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	<id>https://wiki.rpg.net/index.php?action=history&amp;feed=atom&amp;title=Magneto_PL-18</id>
	<title>Magneto PL-18 - Revision history</title>
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	<updated>2026-05-18T15:11:07Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Magneto_PL-18&amp;diff=11807&amp;oldid=prev</id>
		<title>64.12.116.71 at 16:51, 10 August 2005</title>
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		<updated>2005-08-10T16:51:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Magneto; “Erik Magnus Lehnsherr”&amp;#039;&amp;#039;&amp;#039;; PL 18 (270)&lt;br /&gt;
&lt;br /&gt;
Init +2; Defense 17 (+2 dodge, +5 base); Spd 30 ft walk, 75 ft fly; Base Attack +6; Atk +9 (+15S Magnetic Blast); SV Dmg +8 (+21 with Force Field), Fort +2, Ref +2, Will +10 (or +5 and 18 Mental Protection); Str 16, Dex 14, Con 14, Int 20, Wis 20, Cha 16 (50 total) &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Skills:&amp;#039;&amp;#039;&amp;#039; Science (Genetics) 15/+20, Science (Electronics) 12/+17, Intimidation 6/+9, Sense Motive 15/+20, Pilot (Space Ship) 4/+6, (27 total)&lt;br /&gt;
 &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Feats:&amp;#039;&amp;#039;&amp;#039; Power Attack, Attack Focus (Magnetic Control), Point Blank Shot, Precise Shot, Leadership, Villainous Surge, Infamy (13 total) &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Powers &amp;amp; Equipment:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Mental Protection+18&amp;#039;&amp;#039;&amp;#039; (Flaws: Device (helmet), 1 ppr, 18 total, Source: Super-Science), &lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Magnetic Control +15&amp;#039;&amp;#039;&amp;#039; (Power Stunts: Expanded Magnetics, Extras: Energy Blast, Explosive Blast, Energy Field, Flight, Force Field (Area x2), Immunities +6 (Immunity to Electricity, Heat, Gravity, Magnetics, Suffocation, Pressure), Neutralize (super-science powers), Shape Matter (Metal only), 9ppr+8, 146 total, Source: Mutation), &lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Amazing Save (Will) +5 &amp;#039;&amp;#039;&amp;#039;(Extras: Damage, 2 ppr, 10 total, Source: Training) (182 total) &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Weaknesses:&amp;#039;&amp;#039;&amp;#039; Quirk (Hatred of non-mutant humanity) &lt;br /&gt;
&lt;br /&gt;
His Power Stunt &amp;quot;Expanded Magnetics&amp;quot; allows him to spend a Villain Point to effect non-magnetic objects with his magnetism, usually by manipulating the magnetic gravity fields of earth itself&lt;/div&gt;</summary>
		<author><name>64.12.116.71</name></author>
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