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	<id>https://wiki.rpg.net/index.php?action=history&amp;feed=atom&amp;title=Ghazman_bin_Mahdi_al_Fahd</id>
	<title>Ghazman bin Mahdi al Fahd - Revision history</title>
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	<updated>2026-07-31T11:11:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ghazman_bin_Mahdi_al_Fahd&amp;diff=301602&amp;oldid=prev</id>
		<title>Glyptodont: /* Character Picture: */</title>
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		<updated>2016-05-29T06:18:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Character Picture:&lt;/span&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:18, 29 May 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot;&gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Character Picture:===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Character Picture:===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Thoth&lt;/del&gt;.jpg]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ghazman&lt;/ins&gt;.jpg]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Glyptodont</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ghazman_bin_Mahdi_al_Fahd&amp;diff=301600&amp;oldid=prev</id>
		<title>Glyptodont: Created page with &quot; == Ghazman bin Mahdi al Fahd ==   &#039;&#039;&#039;Refresh:&#039;&#039;&#039; 5  &#039;&#039;&#039;Fate Points:&#039;&#039;&#039; 5  ----  ===Character Picture:=== File:Thoth.jpg  ----  ===Aspects:=== &#039;&#039;&#039;High Concept:&#039;&#039;&#039; Bedouin...&quot;</title>
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		<updated>2016-05-29T06:15:29Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot; == Ghazman bin Mahdi al Fahd ==   &amp;#039;&amp;#039;&amp;#039;Refresh:&amp;#039;&amp;#039;&amp;#039; 5  &amp;#039;&amp;#039;&amp;#039;Fate Points:&amp;#039;&amp;#039;&amp;#039; 5  ----  ===Character Picture:=== &lt;a href=&quot;/index.php/File:Thoth.jpg&quot; title=&quot;File:Thoth.jpg&quot;&gt;File:Thoth.jpg&lt;/a&gt;  ----  ===Aspects:=== &amp;#039;&amp;#039;&amp;#039;High Concept:&amp;#039;&amp;#039;&amp;#039; Bedouin...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;br /&gt;
== Ghazman bin Mahdi al Fahd ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Refresh:&amp;#039;&amp;#039;&amp;#039; 5&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Fate Points:&amp;#039;&amp;#039;&amp;#039; 5&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Character Picture:===&lt;br /&gt;
[[File:Thoth.jpg]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Aspects:===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;High Concept:&amp;#039;&amp;#039;&amp;#039; Bedouin Treasure Hunter&lt;br /&gt;
* Invoke: When being a member of the desert tribes would be an advantage, to know of treasures and treasure lore. &lt;br /&gt;
* Compel: In High Society, when being a tribesman would be a disadvantage, when going after the treasure would be a &amp;#039;&amp;#039;really&amp;#039;&amp;#039; bad idea.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Trouble:&amp;#039;&amp;#039;&amp;#039; Apophis Wants Me To Suffer&lt;br /&gt;
&lt;br /&gt;
To be fair, Apophis wants everyone to suffer. In any event, Ghaz has terrible luck.  &lt;br /&gt;
* Invoked (rarely) to bring the misfortune down on Ghaz as opposed to someone else.&lt;br /&gt;
* Compelled for the kind of luck that makes Murphy cover his mouth and say &amp;quot;Oh, DAMN.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Aspect One:&amp;#039;&amp;#039;&amp;#039; Mountain of the Empty Quarter&lt;br /&gt;
&lt;br /&gt;
Ghaz is a big, big dude who is very comfortable in the desert. &lt;br /&gt;
* Invoke to use his size as an advantage, or his encyclopedic knowledge of the desert, to know what tribes live where and where the oases are. &lt;br /&gt;
* Compel in enclosed spaces, elevators, tiny passages, or when in alien (for Ghaz) environments like the ocean or busy cities (Cairo for example). Ghaz thinks twelve people is a crowd.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Aspect Two:&amp;#039;&amp;#039;&amp;#039; Don&amp;#039;t Make Me Fight You&lt;br /&gt;
&lt;br /&gt;
Ghaz prefers not to fight; Islam is a faith for peaceful men. &lt;br /&gt;
* Invoke to de-escalate a tense situation, or possibly to intimidate (the implied &amp;quot;because you&amp;#039;ll lose&amp;quot; on the end of the aspect statement).&lt;br /&gt;
* Compel to look for peaceful solutions when there aren&amp;#039;t any. Faced with a giant scorpion magically summoned to kill him, Ghaz would first try to reason with it. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Aspect Three:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;(One more Aspect to be added later)&amp;#039;&amp;#039;&lt;br /&gt;
* Invoke: (Reason to invoke)&lt;br /&gt;
* Compel: (Reason to compel)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Skills:===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Superb (+5)&amp;#039;&amp;#039;&amp;#039; Physique&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Great (+4)&amp;#039;&amp;#039;&amp;#039; Survival&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Good (+3)&amp;#039;&amp;#039;&amp;#039; Empathy, Fight&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Fair (+2)&amp;#039;&amp;#039;&amp;#039; Provoke, Shoot, Will&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Average (+1)&amp;#039;&amp;#039;&amp;#039; Lore, Mysteries, Rapport, Stealth&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Stress:===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Physical O O O O O&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mental O O O O&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Consequences:===&lt;br /&gt;
Mild [2]: _________________________&lt;br /&gt;
&lt;br /&gt;
Moderate [4]: _________________________&lt;br /&gt;
&lt;br /&gt;
Severe [6]: _______________________&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stunts:===&lt;br /&gt;
&amp;#039;&amp;#039;Duck and Weave.&amp;#039;&amp;#039; Any time Ghaz is hit with a fist or a blunt instrument, his injuries roll down rather than up. Whenever he takes a hit which would fill a box that has already been filled, he fills the next lower box that has not been checked.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Lie Whisperer.&amp;#039;&amp;#039; +2 to Empathy rolls made to discern or discover lies, whether they&amp;#039;re directed at you or someone else.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Master of the Dunes.&amp;#039;&amp;#039; Once per scene in the desert, when Ghaz Creates an Advantage that involves spending a little time scavenging or manipulating the environment, he can give the resulting aspect an additional free invoke.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Ships of the Desert.&amp;#039;&amp;#039; You are as at home on a horse or camel as most are on solid ground. You never suffer penalties for using skills from camelback.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Stunt #5:&amp;#039;&amp;#039; (To be added later)&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[https://wiki.rpg.net/index.php/Fate_Arabian_Pulp_Game Campaign Main Page]]&lt;/div&gt;</summary>
		<author><name>Glyptodont</name></author>
	</entry>
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