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	<title>Lynch, John PL12 - Revision history</title>
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	<updated>2026-07-30T23:30:48Z</updated>
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		<id>https://wiki.rpg.net/index.php?title=Lynch,_John_PL12&amp;diff=11623&amp;oldid=prev</id>
		<title>152.163.100.138 at 22:36, 5 August 2005</title>
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		<updated>2005-08-05T22:36:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Alternate Identity: John LYNCH aka TOPKICK aka SKIPPER &lt;br /&gt;
Group Affiliation: GEN13 / International Operation / TEAM7 &lt;br /&gt;
First Appearance: WildC.A.T.S. vol1 #1 &lt;br /&gt;
Power Level: 12 (190pp) &lt;br /&gt;
&lt;br /&gt;
Str: 18 (+4) &lt;br /&gt;
Dex: 17 (+3) &lt;br /&gt;
Con: 16 (+3) &lt;br /&gt;
Int: 18 (+4) &lt;br /&gt;
Wis: 16 (+3) &lt;br /&gt;
Cha: 19 (+4) &lt;br /&gt;
Total: 44pp &lt;br /&gt;
&lt;br /&gt;
Base Attack Bonus: 8 &lt;br /&gt;
Melee: 13 (attack focus unarmed, he&amp;#039;s known as TOPKICK  ) &lt;br /&gt;
Ranged: 13 &lt;br /&gt;
cost: 24 &lt;br /&gt;
&lt;br /&gt;
Base Defense Bonus: 8 &lt;br /&gt;
Adjusted Defense Bonus: +11 &lt;br /&gt;
cost: 16 &lt;br /&gt;
Initiative: +4 &lt;br /&gt;
&lt;br /&gt;
SAVES &lt;br /&gt;
Damage: +5 (toughness) &lt;br /&gt;
Fort: +5 &lt;br /&gt;
Ref: + 3 &lt;br /&gt;
Will: +5 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Powers: &lt;br /&gt;
&lt;br /&gt;
Telepathy +10 [extra: Telekinesis (Extra: Grapple, Energy Blast, flaw: heroic effort), extra: memory alteration; flaw: tiring, flaw: concentrate; source: science (gen-factor); cost: 30pp] &lt;br /&gt;
&lt;br /&gt;
EYE LASER +3 [energy blast, flaw: full action; source: science; cost: 3pp] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Total: 33pp &lt;br /&gt;
&lt;br /&gt;
Feats: &lt;br /&gt;
&lt;br /&gt;
Attack Focus (topkick), &lt;br /&gt;
Leadership,&lt;br /&gt;
Toughness, &lt;br /&gt;
Mental link,&lt;br /&gt;
Connected, &lt;br /&gt;
Infamous,  &lt;br /&gt;
Point Blank shot, &lt;br /&gt;
Expertise, &lt;br /&gt;
Iron Will, &lt;br /&gt;
Fortitude, &lt;br /&gt;
Skill focus (innuendo), &lt;br /&gt;
Talented (bluff and sense motive)  &lt;br /&gt;
&lt;br /&gt;
Total: 24pp &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bluff +11/+5( infamous), Computers +5, Concentration +5, Diplomacy +11/+5 ( infamous), Disable device +4, Drive +5, Escape Artiste +4, Gather Information +11/+5 ( infamous), Hide +5, Innuendo +15, Intimidate +9/+3, Pilot +6, Profession (secret agent) +8, Read lips +4, Search +5, Sense motive +11, Spot +5. &lt;br /&gt;
Total: 49 pp  &lt;br /&gt;
&lt;br /&gt;
Weakness: &lt;br /&gt;
&lt;br /&gt;
Dirty Past: as you could see, Lynch have the infamous feat. He&amp;#039;s known in the super-heroes world like CRAVEN&amp;#039;s puppet and as a very dirty bastard. &lt;br /&gt;
He suffers about that because he want to be a good man, a good father and boss.&lt;/div&gt;</summary>
		<author><name>152.163.100.138</name></author>
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