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	<title>Iron Empires Glossary - Revision history</title>
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		<title>GORT: Reverted edits by 72.32.53.153 (Talk); changed back to last version by 88.68.29.88</title>
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		<updated>2007-10-25T20:50:42Z</updated>

		<summary type="html">&lt;p&gt;Reverted edits by &lt;a href=&quot;/index.php/Special:Contributions/72.32.53.153&quot; title=&quot;Special:Contributions/72.32.53.153&quot;&gt;72.32.53.153&lt;/a&gt; (&lt;a href=&quot;/index.php?title=User_talk:72.32.53.153&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:72.32.53.153 (page does not exist)&quot;&gt;Talk&lt;/a&gt;); changed back to last version by &lt;a href=&quot;/index.php?title=User:88.68.29.88&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User:88.68.29.88 (page does not exist)&quot;&gt;88.68.29.88&lt;/a&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:50, 25 October 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;acelrel&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See also [[Burning Empires acronyms list]] on this wiki, and [http://www.burningempires.com/wiki/index.php?title=Terminology Terminology] on the official &amp;#039;&amp;#039;Burning Empires&amp;#039;&amp;#039; wiki.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See also [[Burning Empires acronyms list]] on this wiki, and [http://www.burningempires.com/wiki/index.php?title=Terminology Terminology] on the official &amp;#039;&amp;#039;Burning Empires&amp;#039;&amp;#039; wiki.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Bright Mark : Because psychology was so greatly feared during the Federation Era, DNA markings were placed in most citizens. Each time the Psychologist uses his innate powers, this mark glows brightly in a long line from forehead to cheek over the left eye. Eventually, as the Psychologist uses his abilities more and more, the mark scars and can be seen even when psychology is not in use. It is a mark of pride in the courts of the Karsan League, but reviled nearly everywhere else.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Bright Mark : Because psychology was so greatly feared during the Federation Era, DNA markings were placed in most citizens. Each time the Psychologist uses his innate powers, this mark glows brightly in a long line from forehead to cheek over the left eye. Eventually, as the Psychologist uses his abilities more and more, the mark scars and can be seen even when psychology is not in use. It is a mark of pride in the courts of the Karsan League, but reviled nearly everywhere else.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; CEBW (&amp;quot;chebu&amp;quot; or &amp;quot;ceebu&amp;quot;) : Coherent-Energy Beam Weapon.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; CEBW (&amp;quot;chebu&amp;quot; or &amp;quot;ceebu&amp;quot;) : Coherent-Energy Beam Weapon.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Church of Transition (CHOT) : A polytheistic cult that has taken root in the Darikahn &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Empireâs &lt;/del&gt;southern reaches.  The CHOT believes in a series of gods that each has dominion over a particular aspect of creation.  There are seasonal gods, rain gods, earth gods, fire gods and others.  Each is prayed to for assistance in overcoming the elements, having favorable weather and receiving blessings on the home. They are all governed by a matriarchal deity sometimes referred to as Dana but usually simply as &quot;the Goddess.&quot;  It is called the Church of the Transition because its principal doctrine is that transition is the path of nature.  All things begin as one thing and transform to another.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Church of Transition (CHOT) : A polytheistic cult that has taken root in the Darikahn &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Empire’s &lt;/ins&gt;southern reaches.  The CHOT believes in a series of gods that each has dominion over a particular aspect of creation.  There are seasonal gods, rain gods, earth gods, fire gods and others.  Each is prayed to for assistance in overcoming the elements, having favorable weather and receiving blessings on the home. They are all governed by a matriarchal deity sometimes referred to as Dana but usually simply as &quot;the Goddess.&quot;  It is called the Church of the Transition because its principal doctrine is that transition is the path of nature.  All things begin as one thing and transform to another.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Circle of 10,000 : Only the Karsan League has managed to form an organized and sanctioned structure for the psychologists born into their empire.  It is called the Circle of 10,000 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;â &lt;/del&gt;though no one knows its true membership. Young men and women who bear the Bright Mark are brought into the Circle, trained in the use of their talent and fostered on the precepts of the order.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Circle of 10,000 : Only the Karsan League has managed to form an organized and sanctioned structure for the psychologists born into their empire.  It is called the Circle of 10,000 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;— &lt;/ins&gt;though no one knows its true membership. Young men and women who bear the Bright Mark are brought into the Circle, trained in the use of their talent and fostered on the precepts of the order.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cnihts : Gonzagin who identify with the old guard of Gonzagin nobility &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;â &lt;/del&gt;even if they are not nobles themselves &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;â &lt;/del&gt;and use this identification to justify the Gonzagin pretensions to the Hanrilke throne.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cnihts : Gonzagin who identify with the old guard of Gonzagin nobility &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;— &lt;/ins&gt;even if they are not nobles themselves &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;— &lt;/ins&gt;and use this identification to justify the Gonzagin pretensions to the Hanrilke throne.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Coeptir : Young noble, usually under the age of 15, employed as a page, squire, or midshipman.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Coeptir : Young noble, usually under the age of 15, employed as a page, squire, or midshipman.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Corvus : The state of permanent depilation of the scalp that is a mark of honour amongst the Lords-Pilot. It is required in order to implant a crucis (see below), although some illegal techniques allow the implantee to keep his or hear scalp hair.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Corvus : The state of permanent depilation of the scalp that is a mark of honour amongst the Lords-Pilot. It is required in order to implant a crucis (see below), although some illegal techniques allow the implantee to keep his or hear scalp hair.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot;&gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar Antistes : Senior priest, elected, who officially represents the Church and presides over certain important ceremonies.  His word has force of law.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar Antistes : Senior priest, elected, who officially represents the Church and presides over certain important ceremonies.  His word has force of law.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar Arderes : Another title for the Primarch.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar Arderes : Another title for the Primarch.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar Fomas : A priest much like a regular cotar, but he is also a warrior.  He has all the powers of a cotar, but he also commands an arm of the Mundus &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Humanitasâ &lt;/del&gt;military.  Unlike a cotar, who is commanded by the dregutai, a cotar fomas answers directly to the archcotare. While he cannot act without the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;archcotareâs &lt;/del&gt;leave, the cotar fomas has broadranging powers. He deploys his units as he sees fit and is the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;archcotareâs &lt;/del&gt;enforcer.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar Fomas : A priest much like a regular cotar, but he is also a warrior.  He has all the powers of a cotar, but he also commands an arm of the Mundus &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Humanitas’ &lt;/ins&gt;military.  Unlike a cotar, who is commanded by the dregutai, a cotar fomas answers directly to the archcotare. While he cannot act without the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;archcotare’s &lt;/ins&gt;leave, the cotar fomas has broadranging powers. He deploys his units as he sees fit and is the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;archcotare’s &lt;/ins&gt;enforcer.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Crucis : An electronic port that is built into the back of the head at the occipital lobe to allow control of iron or hammer.  Through this interface, the machine responds to mental commands and monitors vital signs.  The crucis gets its name from the cross shape of the implant. It is large enough to be seen clearly on the back on the head and is a badge of honor for all who have one.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Crucis : An electronic port that is built into the back of the head at the occipital lobe to allow control of iron or hammer.  Through this interface, the machine responds to mental commands and monitors vital signs.  The crucis gets its name from the cross shape of the implant. It is large enough to be seen clearly on the back on the head and is a badge of honor for all who have one.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cyrean : Heretics of the Comoran Empire who do not believe in the supremacy of the Mundus Humanitas. They believe the church is morally bankrupt, decadent and corrupt. Their own churches preach the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Prophetâs &lt;/del&gt;teachings, but they have no fortress temples, no primarch and no massive church bureaucracy. Their religious power is decentralized and their faith more egalitarian. Cyreans are vehement in their beliefs &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;â &lt;/del&gt;they believe the Mundus Humanitas jeopardizes souls rather than saving them. Devout Cyreans are committed to its eradication.