<?xml version="1.0"?>
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	<id>https://wiki.rpg.net/index.php?action=history&amp;feed=atom&amp;title=3.5_L5R_Skills</id>
	<title>3.5 L5R Skills - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rpg.net/index.php?action=history&amp;feed=atom&amp;title=3.5_L5R_Skills"/>
	<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=3.5_L5R_Skills&amp;action=history"/>
	<updated>2026-07-31T09:01:44Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=3.5_L5R_Skills&amp;diff=137933&amp;oldid=prev</id>
		<title>173.9.230.46 at 23:20, 16 February 2010</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=3.5_L5R_Skills&amp;diff=137933&amp;oldid=prev"/>
		<updated>2010-02-16T23:20:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:20, 16 February 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l52&quot;&gt;Line 52:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 52:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Special&amp;#039;&amp;#039;&amp;#039;: You may also use this ability when making an attack against an inanimate object.  This is the technique martial arts masters use to break boards or bricks with their bare hands.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Special&amp;#039;&amp;#039;&amp;#039;: You may also use this ability when making an attack against an inanimate object.  This is the technique martial arts masters use to break boards or bricks with their bare hands.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If engaged in a formal iaijutsu duel, you may use your total Iaijutsu Focus modifier in place of your standard initiative if it is higher.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If engaged in a formal iaijutsu duel, you may use your total Iaijutsu Focus modifier in place of your standard initiative if it is higher.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You gain a +2 bonus to Iaijutsu Focus checks if you have &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/del&gt;Balance &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;feat&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You gain a +2 bonus to Iaijutsu Focus checks if you have &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 ranks in &lt;/ins&gt;Balance.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;u&amp;gt;Knowledge&amp;lt;/u&amp;gt; (Int)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;u&amp;gt;Knowledge&amp;lt;/u&amp;gt; (Int)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>173.9.230.46</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=3.5_L5R_Skills&amp;diff=86856&amp;oldid=prev</id>
		<title>Knockwood: Reverted edits by 207.160.131.168 (Talk); changed back to last version by Shisumo</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=3.5_L5R_Skills&amp;diff=86856&amp;oldid=prev"/>
		<updated>2008-07-15T00:48:37Z</updated>

		<summary type="html">&lt;p&gt;Reverted edits by &lt;a href=&quot;/index.php/Special:Contributions/207.160.131.168&quot; title=&quot;Special:Contributions/207.160.131.168&quot;&gt;207.160.131.168&lt;/a&gt; (&lt;a href=&quot;/index.php?title=User_talk:207.160.131.168&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:207.160.131.168 (page does not exist)&quot;&gt;Talk&lt;/a&gt;); changed back to last version by &lt;a href=&quot;/index.php/User:Shisumo&quot; title=&quot;User:Shisumo&quot;&gt;Shisumo&lt;/a&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:48, 15 July 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;licocnab&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Legend of the Five Rings]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Legend of the Five Rings]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Back to [[L5R_Player_Resources|Player Resources]].&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Back to [[L5R_Player_Resources|Player Resources]].&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Allows you immediate, on-the-ground assessment of tactical options in battle.  Does not cover tactical or strategic planning.  You may use it in any of the following four ways:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Allows you immediate, on-the-ground assessment of tactical options in battle.  Does not cover tactical or strategic planning.  You may use it in any of the following four ways:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;Find Advantage&amp;#039;&amp;#039;: Once per round as a free action you may make a Battle check (DC 15) to find the quickest route to higher ground, concealment, cover or an effective place to hide (granting a +2 circumstance bonus to Bluff checks used to create a diversion to hide this round).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;Find Advantage&amp;#039;&amp;#039;: Once per round as a free action you may make a Battle check (DC 15) to find the quickest route to higher ground, concealment, cover or an effective place to hide (granting a +2 circumstance bonus to Bluff checks used to create a diversion to hide this round).