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	<id>https://wiki.rpg.net/index.php?action=history&amp;feed=atom&amp;title=Dice_pool</id>
	<title>Dice pool - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rpg.net/index.php?action=history&amp;feed=atom&amp;title=Dice_pool"/>
	<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dice_pool&amp;action=history"/>
	<updated>2026-05-16T05:00:15Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dice_pool&amp;diff=182990&amp;oldid=prev</id>
		<title>Knockwood: rv spams</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dice_pool&amp;diff=182990&amp;oldid=prev"/>
		<updated>2011-06-11T09:49:32Z</updated>

		<summary type="html">&lt;p&gt;rv spams&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:49, 11 June 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &#039;&#039;&#039;dice pool&#039;&#039;&#039; is a type of [[game mechanic]] which uses a variable number of [[dice]] thrown as a group  in order to determine the outcome of a game event.  In most implementations, the number of dice thrown increases as the skill of the [[character]] increases.  Usually, the goal is to score many [[success]]es as the attempted action requires, but some games sum the dice to achieve some threshold or use a variation such as the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[buy viagra online without a prescription]]  &lt;/del&gt;roll-and-keep system found in &#039;&#039;[[Legend of the Five Rings]]&#039;&#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &#039;&#039;&#039;dice pool&#039;&#039;&#039; is a type of [[game mechanic]] which uses a variable number of [[dice]] thrown as a group  in order to determine the outcome of a game event.  In most implementations, the number of dice thrown increases as the skill of the [[character]] increases.  Usually, the goal is to score many [[success]]es as the attempted action requires, but some games sum the dice to achieve some threshold or use a variation such as the roll-and-keep system found in &#039;&#039;[[Legend of the Five Rings]]&#039;&#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some gamers dislike dice pool mechanics because they find rolling a large number of dice to be unwieldy, particularly in games such as &amp;#039;&amp;#039;[[Exalted]]&amp;#039;&amp;#039; or &amp;#039;&amp;#039;[[Shadowrun]]&amp;#039;&amp;#039; where the dice pools can grow very large indeed.  Conversely, other gamers like dice pools because they prefer bell-curve probabilities over the linear probabilities of single-die mechanics and the visceral feeling of throwing lots of dice.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some gamers dislike dice pool mechanics because they find rolling a large number of dice to be unwieldy, particularly in games such as &amp;#039;&amp;#039;[[Exalted]]&amp;#039;&amp;#039; or &amp;#039;&amp;#039;[[Shadowrun]]&amp;#039;&amp;#039; where the dice pools can grow very large indeed.  Conversely, other gamers like dice pools because they prefer bell-curve probabilities over the linear probabilities of single-die mechanics and the visceral feeling of throwing lots of dice.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Terminology]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Terminology]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Knockwood</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dice_pool&amp;diff=182966&amp;oldid=prev</id>
		<title>123123 at 05:14, 11 June 2011</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dice_pool&amp;diff=182966&amp;oldid=prev"/>
		<updated>2011-06-11T05:14:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:14, 11 June 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &#039;&#039;&#039;dice pool&#039;&#039;&#039; is a type of [[game mechanic]] which uses a variable number of [[dice]] thrown as a group  in order to determine the outcome of a game event.  In most implementations, the number of dice thrown increases as the skill of the [[character]] increases.  Usually, the goal is to score many [[success]]es as the attempted action requires, but some games sum the dice to achieve some threshold or use a variation such as the [[buy viagra online without a prescription]] roll-and-keep system found in &#039;&#039;[[Legend of the Five Rings]]&#039;&#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &#039;&#039;&#039;dice pool&#039;&#039;&#039; is a type of [[game mechanic]] which uses a variable number of [[dice]] thrown as a group  in order to determine the outcome of a game event.  In most implementations, the number of dice thrown increases as the skill of the [[character]] increases.  