https://wiki.rpg.net/api.php?action=feedcontributions&user=Meliai&feedformat=atomRPGnet - User contributions [en]2024-03-29T04:54:08ZUser contributionsMediaWiki 1.31.7https://wiki.rpg.net/index.php?title=WtHQM:Martin&diff=334861WtHQM:Martin2018-03-07T09:25:21Z<p>Meliai: </p>
<hr />
<div>Martin, like Vialle, is an extradimensional being currently trapped inside the Ghostwheel simulation.<br />
<br />
===Origin===<br />
Vialle claims that she and Martin are from a kingdom called Amber and came to this world “suddenly, without preparation, and not entirely by [their] choice.”<br />
<br />
===Powers===<br />
Martin is an Icon-Wright, like Maple and the Sad Spider Wizard. Whatever other powers he may possess are currently unknown. Wrighting is a known ability in Amber, but Martin himself did not learn it until after he became trapped inside the simulation.<br />
<br />
===Ghostwheel Interface===<br />
Once they realized they had no means of escaping the computer and ascertained the simulation’s purpose Martin and Vialle decided to attempt to subvert the simulation from within. After wresting control of the system away from the external operators Martin overwrote the bug world within the simulation with one Ghostwheel already possessed a great deal of information about, namely Earth.<br />
<br />
According to Vialle, Martin is currently partially merged with Ghostwheel, helping to maintain the stability of the simulation and prevent the Hive’s outside operators from regaining control. Vialle can temporarily take his place, but as her skill with computers is considerably less than his it is dangerous to do so for long.<br />
<br />
----<br />
Back to [[Welcome to Holy Question Mark|game front page]]</div>Meliaihttps://wiki.rpg.net/index.php?title=WtHQM:Martin&diff=334860WtHQM:Martin2018-03-07T09:24:35Z<p>Meliai: Created page with "Martin, like Vialle, is an extradimensional being currently trapped inside the Ghostwheel simulation. ===Origin=== Vialle claims that she and Martin are from a kingdom called..."</p>
<hr />
<div>Martin, like Vialle, is an extradimensional being currently trapped inside the Ghostwheel simulation.<br />
<br />
===Origin===<br />
Vialle claims that she and Martin are from a kingdom called Amber and came to this world “suddenly, without preparation, and not entirely by [their] choice.”<br />
<br />
===Powers===<br />
Martin is an Icon-Wright, like Maple and the Sad Spider Wizard. Whatever other powers he may possess are currently unknown. Wrighting is a known ability in Amber, but Martin himself did not learn it until after he became trapped inside the simulation.<br />
<br />
===Ghostwheel Interface===<br />
Once they realized they had no means of escaping the computer and ascertained the simulation’s purpose Martin and Vialle decided to attempt to subvert the simulation from within. After wresting control of the system away from the external operators Martin overwrote the bug world within the simulation with one Ghostwheel already possessed a great deal of information about, namely Earth.<br />
<br />
According to Vialle, Martin is currently partially merged with Ghostwheel, helping to maintain the stability of the simulation and prevent the Hive’s outside operators from regaining control. Vialle can temporarily take his place, but as her skill with computers is considerably less than his it is dangerous to do so for long.</div>Meliaihttps://wiki.rpg.net/index.php?title=WtHQM:Minor_NPCs&diff=334859WtHQM:Minor NPCs2018-03-07T09:19:46Z<p>Meliai: /* Students at Holy Question Mark */</p>
<hr />
<div>Part of [[Welcome to Holy Question Mark]], a campaign set in the Amberverse using modified ''Lords of Gossamer and Shadow'' rules.<br />
<br />
==Staff at Holy Question Mark==<br />
<br />
* Ms. Katheryn Beckett - A receptionist. Her fraternal twin sister works as the school nurse, but they're easy to tell apart<br />
* Renata Márquez - A porter from Physical Plant. Lugged Maple's shiny new robot up to her dorm room. Maple thinks she and Ms Beckett would make a cute couple~<br />
* Nurse Elois Beckett - School Nurse. Not fond of Ms Hyle. Ms Beckett the receptionist's fraternal twin sister<br />
* Ms. Dian Hyle - Physical Education instructor. Known to students as "Hyle Hitler"<br />
* Ms. Patkoski - World Literature teacher<br />
* Dr. Henry - Physics teacher<br />
<br />
==Students at Holy Question Mark==<br />
<br />
* Bradley Calloway sent [[WtHQM:Maple|Maple]] an unsolicited dick pic.<br />
* Boris is [[WtHQM:Cleave|Cleave]]'s roommate and a completely insufferable nerd<br />
* George Shepard puked in gym class. Ew :c<br />
* Gwendolyn was [[WtHQM:Maple|Maple]]'s roommate freshman year. A wealthy, snobbish bully with a gang of sycophantic minions.<br />
* Kennedy Brookens is [[WtHQM:Maple|Maple]]'s roommate. They don't talk. This arrangement seems to suit them both just fine.<br />
* Rittney (no B) is Kennedy's best friend.<br />
* Liz Pardew, senior, cheerleading team captain who takes cheer ''very seriously.''<br />
* Princess Sakeena bint Hakim al-Nizari is the star of Advanced Spirituality class.<br />
<br />
==PCs' Families==<br />
===Maple's Family===<br />
* Elsinore Pieta MacAlistair née Whitbun, Maple's mother. She works for Child Protective Services.<br />
* Flannery Doyle MacAlistair, Maple's father. He does community outreach work teaching kids art classes at a local museum.<br />
* Magnolia Mackinac MacAlistair, Maple's older sister. Recently earned the rank of Sergeant, part of [[WtHQM:JTF Van Helsing|JTF Van Helsing]]<br />
* Willow Ascensus MacAlistair, Maple's younger sister. Just started high school</div>Meliaihttps://wiki.rpg.net/index.php?title=Halcyon_Sheroes:Stray&diff=324659Halcyon Sheroes:Stray2017-08-09T08:48:40Z<p>Meliai: /* Conditions */</p>
<hr />
<div>Return to the [[Halcyon Sheroes]] main page?<br />
<br />
=Stray=<br />
<br />
'''Hero Name:''' Stray<br />
<br />
'''Real Name:''' Alondra Perez, Ali<br />
<br />
'''Abilities:''' Stealth and Camouflage, Acrobatics<br />
<br />
<br />
=Moment of Truth=<br />
<br />
''(locked)'' This is the moment when you show them exactly why you belong here. You do any one thing, take out any one enemy, no matter how insane, no matter how ridiculous, because that’s you. Their jaws are gonna drop when you’re done. Of course, pulling off a stunt like this tends to bring unwanted attention and a dangerous reputation...<br />
<br />
<br />
{| class="wikitable"<br />
|+ <br />
|'''Labels''' <br />
| '''Rating'''<br />
|+<br />
|- <br />
| Danger<br />
| -1<br />
|- <br />
| Freak<br />
| -2<br />
|- <br />
| Saviour<br />
| +2<br />
|- <br />
| Superior<br />
| +1<br />
|- <br />
| Mundane<br />
| +3<br />
|}<br />
<br />
=Conditions=<br />
<br />
[ ] Afraid (-2 to Directly Engage a Threat)<br />
<br />
[ ] Angry (-2 to Comfort or Support or Pierce the Mask)<br />
<br />
[ ] Guilty (-2 to Provoke Someone or Assess the Situation)<br />
<br />
[ ] Hopeless (-2 to Unleash Your Powers)<br />
<br />
[ ] Insecure (-2 to Defend Someone or Reject Others' Influence)<br />
<br />
=Team Moves=<br />
<br />
When you share a triumphant celebration with someone, tell them how they’re awesome and add a Team to the pool. If they tell you how you’re awesome in return, add another Team to the pool.<br />
<br />
When you share a vulnerability or weakness with someone, ask them to confirm or deny that you should be here. If they confirm it, mark potential and give them Influence over you. If they deny it, mark Angry and shift one Label up and one Label down, your choice.<br />
<br />
<br />
=Moves=<br />
<br />
'''Straight. Up. Creepin’''': <br><br />
When you scope out a person or place, roll + Mundane. On a 10+, ask two. On a 7-9, ask one.<br><br />
- what’s my best way in/out?<br><br />
- what happened here recently?<br><br />
- what here is worth grabbing?<br><br />
- who or what here is not what they seem?<br><br />
- whose place is this?<br><br />
On a miss, you find yourself in over your head. The GM will tell you why this is a bad spot.<br><br />
<br><br />
'''No powers and not nearly enough training''':<br><br />
You’re always picking up new gear to keep yourself in the game. Whenever you pick up a new piece of gear, you can write it in as a new ability if this line is empty:<br><br />
[_______________________________]<br><br />
The first time you use each piece of gear to directly engage a threat, unleash your powers, or defend someone, you can roll + Mundane instead of the normal Label.<br />
<br />
=Drives=<br />
punch someone you probably shouldn’t<br />
<br />
reject someone who tells you “you shouldn’t be here”<br />
<br />
help a teammate when they most need you <br />
<br />
<br />
=Backstory=<br />
<br />
• '''How did you gain your skills?'''<br><br />
Ah, well I mean they're not really anything special so it's not a super interesting story, right? I did gymnastics for a few years back before high school, and I got into free running a while back. So just practice and falling on my face a lot and hoping no cute girls saw me? I'm kinda quiet and small in general so the sneaky stuff just came naturally.<br />
<br><br />
• '''When did you first put on your costume?''' <br><br />
Last summer. I don't live in the best neighborhood; it's not, like, horrible or anything but there's a crime problem, breaking & entering and muggings mostly, a few assaults. We don't really get supervillians running through so the big heroes never pop in and occasionally a newbie trying to make a name for themselves will do patrols for a while, but they're never around long. I just wanted to help I guess? So I bought some cheap crap from a costume shop and boom, Stray was born. I, uh, didn't pick the name. I was gonna come up with some cool cat-based name because of the ears but a couple jerks I scared away from an old lady they were harassing called me a stray and the old lady assumed that was my hero name or whatever and by the next morning basically the whole neighborhood had heard...<br />
<br><br />
• '''Who, outside of the team, thinks you shouldn’t be a superhero'''? <br><br />
Some jerk reporter for the Halcyon City Herald - Owen Tippet I think? - was nearby when the fight at the mall broke out. He wrote an article about us and really harped on the fact that I don't have cool flashy powers. Thanks dude I totally needed more fuel for the insecurity fires.<br />
<br><br />
• '''Why do you try to be a hero?''' <br><br />
I dunno, I couldn't just stand by and not help when there was maybe something I could do, ya know?<br />
<br><br />
• '''Why do you care about the team?''' <br><br />
They don't talk down to me, or treat me like a joke. I mean I don't think they do. Why, have you heard something I haven't???<br />
<br />
<br />
=When Our Team First Came Together=<br />
<br />
We found signs that this incident was just the start of something bigger. What were the signs?<br />
(Dear me please rewrite this so it's not crummy soon) she noticed a gadget or something one of Lady Melanchthon's minions dropped when they bolted, unlike the rest of her brainwashed crew who stuck around and got arrested along with their boss. Something with a weird symbol on it, either totally unknown or of an evil organization that was supposed to have been wiped out years ago maybe, indicating a mole in Melanchthon's Family? Stray thinks the gadget might have had something to do with the Director's helicopter malfunctioning but it broke when it was dropped so they can't be sure.<br />
<br />
<br />
=Relationships=<br />
<br />
Belts is awesome, and you take every chance you get to hang out with them. <br><br />
You’ve got to prove yourself to Panacea before you feel like a real hero.<br />
<br />
<br />
=Influence=<br />
<br />
You are so excited to be here. Give Influence over you to three of your teammates<br />
<br />
'''Who has Influence over me...'''<br />
* Panacea <br />
* She-Roach<br />
* Belts<br />
* Faith<br />
<br />
<br />
=Potential=<br />
<br />
Every time you roll a Miss on a move, mark Potential.<br />
<br />
[X] [] [] [] []<br />
<br />
<br />
=Advancement=<br />
<br />
[] Take another move from your playbook <br><br />
[] Take another move from your playbook <br><br />
[] Take a move from another playbook <br><br />
[] Take a move from another playbook <br><br />
[] Take a move from another playbook <br><br />
[] Someone permanently loses Influence over you; add +1 to a Label <br><br />
[] Rearrange your Labels as you choose, and add +1 to a Label <br><br />
[] Unlock your Moment of Truth <br><br />
<br />
<br />
<br />
When you’ve taken five advances from the top list, you can take advances from the list below. <br><br />
[] Unlock your Moment of Truth after it’s been used once <br><br />
[] Change playbooks <br><br />
[] Take an adult move <br><br />
[] Take an adult move <br><br />
[] Lock a Label, and add +1 to a Label of your choice <br><br />
[] Retire from the life or become a paragon of the city <br></div>Meliaihttps://wiki.rpg.net/index.php?title=Halcyon_Sheroes:Stray&diff=323415Halcyon Sheroes:Stray2017-07-19T11:26:29Z<p>Meliai: /* Moment of Truth */</p>
<hr />
<div>Return to the [[Halcyon Sheroes]] main page?<br />
<br />
=Stray=<br />
<br />
'''Hero Name:''' Stray<br />
<br />
'''Real Name:''' Alondra Perez, Ali<br />
<br />
'''Abilities:''' Stealth and Camouflage, Acrobatics<br />
<br />
<br />
=Moment of Truth=<br />
<br />
''(locked)'' This is the moment when you show them exactly why you belong here. You do any one thing, take out any one enemy, no matter how insane, no matter how ridiculous, because that’s you. Their jaws are gonna drop when you’re done. Of course, pulling off a stunt like this tends to bring unwanted attention and a dangerous reputation...<br />
<br />
<br />
{| class="wikitable"<br />
|+ <br />
|'''Labels''' <br />
| '''Rating'''<br />
|+<br />
|- <br />
| Danger<br />
| -1<br />
|- <br />
| Freak<br />
| -2<br />
|- <br />
| Saviour<br />
| +2<br />
|- <br />
| Superior<br />
| +1<br />
|- <br />
| Mundane<br />
| +3<br />
|}<br />
<br />
=Conditions=<br />
<br />
[ ] Afraid (-2 to Directly Engage a Threat)<br />
<br />
[ ] Angry (-2 to Comfort or Support or Pierce the Mask)<br />
<br />
[ ] Guilty (-2 to Provoke Someone or Assess the Situation)<br />
<br />
[X] Hopeless (-2 to Unleash Your Powers)<br />
<br />
[ ] Insecure (-2 to Defend Someone or Reject Others' Influence)<br />
<br />
=Team Moves=<br />
<br />
When you share a triumphant celebration with someone, tell them how they’re awesome and add a Team to the pool. If they tell you how you’re awesome in return, add another Team to the pool.<br />
<br />
When you share a vulnerability or weakness with someone, ask them to confirm or deny that you should be here. If they confirm it, mark potential and give them Influence over you. If they deny it, mark Angry and shift one Label up and one Label down, your choice.<br />
<br />
<br />
=Moves=<br />
<br />
'''Straight. Up. Creepin’''': <br><br />
When you scope out a person or place, roll + Mundane. On a 10+, ask two. On a 7-9, ask one.<br><br />
- what’s my best way in/out?<br><br />
- what happened here recently?<br><br />
- what here is worth grabbing?<br><br />
- who or what here is not what they seem?<br><br />
- whose place is this?<br><br />
On a miss, you find yourself in over your head. The GM will tell you why this is a bad spot.<br><br />
<br><br />
'''No powers and not nearly enough training''':<br><br />
You’re always picking up new gear to keep yourself in the game. Whenever you pick up a new piece of gear, you can write it in as a new ability if this line is empty:<br><br />
[_______________________________]<br><br />
The first time you use each piece of gear to directly engage a threat, unleash your powers, or defend someone, you can roll + Mundane instead of the normal Label.<br />
<br />
=Drives=<br />
punch someone you probably shouldn’t<br />
<br />
reject someone who tells you “you shouldn’t be here”<br />
<br />
help a teammate when they most need you <br />
<br />
<br />
=Backstory=<br />
<br />
• '''How did you gain your skills?'''<br><br />
Ah, well I mean they're not really anything special so it's not a super interesting story, right? I did gymnastics for a few years back before high school, and I got into free running a while back. So just practice and falling on my face a lot and hoping no cute girls saw me? I'm kinda quiet and small in general so the sneaky stuff just came naturally.<br />
<br><br />
• '''When did you first put on your costume?''' <br><br />
Last summer. I don't live in the best neighborhood; it's not, like, horrible or anything but there's a crime problem, breaking & entering and muggings mostly, a few assaults. We don't really get supervillians running through so the big heroes never pop in and occasionally a newbie trying to make a name for themselves will do patrols for a while, but they're never around long. I just wanted to help I guess? So I bought some cheap crap from a costume shop and boom, Stray was born. I, uh, didn't pick the name. I was gonna come up with some cool cat-based name because of the ears but a couple jerks I scared away from an old lady they were harassing called me a stray and the old lady assumed that was my hero name or whatever and by the next morning basically the whole neighborhood had heard...<br />
<br><br />
• '''Who, outside of the team, thinks you shouldn’t be a superhero'''? <br><br />
Some jerk reporter for the Halcyon City Herald - Owen Tippet I think? - was nearby when the fight at the mall broke out. He wrote an article about us and really harped on the fact that I don't have cool flashy powers. Thanks dude I totally needed more fuel for the insecurity fires.<br />
<br><br />
• '''Why do you try to be a hero?''' <br><br />
I dunno, I couldn't just stand by and not help when there was maybe something I could do, ya know?<br />
<br><br />
• '''Why do you care about the team?''' <br><br />
They don't talk down to me, or treat me like a joke. I mean I don't think they do. Why, have you heard something I haven't???<br />
<br />
<br />
=When Our Team First Came Together=<br />
<br />
We found signs that this incident was just the start of something bigger. What were the signs?<br />
(Dear me please rewrite this so it's not crummy soon) she noticed a gadget or something one of Lady Melanchthon's minions dropped when they bolted, unlike the rest of her brainwashed crew who stuck around and got arrested along with their boss. Something with a weird symbol on it, either totally unknown or of an evil organization that was supposed to have been wiped out years ago maybe, indicating a mole in Melanchthon's Family? Stray thinks the gadget might have had something to do with the Director's helicopter malfunctioning but it broke when it was dropped so they can't be sure.<br />
<br />
<br />
=Relationships=<br />
<br />
Belts is awesome, and you take every chance you get to hang out with them. <br><br />
You’ve got to prove yourself to Panacea before you feel like a real hero.<br />
<br />
<br />
=Influence=<br />
<br />
You are so excited to be here. Give Influence over you to three of your teammates<br />
