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	<id>https://wiki.rpg.net/index.php?action=history&amp;feed=atom&amp;title=NX_77001_USS_Eclipse</id>
	<title>NX 77001 USS Eclipse - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rpg.net/index.php?action=history&amp;feed=atom&amp;title=NX_77001_USS_Eclipse"/>
	<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=NX_77001_USS_Eclipse&amp;action=history"/>
	<updated>2026-07-31T05:36:02Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=NX_77001_USS_Eclipse&amp;diff=401753&amp;oldid=prev</id>
		<title>SageGenesis: /* Talents */</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=NX_77001_USS_Eclipse&amp;diff=401753&amp;oldid=prev"/>
		<updated>2021-07-03T13:57:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Talents&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:57, 3 July 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l54&quot;&gt;Line 54:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 54:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Talents ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Talents ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Advanced Sensors Suite:&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;he &lt;/del&gt;vessel’s sensors are amongst the most sophisticated and advanced available in the fleet. Unless the ship’s Sensors have suffered one or more Breaches, whenever a character performs a Task assisted by the ship’s Sensors, they may reduce the Difficulty of the Task by one, to a minimum of 0.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Advanced Sensors Suite:&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/ins&gt;vessel’s sensors are amongst the most sophisticated and advanced available in the fleet. Unless the ship’s Sensors have suffered one or more Breaches, whenever a character performs a Task assisted by the ship’s Sensors, they may reduce the Difficulty of the Task by one, to a minimum of 0.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Electronic Warfare Systems:&amp;#039;&amp;#039;&amp;#039; The ship’s communications systems have been specially designed to intercept and disrupt enemy communications in battle. Whenever a character on the ship succeeds at the Intercept or Signals Jamming Tasks, they may spend 2 Momentum to select one additional ship to target.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Electronic Warfare Systems:&amp;#039;&amp;#039;&amp;#039; The ship’s communications systems have been specially designed to intercept and disrupt enemy communications in battle. Whenever a character on the ship succeeds at the Intercept or Signals Jamming Tasks, they may spend 2 Momentum to select one additional ship to target.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Energy Signature Masking:&amp;#039;&amp;#039;&amp;#039; Increase the difficulty of any other ship&amp;#039;s Sensors-using Task by +2, such as &amp;#039;&amp;#039;Sensor Sweep&amp;#039;&amp;#039; or &amp;#039;&amp;#039;Scan for Weakness&amp;#039;&amp;#039;. The difficulty is reduced by 1 if Engines or Structure are damaged (and negated when both are). Taking certain high-profile actions can also reduce the difficulty.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Energy Signature Masking:&amp;#039;&amp;#039;&amp;#039; Increase the difficulty of any other ship&amp;#039;s Sensors-using Task by +2, such as &amp;#039;&amp;#039;Sensor Sweep&amp;#039;&amp;#039; or &amp;#039;&amp;#039;Scan for Weakness&amp;#039;&amp;#039;. The difficulty is reduced by 1 if Engines or Structure are damaged (and negated when both are). Taking certain high-profile actions can also reduce the difficulty.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SageGenesis</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=NX_77001_USS_Eclipse&amp;diff=401752&amp;oldid=prev</id>
		<title>SageGenesis: /* Attacks */</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=NX_77001_USS_Eclipse&amp;diff=401752&amp;oldid=prev"/>
		<updated>2021-07-03T13:56:46Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Attacks&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:56, 3 July 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l50&quot;&gt;Line 50:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 50:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Phaser Array:&amp;#039;&amp;#039;&amp;#039; 10 Damage Dice, Energy, Medium Range (&amp;#039;&amp;#039;Versatile 2&amp;#039;&amp;#039;)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Phaser Array:&amp;#039;&amp;#039;&amp;#039; 10 Damage Dice, Energy, Medium Range (&amp;#039;&amp;#039;Versatile 2&amp;#039;&amp;#039;)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Photon Torpedoes:&amp;#039;&amp;#039;&amp;#039; 7 Damage Dice, Torpedo, Long Range (&amp;#039;&amp;#039;High-Yield&amp;#039;&amp;#039;)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Photon Torpedoes:&amp;#039;&amp;#039;&amp;#039; 7 Damage Dice, Torpedo, Long Range (&amp;#039;&amp;#039;High-Yield&amp;#039;&amp;#039;)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PQuantum &lt;/del&gt;Torpedoes:&#039;&#039;&#039; 8 Damage Dice, Torpedo, Long Range (&#039;&#039;Calibration, High-Yield, Vicious 1&#039;&#039;)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Quantum &lt;/ins&gt;Torpedoes:&#039;&#039;&#039; 8 Damage Dice, Torpedo, Long Range (&#039;&#039;Calibration, High-Yield, Vicious 1&#039;&#039;)&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Tractor Beam:&amp;#039;&amp;#039;&amp;#039; Strength 5&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Tractor Beam:&amp;#039;&amp;#039;&amp;#039; Strength 5&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>SageGenesis</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=NX_77001_USS_Eclipse&amp;diff=401751&amp;oldid=prev</id>
