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	<title>Nothing is here 2 - Revision history</title>
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	<updated>2026-05-16T22:49:32Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nothing_is_here_2&amp;diff=274451&amp;oldid=prev</id>
		<title>Nevermet: Nevermet moved page The Judges of Tehom: The Superhuman Few to Nothing is here 2</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Nothing_is_here_2&amp;diff=274451&amp;oldid=prev"/>
		<updated>2014-12-21T23:45:44Z</updated>

		<summary type="html">&lt;p&gt;Nevermet moved page &lt;a href=&quot;/index.php/The_Judges_of_Tehom:_The_Superhuman_Few&quot; class=&quot;mw-redirect&quot; title=&quot;The Judges of Tehom: The Superhuman Few&quot;&gt;The Judges of Tehom: The Superhuman Few&lt;/a&gt; to &lt;a href=&quot;/index.php/Nothing_is_here_2&quot; title=&quot;Nothing is here 2&quot;&gt;Nothing is here 2&lt;/a&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:45, 21 December 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Nevermet</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nothing_is_here_2&amp;diff=274450&amp;oldid=prev</id>
		<title>Nevermet: Replaced content with &quot;Nothing is here&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Nothing_is_here_2&amp;diff=274450&amp;oldid=prev"/>
		<updated>2014-12-21T23:45:23Z</updated>

		<summary type="html">&lt;p&gt;Replaced content with &amp;quot;Nothing is here&amp;quot;&lt;/p&gt;
&lt;a href=&quot;https://wiki.rpg.net/index.php?title=Nothing_is_here_2&amp;amp;diff=274450&amp;amp;oldid=274414&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Nevermet</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nothing_is_here_2&amp;diff=274414&amp;oldid=prev</id>
		<title>Nevermet at 22:16, 20 December 2014</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Nothing_is_here_2&amp;diff=274414&amp;oldid=prev"/>
		<updated>2014-12-20T22:16:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:16, 20 December 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The powers of the Few are incredibly diverse, both in their capabilities (super strength, flying, casting spells, etc.) and their origin (some of the Few are born with their traits, some train, some are altered, etc.).  Some do not even have inherent powers, but rather wield items of power.  The most unifying characteristic of being of the Few is that fate twists around them in improbable and implausible ways.  Coincidence seems to constantly conspire in the lives of the Few.  They survive the impossible, meet one another by random accident, etc.  These coincidences are not always beneficial, and they are not necessarily harmful.  Happenstance seems to conspire to ensure the Few have “kleos,” actions &amp;amp; experiences that inspire awe in others.  The Tehomin are aware of these oddities, and have tried to study the nature of the Few as best they can.  The amount of consensus, however, is extremely limited.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The powers of the Few are incredibly diverse, both in their capabilities (super strength, flying, casting spells, etc.) and their origin (some of the Few are born with their traits, some train, some are altered, etc.).  Some do not even have inherent powers, but rather wield items of power.  The most unifying characteristic of being of the Few is that fate twists around them in improbable and implausible ways.  Coincidence seems to constantly conspire in the lives of the Few.  They survive the impossible, meet one another by random accident, etc.  These coincidences are not always beneficial, and they are not necessarily harmful.  Happenstance seems to conspire to ensure the Few have “kleos,” actions &amp;amp; experiences that inspire awe in others.  The Tehomin are aware of these oddities, and have tried to study the nature of the Few as best they can.  The amount of consensus, however, is extremely limited.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;twisting &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;chance &lt;/del&gt;is called the Tide&#039;s Eye by the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Teomin&lt;/del&gt;, and it has many consequences &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;beyond the biographies of the Few&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;For example, certain cities have improbable weather patterns, and some sea lanes are calm whereas others become stormy as soon as a ship comes close.  These effects seem to also influence the collective mind of the cosmopoli as well.  A particular cosmopoli may have an inexplicably high or low crime rate, for example.  Often, these environmental effects tie into the lives and actions of the Few.  If an Archon dies, it is often the case that the weather changed (often severely).  If someone is the &quot;rightful&quot; ruler of their cosmopoli, then things will simply work better if they officially are in power.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deformation &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;probability &lt;/ins&gt;is called the Tide&#039;s Eye by the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tehomin&lt;/ins&gt;, and it has many consequences. For example, certain cities have improbable weather patterns, and some sea lanes are calm whereas others become stormy as soon as a ship comes close.  These effects seem to also influence the collective mind of the cosmopoli as well.  A particular cosmopoli may have an inexplicably high or low crime rate, for example.  