<br />
'''Who has Influence over me...'''<br />
* Panacea <br />
* She-Roach<br />
* Belts<br />
* Faith<br />
<br />
<br />
=Potential=<br />
<br />
Every time you roll a Miss on a move, mark Potential.<br />
<br />
[X] [] [] [] []<br />
<br />
<br />
=Advancement=<br />
<br />
[] Take another move from your playbook <br><br />
[] Take another move from your playbook <br><br />
[] Take a move from another playbook <br><br />
[] Take a move from another playbook <br><br />
[] Take a move from another playbook <br><br />
[] Someone permanently loses Influence over you; add +1 to a Label <br><br />
[] Rearrange your Labels as you choose, and add +1 to a Label <br><br />
[] Unlock your Moment of Truth <br><br />
<br />
<br />
<br />
When you’ve taken five advances from the top list, you can take advances from the list below. <br><br />
[] Unlock your Moment of Truth after it’s been used once <br><br />
[] Change playbooks <br><br />
[] Take an adult move <br><br />
[] Take an adult move <br><br />
[] Lock a Label, and add +1 to a Label of your choice <br><br />
[] Retire from the life or become a paragon of the city <br></div>Meliaihttps://wiki.rpg.net/index.php?title=Halcyon_Sheroes:Stray&diff=323053Halcyon Sheroes:Stray2017-07-12T09:33:06Z<p>Meliai: </p>
<hr />
<div>Return to the [[Halcyon Sheroes]] main page?<br />
<br />
=Stray=<br />
<br />
'''Hero Name:''' Stray<br />
<br />
'''Real Name:''' Alondra Perez, Ali<br />
<br />
'''Abilities:''' Stealth and Camouflage, Acrobatics<br />
<br />
<br />
=Moment of Truth=<br />
<br />
''(locked)'' This is the moment when you show them exactly why you belong here. You do any one thing, take out any one enemy, no matter how insane, no matter how ridiculous, because that’s you. Their jaws are gonna drop when you’re done. Of course, pulling off a stunt like this tends to bring unwanted attention and a dangerous reputation...<br />
<br />
<br />
{| class="wikitable"<br />
|+ <br />
|'''Labels''' <br />
| '''Rating'''<br />
|+<br />
|- <br />
| Danger<br />
| -1<br />
|- <br />
| Freak<br />
| -1<br />
|- <br />
| Saviour<br />
| +2<br />
|- <br />
| Superior<br />
| +1<br />
|- <br />
| Mundane<br />
| +2<br />
|}<br />
<br />
<br />
=Conditions=<br />
<br />
[ ] Afraid (-2 to Directly Engage a Threat)<br />
<br />
[ ] Angry (-2 to Comfort or Support or Pierce the Mask)<br />
<br />
[ ] Guilty (-2 to Provoke Someone or Assess the Situation)<br />
<br />
[X] Hopeless (-2 to Unleash Your Powers)<br />
<br />
[ ] Insecure (-2 to Defend Someone or Reject Others' Influence)<br />
<br />
=Team Moves=<br />
<br />
When you share a triumphant celebration with someone, tell them how they’re awesome and add a Team to the pool. If they tell you how you’re awesome in return, add another Team to the pool.<br />
<br />
When you share a vulnerability or weakness with someone, ask them to confirm or deny that you should be here. If they confirm it, mark potential and give them Influence over you. If they deny it, mark Angry and shift one Label up and one Label down, your choice.<br />
<br />
<br />
=Moves=<br />
<br />
'''Straight. Up. Creepin’''': <br><br />
When you scope out a person or place, roll + Mundane. On a 10+, ask two. On a 7-9, ask one.<br><br />
- what’s my best way in/out?<br><br />
- what happened here recently?<br><br />
- what here is worth grabbing?<br><br />
- who or what here is not what they seem?<br><br />
- whose place is this?<br><br />
On a miss, you find yourself in over your head. The GM will tell you why this is a bad spot.<br><br />
<br><br />
'''No powers and not nearly enough training''':<br><br />
You’re always picking up new gear to keep yourself in the game. Whenever you pick up a new piece of gear, you can write it in as a new ability if this line is empty:<br><br />
[_______________________________]<br><br />
The first time you use each piece of gear to directly engage a threat, unleash your powers, or defend someone, you can roll + Mundane instead of the normal Label.<br />
<br />
=Drives=<br />
punch someone you probably shouldn’t<br />
<br />
reject someone who tells you “you shouldn’t be here”<br />
<br />
help a teammate when they most need you <br />
<br />
<br />
=Backstory=<br />
<br />
• '''How did you gain your skills?'''<br><br />
Ah, well I mean they're not really anything special so it's not a super interesting story, right? I did gymnastics for a few years back before high school, and I got into free running a while back. So just practice and falling on my face a lot and hoping no cute girls saw me? I'm kinda quiet and small in general so the sneaky stuff just came naturally.<br />
<br><br />
• '''When did you first put on your costume?''' <br><br />
Last summer. I don't live in the best neighborhood; it's not, like, horrible or anything but there's a crime problem, breaking & entering and muggings mostly, a few assaults. We don't really get supervillians running through so the big heroes never pop in and occasionally a newbie trying to make a name for themselves will do patrols for a while, but they're never around long. I just wanted to help I guess? So I bought some cheap crap from a costume shop and boom, Stray was born. I, uh, didn't pick the name. I was gonna come up with some cool cat-based name because of the ears but a couple jerks I scared away from an old lady they were harassing called me a stray and the old lady assumed that was my hero name or whatever and by the next morning basically the whole neighborhood had heard...<br />
<br><br />
• '''Who, outside of the team, thinks you shouldn’t be a superhero'''? <br><br />
Some jerk reporter for the Halcyon City Herald - Owen Tippet I think? - was nearby when the fight at the mall broke out. He wrote an article about us and really harped on the fact that I don't have cool flashy powers. Thanks dude I totally needed more fuel for the insecurity fires.<br />
<br><br />
• '''Why do you try to be a hero?''' <br><br />
I dunno, I couldn't just stand by and not help when there was maybe something I could do, ya know?<br />
<br><br />
• '''Why do you care about the team?''' <br><br />
They don't talk down to me, or treat me like a joke. I mean I don't think they do. Why, have you heard something I haven't???<br />
<br />
<br />
=When Our Team First Came Together=<br />
<br />
We found signs that this incident was just the start of something bigger. What were the signs?<br />
(Dear me please rewrite this so it's not crummy soon) she noticed a gadget or something one of Lady Melanchthon's minions dropped when they bolted, unlike the rest of her brainwashed crew who stuck around and got arrested along with their boss. Something with a weird symbol on it, either totally unknown or of an evil organization that was supposed to have been wiped out years ago maybe, indicating a mole in Melanchthon's Family? Stray thinks the gadget might have had something to do with the Director's helicopter malfunctioning but it broke when it was dropped so they can't be sure.<br />
<br />
<br />
=Relationships=<br />
<br />
Belts is awesome, and you take every chance you get to hang out with them. <br><br />
You’ve got to prove yourself to Panacea before you feel like a real hero.<br />
<br />
<br />
=Influence=<br />
<br />
You are so excited to be here. Give Influence over you to three of your teammates<br />
<br />
'''Who has Influence over me...'''<br />
* Panacea <br />
* She-Roach<br />
* Belts<br />
* Faith<br />
<br />
<br />
=Potential=<br />
<br />
Every time you roll a Miss on a move, mark Potential.<br />
<br />
[X] [] [] [] []<br />
<br />
<br />
=Advancement=<br />
<br />
[] Take another move from your playbook <br><br />
[] Take another move from your playbook <br><br />
[] Take a move from another playbook <br><br />
[] Take a move from another playbook <br><br />
[] Take a move from another playbook <br><br />
[] Someone permanently loses Influence over you; add +1 to a Label <br><br />
[] Rearrange your Labels as you choose, and add +1 to a Label <br><br />
[] Unlock your Moment of Truth <br><br />
<br />
<br />
<br />
When you’ve taken five advances from the top list, you can take advances from the list below. <br><br />
[] Unlock your Moment of Truth after it’s been used once <br><br />
[] Change playbooks <br><br />
[] Take an adult move <br><br />
[] Take an adult move <br><br />
[] Lock a Label, and add +1 to a Label of your choice <br><br />
[] Retire from the life or become a paragon of the city <br></div>Meliaihttps://wiki.rpg.net/index.php?title=Halcyon_Sheroes:Stray&diff=323034Halcyon Sheroes:Stray2017-07-11T21:58:12Z<p>Meliai: /* Influence */</p>
<hr />
<div>Return to the [[Halcyon Sheroes]] main page?<br />
<br />
=Stray=<br />
<br />
'''Hero Name:''' Stray<br />
<br />
'''Real Name:''' Alondra Perez, Ali<br />
<br />
'''Abilities:''' Stealth and Camouflage, Acrobatics<br />
<br />
<br />
=Moment of Truth=<br />
<br />
''(locked)'' This is the moment when you show them exactly why you belong here. You do any one thing, take out any one enemy, no matter how insane, no matter how ridiculous, because that’s you. Their jaws are gonna drop when you’re done. Of course, pulling off a stunt like this tends to bring unwanted attention and a dangerous reputation...<br />
<br />
<br />
{| class="wikitable"<br />
|+ <br />
|'''Labels''' <br />
| '''Rating'''<br />
|+<br />
|- <br />
| Danger<br />
| -1<br />
|- <br />
| Freak<br />
| -1<br />
|- <br />
| Saviour<br />
| +2<br />
|- <br />
| Superior<br />
| +1<br />
|- <br />
| Mundane<br />
| +2<br />
|}<br />
<br />
<br />
=Conditions=<br />
<br />
[ ] Afraid (-2 to Directly Engage a Threat)<br />
<br />
[ ] Angry (-2 to Comfort or Support or Pierce the Mask)<br />
<br />
[X] Guilty (-2 to Provoke Someone or Assess the Situation)<br />
<br />
[X] Hopeless (-2 to Unleash Your Powers)<br />
<br />
[ ] Insecure (-2 to Defend Someone or Reject Others' Influence)<br />
<br />
=Team Moves=<br />
<br />
When you share a triumphant celebration with someone, tell them how they’re awesome and add a Team to the pool. If they tell you how you’re awesome in return, add another Team to the pool.<br />
<br />
When you share a vulnerability or weakness with someone, ask them to confirm or deny that you should be here. If they confirm it, mark potential and give them Influence over you. If they deny it, mark Angry and shift one Label up and one Label down, your choice.<br />
<br />
<br />
=Moves=<br />
<br />
'''Straight. Up. Creepin’''': <br><br />
When you scope out a person or place, roll + Mundane. On a 10+, ask two. On a 7-9, ask one.<br><br />
- what’s my best way in/out?<br><br />
- what happened here recently?<br><br />
- what here is worth grabbing?<br><br />
- who or what here is not what they seem?<br><br />
- whose place is this?<br><br />
On a miss, you find yourself in over your head. The GM will tell you why this is a bad spot.<br><br />
<br><br />
'''No powers and not nearly enough training''':<br><br />
You’re always picking up new gear to keep yourself in the game. Whenever you pick up a new piece of gear, you can write it in as a new ability if this line is empty:<br><br />
[_______________________________]<br><br />
The first time you use each piece of gear to directly engage a threat, unleash your powers, or defend someone, you can roll + Mundane instead of the normal Label.<br />
<br />
=Drives=<br />
punch someone you probably shouldn’t<br />
<br />
reject someone who tells you “you shouldn’t be here”<br />
<br />
help a teammate when they most need you <br />
<br />
<br />
=Backstory=<br />
<br />
• '''How did you gain your skills?'''<br><br />
Ah, well I mean they're not really anything special so it's not a super interesting story, right? I did gymnastics for a few years back before high school, and I got into free running a while back. So just practice and falling on my face a lot and hoping no cute girls saw me? I'm kinda quiet and small in general so the sneaky stuff just came naturally.<br />
<br><br />
• '''When did you first put on your costume?''' <br><br />
Last summer. I don't live in the best neighborhood; it's not, like, horrible or anything but there's a crime problem, breaking & entering and muggings mostly, a few assaults. We don't really get supervillians running through so the big heroes never pop in and occasionally a newbie trying to make a name for themselves will do patrols for a while, but they're never around long. I just wanted to help I guess? So I bought some cheap crap from a costume shop and boom, Stray was born. I, uh, didn't pick the name. I was gonna come up with some cool cat-based name because of the ears but a couple jerks I scared away from an old lady they were harassing called me a stray and the old lady assumed that was my hero name or whatever and by the next morning basically the whole neighborhood had heard...<br />
<br><br />
• '''Who, outside of the team, thinks you shouldn’t be a superhero'''? <br><br />
Some jerk reporter for the Halcyon City Herald - Owen Tippet I think? - was nearby when the fight at the mall broke out. He wrote an article about us and really harped on the fact that I don't have cool flashy powers. Thanks dude I totally needed more fuel for the insecurity fires.<br />
<br><br />
• '''Why do you try to be a hero?''' <br><br />
I dunno, I couldn't just stand by and not help when there was maybe something I could do, ya know?<br />
<br><br />
• '''Why do you care about the team?''' <br><br />
They don't talk down to me, or treat me like a joke. I mean I don't think they do. Why, have you heard something I haven't???<br />
<br />
<br />
=When Our Team First Came Together=<br />
<br />
We found signs that this incident was just the start of something bigger. What were the signs?<br />
(Dear me please rewrite this so it's not crummy soon) she noticed a gadget or something one of Lady Melanchthon's minions dropped when they bolted, unlike the rest of her brainwashed crew who stuck around and got arrested along with their boss. Something with a weird symbol on it, either totally unknown or of an evil organization that was supposed to have been wiped out years ago maybe, indicating a mole in Melanchthon's Family? Stray thinks the gadget might have had something to do with the Director's helicopter malfunctioning but it broke when it was dropped so they can't be sure.<br />
<br />
<br />
=Relationships=<br />
<br />
Belts is awesome, and you take every chance you get to hang out with them. <br><br />
You’ve got to prove yourself to Panacea before you feel like a real hero.<br />
<br />
<br />
=Influence=<br />
<br />
You are so excited to be here. Give Influence over you to three of your teammates<br />
<br />
'''Who has Influence over me...'''<br />
* Panacea <br />
* She-Roach<br />
* Belts<br />
* Faith<br />
<br />
=Potential=<br />
<br />
Every time you roll a Miss on a move, mark Potential.<br />
<br />
[X] [] [] [] []<br />
<br />
=Advancement=<br />
<br />
[] Take another move from your playbook <br><br />
[] Take another move from your playbook <br><br />
[] Take a move from another playbook <br><br />
[] Take a move from another playbook <br><br />
[] Take a move from another playbook <br><br />
[] Someone permanently loses Influence over you; add +1 to a Label <br><br />
[] Rearrange your Labels as you choose, and add +1 to a Label <br><br />
[] Unlock your Moment of Truth <br><br />
<br><br />
When you’ve taken five advances from the top list, you can take advances from the list below. <br><br />
[] Unlock your Moment of Truth after it’s been used once <br><br />
[] Change playbooks <br><br />
[] Take an adult move <br><br />
[] Take an adult move <br><br />
[] Lock a Label, and add +1 to a Label of your choice <br><br />
[] Retire from the life or become a paragon of the city <br></div>Meliaihttps://wiki.rpg.net/index.php?title=Halcyon_Sheroes:Stray&diff=323033Halcyon Sheroes:Stray2017-07-11T21:57:48Z<p>Meliai: /* Potential */</p>
<hr />
<div>Return to the [[Halcyon Sheroes]] main page?<br />
<br />
=Stray=<br />
<br />
'''Hero Name:''' Stray<br />
<br />
'''Real Name:''' Alondra Perez, Ali<br />
<br />
'''Abilities:''' Stealth and Camouflage, Acrobatics<br />
<br />
<br />
=Moment of Truth=<br />
<br />
''(locked)'' This is the moment when you show them exactly why you belong here. You do any one thing, take out any one enemy, no matter how insane, no matter how ridiculous, because that’s you. Their jaws are gonna drop when you’re done. Of course, pulling off a stunt like this tends to bring unwanted attention and a dangerous reputation...<br />
<br />
<br />
{| class="wikitable"<br />
|+ <br />
|'''Labels''' <br />
| '''Rating'''<br />
|+<br />
|- <br />
| Danger<br />
| -1<br />
|- <br />
| Freak<br />
| -1<br />
|- <br />
| Saviour<br />
| +2<br />
|- <br />
| Superior<br />
| +1<br />
|- <br />
| Mundane<br />
| +2<br />
|}<br />
<br />
<br />
=Conditions=<br />
<br />
[ ] Afraid (-2 to Directly Engage a Threat)<br />
<br />
[ ] Angry (-2 to Comfort or Support or Pierce the Mask)<br />
<br />
[X] Guilty (-2 to Provoke Someone or Assess the Situation)<br />
<br />
[X] Hopeless (-2 to Unleash Your Powers)<br />
<br />
[ ] Insecure (-2 to Defend Someone or Reject Others' Influence)<br />
<br />
=Team Moves=<br />
<br />
When you share a triumphant celebration with someone, tell them how they’re awesome and add a Team to the pool. If they tell you how you’re awesome in return, add another Team to the pool.<br />
<br />
When you share a vulnerability or weakness with someone, ask them to confirm or deny that you should be here. If they confirm it, mark potential and give them Influence over you. If they deny it, mark Angry and shift one Label up and one Label down, your choice.<br />
<br />
<br />
=Moves=<br />
<br />
'''Straight. Up. Creepin’''': <br><br />
When you scope out a person or place, roll + Mundane. On a 10+, ask two. On a 7-9, ask one.<br><br />
- what’s my best way in/out?<br><br />
- what happened here recently?<br><br />
- what here is worth grabbing?<br><br />
- who or what here is not what they seem?<br><br />
- whose place is this?<br><br />
On a miss, you find yourself in over your head. The GM will tell you why this is a bad spot.<br><br />
<br><br />
'''No powers and not nearly enough training''':<br><br />
You’re always picking up new gear to keep yourself in the game. Whenever you pick up a new piece of gear, you can write it in as a new ability if this line is empty:<br><br />
[_______________________________]<br><br />
The first time you use each piece of gear to directly engage a threat, unleash your powers, or defend someone, you can roll + Mundane instead of the normal Label.<br />
<br />
=Drives=<br />
punch someone you probably shouldn’t<br />
<br />
reject someone who tells you “you shouldn’t be here”<br />
<br />
help a teammate when they most need you <br />
<br />
<br />
=Backstory=<br />
<br />
• '''How did you gain your skills?'''<br><br />
Ah, well I mean they're not really anything special so it's not a super interesting story, right? I did gymnastics for a few years back before high school, and I got into free running a while back. So just practice and falling on my face a lot and hoping no cute girls saw me? I'm kinda quiet and small in general so the sneaky stuff just came naturally.<br />