Usually, the goal is to score many [[success]]es as the attempted action requires, but some games sum the dice to achieve some threshold or use a variation such as the [[buy viagra online without a prescription]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/ins&gt;roll-and-keep system found in &#039;&#039;[[Legend of the Five Rings]]&#039;&#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some gamers dislike dice pool mechanics because they find rolling a large number of dice to be unwieldy, particularly in games such as &amp;#039;&amp;#039;[[Exalted]]&amp;#039;&amp;#039; or &amp;#039;&amp;#039;[[Shadowrun]]&amp;#039;&amp;#039; where the dice pools can grow very large indeed.  Conversely, other gamers like dice pools because they prefer bell-curve probabilities over the linear probabilities of single-die mechanics and the visceral feeling of throwing lots of dice.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some gamers dislike dice pool mechanics because they find rolling a large number of dice to be unwieldy, particularly in games such as &amp;#039;&amp;#039;[[Exalted]]&amp;#039;&amp;#039; or &amp;#039;&amp;#039;[[Shadowrun]]&amp;#039;&amp;#039; where the dice pools can grow very large indeed.  Conversely, other gamers like dice pools because they prefer bell-curve probabilities over the linear probabilities of single-die mechanics and the visceral feeling of throwing lots of dice.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Terminology]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Terminology]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>123123</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dice_pool&amp;diff=182965&amp;oldid=prev</id>
		<title>123123 at 05:13, 11 June 2011</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dice_pool&amp;diff=182965&amp;oldid=prev"/>
		<updated>2011-06-11T05:13:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:13, 11 June 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &#039;&#039;&#039;dice pool&#039;&#039;&#039; is a type of [[game mechanic]] which uses a variable number of [[dice]] thrown as a group  in order to determine the outcome of a game event.  In most implementations, the number of dice thrown increases as the skill of the [[character]] increases.  Usually, the goal is to score many [[success]]es as the attempted action requires, but some games sum the dice to achieve some threshold or use a variation such as the roll-and-keep system found in &#039;&#039;[[Legend of the Five Rings]]&#039;&#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &#039;&#039;&#039;dice pool&#039;&#039;&#039; is a type of [[game mechanic]] which uses a variable number of [[dice]] thrown as a group  in order to determine the outcome of a game event.  In most implementations, the number of dice thrown increases as the skill of the [[character]] increases.  Usually, the goal is to score many [[success]]es as the attempted action requires, but some games sum the dice to achieve some threshold or use a variation such as the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[buy viagra online without a prescription]] &lt;/ins&gt;roll-and-keep system found in &#039;&#039;[[Legend of the Five Rings]]&#039;&#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some gamers dislike dice pool mechanics because they find rolling a large number of dice to be unwieldy, particularly in games such as &amp;#039;&amp;#039;[[Exalted]]&amp;#039;&amp;#039; or &amp;#039;&amp;#039;[[Shadowrun]]&amp;#039;&amp;#039; where the dice pools can grow very large indeed.  Conversely, other gamers like dice pools because they prefer bell-curve probabilities over the linear probabilities of single-die mechanics and the visceral feeling of throwing lots of dice.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some gamers dislike dice pool mechanics because they find rolling a large number of dice to be unwieldy, particularly in games such as &amp;#039;&amp;#039;[[Exalted]]&amp;#039;&amp;#039; or &amp;#039;&amp;#039;[[Shadowrun]]&amp;#039;&amp;#039; where the dice pools can grow very large indeed.  Conversely, other gamers like dice pools because they prefer bell-curve probabilities over the linear probabilities of single-die mechanics and the visceral feeling of throwing lots of dice.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Terminology]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Terminology]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>123123</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dice_pool&amp;diff=93905&amp;oldid=prev</id>