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;Hunch&#039;&#039;: As a move action, you may make a Battle check (opposed by the opposing &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;generalâs &lt;/del&gt;Battle check) to determine what the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enemyâs &lt;/del&gt;primary goals are, such as whether they will pursue you if you flee, are concentrating on a specific objective, or simply wish to retreat.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;Hunch&#039;&#039;: As a move action, you may make a Battle check (opposed by the opposing &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;general’s &lt;/ins&gt;Battle check) to determine what the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enemy’s &lt;/ins&gt;primary goals are, such as whether they will pursue you if you flee, are concentrating on a specific objective, or simply wish to retreat.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;Recognize Ambush&amp;#039;&amp;#039;: You may use the Battle skill (DC 20) as part of an examination of an area in order to recognize good points for ambush.  This does not actually allow you to spot a specific ambush without making a successful Spot check, but does allow you a +2 circumstance bonus to Spot checks to see an ambush if you have previously realized you are entering a prime ambush location.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;Recognize Ambush&amp;#039;&amp;#039;: You may use the Battle skill (DC 20) as part of an examination of an area in order to recognize good points for ambush.  This does not actually allow you to spot a specific ambush without making a successful Spot check, but does allow you a +2 circumstance bonus to Spot checks to see an ambush if you have previously realized you are entering a prime ambush location.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;Find Weakness&#039;&#039;: As a standard action, you may make a Battle check (opposed by the opposing &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;generalâs &lt;/del&gt;Battle check) in an attempt to find a weakness in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enemyâs &lt;/del&gt;tactics or strategy.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;Find Weakness&#039;&#039;: As a standard action, you may make a Battle check (opposed by the opposing &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;general’s &lt;/ins&gt;Battle check) in an attempt to find a weakness in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enemy’s &lt;/ins&gt;tactics or strategy.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Action&amp;#039;&amp;#039;&amp;#039;: Varies; see above.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Action&amp;#039;&amp;#039;&amp;#039;: Varies; see above.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Retry&amp;#039;&amp;#039;&amp;#039;: Not until a major outside change occurs in the nature of the battle.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Retry&amp;#039;&amp;#039;&amp;#039;: Not until a major outside change occurs in the nature of the battle.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot;&gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is a class skill for barbarians, fighters, rangers and rogues as well as where mentioned in classes specific to Rokugan.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is a class skill for barbarians, fighters, rangers and rogues as well as where mentioned in classes specific to Rokugan.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A ranger may apply his favored enemy bonus to Battle checks made against armies lead by or composed primarily of his favored enemy.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A ranger may apply his favored enemy bonus to Battle checks made against armies lead by or composed primarily of his favored enemy.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Synergy&#039;&#039;&#039;: If you have 5 or more ranks in Knowledge (war) you gain a +2 bonus on Battle checks.  If you have 5 or more ranks in Sense Motive, you gain a +2 bonus when using Battle to make a hunch about the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;opponentâs &lt;/del&gt;plans.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Synergy&#039;&#039;&#039;: If you have 5 or more ranks in Knowledge (war) you gain a +2 bonus on Battle checks.  If you have 5 or more ranks in Sense Motive, you gain a +2 bonus when using Battle to make a hunch about the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;opponent’s &lt;/ins&gt;plans.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;u&amp;gt;Craft (poison)&amp;lt;/u&amp;gt; (Int)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;u&amp;gt;Craft (poison)&amp;lt;/u&amp;gt; (Int)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l69&quot;&gt;Line 69:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 68:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;u&amp;gt;Mimic&amp;lt;/u&amp;gt; (Cha)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;u&amp;gt;Mimic&amp;lt;/u&amp;gt; (Cha)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is the ability to reproduce voices or sounds you have heard.  