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	<title>Hyper Core - Locations - Revision history</title>
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	<updated>2026-05-15T05:58:09Z</updated>
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		<id>https://wiki.rpg.net/index.php?title=Hyper_Core_-_Locations&amp;diff=432800&amp;oldid=prev</id>
		<title>Llayne: Created page with &quot;===Ridengar Comms Site=== 400px Originally a small leisure area dominated by condos and resort towers built on the sie of a mountain. The valley t...&quot;</title>
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		<updated>2023-01-21T17:22:38Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;===Ridengar Comms Site=== &lt;a href=&quot;/index.php/File:CommsSite.jpg&quot; title=&quot;File:CommsSite.jpg&quot;&gt;right|400px&lt;/a&gt; Originally a small leisure area dominated by condos and resort towers built on the sie of a mountain. The valley t...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;===Ridengar Comms Site===&lt;br /&gt;
[[File:CommsSite.jpg|right|400px]]&lt;br /&gt;
Originally a small leisure area dominated by condos and resort towers built on the sie of a mountain. The valley to the south was set up with all sorts of outdoor activities and pleasurable distractions for the people living or vacationing in the towers.&lt;br /&gt;
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Near the base of the hill is the township&amp;#039;s support services, such as the hospital, municipal building and police, fire department, etc...&lt;br /&gt;
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At the edge of the valley there is a good-sized hover-train terminal to accommodate all the traffic in and out of the town. It&amp;#039;s about four stories high (because of the vaulted glass ceilings) with predominately glass ceilings and walls.&lt;br /&gt;
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====Briefing====&lt;br /&gt;
The hover-train station has been turned into the Ridengar&amp;#039;s supply depot. &lt;br /&gt;
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The south end of that building (furthest away from Tace) has been reinforced to serve as the munitions depot.&lt;br /&gt;
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The ridge is to the north, and there are a few long-range sensors set up there. Due to the heavy jungle-forest, it can only pick up larger land vehicles along with aircraft and missiles.&lt;br /&gt;
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The comms site itself has been set up at the top of the tallest tower, closest to the ridge.&lt;br /&gt;
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Intel said that all of the former residents have fled or been shipped off to other sites, so there should be no risk, of collateral damage.&lt;br /&gt;
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There are a large number of Dengarian soldiers working here, but only a few minor turrets should pose any threat to mini mecha.&lt;br /&gt;
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The crawler company took over the adjacent Fire Department and Policie Department buildings and turned that into their compound. &lt;br /&gt;
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The Crawlers do patrols of the countryside north of the ridge. An element of tanks (2) can generally keep a TDF mecha busy long enough for reinforcement to arrive, and a whole platoon (4) is generally will make a single mech with an average pilot turnback. &lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;From north to South:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Sensors on the North Ridge&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Penthouse Comms Site&amp;quot; [ ]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Tall Buildings&amp;quot; [ ]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Central Crawler Company Compound&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Supplies that live in Glass Houses&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Ruggedized Munitions Depot&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Valley Fields and Courses in the South&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
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&amp;quot;Logistics Support&amp;quot; [ ]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;quot;Cleared Cargo Pod&amp;quot; [ ]&lt;/div&gt;</summary>
		<author><name>Llayne</name></author>
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