https://wiki.rpg.net/api.php?action=feedcontributions&user=141.126.135.134&feedformat=atom
RPGnet - User contributions [en]
2024-03-29T01:22:34Z
User contributions
MediaWiki 1.31.7
https://wiki.rpg.net/index.php?title=Lysus&diff=376935
Lysus
2020-01-28T04:54:32Z
<p>141.126.135.134: </p>
<hr />
<div>'''Games'''<br />
<br />
[[In_The_Shadow_of_the_Spire:Main_Page|In the Shadow of the Spire]] playing [[In_The_Shadow_of_the_Spire:Silence_Information|Silence]]<br />
<br />
[[Death%27s_Children|Death's Children]] playing [[Death%27s_Children:Yseult|Yseult]]<br />
<br />
[[The_Liberation_of_Husbaleve|The Liberation of Husbaleve]] playing [[Quarta]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/13th-age-hard-save.857218/ Hard Save]] playing [[https://forum.rpg.net/index.php?threads/13th-age-hard-save.857217/post-23024130 Jerivan]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/the-one-ring-shards-of-the-blackblade-ic-thread.858169/ Shards of the Blackblade]] playing [[https://forum.rpg.net/index.php?threads/the-one-ring-shards-of-the-blackblade-ooc-thread.858170/post-23063843 Aglardin]]<br />
<br />
'''Hiatus'''<br />
<br />
[[The_Edge_of_Rebellious_Destiny|The Edge of Rebellious Destiny]] playing [[Juna_Kast|Juna Kast]]<br />
<br />
[[https://drive.google.com/drive/folders/1cuJZnyX-LDxLApJo49PjscxtY2H7v7Nl The Requiem of Orpheus Kho-Gaya]] playing [[https://docs.google.com/document/d/1IRi7nrLh73zWNKUBnSCjynA9L8wlXIsidr_FPfrLm94 Zazzaphel]]<br />
<br />
[[https://forum.rpg.net/showthread.php?828571-Thus-All-Men-Live-In-Darkness-(BTW)-IC Thus All Men Live in Darkness]] playing [[https://docs.google.com/spreadsheets/d/1Vbp4oVyLtHIDo4dZv7l9W91ScWlt4o_nyI2TEILYv-Y/edit?usp=sharing Cynewyn Ashby]]<br />
<br />
[[AfterRagnarok:Main_Page|After Ragnarok]] playing [[AfterRagnarok:Solveig|Solveig]]<br />
<br />
'''Lapsed'''<br />
<br />
[[The_Fallen_Kingdom|The Fallen Kingdom]] GMing<br />
<br />
[[The_Lost_City_Lab_Lord|The Lost City]] playing [[Despina_the_Indomitable|Despina]]<br />
<br />
[[The_One_Ring:_Fellowship_of_The_White_Hand|Fellowship of the White Hand]] playing [[TOR:_Zimraphêl|Zimraphêl]]<br />
<br />
[[Strange_Highways|Strange Highways]] playing [[Shevassk_(Strange_Highways)|Shevassk]]<br />
<br />
[[Godbound:_Heaven_Has_Fallen:_Main_Page|Godbound: Heaven Has Fallen]] playing Shepset<br />
<br />
[[Myosho-Shintar_Experiment|Myosho-Shintar Experiment]] playing [[Nasweret]]<br />
<br />
[[DRYH:_Ashes_of_Gods_-_Main_Page|Ashes of Gods]] playing [[DRYH:_Ashes_of_Gods_-_Character_5|Layla "LC" Chambers]]<br />
<br />
[[Star_Wars_Desperate_Times|Desperate Times]] playing [[Kenna_Cychu|Kenna Cychu]]<br />
<br />
[[The_Climb|The Climb]] playing [[Dr. Gulbahar Arikan]]<br />
<br />
[[Last_Requests_ACKS|Last Requests]] playing [[Vasha]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/fellowship-blade-of-ruin.836397/ Blade of Ruin]] playing [[https://forum.rpg.net/index.php?threads/recruitment-fellowship-pbta-rpg-the-legend-of-zelda.835423/#post-22187016 Ereash]]<br />
<br />
[[AnotherDayAnotherDelve|Another Day, Another Delve]] playing [[Yula_Cindersoul|Yula Cindersoul]]<br />
<br />
[[Bounty_Hunter_Blues|Bounty Hunter Blues]] playing [[Bounty_Hunter_Blues:Io|Io]]<br />
<br />
[[The_Gate|The Gate]] playing [[Gulyás_Veronika|Veronika the Devilfish]]<br />
<br />
[[Hero_Wars|Hero Wars]] playing [[Hero_Wars:_Serzeen|Serzeen]]<br />
<br />
[[Byzantium:_Nightmares_Undreamed_Of|Byzantium: Nightmares Undreamed Of]] playing [[Byzantium:_Nightmares_Undreamed_Of:Amata|Amata]]<br />
<br />
[[City_of_Necromancers:_Renewing_Compacts_&_Treaties|City of Necromancers]] playing [[City_of_Necromancers:_Renewing_Compacts_&_Treaties:Myrineth|Myrineth]]<br />
<br />
[[Etiology]] playing [[Etiology:Sofia_Sokolova|Sofia Sokolova]]</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Quarta&diff=376721
Quarta
2020-01-22T06:03:21Z
<p>141.126.135.134: </p>
<hr />
<div>- Main Page; [[The Liberation of Husbaleve]]<br />
<br />
A centurion cashiered out following a disabling injury. After convalescing, she is now seeking to make her own way in the world.<br />
<br />
Skills: Leadership, Tactics<br />
<br />
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"><br />
<br />
{| class="wikitable" style="display: inline-table;"<br />
|+ align="center" style="background:#f0f0f0;"|'''Quarta'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Class''' || align="center" style="background:#f0f0f0;"|'''Fighter''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Level''' || align="center" style="background:#f0f0f0;"|'''2 (Warrior)''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Experience Points''' || align="center" style="background:#f0f0f0;"|'''1808 / 4000''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Total Hit Points''' || align="center" style="background:#f0f0f0;"|'''12''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Armor Class''' || align="center" style="background:#f0f0f0;"|'''2 (Plate and Shield)''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Movement''' || align="center" style="background:#f0f0f0;"|'''9" (Light Encumbrance)'''<br />
|-<br />
|}<br />
{| class="wikitable" style="display: inline-table;"<br />
|+ align="center" style="background:#f0f0f0;"|'''Attributes'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''STR'''<br />
| align="center" style="background:#f0f0f0;"|'''INT'''<br />
| align="center" style="background:#f0f0f0;"|'''WIS'''<br />
| align="center" style="background:#f0f0f0;"|'''DEX'''<br />
| align="center" style="background:#f0f0f0;"|'''CON'''<br />
| align="center" style="background:#f0f0f0;"|'''CHA'''<br />
|-<br />
|15|| 7|| 10|| 9|| 13|| 13<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''+1'''<br />
| align="center" style="background:#f0f0f0;"|'''-1'''<br />
| align="center" style="background:#f0f0f0;"|'''+0'''<br />
| align="center" style="background:#f0f0f0;"|'''+0'''<br />
| align="center" style="background:#f0f0f0;"|'''+1'''<br />
| align="center" style="background:#f0f0f0;"|'''+1'''<br />
|}<br />
{| class="wikitable" style="display: inline-table;"<br />
|+ align="center" style="background:#f0f0f0;"|'''Equipment'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Item''' || align="center" style="background:#f0f0f0;"| '''Location''' || align="center" style="background:#f0f0f0;"| '''Notes'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Spatha''' || align="center" style="background:#f0f0f0;"| '''Right Hand''' ||align="center" style="background:#f0f0f0;"| '''1d8+1 Damage'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Shield''' || align="center" style="background:#f0f0f0;"| '''Left Hand''' || align="center" style="background:#f0f0f0;"| ''''''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Plate''' || align="center" style="background:#f0f0f0;"| '''Body''' ||align="center" style="background:#f0f0f0;"| '''Three Locations<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Plate''' || align="center" style="background:#f0f0f0;"| '''Body''' || align="center" style="background:#f0f0f0;"| ''''''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Plate''' || align="center" style="background:#f0f0f0;"| '''Body''' ||align="center" style="background:#f0f0f0;"| ''''''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Sling''' || align="center" style="background:#f0f0f0;"|'''Belt''' || align="center" style="background:#f0f0f0;"| '''Sometimes Right Hand'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Backpack''' || align="center" style="background:#f0f0f0;"| '''Back''' ||align="center" style="background:#f0f0f0;"| '''Food and Water'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| ''''''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Necklace (3000 sp)''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Gem (100gp)''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''0 cp''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''1308 sp''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''0 gp''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
|}<br />
<br />
</div><br />
<br />
<br />
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"><br />
'''Quarta'''<br />
Class: Fighter<br />
Level: 2 (Warrior)<br />
Experience Points: 0<br />
Total Hit Points: 12<br />
Armor Class: 2<br />
Movement: 9"<br />
<br />
'''Attributes:'''<br />
Strength '''15''' +1<br />
Intelligence '''7''' -1<br />
Wisdom '''10''' <br />
Dexterity '''9''' <br />
Constitution '''13''' +1<br />
Charisma '''13''' +1<br />
<br />
'''Equipment:'''<br />
Item ENC <br />
Spatha 1<br />
Shield 1<br />
Plate Mail 3 <br />
Sling w/ stones 1 <br />
Backpack 1<br />
Total 7<br />
<br />
</div><br />
<br />
<br />
<br />
<br />
- Main Page; [[The Liberation of Husbaleve]]</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Husbaleve:_Combat_Tracker&diff=376720
Husbaleve: Combat Tracker
2020-01-22T06:02:31Z
<p>141.126.135.134: </p>
<hr />
<div>- Main Page; [[The Liberation of Husbaleve]]<br />
<br />
Character: Total Current Armor Initiative Movement Melee Primary Ranged Primary <br />
HP HP Class Bonus Rate Bonus Melee Bonus Ranged <br />
'''[[Azure Sky]]''' 6 6 4 +1 6" 0 SSword 1d6 +1 Longbow 1d6<br />
'''[[Barstuhl the Tall]]''' 10 10 0 +2 6" +1 Sword 1d8+1 +2 Hand axe 1d6+1 <br />
'''[[Geris Trocken]]''' 6 4 9 +0 12" 0 Dagger 1d4 +0 Dagger 1d4<br />
'''[[Quarta]]''' 12 12 2 +0 9" +1 Spatha 1d8+1 +0 Sling 1d4<br />
'''[[Tival Orlen]]''' 6 6 2 +0 9" +1 Sword 1d8+1 +0 Longbow 1d8<br />
<br />
Geris Fatigue: 1<br />
<br />
Azure: Castings - 1xCLW</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Husbaleve:_Combat_Tracker&diff=376719
Husbaleve: Combat Tracker
2020-01-22T06:02:14Z
<p>141.126.135.134: </p>
<hr />
<div>- Main Page; [[The Liberation of Husbaleve]]<br />
<br />
Character: Total Current Armor Initiative Movement Melee Primary Ranged Primary <br />
HP HP Class Bonus Rate Bonus Melee Bonus Ranged <br />
'''[[Azure Sky]]''' 6 6 4 +1 6" 0 SSword 1d6 +1 Longbow 1d6<br />
'''[[Barstuhl the Tall]]''' 10 10 0 +2 6" +1 Sword 1d8+1 +2 Hand axe 1d6+1 <br />
'''[[Geris Trocken]]''' 6 4 9 +0 12" 0 Dagger 1d4 +0 Dagger 1d4<br />
'''[[Quarta]]''' 12 4 2 +0 9" +1 Spatha 1d8+1 +0 Sling 1d4<br />
'''[[Tival Orlen]]''' 6 6 2 +0 9" +1 Sword 1d8+1 +0 Longbow 1d8<br />
<br />
Geris Fatigue: 1<br />
<br />
Azure: Castings - 1xCLW</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Quarta&diff=376718
Quarta
2020-01-22T06:00:44Z
<p>141.126.135.134: </p>
<hr />
<div>- Main Page; [[The Liberation of Husbaleve]]<br />
<br />
A centurion cashiered out following a disabling injury. After convalescing, she is now seeking to make her own way in the world.<br />
<br />
Skills: Leadership, Tactics<br />
<br />
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"><br />
<br />
{| class="wikitable" style="display: inline-table;"<br />
|+ align="center" style="background:#f0f0f0;"|'''Quarta'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Class''' || align="center" style="background:#f0f0f0;"|'''Fighter''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Level''' || align="center" style="background:#f0f0f0;"|'''2 (Warrior)''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Experience Points''' || align="center" style="background:#f0f0f0;"|'''1808 / 4000''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Total Hit Points''' || align="center" style="background:#f0f0f0;"|'''12''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Armor Class''' || align="center" style="background:#f0f0f0;"|'''2 (Plate and Shield)''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Movement''' || align="center" style="background:#f0f0f0;"|'''9" (Light Encumbrance)'''<br />
|-<br />
|}<br />
{| class="wikitable" style="display: inline-table;"<br />
|+ align="center" style="background:#f0f0f0;"|'''Attributes'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''STR'''<br />
| align="center" style="background:#f0f0f0;"|'''INT'''<br />
| align="center" style="background:#f0f0f0;"|'''WIS'''<br />
| align="center" style="background:#f0f0f0;"|'''DEX'''<br />
| align="center" style="background:#f0f0f0;"|'''CON'''<br />
| align="center" style="background:#f0f0f0;"|'''CHA'''<br />
|-<br />
|15|| 7|| 10|| 9|| 13|| 13<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''+1'''<br />
| align="center" style="background:#f0f0f0;"|'''-1'''<br />
| align="center" style="background:#f0f0f0;"|'''+0'''<br />
| align="center" style="background:#f0f0f0;"|'''+0'''<br />
| align="center" style="background:#f0f0f0;"|'''+1'''<br />
| align="center" style="background:#f0f0f0;"|'''+1'''<br />
|}<br />
{| class="wikitable" style="display: inline-table;"<br />
|+ align="center" style="background:#f0f0f0;"|'''Equipment'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Item''' || align="center" style="background:#f0f0f0;"| '''Location''' || align="center" style="background:#f0f0f0;"| '''Notes'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Spatha''' || align="center" style="background:#f0f0f0;"| '''Right Hand''' ||align="center" style="background:#f0f0f0;"| '''1d8+1 Damage'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Shield''' || align="center" style="background:#f0f0f0;"| '''Left Hand''' || align="center" style="background:#f0f0f0;"| ''''''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Plate''' || align="center" style="background:#f0f0f0;"| '''Body''' ||align="center" style="background:#f0f0f0;"| '''Three Locations<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Plate''' || align="center" style="background:#f0f0f0;"| '''Body''' || align="center" style="background:#f0f0f0;"| ''''''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Plate''' || align="center" style="background:#f0f0f0;"| '''Body''' ||align="center" style="background:#f0f0f0;"| ''''''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Sling''' || align="center" style="background:#f0f0f0;"|'''Belt''' || align="center" style="background:#f0f0f0;"| '''Sometimes Right Hand'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Backpack''' || align="center" style="background:#f0f0f0;"| '''Back''' ||align="center" style="background:#f0f0f0;"| '''Food and Water'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| ''''''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Gem (100gp)''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''0 cp''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''1308 sp''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''0 gp''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
|}<br />
<br />
</div><br />
<br />
<br />
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"><br />
'''Quarta'''<br />
Class: Fighter<br />
Level: 2 (Warrior)<br />
Experience Points: 0<br />
Total Hit Points: 12<br />
Armor Class: 2<br />
Movement: 9"<br />
<br />
'''Attributes:'''<br />
Strength '''15''' +1<br />
Intelligence '''7''' -1<br />
Wisdom '''10''' <br />
Dexterity '''9''' <br />
Constitution '''13''' +1<br />
Charisma '''13''' +1<br />
<br />
'''Equipment:'''<br />
Item ENC <br />
Spatha 1<br />
Shield 1<br />
Plate Mail 3 <br />
Sling w/ stones 1 <br />
Backpack 1<br />
Total 7<br />
<br />
</div><br />
<br />
<br />
<br />
<br />
- Main Page; [[The Liberation of Husbaleve]]</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Lysus&diff=376114
Lysus
2020-01-10T04:26:19Z
<p>141.126.135.134: </p>
<hr />
<div>'''Games'''<br />
<br />
[[In_The_Shadow_of_the_Spire:Main_Page|In the Shadow of the Spire]] playing [[In_The_Shadow_of_the_Spire:Silence_Information|Silence]]<br />
<br />
[[Death%27s_Children|Death's Children]] playing [[Death%27s_Children:Yseult|Yseult]]<br />
<br />
[[The_Liberation_of_Husbaleve|The Liberation of Husbaleve]] playing [[Quarta]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/13th-age-hard-save.857218/ Hard Save]] playing [[https://forum.rpg.net/index.php?threads/13th-age-hard-save.857217/post-23024130 Jerivan]]<br />
<br />
'''Hiatus'''<br />
<br />
[[The_Edge_of_Rebellious_Destiny|The Edge of Rebellious Destiny]] playing [[Juna_Kast|Juna Kast]]<br />
<br />
[[https://drive.google.com/drive/folders/1cuJZnyX-LDxLApJo49PjscxtY2H7v7Nl The Requiem of Orpheus Kho-Gaya]] playing [[https://docs.google.com/document/d/1IRi7nrLh73zWNKUBnSCjynA9L8wlXIsidr_FPfrLm94 Zazzaphel]]<br />
<br />
[[https://forum.rpg.net/showthread.php?828571-Thus-All-Men-Live-In-Darkness-(BTW)-IC Thus All Men Live in Darkness]] playing [[https://docs.google.com/spreadsheets/d/1Vbp4oVyLtHIDo4dZv7l9W91ScWlt4o_nyI2TEILYv-Y/edit?usp=sharing Cynewyn Ashby]]<br />
<br />
[[AfterRagnarok:Main_Page|After Ragnarok]] playing [[AfterRagnarok:Solveig|Solveig]]<br />
<br />
'''Lapsed'''<br />
<br />
[[The_Fallen_Kingdom|The Fallen Kingdom]] GMing<br />
<br />
[[The_Lost_City_Lab_Lord|The Lost City]] playing [[Despina_the_Indomitable|Despina]]<br />
<br />
[[The_One_Ring:_Fellowship_of_The_White_Hand|Fellowship of the White Hand]] playing [[TOR:_Zimraphêl|Zimraphêl]]<br />
<br />
[[Strange_Highways|Strange Highways]] playing [[Shevassk_(Strange_Highways)|Shevassk]]<br />
<br />
[[Godbound:_Heaven_Has_Fallen:_Main_Page|Godbound: Heaven Has Fallen]] playing Shepset<br />
<br />
[[Myosho-Shintar_Experiment|Myosho-Shintar Experiment]] playing [[Nasweret]]<br />
<br />
[[DRYH:_Ashes_of_Gods_-_Main_Page|Ashes of Gods]] playing [[DRYH:_Ashes_of_Gods_-_Character_5|Layla "LC" Chambers]]<br />
<br />
[[Star_Wars_Desperate_Times|Desperate Times]] playing [[Kenna_Cychu|Kenna Cychu]]<br />
<br />
[[The_Climb|The Climb]] playing [[Dr. Gulbahar Arikan]]<br />
<br />
[[Last_Requests_ACKS|Last Requests]] playing [[Vasha]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/fellowship-blade-of-ruin.836397/ Blade of Ruin]] playing [[https://forum.rpg.net/index.php?threads/recruitment-fellowship-pbta-rpg-the-legend-of-zelda.835423/#post-22187016 Ereash]]<br />
<br />
[[AnotherDayAnotherDelve|Another Day, Another Delve]] playing [[Yula_Cindersoul|Yula Cindersoul]]<br />
<br />
[[Bounty_Hunter_Blues|Bounty Hunter Blues]] playing [[Bounty_Hunter_Blues:Io|Io]]<br />
<br />
[[The_Gate|The Gate]] playing [[Gulyás_Veronika|Veronika the Devilfish]]<br />
<br />
[[Hero_Wars|Hero Wars]] playing [[Hero_Wars:_Serzeen|Serzeen]]<br />
<br />
[[Byzantium:_Nightmares_Undreamed_Of|Byzantium: Nightmares Undreamed Of]] playing [[Byzantium:_Nightmares_Undreamed_Of:Amata|Amata]]<br />
<br />
[[City_of_Necromancers:_Renewing_Compacts_&_Treaties|City of Necromancers]] playing [[City_of_Necromancers:_Renewing_Compacts_&_Treaties:Myrineth|Myrineth]]<br />
<br />
[[Etiology]] playing [[Etiology:Sofia_Sokolova|Sofia Sokolova]]</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Quarta&diff=376097
Quarta
2020-01-09T01:02:28Z
<p>141.126.135.134: </p>
<hr />
<div>- Main Page; [[The Liberation of Husbaleve]]<br />
<br />
A centurion cashiered out following a disabling injury. After convalescing, she is now seeking to make her own way in the world.<br />
<br />
Skills: Leadership, Tactics<br />
<br />
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"><br />
<br />
{| class="wikitable" style="display: inline-table;"<br />
|+ align="center" style="background:#f0f0f0;"|'''Quarta'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Class''' || align="center" style="background:#f0f0f0;"|'''Fighter''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Level''' || align="center" style="background:#f0f0f0;"|'''1 (Veteran)''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Experience Points''' || align="center" style="background:#f0f0f0;"|'''708''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Total Hit Points''' || align="center" style="background:#f0f0f0;"|'''6''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Armor Class''' || align="center" style="background:#f0f0f0;"|'''2 (Plate and Shield)''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Movement''' || align="center" style="background:#f0f0f0;"|'''9" (Light Encumbrance)'''<br />
|-<br />
|}<br />
{| class="wikitable" style="display: inline-table;"<br />
|+ align="center" style="background:#f0f0f0;"|'''Attributes'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''STR'''<br />
| align="center" style="background:#f0f0f0;"|'''INT'''<br />
| align="center" style="background:#f0f0f0;"|'''WIS'''<br />
| align="center" style="background:#f0f0f0;"|'''DEX'''<br />
| align="center" style="background:#f0f0f0;"|'''CON'''<br />
| align="center" style="background:#f0f0f0;"|'''CHA'''<br />
|-<br />
|15|| 7|| 10|| 9|| 13|| 13<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''+1'''<br />
| align="center" style="background:#f0f0f0;"|'''-1'''<br />
| align="center" style="background:#f0f0f0;"|'''+0'''<br />
| align="center" style="background:#f0f0f0;"|'''+0'''<br />
| align="center" style="background:#f0f0f0;"|'''+1'''<br />
| align="center" style="background:#f0f0f0;"|'''+1'''<br />
|}<br />
{| class="wikitable" style="display: inline-table;"<br />
|+ align="center" style="background:#f0f0f0;"|'''Equipment'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Item''' || align="center" style="background:#f0f0f0;"| '''Location''' || align="center" style="background:#f0f0f0;"| '''Notes'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Spatha''' || align="center" style="background:#f0f0f0;"| '''Right Hand''' ||align="center" style="background:#f0f0f0;"| '''1d8+1 Damage'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Shield''' || align="center" style="background:#f0f0f0;"| '''Left Hand''' || align="center" style="background:#f0f0f0;"| ''''''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Plate''' || align="center" style="background:#f0f0f0;"| '''Body''' ||align="center" style="background:#f0f0f0;"| '''Three Locations<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Plate''' || align="center" style="background:#f0f0f0;"| '''Body''' || align="center" style="background:#f0f0f0;"| ''''''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Plate''' || align="center" style="background:#f0f0f0;"| '''Body''' ||align="center" style="background:#f0f0f0;"| ''''''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Sling''' || align="center" style="background:#f0f0f0;"|'''Belt''' || align="center" style="background:#f0f0f0;"| '''Sometimes Right Hand'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Backpack''' || align="center" style="background:#f0f0f0;"| '''Back''' ||align="center" style="background:#f0f0f0;"| '''Food and Water'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| ''''''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Gem (100gp)''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''0 cp''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''1308 sp''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''0 gp''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
|}<br />
<br />
</div><br />
<br />
<br />
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"><br />
'''Quarta'''<br />
Class: Fighter<br />
Level: 1 (Veteran)<br />
Experience Points: 0<br />
Total Hit Points: 6<br />
Armor Class: 2<br />
Movement: 9"<br />
<br />
'''Attributes:'''<br />
Strength '''15''' +1<br />
Intelligence '''7''' -1<br />
Wisdom '''10''' <br />
Dexterity '''9''' <br />
Constitution '''13''' +1<br />
Charisma '''13''' +1<br />
<br />
'''Equipment:'''<br />
Item ENC <br />
Spatha 1<br />
Shield 1<br />
Plate Mail 3 <br />
Sling w/ stones 1 <br />
Backpack 1<br />
Total 7<br />
<br />
</div><br />
<br />
<br />
<br />
<br />
- Main Page; [[The Liberation of Husbaleve]]</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Lysus&diff=375945
Lysus
2020-01-06T04:57:35Z
<p>141.126.135.134: </p>
<hr />
<div>'''Games'''<br />
<br />
[[In_The_Shadow_of_the_Spire:Main_Page|In the Shadow of the Spire]] playing [[In_The_Shadow_of_the_Spire:Silence_Information|Silence]]<br />
<br />
[[Etiology]] playing [[Etiology:Sofia_Sokolova|Sofia Sokolova]]<br />
<br />
[[Death%27s_Children|Death's Children]] playing [[Death%27s_Children:Yseult|Yseult]]<br />
<br />
[[The_Liberation_of_Husbaleve|The Liberation of Husbaleve]] playing [[Quarta]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/13th-age-hard-save.857218/ Hard Save]] playing [[https://forum.rpg.net/index.php?threads/13th-age-hard-save.857217/post-23024130 Jerivan]]<br />
<br />
'''Hiatus'''<br />
<br />
[[The_Edge_of_Rebellious_Destiny|The Edge of Rebellious Destiny]] playing [[Juna_Kast|Juna Kast]]<br />
<br />
[[https://drive.google.com/drive/folders/1cuJZnyX-LDxLApJo49PjscxtY2H7v7Nl The Requiem of Orpheus Kho-Gaya]] playing [[https://docs.google.com/document/d/1IRi7nrLh73zWNKUBnSCjynA9L8wlXIsidr_FPfrLm94 Zazzaphel]]<br />
<br />
[[https://forum.rpg.net/showthread.php?828571-Thus-All-Men-Live-In-Darkness-(BTW)-IC Thus All Men Live in Darkness]] playing [[https://docs.google.com/spreadsheets/d/1Vbp4oVyLtHIDo4dZv7l9W91ScWlt4o_nyI2TEILYv-Y/edit?usp=sharing Cynewyn Ashby]]<br />
<br />
[[AfterRagnarok:Main_Page|After Ragnarok]] playing [[AfterRagnarok:Solveig|Solveig]]<br />
<br />
'''Lapsed'''<br />
<br />
[[The_Fallen_Kingdom|The Fallen Kingdom]] GMing<br />
<br />
[[The_Lost_City_Lab_Lord|The Lost City]] playing [[Despina_the_Indomitable|Despina]]<br />
<br />
[[The_One_Ring:_Fellowship_of_The_White_Hand|Fellowship of the White Hand]] playing [[TOR:_Zimraphêl|Zimraphêl]]<br />
<br />
[[Strange_Highways|Strange Highways]] playing [[Shevassk_(Strange_Highways)|Shevassk]]<br />
<br />
[[Godbound:_Heaven_Has_Fallen:_Main_Page|Godbound: Heaven Has Fallen]] playing Shepset<br />
<br />
[[Myosho-Shintar_Experiment|Myosho-Shintar Experiment]] playing [[Nasweret]]<br />
<br />
[[DRYH:_Ashes_of_Gods_-_Main_Page|Ashes of Gods]] playing [[DRYH:_Ashes_of_Gods_-_Character_5|Layla "LC" Chambers]]<br />
<br />
[[Star_Wars_Desperate_Times|Desperate Times]] playing [[Kenna_Cychu|Kenna Cychu]]<br />
<br />
[[The_Climb|The Climb]] playing [[Dr. Gulbahar Arikan]]<br />
<br />
[[Last_Requests_ACKS|Last Requests]] playing [[Vasha]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/fellowship-blade-of-ruin.836397/ Blade of Ruin]] playing [[https://forum.rpg.net/index.php?threads/recruitment-fellowship-pbta-rpg-the-legend-of-zelda.835423/#post-22187016 Ereash]]<br />
<br />
[[AnotherDayAnotherDelve|Another Day, Another Delve]] playing [[Yula_Cindersoul|Yula Cindersoul]]<br />
<br />
[[Bounty_Hunter_Blues|Bounty Hunter Blues]] playing [[Bounty_Hunter_Blues:Io|Io]]<br />
<br />
[[The_Gate|The Gate]] playing [[Gulyás_Veronika|Veronika the Devilfish]]<br />
<br />
[[Hero_Wars|Hero Wars]] playing [[Hero_Wars:_Serzeen|Serzeen]]<br />
<br />
[[Byzantium:_Nightmares_Undreamed_Of|Byzantium: Nightmares Undreamed Of]] playing [[Byzantium:_Nightmares_Undreamed_Of:Amata|Amata]]<br />
<br />
[[City_of_Necromancers:_Renewing_Compacts_&_Treaties|City of Necromancers]] playing [[City_of_Necromancers:_Renewing_Compacts_&_Treaties:Myrineth|Myrineth]]</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Lysus&diff=375923
Lysus
2020-01-04T18:26:27Z
<p>141.126.135.134: </p>
<hr />
<div>'''Games'''<br />
<br />
[[In_The_Shadow_of_the_Spire:Main_Page|In the Shadow of the Spire]] playing [[In_The_Shadow_of_the_Spire:Silence_Information|Silence]]<br />
<br />
[[Etiology]] playing [[Etiology:Sofia_Sokolova|Sofia Sokolova]]<br />
<br />
[[Death%27s_Children|Death's Children]] playing [[Death%27s_Children:Yseult|Yseult]]<br />
<br />
[[The_Liberation_of_Husbaleve|The Liberation of Husbaleve]] playing [[Quarta]]<br />
<br />
Hard Save playing Jerivan<br />
<br />
'''Hiatus'''<br />
<br />
[[The_Edge_of_Rebellious_Destiny|The Edge of Rebellious Destiny]] playing [[Juna_Kast|Juna Kast]]<br />
<br />
[[https://drive.google.com/drive/folders/1cuJZnyX-LDxLApJo49PjscxtY2H7v7Nl The Requiem of Orpheus Kho-Gaya]] playing [[https://docs.google.com/document/d/1IRi7nrLh73zWNKUBnSCjynA9L8wlXIsidr_FPfrLm94 Zazzaphel]]<br />
<br />
[[https://forum.rpg.net/showthread.php?828571-Thus-All-Men-Live-In-Darkness-(BTW)-IC Thus All Men Live in Darkness]] playing [[https://docs.google.com/spreadsheets/d/1Vbp4oVyLtHIDo4dZv7l9W91ScWlt4o_nyI2TEILYv-Y/edit?usp=sharing Cynewyn Ashby]]<br />
<br />
[[AfterRagnarok:Main_Page|After Ragnarok]] playing [[AfterRagnarok:Solveig|Solveig]]<br />
<br />
'''Lapsed'''<br />
<br />
[[The_Fallen_Kingdom|The Fallen Kingdom]] GMing<br />
<br />
[[The_Lost_City_Lab_Lord|The Lost City]] playing [[Despina_the_Indomitable|Despina]]<br />
<br />
[[The_One_Ring:_Fellowship_of_The_White_Hand|Fellowship of the White Hand]] playing [[TOR:_Zimraphêl|Zimraphêl]]<br />
<br />
[[Strange_Highways|Strange Highways]] playing [[Shevassk_(Strange_Highways)|Shevassk]]<br />
<br />
[[Godbound:_Heaven_Has_Fallen:_Main_Page|Godbound: Heaven Has Fallen]] playing Shepset<br />
<br />
[[Myosho-Shintar_Experiment|Myosho-Shintar Experiment]] playing [[Nasweret]]<br />
<br />
[[DRYH:_Ashes_of_Gods_-_Main_Page|Ashes of Gods]] playing [[DRYH:_Ashes_of_Gods_-_Character_5|Layla "LC" Chambers]]<br />
<br />
[[Star_Wars_Desperate_Times|Desperate Times]] playing [[Kenna_Cychu|Kenna Cychu]]<br />
<br />
[[The_Climb|The Climb]] playing [[Dr. Gulbahar Arikan]]<br />
<br />
[[Last_Requests_ACKS|Last Requests]] playing [[Vasha]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/fellowship-blade-of-ruin.836397/ Blade of Ruin]] playing [[https://forum.rpg.net/index.php?threads/recruitment-fellowship-pbta-rpg-the-legend-of-zelda.835423/#post-22187016 Ereash]]<br />
<br />
[[AnotherDayAnotherDelve|Another Day, Another Delve]] playing [[Yula_Cindersoul|Yula Cindersoul]]<br />
<br />
[[Bounty_Hunter_Blues|Bounty Hunter Blues]] playing [[Bounty_Hunter_Blues:Io|Io]]<br />
<br />
[[The_Gate|The Gate]] playing [[Gulyás_Veronika|Veronika the Devilfish]]<br />
<br />
[[Hero_Wars|Hero Wars]] playing [[Hero_Wars:_Serzeen|Serzeen]]<br />
<br />
[[Byzantium:_Nightmares_Undreamed_Of|Byzantium: Nightmares Undreamed Of]] playing [[Byzantium:_Nightmares_Undreamed_Of:Amata|Amata]]<br />
<br />
[[City_of_Necromancers:_Renewing_Compacts_&_Treaties|City of Necromancers]] playing [[City_of_Necromancers:_Renewing_Compacts_&_Treaties:Myrineth|Myrineth]]</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Etiology&diff=375842
Etiology
2020-01-03T05:25:17Z
<p>141.126.135.134: /* Characters */</p>
<hr />
<div>[[File:Gate.jpg]]<br />
<br />
<br />
=Game Overview=<br />
<br />
==Description==<br />
<br />
An ''Eclipse Phase'' ''Second Edition'' game focused on the adventures of a poorly-supported team of gatecrashers searching for information about the exsurgent virus and the ETI. <br />
<br />
==Useful Links==<br />
<br />
*[https://forum.rpg.net/index.php?threads/recruitment-eclipse-phase-2nd-ed-gatecrashing.854217/ Recruitment Thread]<br />
*[https://forum.rpg.net/index.php?threads/eclipse-phase-2nd-edition-etiology.854324/ OOC Thread]<br />
*[https://forum.rpg.net/index.php?threads/eclipse-phase-2e-etiology.854349/ IC Thread]<br />
*[[Etiology:Character_Sheet|Blank Character Template]]<br />
<br />
=Characters=<br />
<br />
<br />
{| class="wikitable"<br />
! Character<br />
! Muse<br />
! Player<br />
! Damage Taken<br />
! Wounds Taken<br />
! Stress Taken<br />
! Traumas Taken<br />
! Insight<br />
! Moxie<br />
! Vigor<br />
! Flex<br />
|-<br />
| [[Etiology:Lunette|Lunette]]<br />
|Tiddlywink<br />
| Cannonball<br />
|<br />
|<br />
|<br />
|<br />
|2/2<br />
|0/0<br />
|1/1<br />
|3/3<br />
|-<br />
| [[Etiology:Cavani_Hobbs|Cavani Hobbs]]<br />
|Thomas the Tiger<br />
| QuZi<br />
|<br />
|<br />
|<br />
|<br />
|1/1<br />
|0/0<br />
|2/2<br />
|2/2<br />
|-<br />
| [[Etiology:Kaisen|Kaisen]]<br />
|Jacques Cousteau<br />
| Nate_MI<br />
|<br />
|<br />
|<br />
|<br />
|1/2<br />
|1/1<br />
|0/0<br />
|1/1<br />
|-<br />
| [https://docs.google.com/spreadsheets/d/1lAFsx7n4CSnoUQe_XggNuM7ICHnXIdQLuNlA_Pg7OQY/edit#gid=0 Flipper]<br />
|Skipper of Otters<br />
| TigerWolfe<br />
|<br />
|<br />
|<br />
|<br />
|1/1<br />
|1/1<br />
|1/1<br />
|2/2<br />
|-<br />
| [[Etiology:Sofia_Sokolova|Sofia]]<br />
|Morgan Freeman<br />
| Lysus<br />
|<br />
|<br />
|<br />
|<br />
|1/2<br />
|4/4<br />
|1/1<br />
|1/1<br />
|-<br />
| [[Etiology:Iota|Iota]]<br />
| Imago<br />
| MrPrim<br />
| <br />
|<br />
|<br />
|<br />
|1/1<br />
|1/1<br />
|4/4 + 2/2 (Neurachem)<br />
|5/5<br />
|-<br />
| [ ]<br />
| <br />
|Corlan<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|}<br />
<br />
=Current Crash Information=<br />
==Destination==<br />
<br />
[[File:Beach.jpg]]<br />
<br />
*'''Moravec'''<br />
**Type: Terrestrial<br />
**Gravity: 1.09 g<br />
**Atmospheric Pressure: 0.9 atm<br />
**Atmospheric Composition: Breathable only with proper equipment<br />
**Mean Temperature: 17 C<br />
**Gate Access: Pandora<br />
<br />