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cyrean : Heretics of the Comoran Empire who do not believe in the supremacy of the Mundus Humanitas. They believe the church is morally bankrupt, decadent and corrupt. Their own churches preach the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Prophet’s &lt;/ins&gt;teachings, but they have no fortress temples, no primarch and no massive church bureaucracy. Their religious power is decentralized and their faith more egalitarian. Cyreans are vehement in their beliefs &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;— &lt;/ins&gt;they believe the Mundus Humanitas jeopardizes souls rather than saving them. Devout Cyreans are committed to its eradication.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Dregus (pl. Dregutai) : Prelates elected from the cotars.  They work as adjuncts for the archcotare, advising and assisting him. They carry out his will and supervise the cotars.  Dregutai often officiate at temple services in the absence of the archcotare.  When the archcotare does perform the duties himself, the noncelebrant officials are always dregutai.  A dregus can become quite powerful if he serves a weak archcotare. Much like the metropolitans are to the Primarch, they are &amp;quot;the power behind the throne.&amp;quot; Crossing an influential one is a dangerous business.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Dregus (pl. Dregutai) : Prelates elected from the cotars.  They work as adjuncts for the archcotare, advising and assisting him. They carry out his will and supervise the cotars.  Dregutai often officiate at temple services in the absence of the archcotare.  When the archcotare does perform the duties himself, the noncelebrant officials are always dregutai.  A dregus can become quite powerful if he serves a weak archcotare. Much like the metropolitans are to the Primarch, they are &amp;quot;the power behind the throne.&amp;quot; Crossing an influential one is a dangerous business.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Distortion Drive : A drive technology that manipulates the value of time to allow faster-than-light interstellar travel.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Distortion Drive : A drive technology that manipulates the value of time to allow faster-than-light interstellar travel.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l38&quot;&gt;Line 38:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 37:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; HEAP : High-Explosive, Armor Penetrating.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; HEAP : High-Explosive, Armor Penetrating.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; HEAT : Hyper-Endothermic Assimilation Technology.  A HEAT suit provides excellent heat masking and moderate visual cloaking.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; HEAT : Hyper-Endothermic Assimilation Technology.  A HEAT suit provides excellent heat masking and moderate visual cloaking.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Iron : Vernacular for a particular type of mechanized armor. It is perhaps a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nobleâs &lt;/del&gt;single greatest status &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;symbolâan &lt;/del&gt;honor and a privilege allowed to only the nobility and the most accomplished warriors.  The Iron Empires take their name from the symbolic image of wars and conquest led by nobles clad in iron.  Though it is cumbersome, iron is ingenious in its design. It is a selfcontained environmental suit that turns a human being into a small tank. Power, locomotion, protection, and life support are all provided by the suit. An iron company is a formidable force.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Iron : Vernacular for a particular type of mechanized armor. It is perhaps a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;noble’s &lt;/ins&gt;single greatest status &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;symbol—an &lt;/ins&gt;honor and a privilege allowed to only the nobility and the most accomplished warriors.  The Iron Empires take their name from the symbolic image of wars and conquest led by nobles clad in iron.  Though it is cumbersome, iron is ingenious in its design. It is a selfcontained environmental suit that turns a human being into a small tank. Power, locomotion, protection, and life support are all provided by the suit. An iron company is a formidable force.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Kerrn : Race tthat was genetically engineered by the Vaylen to serve them; however, after only a generation or two, the Kerrn&amp;#039;s remarkable immune system rejected the Vaylen tampering.  Kerrn have a fiere hatred for the Vaylen and their engineered slave races.  They are large and green, with brightly coloured eye patches.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Kerrn : Race tthat was genetically engineered by the Vaylen to serve them; however, after only a generation or two, the Kerrn&amp;#039;s remarkable immune system rejected the Vaylen tampering.  Kerrn have a fiere hatred for the Vaylen and their engineered slave races.  They are large and green, with brightly coloured eye patches.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Kunmai : The Kunmai are one of the more powerful groups in the Karsan League.  They hold to imperial tradition, while ascribing to the more liberal views common to the people of the Karsan League. Since the collapse of the Hanrilke dynasty, the Kunmai have promoted their own imperial lineage under their own emperor, the Tirkahn.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Kunmai : The Kunmai are one of the more powerful groups in the Karsan League.  They hold to imperial tradition, while ascribing to the more liberal views common to the people of the Karsan League. Since the collapse of the Hanrilke dynasty, the Kunmai have promoted their own imperial lineage under their own emperor, the Tirkahn.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l50&quot;&gt;Line 50:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 49:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Naiven : Native Vaylen worm that has not been implanted in another living creature.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Naiven : Native Vaylen worm that has not been implanted in another living creature.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Order of the Mystic Fire : The Mystes are an itinerant monastic order among the Mundus Humanitas.  While sanctioned by the Church, the exclusively female organization is regarded with some suspicion.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Order of the Mystic Fire : The Mystes are an itinerant monastic order among the Mundus Humanitas.  While sanctioned by the Church, the exclusively female organization is regarded with some suspicion.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Order of the Seeking Fire : The Order of the Seeking Fire is the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Churchâs &lt;/del&gt;official name for its internal investigatory arm, known popularly as &quot;the Inquisition.&quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Order of the Seeking Fire : The Order of the Seeking Fire is the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Church’s &lt;/ins&gt;official name for its internal investigatory arm, known popularly as &quot;the Inquisition.&quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; PAc : Particle Accelerator.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; PAc : Particle Accelerator.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Primarch : Successor of Ahmilahk (also Arch Metropolitan or Cotar Arderes) and the Mundus Humanitas Church&amp;#039;s supreme authority.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Primarch : Successor of Ahmilahk (also Arch Metropolitan or Cotar Arderes) and the Mundus Humanitas Church&amp;#039;s supreme authority.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Psychology : Use of genetically engineered (and now inheritable) psionic powers; the power to read thoughts, communicate telepathically and forcefully alter a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;targetâs &lt;/del&gt;behavior or personality with only a thought.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Psychology : Use of genetically engineered (and now inheritable) psionic powers; the power to read thoughts, communicate telepathically and forcefully alter a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;target’s &lt;/ins&gt;behavior or personality with only a thought.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Ravilar : A class of patroned historians who chronicle the events of the age.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Ravilar : A class of patroned historians who chronicle the events of the age.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; SCArE : Sub-critical area explosive.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; SCArE : Sub-critical area explosive.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GORT</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Iron_Empires_Glossary&amp;diff=64965&amp;oldid=prev</id>
		<title>72.32.53.153 at 20:09, 25 October 2007</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Iron_Empires_Glossary&amp;diff=64965&amp;oldid=prev"/>
		<updated>2007-10-25T20:09:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:09, 25 October 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;acelrel&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See also [[Burning Empires acronyms list]] on this wiki, and [http://www.burningempires.com/wiki/index.php?title=Terminology Terminology] on the official &amp;#039;&amp;#039;Burning Empires&amp;#039;&amp;#039; wiki.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See also [[Burning Empires acronyms list]] on this wiki, and [http://www.burningempires.com/wiki/index.php?title=Terminology Terminology] on the official &amp;#039;&amp;#039;Burning Empires&amp;#039;&amp;#039; wiki.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot;&gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Bright Mark : Because psychology was so greatly feared during the Federation Era, DNA markings were placed in most citizens. Each time the Psychologist uses his innate powers, this mark glows brightly in a long line from forehead to cheek over the left eye. Eventually, as the Psychologist uses his abilities more and more, the mark scars and can be seen even when psychology is not in use. It is a mark of pride in the courts of the Karsan League, but reviled nearly everywhere else.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Bright Mark : Because psychology was so greatly feared during the Federation Era, DNA markings were placed in most citizens. Each time the Psychologist uses his innate powers, this mark glows brightly in a long line from forehead to cheek over the left eye. Eventually, as the Psychologist uses his abilities more and more, the mark scars and can be seen even when psychology is not in use. It is a mark of pride in the courts of the Karsan League, but reviled nearly everywhere else.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; CEBW (&amp;quot;chebu&amp;quot; or &amp;quot;ceebu&amp;quot;) : Coherent-Energy Beam Weapon.