /&gt;
from within function &amp;quot;SearchMySQL4::update&amp;quot;. MySQL returned error &amp;quot;1016: Can&#039;t open file: &#039;searchindex.MYI&#039;. (errno: 145) (localhost)&amp;quot;.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please look into this.&lt;br /&gt;
&lt;br /&gt;
Thanks,&lt;br /&gt;
&lt;br /&gt;
&amp;amp;mdash;Jeff&lt;br /&gt;
&lt;br /&gt;
== Thanks for the Help ==&lt;br /&gt;
&lt;br /&gt;
Knockwood,&lt;br /&gt;
&lt;br /&gt;
Thanks for the help you&#039;ve given me. I&#039;ve added all content pages to the Wisrtum catagory. I&#039;ll use your pipe-trick to re-arrange the resulting list as you suggest a bit later. Soon, I&#039;ll be adding some serious content, which will (with luck) draw some people into the wiki.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve totally revamped the main page to Wisrtum, it now looks a &#039;&#039;lot&#039;&#039; more friendly -- I barrowed much code from Wikipedia and Wikisource main pages, and hacked the tar out of them. The main page now now looks nice. Btw, you (or whomever) changed the boarder to pastel-purple did so while I was playing arround with the code to the main page... I had a few seconds of serious confusion (followed by a good chuckle) thanks to you!&lt;br /&gt;
&lt;br /&gt;
One question: If I add a catagory to template pages, will that screw things up for pages that call the template?&lt;br /&gt;
&lt;br /&gt;
Ketcha Latter,&lt;br /&gt;
&lt;br /&gt;
&amp;amp;mdash;Jeff&lt;br /&gt;
&lt;br /&gt;
== Question about Protecting Content ==&lt;br /&gt;
&lt;br /&gt;
Knockwood,&lt;br /&gt;
&lt;br /&gt;
I&#039;d like to upload some content, and then protect it from editing. The purpose of wiki-fication of the content is to aid in hyperlinking, not editing. Dose the RGPNet Wiki have the content protection plugin enabled? It&#039;s a standard part of the Media Wiki software now. If it&#039;s enabled could you tell me how to protect the content I desire to?&lt;br /&gt;
&lt;br /&gt;
Thank You,&lt;br /&gt;
&lt;br /&gt;
&amp;amp;mdash;WikiJeff&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Meta-RPG-Info:howtoaddGRUPS4econtent&amp;diff=28343</id>
		<title>Wisrtum:Meta-RPG-Info:howtoaddGRUPS4econtent</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Meta-RPG-Info:howtoaddGRUPS4econtent&amp;diff=28343"/>
		<updated>2006-07-20T02:09:19Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;GURPS 4e content is easy to add, so long as a few simple rules are remembered.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* If you are adding a character, follow the rules for adding new characters [[Wisrtum:Meta-RPG-Info:howtoaddacharacter|here]].&lt;br /&gt;
* Please &#039;&#039;&#039;do not&#039;&#039;&#039; post content from published material. Simply cite the content by the name of the work and the page number.&lt;br /&gt;
* If the content is a minor variation of published content, cite the published content and explain the variations on the wiki. If it is new content, consider adding it to the &#039;&#039;&#039;&#039;&#039;[[GURPS:Main_Page|GURPS Annotation Project]]&#039;&#039;&#039;&#039;&#039;, and linking to it.&lt;br /&gt;
* If the article refers to fan based material please link to it without re-posting, simply cite. It would be best if you could provide a hyperlink to the fan-based content.&lt;br /&gt;
* If a situation arises which is not covered, feel free to ask on the relevant talk-pages for assistance.&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Meta-RPG-Info:howtoaddGRUPS4econtent&amp;diff=28342</id>
		<title>Wisrtum:Meta-RPG-Info:howtoaddGRUPS4econtent</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Meta-RPG-Info:howtoaddGRUPS4econtent&amp;diff=28342"/>
		<updated>2006-07-20T02:08:32Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;GURPS 4e content is easy to add, so long as a few simple rules are remembered.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* If you are adding a character, follow the rules for adding new characters [[Wisrtum:Meta-RPG-Info:howtoaddacharacter|here]].&lt;br /&gt;
* Please &#039;&#039;&#039;do not&#039;&#039;&#039; post content from published material. Simply cite the content by the name of the work and the page number.&lt;br /&gt;
* If the content is a minor variation of published content, cite the published content and explain the variations on the wiki. If it is new content, consider adding it to the [[GURPS:Main_Page|GURPS Annotation Project]], and linking to it.&lt;br /&gt;