You must spend at least a day practicing a sound &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;youâve &lt;/del&gt;heard, or suffer a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;â5 &lt;/del&gt;penalty to your mimic check.   You cannot attempt to mimic sounds you have never heard before.  Mimic checks are opposed by Listen checks of anyone who might not believe them.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is the ability to reproduce voices or sounds you have heard.  You must spend at least a day practicing a sound &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you’ve &lt;/ins&gt;heard, or suffer a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;–5 &lt;/ins&gt;penalty to your mimic check.   You cannot attempt to mimic sounds you have never heard before.  Mimic checks are opposed by Listen checks of anyone who might not believe them.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Action&#039;&#039;&#039;: Typically standard, but may be move or even free at &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DMâs &lt;/del&gt;discretion.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Action&#039;&#039;&#039;: Typically standard, but may be move or even free at &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DM’s &lt;/ins&gt;discretion.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Retry&#039;&#039;&#039;: Yes, but with difficulty.  Once you have failed to fool a target, you must wait until they are no longer suspicious to try again or suffer a cumulative &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;â2 &lt;/del&gt;penalty to you checks against that character.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Retry&#039;&#039;&#039;: Yes, but with difficulty.  Once you have failed to fool a target, you must wait until they are no longer suspicious to try again or suffer a cumulative &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;–2 &lt;/ins&gt;penalty to you checks against that character.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Special&amp;#039;&amp;#039;&amp;#039;: This is a class skill for rogues as well as for mentioned classes specific to Rokugan.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Special&amp;#039;&amp;#039;&amp;#039;: This is a class skill for rogues as well as for mentioned classes specific to Rokugan.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Synergy&amp;#039;&amp;#039;&amp;#039;: If you have 5 or more ranks in Listen you gain a +2 bonus to Mimic checks.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Synergy&amp;#039;&amp;#039;&amp;#039;: If you have 5 or more ranks in Listen you gain a +2 bonus to Mimic checks.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Knockwood</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=3.5_L5R_Skills&amp;diff=86855&amp;oldid=prev</id>
		<title>207.160.131.168: errodarrolli</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=3.5_L5R_Skills&amp;diff=86855&amp;oldid=prev"/>
		<updated>2008-07-14T23:54:06Z</updated>

		<summary type="html">&lt;p&gt;errodarrolli&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:54, 14 July 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;licocnab&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Legend of the Five Rings]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Legend of the Five Rings]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Back to [[L5R_Player_Resources|Player Resources]].&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Back to [[L5R_Player_Resources|Player Resources]].&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot;&gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Allows you immediate, on-the-ground assessment of tactical options in battle.  Does not cover tactical or strategic planning.  You may use it in any of the following four ways:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Allows you immediate, on-the-ground assessment of tactical options in battle.  Does not cover tactical or strategic planning.  You may use it in any of the following four ways:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;Find Advantage&amp;#039;&amp;#039;: Once per round as a free action you may make a Battle check (DC 15) to find the quickest route to higher ground, concealment, cover or an effective place to hide (granting a +2 circumstance bonus to Bluff checks used to create a diversion to hide this round).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;Find Advantage&amp;#039;&amp;#039;: Once per round as a free action you may make a Battle check (DC 15) to find the quickest route to higher ground, concealment, cover or an effective place to hide (granting a +2 circumstance bonus to Bluff checks used to create a diversion to hide this round).