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; CEBW (&amp;quot;chebu&amp;quot; or &amp;quot;ceebu&amp;quot;) : Coherent-Energy Beam Weapon.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Church of Transition (CHOT) : A polytheistic cult that has taken root in the Darikahn &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Empire’s &lt;/del&gt;southern reaches.  The CHOT believes in a series of gods that each has dominion over a particular aspect of creation.  There are seasonal gods, rain gods, earth gods, fire gods and others.  Each is prayed to for assistance in overcoming the elements, having favorable weather and receiving blessings on the home. They are all governed by a matriarchal deity sometimes referred to as Dana but usually simply as &quot;the Goddess.&quot;  It is called the Church of the Transition because its principal doctrine is that transition is the path of nature.  All things begin as one thing and transform to another.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Church of Transition (CHOT) : A polytheistic cult that has taken root in the Darikahn &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Empireâs &lt;/ins&gt;southern reaches.  The CHOT believes in a series of gods that each has dominion over a particular aspect of creation.  There are seasonal gods, rain gods, earth gods, fire gods and others.  Each is prayed to for assistance in overcoming the elements, having favorable weather and receiving blessings on the home. They are all governed by a matriarchal deity sometimes referred to as Dana but usually simply as &quot;the Goddess.&quot;  It is called the Church of the Transition because its principal doctrine is that transition is the path of nature.  All things begin as one thing and transform to another.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Circle of 10,000 : Only the Karsan League has managed to form an organized and sanctioned structure for the psychologists born into their empire.  It is called the Circle of 10,000 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;— &lt;/del&gt;though no one knows its true membership. Young men and women who bear the Bright Mark are brought into the Circle, trained in the use of their talent and fostered on the precepts of the order.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Circle of 10,000 : Only the Karsan League has managed to form an organized and sanctioned structure for the psychologists born into their empire.  It is called the Circle of 10,000 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;â &lt;/ins&gt;though no one knows its true membership. Young men and women who bear the Bright Mark are brought into the Circle, trained in the use of their talent and fostered on the precepts of the order.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cnihts : Gonzagin who identify with the old guard of Gonzagin nobility &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;— &lt;/del&gt;even if they are not nobles themselves &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;— &lt;/del&gt;and use this identification to justify the Gonzagin pretensions to the Hanrilke throne.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cnihts : Gonzagin who identify with the old guard of Gonzagin nobility &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;â &lt;/ins&gt;even if they are not nobles themselves &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;â &lt;/ins&gt;and use this identification to justify the Gonzagin pretensions to the Hanrilke throne.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Coeptir : Young noble, usually under the age of 15, employed as a page, squire, or midshipman.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Coeptir : Young noble, usually under the age of 15, employed as a page, squire, or midshipman.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Corvus : The state of permanent depilation of the scalp that is a mark of honour amongst the Lords-Pilot. It is required in order to implant a crucis (see below), although some illegal techniques allow the implantee to keep his or hear scalp hair.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Corvus : The state of permanent depilation of the scalp that is a mark of honour amongst the Lords-Pilot. It is required in order to implant a crucis (see below), although some illegal techniques allow the implantee to keep his or hear scalp hair.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l18&quot;&gt;Line 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar Antistes : Senior priest, elected, who officially represents the Church and presides over certain important ceremonies.  His word has force of law.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar Antistes : Senior priest, elected, who officially represents the Church and presides over certain important ceremonies.  His word has force of law.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar Arderes : Another title for the Primarch.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar Arderes : Another title for the Primarch.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar Fomas : A priest much like a regular cotar, but he is also a warrior.  He has all the powers of a cotar, but he also commands an arm of the Mundus &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Humanitas’ &lt;/del&gt;military.  Unlike a cotar, who is commanded by the dregutai, a cotar fomas answers directly to the archcotare. While he cannot act without the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;archcotare’s &lt;/del&gt;leave, the cotar fomas has broadranging powers. He deploys his units as he sees fit and is the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;archcotare’s &lt;/del&gt;enforcer.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar Fomas : A priest much like a regular cotar, but he is also a warrior.  He has all the powers of a cotar, but he also commands an arm of the Mundus &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Humanitasâ &lt;/ins&gt;military.  Unlike a cotar, who is commanded by the dregutai, a cotar fomas answers directly to the archcotare. While he cannot act without the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;archcotareâs &lt;/ins&gt;leave, the cotar fomas has broadranging powers. He deploys his units as he sees fit and is the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;archcotareâs &lt;/ins&gt;enforcer.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Crucis : An electronic port that is built into the back of the head at the occipital lobe to allow control of iron or hammer.  Through this interface, the machine responds to mental commands and monitors vital signs.  The crucis gets its name from the cross shape of the implant. It is large enough to be seen clearly on the back on the head and is a badge of honor for all who have one.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Crucis : An electronic port that is built into the back of the head at the occipital lobe to allow control of iron or hammer.  Through this interface, the machine responds to mental commands and monitors vital signs.  The crucis gets its name from the cross shape of the implant. It is large enough to be seen clearly on the back on the head and is a badge of honor for all who have one.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cyrean : Heretics of the Comoran Empire who do not believe in the supremacy of the Mundus Humanitas. They believe the church is morally bankrupt, decadent and corrupt. Their own churches preach the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Prophet’s &lt;/del&gt;teachings, but they have no fortress temples, no primarch and no massive church bureaucracy. Their religious power is decentralized and their faith more egalitarian. Cyreans are vehement in their beliefs &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;— &lt;/del&gt;they believe the Mundus Humanitas jeopardizes souls rather than saving them. Devout Cyreans are committed to its eradication.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cyrean : Heretics of the Comoran Empire who do not believe in the supremacy of the Mundus Humanitas. They believe the church is morally bankrupt, decadent and corrupt. Their own churches preach the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Prophetâs &lt;/ins&gt;teachings, but they have no fortress temples, no primarch and no massive church bureaucracy. Their religious power is decentralized and their faith more egalitarian. Cyreans are vehement in their beliefs &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;â &lt;/ins&gt;they believe the Mundus Humanitas jeopardizes souls rather than saving them. Devout Cyreans are committed to its eradication.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Dregus (pl. Dregutai) : Prelates elected from the cotars.  They work as adjuncts for the archcotare, advising and assisting him. They carry out his will and supervise the cotars.  Dregutai often officiate at temple services in the absence of the archcotare.  When the archcotare does perform the duties himself, the noncelebrant officials are always dregutai.  A dregus can become quite powerful if he serves a weak archcotare. Much like the metropolitans are to the Primarch, they are &amp;quot;the power behind the throne.&amp;quot; Crossing an influential one is a dangerous business.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Dregus (pl. Dregutai) : Prelates elected from the cotars.  They work as adjuncts for the archcotare, advising and assisting him. They carry out his will and supervise the cotars.  Dregutai often officiate at temple services in the absence of the archcotare.  When the archcotare does perform the duties himself, the noncelebrant officials are always dregutai.  A dregus can become quite powerful if he serves a weak archcotare. Much like the metropolitans are to the Primarch, they are &amp;quot;the power behind the throne.&amp;quot; Crossing an influential one is a dangerous business.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Distortion Drive : A drive technology that manipulates the value of time to allow faster-than-light interstellar travel.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Distortion Drive : A drive technology that manipulates the value of time to allow faster-than-light interstellar travel.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l37&quot;&gt;Line 37:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; HEAP : High-Explosive, Armor Penetrating.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; HEAP : High-Explosive, Armor Penetrating.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; HEAT : Hyper-Endothermic Assimilation Technology.  A HEAT suit provides excellent heat masking and moderate visual cloaking.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; HEAT : Hyper-Endothermic Assimilation Technology.  A HEAT suit provides excellent heat masking and moderate visual cloaking.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Iron : Vernacular for a particular type of mechanized armor. It is perhaps a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;noble’s &lt;/del&gt;single greatest status &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;symbol—an &lt;/del&gt;honor and a privilege allowed to only the nobility and the most accomplished warriors.  