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	<id>https://wiki.rpg.net/index.php?action=history&amp;feed=atom&amp;title=Project_VIGILANCE</id>
	<title>Project VIGILANCE - Revision history</title>
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	<updated>2026-05-15T22:06:36Z</updated>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Project_VIGILANCE&amp;diff=94346&amp;oldid=prev</id>
		<title>GORT: Reverted edits by 200.76.250.44 (Talk); changed back to last version by Green Karl</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Project_VIGILANCE&amp;diff=94346&amp;oldid=prev"/>
		<updated>2008-10-27T16:34:20Z</updated>

		<summary type="html">&lt;p&gt;Reverted edits by &lt;a href=&quot;/index.php/Special:Contributions/200.76.250.44&quot; title=&quot;Special:Contributions/200.76.250.44&quot;&gt;200.76.250.44&lt;/a&gt; (&lt;a href=&quot;/index.php?title=User_talk:200.76.250.44&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:200.76.250.44 (page does not exist)&quot;&gt;Talk&lt;/a&gt;); changed back to last version by &lt;a href=&quot;/index.php?title=User:Green_Karl&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User:Green Karl (page does not exist)&quot;&gt;Green Karl&lt;/a&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:34, 27 October 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[http://copyproductions.com/aplugin/images/topic-2056.html mustang turbo twin video] [http://giorgiafiorio.org/eng/galleries/rm/gcache/1681.html kevis] [http://giorgiafiorio.org/eng/galleries/rm/gcache/99.html lineage2] [http://valleofantofestival.com/upload/tmp/old_files/article248.html strawberry shortcake coloring pages] [http://sintjosephkerk.com/faq/kb_upload/media/topic-1621.htm weigel] &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Project Vigilance PbP game stuff=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Project Vigilance PbP game stuff=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;What&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;â &lt;/del&gt;M&amp;amp;M 2nd ed. Superheroes game, based somewhat on my old &#039;&#039;Villains and Vigilantes&#039;&#039; game setting. I would use some/many of the Villains and Vigilantes villains and heroes (like the Crusaders, and the Crushers, the Protectors, the Centurions, FORCE, V.I.L.E., the Destroyers, Doctor Apocalypse, etc) along with a lot of original ones.     &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;What&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;– &lt;/ins&gt;M&amp;amp;M 2nd ed. Superheroes game, based somewhat on my old &#039;&#039;Villains and Vigilantes&#039;&#039; game setting. I would use some/many of the Villains and Vigilantes villains and heroes (like the Crusaders, and the Crushers, the Protectors, the Centurions, FORCE, V.I.L.E., the Destroyers, Doctor Apocalypse, etc) along with a lot of original ones.     &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Style&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;â &lt;/del&gt;Modern Day Supers setting, with a mix of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;âcampyâ &lt;/del&gt;heroes and villains but a bit more lethal/realistic(?). Powers and all Weapons that do not specially say that they do &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;âBruiseâ &lt;/del&gt;damage now default to Lethal damage and any Strength/Unarmed Attacks do Bruised damage only up to Human levels (Strength 25 or lower) or if you total Strength Bonus plus Super-Strength levels are +7 or lower. It requires a Power Stunt too allow a power, weapon and/or super-strength to be either Bruise or Lethal (then the player can choice each time the power is used what type of damage they with to deal).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Style&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;– &lt;/ins&gt;Modern Day Supers setting, with a mix of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;‘campy’ &lt;/ins&gt;heroes and villains but a bit more lethal/realistic(?). Powers and all Weapons that do not specially say that they do &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;‘Bruise’ &lt;/ins&gt;damage now default to Lethal damage and any Strength/Unarmed Attacks do Bruised damage only up to Human levels (Strength 25 or lower) or if you total Strength Bonus plus Super-Strength levels are +7 or lower. It requires a Power Stunt too allow a power, weapon and/or super-strength to be either Bruise or Lethal (then the player can choice each time the power is used what type of damage they with to deal).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Power Level&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;â &lt;/del&gt;PL 8, Power Points: 120 (Trade-Offs maximum +4/-4). Should have at least 2 Complications listed also. Try to limit the number of Drawbacks though (not really going to set a limit, just try not to take too many without a good reason).   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Power Level&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;– &lt;/ins&gt;PL 8, Power Points: 120 (Trade-Offs maximum +4/-4). Should have at least 2 Complications listed also. Try to limit the number of Drawbacks though (not really going to set a limit, just try not to take too many without a good reason).   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Very Basic Setting Info&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;â &lt;/del&gt;the year is now, the history is very similar to our own, with superheroes making their public appearance during WWI and WWII, fading out during the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;50âs &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;60âs &lt;/del&gt;and returning in a big way in the late &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;60âs &lt;/del&gt;and early &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;70âs&lt;/del&gt;. There is a great deal of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;âsuper&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;technologyâ &lt;/del&gt;out there but it is too expensive to really trickle down to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;âmassesâ &lt;/del&gt;and does not affect their everyday lives to much. There are exceptions of course - most notably the Seattle Space Needle Elevator, etc. See the world Factbook for more information on this and other changes to the world...