Often, these environmental effects tie into the lives and actions of the Few.  If an Archon dies, it is often the case that the weather changed (often severely).  If someone is the &quot;rightful&quot; ruler of their cosmopoli, then things will simply work better if they officially are in power.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Philosophers &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have &lt;/del&gt;prophets have contemplated and argued about the Tide&#039;s Eye since the Abandonment, and there is little consensus.  Tehomin scholars know it is a force that enables the existence of superhumans in various ways.  Exactly how this occurs is not known.  &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It is also unknown whether this &lt;/del&gt;is a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;natural&quot; process&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or if an intelligence &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;some kind if orchestrating events&lt;/del&gt;.  &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Among those who &lt;/del&gt;believe the Tide&#039;s Eye has an intellect, there is an active debate regarding how virtuous its interest in humanity has been since humanity came to Tehom.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Philosophers &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/ins&gt;prophets have contemplated and argued about the Tide&#039;s Eye since the Abandonment, and there is little consensus.  Tehomin scholars know it is a force that enables the existence of superhumans in various ways.  Exactly how this occurs is not known.  &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Some believe the Tide&#039;s Eye &lt;/ins&gt;is a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;kind of psychic aggregator&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;where the collective hopes and dreams and fears &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;humanity are deposited into individuals, creating the Few&lt;/ins&gt;.  &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Others &lt;/ins&gt;believe the Tide&#039;s Eye has an intellect, there is an active debate regarding how virtuous its interest in humanity has been since humanity came to Tehom&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. The term &quot;God&quot; also becomes a lightning rod in such discussions&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=The Powers of the Few=&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Origins of the Few=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The few have powers that go beyond what normal humans are capable of.  Generally, we can categorize these powers into three types.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;Inherent powers&#039;&#039;&#039; are abilities the character simply has.  These powers may include super strength, the ability to shoot energy blasts from one&#039;s eyes, or anything else.  The point is the character acts and the power manifests.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;Kept powers&#039;&#039;&#039; are those that are found in items of power, be they objects of superscience (called sacritech), or mysticism and the Tide&#039;s Eye (called foci).  How the powers work depends greatly on the item that contains them.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;Mystical powers&#039;&#039;&#039; come from one&#039;s ability to perceive and manipulate the unseen powers and energies that flow through the world.  Mystics are wizards and sorcerers.  Mystic powers often require some sort of ritual to maintain.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;= Origins of the Few&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;=&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are very few hard and fast rules on the powers of the Few.  However, some general comments can be made.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are very few hard and fast rules on the powers of the Few.  However, some general comments can be made.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l55&quot;&gt;Line 55:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 46:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are several common terms for the types of roles the Few occupy within Tehomin society.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are several common terms for the types of roles the Few occupy within Tehomin society.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Archons&#039;&#039;&#039; are the leaders of Tehomin society.  &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Where their authority comes from is secondary: &lt;/del&gt;Archons &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;may be &lt;/del&gt;attached to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;business &lt;/del&gt;ventures, government agencies, or even organized religions (the lines between these categories are less distinct on Tehom than in our society).  Generally speaking, the majority of the population use the terms &quot;Archon&quot; and &quot;the Few&quot; interchangeably, as there is an assumption that the Few are in leadership positions.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Archons&#039;&#039;&#039; are the leaders of Tehomin society.  Archons &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are &lt;/ins&gt;attached to ventures&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, be they businesses&lt;/ins&gt;, government agencies, or even organized religions (the lines between these categories are less distinct on Tehom than in our society).  