The Iron Empires take their name from the symbolic image of wars and conquest led by nobles clad in iron.  Though it is cumbersome, iron is ingenious in its design. It is a selfcontained environmental suit that turns a human being into a small tank. Power, locomotion, protection, and life support are all provided by the suit. An iron company is a formidable force.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Iron : Vernacular for a particular type of mechanized armor. It is perhaps a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nobleâs &lt;/ins&gt;single greatest status &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;symbolâan &lt;/ins&gt;honor and a privilege allowed to only the nobility and the most accomplished warriors.  The Iron Empires take their name from the symbolic image of wars and conquest led by nobles clad in iron.  Though it is cumbersome, iron is ingenious in its design. It is a selfcontained environmental suit that turns a human being into a small tank. Power, locomotion, protection, and life support are all provided by the suit. An iron company is a formidable force.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Kerrn : Race tthat was genetically engineered by the Vaylen to serve them; however, after only a generation or two, the Kerrn&amp;#039;s remarkable immune system rejected the Vaylen tampering.  Kerrn have a fiere hatred for the Vaylen and their engineered slave races.  They are large and green, with brightly coloured eye patches.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Kerrn : Race tthat was genetically engineered by the Vaylen to serve them; however, after only a generation or two, the Kerrn&amp;#039;s remarkable immune system rejected the Vaylen tampering.  Kerrn have a fiere hatred for the Vaylen and their engineered slave races.  They are large and green, with brightly coloured eye patches.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Kunmai : The Kunmai are one of the more powerful groups in the Karsan League.  They hold to imperial tradition, while ascribing to the more liberal views common to the people of the Karsan League. Since the collapse of the Hanrilke dynasty, the Kunmai have promoted their own imperial lineage under their own emperor, the Tirkahn.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Kunmai : The Kunmai are one of the more powerful groups in the Karsan League.  They hold to imperial tradition, while ascribing to the more liberal views common to the people of the Karsan League. Since the collapse of the Hanrilke dynasty, the Kunmai have promoted their own imperial lineage under their own emperor, the Tirkahn.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l49&quot;&gt;Line 49:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 50:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Naiven : Native Vaylen worm that has not been implanted in another living creature.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Naiven : Native Vaylen worm that has not been implanted in another living creature.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Order of the Mystic Fire : The Mystes are an itinerant monastic order among the Mundus Humanitas.  While sanctioned by the Church, the exclusively female organization is regarded with some suspicion.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Order of the Mystic Fire : The Mystes are an itinerant monastic order among the Mundus Humanitas.  While sanctioned by the Church, the exclusively female organization is regarded with some suspicion.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Order of the Seeking Fire : The Order of the Seeking Fire is the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Church’s &lt;/del&gt;official name for its internal investigatory arm, known popularly as &quot;the Inquisition.&quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Order of the Seeking Fire : The Order of the Seeking Fire is the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Churchâs &lt;/ins&gt;official name for its internal investigatory arm, known popularly as &quot;the Inquisition.&quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; PAc : Particle Accelerator.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; PAc : Particle Accelerator.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Primarch : Successor of Ahmilahk (also Arch Metropolitan or Cotar Arderes) and the Mundus Humanitas Church&amp;#039;s supreme authority.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Primarch : Successor of Ahmilahk (also Arch Metropolitan or Cotar Arderes) and the Mundus Humanitas Church&amp;#039;s supreme authority.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Psychology : Use of genetically engineered (and now inheritable) psionic powers; the power to read thoughts, communicate telepathically and forcefully alter a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;target’s &lt;/del&gt;behavior or personality with only a thought.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Psychology : Use of genetically engineered (and now inheritable) psionic powers; the power to read thoughts, communicate telepathically and forcefully alter a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;targetâs &lt;/ins&gt;behavior or personality with only a thought.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Ravilar : A class of patroned historians who chronicle the events of the age.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Ravilar : A class of patroned historians who chronicle the events of the age.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; SCArE : Sub-critical area explosive.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; SCArE : Sub-critical area explosive.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>72.32.53.153</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Iron_Empires_Glossary&amp;diff=53901&amp;oldid=prev</id>
		<title>88.68.29.88: six, innit?</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Iron_Empires_Glossary&amp;diff=53901&amp;oldid=prev"/>
		<updated>2007-06-28T22:30:49Z</updated>

		<summary type="html">&lt;p&gt;six, innit?&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:30, 28 June 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l46&quot;&gt;Line 46:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 46:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Mukhadish : A bioengineered slave race created by the Vaylen as a labor force.  They and the Kerrn despise one another.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Mukhadish : A bioengineered slave race created by the Vaylen as a labor force.  They and the Kerrn despise one another.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Mule : Someone able to use psionic abilities without bearing the Bright Mark.  When using his psychology, a Mule does not exhibit any outward sign.  No one knows his true power! However, Mules are all infertile.  Any attempt to render them fertile with technology causes the loss of the Mule trait and its benefits.  All Mules are also physically conspicuous in one manner or another&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Mule : Someone able to use psionic abilities without bearing the Bright Mark.  When using his psychology, a Mule does not exhibit any outward sign.  No one knows his true power! However, Mules are all infertile.  Any attempt to render them fertile with technology causes the loss of the Mule trait and its benefits.  All Mules are also physically conspicuous in one manner or another&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Mundus Humanitas : The Mundus Humanitas sprang into life with the emergence of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;five&lt;/del&gt;-fingered prophet Ahmilahk Ahved Ahll.  Ahmilahk appeared in the Comoran worlds, (now the Kudus Theocracy), around FE 10,098.  He preached a doctrine of mystery and fatalism, attacking the Church of the Divine Machine (the Imperial Federation&#039;s &quot;state&quot; religion), for clinging to the worldly tatters of the old rationalism.  This theme was seized upon by Ober Hanrilke and his conspirators in their assault on the state.  Hanrilke&#039;s support gave Ahmilakh&#039;s religion a currency that separated it from the hordes of similar heresies that peppered the Imperial Federation in those years.  When the Noble Wars died away, leaving Hanrilke in firm control of the Sphere, the Mundus Humanitas became law.  Wherever the CoDM had been, the Mundus moved in, burning the old temples, pillaging the libraries, erecting the flaming wheels that were their central icon.  The Mundus continues to be the primary religious belief in the Iron Empires period, although it has been weakened by the fall of the Hanrilke Empire and by internal splits.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Mundus Humanitas : The Mundus Humanitas sprang into life with the emergence of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;six&lt;/ins&gt;-fingered prophet Ahmilahk Ahved Ahll.  Ahmilahk appeared in the Comoran worlds, (now the Kudus Theocracy), around FE 10,098.  He preached a doctrine of mystery and fatalism, attacking the Church of the Divine Machine (the Imperial Federation&#039;s &quot;state&quot; religion), for clinging to the worldly tatters of the old rationalism.  This theme was seized upon by Ober Hanrilke and his conspirators in their assault on the state.  Hanrilke&#039;s support gave Ahmilakh&#039;s religion a currency that separated it from the hordes of similar heresies that peppered the Imperial Federation in those years.  When the Noble Wars died away, leaving Hanrilke in firm control of the Sphere, the Mundus Humanitas became law.  Wherever the CoDM had been, the Mundus moved in, burning the old temples, pillaging the libraries, erecting the flaming wheels that were their central icon.  The Mundus continues to be the primary religious belief in the Iron Empires period, although it has been weakened by the fall of the Hanrilke Empire and by internal splits.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Naiven : Native Vaylen worm that has not been implanted in another living creature.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Naiven : Native Vaylen worm that has not been implanted in another living creature.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Order of the Mystic Fire : The Mystes are an itinerant monastic order among the Mundus Humanitas.  While sanctioned by the Church, the exclusively female organization is regarded with some suspicion.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Order of the Mystic Fire : The Mystes are an itinerant monastic order among the Mundus Humanitas.  While sanctioned by the Church, the exclusively female organization is regarded with some suspicion.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>88.68.29.88</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Iron_Empires_Glossary&amp;diff=35527&amp;oldid=prev</id>
