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	<title>New Attributes - Revision history</title>
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	<updated>2026-05-15T17:18:29Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=New_Attributes&amp;diff=46983&amp;oldid=prev</id>
		<title>Amnesiack at 03:08, 27 March 2007</title>
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		<updated>2007-03-27T03:08:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Contacts==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Cost:&amp;#039;&amp;#039;&amp;#039; 1 Point per Contact&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Relevant Stat:&amp;#039;&amp;#039;&amp;#039; Soul&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Required PMVs:&amp;#039;&amp;#039;&amp;#039; None&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Optional PMVs:&amp;#039;&amp;#039;&amp;#039; None&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Progression:&amp;#039;&amp;#039;&amp;#039; None&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Reduction:&amp;#039;&amp;#039;&amp;#039; None&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Restriction:&amp;#039;&amp;#039;&amp;#039; None&lt;br /&gt;
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Contacts are suppliers of information. They&amp;#039;re not as reliable as Allies and don&amp;#039;t have the loyalty of Servants or Henchmen. but typically, they&amp;#039;re well-informed or can find someone else who is. Most Contacts have a key of some sort--a method of exchange which your character would know. Magnum, PI used to bribe his old Navy contact, Mac with donuts. Maybe your character pays money for good information... Contacts aren&amp;#039;t all-knowing. And it&amp;#039;s always possible that the contacts you do have just plain can&amp;#039;t help you out...&lt;br /&gt;
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Each contact should have noted a dominant area of involvement. Such a character might have insight into the Russian mafia, or the corporate culture of a specific business, or perhaps a local police precinct...&lt;br /&gt;
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[[Future Imperfect]]&lt;/div&gt;</summary>
		<author><name>Amnesiack</name></author>
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