<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.rpg.net/index.php?action=history&amp;feed=atom&amp;title=Electro_PL10</id>
	<title>Electro PL10 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rpg.net/index.php?action=history&amp;feed=atom&amp;title=Electro_PL10"/>
	<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Electro_PL10&amp;action=history"/>
	<updated>2026-05-16T21:57:47Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Electro_PL10&amp;diff=10521&amp;oldid=prev</id>
		<title>67.183.24.176 at 09:27, 14 July 2005</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Electro_PL10&amp;diff=10521&amp;oldid=prev"/>
		<updated>2005-07-14T09:27:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;ELECTRO (PL10, 145pp) &lt;br /&gt;
Maxwell Dillon &lt;br /&gt;
Max gained his super-human powers when a bolt of lighning transformed him into a living electrical capacitator! Seekeing to turn his abilities to monetary gain, he began a career as a costumed criminal. Electro is a team player, often joining forces with other powerful criminals to take on heroes... &lt;br /&gt;
Init +7; Defense 15/12; Spd 30&amp;#039;; Atk +4 melee, +7 ranged; SV Dmg +4, Fort +4, Ref +5, Will +0; Str 10, Dex 16, Con 18, Int 11, Wis 11, Cha 10; Base Attack Bonus +4, Base Defense Bonus +3; &lt;br /&gt;
SKILLS &lt;br /&gt;
Bluff +1, Computers +1, Diplomacy +4, Disable Device +4, Gather Information +5, Listen +4, Open Lock +2, Sense Motive +4, Spot +3, Taunt +2 &lt;br /&gt;
FEATS &lt;br /&gt;
Dodge, Startle, Improved Initiative, Lightning Reflexes &lt;br /&gt;
ENERGY CONTROL +10 (Electric Energies) [2] &lt;br /&gt;
Extras: Energy Blast [1], Energy Field [1], Datalink [1] (Flaw - Electric Ran systems), Teleportation [1] (Extra - Extended Teleport; Flaw - must &amp;quot;ride&amp;quot; lines of electricity), Invulnerability [1] (Flaw - only Electric Energy), Protection [1] (Flaw - energies only), Absorption [2] (Extra - Boost (strength), Flaw - Electric Energies only) &lt;br /&gt;
[cost: 10 per level]&lt;/div&gt;</summary>
		<author><name>67.183.24.176</name></author>
	</entry>
</feed>