		<title>Mechante Anemone at 04:36, 25 October 2006</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Iron_Empires_Glossary&amp;diff=35527&amp;oldid=prev"/>
		<updated>2006-10-25T04:36:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:36, 25 October 2006&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; CEBW (&amp;quot;chebu&amp;quot; or &amp;quot;ceebu&amp;quot;) : Coherent-Energy Beam Weapon.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; CEBW (&amp;quot;chebu&amp;quot; or &amp;quot;ceebu&amp;quot;) : Coherent-Energy Beam Weapon.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Church of Transition (CHOT) : A polytheistic cult that has taken root in the Darikahn Empire’s southern reaches.  The CHOT believes in a series of gods that each has dominion over a particular aspect of creation.  There are seasonal gods, rain gods, earth gods, fire gods and others.  Each is prayed to for assistance in overcoming the elements, having favorable weather and receiving blessings on the home. They are all governed by a matriarchal deity sometimes referred to as Dana but usually simply as &amp;quot;the Goddess.&amp;quot;  It is called the Church of the Transition because its principal doctrine is that transition is the path of nature.  All things begin as one thing and transform to another.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Church of Transition (CHOT) : A polytheistic cult that has taken root in the Darikahn Empire’s southern reaches.  The CHOT believes in a series of gods that each has dominion over a particular aspect of creation.  There are seasonal gods, rain gods, earth gods, fire gods and others.  Each is prayed to for assistance in overcoming the elements, having favorable weather and receiving blessings on the home. They are all governed by a matriarchal deity sometimes referred to as Dana but usually simply as &amp;quot;the Goddess.&amp;quot;  It is called the Church of the Transition because its principal doctrine is that transition is the path of nature.  All things begin as one thing and transform to another.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; Circle of 10,000 : Only the Karsan League has managed to form an organized and sanctioned structure for the psychologists born into their empire.  It is called the Circle of 10,000 — though no one knows its true membership. Young men and women who bear the Bright Mark are brought into the Circle, trained in the use of their talent and fostered on the precepts of the order.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cnihts : Gonzagin who identify with the old guard of Gonzagin nobility — even if they are not nobles themselves — and use this identification to justify the Gonzagin pretensions to the Hanrilke throne.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cnihts : Gonzagin who identify with the old guard of Gonzagin nobility — even if they are not nobles themselves — and use this identification to justify the Gonzagin pretensions to the Hanrilke throne.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Coeptir : Young noble, usually under the age of 15, employed as a page, squire, or midshipman.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Coeptir : Young noble, usually under the age of 15, employed as a page, squire, or midshipman.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Corvus : The state of permanent depilation of the scalp that is a mark of honour amongst the Lords-Pilot. It is required in order to implant a crucis (see below), although some illegal techniques allow the implantee to keep his or hear scalp hair.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Corvus : The state of permanent depilation of the scalp that is a mark of honour amongst the Lords-Pilot. It is required in order to implant a crucis (see below), although some illegal techniques allow the implantee to keep his or hear scalp hair.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; Crucis : An electronic port that is built into the back of the head at the occipital lobe to allow control of iron or hammer.  Through this interface, the machine responds to mental commands and monitors vital signs.  The crucis gets its name from the cross shape of the implant. It is large enough to be seen clearly on the back on the head and is a badge of honor for all who have one.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar : Priest of the Mundus Humanitas.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar : Priest of the Mundus Humanitas.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar Antistes : Senior priest, elected, who officially represents the Church and presides over certain important ceremonies.  His word has force of law.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar Antistes : Senior priest, elected, who officially represents the Church and presides over certain important ceremonies.  His word has force of law.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar Arderes : Another title for the Primarch.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar Arderes : Another title for the Primarch.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar Fomas : A priest much like a regular cotar, but he is also a warrior.  He has all the powers of a cotar, but he also commands an arm of the Mundus Humanitas’ military.  Unlike a cotar, who is commanded by the dregutai, a cotar fomas answers directly to the archcotare. While he cannot act without the archcotare’s leave, the cotar fomas has broadranging powers. He deploys his units as he sees fit and is the archcotare’s enforcer.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar Fomas : A priest much like a regular cotar, but he is also a warrior.  He has all the powers of a cotar, but he also commands an arm of the Mundus Humanitas’ military.  Unlike a cotar, who is commanded by the dregutai, a cotar fomas answers directly to the archcotare. While he cannot act without the archcotare’s leave, the cotar fomas has broadranging powers. He deploys his units as he sees fit and is the archcotare’s enforcer.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; Crucis : An electronic port that is built into the back of the head at the occipital lobe to allow control of iron or hammer.  Through this interface, the machine responds to mental commands and monitors vital signs.  The crucis gets its name from the cross shape of the implant. It is large enough to be seen clearly on the back on the head and is a badge of honor for all who have one.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cyrean : Heretics of the Comoran Empire who do not believe in the supremacy of the Mundus Humanitas. They believe the church is morally bankrupt, decadent and corrupt. Their own churches preach the Prophet’s teachings, but they have no fortress temples, no primarch and no massive church bureaucracy. Their religious power is decentralized and their faith more egalitarian. Cyreans are vehement in their beliefs — they believe the Mundus Humanitas jeopardizes souls rather than saving them. Devout Cyreans are committed to its eradication.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cyrean : Heretics of the Comoran Empire who do not believe in the supremacy of the Mundus Humanitas. They believe the church is morally bankrupt, decadent and corrupt. Their own churches preach the Prophet’s teachings, but they have no fortress temples, no primarch and no massive church bureaucracy. Their religious power is decentralized and their faith more egalitarian. Cyreans are vehement in their beliefs — they believe the Mundus Humanitas jeopardizes souls rather than saving them. Devout Cyreans are committed to its eradication.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Dregus (pl. Dregutai) : Prelates elected from the cotars.  They work as adjuncts for the archcotare, advising and assisting him. They carry out his will and supervise the cotars.  Dregutai often officiate at temple services in the absence of the archcotare.  When the archcotare does perform the duties himself, the noncelebrant officials are always dregutai.  A dregus can become quite powerful if he serves a weak archcotare. Much like the metropolitans are to the Primarch, they are &amp;quot;the power behind the throne.&amp;quot; Crossing an influential one is a dangerous business.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Dregus (pl. Dregutai) : Prelates elected from the cotars.  They work as adjuncts for the archcotare, advising and assisting him. They carry out his will and supervise the cotars.  Dregutai often officiate at temple services in the absence of the archcotare.  When the archcotare does perform the duties himself, the noncelebrant officials are always dregutai.  A dregus can become quite powerful if he serves a weak archcotare. Much like the metropolitans are to the Primarch, they are &amp;quot;the power behind the throne.&amp;quot; Crossing an influential one is a dangerous business.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Mechante Anemone</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Iron_Empires_Glossary&amp;diff=35255&amp;oldid=prev</id>
		<title>Mechante Anemone at 03:21, 21 October 2006</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Iron_Empires_Glossary&amp;diff=35255&amp;oldid=prev"/>
		<updated>2006-10-21T03:21:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:21, 21 October 2006&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See also [[Burning Empires acronyms list]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See also [[Burning Empires acronyms list]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on this wiki, and [http://www.burningempires.com/wiki/index.php?title=Terminology Terminology] on the official &#039;&#039;Burning Empires&#039;&#039; wiki.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l62&quot;&gt;Line 62:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 62:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See also [[Burning Empires acronyms list]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See also [[Burning Empires acronyms list]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on this wiki, and [http://www.burningempires.com/wiki/index.php?title=Terminology Terminology] on the official &#039;&#039;Burning Empires&#039;&#039; wiki.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Return to [[Burning Empires: Nova Sparta]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Return to [[Burning Empires: Nova Sparta]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Mechante Anemone</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Iron_Empires_Glossary&amp;diff=35235&amp;oldid=prev</id>
		<title>IMAGinES: Corvus and Crucis split into two parts.</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Iron_Empires_Glossary&amp;diff=35235&amp;oldid=prev"/>
		<updated>2006-10-21T01:34:06Z</updated>

