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	<title>How to Train Your NPCs - Revision history</title>
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	<updated>2026-05-17T17:32:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.rpg.net/index.php?title=How_to_Train_Your_NPCs&amp;diff=266773&amp;oldid=prev</id>
		<title>Zedturtle: Created page with &quot;&#039;&#039;&#039;Option 1: Apprenticeships&#039;&#039;&#039;  Pick two or three grad students or whoever and drag them around with you. I assume that you&#039;re training them during downtime, which you have t...&quot;</title>
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		<updated>2014-07-08T00:39:55Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Option 1: Apprenticeships&amp;#039;&amp;#039;&amp;#039;  Pick two or three grad students or whoever and drag them around with you. I assume that you&amp;#039;re training them during downtime, which you have t...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Option 1: Apprenticeships&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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Pick two or three grad students or whoever and drag them around with you. I assume that you&amp;#039;re training them during downtime, which you have tons of, and using them for errands and stuff. You need to pay them something in credits if you&amp;#039;re going into the State, and also provide for their equipment and upkeep, etc. Eventually, I&amp;#039;ll decide that they&amp;#039;re now Level 0 people, and you can pick a training package for them of the appropriate type. How fast that happens depends on how much action they&amp;#039;re seeing. If you keep them real busy and take them into more risky and adventure-ey circumstances, it happens faster. I&amp;#039;d expect this to take from 6 months to a year. On the plus side, it has low up-front costs and keeps the situation in your control.&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Option 2: Outsourcing&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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Drag a bunch of them back to the State and put them in school/boot camp/whatever. Upside is that you have to reveal them as denizens of an uncontacted planet. Downside is that they can probably get enough grants and scholarships that it&amp;#039;s free. They may or may not view themselves as beholden to you afterward. This may take a couple years for experts (two-year program) and maybe three or four for warriors (enlistment period in some military or another.)&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Option 3: University of Planet&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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Umm, wait until you get up to TL4 prometheus project going, and it&amp;#039;ll just exist. You can hire them locally or whatever. Similar timeframe to Outsourcing, but you can keep them beholden to you and it&amp;#039;ll be more or less free.&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Option 4: Minion School&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
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Bring in about 100,000 credits worth of instructional materials and software from off-planet. This will take up about 40 tons of cargo space, since it includes things like a cockpit simulator and whatnot. Put it in a building on Thalassa. Spend 3 holding points to run it as an elite school, put in the best and the brightest. You&amp;#039;ll start churning out experts and warriors, one class every year. It requires no specific management from you and will pay for itself and/or be absorbed by the operating costs of your company.&lt;/div&gt;</summary>
		<author><name>Zedturtle</name></author>
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