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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Chuubostuck/ACWalkthrough&amp;diff=245506&amp;oldid=prev</id>
		<title>FrivYeti: Created page with &quot;&lt;pre&gt; ============================================================================== ==========                 SBURB - Step-By-Step Walkthrough         ========== ===========...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Chuubostuck/ACWalkthrough&amp;diff=245506&amp;oldid=prev"/>
		<updated>2013-07-04T05:57:33Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;pre&amp;gt; ============================================================================== ==========                 SBURB - Step-By-Step Walkthrough         ========== ===========...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
==============================================================================&lt;br /&gt;
==========                 SBURB - Step-By-Step Walkthrough         ==========&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
|____________________________________________________________________________|&lt;br /&gt;
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|&lt;br /&gt;
|                      Author: apocryphalConsolation                         |&lt;br /&gt;
|                               Version 1.0                                  |&lt;br /&gt;
|____________________________________________________________________________|&lt;br /&gt;
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
&lt;br /&gt;
O============================================================================O&lt;br /&gt;
|                              Table of Contents                             |&lt;br /&gt;
O============================================================================O&lt;br /&gt;
&lt;br /&gt;
1. Overview [0001]&lt;br /&gt;
2. Walkthrough [0020]&lt;br /&gt;
   a) Installation [0021]&lt;br /&gt;
   b) First Steps [0022]&lt;br /&gt;
&lt;br /&gt;
O============================================================================O&lt;br /&gt;
|                              1. Overview [0001]                            |&lt;br /&gt;
O============================================================================O&lt;br /&gt;
&lt;br /&gt;
Welcome to the game.&lt;br /&gt;
&lt;br /&gt;
This is going to be the most difficult game you have ever played. You will cry&lt;br /&gt;
tears of blood. You will scream with anger, curse the day you ever heard of &lt;br /&gt;
something called SBURB. You will wonder who the hell even invented a game like&lt;br /&gt;
this.&lt;br /&gt;
&lt;br /&gt;
But trust me - you&amp;#039;re not going to regret playing it.&lt;br /&gt;
&lt;br /&gt;
That said, this game is complicated. There&amp;#039;s no shame in wanting a helping &lt;br /&gt;
hand, especially in the opening stages. So that&amp;#039;s why I&amp;#039;m here. I have an &lt;br /&gt;
inside track, and I&amp;#039;m in the process of confirming it. I&amp;#039;ll give you some&lt;br /&gt;
advice as I go.&lt;br /&gt;
&lt;br /&gt;
O============================================================================O&lt;br /&gt;
|                              2. Walkthrough [0020]                         |&lt;br /&gt;
O============================================================================O&lt;br /&gt;
&lt;br /&gt;
===== a) Installation [0021] =====&lt;br /&gt;
&lt;br /&gt;
Okay. You&amp;#039;ve got your game, and you want to pop it in and start playing. Not&lt;br /&gt;
so fast! &lt;br /&gt;
&lt;br /&gt;
First, you need to have someone to play with. Ideally, you want to have access&lt;br /&gt;
to several someones, but you only need one to start.&lt;br /&gt;
&lt;br /&gt;
You&amp;#039;ll notice your game has a &amp;#039;client&amp;#039; disc and a &amp;#039;server&amp;#039; disc. The client &lt;br /&gt;
plays the game actively, while the server makes the client&amp;#039;s game easier. It&amp;#039;s&lt;br /&gt;
impossible to progress through the early stages as a client without an active&lt;br /&gt;
server, so pick well. Later, your server can become someone else&amp;#039;s client and &lt;br /&gt;
continue the chain, and then you act as server for the last player. &lt;br /&gt;
&lt;br /&gt;