&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Very Basic Setting Info&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;– &lt;/ins&gt;the year is now, the history is very similar to our own, with superheroes making their public appearance during WWI and WWII, fading out during the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;50’s &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;60’s &lt;/ins&gt;and returning in a big way in the late &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;60’s &lt;/ins&gt;and early &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;70’s&lt;/ins&gt;. There is a great deal of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;‘super&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;technology’ &lt;/ins&gt;out there but it is too expensive to really trickle down to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;‘masses’ &lt;/ins&gt;and does not affect their everyday lives to much. There are exceptions of course - most notably the Seattle Space Needle Elevator, etc. See the world Factbook for more information on this and other changes to the world...&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GORT</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Project_VIGILANCE&amp;diff=94323&amp;oldid=prev</id>
		<title>200.76.250.44: http://copyproductions.com/aplugin/images/topic-2056.html</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Project_VIGILANCE&amp;diff=94323&amp;oldid=prev"/>
		<updated>2008-10-27T14:40:10Z</updated>

		<summary type="html">&lt;p&gt;http://copyproductions.com/aplugin/images/topic-2056.html&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:40, 27 October 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[http://copyproductions.com/aplugin/images/topic-2056.html mustang turbo twin video] [http://giorgiafiorio.org/eng/galleries/rm/gcache/1681.html kevis] [http://giorgiafiorio.org/eng/galleries/rm/gcache/99.html lineage2] [http://valleofantofestival.com/upload/tmp/old_files/article248.html strawberry shortcake coloring pages] [http://sintjosephkerk.com/faq/kb_upload/media/topic-1621.htm weigel] &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Project Vigilance PbP game stuff=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Project Vigilance PbP game stuff=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;What&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;– &lt;/del&gt;M&amp;amp;M 2nd ed. Superheroes game, based somewhat on my old &#039;&#039;Villains and Vigilantes&#039;&#039; game setting. I would use some/many of the Villains and Vigilantes villains and heroes (like the Crusaders, and the Crushers, the Protectors, the Centurions, FORCE, V.I.L.E., the Destroyers, Doctor Apocalypse, etc) along with a lot of original ones.     &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;What&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;â &lt;/ins&gt;M&amp;amp;M 2nd ed. Superheroes game, based somewhat on my old &#039;&#039;Villains and Vigilantes&#039;&#039; game setting. I would use some/many of the Villains and Vigilantes villains and heroes (like the Crusaders, and the Crushers, the Protectors, the Centurions, FORCE, V.I.L.E., the Destroyers, Doctor Apocalypse, etc) along with a lot of original ones.     &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Style&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;– &lt;/del&gt;Modern Day Supers setting, with a mix of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;‘campy’ &lt;/del&gt;heroes and villains but a bit more lethal/realistic(?). Powers and all Weapons that do not specially say that they do &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;‘Bruise’ &lt;/del&gt;damage now default to Lethal damage and any Strength/Unarmed Attacks do Bruised damage only up to Human levels (Strength 25 or lower) or if you total Strength Bonus plus Super-Strength levels are +7 or lower. It requires a Power Stunt too allow a power, weapon and/or super-strength to be either Bruise or Lethal (then the player can choice each time the power is used what type of damage they with to deal).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Style&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;â &lt;/ins&gt;Modern Day Supers setting, with a mix of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;âcampyâ &lt;/ins&gt;heroes and villains but a bit more lethal/realistic(?). Powers and all Weapons that do not specially say that they do &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;âBruiseâ &lt;/ins&gt;damage now default to Lethal damage and any Strength/Unarmed Attacks do Bruised damage only up to Human levels (Strength 25 or lower) or if you total Strength Bonus plus Super-Strength levels are +7 or lower. It requires a Power Stunt too allow a power, weapon and/or super-strength to be either Bruise or Lethal (then the player can choice each time the power is used what type of damage they with to deal).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Power Level&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;– &lt;/del&gt;PL 8, Power Points: 120 (Trade-Offs maximum +4/-4). Should have at least 2 Complications listed also. Try to limit the number of Drawbacks though (not really going to set a limit, just try not to take too many without a good reason).   &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Power Level&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;â &lt;/ins&gt;PL 8, Power Points: 120 (Trade-Offs maximum +4/-4). Should have at least 2 Complications listed also. Try to limit the number of Drawbacks though (not really going to set a limit, just try not to take too many without a good reason).   &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Very Basic Setting Info&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;– &lt;/del&gt;the year is now, the history is very similar to our own, with superheroes making their public appearance during WWI and WWII, fading out during the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;50’s &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;60’s &lt;/del&gt;and returning in a big way in the late &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;60’s &lt;/del&gt;and early &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;70’s&lt;/del&gt;. There is a great deal of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;‘super&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;technology’ &lt;/del&gt;out there but it is too expensive to really trickle down to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;‘masses’ &lt;/del&gt;and does not affect their everyday lives to much. There are exceptions of course - most notably the Seattle Space Needle Elevator, etc. See the world Factbook for more information on this and other changes to the world...&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Very Basic Setting Info&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;â &lt;/ins&gt;the year is now, the history is very similar to our own, with superheroes making their public appearance during WWI and WWII, fading out during the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;50âs &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;60âs &lt;/ins&gt;and returning in a big way in the late &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;60âs &lt;/ins&gt;and early &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;70âs&lt;/ins&gt;. There is a great deal of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;âsuper&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;technologyâ &lt;/ins&gt;out there but it is too expensive to really trickle down to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;âmassesâ &lt;/ins&gt;and does not affect their everyday lives to much. There are exceptions of course - most notably the Seattle Space Needle Elevator, etc. See the world Factbook for more information on this and other changes to the world...&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>200.76.250.44</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Project_VIGILANCE&amp;diff=93520&amp;oldid=prev</id>
		<title>Green Karl at 20:30, 16 October 2008</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Project_VIGILANCE&amp;diff=93520&amp;oldid=prev"/>
		<updated>2008-10-16T20:30:34Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:30, 16 October 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[World of Project VIGILANCE Factbook]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[World of Project VIGILANCE Factbook]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Character Sheet Format]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Character Sheet Format]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Green Karl</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Project_VIGILANCE&amp;diff=93519&amp;oldid=prev</id>
		<title>Green Karl at 20:30, 16 October 2008</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Project_VIGILANCE&amp;diff=93519&amp;oldid=prev"/>
		<updated>2008-10-16T20:30:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=Project Vigilance PbP game stuff=&lt;br /&gt;
&lt;br /&gt;
[[World of Project VIGILANCE Factbook]]&lt;br /&gt;
[[Character Sheet Format]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;What&amp;#039;&amp;#039;&amp;#039; – M&amp;amp;M 2nd ed. Superheroes game, based somewhat on my old &amp;#039;&amp;#039;Villains and Vigilantes&amp;#039;&amp;#039; game setting. I would use some/many of the Villains and Vigilantes villains and heroes (like the Crusaders, and the Crushers, the Protectors, the Centurions, FORCE, V.I.L.E., the Destroyers, Doctor Apocalypse, etc) along with a lot of original ones.    &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Style&amp;#039;&amp;#039;&amp;#039; – Modern Day Supers setting, with a mix of ‘campy’ heroes and villains but a bit more lethal/realistic(?). Powers and all Weapons that do not specially say that they do ‘Bruise’ damage now default to Lethal damage and any Strength/Unarmed Attacks do Bruised damage only up to Human levels (Strength 25 or lower) or if you total Strength Bonus plus Super-Strength levels are +7 or lower. It requires a Power Stunt too allow a power, weapon and/or super-strength to be either Bruise or Lethal (then the player can choice each time the power is used what type of damage they with to deal).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Power Level&amp;#039;&amp;#039;&amp;#039; – PL 8, Power Points: 120 (Trade-Offs maximum +4/-4). Should have at least 2 Complications listed also. Try to limit the number of Drawbacks though (not really going to set a limit, just try not to take too many without a good reason).  &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Very Basic Setting Info&amp;#039;&amp;#039;&amp;#039; – the year is now, the history is very similar to our own, with superheroes making their public appearance during WWI and WWII, fading out during the 50’s and 60’s and returning in a big way in the late 60’s and early 70’s. There is a great deal of ‘super-technology’ out there but it is too expensive to really trickle down to the ‘masses’ and does not affect their everyday lives to much. There are exceptions of course - most notably the Seattle Space Needle Elevator, etc. See the world Factbook for more information on this and other changes to the world...&lt;/div&gt;</summary>
		<author><name>Green Karl</name></author>
	</entry>
</feed>