<br><br />
• '''When did you first put on your costume?''' <br><br />
Last summer. I don't live in the best neighborhood; it's not, like, horrible or anything but there's a crime problem, breaking & entering and muggings mostly, a few assaults. We don't really get supervillians running through so the big heroes never pop in and occasionally a newbie trying to make a name for themselves will do patrols for a while, but they're never around long. I just wanted to help I guess? So I bought some cheap crap from a costume shop and boom, Stray was born. I, uh, didn't pick the name. I was gonna come up with some cool cat-based name because of the ears but a couple jerks I scared away from an old lady they were harassing called me a stray and the old lady assumed that was my hero name or whatever and by the next morning basically the whole neighborhood had heard...<br />
<br><br />
• '''Who, outside of the team, thinks you shouldn’t be a superhero'''? <br><br />
Some jerk reporter for the Halcyon City Herald - Owen Tippet I think? - was nearby when the fight at the mall broke out. He wrote an article about us and really harped on the fact that I don't have cool flashy powers. Thanks dude I totally needed more fuel for the insecurity fires.<br />
<br><br />
• '''Why do you try to be a hero?''' <br><br />
I dunno, I couldn't just stand by and not help when there was maybe something I could do, ya know?<br />
<br><br />
• '''Why do you care about the team?''' <br><br />
They don't talk down to me, or treat me like a joke. I mean I don't think they do. Why, have you heard something I haven't???<br />
<br />
<br />
=When Our Team First Came Together=<br />
<br />
We found signs that this incident was just the start of something bigger. What were the signs?<br />
(Dear me please rewrite this so it's not crummy soon) she noticed a gadget or something one of Lady Melanchthon's minions dropped when they bolted, unlike the rest of her brainwashed crew who stuck around and got arrested along with their boss. Something with a weird symbol on it, either totally unknown or of an evil organization that was supposed to have been wiped out years ago maybe, indicating a mole in Melanchthon's Family? Stray thinks the gadget might have had something to do with the Director's helicopter malfunctioning but it broke when it was dropped so they can't be sure.<br />
<br />
<br />
=Relationships=<br />
<br />
Belts is awesome, and you take every chance you get to hang out with them. <br><br />
You’ve got to prove yourself to Panacea before you feel like a real hero.<br />
<br />
<br />
=Influence=<br />
<br />
You are so excited to be here. Give Influence over you to three of your teammates<br />
<br />
'''Who has Influence over me...'''<br />
* Panacea <br />
* She-Roach<br />
* Belts<br />
<br />
<br />
=Potential=<br />
<br />
Every time you roll a Miss on a move, mark Potential.<br />
<br />
[X] [] [] [] []<br />
<br />
=Advancement=<br />
<br />
[] Take another move from your playbook <br><br />
[] Take another move from your playbook <br><br />
[] Take a move from another playbook <br><br />
[] Take a move from another playbook <br><br />
[] Take a move from another playbook <br><br />
[] Someone permanently loses Influence over you; add +1 to a Label <br><br />
[] Rearrange your Labels as you choose, and add +1 to a Label <br><br />
[] Unlock your Moment of Truth <br><br />
<br><br />
When you’ve taken five advances from the top list, you can take advances from the list below. <br><br />
[] Unlock your Moment of Truth after it’s been used once <br><br />
[] Change playbooks <br><br />
[] Take an adult move <br><br />
[] Take an adult move <br><br />
[] Lock a Label, and add +1 to a Label of your choice <br><br />
[] Retire from the life or become a paragon of the city <br></div>Meliaihttps://wiki.rpg.net/index.php?title=Halcyon_Sheroes:Stray&diff=323008Halcyon Sheroes:Stray2017-07-11T05:20:10Z<p>Meliai: /* Moves */</p>
<hr />
<div>Return to the [[Halcyon Sheroes]] main page?<br />
<br />
=Stray=<br />
<br />
'''Hero Name:''' Stray<br />
<br />
'''Real Name:''' Alondra Perez, Ali<br />
<br />
'''Abilities:''' Stealth and Camouflage, Acrobatics<br />
<br />
<br />
=Moment of Truth=<br />
<br />
''(locked)'' This is the moment when you show them exactly why you belong here. You do any one thing, take out any one enemy, no matter how insane, no matter how ridiculous, because that’s you. Their jaws are gonna drop when you’re done. Of course, pulling off a stunt like this tends to bring unwanted attention and a dangerous reputation...<br />
<br />
<br />
{| class="wikitable"<br />
|+ <br />
|'''Labels''' <br />
| '''Rating'''<br />
|+<br />
|- <br />
| Danger<br />
| -1<br />
|- <br />
| Freak<br />
| -1<br />
|- <br />
| Saviour<br />
| +2<br />
|- <br />
| Superior<br />
| +1<br />
|- <br />
| Mundane<br />
| +2<br />
|}<br />
<br />
<br />
=Conditions=<br />
<br />
[ ] Afraid (-2 to Directly Engage a Threat)<br />
<br />
[ ] Angry (-2 to Comfort or Support or Pierce the Mask)<br />
<br />
[X] Guilty (-2 to Provoke Someone or Assess the Situation)<br />
<br />
[X] Hopeless (-2 to Unleash Your Powers)<br />
<br />
[ ] Insecure (-2 to Defend Someone or Reject Others' Influence)<br />
<br />
=Team Moves=<br />
<br />
When you share a triumphant celebration with someone, tell them how they’re awesome and add a Team to the pool. If they tell you how you’re awesome in return, add another Team to the pool.<br />
<br />
When you share a vulnerability or weakness with someone, ask them to confirm or deny that you should be here. If they confirm it, mark potential and give them Influence over you. If they deny it, mark Angry and shift one Label up and one Label down, your choice.<br />
<br />
<br />
=Moves=<br />
<br />
'''Straight. Up. Creepin’''': <br><br />
When you scope out a person or place, roll + Mundane. On a 10+, ask two. On a 7-9, ask one.<br><br />
- what’s my best way in/out?<br><br />
- what happened here recently?<br><br />
- what here is worth grabbing?<br><br />
- who or what here is not what they seem?<br><br />
- whose place is this?<br><br />
On a miss, you find yourself in over your head. The GM will tell you why this is a bad spot.<br><br />
<br><br />
'''No powers and not nearly enough training''':<br><br />
You’re always picking up new gear to keep yourself in the game. Whenever you pick up a new piece of gear, you can write it in as a new ability if this line is empty:<br><br />
[_______________________________]<br><br />
The first time you use each piece of gear to directly engage a threat, unleash your powers, or defend someone, you can roll + Mundane instead of the normal Label.<br />
<br />
=Drives=<br />
punch someone you probably shouldn’t<br />
<br />
reject someone who tells you “you shouldn’t be here”<br />
<br />
help a teammate when they most need you <br />
<br />
<br />
=Backstory=<br />
<br />
• '''How did you gain your skills?'''<br><br />
Ah, well I mean they're not really anything special so it's not a super interesting story, right? I did gymnastics for a few years back before high school, and I got into free running a while back. So just practice and falling on my face a lot and hoping no cute girls saw me? I'm kinda quiet and small in general so the sneaky stuff just came naturally.<br />
<br><br />
• '''When did you first put on your costume?''' <br><br />
Last summer. I don't live in the best neighborhood; it's not, like, horrible or anything but there's a crime problem, breaking & entering and muggings mostly, a few assaults. We don't really get supervillians running through so the big heroes never pop in and occasionally a newbie trying to make a name for themselves will do patrols for a while, but they're never around long. I just wanted to help I guess? So I bought some cheap crap from a costume shop and boom, Stray was born. I, uh, didn't pick the name. I was gonna come up with some cool cat-based name because of the ears but a couple jerks I scared away from an old lady they were harassing called me a stray and the old lady assumed that was my hero name or whatever and by the next morning basically the whole neighborhood had heard...<br />
<br><br />
• '''Who, outside of the team, thinks you shouldn’t be a superhero'''? <br><br />
Some jerk reporter for the Halcyon City Herald - Owen Tippet I think? - was nearby when the fight at the mall broke out. He wrote an article about us and really harped on the fact that I don't have cool flashy powers. Thanks dude I totally needed more fuel for the insecurity fires.<br />
<br><br />
• '''Why do you try to be a hero?''' <br><br />
I dunno, I couldn't just stand by and not help when there was maybe something I could do, ya know?<br />
<br><br />
• '''Why do you care about the team?''' <br><br />
They don't talk down to me, or treat me like a joke. I mean I don't think they do. Why, have you heard something I haven't???<br />
<br />
<br />
=When Our Team First Came Together=<br />
<br />
We found signs that this incident was just the start of something bigger. What were the signs?<br />
(Dear me please rewrite this so it's not crummy soon) she noticed a gadget or something one of Lady Melanchthon's minions dropped when they bolted, unlike the rest of her brainwashed crew who stuck around and got arrested along with their boss. Something with a weird symbol on it, either totally unknown or of an evil organization that was supposed to have been wiped out years ago maybe, indicating a mole in Melanchthon's Family? Stray thinks the gadget might have had something to do with the Director's helicopter malfunctioning but it broke when it was dropped so they can't be sure.<br />
<br />
<br />
=Relationships=<br />
<br />
Belts is awesome, and you take every chance you get to hang out with them. <br><br />
You’ve got to prove yourself to Panacea before you feel like a real hero.<br />
<br />
<br />
=Influence=<br />
<br />
You are so excited to be here. Give Influence over you to three of your teammates<br />
<br />
'''Who has Influence over me...'''<br />
* Panacea <br />
* She-Roach<br />
* Belts<br />
<br />
<br />
=Potential=<br />
<br />
Every time you roll a Miss on a move, mark Potential.<br />
<br />
[] [] [] [] []<br />
<br />
<br />
=Advancement=<br />
<br />
[] Take another move from your playbook <br><br />
[] Take another move from your playbook <br><br />
[] Take a move from another playbook <br><br />
[] Take a move from another playbook <br><br />
[] Take a move from another playbook <br><br />
[] Someone permanently loses Influence over you; add +1 to a Label <br><br />
[] Rearrange your Labels as you choose, and add +1 to a Label <br><br />
[] Unlock your Moment of Truth <br><br />
<br><br />
When you’ve taken five advances from the top list, you can take advances from the list below. <br><br />
[] Unlock your Moment of Truth after it’s been used once <br><br />
[] Change playbooks <br><br />
[] Take an adult move <br><br />
[] Take an adult move <br><br />
[] Lock a Label, and add +1 to a Label of your choice <br><br />
[] Retire from the life or become a paragon of the city <br></div>Meliaihttps://wiki.rpg.net/index.php?title=Halcyon_Sheroes:Stray&diff=323007Halcyon Sheroes:Stray2017-07-11T05:19:31Z<p>Meliai: /* Conditions */</p>
<hr />
<div>Return to the [[Halcyon Sheroes]] main page?<br />
<br />
=Stray=<br />
<br />
'''Hero Name:''' Stray<br />
<br />
'''Real Name:''' Alondra Perez, Ali<br />
<br />
'''Abilities:''' Stealth and Camouflage, Acrobatics<br />
<br />
<br />
=Moment of Truth=<br />
<br />
''(locked)'' This is the moment when you show them exactly why you belong here. You do any one thing, take out any one enemy, no matter how insane, no matter how ridiculous, because that’s you. Their jaws are gonna drop when you’re done. Of course, pulling off a stunt like this tends to bring unwanted attention and a dangerous reputation...<br />
<br />
<br />
{| class="wikitable"<br />
|+ <br />
|'''Labels''' <br />
| '''Rating'''<br />
|+<br />
|- <br />
| Danger<br />
| -1<br />
|- <br />
| Freak<br />
| -1<br />
|- <br />
| Saviour<br />
| +2<br />
|- <br />
| Superior<br />
| +1<br />
|- <br />
| Mundane<br />
| +2<br />
|}<br />
<br />
<br />
=Conditions=<br />
<br />
[ ] Afraid (-2 to Directly Engage a Threat)<br />
<br />
[ ] Angry (-2 to Comfort or Support or Pierce the Mask)<br />
<br />
[X] Guilty (-2 to Provoke Someone or Assess the Situation)<br />
<br />
[X] Hopeless (-2 to Unleash Your Powers)<br />
<br />
[ ] Insecure (-2 to Defend Someone or Reject Others' Influence)<br />
<br />
=Team Moves=<br />
<br />
When you share a triumphant celebration with someone, tell them how they’re awesome and add a Team to the pool. If they tell you how you’re awesome in return, add another Team to the pool.<br />
<br />
When you share a vulnerability or weakness with someone, ask them to confirm or deny that you should be here. If they confirm it, mark potential and give them Influence over you. If they deny it, mark Angry and shift one Label up and one Label down, your choice.<br />
<br />
<br />
=Moves=<br />
<br />
'''Straight. Up. Creepin’''': When you scope out a person or place, roll + Mundane. On a 10+, ask two. On a 7-9, ask one.<br />
- what’s my best way in/out?<br />
- what happened here recently?<br />
- what here is worth grabbing?<br />
- who or what here is not what they seem?<br />
- whose place is this?<br />
On a miss, you find yourself in over your head. The GM will tell you why this is a bad spot.<br />
<br />
'''No powers and not nearly enough training''':<br />
You’re always picking up new gear to keep yourself in the game. Whenever you pick up a new piece of gear, you can write it in as a new ability if this line is empty:<br />
[_______________________________]<br />
The first time you use each piece of gear to directly engage a threat, unleash your powers, or defend someone, you can roll + Mundane instead<br />
of the normal Label. <br />
<br />
<br />
=Drives=<br />
punch someone you probably shouldn’t<br />
<br />
reject someone who tells you “you shouldn’t be here”<br />
<br />
help a teammate when they most need you <br />
<br />
<br />
=Backstory=<br />
<br />
• '''How did you gain your skills?'''<br><br />
Ah, well I mean they're not really anything special so it's not a super interesting story, right? I did gymnastics for a few years back before high school, and I got into free running a while back. So just practice and falling on my face a lot and hoping no cute girls saw me? I'm kinda quiet and small in general so the sneaky stuff just came naturally.<br />
<br><br />
• '''When did you first put on your costume?''' <br><br />
Last summer. I don't live in the best neighborhood; it's not, like, horrible or anything but there's a crime problem, breaking & entering and muggings mostly, a few assaults. We don't really get supervillians running through so the big heroes never pop in and occasionally a newbie trying to make a name for themselves will do patrols for a while, but they're never around long. I just wanted to help I guess? So I bought some cheap crap from a costume shop and boom, Stray was born. I, uh, didn't pick the name. I was gonna come up with some cool cat-based name because of the ears but a couple jerks I scared away from an old lady they were harassing called me a stray and the old lady assumed that was my hero name or whatever and by the next morning basically the whole neighborhood had heard...<br />
<br><br />
• '''Who, outside of the team, thinks you shouldn’t be a superhero'''? <br><br />
Some jerk reporter for the Halcyon City Herald - Owen Tippet I think? - was nearby when the fight at the mall broke out. He wrote an article about us and really harped on the fact that I don't have cool flashy powers. Thanks dude I totally needed more fuel for the insecurity fires.<br />
<br><br />
• '''Why do you try to be a hero?''' <br><br />
I dunno, I couldn't just stand by and not help when there was maybe something I could do, ya know?<br />
<br><br />
• '''Why do you care about the team?''' <br><br />
They don't talk down to me, or treat me like a joke. I mean I don't think they do. Why, have you heard something I haven't???<br />
<br />
<br />
=When Our Team First Came Together=<br />
<br />
We found signs that this incident was just the start of something bigger. What were the signs?<br />
(Dear me please rewrite this so it's not crummy soon) she noticed a gadget or something one of Lady Melanchthon's minions dropped when they bolted, unlike the rest of her brainwashed crew who stuck around and got arrested along with their boss. Something with a weird symbol on it, either totally unknown or of an evil organization that was supposed to have been wiped out years ago maybe, indicating a mole in Melanchthon's Family? Stray thinks the gadget might have had something to do with the Director's helicopter malfunctioning but it broke when it was dropped so they can't be sure.<br />
<br />
<br />
=Relationships=<br />
<br />
Belts is awesome, and you take every chance you get to hang out with them. <br><br />
You’ve got to prove yourself to Panacea before you feel like a real hero.<br />
<br />
<br />
=Influence=<br />
<br />
You are so excited to be here. Give Influence over you to three of your teammates<br />
<br />
'''Who has Influence over me...'''<br />
* Panacea <br />
* She-Roach<br />
* Belts<br />
<br />
<br />
=Potential=<br />
<br />
Every time you roll a Miss on a move, mark Potential.<br />
<br />
[] [] [] [] []<br />
<br />
<br />
=Advancement=<br />
<br />
[] Take another move from your playbook <br><br />
[] Take another move from your playbook <br><br />
[] Take a move from another playbook <br><br />
[] Take a move from another playbook <br><br />
[] Take a move from another playbook <br><br />
[] Someone permanently loses Influence over you; add +1 to a Label <br><br />
[] Rearrange your Labels as you choose, and add +1 to a Label <br><br />
[] Unlock your Moment of Truth <br><br />
<br><br />
When you’ve taken five advances from the top list, you can take advances from the list below. <br><br />
[] Unlock your Moment of Truth after it’s been used once <br><br />
[] Change playbooks <br><br />
[] Take an adult move <br><br />
[] Take an adult move <br><br />
[] Lock a Label, and add +1 to a Label of your choice <br><br />
[] Retire from the life or become a paragon of the city <br></div>Meliaihttps://wiki.rpg.net/index.php?title=Halcyon_Sheroes:Stray&diff=322900Halcyon Sheroes:Stray2017-07-10T03:02:30Z<p>Meliai: /* Conditions */</p>
<hr />
<div>Return to the [[Halcyon Sheroes]] main page?<br />
<br />
=Stray=<br />
<br />
'''Hero Name:''' Stray<br />
<br />
'''Real Name:''' Alondra Perez, Ali<br />
<br />
'''Abilities:''' Stealth and Camouflage, Acrobatics<br />
<br />
<br />
=Moment of Truth=<br />
<br />
