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	<id>https://wiki.rpg.net/index.php?action=history&amp;feed=atom&amp;title=B-Grade_Foes_and_Encounters</id>
	<title>B-Grade Foes and Encounters - Revision history</title>
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	<updated>2026-07-31T16:44:12Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=B-Grade_Foes_and_Encounters&amp;diff=74656&amp;oldid=prev</id>
		<title>Dday at 06:37, 30 January 2008</title>
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		<updated>2008-01-30T06:37:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=&amp;#039;&amp;#039;&amp;#039;ENCOUNTERS&amp;#039;&amp;#039;&amp;#039;=&lt;br /&gt;
*In B-Grade, an encounter ideally is a challenge that has some sort of unique element that make it memorable, with a way for the party to advance even if they fail.&lt;br /&gt;
*In B-Grade, encounters are worth xp. Xp is used to them improve the character by increasing dice in stats and skills, etc.&lt;br /&gt;
*There are quite a few different possible encounters, but let&amp;#039;s focus on the meat of rpg - foes.&lt;br /&gt;
&lt;br /&gt;
==&amp;#039;&amp;#039;&amp;#039;FOES&amp;#039;&amp;#039;&amp;#039;==&lt;br /&gt;
*There are 2 types of foes in B-Grade: Unworthy foes and worthy foes.&lt;br /&gt;
*Unworthy foes are just extras such as henchmen, followers, and just enemies that are met usually in large numbers - eg ninjas, animals, simple robots, nazis, thugs, zombies, etc&lt;br /&gt;
*Worthy foes are major npcs and include villians, masterminds, powerful monsters, grandmaster ninjas, pygmy chieftains, dinosaurs etc.&lt;br /&gt;
&lt;br /&gt;
===&amp;#039;&amp;#039;&amp;#039;UNWORTHY FOES&amp;#039;&amp;#039;&amp;#039;===&lt;br /&gt;
*Unworthy foes are unchanged from the Reign rulebook (i.e. they have a threat value and that&amp;#039;s it).&lt;br /&gt;
*Unworthy foes do not have stats, skills or even wounds.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;TYPICAL UNWORTHY FOES&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;NINJA&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
***Threat&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;PYGMY&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
***Threat&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;ZOMBIE&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
***Threat&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;AMAZON WOMAN&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
***Threat&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;NAZI&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
***Threat&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;WOLF&amp;#039;&amp;#039;&amp;#039; - come in packs of 5 to 15.&lt;br /&gt;
***Threat 2 normally. If very hungry, Threat 3.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;ROBOT&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
***Threat &lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;SWARM&amp;#039;&amp;#039;&amp;#039; - a swarm of insects, ants, etc. Usually 10 to 20 strong&lt;br /&gt;
***Threat 1. Immune to morale attacks. Only ever do shock damage. Can only ever do a maximum of 2 shock to each location. They ignore armour.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;PRIMATE&amp;#039;&amp;#039;&amp;#039; - pack of monkeys, apes, etc.5 to 8 strong.&lt;br /&gt;
***Threat 1 (monkeys), Threat 2 (apes), Threat 3 (gorillas).&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;STREET THUGS&amp;#039;&amp;#039;&amp;#039; - usually 3 to 8 strong&lt;br /&gt;
***Threat&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;ANGRY MOB&amp;#039;&amp;#039;&amp;#039; - from 10 to 30 strong.&lt;br /&gt;
***Threat&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;TRAINED DOGS&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
===&amp;#039;&amp;#039;&amp;#039;WORTHY FOES&amp;#039;&amp;#039;&amp;#039;===&lt;br /&gt;
*Worthy foes have stats and skills and wounds. Treat like a Player character.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;TYPICAL WORTHY FOES&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;CRIMINAL MASTERMIND&amp;#039;&amp;#039;&amp;#039;**&lt;/div&gt;</summary>
		<author><name>Dday</name></author>
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