* If the article refers to fan based material please link to it without re-posting, simply cite. It would be best if you could provide a hyperlink to the fan-based content.&lt;br /&gt;
* If a situation arises which is not covered, feel free to ask on the relevant talk-pages for assistance.&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Meta-RPG-Info:howtoaddsrd35content&amp;diff=28337</id>
		<title>Wisrtum:Meta-RPG-Info:howtoaddsrd35content</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Meta-RPG-Info:howtoaddsrd35content&amp;diff=28337"/>
		<updated>2006-07-20T01:54:17Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;SRD 3.5 content is easy to add, so long as a few simple rules are remembered.&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* If you are adding a character, follow the rules for adding new characters [[Wisrtum:Meta-RPG-Info:howtoaddacharacter|here]].&lt;br /&gt;
* If the content exists in the 3.5 SRD already: please &#039;&#039;&#039;do not&#039;&#039;&#039; re-post the content here. Simply link to the existing content. Many good heavily hyperlinked SRD&#039;s exist on the Internet, including the [http://www.d20srd.org/ Hypertex SRD].&lt;br /&gt;
* If the content is a minor variation of existing SRD content, link to the existing content, and explain the variations on the wiki.&lt;br /&gt;
* If the article refers to fan based material please link to it without re-posting, just as you would for SRD content. A good example of this is a character that uses content from the [http://datadeco.com/nbofeats/ Netbook of Feats].&lt;br /&gt;
* If a situation arises which is not covered, feel free to ask on the relivant talk-pages for assistance.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wisrtum]]&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Portal:Meta-RPG-Info&amp;diff=28336</id>
		<title>Wisrtum:Portal:Meta-RPG-Info</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Portal:Meta-RPG-Info&amp;diff=28336"/>
		<updated>2006-07-20T01:28:32Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: /* Procedure */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The majority of articles in Wisrtum should be in tone of &#039;&#039;source material&#039;&#039;. That is, the text should rarely brake from the fiction it&#039;s creating. The Meta-RPG-Info section is an exception to this rule. Here articles are created and discussions held on such things as porting various elements of the Wisrtum setting to various RPG systems, and early colaberative development of major sections of the setting before they are unleashed upon the setting.&lt;br /&gt;
&lt;br /&gt;
==Geogroaphic In Developement==&lt;br /&gt;
The geography of  Wisrtum is still under active development, and may be for some time. Consensus of major geographical regions to be included in the Wisrtum setting has yet to be reached. Once that is done, the map contest will move forward and an official map will be voted for as authoritative, but subject to expansion, by the community.&lt;br /&gt;
&lt;br /&gt;
Please see the &#039;&#039;&#039;&#039;&#039;[[Wisrtum:Meta-RPG-Info:Geographical Development|Geographical Development]]&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;[[Wisrtum:Meta-RPG-Info:Map Contest|Map Contest]]&#039;&#039;&#039;&#039;&#039; articles for more information.&lt;br /&gt;
&lt;br /&gt;
==Gods And Religion In Developement==&lt;br /&gt;
&lt;br /&gt;
==Porting Wisrtum&#039;s Magic==&lt;br /&gt;
&lt;br /&gt;
Wisrtum is designed to be a fantasy sourcebook-wiki spun without care for what RPG system might be used to play in the Wisrtum&#039;s sandbox. These articles exist to assist GM&#039;s in converting Wisrtum&#039;s material to their system of choice. For details on the specific &#039;&#039;feel&#039;&#039; of Wisrtum&#039;s magic, see: &#039;&#039;&#039;&#039;&#039;[[Wisrtum:Meta-RPG-Info/Guidlines for porting Wisrtum&#039;s Magic to RPG-Systems in a Nutshell|Guidlines]]&#039;&#039;&#039;&#039;&#039; for porting Wisrtum&#039;s Magic to RPG-Systems in a Nutshell.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Wisrtum Magic in FUDGE:&#039;&#039;&#039; [[Wisrtum:Meta-RPG-Info/Magic/FUDGE_Magic_System|Wisrtum&#039;s Magic in FUDGE]].&lt;br /&gt;
* &#039;&#039;&#039;Wisrtum Magic in GURPS 4e:&#039;&#039;&#039; [[Wisrtum:Meta-RPG-Info/Magic/GURPS4e_Magic_System|Wisrtum&#039;s Magic in GURPS 4e]].&lt;br /&gt;
* &#039;&#039;&#039;Wisrtum Magic in SRD 3.5:&#039;&#039;&#039; [[Wisrtum:Meta-RPG-Info/Magic/SRD35_Magic_System|Wisrtum&#039;s Magic in SRD 3.5]].&lt;br /&gt;