''(locked)'' This is the moment when you show them exactly why you belong here. You do any one thing, take out any one enemy, no matter how insane, no matter how ridiculous, because that’s you. Their jaws are gonna drop when you’re done. Of course, pulling off a stunt like this tends to bring unwanted attention and a dangerous reputation...<br />
<br />
<br />
{| class="wikitable"<br />
|+ <br />
|'''Labels''' <br />
| '''Rating'''<br />
|+<br />
|- <br />
| Danger<br />
| -1<br />
|- <br />
| Freak<br />
| -1<br />
|- <br />
| Saviour<br />
| +2<br />
|- <br />
| Superior<br />
| +1<br />
|- <br />
| Mundane<br />
| +2<br />
|}<br />
<br />
<br />
=Conditions=<br />
<br />
[X] Afraid (-2 to Directly Engage a Threat)<br />
<br />
[ ] Angry (-2 to Comfort or Support or Pierce the Mask)<br />
<br />
[X] Guilty (-2 to Provoke Someone or Assess the Situation)<br />
<br />
[X] Hopeless (-2 to Unleash Your Powers)<br />
<br />
[ ] Insecure (-2 to Defend Someone or Reject Others' Influence)<br />
<br />
=Team Moves=<br />
<br />
When you share a triumphant celebration with someone, tell them how they’re awesome and add a Team to the pool. If they tell you how you’re awesome in return, add another Team to the pool.<br />
<br />
When you share a vulnerability or weakness with someone, ask them to confirm or deny that you should be here. If they confirm it, mark potential and give them Influence over you. If they deny it, mark Angry and shift one Label up and one Label down, your choice.<br />
<br />
<br />
=Moves=<br />
<br />
'''Straight. Up. Creepin’''': When you scope out a person or place, roll + Mundane. On a 10+, ask two. On a 7-9, ask one.<br />
- what’s my best way in/out?<br />
- what happened here recently?<br />
- what here is worth grabbing?<br />
- who or what here is not what they seem?<br />
- whose place is this?<br />
On a miss, you find yourself in over your head. The GM will tell you why this is a bad spot.<br />
<br />
'''No powers and not nearly enough training''':<br />
You’re always picking up new gear to keep yourself in the game. Whenever you pick up a new piece of gear, you can write it in as a new ability if this line is empty:<br />
[_______________________________]<br />
The first time you use each piece of gear to directly engage a threat, unleash your powers, or defend someone, you can roll + Mundane instead<br />
of the normal Label. <br />
<br />
<br />
=Drives=<br />
punch someone you probably shouldn’t<br />
<br />
reject someone who tells you “you shouldn’t be here”<br />
<br />
help a teammate when they most need you <br />
<br />
<br />
=Backstory=<br />
<br />
• '''How did you gain your skills?'''<br><br />
Ah, well I mean they're not really anything special so it's not a super interesting story, right? I did gymnastics for a few years back before high school, and I got into free running a while back. So just practice and falling on my face a lot and hoping no cute girls saw me? I'm kinda quiet and small in general so the sneaky stuff just came naturally.<br />
<br><br />
• '''When did you first put on your costume?''' <br><br />
Last summer. I don't live in the best neighborhood; it's not, like, horrible or anything but there's a crime problem, breaking & entering and muggings mostly, a few assaults. We don't really get supervillians running through so the big heroes never pop in and occasionally a newbie trying to make a name for themselves will do patrols for a while, but they're never around long. I just wanted to help I guess? So I bought some cheap crap from a costume shop and boom, Stray was born. I, uh, didn't pick the name. I was gonna come up with some cool cat-based name because of the ears but a couple jerks I scared away from an old lady they were harassing called me a stray and the old lady assumed that was my hero name or whatever and by the next morning basically the whole neighborhood had heard...<br />
<br><br />
• '''Who, outside of the team, thinks you shouldn’t be a superhero'''? <br><br />
Some jerk reporter for the Halcyon City Herald - Owen Tippet I think? - was nearby when the fight at the mall broke out. He wrote an article about us and really harped on the fact that I don't have cool flashy powers. Thanks dude I totally needed more fuel for the insecurity fires.<br />
<br><br />
• '''Why do you try to be a hero?''' <br><br />
I dunno, I couldn't just stand by and not help when there was maybe something I could do, ya know?<br />
<br><br />
• '''Why do you care about the team?''' <br><br />
They don't talk down to me, or treat me like a joke. I mean I don't think they do. Why, have you heard something I haven't???<br />
<br />
<br />
=When Our Team First Came Together=<br />
<br />
We found signs that this incident was just the start of something bigger. What were the signs?<br />
(Dear me please rewrite this so it's not crummy soon) she noticed a gadget or something one of Lady Melanchthon's minions dropped when they bolted, unlike the rest of her brainwashed crew who stuck around and got arrested along with their boss. Something with a weird symbol on it, either totally unknown or of an evil organization that was supposed to have been wiped out years ago maybe, indicating a mole in Melanchthon's Family? Stray thinks the gadget might have had something to do with the Director's helicopter malfunctioning but it broke when it was dropped so they can't be sure.<br />
<br />
<br />
=Relationships=<br />
<br />
Belts is awesome, and you take every chance you get to hang out with them. <br><br />
You’ve got to prove yourself to Panacea before you feel like a real hero.<br />
<br />
<br />
=Influence=<br />
<br />
You are so excited to be here. Give Influence over you to three of your teammates<br />
<br />
'''Who has Influence over me...'''<br />
* Panacea <br />
* She-Roach<br />
* Belts<br />
<br />
<br />
=Potential=<br />
<br />
Every time you roll a Miss on a move, mark Potential.<br />
<br />
[] [] [] [] []<br />
<br />
<br />
=Advancement=<br />
<br />
[] Take another move from your playbook <br><br />
[] Take another move from your playbook <br><br />
[] Take a move from another playbook <br><br />
[] Take a move from another playbook <br><br />
[] Take a move from another playbook <br><br />
[] Someone permanently loses Influence over you; add +1 to a Label <br><br />
[] Rearrange your Labels as you choose, and add +1 to a Label <br><br />
[] Unlock your Moment of Truth <br><br />
<br><br />
When you’ve taken five advances from the top list, you can take advances from the list below. <br><br />
[] Unlock your Moment of Truth after it’s been used once <br><br />
[] Change playbooks <br><br />
[] Take an adult move <br><br />
[] Take an adult move <br><br />
[] Lock a Label, and add +1 to a Label of your choice <br><br />
[] Retire from the life or become a paragon of the city <br></div>Meliaihttps://wiki.rpg.net/index.php?title=Halcyon_Sheroes:Stray&diff=322867Halcyon Sheroes:Stray2017-07-09T22:45:38Z<p>Meliai: /* Conditions */</p>
<hr />
<div>Return to the [[Halcyon Sheroes]] main page?<br />
<br />
=Stray=<br />
<br />
'''Hero Name:''' Stray<br />
<br />
'''Real Name:''' Alondra Perez, Ali<br />
<br />
'''Abilities:''' Stealth and Camouflage, Acrobatics<br />
<br />
<br />
=Moment of Truth=<br />
<br />
''(locked)'' This is the moment when you show them exactly why you belong here. You do any one thing, take out any one enemy, no matter how insane, no matter how ridiculous, because that’s you. Their jaws are gonna drop when you’re done. Of course, pulling off a stunt like this tends to bring unwanted attention and a dangerous reputation...<br />
<br />
<br />
{| class="wikitable"<br />
|+ <br />
|'''Labels''' <br />
| '''Rating'''<br />
|+<br />
|- <br />
| Danger<br />
| -1<br />
|- <br />
| Freak<br />
| -1<br />
|- <br />
| Saviour<br />
| +2<br />
|- <br />
| Superior<br />
| +1<br />
|- <br />
| Mundane<br />
| +2<br />
|}<br />
<br />
<br />
=Conditions=<br />
<br />
[ ] Afraid (-2 to Directly Engage a Threat)<br />
<br />
[X] Angry (-2 to Comfort or Support or Pierce the Mask)<br />
<br />
[X] Guilty (-2 to Provoke Someone or Assess the Situation)<br />
<br />
[X] Hopeless (-2 to Unleash Your Powers)<br />
<br />
[ ] Insecure (-2 to Defend Someone or Reject Others' Influence)<br />
<br />
=Team Moves=<br />
<br />
When you share a triumphant celebration with someone, tell them how they’re awesome and add a Team to the pool. If they tell you how you’re awesome in return, add another Team to the pool.<br />
<br />
When you share a vulnerability or weakness with someone, ask them to confirm or deny that you should be here. If they confirm it, mark potential and give them Influence over you. If they deny it, mark Angry and shift one Label up and one Label down, your choice.<br />
<br />
<br />
=Moves=<br />
<br />
'''Straight. Up. Creepin’''': When you scope out a person or place, roll + Mundane. On a 10+, ask two. On a 7-9, ask one.<br />
- what’s my best way in/out?<br />
- what happened here recently?<br />
- what here is worth grabbing?<br />
- who or what here is not what they seem?<br />
- whose place is this?<br />
On a miss, you find yourself in over your head. The GM will tell you why this is a bad spot.<br />
<br />
'''No powers and not nearly enough training''':<br />
You’re always picking up new gear to keep yourself in the game. Whenever you pick up a new piece of gear, you can write it in as a new ability if this line is empty:<br />
[_______________________________]<br />
The first time you use each piece of gear to directly engage a threat, unleash your powers, or defend someone, you can roll + Mundane instead<br />
of the normal Label. <br />
<br />
<br />
=Drives=<br />
punch someone you probably shouldn’t<br />
<br />
reject someone who tells you “you shouldn’t be here”<br />
<br />
help a teammate when they most need you <br />
<br />
<br />
=Backstory=<br />
<br />
• '''How did you gain your skills?'''<br><br />
Ah, well I mean they're not really anything special so it's not a super interesting story, right? I did gymnastics for a few years back before high school, and I got into free running a while back. So just practice and falling on my face a lot and hoping no cute girls saw me? I'm kinda quiet and small in general so the sneaky stuff just came naturally.<br />
<br><br />
• '''When did you first put on your costume?''' <br><br />
Last summer. I don't live in the best neighborhood; it's not, like, horrible or anything but there's a crime problem, breaking & entering and muggings mostly, a few assaults. We don't really get supervillians running through so the big heroes never pop in and occasionally a newbie trying to make a name for themselves will do patrols for a while, but they're never around long. I just wanted to help I guess? So I bought some cheap crap from a costume shop and boom, Stray was born. I, uh, didn't pick the name. I was gonna come up with some cool cat-based name because of the ears but a couple jerks I scared away from an old lady they were harassing called me a stray and the old lady assumed that was my hero name or whatever and by the next morning basically the whole neighborhood had heard...<br />
<br><br />
• '''Who, outside of the team, thinks you shouldn’t be a superhero'''? <br><br />
Some jerk reporter for the Halcyon City Herald - Owen Tippet I think? - was nearby when the fight at the mall broke out. He wrote an article about us and really harped on the fact that I don't have cool flashy powers. Thanks dude I totally needed more fuel for the insecurity fires.<br />
<br><br />
• '''Why do you try to be a hero?''' <br><br />
I dunno, I couldn't just stand by and not help when there was maybe something I could do, ya know?<br />
<br><br />
• '''Why do you care about the team?''' <br><br />
They don't talk down to me, or treat me like a joke. I mean I don't think they do. Why, have you heard something I haven't???<br />
<br />
<br />
=When Our Team First Came Together=<br />
<br />
We found signs that this incident was just the start of something bigger. What were the signs?<br />
(Dear me please rewrite this so it's not crummy soon) she noticed a gadget or something one of Lady Melanchthon's minions dropped when they bolted, unlike the rest of her brainwashed crew who stuck around and got arrested along with their boss. Something with a weird symbol on it, either totally unknown or of an evil organization that was supposed to have been wiped out years ago maybe, indicating a mole in Melanchthon's Family? Stray thinks the gadget might have had something to do with the Director's helicopter malfunctioning but it broke when it was dropped so they can't be sure.<br />
<br />
<br />
=Relationships=<br />
<br />
Belts is awesome, and you take every chance you get to hang out with them. <br><br />
You’ve got to prove yourself to Panacea before you feel like a real hero.<br />
<br />
<br />
=Influence=<br />
<br />
You are so excited to be here. Give Influence over you to three of your teammates<br />
<br />
'''Who has Influence over me...'''<br />
* Panacea <br />
* She-Roach<br />
* Belts<br />
<br />
<br />
=Potential=<br />
<br />
Every time you roll a Miss on a move, mark Potential.<br />
<br />
[] [] [] [] []<br />
<br />
<br />
=Advancement=<br />
<br />
[] Take another move from your playbook <br><br />
[] Take another move from your playbook <br><br />
[] Take a move from another playbook <br><br />
[] Take a move from another playbook <br><br />
[] Take a move from another playbook <br><br />
[] Someone permanently loses Influence over you; add +1 to a Label <br><br />
[] Rearrange your Labels as you choose, and add +1 to a Label <br><br />
[] Unlock your Moment of Truth <br><br />
<br><br />
When you’ve taken five advances from the top list, you can take advances from the list below. <br><br />
[] Unlock your Moment of Truth after it’s been used once <br><br />
[] Change playbooks <br><br />
[] Take an adult move <br><br />
[] Take an adult move <br><br />
[] Lock a Label, and add +1 to a Label of your choice <br><br />
[] Retire from the life or become a paragon of the city <br></div>Meliaihttps://wiki.rpg.net/index.php?title=Halcyon_Sheroes:Stray&diff=322658Halcyon Sheroes:Stray2017-07-08T04:01:53Z<p>Meliai: </p>
<hr />
<div>Return to the [[Halcyon Sheroes]] main page?<br />
<br />
=Stray=<br />
<br />
'''Hero Name:''' Stray<br />
<br />
'''Real Name:''' Alondra Perez, Ali<br />
<br />
'''Abilities:''' Stealth and Camouflage, Acrobatics<br />
<br />
<br />
=Moment of Truth=<br />
<br />
''(locked)'' This is the moment when you show them exactly why you belong here. You do any one thing, take out any one enemy, no matter how insane, no matter how ridiculous, because that’s you. Their jaws are gonna drop when you’re done. Of course, pulling off a stunt like this tends to bring unwanted attention and a dangerous reputation...<br />
<br />
<br />
{| class="wikitable"<br />
|+ <br />
|'''Labels''' <br />
| '''Rating'''<br />
|+<br />
|- <br />
| Danger<br />
| -1<br />
|- <br />
| Freak<br />
| -1<br />
|- <br />
| Saviour<br />
| +2<br />
|- <br />
| Superior<br />
| +1<br />
|- <br />
| Mundane<br />
| +2<br />
|}<br />
<br />
<br />
=Conditions=<br />
<br />
[ ] Afraid (-2 to Directly Engage a Threat)<br />
<br />
[ ] Angry (-2 to Comfort or Support or Pierce the Mask)<br />
<br />
[ ] Guilty (-2 to Provoke Someone or Assess the Situation)<br />
<br />
[ ] Hopeless (-2 to Unleash Your Powers)<br />
<br />
[ ] Insecure (-2 to Defend Someone or Reject Others' Influence)<br />
<br />
<br />
=Team Moves=<br />
<br />
When you share a triumphant celebration with someone, tell them how they’re awesome and add a Team to the pool. If they tell you how you’re awesome in return, add another Team to the pool.<br />
<br />
When you share a vulnerability or weakness with someone, ask them to confirm or deny that you should be here. If they confirm it, mark potential and give them Influence over you. If they deny it, mark Angry and shift one Label up and one Label down, your choice.<br />
<br />
<br />
=Moves=<br />
<br />
'''Straight. Up. Creepin’''': When you scope out a person or place, roll + Mundane. On a 10+, ask two. On a 7-9, ask one.<br />
- what’s my best way in/out?<br />
- what happened here recently?<br />
- what here is worth grabbing?<br />
- who or what here is not what they seem?<br />
- whose place is this?<br />
On a miss, you find yourself in over your head. The GM will tell you why this is a bad spot.<br />
<br />
'''No powers and not nearly enough training''':<br />
You’re always picking up new gear to keep yourself in the game. Whenever you pick up a new piece of gear, you can write it in as a new ability if this line is empty:<br />
[_______________________________]<br />
The first time you use each piece of gear to directly engage a threat, unleash your powers, or defend someone, you can roll + Mundane instead<br />
of the normal Label. <br />
<br />
<br />
=Drives=<br />
punch someone you probably shouldn’t<br />
<br />
reject someone who tells you “you shouldn’t be here”<br />
<br />
help a teammate when they most need you <br />
<br />
<br />
=Backstory=<br />
<br />
• '''How did you gain your skills?'''<br><br />
Ah, well I mean they're not really anything special so it's not a super interesting story, right? I did gymnastics for a few years back before high school, and I got into free running a while back. So just practice and falling on my face a lot and hoping no cute girls saw me? I'm kinda quiet and small in general so the sneaky stuff just came naturally.<br />
<br><br />
• '''When did you first put on your costume?''' <br><br />
Last summer. I don't live in the best neighborhood; it's not, like, horrible or anything but there's a crime problem, breaking & entering and muggings mostly, a few assaults. We don't really get supervillians running through so the big heroes never pop in and occasionally a newbie trying to make a name for themselves will do patrols for a while, but they're never around long. I just wanted to help I guess? So I bought some cheap crap from a costume shop and boom, Stray was born. I, uh, didn't pick the name. I was gonna come up with some cool cat-based name because of the ears but a couple jerks I scared away from an old lady they were harassing called me a stray and the old lady assumed that was my hero name or whatever and by the next morning basically the whole neighborhood had heard...<br />
<br><br />
• '''Who, outside of the team, thinks you shouldn’t be a superhero'''? <br><br />
Some jerk reporter for the Halcyon City Herald - Owen Tippet I think? - was nearby when the fight at the mall broke out. He wrote an article about us and really harped on the fact that I don't have cool flashy powers. Thanks dude I totally needed more fuel for the insecurity fires.<br />
<br><br />
• '''Why do you try to be a hero?''' <br><br />
I dunno, I couldn't just stand by and not help when there was maybe something I could do, ya know?<br />
<br><br />
• '''Why do you care about the team?''' <br><br />
They don't talk down to me, or treat me like a joke. I mean I don't think they do. Why, have you heard something I haven't???<br />
<br />
<br />
=When Our Team First Came Together=<br />
<br />
