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	<id>https://wiki.rpg.net/index.php?action=history&amp;feed=atom&amp;title=Always_something_to_swing_from</id>
	<title>Always something to swing from - Revision history</title>
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	<updated>2026-05-16T20:05:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Always_something_to_swing_from&amp;diff=157919&amp;oldid=prev</id>
		<title>Iskallor at 18:05, 21 September 2010</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Always_something_to_swing_from&amp;diff=157919&amp;oldid=prev"/>
		<updated>2010-09-21T18:05:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:05, 21 September 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Hero Points: 8&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Hero Points: 8&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*No matter where you are, there is always a rope, line, chandelier, jungle vine, pulley, inn sign, flagpole or other thing to swing from. Such dramatic acrobatics can be used to swing past opponents. You can also swing into combat as a charge, gaining a +5% bonus to hit in addition to the normal +1D4 bonus to damage.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*No matter where you are, there is always a rope, line, chandelier, jungle vine, pulley, inn sign, flagpole or other thing to swing from. Such dramatic acrobatics can be used to swing past opponents. You can also swing into combat as a charge, gaining a +5% bonus to hit in addition to the normal +1D4 bonus to damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*[http://wiki.rpg.net/index.php/Legendary_ability back]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Iskallor</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Always_something_to_swing_from&amp;diff=157918&amp;oldid=prev</id>
		<title>Iskallor: Created page with &#039;*Always Something to Swing From *Requirements: DEX 15+, Acrobatics 90%+ *Hero Points: 8 *No matter where you are, there is always a rope, line, chandelier, jungle vine, pulley, i…&#039;</title>
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		<updated>2010-09-21T18:05:14Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;#039;*Always Something to Swing From *Requirements: DEX 15+, Acrobatics 90%+ *Hero Points: 8 *No matter where you are, there is always a rope, line, chandelier, jungle vine, pulley, i…&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;*Always Something to Swing From&lt;br /&gt;
*Requirements: DEX 15+, Acrobatics 90%+&lt;br /&gt;
*Hero Points: 8&lt;br /&gt;
*No matter where you are, there is always a rope, line, chandelier, jungle vine, pulley, inn sign, flagpole or other thing to swing from. Such dramatic acrobatics can be used to swing past opponents. You can also swing into combat as a charge, gaining a +5% bonus to hit in addition to the normal +1D4 bonus to damage.&lt;/div&gt;</summary>
		<author><name>Iskallor</name></author>
	</entry>
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