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	<id>https://wiki.rpg.net/index.php?action=history&amp;feed=atom&amp;title=Jaella_Kedt</id>
	<title>Jaella Kedt - Revision history</title>
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	<updated>2026-07-30T16:28:25Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Jaella_Kedt&amp;diff=423329&amp;oldid=prev</id>
		<title>Squidheadjax: /* Talents */</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Jaella_Kedt&amp;diff=423329&amp;oldid=prev"/>
		<updated>2022-06-09T03:49:44Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Talents&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:49, 9 June 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l24&quot;&gt;Line 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Talents ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Talents ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&#039;&#039;&#039;x:&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Whenever you attempt a Task with Engineering, and you buy one or more d20s by adding to Threat, you may re-roll a single d20.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&#039;&#039;&#039;x:&#039;&#039;&#039;  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&#039;&#039;&#039;x:&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Whenever you succeed at an Engineering or Science Task as part of an Extended Task, you score 1 additional Work for every Effect rolled.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&#039;&#039;&#039;x:&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I Know My xp&lt;/del&gt;:&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Whenever you attempt a Task to determine the source of a technical problem with your ship, add one bonus d20.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;x&lt;/ins&gt;:&#039;&#039;&#039;  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jury-Rig&lt;/del&gt;:&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Whenever you attempt an Engineering Task to perform repairs, you may reduce the Difficulty by two, to a minimum of 0. If you do this, however, then the repairs are only temporary and will last only a single scene, plus one additional scene per Momentum spent (Repeatable) before they fail again. Jury-rigged repairs can only be applied once, and the Difficulty to repair a device that has been Jury-rigged increases by 1.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:&#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;x&lt;/ins&gt;:&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Weapons ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Weapons ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Jaella_Kedt&amp;diff=423319&amp;oldid=prev</id>
		<title>Squidheadjax: initial page creation</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Jaella_Kedt&amp;diff=423319&amp;oldid=prev"/>
		<updated>2022-06-09T00:34:13Z</updated>

		<summary type="html">&lt;p&gt;initial page creation&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A PC in the game [[STA Beta Testing|Star Trek Adventures: Beta Testing]]&lt;br /&gt;
= Lt Jaella Kedt =&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Species:&amp;#039;&amp;#039;&amp;#039; Betazoid; &amp;#039;&amp;#039;&amp;#039;Environment: &amp;#039;&amp;#039;&amp;#039;; &amp;#039;&amp;#039;&amp;#039;Upbringing:&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Rank:&amp;#039;&amp;#039;&amp;#039; ; &amp;#039;&amp;#039;&amp;#039;Assignment: &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Control:&amp;#039;&amp;#039;&amp;#039; 10; &amp;#039;&amp;#039;&amp;#039;Fitness:&amp;#039;&amp;#039;&amp;#039;  7; &amp;#039;&amp;#039;&amp;#039;Presence: &amp;#039;&amp;#039;&amp;#039; 10&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Daring:&amp;#039;&amp;#039;&amp;#039;   8; &amp;#039;&amp;#039;&amp;#039;Insight:&amp;#039;&amp;#039;&amp;#039; 10; &amp;#039;&amp;#039;&amp;#039;Reason:&amp;#039;&amp;#039;&amp;#039;   11&lt;br /&gt;
&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Command:&amp;#039;&amp;#039;&amp;#039; 3; &amp;#039;&amp;#039;&amp;#039;Security:&amp;#039;&amp;#039;&amp;#039; 2; &amp;#039;&amp;#039;&amp;#039;Science:&amp;#039;&amp;#039;&amp;#039; 4&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Conn:&amp;#039;&amp;#039;&amp;#039; 2; &amp;#039;&amp;#039;&amp;#039;Engineering:&amp;#039;&amp;#039;&amp;#039; 4; &amp;#039;&amp;#039;&amp;#039;Medicine:&amp;#039;&amp;#039;&amp;#039; 1&lt;br /&gt;
&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Determination:&amp;#039;&amp;#039;&amp;#039; 3/3&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Stress:&amp;#039;&amp;#039;&amp;#039; 9/9&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Injuries:&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Reputation:&amp;#039;&amp;#039;&amp;#039; 10&lt;br /&gt;
&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Focuses:&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
&lt;br /&gt;
== Values ==&lt;br /&gt;
:&lt;br /&gt;
:&lt;br /&gt;
:&lt;br /&gt;
:&lt;br /&gt;
&lt;br /&gt;
== Talents ==&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;x:&amp;#039;&amp;#039;&amp;#039; Whenever you attempt a Task with Engineering, and you buy one or more d20s by adding to Threat, you may re-roll a single d20.&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;x:&amp;#039;&amp;#039;&amp;#039; Whenever you succeed at an Engineering or Science Task as part of an Extended Task, you score 1 additional Work for every Effect rolled.&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;I Know My xp:&amp;#039;&amp;#039;&amp;#039; Whenever you attempt a Task to determine the source of a technical problem with your ship, add one bonus d20.&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Jury-Rig:&amp;#039;&amp;#039;&amp;#039; Whenever you attempt an Engineering Task to perform repairs, you may reduce the Difficulty by two, to a minimum of 0. If you do this, however, then the repairs are only temporary and will last only a single scene, plus one additional scene per Momentum spent (Repeatable) before they fail again. Jury-rigged repairs can only be applied once, and the Difficulty to repair a device that has been Jury-rigged increases by 1.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
:Phaser Type-2: 5, Charge&lt;br /&gt;
:Unarmed Strick: 4, Knockdown, Nonlethal&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
:&lt;br /&gt;
:&lt;br /&gt;
:&lt;br /&gt;
&lt;br /&gt;
== Vital Statistics ==&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Age:&amp;#039;&amp;#039;&amp;#039; ; &amp;#039;&amp;#039;&amp;#039;Height: &amp;#039;&amp;#039;&amp;#039;; &amp;#039;&amp;#039;&amp;#039;Weight:&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Eyes:&amp;#039;&amp;#039;&amp;#039; ; &amp;#039;&amp;#039;&amp;#039;Hair:&amp;#039;&amp;#039;&amp;#039; ; &amp;#039;&amp;#039;&amp;#039;Complexion:&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;/div&gt;</summary>
		<author><name>Squidheadjax</name></author>
	</entry>
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