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;Hunch&#039;&#039;: As a move action, you may make a Battle check (opposed by the opposing &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;general’s &lt;/del&gt;Battle check) to determine what the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enemy’s &lt;/del&gt;primary goals are, such as whether they will pursue you if you flee, are concentrating on a specific objective, or simply wish to retreat.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;Hunch&#039;&#039;: As a move action, you may make a Battle check (opposed by the opposing &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;generalâs &lt;/ins&gt;Battle check) to determine what the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enemyâs &lt;/ins&gt;primary goals are, such as whether they will pursue you if you flee, are concentrating on a specific objective, or simply wish to retreat.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;Recognize Ambush&amp;#039;&amp;#039;: You may use the Battle skill (DC 20) as part of an examination of an area in order to recognize good points for ambush.  This does not actually allow you to spot a specific ambush without making a successful Spot check, but does allow you a +2 circumstance bonus to Spot checks to see an ambush if you have previously realized you are entering a prime ambush location.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;Recognize Ambush&amp;#039;&amp;#039;: You may use the Battle skill (DC 20) as part of an examination of an area in order to recognize good points for ambush.  This does not actually allow you to spot a specific ambush without making a successful Spot check, but does allow you a +2 circumstance bonus to Spot checks to see an ambush if you have previously realized you are entering a prime ambush location.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;Find Weakness&#039;&#039;: As a standard action, you may make a Battle check (opposed by the opposing &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;general’s &lt;/del&gt;Battle check) in an attempt to find a weakness in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enemy’s &lt;/del&gt;tactics or strategy.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;Find Weakness&#039;&#039;: As a standard action, you may make a Battle check (opposed by the opposing &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;generalâs &lt;/ins&gt;Battle check) in an attempt to find a weakness in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enemyâs &lt;/ins&gt;tactics or strategy.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Action&amp;#039;&amp;#039;&amp;#039;: Varies; see above.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Action&amp;#039;&amp;#039;&amp;#039;: Varies; see above.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Retry&amp;#039;&amp;#039;&amp;#039;: Not until a major outside change occurs in the nature of the battle.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Retry&amp;#039;&amp;#039;&amp;#039;: Not until a major outside change occurs in the nature of the battle.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l18&quot;&gt;Line 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is a class skill for barbarians, fighters, rangers and rogues as well as where mentioned in classes specific to Rokugan.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is a class skill for barbarians, fighters, rangers and rogues as well as where mentioned in classes specific to Rokugan.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A ranger may apply his favored enemy bonus to Battle checks made against armies lead by or composed primarily of his favored enemy.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A ranger may apply his favored enemy bonus to Battle checks made against armies lead by or composed primarily of his favored enemy.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Synergy&#039;&#039;&#039;: If you have 5 or more ranks in Knowledge (war) you gain a +2 bonus on Battle checks.  If you have 5 or more ranks in Sense Motive, you gain a +2 bonus when using Battle to make a hunch about the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;opponent’s &lt;/del&gt;plans.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Synergy&#039;&#039;&#039;: If you have 5 or more ranks in Knowledge (war) you gain a +2 bonus on Battle checks.  If you have 5 or more ranks in Sense Motive, you gain a +2 bonus when using Battle to make a hunch about the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;opponentâs &lt;/ins&gt;plans.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;u&amp;gt;Craft (poison)&amp;lt;/u&amp;gt; (Int)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;u&amp;gt;Craft (poison)&amp;lt;/u&amp;gt; (Int)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l68&quot;&gt;Line 68:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 69:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;u&amp;gt;Mimic&amp;lt;/u&amp;gt; (Cha)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;u&amp;gt;Mimic&amp;lt;/u&amp;gt; (Cha)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is the ability to reproduce voices or sounds you have heard.  