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	<title>Mythic Greece Antirevma - Revision history</title>
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	<updated>2026-07-31T07:59:38Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.rpg.net/index.php?title=Mythic_Greece_Antirevma&amp;diff=437567&amp;oldid=prev</id>
		<title>172.12.98.253: Added a whole gol dang character sheet</title>
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		<updated>2023-05-07T17:22:38Z</updated>

		<summary type="html">&lt;p&gt;Added a whole gol dang character sheet&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=Antirevma=&lt;br /&gt;
&lt;br /&gt;
==Chaotic Neutral Demigoddess (Variant Human) Fathomless Warlock==&lt;br /&gt;
&lt;br /&gt;
=Attributes=&lt;br /&gt;
&lt;br /&gt;
Str: 8 (-1)&lt;br /&gt;
&lt;br /&gt;
Dex 14 (+2)&lt;br /&gt;
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Con 14 (+2)&lt;br /&gt;
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Int  12 (+1)&lt;br /&gt;
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Wis 12 (+1/+4)&lt;br /&gt;
&lt;br /&gt;
Cha 20  (+5/+8)&lt;br /&gt;
&lt;br /&gt;
=Combat=&lt;br /&gt;
&lt;br /&gt;
AC 14&lt;br /&gt;
&lt;br /&gt;
HP 38&lt;br /&gt;
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Spd 30&lt;br /&gt;
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Init +2&lt;br /&gt;
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HD 5d8&lt;br /&gt;
&lt;br /&gt;
Proficiency +3&lt;br /&gt;
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==Attacks==&lt;br /&gt;
&lt;br /&gt;
Eldritch Blast: Attack +7, Damage 1d10+4 Force plus 10’ Push, 2 Attacks&lt;br /&gt;
&lt;br /&gt;
Shillelagh: Attack +7, Damage 1d8+4 Magic Bludgeoning&lt;br /&gt;
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Green-Flame Shillelagh: Attack +7, Damage 2d8+4 plus 1d8+4 to second target&lt;br /&gt;
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Tentacle: Attack +7, Damage 1d8 Cold, Slows target 10’&lt;br /&gt;
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=Identity=&lt;br /&gt;
&lt;br /&gt;
==Human (Variant)==&lt;br /&gt;
&lt;br /&gt;
 +1 Con, +1 Cha, Spd 30’, Medium, Bonus Skill, Bonus Feat&lt;br /&gt;
&lt;br /&gt;
==Warlock 5==&lt;br /&gt;
&lt;br /&gt;
Proficiencies, Otherworldly Patron (Fathomless), Pact Magic (Cantrips, 2 Short Rest spell slots, Spell Attack +7, Spell Save DC 15), 3 Invocations, Pact Boon (Pact of the Tome)&lt;br /&gt;
&lt;br /&gt;
===Fathomless===&lt;br /&gt;
&lt;br /&gt;
Pact Spells, Tentacle of the Deeps (3 uses/Long Rest), Gift of the Sea&lt;br /&gt;
&lt;br /&gt;
==Hermit==&lt;br /&gt;
&lt;br /&gt;
Discovery, Proficiencies&lt;br /&gt;
&lt;br /&gt;
=Personality=&lt;br /&gt;
&lt;br /&gt;
Hermiting Reason: I was the daughter of a witch and the child of a god of monsters; no one wanted me around.  But I also wanted to study…&lt;br /&gt;
&lt;br /&gt;
Trait: I am serene in the face of chaos, the calm in the storm.&lt;br /&gt;
&lt;br /&gt;
Ideal: Free Thinking.  Inquiry and curiosity are the pillars of progress!&lt;br /&gt;
&lt;br /&gt;
Bond: I entered seclusion for a chance to study in peace.&lt;br /&gt;
&lt;br /&gt;
Flaw: I harbor dark, bloodthirsty thoughts that my isolation and meditation failed to quell&lt;br /&gt;
&lt;br /&gt;
=Bennies=&lt;br /&gt;
&lt;br /&gt;
==Protection of the Seas==&lt;br /&gt;
&lt;br /&gt;
As a bonus action, for one minute you are treated as being underwater for combat purposes:&lt;br /&gt;
&lt;br /&gt;
- You have resistance to fire damage.&lt;br /&gt;
&lt;br /&gt;
- When making a melee weapon attack, a creature that doesn&amp;#039;t have a swimming speed (either natural or granted by magic) has disadvantage on the attack roll unless the weapon is a dagger, javelin, shortsword, spear, or trident.&lt;br /&gt;
&lt;br /&gt;
- A ranged weapon attack automatically misses a target beyond the weapon&amp;#039;s normal range. Even against a target within normal range, the attack roll has disadvantage unless the weapon is a crossbow, a net, or a weapon that is thrown like a javelin (including a spear, trident, or dart).&lt;br /&gt;
&lt;br /&gt;
This ability uses concentration. Once you use it, you cannot use it again until you finish a long rest.&lt;br /&gt;
&lt;br /&gt;
==Feats==&lt;br /&gt;
&lt;br /&gt;
Telekinetic, Shadow Touched&lt;br /&gt;
&lt;br /&gt;
==Invocations==&lt;br /&gt;
&lt;br /&gt;
Agonizing Blast, Repelling Blast, Book of Ancient Secrets&lt;br /&gt;
&lt;br /&gt;
==Spells Known==&lt;br /&gt;
&lt;br /&gt;
===Cantrips===&lt;br /&gt;
&lt;br /&gt;
Eldritch Blast, Minor Illusion, Mage Hand, Guidance, Shillelagh, Spare the Dying, Green-Flame Blade&lt;br /&gt;
&lt;br /&gt;
===Lv 1===&lt;br /&gt;
&lt;br /&gt;
Armor of Agathys, Hellish Rebuke, Disguise Self&lt;br /&gt;
&lt;br /&gt;
===Lv 2===&lt;br /&gt;
&lt;br /&gt;
Hold Person, Misty Step, Invisibility&lt;br /&gt;
&lt;br /&gt;
===Lv 3===&lt;br /&gt;
&lt;br /&gt;
Lightning Bolt, Summon Shadowspawn, Sleet Storm&lt;br /&gt;
&lt;br /&gt;
==Proficiencies==&lt;br /&gt;
&lt;br /&gt;
Wis saves, Cha saves, Simple Weapons, Light Armor, Common, Primordial, Draconic, Arcana (+4), Deception (+7), Medicine (+3), Persuasion (+7), Religion (+4), Herbalism Kit&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
Studded Leather Armor, Scroll of Shadows, Club, Arcane Focus, Herbalism Kit, Scholar’s Pack, Common Clothes, Winter Blanket, Copious Notes&lt;/div&gt;</summary>
		<author><name>172.12.98.253</name></author>
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