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	<id>https://wiki.rpg.net/index.php?action=history&amp;feed=atom&amp;title=MYK_Item_List</id>
	<title>MYK Item List - Revision history</title>
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	<updated>2026-07-30T07:49:23Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=MYK_Item_List&amp;diff=285849&amp;oldid=prev</id>
		<title>77.4.169.189: Created page with &quot;== Arms Items == {| class=&quot;article-table&quot; |Blade |1 |Fang, Iron |0-10 |M, 0, Lv+1D6 |- |Dagger |1 |Iron |0-10 |M, 0, Lv+2, crit on 11+ |- |Battle Axe |1 |Iron, Wood |0-10 |M, ...&quot;</title>
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		<updated>2015-07-15T21:30:42Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== Arms Items == {| class=&amp;quot;article-table&amp;quot; |Blade |1 |Fang, Iron |0-10 |M, 0, Lv+1D6 |- |Dagger |1 |Iron |0-10 |M, 0, Lv+2, crit on 11+ |- |Battle Axe |1 |Iron, Wood |0-10 |M, ...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Arms Items ==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|Blade&lt;br /&gt;
|1&lt;br /&gt;
|Fang, Iron&lt;br /&gt;
|0-10&lt;br /&gt;
|M, 0, Lv+1D6&lt;br /&gt;
|-&lt;br /&gt;
|Dagger&lt;br /&gt;
|1&lt;br /&gt;
|Iron&lt;br /&gt;
|0-10&lt;br /&gt;
|M, 0, Lv+2, crit on 11+&lt;br /&gt;
|-&lt;br /&gt;
|Battle Axe&lt;br /&gt;
|1&lt;br /&gt;
|Iron, Wood&lt;br /&gt;
|0-10&lt;br /&gt;
|M, 0, Lv+2d6-2, attack checks -2&lt;br /&gt;
|-&lt;br /&gt;
|Buckler&lt;br /&gt;
|1&lt;br /&gt;
|Iron, Leather&lt;br /&gt;
|0-10&lt;br /&gt;
|Defense +Lv+1&lt;br /&gt;
|-&lt;br /&gt;
|Spear&lt;br /&gt;
|2&lt;br /&gt;
|Fang&lt;br /&gt;
|0-10&lt;br /&gt;
|M, 1, Lv+3&lt;br /&gt;
|-&lt;br /&gt;
|Shuriken&lt;br /&gt;
|2&lt;br /&gt;
|Iron x10&lt;br /&gt;
|0-10&lt;br /&gt;
|M, 0/R, 2, Lv+1D6-1, disarm+1, Ninja only&lt;br /&gt;
|-&lt;br /&gt;
|Crossbow&lt;br /&gt;
|2&lt;br /&gt;
|Wood&lt;br /&gt;
|0-10&lt;br /&gt;
|R, 2, Lv+2, random target, Attack Checks +Lv&lt;br /&gt;
|-&lt;br /&gt;
|Armor&lt;br /&gt;
|2&lt;br /&gt;
|Leather, Iron&lt;br /&gt;
|0-10&lt;br /&gt;
|Damage -(Lv+1)&lt;br /&gt;
|-&lt;br /&gt;
|Warhammer&lt;br /&gt;
|3&lt;br /&gt;
|Iron&lt;br /&gt;
|0-10&lt;br /&gt;
|M, 0, Lv+3 piercing&lt;br /&gt;
|-&lt;br /&gt;
|Bomb&lt;br /&gt;
|3&lt;br /&gt;
|Gunpowder x5&lt;br /&gt;
|0-10&lt;br /&gt;
|R, 1, Lv+1D6, Area, one-use&lt;br /&gt;
|-&lt;br /&gt;
|Firearm&lt;br /&gt;
|4&lt;br /&gt;
|Machinery, Gunpowder&lt;br /&gt;
|0-10&lt;br /&gt;
|R, 3, Lv+1D6, random target&lt;br /&gt;
|-&lt;br /&gt;
|Greatsword&lt;br /&gt;
|4&lt;br /&gt;
|Iron x3, Fang x3&lt;br /&gt;
|0-10&lt;br /&gt;
|M, 0, Lv+1D6, shift Warfare from attack to damage&lt;br /&gt;