You must spend at least a day practicing a sound &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you’ve &lt;/del&gt;heard, or suffer a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;–5 &lt;/del&gt;penalty to your mimic check.   You cannot attempt to mimic sounds you have never heard before.  Mimic checks are opposed by Listen checks of anyone who might not believe them.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is the ability to reproduce voices or sounds you have heard.  You must spend at least a day practicing a sound &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;youâve &lt;/ins&gt;heard, or suffer a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;â5 &lt;/ins&gt;penalty to your mimic check.   You cannot attempt to mimic sounds you have never heard before.  Mimic checks are opposed by Listen checks of anyone who might not believe them.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Action&#039;&#039;&#039;: Typically standard, but may be move or even free at &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DM’s &lt;/del&gt;discretion.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Action&#039;&#039;&#039;: Typically standard, but may be move or even free at &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DMâs &lt;/ins&gt;discretion.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Retry&#039;&#039;&#039;: Yes, but with difficulty.  Once you have failed to fool a target, you must wait until they are no longer suspicious to try again or suffer a cumulative &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;–2 &lt;/del&gt;penalty to you checks against that character.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Retry&#039;&#039;&#039;: Yes, but with difficulty.  Once you have failed to fool a target, you must wait until they are no longer suspicious to try again or suffer a cumulative &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;â2 &lt;/ins&gt;penalty to you checks against that character.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Special&amp;#039;&amp;#039;&amp;#039;: This is a class skill for rogues as well as for mentioned classes specific to Rokugan.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Special&amp;#039;&amp;#039;&amp;#039;: This is a class skill for rogues as well as for mentioned classes specific to Rokugan.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Synergy&amp;#039;&amp;#039;&amp;#039;: If you have 5 or more ranks in Listen you gain a +2 bonus to Mimic checks.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Synergy&amp;#039;&amp;#039;&amp;#039;: If you have 5 or more ranks in Listen you gain a +2 bonus to Mimic checks.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>207.160.131.168</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=3.5_L5R_Skills&amp;diff=12181&amp;oldid=prev</id>
		<title>Shisumo at 01:04, 25 September 2005</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=3.5_L5R_Skills&amp;diff=12181&amp;oldid=prev"/>
		<updated>2005-09-25T01:04:06Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:04, 25 September 2005&lt;/td&gt;
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&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
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		<author><name>Shisumo</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=3.5_L5R_Skills&amp;diff=8349&amp;oldid=prev</id>
		<title>Shisumo at 01:00, 25 September 2005</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=3.5_L5R_Skills&amp;diff=8349&amp;oldid=prev"/>
		<updated>2005-09-25T01:00:06Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Back to [[L5R_Player_Resources|Player Resources]].&amp;lt;br&amp;gt;&lt;br /&gt;
Back to [[Shisumos_3.5_L5R_Update|Shisumo&amp;#039;s 3.5 Update Project]].&lt;br /&gt;
&lt;br /&gt;
=3.5 d20 Skills=&lt;br /&gt;
The following is a list of skills and descriptions from &amp;#039;&amp;#039;&amp;#039;Oriental Adventures&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Rokugan&amp;#039;&amp;#039;&amp;#039;, updated for 3.5 Edition, as well as a small amount of clarification of skills from the SRD as they relate to L5R.&lt;br /&gt;
&lt;br /&gt;
==New Skills==&lt;br /&gt;
&amp;lt;u&amp;gt;Battle&amp;lt;/u&amp;gt; (Wis)&amp;lt;br&amp;gt;&lt;br /&gt;
Allows you immediate, on-the-ground assessment of tactical options in battle.  Does not cover tactical or strategic planning.  You may use it in any of the following four ways:&lt;br /&gt;
* &amp;#039;&amp;#039;Find Advantage&amp;#039;&amp;#039;: Once per round as a free action you may make a Battle check (DC 15) to find the quickest route to higher ground, concealment, cover or an effective place to hide (granting a +2 circumstance bonus to Bluff checks used to create a diversion to hide this round).&lt;br /&gt;
* &amp;#039;&amp;#039;Hunch&amp;#039;&amp;#039;: As a move action, you may make a Battle check (opposed by the opposing general’s Battle check) to determine what the enemy’s primary goals are, such as whether they will pursue you if you flee, are concentrating on a specific objective, or simply wish to retreat.&lt;br /&gt;
