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	<id>https://wiki.rpg.net/index.php?action=history&amp;feed=atom&amp;title=Ogre%3ACharacterCodex%3AEquipment%3AWeapons</id>
	<title>Ogre:CharacterCodex:Equipment:Weapons - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.rpg.net/index.php?action=history&amp;feed=atom&amp;title=Ogre%3ACharacterCodex%3AEquipment%3AWeapons"/>
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	<updated>2026-07-31T10:04:51Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ogre:CharacterCodex:Equipment:Weapons&amp;diff=37797&amp;oldid=prev</id>
		<title>Olace at 00:09, 30 November 2006</title>
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		<updated>2006-11-30T00:09:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:Ogre]]&lt;br /&gt;
&lt;br /&gt;
=Weapons=&lt;br /&gt;
#[[Ogre:CharacterCodex:Equipment:Weapons|Introduction]]&lt;br /&gt;
#[[Ogre:CharacterCodex:Equipment:Weapons:Melee|Melee]]&lt;br /&gt;
#[[Ogre:CharacterCodex:Equipment:Weapons:Range|Range]]&lt;br /&gt;
#[[Ogre:CharacterCodex:Equipment:Weapons:Tactical|Tactical]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
Weapons are object created specifically to hurt creature. Weapon are separate in three categories corresponding to a specific combat skill. Those category are Melee, Range and Tactical.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Weapon Size:&amp;#039;&amp;#039;&amp;#039; Every weapon are design specifically for a particular creature size category. A weapon’s size category isn’t the same as its size as an object. Instead, a weapon’s size category is keyed to the size of the intended wielder. In general, a light weapon is an object two size categories smaller than the wielder, a one-handed weapon is an object one size category smaller than the wielder, and a two-handed weapon is an object of the same size category as the wielder.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Inappropriately Sized Weapons:&amp;#039;&amp;#039;&amp;#039; A creature can’t make optimum use of a weapon that isn’t properly sized for it. A cumulative –2 penalty applies on attack rolls for each size category of difference between the size of its intended wielder and the size of its actual wielder.&lt;br /&gt;
&lt;br /&gt;
The measure of how much effort it takes to use a weapon (whether the weapon is designated as a light, one-handed, or two-handed weapon for a particular wielder) is altered by one step for each size category of difference between the wielder’s size and the size of the creature for which the weapon was designed. If a weapon’s designation would be changed to something other than light, one-handed, or two-handed by this alteration, the creature can’t wield the weapon at all.&lt;br /&gt;
&lt;br /&gt;
All weapon listed are of medium size. For damage of weapons made for other size can be found on the following table.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align: left&amp;quot;&lt;br /&gt;
!Medium&lt;br /&gt;
!Fine&lt;br /&gt;
!Diminutive&lt;br /&gt;
!Tiny&lt;br /&gt;
!Small&lt;br /&gt;
!Large&lt;br /&gt;
!Huge&lt;br /&gt;
!Gigantic&lt;br /&gt;
!Colossal&lt;br /&gt;
|-&lt;br /&gt;
|1d2&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|1&lt;br /&gt;
|1d3&lt;br /&gt;
|1d4&lt;br /&gt;
|1d6&lt;br /&gt;
|1d8&lt;br /&gt;
|-&lt;br /&gt;
|1d3&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|1&lt;br /&gt;
|1d2&lt;br /&gt;
|1d4&lt;br /&gt;
|1d6&lt;br /&gt;
|1d8&lt;br /&gt;
|1d10&lt;br /&gt;
|-&lt;br /&gt;
|1d4&lt;br /&gt;
|—&lt;br /&gt;
|1&lt;br /&gt;
|1d2&lt;br /&gt;
|1d3&lt;br /&gt;
|1d6&lt;br /&gt;
|1d8&lt;br /&gt;
|1d10&lt;br /&gt;
|2d6&lt;br /&gt;
|-&lt;br /&gt;
|1d6&lt;br /&gt;
|1&lt;br /&gt;
|1d2&lt;br /&gt;
|1d3&lt;br /&gt;
|1d4&lt;br /&gt;
|1d8&lt;br /&gt;
|1d10&lt;br /&gt;
|2d6&lt;br /&gt;
|3d6&lt;br /&gt;
|-&lt;br /&gt;
|1d8&lt;br /&gt;
|1d2&lt;br /&gt;
|1d3&lt;br /&gt;
|1d4&lt;br /&gt;
|1d6&lt;br /&gt;
|1d10&lt;br /&gt;
|2d6&lt;br /&gt;
|3d6&lt;br /&gt;
|4d6&lt;br /&gt;
|-&lt;br /&gt;
|1d10&lt;br /&gt;
|1d3&lt;br /&gt;
|1d4&lt;br /&gt;
|1d6&lt;br /&gt;
|1d8&lt;br /&gt;
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|4d6&lt;br /&gt;
|4d6+4&lt;br /&gt;
|-&lt;br /&gt;
|2d6&lt;br /&gt;
|1d4&lt;br /&gt;
|1d6&lt;br /&gt;
|1d8&lt;br /&gt;
|1d10&lt;br /&gt;
|3d6&lt;br /&gt;
|4d6&lt;br /&gt;
|4d6+4&lt;br /&gt;
|4d6+8&lt;br /&gt;
|-&lt;br /&gt;
|3d6&lt;br /&gt;
|1d6&lt;br /&gt;
|1d8&lt;br /&gt;
|1d10&lt;br /&gt;
|2d6&lt;br /&gt;
|4d6&lt;br /&gt;
|4d6+4&lt;br /&gt;
|4d6+8&lt;br /&gt;
|4d6+12&lt;br /&gt;
|-&lt;br /&gt;
|4d6&lt;br /&gt;
|1d8&lt;br /&gt;
|1d10&lt;br /&gt;
|2d6&lt;br /&gt;
|3d6&lt;br /&gt;
|4d6+4&lt;br /&gt;
|4d6+8&lt;br /&gt;
|4d6+12&lt;br /&gt;
|4d6+16&lt;br /&gt;
|-&lt;br /&gt;
|4d6+4&lt;br /&gt;
|1d10&lt;br /&gt;
|2d6&lt;br /&gt;
|3d6&lt;br /&gt;
|4d6&lt;br /&gt;
|4d6+8&lt;br /&gt;
|4d6+12&lt;br /&gt;
|4d6+16&lt;br /&gt;
|4d6+20&lt;br /&gt;
|-&lt;br /&gt;
|4d6+8&lt;br /&gt;
|2d6&lt;br /&gt;
|3d6&lt;br /&gt;
|4d6&lt;br /&gt;
|4d6+4&lt;br /&gt;
|4d6+12&lt;br /&gt;
|4d6+16&lt;br /&gt;
|4d6+20&lt;br /&gt;
|4d6+24&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Olace</name></author>
	</entry>
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