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	<id>https://wiki.rpg.net/index.php?action=history&amp;feed=atom&amp;title=Quack_a_long</id>
	<title>Quack a long - Revision history</title>
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	<updated>2026-05-16T07:18:42Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Quack_a_long&amp;diff=154599&amp;oldid=prev</id>
		<title>82.103.213.191 at 10:44, 27 August 2010</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Quack_a_long&amp;diff=154599&amp;oldid=prev"/>
		<updated>2010-08-27T10:44:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:44, 27 August 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[http://wiki.rpg.net/index.php/Duck_Knacks#Knacks knacks]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Skill: Sing&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Skill: Sing&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Reciting one of your catchiest old sing-songs from your duckling days over and over again, you can get the annoying tune stuck in others’ heads – much to their chagrin!&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Reciting one of your catchiest old sing-songs from your duckling days over and over again, you can get the annoying tune stuck in others’ heads – much to their chagrin!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*By spending 1D4+1 full Combat Rounds (or minutes) constantly singing the same song while performing your other actions, you can make a Sing test. If successful, all those that can hear the repetitive and annoying duck-tune must make a Persistence skill roll. If they fail, they will be unable to get the tune&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*By spending 1D4+1 full Combat Rounds (or minutes) constantly singing the same song while performing your other actions, you can make a Sing test. If successful, all those that can hear the repetitive and annoying duck-tune must make a Persistence skill roll. If they fail, they will be unable to get the tune&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;out of their heads, making it impossible for them to do anything that requires concentration (including some spells) for 1D6 hours.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;out of their heads, making it impossible for them to do anything that requires concentration (including some spells) for 1D6 hours.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>82.103.213.191</name></author>
	</entry>
	<entry>
		<id>https://wiki.rpg.net/index.php?title=Quack_a_long&amp;diff=154598&amp;oldid=prev</id>
		<title>82.103.213.191: Created page with &#039;* *Skill: Sing *Reciting one of your catchiest old sing-songs from your duckling days over and over again, you can get the annoying tune stuck in others’ heads – much to thei…&#039;</title>
		<link rel="alternate" type="text/html" href="https://wiki.rpg.net/index.php?title=Quack_a_long&amp;diff=154598&amp;oldid=prev"/>
		<updated>2010-08-27T10:43:47Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;#039;* *Skill: Sing *Reciting one of your catchiest old sing-songs from your duckling days over and over again, you can get the annoying tune stuck in others’ heads – much to thei…&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;*&lt;br /&gt;
*Skill: Sing&lt;br /&gt;
*Reciting one of your catchiest old sing-songs from your duckling days over and over again, you can get the annoying tune stuck in others’ heads – much to their chagrin!&lt;br /&gt;
*By spending 1D4+1 full Combat Rounds (or minutes) constantly singing the same song while performing your other actions, you can make a Sing test. If successful, all those that can hear the repetitive and annoying duck-tune must make a Persistence skill roll. If they fail, they will be unable to get the tune&lt;br /&gt;
out of their heads, making it impossible for them to do anything that requires concentration (including some spells) for 1D6 hours.&lt;/div&gt;</summary>
		<author><name>82.103.213.191</name></author>
	</entry>
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