We found signs that this incident was just the start of something bigger. What were the signs?<br />
(Dear me please rewrite this so it's not crummy soon) she noticed a gadget or something one of Lady Melanchthon's minions dropped when they bolted, unlike the rest of her brainwashed crew who stuck around and got arrested along with their boss. Something with a weird symbol on it, either totally unknown or of an evil organization that was supposed to have been wiped out years ago maybe, indicating a mole in Melanchthon's Family? Stray thinks the gadget might have had something to do with the Director's helicopter malfunctioning but it broke when it was dropped so they can't be sure.<br />
<br />
<br />
=Relationships=<br />
<br />
Belts is awesome, and you take every chance you get to hang out with them. <br><br />
You’ve got to prove yourself to Panacea before you feel like a real hero.<br />
<br />
<br />
=Influence=<br />
<br />
You are so excited to be here. Give Influence over you to three of your teammates<br />
<br />
'''Who has Influence over me...'''<br />
* Panacea <br />
* She-Roach<br />
* Belts<br />
<br />
<br />
=Potential=<br />
<br />
Every time you roll a Miss on a move, mark Potential.<br />
<br />
[] [] [] [] []<br />
<br />
<br />
=Advancement=<br />
<br />
[] Take another move from your playbook <br><br />
[] Take another move from your playbook <br><br />
[] Take a move from another playbook <br><br />
[] Take a move from another playbook <br><br />
[] Take a move from another playbook <br><br />
[] Someone permanently loses Influence over you; add +1 to a Label <br><br />
[] Rearrange your Labels as you choose, and add +1 to a Label <br><br />
[] Unlock your Moment of Truth <br><br />
<br><br />
When you’ve taken five advances from the top list, you can take advances from the list below. <br><br />
[] Unlock your Moment of Truth after it’s been used once <br><br />
[] Change playbooks <br><br />
[] Take an adult move <br><br />
[] Take an adult move <br><br />
[] Lock a Label, and add +1 to a Label of your choice <br><br />
[] Retire from the life or become a paragon of the city <br></div>Meliaihttps://wiki.rpg.net/index.php?title=Halcyon_Sheroes&diff=322566Halcyon Sheroes2017-07-07T08:27:38Z<p>Meliai: </p>
<hr />
<div>'''A game of Masks (teenage superheroes) powered by the Apocalypse'''<br />
<br />
[https://forum.rpg.net/showthread.php?806315-Closed-Recruitment-Masks Recruitment Thread]<br />
<br />
[https://forum.rpg.net/showthread.php?806498-Masks-Halcyon-Sheroes OOC Thread]<br />
<br />
[https://forum.rpg.net/showthread.php?806500-Masks-Halcyon-Sheroes IC Thread]<br />
<br />
GM: [https://forum.rpg.net/member.php?151691-Pandorym Pandorym]<br />
<br />
<br />
=Player Characters=<br />
*[[Halcyon Sheroes:Panacea|Panacea]], played by [[User:Squidheadjax|squidheadjax]]<br />
*[[Halcyon Sheroes:Faith|Faith]], played by [[User:Cannonball|Cannonball]]<br />
*[[Halcyon Sheroes:She-Roach|She-Roach]], played by [[User:FactolPentar|FactolPentar]]<br />
*[[Halcyon Sheroes:Chains|Chains]], played by [[User:Unka_Josh|Unka Josh]]<br />
*[[Halcyon Sheroes:Belts|Belts]], played by [[User:Mrprim|MrPrim]]<br />
*[[Halcyon Sheroes:Stray|Stray]], played by [[User:Meliai|Meliai]]<br />
<br />
<br />
=NPC Heroes=<br />
*[[Halcyon Sheroes:Captain Cockroach|Captain Cockroach, the Sultan of Squalor]]<br />
*[[Halcyon Sheroes:Tracer Bullet|Tracer Bullet]]<br />
*[[Halcyon Sheroes:Val Hallen|Val Hallen]]<br />
*[[Halcyon Sheroes:Prismo|Prismo]]<br />
*[[Halcyon Sheroes:Professor Weird|Professor Weird]]<br />
<br />
<br />
=NPC Villains=<br />
*[[Halcyon Sheroes:Hive Mind|Hive Mind]]<br />
*[[Halcyon Sheroes:Lovelace|Lovelace]]<br />
*[[Halcyon Sheroes:The Tegan Queen|The Tegan Queen]]<br />
*[[Halcyon Sheroes:Crowfeeder|Crowfeeder]]<br />
*[[Halcyon Sheroes:Flobo|Flobo]]<br />
*[[Halcyon Sheroes:Helldrake|Helldrake]]<br />
*[[Halcyon Sheroes:Hex Girl|Hex Girl]]<br />
*[[Halcyon Sheroes:Lady Melanchthon|Lady Melanchthon]]<br />
*[[Halcyon Sheroes:Black Claw|Black Claw]]<br />
<br />
<br />
=NPC Civilians=<br />
*[[Halcyon Sheroes:Freddy's Pizzeria|Mike Schmidt]]<br />
*[[Halcyon Sheroes:Owen Tippet|Owen Tippet]]<br />
<br />
<br />
=Locations=<br />
*[[Halcyon Sheroes:Halcyon City|Halcyon City]]<br />
*[[Halcyon Sheroes:Freddy's Pizzeria|Freddy's Pizzeria]]</div>Meliaihttps://wiki.rpg.net/index.php?title=Halcyon_Sheroes:Stray&diff=322565Halcyon Sheroes:Stray2017-07-07T08:25:07Z<p>Meliai: </p>
<hr />
<div>Return to the [[Halcyon Sheroes]] main page?<br />
<br />
=Stray=<br />
<br />
'''Hero Name:''' Stray<br />
<br />
'''Real Name:''' Alondra Perez, Ali<br />
<br />
'''Abilities:''' Stealth and Camouflage, Acrobatics<br />
<br />
<br />
=Moment of Truth=<br />
<br />
''(locked)'' This is the moment when you show them exactly why you belong here. You do any one thing, take out any one enemy, no matter how insane, no matter how ridiculous, because that’s you. Their jaws are gonna drop when you’re done. Of course, pulling off a stunt like this tends to bring unwanted attention and a dangerous reputation...<br />
<br />
<br />
{| class="wikitable"<br />
|+ <br />
|'''Labels''' <br />
| '''Rating'''<br />
|+<br />
|- <br />
| Danger<br />
| -1<br />
|- <br />
| Freak<br />
| -1<br />
|- <br />
| Saviour<br />
| +2<br />
|- <br />
| Superior<br />
| +1<br />
|- <br />
| Mundane<br />
| +2<br />
|}<br />
<br />
<br />
=Conditions=<br />
<br />
[ ] Afraid (-2 to Directly Engage a Threat)<br />
<br />
[ ] Angry (-2 to Comfort or Support or Pierce the Mask)<br />
<br />
[ ] Guilty (-2 to Provoke Someone or Assess the Situation)<br />
<br />
[ ] Hopeless (-2 to Unleash Your Powers)<br />
<br />
[ ] Insecure (-2 to Defend Someone or Reject Others' Influence)<br />
<br />
<br />
=Team Moves=<br />
<br />
When you share a triumphant celebration with someone, tell them how they’re awesome and add a Team to the pool. If they tell you how you’re awesome in return, add another Team to the pool.<br />
<br />
When you share a vulnerability or weakness with someone, ask them to confirm or deny that you should be here. If they confirm it, mark potential and give them Influence over you. If they deny it, mark Angry and shift one Label up and one Label down, your choice.<br />
<br />
<br />
=Moves=<br />
<br />
'''Straight. Up. Creepin’''': When you scope out a person or place, roll + Mundane. On a 10+, ask two. On a 7-9, ask one.<br />
- what’s my best way in/out?<br />
- what happened here recently?<br />
- what here is worth grabbing?<br />
- who or what here is not what they seem?<br />
- whose place is this?<br />
On a miss, you find yourself in over your head. The GM will tell you why this is a bad spot.<br />
<br />
'''No powers and not nearly enough training''':<br />
You’re always picking up new gear to keep yourself in the game. Whenever you pick up a new piece of gear, you can write it in as a new ability if this line is empty:<br />
[_______________________________]<br />
The first time you use each piece of gear to directly engage a threat, unleash your powers, or defend someone, you can roll + Mundane instead<br />
of the normal Label. <br />
<br />
<br />
=Drives=<br />
punch someone you probably shouldn’t<br />
<br />
reject someone who tells you “you shouldn’t be here”<br />
<br />
help a teammate when they most need you <br />
<br />
<br />
=Backstory=<br />
<br />
• How did you gain your skills?<br />
Ah, well I mean they're not really anything special so it's not a super interesting story, right? I did gymnastics for a few years back before high school, and I got into free running a while back. So just practice and falling on my face a lot and hoping no cute girls saw me? I'm kinda quiet and small in general so the sneaky stuff just came naturally.<br />
<br />
• When did you first put on your costume? <br />
Last summer. I don't live in the best neighborhood; it's not, like, horrible or anything but there's a crime problem, breaking & entering and muggings mostly, a few assaults. We don't really get supervillians running through so the big heroes never pop in and occasionally a newbie trying to make a name for themselves will do patrols for a while, but they're never around long. I just wanted to help I guess? So I bought some cheap crap from a costume shop and boom, Stray was born. I, uh, didn't pick the name. I was gonna come up with some cool cat-based name because of the ears but a couple jerks I scared away from an old lady they were harassing called me a stray and the old lady assumed that was my hero name or whatever and by the next morning basically the whole neighborhood had heard...<br />
<br />
• Who, outside of the team, thinks you shouldn’t be a superhero? <br />
Some jerk reporter for the Halcyon City Herald - Owen Tippet I think? - was nearby when the fight at the mall broke out. He wrote an article about us and really harped on the fact that I don't have cool flashy powers. Thanks dude I totally needed more fuel for the insecurity fires.<br />
<br />
• Why do you try to be a hero? <br />
I dunno, I couldn't just stand by and not help when there was maybe something I could do, ya know?<br />
<br />
• Why do you care about the team? <br />
They don't talk down to me, or treat me like a joke. I mean I don't think they do. Why, have you heard something I haven't???<br />
<br />
<br />
=When Our Team First Came Together=<br />
<br />
We found signs that this incident was just the start of something bigger. What were the signs?<br />
(Dear me please rewrite this so it's not crummy soon) she noticed a gadget or something one of Lady Melanchthon's minions dropped when they bolted, unlike the rest of her brainwashed crew who stuck around and got arrested along with their boss. Something with a weird symbol on it, either totally unknown or of an evil organization that was supposed to have been wiped out years ago maybe, indicating a mole in Melanchthon's Family? Stray thinks the gadget might have had something to do with the Director's helicopter malfunctioning but it broke when it was dropped so they can't be sure.<br />
<br />
<br />
=Relationships=<br />
<br />
Belts is awesome, and you take every chance you get to hang out with them. <br><br />
You’ve got to prove yourself to Panacea before you feel like a real hero.<br />
<br />
<br />
=Influence=<br />
<br />
You are so excited to be here. Give Influence over you to three of your teammates<br />
<br />
'''Who has Influence over me...'''<br />
* Panacea <br />
* She-Roach<br />
* Belts<br />
<br />
<br />
=Potential=<br />
<br />
Every time you roll a Miss on a move, mark Potential.<br />
<br />
[] [] [] [] []<br />
<br />
<br />
=Advancement=<br />
<br />
[] Take another move from your playbook <br><br />
[] Take another move from your playbook <br><br />
[] Take a move from another playbook <br><br />
[] Take a move from another playbook <br><br />
[] Take a move from another playbook <br><br />
[] Someone permanently loses Influence over you; add +1 to a Label <br><br />
[] Rearrange your Labels as you choose, and add +1 to a Label <br><br />
[] Unlock your Moment of Truth <br><br />
<br><br />
When you’ve taken five advances from the top list, you can take advances from the list below. <br><br />
[] Unlock your Moment of Truth after it’s been used once <br><br />
[] Change playbooks <br><br />
[] Take an adult move <br><br />
[] Take an adult move <br><br />
[] Lock a Label, and add +1 to a Label of your choice <br><br />
[] Retire from the life or become a paragon of the city <br></div>Meliaihttps://wiki.rpg.net/index.php?title=Halcyon_Sheroes&diff=322564Halcyon Sheroes2017-07-07T08:22:24Z<p>Meliai: </p>
<hr />
<div>'''A game of Masks (teenage superheroes) powered by the Apocalypse'''<br />
<br />
[https://forum.rpg.net/showthread.php?806315-Closed-Recruitment-Masks Recruitment Thread]<br />
<br />
[https://forum.rpg.net/showthread.php?806498-Masks-Halcyon-Sheroes OOC Thread]<br />
<br />
[https://forum.rpg.net/showthread.php?806500-Masks-Halcyon-Sheroes IC Thread]<br />
<br />
GM: [https://forum.rpg.net/member.php?151691-Pandorym Pandorym]<br />
<br />
<br />
=Player Characters=<br />
*[[Halcyon Sheroes:Panacea|Panacea]], played by [[User:Squidheadjax|squidheadjax]]<br />
*[[Halcyon Sheroes:Faith|Faith]], played by [[User:Cannonball|Cannonball]]<br />
*[[Halcyon Sheroes:She-Roach|She-Roach]], played by [[User:FactolPentar|FactolPentar]]<br />
*[[Halcyon Sheroes:Chains|Chains]], played by [[User:Unka_Josh|Unka Josh]]<br />
*[[Halcyon Sheroes:Belts|Belts]], played by [[User:Mrprim|MrPrim]]<br />
*[[Halcyon Sheroes:Stray|Stray]], played by [[User:Meliai|Meliai]]<br />
<br />
<br />
=NPC Heroes=<br />
*[[Halcyon Sheroes:Captain Cockroach|Captain Cockroach, the Sultan of Squalor]]<br />
*[[Halcyon Sheroes:Tracer Bullet|Tracer Bullet]]<br />
*[[Halcyon Sheroes:Val Hallen|Val Hallen]]<br />
*[[Halcyon Sheroes:Prismo|Prismo]]<br />
*[[Halcyon Sheroes:Professor Weird|Professor Weird]]<br />
<br />
<br />
=NPC Villains=<br />
*[[Halcyon Sheroes:Hive Mind|Hive Mind]]<br />
*[[Halcyon Sheroes:Lovelace|Lovelace]]<br />
*[[Halcyon Sheroes:The Tegan Queen|The Tegan Queen]]<br />
*[[Halcyon Sheroes:Crowfeeder|Crowfeeder]]<br />
*[[Halcyon Sheroes:Flobo|Flobo]]<br />
*[[Halcyon Sheroes:Helldrake|Helldrake]]<br />
*[[Halcyon Sheroes:Hex Girl|Hex Girl]]<br />
*[[Halcyon Sheroes:Lady Melanchthon|Lady Melanchthon]]<br />
*[[Halcyon Sheroes:Black Claw|Black Claw]]<br />
<br />
<br />
=Locations=<br />
*[[Halcyon Sheroes:Halcyon City|Halcyon City]]<br />
*[[Halcyon Sheroes:Freddy's Pizzeria|Freddy's Pizzeria]]</div>Meliaihttps://wiki.rpg.net/index.php?title=Halcyon_Sheroes&diff=322563Halcyon Sheroes2017-07-07T08:21:57Z<p>Meliai: /* Player Characters */</p>
<hr />
<div>'''A game of Masks (teenage superheroes) powered by the Apocalypse'''<br />
<br />
[https://forum.rpg.net/showthread.php?806315-Closed-Recruitment-Masks Recruitment Thread]<br />
<br />
[https://forum.rpg.net/showthread.php?806498-Masks-Halcyon-Sheroes OOC Thread]<br />
<br />
[https://forum.rpg.net/showthread.php?806500-Masks-Halcyon-Sheroes IC Thread]<br />
<br />
GM: [https://forum.rpg.net/member.php?151691-Pandorym Pandorym]<br />
<br />
<br />
=Player Characters=<br />
*[[Halcyon Sheroes:Panacea|Panacea]], played by [[User:Squidheadjax|squidheadjax]]<br />
*[[Halcyon Sheroes:Faith|Faith]], played by [[User:Cannonball|Cannonball]]<br />
*[[Halcyon Sheroes:She-Roach|She-Roach]], played by [[User:FactolPentar|FactolPentar]]<br />
*[[Halcyon Sheroes:Chains|Chains]], played by [[User:Unka_Josh|Unka Josh]]<br />
*[[Halcyon Sheroes:Belts|Belts]], played by [[User:Mrprim|MrPrim]]<br />
*[[Halcyon Sheroes:Stray|Stray]], played by [[User:Meliai|Meliai]]<br />
<br />
=NPC Heroes=<br />
*[[Halcyon Sheroes:Captain Cockroach|Captain Cockroach, the Sultan of Squalor]]<br />
*[[Halcyon Sheroes:Tracer Bullet|Tracer Bullet]]<br />
*[[Halcyon Sheroes:Val Hallen|Val Hallen]]<br />
*[[Halcyon Sheroes:Prismo|Prismo]]<br />
*[[Halcyon Sheroes:Professor Weird|Professor Weird]]<br />
<br />
<br />
=NPC Villains=<br />
*[[Halcyon Sheroes:Hive Mind|Hive Mind]]<br />
*[[Halcyon Sheroes:Lovelace|Lovelace]]<br />
*[[Halcyon Sheroes:The Tegan Queen|The Tegan Queen]]<br />
*[[Halcyon Sheroes:Crowfeeder|Crowfeeder]]<br />
*[[Halcyon Sheroes:Flobo|Flobo]]<br />
*[[Halcyon Sheroes:Helldrake|Helldrake]]<br />
*[[Halcyon Sheroes:Hex Girl|Hex Girl]]<br />
*[[Halcyon Sheroes:Lady Melanchthon|Lady Melanchthon]]<br />
*[[Halcyon Sheroes:Black Claw|Black Claw]]<br />
<br />
<br />
=Locations=<br />
*[[Halcyon Sheroes:Halcyon City|Halcyon City]]<br />
*[[Halcyon Sheroes:Freddy's Pizzeria|Freddy's Pizzeria]]</div>Meliaihttps://wiki.rpg.net/index.php?title=Halcyon_Sheroes:Stray&diff=322562Halcyon Sheroes:Stray2017-07-07T08:17:40Z<p>Meliai: </p>
<hr />
<div>Return to the [[Halcyon Sheroes]] main page?<br />
<br />
=Stray=<br />
<br />
'''Hero Name:''' Stray<br />
<br />
'''Real Name:''' Alondra Perez, Ali<br />
<br />
'''Abilities:''' Stealth and Camouflage, Acrobatics<br />
<br />
=Moment of Truth=<br />
<br />
''(locked)'' This is the moment when you show them exactly why you belong here. You do any one thing, take out any one enemy, no matter how insane, no matter how ridiculous, because that’s you. Their jaws are gonna drop when you’re done. Of course, pulling off a stunt like this tends to bring unwanted attention and a dangerous reputation...<br />
<br />
{| class="wikitable"<br />
|+ <br />
|'''Labels''' <br />
| '''Rating'''<br />
|+<br />
|- <br />
| Danger<br />
| -1<br />
|- <br />
| Freak<br />
| -1<br />
|- <br />
| Saviour<br />
| +2<br />
|- <br />
| Superior<br />
| +1<br />
|- <br />
| Mundane<br />
| +2<br />
|}<br />
<br />
=Conditions=<br />
<br />
[ ] Afraid (-2 to Directly Engage a Threat)<br />
<br />
[ ] Angry (-2 to Comfort or Support or Pierce the Mask)<br />
<br />
[ ] Guilty (-2 to Provoke Someone or Assess the Situation)<br />
<br />
[ ] Hopeless (-2 to Unleash Your Powers)<br />
<br />
[ ] Insecure (-2 to Defend Someone or Reject Others' Influence)<br />
<br />
<br />
=Team Moves=<br />
<br />
When you share a triumphant celebration with someone, tell them how they’re awesome and add a Team to the pool. If they tell you how you’re awesome in return, add another Team to the pool.<br />
<br />
When you share a vulnerability or weakness with someone, ask them to confirm or deny that you should be here. If they confirm it, mark potential and give them Influence over you. If they deny it, mark Angry and shift one Label up and one Label down, your choice.<br />
<br />
=Moves=<br />
<br />
'''Straight. Up. Creepin’''': When you scope out a person or place, roll + Mundane. On a 10+, ask two. On a 7-9, ask one.<br />
- what’s my best way in/out?<br />
- what happened here recently?<br />
- what here is worth grabbing?<br />
- who or what here is not what they seem?<br />
- whose place is this?<br />
On a miss, you find yourself in over your head. The GM will tell you why this is a bad spot.<br />
<br />
'''No powers and not nearly enough training''':<br />
You’re always picking up new gear to keep yourself in the game. Whenever you pick up a new piece of gear, you can write it in as a new ability if this line is empty.<br />
_______________________________<br />
The first time you use each piece of gear to directly engage a threat, unleash your powers, or defend someone, you can roll + Mundane instead<br />
of the normal Label. <br />
<br />
=Drives=<br />
punch someone you probably shouldn’t<br />
<br />
reject someone who tells you “you shouldn’t be here”<br />
<br />
help a teammate when they most need you <br />
<br />
=Backstory=<br />
<br />
• How did you gain your skills?<br />
Ah, well I mean they're not really anything special so it's not a super interesting story, right? I did gymnastics for a few years back before high school, and I got into free running a while back. So just practice and falling on my face a lot and hoping no cute girls saw me? I'm kinda quiet and small in general so the sneaky stuff just came naturally.<br />
<br />
• When did you first put on your costume? <br />