Moravec’s original claim to fame is its triple punch of tolerable environment for colonization, abundant marine life for biological research, and interesting dead civilization ruins for xenoarcheologists. In conjunction with numerous partners, from hypercorp concerns to autonomist initiatives, Gatekeeper has overseen the growth of several small colonies here, including two undersea ones focused on marine studies. Likewise, several archeological digs are busy unearthing and studying what they can of Moravecian life and culture. Rather than expanding outwards into their own star system, as transhumanity did, the Moravecians turned inward, uploading themselves en masse and pursuing a future as a digital civilization. [OOC Note: taken from the ''Gatecrashing'' supplement. I'm starting with the information in that book as a base and expanding on it in the actual mission.]<br />
<br />
==Mission Objectives==<br />
Locate and access the central node of the Moravecian digital repository. Search for information regarding the Moravecian experience with the exsurgent virus, and if/how the digital repository is protected against it.<br />
<br />
=The Panel=<br />
<br />
[[File:Panel.jpg]]<br />
<br />
The Panel is the consortium of scientists who are working with the PCs to investigate the insurgent virus through targeted gatecrashing missions. The Panel (at least at the outset) handles mission selection, funding, and deep research, with the PCs responsible for field operations. <br />
<br />
The members of the Panel are:<br />
<br />
*'''Jackleg'''<br />
**Nothing in Jackleg's public biography indicates any formal education. Or much of anything, really, before the fall. She has certainly made a name after, however, being a leading Reclaimer voice in the scientific community. <br />
**''Positive Rumor'' - Jackleg has some deep ties to the JASON projects, which is why she's cagey about her past. This is where she gets a great deal of her knowledge and resources.<br />
**''Negative Rumor'' - Jackleg is a Jovian plant on the Panel. It would explain why she wears a flat morph.<br />
<br />
*'''Dr. Ghulam Nyazik'''<br />
**Dr. Nyazik was one of Earth's premiere virologists before the Fall. His reputation got him out of cold storage and into a well-regarded position working on Titan.<br />
**''Positive Rumor'' - Dr. Nyazik isn't in support of the gatecrashing program because he needs to ''learn'' about a vaccine for the exsurgent virus. He's in support of the program because he needs to ''confirm'' what he already knows.<br />
**''Negative Rumor'' - Dr. Nyazik did not, in fact, make it off earth. At least, not whole. He was evacuated well into the Fall from a heavily TITAN-infested area. Who knows what's actually living in his stack?<br />
<br />
*'''Xin Lui''' <br />
** Xin Lui is not a top-of-her-field researcher, but someone who got onto the planel because of her utterly flawless interpersonal skills. A political animal who could make a truly superb showing in any governmental contest throughout Sol - but has chosen to make her stay here. FIREWALL needs someone of her calibre to oversee the Gatecrash initiative. Because so much rides on it and so much could go wrong!<br />
<br />
*(Lysus's)<br />
<br />
*'''Aranae'''<br />
**Aranae is an uplifted octopi, though these days they spend most of their time as an infolife. Their specialty is xenoarcheology and xenobiology; they were on one of the very first gatecrashing teams and wrote many foundational texts on non-Sol biology. Their most famous creation is the Whiplash pod, though in the last few years they're moved to less on-hand exploration and into more of an advisory position.<br />
**''Positive Rumor'' - Aranae was one of the first octopi uplifts, and was instantiated on Earth before the Fall. That's why they stay in an infolife, to stay maximally mobile.<br />
**''Negative Rumor''- Aranae's mind was implanted with control phrases used by the Corporate Council. This is how the hypercorps keep an eye on the project.<br />
<br />
*(MrPrim's)<br />
<br />
*(QuZi's)<br />
<br />
*(TigerWolfe's)<br />
<br />
*(Corlan's)<br />
<br />
=Past Crash Information=<br />
<br />
*None Yet<br />
<br />
=Important NPCs=<br />
<br />
=Houserules=<br />
<br />
*Initiative will be by team, not by individual</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Etiology&diff=375841
Etiology
2020-01-03T05:24:45Z
<p>141.126.135.134: /* Characters */</p>
<hr />
<div>[[File:Gate.jpg]]<br />
<br />
<br />
=Game Overview=<br />
<br />
==Description==<br />
<br />
An ''Eclipse Phase'' ''Second Edition'' game focused on the adventures of a poorly-supported team of gatecrashers searching for information about the exsurgent virus and the ETI. <br />
<br />
==Useful Links==<br />
<br />
*[https://forum.rpg.net/index.php?threads/recruitment-eclipse-phase-2nd-ed-gatecrashing.854217/ Recruitment Thread]<br />
*[https://forum.rpg.net/index.php?threads/eclipse-phase-2nd-edition-etiology.854324/ OOC Thread]<br />
*[https://forum.rpg.net/index.php?threads/eclipse-phase-2e-etiology.854349/ IC Thread]<br />
*[[Etiology:Character_Sheet|Blank Character Template]]<br />
<br />
=Characters=<br />
<br />
<br />
{| class="wikitable"<br />
! Character<br />
! Muse<br />
! Player<br />
! Damage Taken<br />
! Wounds Taken<br />
! Stress Taken<br />
! Traumas Taken<br />
! Insight<br />
! Moxie<br />
! Vigor<br />
! Flex<br />
|-<br />
| [[Etiology:Lunette|Lunette]]<br />
|Tiddlywink<br />
| Cannonball<br />
|<br />
|<br />
|<br />
|<br />
|2/2<br />
|0/0<br />
|1/1<br />
|3/3<br />
|-<br />
| [[Etiology:Cavani_Hobbs|Cavani Hobbs]]<br />
|Thomas the Tiger<br />
| QuZi<br />
|<br />
|<br />
|<br />
|<br />
|1/1<br />
|0/0<br />
|2/2<br />
|2/2<br />
|-<br />
| [[Etiology:Kaisen|Kaisen]]<br />
|Jacques Cousteau<br />
| Nate_MI<br />
|<br />
|<br />
|<br />
|<br />
|1/2<br />
|1/1<br />
|0/0<br />
|1/1<br />
|-<br />
| [https://docs.google.com/spreadsheets/d/1lAFsx7n4CSnoUQe_XggNuM7ICHnXIdQLuNlA_Pg7OQY/edit#gid=0 Flipper]<br />
|Skipper of Otters<br />
| TigerWolfe<br />
|<br />
|<br />
|<br />
|<br />
|1/1<br />
|1/1<br />
|1/1<br />
|2/2<br />
|-<br />
| [[Etiology:Sofia_Sokolova|Sofia]]<br />
|Morgan Freeman<br />
| Lysus<br />
|<br />
|<br />
|<br />
|<br />
|1/2<br />
|4/4<br />
|0/1<br />
|0/1<br />
|-<br />
| [[Etiology:Iota|Iota]]<br />
| Imago<br />
| MrPrim<br />
| <br />
|<br />
|<br />
|<br />
|1/1<br />
|1/1<br />
|4/4 + 2/2 (Neurachem)<br />
|5/5<br />
|-<br />
| [ ]<br />
| <br />
|Corlan<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|}<br />
<br />
=Current Crash Information=<br />
==Destination==<br />
<br />
[[File:Beach.jpg]]<br />
<br />
*'''Moravec'''<br />
**Type: Terrestrial<br />
**Gravity: 1.09 g<br />
**Atmospheric Pressure: 0.9 atm<br />
**Atmospheric Composition: Breathable only with proper equipment<br />
**Mean Temperature: 17 C<br />
**Gate Access: Pandora<br />
<br />
Moravec’s original claim to fame is its triple punch of tolerable environment for colonization, abundant marine life for biological research, and interesting dead civilization ruins for xenoarcheologists. In conjunction with numerous partners, from hypercorp concerns to autonomist initiatives, Gatekeeper has overseen the growth of several small colonies here, including two undersea ones focused on marine studies. Likewise, several archeological digs are busy unearthing and studying what they can of Moravecian life and culture. Rather than expanding outwards into their own star system, as transhumanity did, the Moravecians turned inward, uploading themselves en masse and pursuing a future as a digital civilization. [OOC Note: taken from the ''Gatecrashing'' supplement. I'm starting with the information in that book as a base and expanding on it in the actual mission.]<br />
<br />
==Mission Objectives==<br />
Locate and access the central node of the Moravecian digital repository. Search for information regarding the Moravecian experience with the exsurgent virus, and if/how the digital repository is protected against it.<br />
<br />
=The Panel=<br />
<br />
[[File:Panel.jpg]]<br />
<br />
The Panel is the consortium of scientists who are working with the PCs to investigate the insurgent virus through targeted gatecrashing missions. The Panel (at least at the outset) handles mission selection, funding, and deep research, with the PCs responsible for field operations. <br />
<br />
The members of the Panel are:<br />
<br />
*'''Jackleg'''<br />
**Nothing in Jackleg's public biography indicates any formal education. Or much of anything, really, before the fall. She has certainly made a name after, however, being a leading Reclaimer voice in the scientific community. <br />
**''Positive Rumor'' - Jackleg has some deep ties to the JASON projects, which is why she's cagey about her past. This is where she gets a great deal of her knowledge and resources.<br />
**''Negative Rumor'' - Jackleg is a Jovian plant on the Panel. It would explain why she wears a flat morph.<br />
<br />
*'''Dr. Ghulam Nyazik'''<br />
**Dr. Nyazik was one of Earth's premiere virologists before the Fall. His reputation got him out of cold storage and into a well-regarded position working on Titan.<br />
**''Positive Rumor'' - Dr. Nyazik isn't in support of the gatecrashing program because he needs to ''learn'' about a vaccine for the exsurgent virus. He's in support of the program because he needs to ''confirm'' what he already knows.<br />
**''Negative Rumor'' - Dr. Nyazik did not, in fact, make it off earth. At least, not whole. He was evacuated well into the Fall from a heavily TITAN-infested area. Who knows what's actually living in his stack?<br />
<br />
*'''Xin Lui''' <br />
** Xin Lui is not a top-of-her-field researcher, but someone who got onto the planel because of her utterly flawless interpersonal skills. A political animal who could make a truly superb showing in any governmental contest throughout Sol - but has chosen to make her stay here. FIREWALL needs someone of her calibre to oversee the Gatecrash initiative. Because so much rides on it and so much could go wrong!<br />
<br />
*(Lysus's)<br />
<br />
*'''Aranae'''<br />
**Aranae is an uplifted octopi, though these days they spend most of their time as an infolife. Their specialty is xenoarcheology and xenobiology; they were on one of the very first gatecrashing teams and wrote many foundational texts on non-Sol biology. Their most famous creation is the Whiplash pod, though in the last few years they're moved to less on-hand exploration and into more of an advisory position.<br />
**''Positive Rumor'' - Aranae was one of the first octopi uplifts, and was instantiated on Earth before the Fall. That's why they stay in an infolife, to stay maximally mobile.<br />
**''Negative Rumor''- Aranae's mind was implanted with control phrases used by the Corporate Council. This is how the hypercorps keep an eye on the project.<br />
<br />
*(MrPrim's)<br />
<br />
*(QuZi's)<br />
<br />
*(TigerWolfe's)<br />
<br />
*(Corlan's)<br />
<br />
=Past Crash Information=<br />
<br />
*None Yet<br />
<br />
=Important NPCs=<br />
<br />
=Houserules=<br />
<br />
*Initiative will be by team, not by individual</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Quarta&diff=375315
Quarta
2019-12-20T03:54:43Z
<p>141.126.135.134: Undo revision 375311 by GENERAL HUX IS THE MOLE! (talk)</p>
<hr />
<div>- Main Page; [[The Liberation of Husbaleve]]<br />
<br />
A centurion cashiered out following a disabling injury. After convalescing, she is now seeking to make her own way in the world.<br />
<br />
Skills: Leadership, Tactics<br />
<br />
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"><br />
<br />
{| class="wikitable" style="display: inline-table;"<br />
|+ align="center" style="background:#f0f0f0;"|'''Quarta'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Class''' || align="center" style="background:#f0f0f0;"|'''Fighter''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Level''' || align="center" style="background:#f0f0f0;"|'''1 (Veteran)''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Experience Points''' || align="center" style="background:#f0f0f0;"|'''661''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Total Hit Points''' || align="center" style="background:#f0f0f0;"|'''6''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Armor Class''' || align="center" style="background:#f0f0f0;"|'''2 (Plate and Shield)''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Movement''' || align="center" style="background:#f0f0f0;"|'''9" (Light Encumbrance)'''<br />
|-<br />
|}<br />
{| class="wikitable" style="display: inline-table;"<br />
|+ align="center" style="background:#f0f0f0;"|'''Attributes'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''STR'''<br />
| align="center" style="background:#f0f0f0;"|'''INT'''<br />
| align="center" style="background:#f0f0f0;"|'''WIS'''<br />
| align="center" style="background:#f0f0f0;"|'''DEX'''<br />
| align="center" style="background:#f0f0f0;"|'''CON'''<br />
| align="center" style="background:#f0f0f0;"|'''CHA'''<br />
|-<br />
|15|| 7|| 10|| 9|| 13|| 13<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''+1'''<br />
| align="center" style="background:#f0f0f0;"|'''-1'''<br />
| align="center" style="background:#f0f0f0;"|'''+0'''<br />
| align="center" style="background:#f0f0f0;"|'''+0'''<br />
| align="center" style="background:#f0f0f0;"|'''+1'''<br />
| align="center" style="background:#f0f0f0;"|'''+1'''<br />
|}<br />
{| class="wikitable" style="display: inline-table;"<br />
|+ align="center" style="background:#f0f0f0;"|'''Equipment'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Item''' || align="center" style="background:#f0f0f0;"| '''Location''' || align="center" style="background:#f0f0f0;"| '''Notes'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Spatha''' || align="center" style="background:#f0f0f0;"| '''Right Hand''' ||align="center" style="background:#f0f0f0;"| '''1d8+1 Damage'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Shield''' || align="center" style="background:#f0f0f0;"| '''Left Hand''' || align="center" style="background:#f0f0f0;"| ''''''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Plate''' || align="center" style="background:#f0f0f0;"| '''Body''' ||align="center" style="background:#f0f0f0;"| '''Three Locations<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Plate''' || align="center" style="background:#f0f0f0;"| '''Body''' || align="center" style="background:#f0f0f0;"| ''''''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Plate''' || align="center" style="background:#f0f0f0;"| '''Body''' ||align="center" style="background:#f0f0f0;"| ''''''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Sling''' || align="center" style="background:#f0f0f0;"|'''Belt''' || align="center" style="background:#f0f0f0;"| '''Sometimes Right Hand'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Backpack''' || align="center" style="background:#f0f0f0;"| '''Back''' ||align="center" style="background:#f0f0f0;"| '''Food and Water'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| ''''''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Gem (100gp)''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''0 cp''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''1240 sp''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''0 gp''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
|}<br />
<br />
</div><br />
<br />
<br />
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"><br />
'''Quarta'''<br />
Class: Fighter<br />
Level: 1 (Veteran)<br />
Experience Points: 0<br />
Total Hit Points: 6<br />
Armor Class: 2<br />
Movement: 9"<br />
<br />
'''Attributes:'''<br />
Strength '''15''' +1<br />
Intelligence '''7''' -1<br />
Wisdom '''10''' <br />
Dexterity '''9''' <br />
Constitution '''13''' +1<br />
Charisma '''13''' +1<br />
<br />
'''Equipment:'''<br />
Item ENC <br />
Spatha 1<br />
Shield 1<br />
Plate Mail 3 <br />
Sling w/ stones 1 <br />
Backpack 1<br />
Total 7<br />
<br />
</div><br />
<br />
<br />
<br />
<br />
- Main Page; [[The Liberation of Husbaleve]]</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Death%27s_Children:Yseult&diff=375314
Death's Children:Yseult
2019-12-20T03:46:39Z
<p>141.126.135.134: Undo revision 375301 by GENERAL HUX IS THE MOLE! (talk)</p>
<hr />
<div>Lysus's character in [https://wiki.rpg.net/index.php/Death%27s_Children Death's Children] campaign.<br />
<br />
<br />
== Yseult ==<br />
*Description:<br />
*Goal: Form a cult and grow the polity of Irohn survivors on the other end of the Night Roads<br />
*Level: 2<br />
*Experience: 3<br />
<br />
== Facts ==<br />
*Origin: Wine Merchant's Wayward Daughter<br />
*Past Career: Student of Forbidden Philosophy<br />
*Relationship: Rebel Against the Divine Order<br />
*Others: Bringer of Growth and Change<br />
<br />
== Attributes ==<br />
{| class="wikitable"<br />
|-<br />
!<br />
! Strength<br />
! Dexterity<br />
! Constitution<br />
! Intelligence<br />
! Wisdom<br />
! Charisma<br />
|-<br />
| '''Score'''<br />
| 10<br />
| 13<br />
| 16<br />
| 14<br />
| 13<br />
| 18<br />
|-<br />
| '''Modifier'''<br />
| +0<br />
| +1<br />
| +2<br />
| +1<br />
| +1<br />
| +3<br />
|-<br />
| '''Check'''<br />
| 11+<br />
| 8+<br />
| 5+<br />
| 7+<br />
| 8+<br />
| 3+<br />
|}<br />
<br />
== Resources ==<br />
<br />
{| class="wikitable"<br />
|-<br />
!<br />
! Total<br />
! Free<br />
! <br />
|-<br />
| '''Effort'''<br />
| 4<br />
| 4<br />
| <br />
|-<br />
| '''Influence'''<br />
| 3<br />
| 3<br />
| '''Earned per Month'''<br />
|-<br />
| '''Dominion'''<br />
| 2<br />
| 0<br />
| 0<br />
|-<br />
| '''Wealth''' <br />
| 0<br />
|}<br />
<br />
== Saving Throws ==<br />
{| class="wikitable"<br />
|-<br />
! <br />
! Base<br />
! Mod<br />
! Armor Penalty<br />
! Final Save<br />
|-<br />
| '''Hardiness'''<br />
| 14<br />
| +2<br />
| -<br />
| 12<br />
|-<br />
| '''Evasion'''<br />
| 14<br />
| +1<br />
| -<br />
| 13<br />
|-<br />
| '''Spirit'''<br />
| 14<br />
| +3<br />
| -<br />
| 11<br />
|}<br />
<br />
== Hit Points ==<br />
{| class="wikitable"<br />
|- <br />
! Current<br />
! Maximum<br />
|-<br />
| 15<br />
| 15<br />
|}<br />
<br />
== Armor ==<br />
*AC: 6 (2)<br />
*Type: Light (Body of Burning Light)<br />
*Shield: -<br />
*Description: <br />
*Saving Throw Penalty:<br />
**Hardiness -<br />
**Evasion -<br />
**Spirit -<br />
<br />
== Attacks ==<br />
*Base Attack Bonus: +2<br />
*Fray Die: 1d8<br />
<br />
{| class="wikitable"<br />
|-<br />
! Description<br />
! Attribute<br />
! Attack Bonus<br />
! Damage<br />
|-<br />
| Hidden Knives<br />
| DEX<br />
| +3<br />
| 1d6+1<br />
|-<br />
| Body of Burning Light<br />
| CHA<br />
| +5<br />
| 1d10+3<br />
|}<br />
<br />
== Words and Divine Gifts ==<br />
*'''Words'''<br />
**''Sun'' - Heroes with the Sun Word may shed daylight at will up to 200 feet, cannot be blinded or their vision impaired by darkness or mists, and have an invincible defense against fire damage. Their vision can pierce blindfolds or survive even the physical removal of their eyes.<br />
**''Fertility'' - Heroes with the Fertility Word have perfect control over their reproduction and may set their Constitution score to 16, or 18 if it’s already 16 or higher. They have an invincible defense against wooden weapons or objects, vegetal monsters, and plant-based toxins.<br />
**''Desire'' - The Word of Desire speaks of cravings of every kind, both carnal and intellectual. It rules over wanting and the compromises that are made to obtain a terrible need. The favored of Desire automatically raise their Charisma to 16, or to 18 if already 16 or higher. At their discretion, others will find them romantically compatible regardless of the onlooker's usual and natural tastes.<br />
**''Death'' - Heroes with the Death Word may command undead in their presence as an action, ordering up to one Mob of any size. Greater undead get a Spirit saving throw to resist, and cannot be commanded to self-destruct. As an On Turn action, they also know the details of what, where, and how anything died or is dying within 100 feet of them. <br />
<br />
*'''Divine Gifts'''<br />
**''Body of Burning Light'' (On Turn) - Commit Effort. Your brilliance makes you almost impossible to target, by creatures who operate by means of vision. While you shine, your natural AC is 3 against creatures with sight. Your weapons or unarmed attacks count as a magical weapon with a range of 200 feet, and do a minimum of 1d10 damage. Your corona counts as natural sunlight for susceptible creatures. Armor and shields don't aid this AC.<br />
**''Purity of Brilliant Law'' (Instant) - Commit Effort for the scene. Defensively dispel a hostile magical effect on yourself or offensively dispel another gift for a round as if with a miracle. This gift functions more swiftly than a conventional miracle of dispelling, and the Effort need not be committed for so long.<br />
**''Creation's First Light'' (On Turn) - Commit Effort. Your vision penetrates any non-magical barrier, allowing you to see anything and everything out to the horizon. Focusing on something not in the immediate area requires a round. This vision automatically penetrates illusions and sees the true shape of shapeshifters. It cannot pierce the gifts of the Deception Word, however.<br />
**''A Second Spring'' (Action) - Commit Effort for the day. All allies in sight are refreshed, regaining vigor as if well-fed and rested and healing 1d6 hit points of damage plus the Godbound's level. Unlike most healing effects, recipients need not commit Effort to benefit from this blessing.<br />
**''Incandescent Need'' (Action) - Provoke a tremendous desire for a person, a thing, a general type of activity, or to be in a place. Targets will act to the limit of their character to obtain their desire, with most people doing anything short of easily-detectable crimes to obtain it, and will feel intense pleasure in it. If Effort is Committed for the scene, the Godbound can affect up to a Large Mob of targets in their vicinity. Worthy foes get a Spirit save to resist this power. The effect lasts until dispelled or the Godbound releases a victim.<br />
**''Effort of the Word'' - Your maximum Effort increases by one point. This gift can be taken once for each Word you’ve bonded, but each purchase after the first costs two gift points instead of one.<br />
**''Self-Possession'' - The Godbound has an invincible immunity to any mental effect that would influence their desires or actions. By Committing Effort for the scene, they can extend this immunity to all allies within 200 feet for the scene.<br />
<br />
==XP and Dominion Log==<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854855/post-22950977| 1 XP and 1 Dominion 11/22/19]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854855/post-22971672| 2 XP and 1 Dominion 12/04/19]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854854/post-22989202| 2 Dominion spent 12/13/19]]</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Death%27s_Children:Yseult&diff=375149
Death's Children:Yseult
2019-12-17T04:32:09Z
<p>141.126.135.134: /* Resources */</p>
<hr />
<div>Lysus's character in [https://wiki.rpg.net/index.php/Death%27s_Children Death's Children] campaign.<br />
<br />
<br />
== Yseult ==<br />
*Description:<br />
*Goal: Form a cult and grow the polity of Irohn survivors on the other end of the Night Roads<br />
*Level: 2<br />
*Experience: 3<br />
<br />
== Facts ==<br />
*Origin: Wine Merchant's Wayward Daughter<br />
*Past Career: Student of Forbidden Philosophy<br />
*Relationship: Rebel Against the Divine Order<br />
*Others: Bringer of Growth and Change<br />
<br />
== Attributes ==<br />
{| class="wikitable"<br />
|-<br />
!<br />
! Strength<br />
! Dexterity<br />
! Constitution<br />
! Intelligence<br />
! Wisdom<br />
! Charisma<br />
|-<br />
| '''Score'''<br />
| 10<br />
| 13<br />
| 16<br />
| 14<br />
| 13<br />
| 18<br />
|-<br />
| '''Modifier'''<br />
| +0<br />
| +1<br />
| +2<br />
| +1<br />
| +1<br />
| +3<br />
|-<br />
| '''Check'''<br />
| 11+<br />
| 8+<br />
| 5+<br />
| 7+<br />
| 8+<br />
| 3+<br />
|}<br />
<br />
== Resources ==<br />
<br />
{| class="wikitable"<br />
|-<br />
!<br />
! Total<br />
! Free<br />
! <br />
|-<br />
| '''Effort'''<br />
| 4<br />
| 4<br />
| <br />
|-<br />
| '''Influence'''<br />
| 3<br />
| 3<br />
| '''Earned per Month'''<br />
|-<br />
| '''Dominion'''<br />
| 2<br />
| 0<br />
| 0<br />
|-<br />
| '''Wealth''' <br />
| 0<br />
|}<br />
<br />
== Saving Throws ==<br />
{| class="wikitable"<br />
|-<br />
! <br />
! Base<br />
! Mod<br />
! Armor Penalty<br />
! Final Save<br />
|-<br />
| '''Hardiness'''<br />
| 14<br />
| +2<br />
| -<br />
| 12<br />
|-<br />
| '''Evasion'''<br />
| 14<br />
| +1<br />
| -<br />
| 13<br />
|-<br />
| '''Spirit'''<br />
| 14<br />
| +3<br />
| -<br />
| 11<br />
|}<br />
<br />
== Hit Points ==<br />
{| class="wikitable"<br />
|- <br />
! Current<br />
! Maximum<br />
|-<br />
| 15<br />
| 15<br />
|}<br />
<br />
== Armor ==<br />
*AC: 6 (2)<br />
*Type: Light (Body of Burning Light)<br />
*Shield: -<br />
*Description: <br />
*Saving Throw Penalty:<br />
**Hardiness -<br />
**Evasion -<br />
**Spirit -<br />
<br />
== Attacks ==<br />
*Base Attack Bonus: +2<br />
*Fray Die: 1d8<br />
<br />
{| class="wikitable"<br />
|-<br />
! Description<br />
! Attribute<br />
! Attack Bonus<br />
! Damage<br />
|-<br />
| Hidden Knives<br />
| DEX<br />
| +3<br />
| 1d6+1<br />
|-<br />
| Body of Burning Light<br />
| CHA<br />
| +5<br />
| 1d10+3<br />
|}<br />
<br />
== Words and Divine Gifts ==<br />
*'''Words'''<br />
**''Sun'' - Heroes with the Sun Word may shed daylight at will up to 200 feet, cannot be blinded or their vision impaired by darkness or mists, and have an invincible defense against fire damage. Their vision can pierce blindfolds or survive even the physical removal of their eyes.<br />
**''Fertility'' - Heroes with the Fertility Word have perfect control over their reproduction and may set their Constitution score to 16, or 18 if it’s already 16 or higher. They have an invincible defense against wooden weapons or objects, vegetal monsters, and plant-based toxins.<br />
**''Desire'' - The Word of Desire speaks of cravings of every kind, both carnal and intellectual. It rules over wanting and the compromises that are made to obtain a terrible need. The favored of Desire automatically raise their Charisma to 16, or to 18 if already 16 or higher. At their discretion, others will find them romantically compatible regardless of the onlooker's usual and natural tastes.<br />
**''Death'' - Heroes with the Death Word may command undead in their presence as an action, ordering up to one Mob of any size. Greater undead get a Spirit saving throw to resist, and cannot be commanded to self-destruct. As an On Turn action, they also know the details of what, where, and how anything died or is dying within 100 feet of them. <br />
<br />
*'''Divine Gifts'''<br />
**''Body of Burning Light'' (On Turn) - Commit Effort. Your brilliance makes you almost impossible to target, by creatures who operate by means of vision. While you shine, your natural AC is 3 against creatures with sight. Your weapons or unarmed attacks count as a magical weapon with a range of 200 feet, and do a minimum of 1d10 damage. Your corona counts as natural sunlight for susceptible creatures. Armor and shields don't aid this AC.<br />
**''Purity of Brilliant Law'' (Instant) - Commit Effort for the scene. Defensively dispel a hostile magical effect on yourself or offensively dispel another gift for a round as if with a miracle. This gift functions more swiftly than a conventional miracle of dispelling, and the Effort need not be committed for so long.<br />
**''Creation's First Light'' (On Turn) - Commit Effort. Your vision penetrates any non-magical barrier, allowing you to see anything and everything out to the horizon. Focusing on something not in the immediate area requires a round. This vision automatically penetrates illusions and sees the true shape of shapeshifters. It cannot pierce the gifts of the Deception Word, however.<br />
**''A Second Spring'' (Action) - Commit Effort for the day. All allies in sight are refreshed, regaining vigor as if well-fed and rested and healing 1d6 hit points of damage plus the Godbound's level. Unlike most healing effects, recipients need not commit Effort to benefit from this blessing.<br />
**''Incandescent Need'' (Action) - Provoke a tremendous desire for a person, a thing, a general type of activity, or to be in a place. Targets will act to the limit of their character to obtain their desire, with most people doing anything short of easily-detectable crimes to obtain it, and will feel intense pleasure in it. If Effort is Committed for the scene, the Godbound can affect up to a Large Mob of targets in their vicinity. Worthy foes get a Spirit save to resist this power. The effect lasts until dispelled or the Godbound releases a victim.<br />
**''Effort of the Word'' - Your maximum Effort increases by one point. This gift can be taken once for each Word you’ve bonded, but each purchase after the first costs two gift points instead of one.<br />
**''Self-Possession'' - The Godbound has an invincible immunity to any mental effect that would influence their desires or actions. By Committing Effort for the scene, they can extend this immunity to all allies within 200 feet for the scene.<br />
<br />
==XP and Dominion Log==<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854855/post-22950977| 1 XP and 1 Dominion 11/22/19]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854855/post-22971672| 2 XP and 1 Dominion 12/04/19]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854854/post-22989202| 2 Dominion spent 12/13/19]]</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Lysus&diff=375137
Lysus
2019-12-16T00:11:56Z
<p>141.126.135.134: </p>
<hr />
<div>'''Games'''<br />
<br />
[[In_The_Shadow_of_the_Spire:Main_Page|In the Shadow of the Spire]] playing [[In_The_Shadow_of_the_Spire:Silence_Information|Silence]]<br />
<br />
[[Etiology]] playing [[Etiology:Sofia_Sokolova|Sofia Sokolova]]<br />
<br />
[[Death%27s_Children|Death's Children]] playing [[Death%27s_Children:Yseult|Yseult]]<br />
<br />
[[The_Liberation_of_Husbaleve|The Liberation of Husbaleve]] playing [[Quarta]]<br />
<br />
'''Hiatus'''<br />
<br />
[[The_Edge_of_Rebellious_Destiny|The Edge of Rebellious Destiny]] playing [[Juna_Kast|Juna Kast]]<br />
<br />
[[https://drive.google.com/drive/folders/1cuJZnyX-LDxLApJo49PjscxtY2H7v7Nl The Requiem of Orpheus Kho-Gaya]] playing [[https://docs.google.com/document/d/1IRi7nrLh73zWNKUBnSCjynA9L8wlXIsidr_FPfrLm94 Zazzaphel]]<br />
<br />
[[https://forum.rpg.net/showthread.php?828571-Thus-All-Men-Live-In-Darkness-(BTW)-IC Thus All Men Live in Darkness]] playing [[https://docs.google.com/spreadsheets/d/1Vbp4oVyLtHIDo4dZv7l9W91ScWlt4o_nyI2TEILYv-Y/edit?usp=sharing Cynewyn Ashby]]<br />
<br />
[[AfterRagnarok:Main_Page|After Ragnarok]] playing [[AfterRagnarok:Solveig|Solveig]]<br />
<br />
'''Lapsed'''<br />
<br />
[[The_Fallen_Kingdom|The Fallen Kingdom]] GMing<br />
<br />
[[The_Lost_City_Lab_Lord|The Lost City]] playing [[Despina_the_Indomitable|Despina]]<br />
<br />
[[The_One_Ring:_Fellowship_of_The_White_Hand|Fellowship of the White Hand]] playing [[TOR:_Zimraphêl|Zimraphêl]]<br />
<br />
[[Strange_Highways|Strange Highways]] playing [[Shevassk_(Strange_Highways)|Shevassk]]<br />
<br />
[[Godbound:_Heaven_Has_Fallen:_Main_Page|Godbound: Heaven Has Fallen]] playing Shepset<br />
<br />
[[Myosho-Shintar_Experiment|Myosho-Shintar Experiment]] playing [[Nasweret]]<br />
<br />
[[DRYH:_Ashes_of_Gods_-_Main_Page|Ashes of Gods]] playing [[DRYH:_Ashes_of_Gods_-_Character_5|Layla "LC" Chambers]]<br />
<br />
[[Star_Wars_Desperate_Times|Desperate Times]] playing [[Kenna_Cychu|Kenna Cychu]]<br />
<br />
[[The_Climb|The Climb]] playing [[Dr. Gulbahar Arikan]]<br />
<br />
[[Last_Requests_ACKS|Last Requests]] playing [[Vasha]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/fellowship-blade-of-ruin.836397/ Blade of Ruin]] playing [[https://forum.rpg.net/index.php?threads/recruitment-fellowship-pbta-rpg-the-legend-of-zelda.835423/#post-22187016 Ereash]]<br />
<br />
[[AnotherDayAnotherDelve|Another Day, Another Delve]] playing [[Yula_Cindersoul|Yula Cindersoul]]<br />
<br />
[[Bounty_Hunter_Blues|Bounty Hunter Blues]] playing [[Bounty_Hunter_Blues:Io|Io]]<br />
<br />
[[The_Gate|The Gate]] playing [[Gulyás_Veronika|Veronika the Devilfish]]<br />
<br />
[[Hero_Wars|Hero Wars]] playing [[Hero_Wars:_Serzeen|Serzeen]]<br />
<br />
[[Byzantium:_Nightmares_Undreamed_Of|Byzantium: Nightmares Undreamed Of]] playing [[Byzantium:_Nightmares_Undreamed_Of:Amata|Amata]]<br />