|-&lt;br /&gt;
|Broom&lt;br /&gt;
|4&lt;br /&gt;
|Wood Reagent&lt;br /&gt;
|0-10&lt;br /&gt;
|M, 0, Lv+1D6-1, attack Combat Traps, Witch: learn Flying&lt;br /&gt;
|-&lt;br /&gt;
|Armor-Piercing Bullet&lt;br /&gt;
|5&lt;br /&gt;
|Iron x5&lt;br /&gt;
|0-10&lt;br /&gt;
|increase ranged damage by Lv+1d6 piercing, one-use (50% if Ranged Skill group)&lt;br /&gt;
|-&lt;br /&gt;
|Cannon&lt;br /&gt;
|8&lt;br /&gt;
|Machinery x5, Gunpowder x5&lt;br /&gt;
|0-10&lt;br /&gt;
|R, 3, Lv+1D6, Area, min Followers 10, spend 1 Gunpowder&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Lifestyle Items ==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|Pan&lt;br /&gt;
|1&lt;br /&gt;
|Iron&lt;br /&gt;
|0-10&lt;br /&gt;
|Plan, Quest 9, craft Lunch in Dungeon&lt;br /&gt;
|-&lt;br /&gt;
|Backpack&lt;br /&gt;
|1&lt;br /&gt;
|Cloth&lt;br /&gt;
|0-10&lt;br /&gt;
|Store Lvx2+15 Materials&lt;br /&gt;
|-&lt;br /&gt;
|Cracker&lt;br /&gt;
|1&lt;br /&gt;
|Gunpowder x5&lt;br /&gt;
|&lt;br /&gt;
|Push 1 space, one-use; Happymancer: Cause random encounter during Kingdom Phase&lt;br /&gt;
|-&lt;br /&gt;
|Frog-Safe&lt;br /&gt;
|1&lt;br /&gt;
|Leather Reagent&lt;br /&gt;
|0-10&lt;br /&gt;
|Assist, Wit 10, increase carryover by Lv+1MG; lose everything on failure&lt;br /&gt;
|-&lt;br /&gt;
|Cloak&lt;br /&gt;
|1&lt;br /&gt;
|Cloth x3&lt;br /&gt;
|&lt;br /&gt;
|randomize Defense&lt;br /&gt;
|-&lt;br /&gt;
|Cards&lt;br /&gt;
|2&lt;br /&gt;
|Information&lt;br /&gt;
|&lt;br /&gt;
|Plan, Charisma 9, increase Affection or Hostility&lt;br /&gt;
|-&lt;br /&gt;
|Apron&lt;br /&gt;
|3&lt;br /&gt;
|Reagent, Cloth&lt;br /&gt;
|&lt;br /&gt;
|Assist, Quest 11, turn loot into meat; Cook: bake Monster Skill into meal&lt;br /&gt;
|-&lt;br /&gt;
|Resident Library&lt;br /&gt;
|2&lt;br /&gt;
|Information x10&lt;br /&gt;
|&lt;br /&gt;
|Plan, Wit 11, Vizier only: Spend Hope to redistribute Followers&lt;br /&gt;
|-&lt;br /&gt;
|Handy Phone&lt;br /&gt;
|4&lt;br /&gt;
|Machinery x5&lt;br /&gt;
|0-10&lt;br /&gt;
|Increase Command checks by Lv+1&lt;br /&gt;
|-&lt;br /&gt;
|Portrait&lt;br /&gt;
|4&lt;br /&gt;
|Information x5&lt;br /&gt;
|&lt;br /&gt;
|Support, increase Drive by Affection towards pictured character&lt;br /&gt;
|-&lt;br /&gt;
|Costume&lt;br /&gt;
|5&lt;br /&gt;
|Leather, Cloth&lt;br /&gt;
|&lt;br /&gt;
|additional die for Charisma checks&lt;br /&gt;
|-&lt;br /&gt;
|Snack of Yellow Sunlight&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Adjust Kingdom Change by 1, Eunuch: adjust +1 per spent MG&lt;br /&gt;
|-&lt;br /&gt;
|Glasses&lt;br /&gt;
|5&lt;br /&gt;
|Machinery x5&lt;br /&gt;
|&lt;br /&gt;
|Use Wit for Astrology and Summoning, Ranged Weapon range -1&lt;br /&gt;