		<summary type="html">&lt;p&gt;Corvus and Crucis split into two parts.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:34, 21 October 2006&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cnihts : Gonzagin who identify with the old guard of Gonzagin nobility — even if they are not nobles themselves — and use this identification to justify the Gonzagin pretensions to the Hanrilke throne.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cnihts : Gonzagin who identify with the old guard of Gonzagin nobility — even if they are not nobles themselves — and use this identification to justify the Gonzagin pretensions to the Hanrilke throne.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Coeptir : Young noble, usually under the age of 15, employed as a page, squire, or midshipman.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Coeptir : Young noble, usually under the age of 15, employed as a page, squire, or midshipman.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Corvus &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;Crucis : An electronic port that is built into the back of the head at the occipital lobe to allow control of iron or hammer.  Through this interface, the machine responds to mental commands and monitors vital signs.  The crucis gets its name from the cross shape of the implant. It is large enough to be seen clearly on the back on the head and is a badge of honor for all who have one.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Corvus &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: The state of permanent depilation of the scalp that is a mark of honour amongst the Lords-Pilot. It is required in order to implant a crucis (see below), although some illegal techniques allow the implantee to keep his or hear scalp hair.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; &lt;/ins&gt;Crucis : An electronic port that is built into the back of the head at the occipital lobe to allow control of iron or hammer.  Through this interface, the machine responds to mental commands and monitors vital signs.  The crucis gets its name from the cross shape of the implant. It is large enough to be seen clearly on the back on the head and is a badge of honor for all who have one.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar : Priest of the Mundus Humanitas.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar : Priest of the Mundus Humanitas.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar Antistes : Senior priest, elected, who officially represents the Church and presides over certain important ceremonies.  His word has force of law.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar Antistes : Senior priest, elected, who officially represents the Church and presides over certain important ceremonies.  His word has force of law.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>IMAGinES</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Iron_Empires_Glossary&amp;diff=34681&amp;oldid=prev</id>
		<title>Mechante Anemone at 03:10, 14 October 2006</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Iron_Empires_Glossary&amp;diff=34681&amp;oldid=prev"/>
		<updated>2006-10-14T03:10:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:10, 14 October 2006&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot;&gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Bright Mark : Because psychology was so greatly feared during the Federation Era, DNA markings were placed in most citizens. Each time the Psychologist uses his innate powers, this mark glows brightly in a long line from forehead to cheek over the left eye. Eventually, as the Psychologist uses his abilities more and more, the mark scars and can be seen even when psychology is not in use. It is a mark of pride in the courts of the Karsan League, but reviled nearly everywhere else.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Bright Mark : Because psychology was so greatly feared during the Federation Era, DNA markings were placed in most citizens. Each time the Psychologist uses his innate powers, this mark glows brightly in a long line from forehead to cheek over the left eye. Eventually, as the Psychologist uses his abilities more and more, the mark scars and can be seen even when psychology is not in use. It is a mark of pride in the courts of the Karsan League, but reviled nearly everywhere else.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; CEBW (&amp;quot;chebu&amp;quot; or &amp;quot;ceebu&amp;quot;) : Coherent-Energy Beam Weapon.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; CEBW (&amp;quot;chebu&amp;quot; or &amp;quot;ceebu&amp;quot;) : Coherent-Energy Beam Weapon.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; Coeptir : Young noble, usually under the age of 15, employed as a page, squire, or midshipman.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Church of Transition (CHOT) : A polytheistic cult that has taken root in the Darikahn Empire’s southern reaches.  The CHOT believes in a series of gods that each has dominion over a particular aspect of creation.  There are seasonal gods, rain gods, earth gods, fire gods and others.  Each is prayed to for assistance in overcoming the elements, having favorable weather and receiving blessings on the home. They are all governed by a matriarchal deity sometimes referred to as Dana but usually simply as &amp;quot;the Goddess.&amp;quot;  It is called the Church of the Transition because its principal doctrine is that transition is the path of nature.  All things begin as one thing and transform to another.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Church of Transition (CHOT) : A polytheistic cult that has taken root in the Darikahn Empire’s southern reaches.  The CHOT believes in a series of gods that each has dominion over a particular aspect of creation.  There are seasonal gods, rain gods, earth gods, fire gods and others.  Each is prayed to for assistance in overcoming the elements, having favorable weather and receiving blessings on the home. They are all governed by a matriarchal deity sometimes referred to as Dana but usually simply as &amp;quot;the Goddess.&amp;quot;  It is called the Church of the Transition because its principal doctrine is that transition is the path of nature.  All things begin as one thing and transform to another.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cnihts : Gonzagin who identify with the old guard of Gonzagin nobility — even if they are not nobles themselves — and use this identification to justify the Gonzagin pretensions to the Hanrilke throne.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cnihts : Gonzagin who identify with the old guard of Gonzagin nobility — even if they are not nobles themselves — and use this identification to justify the Gonzagin pretensions to the Hanrilke throne.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; Coeptir : Young noble, usually under the age of 15, employed as a page, squire, or midshipman.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Corvus and Crucis : An electronic port that is built into the back of the head at the occipital lobe to allow control of iron or hammer.  Through this interface, the machine responds to mental commands and monitors vital signs.  The crucis gets its name from the cross shape of the implant. It is large enough to be seen clearly on the back on the head and is a badge of honor for all who have one.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Corvus and Crucis : An electronic port that is built into the back of the head at the occipital lobe to allow control of iron or hammer.  Through this interface, the machine responds to mental commands and monitors vital signs.  The crucis gets its name from the cross shape of the implant. It is large enough to be seen clearly on the back on the head and is a badge of honor for all who have one.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar : Priest of the Mundus Humanitas.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar : Priest of the Mundus Humanitas.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Mechante Anemone</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Iron_Empires_Glossary&amp;diff=34665&amp;oldid=prev</id>
		<title>Mechante Anemone at 21:37, 13 October 2006</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Iron_Empires_Glossary&amp;diff=34665&amp;oldid=prev"/>
		<updated>2006-10-13T21:37:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:37, 13 October 2006&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l18&quot;&gt;Line 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar Arderes : Another title for the Primarch.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar Arderes : Another title for the Primarch.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar Fomas : A priest much like a regular cotar, but he is also a warrior.  He has all the powers of a cotar, but he also commands an arm of the Mundus Humanitas’ military.  Unlike a cotar, who is commanded by the dregutai, a cotar fomas answers directly to the archcotare. While he cannot act without the archcotare’s leave, the cotar fomas has broadranging powers. He deploys his units as he sees fit and is the archcotare’s enforcer.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar Fomas : A priest much like a regular cotar, but he is also a warrior.  He has all the powers of a cotar, but he also commands an arm of the Mundus Humanitas’ military.  Unlike a cotar, who is commanded by the dregutai, a cotar fomas answers directly to the archcotare. While he cannot act without the archcotare’s leave, the cotar fomas has broadranging powers. He deploys his units as he sees fit and is the archcotare’s enforcer.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cyrean : &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/del&gt;Heretics&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; &lt;/del&gt;of the Comoran Empire who do not believe in the supremacy of the Mundus Humanitas. They believe the church is morally bankrupt, decadent and corrupt. Their own churches preach the Prophet’s teachings, but they have no fortress temples, no primarch and no massive church bureaucracy. Their religious power is decentralized and their faith more egalitarian. Cyreans are vehement in their beliefs — they believe the Mundus Humanitas jeopardizes souls rather than saving them. Devout Cyreans are committed to its eradication.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cyrean : Heretics of the Comoran Empire who do not believe in the supremacy of the Mundus Humanitas. They believe the church is morally bankrupt, decadent and corrupt. Their own churches preach the Prophet’s teachings, but they have no fortress temples, no primarch and no massive church bureaucracy. Their religious power is decentralized and their faith more egalitarian. Cyreans are vehement in their beliefs — they believe the Mundus Humanitas jeopardizes souls rather than saving them. Devout Cyreans are committed to its eradication.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Dregus (pl. Dregutai) : Prelates elected from the cotars.  They work as adjuncts for the archcotare, advising and assisting him. They carry out his will and supervise the cotars.  Dregutai often officiate at temple services in the absence of the archcotare.  When the archcotare does perform the duties himself, the noncelebrant officials are always dregutai.  A dregus can become quite powerful if he serves a weak archcotare. Much like the metropolitans are to the Primarch, they are &amp;quot;the power behind the throne.&amp;quot; Crossing an influential one is a dangerous business.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Dregus (pl. Dregutai) : Prelates elected from the cotars.  They work as adjuncts for the archcotare, advising and assisting him. They carry out his will and supervise the cotars.  Dregutai often officiate at temple services in the absence of the archcotare.  When the archcotare does perform the duties himself, the noncelebrant officials are always dregutai.  A dregus can become quite powerful if he serves a weak archcotare. Much like the metropolitans are to the Primarch, they are &amp;quot;the power behind the throne.&amp;quot; Crossing an influential one is a dangerous business.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Distortion Drive : A drive technology that manipulates the value of time to allow faster-than-light interstellar travel.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Distortion Drive : A drive technology that manipulates the value of time to allow faster-than-light interstellar travel.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Mechante Anemone</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Iron_Empires_Glossary&amp;diff=34664&amp;oldid=prev</id>