* &amp;#039;&amp;#039;Recognize Ambush&amp;#039;&amp;#039;: You may use the Battle skill (DC 20) as part of an examination of an area in order to recognize good points for ambush.  This does not actually allow you to spot a specific ambush without making a successful Spot check, but does allow you a +2 circumstance bonus to Spot checks to see an ambush if you have previously realized you are entering a prime ambush location.&lt;br /&gt;
* &amp;#039;&amp;#039;Find Weakness&amp;#039;&amp;#039;: As a standard action, you may make a Battle check (opposed by the opposing general’s Battle check) in an attempt to find a weakness in the enemy’s tactics or strategy.&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Action&amp;#039;&amp;#039;&amp;#039;: Varies; see above.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Retry&amp;#039;&amp;#039;&amp;#039;: Not until a major outside change occurs in the nature of the battle.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Special&amp;#039;&amp;#039;&amp;#039;: If you have the Tactician feat, you gain a +2 bonus on Battle checks.&lt;br /&gt;
This is a class skill for barbarians, fighters, rangers and rogues as well as where mentioned in classes specific to Rokugan.&amp;lt;br&amp;gt;&lt;br /&gt;
A ranger may apply his favored enemy bonus to Battle checks made against armies lead by or composed primarily of his favored enemy.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Synergy&amp;#039;&amp;#039;&amp;#039;: If you have 5 or more ranks in Knowledge (war) you gain a +2 bonus on Battle checks.  If you have 5 or more ranks in Sense Motive, you gain a +2 bonus when using Battle to make a hunch about the opponent’s plans.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Craft (poison)&amp;lt;/u&amp;gt; (Int)&amp;lt;br&amp;gt;&lt;br /&gt;
This is the skill to create poisons.  Any time you make a poison, you have a 10% chance of accidentally poisoning yourself, or a 20% chance if making an animal-based poison.  A character with the Poison Use ability ignores this self-poisoning chance.  You must have a Poison Lab to create poisons.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Action&amp;#039;&amp;#039;&amp;#039;: Not applicable, as with any other Craft variety.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Retry&amp;#039;&amp;#039;&amp;#039;: Yes, but if you fail a check by five or more, you have wasted half the raw materials.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Special&amp;#039;&amp;#039;&amp;#039;: Unlike most Craft skills, this skill is not automatically a class skill unless it is specifically mentioned as such in a class description, even if the class has Craft as a class skill.  Any class with the Poison Use class ability should be considered to have this skill as a class skill.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Synergy&amp;#039;&amp;#039;&amp;#039;: If you have 5 or more ranks in Profession (herbalist) you gain a +2 bonus when using this skill with plant-based poisons and reduce your chance of accidentally poisoning yourself by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
If you have 5 or more ranks in Handle Animal, you gain a +2 bonus when using this skill with animal-based poisons and reduce your chance of accidentally poisoning yourself by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
If you have 5 or more ranks in Craft (poison) you gain a +2 bonus when making Heal checks to treat poison.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Games&amp;lt;/u&amp;gt; (varies)&amp;lt;br&amp;gt;&lt;br /&gt;
You can play various court games of Rokugan.  You must choose a game when this skill is taken.  The controlling ability score depends on the game chosen:&amp;lt;br&amp;gt;&lt;br /&gt;
Go - (Wis)&amp;lt;br&amp;gt;&lt;br /&gt;
Kemari - (Dex)&amp;lt;Br&amp;gt;&lt;br /&gt;
Shogi - (Wis)&amp;lt;br&amp;gt;&lt;br /&gt;
Sumai - (Str)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Iaijutsu Focus&amp;lt;/u&amp;gt; (Cha)&amp;lt;br&amp;gt;&lt;br /&gt;
This skill allows you to channel your chi more effectively when making an attack.  Whenever you are making an attack roll immediately after drawing a weapon and your target is flat-footed, you may make an Iaijutsu Focus check as a free action.  The results of the roll determine the amount of additional damage done, as shown on the following table:&lt;br /&gt;
::10-14: +1d6&lt;br /&gt;
::15-19: +2d6&lt;br /&gt;
::20-24: +3d6&lt;br /&gt;
::25-29: +4d6&lt;br /&gt;
::30-34: +5d6&lt;br /&gt;
::35-39: +6d6&lt;br /&gt;
::40-44: +7d6&lt;br /&gt;
::45-49: +8d6&lt;br /&gt;
::50+: +9d6&lt;br /&gt;
This damage is not cumulative with sneak attack damage or similar abilities if your character has them.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Action&amp;#039;&amp;#039;&amp;#039;: Not applicable; Iaijutsu Focus checks are made at the beginning of a surprise round or as part of an attack, and are therefore not actions in and of themselves.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Retry&amp;#039;&amp;#039;&amp;#039;: Against inanimate objects, yes.  In a formal duel or combat situation, generally not, unless the requirements for using the skill (sheathed weapon, flat-footed opponent) somehow come about again.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Special&amp;#039;&amp;#039;&amp;#039;: You may also use this ability when making an attack against an inanimate object.  This is the technique martial arts masters use to break boards or bricks with their bare hands.&amp;lt;br&amp;gt;&lt;br /&gt;