|-&lt;br /&gt;
|Credit Card&lt;br /&gt;
|7&lt;br /&gt;
|Machinery x5, Information x10&lt;br /&gt;
|&lt;br /&gt;
|Borrow MG&lt;br /&gt;
|-&lt;br /&gt;
|Grimoire&lt;br /&gt;
|8&lt;br /&gt;
|Leather x5, Information x10&lt;br /&gt;
|&lt;br /&gt;
|Plan, Wit 9, during Kingdom Phase, ensure 1 skill activation&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Recovery Items ==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|Lunch&lt;br /&gt;
|1&lt;br /&gt;
|Meat xCourt&lt;br /&gt;
|0-10&lt;br /&gt;
|Plan, Court recovers Lv+1 HP, one-use&lt;br /&gt;
|-&lt;br /&gt;
|Antidote&lt;br /&gt;
|1&lt;br /&gt;
|Wood, Reagent x5&lt;br /&gt;
|&lt;br /&gt;
|Support, cure 1 specific Bad Status, one-use&lt;br /&gt;
|-&lt;br /&gt;
|Keepable Foods&lt;br /&gt;
|1&lt;br /&gt;
|Meat&lt;br /&gt;
|&lt;br /&gt;
|Assist, recover 1 HP, one-use&lt;br /&gt;
|-&lt;br /&gt;
|Stretcher&lt;br /&gt;
|1&lt;br /&gt;
|Wood x2, Cloth x5&lt;br /&gt;
|0-10&lt;br /&gt;
|recover Lv+1D6 Followers during End Phase&lt;br /&gt;
|-&lt;br /&gt;
|Coffee&lt;br /&gt;
|1&lt;br /&gt;
|Wood x2, Reagent x5&lt;br /&gt;
|&lt;br /&gt;
|ignore Sleep, one-use&lt;br /&gt;
|-&lt;br /&gt;
|Chocolate&lt;br /&gt;
|1&lt;br /&gt;
|Wood x5&lt;br /&gt;
|&lt;br /&gt;
|Support, increase Affection score for session, one-use&lt;br /&gt;
|-&lt;br /&gt;
|Drink&lt;br /&gt;
|1&lt;br /&gt;
|Wood&lt;br /&gt;
|0-10&lt;br /&gt;
|Support, recover Lv+1 Drive, one-use&lt;br /&gt;
|-&lt;br /&gt;
|Full Course&lt;br /&gt;
|3&lt;br /&gt;
|Meat xCourtx2&lt;br /&gt;
|0-10&lt;br /&gt;
|Plan, Court recovers Lv+1D6 HP, one-use&lt;br /&gt;
|-&lt;br /&gt;
|Potion&lt;br /&gt;
|3&lt;br /&gt;
|Reagent x5&lt;br /&gt;
|0-10&lt;br /&gt;
|Assist/Interrupt, recover Lv+1D6 HP, one-use&lt;br /&gt;
|-&lt;br /&gt;
|Trauma Kit&lt;br /&gt;
|4&lt;br /&gt;
|Wood, Cloth, Reagent, Information&lt;br /&gt;
|0-10&lt;br /&gt;
|Plan, Wit 9, another character recovers Lv+2 HP&lt;br /&gt;
|-&lt;br /&gt;
|Tonic&lt;br /&gt;
|5&lt;br /&gt;
|Fang, Reagent, Meat, Wood, Gunpowder&lt;br /&gt;
|0-10&lt;br /&gt;
|Max HP +Lv+5&lt;br /&gt;
|-&lt;br /&gt;
|Dungeon Insurance&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|0-10&lt;br /&gt;
|Teleport Court back to Kingdom when someone takes damage, Max HP +Lv+1, one-use&lt;br /&gt;
|-&lt;br /&gt;
|Scientific Spice&lt;br /&gt;
|6&lt;br /&gt;
|Reagent x10, Gunpowder x10&lt;br /&gt;
|&lt;br /&gt;
|Lunch/Full Course recovers +1D6 HP&amp;amp;Drive, Obese on 6, one-use&lt;br /&gt;
|-&lt;br /&gt;
|Love Potion&lt;br /&gt;
|7&lt;br /&gt;
|Reagent x10&lt;br /&gt;
|0-10&lt;br /&gt;
|Support, Increase Affection Score by Lv+3 for 1 Turn, one-use&lt;br /&gt;
|-&lt;br /&gt;
|Elixir&lt;br /&gt;