Here&amp;#039;s a quick example of a complete chain:&lt;br /&gt;
&lt;br /&gt;
  Jack  (Server) ---- (Client) John &lt;br /&gt;
(Client)                      (Server) &lt;br /&gt;
  |                               |&lt;br /&gt;
  |                               | &lt;br /&gt;
  |                               |&lt;br /&gt;
(Server)                       (Client)&lt;br /&gt;
  Jane (Client)  ---- (Server) Mary                    &lt;br /&gt;
&lt;br /&gt;
When you install your Client disc, you will be prompted to enter a password, &lt;br /&gt;
which your Server will use to find you, and to choose a Sylladex Modus and a &lt;br /&gt;
Strife Specibus from an insultingly short list of options.&lt;br /&gt;
&lt;br /&gt;
These are just two of the ways that SBURB uses arcane terminology to confuse &lt;br /&gt;
and baffle you. Let me strip it down - the former is how you carry items in the&lt;br /&gt;
 game, and the latter is how you fight. You can change your choices later, but &lt;br /&gt;
NOT EASILY. So pick well. &lt;br /&gt;
&lt;br /&gt;
===== b) First Steps [0022] =====&lt;br /&gt;
&lt;br /&gt;
The first step of this game is to get everything ready for the second step. &lt;br /&gt;
Figures, right? Just be careful - if you mess this up, you get a game over.&lt;br /&gt;
&lt;br /&gt;
This game is not forgiving. Just want to toss that out there.&lt;br /&gt;
&lt;br /&gt;
So. The Server player will be able to see and interact with a depiction of the&lt;br /&gt;
Client player&amp;#039;s play environment, and can deploy four even more bafflingly-&lt;br /&gt;
named items: The Cruxtruder, a Pre-Punched Card, the Totem Lathe, and the &lt;br /&gt;
Alchimiter. Step One is to do so, ideally in places where they can be easily&lt;br /&gt;
 accessed.&lt;br /&gt;
&lt;br /&gt;
Step Two is to pry open the top of the Cruxtruder by any means necessary.&lt;br /&gt;
Either the Server or the Client can do this, in theory. In practice, just drop&lt;br /&gt;
something really heavy on it. It will spit out two items - a cylinder and a &lt;br /&gt;
godawful spiralling kernel of strobing light. It will also start a countdown&lt;br /&gt;
timer. If you don&amp;#039;t finish all five steps of the Entry before that countdown&lt;br /&gt;
expires? Game over. Seriously. Just like that. You really don&amp;#039;t want to mess&lt;br /&gt;
this step up, so GET MOVING!&lt;br /&gt;
&lt;br /&gt;
What you want to do next is take the cylinder and the card to the Totem Lathe,&lt;br /&gt;
 and fit it in. The Lathe will read the card and alter the cylinder. Only the&lt;br /&gt;
Client can do this step.&lt;br /&gt;
&lt;br /&gt;
Your third step is to toss something into the kernel. This modifies your game&lt;br /&gt;
in ways that are a little complex. Don&amp;#039;t worry about what it is - the kernel&lt;br /&gt;
won&amp;#039;t let you throw something illegal in. The Client or Server can do this.&lt;br /&gt;
&lt;br /&gt;
DO NOT TOSS YOURSELF INTO THE KERNEL. That is pretty much game over. &lt;br /&gt;
&lt;br /&gt;
The fourth step is to take your carved cylinder to the Alchimeter, and use it&lt;br /&gt;
to alchemize (&amp;quot;create&amp;quot;) a special crystal object. The Client can do this.&lt;br /&gt;
&lt;br /&gt;
The fifth and final step is to find the right way to break your entry item. Be&lt;br /&gt;
warned that whatever you tossed into the kernel may try to stop you, or may&lt;br /&gt;
try to help you. It&amp;#039;s a little uncertain.&lt;br /&gt;
&lt;br /&gt;
Sounds easy? Hah. It should be. But if it was, this wouldn&amp;#039;t be much of a &lt;br /&gt;
game. No, things are going to start going wrong pretty much from the get-go. &lt;br /&gt;
Seemingly simple tasks will push you to your limits, and the game is designed &lt;br /&gt;
to be as frustrating to operate as possible. But don&amp;#039;t give up! When you break&lt;br /&gt;
 your entry item, Phase I is complete and you can start the infinitely more &lt;br /&gt;
frustrating Phase II. &lt;br /&gt;
&lt;br /&gt;
You think it was hard before? Tip of the iceberg, my friends. Tip of the&lt;br /&gt;
iceberg.&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>FrivYeti</name></author>
	</entry>
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