<br />
[[City_of_Necromancers:_Renewing_Compacts_&_Treaties|City of Necromancers]] playing [[City_of_Necromancers:_Renewing_Compacts_&_Treaties:Myrineth|Myrineth]]</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Quarta&diff=375136
Quarta
2019-12-16T00:11:39Z
<p>141.126.135.134: </p>
<hr />
<div>- Main Page; [[The Liberation of Husbaleve]]<br />
<br />
A centurion cashiered out following a disabling injury. After convalescing, she is now seeking to make her own way in the world.<br />
<br />
Skills: Leadership, Tactics<br />
<br />
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"><br />
<br />
{| class="wikitable" style="display: inline-table;"<br />
|+ align="center" style="background:#f0f0f0;"|'''Quarta'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Class''' || align="center" style="background:#f0f0f0;"|'''Fighter''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Level''' || align="center" style="background:#f0f0f0;"|'''1 (Veteran)''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Experience Points''' || align="center" style="background:#f0f0f0;"|'''661''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Total Hit Points''' || align="center" style="background:#f0f0f0;"|'''6''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Armor Class''' || align="center" style="background:#f0f0f0;"|'''2 (Plate and Shield)''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Movement''' || align="center" style="background:#f0f0f0;"|'''9" (Light Encumbrance)'''<br />
|-<br />
|}<br />
{| class="wikitable" style="display: inline-table;"<br />
|+ align="center" style="background:#f0f0f0;"|'''Attributes'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''STR'''<br />
| align="center" style="background:#f0f0f0;"|'''INT'''<br />
| align="center" style="background:#f0f0f0;"|'''WIS'''<br />
| align="center" style="background:#f0f0f0;"|'''DEX'''<br />
| align="center" style="background:#f0f0f0;"|'''CON'''<br />
| align="center" style="background:#f0f0f0;"|'''CHA'''<br />
|-<br />
|15|| 7|| 10|| 9|| 13|| 13<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''+1'''<br />
| align="center" style="background:#f0f0f0;"|'''-1'''<br />
| align="center" style="background:#f0f0f0;"|'''+0'''<br />
| align="center" style="background:#f0f0f0;"|'''+0'''<br />
| align="center" style="background:#f0f0f0;"|'''+1'''<br />
| align="center" style="background:#f0f0f0;"|'''+1'''<br />
|}<br />
{| class="wikitable" style="display: inline-table;"<br />
|+ align="center" style="background:#f0f0f0;"|'''Equipment'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Item''' || align="center" style="background:#f0f0f0;"| '''Location''' || align="center" style="background:#f0f0f0;"| '''Notes'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Spatha''' || align="center" style="background:#f0f0f0;"| '''Right Hand''' ||align="center" style="background:#f0f0f0;"| '''1d8+1 Damage'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Shield''' || align="center" style="background:#f0f0f0;"| '''Left Hand''' || align="center" style="background:#f0f0f0;"| ''''''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Plate''' || align="center" style="background:#f0f0f0;"| '''Body''' ||align="center" style="background:#f0f0f0;"| '''Three Locations<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Plate''' || align="center" style="background:#f0f0f0;"| '''Body''' || align="center" style="background:#f0f0f0;"| ''''''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Plate''' || align="center" style="background:#f0f0f0;"| '''Body''' ||align="center" style="background:#f0f0f0;"| ''''''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Sling''' || align="center" style="background:#f0f0f0;"|'''Belt''' || align="center" style="background:#f0f0f0;"| '''Sometimes Right Hand'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Backpack''' || align="center" style="background:#f0f0f0;"| '''Back''' ||align="center" style="background:#f0f0f0;"| '''Food and Water'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| ''''''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Gem (100gp)''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''0 cp''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''1240 sp''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''0 gp''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
|}<br />
<br />
</div><br />
<br />
<br />
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"><br />
'''Quarta'''<br />
Class: Fighter<br />
Level: 1 (Veteran)<br />
Experience Points: 0<br />
Total Hit Points: 6<br />
Armor Class: 2<br />
Movement: 9"<br />
<br />
'''Attributes:'''<br />
Strength '''15''' +1<br />
Intelligence '''7''' -1<br />
Wisdom '''10''' <br />
Dexterity '''9''' <br />
Constitution '''13''' +1<br />
Charisma '''13''' +1<br />
<br />
'''Equipment:'''<br />
Item ENC <br />
Spatha 1<br />
Shield 1<br />
Plate Mail 3 <br />
Sling w/ stones 1 <br />
Backpack 1<br />
Total 7<br />
<br />
</div><br />
<br />
<br />
<br />
<br />
- Main Page; [[The Liberation of Husbaleve]]</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Quarta&diff=375135
Quarta
2019-12-16T00:11:31Z
<p>141.126.135.134: </p>
<hr />
<div>- Main Page; [[The Liberation of Husbaleve]]<br />
<br />
A centurion cashiered out following a disabling injury. After convalescing, she is now seeking to make her own way in the world.<br />
<br />
Skills: Leadership, Tactics<br />
<br />
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"><br />
<br />
{| class="wikitable" style="display: inline-table;"<br />
|+ align="center" style="background:#f0f0f0;"|'''Quarta'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Class''' || align="center" style="background:#f0f0f0;"|'''Fighter''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Level''' || align="center" style="background:#f0f0f0;"|'''1 (Veteran)''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Experience Points''' || align="center" style="background:#f0f0f0;"|'''661''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Total Hit Points''' || align="center" style="background:#f0f0f0;"|'''6''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Armor Class''' || align="center" style="background:#f0f0f0;"|'''2 (Plate and Shield)''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Movement''' || align="center" style="background:#f0f0f0;"|'''9" (Light Encumbrance)'''<br />
|-<br />
|}<br />
{| class="wikitable" style="display: inline-table;"<br />
|+ align="center" style="background:#f0f0f0;"|'''Attributes'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''STR'''<br />
| align="center" style="background:#f0f0f0;"|'''INT'''<br />
| align="center" style="background:#f0f0f0;"|'''WIS'''<br />
| align="center" style="background:#f0f0f0;"|'''DEX'''<br />
| align="center" style="background:#f0f0f0;"|'''CON'''<br />
| align="center" style="background:#f0f0f0;"|'''CHA'''<br />
|-<br />
|15|| 7|| 10|| 9|| 13|| 13<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''+1'''<br />
| align="center" style="background:#f0f0f0;"|'''-1'''<br />
| align="center" style="background:#f0f0f0;"|'''+0'''<br />
| align="center" style="background:#f0f0f0;"|'''+0'''<br />
| align="center" style="background:#f0f0f0;"|'''+1'''<br />
| align="center" style="background:#f0f0f0;"|'''+1'''<br />
|}<br />
{| class="wikitable" style="display: inline-table;"<br />
|+ align="center" style="background:#f0f0f0;"|'''Equipment'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Item''' || align="center" style="background:#f0f0f0;"| '''Location''' || align="center" style="background:#f0f0f0;"| '''Notes'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Spatha''' || align="center" style="background:#f0f0f0;"| '''Right Hand''' ||align="center" style="background:#f0f0f0;"| '''1d8+1 Damage'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Shield''' || align="center" style="background:#f0f0f0;"| '''Left Hand''' || align="center" style="background:#f0f0f0;"| ''''''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Plate''' || align="center" style="background:#f0f0f0;"| '''Body''' ||align="center" style="background:#f0f0f0;"| '''Three Locations<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Plate''' || align="center" style="background:#f0f0f0;"| '''Body''' || align="center" style="background:#f0f0f0;"| ''''''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Plate''' || align="center" style="background:#f0f0f0;"| '''Body''' ||align="center" style="background:#f0f0f0;"| ''''''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Sling''' || align="center" style="background:#f0f0f0;"|'''Belt''' || align="center" style="background:#f0f0f0;"| '''Sometimes Right Hand'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Backpack''' || align="center" style="background:#f0f0f0;"| '''Back''' ||align="center" style="background:#f0f0f0;"| '''Food and Water'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| ''''''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Gem (100gp)''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''0 cp''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''1140 sp''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''0 gp''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
|}<br />
<br />
</div><br />
<br />
<br />
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"><br />
'''Quarta'''<br />
Class: Fighter<br />
Level: 1 (Veteran)<br />
Experience Points: 0<br />
Total Hit Points: 6<br />
Armor Class: 2<br />
Movement: 9"<br />
<br />
'''Attributes:'''<br />
Strength '''15''' +1<br />
Intelligence '''7''' -1<br />
Wisdom '''10''' <br />
Dexterity '''9''' <br />
Constitution '''13''' +1<br />
Charisma '''13''' +1<br />
<br />
'''Equipment:'''<br />
Item ENC <br />
Spatha 1<br />
Shield 1<br />
Plate Mail 3 <br />
Sling w/ stones 1 <br />
Backpack 1<br />
Total 7<br />
<br />
</div><br />
<br />
<br />
<br />
<br />
- Main Page; [[The Liberation of Husbaleve]]</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Quarta&diff=375134
Quarta
2019-12-16T00:06:26Z
<p>141.126.135.134: </p>
<hr />
<div>- Main Page; [[The Liberation of Husbaleve]]<br />
<br />
A centurion cashiered out following a disabling injury. After convalescing, she is now seeking to make her own way in the world.<br />
<br />
Skills: Leadership, Tactics<br />
<br />
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"><br />
<br />
{| class="wikitable" style="display: inline-table;"<br />
|+ align="center" style="background:#f0f0f0;"|'''Quarta'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Class''' || align="center" style="background:#f0f0f0;"|'''Fighter''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Level''' || align="center" style="background:#f0f0f0;"|'''1 (Veteran)''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Experience Points''' || align="center" style="background:#f0f0f0;"|'''661''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Total Hit Points''' || align="center" style="background:#f0f0f0;"|'''6''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Armor Class''' || align="center" style="background:#f0f0f0;"|'''2 (Plate and Shield)''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Movement''' || align="center" style="background:#f0f0f0;"|'''9" (Light Encumbrance)'''<br />
|-<br />
|}<br />
{| class="wikitable" style="display: inline-table;"<br />
|+ align="center" style="background:#f0f0f0;"|'''Attributes'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''STR'''<br />
| align="center" style="background:#f0f0f0;"|'''INT'''<br />
| align="center" style="background:#f0f0f0;"|'''WIS'''<br />
| align="center" style="background:#f0f0f0;"|'''DEX'''<br />
| align="center" style="background:#f0f0f0;"|'''CON'''<br />
| align="center" style="background:#f0f0f0;"|'''CHA'''<br />
|-<br />
|15|| 7|| 10|| 9|| 13|| 13<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''+1'''<br />
| align="center" style="background:#f0f0f0;"|'''-1'''<br />
| align="center" style="background:#f0f0f0;"|'''+0'''<br />
| align="center" style="background:#f0f0f0;"|'''+0'''<br />
| align="center" style="background:#f0f0f0;"|'''+1'''<br />
| align="center" style="background:#f0f0f0;"|'''+1'''<br />
|}<br />
{| class="wikitable" style="display: inline-table;"<br />
|+ align="center" style="background:#f0f0f0;"|'''Equipment'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Item''' || align="center" style="background:#f0f0f0;"| '''Location''' || align="center" style="background:#f0f0f0;"| '''Notes'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Spatha''' || align="center" style="background:#f0f0f0;"| '''Right Hand''' ||align="center" style="background:#f0f0f0;"| '''1d8+1 Damage'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Shield''' || align="center" style="background:#f0f0f0;"| '''Left Hand''' || align="center" style="background:#f0f0f0;"| ''''''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Plate''' || align="center" style="background:#f0f0f0;"| '''Body''' ||align="center" style="background:#f0f0f0;"| '''Three Locations<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Plate''' || align="center" style="background:#f0f0f0;"| '''Body''' || align="center" style="background:#f0f0f0;"| ''''''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Plate''' || align="center" style="background:#f0f0f0;"| '''Body''' ||align="center" style="background:#f0f0f0;"| ''''''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Sling''' || align="center" style="background:#f0f0f0;"|'''Belt''' || align="center" style="background:#f0f0f0;"| '''Sometimes Right Hand'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Backpack''' || align="center" style="background:#f0f0f0;"| '''Back''' ||align="center" style="background:#f0f0f0;"| '''Food and Water'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| ''''''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
|}<br />
<br />
</div><br />
<br />
<br />
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"><br />
'''Quarta'''<br />
Class: Fighter<br />
Level: 1 (Veteran)<br />
Experience Points: 0<br />
Total Hit Points: 6<br />
Armor Class: 2<br />
Movement: 9"<br />
<br />
'''Attributes:'''<br />
Strength '''15''' +1<br />
Intelligence '''7''' -1<br />
Wisdom '''10''' <br />
Dexterity '''9''' <br />
Constitution '''13''' +1<br />
Charisma '''13''' +1<br />
<br />
'''Equipment:'''<br />
Item ENC <br />
Spatha 1<br />
Shield 1<br />
Plate Mail 3 <br />
Sling w/ stones 1 <br />
Backpack 1<br />
Total 7<br />
<br />
</div><br />
<br />
<br />
<br />
<br />
- Main Page; [[The Liberation of Husbaleve]]</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Death%27s_Children:Yseult&diff=375102
Death's Children:Yseult
2019-12-14T00:20:23Z
<p>141.126.135.134: /* Facts */</p>
<hr />
<div>Lysus's character in [https://wiki.rpg.net/index.php/Death%27s_Children Death's Children] campaign.<br />
<br />
<br />
== Yseult ==<br />
*Description:<br />
*Goal: Form a cult and grow the polity of Irohn survivors on the other end of the Night Roads<br />
*Level: 2<br />
*Experience: 3<br />
<br />
== Facts ==<br />
*Origin: Wine Merchant's Wayward Daughter<br />
*Past Career: Student of Forbidden Philosophy<br />
*Relationship: Rebel Against the Divine Order<br />
*Others: Bringer of Growth and Change<br />
<br />
== Attributes ==<br />
{| class="wikitable"<br />
|-<br />
!<br />
! Strength<br />
! Dexterity<br />
! Constitution<br />
! Intelligence<br />
! Wisdom<br />
! Charisma<br />
|-<br />
| '''Score'''<br />
| 10<br />
| 13<br />
| 16<br />
| 14<br />
| 13<br />
| 18<br />
|-<br />
| '''Modifier'''<br />
| +0<br />
| +1<br />
| +2<br />
| +1<br />
| +1<br />
| +3<br />
|-<br />
| '''Check'''<br />
| 11+<br />
| 8+<br />
| 5+<br />
| 7+<br />
| 8+<br />
| 3+<br />
|}<br />
<br />
== Resources ==<br />
<br />
{| class="wikitable"<br />
|-<br />
!<br />
! Total<br />
! Free<br />
! <br />
|-<br />
| '''Effort'''<br />
| 3<br />
| 3<br />
| <br />
|-<br />
| '''Influence'''<br />
| 3<br />
| 3<br />
| '''Earned per Month'''<br />
|-<br />
| '''Dominion'''<br />
| 2<br />
| 0<br />
| 0<br />
|-<br />
| '''Wealth''' <br />
| 0<br />
|}<br />
<br />
== Saving Throws ==<br />
{| class="wikitable"<br />
|-<br />
! <br />
! Base<br />
! Mod<br />
! Armor Penalty<br />
! Final Save<br />
|-<br />
| '''Hardiness'''<br />
| 14<br />
| +2<br />
| -<br />
| 12<br />
|-<br />
| '''Evasion'''<br />
| 14<br />
| +1<br />
| -<br />
| 13<br />
|-<br />
| '''Spirit'''<br />
| 14<br />
| +3<br />
| -<br />
| 11<br />
|}<br />
<br />
== Hit Points ==<br />
{| class="wikitable"<br />
|- <br />
! Current<br />
! Maximum<br />
|-<br />
| 15<br />
| 15<br />
|}<br />
<br />
== Armor ==<br />
*AC: 6 (2)<br />
*Type: Light (Body of Burning Light)<br />
*Shield: -<br />
*Description: <br />
*Saving Throw Penalty:<br />
**Hardiness -<br />
**Evasion -<br />
**Spirit -<br />
<br />
== Attacks ==<br />
*Base Attack Bonus: +2<br />
*Fray Die: 1d8<br />
<br />
{| class="wikitable"<br />
|-<br />
! Description<br />
! Attribute<br />
! Attack Bonus<br />
! Damage<br />
|-<br />
| Hidden Knives<br />
| DEX<br />
| +3<br />
| 1d6+1<br />
|-<br />
| Body of Burning Light<br />
| CHA<br />
| +5<br />
| 1d10+3<br />
|}<br />
<br />
== Words and Divine Gifts ==<br />
*'''Words'''<br />
**''Sun'' - Heroes with the Sun Word may shed daylight at will up to 200 feet, cannot be blinded or their vision impaired by darkness or mists, and have an invincible defense against fire damage. Their vision can pierce blindfolds or survive even the physical removal of their eyes.<br />
**''Fertility'' - Heroes with the Fertility Word have perfect control over their reproduction and may set their Constitution score to 16, or 18 if it’s already 16 or higher. They have an invincible defense against wooden weapons or objects, vegetal monsters, and plant-based toxins.<br />
**''Desire'' - The Word of Desire speaks of cravings of every kind, both carnal and intellectual. It rules over wanting and the compromises that are made to obtain a terrible need. The favored of Desire automatically raise their Charisma to 16, or to 18 if already 16 or higher. At their discretion, others will find them romantically compatible regardless of the onlooker's usual and natural tastes.<br />
**''Death'' - Heroes with the Death Word may command undead in their presence as an action, ordering up to one Mob of any size. Greater undead get a Spirit saving throw to resist, and cannot be commanded to self-destruct. As an On Turn action, they also know the details of what, where, and how anything died or is dying within 100 feet of them. <br />
<br />
*'''Divine Gifts'''<br />
**''Body of Burning Light'' (On Turn) - Commit Effort. Your brilliance makes you almost impossible to target, by creatures who operate by means of vision. While you shine, your natural AC is 3 against creatures with sight. Your weapons or unarmed attacks count as a magical weapon with a range of 200 feet, and do a minimum of 1d10 damage. Your corona counts as natural sunlight for susceptible creatures. Armor and shields don't aid this AC.<br />
**''Purity of Brilliant Law'' (Instant) - Commit Effort for the scene. Defensively dispel a hostile magical effect on yourself or offensively dispel another gift for a round as if with a miracle. This gift functions more swiftly than a conventional miracle of dispelling, and the Effort need not be committed for so long.<br />
**''Creation's First Light'' (On Turn) - Commit Effort. Your vision penetrates any non-magical barrier, allowing you to see anything and everything out to the horizon. Focusing on something not in the immediate area requires a round. This vision automatically penetrates illusions and sees the true shape of shapeshifters. It cannot pierce the gifts of the Deception Word, however.<br />
**''A Second Spring'' (Action) - Commit Effort for the day. All allies in sight are refreshed, regaining vigor as if well-fed and rested and healing 1d6 hit points of damage plus the Godbound's level. Unlike most healing effects, recipients need not commit Effort to benefit from this blessing.<br />
**''Incandescent Need'' (Action) - Provoke a tremendous desire for a person, a thing, a general type of activity, or to be in a place. Targets will act to the limit of their character to obtain their desire, with most people doing anything short of easily-detectable crimes to obtain it, and will feel intense pleasure in it. If Effort is Committed for the scene, the Godbound can affect up to a Large Mob of targets in their vicinity. Worthy foes get a Spirit save to resist this power. The effect lasts until dispelled or the Godbound releases a victim.<br />
**''Effort of the Word'' - Your maximum Effort increases by one point. This gift can be taken once for each Word you’ve bonded, but each purchase after the first costs two gift points instead of one.<br />
**''Self-Possession'' - The Godbound has an invincible immunity to any mental effect that would influence their desires or actions. By Committing Effort for the scene, they can extend this immunity to all allies within 200 feet for the scene.<br />
<br />
==XP and Dominion Log==<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854855/post-22950977| 1 XP and 1 Dominion 11/22/19]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854855/post-22971672| 2 XP and 1 Dominion 12/04/19]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854854/post-22989202| 2 Dominion spent 12/13/19]]</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Death%27s_Children:Yseult&diff=375101
Death's Children:Yseult
2019-12-14T00:16:05Z
<p>141.126.135.134: /* Words and Divine Gifts */</p>
<hr />
<div>Lysus's character in [https://wiki.rpg.net/index.php/Death%27s_Children Death's Children] campaign.<br />
<br />
<br />
== Yseult ==<br />
*Description:<br />
*Goal: Form a cult and grow the polity of Irohn survivors on the other end of the Night Roads<br />
*Level: 2<br />
*Experience: 3<br />
<br />
== Facts ==<br />
*Origin: Wine Merchant's Wayward Daughter<br />
*Past Career: Student of Forbidden Philosophy<br />
*Relationship: Rebel Against the Divine Order<br />
*Others:<br />
<br />
== Attributes ==<br />
{| class="wikitable"<br />
|-<br />
!<br />
! Strength<br />
! Dexterity<br />
! Constitution<br />
! Intelligence<br />
! Wisdom<br />
! Charisma<br />
|-<br />
| '''Score'''<br />
| 10<br />
| 13<br />
| 16<br />
| 14<br />
| 13<br />
| 18<br />
|-<br />
| '''Modifier'''<br />
| +0<br />
| +1<br />
| +2<br />
| +1<br />
| +1<br />
| +3<br />
|-<br />
| '''Check'''<br />
| 11+<br />
| 8+<br />
| 5+<br />
| 7+<br />
| 8+<br />
| 3+<br />
|}<br />
<br />
== Resources ==<br />
<br />
{| class="wikitable"<br />
|-<br />
!<br />
! Total<br />
! Free<br />
! <br />
|-<br />
| '''Effort'''<br />
| 3<br />
| 3<br />
| <br />
|-<br />
| '''Influence'''<br />
| 3<br />
| 3<br />
| '''Earned per Month'''<br />
|-<br />
| '''Dominion'''<br />
| 2<br />
| 0<br />
| 0<br />
|-<br />
| '''Wealth''' <br />
| 0<br />
|}<br />
<br />
== Saving Throws ==<br />
{| class="wikitable"<br />
|-<br />
! <br />
! Base<br />
! Mod<br />
! Armor Penalty<br />
! Final Save<br />
|-<br />
| '''Hardiness'''<br />
| 14<br />
| +2<br />
| -<br />
| 12<br />
|-<br />
| '''Evasion'''<br />
| 14<br />
| +1<br />
| -<br />
| 13<br />
|-<br />
| '''Spirit'''<br />
| 14<br />
| +3<br />
| -<br />
| 11<br />
|}<br />
<br />
== Hit Points ==<br />
{| class="wikitable"<br />
|- <br />
! Current<br />
! Maximum<br />
|-<br />
| 15<br />
| 15<br />
|}<br />
<br />
== Armor ==<br />
*AC: 6 (2)<br />
*Type: Light (Body of Burning Light)<br />
*Shield: -<br />
*Description: <br />
*Saving Throw Penalty:<br />
**Hardiness -<br />
**Evasion -<br />
**Spirit -<br />
<br />
== Attacks ==<br />
*Base Attack Bonus: +2<br />
*Fray Die: 1d8<br />
<br />
{| class="wikitable"<br />
|-<br />
! Description<br />
! Attribute<br />
! Attack Bonus<br />
! Damage<br />
|-<br />
| Hidden Knives<br />
| DEX<br />
| +3<br />
| 1d6+1<br />
|-<br />
| Body of Burning Light<br />
| CHA<br />
| +5<br />
| 1d10+3<br />
|}<br />
<br />
== Words and Divine Gifts ==<br />
*'''Words'''<br />
**''Sun'' - Heroes with the Sun Word may shed daylight at will up to 200 feet, cannot be blinded or their vision impaired by darkness or mists, and have an invincible defense against fire damage. Their vision can pierce blindfolds or survive even the physical removal of their eyes.<br />
**''Fertility'' - Heroes with the Fertility Word have perfect control over their reproduction and may set their Constitution score to 16, or 18 if it’s already 16 or higher. They have an invincible defense against wooden weapons or objects, vegetal monsters, and plant-based toxins.<br />
**''Desire'' - The Word of Desire speaks of cravings of every kind, both carnal and intellectual. It rules over wanting and the compromises that are made to obtain a terrible need. The favored of Desire automatically raise their Charisma to 16, or to 18 if already 16 or higher. At their discretion, others will find them romantically compatible regardless of the onlooker's usual and natural tastes.<br />
**''Death'' - Heroes with the Death Word may command undead in their presence as an action, ordering up to one Mob of any size. Greater undead get a Spirit saving throw to resist, and cannot be commanded to self-destruct. As an On Turn action, they also know the details of what, where, and how anything died or is dying within 100 feet of them. <br />
<br />
*'''Divine Gifts'''<br />
**''Body of Burning Light'' (On Turn) - Commit Effort. Your brilliance makes you almost impossible to target, by creatures who operate by means of vision. While you shine, your natural AC is 3 against creatures with sight. Your weapons or unarmed attacks count as a magical weapon with a range of 200 feet, and do a minimum of 1d10 damage. Your corona counts as natural sunlight for susceptible creatures. Armor and shields don't aid this AC.<br />
**''Purity of Brilliant Law'' (Instant) - Commit Effort for the scene. Defensively dispel a hostile magical effect on yourself or offensively dispel another gift for a round as if with a miracle. This gift functions more swiftly than a conventional miracle of dispelling, and the Effort need not be committed for so long.<br />
**''Creation's First Light'' (On Turn) - Commit Effort. Your vision penetrates any non-magical barrier, allowing you to see anything and everything out to the horizon. Focusing on something not in the immediate area requires a round. This vision automatically penetrates illusions and sees the true shape of shapeshifters. It cannot pierce the gifts of the Deception Word, however.<br />
**''A Second Spring'' (Action) - Commit Effort for the day. All allies in sight are refreshed, regaining vigor as if well-fed and rested and healing 1d6 hit points of damage plus the Godbound's level. Unlike most healing effects, recipients need not commit Effort to benefit from this blessing.<br />
**''Incandescent Need'' (Action) - Provoke a tremendous desire for a person, a thing, a general type of activity, or to be in a place. Targets will act to the limit of their character to obtain their desire, with most people doing anything short of easily-detectable crimes to obtain it, and will feel intense pleasure in it. If Effort is Committed for the scene, the Godbound can affect up to a Large Mob of targets in their vicinity. Worthy foes get a Spirit save to resist this power. The effect lasts until dispelled or the Godbound releases a victim.<br />
**''Effort of the Word'' - Your maximum Effort increases by one point. This gift can be taken once for each Word you’ve bonded, but each purchase after the first costs two gift points instead of one.<br />
**''Self-Possession'' - The Godbound has an invincible immunity to any mental effect that would influence their desires or actions. By Committing Effort for the scene, they can extend this immunity to all allies within 200 feet for the scene.<br />
<br />
==XP and Dominion Log==<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854855/post-22950977| 1 XP and 1 Dominion 11/22/19]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854855/post-22971672| 2 XP and 1 Dominion 12/04/19]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854854/post-22989202| 2 Dominion spent 12/13/19]]</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Death%27s_Children:Yseult&diff=375100
Death's Children:Yseult
2019-12-14T00:11:54Z
<p>141.126.135.134: /* Words and Divine Gifts */</p>
<hr />
<div>Lysus's character in [https://wiki.rpg.net/index.php/Death%27s_Children Death's Children] campaign.<br />
<br />
<br />
== Yseult ==<br />
*Description:<br />
*Goal: Form a cult and grow the polity of Irohn survivors on the other end of the Night Roads<br />
*Level: 2<br />
*Experience: 3<br />
<br />
== Facts ==<br />
*Origin: Wine Merchant's Wayward Daughter<br />
*Past Career: Student of Forbidden Philosophy<br />
*Relationship: Rebel Against the Divine Order<br />
*Others:<br />
<br />
== Attributes ==<br />
{| class="wikitable"<br />
|-<br />
!<br />
! Strength<br />
! Dexterity<br />
! Constitution<br />
! Intelligence<br />
! Wisdom<br />
! Charisma<br />
|-<br />
| '''Score'''<br />
| 10<br />
| 13<br />
| 16<br />
| 14<br />
| 13<br />
| 18<br />
|-<br />
| '''Modifier'''<br />
| +0<br />
| +1<br />
| +2<br />
| +1<br />
| +1<br />
| +3<br />
|-<br />
| '''Check'''<br />
| 11+<br />
| 8+<br />
| 5+<br />
| 7+<br />
| 8+<br />
| 3+<br />
|}<br />
<br />
== Resources ==<br />
<br />
{| class="wikitable"<br />
|-<br />
!<br />
! Total<br />
! Free<br />
! <br />
|-<br />
| '''Effort'''<br />
| 3<br />
| 3<br />
| <br />
|-<br />
| '''Influence'''<br />
| 3<br />
| 3<br />
| '''Earned per Month'''<br />
|-<br />
| '''Dominion'''<br />
| 2<br />
| 0<br />
| 0<br />
|-<br />
| '''Wealth''' <br />
| 0<br />
|}<br />
<br />
== Saving Throws ==<br />
{| class="wikitable"<br />
|-<br />
! <br />
! Base<br />
! Mod<br />
! Armor Penalty<br />
! Final Save<br />
|-<br />
| '''Hardiness'''<br />
| 14<br />
| +2<br />
| -<br />
| 12<br />
|-<br />
| '''Evasion'''<br />
| 14<br />
| +1<br />
| -<br />
| 13<br />
|-<br />
| '''Spirit'''<br />
| 14<br />
| +3<br />
| -<br />
| 11<br />
|}<br />
<br />
== Hit Points ==<br />
{| class="wikitable"<br />
|- <br />
! Current<br />
! Maximum<br />
|-<br />
| 15<br />
| 15<br />
|}<br />
<br />
== Armor ==<br />
*AC: 6 (2)<br />
*Type: Light (Body of Burning Light)<br />
*Shield: -<br />
*Description: <br />
*Saving Throw Penalty:<br />
**Hardiness -<br />
**Evasion -<br />
**Spirit -<br />
<br />
== Attacks ==<br />
*Base Attack Bonus: +2<br />
*Fray Die: 1d8<br />
<br />
{| class="wikitable"<br />
|-<br />
! Description<br />
! Attribute<br />
! Attack Bonus<br />
! Damage<br />
|-<br />
| Hidden Knives<br />
| DEX<br />
| +3<br />
| 1d6+1<br />
|-<br />
| Body of Burning Light<br />
| CHA<br />
| +5<br />
| 1d10+3<br />
|}<br />
<br />
== Words and Divine Gifts ==<br />
*'''Words'''<br />
**''Sun'' - Heroes with the Sun Word may shed daylight at will up to 200 feet, cannot be blinded or their vision impaired by darkness or mists, and have an invincible defense against fire damage. Their vision can pierce blindfolds or survive even the physical removal of their eyes.<br />
**''Fertility'' - Heroes with the Fertility Word have perfect control over their reproduction and may set their Constitution score to 16, or 18 if it’s already 16 or higher. They have an invincible defense against wooden weapons or objects, vegetal monsters, and plant-based toxins.<br />
**''Desire'' - The Word of Desire speaks of cravings of every kind, both carnal and intellectual. It rules over wanting and the compromises that are made to obtain a terrible need. The favored of Desire automatically raise their Charisma to 16, or to 18 if already 16 or higher. At their discretion, others will find them romantically compatible regardless of the onlooker's usual and natural tastes.<br />
**''Death'' - Heroes with the Death Word may command undead in their presence as an action, ordering up to one Mob of any size. Greater undead get a Spirit saving throw to resist, and cannot be commanded to self-destruct. As an On Turn action, they also know the details of what, where, and how anything died or is dying within 100 feet of them. <br />
<br />
*'''Divine Gifts'''<br />