		<title>GORT: Reverted edits by 60.250.180.52 (Talk); changed back to last version by Knockwood</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dice_pool&amp;diff=93905&amp;oldid=prev"/>
		<updated>2008-10-22T12:49:45Z</updated>

		<summary type="html">&lt;p&gt;Reverted edits by &lt;a href=&quot;/index.php/Special:Contributions/60.250.180.52&quot; title=&quot;Special:Contributions/60.250.180.52&quot;&gt;60.250.180.52&lt;/a&gt; (&lt;a href=&quot;/index.php?title=User_talk:60.250.180.52&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:60.250.180.52 (page does not exist)&quot;&gt;Talk&lt;/a&gt;); changed back to last version by &lt;a href=&quot;/index.php/User:Knockwood&quot; title=&quot;User:Knockwood&quot;&gt;Knockwood&lt;/a&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:49, 22 October 2008&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &amp;#039;&amp;#039;&amp;#039;dice pool&amp;#039;&amp;#039;&amp;#039; is a type of [[game mechanic]] which uses a variable number of [[dice]] thrown as a group  in order to determine the outcome of a game event.  In most implementations, the number of dice thrown increases as the skill of the [[character]] increases.  Usually, the goal is to score many [[success]]es as the attempted action requires, but some games sum the dice to achieve some threshold or use a variation such as the roll-and-keep system found in &amp;#039;&amp;#039;[[Legend of the Five Rings]]&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &amp;#039;&amp;#039;&amp;#039;dice pool&amp;#039;&amp;#039;&amp;#039; is a type of [[game mechanic]] which uses a variable number of [[dice]] thrown as a group  in order to determine the outcome of a game event.  In most implementations, the number of dice thrown increases as the skill of the [[character]] increases.  Usually, the goal is to score many [[success]]es as the attempted action requires, but some games sum the dice to achieve some threshold or use a variation such as the roll-and-keep system found in &amp;#039;&amp;#039;[[Legend of the Five Rings]]&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GORT</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dice_pool&amp;diff=93883&amp;oldid=prev</id>
		<title>60.250.180.52: boccop</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dice_pool&amp;diff=93883&amp;oldid=prev"/>
		<updated>2008-10-22T11:41:04Z</updated>

		<summary type="html">&lt;p&gt;boccop&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:41, 22 October 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &amp;#039;&amp;#039;&amp;#039;dice pool&amp;#039;&amp;#039;&amp;#039; is a type of [[game mechanic]] which uses a variable number of [[dice]] thrown as a group  in order to determine the outcome of a game event.  In most implementations, the number of dice thrown increases as the skill of the [[character]] increases.  Usually, the goal is to score many [[success]]es as the attempted action requires, but some games sum the dice to achieve some threshold or use a variation such as the roll-and-keep system found in &amp;#039;&amp;#039;[[Legend of the Five Rings]]&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &amp;#039;&amp;#039;&amp;#039;dice pool&amp;#039;&amp;#039;&amp;#039; is a type of [[game mechanic]] which uses a variable number of [[dice]] thrown as a group  in order to determine the outcome of a game event.  In most implementations, the number of dice thrown increases as the skill of the [[character]] increases.  Usually, the goal is to score many [[success]]es as the attempted action requires, but some games sum the dice to achieve some threshold or use a variation such as the roll-and-keep system found in &amp;#039;&amp;#039;[[Legend of the Five Rings]]&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>60.250.180.52</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dice_pool&amp;diff=75758&amp;oldid=prev</id>
		<title>Knockwood: Reverted edits by 61.130.108.194 (Talk); changed back to last version by Argyle</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dice_pool&amp;diff=75758&amp;oldid=prev"/>
		<updated>2008-02-12T10:39:53Z</updated>