Generally speaking, the majority of the population use the terms &quot;Archon&quot; and &quot;the Few&quot; interchangeably, as there is an assumption that the Few are in leadership positions.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Auxiliaries&amp;#039;&amp;#039;&amp;#039; are mercenaries who hire themselves out as temporary archons to various cosmopoli or other interests.  There is a small handful of exceedingly wealthy and famous auxiliaries, and a relatively large crowd of relatively low-powered, low-reputation auxiliaries trying to establish themselves somewhere.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Auxiliaries&amp;#039;&amp;#039;&amp;#039; are mercenaries who hire themselves out as temporary archons to various cosmopoli or other interests.  There is a small handful of exceedingly wealthy and famous auxiliaries, and a relatively large crowd of relatively low-powered, low-reputation auxiliaries trying to establish themselves somewhere.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nevermet</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nothing_is_here_2&amp;diff=274413&amp;oldid=prev</id>
		<title>Nevermet: /* Founders: The Few Outside Legacies */</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Nothing_is_here_2&amp;diff=274413&amp;oldid=prev"/>
		<updated>2014-12-20T21:54:06Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Founders: The Few Outside Legacies&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:54, 20 December 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l31&quot;&gt;Line 31:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Founders: The Few Outside Legacies==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Founders: The Few Outside Legacies==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Legacies and Grants comprise between one &lt;/del&gt;third &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and one half &lt;/del&gt;of the Few across all of Tehom.  There are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;many paths to power, it would seem, beyond blood.  Beyond Legacies and Founders, there are four &lt;/del&gt;other types of members of the Few: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Keepers&lt;/del&gt;, the Formed, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Risen&lt;/del&gt;, and the Inhuman. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/del&gt;They &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will be listed in order &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their frequency&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Roughly a &lt;/ins&gt;third of the Few&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;across all of Tehom&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, are legacies&lt;/ins&gt;.  There are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;five &lt;/ins&gt;other types of members of the Few: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Endowed&lt;/ins&gt;, the Formed&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Keepers&lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Works&lt;/ins&gt;, and the Inhuman.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;The Endowed&#039;&#039;&#039; are those are born with innate powers without being part of a legacy. &lt;/ins&gt;They &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are treated with a different form &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;respect and fear than the legacies, though both have personal powers they were born with&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;The Formed&amp;#039;&amp;#039;&amp;#039; are people who were among the Many until some event happened.  Perhaps there was a freak scientific accident, or an alien creature bit them and passed along strange powers.  Whatever happened, they now have superhuman powers.  In terms of Marvel Comics, the Hulk, Spiderman, would qualify as Formed Few.  The Formed are the most common member of the Few who are not Legacies.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;The Formed&amp;#039;&amp;#039;&amp;#039; are people who were among the Many until some event happened.  Perhaps there was a freak scientific accident, or an alien creature bit them and passed along strange powers.  Whatever happened, they now have superhuman powers.  In terms of Marvel Comics, the Hulk, Spiderman, would qualify as Formed Few.  The Formed are the most common member of the Few who are not Legacies.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Keepers&#039;&#039;&#039; are people who would be one of the Many if it was not for their possession of an item of power.  After legacies became established, powers began to attach themselves to objects in addition to people.  Some of the Few were scientific and technological geniuses capable of creating marvels of superscience, and some of those technological marvels could be wielded by anyone.  For example, TekMek created devastating weapon systems that anyone could learn to use.  These devices of superscience, generally called &#039;&#039;&#039;sacritech&#039;&#039;&#039;, could take countless forms: guns, armor, shields, a jet pack… the examples are endless. While some Keepers wield sacritech, others possess a &#039;&#039;&#039;focus&#039;&#039;&#039;, an item imbued with power thanks to their associations with events and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;memebers &lt;/del&gt;of the Few.  