**''Body of Burning Light'' (On Turn) - Commit Effort. Your brilliance makes you almost impossible to target, by creatures who operate by means of vision. While you shine, your natural AC is 3 against creatures with sight. Your weapons or unarmed attacks count as a magical weapon with a range of 200 feet, and do a minimum of 1d10 damage. Your corona counts as natural sunlight for susceptible creatures. Armor and shields don't aid this AC.<br />
**''Purity of Brilliant Law'' (Instant) - Commit Effort for the scene. Defensively dispel a hostile magical effect on yourself or offensively dispel another gift for a round as if with a miracle. This gift functions more swiftly than a conventional miracle of dispelling, and the Effort need not be committed for so long.<br />
**''Creation's First Light'' (On Turn) - Commit Effort. Your vision penetrates any non-magical barrier, allowing you to see anything and everything out to the horizon. Focusing on something not in the immediate area requires a round. This vision automatically penetrates illusions and sees the true shape of shapeshifters. It cannot pierce the gifts of the Deception Word, however.<br />
**''A Second Spring'' (Action) - Commit Effort for the day. All allies in sight are refreshed, regaining vigor as if well-fed and rested and healing 1d6 hit points of damage plus the Godbound's level. Unlike most healing effects, recipients need not commit Effort to benefit from this blessing.<br />
**''Incandescent Need'' (Action) - Provoke a tremendous desire for a person, a thing, a general type of activity, or to be in a place. Targets will act to the limit of their character to obtain their desire, with most people doing anything short of easily-detectable crimes to obtain it, and will feel intense pleasure in it. If Effort is Committed for the scene, the Godbound can affect up to a Large Mob of targets in their vicinity. Worthy foes get a Spirit save to resist this power. The effect lasts until dispelled or the Godbound releases a victim.<br />
**''Effort of the Word'' - Your maximum Effort increases by one point. This gift can be taken once for each Word you’ve bonded, but each purchase after the first costs two gift points instead of one.<br />
<br />
==XP and Dominion Log==<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854855/post-22950977| 1 XP and 1 Dominion 11/22/19]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854855/post-22971672| 2 XP and 1 Dominion 12/04/19]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854854/post-22989202| 2 Dominion spent 12/13/19]]</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Death%27s_Children:Yseult&diff=375099
Death's Children:Yseult
2019-12-14T00:10:22Z
<p>141.126.135.134: /* Resources */</p>
<hr />
<div>Lysus's character in [https://wiki.rpg.net/index.php/Death%27s_Children Death's Children] campaign.<br />
<br />
<br />
== Yseult ==<br />
*Description:<br />
*Goal: Form a cult and grow the polity of Irohn survivors on the other end of the Night Roads<br />
*Level: 2<br />
*Experience: 3<br />
<br />
== Facts ==<br />
*Origin: Wine Merchant's Wayward Daughter<br />
*Past Career: Student of Forbidden Philosophy<br />
*Relationship: Rebel Against the Divine Order<br />
*Others:<br />
<br />
== Attributes ==<br />
{| class="wikitable"<br />
|-<br />
!<br />
! Strength<br />
! Dexterity<br />
! Constitution<br />
! Intelligence<br />
! Wisdom<br />
! Charisma<br />
|-<br />
| '''Score'''<br />
| 10<br />
| 13<br />
| 16<br />
| 14<br />
| 13<br />
| 18<br />
|-<br />
| '''Modifier'''<br />
| +0<br />
| +1<br />
| +2<br />
| +1<br />
| +1<br />
| +3<br />
|-<br />
| '''Check'''<br />
| 11+<br />
| 8+<br />
| 5+<br />
| 7+<br />
| 8+<br />
| 3+<br />
|}<br />
<br />
== Resources ==<br />
<br />
{| class="wikitable"<br />
|-<br />
!<br />
! Total<br />
! Free<br />
! <br />
|-<br />
| '''Effort'''<br />
| 3<br />
| 3<br />
| <br />
|-<br />
| '''Influence'''<br />
| 3<br />
| 3<br />
| '''Earned per Month'''<br />
|-<br />
| '''Dominion'''<br />
| 2<br />
| 0<br />
| 0<br />
|-<br />
| '''Wealth''' <br />
| 0<br />
|}<br />
<br />
== Saving Throws ==<br />
{| class="wikitable"<br />
|-<br />
! <br />
! Base<br />
! Mod<br />
! Armor Penalty<br />
! Final Save<br />
|-<br />
| '''Hardiness'''<br />
| 14<br />
| +2<br />
| -<br />
| 12<br />
|-<br />
| '''Evasion'''<br />
| 14<br />
| +1<br />
| -<br />
| 13<br />
|-<br />
| '''Spirit'''<br />
| 14<br />
| +3<br />
| -<br />
| 11<br />
|}<br />
<br />
== Hit Points ==<br />
{| class="wikitable"<br />
|- <br />
! Current<br />
! Maximum<br />
|-<br />
| 15<br />
| 15<br />
|}<br />
<br />
== Armor ==<br />
*AC: 6 (2)<br />
*Type: Light (Body of Burning Light)<br />
*Shield: -<br />
*Description: <br />
*Saving Throw Penalty:<br />
**Hardiness -<br />
**Evasion -<br />
**Spirit -<br />
<br />
== Attacks ==<br />
*Base Attack Bonus: +2<br />
*Fray Die: 1d8<br />
<br />
{| class="wikitable"<br />
|-<br />
! Description<br />
! Attribute<br />
! Attack Bonus<br />
! Damage<br />
|-<br />
| Hidden Knives<br />
| DEX<br />
| +3<br />
| 1d6+1<br />
|-<br />
| Body of Burning Light<br />
| CHA<br />
| +5<br />
| 1d10+3<br />
|}<br />
<br />
== Words and Divine Gifts ==<br />
*'''Words'''<br />
**''Sun'' - Heroes with the Sun Word may shed daylight at will up to 200 feet, cannot be blinded or their vision impaired by darkness or mists, and have an invincible defense against fire damage. Their vision can pierce blindfolds or survive even the physical removal of their eyes.<br />
**''Fertility'' - Heroes with the Fertility Word have perfect control over their reproduction and may set their Constitution score to 16, or 18 if it’s already 16 or higher. They have an invincible defense against wooden weapons or objects, vegetal monsters, and plant-based toxins.<br />
**''Desire'' - The Word of Desire speaks of cravings of every kind, both carnal and intellectual. It rules over wanting and the compromises that are made to obtain a terrible need. The favored of Desire automatically raise their Charisma to 16, or to 18 if already 16 or higher. At their discretion, others will find them romantically compatible regardless of the onlooker's usual and natural tastes.<br />
**''Death'' - Heroes with the Death Word may command undead in their presence as an action, ordering up to one Mob of any size. Greater undead get a Spirit saving throw to resist, and cannot be commanded to self-destruct. As an On Turn action, they also know the details of what, where, and how anything died or is dying within 100 feet of them. <br />
<br />
*'''Divine Gifts'''<br />
**''Body of Burning Light'' (On Turn) - Commit Effort. Your brilliance makes you almost impossible to target, by creatures who operate by means of vision. While you shine, your natural AC is 3 against creatures with sight. Your weapons or unarmed attacks count as a magical weapon with a range of 200 feet, and do a minimum of 1d10 damage. Your corona counts as natural sunlight for susceptible creatures. Armor and shields don't aid this AC.<br />
**''Purity of Brilliant Law'' (Instant) - Commit Effort for the scene. Defensively dispel a hostile magical effect on yourself or offensively dispel another gift for a round as if with a miracle. This gift functions more swiftly than a conventional miracle of dispelling, and the Effort need not be committed for so long.<br />
**''Creation's First Light'' (On Turn) - Commit Effort. Your vision penetrates any non-magical barrier, allowing you to see anything and everything out to the horizon. Focusing on something not in the immediate area requires a round. This vision automatically penetrates illusions and sees the true shape of shapeshifters. It cannot pierce the gifts of the Deception Word, however.<br />
**''A Second Spring'' (Action) - Commit Effort for the day. All allies in sight are refreshed, regaining vigor as if well-fed and rested and healing 1d6 hit points of damage plus the Godbound's level. Unlike most healing effects, recipients need not commit Effort to benefit from this blessing.<br />
**''Incandescent Need'' (Action) - Provoke a tremendous desire for a person, a thing, a general type of activity, or to be in a place. Targets will act to the limit of their character to obtain their desire, with most people doing anything short of easily-detectable crimes to obtain it, and will feel intense pleasure in it. If Effort is Committed for the scene, the Godbound can affect up to a Large Mob of targets in their vicinity. Worthy foes get a Spirit save to resist this power. The effect lasts until dispelled or the Godbound releases a victim.<br />
<br />
==XP and Dominion Log==<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854855/post-22950977| 1 XP and 1 Dominion 11/22/19]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854855/post-22971672| 2 XP and 1 Dominion 12/04/19]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854854/post-22989202| 2 Dominion spent 12/13/19]]</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Death%27s_Children:Yseult&diff=375098
Death's Children:Yseult
2019-12-14T00:10:05Z
<p>141.126.135.134: /* Hit Points */</p>
<hr />
<div>Lysus's character in [https://wiki.rpg.net/index.php/Death%27s_Children Death's Children] campaign.<br />
<br />
<br />
== Yseult ==<br />
*Description:<br />
*Goal: Form a cult and grow the polity of Irohn survivors on the other end of the Night Roads<br />
*Level: 2<br />
*Experience: 3<br />
<br />
== Facts ==<br />
*Origin: Wine Merchant's Wayward Daughter<br />
*Past Career: Student of Forbidden Philosophy<br />
*Relationship: Rebel Against the Divine Order<br />
*Others:<br />
<br />
== Attributes ==<br />
{| class="wikitable"<br />
|-<br />
!<br />
! Strength<br />
! Dexterity<br />
! Constitution<br />
! Intelligence<br />
! Wisdom<br />
! Charisma<br />
|-<br />
| '''Score'''<br />
| 10<br />
| 13<br />
| 16<br />
| 14<br />
| 13<br />
| 18<br />
|-<br />
| '''Modifier'''<br />
| +0<br />
| +1<br />
| +2<br />
| +1<br />
| +1<br />
| +3<br />
|-<br />
| '''Check'''<br />
| 11+<br />
| 8+<br />
| 5+<br />
| 7+<br />
| 8+<br />
| 3+<br />
|}<br />
<br />
== Resources ==<br />
<br />
{| class="wikitable"<br />
|-<br />
!<br />
! Total<br />
! Free<br />
! <br />
|-<br />
| '''Effort'''<br />
| 2<br />
| 2<br />
| <br />
|-<br />
| '''Influence'''<br />
| 2<br />
| 2<br />
| '''Earned per Month'''<br />
|-<br />
| '''Dominion'''<br />
| 2<br />
| 2<br />
| 0<br />
|-<br />
| '''Wealth''' <br />
| 0<br />
|}<br />
<br />
== Saving Throws ==<br />
{| class="wikitable"<br />
|-<br />
! <br />
! Base<br />
! Mod<br />
! Armor Penalty<br />
! Final Save<br />
|-<br />
| '''Hardiness'''<br />
| 14<br />
| +2<br />
| -<br />
| 12<br />
|-<br />
| '''Evasion'''<br />
| 14<br />
| +1<br />
| -<br />
| 13<br />
|-<br />
| '''Spirit'''<br />
| 14<br />
| +3<br />
| -<br />
| 11<br />
|}<br />
<br />
== Hit Points ==<br />
{| class="wikitable"<br />
|- <br />
! Current<br />
! Maximum<br />
|-<br />
| 15<br />
| 15<br />
|}<br />
<br />
== Armor ==<br />
*AC: 6 (2)<br />
*Type: Light (Body of Burning Light)<br />
*Shield: -<br />
*Description: <br />
*Saving Throw Penalty:<br />
**Hardiness -<br />
**Evasion -<br />
**Spirit -<br />
<br />
== Attacks ==<br />
*Base Attack Bonus: +2<br />
*Fray Die: 1d8<br />
<br />
{| class="wikitable"<br />
|-<br />
! Description<br />
! Attribute<br />
! Attack Bonus<br />
! Damage<br />
|-<br />
| Hidden Knives<br />
| DEX<br />
| +3<br />
| 1d6+1<br />
|-<br />
| Body of Burning Light<br />
| CHA<br />
| +5<br />
| 1d10+3<br />
|}<br />
<br />
== Words and Divine Gifts ==<br />
*'''Words'''<br />
**''Sun'' - Heroes with the Sun Word may shed daylight at will up to 200 feet, cannot be blinded or their vision impaired by darkness or mists, and have an invincible defense against fire damage. Their vision can pierce blindfolds or survive even the physical removal of their eyes.<br />
**''Fertility'' - Heroes with the Fertility Word have perfect control over their reproduction and may set their Constitution score to 16, or 18 if it’s already 16 or higher. They have an invincible defense against wooden weapons or objects, vegetal monsters, and plant-based toxins.<br />
**''Desire'' - The Word of Desire speaks of cravings of every kind, both carnal and intellectual. It rules over wanting and the compromises that are made to obtain a terrible need. The favored of Desire automatically raise their Charisma to 16, or to 18 if already 16 or higher. At their discretion, others will find them romantically compatible regardless of the onlooker's usual and natural tastes.<br />
**''Death'' - Heroes with the Death Word may command undead in their presence as an action, ordering up to one Mob of any size. Greater undead get a Spirit saving throw to resist, and cannot be commanded to self-destruct. As an On Turn action, they also know the details of what, where, and how anything died or is dying within 100 feet of them. <br />
<br />
*'''Divine Gifts'''<br />
**''Body of Burning Light'' (On Turn) - Commit Effort. Your brilliance makes you almost impossible to target, by creatures who operate by means of vision. While you shine, your natural AC is 3 against creatures with sight. Your weapons or unarmed attacks count as a magical weapon with a range of 200 feet, and do a minimum of 1d10 damage. Your corona counts as natural sunlight for susceptible creatures. Armor and shields don't aid this AC.<br />
**''Purity of Brilliant Law'' (Instant) - Commit Effort for the scene. Defensively dispel a hostile magical effect on yourself or offensively dispel another gift for a round as if with a miracle. This gift functions more swiftly than a conventional miracle of dispelling, and the Effort need not be committed for so long.<br />
**''Creation's First Light'' (On Turn) - Commit Effort. Your vision penetrates any non-magical barrier, allowing you to see anything and everything out to the horizon. Focusing on something not in the immediate area requires a round. This vision automatically penetrates illusions and sees the true shape of shapeshifters. It cannot pierce the gifts of the Deception Word, however.<br />
**''A Second Spring'' (Action) - Commit Effort for the day. All allies in sight are refreshed, regaining vigor as if well-fed and rested and healing 1d6 hit points of damage plus the Godbound's level. Unlike most healing effects, recipients need not commit Effort to benefit from this blessing.<br />
**''Incandescent Need'' (Action) - Provoke a tremendous desire for a person, a thing, a general type of activity, or to be in a place. Targets will act to the limit of their character to obtain their desire, with most people doing anything short of easily-detectable crimes to obtain it, and will feel intense pleasure in it. If Effort is Committed for the scene, the Godbound can affect up to a Large Mob of targets in their vicinity. Worthy foes get a Spirit save to resist this power. The effect lasts until dispelled or the Godbound releases a victim.<br />
<br />
==XP and Dominion Log==<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854855/post-22950977| 1 XP and 1 Dominion 11/22/19]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854855/post-22971672| 2 XP and 1 Dominion 12/04/19]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854854/post-22989202| 2 Dominion spent 12/13/19]]</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Death%27s_Children:Yseult&diff=375097
Death's Children:Yseult
2019-12-14T00:09:52Z
<p>141.126.135.134: /* Attacks */</p>
<hr />
<div>Lysus's character in [https://wiki.rpg.net/index.php/Death%27s_Children Death's Children] campaign.<br />
<br />
<br />
== Yseult ==<br />
*Description:<br />
*Goal: Form a cult and grow the polity of Irohn survivors on the other end of the Night Roads<br />
*Level: 2<br />
*Experience: 3<br />
<br />
== Facts ==<br />
*Origin: Wine Merchant's Wayward Daughter<br />
*Past Career: Student of Forbidden Philosophy<br />
*Relationship: Rebel Against the Divine Order<br />
*Others:<br />
<br />
== Attributes ==<br />
{| class="wikitable"<br />
|-<br />
!<br />
! Strength<br />
! Dexterity<br />
! Constitution<br />
! Intelligence<br />
! Wisdom<br />
! Charisma<br />
|-<br />
| '''Score'''<br />
| 10<br />
| 13<br />
| 16<br />
| 14<br />
| 13<br />
| 18<br />
|-<br />
| '''Modifier'''<br />
| +0<br />
| +1<br />
| +2<br />
| +1<br />
| +1<br />
| +3<br />
|-<br />
| '''Check'''<br />
| 11+<br />
| 8+<br />
| 5+<br />
| 7+<br />
| 8+<br />
| 3+<br />
|}<br />
<br />
== Resources ==<br />
<br />
{| class="wikitable"<br />
|-<br />
!<br />
! Total<br />
! Free<br />
! <br />
|-<br />
| '''Effort'''<br />
| 2<br />
| 2<br />
| <br />
|-<br />
| '''Influence'''<br />
| 2<br />
| 2<br />
| '''Earned per Month'''<br />
|-<br />
| '''Dominion'''<br />
| 2<br />
| 2<br />
| 0<br />
|-<br />
| '''Wealth''' <br />
| 0<br />
|}<br />
<br />
== Saving Throws ==<br />
{| class="wikitable"<br />
|-<br />
! <br />
! Base<br />
! Mod<br />
! Armor Penalty<br />
! Final Save<br />
|-<br />
| '''Hardiness'''<br />
| 14<br />
| +2<br />
| -<br />
| 12<br />
|-<br />
| '''Evasion'''<br />
| 14<br />
| +1<br />
| -<br />
| 13<br />
|-<br />
| '''Spirit'''<br />
| 14<br />
| +3<br />
| -<br />
| 11<br />
|}<br />
<br />
== Hit Points ==<br />
{| class="wikitable"<br />
|- <br />
! Current<br />
! Maximum<br />
|-<br />
| 10<br />
| 10<br />
|}<br />
<br />
== Armor ==<br />
*AC: 6 (2)<br />
*Type: Light (Body of Burning Light)<br />
*Shield: -<br />
*Description: <br />
*Saving Throw Penalty:<br />
**Hardiness -<br />
**Evasion -<br />
**Spirit -<br />
<br />
== Attacks ==<br />
*Base Attack Bonus: +2<br />
*Fray Die: 1d8<br />
<br />
{| class="wikitable"<br />
|-<br />
! Description<br />
! Attribute<br />
! Attack Bonus<br />
! Damage<br />
|-<br />
| Hidden Knives<br />
| DEX<br />
| +3<br />
| 1d6+1<br />
|-<br />
| Body of Burning Light<br />
| CHA<br />
| +5<br />
| 1d10+3<br />
|}<br />
<br />
== Words and Divine Gifts ==<br />
*'''Words'''<br />
**''Sun'' - Heroes with the Sun Word may shed daylight at will up to 200 feet, cannot be blinded or their vision impaired by darkness or mists, and have an invincible defense against fire damage. Their vision can pierce blindfolds or survive even the physical removal of their eyes.<br />
**''Fertility'' - Heroes with the Fertility Word have perfect control over their reproduction and may set their Constitution score to 16, or 18 if it’s already 16 or higher. They have an invincible defense against wooden weapons or objects, vegetal monsters, and plant-based toxins.<br />
**''Desire'' - The Word of Desire speaks of cravings of every kind, both carnal and intellectual. It rules over wanting and the compromises that are made to obtain a terrible need. The favored of Desire automatically raise their Charisma to 16, or to 18 if already 16 or higher. At their discretion, others will find them romantically compatible regardless of the onlooker's usual and natural tastes.<br />
**''Death'' - Heroes with the Death Word may command undead in their presence as an action, ordering up to one Mob of any size. Greater undead get a Spirit saving throw to resist, and cannot be commanded to self-destruct. As an On Turn action, they also know the details of what, where, and how anything died or is dying within 100 feet of them. <br />
<br />
*'''Divine Gifts'''<br />
**''Body of Burning Light'' (On Turn) - Commit Effort. Your brilliance makes you almost impossible to target, by creatures who operate by means of vision. While you shine, your natural AC is 3 against creatures with sight. Your weapons or unarmed attacks count as a magical weapon with a range of 200 feet, and do a minimum of 1d10 damage. Your corona counts as natural sunlight for susceptible creatures. Armor and shields don't aid this AC.<br />
**''Purity of Brilliant Law'' (Instant) - Commit Effort for the scene. Defensively dispel a hostile magical effect on yourself or offensively dispel another gift for a round as if with a miracle. This gift functions more swiftly than a conventional miracle of dispelling, and the Effort need not be committed for so long.<br />
**''Creation's First Light'' (On Turn) - Commit Effort. Your vision penetrates any non-magical barrier, allowing you to see anything and everything out to the horizon. Focusing on something not in the immediate area requires a round. This vision automatically penetrates illusions and sees the true shape of shapeshifters. It cannot pierce the gifts of the Deception Word, however.<br />
**''A Second Spring'' (Action) - Commit Effort for the day. All allies in sight are refreshed, regaining vigor as if well-fed and rested and healing 1d6 hit points of damage plus the Godbound's level. Unlike most healing effects, recipients need not commit Effort to benefit from this blessing.<br />
**''Incandescent Need'' (Action) - Provoke a tremendous desire for a person, a thing, a general type of activity, or to be in a place. Targets will act to the limit of their character to obtain their desire, with most people doing anything short of easily-detectable crimes to obtain it, and will feel intense pleasure in it. If Effort is Committed for the scene, the Godbound can affect up to a Large Mob of targets in their vicinity. Worthy foes get a Spirit save to resist this power. The effect lasts until dispelled or the Godbound releases a victim.<br />
<br />
==XP and Dominion Log==<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854855/post-22950977| 1 XP and 1 Dominion 11/22/19]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854855/post-22971672| 2 XP and 1 Dominion 12/04/19]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854854/post-22989202| 2 Dominion spent 12/13/19]]</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Death%27s_Children:Yseult&diff=375096
Death's Children:Yseult
2019-12-14T00:09:25Z
<p>141.126.135.134: /* Saving Throws */</p>
<hr />
<div>Lysus's character in [https://wiki.rpg.net/index.php/Death%27s_Children Death's Children] campaign.<br />
<br />
<br />
== Yseult ==<br />
*Description:<br />
*Goal: Form a cult and grow the polity of Irohn survivors on the other end of the Night Roads<br />
*Level: 2<br />
*Experience: 3<br />
<br />
== Facts ==<br />
*Origin: Wine Merchant's Wayward Daughter<br />
*Past Career: Student of Forbidden Philosophy<br />
*Relationship: Rebel Against the Divine Order<br />
*Others:<br />
<br />
== Attributes ==<br />
{| class="wikitable"<br />
|-<br />
!<br />
! Strength<br />
! Dexterity<br />
! Constitution<br />
! Intelligence<br />
! Wisdom<br />
! Charisma<br />
|-<br />
| '''Score'''<br />
| 10<br />
| 13<br />
| 16<br />
| 14<br />
| 13<br />
| 18<br />
|-<br />
| '''Modifier'''<br />
| +0<br />
| +1<br />
| +2<br />
| +1<br />
| +1<br />
| +3<br />
|-<br />
| '''Check'''<br />
| 11+<br />
| 8+<br />
| 5+<br />
| 7+<br />
| 8+<br />
| 3+<br />
|}<br />
<br />
== Resources ==<br />
<br />
{| class="wikitable"<br />
|-<br />
!<br />
! Total<br />
! Free<br />
! <br />
|-<br />
| '''Effort'''<br />
| 2<br />
| 2<br />
| <br />
|-<br />
| '''Influence'''<br />
| 2<br />
| 2<br />
| '''Earned per Month'''<br />
|-<br />
| '''Dominion'''<br />
| 2<br />
| 2<br />
| 0<br />
|-<br />
| '''Wealth''' <br />
| 0<br />
|}<br />
<br />
== Saving Throws ==<br />
{| class="wikitable"<br />
|-<br />
! <br />
! Base<br />
! Mod<br />
! Armor Penalty<br />
! Final Save<br />
|-<br />
| '''Hardiness'''<br />
| 14<br />
| +2<br />
| -<br />
| 12<br />
|-<br />
| '''Evasion'''<br />
| 14<br />
| +1<br />
| -<br />
| 13<br />
|-<br />
| '''Spirit'''<br />
| 14<br />
| +3<br />
| -<br />
| 11<br />
|}<br />
<br />
== Hit Points ==<br />
{| class="wikitable"<br />
|- <br />
! Current<br />
! Maximum<br />
|-<br />
| 10<br />
| 10<br />
|}<br />
<br />
== Armor ==<br />
*AC: 6 (2)<br />
*Type: Light (Body of Burning Light)<br />
*Shield: -<br />
*Description: <br />
*Saving Throw Penalty:<br />
**Hardiness -<br />
**Evasion -<br />
**Spirit -<br />
<br />
== Attacks ==<br />
*Base Attack Bonus: +1<br />
*Fray Die: 1d8<br />
<br />
{| class="wikitable"<br />
|-<br />
! Description<br />
! Attribute<br />
! Attack Bonus<br />
! Damage<br />
|-<br />
| Hidden Knives<br />
| DEX<br />
| +2<br />
| 1d6+1<br />
|-<br />
| Body of Burning Light<br />
| CHA<br />
| +4<br />
| 1d10+3<br />
|}<br />
<br />
== Words and Divine Gifts ==<br />
*'''Words'''<br />
**''Sun'' - Heroes with the Sun Word may shed daylight at will up to 200 feet, cannot be blinded or their vision impaired by darkness or mists, and have an invincible defense against fire damage. Their vision can pierce blindfolds or survive even the physical removal of their eyes.<br />
**''Fertility'' - Heroes with the Fertility Word have perfect control over their reproduction and may set their Constitution score to 16, or 18 if it’s already 16 or higher. They have an invincible defense against wooden weapons or objects, vegetal monsters, and plant-based toxins.<br />
**''Desire'' - The Word of Desire speaks of cravings of every kind, both carnal and intellectual. It rules over wanting and the compromises that are made to obtain a terrible need. The favored of Desire automatically raise their Charisma to 16, or to 18 if already 16 or higher. At their discretion, others will find them romantically compatible regardless of the onlooker's usual and natural tastes.<br />
**''Death'' - Heroes with the Death Word may command undead in their presence as an action, ordering up to one Mob of any size. Greater undead get a Spirit saving throw to resist, and cannot be commanded to self-destruct. As an On Turn action, they also know the details of what, where, and how anything died or is dying within 100 feet of them. <br />
<br />
*'''Divine Gifts'''<br />
**''Body of Burning Light'' (On Turn) - Commit Effort. Your brilliance makes you almost impossible to target, by creatures who operate by means of vision. While you shine, your natural AC is 3 against creatures with sight. Your weapons or unarmed attacks count as a magical weapon with a range of 200 feet, and do a minimum of 1d10 damage. Your corona counts as natural sunlight for susceptible creatures. Armor and shields don't aid this AC.<br />
**''Purity of Brilliant Law'' (Instant) - Commit Effort for the scene. Defensively dispel a hostile magical effect on yourself or offensively dispel another gift for a round as if with a miracle. This gift functions more swiftly than a conventional miracle of dispelling, and the Effort need not be committed for so long.<br />
**''Creation's First Light'' (On Turn) - Commit Effort. Your vision penetrates any non-magical barrier, allowing you to see anything and everything out to the horizon. Focusing on something not in the immediate area requires a round. This vision automatically penetrates illusions and sees the true shape of shapeshifters. It cannot pierce the gifts of the Deception Word, however.<br />
**''A Second Spring'' (Action) - Commit Effort for the day. All allies in sight are refreshed, regaining vigor as if well-fed and rested and healing 1d6 hit points of damage plus the Godbound's level. Unlike most healing effects, recipients need not commit Effort to benefit from this blessing.<br />
**''Incandescent Need'' (Action) - Provoke a tremendous desire for a person, a thing, a general type of activity, or to be in a place. Targets will act to the limit of their character to obtain their desire, with most people doing anything short of easily-detectable crimes to obtain it, and will feel intense pleasure in it. If Effort is Committed for the scene, the Godbound can affect up to a Large Mob of targets in their vicinity. Worthy foes get a Spirit save to resist this power. The effect lasts until dispelled or the Godbound releases a victim.<br />
<br />
==XP and Dominion Log==<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854855/post-22950977| 1 XP and 1 Dominion 11/22/19]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854855/post-22971672| 2 XP and 1 Dominion 12/04/19]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854854/post-22989202| 2 Dominion spent 12/13/19]]</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Death%27s_Children:Yseult&diff=375095
Death's Children:Yseult
2019-12-14T00:08:36Z
<p>141.126.135.134: /* Yseult */</p>
<hr />
<div>Lysus's character in [https://wiki.rpg.net/index.php/Death%27s_Children Death's Children] campaign.<br />
<br />
<br />
== Yseult ==<br />
*Description:<br />
*Goal: Form a cult and grow the polity of Irohn survivors on the other end of the Night Roads<br />
*Level: 2<br />
*Experience: 3<br />
<br />
== Facts ==<br />
*Origin: Wine Merchant's Wayward Daughter<br />
*Past Career: Student of Forbidden Philosophy<br />
*Relationship: Rebel Against the Divine Order<br />
*Others:<br />
<br />
== Attributes ==<br />
{| class="wikitable"<br />
|-<br />
!<br />
! Strength<br />
! Dexterity<br />
! Constitution<br />
! Intelligence<br />
! Wisdom<br />
! Charisma<br />
|-<br />
| '''Score'''<br />
| 10<br />
| 13<br />
| 16<br />
| 14<br />
| 13<br />
| 18<br />
|-<br />
| '''Modifier'''<br />
| +0<br />
| +1<br />
| +2<br />
| +1<br />
| +1<br />
| +3<br />
|-<br />
| '''Check'''<br />
| 11+<br />
| 8+<br />
| 5+<br />
| 7+<br />
| 8+<br />
| 3+<br />
|}<br />
<br />
== Resources ==<br />
<br />
{| class="wikitable"<br />
|-<br />
!<br />
! Total<br />
! Free<br />
! <br />
|-<br />
| '''Effort'''<br />
| 2<br />
| 2<br />
| <br />
|-<br />
| '''Influence'''<br />
| 2<br />
| 2<br />
| '''Earned per Month'''<br />
|-<br />
| '''Dominion'''<br />
| 2<br />
| 2<br />
| 0<br />
|-<br />
| '''Wealth''' <br />
| 0<br />
|}<br />
<br />
== Saving Throws ==<br />
{| class="wikitable"<br />
|-<br />
! <br />
! Base<br />
! Mod<br />
! Armor Penalty<br />
! Final Save<br />
|-<br />
| '''Hardiness'''<br />
| 15<br />
| +2<br />
| -<br />
| 13<br />
|-<br />
| '''Evasion'''<br />
| 15<br />
| +1<br />
| -<br />
| 14<br />
|-<br />
| '''Spirit'''<br />
| 15<br />
| +3<br />
| -<br />
| 12<br />
|}<br />
<br />
== Hit Points ==<br />
{| class="wikitable"<br />
|- <br />
! Current<br />
! Maximum<br />
|-<br />
| 10<br />
| 10<br />
|}<br />
<br />
== Armor ==<br />
*AC: 6 (2)<br />
*Type: Light (Body of Burning Light)<br />
*Shield: -<br />
*Description: <br />
*Saving Throw Penalty:<br />
**Hardiness -<br />
**Evasion -<br />
**Spirit -<br />
<br />
== Attacks ==<br />
*Base Attack Bonus: +1<br />
*Fray Die: 1d8<br />
<br />
{| class="wikitable"<br />
|-<br />
! Description<br />
! Attribute<br />
! Attack Bonus<br />
! Damage<br />
|-<br />
| Hidden Knives<br />
| DEX<br />
| +2<br />
| 1d6+1<br />
|-<br />
| Body of Burning Light<br />
| CHA<br />
| +4<br />
| 1d10+3<br />
|}<br />
<br />
== Words and Divine Gifts ==<br />
*'''Words'''<br />
**''Sun'' - Heroes with the Sun Word may shed daylight at will up to 200 feet, cannot be blinded or their vision impaired by darkness or mists, and have an invincible defense against fire damage. Their vision can pierce blindfolds or survive even the physical removal of their eyes.<br />
**''Fertility'' - Heroes with the Fertility Word have perfect control over their reproduction and may set their Constitution score to 16, or 18 if it’s already 16 or higher. They have an invincible defense against wooden weapons or objects, vegetal monsters, and plant-based toxins.<br />
**''Desire'' - The Word of Desire speaks of cravings of every kind, both carnal and intellectual. It rules over wanting and the compromises that are made to obtain a terrible need. The favored of Desire automatically raise their Charisma to 16, or to 18 if already 16 or higher. At their discretion, others will find them romantically compatible regardless of the onlooker's usual and natural tastes.<br />
**''Death'' - Heroes with the Death Word may command undead in their presence as an action, ordering up to one Mob of any size. Greater undead get a Spirit saving throw to resist, and cannot be commanded to self-destruct. As an On Turn action, they also know the details of what, where, and how anything died or is dying within 100 feet of them. <br />
<br />
*'''Divine Gifts'''<br />
**''Body of Burning Light'' (On Turn) - Commit Effort. Your brilliance makes you almost impossible to target, by creatures who operate by means of vision. While you shine, your natural AC is 3 against creatures with sight. Your weapons or unarmed attacks count as a magical weapon with a range of 200 feet, and do a minimum of 1d10 damage. Your corona counts as natural sunlight for susceptible creatures. Armor and shields don't aid this AC.<br />
**''Purity of Brilliant Law'' (Instant) - Commit Effort for the scene. Defensively dispel a hostile magical effect on yourself or offensively dispel another gift for a round as if with a miracle. This gift functions more swiftly than a conventional miracle of dispelling, and the Effort need not be committed for so long.<br />
**''Creation's First Light'' (On Turn) - Commit Effort. Your vision penetrates any non-magical barrier, allowing you to see anything and everything out to the horizon. Focusing on something not in the immediate area requires a round. This vision automatically penetrates illusions and sees the true shape of shapeshifters. It cannot pierce the gifts of the Deception Word, however.<br />
**''A Second Spring'' (Action) - Commit Effort for the day. All allies in sight are refreshed, regaining vigor as if well-fed and rested and healing 1d6 hit points of damage plus the Godbound's level. Unlike most healing effects, recipients need not commit Effort to benefit from this blessing.<br />
**''Incandescent Need'' (Action) - Provoke a tremendous desire for a person, a thing, a general type of activity, or to be in a place. Targets will act to the limit of their character to obtain their desire, with most people doing anything short of easily-detectable crimes to obtain it, and will feel intense pleasure in it. If Effort is Committed for the scene, the Godbound can affect up to a Large Mob of targets in their vicinity. Worthy foes get a Spirit save to resist this power. The effect lasts until dispelled or the Godbound releases a victim.<br />
<br />
