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	<title>Jip, Mister PL14 - Revision history</title>
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	<updated>2026-07-31T07:58:08Z</updated>
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		<id>https://wiki.rpg.net/index.php?title=Jip,_Mister_PL14&amp;diff=11142&amp;oldid=prev</id>
		<title>152.163.100.138 at 16:28, 1 August 2005</title>
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		<updated>2005-08-01T16:28:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;MR. JIP &lt;br /&gt;
PL: 14 &lt;br /&gt;
Real Name: Unknown, except to possibly the Ancient One &lt;br /&gt;
Dual Identity: Secret; only the Ancient One may have known Jip&amp;#039;s real name &lt;br /&gt;
Base of Operations: A small lair in the Arctic Circle &lt;br /&gt;
Group Affiliation: Former disciple of the Ancient One; master of the super-villains Night and Day &lt;br /&gt;
Nationality/ethnicity: Unknown/Asian &lt;br /&gt;
&lt;br /&gt;
Stats: &lt;br /&gt;
Attributes: &lt;br /&gt;
Strength: 9 (-1) &lt;br /&gt;
Dexterity: 10 (+0) &lt;br /&gt;
Constitution: 18 (+4) &lt;br /&gt;
Intelligence: 20 (+5) &lt;br /&gt;
Wisdom: 10 (+0) &lt;br /&gt;
Charisma: 9 (-1) &lt;br /&gt;
&lt;br /&gt;
Saves: Damage +4, Fortitude +4, Reflex +0, Will +2 &lt;br /&gt;
Melee attack bonus: +7 (normal)/+8 (with Sorcery) &lt;br /&gt;
Ranged attack bonus: +0 (normal)/+1 (with Sorcery) &lt;br /&gt;
Villain Points: 7 &lt;br /&gt;
&lt;br /&gt;
Skills: Bluff +16, Concentration +8, Disguise +4, Intimidate +7, Knowledge: the occult +24, Medicine +3 (scraps he&amp;#039;s picked up from centuries of occult studies) &lt;br /&gt;
&lt;br /&gt;
Feats: Attack Focus (Sorcery), Headquarters, Identity Change, Infamy, Iron Will, Mental Link (to his familiar, Yipyap), Mystical Awareness, Sidekicks x2 (the minor super-villains Night and Day), Skill Focus (Knowledge: the occult), Talented (Knowledge: the occult, and Medicine), Trance&lt;br /&gt;
 &lt;br /&gt;
Powers: Dark Grimoire Collection (Gadgets +6), Mirror of Seeing (ESP+5 (Flaws: Device)), Sorcery +10 (Spells: Control (Possession), Defensive (Immunity: disease), Divination (Comprehend), Illusion (Invisibility), Offensive (Drain (Extra: Immunity (aging), Flaws: Limited (One Attribute only (Constitution), only on those who are filled with &amp;quot;evil&amp;quot;)), Transformation (Shape-shifting), Transportation (Dimensional Travel); Flaws: Requires concentration)&lt;br /&gt;
 &lt;br /&gt;
Weakness: Disturbing: After centuries of stealing the life-forces of others to extend his own lifespan, Jip has become a horrid monstrosity.&lt;/div&gt;</summary>
		<author><name>152.163.100.138</name></author>
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