For example, Dimday Dragoon’s armored regalia bestowed power on whoever wore it, and the First Gun constructed on Tehome (rather than imported by the Garden) evolved from being a mere antique to being the embodiment of violence. In terms of Marvel Comics, Iron Man and would be a quintessential example of a Keeper.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Keepers&#039;&#039;&#039; are people who would be one of the Many if it was not for their possession of an item of power.  After legacies became established, powers began to attach themselves to objects in addition to people.  Some of the Few were scientific and technological geniuses capable of creating marvels of superscience, and some of those technological marvels could be wielded by anyone.  For example, TekMek created devastating weapon systems that anyone could learn to use.  These devices of superscience, generally called &#039;&#039;&#039;sacritech&#039;&#039;&#039;, could take countless forms: guns, armor, shields, a jet pack… the examples are endless. While some Keepers wield sacritech, others possess a &#039;&#039;&#039;focus&#039;&#039;&#039;, an item imbued with power thanks to their associations with events and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;members &lt;/ins&gt;of the Few.  For example, Dimday Dragoon’s armored regalia bestowed power on whoever wore it, and the First Gun constructed on Tehome (rather than imported by the Garden) evolved from being a mere antique to being the embodiment of violence. In terms of Marvel Comics, Iron Man and would be a quintessential example of a Keeper.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;The Works&amp;#039;&amp;#039;&amp;#039; found their powers through self-sacrifice, vision, and determination.  Stereotypically, Works are obsessive people who traded a great deal for power, and they are often scientists or martial artists.  In terms of raw power, Works are rarely the most powerful members of the Few.  Additionally, they are often not trusted by the most established and powerful members of Legacies, as they are most “Many-like” of any of the Few.  However, for this same reason, they are often folk heroes and heroes of the People. In Marvel Comics, Power Fist would be an example of a Work.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;The Works&amp;#039;&amp;#039;&amp;#039; found their powers through self-sacrifice, vision, and determination.  Stereotypically, Works are obsessive people who traded a great deal for power, and they are often scientists or martial artists.  In terms of raw power, Works are rarely the most powerful members of the Few.  Additionally, they are often not trusted by the most established and powerful members of Legacies, as they are most “Many-like” of any of the Few.  However, for this same reason, they are often folk heroes and heroes of the People. In Marvel Comics, Power Fist would be an example of a Work.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nevermet</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nothing_is_here_2&amp;diff=274412&amp;oldid=prev</id>
		<title>Nevermet: /* Legacies and Grants */</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Nothing_is_here_2&amp;diff=274412&amp;oldid=prev"/>
		<updated>2014-12-20T21:49:00Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Legacies and Grants&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:49, 20 December 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l25&quot;&gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are very few hard and fast rules on the powers of the Few.  However, some general comments can be made.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are very few hard and fast rules on the powers of the Few.  However, some general comments can be made.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Legacies &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and Grants&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Legacies==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The first question regarding any member of the Few is whether or not they are part of a &#039;&#039;&#039;Legacy&#039;&#039;&#039;, hereditary bloodlines of power.  The children of the Few are much more likely to exhibit powers than the children of the Many, creating hereditary bloodlines of power in some ways.  To be a legacy means one is born different and is within a family line that has been distinct from the Many for generations.  &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If someone is born a member of the Few, but outside of a known Legacy, they are called &#039;&#039;&#039;Grants&#039;&#039;&#039;, and they are treated with a different form of respect and fear than the legacies.  However, Grants are merely the first of their line, and their children are likely to inherit their powers.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The first question regarding any member of the Few is whether or not they are part of a &#039;&#039;&#039;Legacy&#039;&#039;&#039;, hereditary bloodlines of power.  The children of the Few are much more likely to exhibit powers than the children of the Many, creating hereditary bloodlines of power in some ways.  To be a legacy means one is born different and is within a family line that has been distinct from the Many for generations.   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The inheritance of powers is not guaranteed.  Mundane children of the Few are uncommon but not rare.  