&lt;br /&gt;
==Procedure==&lt;br /&gt;
&lt;br /&gt;
* [[Wisrtum:Meta-RPG-Info:howtoaddacharacter|How to Add a Character]]&lt;br /&gt;
* [[Wisrtum:Meta-RPG-Info:howtoaddsrd35content|How to Add SRD 3.5 Based Content]]&lt;br /&gt;
* [[Wisrtum:Meta-RPG-Info:howtoaddGRUPS4econtent|How to Add GURPS 4e Based Content]]&lt;br /&gt;
* [[Wisrtum:Meta-RPG-Info:howtoaddFUDGEcontent|How to Add FUDGE Based Content]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Wisrtum]]&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Wisrtum:Portal:Meta-RPG-Info&amp;diff=28223</id>
		<title>Wisrtum:Portal:Meta-RPG-Info</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Wisrtum:Portal:Meta-RPG-Info&amp;diff=28223"/>
		<updated>2006-07-18T06:19:13Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The majority of articles in Wisrtum should be in tone of &#039;&#039;source material&#039;&#039;. That is, the text should rarely brake from the fiction it&#039;s creating. The Meta-RPG-Info section is an exception to this rule. Here articles are created and discussions held on such things as porting various elements of the Wisrtum setting to various RPG systems, and early colaberative development of major sections of the setting before they are unleashed upon the setting.&lt;br /&gt;
&lt;br /&gt;
==Geogroaphic In Developement==&lt;br /&gt;
The geography of  Wisrtum is still under active development, and may be for some time. Consensus of major geographical regions to be included in the Wisrtum setting has yet to be reached. Once that is done, the map contest will move forward and an official map will be voted for as authoritative, but subject to expansion, by the community.&lt;br /&gt;
&lt;br /&gt;
Please see the &#039;&#039;&#039;&#039;&#039;[[Wisrtum:Meta-RPG-Info:Geographical Development|Geographical Development]]&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;[[Wisrtum:Meta-RPG-Info:Map Contest|Map Contest]]&#039;&#039;&#039;&#039;&#039; articles for more information.&lt;br /&gt;
&lt;br /&gt;
==Gods And Religion In Developement==&lt;br /&gt;
&lt;br /&gt;
==Porting Wisrtum&#039;s Magic==&lt;br /&gt;
&lt;br /&gt;
Wisrtum is designed to be a fantasy sourcebook-wiki spun without care for what RPG system might be used to play in the Wisrtum&#039;s sandbox. These articles exist to assist GM&#039;s in converting Wisrtum&#039;s material to their system of choice. For details on the specific &#039;&#039;feel&#039;&#039; of Wisrtum&#039;s magic, see: &#039;&#039;&#039;&#039;&#039;[[Wisrtum:Meta-RPG-Info/Guidlines for porting Wisrtum&#039;s Magic to RPG-Systems in a Nutshell|Guidlines]]&#039;&#039;&#039;&#039;&#039; for porting Wisrtum&#039;s Magic to RPG-Systems in a Nutshell.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Wisrtum Magic in FUDGE:&#039;&#039;&#039; [[Wisrtum:Meta-RPG-Info/Magic/FUDGE_Magic_System|Wisrtum&#039;s Magic in FUDGE]].&lt;br /&gt;
* &#039;&#039;&#039;Wisrtum Magic in GURPS 4e:&#039;&#039;&#039; [[Wisrtum:Meta-RPG-Info/Magic/GURPS4e_Magic_System|Wisrtum&#039;s Magic in GURPS 4e]].&lt;br /&gt;
* &#039;&#039;&#039;Wisrtum Magic in SRD 3.5:&#039;&#039;&#039; [[Wisrtum:Meta-RPG-Info/Magic/SRD35_Magic_System|Wisrtum&#039;s Magic in SRD 3.5]].&lt;br /&gt;
&lt;br /&gt;
==Procedure==&lt;br /&gt;
&lt;br /&gt;
* [[Wisrtum:Meta-RPG-Info:howtoaddacharacter|How to Add a Character]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Wisrtum]]&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Template:Wisrtum:Description&amp;diff=28222</id>
		<title>Template:Wisrtum:Description</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Template:Wisrtum:Description&amp;diff=28222"/>
		<updated>2006-07-18T06:17:23Z</updated>

		<summary type="html">&lt;p&gt;Wikijeff: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[Wisrtum:About|Wisrtum]]&#039;&#039;&#039; is a wiki-based, collaberative, system independant, &#039;&#039;&#039;Medieval-Themed Classic Fantasy&#039;&#039;&#039; role playing game setting composed of &#039;&#039;Creative Commons Share-Alike&#039;&#039; content; maintained by the &#039;&#039;RPGnet&#039;&#039; community. See the [[Wistrum_Help:Contents|help pages]] for information on getting started and the [[Wisrtum:Portal:Community|community portal]] for ways you can help. Feel free to ask questions or experiment in the [[Wisrtum:Sandbox|sandbox]].&lt;/div&gt;</summary>
		<author><name>Wikijeff</name></author>
	</entry>
</feed>