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	<id>https://wiki.rpg.net/index.php?action=history&amp;feed=atom&amp;title=Hercules_816</id>
	<title>Hercules 816 - Revision history</title>
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	<updated>2026-05-18T01:17:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.rpg.net/index.php?title=Hercules_816&amp;diff=397824&amp;oldid=prev</id>
		<title>BVrtis: Created page with &quot;Back to main page[https://wiki.rpg.net/index.php/Earth_816] ==HERCULES==  No Secret Identity ===AFFILIATIONS=== :Solo d10, Buddy d8, Team d6   ===DISTINCTIONS=== :d4 +1 PP or...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Hercules_816&amp;diff=397824&amp;oldid=prev"/>
		<updated>2021-03-21T21:54:43Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Back to main page[https://wiki.rpg.net/index.php/Earth_816] ==HERCULES==  No Secret Identity ===AFFILIATIONS=== :Solo d10, Buddy d8, Team d6   ===DISTINCTIONS=== :d4 +1 PP or...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Back to main page[https://wiki.rpg.net/index.php/Earth_816]&lt;br /&gt;
==HERCULES==&lt;br /&gt;
&lt;br /&gt;
No Secret Identity&lt;br /&gt;
===AFFILIATIONS===&lt;br /&gt;
:Solo d10, Buddy d8, Team d6 &lt;br /&gt;
&lt;br /&gt;
===DISTINCTIONS===&lt;br /&gt;
:d4 +1 PP or D8&lt;br /&gt;
*Brash Demigod&lt;br /&gt;
*Party Animal&lt;br /&gt;
*Prince of Power&lt;br /&gt;
===POWER SET===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;LION OF OLYMPUS&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Enhanced Speed d8, Godlike Strength d12, Superhuman Durability d10, Godlike Stamina d12, Leaping d6&lt;br /&gt;
*SFX: &amp;#039;&amp;#039;Area Attack&amp;#039;&amp;#039;. Against multiple targets, for every additional target add a d6 and keep an additional effect die&lt;br /&gt;
*SFX: &amp;#039;&amp;#039;Boundless Strength&amp;#039;&amp;#039;. Double Godlike Strength for an action. If the action fails, add the highest rolling die to the doom pool.&lt;br /&gt;
*SFX: &amp;#039;&amp;#039;Grappling&amp;#039;&amp;#039;. When inflicting a Physically Restrained complication to a target, add a d6 and step up the effect die.&lt;br /&gt;
*SFX: &amp;#039;&amp;#039;Golden Mace&amp;#039;&amp;#039;. Add a d6 to the doom pool to step up a Combat resource.&lt;br /&gt;
*SFX: &amp;#039;&amp;#039;Immortal&amp;#039;&amp;#039;. Spend 1 PP to ignore stress, trauma, or complications caused by aging, disease, poison, radiation, or vacuum. &lt;br /&gt;
*Limit: &amp;#039;&amp;#039;Hubris&amp;#039;&amp;#039;. Step up mental or emotional stress, trauma, or complications caused by pride or overconfidence to gain 1 PP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===SPECIALTIES===&lt;br /&gt;
Combat Expert d8, Menace Expert d8, Cosmic Expert d8, Mystic Expert d8&lt;br /&gt;
:[You may convert Expert to d8 to 2d6, or Master d10 to 2d8 or 3d6]&lt;br /&gt;
&lt;br /&gt;
===MILESTORNES===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;CONTESTS OF SRENGTH&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;1 XP&amp;#039;&amp;#039;&amp;#039; when you joyously congratulate a foe for inflicting a blow that inflicts physical stress on you.&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;3 XP&amp;#039;&amp;#039;&amp;#039; when you engage in a contest of might with another character with Godlike Strength and prevail.&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;10 XP&amp;#039;&amp;#039;&amp;#039; when you fight a foe that wields a d12 in their Power Set without accepting any help from your allies, or admit that you cannot best this foe with your own Zeus-granted strength and accept aid from your allies.&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;IMMORTAL FRIENDSHIP&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;1 XP&amp;#039;&amp;#039;&amp;#039; when you declare another character a true friend and companion.&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;3 XP&amp;#039;&amp;#039;&amp;#039; when you help your ally recover from emotional or mental stress through food, drink, and fellowship.&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;10 XP&amp;#039;&amp;#039;&amp;#039; when you avenge a fallen comrade or take trauma in avenging your comrade&amp;#039;s fall.&lt;/div&gt;</summary>
		<author><name>BVrtis</name></author>
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