<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.rpg.net/index.php?action=history&amp;feed=atom&amp;title=Geos%3AFate-Fudge_Rules%3ACharacters%3ACharacter_Creation</id>
	<title>Geos:Fate-Fudge Rules:Characters:Character Creation - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rpg.net/index.php?action=history&amp;feed=atom&amp;title=Geos%3AFate-Fudge_Rules%3ACharacters%3ACharacter_Creation"/>
	<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Geos:Fate-Fudge_Rules:Characters:Character_Creation&amp;action=history"/>
	<updated>2026-07-31T05:03:29Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Geos:Fate-Fudge_Rules:Characters:Character_Creation&amp;diff=95614&amp;oldid=prev</id>
		<title>Dccarles at 21:04, 21 November 2008</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Geos:Fate-Fudge_Rules:Characters:Character_Creation&amp;diff=95614&amp;oldid=prev"/>
		<updated>2008-11-21T21:04:22Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:04, 21 November 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Characters in the 2008 Geos campaign do not have stunts.  A more cinematic campaign could include stunts.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Characters in the 2008 Geos campaign do not have stunts.  A more cinematic campaign could include stunts.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Each aspect comes with four [[Geos:Fate-Fudge Rules:Characters&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;Skills|skill]] points, which can also be spent on [[Geos:Fate-Fudge Rules:Characters:Extras|extras]].  Since Geos character creation doesn&#039;t use phases, the skill pyramid only needs to be balanced once, when character creation is complete.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Each aspect comes with four [[Geos:Fate-Fudge Rules:Characters&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:&lt;/ins&gt;Skills|skill]] points, which can also be spent on [[Geos:Fate-Fudge Rules:Characters:Extras|extras]].  Since Geos character creation doesn&#039;t use phases, the skill pyramid only needs to be balanced once, when character creation is complete.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some aspects warrant special rules:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some aspects warrant special rules:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Dccarles</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Geos:Fate-Fudge_Rules:Characters:Character_Creation&amp;diff=95610&amp;oldid=prev</id>
		<title>Dccarles at 20:59, 21 November 2008</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Geos:Fate-Fudge_Rules:Characters:Character_Creation&amp;diff=95610&amp;oldid=prev"/>
		<updated>2008-11-21T20:59:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:59, 21 November 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Characters in the 2008 Geos campaign do not have stunts.  A more cinematic campaign could include stunts.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Characters in the 2008 Geos campaign do not have stunts.  A more cinematic campaign could include stunts.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Each aspect comes with four [[Geos:Fate-Fudge Rules:Skills|skill]] points, which can also be spent on [[Geos:Fate-Fudge Rules:Extras|extras]].  Since Geos character creation doesn&#039;t use phases, the skill pyramid only needs to be balanced once, when character creation is complete.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Each aspect comes with four [[Geos:Fate-Fudge Rules:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Characters|&lt;/ins&gt;Skills|skill]] points, which can also be spent on [[Geos:Fate-Fudge Rules&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:Characters&lt;/ins&gt;:Extras|extras]].  Since Geos character creation doesn&#039;t use phases, the skill pyramid only needs to be balanced once, when character creation is complete.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some aspects warrant special rules:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some aspects warrant special rules:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The human-dominated lands of Geos, as a rule, discriminate against women. A female character may take the Female aspect.  Female characters without this aspect will still experience discrimination, though it won&amp;#039;t be as blatant, and they won&amp;#039;t get Fate points for it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The human-dominated lands of Geos, as a rule, discriminate against women. A female character may take the Female aspect.  Female characters without this aspect will still experience discrimination, though it won&amp;#039;t be as blatant, and they won&amp;#039;t get Fate points for it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Most of Geos is also racist (well, speciesist.)  Currently, the only PC-suitable nonhuman race is the Ayrin. &amp;lt;!--Link--&amp;gt; PCs may also be fae-blooded - take an aspect like Changeling or Faerie Blooded.  If you play a halfling, you must take the Ayrin aspect.  Fae-descended characters may take a suitable aspect - if they don&amp;#039;t, their heritage is merely a special effect.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Most of Geos is also racist (well, speciesist.)  Currently, the only PC-suitable nonhuman race is the Ayrin. &amp;lt;!--Link--&amp;gt; PCs may also be fae-blooded - take an aspect like Changeling or Faerie Blooded.  If you play a halfling, you must take the Ayrin aspect.  Fae-descended characters may take a suitable aspect - if they don&amp;#039;t, their heritage is merely a special effect.