|10&lt;br /&gt;
|Every Material x10&lt;br /&gt;
|0-10&lt;br /&gt;
|Support, Revive character w/ Lv+1 HP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Exploration Items ==&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
|Flag&lt;br /&gt;
|1&lt;br /&gt;
|Wood, Cloth&lt;br /&gt;
|&lt;br /&gt;
|Reduce Random Encounter Chance&lt;br /&gt;
|-&lt;br /&gt;
|Amulet&lt;br /&gt;
|2&lt;br /&gt;
|Reagent x5&lt;br /&gt;
|&lt;br /&gt;
|Interrupt, Quest 9, prevent trap effect for 1 cycle, one-use&lt;br /&gt;
|-&lt;br /&gt;
|Star Fragment&lt;br /&gt;
|2&lt;br /&gt;
|Iron, Reagent&lt;br /&gt;
|0-10&lt;br /&gt;
|Light Lv+1&lt;br /&gt;
|-&lt;br /&gt;
|Instrument of Torture&lt;br /&gt;
|2&lt;br /&gt;
|Fang, Metal&lt;br /&gt;
|&lt;br /&gt;
|Interrupt, Warfare 5+MonsterLv, learn name of Ruler&lt;br /&gt;
|-&lt;br /&gt;
|Heavy Wristband&lt;br /&gt;
|2&lt;br /&gt;
|Iron x2&lt;br /&gt;
|0-10&lt;br /&gt;
|Reduce checks by Lv+1, gain Lv+1 Drive at end of combat&lt;br /&gt;
|-&lt;br /&gt;
|Tent&lt;br /&gt;
|2&lt;br /&gt;
|Cloth x5&lt;br /&gt;
|0-10&lt;br /&gt;
|Reduce damage during Camp Step by Lv+1&lt;br /&gt;
|-&lt;br /&gt;
|Instrument&lt;br /&gt;
|3&lt;br /&gt;
|Wood, Leather&lt;br /&gt;
|&lt;br /&gt;
|Interrupt, other character converts 5s to drive&lt;br /&gt;
|-&lt;br /&gt;
|Animal Companion&lt;br /&gt;
|3&lt;br /&gt;
|Monster Citizen&lt;br /&gt;
|&lt;br /&gt;
|Search checks +1&lt;br /&gt;
|-&lt;br /&gt;
|Ride&lt;br /&gt;
|4&lt;br /&gt;
|Monster Citizen&lt;br /&gt;
|&lt;br /&gt;
|Move 2&lt;br /&gt;
|-&lt;br /&gt;
|Trap Collection&lt;br /&gt;
|5&lt;br /&gt;
|Information, Machinery&lt;br /&gt;
|0-10&lt;br /&gt;
|Support, Quest 11, Place trap w/ Lv up to Lv+1, one-use&lt;br /&gt;
|-&lt;br /&gt;
|Dismaze Gear&lt;br /&gt;
|5&lt;br /&gt;
|Leather x2, Cloth x2, Reagent x2&lt;br /&gt;
|0-10&lt;br /&gt;
|Protected against Lv+1 Combat Traps, stay Lv+1 quarters longer in Dungeon&lt;br /&gt;
|-&lt;br /&gt;
|Map&lt;br /&gt;
|6&lt;br /&gt;
|Information x10&lt;br /&gt;
|&lt;br /&gt;
|Gain all information about 1 room, one-use&lt;br /&gt;
|-&lt;br /&gt;
|Ticktick&lt;br /&gt;
|7&lt;br /&gt;
|Machinery x5&lt;br /&gt;
|&lt;br /&gt;
|Spend 1 Hope to make additional Support Action during Dungeon Phase&lt;br /&gt;
|-&lt;br /&gt;
|Living Drill&lt;br /&gt;
|8&lt;br /&gt;
|Meat x5, Fang x10&lt;br /&gt;
|&lt;br /&gt;
|Create corridor, one-use&lt;br /&gt;
|-&lt;br /&gt;
|Pumpkin Wagon&lt;br /&gt;
|8&lt;br /&gt;
|Monster Citizen, Wood x10&lt;br /&gt;
|&lt;br /&gt;
|3 non-equipped Item Slots, can&amp;#039;t have Ride&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>77.4.169.189</name></author>
	</entry>
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