==XP and Dominion Log==<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854855/post-22950977| 1 XP and 1 Dominion 11/22/19]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854855/post-22971672| 2 XP and 1 Dominion 12/04/19]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854854/post-22989202| 2 Dominion spent 12/13/19]]</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Death%27s_Children:Yseult&diff=375094
Death's Children:Yseult
2019-12-14T00:07:44Z
<p>141.126.135.134: /* XP and Dominion Log */</p>
<hr />
<div>Lysus's character in [https://wiki.rpg.net/index.php/Death%27s_Children Death's Children] campaign.<br />
<br />
<br />
== Yseult ==<br />
*Description:<br />
*Goal:<br />
*Level: 1<br />
*Experience: 3<br />
<br />
== Facts ==<br />
*Origin: Wine Merchant's Wayward Daughter<br />
*Past Career: Student of Forbidden Philosophy<br />
*Relationship: Rebel Against the Divine Order<br />
*Others:<br />
<br />
== Attributes ==<br />
{| class="wikitable"<br />
|-<br />
!<br />
! Strength<br />
! Dexterity<br />
! Constitution<br />
! Intelligence<br />
! Wisdom<br />
! Charisma<br />
|-<br />
| '''Score'''<br />
| 10<br />
| 13<br />
| 16<br />
| 14<br />
| 13<br />
| 18<br />
|-<br />
| '''Modifier'''<br />
| +0<br />
| +1<br />
| +2<br />
| +1<br />
| +1<br />
| +3<br />
|-<br />
| '''Check'''<br />
| 11+<br />
| 8+<br />
| 5+<br />
| 7+<br />
| 8+<br />
| 3+<br />
|}<br />
<br />
== Resources ==<br />
<br />
{| class="wikitable"<br />
|-<br />
!<br />
! Total<br />
! Free<br />
! <br />
|-<br />
| '''Effort'''<br />
| 2<br />
| 2<br />
| <br />
|-<br />
| '''Influence'''<br />
| 2<br />
| 2<br />
| '''Earned per Month'''<br />
|-<br />
| '''Dominion'''<br />
| 2<br />
| 2<br />
| 0<br />
|-<br />
| '''Wealth''' <br />
| 0<br />
|}<br />
<br />
== Saving Throws ==<br />
{| class="wikitable"<br />
|-<br />
! <br />
! Base<br />
! Mod<br />
! Armor Penalty<br />
! Final Save<br />
|-<br />
| '''Hardiness'''<br />
| 15<br />
| +2<br />
| -<br />
| 13<br />
|-<br />
| '''Evasion'''<br />
| 15<br />
| +1<br />
| -<br />
| 14<br />
|-<br />
| '''Spirit'''<br />
| 15<br />
| +3<br />
| -<br />
| 12<br />
|}<br />
<br />
== Hit Points ==<br />
{| class="wikitable"<br />
|- <br />
! Current<br />
! Maximum<br />
|-<br />
| 10<br />
| 10<br />
|}<br />
<br />
== Armor ==<br />
*AC: 6 (2)<br />
*Type: Light (Body of Burning Light)<br />
*Shield: -<br />
*Description: <br />
*Saving Throw Penalty:<br />
**Hardiness -<br />
**Evasion -<br />
**Spirit -<br />
<br />
== Attacks ==<br />
*Base Attack Bonus: +1<br />
*Fray Die: 1d8<br />
<br />
{| class="wikitable"<br />
|-<br />
! Description<br />
! Attribute<br />
! Attack Bonus<br />
! Damage<br />
|-<br />
| Hidden Knives<br />
| DEX<br />
| +2<br />
| 1d6+1<br />
|-<br />
| Body of Burning Light<br />
| CHA<br />
| +4<br />
| 1d10+3<br />
|}<br />
<br />
== Words and Divine Gifts ==<br />
*'''Words'''<br />
**''Sun'' - Heroes with the Sun Word may shed daylight at will up to 200 feet, cannot be blinded or their vision impaired by darkness or mists, and have an invincible defense against fire damage. Their vision can pierce blindfolds or survive even the physical removal of their eyes.<br />
**''Fertility'' - Heroes with the Fertility Word have perfect control over their reproduction and may set their Constitution score to 16, or 18 if it’s already 16 or higher. They have an invincible defense against wooden weapons or objects, vegetal monsters, and plant-based toxins.<br />
**''Desire'' - The Word of Desire speaks of cravings of every kind, both carnal and intellectual. It rules over wanting and the compromises that are made to obtain a terrible need. The favored of Desire automatically raise their Charisma to 16, or to 18 if already 16 or higher. At their discretion, others will find them romantically compatible regardless of the onlooker's usual and natural tastes.<br />
**''Death'' - Heroes with the Death Word may command undead in their presence as an action, ordering up to one Mob of any size. Greater undead get a Spirit saving throw to resist, and cannot be commanded to self-destruct. As an On Turn action, they also know the details of what, where, and how anything died or is dying within 100 feet of them. <br />
<br />
*'''Divine Gifts'''<br />
**''Body of Burning Light'' (On Turn) - Commit Effort. Your brilliance makes you almost impossible to target, by creatures who operate by means of vision. While you shine, your natural AC is 3 against creatures with sight. Your weapons or unarmed attacks count as a magical weapon with a range of 200 feet, and do a minimum of 1d10 damage. Your corona counts as natural sunlight for susceptible creatures. Armor and shields don't aid this AC.<br />
**''Purity of Brilliant Law'' (Instant) - Commit Effort for the scene. Defensively dispel a hostile magical effect on yourself or offensively dispel another gift for a round as if with a miracle. This gift functions more swiftly than a conventional miracle of dispelling, and the Effort need not be committed for so long.<br />
**''Creation's First Light'' (On Turn) - Commit Effort. Your vision penetrates any non-magical barrier, allowing you to see anything and everything out to the horizon. Focusing on something not in the immediate area requires a round. This vision automatically penetrates illusions and sees the true shape of shapeshifters. It cannot pierce the gifts of the Deception Word, however.<br />
**''A Second Spring'' (Action) - Commit Effort for the day. All allies in sight are refreshed, regaining vigor as if well-fed and rested and healing 1d6 hit points of damage plus the Godbound's level. Unlike most healing effects, recipients need not commit Effort to benefit from this blessing.<br />
**''Incandescent Need'' (Action) - Provoke a tremendous desire for a person, a thing, a general type of activity, or to be in a place. Targets will act to the limit of their character to obtain their desire, with most people doing anything short of easily-detectable crimes to obtain it, and will feel intense pleasure in it. If Effort is Committed for the scene, the Godbound can affect up to a Large Mob of targets in their vicinity. Worthy foes get a Spirit save to resist this power. The effect lasts until dispelled or the Godbound releases a victim.<br />
<br />
==XP and Dominion Log==<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854855/post-22950977| 1 XP and 1 Dominion 11/22/19]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854855/post-22971672| 2 XP and 1 Dominion 12/04/19]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854854/post-22989202| 2 Dominion spent 12/13/19]]</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=The_Liberation_of_Husbaleve:Quarta&diff=374975
The Liberation of Husbaleve:Quarta
2019-12-10T02:34:47Z
<p>141.126.135.134: </p>
<hr />
<div>- Main Page; [[The Liberation of Husbaleve]]<br />
<br />
A centurion cashiered out following a disabling injury. After convalescing, she is now seeking to make her own way in the world.<br />
<br />
Skills: Leadership, Tactics<br />
<br />
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"><br />
<br />
{| class="wikitable" style="display: inline-table;"<br />
|+ align="center" style="background:#f0f0f0;"|'''Quarta'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Class''' || align="center" style="background:#f0f0f0;"|'''Fighter''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Level''' || align="center" style="background:#f0f0f0;"|'''1 (Veteran)''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Experience Points''' || align="center" style="background:#f0f0f0;"|'''0''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Total Hit Points''' || align="center" style="background:#f0f0f0;"|'''6''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Armor Class''' || align="center" style="background:#f0f0f0;"|'''2 (Plate and Shield)''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Movement''' || align="center" style="background:#f0f0f0;"|'''9" (Light Encumbrance)'''<br />
|-<br />
|}<br />
{| class="wikitable" style="display: inline-table;"<br />
|+ align="center" style="background:#f0f0f0;"|'''Attributes'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''STR'''<br />
| align="center" style="background:#f0f0f0;"|'''INT'''<br />
| align="center" style="background:#f0f0f0;"|'''WIS'''<br />
| align="center" style="background:#f0f0f0;"|'''DEX'''<br />
| align="center" style="background:#f0f0f0;"|'''CON'''<br />
| align="center" style="background:#f0f0f0;"|'''CHA'''<br />
|-<br />
|15|| 7|| 10|| 9|| 13|| 13<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''+1'''<br />
| align="center" style="background:#f0f0f0;"|'''-1'''<br />
| align="center" style="background:#f0f0f0;"|'''+0'''<br />
| align="center" style="background:#f0f0f0;"|'''+0'''<br />
| align="center" style="background:#f0f0f0;"|'''+1'''<br />
| align="center" style="background:#f0f0f0;"|'''+1'''<br />
|}<br />
{| class="wikitable" style="display: inline-table;"<br />
|+ align="center" style="background:#f0f0f0;"|'''Equipment'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Item''' || align="center" style="background:#f0f0f0;"| '''Location''' || align="center" style="background:#f0f0f0;"| '''Notes'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Spatha''' || align="center" style="background:#f0f0f0;"| '''Right Hand''' ||align="center" style="background:#f0f0f0;"| '''1d8+1 Damage'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Shield''' || align="center" style="background:#f0f0f0;"| '''Left Hand''' || align="center" style="background:#f0f0f0;"| ''''''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Plate''' || align="center" style="background:#f0f0f0;"| '''Body''' ||align="center" style="background:#f0f0f0;"| '''Three Locations<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Plate''' || align="center" style="background:#f0f0f0;"| '''Body''' || align="center" style="background:#f0f0f0;"| ''''''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Plate''' || align="center" style="background:#f0f0f0;"| '''Body''' ||align="center" style="background:#f0f0f0;"| ''''''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Sling''' || align="center" style="background:#f0f0f0;"|'''Belt''' || align="center" style="background:#f0f0f0;"| '''Sometimes Right Hand'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Backpack''' || align="center" style="background:#f0f0f0;"| '''Back''' ||align="center" style="background:#f0f0f0;"| '''Food and Water'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| ''''''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Gem (100gp)''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''0 cp''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''1140 sp''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''0 gp''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
|}<br />
<br />
</div><br />
<br />
<br />
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"><br />
'''Quarta'''<br />
Class: Fighter<br />
Level: 1 (Veteran)<br />
Experience Points: 0<br />
Total Hit Points: 6<br />
Armor Class: 2<br />
Movement: 9"<br />
<br />
'''Attributes:'''<br />
Strength '''15''' +1<br />
Intelligence '''7''' -1<br />
Wisdom '''10''' <br />
Dexterity '''9''' <br />
Constitution '''13''' +1<br />
Charisma '''13''' +1<br />
<br />
'''Equipment:'''<br />
Item ENC <br />
Spatha 1<br />
Shield 1<br />
Plate Mail 3 <br />
Sling w/ stones 1 <br />
Backpack 1<br />
Total 7<br />
<br />
</div><br />
<br />
<br />
<br />
<br />
- Main Page; [[The Liberation of Husbaleve]]</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=The_Liberation_of_Husbaleve:Quarta&diff=374974
The Liberation of Husbaleve:Quarta
2019-12-10T02:33:01Z
<p>141.126.135.134: </p>
<hr />
<div>- Main Page; [[The Liberation of Husbaleve]]<br />
<br />
A centurion cashiered out following a disabling injury. After convalescing, she is now seeking to make her own way in the world.<br />
<br />
Skills: Leadership, Tactics<br />
<br />
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"><br />
<br />
{| class="wikitable" style="display: inline-table;"<br />
|+ align="center" style="background:#f0f0f0;"|'''Quarta'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Class''' || align="center" style="background:#f0f0f0;"|'''Fighter''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Level''' || align="center" style="background:#f0f0f0;"|'''1 (Veteran)''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Experience Points''' || align="center" style="background:#f0f0f0;"|'''0''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Total Hit Points''' || align="center" style="background:#f0f0f0;"|'''6''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Armor Class''' || align="center" style="background:#f0f0f0;"|'''2 (Plate and Shield)''' <br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Movement''' || align="center" style="background:#f0f0f0;"|'''9" (Light Encumbrance)'''<br />
|-<br />
|}<br />
{| class="wikitable" style="display: inline-table;"<br />
|+ align="center" style="background:#f0f0f0;"|'''Attributes'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''STR'''<br />
| align="center" style="background:#f0f0f0;"|'''INT'''<br />
| align="center" style="background:#f0f0f0;"|'''WIS'''<br />
| align="center" style="background:#f0f0f0;"|'''DEX'''<br />
| align="center" style="background:#f0f0f0;"|'''CON'''<br />
| align="center" style="background:#f0f0f0;"|'''CHA'''<br />
|-<br />
|15|| 7|| 10|| 9|| 13|| 13<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''+1'''<br />
| align="center" style="background:#f0f0f0;"|'''-1'''<br />
| align="center" style="background:#f0f0f0;"|'''+0'''<br />
| align="center" style="background:#f0f0f0;"|'''+0'''<br />
| align="center" style="background:#f0f0f0;"|'''+1'''<br />
| align="center" style="background:#f0f0f0;"|'''+1'''<br />
|}<br />
{| class="wikitable" style="display: inline-table;"<br />
|+ align="center" style="background:#f0f0f0;"|'''Equipment'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Item''' || align="center" style="background:#f0f0f0;"| '''Location''' || align="center" style="background:#f0f0f0;"| '''Notes'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Spatha''' || align="center" style="background:#f0f0f0;"| '''Right Hand''' ||align="center" style="background:#f0f0f0;"| '''1d8+1 Damage'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Shield''' || align="center" style="background:#f0f0f0;"| '''Left Hand''' || align="center" style="background:#f0f0f0;"| ''''''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Plate''' || align="center" style="background:#f0f0f0;"| '''Body''' ||align="center" style="background:#f0f0f0;"| '''Three Locations<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Plate''' || align="center" style="background:#f0f0f0;"| '''Body''' || align="center" style="background:#f0f0f0;"| ''''''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Plate''' || align="center" style="background:#f0f0f0;"| '''Body''' ||align="center" style="background:#f0f0f0;"| ''''''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Sling''' || align="center" style="background:#f0f0f0;"|'''Belt''' || align="center" style="background:#f0f0f0;"| '''Sometimes Right Hand'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Backpack''' || align="center" style="background:#f0f0f0;"| '''Back''' ||align="center" style="background:#f0f0f0;"| '''Food and Water'''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| ''''''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''600 cp''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''1200 sp''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
| align="center" style="background:#f0f0f0;"|'''Gem (100gp)''' || align="center" style="background:#f0f0f0;"| '''''' ||align="center" style="background:#f0f0f0;"| ''' '''<br />
|-<br />
|}<br />
<br />
</div><br />
<br />
<br />
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"><br />
'''Quarta'''<br />
Class: Fighter<br />
Level: 1 (Veteran)<br />
Experience Points: 0<br />
Total Hit Points: 6<br />
Armor Class: 2<br />
Movement: 9"<br />
<br />
'''Attributes:'''<br />
Strength '''15''' +1<br />
Intelligence '''7''' -1<br />
Wisdom '''10''' <br />
Dexterity '''9''' <br />
Constitution '''13''' +1<br />
Charisma '''13''' +1<br />
<br />
'''Equipment:'''<br />
Item ENC <br />
Spatha 1<br />
Shield 1<br />
Plate Mail 3 <br />
Sling w/ stones 1 <br />
Backpack 1<br />
Total 7<br />
<br />
</div><br />
<br />
<br />
<br />
<br />
- Main Page; [[The Liberation of Husbaleve]]</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Death%27s_Children:Yseult&diff=374756
Death's Children:Yseult
2019-12-05T05:25:22Z
<p>141.126.135.134: /* Yseult */</p>
<hr />
<div>Lysus's character in [https://wiki.rpg.net/index.php/Death%27s_Children Death's Children] campaign.<br />
<br />
<br />
== Yseult ==<br />
*Description:<br />
*Goal:<br />
*Level: 1<br />
*Experience: 3<br />
<br />
== Facts ==<br />
*Origin: Wine Merchant's Wayward Daughter<br />
*Past Career: Student of Forbidden Philosophy<br />
*Relationship: Rebel Against the Divine Order<br />
*Others:<br />
<br />
== Attributes ==<br />
{| class="wikitable"<br />
|-<br />
!<br />
! Strength<br />
! Dexterity<br />
! Constitution<br />
! Intelligence<br />
! Wisdom<br />
! Charisma<br />
|-<br />
| '''Score'''<br />
| 10<br />
| 13<br />
| 16<br />
| 14<br />
| 13<br />
| 18<br />
|-<br />
| '''Modifier'''<br />
| +0<br />
| +1<br />
| +2<br />
| +1<br />
| +1<br />
| +3<br />
|-<br />
| '''Check'''<br />
| 11+<br />
| 8+<br />
| 5+<br />
| 7+<br />
| 8+<br />
| 3+<br />
|}<br />
<br />
== Resources ==<br />
<br />
{| class="wikitable"<br />
|-<br />
!<br />
! Total<br />
! Free<br />
! <br />
|-<br />
| '''Effort'''<br />
| 2<br />
| 2<br />
| <br />
|-<br />
| '''Influence'''<br />
| 2<br />
| 2<br />
| '''Earned per Month'''<br />
|-<br />
| '''Dominion'''<br />
| 2<br />
| 2<br />
| 0<br />
|-<br />
| '''Wealth''' <br />
| 0<br />
|}<br />
<br />
== Saving Throws ==<br />
{| class="wikitable"<br />
|-<br />
! <br />
! Base<br />
! Mod<br />
! Armor Penalty<br />
! Final Save<br />
|-<br />
| '''Hardiness'''<br />
| 15<br />
| +2<br />
| -<br />
| 13<br />
|-<br />
| '''Evasion'''<br />
| 15<br />
| +1<br />
| -<br />
| 14<br />
|-<br />
| '''Spirit'''<br />
| 15<br />
| +3<br />
| -<br />
| 12<br />
|}<br />
<br />
== Hit Points ==<br />
{| class="wikitable"<br />
|- <br />
! Current<br />
! Maximum<br />
|-<br />
| 10<br />
| 10<br />
|}<br />
<br />
== Armor ==<br />
*AC: 6 (2)<br />
*Type: Light (Body of Burning Light)<br />
*Shield: -<br />
*Description: <br />
*Saving Throw Penalty:<br />
**Hardiness -<br />
**Evasion -<br />
**Spirit -<br />
<br />
== Attacks ==<br />
*Base Attack Bonus: +1<br />
*Fray Die: 1d8<br />
<br />
{| class="wikitable"<br />
|-<br />
! Description<br />
! Attribute<br />
! Attack Bonus<br />
! Damage<br />
|-<br />
| Hidden Knives<br />
| DEX<br />
| +2<br />
| 1d6+1<br />
|-<br />
| Body of Burning Light<br />
| CHA<br />
| +4<br />
| 1d10+3<br />
|}<br />
<br />
== Words and Divine Gifts ==<br />
*'''Words'''<br />
**''Sun'' - Heroes with the Sun Word may shed daylight at will up to 200 feet, cannot be blinded or their vision impaired by darkness or mists, and have an invincible defense against fire damage. Their vision can pierce blindfolds or survive even the physical removal of their eyes.<br />
**''Fertility'' - Heroes with the Fertility Word have perfect control over their reproduction and may set their Constitution score to 16, or 18 if it’s already 16 or higher. They have an invincible defense against wooden weapons or objects, vegetal monsters, and plant-based toxins.<br />
**''Desire'' - The Word of Desire speaks of cravings of every kind, both carnal and intellectual. It rules over wanting and the compromises that are made to obtain a terrible need. The favored of Desire automatically raise their Charisma to 16, or to 18 if already 16 or higher. At their discretion, others will find them romantically compatible regardless of the onlooker's usual and natural tastes.<br />
**''Death'' - Heroes with the Death Word may command undead in their presence as an action, ordering up to one Mob of any size. Greater undead get a Spirit saving throw to resist, and cannot be commanded to self-destruct. As an On Turn action, they also know the details of what, where, and how anything died or is dying within 100 feet of them. <br />
<br />
*'''Divine Gifts'''<br />
**''Body of Burning Light'' (On Turn) - Commit Effort. Your brilliance makes you almost impossible to target, by creatures who operate by means of vision. While you shine, your natural AC is 3 against creatures with sight. Your weapons or unarmed attacks count as a magical weapon with a range of 200 feet, and do a minimum of 1d10 damage. Your corona counts as natural sunlight for susceptible creatures. Armor and shields don't aid this AC.<br />
**''Purity of Brilliant Law'' (Instant) - Commit Effort for the scene. Defensively dispel a hostile magical effect on yourself or offensively dispel another gift for a round as if with a miracle. This gift functions more swiftly than a conventional miracle of dispelling, and the Effort need not be committed for so long.<br />
**''Creation's First Light'' (On Turn) - Commit Effort. Your vision penetrates any non-magical barrier, allowing you to see anything and everything out to the horizon. Focusing on something not in the immediate area requires a round. This vision automatically penetrates illusions and sees the true shape of shapeshifters. It cannot pierce the gifts of the Deception Word, however.<br />
**''A Second Spring'' (Action) - Commit Effort for the day. All allies in sight are refreshed, regaining vigor as if well-fed and rested and healing 1d6 hit points of damage plus the Godbound's level. Unlike most healing effects, recipients need not commit Effort to benefit from this blessing.<br />
**''Incandescent Need'' (Action) - Provoke a tremendous desire for a person, a thing, a general type of activity, or to be in a place. Targets will act to the limit of their character to obtain their desire, with most people doing anything short of easily-detectable crimes to obtain it, and will feel intense pleasure in it. If Effort is Committed for the scene, the Godbound can affect up to a Large Mob of targets in their vicinity. Worthy foes get a Spirit save to resist this power. The effect lasts until dispelled or the Godbound releases a victim.<br />
<br />
==XP and Dominion Log==<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854855/post-22950977| 1 XP and 1 Dominion 11/22/19]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854855/post-22971672| 2 XP and 1 Dominion 12/04/19]]</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Death%27s_Children:Yseult&diff=374755
Death's Children:Yseult
2019-12-05T05:25:11Z
<p>141.126.135.134: /* Resources */</p>
<hr />
<div>Lysus's character in [https://wiki.rpg.net/index.php/Death%27s_Children Death's Children] campaign.<br />
<br />
<br />
== Yseult ==<br />
*Description:<br />
*Goal:<br />
*Level: 1<br />
*Experience: 1<br />
<br />
== Facts ==<br />
*Origin: Wine Merchant's Wayward Daughter<br />
*Past Career: Student of Forbidden Philosophy<br />
*Relationship: Rebel Against the Divine Order<br />
*Others:<br />
<br />
== Attributes ==<br />
{| class="wikitable"<br />
|-<br />
!<br />
! Strength<br />
! Dexterity<br />
! Constitution<br />
! Intelligence<br />
! Wisdom<br />
! Charisma<br />
|-<br />
| '''Score'''<br />
| 10<br />
| 13<br />
| 16<br />
| 14<br />
| 13<br />
| 18<br />
|-<br />
| '''Modifier'''<br />
| +0<br />
| +1<br />
| +2<br />
| +1<br />
| +1<br />
| +3<br />
|-<br />
| '''Check'''<br />
| 11+<br />
| 8+<br />
| 5+<br />
| 7+<br />
| 8+<br />
| 3+<br />
|}<br />
<br />
== Resources ==<br />
<br />
{| class="wikitable"<br />
|-<br />
!<br />
! Total<br />
! Free<br />
! <br />
|-<br />
| '''Effort'''<br />
| 2<br />
| 2<br />
| <br />
|-<br />
| '''Influence'''<br />
| 2<br />
| 2<br />
| '''Earned per Month'''<br />
|-<br />
| '''Dominion'''<br />
| 2<br />
| 2<br />
| 0<br />
|-<br />
| '''Wealth''' <br />
| 0<br />
|}<br />
<br />
== Saving Throws ==<br />
{| class="wikitable"<br />
|-<br />
! <br />
! Base<br />
! Mod<br />
! Armor Penalty<br />
! Final Save<br />
|-<br />
| '''Hardiness'''<br />
| 15<br />
| +2<br />
| -<br />
| 13<br />
|-<br />
| '''Evasion'''<br />
| 15<br />
| +1<br />
| -<br />
| 14<br />
|-<br />
| '''Spirit'''<br />
| 15<br />
| +3<br />
| -<br />
| 12<br />
|}<br />
<br />
== Hit Points ==<br />
{| class="wikitable"<br />
|- <br />
! Current<br />
! Maximum<br />
|-<br />
| 10<br />
| 10<br />
|}<br />
<br />
== Armor ==<br />
*AC: 6 (2)<br />
*Type: Light (Body of Burning Light)<br />
*Shield: -<br />
*Description: <br />
*Saving Throw Penalty:<br />
**Hardiness -<br />
**Evasion -<br />
**Spirit -<br />
<br />
== Attacks ==<br />
*Base Attack Bonus: +1<br />
*Fray Die: 1d8<br />
<br />
{| class="wikitable"<br />
|-<br />
! Description<br />
! Attribute<br />
! Attack Bonus<br />
! Damage<br />
|-<br />
| Hidden Knives<br />
| DEX<br />
| +2<br />
| 1d6+1<br />
|-<br />
| Body of Burning Light<br />
| CHA<br />
| +4<br />
| 1d10+3<br />
|}<br />
<br />
== Words and Divine Gifts ==<br />
*'''Words'''<br />
**''Sun'' - Heroes with the Sun Word may shed daylight at will up to 200 feet, cannot be blinded or their vision impaired by darkness or mists, and have an invincible defense against fire damage. Their vision can pierce blindfolds or survive even the physical removal of their eyes.<br />
**''Fertility'' - Heroes with the Fertility Word have perfect control over their reproduction and may set their Constitution score to 16, or 18 if it’s already 16 or higher. They have an invincible defense against wooden weapons or objects, vegetal monsters, and plant-based toxins.<br />
**''Desire'' - The Word of Desire speaks of cravings of every kind, both carnal and intellectual. It rules over wanting and the compromises that are made to obtain a terrible need. The favored of Desire automatically raise their Charisma to 16, or to 18 if already 16 or higher. At their discretion, others will find them romantically compatible regardless of the onlooker's usual and natural tastes.<br />
**''Death'' - Heroes with the Death Word may command undead in their presence as an action, ordering up to one Mob of any size. Greater undead get a Spirit saving throw to resist, and cannot be commanded to self-destruct. As an On Turn action, they also know the details of what, where, and how anything died or is dying within 100 feet of them. <br />
<br />
*'''Divine Gifts'''<br />
**''Body of Burning Light'' (On Turn) - Commit Effort. Your brilliance makes you almost impossible to target, by creatures who operate by means of vision. While you shine, your natural AC is 3 against creatures with sight. Your weapons or unarmed attacks count as a magical weapon with a range of 200 feet, and do a minimum of 1d10 damage. Your corona counts as natural sunlight for susceptible creatures. Armor and shields don't aid this AC.<br />
**''Purity of Brilliant Law'' (Instant) - Commit Effort for the scene. Defensively dispel a hostile magical effect on yourself or offensively dispel another gift for a round as if with a miracle. This gift functions more swiftly than a conventional miracle of dispelling, and the Effort need not be committed for so long.<br />
**''Creation's First Light'' (On Turn) - Commit Effort. Your vision penetrates any non-magical barrier, allowing you to see anything and everything out to the horizon. Focusing on something not in the immediate area requires a round. This vision automatically penetrates illusions and sees the true shape of shapeshifters. It cannot pierce the gifts of the Deception Word, however.<br />
**''A Second Spring'' (Action) - Commit Effort for the day. All allies in sight are refreshed, regaining vigor as if well-fed and rested and healing 1d6 hit points of damage plus the Godbound's level. Unlike most healing effects, recipients need not commit Effort to benefit from this blessing.<br />
**''Incandescent Need'' (Action) - Provoke a tremendous desire for a person, a thing, a general type of activity, or to be in a place. Targets will act to the limit of their character to obtain their desire, with most people doing anything short of easily-detectable crimes to obtain it, and will feel intense pleasure in it. If Effort is Committed for the scene, the Godbound can affect up to a Large Mob of targets in their vicinity. Worthy foes get a Spirit save to resist this power. The effect lasts until dispelled or the Godbound releases a victim.<br />
<br />
==XP and Dominion Log==<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854855/post-22950977| 1 XP and 1 Dominion 11/22/19]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854855/post-22971672| 2 XP and 1 Dominion 12/04/19]]</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Death%27s_Children:Yseult&diff=374754
Death's Children:Yseult
2019-12-05T05:24:46Z
<p>141.126.135.134: /* Resources */</p>
<hr />
<div>Lysus's character in [https://wiki.rpg.net/index.php/Death%27s_Children Death's Children] campaign.<br />
<br />
<br />
== Yseult ==<br />
*Description:<br />
*Goal:<br />
*Level: 1<br />
*Experience: 1<br />
<br />
== Facts ==<br />
*Origin: Wine Merchant's Wayward Daughter<br />
*Past Career: Student of Forbidden Philosophy<br />
*Relationship: Rebel Against the Divine Order<br />
*Others:<br />
<br />
== Attributes ==<br />
{| class="wikitable"<br />
|-<br />
!<br />
! Strength<br />
! Dexterity<br />
! Constitution<br />
! Intelligence<br />
! Wisdom<br />
! Charisma<br />
|-<br />
| '''Score'''<br />
| 10<br />
| 13<br />
| 16<br />
| 14<br />
| 13<br />
| 18<br />
|-<br />
| '''Modifier'''<br />
| +0<br />
| +1<br />
| +2<br />
| +1<br />
| +1<br />
| +3<br />
|-<br />
| '''Check'''<br />
| 11+<br />
| 8+<br />
| 5+<br />
| 7+<br />
| 8+<br />
| 3+<br />
|}<br />
<br />
== Resources ==<br />
<br />
{| class="wikitable"<br />
|-<br />
!<br />
! Total<br />
! Free<br />
! <br />
|-<br />
| '''Effort'''<br />
| 2<br />
| 2<br />
| <br />
|-<br />
| '''Influence'''<br />
| 2<br />
| 2<br />
| '''Earned per Month'''<br />
|-<br />
| '''Dominion'''<br />
| 2<br />
| 0<br />
| 0<br />
|-<br />
| '''Wealth''' <br />
| 0<br />
|}<br />
<br />
== Saving Throws ==<br />
{| class="wikitable"<br />
|-<br />
! <br />
! Base<br />
! Mod<br />
! Armor Penalty<br />
! Final Save<br />
|-<br />
| '''Hardiness'''<br />
| 15<br />
| +2<br />
| -<br />
| 13<br />
|-<br />
| '''Evasion'''<br />
| 15<br />
| +1<br />
| -<br />
| 14<br />
|-<br />
| '''Spirit'''<br />
| 15<br />
| +3<br />
| -<br />
| 12<br />
|}<br />
<br />
== Hit Points ==<br />
{| class="wikitable"<br />
|- <br />
! Current<br />
! Maximum<br />
|-<br />
| 10<br />
| 10<br />
|}<br />
<br />
== Armor ==<br />
*AC: 6 (2)<br />
*Type: Light (Body of Burning Light)<br />
*Shield: -<br />
*Description: <br />
*Saving Throw Penalty:<br />
**Hardiness -<br />
**Evasion -<br />
**Spirit -<br />
<br />
== Attacks ==<br />
*Base Attack Bonus: +1<br />
*Fray Die: 1d8<br />
<br />
{| class="wikitable"<br />
|-<br />
! Description<br />
! Attribute<br />
! Attack Bonus<br />
! Damage<br />
|-<br />
| Hidden Knives<br />
| DEX<br />
| +2<br />
| 1d6+1<br />
|-<br />
| Body of Burning Light<br />
| CHA<br />
| +4<br />
| 1d10+3<br />
|}<br />
<br />
== Words and Divine Gifts ==<br />
*'''Words'''<br />