The powers of the children generally have some continuity with their parents&amp;#039; powers, but again this is a probabilistic rather automatic relationship.  To the frustration of Tehomin scientists, there does not seem to be a &amp;quot;Few gene,&amp;quot; that explains the hereditary bloodlines, though some powers and devices can target the members of lineages.  To the frustration of some of the Few, the birthright among Legacies is much lower than it is for any other human on Tehom.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The inheritance of powers is not guaranteed.  Mundane children of the Few are uncommon but not rare.  The powers of the children generally have some continuity with their parents&amp;#039; powers, but again this is a probabilistic rather automatic relationship.  To the frustration of Tehomin scientists, there does not seem to be a &amp;quot;Few gene,&amp;quot; that explains the hereditary bloodlines, though some powers and devices can target the members of lineages.  To the frustration of some of the Few, the birthright among Legacies is much lower than it is for any other human on Tehom.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In terms of Marvel Comics, think of Legacies as mutants.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Founders: The Few Outside Legacies==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Founders: The Few Outside Legacies==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nevermet</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nothing_is_here_2&amp;diff=274336&amp;oldid=prev</id>
		<title>Nevermet: Nevermet moved page Judges of Tehom: The Superhuman Few to The Judges of Tehom: The Superhuman Few</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Nothing_is_here_2&amp;diff=274336&amp;oldid=prev"/>
		<updated>2014-12-20T14:31:13Z</updated>

		<summary type="html">&lt;p&gt;Nevermet moved page &lt;a href=&quot;/index.php/Judges_of_Tehom:_The_Superhuman_Few&quot; class=&quot;mw-redirect&quot; title=&quot;Judges of Tehom: The Superhuman Few&quot;&gt;Judges of Tehom: The Superhuman Few&lt;/a&gt; to &lt;a href=&quot;/index.php/The_Judges_of_Tehom:_The_Superhuman_Few&quot; class=&quot;mw-redirect&quot; title=&quot;The Judges of Tehom: The Superhuman Few&quot;&gt;The Judges of Tehom: The Superhuman Few&lt;/a&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:31, 20 December 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Nevermet</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nothing_is_here_2&amp;diff=271065&amp;oldid=prev</id>
		<title>Nevermet: /* Final Remarks on Origins */</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Nothing_is_here_2&amp;diff=271065&amp;oldid=prev"/>
		<updated>2014-09-30T17:58:44Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Final Remarks on Origins&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:58, 30 September 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l50&quot;&gt;Line 50:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 50:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Second, the relative prestige of different members of the Few varies radically depending on the Cosmopolis in question.  In Pinnacle, for example, Legacies are given special legal protections and are automatically part of the city-state’s aristocracy.  Srimec, on the other hand, is ruled by Formed Cyborgs who are selected as the most capable members of the population.  Eiren Bay, finally, has a fascination with the Risen like nowhere else.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Second, the relative prestige of different members of the Few varies radically depending on the Cosmopolis in question.  In Pinnacle, for example, Legacies are given special legal protections and are automatically part of the city-state’s aristocracy.  Srimec, on the other hand, is ruled by Formed Cyborgs who are selected as the most capable members of the population.  Eiren Bay, finally, has a fascination with the Risen like nowhere else.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Third, the Tide’s Eye does some strange things to the Few.  First, any member of the Few has a chance of having a child who is a Legacy/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Founder&lt;/del&gt;.  Even a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;member of the Risen &lt;/del&gt;who has no ancestry involving the Few has a better chance of having a Founder child than a member of the Many.  Power accumulates, it would appear, in the Tide’s Eye.  Additionally, the number of new members of the Few is radically lower within the Dundainian Anarchy than anywhere else on Tehom.  Founders are simply not born there, and scientists, no matter how smart, never seem to invent sacritech.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Third, the Tide’s Eye does some strange things to the Few.  First, any member of the Few has a chance of having a child who is a Legacy/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Grant&lt;/ins&gt;.  Even a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Work &lt;/ins&gt;who has no ancestry involving the Few has a better chance of having a Founder child than a member of the Many.  Power accumulates, it would appear, in the Tide’s Eye.  Additionally, the number of new members of the Few is radically lower within the Dundainian Anarchy than anywhere else on Tehom.  Founders are simply not born there, and scientists, no matter how smart, never seem to invent sacritech&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.  For this reason, non-legacy members of the Few are often called &#039;&#039;&#039;founders&#039;&#039;&#039;, as new legacies tend to begin with them&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=The Roles of the Few=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=The Roles of the Few=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nevermet</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nothing_is_here_2&amp;diff=271062&amp;oldid=prev</id>