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A member of the Brotherhood of Foresters &amp;lt;!-- link to background--&amp;gt; have a broad [[Geos:Fate-Fudge_Rules:Character_Creation:Brotherhood of Foresters|variety of requirements]].  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A member of the Brotherhood of Foresters &amp;lt;!-- link to background--&amp;gt; have a broad [[Geos:Fate-Fudge_Rules&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:Characters&lt;/ins&gt;:Character_Creation:Brotherhood of Foresters|variety of requirements]].  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Wizards of the Gebrok Academy of the Magical Arts require [[Geos:Fate-Fudge_Rules:Character_Creation:Gebrok Academy|intensive training]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Wizards of the Gebrok Academy of the Magical Arts require [[Geos:Fate-Fudge_Rules&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:Characters&lt;/ins&gt;:Character_Creation:Gebrok Academy|intensive training]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Dccarles</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Geos:Fate-Fudge_Rules:Characters:Character_Creation&amp;diff=95608&amp;oldid=prev</id>
		<title>Dccarles: Geos:Fate-Fudge Rules:Character Creation moved to Geos:Fate-Fudge Rules:Characters:Character Creation: Recagorization.</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Geos:Fate-Fudge_Rules:Characters:Character_Creation&amp;diff=95608&amp;oldid=prev"/>
		<updated>2008-11-21T20:57:16Z</updated>

		<summary type="html">&lt;p&gt;&lt;a href=&quot;/index.php/Geos:Fate-Fudge_Rules:Character_Creation&quot; class=&quot;mw-redirect&quot; title=&quot;Geos:Fate-Fudge Rules:Character Creation&quot;&gt;Geos:Fate-Fudge Rules:Character Creation&lt;/a&gt; moved to &lt;a href=&quot;/index.php/Geos:Fate-Fudge_Rules:Characters:Character_Creation&quot; title=&quot;Geos:Fate-Fudge Rules:Characters:Character Creation&quot;&gt;Geos:Fate-Fudge Rules:Characters:Character Creation&lt;/a&gt;: Recagorization.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:57, 21 November 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Dccarles</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Geos:Fate-Fudge_Rules:Characters:Character_Creation&amp;diff=94994&amp;oldid=prev</id>
		<title>Dccarles at 21:47, 10 November 2008</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Geos:Fate-Fudge_Rules:Characters:Character_Creation&amp;diff=94994&amp;oldid=prev"/>
		<updated>2008-11-10T21:47:39Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:47, 10 November 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Characters with certain backgrounds may require related aspects and skills:   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Characters with certain backgrounds may require related aspects and skills:   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The human-dominated lands of Geos, as a rule, discriminate against women. A female character may take the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/del&gt;Female&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039; &lt;/del&gt;aspect.  Female characters without this aspect will still experience discrimination, though it won&#039;t be as blatant, and they won&#039;t get Fate points for it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The human-dominated lands of Geos, as a rule, discriminate against women. A female character may take the Female aspect.  Female characters without this aspect will still experience discrimination, though it won&#039;t be as blatant, and they won&#039;t get Fate points for it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Most of Geos is also racist (well, speciesist.)  Currently, the only PC-suitable nonhuman race is the Ayrin. &amp;lt;!--Link--&amp;gt; PCs may also be fae-blooded - take an aspect like Changeling or Faerie Blooded.  If you play a halfling, you must take the Ayrin aspect.  Fae-descended characters may take a suitable aspect - if they don&amp;#039;t, their heritage is merely a special effect.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Most of Geos is also racist (well, speciesist.)  Currently, the only PC-suitable nonhuman race is the Ayrin. &amp;lt;!--Link--&amp;gt; PCs may also be fae-blooded - take an aspect like Changeling or Faerie Blooded.  If you play a halfling, you must take the Ayrin aspect.  Fae-descended characters may take a suitable aspect - if they don&amp;#039;t, their heritage is merely a special effect.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A member of the [[Geos:Fate-Fudge_Rules:Character_Creation:Brotherhood of Foresters|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Brotherhood &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foresters&lt;/del&gt;]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;must have:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A member of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Brotherhood of Foresters &amp;lt;!-- link to background--&amp;gt; have a broad &lt;/ins&gt;[[Geos:Fate-Fudge_Rules:Character_Creation:Brotherhood of Foresters|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;variety &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;requirements&lt;/ins&gt;]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* The aspect Member &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Brotherhood &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Foresters (not necessary for former Foresters.)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wizards &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gebrok Academy &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Magical Arts require [[Geos:Fate&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fudge_Rules:Character_Creation:Gebrok Academy|intensive training]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** At least two points in (armed) combat skills.  