**''Sun'' - Heroes with the Sun Word may shed daylight at will up to 200 feet, cannot be blinded or their vision impaired by darkness or mists, and have an invincible defense against fire damage. Their vision can pierce blindfolds or survive even the physical removal of their eyes.<br />
**''Fertility'' - Heroes with the Fertility Word have perfect control over their reproduction and may set their Constitution score to 16, or 18 if it’s already 16 or higher. They have an invincible defense against wooden weapons or objects, vegetal monsters, and plant-based toxins.<br />
**''Desire'' - The Word of Desire speaks of cravings of every kind, both carnal and intellectual. It rules over wanting and the compromises that are made to obtain a terrible need. The favored of Desire automatically raise their Charisma to 16, or to 18 if already 16 or higher. At their discretion, others will find them romantically compatible regardless of the onlooker's usual and natural tastes.<br />
**''Death'' - Heroes with the Death Word may command undead in their presence as an action, ordering up to one Mob of any size. Greater undead get a Spirit saving throw to resist, and cannot be commanded to self-destruct. As an On Turn action, they also know the details of what, where, and how anything died or is dying within 100 feet of them. <br />
<br />
*'''Divine Gifts'''<br />
**''Body of Burning Light'' (On Turn) - Commit Effort. Your brilliance makes you almost impossible to target, by creatures who operate by means of vision. While you shine, your natural AC is 3 against creatures with sight. Your weapons or unarmed attacks count as a magical weapon with a range of 200 feet, and do a minimum of 1d10 damage. Your corona counts as natural sunlight for susceptible creatures. Armor and shields don't aid this AC.<br />
**''Purity of Brilliant Law'' (Instant) - Commit Effort for the scene. Defensively dispel a hostile magical effect on yourself or offensively dispel another gift for a round as if with a miracle. This gift functions more swiftly than a conventional miracle of dispelling, and the Effort need not be committed for so long.<br />
**''Creation's First Light'' (On Turn) - Commit Effort. Your vision penetrates any non-magical barrier, allowing you to see anything and everything out to the horizon. Focusing on something not in the immediate area requires a round. This vision automatically penetrates illusions and sees the true shape of shapeshifters. It cannot pierce the gifts of the Deception Word, however.<br />
**''A Second Spring'' (Action) - Commit Effort for the day. All allies in sight are refreshed, regaining vigor as if well-fed and rested and healing 1d6 hit points of damage plus the Godbound's level. Unlike most healing effects, recipients need not commit Effort to benefit from this blessing.<br />
**''Incandescent Need'' (Action) - Provoke a tremendous desire for a person, a thing, a general type of activity, or to be in a place. Targets will act to the limit of their character to obtain their desire, with most people doing anything short of easily-detectable crimes to obtain it, and will feel intense pleasure in it. If Effort is Committed for the scene, the Godbound can affect up to a Large Mob of targets in their vicinity. Worthy foes get a Spirit save to resist this power. The effect lasts until dispelled or the Godbound releases a victim.<br />
<br />
==XP and Dominion Log==<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854855/post-22950977| 1 XP and 1 Dominion 11/22/19]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854855/post-22971672| 2 XP and 1 Dominion 12/04/19]]</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Death%27s_Children:Yseult&diff=374753
Death's Children:Yseult
2019-12-05T05:24:33Z
<p>141.126.135.134: /* XP and Dominion Log */</p>
<hr />
<div>Lysus's character in [https://wiki.rpg.net/index.php/Death%27s_Children Death's Children] campaign.<br />
<br />
<br />
== Yseult ==<br />
*Description:<br />
*Goal:<br />
*Level: 1<br />
*Experience: 1<br />
<br />
== Facts ==<br />
*Origin: Wine Merchant's Wayward Daughter<br />
*Past Career: Student of Forbidden Philosophy<br />
*Relationship: Rebel Against the Divine Order<br />
*Others:<br />
<br />
== Attributes ==<br />
{| class="wikitable"<br />
|-<br />
!<br />
! Strength<br />
! Dexterity<br />
! Constitution<br />
! Intelligence<br />
! Wisdom<br />
! Charisma<br />
|-<br />
| '''Score'''<br />
| 10<br />
| 13<br />
| 16<br />
| 14<br />
| 13<br />
| 18<br />
|-<br />
| '''Modifier'''<br />
| +0<br />
| +1<br />
| +2<br />
| +1<br />
| +1<br />
| +3<br />
|-<br />
| '''Check'''<br />
| 11+<br />
| 8+<br />
| 5+<br />
| 7+<br />
| 8+<br />
| 3+<br />
|}<br />
<br />
== Resources ==<br />
<br />
{| class="wikitable"<br />
|-<br />
!<br />
! Total<br />
! Free<br />
! <br />
|-<br />
| '''Effort'''<br />
| 2<br />
| 2<br />
| <br />
|-<br />
| '''Influence'''<br />
| 2<br />
| 2<br />
| '''Earned per Month'''<br />
|-<br />
| '''Dominion'''<br />
| 1<br />
| 0<br />
| 0<br />
|-<br />
| '''Wealth''' <br />
| 0<br />
|}<br />
<br />
== Saving Throws ==<br />
{| class="wikitable"<br />
|-<br />
! <br />
! Base<br />
! Mod<br />
! Armor Penalty<br />
! Final Save<br />
|-<br />
| '''Hardiness'''<br />
| 15<br />
| +2<br />
| -<br />
| 13<br />
|-<br />
| '''Evasion'''<br />
| 15<br />
| +1<br />
| -<br />
| 14<br />
|-<br />
| '''Spirit'''<br />
| 15<br />
| +3<br />
| -<br />
| 12<br />
|}<br />
<br />
== Hit Points ==<br />
{| class="wikitable"<br />
|- <br />
! Current<br />
! Maximum<br />
|-<br />
| 10<br />
| 10<br />
|}<br />
<br />
== Armor ==<br />
*AC: 6 (2)<br />
*Type: Light (Body of Burning Light)<br />
*Shield: -<br />
*Description: <br />
*Saving Throw Penalty:<br />
**Hardiness -<br />
**Evasion -<br />
**Spirit -<br />
<br />
== Attacks ==<br />
*Base Attack Bonus: +1<br />
*Fray Die: 1d8<br />
<br />
{| class="wikitable"<br />
|-<br />
! Description<br />
! Attribute<br />
! Attack Bonus<br />
! Damage<br />
|-<br />
| Hidden Knives<br />
| DEX<br />
| +2<br />
| 1d6+1<br />
|-<br />
| Body of Burning Light<br />
| CHA<br />
| +4<br />
| 1d10+3<br />
|}<br />
<br />
== Words and Divine Gifts ==<br />
*'''Words'''<br />
**''Sun'' - Heroes with the Sun Word may shed daylight at will up to 200 feet, cannot be blinded or their vision impaired by darkness or mists, and have an invincible defense against fire damage. Their vision can pierce blindfolds or survive even the physical removal of their eyes.<br />
**''Fertility'' - Heroes with the Fertility Word have perfect control over their reproduction and may set their Constitution score to 16, or 18 if it’s already 16 or higher. They have an invincible defense against wooden weapons or objects, vegetal monsters, and plant-based toxins.<br />
**''Desire'' - The Word of Desire speaks of cravings of every kind, both carnal and intellectual. It rules over wanting and the compromises that are made to obtain a terrible need. The favored of Desire automatically raise their Charisma to 16, or to 18 if already 16 or higher. At their discretion, others will find them romantically compatible regardless of the onlooker's usual and natural tastes.<br />
**''Death'' - Heroes with the Death Word may command undead in their presence as an action, ordering up to one Mob of any size. Greater undead get a Spirit saving throw to resist, and cannot be commanded to self-destruct. As an On Turn action, they also know the details of what, where, and how anything died or is dying within 100 feet of them. <br />
<br />
*'''Divine Gifts'''<br />
**''Body of Burning Light'' (On Turn) - Commit Effort. Your brilliance makes you almost impossible to target, by creatures who operate by means of vision. While you shine, your natural AC is 3 against creatures with sight. Your weapons or unarmed attacks count as a magical weapon with a range of 200 feet, and do a minimum of 1d10 damage. Your corona counts as natural sunlight for susceptible creatures. Armor and shields don't aid this AC.<br />
**''Purity of Brilliant Law'' (Instant) - Commit Effort for the scene. Defensively dispel a hostile magical effect on yourself or offensively dispel another gift for a round as if with a miracle. This gift functions more swiftly than a conventional miracle of dispelling, and the Effort need not be committed for so long.<br />
**''Creation's First Light'' (On Turn) - Commit Effort. Your vision penetrates any non-magical barrier, allowing you to see anything and everything out to the horizon. Focusing on something not in the immediate area requires a round. This vision automatically penetrates illusions and sees the true shape of shapeshifters. It cannot pierce the gifts of the Deception Word, however.<br />
**''A Second Spring'' (Action) - Commit Effort for the day. All allies in sight are refreshed, regaining vigor as if well-fed and rested and healing 1d6 hit points of damage plus the Godbound's level. Unlike most healing effects, recipients need not commit Effort to benefit from this blessing.<br />
**''Incandescent Need'' (Action) - Provoke a tremendous desire for a person, a thing, a general type of activity, or to be in a place. Targets will act to the limit of their character to obtain their desire, with most people doing anything short of easily-detectable crimes to obtain it, and will feel intense pleasure in it. If Effort is Committed for the scene, the Godbound can affect up to a Large Mob of targets in their vicinity. Worthy foes get a Spirit save to resist this power. The effect lasts until dispelled or the Godbound releases a victim.<br />
<br />
==XP and Dominion Log==<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854855/post-22950977| 1 XP and 1 Dominion 11/22/19]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854855/post-22971672| 2 XP and 1 Dominion 12/04/19]]</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Death%27s_Children:Yseult&diff=374752
Death's Children:Yseult
2019-12-05T05:24:24Z
<p>141.126.135.134: /* XP and Dominion Log */</p>
<hr />
<div>Lysus's character in [https://wiki.rpg.net/index.php/Death%27s_Children Death's Children] campaign.<br />
<br />
<br />
== Yseult ==<br />
*Description:<br />
*Goal:<br />
*Level: 1<br />
*Experience: 1<br />
<br />
== Facts ==<br />
*Origin: Wine Merchant's Wayward Daughter<br />
*Past Career: Student of Forbidden Philosophy<br />
*Relationship: Rebel Against the Divine Order<br />
*Others:<br />
<br />
== Attributes ==<br />
{| class="wikitable"<br />
|-<br />
!<br />
! Strength<br />
! Dexterity<br />
! Constitution<br />
! Intelligence<br />
! Wisdom<br />
! Charisma<br />
|-<br />
| '''Score'''<br />
| 10<br />
| 13<br />
| 16<br />
| 14<br />
| 13<br />
| 18<br />
|-<br />
| '''Modifier'''<br />
| +0<br />
| +1<br />
| +2<br />
| +1<br />
| +1<br />
| +3<br />
|-<br />
| '''Check'''<br />
| 11+<br />
| 8+<br />
| 5+<br />
| 7+<br />
| 8+<br />
| 3+<br />
|}<br />
<br />
== Resources ==<br />
<br />
{| class="wikitable"<br />
|-<br />
!<br />
! Total<br />
! Free<br />
! <br />
|-<br />
| '''Effort'''<br />
| 2<br />
| 2<br />
| <br />
|-<br />
| '''Influence'''<br />
| 2<br />
| 2<br />
| '''Earned per Month'''<br />
|-<br />
| '''Dominion'''<br />
| 1<br />
| 0<br />
| 0<br />
|-<br />
| '''Wealth''' <br />
| 0<br />
|}<br />
<br />
== Saving Throws ==<br />
{| class="wikitable"<br />
|-<br />
! <br />
! Base<br />
! Mod<br />
! Armor Penalty<br />
! Final Save<br />
|-<br />
| '''Hardiness'''<br />
| 15<br />
| +2<br />
| -<br />
| 13<br />
|-<br />
| '''Evasion'''<br />
| 15<br />
| +1<br />
| -<br />
| 14<br />
|-<br />
| '''Spirit'''<br />
| 15<br />
| +3<br />
| -<br />
| 12<br />
|}<br />
<br />
== Hit Points ==<br />
{| class="wikitable"<br />
|- <br />
! Current<br />
! Maximum<br />
|-<br />
| 10<br />
| 10<br />
|}<br />
<br />
== Armor ==<br />
*AC: 6 (2)<br />
*Type: Light (Body of Burning Light)<br />
*Shield: -<br />
*Description: <br />
*Saving Throw Penalty:<br />
**Hardiness -<br />
**Evasion -<br />
**Spirit -<br />
<br />
== Attacks ==<br />
*Base Attack Bonus: +1<br />
*Fray Die: 1d8<br />
<br />
{| class="wikitable"<br />
|-<br />
! Description<br />
! Attribute<br />
! Attack Bonus<br />
! Damage<br />
|-<br />
| Hidden Knives<br />
| DEX<br />
| +2<br />
| 1d6+1<br />
|-<br />
| Body of Burning Light<br />
| CHA<br />
| +4<br />
| 1d10+3<br />
|}<br />
<br />
== Words and Divine Gifts ==<br />
*'''Words'''<br />
**''Sun'' - Heroes with the Sun Word may shed daylight at will up to 200 feet, cannot be blinded or their vision impaired by darkness or mists, and have an invincible defense against fire damage. Their vision can pierce blindfolds or survive even the physical removal of their eyes.<br />
**''Fertility'' - Heroes with the Fertility Word have perfect control over their reproduction and may set their Constitution score to 16, or 18 if it’s already 16 or higher. They have an invincible defense against wooden weapons or objects, vegetal monsters, and plant-based toxins.<br />
**''Desire'' - The Word of Desire speaks of cravings of every kind, both carnal and intellectual. It rules over wanting and the compromises that are made to obtain a terrible need. The favored of Desire automatically raise their Charisma to 16, or to 18 if already 16 or higher. At their discretion, others will find them romantically compatible regardless of the onlooker's usual and natural tastes.<br />
**''Death'' - Heroes with the Death Word may command undead in their presence as an action, ordering up to one Mob of any size. Greater undead get a Spirit saving throw to resist, and cannot be commanded to self-destruct. As an On Turn action, they also know the details of what, where, and how anything died or is dying within 100 feet of them. <br />
<br />
*'''Divine Gifts'''<br />
**''Body of Burning Light'' (On Turn) - Commit Effort. Your brilliance makes you almost impossible to target, by creatures who operate by means of vision. While you shine, your natural AC is 3 against creatures with sight. Your weapons or unarmed attacks count as a magical weapon with a range of 200 feet, and do a minimum of 1d10 damage. Your corona counts as natural sunlight for susceptible creatures. Armor and shields don't aid this AC.<br />
**''Purity of Brilliant Law'' (Instant) - Commit Effort for the scene. Defensively dispel a hostile magical effect on yourself or offensively dispel another gift for a round as if with a miracle. This gift functions more swiftly than a conventional miracle of dispelling, and the Effort need not be committed for so long.<br />
**''Creation's First Light'' (On Turn) - Commit Effort. Your vision penetrates any non-magical barrier, allowing you to see anything and everything out to the horizon. Focusing on something not in the immediate area requires a round. This vision automatically penetrates illusions and sees the true shape of shapeshifters. It cannot pierce the gifts of the Deception Word, however.<br />
**''A Second Spring'' (Action) - Commit Effort for the day. All allies in sight are refreshed, regaining vigor as if well-fed and rested and healing 1d6 hit points of damage plus the Godbound's level. Unlike most healing effects, recipients need not commit Effort to benefit from this blessing.<br />
**''Incandescent Need'' (Action) - Provoke a tremendous desire for a person, a thing, a general type of activity, or to be in a place. Targets will act to the limit of their character to obtain their desire, with most people doing anything short of easily-detectable crimes to obtain it, and will feel intense pleasure in it. If Effort is Committed for the scene, the Godbound can affect up to a Large Mob of targets in their vicinity. Worthy foes get a Spirit save to resist this power. The effect lasts until dispelled or the Godbound releases a victim.<br />
<br />
==XP and Dominion Log==<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854855/post-22950977| 1 XP and 1 Dominion 11/22/19]]<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854855/post-22971672| 2 XP and 1 Dominion 12/04/19]]</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Death%27s_Children:Yseult&diff=374431
Death's Children:Yseult
2019-11-30T01:17:15Z
<p>141.126.135.134: /* Resources */</p>
<hr />
<div>Lysus's character in [https://wiki.rpg.net/index.php/Death%27s_Children Death's Children] campaign.<br />
<br />
<br />
== Yseult ==<br />
*Description:<br />
*Goal:<br />
*Level: 1<br />
*Experience: 1<br />
<br />
== Facts ==<br />
*Origin: Wine Merchant's Wayward Daughter<br />
*Past Career: Student of Forbidden Philosophy<br />
*Relationship: Rebel Against the Divine Order<br />
*Others:<br />
<br />
== Attributes ==<br />
{| class="wikitable"<br />
|-<br />
!<br />
! Strength<br />
! Dexterity<br />
! Constitution<br />
! Intelligence<br />
! Wisdom<br />
! Charisma<br />
|-<br />
| '''Score'''<br />
| 10<br />
| 13<br />
| 16<br />
| 14<br />
| 13<br />
| 18<br />
|-<br />
| '''Modifier'''<br />
| +0<br />
| +1<br />
| +2<br />
| +1<br />
| +1<br />
| +3<br />
|-<br />
| '''Check'''<br />
| 11+<br />
| 8+<br />
| 5+<br />
| 7+<br />
| 8+<br />
| 3+<br />
|}<br />
<br />
== Resources ==<br />
<br />
{| class="wikitable"<br />
|-<br />
!<br />
! Total<br />
! Free<br />
! <br />
|-<br />
| '''Effort'''<br />
| 2<br />
| 2<br />
| <br />
|-<br />
| '''Influence'''<br />
| 2<br />
| 2<br />
| '''Earned per Month'''<br />
|-<br />
| '''Dominion'''<br />
| 1<br />
| 0<br />
| 0<br />
|-<br />
| '''Wealth''' <br />
| 0<br />
|}<br />
<br />
== Saving Throws ==<br />
{| class="wikitable"<br />
|-<br />
! <br />
! Base<br />
! Mod<br />
! Armor Penalty<br />
! Final Save<br />
|-<br />
| '''Hardiness'''<br />
| 15<br />
| +2<br />
| -<br />
| 13<br />
|-<br />
| '''Evasion'''<br />
| 15<br />
| +1<br />
| -<br />
| 14<br />
|-<br />
| '''Spirit'''<br />
| 15<br />
| +3<br />
| -<br />
| 12<br />
|}<br />
<br />
== Hit Points ==<br />
{| class="wikitable"<br />
|- <br />
! Current<br />
! Maximum<br />
|-<br />
| 10<br />
| 10<br />
|}<br />
<br />
== Armor ==<br />
*AC: 6 (2)<br />
*Type: Light (Body of Burning Light)<br />
*Shield: -<br />
*Description: <br />
*Saving Throw Penalty:<br />
**Hardiness -<br />
**Evasion -<br />
**Spirit -<br />
<br />
== Attacks ==<br />
*Base Attack Bonus: +1<br />
*Fray Die: 1d8<br />
<br />
{| class="wikitable"<br />
|-<br />
! Description<br />
! Attribute<br />
! Attack Bonus<br />
! Damage<br />
|-<br />
| Hidden Knives<br />
| DEX<br />
| +2<br />
| 1d6+1<br />
|-<br />
| Body of Burning Light<br />
| CHA<br />
| +4<br />
| 1d10+3<br />
|}<br />
<br />
== Words and Divine Gifts ==<br />
*'''Words'''<br />
**''Sun'' - Heroes with the Sun Word may shed daylight at will up to 200 feet, cannot be blinded or their vision impaired by darkness or mists, and have an invincible defense against fire damage. Their vision can pierce blindfolds or survive even the physical removal of their eyes.<br />
**''Fertility'' - Heroes with the Fertility Word have perfect control over their reproduction and may set their Constitution score to 16, or 18 if it’s already 16 or higher. They have an invincible defense against wooden weapons or objects, vegetal monsters, and plant-based toxins.<br />
**''Desire'' - The Word of Desire speaks of cravings of every kind, both carnal and intellectual. It rules over wanting and the compromises that are made to obtain a terrible need. The favored of Desire automatically raise their Charisma to 16, or to 18 if already 16 or higher. At their discretion, others will find them romantically compatible regardless of the onlooker's usual and natural tastes.<br />
**''Death'' - Heroes with the Death Word may command undead in their presence as an action, ordering up to one Mob of any size. Greater undead get a Spirit saving throw to resist, and cannot be commanded to self-destruct. As an On Turn action, they also know the details of what, where, and how anything died or is dying within 100 feet of them. <br />
<br />
*'''Divine Gifts'''<br />
**''Body of Burning Light'' (On Turn) - Commit Effort. Your brilliance makes you almost impossible to target, by creatures who operate by means of vision. While you shine, your natural AC is 3 against creatures with sight. Your weapons or unarmed attacks count as a magical weapon with a range of 200 feet, and do a minimum of 1d10 damage. Your corona counts as natural sunlight for susceptible creatures. Armor and shields don't aid this AC.<br />
**''Purity of Brilliant Law'' (Instant) - Commit Effort for the scene. Defensively dispel a hostile magical effect on yourself or offensively dispel another gift for a round as if with a miracle. This gift functions more swiftly than a conventional miracle of dispelling, and the Effort need not be committed for so long.<br />
**''Creation's First Light'' (On Turn) - Commit Effort. Your vision penetrates any non-magical barrier, allowing you to see anything and everything out to the horizon. Focusing on something not in the immediate area requires a round. This vision automatically penetrates illusions and sees the true shape of shapeshifters. It cannot pierce the gifts of the Deception Word, however.<br />
**''A Second Spring'' (Action) - Commit Effort for the day. All allies in sight are refreshed, regaining vigor as if well-fed and rested and healing 1d6 hit points of damage plus the Godbound's level. Unlike most healing effects, recipients need not commit Effort to benefit from this blessing.<br />
**''Incandescent Need'' (Action) - Provoke a tremendous desire for a person, a thing, a general type of activity, or to be in a place. Targets will act to the limit of their character to obtain their desire, with most people doing anything short of easily-detectable crimes to obtain it, and will feel intense pleasure in it. If Effort is Committed for the scene, the Godbound can affect up to a Large Mob of targets in their vicinity. Worthy foes get a Spirit save to resist this power. The effect lasts until dispelled or the Godbound releases a victim.<br />
<br />
==XP and Dominion Log==<br />
<br />
[[https://forum.rpg.net/index.php?threads/deaths-children.854855/post-22950977| 1 XP and 1 Dominion 11/22/19]]</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Lysus&diff=373441
Lysus
2019-11-09T17:12:11Z
<p>141.126.135.134: </p>
<hr />
<div>'''Games'''<br />
<br />
[[In_The_Shadow_of_the_Spire:Main_Page|In the Shadow of the Spire]] playing [[In_The_Shadow_of_the_Spire:Silence_Information|Silence]]<br />
<br />
[[Etiology]] playing [[Etiology:Sofia_Sokolova|Sofia Sokolova]]<br />
<br />
[[Death%27s_Children|Death's Children]] playing [[Death%27s_Children:Yseult|Yseult]]<br />
<br />
'''Hiatus'''<br />
<br />
[[The_Edge_of_Rebellious_Destiny|The Edge of Rebellious Destiny]] playing [[Juna_Kast|Juna Kast]]<br />
<br />
[[https://drive.google.com/drive/folders/1cuJZnyX-LDxLApJo49PjscxtY2H7v7Nl The Requiem of Orpheus Kho-Gaya]] playing [[https://docs.google.com/document/d/1IRi7nrLh73zWNKUBnSCjynA9L8wlXIsidr_FPfrLm94 Zazzaphel]]<br />
<br />
[[https://forum.rpg.net/showthread.php?828571-Thus-All-Men-Live-In-Darkness-(BTW)-IC Thus All Men Live in Darkness]] playing [[https://docs.google.com/spreadsheets/d/1Vbp4oVyLtHIDo4dZv7l9W91ScWlt4o_nyI2TEILYv-Y/edit?usp=sharing Cynewyn Ashby]]<br />
<br />
[[AfterRagnarok:Main_Page|After Ragnarok]] playing [[AfterRagnarok:Solveig|Solveig]]<br />
<br />
'''Lapsed'''<br />
<br />
[[The_Fallen_Kingdom|The Fallen Kingdom]] GMing<br />
<br />
[[The_Lost_City_Lab_Lord|The Lost City]] playing [[Despina_the_Indomitable|Despina]]<br />
<br />
[[The_One_Ring:_Fellowship_of_The_White_Hand|Fellowship of the White Hand]] playing [[TOR:_Zimraphêl|Zimraphêl]]<br />
<br />
[[Strange_Highways|Strange Highways]] playing [[Shevassk_(Strange_Highways)|Shevassk]]<br />
<br />
[[Godbound:_Heaven_Has_Fallen:_Main_Page|Godbound: Heaven Has Fallen]] playing Shepset<br />
<br />
[[Myosho-Shintar_Experiment|Myosho-Shintar Experiment]] playing [[Nasweret]]<br />
<br />
[[DRYH:_Ashes_of_Gods_-_Main_Page|Ashes of Gods]] playing [[DRYH:_Ashes_of_Gods_-_Character_5|Layla "LC" Chambers]]<br />
<br />
[[Star_Wars_Desperate_Times|Desperate Times]] playing [[Kenna_Cychu|Kenna Cychu]]<br />
<br />
[[The_Climb|The Climb]] playing [[Dr. Gulbahar Arikan]]<br />
<br />
[[Last_Requests_ACKS|Last Requests]] playing [[Vasha]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/fellowship-blade-of-ruin.836397/ Blade of Ruin]] playing [[https://forum.rpg.net/index.php?threads/recruitment-fellowship-pbta-rpg-the-legend-of-zelda.835423/#post-22187016 Ereash]]<br />
<br />
[[AnotherDayAnotherDelve|Another Day, Another Delve]] playing [[Yula_Cindersoul|Yula Cindersoul]]<br />
<br />
[[Bounty_Hunter_Blues|Bounty Hunter Blues]] playing [[Bounty_Hunter_Blues:Io|Io]]<br />
<br />
[[The_Gate|The Gate]] playing [[Gulyás_Veronika|Veronika the Devilfish]]<br />
<br />
[[Hero_Wars|Hero Wars]] playing [[Hero_Wars:_Serzeen|Serzeen]]<br />
<br />
[[Byzantium:_Nightmares_Undreamed_Of|Byzantium: Nightmares Undreamed Of]] playing [[Byzantium:_Nightmares_Undreamed_Of:Amata|Amata]]<br />
<br />
[[City_of_Necromancers:_Renewing_Compacts_&_Treaties|City of Necromancers]] playing [[City_of_Necromancers:_Renewing_Compacts_&_Treaties:Myrineth|Myrineth]]</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Lysus&diff=373440
Lysus
2019-11-09T17:11:59Z
<p>141.126.135.134: </p>
<hr />
<div>'''Games'''<br />
<br />
[[In_The_Shadow_of_the_Spire:Main_Page|In the Shadow of the Spire]] playing [[In_The_Shadow_of_the_Spire:Silence_Information|Silence]]<br />
<br />
[[Etiology]] playing [[Etiology:Sofia_Sokolova|Sofia Sokolova]]<br />
<br />
[[Death%27s_Children|Death's Children] playing [[Death%27s_Children:Yseult|Yseult]]<br />
<br />
'''Hiatus'''<br />
<br />
[[The_Edge_of_Rebellious_Destiny|The Edge of Rebellious Destiny]] playing [[Juna_Kast|Juna Kast]]<br />
<br />
[[https://drive.google.com/drive/folders/1cuJZnyX-LDxLApJo49PjscxtY2H7v7Nl The Requiem of Orpheus Kho-Gaya]] playing [[https://docs.google.com/document/d/1IRi7nrLh73zWNKUBnSCjynA9L8wlXIsidr_FPfrLm94 Zazzaphel]]<br />
<br />
[[https://forum.rpg.net/showthread.php?828571-Thus-All-Men-Live-In-Darkness-(BTW)-IC Thus All Men Live in Darkness]] playing [[https://docs.google.com/spreadsheets/d/1Vbp4oVyLtHIDo4dZv7l9W91ScWlt4o_nyI2TEILYv-Y/edit?usp=sharing Cynewyn Ashby]]<br />
<br />
[[AfterRagnarok:Main_Page|After Ragnarok]] playing [[AfterRagnarok:Solveig|Solveig]]<br />
<br />
'''Lapsed'''<br />
<br />
[[The_Fallen_Kingdom|The Fallen Kingdom]] GMing<br />
<br />
[[The_Lost_City_Lab_Lord|The Lost City]] playing [[Despina_the_Indomitable|Despina]]<br />
<br />
[[The_One_Ring:_Fellowship_of_The_White_Hand|Fellowship of the White Hand]] playing [[TOR:_Zimraphêl|Zimraphêl]]<br />
<br />
[[Strange_Highways|Strange Highways]] playing [[Shevassk_(Strange_Highways)|Shevassk]]<br />
<br />
[[Godbound:_Heaven_Has_Fallen:_Main_Page|Godbound: Heaven Has Fallen]] playing Shepset<br />
<br />
[[Myosho-Shintar_Experiment|Myosho-Shintar Experiment]] playing [[Nasweret]]<br />
<br />
[[DRYH:_Ashes_of_Gods_-_Main_Page|Ashes of Gods]] playing [[DRYH:_Ashes_of_Gods_-_Character_5|Layla "LC" Chambers]]<br />
<br />
[[Star_Wars_Desperate_Times|Desperate Times]] playing [[Kenna_Cychu|Kenna Cychu]]<br />
<br />
[[The_Climb|The Climb]] playing [[Dr. Gulbahar Arikan]]<br />
<br />
[[Last_Requests_ACKS|Last Requests]] playing [[Vasha]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/fellowship-blade-of-ruin.836397/ Blade of Ruin]] playing [[https://forum.rpg.net/index.php?threads/recruitment-fellowship-pbta-rpg-the-legend-of-zelda.835423/#post-22187016 Ereash]]<br />
<br />
[[AnotherDayAnotherDelve|Another Day, Another Delve]] playing [[Yula_Cindersoul|Yula Cindersoul]]<br />
<br />
[[Bounty_Hunter_Blues|Bounty Hunter Blues]] playing [[Bounty_Hunter_Blues:Io|Io]]<br />
<br />
[[The_Gate|The Gate]] playing [[Gulyás_Veronika|Veronika the Devilfish]]<br />
<br />
[[Hero_Wars|Hero Wars]] playing [[Hero_Wars:_Serzeen|Serzeen]]<br />
<br />
[[Byzantium:_Nightmares_Undreamed_Of|Byzantium: Nightmares Undreamed Of]] playing [[Byzantium:_Nightmares_Undreamed_Of:Amata|Amata]]<br />
<br />
[[City_of_Necromancers:_Renewing_Compacts_&_Treaties|City of Necromancers]] playing [[City_of_Necromancers:_Renewing_Compacts_&_Treaties:Myrineth|Myrineth]]</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Lysus&diff=373439
Lysus
2019-11-09T17:11:45Z
<p>141.126.135.134: </p>
<hr />
<div>'''Games'''<br />
<br />
[[In_The_Shadow_of_the_Spire:Main_Page|In the Shadow of the Spire]] playing [[In_The_Shadow_of_the_Spire:Silence_Information|Silence]]<br />
<br />
[[Etiology]] playing [[Etiology:Sofia_Sokolova|Sofia Sokolova]]<br />
<br />
[[Death%27s_Children]] playing [[Death%27s_Children:Yseult|Yseult]]<br />
<br />
'''Hiatus'''<br />
<br />
[[The_Edge_of_Rebellious_Destiny|The Edge of Rebellious Destiny]] playing [[Juna_Kast|Juna Kast]]<br />
<br />
[[https://drive.google.com/drive/folders/1cuJZnyX-LDxLApJo49PjscxtY2H7v7Nl The Requiem of Orpheus Kho-Gaya]] playing [[https://docs.google.com/document/d/1IRi7nrLh73zWNKUBnSCjynA9L8wlXIsidr_FPfrLm94 Zazzaphel]]<br />
<br />
[[https://forum.rpg.net/showthread.php?828571-Thus-All-Men-Live-In-Darkness-(BTW)-IC Thus All Men Live in Darkness]] playing [[https://docs.google.com/spreadsheets/d/1Vbp4oVyLtHIDo4dZv7l9W91ScWlt4o_nyI2TEILYv-Y/edit?usp=sharing Cynewyn Ashby]]<br />
<br />
[[AfterRagnarok:Main_Page|After Ragnarok]] playing [[AfterRagnarok:Solveig|Solveig]]<br />
<br />
'''Lapsed'''<br />
<br />
[[The_Fallen_Kingdom|The Fallen Kingdom]] GMing<br />
<br />
[[The_Lost_City_Lab_Lord|The Lost City]] playing [[Despina_the_Indomitable|Despina]]<br />
<br />
[[The_One_Ring:_Fellowship_of_The_White_Hand|Fellowship of the White Hand]] playing [[TOR:_Zimraphêl|Zimraphêl]]<br />
<br />
[[Strange_Highways|Strange Highways]] playing [[Shevassk_(Strange_Highways)|Shevassk]]<br />
<br />
[[Godbound:_Heaven_Has_Fallen:_Main_Page|Godbound: Heaven Has Fallen]] playing Shepset<br />
<br />
[[Myosho-Shintar_Experiment|Myosho-Shintar Experiment]] playing [[Nasweret]]<br />
<br />
[[DRYH:_Ashes_of_Gods_-_Main_Page|Ashes of Gods]] playing [[DRYH:_Ashes_of_Gods_-_Character_5|Layla "LC" Chambers]]<br />
<br />
[[Star_Wars_Desperate_Times|Desperate Times]] playing [[Kenna_Cychu|Kenna Cychu]]<br />
<br />
[[The_Climb|The Climb]] playing [[Dr. Gulbahar Arikan]]<br />
<br />
[[Last_Requests_ACKS|Last Requests]] playing [[Vasha]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/fellowship-blade-of-ruin.836397/ Blade of Ruin]] playing [[https://forum.rpg.net/index.php?threads/recruitment-fellowship-pbta-rpg-the-legend-of-zelda.835423/#post-22187016 Ereash]]<br />
<br />
[[AnotherDayAnotherDelve|Another Day, Another Delve]] playing [[Yula_Cindersoul|Yula Cindersoul]]<br />
<br />
[[Bounty_Hunter_Blues|Bounty Hunter Blues]] playing [[Bounty_Hunter_Blues:Io|Io]]<br />
<br />
[[The_Gate|The Gate]] playing [[Gulyás_Veronika|Veronika the Devilfish]]<br />
<br />
[[Hero_Wars|Hero Wars]] playing [[Hero_Wars:_Serzeen|Serzeen]]<br />
<br />
[[Byzantium:_Nightmares_Undreamed_Of|Byzantium: Nightmares Undreamed Of]] playing [[Byzantium:_Nightmares_Undreamed_Of:Amata|Amata]]<br />
<br />
[[City_of_Necromancers:_Renewing_Compacts_&_Treaties|City of Necromancers]] playing [[City_of_Necromancers:_Renewing_Compacts_&_Treaties:Myrineth|Myrineth]]</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Death%27s_Children&diff=373438
Death's Children
2019-11-09T17:11:13Z
<p>141.126.135.134: /* Player Characters */</p>
<hr />
<div>Solving the problems of Irohn with ylvathrall, Talam, EnigmaticOne, Lysus, t@nya, and QuZi<br />
<br />
== Player Characters ==<br />
*[[Death%27s_Children:Evan_Dunne|Evan Dunne]] - Talam<br />
*[[Death%27s_Children:Miach_Pierce|Miach Pierce]] - EnigmaticOne<br />
*[[Death%27s_Children:Yseult|Yseult]] - Lysus<br />
*[[Death%27s_Children:Roisin_McGinley|Roisin McGinley]] - t@nya<br />
*[[Death%27s_Children:Sorcha_Finn|Sorcha Finn]] - QuZi<br />
<br />
==Retired Characters==<br />
*<br />
<br />
=== XP Awards ===<br />
<br />
=== Dominion Awards ===<br />
<br />
=== Party Treasure ===<br />
<br />
== NPCs ==<br />
<br />
*<br />
<br />
== Places ==<br />
<br />
*<br />
<br />
== Lore, Rumors, Quests ==<br />
<br />
==Important Posts==<br />
<br />
== Maps ==<br />
<br />
[[File:MaximePlasse_Labeled_Map.jpg|600px|Map of Arcem]]<br />
<br />
[[File:Ancalia_Map.jpg|600px|Map of Ancalia]]<br />
<br />
== Important Links ==<br />
*[https://forum.rpg.net/index.php?threads/recruitment-godbound-deaths-children.854495 Recruitment Thread].<br />
*[https://forum.rpg.net/index.php?threads/deaths-children.854854/ OOC Thread]<br />
*<br />
*[http://orokos.com/ Orokos dice roller]<br />
*[[Godbound_Blank_Character_Sheet]]<br />
<br />
== Reference ==<br />
<br />
==Placeholder==</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Death%27s_Children&diff=373437
Death's Children
2019-11-09T17:09:38Z