		<title>Nevermet: /* The Few Outside Legacies */</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Nothing_is_here_2&amp;diff=271062&amp;oldid=prev"/>
		<updated>2014-09-30T17:31:53Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;The Few Outside Legacies&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:31, 30 September 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l32&quot;&gt;Line 32:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In terms of Marvel Comics, think of Legacies as mutants.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In terms of Marvel Comics, think of Legacies as mutants.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The Few Outside Legacies==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Founders: &lt;/ins&gt;The Few Outside Legacies==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Legacies and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Founders &lt;/del&gt;comprise between one third and one half of the Few across all of Tehom.  There are many paths to power, it would seem, beyond blood.  Beyond Legacies and Founders, there are four other types of members of the Few: Keepers, the Formed, the Risen, and the Inhuman.  They will be listed in order of their frequency.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Legacies and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Grants &lt;/ins&gt;comprise between one third and one half of the Few across all of Tehom.  There are many paths to power, it would seem, beyond blood.  Beyond Legacies and Founders, there are four other types of members of the Few: Keepers, the Formed, the Risen, and the Inhuman.  They will be listed in order of their frequency.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;The Formed&amp;#039;&amp;#039;&amp;#039; are people who were among the Many until some event happened.  Perhaps there was a freak scientific accident, or an alien creature bit them and passed along strange powers.  Whatever happened, they now have superhuman powers.  In terms of Marvel Comics, the Hulk, Spiderman, would qualify as Formed Few.  The Formed are the most common member of the Few who are not Legacies.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;The Formed&amp;#039;&amp;#039;&amp;#039; are people who were among the Many until some event happened.  Perhaps there was a freak scientific accident, or an alien creature bit them and passed along strange powers.  Whatever happened, they now have superhuman powers.  In terms of Marvel Comics, the Hulk, Spiderman, would qualify as Formed Few.  The Formed are the most common member of the Few who are not Legacies.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l39&quot;&gt;Line 39:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 39:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Keepers&amp;#039;&amp;#039;&amp;#039; are people who would be one of the Many if it was not for their possession of an item of power.  After legacies became established, powers began to attach themselves to objects in addition to people.  Some of the Few were scientific and technological geniuses capable of creating marvels of superscience, and some of those technological marvels could be wielded by anyone.  For example, TekMek created devastating weapon systems that anyone could learn to use.  These devices of superscience, generally called &amp;#039;&amp;#039;&amp;#039;sacritech&amp;#039;&amp;#039;&amp;#039;, could take countless forms: guns, armor, shields, a jet pack… the examples are endless. While some Keepers wield sacritech, others possess a &amp;#039;&amp;#039;&amp;#039;focus&amp;#039;&amp;#039;&amp;#039;, an item imbued with power thanks to their associations with events and memebers of the Few.  For example, Dimday Dragoon’s armored regalia bestowed power on whoever wore it, and the First Gun constructed on Tehome (rather than imported by the Garden) evolved from being a mere antique to being the embodiment of violence. In terms of Marvel Comics, Iron Man and would be a quintessential example of a Keeper.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Keepers&amp;#039;&amp;#039;&amp;#039; are people who would be one of the Many if it was not for their possession of an item of power.  After legacies became established, powers began to attach themselves to objects in addition to people.  Some of the Few were scientific and technological geniuses capable of creating marvels of superscience, and some of those technological marvels could be wielded by anyone.  For example, TekMek created devastating weapon systems that anyone could learn to use.  These devices of superscience, generally called &amp;#039;&amp;#039;&amp;#039;sacritech&amp;#039;&amp;#039;&amp;#039;, could take countless forms: guns, armor, shields, a jet pack… the examples are endless. While some Keepers wield sacritech, others possess a &amp;#039;&amp;#039;&amp;#039;focus&amp;#039;&amp;#039;&amp;#039;, an item imbued with power thanks to their associations with events and memebers of the Few.  