Bow is very common.  &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** Area Knowledge 2 in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character&#039;s patrol region.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** Endurance 1.  A specialty in Hiking is particularly appropriate.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** Language (Rhye) 1 (partially fluent).  Rhye is a &#039;&#039;lingua franca&#039;&#039; among Foresters.  &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** Observation and/or Perception at level 1.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** Survival 2, or Survival 1 with a specialty in Woodlands or Mountains.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** Stealth 1.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** Social Status (Imperial) 1 &lt;/del&gt;- &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all Foresters are freedmen.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** Many Foresters also have Group Knowledge (Rhye or Greenwood Elves), Boating, Athletics, Profession (Hunter or Gamekeeper), Chiurgy, Riding, and Reputation.  A few even understand Rhye magic and rituals - this is, of course, a carefully kept secret&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Dccarles</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Geos:Fate-Fudge_Rules:Characters:Character_Creation&amp;diff=94992&amp;oldid=prev</id>
		<title>Dccarles at 21:17, 10 November 2008</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Geos:Fate-Fudge_Rules:Characters:Character_Creation&amp;diff=94992&amp;oldid=prev"/>
		<updated>2008-11-10T21:17:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:17, 10 November 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The human-dominated lands of Geos, as a rule, discriminate against women. A female character may take the &amp;#039;&amp;#039;Female&amp;#039;&amp;#039; aspect.  Female characters without this aspect will still experience discrimination, though it won&amp;#039;t be as blatant, and they won&amp;#039;t get Fate points for it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The human-dominated lands of Geos, as a rule, discriminate against women. A female character may take the &amp;#039;&amp;#039;Female&amp;#039;&amp;#039; aspect.  Female characters without this aspect will still experience discrimination, though it won&amp;#039;t be as blatant, and they won&amp;#039;t get Fate points for it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Most of Geos is also racist (well, speciesist.)  Currently, the only PC-suitable nonhuman race is the Ayrin. &amp;lt;!--Link--&amp;gt; PCs may also be fae-blooded - take an aspect like Changeling or Faerie Blooded.  If you play a halfling, you must take the Ayrin aspect.  Fae-descended characters may take a suitable aspect - if they don&amp;#039;t, their heritage is merely a special effect.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Most of Geos is also racist (well, speciesist.)  Currently, the only PC-suitable nonhuman race is the Ayrin. &amp;lt;!--Link--&amp;gt; PCs may also be fae-blooded - take an aspect like Changeling or Faerie Blooded.  If you play a halfling, you must take the Ayrin aspect.  Fae-descended characters may take a suitable aspect - if they don&amp;#039;t, their heritage is merely a special effect.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A member of the [[Brotherhood of Foresters]] must have:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A member of the [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Geos:Fate-Fudge_Rules:Character_Creation:Brotherhood of Foresters|&lt;/ins&gt;Brotherhood of Foresters]] must have:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** The aspect Member of the Brotherhood of Foresters (not necessary for former Foresters.)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** The aspect Member of the Brotherhood of Foresters (not necessary for former Foresters.)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** At least two points in (armed) combat skills.  Bow is very common.   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** At least two points in (armed) combat skills.  Bow is very common.   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Dccarles</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Geos:Fate-Fudge_Rules:Characters:Character_Creation&amp;diff=94991&amp;oldid=prev</id>
		<title>Dccarles at 21:15, 10 November 2008</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Geos:Fate-Fudge_Rules:Characters:Character_Creation&amp;diff=94991&amp;oldid=prev"/>
		<updated>2008-11-10T21:15:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:15, 10 November 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The human-dominated lands of Geos, as a rule, discriminate against women. A female character may take the &amp;#039;&amp;#039;Female&amp;#039;&amp;#039; aspect.  Female characters without this aspect will still experience discrimination, though it won&amp;#039;t be as blatant, and they won&amp;#039;t get Fate points for it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The human-dominated lands of Geos, as a rule, discriminate against women. A female character may take the &amp;#039;&amp;#039;Female&amp;#039;&amp;#039; aspect.  Female characters without this aspect will still experience discrimination, though it won&amp;#039;t be as blatant, and they won&amp;#039;t get Fate points for it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Most of Geos is also racist (well, speciesist.)  