		<title>SageGenesis: Created page with &quot;The main starship the Star Trek Adventures game [https://wiki.rpg.net/index.php/Star_Trek_Eclipse Star Trek Eclipse]  == Summary ==  &#039;&#039;&#039;Registry:&#039;&#039;&#039; NX 77001&lt;br&gt; &#039;&#039;&#039;Service Da...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=NX_77001_USS_Eclipse&amp;diff=401751&amp;oldid=prev"/>
		<updated>2021-07-03T13:56:17Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;The main starship the Star Trek Adventures game [https://wiki.rpg.net/index.php/Star_Trek_Eclipse Star Trek Eclipse]  == Summary ==  &amp;#039;&amp;#039;&amp;#039;Registry:&amp;#039;&amp;#039;&amp;#039; NX 77001&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Service Da...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The main starship the Star Trek Adventures game [https://wiki.rpg.net/index.php/Star_Trek_Eclipse Star Trek Eclipse]&lt;br /&gt;
&lt;br /&gt;
== Summary == &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Registry:&amp;#039;&amp;#039;&amp;#039; NX 77001&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Service Date:&amp;#039;&amp;#039;&amp;#039; 2383&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Frame:&amp;#039;&amp;#039;&amp;#039; Prototype Eclipse-class &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mission Profile:&amp;#039;&amp;#039;&amp;#039; Technical Testbed&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Traits:&amp;#039;&amp;#039;&amp;#039; Federation Starship, Prototype &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Disciplines &amp;amp; Systems &amp;amp; System Breaches ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Discipline&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;System&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! &amp;#039;&amp;#039;&amp;#039;Breaches&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|Command 1&lt;br /&gt;
|Comms 10&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Conn 2&lt;br /&gt;
|Computers 10&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Security 4&lt;br /&gt;
|Engines 10&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Engineering 3&lt;br /&gt;
|Sensors 11&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Science 3&lt;br /&gt;
|Structure 11&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
|Medicine 2&lt;br /&gt;
|Weapons 9&lt;br /&gt;
| 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Scale:&amp;#039;&amp;#039;&amp;#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Crew Support:&amp;#039;&amp;#039;&amp;#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Resistance:&amp;#039;&amp;#039;&amp;#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Power:&amp;#039;&amp;#039;&amp;#039; 10&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Shields:&amp;#039;&amp;#039;&amp;#039; 15&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Attacks ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Phaser Array:&amp;#039;&amp;#039;&amp;#039; 10 Damage Dice, Energy, Medium Range (&amp;#039;&amp;#039;Versatile 2&amp;#039;&amp;#039;)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Photon Torpedoes:&amp;#039;&amp;#039;&amp;#039; 7 Damage Dice, Torpedo, Long Range (&amp;#039;&amp;#039;High-Yield&amp;#039;&amp;#039;)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;PQuantum Torpedoes:&amp;#039;&amp;#039;&amp;#039; 8 Damage Dice, Torpedo, Long Range (&amp;#039;&amp;#039;Calibration, High-Yield, Vicious 1&amp;#039;&amp;#039;)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tractor Beam:&amp;#039;&amp;#039;&amp;#039; Strength 5&lt;br /&gt;
&lt;br /&gt;
== Talents ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Advanced Sensors Suite:&amp;#039;&amp;#039;&amp;#039; he vessel’s sensors are amongst the most sophisticated and advanced available in the fleet. Unless the ship’s Sensors have suffered one or more Breaches, whenever a character performs a Task assisted by the ship’s Sensors, they may reduce the Difficulty of the Task by one, to a minimum of 0.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Electronic Warfare Systems:&amp;#039;&amp;#039;&amp;#039; The ship’s communications systems have been specially designed to intercept and disrupt enemy communications in battle. Whenever a character on the ship succeeds at the Intercept or Signals Jamming Tasks, they may spend 2 Momentum to select one additional ship to target.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Energy Signature Masking:&amp;#039;&amp;#039;&amp;#039; Increase the difficulty of any other ship&amp;#039;s Sensors-using Task by +2, such as &amp;#039;&amp;#039;Sensor Sweep&amp;#039;&amp;#039; or &amp;#039;&amp;#039;Scan for Weakness&amp;#039;&amp;#039;. The difficulty is reduced by 1 if Engines or Structure are damaged (and negated when both are). Taking certain high-profile actions can also reduce the difficulty.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Extensive Shuttlebays:&amp;#039;&amp;#039;&amp;#039; The vessel’s shuttlebays are large, well-supplied, and able to support a larger number of active shuttle missions simultaneously. The ship may have twice as many small craft active at any one time as it would normally allow, and it may carry up to two Scale 2 small craft.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;High Resolution Sensors:&amp;#039;&amp;#039;&amp;#039; The vessel’s sensors can gain large amounts of accurate data, though they are extremely sensitive. While the vessel is not in combat, any successful Task that is assisted by the ship’s Sensors gains one bonus Momentum.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Quantum Torpedoes:&amp;#039;&amp;#039;&amp;#039; The vessel has been equipped with the latest in ship-to-ship munitions: the quantum torpedoes. The ship has quantum torpedoes in addition to any other form of torpedo it carries.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Launch Bay ==&lt;br /&gt;
Two Aerie-class survey vessels, numerous standard shuttles, and a couple of modified civilian small craft for undercover missions.&lt;/div&gt;</summary>
		<author><name>SageGenesis</name></author>
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