Last summer. I don't live in the best neighborhood; it's not, like, horrible or anything but there's a crime problem, breaking & entering and muggings mostly, a few assaults. We don't really get supervillians running through so the big heroes never pop in and occasionally a newbie trying to make a name for themselves will do patrols for a while, but they're never around long. I just wanted to help I guess? So I bought some cheap crap from a costume shop and boom, Stray was born. I, uh, didn't pick the name. I was gonna come up with some cool cat-based name because of the ears but a couple jerks I scared away from an old lady they were harassing called me a stray and the old lady assumed that was my hero name or whatever and by the next morning basically the whole neighborhood had heard...<br />
<br />
• Who, outside of the team, thinks you shouldn’t be a superhero? <br />
Some jerk reporter for the Halcyon City Herald - Owen Tippet I think? - was nearby when the fight at the mall broke out. He wrote an article about us and really harped on the fact that I don't have cool flashy powers. Thanks dude I totally needed more fuel for the insecurity fires.<br />
<br />
• Why do you try to be a hero? <br />
I dunno, I couldn't just stand by and not help when there was maybe something I could do, ya know?<br />
<br />
• Why do you care about the team? <br />
They don't talk down to me, or treat me like a joke. I mean I don't think they do. Why, have you heard something I haven't???<br />
<br />
=When Our Team First Came Together=<br />
<br />
We found signs that this incident was just the start of something bigger. What were the signs?<br />
(Dear me please rewrite this so it's not crummy soon) she noticed a gadget or something one of Lady Melanchthon's minions dropped when they bolted, unlike the rest of her brainwashed crew who stuck around and got arrested along with their boss. Something with a weird symbol on it, either totally unknown or of an evil organization that was supposed to have been wiped out years ago maybe, indicating a mole in Melanchthon's Family? Stray thinks the gadget might have had something to do with the Director's helicopter malfunctioning but it broke when it was dropped so they can't be sure.<br />
<br />
<br />
=Relationships=<br />
<br />
Belts is awesome, and you take every chance you get to hang out with them. <br><br />
You’ve got to prove yourself to Panacea before you feel like a real hero.<br />
<br />
=Influence=<br />
<br />
You are so excited to be here. Give Influence over you to three of your teammates<br />
<br />
'''Who has Influence over me...'''<br />
* Panacea <br />
* She-Roach<br />
* Belts<br />
<br />
=Potential=<br />
<br />
Every time you roll a Miss on a move, mark Potential.<br />
<br />
[] [] [] [] []<br />
<br />
<br />
=Advancement=<br />
<br />
[] Take another move from your playbook <br><br />
[] Take another move from your playbook <br><br />
[] Take a move from another playbook <br><br />
[] Take a move from another playbook <br><br />
[] Take a move from another playbook <br><br />
[] Someone permanently loses Influence over you; add +1 to a Label <br><br />
[] Rearrange your Labels as you choose, and add +1 to a Label <br><br />
[] Unlock your Moment of Truth <br><br />
<br><br />
When you’ve taken five advances from the top list, you can take advances from the list below. <br><br />
[] Unlock your Moment of Truth after it’s been used once <br><br />
[] Change playbooks <br><br />
[] Take an adult move <br><br />
[] Take an adult move <br><br />
[] Lock a Label, and add +1 to a Label of your choice <br><br />
[] Retire from the life or become a paragon of the city <br></div>Meliaihttps://wiki.rpg.net/index.php?title=Halcyon_Sheroes:Stray&diff=322561Halcyon Sheroes:Stray2017-07-07T08:12:08Z<p>Meliai: </p>
<hr />
<div>Return to the [[Halcyon Sheroes]] main page?<br />
<br />
=Stray=<br />
<br />
'''Hero Name:''' Stray<br />
<br />
'''Real Name:''' Alondra Perez, Ali<br />
<br />
'''Abilities:''' Stealth and Camouflage, Acrobatics<br />
<br />
=Moment of Truth=<br />
<br />
''(locked)'' This is the moment when you show them exactly why you belong here. You do any one thing, take out any one enemy, no matter how insane, no matter how ridiculous, because that’s you. Their jaws are gonna drop when you’re done. Of course, pulling off a stunt like this tends to bring unwanted attention and a dangerous reputation...<br />
<br />
{| class="wikitable"<br />
|+ <br />
|'''Labels''' <br />
| '''Rating'''<br />
|+<br />
|- <br />
| Danger<br />
| -1<br />
|- <br />
| Freak<br />
| -1<br />
|- <br />
| Saviour<br />
| +2<br />
|- <br />
| Superior<br />
| +1<br />
|- <br />
| Mundane<br />
| +2<br />
|}<br />
<br />
=Conditions=<br />
<br />
[ ] Afraid (-2 to Directly Engage a Threat)<br />
<br />
[ ] Angry (-2 to Comfort or Support or Pierce the Mask)<br />
<br />
[ ] Guilty (-2 to Provoke Someone or Assess the Situation)<br />
<br />
[ ] Hopeless (-2 to Unleash Your Powers)<br />
<br />
[ ] Insecure (-2 to Defend Someone or Reject Others' Influence)<br />
<br />
<br />
=Team Moves=<br />
<br />
When you share a triumphant celebration with someone, tell them how they’re awesome and add a Team to the pool. If they tell you how you’re awesome in return, add another Team to the pool.<br />
<br />
When you share a vulnerability or weakness with someone, ask them to confirm or deny that you should be here. If they confirm it, mark potential and give them Influence over you. If they deny it, mark Angry and shift one Label up and one Label down, your choice.<br />
<br />
=Moves=<br />
<br />
'''Straight. Up. Creepin’''': When you scope out a person or place, roll + Mundane. On a 10+, ask two. On a 7-9, ask one.<br />
- what’s my best way in/out?<br />
- what happened here recently?<br />
- what here is worth grabbing?<br />
- who or what here is not what they seem?<br />
- whose place is this?<br />
On a miss, you find yourself in over your head. The GM will tell you why this is a bad spot.<br />
<br />
'''No powers and not nearly enough training''':<br />
You’re always picking up new gear to keep yourself in the game. Whenever you pick up a new piece of gear, you can write it in as a new ability if this line is empty.<br />
_______________________________<br />
The first time you use each piece of gear to directly engage a threat, unleash your powers, or defend someone, you can roll + Mundane instead<br />
of the normal Label. <br />
<br />
=Drives=<br />
punch someone you probably shouldn’t<br />
<br />
reject someone who tells you “you shouldn’t be here”<br />
<br />
help a teammate when they most need you <br />
<br />
=Backstory=<br />
<br />
• How did you gain your skills?<br />
Ah, well I mean they're not really anything special so it's not a super interesting story, right? I did gymnastics for a few years back before high school, and I got into free running a while back. So just practice and falling on my face a lot and hoping no cute girls saw me? I'm kinda quiet and small in general so the sneaky stuff just came naturally.<br />
<br />
• When did you first put on your costume? <br />
Last summer. I don't live in the best neighborhood; it's not, like, horrible or anything but there's a crime problem, breaking & entering and muggings mostly, a few assaults. We don't really get supervillians running through so the big heroes never pop in and occasionally a newbie trying to make a name for themselves will do patrols for a while, but they're never around long. I just wanted to help I guess? So I bought some cheap crap from a costume shop and boom, Stray was born. I, uh, didn't pick the name. I was gonna come up with some cool cat-based name because of the ears but a couple jerks I scared away from an old lady they were harassing called me a stray and the old lady assumed that was my hero name or whatever and by the next morning basically the whole neighborhood had heard...<br />
<br />
• Who, outside of the team, thinks you shouldn’t be a superhero? <br />
Some jerk reporter for the Halcyon City Herald - Owen Tippet I think? - was nearby when the fight at the mall broke out. He wrote an article about us and really harped on the fact that I don't have cool flashy powers. Thanks dude I totally needed more fuel for the insecurity fires.<br />
<br />
• Why do you try to be a hero? <br />
I dunno, I couldn't just stand by and not help when there was maybe something I could do, ya know?<br />
<br />
• Why do you care about the team? <br />
They don't talk down to me, or treat me like a joke. I mean I don't think they do. Why, have you heard something I haven't???<br />
<br />
=When Our Team First Came Together=<br />
<br />
We found signs that this incident was just the start of something bigger. What were the signs?<br />
(Dear me please rewrite this so it's not crummy soon) she noticed a gadget or something one of Lady Melanchthon's minions dropped when they bolted, unlike the rest of her brainwashed crew who stuck around and got arrested along with their boss. Something with a weird symbol on it, either totally unknown or of an evil organization that was supposed to have been wiped out years ago maybe, indicating a mole in Melanchthon's Family? Stray thinks the gadget might have had something to do with the Director's helicopter malfunctioning but it broke when it was dropped so they can't be sure.<br />
<br />
<br />
=Relationships=<br />
<br />
Belts is awesome, and you take every chance you get to hang out with them.<br />
You’ve got to prove yourself to [?????] before you feel like a real hero. I think Faith or Panacea for this one, since they seem like the most sort of straight forward, traditional hero-y types?<br />
<br />
=Influence=<br />
<br />
You are so excited to be here. Give Influence over you to three of your teammates<br />
<br />
'''Who has Influence over me...'''<br />
* Panacea <br />
* She-Roach<br />
* Belts<br />
<br />
=Potential=<br />
<br />
Every time you roll a Miss on a move, mark Potential.<br />
<br />
[] [] [] [] []<br />
<br />
<br />
=Advancement=<br />
<br />
[] Take another move from your playbook<br />
[] Take another move from your playbook<br />
[] Take a move from another playbook<br />
[] Take a move from another playbook<br />
[] Take a move from another playbook<br />
[] Someone permanently loses Influence over you; add +1 to a Label<br />
[] Rearrange your Labels as you choose, and add +1 to a Label<br />
[] Unlock your Moment of Truth<br />
<br />
When you’ve taken five advances from the top list, you can take advances from the list below.<br />
[] Unlock your Moment of Truth after it’s been used once<br />
[] Change playbooks<br />
[] Take an adult move<br />
[] Take an adult move<br />
[] Lock a Label, and add +1 to a Label of your choice<br />
[] Retire from the life or become a paragon of the city</div>Meliaihttps://wiki.rpg.net/index.php?title=HalcyonKnights:Ricky&diff=308631HalcyonKnights:Ricky2016-11-05T18:51:15Z<p>Meliai: Created page with "{| class="wikitable" style="float:right; margin-left: 10px;" !colspan="4"|'''Code Name''' |- |colspan="4"|File:Supersilhouette.png |- !colspan="4"| '''Lables''' |- |Danger..."</p>
<hr />
<div>{| class="wikitable" style="float:right; margin-left: 10px;"<br />
!colspan="4"|'''Code Name'''<br />
|-<br />
|colspan="4"|[[File:Supersilhouette.png]]<br />
|-<br />
!colspan="4"| '''Lables'''<br />
|-<br />
|Danger<br />
|style="text-align:center;"|0<br />
|Freak<br />
|style="text-align:center;"|0<br />
|-<br />
|Savior<br />
|style="text-align:center;"|0<br />
|Superior<br />
|style="text-align:center;"|0<br />
|-<br />
|Mundane<br />
|style="text-align:center;"|0<br />
|-<br />
!colspan="4"|Conditions<br />
|-<br />
|Afraid<br />
|style="text-align:center;"|<br />
|Angry<br />
|style="text-align:center;"| X<br />
|-<br />
|Guilty<br />
|style="text-align:center;"|<br />
|Hopeless<br />
|style="text-align:center;"|<br />
|-<br />
|Insecure<br />
|style="text-align:center;"| X<br />
|-<br />
!colspan="4"|Has Influence Over<br />
|-<br />
|Colspan="4"|John Doe<br>Mary Sue<br>Varlenax the Destroyer<br><br />
|}<br />
<br />
== Code Name ==<br />
=== the playbook ===<br />
''Real Name''<br />
<br />
A Player Character in [[HalcyonKnights:Main_Page|Halcyon Knights]].<br />
<br />
----<br />
<br />
=== Look ===<br />
* thing<br />
* another thing<br />
* however many things you have~<br />
<br />
Longer description of your general appearance/costume/etc can go here, if you'd like to provide one<br />
<br />
=== Abilities ===<br />
Stuff and Things<br />
<br />
=== Playbook Moves ===<br />
'''Move''' <br><br />
What the move does<br><br />
<br><br />
'''Another Move''' <br><br />
What that move does<br><br />
<br><br />
<br />
=== Playbook Specific Thing, if yours has one ===<br />
This is where your Mentor or Secret Identity or Whatever goes<br />
<br />
=== Backstory ===<br />
Put your backstory Questions and answers here please.<br />
<br />
=== Relationships ===<br />
Totally wants to make out with [[HalcyonKnights:TWG|that one girl]].<br />
<br />
=== Additional Information ===<br />
Anything else you'd like us to know. You can put your answers to the questions [[User:Meliai|Meliai]] asked here if you'd like</div>Meliaihttps://wiki.rpg.net/index.php?title=HalcyonKnights:Van&diff=308630HalcyonKnights:Van2016-11-05T18:51:03Z<p>Meliai: Created page with "{| class="wikitable" style="float:right; margin-left: 10px;" !colspan="4"|'''Code Name''' |- |colspan="4"|File:Supersilhouette.png |- !colspan="4"| '''Lables''' |- |Danger..."</p>
<hr />
<div>{| class="wikitable" style="float:right; margin-left: 10px;"<br />
!colspan="4"|'''Code Name'''<br />
|-<br />
|colspan="4"|[[File:Supersilhouette.png]]<br />
|-<br />
!colspan="4"| '''Lables'''<br />
|-<br />
|Danger<br />
|style="text-align:center;"|0<br />
|Freak<br />
|style="text-align:center;"|0<br />
|-<br />
|Savior<br />
|style="text-align:center;"|0<br />
|Superior<br />
|style="text-align:center;"|0<br />
|-<br />
|Mundane<br />
|style="text-align:center;"|0<br />
|-<br />
!colspan="4"|Conditions<br />
|-<br />
|Afraid<br />
|style="text-align:center;"|<br />
|Angry<br />
|style="text-align:center;"| X<br />
|-<br />
|Guilty<br />
|style="text-align:center;"|<br />
|Hopeless<br />
|style="text-align:center;"|<br />
|-<br />
|Insecure<br />
|style="text-align:center;"| X<br />
|-<br />
!colspan="4"|Has Influence Over<br />
|-<br />
|Colspan="4"|John Doe<br>Mary Sue<br>Varlenax the Destroyer<br><br />
|}<br />
<br />
== Code Name ==<br />
=== the playbook ===<br />
''Real Name''<br />
<br />
A Player Character in [[HalcyonKnights:Main_Page|Halcyon Knights]].<br />
<br />
----<br />
<br />
=== Look ===<br />
* thing<br />
* another thing<br />
* however many things you have~<br />
<br />
Longer description of your general appearance/costume/etc can go here, if you'd like to provide one<br />
<br />
=== Abilities ===<br />
Stuff and Things<br />
<br />
=== Playbook Moves ===<br />
'''Move''' <br><br />
What the move does<br><br />
<br><br />
'''Another Move''' <br><br />
What that move does<br><br />
<br><br />
<br />
=== Playbook Specific Thing, if yours has one ===<br />
This is where your Mentor or Secret Identity or Whatever goes<br />
<br />
=== Backstory ===<br />
Put your backstory Questions and answers here please.<br />
<br />
=== Relationships ===<br />
Totally wants to make out with [[HalcyonKnights:TWG|that one girl]].<br />
<br />
=== Additional Information ===<br />
Anything else you'd like us to know. You can put your answers to the questions [[User:Meliai|Meliai]] asked here if you'd like</div>Meliaihttps://wiki.rpg.net/index.php?title=HalcyonKnights:Sound&diff=308629HalcyonKnights:Sound2016-11-05T18:50:52Z<p>Meliai: Created page with "{| class="wikitable" style="float:right; margin-left: 10px;" !colspan="4"|'''Code Name''' |- |colspan="4"|File:Supersilhouette.png |- !colspan="4"| '''Lables''' |- |Danger..."</p>
<hr />
<div>{| class="wikitable" style="float:right; margin-left: 10px;"<br />
!colspan="4"|'''Code Name'''<br />
|-<br />
|colspan="4"|[[File:Supersilhouette.png]]<br />
|-<br />
!colspan="4"| '''Lables'''<br />
|-<br />
|Danger<br />
|style="text-align:center;"|0<br />
|Freak<br />
|style="text-align:center;"|0<br />
|-<br />
|Savior<br />
|style="text-align:center;"|0<br />
|Superior<br />
|style="text-align:center;"|0<br />
|-<br />
|Mundane<br />
|style="text-align:center;"|0<br />
|-<br />
!colspan="4"|Conditions<br />
|-<br />
|Afraid<br />
|style="text-align:center;"|<br />
|Angry<br />
|style="text-align:center;"| X<br />
|-<br />
|Guilty<br />
|style="text-align:center;"|<br />
|Hopeless<br />
|style="text-align:center;"|<br />
|-<br />
|Insecure<br />
|style="text-align:center;"| X<br />
|-<br />
!colspan="4"|Has Influence Over<br />
|-<br />
|Colspan="4"|John Doe<br>Mary Sue<br>Varlenax the Destroyer<br><br />
|}<br />
<br />
== Code Name ==<br />
=== the playbook ===<br />
''Real Name''<br />
<br />
A Player Character in [[HalcyonKnights:Main_Page|Halcyon Knights]].<br />
<br />
----<br />
<br />
=== Look ===<br />
* thing<br />
* another thing<br />
* however many things you have~<br />
<br />
Longer description of your general appearance/costume/etc can go here, if you'd like to provide one<br />
<br />
=== Abilities ===<br />
Stuff and Things<br />
<br />
=== Playbook Moves ===<br />
'''Move''' <br><br />
What the move does<br><br />
<br><br />
'''Another Move''' <br><br />
What that move does<br><br />
<br><br />
<br />
=== Playbook Specific Thing, if yours has one ===<br />
This is where your Mentor or Secret Identity or Whatever goes<br />
<br />
=== Backstory ===<br />
Put your backstory Questions and answers here please.<br />
<br />
=== Relationships ===<br />
Totally wants to make out with [[HalcyonKnights:TWG|that one girl]].<br />
<br />
=== Additional Information ===<br />
Anything else you'd like us to know. You can put your answers to the questions [[User:Meliai|Meliai]] asked here if you'd like</div>Meliaihttps://wiki.rpg.net/index.php?title=HalcyonKnights:Amy&diff=308628HalcyonKnights:Amy2016-11-05T18:50:40Z<p>Meliai: Created page with "{| class="wikitable" style="float:right; margin-left: 10px;" !colspan="4"|'''Code Name''' |- |colspan="4"|File:Supersilhouette.png |- !colspan="4"| '''Lables''' |- |Danger..."</p>
<hr />
<div>{| class="wikitable" style="float:right; margin-left: 10px;"<br />
!colspan="4"|'''Code Name'''<br />
|-<br />
|colspan="4"|[[File:Supersilhouette.png]]<br />
|-<br />
!colspan="4"| '''Lables'''<br />
|-<br />
|Danger<br />
|style="text-align:center;"|0<br />
|Freak<br />
|style="text-align:center;"|0<br />
|-<br />
|Savior<br />
|style="text-align:center;"|0<br />
|Superior<br />
|style="text-align:center;"|0<br />
|-<br />
|Mundane<br />
|style="text-align:center;"|0<br />
|-<br />
!colspan="4"|Conditions<br />
|-<br />
|Afraid<br />
|style="text-align:center;"|<br />
|Angry<br />
|style="text-align:center;"| X<br />
|-<br />
|Guilty<br />
|style="text-align:center;"|<br />
|Hopeless<br />
|style="text-align:center;"|<br />
|-<br />
|Insecure<br />
|style="text-align:center;"| X<br />
|-<br />
!colspan="4"|Has Influence Over<br />
|-<br />
|Colspan="4"|John Doe<br>Mary Sue<br>Varlenax the Destroyer<br><br />
