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	<title>Hero Points - Revision history</title>
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	<updated>2026-07-29T23:45:13Z</updated>
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		<id>https://wiki.rpg.net/index.php?title=Hero_Points&amp;diff=11065&amp;oldid=prev</id>
		<title>Demongg at 22:57, 31 July 2005</title>
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		<updated>2005-07-31T22:57:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;br /&gt;
==CHANGING HERO POINTS==&lt;br /&gt;
I&amp;#039;ve been thinking of reducing your TOTAL hero point maximum.  Why??&lt;br /&gt;
&lt;br /&gt;
* For our campaign style they just aren&amp;#039;t needed in the same way as normal Hero Points.&lt;br /&gt;
* Your heroes aren&amp;#039;t genuinely as &amp;quot;super powered&amp;quot; as their powered PL16 suggests - that give you 8 Hero Points. They should have HP closer to PL2.&lt;br /&gt;
* You guys are hoarding your Hero Points anyway, which is not the point of hero points in the first place by the way.&lt;br /&gt;
* The shorter games make having more Hero Points a problem (ie. they&amp;#039;re never in jepordy of running low)&lt;br /&gt;
* I have been INCORRECT about Mandy getting an extra HP per session, this feat only increases her maximum.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If this sounds FAIR enough I&amp;#039;m going to go with it...  Basically giving you Hero Points = to your current Power Level 2 character.&lt;br /&gt;
&lt;br /&gt;
NOTE - with your earning of experience points for co-creation you WILL be able to increase your PL2 character, thus increasing your Hero Point maximum...  Basically you will have TWO hero points, with Mandy having THREE. I think that&amp;#039;s a great number for spending as we have spent in past games...  Just dangerous enough to worry, but important enough to spend when needed.  As they should be.&lt;br /&gt;
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&lt;br /&gt;
==HERO POINTS==&lt;br /&gt;
Here&amp;#039;s how the EARNING Hero Points system actually works... A character gets a Hero Point for any of the following:&lt;br /&gt;
&lt;br /&gt;
* Rolling a Natural ONE on a D20 check&lt;br /&gt;
* When you&amp;#039;re knocked unconcious or disabled by an opponent.&lt;br /&gt;
* When captured or otherwise defeated by an opponent.&lt;br /&gt;
* When mind controlled by an opponent or forced to take an action against your nature.&lt;br /&gt;
* When the GM spends a Villain Point to affect you in some way.&lt;br /&gt;
* Awards by the GM for cool quotes, situations, actions or additions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==VLLAIN POINTS==&lt;br /&gt;
You can aquire Villain Points for doing something villainous (subject to GM).  When your Villain Points equal or exceed your original Hero Point maximum you become a villain/NPC.&lt;br /&gt;
&lt;br /&gt;
* Each Villain Point you have reduces your total number of Hero Point maximum until the Villain Point is eliminated.&lt;br /&gt;
* You can spend your Villain Point like a normal VP but you get an additional VP accelerating your slide into villainy.&lt;br /&gt;
* You can remove a Villain Point by spending it to remove when you are awarded a Hero Point, but only when awarded for a heroic action as normal.&lt;br /&gt;
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&lt;br /&gt;
----&lt;br /&gt;
[[The AMERICAN GODS]]&lt;/div&gt;</summary>
		<author><name>Demongg</name></author>
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