		<title>Mechante Anemone at 21:36, 13 October 2006</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Iron_Empires_Glossary&amp;diff=34664&amp;oldid=prev"/>
		<updated>2006-10-13T21:36:44Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:36, 13 October 2006&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l18&quot;&gt;Line 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar Arderes : Another title for the Primarch.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar Arderes : Another title for the Primarch.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar Fomas : A priest much like a regular cotar, but he is also a warrior.  He has all the powers of a cotar, but he also commands an arm of the Mundus Humanitas’ military.  Unlike a cotar, who is commanded by the dregutai, a cotar fomas answers directly to the archcotare. While he cannot act without the archcotare’s leave, the cotar fomas has broadranging powers. He deploys his units as he sees fit and is the archcotare’s enforcer.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar Fomas : A priest much like a regular cotar, but he is also a warrior.  He has all the powers of a cotar, but he also commands an arm of the Mundus Humanitas’ military.  Unlike a cotar, who is commanded by the dregutai, a cotar fomas answers directly to the archcotare. While he cannot act without the archcotare’s leave, the cotar fomas has broadranging powers. He deploys his units as he sees fit and is the archcotare’s enforcer.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cyrean : &quot;Heretics&quot; of the Comoran Empire who do not believe in the supremacy of the Mundus Humanitas. They believe the church is morally bankrupt, decadent and corrupt. Their own churches preach the Prophet’s teachings, but they have no fortress temples, no primarch and no massive church bureaucracy. Their religious power is decentralized and their faith more egalitarian. Cyreans are vehement in their &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;beliefs—they &lt;/del&gt;believe the Mundus Humanitas jeopardizes souls&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, not saves &lt;/del&gt;them. Devout Cyreans are committed to its eradication.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cyrean : &quot;Heretics&quot; of the Comoran Empire who do not believe in the supremacy of the Mundus Humanitas. They believe the church is morally bankrupt, decadent and corrupt. Their own churches preach the Prophet’s teachings, but they have no fortress temples, no primarch and no massive church bureaucracy. Their religious power is decentralized and their faith more egalitarian. Cyreans are vehement in their &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;beliefs — they &lt;/ins&gt;believe the Mundus Humanitas jeopardizes souls &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rather than saving &lt;/ins&gt;them. Devout Cyreans are committed to its eradication.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Dregus (pl. Dregutai) : Prelates elected from the cotars.  They work as adjuncts for the archcotare, advising and assisting him. They carry out his will and supervise the cotars.  Dregutai often officiate at temple services in the absence of the archcotare.  When the archcotare does perform the duties himself, the noncelebrant officials are always dregutai.  A dregus can become quite powerful if he serves a weak archcotare. Much like the metropolitans are to the Primarch, they are &amp;quot;the power behind the throne.&amp;quot; Crossing an influential one is a dangerous business.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Dregus (pl. Dregutai) : Prelates elected from the cotars.  They work as adjuncts for the archcotare, advising and assisting him. They carry out his will and supervise the cotars.  Dregutai often officiate at temple services in the absence of the archcotare.  When the archcotare does perform the duties himself, the noncelebrant officials are always dregutai.  A dregus can become quite powerful if he serves a weak archcotare. Much like the metropolitans are to the Primarch, they are &amp;quot;the power behind the throne.&amp;quot; Crossing an influential one is a dangerous business.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Distortion Drive : A drive technology that manipulates the value of time to allow faster-than-light interstellar travel.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Distortion Drive : A drive technology that manipulates the value of time to allow faster-than-light interstellar travel.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Mechante Anemone</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Iron_Empires_Glossary&amp;diff=34663&amp;oldid=prev</id>
		<title>Mechante Anemone at 21:25, 13 October 2006</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Iron_Empires_Glossary&amp;diff=34663&amp;oldid=prev"/>
		<updated>2006-10-13T21:25:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:25, 13 October 2006&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l12&quot;&gt;Line 12:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Coeptir : Young noble, usually under the age of 15, employed as a page, squire, or midshipman.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Coeptir : Young noble, usually under the age of 15, employed as a page, squire, or midshipman.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Church of Transition (CHOT) : A polytheistic cult that has taken root in the Darikahn Empire’s southern reaches.  The CHOT believes in a series of gods that each has dominion over a particular aspect of creation.  There are seasonal gods, rain gods, earth gods, fire gods and others.  Each is prayed to for assistance in overcoming the elements, having favorable weather and receiving blessings on the home. They are all governed by a matriarchal deity sometimes referred to as Dana but usually simply as &amp;quot;the Goddess.&amp;quot;  It is called the Church of the Transition because its principal doctrine is that transition is the path of nature.  All things begin as one thing and transform to another.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Church of Transition (CHOT) : A polytheistic cult that has taken root in the Darikahn Empire’s southern reaches.  The CHOT believes in a series of gods that each has dominion over a particular aspect of creation.  There are seasonal gods, rain gods, earth gods, fire gods and others.  Each is prayed to for assistance in overcoming the elements, having favorable weather and receiving blessings on the home. They are all governed by a matriarchal deity sometimes referred to as Dana but usually simply as &amp;quot;the Goddess.&amp;quot;  It is called the Church of the Transition because its principal doctrine is that transition is the path of nature.  All things begin as one thing and transform to another.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; Cnihts : Gonzagin who identify with the old guard of Gonzagin nobility — even if they are not nobles themselves — and use this identification to justify the Gonzagin pretensions to the Hanrilke throne.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Corvus and Crucis : An electronic port that is built into the back of the head at the occipital lobe to allow control of iron or hammer.  Through this interface, the machine responds to mental commands and monitors vital signs.  The crucis gets its name from the cross shape of the implant. It is large enough to be seen clearly on the back on the head and is a badge of honor for all who have one.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Corvus and Crucis : An electronic port that is built into the back of the head at the occipital lobe to allow control of iron or hammer.  Through this interface, the machine responds to mental commands and monitors vital signs.  The crucis gets its name from the cross shape of the implant. It is large enough to be seen clearly on the back on the head and is a badge of honor for all who have one.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar : Priest of the Mundus Humanitas.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar : Priest of the Mundus Humanitas.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l17&quot;&gt;Line 17:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar Arderes : Another title for the Primarch.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar Arderes : Another title for the Primarch.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar Fomas : A priest much like a regular cotar, but he is also a warrior.  He has all the powers of a cotar, but he also commands an arm of the Mundus Humanitas’ military.  Unlike a cotar, who is commanded by the dregutai, a cotar fomas answers directly to the archcotare. While he cannot act without the archcotare’s leave, the cotar fomas has broadranging powers. He deploys his units as he sees fit and is the archcotare’s enforcer.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Cotar Fomas : A priest much like a regular cotar, but he is also a warrior.  He has all the powers of a cotar, but he also commands an arm of the Mundus Humanitas’ military.  Unlike a cotar, who is commanded by the dregutai, a cotar fomas answers directly to the archcotare. While he cannot act without the archcotare’s leave, the cotar fomas has broadranging powers. He deploys his units as he sees fit and is the archcotare’s enforcer.