<p>141.126.135.134: Created page with "Solving the problems of Irohn with ylvathrall, Talam, EnigmaticOne, Lysus, t@nya, and QuZi == Player Characters == *Evan Dunne - Talam *Miach Pierce - EnigmaticOne *[..."</p>
<hr />
<div>Solving the problems of Irohn with ylvathrall, Talam, EnigmaticOne, Lysus, t@nya, and QuZi<br />
<br />
== Player Characters ==<br />
*[[Evan Dunne]] - Talam<br />
*[[Miach Pierce]] - EnigmaticOne<br />
*[[Yseult]] - Lysus<br />
*[[Roisin McGinley]] - t@nya<br />
*[[Sorcha Finn]] - QuZi<br />
<br />
==Retired Characters==<br />
*<br />
<br />
=== XP Awards ===<br />
<br />
=== Dominion Awards ===<br />
<br />
=== Party Treasure ===<br />
<br />
== NPCs ==<br />
<br />
*<br />
<br />
== Places ==<br />
<br />
*<br />
<br />
== Lore, Rumors, Quests ==<br />
<br />
==Important Posts==<br />
<br />
== Maps ==<br />
<br />
[[File:MaximePlasse_Labeled_Map.jpg|600px|Map of Arcem]]<br />
<br />
[[File:Ancalia_Map.jpg|600px|Map of Ancalia]]<br />
<br />
== Important Links ==<br />
*[https://forum.rpg.net/index.php?threads/recruitment-godbound-deaths-children.854495 Recruitment Thread].<br />
*[https://forum.rpg.net/index.php?threads/deaths-children.854854/ OOC Thread]<br />
*<br />
*[http://orokos.com/ Orokos dice roller]<br />
*[[Godbound_Blank_Character_Sheet]]<br />
<br />
== Reference ==<br />
<br />
==Placeholder==</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Lysus&diff=373284
Lysus
2019-11-04T03:03:23Z
<p>141.126.135.134: </p>
<hr />
<div>'''Games'''<br />
<br />
[[In_The_Shadow_of_the_Spire:Main_Page|In the Shadow of the Spire]] playing [[In_The_Shadow_of_the_Spire:Silence_Information|Silence]]<br />
<br />
[[Etiology]] playing [[Etiology:Sofia_Sokolova|Sofia Sokolova]]<br />
<br />
'''Hiatus'''<br />
<br />
[[The_Edge_of_Rebellious_Destiny|The Edge of Rebellious Destiny]] playing [[Juna_Kast|Juna Kast]]<br />
<br />
[[https://drive.google.com/drive/folders/1cuJZnyX-LDxLApJo49PjscxtY2H7v7Nl The Requiem of Orpheus Kho-Gaya]] playing [[https://docs.google.com/document/d/1IRi7nrLh73zWNKUBnSCjynA9L8wlXIsidr_FPfrLm94 Zazzaphel]]<br />
<br />
[[https://forum.rpg.net/showthread.php?828571-Thus-All-Men-Live-In-Darkness-(BTW)-IC Thus All Men Live in Darkness]] playing [[https://docs.google.com/spreadsheets/d/1Vbp4oVyLtHIDo4dZv7l9W91ScWlt4o_nyI2TEILYv-Y/edit?usp=sharing Cynewyn Ashby]]<br />
<br />
[[AfterRagnarok:Main_Page|After Ragnarok]] playing [[AfterRagnarok:Solveig|Solveig]]<br />
<br />
'''Lapsed'''<br />
<br />
[[The_Fallen_Kingdom|The Fallen Kingdom]] GMing<br />
<br />
[[The_Lost_City_Lab_Lord|The Lost City]] playing [[Despina_the_Indomitable|Despina]]<br />
<br />
[[The_One_Ring:_Fellowship_of_The_White_Hand|Fellowship of the White Hand]] playing [[TOR:_Zimraphêl|Zimraphêl]]<br />
<br />
[[Strange_Highways|Strange Highways]] playing [[Shevassk_(Strange_Highways)|Shevassk]]<br />
<br />
[[Godbound:_Heaven_Has_Fallen:_Main_Page|Godbound: Heaven Has Fallen]] playing Shepset<br />
<br />
[[Myosho-Shintar_Experiment|Myosho-Shintar Experiment]] playing [[Nasweret]]<br />
<br />
[[DRYH:_Ashes_of_Gods_-_Main_Page|Ashes of Gods]] playing [[DRYH:_Ashes_of_Gods_-_Character_5|Layla "LC" Chambers]]<br />
<br />
[[Star_Wars_Desperate_Times|Desperate Times]] playing [[Kenna_Cychu|Kenna Cychu]]<br />
<br />
[[The_Climb|The Climb]] playing [[Dr. Gulbahar Arikan]]<br />
<br />
[[Last_Requests_ACKS|Last Requests]] playing [[Vasha]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/fellowship-blade-of-ruin.836397/ Blade of Ruin]] playing [[https://forum.rpg.net/index.php?threads/recruitment-fellowship-pbta-rpg-the-legend-of-zelda.835423/#post-22187016 Ereash]]<br />
<br />
[[AnotherDayAnotherDelve|Another Day, Another Delve]] playing [[Yula_Cindersoul|Yula Cindersoul]]<br />
<br />
[[Bounty_Hunter_Blues|Bounty Hunter Blues]] playing [[Bounty_Hunter_Blues:Io|Io]]<br />
<br />
[[The_Gate|The Gate]] playing [[Gulyás_Veronika|Veronika the Devilfish]]<br />
<br />
[[Hero_Wars|Hero Wars]] playing [[Hero_Wars:_Serzeen|Serzeen]]<br />
<br />
[[Byzantium:_Nightmares_Undreamed_Of|Byzantium: Nightmares Undreamed Of]] playing [[Byzantium:_Nightmares_Undreamed_Of:Amata|Amata]]<br />
<br />
[[City_of_Necromancers:_Renewing_Compacts_&_Treaties|City of Necromancers]] playing [[City_of_Necromancers:_Renewing_Compacts_&_Treaties:Myrineth|Myrineth]]</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Etiology:Sofia_Sokolova&diff=372968
Etiology:Sofia Sokolova
2019-10-29T04:30:59Z
<p>141.126.135.134: /* Morph */</p>
<hr />
<div>=Biographical Info=<br />
<br />
*'''Name''': Sofia Sokolova<br />
*'''Motivations''': +Argonaut Interests | +Discover Past | +Scientific Discovery<br />
*'''Languages''': Cantonese | English | Russian<br />
*'''Ego Traits''': Composure | Danger Sense | Dominant Strain | Morph Familiarity (Futura) | Psi-Gamma (Xenomorph) | Alien Behavior Disorder | Edited Memories | Neural Damage (Synaesthesia)<br />
*'''Background''': Lost<br />
*'''Career''': Genehacker<br />
*'''Interest''': Survivalist<br />
*'''Faction''': Argonauts<br />
*'''Gender''': Female<br />
*'''Sex''': Female<br />
*'''Age''': 8<br />
*'''Muse''':<br />
*'''Ego Flex''': 1<br />
<br />
=Aptitudes=<br />
<br />
{| class="wikitable"<br />
! <br />
! COG<br />
! INT<br />
! REF<br />
! SAV<br />
! SOM<br />
! WILL<br />
|-<br />
! Apt<br />
| 20<br />
| 20<br />
| 10<br />
| 15<br />
| 10<br />
| 15<br />
|-<br />
! Check (x3)<br />
| 60<br />
| 60<br />
| 30<br />
| 45<br />
| 30<br />
| 45<br />
|-<br />
|}<br />
<br />
=Derived Stats=<br />
{| class="wikitable"<br />
! Stat<br />
! Formula<br />
! Value<br />
|-<br />
| Initiative<br />
| REF+INT/5<br />
| 6<br />
|-<br />
| Lucidity<br />
| WIL x 2<br />
| 35<br />
|-<br />
| Trauma Threshold<br />
| LUC/5<br />
| 7<br />
|-<br />
| Insanity Rating<br />
| LUC x 2<br />
| 70<br />
|-<br />
| Infection Rating (Async)<br />
| Psi x 10<br />
| 20<br />
|-<br />
|}<br />
<br />
=Pools=<br />
<br />
{| class="wikitable"<br />
! Pool<br />
! Total<br />
! Spent<br />
|-<br />
| Insight<br />
| 2<br />
| 0<br />
|-<br />
| Moxie<br />
| 4<br />
| 0<br />
|-<br />
| Vigor<br />
| 1<br />
| 0<br />
|-<br />
| Flex<br />
| 1<br />
| 0<br />
|-<br />
|}<br />
<br />
=Rep=<br />
<br />
{| class="wikitable"<br />
! Network<br />
! Value<br />
! Min (3/week)<br />
! Mod (1/week)<br />
! Maj (1/arc)<br />
|-<br />
| @-rep<br />
| 0<br />
|<br />
|<br />
|<br />
|-<br />
| c-rep<br />
| 0<br />
|<br />
|<br />
|<br />
|-<br />
| f-rep<br />
| 0<br />
|<br />
|<br />
|<br />
|-<br />
| g-rep<br />
| 0<br />
|<br />
|<br />
|<br />
|-<br />
| i-rep<br />
| 0<br />
|<br />
|<br />
|<br />
|-<br />
| r-rep<br />
| 60<br />
|<br />
|<br />
|<br />
|-<br />
| x-rep<br />
| 40<br />
|<br />
|<br />
|<br />
|-<br />
|}<br />
<br />
=Morph=<br />
<br />
*'''Type''': Futura<br />
*'''Ware''': Biomods, Cortical Stack, Mesh Inserts, Medichines<br />
*'''Traits''': n/a<br />
*'''Wound Threshold''': 7<br />
*'''Durability''': 35<br />
*'''Death Rating''': 53<br />
<br />
=Active Skills=<br />
<br />
{| class="wikitable"<br />
! Skill<br />
! Value<br />
! Apt<br />
! Total<br />
! Specializations<br />
|-<br />
| Athletics<br />
| 0<br />
| SOM<br />
| 10<br />
| -<br />
|-<br />
| Deceive<br />
| 40<br />
| SAV<br />
| 55<br />
| -<br />
|-<br />
| Fray<br />
| 10<br />
| REF x 2<br />
| 30<br />
| -<br />
|-<br />
| Free Fall<br />
| 0<br />
| SOM<br />
| 10<br />
| -<br />
|-<br />
| Guns<br />
| 40<br />
| REF<br />
| 50<br />
| Firearms<br />
|-<br />
| Hardware [Type]<br />
| 0<br />
| COG<br />
| 20<br />
| -<br />
|-<br />
| Infiltrate<br />
| 20<br />
| REF<br />
| 30<br />
| -<br />
|-<br />
| Infosec<br />
| 0<br />
| COG<br />
| 20<br />
| -<br />
|-<br />
| Interface<br />
| 0<br />
| COG<br />
| 20<br />
| -<br />
|-<br />
| Kinesics<br />
| 40<br />
| SAV<br />
| 55<br />
| -<br />
|-<br />
| Medicine [Biotech]<br />
| 60<br />
| COG<br />
| 80<br />
| -<br />
|-<br />
| Medicine [Paramedic]<br />
| 30<br />
| COG<br />
| 50<br />
| -<br />
|-<br />
| Medicine [Pharmacology]<br />
| 40<br />
| COG<br />
| 60<br />
| -<br />
|-<br />
| Melee<br />
| 0<br />
| SOM<br />
| 10<br />
| -<br />
|-<br />
| Perceive<br />
| 20<br />
| INT x 2<br />
| 60<br />
| -<br />
|-<br />
| Persuade<br />
| 0<br />
| SAV<br />
| 15<br />
| -<br />
|-<br />
| Pilot [TYPE]<br />
| 0<br />
| REF<br />
| 10<br />
| -<br />
|-<br />
| Program<br />
| 30<br />
| COG<br />
| 50<br />
| -<br />
|-<br />
| Provoke<br />
| 0<br />
| SAV<br />
| 15<br />
| -<br />
|-<br />
| Psi<br />
| 50<br />
| WIL<br />
| 65<br />
| -<br />
|-<br />
| Research<br />
| 0<br />
| INT<br />
| 20<br />
| -<br />
|-<br />
| Survival<br />
| 30<br />
| INT<br />
| 50<br />
| -<br />
|-<br />
|}<br />
<br />
=Know Skills=<br />
<br />
<br />
{| class="wikitable"<br />
! Skill<br />
! Value<br />
! Apt<br />
! Total<br />
! Specializations<br />
|-<br />
| Know [Argonaut]<br />
| 30<br />
| COG<br />
| 50<br />
| -<br />
|-<br />
| Know [Biology]<br />
| 50<br />
| COG<br />
| 70<br />
| -<br />
|-<br />
| Know [Gatecrashing]<br />
| 50<br />
| COG<br />
| 70<br />
| -<br />
|-<br />
| Know [Genetics]<br />
| 60<br />
| COG<br />
| 80<br />
| -<br />
|-<br />
| Know [Morph Design]<br />
| 60<br />
| COG<br />
| 80<br />
| -<br />
|-<br />
|}<br />
<br />
=Muse=<br />
<br />
*'''Name''': Morgan<br />
<br />
{| class="wikitable"<br />
! <br />
! COG<br />
! INT<br />
! REF<br />
! SAV<br />
! SOM<br />
! WILL<br />
|-<br />
! Apt<br />
| 10<br />
| 15<br />
| 10<br />
| 10<br />
| 10<br />
| 10<br />
|-<br />
! Check (x3)<br />
| 30<br />
| 45<br />
| 30<br />
| 30<br />
| 30<br />
| 30<br />
|-<br />
|}<br />
<br />
{| class="wikitable"<br />
! Skill<br />
! Value<br />
|-<br />
| Hardware: Electronics<br />
| 30<br />
|-<br />
| Infosec<br />
| 30<br />
|-<br />
| Interface<br />
| 60<br />
|-<br />
| Know: Accounting<br />
| 60<br />
|-<br />
| Know: Psychology<br />
| 60<br />
|-<br />
| Medicine: Psychosurgery<br />
| 30<br />
|-<br />
| Perceive<br />
| 30<br />
|-<br />
| Program<br />
| 30<br />
|-<br />
| Research<br />
| 30<br />
|-<br />
|}<br />
<br />
{| class="wikitable"<br />
! WT<br />
! DUR<br />
! DR<br />
|-<br />
| 4<br />
| 20<br />
| 40<br />
|-<br />
|}<br />
<br />
=Async Info=<br />
<br />
*'''Sub-strain''': Xenomorph<br />
*'''Infection Rating''': 20<br />
<br />
{| class="wikitable"<br />
! Sleight<br />
! Type<br />
! Action<br />
! Duration<br />
! Infection Mod<br />
! Effects<br />
|-<br />
| Eco-Empathy<br />
| Chi<br />
| -<br />
| -<br />
| -<br />
| Acquire intuitive understanding of plants and fungi with a successful COG check.<br />
|-<br />
| Grok<br />
| Chi<br />
| -<br />
| -<br />
| -<br />
| Intuitively understand how to use technology with a successful COG check.<br />
|-<br />
| Heightened Awareness<br />
| Chi<br />
| -<br />
| -<br />
| -<br />
| +10 to Perceive tests.<br />
|-<br />
| High Pain Threshold<br />
| Chi<br />
| -<br />
| -<br />
| -<br />
| Ignore modifiers from one wound.<br />
|-<br />
| Pattern Recognition<br />
| Chi<br />
| -<br />
| -<br />
| -<br />
| +10 to Infosec, Perceive, or Research with a large sample and time to study.<br />
|-<br />
| Xeno-Empathy<br />
| Chi<br />
| -<br />
| -<br />
| -<br />
| Acquire intuitive understanding of animals and sapients with a successful COG check.<br />
|-<br />
| Block Sense<br />
| Gamma<br />
| Complex<br />
| Action Turns<br />
| 4<br />
| Disable one sense for WIL/5 turns.<br />
|-<br />
| Deep Scan<br />
| Gamma<br />
| Complex<br />
| Sustained<br />
| 6<br />
| Extract two pieces of information plus two per superior success. One action per item.<br />
|-<br />
| Downtime<br />
| Gamma<br />
| Task<br />
| Sustained<br />
| 2<br />
| Heals 1d6 stress plus 1d6 per superior success when sustained for 4 hours. Does not count for long recharge.<br />
|-<br />
| Nightmare<br />
| Gamma<br />
| Complex<br />
| Instant<br />
| 6<br />
| Inflict 2d10 SV to the target plus 1d6 per superior success.<br />
|-<br />
| Subliminal<br />
| Gamma<br />
| Complex<br />
| Hours<br />
| 10<br />
| Implants a suggestion. Target receives WIL check to resist any immediately life-threatening actions.<br />
|-<br />
|}<br />
<br />
=Gear=<br />
<br />
==Combat Gear==<br />
<br />
*'''Armor''': Standard Vacsuit 8/6<br />
*'''Ranged Weapons''': Medium Pistol [Firearm] DV 2d10, SA/BF/FA, Ammo 15+1, Range 30<br />
*'''Melee Weapons''': -<br />
<br />
==Miscellaneous==<br />
*'''Gear Pack 1''': Gatecrashing<br />
*'''Gear Pack 2''': Genehacker<br />
*'''Other Gear''': Smart Clothing, Utilitool<br />
<br />
=Character Notes=<br />
<br />
==Last Backup==<br />
<br />
==Psychosurgery==<br />
<br />
==Forks==<br />
<br />
==Fake IDs==<br />
<br />
==Additional Notes==</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Etiology:Sofia_Sokolova&diff=372614
Etiology:Sofia Sokolova
2019-10-26T21:25:03Z
<p>141.126.135.134: /* Muse */</p>
<hr />
<div>=Biographical Info=<br />
<br />
*'''Name''': Sofia Sokolova<br />
*'''Motivations''': +Argonaut Interests | +Discover Past | +Scientific Discovery<br />
*'''Languages''': Cantonese | English | Russian<br />
*'''Ego Traits''': Composure | Danger Sense | Dominant Strain | Morph Familiarity (Futura) | Psi-Gamma (Xenomorph) | Alien Behavior Disorder | Edited Memories | Neural Damage (Synaesthesia)<br />
*'''Background''': Lost<br />
*'''Career''': Genehacker<br />
*'''Interest''': Survivalist<br />
*'''Faction''': Argonauts<br />
*'''Gender''': Female<br />
*'''Sex''': Female<br />
*'''Age''': 8<br />
*'''Muse''':<br />
*'''Ego Flex''': 1<br />
<br />
=Aptitudes=<br />
<br />
{| class="wikitable"<br />
! <br />
! COG<br />
! INT<br />
! REF<br />
! SAV<br />
! SOM<br />
! WILL<br />
|-<br />
! Apt<br />
| 20<br />
| 20<br />
| 10<br />
| 15<br />
| 10<br />
| 15<br />
|-<br />
! Check (x3)<br />
| 60<br />
| 60<br />
| 30<br />
| 45<br />
| 30<br />
| 45<br />
|-<br />
|}<br />
<br />
=Derived Stats=<br />
{| class="wikitable"<br />
! Stat<br />
! Formula<br />
! Value<br />
|-<br />
| Initiative<br />
| REF+INT/5<br />
| 6<br />
|-<br />
| Lucidity<br />
| WIL x 2<br />
| 35<br />
|-<br />
| Trauma Threshold<br />
| LUC/5<br />
| 7<br />
|-<br />
| Insanity Rating<br />
| LUC x 2<br />
| 70<br />
|-<br />
| Infection Rating (Async)<br />
| Psi x 10<br />
| 20<br />
|-<br />
|}<br />
<br />
=Pools=<br />
<br />
{| class="wikitable"<br />
! Pool<br />
! Total<br />
! Spent<br />
|-<br />
| Insight<br />
| 2<br />
| 0<br />
|-<br />
| Moxie<br />
| 4<br />
| 0<br />
|-<br />
| Vigor<br />
| 1<br />
| 0<br />
|-<br />
| Flex<br />
| 1<br />
| 0<br />
|-<br />
|}<br />
<br />
=Rep=<br />
<br />
{| class="wikitable"<br />
! Network<br />
! Value<br />
! Min (3/week)<br />
! Mod (1/week)<br />
! Maj (1/arc)<br />
|-<br />
| @-rep<br />
| 0<br />
|<br />
|<br />
|<br />
|-<br />
| c-rep<br />
| 0<br />
|<br />
|<br />
|<br />
|-<br />
| f-rep<br />
| 0<br />
|<br />
|<br />
|<br />
|-<br />
| g-rep<br />
| 0<br />
|<br />
|<br />
|<br />
|-<br />
| i-rep<br />
| 0<br />
|<br />
|<br />
|<br />
|-<br />
| r-rep<br />
| 60<br />
|<br />
|<br />
|<br />
|-<br />
| x-rep<br />
| 40<br />
|<br />
|<br />
|<br />
|-<br />
|}<br />
<br />
=Morph=<br />
<br />
*'''Type''':<br />
*'''Ware''':<br />
*'''Traits''':<br />
*'''Wound Threshold''':<br />
*'''Durability''':<br />
*'''Death Rating''':<br />
<br />
=Active Skills=<br />
<br />
{| class="wikitable"<br />
! Skill<br />
! Value<br />
! Apt<br />
! Total<br />
! Specializations<br />
|-<br />
| Athletics<br />
| 0<br />
| SOM<br />
| 10<br />
| -<br />
|-<br />
| Deceive<br />
| 40<br />
| SAV<br />
| 55<br />
| -<br />
|-<br />
| Fray<br />
| 10<br />
| REF x 2<br />
| 30<br />
| -<br />
|-<br />
| Free Fall<br />
| 0<br />
| SOM<br />
| 10<br />
| -<br />
|-<br />
| Guns<br />
| 40<br />
| REF<br />
| 50<br />
| Firearms<br />
|-<br />
| Hardware [Type]<br />
| 0<br />
| COG<br />
| 20<br />
| -<br />
|-<br />
| Infiltrate<br />
| 20<br />
| REF<br />
| 30<br />
| -<br />
|-<br />
| Infosec<br />
| 0<br />
| COG<br />
| 20<br />
| -<br />
|-<br />
| Interface<br />
| 0<br />
| COG<br />
| 20<br />
| -<br />
|-<br />
| Kinesics<br />
| 40<br />
| SAV<br />
| 55<br />
| -<br />
|-<br />
| Medicine [Biotech]<br />
| 60<br />
| COG<br />
| 80<br />
| -<br />
|-<br />
| Medicine [Paramedic]<br />
| 30<br />
| COG<br />
| 50<br />
| -<br />
|-<br />
| Medicine [Pharmacology]<br />
| 40<br />
| COG<br />
| 60<br />
| -<br />
|-<br />
| Melee<br />
| 0<br />
| SOM<br />
| 10<br />
| -<br />
|-<br />
| Perceive<br />
| 20<br />
| INT x 2<br />
| 60<br />
| -<br />
|-<br />
| Persuade<br />
| 0<br />
| SAV<br />
| 15<br />
| -<br />
|-<br />
| Pilot [TYPE]<br />
| 0<br />
| REF<br />
| 10<br />
| -<br />
|-<br />
| Program<br />
| 30<br />
| COG<br />
| 50<br />
| -<br />
|-<br />
| Provoke<br />
| 0<br />
| SAV<br />
| 15<br />
| -<br />
|-<br />
| Psi<br />
| 50<br />
| WIL<br />
| 65<br />
| -<br />
|-<br />
| Research<br />
| 0<br />
| INT<br />
| 20<br />
| -<br />
|-<br />
| Survival<br />
| 30<br />
| INT<br />
| 50<br />
| -<br />
|-<br />
|}<br />
<br />
=Know Skills=<br />
<br />
<br />
{| class="wikitable"<br />
! Skill<br />
! Value<br />
! Apt<br />
! Total<br />
! Specializations<br />
|-<br />
| Know [Argonaut]<br />
| 30<br />
| COG<br />
| 50<br />
| -<br />
|-<br />
| Know [Biology]<br />
| 50<br />
| COG<br />
| 70<br />
| -<br />
|-<br />
| Know [Gatecrashing]<br />
| 50<br />
| COG<br />
| 70<br />
| -<br />
|-<br />
| Know [Genetics]<br />
| 60<br />
| COG<br />
| 80<br />
| -<br />
|-<br />
| Know [Morph Design]<br />
| 60<br />
| COG<br />
| 80<br />
| -<br />
|-<br />
|}<br />
<br />
=Muse=<br />
<br />
*'''Name''': Morgan<br />
<br />
{| class="wikitable"<br />
! <br />
! COG<br />
! INT<br />
! REF<br />
! SAV<br />
! SOM<br />
! WILL<br />
|-<br />
! Apt<br />
| 10<br />
| 15<br />
| 10<br />
| 10<br />
| 10<br />
| 10<br />
|-<br />
! Check (x3)<br />
| 30<br />
| 45<br />
| 30<br />
| 30<br />
| 30<br />
| 30<br />
|-<br />
|}<br />
<br />
{| class="wikitable"<br />
! Skill<br />
! Value<br />
|-<br />
| Hardware: Electronics<br />
| 30<br />
|-<br />
| Infosec<br />
| 30<br />
|-<br />
| Interface<br />
| 60<br />
|-<br />
| Know: Accounting<br />
| 60<br />
|-<br />
| Know: Psychology<br />
| 60<br />
|-<br />
| Medicine: Psychosurgery<br />
| 30<br />
|-<br />
| Perceive<br />
| 30<br />
|-<br />
| Program<br />
| 30<br />
|-<br />
| Research<br />
| 30<br />
|-<br />
|}<br />
<br />
{| class="wikitable"<br />
! WT<br />
! DUR<br />
! DR<br />
|-<br />
| 4<br />
| 20<br />
| 40<br />
|-<br />
|}<br />
<br />
=Async Info=<br />
<br />
*'''Sub-strain''': Xenomorph<br />
*'''Infection Rating''': 20<br />
<br />
{| class="wikitable"<br />
! Sleight<br />
! Type<br />
! Action<br />
! Duration<br />
! Infection Mod<br />
! Effects<br />
|-<br />
| Eco-Empathy<br />
| Chi<br />
| -<br />
| -<br />
| -<br />
| Acquire intuitive understanding of plants and fungi with a successful COG check.<br />
|-<br />
| Grok<br />
| Chi<br />
| -<br />
| -<br />
| -<br />
| Intuitively understand how to use technology with a successful COG check.<br />
|-<br />
| Heightened Awareness<br />
| Chi<br />
| -<br />
| -<br />
| -<br />
| +10 to Perceive tests.<br />
|-<br />
| High Pain Threshold<br />
| Chi<br />
| -<br />
| -<br />
| -<br />
| Ignore modifiers from one wound.<br />
|-<br />
| Pattern Recognition<br />
| Chi<br />
| -<br />
| -<br />
| -<br />
| +10 to Infosec, Perceive, or Research with a large sample and time to study.<br />
|-<br />
| Xeno-Empathy<br />
| Chi<br />
| -<br />
| -<br />
| -<br />
| Acquire intuitive understanding of animals and sapients with a successful COG check.<br />
|-<br />
| Block Sense<br />
| Gamma<br />
| Complex<br />
| Action Turns<br />
| 4<br />
| Disable one sense for WIL/5 turns.<br />
|-<br />
| Deep Scan<br />
| Gamma<br />
| Complex<br />
| Sustained<br />
| 6<br />
| Extract two pieces of information plus two per superior success. One action per item.<br />
|-<br />
| Downtime<br />
| Gamma<br />
| Task<br />
| Sustained<br />
| 2<br />
| Heals 1d6 stress plus 1d6 per superior success when sustained for 4 hours. Does not count for long recharge.<br />
|-<br />
| Nightmare<br />
| Gamma<br />
| Complex<br />
| Instant<br />
| 6<br />
| Inflict 2d10 SV to the target plus 1d6 per superior success.<br />
|-<br />
| Subliminal<br />
| Gamma<br />
| Complex<br />
| Hours<br />
| 10<br />
| Implants a suggestion. Target receives WIL check to resist any immediately life-threatening actions.<br />
|-<br />
|}<br />
<br />
=Gear=<br />
<br />
==Combat Gear==<br />
<br />
*'''Armor''': Standard Vacsuit 8/6<br />
*'''Ranged Weapons''': Medium Pistol [Firearm] DV 2d10, SA/BF/FA, Ammo 15+1, Range 30<br />
*'''Melee Weapons''': -<br />
<br />
==Miscellaneous==<br />
*'''Gear Pack 1''': Gatecrashing<br />
*'''Gear Pack 2''': Genehacker<br />
*'''Other Gear''': Smart Clothing, Utilitool<br />
<br />
=Character Notes=<br />
<br />
==Last Backup==<br />
<br />
==Psychosurgery==<br />
<br />
==Forks==<br />
<br />
==Fake IDs==<br />
<br />
==Additional Notes==</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Lysus&diff=372604
Lysus
2019-10-26T03:52:52Z
<p>141.126.135.134: </p>
<hr />
<div>'''Games'''<br />
<br />
[[Byzantium:_Nightmares_Undreamed_Of|Byzantium: Nightmares Undreamed Of]] playing [[Byzantium:_Nightmares_Undreamed_Of:Amata|Amata]]<br />
<br />
[[City_of_Necromancers:_Renewing_Compacts_&_Treaties|City of Necromancers]] playing [[City_of_Necromancers:_Renewing_Compacts_&_Treaties:Myrineth|Myrineth]]<br />
<br />
[[In_The_Shadow_of_the_Spire:Main_Page|In the Shadow of the Spire]] playing [[In_The_Shadow_of_the_Spire:Silence_Information|Silence]]<br />
<br />
[[Etiology]] playing [[Etiology:Sofia_Sokolova|Sofia Sokolova]]<br />
<br />
'''Hiatus'''<br />
<br />
[[The_Edge_of_Rebellious_Destiny|The Edge of Rebellious Destiny]] playing [[Juna_Kast|Juna Kast]]<br />
<br />
[[https://drive.google.com/drive/folders/1cuJZnyX-LDxLApJo49PjscxtY2H7v7Nl The Requiem of Orpheus Kho-Gaya]] playing [[https://docs.google.com/document/d/1IRi7nrLh73zWNKUBnSCjynA9L8wlXIsidr_FPfrLm94 Zazzaphel]]<br />
<br />
[[https://forum.rpg.net/showthread.php?828571-Thus-All-Men-Live-In-Darkness-(BTW)-IC Thus All Men Live in Darkness]] playing [[https://docs.google.com/spreadsheets/d/1Vbp4oVyLtHIDo4dZv7l9W91ScWlt4o_nyI2TEILYv-Y/edit?usp=sharing Cynewyn Ashby]]<br />
<br />
[[AfterRagnarok:Main_Page|After Ragnarok]] playing [[AfterRagnarok:Solveig|Solveig]]<br />
<br />
'''Lapsed'''<br />
<br />
[[The_Fallen_Kingdom|The Fallen Kingdom]] GMing<br />
<br />
[[The_Lost_City_Lab_Lord|The Lost City]] playing [[Despina_the_Indomitable|Despina]]<br />
<br />
[[The_One_Ring:_Fellowship_of_The_White_Hand|Fellowship of the White Hand]] playing [[TOR:_Zimraphêl|Zimraphêl]]<br />
<br />
[[Strange_Highways|Strange Highways]] playing [[Shevassk_(Strange_Highways)|Shevassk]]<br />
<br />
[[Godbound:_Heaven_Has_Fallen:_Main_Page|Godbound: Heaven Has Fallen]] playing Shepset<br />
<br />
[[Myosho-Shintar_Experiment|Myosho-Shintar Experiment]] playing [[Nasweret]]<br />
<br />
[[DRYH:_Ashes_of_Gods_-_Main_Page|Ashes of Gods]] playing [[DRYH:_Ashes_of_Gods_-_Character_5|Layla "LC" Chambers]]<br />
<br />
[[Star_Wars_Desperate_Times|Desperate Times]] playing [[Kenna_Cychu|Kenna Cychu]]<br />
<br />
[[The_Climb|The Climb]] playing [[Dr. Gulbahar Arikan]]<br />
<br />
[[Last_Requests_ACKS|Last Requests]] playing [[Vasha]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/fellowship-blade-of-ruin.836397/ Blade of Ruin]] playing [[https://forum.rpg.net/index.php?threads/recruitment-fellowship-pbta-rpg-the-legend-of-zelda.835423/#post-22187016 Ereash]]<br />
<br />
[[AnotherDayAnotherDelve|Another Day, Another Delve]] playing [[Yula_Cindersoul|Yula Cindersoul]]<br />
<br />
[[Bounty_Hunter_Blues|Bounty Hunter Blues]] playing [[Bounty_Hunter_Blues:Io|Io]]<br />
<br />
[[The_Gate|The Gate]] playing [[Gulyás_Veronika|Veronika the Devilfish]]<br />
<br />
[[Hero_Wars|Hero Wars]] playing [[Hero_Wars:_Serzeen|Serzeen]]</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Lysus&diff=372603
Lysus
2019-10-26T03:52:32Z
<p>141.126.135.134: </p>
<hr />
<div>'''Games'''<br />
<br />
[[Byzantium:_Nightmares_Undreamed_Of|Byzantium: Nightmares Undreamed Of]] playing [[Byzantium:_Nightmares_Undreamed_Of:Amata|Amata]]<br />
<br />
[[Hero_Wars|Hero Wars]] playing [[Hero_Wars:_Serzeen|Serzeen]]<br />
<br />
[[City_of_Necromancers:_Renewing_Compacts_&_Treaties|City of Necromancers]] playing [[City_of_Necromancers:_Renewing_Compacts_&_Treaties:Myrineth|Myrineth]]<br />
<br />
[[In_The_Shadow_of_the_Spire:Main_Page|In the Shadow of the Spire]] playing [[In_The_Shadow_of_the_Spire:Silence_Information|Silence]]<br />
<br />
[[Etiology]] playing [[Etiology:Sofia_Sokolova|Sofia Sokolova]]<br />
<br />
'''Hiatus'''<br />
<br />
[[The_Edge_of_Rebellious_Destiny|The Edge of Rebellious Destiny]] playing [[Juna_Kast|Juna Kast]]<br />
<br />
[[https://drive.google.com/drive/folders/1cuJZnyX-LDxLApJo49PjscxtY2H7v7Nl The Requiem of Orpheus Kho-Gaya]] playing [[https://docs.google.com/document/d/1IRi7nrLh73zWNKUBnSCjynA9L8wlXIsidr_FPfrLm94 Zazzaphel]]<br />
<br />
[[https://forum.rpg.net/showthread.php?828571-Thus-All-Men-Live-In-Darkness-(BTW)-IC Thus All Men Live in Darkness]] playing [[https://docs.google.com/spreadsheets/d/1Vbp4oVyLtHIDo4dZv7l9W91ScWlt4o_nyI2TEILYv-Y/edit?usp=sharing Cynewyn Ashby]]<br />
<br />
[[AfterRagnarok:Main_Page|After Ragnarok]] playing [[AfterRagnarok:Solveig|Solveig]]<br />
<br />
'''Lapsed'''<br />
<br />
[[The_Fallen_Kingdom|The Fallen Kingdom]] GMing<br />
<br />
[[The_Lost_City_Lab_Lord|The Lost City]] playing [[Despina_the_Indomitable|Despina]]<br />
<br />
[[The_One_Ring:_Fellowship_of_The_White_Hand|Fellowship of the White Hand]] playing [[TOR:_Zimraphêl|Zimraphêl]]<br />
<br />
[[Strange_Highways|Strange Highways]] playing [[Shevassk_(Strange_Highways)|Shevassk]]<br />
<br />
[[Godbound:_Heaven_Has_Fallen:_Main_Page|Godbound: Heaven Has Fallen]] playing Shepset<br />
<br />
[[Myosho-Shintar_Experiment|Myosho-Shintar Experiment]] playing [[Nasweret]]<br />
<br />
[[DRYH:_Ashes_of_Gods_-_Main_Page|Ashes of Gods]] playing [[DRYH:_Ashes_of_Gods_-_Character_5|Layla "LC" Chambers]]<br />
<br />
[[Star_Wars_Desperate_Times|Desperate Times]] playing [[Kenna_Cychu|Kenna Cychu]]<br />
<br />
[[The_Climb|The Climb]] playing [[Dr. Gulbahar Arikan]]<br />
<br />
[[Last_Requests_ACKS|Last Requests]] playing [[Vasha]]<br />
<br />
[[https://forum.rpg.net/index.php?threads/fellowship-blade-of-ruin.836397/ Blade of Ruin]] playing [[https://forum.rpg.net/index.php?threads/recruitment-fellowship-pbta-rpg-the-legend-of-zelda.835423/#post-22187016 Ereash]]<br />
<br />
[[AnotherDayAnotherDelve|Another Day, Another Delve]] playing [[Yula_Cindersoul|Yula Cindersoul]]<br />
<br />
[[Bounty_Hunter_Blues|Bounty Hunter Blues]] playing [[Bounty_Hunter_Blues:Io|Io]]<br />
<br />
[[The_Gate|The Gate]] playing [[Gulyás_Veronika|Veronika the Devilfish]]</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Etiology:Sofia_Sokolova&diff=372602
Etiology:Sofia Sokolova
2019-10-26T03:50:22Z
<p>141.126.135.134: /* Miscellaneous */</p>
<hr />
<div>=Biographical Info=<br />
<br />
*'''Name''': Sofia Sokolova<br />
*'''Motivations''': +Argonaut Interests | +Discover Past | +Scientific Discovery<br />
*'''Languages''': Cantonese | English | Russian<br />
*'''Ego Traits''': Composure | Danger Sense | Dominant Strain | Morph Familiarity (Futura) | Psi-Gamma (Xenomorph) | Alien Behavior Disorder | Edited Memories | Neural Damage (Synaesthesia)<br />
*'''Background''': Lost<br />
*'''Career''': Genehacker<br />
*'''Interest''': Survivalist<br />
*'''Faction''': Argonauts<br />
*'''Gender''': Female<br />
*'''Sex''': Female<br />
*'''Age''': 8<br />
*'''Muse''':<br />
*'''Ego Flex''': 1<br />
<br />
=Aptitudes=<br />
<br />
{| class="wikitable"<br />
! <br />
! COG<br />
! INT<br />
! REF<br />
! SAV<br />
! SOM<br />
! WILL<br />
|-<br />
! Apt<br />
| 20<br />
| 20<br />
| 10<br />
| 15<br />
| 10<br />
| 15<br />
|-<br />
! Check (x3)<br />
| 60<br />
| 60<br />
| 30<br />
| 45<br />
| 30<br />
| 45<br />
|-<br />
|}<br />
<br />
=Derived Stats=<br />
{| class="wikitable"<br />
! Stat<br />
! Formula<br />
! Value<br />
|-<br />
| Initiative<br />
| REF+INT/5<br />
| 6<br />
|-<br />
| Lucidity<br />
| WIL x 2<br />
| 35<br />
|-<br />
| Trauma Threshold<br />
| LUC/5<br />
| 7<br />
|-<br />
| Insanity Rating<br />
| LUC x 2<br />
| 70<br />
|-<br />
| Infection Rating (Async)<br />
| Psi x 10<br />
| 20<br />
|-<br />
|}<br />
<br />
=Pools=<br />
<br />
{| class="wikitable"<br />
! Pool<br />
! Total<br />
! Spent<br />
|-<br />
| Insight<br />
| 2<br />
| 0<br />
|-<br />
| Moxie<br />
| 4<br />
| 0<br />
|-<br />
| Vigor<br />
| 1<br />
| 0<br />
|-<br />
| Flex<br />
| 1<br />
| 0<br />
|-<br />
|}<br />
<br />
=Rep=<br />
<br />
{| class="wikitable"<br />
! Network<br />
! Value<br />
! Min (3/week)<br />
! Mod (1/week)<br />
! Maj (1/arc)<br />
|-<br />
| @-rep<br />
| 0<br />
|<br />
|<br />
|<br />
|-<br />
| c-rep<br />
| 0<br />
|<br />
|<br />
|<br />
|-<br />
| f-rep<br />
| 0<br />
|<br />
|<br />
|<br />
|-<br />
| g-rep<br />
| 0<br />
|<br />
|<br />
|<br />
|-<br />
| i-rep<br />
| 0<br />
|<br />
|<br />
|<br />
|-<br />
| r-rep<br />
| 60<br />
|<br />
|<br />
|<br />
|-<br />
| x-rep<br />
| 40<br />
|<br />
|<br />
|<br />
|-<br />
|}<br />
<br />
=Morph=<br />
<br />
*'''Type''':<br />
*'''Ware''':<br />
*'''Traits''':<br />
*'''Wound Threshold''':<br />
*'''Durability''':<br />
*'''Death Rating''':<br />
<br />
=Active Skills=<br />
<br />
{| class="wikitable"<br />
! Skill<br />
! Value<br />
! Apt<br />
! Total<br />
! Specializations<br />
|-<br />
| Athletics<br />
| 0<br />
| SOM<br />
| 10<br />
| -<br />
|-<br />
| Deceive<br />
| 40<br />
| SAV<br />
| 55<br />
| -<br />
|-<br />
| Fray<br />
| 10<br />
| REF x 2<br />
| 30<br />
| -<br />
|-<br />
| Free Fall<br />
| 0<br />
| SOM<br />
| 10<br />
| -<br />
|-<br />
| Guns<br />
| 40<br />
| REF<br />
| 50<br />
| Firearms<br />
|-<br />
| Hardware [Type]<br />
| 0<br />
| COG<br />
| 20<br />
| -<br />
|-<br />
| Infiltrate<br />
| 20<br />
| REF<br />
| 30<br />
| -<br />
|-<br />
| Infosec<br />
| 0<br />
| COG<br />
| 20<br />
| -<br />
|-<br />
| Interface<br />
| 0<br />
| COG<br />
| 20<br />
| -<br />
|-<br />
| Kinesics<br />
| 40<br />
| SAV<br />
| 55<br />
| -<br />
|-<br />
| Medicine [Biotech]<br />
| 60<br />
| COG<br />
| 80<br />
| -<br />
|-<br />
| Medicine [Paramedic]<br />
| 30<br />
| COG<br />
| 50<br />
| -<br />
|-<br />
| Medicine [Pharmacology]<br />
| 40<br />
| COG<br />
| 60<br />
| -<br />
|-<br />
| Melee<br />
| 0<br />
| SOM<br />
| 10<br />
| -<br />
|-<br />
| Perceive<br />
| 20<br />
| INT x 2<br />
| 60<br />
| -<br />
|-<br />
| Persuade<br />
| 0<br />
| SAV<br />
| 15<br />
| -<br />
|-<br />
| Pilot [TYPE]<br />
| 0<br />
| REF<br />
| 10<br />
| -<br />
|-<br />
| Program<br />
| 30<br />
| COG<br />
| 50<br />
| -<br />
|-<br />
| Provoke<br />
| 0<br />
| SAV<br />
| 15<br />
| -<br />
|-<br />
| Psi<br />
| 50<br />
| WIL<br />
| 65<br />
| -<br />
|-<br />
| Research<br />
| 0<br />
| INT<br />
| 20<br />
| -<br />
|-<br />
| Survival<br />
| 30<br />
| INT<br />
| 50<br />
| -<br />
|-<br />
|}<br />
<br />
=Know Skills=<br />
<br />
<br />
{| class="wikitable"<br />
! Skill<br />
! Value<br />
! Apt<br />
! Total<br />
! Specializations<br />
|-<br />
| Know [Argonaut]<br />
| 30<br />
| COG<br />
| 50<br />
| -<br />
|-<br />
| Know [Biology]<br />
| 50<br />
| COG<br />
| 70<br />
| -<br />
|-<br />
| Know [Gatecrashing]<br />
| 50<br />
| COG<br />
| 70<br />
| -<br />
|-<br />
| Know [Genetics]<br />
| 60<br />
| COG<br />
| 80<br />
| -<br />
|-<br />
| Know [Morph Design]<br />
| 60<br />
| COG<br />
| 80<br />
| -<br />
|-<br />
|}<br />
<br />
=Muse=<br />
<br />
*'''Name''':<br />
<br />
{| class="wikitable"<br />
! <br />
! COG<br />
! INT<br />
! REF<br />
! SAV<br />
! SOM<br />
! WILL<br />
|-<br />
! Apt<br />
| 10<br />
| 15<br />
| 10<br />
| 10<br />
| 10<br />
| 10<br />
|-<br />
! Check (x3)<br />
| 30<br />
| 45<br />
| 30<br />
| 30<br />
| 30<br />
| 30<br />
|-<br />
|}<br />
<br />
{| class="wikitable"<br />
! Skill<br />
! Value<br />
|-<br />
| Hardware: Electronics<br />
| 30<br />
|-<br />
| Infosec<br />
| 30<br />
|-<br />
| Interface<br />
| 60<br />
|-<br />
| Know: Accounting<br />
| 60<br />
|-<br />
| Know: Psychology<br />
| 60<br />
|-<br />
| Medicine: Psychosurgery<br />
| 30<br />
|-<br />
| Perceive<br />
| 30<br />
|-<br />
| Program<br />
| 30<br />
|-<br />
| Research<br />
| 30<br />
|-<br />
|}<br />
<br />
{| class="wikitable"<br />
! WT<br />
! DUR<br />
! DR<br />
|-<br />
| 4<br />
| 20<br />
| 40<br />