Currently, the only PC-suitable nonhuman race is the Ayrin. &amp;lt;!--Link--&amp;gt; PCs may also be fae-blooded - take an aspect like Changeling or Faerie Blooded.  If you play a halfling, you must take the Ayrin aspect.  Fae-descended characters may take a suitable aspect - if they don&amp;#039;t, their heritage is merely a special effect.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Most of Geos is also racist (well, speciesist.)  Currently, the only PC-suitable nonhuman race is the Ayrin. &amp;lt;!--Link--&amp;gt; PCs may also be fae-blooded - take an aspect like Changeling or Faerie Blooded.  If you play a halfling, you must take the Ayrin aspect.  Fae-descended characters may take a suitable aspect - if they don&amp;#039;t, their heritage is merely a special effect.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A member of the Brotherhood of Foresters must have:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A member of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Brotherhood of Foresters&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;must have:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** The aspect Member of the Brotherhood of Foresters (not necessary for former Foresters.)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** The aspect Member of the Brotherhood of Foresters (not necessary for former Foresters.)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** At least two points in (armed) combat skills.  Bow is very common.   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** At least two points in (armed) combat skills.  Bow is very common.   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Dccarles</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Geos:Fate-Fudge_Rules:Characters:Character_Creation&amp;diff=94990&amp;oldid=prev</id>
		<title>Dccarles at 21:09, 10 November 2008</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Geos:Fate-Fudge_Rules:Characters:Character_Creation&amp;diff=94990&amp;oldid=prev"/>
		<updated>2008-11-10T21:09:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=Character Creation=&lt;br /&gt;
Beginning Geos PCs have eight [http://www.faterpg.com/dl/sotc-srd.html#aspects aspects].  These aspects are not organized into phases, but players are encouraged to describe their character&amp;#039;s history and background.  &lt;br /&gt;
&lt;br /&gt;
Characters in the 2008 Geos campaign do not have stunts.  A more cinematic campaign could include stunts.&lt;br /&gt;
&lt;br /&gt;
Each aspect comes with four [[Geos:Fate-Fudge Rules:Skills|skill]] points, which can also be spent on [[Geos:Fate-Fudge Rules:Extras|extras]].  Since Geos character creation doesn&amp;#039;t use phases, the skill pyramid only needs to be balanced once, when character creation is complete.&lt;br /&gt;
&lt;br /&gt;
Some aspects warrant special rules:&lt;br /&gt;
* Characters with a fae heritage may invoke that aspect to add +2 to any roll involving magic, so long as the effect is natural.  (Calling rain from a cloudy sky is natural, calling rain from a clear sky is not.)  If they do, the first negative collateral aspect &amp;lt;!--Link to magic rules--&amp;gt; is always the injury consequence &amp;#039;&amp;#039;Exhausted&amp;#039;&amp;#039;.  The character is -1 to all rolls until they have a chance to rest for fifteen minutes.&lt;br /&gt;
* Some aspects may modify skills.  An aspect like Weapon Master could, for example, give a character +1 in every weapon skill they haven&amp;#039;t spent skill points in.  Polyglot reduces the cost of languages by 2 (min. 1).  Once taken, these aspects can&amp;#039;t be swapped out until the character&amp;#039;s skill point total is balanced.&lt;br /&gt;
&lt;br /&gt;
Characters with certain backgrounds may require related aspects and skills:  &lt;br /&gt;
* The human-dominated lands of Geos, as a rule, discriminate against women. A female character may take the &amp;#039;&amp;#039;Female&amp;#039;&amp;#039; aspect.  Female characters without this aspect will still experience discrimination, though it won&amp;#039;t be as blatant, and they won&amp;#039;t get Fate points for it.&lt;br /&gt;
* Most of Geos is also racist (well, speciesist.)  Currently, the only PC-suitable nonhuman race is the Ayrin. &amp;lt;!--Link--&amp;gt; PCs may also be fae-blooded - take an aspect like Changeling or Faerie Blooded.  If you play a halfling, you must take the Ayrin aspect.  Fae-descended characters may take a suitable aspect - if they don&amp;#039;t, their heritage is merely a special effect.&lt;br /&gt;
* A member of the Brotherhood of Foresters must have:&lt;br /&gt;
** The aspect Member of the Brotherhood of Foresters (not necessary for former Foresters.)&lt;br /&gt;
** At least two points in (armed) combat skills.  Bow is very common.  &lt;br /&gt;
** Area Knowledge 2 in the character&amp;#039;s patrol region.&lt;br /&gt;
** Endurance 1.  A specialty in Hiking is particularly appropriate.&lt;br /&gt;
** Language (Rhye) 1 (partially fluent).  Rhye is a &amp;#039;&amp;#039;lingua franca&amp;#039;&amp;#039; among Foresters.  &lt;br /&gt;
** Observation and/or Perception at level 1.&lt;br /&gt;
** Survival 2, or Survival 1 with a specialty in Woodlands or Mountains.&lt;br /&gt;
** Stealth 1.&lt;br /&gt;
** Social Status (Imperial) 1 - all Foresters are freedmen.&lt;br /&gt;
** Many Foresters also have Group Knowledge (Rhye or Greenwood Elves), Boating, Athletics, Profession (Hunter or Gamekeeper), Chiurgy, Riding, and Reputation.  A few even understand Rhye magic and rituals - this is, of course, a carefully kept secret.&lt;/div&gt;</summary>
		<author><name>Dccarles</name></author>
	</entry>
</feed>