		<summary type="html">&lt;p&gt;Reverted edits by &lt;a href=&quot;/index.php/Special:Contributions/61.130.108.194&quot; title=&quot;Special:Contributions/61.130.108.194&quot;&gt;61.130.108.194&lt;/a&gt; (&lt;a href=&quot;/index.php?title=User_talk:61.130.108.194&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:61.130.108.194 (page does not exist)&quot;&gt;Talk&lt;/a&gt;); changed back to last version by &lt;a href=&quot;/index.php/User:Argyle&quot; title=&quot;User:Argyle&quot;&gt;Argyle&lt;/a&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:39, 12 February 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ricletole&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &amp;#039;&amp;#039;&amp;#039;dice pool&amp;#039;&amp;#039;&amp;#039; is a type of [[game mechanic]] which uses a variable number of [[dice]] thrown as a group  in order to determine the outcome of a game event.  In most implementations, the number of dice thrown increases as the skill of the [[character]] increases.  Usually, the goal is to score many [[success]]es as the attempted action requires, but some games sum the dice to achieve some threshold or use a variation such as the roll-and-keep system found in &amp;#039;&amp;#039;[[Legend of the Five Rings]]&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &amp;#039;&amp;#039;&amp;#039;dice pool&amp;#039;&amp;#039;&amp;#039; is a type of [[game mechanic]] which uses a variable number of [[dice]] thrown as a group  in order to determine the outcome of a game event.  In most implementations, the number of dice thrown increases as the skill of the [[character]] increases.  Usually, the goal is to score many [[success]]es as the attempted action requires, but some games sum the dice to achieve some threshold or use a variation such as the roll-and-keep system found in &amp;#039;&amp;#039;[[Legend of the Five Rings]]&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Knockwood</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dice_pool&amp;diff=75720&amp;oldid=prev</id>
		<title>61.130.108.194: lasitsitcnac</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dice_pool&amp;diff=75720&amp;oldid=prev"/>
		<updated>2008-02-12T09:51:13Z</updated>

		<summary type="html">&lt;p&gt;lasitsitcnac&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:51, 12 February 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ricletole&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &amp;#039;&amp;#039;&amp;#039;dice pool&amp;#039;&amp;#039;&amp;#039; is a type of [[game mechanic]] which uses a variable number of [[dice]] thrown as a group  in order to determine the outcome of a game event.  In most implementations, the number of dice thrown increases as the skill of the [[character]] increases.  Usually, the goal is to score many [[success]]es as the attempted action requires, but some games sum the dice to achieve some threshold or use a variation such as the roll-and-keep system found in &amp;#039;&amp;#039;[[Legend of the Five Rings]]&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A &amp;#039;&amp;#039;&amp;#039;dice pool&amp;#039;&amp;#039;&amp;#039; is a type of [[game mechanic]] which uses a variable number of [[dice]] thrown as a group  in order to determine the outcome of a game event.  In most implementations, the number of dice thrown increases as the skill of the [[character]] increases.  Usually, the goal is to score many [[success]]es as the attempted action requires, but some games sum the dice to achieve some threshold or use a variation such as the roll-and-keep system found in &amp;#039;&amp;#039;[[Legend of the Five Rings]]&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>61.130.108.194</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Dice_pool&amp;diff=10214&amp;oldid=prev</id>
		<title>Argyle: Dices!</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Dice_pool&amp;diff=10214&amp;oldid=prev"/>
		<updated>2005-06-01T08:15:52Z</updated>

		<summary type="html">&lt;p&gt;Dices!&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A &amp;#039;&amp;#039;&amp;#039;dice pool&amp;#039;&amp;#039;&amp;#039; is a type of [[game mechanic]] which uses a variable number of [[dice]] thrown as a group  in order to determine the outcome of a game event.  In most implementations, the number of dice thrown increases as the skill of the [[character]] increases.  Usually, the goal is to score many [[success]]es as the attempted action requires, but some games sum the dice to achieve some threshold or use a variation such as the roll-and-keep system found in &amp;#039;&amp;#039;[[Legend of the Five Rings]]&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
Some gamers dislike dice pool mechanics because they find rolling a large number of dice to be unwieldy, particularly in games such as &amp;#039;&amp;#039;[[Exalted]]&amp;#039;&amp;#039; or &amp;#039;&amp;#039;[[Shadowrun]]&amp;#039;&amp;#039; where the dice pools can grow very large indeed.  Conversely, other gamers like dice pools because they prefer bell-curve probabilities over the linear probabilities of single-die mechanics and the visceral feeling of throwing lots of dice.&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;/div&gt;</summary>
		<author><name>Argyle</name></author>
	</entry>
</feed>