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	<id>https://wiki.rpg.net/index.php?action=history&amp;feed=atom&amp;title=Julian_Tier</id>
	<title>Julian Tier - Revision history</title>
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	<updated>2026-07-30T20:46:12Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.rpg.net/index.php?title=Julian_Tier&amp;diff=170027&amp;oldid=prev</id>
		<title>Wolfwood2: Created page with &#039;Back to The_Old_New_World Category:The Old New World  Name: Julian Tier  &#039;&#039;&#039;High Concept: Reckless Beat Cop&#039;&#039;&#039; *Sample Invoke: Using his badge to get a gun into a party. …&#039;</title>
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		<updated>2011-01-23T10:09:07Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;#039;Back to &lt;a href=&quot;/index.php/The_Old_New_World&quot; title=&quot;The Old New World&quot;&gt;The_Old_New_World&lt;/a&gt; &lt;a href=&quot;/index.php?title=Category:The_Old_New_World&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Category:The Old New World (page does not exist)&quot;&gt;Category:The Old New World&lt;/a&gt;  Name: Julian Tier  &amp;#039;&amp;#039;&amp;#039;High Concept: Reckless Beat Cop&amp;#039;&amp;#039;&amp;#039; *Sample Invoke: Using his badge to get a gun into a party. …&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Back to [[The_Old_New_World]] [[Category:The Old New World]]&lt;br /&gt;
&lt;br /&gt;
Name: Julian Tier&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;High Concept: Reckless Beat Cop&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Sample Invoke: Using his badge to get a gun into a party.&lt;br /&gt;
*Sample Compel: Doing something honroable but stupid that would jeopardize his job&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Trouble: Can&amp;#039;t Let Sleeping Dogs Lie&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Sample Invoke: Searching through files on a suspect&amp;#039;s computer.&lt;br /&gt;
*Sample Compel: Offend something nasty out in the Never-never in order to take care of a perp. Take an unnecessary risk to get that computer file.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Background: You Never Forget the Gutter&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Sample Invoke: Navigate the streets and people to locate the black market&lt;br /&gt;
*Sample Compel: Some maffioso from his past decides to look up his old friend Jule to get those drug charges cleared up.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Rising Action: A Long Disciplinary Record&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Sample Invoke: All those charges were for a reason, he can get a lot out of a suspect.&lt;br /&gt;
*Sample Compel: A splash on the local news gets a whole bunch of local police breathing down his neck.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The Story: There&amp;#039;s Something in the Shadows, Isn&amp;#039;t There?&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Sample Invoke: Spot some unseen nasty waiting in the alleyway&lt;br /&gt;
*Sample Compel: Get jumpy and pull a weapon on the local police chief out for a peaceful nightime stroll.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Guest Starring: Dancing on the Edge of a Knife&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Sample Invoke: Weave his way out of a tense negotiation.&lt;br /&gt;
*Sample Compel: Who knew this floor was under construction, guess ill have to balance this girder to chase this bloodsucker.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Guest Starring Redux: No Need for the Cuffs, I&amp;#039;m not on the Clock&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Sample Invoke: Specifically breaking the law.&lt;br /&gt;
*Sample Compel: Forget some piece of important police gear or missing key information, Tier isn&amp;#039;t used to operating without support.&lt;br /&gt;
&lt;br /&gt;
Skills:&lt;br /&gt;
*Superb: Guns, Intimidation&lt;br /&gt;
*Great: Alertness, Contacts&lt;br /&gt;
*Good: Athletics, Deceit&lt;br /&gt;
*Fair: Conviction, Endurance&lt;br /&gt;
*Average: Burglary, Investigation&lt;br /&gt;
&lt;br /&gt;
Stunts:&lt;br /&gt;
*Athletics - Beat Cop Parkour: Borders clearable by jumping are reduced by 1, +1 athletics when sprinting.&lt;br /&gt;
*Endurance - No Pain, No Gain: One additional mild physical consequence.&lt;br /&gt;
*Deceit - Takes One to Know One: Deceit instead of Empathy to Detect a Lie.&lt;br /&gt;
*Intimidation - Interrogator: Successful Intimidation attacks, can set aside stress and treat instead as a successful Empathy &amp;#039;read&amp;#039; attempt.&lt;br /&gt;
*Guns - Gun Nut: Able to make Knowledge rolls with Guns instead of Scholarship&lt;br /&gt;
&lt;br /&gt;
Base Refresh: 5&lt;br /&gt;
&lt;br /&gt;
Stress:&lt;br /&gt;
Physical 3&lt;br /&gt;
Mental 3&lt;br /&gt;
Social 2&lt;br /&gt;
&lt;br /&gt;
Consequences:&lt;br /&gt;
Mild, Any, -2&lt;br /&gt;
Mild, Physical, -2&lt;br /&gt;
Moderate, Any, -4&lt;br /&gt;
Severe, Any, -6&lt;br /&gt;
Extreme, Any, -8&lt;/div&gt;</summary>
		<author><name>Wolfwood2</name></author>
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