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; Cyrean : &quot;Heretics&quot; of the Comoran Empire who do not believe in the supremacy of the Mundus Humanitas. They believe the church is morally bankrupt, decadent and corrupt. Their own churches preach the Prophet’s teachings, but they have no fortress temples, no primarch and no massive church bureaucracy. Their religious power is decentralized and their faith more egalitarian. Cyreans are vehement in their beliefs—they believe the Mundus Humanitas jeopardizes souls, not saves them. Devout Cyreans are committed to its eradication.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Dregus (pl. Dregutai) : Prelates elected from the cotars.  They work as adjuncts for the archcotare, advising and assisting him. They carry out his will and supervise the cotars.  Dregutai often officiate at temple services in the absence of the archcotare.  When the archcotare does perform the duties himself, the noncelebrant officials are always dregutai.  A dregus can become quite powerful if he serves a weak archcotare. Much like the metropolitans are to the Primarch, they are &amp;quot;the power behind the throne.&amp;quot; Crossing an influential one is a dangerous business.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Dregus (pl. Dregutai) : Prelates elected from the cotars.  They work as adjuncts for the archcotare, advising and assisting him. They carry out his will and supervise the cotars.  Dregutai often officiate at temple services in the absence of the archcotare.  When the archcotare does perform the duties himself, the noncelebrant officials are always dregutai.  A dregus can become quite powerful if he serves a weak archcotare. Much like the metropolitans are to the Primarch, they are &amp;quot;the power behind the throne.&amp;quot; Crossing an influential one is a dangerous business.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Distortion Drive : A drive technology that manipulates the value of time to allow faster-than-light interstellar travel.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Distortion Drive : A drive technology that manipulates the value of time to allow faster-than-light interstellar travel.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; Eremite : Hermit.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; First Speaker : Senior member of the Circle of 10,000.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; Foundation : Psychologist cabal or school.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Forged : Combining both Anvil and Hammer elements.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Forged : Combining both Anvil and Hammer elements.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Fusor : A squad support weapon that projects a tongue of plasma, energized to the point of nuclear fusion, at great distance and with great effect.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Fusor : A squad support weapon that projects a tongue of plasma, energized to the point of nuclear fusion, at great distance and with great effect.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; Fuur : The Fuur are a mythical alien race who were encountered by the Federated Empire.  According to legend, their small culture was absorbed into humankind and the Fuur simply ceased to be.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Gunda : Brutal nomadic tribes who flourish by exploiting the resources, (human, industrial &amp;amp; mineral), of the planets they conquer.  After milking a world dry they move on, leaving a ruined husk in their wake.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Gunda : Brutal nomadic tribes who flourish by exploiting the resources, (human, industrial &amp;amp; mineral), of the planets they conquer.  After milking a world dry they move on, leaving a ruined husk in their wake.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Grav/Pressor : A technology that manipulates gravity to provide reactionless drive inside a gravity well.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Grav/Pressor : A technology that manipulates gravity to provide reactionless drive inside a gravity well.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l31&quot;&gt;Line 31:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 37:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Iron : Vernacular for a particular type of mechanized armor. It is perhaps a noble’s single greatest status symbol—an honor and a privilege allowed to only the nobility and the most accomplished warriors.  The Iron Empires take their name from the symbolic image of wars and conquest led by nobles clad in iron.  Though it is cumbersome, iron is ingenious in its design. It is a selfcontained environmental suit that turns a human being into a small tank. Power, locomotion, protection, and life support are all provided by the suit. An iron company is a formidable force.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Iron : Vernacular for a particular type of mechanized armor. It is perhaps a noble’s single greatest status symbol—an honor and a privilege allowed to only the nobility and the most accomplished warriors.  The Iron Empires take their name from the symbolic image of wars and conquest led by nobles clad in iron.  Though it is cumbersome, iron is ingenious in its design. It is a selfcontained environmental suit that turns a human being into a small tank. Power, locomotion, protection, and life support are all provided by the suit. An iron company is a formidable force.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Kerrn : Race tthat was genetically engineered by the Vaylen to serve them; however, after only a generation or two, the Kerrn&amp;#039;s remarkable immune system rejected the Vaylen tampering.  Kerrn have a fiere hatred for the Vaylen and their engineered slave races.  They are large and green, with brightly coloured eye patches.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Kerrn : Race tthat was genetically engineered by the Vaylen to serve them; however, after only a generation or two, the Kerrn&amp;#039;s remarkable immune system rejected the Vaylen tampering.  Kerrn have a fiere hatred for the Vaylen and their engineered slave races.  They are large and green, with brightly coloured eye patches.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; Kunmai : The Kunmai are one of the more powerful groups in the Karsan League.  They hold to imperial tradition, while ascribing to the more liberal views common to the people of the Karsan League. Since the collapse of the Hanrilke dynasty, the Kunmai have promoted their own imperial lineage under their own emperor, the Tirkahn.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Landwehr : Volunteer army of reservists organized around a professional core, generally serving as the Anvil force throughout the Kursan League.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Landwehr : Volunteer army of reservists organized around a professional core, generally serving as the Anvil force throughout the Kursan League.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Lord-Pilot : A noble rank that allows its bearer to own and operate iron or hammer-class spacecraft.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Lord-Pilot : A noble rank that allows its bearer to own and operate iron or hammer-class spacecraft.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l36&quot;&gt;Line 36:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 43:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; MPIML (&amp;quot;empel&amp;quot;) : Man-Portable Intelligent Missile Launcher.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; MPIML (&amp;quot;empel&amp;quot;) : Man-Portable Intelligent Missile Launcher.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Mukhadish : A bioengineered slave race created by the Vaylen as a labor force.  They and the Kerrn despise one another.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Mukhadish : A bioengineered slave race created by the Vaylen as a labor force.  They and the Kerrn despise one another.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; Mule : Someone able to use psionic abilities without bearing the Bright Mark.  When using his psychology, a Mule does not exhibit any outward sign.  No one knows his true power! However, Mules are all infertile.  Any attempt to render them fertile with technology causes the loss of the Mule trait and its benefits.  All Mules are also physically conspicuous in one manner or another&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Mundus Humanitas : The Mundus Humanitas sprang into life with the emergence of the five-fingered prophet Ahmilahk Ahved Ahll.  Ahmilahk appeared in the Comoran worlds, (now the Kudus Theocracy), around FE 10,098.  He preached a doctrine of mystery and fatalism, attacking the Church of the Divine Machine (the Imperial Federation&amp;#039;s &amp;quot;state&amp;quot; religion), for clinging to the worldly tatters of the old rationalism.  This theme was seized upon by Ober Hanrilke and his conspirators in their assault on the state.  Hanrilke&amp;#039;s support gave Ahmilakh&amp;#039;s religion a currency that separated it from the hordes of similar heresies that peppered the Imperial Federation in those years.  When the Noble Wars died away, leaving Hanrilke in firm control of the Sphere, the Mundus Humanitas became law.  Wherever the CoDM had been, the Mundus moved in, burning the old temples, pillaging the libraries, erecting the flaming wheels that were their central icon.  The Mundus continues to be the primary religious belief in the Iron Empires period, although it has been weakened by the fall of the Hanrilke Empire and by internal splits.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Mundus Humanitas : The Mundus Humanitas sprang into life with the emergence of the five-fingered prophet Ahmilahk Ahved Ahll.  Ahmilahk appeared in the Comoran worlds, (now the Kudus Theocracy), around FE 10,098.  He preached a doctrine of mystery and fatalism, attacking the Church of the Divine Machine (the Imperial Federation&amp;#039;s &amp;quot;state&amp;quot; religion), for clinging to the worldly tatters of the old rationalism.  This theme was seized upon by Ober Hanrilke and his conspirators in their assault on the state.  Hanrilke&amp;#039;s support gave Ahmilakh&amp;#039;s religion a currency that separated it from the hordes of similar heresies that peppered the Imperial Federation in those years.  When the Noble Wars died away, leaving Hanrilke in firm control of the Sphere, the Mundus Humanitas became law.  Wherever the CoDM had been, the Mundus moved in, burning the old temples, pillaging the libraries, erecting the flaming wheels that were their central icon.  The Mundus continues to be the primary religious belief in the Iron Empires period, although it has been weakened by the fall of the Hanrilke Empire and by internal splits.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Naiven : Native Vaylen worm that has not been implanted in another living creature.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Naiven : Native Vaylen worm that has not been implanted in another living creature.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Mechante Anemone</name></author>
	</entry>
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