|-<br />
|}<br />
<br />
=Async Info=<br />
<br />
*'''Sub-strain''': Xenomorph<br />
*'''Infection Rating''': 20<br />
<br />
{| class="wikitable"<br />
! Sleight<br />
! Type<br />
! Action<br />
! Duration<br />
! Infection Mod<br />
! Effects<br />
|-<br />
| Eco-Empathy<br />
| Chi<br />
| -<br />
| -<br />
| -<br />
| Acquire intuitive understanding of plants and fungi with a successful COG check.<br />
|-<br />
| Grok<br />
| Chi<br />
| -<br />
| -<br />
| -<br />
| Intuitively understand how to use technology with a successful COG check.<br />
|-<br />
| Heightened Awareness<br />
| Chi<br />
| -<br />
| -<br />
| -<br />
| +10 to Perceive tests.<br />
|-<br />
| High Pain Threshold<br />
| Chi<br />
| -<br />
| -<br />
| -<br />
| Ignore modifiers from one wound.<br />
|-<br />
| Pattern Recognition<br />
| Chi<br />
| -<br />
| -<br />
| -<br />
| +10 to Infosec, Perceive, or Research with a large sample and time to study.<br />
|-<br />
| Xeno-Empathy<br />
| Chi<br />
| -<br />
| -<br />
| -<br />
| Acquire intuitive understanding of animals and sapients with a successful COG check.<br />
|-<br />
| Block Sense<br />
| Gamma<br />
| Complex<br />
| Action Turns<br />
| 4<br />
| Disable one sense for WIL/5 turns.<br />
|-<br />
| Deep Scan<br />
| Gamma<br />
| Complex<br />
| Sustained<br />
| 6<br />
| Extract two pieces of information plus two per superior success. One action per item.<br />
|-<br />
| Downtime<br />
| Gamma<br />
| Task<br />
| Sustained<br />
| 2<br />
| Heals 1d6 stress plus 1d6 per superior success when sustained for 4 hours. Does not count for long recharge.<br />
|-<br />
| Nightmare<br />
| Gamma<br />
| Complex<br />
| Instant<br />
| 6<br />
| Inflict 2d10 SV to the target plus 1d6 per superior success.<br />
|-<br />
| Subliminal<br />
| Gamma<br />
| Complex<br />
| Hours<br />
| 10<br />
| Implants a suggestion. Target receives WIL check to resist any immediately life-threatening actions.<br />
|-<br />
|}<br />
<br />
=Gear=<br />
<br />
==Combat Gear==<br />
<br />
*'''Armor''': Standard Vacsuit 8/6<br />
*'''Ranged Weapons''': Medium Pistol [Firearm] DV 2d10, SA/BF/FA, Ammo 15+1, Range 30<br />
*'''Melee Weapons''': -<br />
<br />
==Miscellaneous==<br />
*'''Gear Pack 1''': Gatecrashing<br />
*'''Gear Pack 2''': Genehacker<br />
*'''Other Gear''': Smart Clothing, Utilitool<br />
<br />
=Character Notes=<br />
<br />
==Last Backup==<br />
<br />
==Psychosurgery==<br />
<br />
==Forks==<br />
<br />
==Fake IDs==<br />
<br />
==Additional Notes==</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Etiology:Sofia_Sokolova&diff=372601
Etiology:Sofia Sokolova
2019-10-26T03:45:07Z
<p>141.126.135.134: /* Combat Gear */</p>
<hr />
<div>=Biographical Info=<br />
<br />
*'''Name''': Sofia Sokolova<br />
*'''Motivations''': +Argonaut Interests | +Discover Past | +Scientific Discovery<br />
*'''Languages''': Cantonese | English | Russian<br />
*'''Ego Traits''': Composure | Danger Sense | Dominant Strain | Morph Familiarity (Futura) | Psi-Gamma (Xenomorph) | Alien Behavior Disorder | Edited Memories | Neural Damage (Synaesthesia)<br />
*'''Background''': Lost<br />
*'''Career''': Genehacker<br />
*'''Interest''': Survivalist<br />
*'''Faction''': Argonauts<br />
*'''Gender''': Female<br />
*'''Sex''': Female<br />
*'''Age''': 8<br />
*'''Muse''':<br />
*'''Ego Flex''': 1<br />
<br />
=Aptitudes=<br />
<br />
{| class="wikitable"<br />
! <br />
! COG<br />
! INT<br />
! REF<br />
! SAV<br />
! SOM<br />
! WILL<br />
|-<br />
! Apt<br />
| 20<br />
| 20<br />
| 10<br />
| 15<br />
| 10<br />
| 15<br />
|-<br />
! Check (x3)<br />
| 60<br />
| 60<br />
| 30<br />
| 45<br />
| 30<br />
| 45<br />
|-<br />
|}<br />
<br />
=Derived Stats=<br />
{| class="wikitable"<br />
! Stat<br />
! Formula<br />
! Value<br />
|-<br />
| Initiative<br />
| REF+INT/5<br />
| 6<br />
|-<br />
| Lucidity<br />
| WIL x 2<br />
| 35<br />
|-<br />
| Trauma Threshold<br />
| LUC/5<br />
| 7<br />
|-<br />
| Insanity Rating<br />
| LUC x 2<br />
| 70<br />
|-<br />
| Infection Rating (Async)<br />
| Psi x 10<br />
| 20<br />
|-<br />
|}<br />
<br />
=Pools=<br />
<br />
{| class="wikitable"<br />
! Pool<br />
! Total<br />
! Spent<br />
|-<br />
| Insight<br />
| 2<br />
| 0<br />
|-<br />
| Moxie<br />
| 4<br />
| 0<br />
|-<br />
| Vigor<br />
| 1<br />
| 0<br />
|-<br />
| Flex<br />
| 1<br />
| 0<br />
|-<br />
|}<br />
<br />
=Rep=<br />
<br />
{| class="wikitable"<br />
! Network<br />
! Value<br />
! Min (3/week)<br />
! Mod (1/week)<br />
! Maj (1/arc)<br />
|-<br />
| @-rep<br />
| 0<br />
|<br />
|<br />
|<br />
|-<br />
| c-rep<br />
| 0<br />
|<br />
|<br />
|<br />
|-<br />
| f-rep<br />
| 0<br />
|<br />
|<br />
|<br />
|-<br />
| g-rep<br />
| 0<br />
|<br />
|<br />
|<br />
|-<br />
| i-rep<br />
| 0<br />
|<br />
|<br />
|<br />
|-<br />
| r-rep<br />
| 60<br />
|<br />
|<br />
|<br />
|-<br />
| x-rep<br />
| 40<br />
|<br />
|<br />
|<br />
|-<br />
|}<br />
<br />
=Morph=<br />
<br />
*'''Type''':<br />
*'''Ware''':<br />
*'''Traits''':<br />
*'''Wound Threshold''':<br />
*'''Durability''':<br />
*'''Death Rating''':<br />
<br />
=Active Skills=<br />
<br />
{| class="wikitable"<br />
! Skill<br />
! Value<br />
! Apt<br />
! Total<br />
! Specializations<br />
|-<br />
| Athletics<br />
| 0<br />
| SOM<br />
| 10<br />
| -<br />
|-<br />
| Deceive<br />
| 40<br />
| SAV<br />
| 55<br />
| -<br />
|-<br />
| Fray<br />
| 10<br />
| REF x 2<br />
| 30<br />
| -<br />
|-<br />
| Free Fall<br />
| 0<br />
| SOM<br />
| 10<br />
| -<br />
|-<br />
| Guns<br />
| 40<br />
| REF<br />
| 50<br />
| Firearms<br />
|-<br />
| Hardware [Type]<br />
| 0<br />
| COG<br />
| 20<br />
| -<br />
|-<br />
| Infiltrate<br />
| 20<br />
| REF<br />
| 30<br />
| -<br />
|-<br />
| Infosec<br />
| 0<br />
| COG<br />
| 20<br />
| -<br />
|-<br />
| Interface<br />
| 0<br />
| COG<br />
| 20<br />
| -<br />
|-<br />
| Kinesics<br />
| 40<br />
| SAV<br />
| 55<br />
| -<br />
|-<br />
| Medicine [Biotech]<br />
| 60<br />
| COG<br />
| 80<br />
| -<br />
|-<br />
| Medicine [Paramedic]<br />
| 30<br />
| COG<br />
| 50<br />
| -<br />
|-<br />
| Medicine [Pharmacology]<br />
| 40<br />
| COG<br />
| 60<br />
| -<br />
|-<br />
| Melee<br />
| 0<br />
| SOM<br />
| 10<br />
| -<br />
|-<br />
| Perceive<br />
| 20<br />
| INT x 2<br />
| 60<br />
| -<br />
|-<br />
| Persuade<br />
| 0<br />
| SAV<br />
| 15<br />
| -<br />
|-<br />
| Pilot [TYPE]<br />
| 0<br />
| REF<br />
| 10<br />
| -<br />
|-<br />
| Program<br />
| 30<br />
| COG<br />
| 50<br />
| -<br />
|-<br />
| Provoke<br />
| 0<br />
| SAV<br />
| 15<br />
| -<br />
|-<br />
| Psi<br />
| 50<br />
| WIL<br />
| 65<br />
| -<br />
|-<br />
| Research<br />
| 0<br />
| INT<br />
| 20<br />
| -<br />
|-<br />
| Survival<br />
| 30<br />
| INT<br />
| 50<br />
| -<br />
|-<br />
|}<br />
<br />
=Know Skills=<br />
<br />
<br />
{| class="wikitable"<br />
! Skill<br />
! Value<br />
! Apt<br />
! Total<br />
! Specializations<br />
|-<br />
| Know [Argonaut]<br />
| 30<br />
| COG<br />
| 50<br />
| -<br />
|-<br />
| Know [Biology]<br />
| 50<br />
| COG<br />
| 70<br />
| -<br />
|-<br />
| Know [Gatecrashing]<br />
| 50<br />
| COG<br />
| 70<br />
| -<br />
|-<br />
| Know [Genetics]<br />
| 60<br />
| COG<br />
| 80<br />
| -<br />
|-<br />
| Know [Morph Design]<br />
| 60<br />
| COG<br />
| 80<br />
| -<br />
|-<br />
|}<br />
<br />
=Muse=<br />
<br />
*'''Name''':<br />
<br />
{| class="wikitable"<br />
! <br />
! COG<br />
! INT<br />
! REF<br />
! SAV<br />
! SOM<br />
! WILL<br />
|-<br />
! Apt<br />
| 10<br />
| 15<br />
| 10<br />
| 10<br />
| 10<br />
| 10<br />
|-<br />
! Check (x3)<br />
| 30<br />
| 45<br />
| 30<br />
| 30<br />
| 30<br />
| 30<br />
|-<br />
|}<br />
<br />
{| class="wikitable"<br />
! Skill<br />
! Value<br />
|-<br />
| Hardware: Electronics<br />
| 30<br />
|-<br />
| Infosec<br />
| 30<br />
|-<br />
| Interface<br />
| 60<br />
|-<br />
| Know: Accounting<br />
| 60<br />
|-<br />
| Know: Psychology<br />
| 60<br />
|-<br />
| Medicine: Psychosurgery<br />
| 30<br />
|-<br />
| Perceive<br />
| 30<br />
|-<br />
| Program<br />
| 30<br />
|-<br />
| Research<br />
| 30<br />
|-<br />
|}<br />
<br />
{| class="wikitable"<br />
! WT<br />
! DUR<br />
! DR<br />
|-<br />
| 4<br />
| 20<br />
| 40<br />
|-<br />
|}<br />
<br />
=Async Info=<br />
<br />
*'''Sub-strain''': Xenomorph<br />
*'''Infection Rating''': 20<br />
<br />
{| class="wikitable"<br />
! Sleight<br />
! Type<br />
! Action<br />
! Duration<br />
! Infection Mod<br />
! Effects<br />
|-<br />
| Eco-Empathy<br />
| Chi<br />
| -<br />
| -<br />
| -<br />
| Acquire intuitive understanding of plants and fungi with a successful COG check.<br />
|-<br />
| Grok<br />
| Chi<br />
| -<br />
| -<br />
| -<br />
| Intuitively understand how to use technology with a successful COG check.<br />
|-<br />
| Heightened Awareness<br />
| Chi<br />
| -<br />
| -<br />
| -<br />
| +10 to Perceive tests.<br />
|-<br />
| High Pain Threshold<br />
| Chi<br />
| -<br />
| -<br />
| -<br />
| Ignore modifiers from one wound.<br />
|-<br />
| Pattern Recognition<br />
| Chi<br />
| -<br />
| -<br />
| -<br />
| +10 to Infosec, Perceive, or Research with a large sample and time to study.<br />
|-<br />
| Xeno-Empathy<br />
| Chi<br />
| -<br />
| -<br />
| -<br />
| Acquire intuitive understanding of animals and sapients with a successful COG check.<br />
|-<br />
| Block Sense<br />
| Gamma<br />
| Complex<br />
| Action Turns<br />
| 4<br />
| Disable one sense for WIL/5 turns.<br />
|-<br />
| Deep Scan<br />
| Gamma<br />
| Complex<br />
| Sustained<br />
| 6<br />
| Extract two pieces of information plus two per superior success. One action per item.<br />
|-<br />
| Downtime<br />
| Gamma<br />
| Task<br />
| Sustained<br />
| 2<br />
| Heals 1d6 stress plus 1d6 per superior success when sustained for 4 hours. Does not count for long recharge.<br />
|-<br />
| Nightmare<br />
| Gamma<br />
| Complex<br />
| Instant<br />
| 6<br />
| Inflict 2d10 SV to the target plus 1d6 per superior success.<br />
|-<br />
| Subliminal<br />
| Gamma<br />
| Complex<br />
| Hours<br />
| 10<br />
| Implants a suggestion. Target receives WIL check to resist any immediately life-threatening actions.<br />
|-<br />
|}<br />
<br />
=Gear=<br />
<br />
==Combat Gear==<br />
<br />
*'''Armor''': Standard Vacsuit 8/6<br />
*'''Ranged Weapons''': Medium Pistol [Firearm] DV 2d10, SA/BF/FA, Ammo 15+1, Range 30<br />
*'''Melee Weapons''': -<br />
<br />
==Miscellaneous==<br />
*'''Gear Pack 1''': Gatecrashing<br />
*'''Gear Pack 2''':<br />
*'''Other Gear''':<br />
<br />
=Character Notes=<br />
<br />
==Last Backup==<br />
<br />
==Psychosurgery==<br />
<br />
==Forks==<br />
<br />
==Fake IDs==<br />
<br />
==Additional Notes==</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Etiology:Sofia_Sokolova&diff=372600
Etiology:Sofia Sokolova
2019-10-26T03:43:07Z
<p>141.126.135.134: /* Async Info */</p>
<hr />
<div>=Biographical Info=<br />
<br />
*'''Name''': Sofia Sokolova<br />
*'''Motivations''': +Argonaut Interests | +Discover Past | +Scientific Discovery<br />
*'''Languages''': Cantonese | English | Russian<br />
*'''Ego Traits''': Composure | Danger Sense | Dominant Strain | Morph Familiarity (Futura) | Psi-Gamma (Xenomorph) | Alien Behavior Disorder | Edited Memories | Neural Damage (Synaesthesia)<br />
*'''Background''': Lost<br />
*'''Career''': Genehacker<br />
*'''Interest''': Survivalist<br />
*'''Faction''': Argonauts<br />
*'''Gender''': Female<br />
*'''Sex''': Female<br />
*'''Age''': 8<br />
*'''Muse''':<br />
*'''Ego Flex''': 1<br />
<br />
=Aptitudes=<br />
<br />
{| class="wikitable"<br />
! <br />
! COG<br />
! INT<br />
! REF<br />
! SAV<br />
! SOM<br />
! WILL<br />
|-<br />
! Apt<br />
| 20<br />
| 20<br />
| 10<br />
| 15<br />
| 10<br />
| 15<br />
|-<br />
! Check (x3)<br />
| 60<br />
| 60<br />
| 30<br />
| 45<br />
| 30<br />
| 45<br />
|-<br />
|}<br />
<br />
=Derived Stats=<br />
{| class="wikitable"<br />
! Stat<br />
! Formula<br />
! Value<br />
|-<br />
| Initiative<br />
| REF+INT/5<br />
| 6<br />
|-<br />
| Lucidity<br />
| WIL x 2<br />
| 35<br />
|-<br />
| Trauma Threshold<br />
| LUC/5<br />
| 7<br />
|-<br />
| Insanity Rating<br />
| LUC x 2<br />
| 70<br />
|-<br />
| Infection Rating (Async)<br />
| Psi x 10<br />
| 20<br />
|-<br />
|}<br />
<br />
=Pools=<br />
<br />
{| class="wikitable"<br />
! Pool<br />
! Total<br />
! Spent<br />
|-<br />
| Insight<br />
| 2<br />
| 0<br />
|-<br />
| Moxie<br />
| 4<br />
| 0<br />
|-<br />
| Vigor<br />
| 1<br />
| 0<br />
|-<br />
| Flex<br />
| 1<br />
| 0<br />
|-<br />
|}<br />
<br />
=Rep=<br />
<br />
{| class="wikitable"<br />
! Network<br />
! Value<br />
! Min (3/week)<br />
! Mod (1/week)<br />
! Maj (1/arc)<br />
|-<br />
| @-rep<br />
| 0<br />
|<br />
|<br />
|<br />
|-<br />
| c-rep<br />
| 0<br />
|<br />
|<br />
|<br />
|-<br />
| f-rep<br />
| 0<br />
|<br />
|<br />
|<br />
|-<br />
| g-rep<br />
| 0<br />
|<br />
|<br />
|<br />
|-<br />
| i-rep<br />
| 0<br />
|<br />
|<br />
|<br />
|-<br />
| r-rep<br />
| 60<br />
|<br />
|<br />
|<br />
|-<br />
| x-rep<br />
| 40<br />
|<br />
|<br />
|<br />
|-<br />
|}<br />
<br />
=Morph=<br />
<br />
*'''Type''':<br />
*'''Ware''':<br />
*'''Traits''':<br />
*'''Wound Threshold''':<br />
*'''Durability''':<br />
*'''Death Rating''':<br />
<br />
=Active Skills=<br />
<br />
{| class="wikitable"<br />
! Skill<br />
! Value<br />
! Apt<br />
! Total<br />
! Specializations<br />
|-<br />
| Athletics<br />
| 0<br />
| SOM<br />
| 10<br />
| -<br />
|-<br />
| Deceive<br />
| 40<br />
| SAV<br />
| 55<br />
| -<br />
|-<br />
| Fray<br />
| 10<br />
| REF x 2<br />
| 30<br />
| -<br />
|-<br />
| Free Fall<br />
| 0<br />
| SOM<br />
| 10<br />
| -<br />
|-<br />
| Guns<br />
| 40<br />
| REF<br />
| 50<br />
| Firearms<br />
|-<br />
| Hardware [Type]<br />
| 0<br />
| COG<br />
| 20<br />
| -<br />
|-<br />
| Infiltrate<br />
| 20<br />
| REF<br />
| 30<br />
| -<br />
|-<br />
| Infosec<br />
| 0<br />
| COG<br />
| 20<br />
| -<br />
|-<br />
| Interface<br />
| 0<br />
| COG<br />
| 20<br />
| -<br />
|-<br />
| Kinesics<br />
| 40<br />
| SAV<br />
| 55<br />
| -<br />
|-<br />
| Medicine [Biotech]<br />
| 60<br />
| COG<br />
| 80<br />
| -<br />
|-<br />
| Medicine [Paramedic]<br />
| 30<br />
| COG<br />
| 50<br />
| -<br />
|-<br />
| Medicine [Pharmacology]<br />
| 40<br />
| COG<br />
| 60<br />
| -<br />
|-<br />
| Melee<br />
| 0<br />
| SOM<br />
| 10<br />
| -<br />
|-<br />
| Perceive<br />
| 20<br />
| INT x 2<br />
| 60<br />
| -<br />
|-<br />
| Persuade<br />
| 0<br />
| SAV<br />
| 15<br />
| -<br />
|-<br />
| Pilot [TYPE]<br />
| 0<br />
| REF<br />
| 10<br />
| -<br />
|-<br />
| Program<br />
| 30<br />
| COG<br />
| 50<br />
| -<br />
|-<br />
| Provoke<br />
| 0<br />
| SAV<br />
| 15<br />
| -<br />
|-<br />
| Psi<br />
| 50<br />
| WIL<br />
| 65<br />
| -<br />
|-<br />
| Research<br />
| 0<br />
| INT<br />
| 20<br />
| -<br />
|-<br />
| Survival<br />
| 30<br />
| INT<br />
| 50<br />
| -<br />
|-<br />
|}<br />
<br />
=Know Skills=<br />
<br />
<br />
{| class="wikitable"<br />
! Skill<br />
! Value<br />
! Apt<br />
! Total<br />
! Specializations<br />
|-<br />
| Know [Argonaut]<br />
| 30<br />
| COG<br />
| 50<br />
| -<br />
|-<br />
| Know [Biology]<br />
| 50<br />
| COG<br />
| 70<br />
| -<br />
|-<br />
| Know [Gatecrashing]<br />
| 50<br />
| COG<br />
| 70<br />
| -<br />
|-<br />
| Know [Genetics]<br />
| 60<br />
| COG<br />
| 80<br />
| -<br />
|-<br />
| Know [Morph Design]<br />
| 60<br />
| COG<br />
| 80<br />
| -<br />
|-<br />
|}<br />
<br />
=Muse=<br />
<br />
*'''Name''':<br />
<br />
{| class="wikitable"<br />
! <br />
! COG<br />
! INT<br />
! REF<br />
! SAV<br />
! SOM<br />
! WILL<br />
|-<br />
! Apt<br />
| 10<br />
| 15<br />
| 10<br />
| 10<br />
| 10<br />
| 10<br />
|-<br />
! Check (x3)<br />
| 30<br />
| 45<br />
| 30<br />
| 30<br />
| 30<br />
| 30<br />
|-<br />
|}<br />
<br />
{| class="wikitable"<br />
! Skill<br />
! Value<br />
|-<br />
| Hardware: Electronics<br />
| 30<br />
|-<br />
| Infosec<br />
| 30<br />
|-<br />
| Interface<br />
| 60<br />
|-<br />
| Know: Accounting<br />
| 60<br />
|-<br />
| Know: Psychology<br />
| 60<br />
|-<br />
| Medicine: Psychosurgery<br />
| 30<br />
|-<br />
| Perceive<br />
| 30<br />
|-<br />
| Program<br />
| 30<br />
|-<br />
| Research<br />
| 30<br />
|-<br />
|}<br />
<br />
{| class="wikitable"<br />
! WT<br />
! DUR<br />
! DR<br />
|-<br />
| 4<br />
| 20<br />
| 40<br />
|-<br />
|}<br />
<br />
=Async Info=<br />
<br />
*'''Sub-strain''': Xenomorph<br />
*'''Infection Rating''': 20<br />
<br />
{| class="wikitable"<br />
! Sleight<br />
! Type<br />
! Action<br />
! Duration<br />
! Infection Mod<br />
! Effects<br />
|-<br />
| Eco-Empathy<br />
| Chi<br />
| -<br />
| -<br />
| -<br />
| Acquire intuitive understanding of plants and fungi with a successful COG check.<br />
|-<br />
| Grok<br />
| Chi<br />
| -<br />
| -<br />
| -<br />
| Intuitively understand how to use technology with a successful COG check.<br />
|-<br />
| Heightened Awareness<br />
| Chi<br />
| -<br />
| -<br />
| -<br />
| +10 to Perceive tests.<br />
|-<br />
| High Pain Threshold<br />
| Chi<br />
| -<br />
| -<br />
| -<br />
| Ignore modifiers from one wound.<br />
|-<br />
| Pattern Recognition<br />
| Chi<br />
| -<br />
| -<br />
| -<br />
| +10 to Infosec, Perceive, or Research with a large sample and time to study.<br />
|-<br />
| Xeno-Empathy<br />
| Chi<br />
| -<br />
| -<br />
| -<br />
| Acquire intuitive understanding of animals and sapients with a successful COG check.<br />
|-<br />
| Block Sense<br />
| Gamma<br />
| Complex<br />
| Action Turns<br />
| 4<br />
| Disable one sense for WIL/5 turns.<br />
|-<br />
| Deep Scan<br />
| Gamma<br />
| Complex<br />
| Sustained<br />
| 6<br />
| Extract two pieces of information plus two per superior success. One action per item.<br />
|-<br />
| Downtime<br />
| Gamma<br />
| Task<br />
| Sustained<br />
| 2<br />
| Heals 1d6 stress plus 1d6 per superior success when sustained for 4 hours. Does not count for long recharge.<br />
|-<br />
| Nightmare<br />
| Gamma<br />
| Complex<br />
| Instant<br />
| 6<br />
| Inflict 2d10 SV to the target plus 1d6 per superior success.<br />
|-<br />
| Subliminal<br />
| Gamma<br />
| Complex<br />
| Hours<br />
| 10<br />
| Implants a suggestion. Target receives WIL check to resist any immediately life-threatening actions.<br />
|-<br />
|}<br />
<br />
=Gear=<br />
<br />
==Combat Gear==<br />
<br />
*'''Armor''':<br />
*'''Ranged Weapons''':<br />
*'''Melee Weapons''':<br />
<br />
==Miscellaneous==<br />
*'''Gear Pack 1''': Gatecrashing<br />
*'''Gear Pack 2''':<br />
*'''Other Gear''':<br />
<br />
=Character Notes=<br />
<br />
==Last Backup==<br />
<br />
==Psychosurgery==<br />
<br />
==Forks==<br />
<br />
==Fake IDs==<br />
<br />
==Additional Notes==</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Etiology:Sofia_Sokolova&diff=372599
Etiology:Sofia Sokolova
2019-10-26T03:32:03Z
<p>141.126.135.134: /* Know Skills */</p>
<hr />
<div>=Biographical Info=<br />
<br />
*'''Name''': Sofia Sokolova<br />
*'''Motivations''': +Argonaut Interests | +Discover Past | +Scientific Discovery<br />
*'''Languages''': Cantonese | English | Russian<br />
*'''Ego Traits''': Composure | Danger Sense | Dominant Strain | Morph Familiarity (Futura) | Psi-Gamma (Xenomorph) | Alien Behavior Disorder | Edited Memories | Neural Damage (Synaesthesia)<br />
*'''Background''': Lost<br />
*'''Career''': Genehacker<br />
*'''Interest''': Survivalist<br />
*'''Faction''': Argonauts<br />
*'''Gender''': Female<br />
*'''Sex''': Female<br />
*'''Age''': 8<br />
*'''Muse''':<br />
*'''Ego Flex''': 1<br />
<br />
=Aptitudes=<br />
<br />
{| class="wikitable"<br />
! <br />
! COG<br />
! INT<br />
! REF<br />
! SAV<br />
! SOM<br />
! WILL<br />
|-<br />
! Apt<br />
| 20<br />
| 20<br />
| 10<br />
| 15<br />
| 10<br />
| 15<br />
|-<br />
! Check (x3)<br />
| 60<br />
| 60<br />
| 30<br />
| 45<br />
| 30<br />
| 45<br />
|-<br />
|}<br />
<br />
=Derived Stats=<br />
{| class="wikitable"<br />
! Stat<br />
! Formula<br />
! Value<br />
|-<br />
| Initiative<br />
| REF+INT/5<br />
| 6<br />
|-<br />
| Lucidity<br />
| WIL x 2<br />
| 35<br />
|-<br />
| Trauma Threshold<br />
| LUC/5<br />
| 7<br />
|-<br />
| Insanity Rating<br />
| LUC x 2<br />
| 70<br />
|-<br />
| Infection Rating (Async)<br />
| Psi x 10<br />
| 20<br />
|-<br />
|}<br />
<br />
=Pools=<br />
<br />
{| class="wikitable"<br />
! Pool<br />
! Total<br />
! Spent<br />
|-<br />
| Insight<br />
| 2<br />
| 0<br />
|-<br />
| Moxie<br />
| 4<br />
| 0<br />
|-<br />
| Vigor<br />
| 1<br />
| 0<br />
|-<br />
| Flex<br />
| 1<br />
| 0<br />
|-<br />
|}<br />
<br />
=Rep=<br />
<br />
{| class="wikitable"<br />
! Network<br />
! Value<br />
! Min (3/week)<br />
! Mod (1/week)<br />
! Maj (1/arc)<br />
|-<br />
| @-rep<br />
| 0<br />
|<br />
|<br />
|<br />
|-<br />
| c-rep<br />
| 0<br />
|<br />
|<br />
|<br />
|-<br />
| f-rep<br />
| 0<br />
|<br />
|<br />
|<br />
|-<br />
| g-rep<br />
| 0<br />
|<br />
|<br />
|<br />
|-<br />
| i-rep<br />
| 0<br />
|<br />
|<br />
|<br />
|-<br />
| r-rep<br />
| 60<br />
|<br />
|<br />
|<br />
|-<br />
| x-rep<br />
| 40<br />
|<br />
|<br />
|<br />
|-<br />
|}<br />
<br />
=Morph=<br />
<br />
*'''Type''':<br />
*'''Ware''':<br />
*'''Traits''':<br />
*'''Wound Threshold''':<br />
*'''Durability''':<br />
*'''Death Rating''':<br />
<br />
=Active Skills=<br />
<br />
{| class="wikitable"<br />
! Skill<br />
! Value<br />
! Apt<br />
! Total<br />
! Specializations<br />
|-<br />
| Athletics<br />
| 0<br />
| SOM<br />
| 10<br />
| -<br />
|-<br />
| Deceive<br />
| 40<br />
| SAV<br />
| 55<br />
| -<br />
|-<br />
| Fray<br />
| 10<br />
| REF x 2<br />
| 30<br />
| -<br />
|-<br />
| Free Fall<br />
| 0<br />
| SOM<br />
| 10<br />
| -<br />
|-<br />
| Guns<br />
| 40<br />
| REF<br />
| 50<br />
| Firearms<br />
|-<br />
| Hardware [Type]<br />
| 0<br />
| COG<br />
| 20<br />
| -<br />
|-<br />
| Infiltrate<br />
| 20<br />
| REF<br />
| 30<br />
| -<br />
|-<br />
| Infosec<br />
| 0<br />
| COG<br />
| 20<br />
| -<br />
|-<br />
| Interface<br />
| 0<br />
| COG<br />
| 20<br />
| -<br />
|-<br />
| Kinesics<br />
| 40<br />
| SAV<br />
| 55<br />
| -<br />
|-<br />
| Medicine [Biotech]<br />
| 60<br />
| COG<br />
| 80<br />
| -<br />
|-<br />
| Medicine [Paramedic]<br />
| 30<br />
| COG<br />
| 50<br />
| -<br />
|-<br />
| Medicine [Pharmacology]<br />
| 40<br />
| COG<br />
| 60<br />
| -<br />
|-<br />
| Melee<br />
| 0<br />
| SOM<br />
| 10<br />
| -<br />
|-<br />
| Perceive<br />
| 20<br />
| INT x 2<br />
| 60<br />
| -<br />
|-<br />
| Persuade<br />
| 0<br />
| SAV<br />
| 15<br />
| -<br />
|-<br />
| Pilot [TYPE]<br />
| 0<br />
| REF<br />
| 10<br />
| -<br />
|-<br />
| Program<br />
| 30<br />
| COG<br />
| 50<br />
| -<br />
|-<br />
| Provoke<br />
| 0<br />
| SAV<br />
| 15<br />
| -<br />
|-<br />
| Psi<br />
| 50<br />
| WIL<br />
| 65<br />
| -<br />
|-<br />
| Research<br />
| 0<br />
| INT<br />
| 20<br />
| -<br />
|-<br />
| Survival<br />
| 30<br />
| INT<br />
| 50<br />
| -<br />
|-<br />
|}<br />
<br />
=Know Skills=<br />
<br />
<br />
{| class="wikitable"<br />
! Skill<br />
! Value<br />
! Apt<br />
! Total<br />
! Specializations<br />
|-<br />
| Know [Argonaut]<br />
| 30<br />
| COG<br />
| 50<br />
| -<br />
|-<br />
| Know [Biology]<br />
| 50<br />
| COG<br />
| 70<br />
| -<br />
|-<br />
| Know [Gatecrashing]<br />
| 50<br />
| COG<br />
| 70<br />
| -<br />
|-<br />
| Know [Genetics]<br />
| 60<br />
| COG<br />
| 80<br />
| -<br />
|-<br />
| Know [Morph Design]<br />
| 60<br />
| COG<br />
| 80<br />
| -<br />
|-<br />
|}<br />
<br />
=Muse=<br />
<br />
*'''Name''':<br />
<br />
{| class="wikitable"<br />
! <br />
! COG<br />
! INT<br />
! REF<br />
! SAV<br />
! SOM<br />
! WILL<br />
|-<br />
! Apt<br />
| 10<br />
| 15<br />
| 10<br />
| 10<br />
| 10<br />
| 10<br />
|-<br />
! Check (x3)<br />
| 30<br />
| 45<br />
| 30<br />
| 30<br />
| 30<br />
| 30<br />
|-<br />
|}<br />
<br />
{| class="wikitable"<br />
! Skill<br />
! Value<br />
|-<br />
| Hardware: Electronics<br />
| 30<br />
|-<br />
| Infosec<br />
| 30<br />
|-<br />
| Interface<br />
| 60<br />
|-<br />
| Know: Accounting<br />
| 60<br />
|-<br />
| Know: Psychology<br />
| 60<br />
|-<br />
| Medicine: Psychosurgery<br />
| 30<br />
|-<br />
| Perceive<br />
| 30<br />
|-<br />
| Program<br />
| 30<br />
|-<br />
| Research<br />
| 30<br />
|-<br />
|}<br />
<br />
{| class="wikitable"<br />
! WT<br />
! DUR<br />
! DR<br />
|-<br />
| 4<br />
| 20<br />
| 40<br />
|-<br />
|}<br />
<br />
=Async Info=<br />
<br />
*'''Sub-strain''':<br />
*'''Infection Rating''':<br />
<br />
{| class="wikitable"<br />
! Sleight<br />
! Type<br />
! Action<br />
! Duration<br />
! Infection Mod<br />
! Effects<br />
|-<br />
| Sleight<br />
| <br />
| <br />
| <br />
| <br />
| <br />
|-<br />
| Sleight<br />
| <br />
| <br />
| <br />
| <br />
| <br />
|-<br />
| Sleight<br />
| <br />
| <br />
| <br />
| <br />
| <br />
|-<br />
| Sleight<br />
| <br />
| <br />
| <br />
| <br />
| <br />
|-<br />
| Sleight<br />
| <br />
| <br />
| <br />
| <br />
| <br />
|-<br />
| Sleight<br />
| <br />
| <br />
| <br />
| <br />
| <br />
|-<br />
|}<br />
<br />
=Gear=<br />
<br />
==Combat Gear==<br />
<br />
*'''Armor''':<br />
*'''Ranged Weapons''':<br />
*'''Melee Weapons''':<br />
<br />
==Miscellaneous==<br />
*'''Gear Pack 1''': Gatecrashing<br />
*'''Gear Pack 2''':<br />
*'''Other Gear''':<br />
<br />
=Character Notes=<br />
<br />
==Last Backup==<br />
<br />
==Psychosurgery==<br />
<br />
==Forks==<br />
<br />
==Fake IDs==<br />
<br />
==Additional Notes==</div>
141.126.135.134
https://wiki.rpg.net/index.php?title=Etiology:Sofia_Sokolova&diff=372598
Etiology:Sofia Sokolova
2019-10-26T03:29:18Z
<p>141.126.135.134: /* Active Skills */</p>
<hr />
<div>=Biographical Info=<br />
<br />
*'''Name''': Sofia Sokolova<br />
*'''Motivations''': +Argonaut Interests | +Discover Past | +Scientific Discovery<br />
*'''Languages''': Cantonese | English | Russian<br />
*'''Ego Traits''': Composure | Danger Sense | Dominant Strain | Morph Familiarity (Futura) | Psi-Gamma (Xenomorph) | Alien Behavior Disorder | Edited Memories | Neural Damage (Synaesthesia)<br />
*'''Background''': Lost<br />
*'''Career''': Genehacker<br />
*'''Interest''': Survivalist<br />
*'''Faction''': Argonauts<br />
*'''Gender''': Female<br />
*'''Sex''': Female<br />
*'''Age''': 8<br />
*'''Muse''':<br />
*'''Ego Flex''': 1<br />
<br />
=Aptitudes=<br />
<br />
{| class="wikitable"<br />
! <br />
! COG<br />
! INT<br />
! REF<br />
! SAV<br />
! SOM<br />
! WILL<br />
|-<br />
! Apt<br />
| 20<br />
| 20<br />
| 10<br />
| 15<br />
| 10<br />
| 15<br />
|-<br />
! Check (x3)<br />
| 60<br />
| 60<br />
| 30<br />
| 45<br />
| 30<br />
| 45<br />
|-<br />
|}<br />
<br />
=Derived Stats=<br />
{| class="wikitable"<br />
! Stat<br />
! Formula<br />
! Value<br />
|-<br />
| Initiative<br />
| REF+INT/5<br />
| 6<br />
|-<br />
| Lucidity<br />
| WIL x 2<br />
| 35<br />
|-<br />
| Trauma Threshold<br />
| LUC/5<br />
| 7<br />
|-<br />
| Insanity Rating<br />
| LUC x 2<br />
| 70<br />
|-<br />
| Infection Rating (Async)<br />
| Psi x 10<br />
| 20<br />
|-<br />
|}<br />
<br />
=Pools=<br />
<br />
{| class="wikitable"<br />
! Pool<br />
! Total<br />
! Spent<br />
|-<br />
| Insight<br />
| 2<br />
| 0<br />
|-<br />
| Moxie<br />
| 4<br />
| 0<br />
|-<br />
| Vigor<br />
| 1<br />
| 0<br />
|-<br />
| Flex<br />
| 1<br />
| 0<br />
|-<br />
|}<br />
<br />
=Rep=<br />
<br />
{| class="wikitable"<br />
! Network<br />
! Value<br />
! Min (3/week)<br />
! Mod (1/week)<br />
! Maj (1/arc)<br />
|-<br />
| @-rep<br />
| 0<br />
|<br />
|<br />
|<br />
|-<br />
| c-rep<br />
| 0<br />
|<br />
|<br />
|<br />
|-<br />
| f-rep<br />
| 0<br />
|<br />
|<br />
|<br />
|-<br />
| g-rep<br />
| 0<br />
|<br />
|<br />
|<br />
|-<br />
| i-rep<br />
| 0<br />
|<br />
|<br />
|<br />
|-<br />
| r-rep<br />
| 60<br />
|<br />
|<br />
|<br />
|-<br />
| x-rep<br />
| 40<br />
|<br />
|<br />
|<br />
|-<br />
|}<br />
<br />
=Morph=<br />
<br />
*'''Type''':<br />
*'''Ware''':<br />
*'''Traits''':<br />
*'''Wound Threshold''':<br />
*'''Durability''':<br />
*'''Death Rating''':<br />
<br />
=Active Skills=<br />
<br />
{| class="wikitable"<br />
! Skill<br />
! Value<br />
! Apt<br />
! Total<br />
! Specializations<br />
|-<br />
| Athletics<br />
| 0<br />
| SOM<br />
| 10<br />
| -<br />
|-<br />
| Deceive<br />
| 40<br />
| SAV<br />
| 55<br />
| -<br />
|-<br />
| Fray<br />
| 10<br />
| REF x 2<br />
| 30<br />
| -<br />
|-<br />
| Free Fall<br />
| 0<br />
| SOM<br />
| 10<br />
| -<br />
|-<br />
| Guns<br />
| 40<br />
| REF<br />
| 50<br />
| Firearms<br />
|-<br />
| Hardware [Type]<br />
| 0<br />
| COG<br />
| 20<br />
| -<br />
|-<br />
| Infiltrate<br />
| 20<br />
| REF<br />
| 30<br />
| -<br />
|-<br />
| Infosec<br />
| 0<br />
| COG<br />
| 20<br />
| -<br />
|-<br />
| Interface<br />
| 0<br />
| COG<br />
| 20<br />
| -<br />
|-<br />
| Kinesics<br />
| 40<br />
| SAV<br />
| 55<br />
| -<br />
|-<br />
| Medicine [Biotech]<br />
| 60<br />
| COG<br />
| 80<br />
| -<br />
|-<br />
| Medicine [Paramedic]<br />
| 30<br />
| COG<br />
| 50<br />
| -<br />
|-<br />
| Medicine [Pharmacology]<br />
| 40<br />
| COG<br />
| 60<br />
| -<br />
|-<br />
| Melee<br />
| 0<br />
| SOM<br />
| 10<br />
| -<br />
|-<br />
| Perceive<br />
| 20<br />
| INT x 2<br />
| 60<br />
| -<br />
|-<br />
| Persuade<br />
| 0<br />
| SAV<br />
| 15<br />
| -<br />
|-<br />
| Pilot [TYPE]<br />
| 0<br />
| REF<br />
| 10<br />
| -<br />
|-<br />
| Program<br />
| 30<br />
| COG<br />
| 50<br />
| -<br />
|-<br />
| Provoke<br />
| 0<br />
| SAV<br />
| 15<br />
| -<br />
|-<br />
| Psi<br />
| 50<br />
| WIL<br />
| 65<br />
| -<br />
|-<br />
| Research<br />
| 0<br />
| INT<br />
| 20<br />
| -<br />
|-<br />
| Survival<br />
| 30<br />
| INT<br />
| 50<br />
| -<br />
|-<br />
|}<br />
<br />
=Know Skills=<br />
<br />
<br />
{| class="wikitable"<br />
! Skill<br />
! Value<br />
! Apt<br />
! Total<br />
! Specializations<br />
|-<br />
| Skill<br />
| <br />
|<br />
|<br />
|<br />
|-<br />
| Skill<br />
| <br />
|<br />
|<br />
|<br />
|-<br />
| Skill<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| Skill<br />
| <br />
|<br />
|<br />
|<br />
|-<br />
|}<br />
<br />
=Muse=<br />
<br />
*'''Name''':<br />
<br />
{| class="wikitable"<br />
! <br />
! COG<br />
! INT<br />
! REF<br />
! SAV<br />
! SOM<br />
! WILL<br />
|-<br />
! Apt<br />
| 10<br />
| 15<br />
| 10<br />
| 10<br />
| 10<br />
| 10<br />
|-<br />
! Check (x3)<br />
| 30<br />
| 45<br />
| 30<br />
| 30<br />
| 30<br />
| 30<br />
|-<br />
|}<br />
<br />
{| class="wikitable"<br />
! Skill<br />
! Value<br />
|-<br />
| Hardware: Electronics<br />
| 30<br />
|-<br />
| Infosec<br />
| 30<br />
|-<br />
| Interface<br />
| 60<br />
|-<br />
| Know: Accounting<br />
| 60<br />
|-<br />
| Know: Psychology<br />
| 60<br />
|-<br />
| Medicine: Psychosurgery<br />
| 30<br />
|-<br />
| Perceive<br />
| 30<br />
|-<br />
| Program<br />
| 30<br />
|-<br />
| Research<br />
| 30<br />
|-<br />
|}<br />
<br />
{| class="wikitable"<br />
! WT<br />
! DUR<br />
! DR<br />
|-<br />
| 4<br />
| 20<br />
| 40<br />
|-<br />
|}<br />
<br />
=Async Info=<br />
<br />
*'''Sub-strain''':<br />
*'''Infection Rating''':<br />
<br />
{| class="wikitable"<br />
! Sleight<br />
! Type<br />
! Action<br />
! Duration<br />
! Infection Mod<br />
! Effects<br />
|-<br />
| Sleight<br />
| <br />
| <br />
| <br />
| <br />
| <br />
|-<br />
| Sleight<br />
| <br />
| <br />
| <br />
| <br />
| <br />
|-<br />
| Sleight<br />
| <br />
| <br />
| <br />
| <br />
| <br />
|-<br />
| Sleight<br />
| <br />
| <br />
| <br />
| <br />
| <br />
|-<br />
| Sleight<br />
| <br />
| <br />
| <br />
| <br />
| <br />
|-<br />
| Sleight<br />
| <br />
| <br />
| <br />
| <br />
| <br />
|-<br />
|}<br />
<br />
=Gear=<br />
<br />
==Combat Gear==<br />
<br />
*'''Armor''':<br />
*'''Ranged Weapons''':<br />
*'''Melee Weapons''':<br />
<br />
==Miscellaneous==<br />
*'''Gear Pack 1''': Gatecrashing<br />
*'''Gear Pack 2''':<br />
*'''Other Gear''':<br />
<br />
=Character Notes=<br />
<br />
==Last Backup==<br />
<br />
==Psychosurgery==<br />
<br />
==Forks==<br />
<br />
==Fake IDs==<br />
<br />
==Additional Notes==</div>
141.126.135.134