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	<title>Ru&#039;s Ex3 system hack/Example Specialities - Revision history</title>
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	<updated>2026-05-15T05:56:50Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.rpg.net/index.php?title=Ru%27s_Ex3_system_hack/Example_Specialities&amp;diff=312479&amp;oldid=prev</id>
		<title>Ru: Created page with &quot;A very partial list. The categories are not exclusive, merely illustrative.   &quot;Things the Character is good at doing&quot; * Feat of strength * Endurance * Cover ground * Dodge * J...&quot;</title>
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		<updated>2017-01-16T12:33:41Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;A very partial list. The categories are not exclusive, merely illustrative.   &amp;quot;Things the Character is good at doing&amp;quot; * Feat of strength * Endurance * Cover ground * Dodge * J...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A very partial list. The categories are not exclusive, merely illustrative.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Things the Character is good at doing&amp;quot;&lt;br /&gt;
* Feat of strength&lt;br /&gt;
* Endurance&lt;br /&gt;
* Cover ground&lt;br /&gt;
* Dodge&lt;br /&gt;
* Join Battle&lt;br /&gt;
* Sleight of hand&lt;br /&gt;
* Persuade&lt;br /&gt;
* Seduce&lt;br /&gt;
* Intimidate&lt;br /&gt;
* Intrigue&lt;br /&gt;
* Disguise&lt;br /&gt;
* Politics&lt;br /&gt;
* Sorcery&lt;br /&gt;
* Occult&lt;br /&gt;
* Medecine &lt;br /&gt;
* Navigation&lt;br /&gt;
* Survival&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Tools the Character is particularly effective with&amp;quot;&lt;br /&gt;
* [Weapon]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Things the Character knows a lot about&amp;quot;&lt;br /&gt;
* Demons&lt;br /&gt;
* [Country] &lt;br /&gt;
* [Faction]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Special qualities the character has that advantage them in some way&amp;quot;&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;#039;&amp;#039;Care should be taken that these are not too broad. Work with the GM to define when they are apploicable.&lt;br /&gt;
* Attractive&lt;br /&gt;
* Noble - people behave well to the character in appropriate circumstances. If you want to exercise the power of your estate to get things done, that would be a Resource. &lt;br /&gt;
* Cunning&lt;/div&gt;</summary>
		<author><name>Ru</name></author>
	</entry>
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