For example, Dimday Dragoon’s armored regalia bestowed power on whoever wore it, and the First Gun constructed on Tehome (rather than imported by the Garden) evolved from being a mere antique to being the embodiment of violence. In terms of Marvel Comics, Iron Man and would be a quintessential example of a Keeper.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Risen&lt;/del&gt;&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are do not possess any special items, nor have they been altered by a mystical process or bitten by a radioactive animal.  The Risen have &lt;/del&gt;found their powers&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, rather, &lt;/del&gt;through self-sacrifice, vision, and determination.  &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Some&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;like Master Trainer Tem, have developed &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;training regimen that may help people down the path to &lt;/del&gt;power&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.  In other cases&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it is a singular &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;obsessive mission.  The stereotype of the Risen is that &lt;/del&gt;they are often scientists or martial artists&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, though they can take other forms as well&lt;/del&gt;.  In terms of raw power, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Risen &lt;/del&gt;are rarely the most powerful members of the Few.  Additionally, they are often not trusted by the most established and powerful members of Legacies, as they are most “Many-like” of any of the Few.  However, for this same reason, they are often folk heroes and heroes of the People. In Marvel Comics, Power Fist would be an example of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one of the Risen&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Works&lt;/ins&gt;&#039;&#039;&#039; found their powers through self-sacrifice, vision, and determination.  &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Stereotypically&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Works are obsessive people who traded &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;great deal for &lt;/ins&gt;power, and they are often scientists or martial artists.  In terms of raw power, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Works &lt;/ins&gt;are rarely the most powerful members of the Few.  Additionally, they are often not trusted by the most established and powerful members of Legacies, as they are most “Many-like” of any of the Few.  However, for this same reason, they are often folk heroes and heroes of the People. In Marvel Comics, Power Fist would be an example of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a Work&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;The Inhuman&amp;#039;&amp;#039;&amp;#039; are exactly that: superbeings that are not human.  Perhaps they are something grown in a laboratory.  Maybe they are an artificial intelligence android.  It is even possible that there is a fully sentient Hadalian who has decided to find a place for itself among the humans.  This is an extremely diverse, and exceedingly rare, category. Marvel Comic’s The Vision would be an Inhuman.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;The Inhuman&amp;#039;&amp;#039;&amp;#039; are exactly that: superbeings that are not human.  Perhaps they are something grown in a laboratory.  Maybe they are an artificial intelligence android.  It is even possible that there is a fully sentient Hadalian who has decided to find a place for itself among the humans.  This is an extremely diverse, and exceedingly rare, category. Marvel Comic’s The Vision would be an Inhuman.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nevermet</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nothing_is_here_2&amp;diff=271061&amp;oldid=prev</id>
		<title>Nevermet: /* Legacies and Founders */</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Nothing_is_here_2&amp;diff=271061&amp;oldid=prev"/>
		<updated>2014-09-30T17:20:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Legacies and Founders&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:20, 30 September 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l25&quot;&gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are very few hard and fast rules on the powers of the Few.  However, some general comments can be made.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are very few hard and fast rules on the powers of the Few.  However, some general comments can be made.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Legacies and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Founders&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Legacies and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Grants&lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The first question regarding any member of the Few is whether or not they are part of a &#039;&#039;&#039;Legacy&#039;&#039;&#039;, hereditary bloodlines of power.  The children of the Few are much more likely to exhibit powers than the children of the Many, creating hereditary bloodlines of power in some ways.  To be a legacy means one is born different and is within a family line that has been distinct from the Many for generations.  If someone is born a member of the Few, but outside of a known Legacy, they are called &#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Founders&lt;/del&gt;&#039;&#039;&#039;, and they are treated with a different form of respect and fear than the legacies.  However, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Founders &lt;/del&gt;are merely the first of their line, and their children are likely to inherit their powers.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The first question regarding any member of the Few is whether or not they are part of a &#039;&#039;&#039;Legacy&#039;&#039;&#039;, hereditary bloodlines of power.  The children of the Few are much more likely to exhibit powers than the children of the Many, creating hereditary bloodlines of power in some ways.  To be a legacy means one is born different and is within a family line that has been distinct from the Many for generations.  If someone is born a member of the Few, but outside of a known Legacy, they are called &#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Grants&lt;/ins&gt;&#039;&#039;&#039;, and they are treated with a different form of respect and fear than the legacies.  However, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Grants &lt;/ins&gt;are merely the first of their line, and their children are likely to inherit their powers.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The inheritance of powers is not guaranteed.  Mundane children of the Few are uncommon but not rare.  The powers of the children generally have some continuity with their parents&amp;#039; powers, but again this is a probabilistic rather automatic relationship.  To the frustration of Tehomin scientists, there does not seem to be a &amp;quot;Few gene,&amp;quot; that explains the hereditary bloodlines, though some powers and devices can target the members of lineages.  To the frustration of some of the Few, the birthright among Legacies is much lower than it is for any other human on Tehom.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The inheritance of powers is not guaranteed.  Mundane children of the Few are uncommon but not rare.  The powers of the children generally have some continuity with their parents&amp;#039; powers, but again this is a probabilistic rather automatic relationship.  To the frustration of Tehomin scientists, there does not seem to be a &amp;quot;Few gene,&amp;quot; that explains the hereditary bloodlines, though some powers and devices can target the members of lineages.  To the frustration of some of the Few, the birthright among Legacies is much lower than it is for any other human on Tehom.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nevermet</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Nothing_is_here_2&amp;diff=270196&amp;oldid=prev</id>
		<title>Nevermet: /* The Few and the Fates in the Tide&#039;s Eye */</title>
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		<updated>2014-09-14T19:50:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;The Few and the Fates in the Tide&amp;#039;s Eye&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:50, 14 September 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot;&gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This twisting of chance is called the Tide&amp;#039;s Eye by the Teomin, and it has many consequences beyond the biographies of the Few.  For example, certain cities have improbable weather patterns, and some sea lanes are calm whereas others become stormy as soon as a ship comes close.  These effects seem to also influence the collective mind of the cosmopoli as well.  A particular cosmopoli may have an inexplicably high or low crime rate, for example.  Often, these environmental effects tie into the lives and actions of the Few.  If an Archon dies, it is often the case that the weather changed (often severely).  If someone is the &amp;quot;rightful&amp;quot; ruler of their cosmopoli, then things will simply work better if they officially are in power.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This twisting of chance is called the Tide&amp;#039;s Eye by the Teomin, and it has many consequences beyond the biographies of the Few.  For example, certain cities have improbable weather patterns, and some sea lanes are calm whereas others become stormy as soon as a ship comes close.  These effects seem to also influence the collective mind of the cosmopoli as well.  A particular cosmopoli may have an inexplicably high or low crime rate, for example.  Often, these environmental effects tie into the lives and actions of the Few.  If an Archon dies, it is often the case that the weather changed (often severely).  If someone is the &amp;quot;rightful&amp;quot; ruler of their cosmopoli, then things will simply work better if they officially are in power.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Philosophers have prophets have contemplated and argued about the Tide&#039;s Eye since the Abandonment, and there is little consensus.  Tehomin scholars know it is a force that enables the existence of superhumans in various ways.  Exactly how this occurs is not known.  It is also unknown whether this is a &quot;natural&quot; process, or if an intelligence of some kind if orchestrating events.  Among those who believe the Tide&#039;s Eye has an intellect, there is an active debate regarding how virtuous its interest in humanity has been since humanity came to Tehom.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=The Powers of the Few=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=The Powers of the Few=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nevermet</name></author>
	</entry>
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