|}<br />
<br />
== Code Name ==<br />
=== the playbook ===<br />
''Real Name''<br />
<br />
A Player Character in [[HalcyonKnights:Main_Page|Halcyon Knights]].<br />
<br />
----<br />
<br />
=== Look ===<br />
* thing<br />
* another thing<br />
* however many things you have~<br />
<br />
Longer description of your general appearance/costume/etc can go here, if you'd like to provide one<br />
<br />
=== Abilities ===<br />
Stuff and Things<br />
<br />
=== Playbook Moves ===<br />
'''Move''' <br><br />
What the move does<br><br />
<br><br />
'''Another Move''' <br><br />
What that move does<br><br />
<br><br />
<br />
=== Playbook Specific Thing, if yours has one ===<br />
This is where your Mentor or Secret Identity or Whatever goes<br />
<br />
=== Backstory ===<br />
Put your backstory Questions and answers here please.<br />
<br />
=== Relationships ===<br />
Totally wants to make out with [[HalcyonKnights:TWG|that one girl]].<br />
<br />
=== Additional Information ===<br />
Anything else you'd like us to know. You can put your answers to the questions [[User:Meliai|Meliai]] asked here if you'd like</div>Meliaihttps://wiki.rpg.net/index.php?title=HalcyonKnights:Andy&diff=308627HalcyonKnights:Andy2016-11-05T18:50:24Z<p>Meliai: Created page with "{| class="wikitable" style="float:right; margin-left: 10px;" !colspan="4"|'''Code Name''' |- |colspan="4"|File:Supersilhouette.png |- !colspan="4"| '''Lables''' |- |Danger..."</p>
<hr />
<div>{| class="wikitable" style="float:right; margin-left: 10px;"<br />
!colspan="4"|'''Code Name'''<br />
|-<br />
|colspan="4"|[[File:Supersilhouette.png]]<br />
|-<br />
!colspan="4"| '''Lables'''<br />
|-<br />
|Danger<br />
|style="text-align:center;"|0<br />
|Freak<br />
|style="text-align:center;"|0<br />
|-<br />
|Savior<br />
|style="text-align:center;"|0<br />
|Superior<br />
|style="text-align:center;"|0<br />
|-<br />
|Mundane<br />
|style="text-align:center;"|0<br />
|-<br />
!colspan="4"|Conditions<br />
|-<br />
|Afraid<br />
|style="text-align:center;"|<br />
|Angry<br />
|style="text-align:center;"| X<br />
|-<br />
|Guilty<br />
|style="text-align:center;"|<br />
|Hopeless<br />
|style="text-align:center;"|<br />
|-<br />
|Insecure<br />
|style="text-align:center;"| X<br />
|-<br />
!colspan="4"|Has Influence Over<br />
|-<br />
|Colspan="4"|John Doe<br>Mary Sue<br>Varlenax the Destroyer<br><br />
|}<br />
<br />
== Code Name ==<br />
=== the playbook ===<br />
''Real Name''<br />
<br />
A Player Character in [[HalcyonKnights:Main_Page|Halcyon Knights]].<br />
<br />
----<br />
<br />
=== Look ===<br />
* thing<br />
* another thing<br />
* however many things you have~<br />
<br />
Longer description of your general appearance/costume/etc can go here, if you'd like to provide one<br />
<br />
=== Abilities ===<br />
Stuff and Things<br />
<br />
=== Playbook Moves ===<br />
'''Move''' <br><br />
What the move does<br><br />
<br><br />
'''Another Move''' <br><br />
What that move does<br><br />
<br><br />
<br />
=== Playbook Specific Thing, if yours has one ===<br />
This is where your Mentor or Secret Identity or Love/Rival or Whatever goes<br />
<br />
=== Backstory ===<br />
Put your backstory Questions and answers here please.<br />
<br />
=== Relationships ===<br />
Totally wants to make out with [[HalcyonKnights:TWG|that one girl]].<br />
<br />
=== Additional Information ===<br />
Anything else you'd like us to know. You can put your answers to the questions [[User:Meliai|Meliai]] asked here if you'd like</div>Meliaihttps://wiki.rpg.net/index.php?title=HalcyonKnights:PCTemplate&diff=308626HalcyonKnights:PCTemplate2016-11-05T18:49:46Z<p>Meliai: </p>
<hr />
<div>{| class="wikitable" style="float:right; margin-left: 10px;"<br />
!colspan="4"|'''Code Name'''<br />
|-<br />
|colspan="4"|[[File:Supersilhouette.png]]<br />
|-<br />
!colspan="4"| '''Lables'''<br />
|-<br />
|Danger<br />
|style="text-align:center;"|0<br />
|Freak<br />
|style="text-align:center;"|0<br />
|-<br />
|Savior<br />
|style="text-align:center;"|0<br />
|Superior<br />
|style="text-align:center;"|0<br />
|-<br />
|Mundane<br />
|style="text-align:center;"|0<br />
|-<br />
!colspan="4"|Conditions<br />
|-<br />
|Afraid<br />
|style="text-align:center;"|<br />
|Angry<br />
|style="text-align:center;"| X<br />
|-<br />
|Guilty<br />
|style="text-align:center;"|<br />
|Hopeless<br />
|style="text-align:center;"|<br />
|-<br />
|Insecure<br />
|style="text-align:center;"| X<br />
|-<br />
!colspan="4"|Has Influence Over<br />
|-<br />
|Colspan="4"|John Doe<br>Mary Sue<br>Varlenax the Destroyer<br><br />
|}<br />
<br />
== Code Name ==<br />
=== the playbook ===<br />
''Real Name''<br />
<br />
A Player Character in [[HalcyonKnights:Main_Page|Halcyon Knights]].<br />
<br />
----<br />
<br />
=== Look ===<br />
* thing<br />
* another thing<br />
* however many things you have~<br />
<br />
Longer description of your general appearance/costume/etc can go here, if you'd like to provide one<br />
<br />
=== Abilities ===<br />
Stuff and Things<br />
<br />
=== Playbook Moves ===<br />
'''Move''' <br><br />
What the move does<br><br />
<br><br />
'''Another Move''' <br><br />
What that move does<br><br />
<br><br />
<br />
=== Playbook Specific Thing, if yours has one ===<br />
This is where your Mentor or Secret Identity or Whatever goes<br />
<br />
=== Backstory ===<br />
Put your backstory Questions and answers here please.<br />
<br />
=== Relationships ===<br />
Totally wants to make out with [[HalcyonKnights:TWG|that one girl]].<br />
<br />
=== Additional Information ===<br />
Anything else you'd like us to know. You can put your answers to the questions [[User:Meliai|Meliai]] asked here if you'd like</div>Meliaihttps://wiki.rpg.net/index.php?title=HalcyonKnights:PCTemplate&diff=308625HalcyonKnights:PCTemplate2016-11-05T18:48:03Z<p>Meliai: </p>
<hr />
<div>{| class="wikitable" style="float:right; margin-left: 10px;"<br />
!colspan="4"|'''Code Name'''<br />
|-<br />
|colspan="4"|[[File:Supersilhouette.png]]<br />
|-<br />
!colspan="4"| '''Lables'''<br />
|-<br />
|Danger<br />
|style="text-align:center;"|0<br />
|Freak<br />
|style="text-align:center;"|0<br />
|-<br />
|Savior<br />
|style="text-align:center;"|0<br />
|Superior<br />
|style="text-align:center;"|0<br />
|-<br />
|Mundane<br />
|style="text-align:center;"|0<br />
|-<br />
!colspan="4"|Conditions<br />
|-<br />
|Afraid<br />
|style="text-align:center;"|<br />
|Angry<br />
|style="text-align:center;"| X<br />
|-<br />
|Guilty<br />
|style="text-align:center;"|<br />
|Hopeless<br />
|style="text-align:center;"|<br />
|-<br />
|Insecure<br />
|style="text-align:center;"| X<br />
|-<br />
!colspan="4"|Has Influence Over<br />
|-<br />
|Colspan="4"|John Doe<br>Mary Sue<br>Varlenax the Destroyer<br><br />
|}<br />
<br />
== Code Name ==<br />
=== the playbook ===<br />
''Real Name''<br />
<br />
----<br />
<br />
=== Look ===<br />
* thing<br />
* another thing<br />
* however many things you have~<br />
<br />
Longer description of your general apearance/costume/etc can go here, if you'd like to provide one<br />
<br />
=== Abilities ===<br />
Stuff and Things<br />
<br />
=== Playbook Moves ===<br />
'''Move''' <br><br />
What the move does<br><br />
<br><br />
'''Another Move''' <br><br />
What that move does<br><br />
<br><br />
<br />
=== Playbook Specific Thing, if yours has one ===<br />
This is where your Mentor or Secret Identity or Whatever goes<br />
<br />
=== Backstory ===<br />
Put your backstory Questions and answers here please.<br />
<br />
=== Relationships ===<br />
Totally wants to make out with [[that one girl]].<br />
<br />
=== Additional Information ===<br />
Anything else you'd like us to know. You can put your answers to the questions [[User:Meliai|Meliai]] asked here if you'd like</div>Meliaihttps://wiki.rpg.net/index.php?title=File:Supersilhouette.png&diff=308624File:Supersilhouette.png2016-11-05T17:59:33Z<p>Meliai: </p>
<hr />
<div></div>Meliaihttps://wiki.rpg.net/index.php?title=HalcyonKnights:PCTemplate&diff=308623HalcyonKnights:PCTemplate2016-11-05T17:53:54Z<p>Meliai: Created page with "This will be a character sheet template wheeee~"</p>
<hr />
<div>This will be a character sheet template wheeee~</div>Meliaihttps://wiki.rpg.net/index.php?title=User:Meliai&diff=308622User:Meliai2016-11-05T17:53:27Z<p>Meliai: </p>
<hr />
<div>[[File:bunny-.gif|right]][[File:Bunny_go_flop.gif|right]]Secretly a small white bunny</div>Meliaihttps://wiki.rpg.net/index.php?title=HalcyonKnights:Main_Page&diff=308621HalcyonKnights:Main Page2016-11-05T17:52:58Z<p>Meliai: Created page with "A Masks: The New Generation play by post campaign ---- '''Relevant Threads:''' <br> [https://forum.rpg.net/showthread.php?792316-Recruiting-Masks '''Recruitment & Characte..."</p>
<hr />
<div>A Masks: The New Generation play by post campaign <br />
<br />
----<br />
<br />
'''Relevant Threads:''' <br><br />
[https://forum.rpg.net/showthread.php?792316-Recruiting-Masks '''Recruitment & Character Generation'''] <br><br />
In Character [pending] <br><br />
Out of Character [pending] <br><br />
<br />
----<br />
<br />
'''GM:''' [[User:Meliai | Meliai]]<br />
<br />
'''PCs:''' <br><br />
[[HalcyonKnights:Andy | Indestructible Girl]], the Bull, played by [[User:MarianLH | MarianLH]] <br><br />
[[HalcyonKnights:Amy | Invincible Sword Princess!]], the Beacon, played by [[User: Mr_Sitouh | Mr Sitouh]] <br> <br />
[[HalcyonKnights:Sound | ''Sound Judgment of Externalities'']], the Outsider, played by [[User:Metal_Fatigue | Metal Fatigue]] <br><br />
[[HalcyonKnights:Van | Sunstar]], the Nova, played by [[User:MysteryCat | MysteryCat]] <br><br />
[[HalcyonKnights:Ricky | Superstring]], The Janus, played by [[User:AndersGabrielsson | AndersGabrielsson]] <br><br />
<br />
'''NPCs:''' <br><br />
Oh God <br><br />
So Many <br><br />
Will Add <br><br />
Soon <br></div>Meliaihttps://wiki.rpg.net/index.php?title=MasksHK:Main_Page&diff=308620MasksHK:Main Page2016-11-05T17:49:26Z<p>Meliai: </p>
<hr />
<div><br />
= Halcyon Knights =<br />
<br />
A Masks: The New Generation play by post campaign <br />
<br />
----<br />
<br />
'''Relevant Threads:''' <br><br />
[https://forum.rpg.net/showthread.php?792316-Recruiting-Masks '''Recruitment & Character Generation'''] <br><br />
In Character [pending] <br><br />
Out of Character [pending] <br><br />
<br />
----<br />
<br />
'''GM:''' [[User:Meliai | Meliai]]<br />
<br />
'''PCs:''' <br><br />
[[MasksHK:Andy | Indestructible Girl]], the Bull, played by [[User:MarianLH | MarianLH]] <br><br />
[[MasksHK:Amy | Invincible Sword Princess!]], the Beacon, played by [[User: Mr_Sitouh | Mr Sitouh]] <br> <br />
[[MasksHK:Sound | ''Sound Judgment of Externalities'']], the Outsider, played by [[User:Metal_Fatigue | Metal Fatigue]] <br><br />
[[MasksHK:Van | Sunstar]], the Nova, played by [[User:MysteryCat | MysteryCat]] <br><br />
[[MasksHK:Ricky | Superstring]], The Janus, played by [[User:AndersGabrielsson | AndersGabrielsson]] <br><br />
<br />
'''NPCs:''' <br><br />
Oh God <br><br />
So Many <br><br />
Will Add <br><br />
Soon <br></div>Meliaihttps://wiki.rpg.net/index.php?title=MasksHK:Main_Page&diff=308619MasksHK:Main Page2016-11-05T17:47:44Z<p>Meliai: Created page with "A Masks: The New Generation play by post campaign ---- '''Relevant Threads:''' <br> [https://forum.rpg.net/showthread.php?792316-Recruiting-Masks '''Recruitment & Characte..."</p>
<hr />
<div>A Masks: The New Generation play by post campaign <br />
<br />
----<br />
<br />
'''Relevant Threads:''' <br><br />
[https://forum.rpg.net/showthread.php?792316-Recruiting-Masks '''Recruitment & Character Generation'''] <br><br />
In Character [pending] <br><br />
Out of Character [pending] <br><br />
<br />
----<br />
<br />
'''GM:''' [[User:Meliai | Meliai]]<br />
<br />
'''PCs:''' <br><br />
[[MasksHK:Andy | Indestructible Girl]], the Bull, played by [[User:MarianLH | MarianLH]] <br><br />
[[MasksHK:Amy | Invincible Sword Princess!]], the Beacon, played by [[User: Mr_Sitouh | Mr Sitouh]] <br> <br />
[[MasksHK:Sound | ''Sound Judgment of Externalities'']], the Outsider, played by [[User:Metal_Fatigue | Metal Fatigue]] <br><br />
[[MasksHK:Van | Sunstar]], the Nova, played by [[User:MysteryCat | MysteryCat]] <br><br />
[[MasksHK:Ricky | Superstring]], The Janus, played by [[User:AndersGabrielsson | AndersGabrielsson]] <br><br />
<br />
'''NPCs:''' <br><br />
Oh God <br><br />
So Many <br><br />
Will Add <br><br />
Soon <br></div>Meliaihttps://wiki.rpg.net/index.php?title=WtHQM:Minor_NPCs&diff=301220WtHQM:Minor NPCs2016-05-16T08:08:06Z<p>Meliai: </p>
<hr />
<div>Part of [[Welcome to Holy Question Mark]], a campaign set in the Amberverse using modified ''Lords of Gossamer and Shadow'' rules.<br />
<br />
==Staff at Holy Question Mark==<br />
<br />
* Ms. Katheryn Beckett - A receptionist. Her fraternal twin sister works as the school nurse, but they're easy to tell apart<br />
* Renata Márquez - A porter from Physical Plant. Lugged Briony's shiny new robot up to her dorm room. Maple thinks she and Ms Beckett would make a cute couple~<br />
* Nurse Elois Beckett - School Nurse. Not fond of Ms Hyle. Ms Beckett the receptionist's fraternal twin sister<br />
* Ms. Dian Hyle - Physical Education instructor. Known to students as "Hyle Hitler"<br />
* Ms. Patkoski - World Literature teacher<br />
* Dr. Henry - Physics teacher<br />
<br />
==Students at Holy Question Mark==<br />
<br />
* Bradley Calloway sent [[WtHQM:Maple|Maple]] an unsolicited dick pic<br />
* George Shepard puked in gym class. Ew :c<br />
* Kennedy Brookens is [[WtHQM:Maple|Maple]]'s roommate. They don't talk. This arrangement seems to suit them both just fine.<br />
* Rittney (no B) is Kennedy's best friend.<br />
* Audra van Moolebeke is [[WtHQM:Briony|Briony]]'s roommate. Or was, before their dorm room was repurposed as Robot Prison.<br />
* [[WtHQM:Chad Rothmeyer|Chad Rothmeyer]], jock jerk with a hate-on for [[WtHQM:Teagan|Teagan]]<br />
* [[WtHQM:Liz Pardew|Liz Pardew]], senior, cheerleading team captain who takes cheer ''very seriously''<br />
<br />
==PCs' Families==<br />
===Maple's Family===<br />
* Elsinore Pieta MacAlistair née Whitbun, Maple's mother. She works for Child Protective Services.<br />
* Flannery Doyle MacAlistair, Maple's father. He does community outreach work teaching kids art classes at a local museum.<br />
* Magnolia Mackinac MacAlistair, Maple's older sister. Recently earned the rank of Sargent, part of JTF Van Helsing<br />
* Willow Ascensus MacAlistair, Maple's younger sister. Just started high school</div>Meliaihttps://wiki.rpg.net/index.php?title=WtHQM:Major_NPCs&diff=301219WtHQM:Major NPCs2016-05-16T08:07:15Z<p>Meliai: </p>
<hr />
<div>Part of [[Welcome to Holy Question Mark]], a campaign set in the Amberverse using modified ''Lords of Gossamer and Shadow'' rules.<br />
<br />
==Faculty and Staff of the Socinian Institute==<br />
<br />
* [[WtHQM:Dr. Balthazar|Dr. Nicholas Balthazar]], Headmaster of the [[Socinian Institute of New York]] a.k.a. Holy Question Mark<br />
* [[WtHQM:Ms. Healey|Ms. Damaris Healey]], Assistant Dean of Discipline, commonly known as "the Dean of Mean"<br />
* [[WtHQM:Rev. Foley|Rev. Dr. Charlene Foley]], UU pastor, Dean of Spirituality and principal instructor in [[WtHQM:Advanced Spirituality|Advanced Spirituality]]<br />
<br />
==Weird Otherdimensional Space Royalty==<br />
<br />
* [[WtHQM:Martin|Martin]]<br />
* [[WtHQM:Vialle|Vialle]]<br />
<br />
==PCs' Families==<br />
<br />
* [[WtHQM:Admiral Douglas Raskey|Admiral Douglas Raskey]], Commander Joint Task Force Van Helsing, the senior US military officer in charge of anti-teratoid affairs, father of [[WtHQM:MG|MG Raskey]]<br />
<br />
==Other Students at Holy Question Mark==<br />
<br />
* [[WtHQM:BC Cavagnaro|BC Cavagnaro]], a.k.a. "Bearcat," weed-fueled astral explorer<br />
* [[WtHQM:Penn Solomon|Penn Solomon]], math and computer prodigy, shapeshifter, not a monster<br />
<br />
==Miscellaneous==<br />
<br />
* [[WtHQM:Cosain|Cosain]], Teagan's service dog<br />
<br />
==Unknown Entities==<br />
* [[WtHQM:Spidermaker|Spidermaker]] - An unknown Icon-Wright. They constructed an icon-powered arachnoid robot that was mailed to Briony, containing icons of the 8 students from Reverend Fowley's homeroom. When Briony Read the disabled spiderbot she discovered a message that seemed to have been left for the students warning against someone or something referred to only as "18"<br />
* [[WtHQM:18|18]] - "''Beware 18. They will hollow you out and use you up. Too late for me; save yourselves."''<br />
* Compound Eyes/Cameracreep - An unknown entity capable of accessing the school's security camera system. Knows MG through<br />
* FrogAnon - Anonymous internet creeper who's been creeping on Maple. Messages recently got drastically more violent and sexual. Possibly the same person as Compound Eyes</div>Meliaihttps://wiki.rpg.net/index.php?title=WtHQM:Maple&diff=300570WtHQM:Maple2016-05-01T05:56:07Z<p>Meliai: </p>
<hr />
<div>[[File:Maple_MacAlistair.jpg|upright|right|thumb|Maple in a (very) casual moment]]A PC in [[Welcome to Holy Question Mark]], a campaign set in the Amberverse using modified ''Lords of Gossamer and Shadow'' rules.<br />
<br />
'''Maple Charlevoix MacAlistair''', apart from 'that girl with the really unfortunate name,' is probably best known for being the art director for the school paper (a position she somehow weaseled her way into despite it normally going to a senior) and for the camera she carries around like a badge of office. Her stint as the guiding force behind the paper's look has been a bit...avant-garde. The poor Editor's exasperation seems to endlessly amuse her.<br />
<br />
Maple attends [[The Socinian Institute]] on an mix of academic and artistic scholarships. She's bright, though not exceptionally so, and honestly her grades would probably be better if she didn't pour so much of her free time into a stream of ever-changing artistic endeavors. <br />
<br />
Unless you've given her a reason to be otherwise Maple is very friendly, though has a tendency to be forgetful and often comes off as a little spacey. Highly curious, she'll try just about anything at least once. Maple does not always exercise the best judgement in these scenarios.<br />
<br />
Maple hails from the neighborhood of Woodside in the borough of Queens, where her painfully Irish father's family has lived since the early 1900s. Her mother, Elsinore, is a social worker in Child Protective Services, and her father, Flannery, does educational outreach for a local art museum (mostly after-school and summer art classes for children.) She is the middle of three children; her older sister, Magnolia, is in the military, and her younger sister, Willow, is a high school freshman. The family hovers around the border between working class and middle class. In 7th grade Maple earned a spot in a summer arts program for gifted students; the scholarship offer to Holy Question Mark came shortly after, blindsiding the whole family, who otherwise never would have been able to afford even a fraction of the tuition. Maple feels a bit guilty getting an opportunity like this where her sisters didn't, and is determined not to take it for granted.<br />