If engaged in a formal iaijutsu duel, you may use your total Iaijutsu Focus modifier in place of your standard initiative if it is higher.&amp;lt;br&amp;gt;&lt;br /&gt;
You gain a +2 bonus to Iaijutsu Focus checks if you have the Balance feat.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Knowledge&amp;lt;/u&amp;gt; (Int)&amp;lt;br&amp;gt;&lt;br /&gt;
There are four new Knowledges for Rokugan.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Knowledge (war)&amp;#039;&amp;#039;&amp;#039; covers strategic and tactical planning of battles, as well as the history of warfare.  It grants a +2 bonus to Battle checks if you have 5 or more ranks and is a class skill for barbarians, fighters and rangers.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Knowledge (etiquette)&amp;#039;&amp;#039;&amp;#039; is the understanding of the rules of the Rokugani courts.  It grants a +2 bonus on Diplomacy checks if you have 5 or more ranks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Knowledge (Shadowlands and spirits)&amp;#039;&amp;#039;&amp;#039; covers the understanding of Fu Leng&amp;#039;s realm and the denizens of the other spirit realms.  It grants a +2 bonus to Spot checks made in the Shadowlands or against creatures with the spirit subtype if you have 5 or more ranks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Knowledge (Shintao)&amp;#039;&amp;#039;&amp;#039; covers understanding of the Tao and Shinseism.  It grants a +2 bonus on Concentration checks if you have 5 or more ranks, and is a class skill for monks.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In addition, several traditional Knowledges are altered in Rokugan.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Knowledge (The Fortunes)&amp;#039;&amp;#039;&amp;#039; replaces Knowledge (religion), and grants a +2% bonus on the likelihood of an intelligible answer when using the commune with elements spell if you have 5 or more ranks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Knowledge (individual Spirit Realms)&amp;#039;&amp;#039;&amp;#039; replaces Knowledge (the Planes) and grants a +2 bonus to Survival checks or navigation checks while traveling the relevant Realm if you have 5 or more ranks.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Knowledge (the elements)&amp;#039;&amp;#039;&amp;#039; replaces Knowledge (arcana) for shugenja only but grants the same synergy bonus.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Mimic&amp;lt;/u&amp;gt; (Cha)&amp;lt;br&amp;gt;&lt;br /&gt;
This is the ability to reproduce voices or sounds you have heard.  You must spend at least a day practicing a sound you’ve heard, or suffer a –5 penalty to your mimic check.   You cannot attempt to mimic sounds you have never heard before.  Mimic checks are opposed by Listen checks of anyone who might not believe them.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Action&amp;#039;&amp;#039;&amp;#039;: Typically standard, but may be move or even free at DM’s discretion.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Retry&amp;#039;&amp;#039;&amp;#039;: Yes, but with difficulty.  Once you have failed to fool a target, you must wait until they are no longer suspicious to try again or suffer a cumulative –2 penalty to you checks against that character.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Special&amp;#039;&amp;#039;&amp;#039;: This is a class skill for rogues as well as for mentioned classes specific to Rokugan.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Synergy&amp;#039;&amp;#039;&amp;#039;: If you have 5 or more ranks in Listen you gain a +2 bonus to Mimic checks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Tea Ceremony&amp;lt;/u&amp;gt; (Wis)&amp;lt;br&amp;gt;&lt;br /&gt;
You may help yourself and others regain Void through the performing of the tea ceremony.  By making a Tea Ceremony check (DC 15), you may return one spent Void Point to a number of participants equal to your skill rank, including yourself.  (These participants must have the Void Use feat in order to regain spent Void.)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Action&amp;#039;&amp;#039;&amp;#039;: Not applicable.  Performing the tea ceremony takes a minimum of one hour in order to have any effect.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Retry&amp;#039;&amp;#039;&amp;#039;: Yes, but each attempt requires another hour.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Special&amp;#039;&amp;#039;&amp;#039;: This is a class skill for monks as well as for mentioned classes specific to Rokugan.&lt;/div&gt;</summary>
		<author><name>Shisumo</name></author>
	</entry>
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