<br />
<br />
[[Category:WtHQM Characters|Maple]]</div>Meliaihttps://wiki.rpg.net/index.php?title=WtHQM:Minor_NPCs&diff=300569WtHQM:Minor NPCs2016-05-01T05:55:34Z<p>Meliai: </p>
<hr />
<div>Part of [[Welcome to Holy Question Mark]], a campaign set in the Amberverse using modified ''Lords of Gossamer and Shadow'' rules.<br />
<br />
==Staff at Holy Question Mark==<br />
<br />
* Ms. Katheryn Beckett - A receptionist. Her fraternal twin sister works as the school nurse, but they're easy to tell apart<br />
* Renata Márquez - A porter from Physical Plant. Lugged Briony's shiny new robot up to her dorm room. Maple thinks she and Ms Beckett would make a cute couple~<br />
* Nurse Elois Beckett - School Nurse. Not fond of Ms Hyle. Ms Beckett the receptionist's fraternal twin sister<br />
* Ms. Hyle - Physical Education instructor.<br />
* Ms. Patkoski - World Literature teacher<br />
* Dr. Henry - Physics teacher<br />
<br />
==Students at Holy Question Mark==<br />
<br />
* Bradley Calloway sent [[WtHQM:Maple|Maple]] an unsolicited dick pic<br />
* George Shepard puked in gym class. Ew :c<br />
* Kennedy Brookens is Maple's roommate. They don't talk. This arrangement seems to suit them both just fine.<br />
* Rittney (no B) is Kennedy's best friend.<br />
* Audra van Moolebeke is [[WtHQM:Briony|Briony]]'s roommate. Or was, before their dorm room was repurposed as Robot Prison.<br />
<br />
==PC's Families==<br />
* Elsinore Pieta MacAlistair née Whitbun, Maple's mother. She works for Child Protective Services.<br />
* Flannery Doyle MacAlistair, Maple's father. He does community outreach work teaching kids art classes at a local museum.<br />
* Magnolia Mackinac MacAlistair, Maple's older sister. Recently earned the rank of Sargent, part of JTF Van Helsing<br />
* Willow Ascensus MacAlistair, Maple's younger sister. Just started high school</div>Meliaihttps://wiki.rpg.net/index.php?title=WtHQM:Minor_NPCs&diff=300563WtHQM:Minor NPCs2016-05-01T05:28:38Z<p>Meliai: </p>
<hr />
<div>Part of [[Welcome to Holy Question Mark]], a campaign set in the Amberverse using modified ''Lords of Gossamer and Shadow'' rules.<br />
<br />
==Staff at Holy Question Mark==<br />
<br />
* Ms. Katheryn Beckett - A receptionist. Her fraternal twin sister works as the school nurse, but they're easy to tell apart<br />
* Renata Márquez - A porter from Physical Plant. Lugged Briony's shiny new robot up to her dorm room. Maple thinks she and Ms Beckett would make a cute couple~<br />
* Nurse Elois Beckett - School Nurse. Not fond of Ms Hyle. Ms Beckett the receptionist's fraternal twin sister<br />
* Ms. Hyle - Physical Education instructor.<br />
* Ms. Patkoski - World Literature teacher<br />
* Dr. Henry - Physics teacher<br />
<br />
==Students at Holy Question Mark==<br />
<br />
* Bradley Calloway sent [[WtHQM:Maple|Maple]] an unsolicited dick pic<br />
* George Shepard puked in gym class. Ew :c<br />
* Kennedy Brookens is Maple's roommate. They don't talk. This arrangement seems to suit them both just fine.<br />
* Rittney (no B) is Kennedy's best friend.<br />
* Audra van Moolebeke is [[WtHQM:Briony|Briony]]'s roommate. Or was, before their dorm room was repurposed as Robot Prison.<br />
<br />
==PC's Families==<br />
* Elsinore Pieta MacAlistair née Whitbun, Maple's mother. She works for Child Protective Services.<br />
* Flannery Doyle MacAlistair, Maple's father. He does community outreach work teaching kids art classes at a local museum.<br />
* Magnolia Mackinac MacAlistair, Maple's older sister. <br />
* Willow Ascensus MacAlistair, Maple's younger sister. Just started high school</div>Meliaihttps://wiki.rpg.net/index.php?title=WtHQM:Minor_NPCs&diff=300558WtHQM:Minor NPCs2016-05-01T05:12:32Z<p>Meliai: Lots of new NPCs~</p>
<hr />
<div>Part of [[Welcome to Holy Question Mark]], a campaign set in the Amberverse using modified ''Lords of Gossamer and Shadow'' rules.<br />
<br />
==Staff at Holy Question Mark==<br />
<br />
* Ms. Katheryn Beckett - A receptionist. Her fraternal twin sister works as the school nurse, but they're easy to tell apart<br />
* Renata Márquez - A porter from Physical Plant. Lugged Briony's shiny new robot up to her dorm room. Maple thinks she and Ms Beckett would make a cute couple~<br />
* Nurse Elois Beckett - School Nurse. Not fond of Ms Hyle. Ms Beckett the receptionist's fraternal twin sister<br />
* Ms. Hyle - Physical Education instructor.<br />
* Ms. Patkoski - World Literature teacher<br />
* Dr. Henry - Physics teacher<br />
<br />
==Students at Holy Question Mark==<br />
<br />
* Bradley Calloway sent [[WtHQM:Maple|Maple]] an unsolicited dick pic<br />
* George Shepard puked in gym class. Ew :c<br />
* Kennedy Brookens is [[WtHQM>Maple|Maple]]'s roommate. They don't talk. This arrangement seems to suit them both just fine.<br />
* Rittney (no B) is Kennedy's best friend.<br />
* Audra van Moolebeke is [[WtHQM:Briony]]'s roommate. Or was, before their dorm room was repurposed as Robot Prison.</div>Meliaihttps://wiki.rpg.net/index.php?title=User:Meliai&diff=299938User:Meliai2016-04-16T07:06:01Z<p>Meliai: </p>
<hr />
<div>[[File:bunny-.gif|right]]Literally a small white bunny</div>Meliaihttps://wiki.rpg.net/index.php?title=WtHQM:Maple&diff=299880WtHQM:Maple2016-04-15T18:17:58Z<p>Meliai: </p>
<hr />
<div>[[File:Maple_MacAlistair.jpg|200px|upright|right|thumb|Maple in a (very) casual moment]]A PC in [[Welcome to Holy Question Mark]], a campaign set in the Amberverse using modified ''Lords of Gossamer and Shadow'' rules.<br />
<br />
'''Maple Charlevoix MacAlistair''', apart from 'that girl with the really unfortunate name,' is probably best known as the art director for the school paper (a position she somehow weaseled her way into despite it normally going to a senior) and the camera she carries around like a badge of office. Her stint as the guiding force behind the paper's look has been a bit...avant guard. The poor Editor's constant exasperation seems to endlessly amuse her.<br />
<br />
Maple attends [[WtHQM:Holy_Question_Mark| The Socinian institute]] on an mix of academic and artistic scholarships. She's bright, though not exceptionally so, and honestly her grades would probably be better if she didn't pour so much of her free time into an unending stream of ever-changing artistic endeavors. <br />
<br />
Unless you've given her a reason to be otherwise Maple is very friendly, though has a tendency to be forgetful and often comes off as a little spacey. Highly curious, she'll try just about anything at least once. Maple does not always exercise the best judgement in these scenarios...<br />
<br />
Maple hails from the neighborhood of Woodside in the borough of Queens, where her painfully Irish father's family has lived since the early 1900s. Her mother, Elsinore, is a social worker in Child Protective Services and her father, Flannery, does educational outreach for a local art museum (mostly after school and summer art classes for children.) She is the middle of three children; her older sister, Magnolia, just started college and her younger sister, Willow, is a high school freshman. The family hovers around the boarder between working class and middle class. In 7th grade Maple earned a spot in a summer arts program for gifted students and the scholarship offer to Holy Question Mark came shortly after, blindsiding the whole family, who otherwise never would have been able to afford even a fraction of the tuition. Maple feels a bit guilty getting an opportunity like this where her sisters didn't, and is determined not to take it for granted.<br />
<br />
<br />
[[Category:WtHQM Characters|Maple]]</div>Meliaihttps://wiki.rpg.net/index.php?title=WtHQM:Character_Generation&diff=299789WtHQM:Character Generation2016-04-14T22:57:38Z<p>Meliai: </p>
<hr />
<div>House rules and character generation guidelines for Welcome to Holy Question Mark, a Lords of Gossamer and Shadow set in a modified Amberverse.<br />
<br />
[[https://forum.rpg.net/showthread.php?780153-Closed-Recruitment-Amber-Welcome-to-Holy-Question-Mark| Closed Recruitment Thread]]<br />
<br />
* PCs are 17-year-old Juniors at The Socinian Institute of New York, a Unitarian Universalist boarding school<br />
* 100 points<br />
* No auction. Straight-up point-buy creation. PM your stats to Metal Fatigue when you have them.<br />
* Hand-to-hand combat (even with weapons) and general athleticism will mostly be covered by Strength, with some input from Warfare. Also, I will hold to the rules as written regarding the divide between Strength and Endurance: you soak damage with Strength, you heal it with Endurance.<br />
* Power restrictions: no Eidolon, Umbra, or Stair-related powers; this is an Amber game. Also, characters may not start with any degree of Pattern (including Broken Pattern) or Logrus, or with Advanced levels of anything. Partial powers are available, as are non-standard powers by approval (and things like Empathy and Blessings/Curses from LoG&S supplements, again by approval). No Domains/Shadows. No Allies/Devotees. Artifacts/Creatures may not have cross-Shadow powers.<br />
* Basic Wrighting costs 30 points (as in LoG&S), not 40 (as Basic Trump in ADRPG). This is partly to reflect that a cell phone is generally going to be more useful at first.<br />
* No points up front for contributions. If you do a journal, drawings, playlists, etc., I will give extra advancement points. As is traditional, advancement will be secret, so you won't know how many, but you'll get them (unless you spam me with contributions in which case I may institute a cap).<br />
<br />
<br />
<br />
Back to [[Welcome to Holy Question Mark]]</div>Meliaihttps://wiki.rpg.net/index.php?title=WtHQM:Character_Generation&diff=299788WtHQM:Character Generation2016-04-14T22:56:22Z<p>Meliai: </p>
<hr />
<div>House rules and character generation guidelines for Welcome to Holy Question Mark, a Lords of Gossamer and Shadow set in a modified Amberverse.<br />
<br />
* PCs are 17-year-old Juniors at The Socinian Institute of New York, a Unitarian Universalist boarding school<br />
* 100 points<br />
* No auction. Straight-up point-buy creation. PM your stats to Metal Fatigue when you have them.<br />
* Hand-to-hand combat (even with weapons) and general athleticism will mostly be covered by Strength, with some input from Warfare. Also, I will hold to the rules as written regarding the divide between Strength and Endurance: you soak damage with Strength, you heal it with Endurance.<br />
* Power restrictions: no Eidolon, Umbra, or Stair-related powers; this is an Amber game. Also, characters may not start with any degree of Pattern (including Broken Pattern) or Logrus, or with Advanced levels of anything. Partial powers are available, as are non-standard powers by approval (and things like Empathy and Blessings/Curses from LoG&S supplements, again by approval). No Domains/Shadows. No Allies/Devotees. Artifacts/Creatures may not have cross-Shadow powers.<br />
* Basic Wrighting costs 30 points (as in LoG&S), not 40 (as Basic Trump in ADRPG). This is partly to reflect that a cell phone is generally going to be more useful at first.<br />
* No points up front for contributions. If you do a journal, drawings, playlists, etc., I will give extra advancement points. As is traditional, advancement will be secret, so you won't know how many, but you'll get them (unless you spam me with contributions in which case I may institute a cap).<br />
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Back to [[Welcome to Holy Question Mark]]</div>Meliaihttps://wiki.rpg.net/index.php?title=WtHQM:Character_Generation&diff=299787WtHQM:Character Generation2016-04-14T22:45:27Z<p>Meliai: </p>
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<div>House rules and character generation guidelines for Welcome to Holy Question Mark, a Lords of Gossamer and Shadow set in a modified Amberverse.<br />
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* PCs are 17-year-old Juniors at The Socinian Institute of New York, a Unitarian Universalist boarding school<br />
* 100 points<br />
* No auction. Straight-up point-buy creation. PM me your stats when you have them.<br />
* Hand-to-hand combat (even with weapons) and general athleticism will mostly be covered by Strength, with some input from Warfare. Also, I will hold to the rules as written regarding the divide between Strength and Endurance: you soak damage with Strength, you heal it with Endurance.<br />
* Power restrictions: no Eidolon, Umbra, or Stair-related powers; this is an Amber game. Also, characters may not start with any degree of Pattern (including Broken Pattern) or Logrus, or with Advanced levels of anything. Partial powers are available, as are non-standard powers by approval (and things like Empathy and Blessings/Curses from LoG&S supplements, again by approval). No Domains/Shadows. No Allies/Devotees. Artifacts/Creatures may not have cross-Shadow powers.<br />
* Basic Wrighting costs 30 points (as in LoG&S), not 40 (as Basic Trump in ADRPG). This is partly to reflect that a cell phone is generally going to be more useful at first.<br />
* No points up front for contributions. If you do a journal, drawings, playlists, etc., I will give extra advancement points. As is traditional, advancement will be secret, so you won't know how many, but you'll get them (unless you spam me with contributions in which case I may institute a cap).<br />
<br />
<br />
<br />
Back to [[Welcome to Holy Question Mark]]</div>Meliaihttps://wiki.rpg.net/index.php?title=WtHQM:Character_Generation&diff=299786WtHQM:Character Generation2016-04-14T22:43:55Z<p>Meliai: </p>
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<div>* PCs are 17-year-old Juniors at The Socinian Institute of New York, a Unitarian Universalist boarding school<br />
* 100 points<br />
* No auction. Straight-up point-buy creation. PM me your stats when you have them.<br />
* Hand-to-hand combat (even with weapons) and general athleticism will mostly be covered by Strength, with some input from Warfare. Also, I will hold to the rules as written regarding the divide between Strength and Endurance: you soak damage with Strength, you heal it with Endurance.<br />
* Power restrictions: no Eidolon, Umbra, or Stair-related powers; this is an Amber game. Also, characters may not start with any degree of Pattern (including Broken Pattern) or Logrus, or with Advanced levels of anything. Partial powers are available, as are non-standard powers by approval (and things like Empathy and Blessings/Curses from LoG&S supplements, again by approval). No Domains/Shadows. No Allies/Devotees. Artifacts/Creatures may not have cross-Shadow powers.<br />
* Basic Wrighting costs 30 points (as in LoG&S), not 40 (as Basic Trump in ADRPG). This is partly to reflect that a cell phone is generally going to be more useful at first.<br />
* No points up front for contributions. If you do a journal, drawings, playlists, etc., I will give extra advancement points. As is traditional, advancement will be secret, so you won't know how many, but you'll get them (unless you spam me with contributions in which case I may institute a cap).<br />
<br />
<br />
<br />
Back to [[Welcome to Holy Question Mark]]</div>Meliaihttps://wiki.rpg.net/index.php?title=WtHQM:Character_Generation&diff=299785WtHQM:Character Generation2016-04-14T22:43:07Z<p>Meliai: </p>
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<div>* PCs are 17-year-old Juniors at The Socinian Institute of New York, a Unitarian Universalist boarding school<br />
* 100 points<br />
* No auction. Straight-up point-buy creation. PM me your stats when you have them.<br />
* Hand-to-hand combat (even with weapons) and general athleticism will mostly be covered by Strength, with some input from Warfare. Also, I will hold to the rules as written regarding the divide between Strength and Endurance: you soak damage with Strength, you heal it with Endurance.<br />
* Power restrictions: no Eidolon, Umbra, or Stair-related powers; this is an Amber game. Also, characters may not start with any degree of Pattern (including Broken Pattern) or Logrus, or with Advanced levels of anything. Partial powers are available, as are non-standard powers by approval (and things like Empathy and Blessings/Curses from LoG&S supplements, again by approval). No Domains/Shadows. No Allies/Devotees. Artifacts/Creatures may not have cross-Shadow powers.<br />
* Basic Wrighting costs 30 points (as in LoG&S), not 40 (as Basic Trump in ADRPG). This is partly to reflect that a cell phone is generally going to be more useful at first.<br />
* No points up front for contributions. If you do a journal, drawings, playlists, etc., I will give extra advancement points. As is traditional, advancement will be secret, so you won't know how many, but you'll get them (unless you spam me with contributions in which case I may institute a cap).</div>Meliaihttps://wiki.rpg.net/index.php?title=WtHQM:Character_Generation&diff=299784WtHQM:Character Generation2016-04-14T22:42:19Z<p>Meliai: Created page with "[*]PCs are 17-year-old Juniors at The Socinian Institute of New York, a Unitarian Universalist boarding school [*]100 points [*]No auction. Straight-up point-buy creation. PM..."</p>
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<div>[*]PCs are 17-year-old Juniors at The Socinian Institute of New York, a Unitarian Universalist boarding school<br />
[*]100 points<br />
[*]No auction. Straight-up point-buy creation. PM me your stats when you have them.<br />
[*]Hand-to-hand combat (even with weapons) and general athleticism will mostly be covered by Strength, with some input from Warfare. Also, I will hold to the rules as written regarding the divide between Strength and Endurance: you soak damage with Strength, you heal it with Endurance.<br />
[*]Power restrictions: no Eidolon, Umbra, or Stair-related powers; this is an Amber game. Also, characters may not start with any degree of Pattern (including Broken Pattern) or Logrus, or with Advanced levels of anything. Partial powers are available, as are non-standard powers by [*]approval (and things like Empathy and Blessings/Curses from LoG&S supplements, again by approval). No Domains/Shadows. No Allies/Devotees. Artifacts/Creatures may not have cross-Shadow powers.<br />
[*]Basic Wrighting costs 30 points (as in LoG&S), not 40 (as Basic Trump in ADRPG). This is partly to reflect that a cell phone is generally going to be more useful at first.<br />
[*]No points up front for contributions. If you do a journal, drawings, playlists, etc., I will give extra advancement points. As is traditional, advancement will be secret, so you won't know how many, but you'll get them (unless you spam me with contributions in which case I may institute a cap).</div>Meliaihttps://wiki.rpg.net/index.php?title=User:Meliai&diff=299783User:Meliai2016-04-14T21:59:56Z<p>Meliai: Created page with "Boop"</p>
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<div>Boop</div>Meliai